{ "ca-ES": "Catalan (Spain)", "cs-CZ": "Česky (Czech Republic)", "da-DK": "Danish (Denmark)", "de-AT": "Deutsch (Österreich)", "de-CH": "Deutsch (Schweiz)", "de-DE": "Deutsch (Deutschland)", "el-GR": "Greek (Greece)", "en-US": "English (US)", "es-ES": "Castellano. (Spain)", "fa-IR": "Persian (Iran)", "fr-FR": "Français (France)", "he-IL": "Hebrew (Israel)", "hi-IN": "Hindi (India)", "ia-IA": "Interlingua (Interlingua)", "it-IT": "Italian (Italy)", "ja-JP": "Japanese (Japan)", "ko-KR": "Korean (Korea Republic)", "nl-NL": "Dutch (The Netherlands)", "pa-IN": "Punjabi (India)", "pt-BR": "Português (Brasil)", "pt-PT": "Portuguese (Portugal)", "ru-RU": "Russian (Russia)", "sk-SK": "Slovak (Slovakia)", "sl-SI": "Solvenian (Slovenia)", "sv-SE": "Swedish (Sweden)", "zh-CN": "Chinese (China)", "zh-Hans": "Chinese (Simplified)", "zh-Hant": "Chinese (Traditional)", "zh-HK": "Chinese (Hong Kong)", "zh-TW": "Chinese (Taiwan)" }
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{ "tiddlers": { "$:/Acknowledgements": { "title": "$:/Acknowledgements", "text": "TiddlyWiki incorporates code from these fine OpenSource projects:\n\n* [[The Stanford Javascript Crypto Library|http://bitwiseshiftleft.github.io/sjcl/]]\n* [[The Jasmine JavaScript Test Framework|http://pivotal.github.io/jasmine/]]\n* [[Normalize.css by Nicolas Gallagher|http://necolas.github.io/normalize.css/]]\n\nAnd media from these projects:\n\n* World flag icons from [[Wikipedia|http://commons.wikimedia.org/wiki/Category:SVG_flags_by_country]]\n" }, "$:/core/copyright.txt": { "title": "$:/core/copyright.txt", "type": "text/plain", "text": "TiddlyWiki created by Jeremy Ruston, (jeremy [at] jermolene [dot] com)\n\nCopyright (c) 2004-2007, Jeremy Ruston\nCopyright (c) 2007-2020, UnaMesa Association\nAll rights reserved.\n\nRedistribution and use in source and binary forms, with or without\nmodification, are permitted provided that the following conditions are met:\n\n* Redistributions of source code must retain the above copyright notice, this\n list of conditions and the following disclaimer.\n\n* Redistributions in binary form must reproduce the above copyright notice,\n this list of conditions and the following disclaimer in the documentation\n and/or other materials provided with the distribution.\n\n* Neither the name of the copyright holder nor the names of its\n contributors may be used to endorse or promote products derived from\n this software without specific prior written permission.\n\nTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 'AS IS'\nAND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE\nIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\nDISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE\nFOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL\nDAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR\nSERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER\nCAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,\nOR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\nOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." }, "$:/core/icon": { "title": "$:/core/icon", "tags": "$:/tags/Image", "text": "<svg width=\"22pt\" height=\"22pt\" viewBox=\"0 0 128 128\"><path d=\"M64 0l54.56 32v64L64 128 9.44 96V32L64 0zm21.127 95.408c-3.578-.103-5.15-.094-6.974-3.152l-1.42.042c-1.653-.075-.964-.04-2.067-.097-1.844-.07-1.548-1.86-1.873-2.8-.52-3.202.687-6.43.65-9.632-.014-1.14-1.593-5.17-2.157-6.61-1.768.34-3.546.406-5.34.497-4.134-.01-8.24-.527-12.317-1.183-.8 3.35-3.16 8.036-1.21 11.44 2.37 3.52 4.03 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"text": "<svg width=\"22pt\" height=\"22pt\" class=\"tc-image-unfold-all tc-image-button\" viewBox=\"0 0 128 128\"><g fill-rule=\"evenodd\"><rect width=\"128\" height=\"16\" rx=\"8\"/><rect width=\"128\" height=\"16\" y=\"64\" rx=\"8\"/><path d=\"M63.945 60.624c-2.05 0-4.101-.78-5.666-2.345L35.662 35.662c-3.125-3.125-3.13-8.195-.005-11.319 3.118-3.118 8.192-3.122 11.319.005L63.94 41.314l16.966-16.966c3.124-3.124 8.194-3.129 11.318-.005 3.118 3.118 3.122 8.192-.005 11.319L69.603 58.279a7.986 7.986 0 01-5.663 2.346zM64.004 124.565c-2.05 0-4.102-.78-5.666-2.345L35.721 99.603c-3.125-3.125-3.13-8.195-.005-11.319 3.118-3.118 8.191-3.122 11.318.005L64 105.255l16.966-16.966c3.124-3.124 8.194-3.129 11.318-.005 3.118 3.118 3.122 8.192-.005 11.319L69.662 122.22a7.986 7.986 0 01-5.663 2.346z\"/></g></svg>" }, "$:/core/images/unfold-button": { "title": "$:/core/images/unfold-button", "tags": "$:/tags/Image", "text": "<svg width=\"22pt\" height=\"22pt\" class=\"tc-image-unfold tc-image-button\" 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width=\"22pt\" height=\"22pt\" class=\"tc-image-video tc-image-button\" viewBox=\"0 0 128 128\"><path fill-rule=\"evenodd\" d=\"M64 12c-34.91 0-55.273 2.917-58.182 5.833C2.91 20.75 0 41.167 0 64.5c0 23.333 2.91 43.75 5.818 46.667C8.728 114.083 29.091 117 64 117c34.91 0 55.273-2.917 58.182-5.833C125.09 108.25 128 87.833 128 64.5c0-23.333-2.91-43.75-5.818-46.667C119.272 14.917 98.909 12 64 12zm-9.084 32.618c-3.813-2.542-6.905-.879-6.905 3.698v31.368c0 4.585 3.099 6.235 6.905 3.698l22.168-14.779c3.813-2.542 3.806-6.669 0-9.206L54.916 44.618z\"/></svg>" }, "$:/core/images/warning": { "title": "$:/core/images/warning", "tags": "$:/tags/Image", "text": "<svg width=\"22pt\" height=\"22pt\" class=\"tc-image-warning tc-image-button\" viewBox=\"0 0 128 128\"><path fill-rule=\"evenodd\" d=\"M57.072 11c3.079-5.333 10.777-5.333 13.856 0l55.426 96c3.079 5.333-.77 12-6.928 12H8.574c-6.158 0-10.007-6.667-6.928-12l55.426-96zM64 37c-4.418 0-8 3.582-8 7.994v28.012C56 77.421 59.59 81 64 81c4.418 0 8-3.582 8-7.994V44.994C72 40.579 68.41 37 64 37zm0 67a8 8 0 100-16 8 8 0 000 16z\"/></svg>" }, "$:/language/Buttons/AdvancedSearch/Caption": { "title": "$:/language/Buttons/AdvancedSearch/Caption", "text": "advanced search" }, "$:/language/Buttons/AdvancedSearch/Hint": { "title": "$:/language/Buttons/AdvancedSearch/Hint", "text": "Advanced search" }, "$:/language/Buttons/Cancel/Caption": { "title": "$:/language/Buttons/Cancel/Caption", "text": "cancel" }, "$:/language/Buttons/Cancel/Hint": { "title": "$:/language/Buttons/Cancel/Hint", "text": "Discard changes to this tiddler" }, "$:/language/Buttons/Clone/Caption": { "title": "$:/language/Buttons/Clone/Caption", "text": "clone" }, "$:/language/Buttons/Clone/Hint": { "title": "$:/language/Buttons/Clone/Hint", "text": "Clone this tiddler" }, "$:/language/Buttons/Close/Caption": { "title": "$:/language/Buttons/Close/Caption", "text": "close" }, "$:/language/Buttons/Close/Hint": { "title": "$:/language/Buttons/Close/Hint", "text": "Close this tiddler" }, "$:/language/Buttons/CloseAll/Caption": { "title": "$:/language/Buttons/CloseAll/Caption", "text": "close all" }, "$:/language/Buttons/CloseAll/Hint": { "title": "$:/language/Buttons/CloseAll/Hint", "text": "Close all tiddlers" }, "$:/language/Buttons/CloseOthers/Caption": { "title": "$:/language/Buttons/CloseOthers/Caption", "text": "close others" }, "$:/language/Buttons/CloseOthers/Hint": { "title": "$:/language/Buttons/CloseOthers/Hint", "text": "Close other tiddlers" }, "$:/language/Buttons/ControlPanel/Caption": { "title": "$:/language/Buttons/ControlPanel/Caption", "text": "control panel" }, "$:/language/Buttons/ControlPanel/Hint": { "title": "$:/language/Buttons/ControlPanel/Hint", "text": "Open control panel" }, "$:/language/Buttons/CopyToClipboard/Caption": { "title": "$:/language/Buttons/CopyToClipboard/Caption", "text": "copy to clipboard" }, "$:/language/Buttons/CopyToClipboard/Hint": { "title": "$:/language/Buttons/CopyToClipboard/Hint", "text": "Copy this text to the clipboard" }, "$:/language/Buttons/Delete/Caption": { "title": "$:/language/Buttons/Delete/Caption", "text": "delete" }, "$:/language/Buttons/Delete/Hint": { "title": "$:/language/Buttons/Delete/Hint", "text": "Delete this tiddler" }, "$:/language/Buttons/Edit/Caption": { "title": "$:/language/Buttons/Edit/Caption", "text": "edit" }, "$:/language/Buttons/Edit/Hint": { "title": "$:/language/Buttons/Edit/Hint", "text": "Edit this tiddler" }, "$:/language/Buttons/Encryption/Caption": { "title": "$:/language/Buttons/Encryption/Caption", "text": "encryption" }, "$:/language/Buttons/Encryption/Hint": { "title": "$:/language/Buttons/Encryption/Hint", "text": "Set or clear a password for saving this wiki" }, "$:/language/Buttons/Encryption/ClearPassword/Caption": { "title": "$:/language/Buttons/Encryption/ClearPassword/Caption", "text": "clear password" }, "$:/language/Buttons/Encryption/ClearPassword/Hint": { "title": "$:/language/Buttons/Encryption/ClearPassword/Hint", "text": "Clear the password and save this wiki without encryption" }, "$:/language/Buttons/Encryption/SetPassword/Caption": { "title": "$:/language/Buttons/Encryption/SetPassword/Caption", "text": "set password" }, "$:/language/Buttons/Encryption/SetPassword/Hint": { "title": "$:/language/Buttons/Encryption/SetPassword/Hint", "text": "Set a password for saving this wiki with encryption" }, "$:/language/Buttons/ExportPage/Caption": { "title": "$:/language/Buttons/ExportPage/Caption", "text": "export all" }, "$:/language/Buttons/ExportPage/Hint": { "title": "$:/language/Buttons/ExportPage/Hint", "text": "Export all tiddlers" }, "$:/language/Buttons/ExportTiddler/Caption": { "title": "$:/language/Buttons/ExportTiddler/Caption", "text": "export tiddler" }, "$:/language/Buttons/ExportTiddler/Hint": { "title": "$:/language/Buttons/ExportTiddler/Hint", "text": "Export tiddler" }, "$:/language/Buttons/ExportTiddlers/Caption": { "title": "$:/language/Buttons/ExportTiddlers/Caption", "text": "export tiddlers" }, "$:/language/Buttons/ExportTiddlers/Hint": { "title": "$:/language/Buttons/ExportTiddlers/Hint", "text": "Export tiddlers" }, "$:/language/Buttons/SidebarSearch/Hint": { "title": "$:/language/Buttons/SidebarSearch/Hint", "text": "Select the sidebar search field" }, "$:/language/Buttons/Fold/Caption": { "title": "$:/language/Buttons/Fold/Caption", "text": "fold tiddler" }, "$:/language/Buttons/Fold/Hint": { "title": "$:/language/Buttons/Fold/Hint", "text": "Fold the body of this tiddler" }, "$:/language/Buttons/Fold/FoldBar/Caption": { "title": "$:/language/Buttons/Fold/FoldBar/Caption", "text": "fold-bar" }, "$:/language/Buttons/Fold/FoldBar/Hint": { "title": "$:/language/Buttons/Fold/FoldBar/Hint", "text": "Optional bars to fold and unfold tiddlers" }, "$:/language/Buttons/Unfold/Caption": { "title": "$:/language/Buttons/Unfold/Caption", "text": "unfold tiddler" }, "$:/language/Buttons/Unfold/Hint": { "title": "$:/language/Buttons/Unfold/Hint", "text": "Unfold the body of this tiddler" }, "$:/language/Buttons/FoldOthers/Caption": { "title": "$:/language/Buttons/FoldOthers/Caption", "text": "fold other tiddlers" }, "$:/language/Buttons/FoldOthers/Hint": { "title": "$:/language/Buttons/FoldOthers/Hint", "text": "Fold the bodies of other opened tiddlers" }, "$:/language/Buttons/FoldAll/Caption": { "title": "$:/language/Buttons/FoldAll/Caption", "text": "fold all tiddlers" }, "$:/language/Buttons/FoldAll/Hint": { "title": "$:/language/Buttons/FoldAll/Hint", "text": "Fold the bodies of all opened tiddlers" }, "$:/language/Buttons/UnfoldAll/Caption": { "title": "$:/language/Buttons/UnfoldAll/Caption", "text": "unfold all tiddlers" }, "$:/language/Buttons/UnfoldAll/Hint": { "title": "$:/language/Buttons/UnfoldAll/Hint", "text": "Unfold the bodies of all opened tiddlers" }, "$:/language/Buttons/FullScreen/Caption": { "title": "$:/language/Buttons/FullScreen/Caption", "text": "full-screen" }, "$:/language/Buttons/FullScreen/Hint": { "title": "$:/language/Buttons/FullScreen/Hint", "text": "Enter or leave full-screen mode" }, "$:/language/Buttons/Help/Caption": { "title": "$:/language/Buttons/Help/Caption", "text": "help" }, "$:/language/Buttons/Help/Hint": { "title": "$:/language/Buttons/Help/Hint", "text": "Show help panel" }, "$:/language/Buttons/Import/Caption": { "title": "$:/language/Buttons/Import/Caption", "text": "import" }, "$:/language/Buttons/Import/Hint": { "title": "$:/language/Buttons/Import/Hint", "text": "Import many types of file including text, image, TiddlyWiki or JSON" }, "$:/language/Buttons/Info/Caption": { "title": "$:/language/Buttons/Info/Caption", "text": "info" }, "$:/language/Buttons/Info/Hint": { "title": "$:/language/Buttons/Info/Hint", "text": "Show information for this tiddler" }, "$:/language/Buttons/Home/Caption": { "title": "$:/language/Buttons/Home/Caption", "text": "home" }, "$:/language/Buttons/Home/Hint": { "title": "$:/language/Buttons/Home/Hint", "text": "Open the default tiddlers" }, "$:/language/Buttons/Language/Caption": { "title": "$:/language/Buttons/Language/Caption", "text": "language" }, "$:/language/Buttons/Language/Hint": { "title": "$:/language/Buttons/Language/Hint", "text": "Choose the user interface language" }, "$:/language/Buttons/Manager/Caption": { "title": "$:/language/Buttons/Manager/Caption", "text": "tiddler manager" }, "$:/language/Buttons/Manager/Hint": { "title": "$:/language/Buttons/Manager/Hint", "text": "Open tiddler manager" }, "$:/language/Buttons/More/Caption": { "title": "$:/language/Buttons/More/Caption", "text": "more" }, "$:/language/Buttons/More/Hint": { "title": "$:/language/Buttons/More/Hint", "text": "More actions" }, "$:/language/Buttons/NewHere/Caption": { "title": "$:/language/Buttons/NewHere/Caption", "text": "new here" }, "$:/language/Buttons/NewHere/Hint": { "title": "$:/language/Buttons/NewHere/Hint", "text": "Create a new tiddler tagged with this one" }, "$:/language/Buttons/NewJournal/Caption": { "title": "$:/language/Buttons/NewJournal/Caption", "text": "new journal" }, "$:/language/Buttons/NewJournal/Hint": { "title": "$:/language/Buttons/NewJournal/Hint", "text": "Create a new journal tiddler" }, "$:/language/Buttons/NewJournalHere/Caption": { "title": "$:/language/Buttons/NewJournalHere/Caption", "text": "new journal here" }, "$:/language/Buttons/NewJournalHere/Hint": { "title": "$:/language/Buttons/NewJournalHere/Hint", "text": "Create a new journal tiddler tagged with this one" }, "$:/language/Buttons/NewImage/Caption": { "title": "$:/language/Buttons/NewImage/Caption", "text": "new image" }, "$:/language/Buttons/NewImage/Hint": { "title": "$:/language/Buttons/NewImage/Hint", "text": "Create a new image tiddler" }, "$:/language/Buttons/NewMarkdown/Caption": { "title": "$:/language/Buttons/NewMarkdown/Caption", "text": "new Markdown tiddler" }, "$:/language/Buttons/NewMarkdown/Hint": { "title": "$:/language/Buttons/NewMarkdown/Hint", "text": "Create a new Markdown tiddler" }, "$:/language/Buttons/NewTiddler/Caption": { "title": "$:/language/Buttons/NewTiddler/Caption", "text": "new tiddler" }, "$:/language/Buttons/NewTiddler/Hint": { "title": "$:/language/Buttons/NewTiddler/Hint", "text": "Create a new tiddler" }, "$:/language/Buttons/OpenWindow/Caption": { "title": "$:/language/Buttons/OpenWindow/Caption", "text": "open in new window" }, "$:/language/Buttons/OpenWindow/Hint": { "title": "$:/language/Buttons/OpenWindow/Hint", "text": "Open tiddler in new window" }, "$:/language/Buttons/Palette/Caption": { "title": "$:/language/Buttons/Palette/Caption", "text": "palette" }, "$:/language/Buttons/Palette/Hint": { "title": "$:/language/Buttons/Palette/Hint", "text": "Choose the colour palette" }, "$:/language/Buttons/Permalink/Caption": { "title": "$:/language/Buttons/Permalink/Caption", "text": "permalink" }, "$:/language/Buttons/Permalink/Hint": { "title": "$:/language/Buttons/Permalink/Hint", "text": "Set browser address bar to a direct link to this tiddler" }, "$:/language/Buttons/Permaview/Caption": { "title": "$:/language/Buttons/Permaview/Caption", "text": "permaview" }, "$:/language/Buttons/Permaview/Hint": { "title": "$:/language/Buttons/Permaview/Hint", "text": "Set browser address bar to a direct link to all the tiddlers in this story" }, "$:/language/Buttons/Print/Caption": { "title": "$:/language/Buttons/Print/Caption", "text": "print page" }, "$:/language/Buttons/Print/Hint": { "title": "$:/language/Buttons/Print/Hint", "text": "Print the current page" }, "$:/language/Buttons/Refresh/Caption": { "title": "$:/language/Buttons/Refresh/Caption", "text": "refresh" }, "$:/language/Buttons/Refresh/Hint": { "title": "$:/language/Buttons/Refresh/Hint", "text": "Perform a full refresh of the wiki" }, "$:/language/Buttons/Save/Caption": { "title": "$:/language/Buttons/Save/Caption", "text": "ok" }, "$:/language/Buttons/Save/Hint": { "title": "$:/language/Buttons/Save/Hint", "text": "Confirm changes to this tiddler" }, "$:/language/Buttons/SaveWiki/Caption": { "title": "$:/language/Buttons/SaveWiki/Caption", "text": "save changes" }, "$:/language/Buttons/SaveWiki/Hint": { "title": "$:/language/Buttons/SaveWiki/Hint", "text": "Save changes" }, "$:/language/Buttons/StoryView/Caption": { "title": "$:/language/Buttons/StoryView/Caption", "text": "storyview" }, "$:/language/Buttons/StoryView/Hint": { "title": "$:/language/Buttons/StoryView/Hint", "text": "Choose the story visualisation" }, "$:/language/Buttons/HideSideBar/Caption": { "title": "$:/language/Buttons/HideSideBar/Caption", "text": "hide sidebar" }, "$:/language/Buttons/HideSideBar/Hint": { "title": "$:/language/Buttons/HideSideBar/Hint", "text": "Hide sidebar" }, "$:/language/Buttons/ShowSideBar/Caption": { "title": "$:/language/Buttons/ShowSideBar/Caption", "text": "show sidebar" }, "$:/language/Buttons/ShowSideBar/Hint": { "title": "$:/language/Buttons/ShowSideBar/Hint", "text": "Show sidebar" }, "$:/language/Buttons/TagManager/Caption": { "title": "$:/language/Buttons/TagManager/Caption", "text": "tag manager" }, "$:/language/Buttons/TagManager/Hint": { "title": "$:/language/Buttons/TagManager/Hint", "text": "Open tag manager" }, "$:/language/Buttons/Timestamp/Caption": { "title": "$:/language/Buttons/Timestamp/Caption", "text": "timestamps" }, "$:/language/Buttons/Timestamp/Hint": { "title": "$:/language/Buttons/Timestamp/Hint", "text": "Choose whether modifications update timestamps" }, "$:/language/Buttons/Timestamp/On/Caption": { "title": "$:/language/Buttons/Timestamp/On/Caption", "text": "timestamps are on" }, "$:/language/Buttons/Timestamp/On/Hint": { "title": "$:/language/Buttons/Timestamp/On/Hint", "text": "Update timestamps when tiddlers are modified" }, "$:/language/Buttons/Timestamp/Off/Caption": { "title": "$:/language/Buttons/Timestamp/Off/Caption", "text": "timestamps are off" }, "$:/language/Buttons/Timestamp/Off/Hint": { "title": "$:/language/Buttons/Timestamp/Off/Hint", "text": "Don't update timestamps when tiddlers are modified" }, "$:/language/Buttons/Theme/Caption": { "title": "$:/language/Buttons/Theme/Caption", "text": "theme" }, "$:/language/Buttons/Theme/Hint": { "title": "$:/language/Buttons/Theme/Hint", "text": "Choose the display theme" }, "$:/language/Buttons/Bold/Caption": { "title": "$:/language/Buttons/Bold/Caption", "text": "bold" }, "$:/language/Buttons/Bold/Hint": { "title": "$:/language/Buttons/Bold/Hint", "text": "Apply bold formatting to selection" }, "$:/language/Buttons/Clear/Caption": { "title": "$:/language/Buttons/Clear/Caption", "text": "clear" }, "$:/language/Buttons/Clear/Hint": { "title": "$:/language/Buttons/Clear/Hint", "text": "Clear image to solid colour" }, "$:/language/Buttons/EditorHeight/Caption": { "title": "$:/language/Buttons/EditorHeight/Caption", "text": "editor height" }, "$:/language/Buttons/EditorHeight/Caption/Auto": { "title": "$:/language/Buttons/EditorHeight/Caption/Auto", "text": "Automatically adjust height to fit content" }, "$:/language/Buttons/EditorHeight/Caption/Fixed": { "title": "$:/language/Buttons/EditorHeight/Caption/Fixed", "text": "Fixed height:" }, "$:/language/Buttons/EditorHeight/Hint": { "title": "$:/language/Buttons/EditorHeight/Hint", "text": "Choose the height of the text editor" }, "$:/language/Buttons/Excise/Caption": { "title": "$:/language/Buttons/Excise/Caption", "text": "excise" }, "$:/language/Buttons/Excise/Caption/Excise": { "title": "$:/language/Buttons/Excise/Caption/Excise", "text": "Perform excision" }, "$:/language/Buttons/Excise/Caption/MacroName": { "title": "$:/language/Buttons/Excise/Caption/MacroName", "text": "Macro name:" }, "$:/language/Buttons/Excise/Caption/NewTitle": { "title": "$:/language/Buttons/Excise/Caption/NewTitle", "text": "Title of new tiddler:" }, "$:/language/Buttons/Excise/Caption/Replace": { "title": "$:/language/Buttons/Excise/Caption/Replace", "text": "Replace excised text with:" }, "$:/language/Buttons/Excise/Caption/Replace/Macro": { "title": "$:/language/Buttons/Excise/Caption/Replace/Macro", "text": "macro" }, "$:/language/Buttons/Excise/Caption/Replace/Link": { "title": "$:/language/Buttons/Excise/Caption/Replace/Link", "text": "link" }, "$:/language/Buttons/Excise/Caption/Replace/Transclusion": { "title": "$:/language/Buttons/Excise/Caption/Replace/Transclusion", "text": "transclusion" }, "$:/language/Buttons/Excise/Caption/Tag": { "title": "$:/language/Buttons/Excise/Caption/Tag", "text": "Tag new tiddler with the title of this tiddler" }, "$:/language/Buttons/Excise/Caption/TiddlerExists": { "title": "$:/language/Buttons/Excise/Caption/TiddlerExists", "text": "Warning: tiddler already exists" }, "$:/language/Buttons/Excise/Hint": { "title": "$:/language/Buttons/Excise/Hint", "text": "Excise the selected text into a new tiddler" }, "$:/language/Buttons/Heading1/Caption": { "title": "$:/language/Buttons/Heading1/Caption", "text": "heading 1" }, "$:/language/Buttons/Heading1/Hint": { "title": "$:/language/Buttons/Heading1/Hint", "text": "Apply heading level 1 formatting to lines containing selection" }, "$:/language/Buttons/Heading2/Caption": { "title": "$:/language/Buttons/Heading2/Caption", "text": "heading 2" }, "$:/language/Buttons/Heading2/Hint": { "title": "$:/language/Buttons/Heading2/Hint", "text": "Apply heading level 2 formatting to lines containing selection" }, "$:/language/Buttons/Heading3/Caption": { "title": "$:/language/Buttons/Heading3/Caption", "text": "heading 3" }, "$:/language/Buttons/Heading3/Hint": { "title": "$:/language/Buttons/Heading3/Hint", "text": "Apply heading level 3 formatting to lines containing selection" }, "$:/language/Buttons/Heading4/Caption": { "title": "$:/language/Buttons/Heading4/Caption", "text": "heading 4" }, "$:/language/Buttons/Heading4/Hint": { "title": "$:/language/Buttons/Heading4/Hint", "text": "Apply heading level 4 formatting to lines containing selection" }, "$:/language/Buttons/Heading5/Caption": { "title": "$:/language/Buttons/Heading5/Caption", "text": "heading 5" }, "$:/language/Buttons/Heading5/Hint": { "title": "$:/language/Buttons/Heading5/Hint", "text": "Apply heading level 5 formatting to lines containing selection" }, "$:/language/Buttons/Heading6/Caption": { "title": "$:/language/Buttons/Heading6/Caption", "text": "heading 6" }, "$:/language/Buttons/Heading6/Hint": { "title": "$:/language/Buttons/Heading6/Hint", "text": "Apply heading level 6 formatting to lines containing selection" }, "$:/language/Buttons/Italic/Caption": { "title": "$:/language/Buttons/Italic/Caption", "text": "italic" }, "$:/language/Buttons/Italic/Hint": { "title": "$:/language/Buttons/Italic/Hint", "text": "Apply italic formatting to selection" }, "$:/language/Buttons/LineWidth/Caption": { "title": "$:/language/Buttons/LineWidth/Caption", "text": "line width" }, "$:/language/Buttons/LineWidth/Hint": { "title": "$:/language/Buttons/LineWidth/Hint", "text": "Set line width for painting" }, "$:/language/Buttons/Link/Caption": { "title": "$:/language/Buttons/Link/Caption", "text": "link" }, "$:/language/Buttons/Link/Hint": { "title": "$:/language/Buttons/Link/Hint", "text": "Create wikitext link" }, "$:/language/Buttons/Linkify/Caption": { "title": "$:/language/Buttons/Linkify/Caption", "text": "wikilink" }, "$:/language/Buttons/Linkify/Hint": { "title": "$:/language/Buttons/Linkify/Hint", "text": "Wrap selection in square brackets" }, "$:/language/Buttons/ListBullet/Caption": { "title": "$:/language/Buttons/ListBullet/Caption", "text": "bulleted list" }, "$:/language/Buttons/ListBullet/Hint": { "title": "$:/language/Buttons/ListBullet/Hint", "text": "Apply bulleted list formatting to lines containing selection" }, "$:/language/Buttons/ListNumber/Caption": { "title": "$:/language/Buttons/ListNumber/Caption", "text": "numbered list" }, "$:/language/Buttons/ListNumber/Hint": { "title": "$:/language/Buttons/ListNumber/Hint", "text": "Apply numbered list formatting to lines containing selection" }, "$:/language/Buttons/MonoBlock/Caption": { "title": "$:/language/Buttons/MonoBlock/Caption", "text": "monospaced block" }, "$:/language/Buttons/MonoBlock/Hint": { "title": "$:/language/Buttons/MonoBlock/Hint", "text": "Apply monospaced block formatting to lines containing selection" }, "$:/language/Buttons/MonoLine/Caption": { "title": "$:/language/Buttons/MonoLine/Caption", "text": "monospaced" }, "$:/language/Buttons/MonoLine/Hint": { "title": "$:/language/Buttons/MonoLine/Hint", "text": "Apply monospaced character formatting to selection" }, "$:/language/Buttons/Opacity/Caption": { "title": "$:/language/Buttons/Opacity/Caption", "text": "opacity" }, "$:/language/Buttons/Opacity/Hint": { "title": "$:/language/Buttons/Opacity/Hint", "text": "Set painting opacity" }, "$:/language/Buttons/Paint/Caption": { "title": "$:/language/Buttons/Paint/Caption", "text": "paint colour" }, "$:/language/Buttons/Paint/Hint": { "title": "$:/language/Buttons/Paint/Hint", "text": "Set painting colour" }, "$:/language/Buttons/Picture/Caption": { "title": "$:/language/Buttons/Picture/Caption", "text": "picture" }, "$:/language/Buttons/Picture/Hint": { "title": "$:/language/Buttons/Picture/Hint", "text": "Insert picture" }, "$:/language/Buttons/Preview/Caption": { "title": "$:/language/Buttons/Preview/Caption", "text": "preview" }, "$:/language/Buttons/Preview/Hint": { "title": "$:/language/Buttons/Preview/Hint", "text": "Show preview pane" }, "$:/language/Buttons/PreviewType/Caption": { "title": "$:/language/Buttons/PreviewType/Caption", "text": "preview type" }, "$:/language/Buttons/PreviewType/Hint": { "title": "$:/language/Buttons/PreviewType/Hint", "text": "Choose preview type" }, "$:/language/Buttons/Quote/Caption": { "title": "$:/language/Buttons/Quote/Caption", "text": "quote" }, "$:/language/Buttons/Quote/Hint": { "title": "$:/language/Buttons/Quote/Hint", "text": "Apply quoted text formatting to lines containing selection" }, "$:/language/Buttons/RotateLeft/Caption": { "title": "$:/language/Buttons/RotateLeft/Caption", "text": "rotate left" }, "$:/language/Buttons/RotateLeft/Hint": { "title": "$:/language/Buttons/RotateLeft/Hint", "text": "Rotate image left by 90 degrees" }, "$:/language/Buttons/Size/Caption": { "title": "$:/language/Buttons/Size/Caption", "text": "image size" }, "$:/language/Buttons/Size/Caption/Height": { "title": "$:/language/Buttons/Size/Caption/Height", "text": "Height:" }, "$:/language/Buttons/Size/Caption/Resize": { "title": "$:/language/Buttons/Size/Caption/Resize", "text": "Resize image" }, "$:/language/Buttons/Size/Caption/Width": { "title": "$:/language/Buttons/Size/Caption/Width", "text": "Width:" }, "$:/language/Buttons/Size/Hint": { "title": "$:/language/Buttons/Size/Hint", "text": "Set image size" }, "$:/language/Buttons/Stamp/Caption": { "title": "$:/language/Buttons/Stamp/Caption", "text": "stamp" }, "$:/language/Buttons/Stamp/Caption/New": { "title": "$:/language/Buttons/Stamp/Caption/New", "text": "Add your own" }, "$:/language/Buttons/Stamp/Hint": { "title": "$:/language/Buttons/Stamp/Hint", "text": "Insert a preconfigured snippet of text" }, "$:/language/Buttons/Stamp/New/Title": { "title": "$:/language/Buttons/Stamp/New/Title", "text": "Name as shown in menu" }, "$:/language/Buttons/Stamp/New/Text": { "title": "$:/language/Buttons/Stamp/New/Text", "text": "Text of snippet. (Remember to add a descriptive title in the caption field)." }, "$:/language/Buttons/Strikethrough/Caption": { "title": "$:/language/Buttons/Strikethrough/Caption", "text": "strikethrough" }, "$:/language/Buttons/Strikethrough/Hint": { "title": "$:/language/Buttons/Strikethrough/Hint", "text": "Apply strikethrough formatting to selection" }, "$:/language/Buttons/Subscript/Caption": { "title": "$:/language/Buttons/Subscript/Caption", "text": "subscript" }, "$:/language/Buttons/Subscript/Hint": { "title": "$:/language/Buttons/Subscript/Hint", "text": "Apply subscript formatting to selection" }, "$:/language/Buttons/Superscript/Caption": { "title": "$:/language/Buttons/Superscript/Caption", "text": "superscript" }, "$:/language/Buttons/Superscript/Hint": { "title": "$:/language/Buttons/Superscript/Hint", "text": "Apply superscript formatting to selection" }, "$:/language/Buttons/ToggleSidebar/Hint": { "title": "$:/language/Buttons/ToggleSidebar/Hint", "text": "Toggle the sidebar visibility" }, "$:/language/Buttons/Transcludify/Caption": { "title": "$:/language/Buttons/Transcludify/Caption", "text": "transclusion" }, "$:/language/Buttons/Transcludify/Hint": { "title": "$:/language/Buttons/Transcludify/Hint", "text": "Wrap selection in curly brackets" }, "$:/language/Buttons/Underline/Caption": { "title": "$:/language/Buttons/Underline/Caption", "text": "underline" }, "$:/language/Buttons/Underline/Hint": { "title": "$:/language/Buttons/Underline/Hint", "text": "Apply underline formatting to selection" }, "$:/language/ControlPanel/Advanced/Caption": { "title": "$:/language/ControlPanel/Advanced/Caption", "text": "Advanced" }, "$:/language/ControlPanel/Advanced/Hint": { "title": "$:/language/ControlPanel/Advanced/Hint", "text": "Internal information about this TiddlyWiki" }, "$:/language/ControlPanel/Appearance/Caption": { "title": "$:/language/ControlPanel/Appearance/Caption", "text": "Appearance" }, "$:/language/ControlPanel/Appearance/Hint": { "title": "$:/language/ControlPanel/Appearance/Hint", "text": "Ways to customise the appearance of your TiddlyWiki." }, "$:/language/ControlPanel/Basics/AnimDuration/Prompt": { "title": "$:/language/ControlPanel/Basics/AnimDuration/Prompt", "text": "Animation duration" }, "$:/language/ControlPanel/Basics/AutoFocus/Prompt": { "title": "$:/language/ControlPanel/Basics/AutoFocus/Prompt", "text": "Default focus field for new tiddlers" }, "$:/language/ControlPanel/Basics/Caption": { "title": "$:/language/ControlPanel/Basics/Caption", "text": "Basics" }, "$:/language/ControlPanel/Basics/DefaultTiddlers/BottomHint": { "title": "$:/language/ControlPanel/Basics/DefaultTiddlers/BottomHint", "text": "Use [[double square brackets]] for titles with spaces. Or you can choose to <$button set=\"$:/DefaultTiddlers\" setTo=\"[list[$:/StoryList]]\">retain story ordering</$button>" }, "$:/language/ControlPanel/Basics/DefaultTiddlers/Prompt": { "title": "$:/language/ControlPanel/Basics/DefaultTiddlers/Prompt", "text": "Default tiddlers" }, "$:/language/ControlPanel/Basics/DefaultTiddlers/TopHint": { "title": "$:/language/ControlPanel/Basics/DefaultTiddlers/TopHint", "text": "Choose which tiddlers are displayed at startup" }, "$:/language/ControlPanel/Basics/Language/Prompt": { "title": "$:/language/ControlPanel/Basics/Language/Prompt", "text": "Hello! Current language:" }, "$:/language/ControlPanel/Basics/NewJournal/Title/Prompt": { "title": "$:/language/ControlPanel/Basics/NewJournal/Title/Prompt", "text": "Title of new journal tiddlers" }, "$:/language/ControlPanel/Basics/NewJournal/Text/Prompt": { "title": "$:/language/ControlPanel/Basics/NewJournal/Text/Prompt", "text": "Text for new journal tiddlers" }, "$:/language/ControlPanel/Basics/NewJournal/Tags/Prompt": { "title": "$:/language/ControlPanel/Basics/NewJournal/Tags/Prompt", "text": "Tags for new journal tiddlers" }, "$:/language/ControlPanel/Basics/NewTiddler/Title/Prompt": { "title": "$:/language/ControlPanel/Basics/NewTiddler/Title/Prompt", "text": "Title of new tiddlers" }, "$:/language/ControlPanel/Basics/NewTiddler/Tags/Prompt": { "title": "$:/language/ControlPanel/Basics/NewTiddler/Tags/Prompt", "text": "Tags for new tiddlers" }, "$:/language/ControlPanel/Basics/OverriddenShadowTiddlers/Prompt": { "title": "$:/language/ControlPanel/Basics/OverriddenShadowTiddlers/Prompt", "text": "Number of overridden shadow tiddlers" }, "$:/language/ControlPanel/Basics/RemoveTags": { "title": "$:/language/ControlPanel/Basics/RemoveTags", "text": "Update to current format" }, "$:/language/ControlPanel/Basics/RemoveTags/Hint": { "title": "$:/language/ControlPanel/Basics/RemoveTags/Hint", "text": "Update the tags configuration to the latest format" }, "$:/language/ControlPanel/Basics/ShadowTiddlers/Prompt": { "title": "$:/language/ControlPanel/Basics/ShadowTiddlers/Prompt", "text": "Number of shadow tiddlers" }, "$:/language/ControlPanel/Basics/Subtitle/Prompt": { "title": "$:/language/ControlPanel/Basics/Subtitle/Prompt", "text": "Subtitle" }, "$:/language/ControlPanel/Basics/SystemTiddlers/Prompt": { "title": "$:/language/ControlPanel/Basics/SystemTiddlers/Prompt", "text": "Number of system tiddlers" }, "$:/language/ControlPanel/Basics/Tags/Prompt": { "title": "$:/language/ControlPanel/Basics/Tags/Prompt", "text": "Number of tags" }, "$:/language/ControlPanel/Basics/Tiddlers/Prompt": { "title": "$:/language/ControlPanel/Basics/Tiddlers/Prompt", "text": "Number of tiddlers" }, "$:/language/ControlPanel/Basics/Title/Prompt": { "title": "$:/language/ControlPanel/Basics/Title/Prompt", "text": "Title of this ~TiddlyWiki" }, "$:/language/ControlPanel/Basics/Username/Prompt": { "title": "$:/language/ControlPanel/Basics/Username/Prompt", "text": "Username for signing edits" }, "$:/language/ControlPanel/Basics/Version/Prompt": { "title": "$:/language/ControlPanel/Basics/Version/Prompt", "text": "~TiddlyWiki version" }, "$:/language/ControlPanel/EditorTypes/Caption": { "title": "$:/language/ControlPanel/EditorTypes/Caption", "text": "Editor Types" }, "$:/language/ControlPanel/EditorTypes/Editor/Caption": { "title": "$:/language/ControlPanel/EditorTypes/Editor/Caption", "text": "Editor" }, "$:/language/ControlPanel/EditorTypes/Hint": { "title": "$:/language/ControlPanel/EditorTypes/Hint", "text": "These tiddlers determine which editor is used to edit specific tiddler types." }, "$:/language/ControlPanel/EditorTypes/Type/Caption": { "title": "$:/language/ControlPanel/EditorTypes/Type/Caption", "text": "Type" }, "$:/language/ControlPanel/Info/Caption": { "title": "$:/language/ControlPanel/Info/Caption", "text": "Info" }, "$:/language/ControlPanel/Info/Hint": { "title": "$:/language/ControlPanel/Info/Hint", "text": "Information about this TiddlyWiki" }, "$:/language/ControlPanel/KeyboardShortcuts/Add/Prompt": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Add/Prompt", "text": "Type shortcut here" }, "$:/language/ControlPanel/KeyboardShortcuts/Add/Caption": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Add/Caption", "text": "add shortcut" }, "$:/language/ControlPanel/KeyboardShortcuts/Caption": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Caption", "text": "Keyboard Shortcuts" }, "$:/language/ControlPanel/KeyboardShortcuts/Hint": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Hint", "text": "Manage keyboard shortcut assignments" }, "$:/language/ControlPanel/KeyboardShortcuts/NoShortcuts/Caption": { "title": "$:/language/ControlPanel/KeyboardShortcuts/NoShortcuts/Caption", "text": "No keyboard shortcuts assigned" }, "$:/language/ControlPanel/KeyboardShortcuts/Remove/Hint": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Remove/Hint", "text": "remove keyboard shortcut" }, "$:/language/ControlPanel/KeyboardShortcuts/Platform/All": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Platform/All", "text": "All platforms" }, "$:/language/ControlPanel/KeyboardShortcuts/Platform/Mac": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Platform/Mac", "text": "Macintosh platform only" }, "$:/language/ControlPanel/KeyboardShortcuts/Platform/NonMac": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Platform/NonMac", "text": "Non-Macintosh platforms only" }, "$:/language/ControlPanel/KeyboardShortcuts/Platform/Linux": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Platform/Linux", "text": "Linux platform only" }, "$:/language/ControlPanel/KeyboardShortcuts/Platform/NonLinux": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Platform/NonLinux", "text": "Non-Linux platforms only" }, "$:/language/ControlPanel/KeyboardShortcuts/Platform/Windows": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Platform/Windows", "text": "Windows platform only" }, "$:/language/ControlPanel/KeyboardShortcuts/Platform/NonWindows": { "title": "$:/language/ControlPanel/KeyboardShortcuts/Platform/NonWindows", "text": "Non-Windows platforms only" }, "$:/language/ControlPanel/LayoutSwitcher/Caption": { "title": "$:/language/ControlPanel/LayoutSwitcher/Caption", "text": "Layout" }, "$:/language/ControlPanel/LoadedModules/Caption": { "title": "$:/language/ControlPanel/LoadedModules/Caption", "text": "Loaded Modules" }, "$:/language/ControlPanel/LoadedModules/Hint": { "title": "$:/language/ControlPanel/LoadedModules/Hint", "text": "These are the currently loaded tiddler modules linked to their source tiddlers. Any italicised modules lack a source tiddler, typically because they were setup during the boot process." }, "$:/language/ControlPanel/Palette/Caption": { "title": "$:/language/ControlPanel/Palette/Caption", "text": "Palette" }, "$:/language/ControlPanel/Palette/Editor/Clone/Caption": { "title": "$:/language/ControlPanel/Palette/Editor/Clone/Caption", "text": "clone" }, "$:/language/ControlPanel/Palette/Editor/Clone/Prompt": { "title": "$:/language/ControlPanel/Palette/Editor/Clone/Prompt", "text": "It is recommended that you clone this shadow palette before editing it" }, "$:/language/ControlPanel/Palette/Editor/Delete/Hint": { "title": "$:/language/ControlPanel/Palette/Editor/Delete/Hint", "text": "delete this entry from the current palette" }, "$:/language/ControlPanel/Palette/Editor/Names/External/Show": { "title": "$:/language/ControlPanel/Palette/Editor/Names/External/Show", "text": "Show color names that are not part of the current palette" }, "$:/language/ControlPanel/Palette/Editor/Prompt/Modified": { "title": "$:/language/ControlPanel/Palette/Editor/Prompt/Modified", "text": "This shadow palette has been modified" }, "$:/language/ControlPanel/Palette/Editor/Prompt": { "title": "$:/language/ControlPanel/Palette/Editor/Prompt", "text": "Editing" }, "$:/language/ControlPanel/Palette/Editor/Reset/Caption": { "title": "$:/language/ControlPanel/Palette/Editor/Reset/Caption", "text": "reset" }, "$:/language/ControlPanel/Palette/HideEditor/Caption": { "title": "$:/language/ControlPanel/Palette/HideEditor/Caption", "text": "hide editor" }, "$:/language/ControlPanel/Palette/Prompt": { "title": "$:/language/ControlPanel/Palette/Prompt", "text": "Current palette:" }, "$:/language/ControlPanel/Palette/ShowEditor/Caption": { "title": "$:/language/ControlPanel/Palette/ShowEditor/Caption", "text": "show editor" }, "$:/language/ControlPanel/Parsing/Caption": { "title": "$:/language/ControlPanel/Parsing/Caption", "text": "Parsing" }, "$:/language/ControlPanel/Parsing/Hint": { "title": "$:/language/ControlPanel/Parsing/Hint", "text": "Here you can globally disable/enable wiki parser rules. For changes to take effect, save and reload your wiki. Disabling certain parser rules can prevent <$text text=\"TiddlyWiki\"/> from functioning correctly. Use [[safe mode|https://tiddlywiki.com/#SafeMode]] to restore normal operation." }, "$:/language/ControlPanel/Parsing/Block/Caption": { "title": "$:/language/ControlPanel/Parsing/Block/Caption", "text": "Block Parse Rules" }, "$:/language/ControlPanel/Parsing/Inline/Caption": { "title": "$:/language/ControlPanel/Parsing/Inline/Caption", "text": "Inline Parse Rules" }, "$:/language/ControlPanel/Parsing/Pragma/Caption": { "title": "$:/language/ControlPanel/Parsing/Pragma/Caption", "text": "Pragma Parse Rules" }, "$:/language/ControlPanel/Plugins/Add/Caption": { "title": "$:/language/ControlPanel/Plugins/Add/Caption", "text": "Get more plugins" }, "$:/language/ControlPanel/Plugins/Add/Hint": { "title": "$:/language/ControlPanel/Plugins/Add/Hint", "text": "Install plugins from the official library" }, "$:/language/ControlPanel/Plugins/AlreadyInstalled/Hint": { "title": "$:/language/ControlPanel/Plugins/AlreadyInstalled/Hint", "text": "This plugin is already installed at version <$text text=<<installedVersion>>/>" }, "$:/language/ControlPanel/Plugins/AlsoRequires": { "title": "$:/language/ControlPanel/Plugins/AlsoRequires", "text": "Also requires:" }, "$:/language/ControlPanel/Plugins/Caption": { "title": "$:/language/ControlPanel/Plugins/Caption", "text": "Plugins" }, "$:/language/ControlPanel/Plugins/Disable/Caption": { "title": "$:/language/ControlPanel/Plugins/Disable/Caption", "text": "disable" }, "$:/language/ControlPanel/Plugins/Disable/Hint": { "title": "$:/language/ControlPanel/Plugins/Disable/Hint", "text": "Disable this plugin when reloading page" }, "$:/language/ControlPanel/Plugins/Disabled/Status": { "title": "$:/language/ControlPanel/Plugins/Disabled/Status", "text": "(disabled)" }, "$:/language/ControlPanel/Plugins/Downgrade/Caption": { "title": "$:/language/ControlPanel/Plugins/Downgrade/Caption", "text": "downgrade" }, "$:/language/ControlPanel/Plugins/Empty/Hint": { "title": "$:/language/ControlPanel/Plugins/Empty/Hint", "text": "None" }, "$:/language/ControlPanel/Plugins/Enable/Caption": { "title": "$:/language/ControlPanel/Plugins/Enable/Caption", "text": "enable" }, "$:/language/ControlPanel/Plugins/Enable/Hint": { "title": "$:/language/ControlPanel/Plugins/Enable/Hint", "text": "Enable this plugin when reloading page" }, "$:/language/ControlPanel/Plugins/Install/Caption": { "title": "$:/language/ControlPanel/Plugins/Install/Caption", "text": "install" }, "$:/language/ControlPanel/Plugins/Installed/Hint": { "title": "$:/language/ControlPanel/Plugins/Installed/Hint", "text": "Currently installed plugins:" }, "$:/language/ControlPanel/Plugins/Languages/Caption": { "title": "$:/language/ControlPanel/Plugins/Languages/Caption", "text": "Languages" }, "$:/language/ControlPanel/Plugins/Languages/Hint": { "title": "$:/language/ControlPanel/Plugins/Languages/Hint", "text": "Language pack plugins" }, "$:/language/ControlPanel/Plugins/NoInfoFound/Hint": { "title": "$:/language/ControlPanel/Plugins/NoInfoFound/Hint", "text": "No ''\"<$text text=<<currentTab>>/>\"'' found" }, "$:/language/ControlPanel/Plugins/NotInstalled/Hint": { "title": "$:/language/ControlPanel/Plugins/NotInstalled/Hint", "text": "This plugin is not currently installed" }, "$:/language/ControlPanel/Plugins/OpenPluginLibrary": { "title": "$:/language/ControlPanel/Plugins/OpenPluginLibrary", "text": "open plugin library" }, "$:/language/ControlPanel/Plugins/ClosePluginLibrary": { "title": "$:/language/ControlPanel/Plugins/ClosePluginLibrary", "text": "close plugin library" }, "$:/language/ControlPanel/Plugins/PluginWillRequireReload": { "title": "$:/language/ControlPanel/Plugins/PluginWillRequireReload", "text": "(requires reload)" }, "$:/language/ControlPanel/Plugins/Plugins/Caption": { "title": "$:/language/ControlPanel/Plugins/Plugins/Caption", "text": "Plugins" }, "$:/language/ControlPanel/Plugins/Plugins/Hint": { "title": "$:/language/ControlPanel/Plugins/Plugins/Hint", "text": "Plugins" }, "$:/language/ControlPanel/Plugins/Reinstall/Caption": { "title": "$:/language/ControlPanel/Plugins/Reinstall/Caption", "text": "reinstall" }, "$:/language/ControlPanel/Plugins/Themes/Caption": { "title": "$:/language/ControlPanel/Plugins/Themes/Caption", "text": "Themes" }, "$:/language/ControlPanel/Plugins/Themes/Hint": { "title": "$:/language/ControlPanel/Plugins/Themes/Hint", "text": "Theme plugins" }, "$:/language/ControlPanel/Plugins/Update/Caption": { "title": "$:/language/ControlPanel/Plugins/Update/Caption", "text": "update" }, "$:/language/ControlPanel/Plugins/Updates/Caption": { "title": "$:/language/ControlPanel/Plugins/Updates/Caption", "text": "Updates" }, "$:/language/ControlPanel/Plugins/Updates/Hint": { "title": "$:/language/ControlPanel/Plugins/Updates/Hint", "text": "Available updates to installed plugins" }, "$:/language/ControlPanel/Plugins/Updates/UpdateAll/Caption": { "title": "$:/language/ControlPanel/Plugins/Updates/UpdateAll/Caption", "text": "Update <<update-count>> plugins" }, "$:/language/ControlPanel/Plugins/SubPluginPrompt": { "title": "$:/language/ControlPanel/Plugins/SubPluginPrompt", "text": "With <<count>> sub-plugins available" }, "$:/language/ControlPanel/Saving/Caption": { "title": "$:/language/ControlPanel/Saving/Caption", "text": "Saving" }, "$:/language/ControlPanel/Saving/DownloadSaver/AutoSave/Description": { "title": "$:/language/ControlPanel/Saving/DownloadSaver/AutoSave/Description", "text": "Permit automatic saving for the download saver" }, "$:/language/ControlPanel/Saving/DownloadSaver/AutoSave/Hint": { "title": "$:/language/ControlPanel/Saving/DownloadSaver/AutoSave/Hint", "text": "Enable Autosave for Download Saver" }, "$:/language/ControlPanel/Saving/DownloadSaver/Caption": { "title": "$:/language/ControlPanel/Saving/DownloadSaver/Caption", "text": "Download Saver" }, "$:/language/ControlPanel/Saving/DownloadSaver/Hint": { "title": "$:/language/ControlPanel/Saving/DownloadSaver/Hint", "text": "These settings apply to the HTML5-compatible download saver" }, "$:/language/ControlPanel/Saving/General/Caption": { "title": "$:/language/ControlPanel/Saving/General/Caption", "text": "General" }, "$:/language/ControlPanel/Saving/General/Hint": { "title": "$:/language/ControlPanel/Saving/General/Hint", "text": "These settings apply to all the loaded savers" }, "$:/language/ControlPanel/Saving/Hint": { "title": "$:/language/ControlPanel/Saving/Hint", "text": "Settings used for saving the entire TiddlyWiki as a single file via a saver module" }, "$:/language/ControlPanel/Saving/GitService/Branch": { "title": "$:/language/ControlPanel/Saving/GitService/Branch", "text": "Target branch for saving" }, "$:/language/ControlPanel/Saving/GitService/CommitMessage": { "title": "$:/language/ControlPanel/Saving/GitService/CommitMessage", "text": "Saved by TiddlyWiki" }, "$:/language/ControlPanel/Saving/GitService/Description": { "title": "$:/language/ControlPanel/Saving/GitService/Description", "text": "These settings are only used when saving to <<service-name>>" }, "$:/language/ControlPanel/Saving/GitService/Filename": { "title": "$:/language/ControlPanel/Saving/GitService/Filename", "text": "Filename of target file (e.g. `index.html`)" }, "$:/language/ControlPanel/Saving/GitService/Path": { "title": "$:/language/ControlPanel/Saving/GitService/Path", "text": "Path to target file (e.g. `/wiki/`)" }, "$:/language/ControlPanel/Saving/GitService/Repo": { "title": "$:/language/ControlPanel/Saving/GitService/Repo", "text": "Target repository (e.g. `Jermolene/TiddlyWiki5`)" }, "$:/language/ControlPanel/Saving/GitService/ServerURL": { "title": "$:/language/ControlPanel/Saving/GitService/ServerURL", "text": "Server API URL" }, "$:/language/ControlPanel/Saving/GitService/UserName": { "title": "$:/language/ControlPanel/Saving/GitService/UserName", "text": "Username" }, "$:/language/ControlPanel/Saving/GitService/GitHub/Caption": { "title": "$:/language/ControlPanel/Saving/GitService/GitHub/Caption", "text": "~GitHub Saver" }, "$:/language/ControlPanel/Saving/GitService/GitHub/Password": { "title": "$:/language/ControlPanel/Saving/GitService/GitHub/Password", "text": "Password, OAUTH token, or personal access token (see [[GitHub help page|https://help.github.com/en/articles/creating-a-personal-access-token-for-the-command-line]] for details)" }, "$:/language/ControlPanel/Saving/GitService/GitLab/Caption": { "title": "$:/language/ControlPanel/Saving/GitService/GitLab/Caption", "text": "~GitLab Saver" }, "$:/language/ControlPanel/Saving/GitService/GitLab/Password": { "title": "$:/language/ControlPanel/Saving/GitService/GitLab/Password", "text": "Personal access token for API (see [[GitLab help page|https://docs.gitlab.com/ee/user/profile/personal_access_tokens.html]] for details)" }, "$:/language/ControlPanel/Saving/GitService/Gitea/Caption": { "title": "$:/language/ControlPanel/Saving/GitService/Gitea/Caption", "text": "Gitea Saver" }, "$:/language/ControlPanel/Saving/GitService/Gitea/Password": { "title": "$:/language/ControlPanel/Saving/GitService/Gitea/Password", "text": "Personal access token for API (via Gitea’s web interface: `Settings | Applications | Generate New Token`)" }, "$:/language/ControlPanel/Saving/TiddlySpot/Advanced/Heading": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/Advanced/Heading", "text": "Advanced Settings" }, "$:/language/ControlPanel/Saving/TiddlySpot/BackupDir": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/BackupDir", "text": "Backup Directory" }, "$:/language/ControlPanel/Saving/TiddlySpot/ControlPanel": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/ControlPanel", "text": "~TiddlySpot Control Panel" }, "$:/language/ControlPanel/Saving/TiddlySpot/Backups": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/Backups", "text": "Backups" }, "$:/language/ControlPanel/Saving/TiddlySpot/Caption": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/Caption", "text": "~TiddlySpot Saver" }, "$:/language/ControlPanel/Saving/TiddlySpot/Description": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/Description", "text": "These settings are only used when saving to http://tiddlyspot.com or a compatible remote server" }, "$:/language/ControlPanel/Saving/TiddlySpot/Filename": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/Filename", "text": "Upload Filename" }, "$:/language/ControlPanel/Saving/TiddlySpot/Heading": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/Heading", "text": "~TiddlySpot" }, "$:/language/ControlPanel/Saving/TiddlySpot/Hint": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/Hint", "text": "//The server URL defaults to `http://<wikiname>.tiddlyspot.com/store.cgi` and can be changed to use a custom server address, e.g. `http://example.com/store.php`.//" }, "$:/language/ControlPanel/Saving/TiddlySpot/Password": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/Password", "text": "Password" }, "$:/language/ControlPanel/Saving/TiddlySpot/ReadOnly": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/ReadOnly", "text": "The ~TiddlySpot service is currently only available in read-only form. Please see http://tiddlyspot.com/ for the latest details. The ~TiddlySpot saver can still be used to save to compatible servers." }, "$:/language/ControlPanel/Saving/TiddlySpot/ServerURL": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/ServerURL", "text": "Server URL" }, "$:/language/ControlPanel/Saving/TiddlySpot/UploadDir": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/UploadDir", "text": "Upload Directory" }, "$:/language/ControlPanel/Saving/TiddlySpot/UserName": { "title": "$:/language/ControlPanel/Saving/TiddlySpot/UserName", "text": "Wiki Name" }, "$:/language/ControlPanel/Settings/AutoSave/Caption": { "title": "$:/language/ControlPanel/Settings/AutoSave/Caption", "text": "Autosave" }, "$:/language/ControlPanel/Settings/AutoSave/Disabled/Description": { "title": "$:/language/ControlPanel/Settings/AutoSave/Disabled/Description", "text": "Do not save changes automatically" }, "$:/language/ControlPanel/Settings/AutoSave/Enabled/Description": { "title": "$:/language/ControlPanel/Settings/AutoSave/Enabled/Description", "text": "Save changes automatically" }, "$:/language/ControlPanel/Settings/AutoSave/Hint": { "title": "$:/language/ControlPanel/Settings/AutoSave/Hint", "text": "Attempt to automatically save changes during editing when using a supporting saver" }, "$:/language/ControlPanel/Settings/CamelCase/Caption": { "title": "$:/language/ControlPanel/Settings/CamelCase/Caption", "text": "Camel Case Wiki Links" }, "$:/language/ControlPanel/Settings/CamelCase/Hint": { "title": "$:/language/ControlPanel/Settings/CamelCase/Hint", "text": "You can globally disable automatic linking of ~CamelCase phrases. Requires reload to take effect" }, "$:/language/ControlPanel/Settings/CamelCase/Description": { "title": "$:/language/ControlPanel/Settings/CamelCase/Description", "text": "Enable automatic ~CamelCase linking" }, "$:/language/ControlPanel/Settings/Caption": { "title": "$:/language/ControlPanel/Settings/Caption", "text": "Settings" }, "$:/language/ControlPanel/Settings/EditorToolbar/Caption": { "title": "$:/language/ControlPanel/Settings/EditorToolbar/Caption", "text": "Editor Toolbar" }, "$:/language/ControlPanel/Settings/EditorToolbar/Hint": { "title": "$:/language/ControlPanel/Settings/EditorToolbar/Hint", "text": "Enable or disable the editor toolbar:" }, "$:/language/ControlPanel/Settings/EditorToolbar/Description": { "title": "$:/language/ControlPanel/Settings/EditorToolbar/Description", "text": "Show editor toolbar" }, "$:/language/ControlPanel/Settings/InfoPanelMode/Caption": { "title": "$:/language/ControlPanel/Settings/InfoPanelMode/Caption", "text": "Tiddler Info Panel Mode" }, "$:/language/ControlPanel/Settings/InfoPanelMode/Hint": { "title": "$:/language/ControlPanel/Settings/InfoPanelMode/Hint", "text": "Control when the tiddler info panel closes:" }, "$:/language/ControlPanel/Settings/InfoPanelMode/Popup/Description": { "title": "$:/language/ControlPanel/Settings/InfoPanelMode/Popup/Description", "text": "Tiddler info panel closes automatically" }, "$:/language/ControlPanel/Settings/InfoPanelMode/Sticky/Description": { "title": "$:/language/ControlPanel/Settings/InfoPanelMode/Sticky/Description", "text": "Tiddler info panel stays open until explicitly closed" }, "$:/language/ControlPanel/Settings/Hint": { "title": "$:/language/ControlPanel/Settings/Hint", "text": "These settings let you customise the behaviour of TiddlyWiki." }, "$:/language/ControlPanel/Settings/NavigationAddressBar/Caption": { "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/Caption", "text": "Navigation Address Bar" }, "$:/language/ControlPanel/Settings/NavigationAddressBar/Hint": { "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/Hint", "text": "Behaviour of the browser address bar when navigating to a tiddler:" }, "$:/language/ControlPanel/Settings/NavigationAddressBar/No/Description": { "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/No/Description", "text": "Do not update the address bar" }, "$:/language/ControlPanel/Settings/NavigationAddressBar/Permalink/Description": { "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/Permalink/Description", "text": "Include the target tiddler" }, "$:/language/ControlPanel/Settings/NavigationAddressBar/Permaview/Description": { "title": "$:/language/ControlPanel/Settings/NavigationAddressBar/Permaview/Description", "text": "Include the target tiddler and the current story sequence" }, "$:/language/ControlPanel/Settings/NavigationHistory/Caption": { "title": "$:/language/ControlPanel/Settings/NavigationHistory/Caption", "text": "Navigation History" }, "$:/language/ControlPanel/Settings/NavigationHistory/Hint": { "title": "$:/language/ControlPanel/Settings/NavigationHistory/Hint", "text": "Update browser history when navigating to a tiddler:" }, "$:/language/ControlPanel/Settings/NavigationHistory/No/Description": { "title": "$:/language/ControlPanel/Settings/NavigationHistory/No/Description", "text": "Do not update history" }, "$:/language/ControlPanel/Settings/NavigationHistory/Yes/Description": { "title": "$:/language/ControlPanel/Settings/NavigationHistory/Yes/Description", "text": "Update history" }, "$:/language/ControlPanel/Settings/NavigationPermalinkviewMode/Caption": { "title": "$:/language/ControlPanel/Settings/NavigationPermalinkviewMode/Caption", "text": "Permalink/permaview Mode" }, "$:/language/ControlPanel/Settings/NavigationPermalinkviewMode/Hint": { "title": "$:/language/ControlPanel/Settings/NavigationPermalinkviewMode/Hint", "text": "Choose how permalink/permaview is handled:" }, "$:/language/ControlPanel/Settings/NavigationPermalinkviewMode/CopyToClipboard/Description": { "title": "$:/language/ControlPanel/Settings/NavigationPermalinkviewMode/CopyToClipboard/Description", "text": "Copy permalink/permaview URL to clipboard" }, "$:/language/ControlPanel/Settings/NavigationPermalinkviewMode/UpdateAddressBar/Description": { "title": "$:/language/ControlPanel/Settings/NavigationPermalinkviewMode/UpdateAddressBar/Description", "text": "Update address bar with permalink/permaview URL" }, "$:/language/ControlPanel/Settings/PerformanceInstrumentation/Caption": { "title": "$:/language/ControlPanel/Settings/PerformanceInstrumentation/Caption", "text": "Performance Instrumentation" }, "$:/language/ControlPanel/Settings/PerformanceInstrumentation/Hint": { "title": "$:/language/ControlPanel/Settings/PerformanceInstrumentation/Hint", "text": "Displays performance statistics in the browser developer console. Requires reload to take effect" }, "$:/language/ControlPanel/Settings/PerformanceInstrumentation/Description": { "title": "$:/language/ControlPanel/Settings/PerformanceInstrumentation/Description", "text": "Enable performance instrumentation" }, "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Caption": { "title": "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Caption", "text": "Toolbar Button Style" }, "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Hint": { "title": "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Hint", "text": "Choose the style for toolbar buttons:" }, "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Styles/Borderless": { "title": "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Styles/Borderless", "text": "Borderless" }, "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Styles/Boxed": { "title": "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Styles/Boxed", "text": "Boxed" }, "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Styles/Rounded": { "title": "$:/language/ControlPanel/Settings/ToolbarButtonStyle/Styles/Rounded", "text": "Rounded" }, "$:/language/ControlPanel/Settings/ToolbarButtons/Caption": { "title": "$:/language/ControlPanel/Settings/ToolbarButtons/Caption", "text": "Toolbar Buttons" }, "$:/language/ControlPanel/Settings/ToolbarButtons/Hint": { "title": "$:/language/ControlPanel/Settings/ToolbarButtons/Hint", "text": "Default toolbar button appearance:" }, "$:/language/ControlPanel/Settings/ToolbarButtons/Icons/Description": { "title": "$:/language/ControlPanel/Settings/ToolbarButtons/Icons/Description", "text": "Include icon" }, "$:/language/ControlPanel/Settings/ToolbarButtons/Text/Description": { "title": "$:/language/ControlPanel/Settings/ToolbarButtons/Text/Description", "text": "Include text" }, "$:/language/ControlPanel/Settings/DefaultSidebarTab/Caption": { "title": "$:/language/ControlPanel/Settings/DefaultSidebarTab/Caption", "text": "Default Sidebar Tab" }, "$:/language/ControlPanel/Settings/DefaultSidebarTab/Hint": { "title": "$:/language/ControlPanel/Settings/DefaultSidebarTab/Hint", "text": "Specify which sidebar tab is displayed by default" }, "$:/language/ControlPanel/Settings/DefaultMoreSidebarTab/Caption": { "title": "$:/language/ControlPanel/Settings/DefaultMoreSidebarTab/Caption", "text": "Default More Sidebar Tab" }, "$:/language/ControlPanel/Settings/DefaultMoreSidebarTab/Hint": { "title": "$:/language/ControlPanel/Settings/DefaultMoreSidebarTab/Hint", "text": "Specify which More sidebar tab is displayed by default" }, "$:/language/ControlPanel/Settings/LinkToBehaviour/Caption": { "title": "$:/language/ControlPanel/Settings/LinkToBehaviour/Caption", "text": "Tiddler Opening Behaviour" }, "$:/language/ControlPanel/Settings/LinkToBehaviour/InsideRiver/Hint": { "title": "$:/language/ControlPanel/Settings/LinkToBehaviour/InsideRiver/Hint", "text": "Navigation from //within// the story river" }, "$:/language/ControlPanel/Settings/LinkToBehaviour/OutsideRiver/Hint": { "title": "$:/language/ControlPanel/Settings/LinkToBehaviour/OutsideRiver/Hint", "text": "Navigation from //outside// the story river" }, "$:/language/ControlPanel/Settings/LinkToBehaviour/OpenAbove": { "title": "$:/language/ControlPanel/Settings/LinkToBehaviour/OpenAbove", "text": "Open above the current tiddler" }, "$:/language/ControlPanel/Settings/LinkToBehaviour/OpenBelow": { "title": "$:/language/ControlPanel/Settings/LinkToBehaviour/OpenBelow", "text": "Open below the current tiddler" }, "$:/language/ControlPanel/Settings/LinkToBehaviour/OpenAtTop": { "title": "$:/language/ControlPanel/Settings/LinkToBehaviour/OpenAtTop", "text": "Open at the top of the story river" }, "$:/language/ControlPanel/Settings/LinkToBehaviour/OpenAtBottom": { "title": "$:/language/ControlPanel/Settings/LinkToBehaviour/OpenAtBottom", "text": "Open at the bottom of the story river" }, "$:/language/ControlPanel/Settings/TitleLinks/Caption": { "title": "$:/language/ControlPanel/Settings/TitleLinks/Caption", "text": "Tiddler Titles" }, "$:/language/ControlPanel/Settings/TitleLinks/Hint": { "title": "$:/language/ControlPanel/Settings/TitleLinks/Hint", "text": "Optionally display tiddler titles as links" }, "$:/language/ControlPanel/Settings/TitleLinks/No/Description": { "title": "$:/language/ControlPanel/Settings/TitleLinks/No/Description", "text": "Do not display tiddler titles as links" }, "$:/language/ControlPanel/Settings/TitleLinks/Yes/Description": { "title": "$:/language/ControlPanel/Settings/TitleLinks/Yes/Description", "text": "Display tiddler titles as links" }, "$:/language/ControlPanel/Settings/MissingLinks/Caption": { "title": "$:/language/ControlPanel/Settings/MissingLinks/Caption", "text": "Wiki Links" }, "$:/language/ControlPanel/Settings/MissingLinks/Hint": { "title": "$:/language/ControlPanel/Settings/MissingLinks/Hint", "text": "Choose whether to link to tiddlers that do not exist yet" }, "$:/language/ControlPanel/Settings/MissingLinks/Description": { "title": "$:/language/ControlPanel/Settings/MissingLinks/Description", "text": "Enable links to missing tiddlers" }, "$:/language/ControlPanel/StoryView/Caption": { "title": "$:/language/ControlPanel/StoryView/Caption", "text": "Story View" }, "$:/language/ControlPanel/StoryView/Prompt": { "title": "$:/language/ControlPanel/StoryView/Prompt", "text": "Current view:" }, "$:/language/ControlPanel/Stylesheets/Caption": { "title": "$:/language/ControlPanel/Stylesheets/Caption", "text": "Stylesheets" }, "$:/language/ControlPanel/Stylesheets/Expand/Caption": { "title": "$:/language/ControlPanel/Stylesheets/Expand/Caption", "text": "Expand All" }, "$:/language/ControlPanel/Stylesheets/Hint": { "title": "$:/language/ControlPanel/Stylesheets/Hint", "text": "This is the rendered CSS of the current stylesheet tiddlers tagged with <<tag \"$:/tags/Stylesheet\">>" }, "$:/language/ControlPanel/Stylesheets/Restore/Caption": { "title": "$:/language/ControlPanel/Stylesheets/Restore/Caption", "text": "Restore" }, "$:/language/ControlPanel/Theme/Caption": { "title": "$:/language/ControlPanel/Theme/Caption", "text": "Theme" }, "$:/language/ControlPanel/Theme/Prompt": { "title": "$:/language/ControlPanel/Theme/Prompt", "text": "Current theme:" }, "$:/language/ControlPanel/TiddlerFields/Caption": { "title": "$:/language/ControlPanel/TiddlerFields/Caption", "text": "Tiddler Fields" }, "$:/language/ControlPanel/TiddlerFields/Hint": { "title": "$:/language/ControlPanel/TiddlerFields/Hint", "text": "This is the full set of TiddlerFields in use in this wiki (including system tiddlers but excluding shadow tiddlers)." }, "$:/language/ControlPanel/Toolbars/Caption": { "title": "$:/language/ControlPanel/Toolbars/Caption", "text": "Toolbars" }, "$:/language/ControlPanel/Toolbars/EditToolbar/Caption": { "title": "$:/language/ControlPanel/Toolbars/EditToolbar/Caption", "text": "Edit Toolbar" }, "$:/language/ControlPanel/Toolbars/EditToolbar/Hint": { "title": "$:/language/ControlPanel/Toolbars/EditToolbar/Hint", "text": "Choose which buttons are displayed for tiddlers in edit mode. Drag and drop to change the ordering" }, "$:/language/ControlPanel/Toolbars/Hint": { "title": "$:/language/ControlPanel/Toolbars/Hint", "text": "Select which toolbar buttons are displayed" }, "$:/language/ControlPanel/Toolbars/PageControls/Caption": { "title": "$:/language/ControlPanel/Toolbars/PageControls/Caption", "text": "Page Toolbar" }, "$:/language/ControlPanel/Toolbars/PageControls/Hint": { "title": "$:/language/ControlPanel/Toolbars/PageControls/Hint", "text": "Choose which buttons are displayed on the main page toolbar. Drag and drop to change the ordering" }, "$:/language/ControlPanel/Toolbars/EditorToolbar/Caption": { "title": "$:/language/ControlPanel/Toolbars/EditorToolbar/Caption", "text": "Editor Toolbar" }, "$:/language/ControlPanel/Toolbars/EditorToolbar/Hint": { "title": "$:/language/ControlPanel/Toolbars/EditorToolbar/Hint", "text": "Choose which buttons are displayed in the editor toolbar. Note that some buttons will only appear when editing tiddlers of a certain type. Drag and drop to change the ordering" }, "$:/language/ControlPanel/Toolbars/ViewToolbar/Caption": { "title": "$:/language/ControlPanel/Toolbars/ViewToolbar/Caption", "text": "View Toolbar" }, "$:/language/ControlPanel/Toolbars/ViewToolbar/Hint": { "title": "$:/language/ControlPanel/Toolbars/ViewToolbar/Hint", "text": "Choose which buttons are displayed for tiddlers in view mode. Drag and drop to change the ordering" }, "$:/language/ControlPanel/Tools/Download/Full/Caption": { "title": "$:/language/ControlPanel/Tools/Download/Full/Caption", "text": "Download full wiki" }, "$:/language/Date/DaySuffix/1": { "title": "$:/language/Date/DaySuffix/1", "text": "st" }, "$:/language/Date/DaySuffix/2": { "title": "$:/language/Date/DaySuffix/2", "text": "nd" }, "$:/language/Date/DaySuffix/3": { "title": "$:/language/Date/DaySuffix/3", "text": "rd" }, "$:/language/Date/DaySuffix/4": { "title": "$:/language/Date/DaySuffix/4", "text": "th" }, "$:/language/Date/DaySuffix/5": { "title": "$:/language/Date/DaySuffix/5", "text": "th" }, "$:/language/Date/DaySuffix/6": { "title": "$:/language/Date/DaySuffix/6", "text": "th" }, "$:/language/Date/DaySuffix/7": { "title": "$:/language/Date/DaySuffix/7", "text": "th" }, "$:/language/Date/DaySuffix/8": { "title": "$:/language/Date/DaySuffix/8", "text": "th" }, "$:/language/Date/DaySuffix/9": { "title": "$:/language/Date/DaySuffix/9", "text": "th" }, "$:/language/Date/DaySuffix/10": { "title": "$:/language/Date/DaySuffix/10", "text": "th" }, "$:/language/Date/DaySuffix/11": { "title": "$:/language/Date/DaySuffix/11", "text": "th" }, "$:/language/Date/DaySuffix/12": { "title": "$:/language/Date/DaySuffix/12", "text": "th" }, "$:/language/Date/DaySuffix/13": { "title": "$:/language/Date/DaySuffix/13", "text": "th" }, "$:/language/Date/DaySuffix/14": { "title": "$:/language/Date/DaySuffix/14", "text": "th" }, "$:/language/Date/DaySuffix/15": { "title": "$:/language/Date/DaySuffix/15", "text": "th" }, "$:/language/Date/DaySuffix/16": { "title": "$:/language/Date/DaySuffix/16", "text": "th" }, "$:/language/Date/DaySuffix/17": { "title": "$:/language/Date/DaySuffix/17", "text": "th" }, "$:/language/Date/DaySuffix/18": { "title": "$:/language/Date/DaySuffix/18", "text": "th" }, "$:/language/Date/DaySuffix/19": { "title": "$:/language/Date/DaySuffix/19", "text": "th" }, "$:/language/Date/DaySuffix/20": { "title": "$:/language/Date/DaySuffix/20", "text": "th" }, "$:/language/Date/DaySuffix/21": { "title": "$:/language/Date/DaySuffix/21", "text": "st" }, "$:/language/Date/DaySuffix/22": { "title": "$:/language/Date/DaySuffix/22", "text": "nd" }, "$:/language/Date/DaySuffix/23": { "title": "$:/language/Date/DaySuffix/23", "text": "rd" }, "$:/language/Date/DaySuffix/24": { "title": "$:/language/Date/DaySuffix/24", "text": "th" }, "$:/language/Date/DaySuffix/25": { "title": "$:/language/Date/DaySuffix/25", "text": "th" }, "$:/language/Date/DaySuffix/26": { "title": "$:/language/Date/DaySuffix/26", "text": "th" }, "$:/language/Date/DaySuffix/27": { "title": "$:/language/Date/DaySuffix/27", "text": "th" }, "$:/language/Date/DaySuffix/28": { "title": "$:/language/Date/DaySuffix/28", "text": "th" }, "$:/language/Date/DaySuffix/29": { "title": "$:/language/Date/DaySuffix/29", "text": "th" }, "$:/language/Date/DaySuffix/30": { "title": "$:/language/Date/DaySuffix/30", "text": "th" }, "$:/language/Date/DaySuffix/31": { "title": "$:/language/Date/DaySuffix/31", "text": "st" }, "$:/language/Date/Long/Day/0": { "title": "$:/language/Date/Long/Day/0", "text": "Sunday" }, "$:/language/Date/Long/Day/1": { "title": "$:/language/Date/Long/Day/1", "text": "Monday" }, "$:/language/Date/Long/Day/2": { "title": "$:/language/Date/Long/Day/2", "text": "Tuesday" }, "$:/language/Date/Long/Day/3": { "title": "$:/language/Date/Long/Day/3", "text": "Wednesday" }, "$:/language/Date/Long/Day/4": { "title": "$:/language/Date/Long/Day/4", "text": "Thursday" }, "$:/language/Date/Long/Day/5": { "title": "$:/language/Date/Long/Day/5", "text": "Friday" }, "$:/language/Date/Long/Day/6": { "title": "$:/language/Date/Long/Day/6", "text": "Saturday" }, "$:/language/Date/Long/Month/1": { "title": "$:/language/Date/Long/Month/1", "text": "January" }, "$:/language/Date/Long/Month/2": { "title": "$:/language/Date/Long/Month/2", "text": "February" }, "$:/language/Date/Long/Month/3": { "title": "$:/language/Date/Long/Month/3", "text": "March" }, "$:/language/Date/Long/Month/4": { "title": "$:/language/Date/Long/Month/4", "text": "April" }, "$:/language/Date/Long/Month/5": { "title": "$:/language/Date/Long/Month/5", "text": "May" }, "$:/language/Date/Long/Month/6": { "title": "$:/language/Date/Long/Month/6", "text": "June" }, "$:/language/Date/Long/Month/7": { "title": "$:/language/Date/Long/Month/7", "text": "July" }, "$:/language/Date/Long/Month/8": { "title": "$:/language/Date/Long/Month/8", "text": "August" }, "$:/language/Date/Long/Month/9": { "title": "$:/language/Date/Long/Month/9", "text": "September" }, "$:/language/Date/Long/Month/10": { "title": "$:/language/Date/Long/Month/10", "text": "October" }, "$:/language/Date/Long/Month/11": { "title": "$:/language/Date/Long/Month/11", "text": "November" }, "$:/language/Date/Long/Month/12": { "title": "$:/language/Date/Long/Month/12", "text": "December" }, "$:/language/Date/Period/am": { "title": "$:/language/Date/Period/am", "text": "am" }, "$:/language/Date/Period/pm": { "title": "$:/language/Date/Period/pm", "text": "pm" }, "$:/language/Date/Short/Day/0": { "title": "$:/language/Date/Short/Day/0", "text": "Sun" }, "$:/language/Date/Short/Day/1": { "title": "$:/language/Date/Short/Day/1", "text": "Mon" }, "$:/language/Date/Short/Day/2": { "title": "$:/language/Date/Short/Day/2", "text": "Tue" }, "$:/language/Date/Short/Day/3": { "title": "$:/language/Date/Short/Day/3", "text": "Wed" }, "$:/language/Date/Short/Day/4": { "title": "$:/language/Date/Short/Day/4", "text": "Thu" }, "$:/language/Date/Short/Day/5": { "title": "$:/language/Date/Short/Day/5", "text": "Fri" }, "$:/language/Date/Short/Day/6": { "title": "$:/language/Date/Short/Day/6", "text": "Sat" }, "$:/language/Date/Short/Month/1": { "title": "$:/language/Date/Short/Month/1", "text": "Jan" }, "$:/language/Date/Short/Month/2": { "title": "$:/language/Date/Short/Month/2", "text": "Feb" }, "$:/language/Date/Short/Month/3": { "title": "$:/language/Date/Short/Month/3", "text": "Mar" }, "$:/language/Date/Short/Month/4": { "title": "$:/language/Date/Short/Month/4", "text": "Apr" }, "$:/language/Date/Short/Month/5": { "title": "$:/language/Date/Short/Month/5", "text": "May" }, "$:/language/Date/Short/Month/6": { "title": "$:/language/Date/Short/Month/6", "text": "Jun" }, "$:/language/Date/Short/Month/7": { "title": "$:/language/Date/Short/Month/7", "text": "Jul" }, "$:/language/Date/Short/Month/8": { "title": "$:/language/Date/Short/Month/8", "text": "Aug" }, "$:/language/Date/Short/Month/9": { "title": "$:/language/Date/Short/Month/9", "text": "Sep" }, "$:/language/Date/Short/Month/10": { "title": "$:/language/Date/Short/Month/10", "text": "Oct" }, "$:/language/Date/Short/Month/11": { "title": "$:/language/Date/Short/Month/11", "text": "Nov" }, "$:/language/Date/Short/Month/12": { "title": "$:/language/Date/Short/Month/12", "text": "Dec" }, "$:/language/RelativeDate/Future/Days": { "title": "$:/language/RelativeDate/Future/Days", "text": "<<period>> days from now" }, "$:/language/RelativeDate/Future/Hours": { "title": "$:/language/RelativeDate/Future/Hours", "text": "<<period>> hours from now" }, "$:/language/RelativeDate/Future/Minutes": { "title": "$:/language/RelativeDate/Future/Minutes", "text": "<<period>> minutes from now" }, "$:/language/RelativeDate/Future/Months": { "title": "$:/language/RelativeDate/Future/Months", "text": "<<period>> months from now" }, "$:/language/RelativeDate/Future/Second": { "title": "$:/language/RelativeDate/Future/Second", "text": "1 second from now" }, "$:/language/RelativeDate/Future/Seconds": { "title": "$:/language/RelativeDate/Future/Seconds", "text": "<<period>> seconds from now" }, "$:/language/RelativeDate/Future/Years": { "title": "$:/language/RelativeDate/Future/Years", "text": "<<period>> years from now" }, "$:/language/RelativeDate/Past/Days": { "title": "$:/language/RelativeDate/Past/Days", "text": "<<period>> days ago" }, "$:/language/RelativeDate/Past/Hours": { "title": "$:/language/RelativeDate/Past/Hours", "text": "<<period>> hours ago" }, "$:/language/RelativeDate/Past/Minutes": { "title": "$:/language/RelativeDate/Past/Minutes", "text": "<<period>> minutes ago" }, "$:/language/RelativeDate/Past/Months": { "title": "$:/language/RelativeDate/Past/Months", "text": "<<period>> months ago" }, "$:/language/RelativeDate/Past/Second": { "title": "$:/language/RelativeDate/Past/Second", "text": "1 second ago" }, "$:/language/RelativeDate/Past/Seconds": { "title": "$:/language/RelativeDate/Past/Seconds", "text": "<<period>> seconds ago" }, "$:/language/RelativeDate/Past/Years": { "title": "$:/language/RelativeDate/Past/Years", "text": "<<period>> years ago" }, "$:/language/Docs/ModuleTypes/allfilteroperator": { "title": "$:/language/Docs/ModuleTypes/allfilteroperator", "text": "A sub-operator for the ''all'' filter operator." }, "$:/language/Docs/ModuleTypes/animation": { "title": "$:/language/Docs/ModuleTypes/animation", "text": "Animations that may be used with the RevealWidget." }, "$:/language/Docs/ModuleTypes/authenticator": { "title": "$:/language/Docs/ModuleTypes/authenticator", "text": "Defines how requests are authenticated by the built-in HTTP server." }, "$:/language/Docs/ModuleTypes/bitmapeditoroperation": { "title": "$:/language/Docs/ModuleTypes/bitmapeditoroperation", "text": "A bitmap editor toolbar operation." }, "$:/language/Docs/ModuleTypes/command": { "title": "$:/language/Docs/ModuleTypes/command", "text": "Commands that can be executed under Node.js." }, "$:/language/Docs/ModuleTypes/config": { "title": "$:/language/Docs/ModuleTypes/config", "text": "Data to be inserted into `$tw.config`." }, "$:/language/Docs/ModuleTypes/filteroperator": { "title": "$:/language/Docs/ModuleTypes/filteroperator", "text": "Individual filter operator methods." }, "$:/language/Docs/ModuleTypes/global": { "title": "$:/language/Docs/ModuleTypes/global", "text": "Global data to be inserted into `$tw`." }, "$:/language/Docs/ModuleTypes/info": { "title": "$:/language/Docs/ModuleTypes/info", "text": "Publishes system information via the [[$:/temp/info-plugin]] pseudo-plugin." }, "$:/language/Docs/ModuleTypes/isfilteroperator": { "title": "$:/language/Docs/ModuleTypes/isfilteroperator", "text": "Operands for the ''is'' filter operator." }, "$:/language/Docs/ModuleTypes/library": { "title": "$:/language/Docs/ModuleTypes/library", "text": "Generic module type for general purpose JavaScript modules." }, "$:/language/Docs/ModuleTypes/macro": { "title": "$:/language/Docs/ModuleTypes/macro", "text": "JavaScript macro definitions." }, "$:/language/Docs/ModuleTypes/parser": { "title": "$:/language/Docs/ModuleTypes/parser", "text": "Parsers for different content types." }, "$:/language/Docs/ModuleTypes/route": { "title": "$:/language/Docs/ModuleTypes/route", "text": "Defines how individual URL patterns are handled by the built-in HTTP server." }, "$:/language/Docs/ModuleTypes/saver": { "title": "$:/language/Docs/ModuleTypes/saver", "text": "Savers handle different methods for saving files from the browser." }, "$:/language/Docs/ModuleTypes/startup": { "title": "$:/language/Docs/ModuleTypes/startup", "text": "Startup functions." }, "$:/language/Docs/ModuleTypes/storyview": { "title": "$:/language/Docs/ModuleTypes/storyview", "text": "Story views customise the animation and behaviour of list widgets." }, "$:/language/Docs/ModuleTypes/texteditoroperation": { "title": "$:/language/Docs/ModuleTypes/texteditoroperation", "text": "A text editor toolbar operation." }, "$:/language/Docs/ModuleTypes/tiddlerdeserializer": { "title": "$:/language/Docs/ModuleTypes/tiddlerdeserializer", "text": "Converts different content types into tiddlers." }, "$:/language/Docs/ModuleTypes/tiddlerfield": { "title": "$:/language/Docs/ModuleTypes/tiddlerfield", "text": "Defines the behaviour of an individual tiddler field." }, "$:/language/Docs/ModuleTypes/tiddlermethod": { "title": "$:/language/Docs/ModuleTypes/tiddlermethod", "text": "Adds methods to the `$tw.Tiddler` prototype." }, "$:/language/Docs/ModuleTypes/upgrader": { "title": "$:/language/Docs/ModuleTypes/upgrader", "text": "Applies upgrade processing to tiddlers during an upgrade/import." }, "$:/language/Docs/ModuleTypes/utils": { "title": "$:/language/Docs/ModuleTypes/utils", "text": "Adds methods to `$tw.utils`." }, "$:/language/Docs/ModuleTypes/utils-node": { "title": "$:/language/Docs/ModuleTypes/utils-node", "text": "Adds Node.js-specific methods to `$tw.utils`." }, "$:/language/Docs/ModuleTypes/widget": { "title": "$:/language/Docs/ModuleTypes/widget", "text": "Widgets encapsulate DOM rendering and refreshing." }, "$:/language/Docs/ModuleTypes/wikimethod": { "title": "$:/language/Docs/ModuleTypes/wikimethod", "text": "Adds methods to `$tw.Wiki`." }, "$:/language/Docs/ModuleTypes/wikirule": { "title": "$:/language/Docs/ModuleTypes/wikirule", "text": "Individual parser rules for the main WikiText parser." }, "$:/language/Docs/PaletteColours/alert-background": { "title": "$:/language/Docs/PaletteColours/alert-background", "text": "Alert background" }, "$:/language/Docs/PaletteColours/alert-border": { "title": "$:/language/Docs/PaletteColours/alert-border", "text": "Alert border" }, "$:/language/Docs/PaletteColours/alert-highlight": { "title": "$:/language/Docs/PaletteColours/alert-highlight", "text": "Alert highlight" }, "$:/language/Docs/PaletteColours/alert-muted-foreground": { "title": "$:/language/Docs/PaletteColours/alert-muted-foreground", "text": "Alert muted foreground" }, "$:/language/Docs/PaletteColours/background": { "title": "$:/language/Docs/PaletteColours/background", "text": "General background" }, "$:/language/Docs/PaletteColours/blockquote-bar": { "title": "$:/language/Docs/PaletteColours/blockquote-bar", "text": "Blockquote bar" }, "$:/language/Docs/PaletteColours/button-background": { "title": "$:/language/Docs/PaletteColours/button-background", "text": "Default button background" }, "$:/language/Docs/PaletteColours/button-border": { "title": "$:/language/Docs/PaletteColours/button-border", "text": "Default button border" }, "$:/language/Docs/PaletteColours/button-foreground": { "title": "$:/language/Docs/PaletteColours/button-foreground", "text": "Default button foreground" }, "$:/language/Docs/PaletteColours/dirty-indicator": { "title": "$:/language/Docs/PaletteColours/dirty-indicator", "text": "Unsaved changes indicator" }, "$:/language/Docs/PaletteColours/code-background": { "title": "$:/language/Docs/PaletteColours/code-background", "text": "Code background" }, "$:/language/Docs/PaletteColours/code-border": { "title": "$:/language/Docs/PaletteColours/code-border", "text": "Code border" }, "$:/language/Docs/PaletteColours/code-foreground": { "title": "$:/language/Docs/PaletteColours/code-foreground", "text": "Code foreground" }, "$:/language/Docs/PaletteColours/download-background": { "title": "$:/language/Docs/PaletteColours/download-background", "text": "Download button background" }, "$:/language/Docs/PaletteColours/download-foreground": { "title": "$:/language/Docs/PaletteColours/download-foreground", "text": "Download button foreground" }, "$:/language/Docs/PaletteColours/dragger-background": { "title": "$:/language/Docs/PaletteColours/dragger-background", "text": "Dragger background" }, "$:/language/Docs/PaletteColours/dragger-foreground": { "title": "$:/language/Docs/PaletteColours/dragger-foreground", "text": "Dragger foreground" }, "$:/language/Docs/PaletteColours/dropdown-background": { "title": "$:/language/Docs/PaletteColours/dropdown-background", "text": "Dropdown background" }, "$:/language/Docs/PaletteColours/dropdown-border": { "title": "$:/language/Docs/PaletteColours/dropdown-border", "text": "Dropdown border" }, "$:/language/Docs/PaletteColours/dropdown-tab-background-selected": { "title": "$:/language/Docs/PaletteColours/dropdown-tab-background-selected", "text": "Dropdown tab background for selected tabs" }, "$:/language/Docs/PaletteColours/dropdown-tab-background": { "title": "$:/language/Docs/PaletteColours/dropdown-tab-background", "text": "Dropdown tab background" }, "$:/language/Docs/PaletteColours/dropzone-background": { "title": "$:/language/Docs/PaletteColours/dropzone-background", "text": "Dropzone background" }, "$:/language/Docs/PaletteColours/external-link-background-hover": { "title": "$:/language/Docs/PaletteColours/external-link-background-hover", "text": "External link background hover" }, "$:/language/Docs/PaletteColours/external-link-background-visited": { "title": "$:/language/Docs/PaletteColours/external-link-background-visited", "text": "External link background visited" }, "$:/language/Docs/PaletteColours/external-link-background": { "title": "$:/language/Docs/PaletteColours/external-link-background", "text": "External link background" }, "$:/language/Docs/PaletteColours/external-link-foreground-hover": { "title": "$:/language/Docs/PaletteColours/external-link-foreground-hover", "text": "External link foreground hover" }, "$:/language/Docs/PaletteColours/external-link-foreground-visited": { "title": "$:/language/Docs/PaletteColours/external-link-foreground-visited", "text": "External link foreground visited" }, "$:/language/Docs/PaletteColours/external-link-foreground": { "title": "$:/language/Docs/PaletteColours/external-link-foreground", "text": "External link foreground" }, "$:/language/Docs/PaletteColours/foreground": { "title": "$:/language/Docs/PaletteColours/foreground", "text": "General foreground" }, "$:/language/Docs/PaletteColours/menubar-background": { "title": "$:/language/Docs/PaletteColours/menubar-background", "text": "Menu bar background" }, "$:/language/Docs/PaletteColours/menubar-foreground": { "title": "$:/language/Docs/PaletteColours/menubar-foreground", "text": "Menu bar foreground" }, "$:/language/Docs/PaletteColours/message-background": { "title": "$:/language/Docs/PaletteColours/message-background", "text": "Message box background" }, "$:/language/Docs/PaletteColours/message-border": { "title": "$:/language/Docs/PaletteColours/message-border", "text": "Message box border" }, "$:/language/Docs/PaletteColours/message-foreground": { "title": "$:/language/Docs/PaletteColours/message-foreground", "text": "Message box foreground" }, "$:/language/Docs/PaletteColours/modal-backdrop": { "title": "$:/language/Docs/PaletteColours/modal-backdrop", "text": "Modal backdrop" }, "$:/language/Docs/PaletteColours/modal-background": { "title": "$:/language/Docs/PaletteColours/modal-background", "text": "Modal background" }, "$:/language/Docs/PaletteColours/modal-border": { "title": "$:/language/Docs/PaletteColours/modal-border", "text": "Modal border" }, "$:/language/Docs/PaletteColours/modal-footer-background": { "title": "$:/language/Docs/PaletteColours/modal-footer-background", "text": "Modal footer background" }, "$:/language/Docs/PaletteColours/modal-footer-border": { "title": "$:/language/Docs/PaletteColours/modal-footer-border", "text": "Modal footer border" }, "$:/language/Docs/PaletteColours/modal-header-border": { "title": "$:/language/Docs/PaletteColours/modal-header-border", "text": "Modal header border" }, "$:/language/Docs/PaletteColours/muted-foreground": { "title": "$:/language/Docs/PaletteColours/muted-foreground", "text": "General muted foreground" }, "$:/language/Docs/PaletteColours/notification-background": { "title": "$:/language/Docs/PaletteColours/notification-background", "text": "Notification background" }, "$:/language/Docs/PaletteColours/notification-border": { "title": "$:/language/Docs/PaletteColours/notification-border", "text": "Notification border" }, "$:/language/Docs/PaletteColours/page-background": { "title": "$:/language/Docs/PaletteColours/page-background", "text": "Page background" }, "$:/language/Docs/PaletteColours/pre-background": { "title": "$:/language/Docs/PaletteColours/pre-background", "text": "Preformatted code background" }, "$:/language/Docs/PaletteColours/pre-border": { "title": "$:/language/Docs/PaletteColours/pre-border", "text": "Preformatted code border" }, "$:/language/Docs/PaletteColours/primary": { "title": "$:/language/Docs/PaletteColours/primary", "text": "General primary" }, "$:/language/Docs/PaletteColours/select-tag-background": { "title": "$:/language/Docs/PaletteColours/select-tag-background", "text": "`<select>` element background" }, "$:/language/Docs/PaletteColours/select-tag-foreground": { "title": "$:/language/Docs/PaletteColours/select-tag-foreground", "text": "`<select>` element text" }, "$:/language/Docs/PaletteColours/sidebar-button-foreground": { "title": "$:/language/Docs/PaletteColours/sidebar-button-foreground", "text": "Sidebar button foreground" }, "$:/language/Docs/PaletteColours/sidebar-controls-foreground-hover": { "title": "$:/language/Docs/PaletteColours/sidebar-controls-foreground-hover", "text": "Sidebar controls foreground hover" }, "$:/language/Docs/PaletteColours/sidebar-controls-foreground": { "title": "$:/language/Docs/PaletteColours/sidebar-controls-foreground", "text": "Sidebar controls foreground" }, "$:/language/Docs/PaletteColours/sidebar-foreground-shadow": { "title": "$:/language/Docs/PaletteColours/sidebar-foreground-shadow", "text": "Sidebar foreground shadow" }, "$:/language/Docs/PaletteColours/sidebar-foreground": { "title": "$:/language/Docs/PaletteColours/sidebar-foreground", "text": "Sidebar foreground" }, "$:/language/Docs/PaletteColours/sidebar-muted-foreground-hover": { "title": "$:/language/Docs/PaletteColours/sidebar-muted-foreground-hover", "text": "Sidebar muted foreground hover" }, "$:/language/Docs/PaletteColours/sidebar-muted-foreground": { "title": "$:/language/Docs/PaletteColours/sidebar-muted-foreground", "text": "Sidebar muted foreground" }, "$:/language/Docs/PaletteColours/sidebar-tab-background-selected": { "title": "$:/language/Docs/PaletteColours/sidebar-tab-background-selected", "text": "Sidebar tab background for selected tabs" }, "$:/language/Docs/PaletteColours/sidebar-tab-background": { "title": "$:/language/Docs/PaletteColours/sidebar-tab-background", "text": "Sidebar tab background" }, "$:/language/Docs/PaletteColours/sidebar-tab-border-selected": { "title": "$:/language/Docs/PaletteColours/sidebar-tab-border-selected", "text": "Sidebar tab border for selected tabs" }, "$:/language/Docs/PaletteColours/sidebar-tab-border": { "title": "$:/language/Docs/PaletteColours/sidebar-tab-border", "text": "Sidebar tab border" }, "$:/language/Docs/PaletteColours/sidebar-tab-divider": { "title": "$:/language/Docs/PaletteColours/sidebar-tab-divider", "text": "Sidebar tab divider" }, "$:/language/Docs/PaletteColours/sidebar-tab-foreground-selected": { "title": "$:/language/Docs/PaletteColours/sidebar-tab-foreground-selected", "text": "Sidebar tab foreground for selected tabs" }, "$:/language/Docs/PaletteColours/sidebar-tab-foreground": { "title": "$:/language/Docs/PaletteColours/sidebar-tab-foreground", "text": "Sidebar tab foreground" }, "$:/language/Docs/PaletteColours/sidebar-tiddler-link-foreground-hover": { "title": "$:/language/Docs/PaletteColours/sidebar-tiddler-link-foreground-hover", "text": "Sidebar tiddler link foreground hover" }, "$:/language/Docs/PaletteColours/sidebar-tiddler-link-foreground": { "title": "$:/language/Docs/PaletteColours/sidebar-tiddler-link-foreground", "text": "Sidebar tiddler link foreground" }, "$:/language/Docs/PaletteColours/site-title-foreground": { "title": "$:/language/Docs/PaletteColours/site-title-foreground", "text": "Site title foreground" }, "$:/language/Docs/PaletteColours/static-alert-foreground": { "title": "$:/language/Docs/PaletteColours/static-alert-foreground", "text": "Static alert foreground" }, "$:/language/Docs/PaletteColours/tab-background-selected": { "title": "$:/language/Docs/PaletteColours/tab-background-selected", "text": "Tab background for selected tabs" }, "$:/language/Docs/PaletteColours/tab-background": { "title": "$:/language/Docs/PaletteColours/tab-background", "text": "Tab background" }, "$:/language/Docs/PaletteColours/tab-border-selected": { "title": "$:/language/Docs/PaletteColours/tab-border-selected", "text": "Tab border for selected tabs" }, "$:/language/Docs/PaletteColours/tab-border": { "title": "$:/language/Docs/PaletteColours/tab-border", "text": "Tab border" }, "$:/language/Docs/PaletteColours/tab-divider": { "title": "$:/language/Docs/PaletteColours/tab-divider", "text": "Tab divider" }, "$:/language/Docs/PaletteColours/tab-foreground-selected": { "title": "$:/language/Docs/PaletteColours/tab-foreground-selected", "text": "Tab foreground for selected tabs" }, "$:/language/Docs/PaletteColours/tab-foreground": { "title": "$:/language/Docs/PaletteColours/tab-foreground", "text": "Tab foreground" }, "$:/language/Docs/PaletteColours/table-border": { "title": "$:/language/Docs/PaletteColours/table-border", "text": "Table border" }, "$:/language/Docs/PaletteColours/table-footer-background": { "title": "$:/language/Docs/PaletteColours/table-footer-background", "text": "Table footer background" }, "$:/language/Docs/PaletteColours/table-header-background": { "title": "$:/language/Docs/PaletteColours/table-header-background", "text": "Table header background" }, "$:/language/Docs/PaletteColours/tag-background": { "title": "$:/language/Docs/PaletteColours/tag-background", "text": "Tag background" }, "$:/language/Docs/PaletteColours/tag-foreground": { "title": "$:/language/Docs/PaletteColours/tag-foreground", "text": "Tag foreground" }, "$:/language/Docs/PaletteColours/tiddler-background": { "title": "$:/language/Docs/PaletteColours/tiddler-background", "text": "Tiddler background" }, "$:/language/Docs/PaletteColours/tiddler-border": { "title": "$:/language/Docs/PaletteColours/tiddler-border", "text": "Tiddler border" }, "$:/language/Docs/PaletteColours/tiddler-controls-foreground-hover": { "title": "$:/language/Docs/PaletteColours/tiddler-controls-foreground-hover", "text": "Tiddler controls foreground hover" }, "$:/language/Docs/PaletteColours/tiddler-controls-foreground-selected": { "title": "$:/language/Docs/PaletteColours/tiddler-controls-foreground-selected", "text": "Tiddler controls foreground for selected controls" }, "$:/language/Docs/PaletteColours/tiddler-controls-foreground": { "title": "$:/language/Docs/PaletteColours/tiddler-controls-foreground", "text": "Tiddler controls foreground" }, "$:/language/Docs/PaletteColours/tiddler-editor-background": { "title": "$:/language/Docs/PaletteColours/tiddler-editor-background", "text": "Tiddler editor background" }, "$:/language/Docs/PaletteColours/tiddler-editor-border-image": { "title": "$:/language/Docs/PaletteColours/tiddler-editor-border-image", "text": "Tiddler editor border image" }, "$:/language/Docs/PaletteColours/tiddler-editor-border": { "title": "$:/language/Docs/PaletteColours/tiddler-editor-border", "text": "Tiddler editor border" }, "$:/language/Docs/PaletteColours/tiddler-editor-fields-even": { "title": "$:/language/Docs/PaletteColours/tiddler-editor-fields-even", "text": "Tiddler editor background for even fields" }, "$:/language/Docs/PaletteColours/tiddler-editor-fields-odd": { "title": "$:/language/Docs/PaletteColours/tiddler-editor-fields-odd", "text": "Tiddler editor background for odd fields" }, "$:/language/Docs/PaletteColours/tiddler-info-background": { "title": "$:/language/Docs/PaletteColours/tiddler-info-background", "text": "Tiddler info panel background" }, "$:/language/Docs/PaletteColours/tiddler-info-border": { "title": "$:/language/Docs/PaletteColours/tiddler-info-border", "text": "Tiddler info panel border" }, "$:/language/Docs/PaletteColours/tiddler-info-tab-background": { "title": "$:/language/Docs/PaletteColours/tiddler-info-tab-background", "text": "Tiddler info panel tab background" }, "$:/language/Docs/PaletteColours/tiddler-link-background": { "title": "$:/language/Docs/PaletteColours/tiddler-link-background", "text": "Tiddler link background" }, "$:/language/Docs/PaletteColours/tiddler-link-foreground": { "title": "$:/language/Docs/PaletteColours/tiddler-link-foreground", "text": "Tiddler link foreground" }, "$:/language/Docs/PaletteColours/tiddler-subtitle-foreground": { "title": "$:/language/Docs/PaletteColours/tiddler-subtitle-foreground", "text": "Tiddler subtitle foreground" }, "$:/language/Docs/PaletteColours/tiddler-title-foreground": { "title": "$:/language/Docs/PaletteColours/tiddler-title-foreground", "text": "Tiddler title foreground" }, "$:/language/Docs/PaletteColours/toolbar-new-button": { "title": "$:/language/Docs/PaletteColours/toolbar-new-button", "text": "Toolbar 'new tiddler' button foreground" }, "$:/language/Docs/PaletteColours/toolbar-options-button": { "title": "$:/language/Docs/PaletteColours/toolbar-options-button", "text": "Toolbar 'options' button foreground" }, "$:/language/Docs/PaletteColours/toolbar-save-button": { "title": "$:/language/Docs/PaletteColours/toolbar-save-button", "text": "Toolbar 'save' button foreground" }, "$:/language/Docs/PaletteColours/toolbar-info-button": { "title": "$:/language/Docs/PaletteColours/toolbar-info-button", "text": "Toolbar 'info' button foreground" }, "$:/language/Docs/PaletteColours/toolbar-edit-button": { "title": "$:/language/Docs/PaletteColours/toolbar-edit-button", "text": "Toolbar 'edit' button foreground" }, "$:/language/Docs/PaletteColours/toolbar-close-button": { "title": "$:/language/Docs/PaletteColours/toolbar-close-button", "text": "Toolbar 'close' button foreground" }, "$:/language/Docs/PaletteColours/toolbar-delete-button": { "title": "$:/language/Docs/PaletteColours/toolbar-delete-button", "text": "Toolbar 'delete' button foreground" }, "$:/language/Docs/PaletteColours/toolbar-cancel-button": { "title": "$:/language/Docs/PaletteColours/toolbar-cancel-button", "text": "Toolbar 'cancel' button foreground" }, "$:/language/Docs/PaletteColours/toolbar-done-button": { "title": "$:/language/Docs/PaletteColours/toolbar-done-button", "text": "Toolbar 'done' button foreground" }, "$:/language/Docs/PaletteColours/untagged-background": { "title": "$:/language/Docs/PaletteColours/untagged-background", "text": "Untagged pill background" }, "$:/language/Docs/PaletteColours/very-muted-foreground": { "title": "$:/language/Docs/PaletteColours/very-muted-foreground", "text": "Very muted foreground" }, "$:/language/EditTemplate/Body/External/Hint": { "title": "$:/language/EditTemplate/Body/External/Hint", "text": "This tiddler shows content stored outside of the main TiddlyWiki file. You can edit the tags and fields but cannot directly edit the content itself" }, "$:/language/EditTemplate/Body/Placeholder": { "title": "$:/language/EditTemplate/Body/Placeholder", "text": "Type the text for this tiddler" }, "$:/language/EditTemplate/Body/Preview/Type/Output": { "title": "$:/language/EditTemplate/Body/Preview/Type/Output", "text": "output" }, "$:/language/EditTemplate/Field/Remove/Caption": { "title": "$:/language/EditTemplate/Field/Remove/Caption", "text": "remove field" }, "$:/language/EditTemplate/Field/Remove/Hint": { "title": "$:/language/EditTemplate/Field/Remove/Hint", "text": "Remove field" }, "$:/language/EditTemplate/Field/Dropdown/Caption": { "title": "$:/language/EditTemplate/Field/Dropdown/Caption", "text": "field list" }, "$:/language/EditTemplate/Field/Dropdown/Hint": { "title": "$:/language/EditTemplate/Field/Dropdown/Hint", "text": "Show field list" }, "$:/language/EditTemplate/Fields/Add/Button": { "title": "$:/language/EditTemplate/Fields/Add/Button", "text": "add" }, "$:/language/EditTemplate/Fields/Add/Button/Hint": { "title": "$:/language/EditTemplate/Fields/Add/Button/Hint", "text": "Add the new field to the tiddler" }, "$:/language/EditTemplate/Fields/Add/Name/Placeholder": { "title": "$:/language/EditTemplate/Fields/Add/Name/Placeholder", "text": "field name" }, "$:/language/EditTemplate/Fields/Add/Prompt": { "title": "$:/language/EditTemplate/Fields/Add/Prompt", "text": "Add a new field:" }, "$:/language/EditTemplate/Fields/Add/Value/Placeholder": { "title": "$:/language/EditTemplate/Fields/Add/Value/Placeholder", "text": "field value" }, "$:/language/EditTemplate/Fields/Add/Dropdown/System": { "title": "$:/language/EditTemplate/Fields/Add/Dropdown/System", "text": "System fields" }, "$:/language/EditTemplate/Fields/Add/Dropdown/User": { "title": "$:/language/EditTemplate/Fields/Add/Dropdown/User", "text": "User fields" }, "$:/language/EditTemplate/Shadow/Warning": { "title": "$:/language/EditTemplate/Shadow/Warning", "text": "This is a shadow tiddler. Any changes you make will override the default version from the plugin <<pluginLink>>" }, "$:/language/EditTemplate/Shadow/OverriddenWarning": { "title": "$:/language/EditTemplate/Shadow/OverriddenWarning", "text": "This is a modified shadow tiddler. You can revert to the default version in the plugin <<pluginLink>> by deleting this tiddler" }, "$:/language/EditTemplate/Tags/Add/Button": { "title": "$:/language/EditTemplate/Tags/Add/Button", "text": "add" }, "$:/language/EditTemplate/Tags/Add/Button/Hint": { "title": "$:/language/EditTemplate/Tags/Add/Button/Hint", "text": "add tag" }, "$:/language/EditTemplate/Tags/Add/Placeholder": { "title": "$:/language/EditTemplate/Tags/Add/Placeholder", "text": "tag name" }, "$:/language/EditTemplate/Tags/ClearInput/Caption": { "title": "$:/language/EditTemplate/Tags/ClearInput/Caption", "text": "clear input" }, "$:/language/EditTemplate/Tags/ClearInput/Hint": { "title": "$:/language/EditTemplate/Tags/ClearInput/Hint", "text": "Clear tag input" }, "$:/language/EditTemplate/Tags/Dropdown/Caption": { "title": "$:/language/EditTemplate/Tags/Dropdown/Caption", "text": "tag list" }, "$:/language/EditTemplate/Tags/Dropdown/Hint": { "title": "$:/language/EditTemplate/Tags/Dropdown/Hint", "text": "Show tag list" }, "$:/language/EditTemplate/Title/BadCharacterWarning": { "title": "$:/language/EditTemplate/Title/BadCharacterWarning", "text": "Warning: avoid using any of the characters <<bad-chars>> in tiddler titles" }, "$:/language/EditTemplate/Title/Exists/Prompt": { "title": "$:/language/EditTemplate/Title/Exists/Prompt", "text": "Target tiddler already exists" }, "$:/language/EditTemplate/Title/Relink/Prompt": { "title": "$:/language/EditTemplate/Title/Relink/Prompt", "text": "Update ''<$text text=<<fromTitle>>/>'' to ''<$text text=<<toTitle>>/>'' in the //tags// and //list// fields of other tiddlers" }, "$:/language/EditTemplate/Title/References/Prompt": { "title": "$:/language/EditTemplate/Title/References/Prompt", "text": "The following references to this tiddler will not be automatically updated:" }, "$:/language/EditTemplate/Type/Dropdown/Caption": { "title": "$:/language/EditTemplate/Type/Dropdown/Caption", "text": "content type list" }, "$:/language/EditTemplate/Type/Dropdown/Hint": { "title": "$:/language/EditTemplate/Type/Dropdown/Hint", "text": "Show content type list" }, "$:/language/EditTemplate/Type/Delete/Caption": { "title": "$:/language/EditTemplate/Type/Delete/Caption", "text": "delete content type" }, "$:/language/EditTemplate/Type/Delete/Hint": { "title": "$:/language/EditTemplate/Type/Delete/Hint", "text": "Delete content type" }, "$:/language/EditTemplate/Type/Placeholder": { "title": "$:/language/EditTemplate/Type/Placeholder", "text": "content type" }, "$:/language/EditTemplate/Type/Prompt": { "title": "$:/language/EditTemplate/Type/Prompt", "text": "Type:" }, "$:/language/Exporters/StaticRiver": { "title": "$:/language/Exporters/StaticRiver", "text": "Static HTML" }, "$:/language/Exporters/JsonFile": { "title": "$:/language/Exporters/JsonFile", "text": "JSON file" }, "$:/language/Exporters/CsvFile": { "title": "$:/language/Exporters/CsvFile", "text": "CSV file" }, "$:/language/Exporters/TidFile": { "title": "$:/language/Exporters/TidFile", "text": "\".tid\" file" }, "$:/language/Docs/Fields/_canonical_uri": { "title": "$:/language/Docs/Fields/_canonical_uri", "text": "The full URI of an external image tiddler" }, "$:/language/Docs/Fields/bag": { "title": "$:/language/Docs/Fields/bag", "text": "The name of the bag from which a tiddler came" }, "$:/language/Docs/Fields/caption": { "title": "$:/language/Docs/Fields/caption", "text": "The text to be displayed on a tab or button" }, "$:/language/Docs/Fields/color": { "title": "$:/language/Docs/Fields/color", "text": "The CSS color value associated with a tiddler" }, "$:/language/Docs/Fields/component": { "title": "$:/language/Docs/Fields/component", "text": "The name of the component responsible for an [[alert tiddler|AlertMechanism]]" }, "$:/language/Docs/Fields/current-tiddler": { "title": "$:/language/Docs/Fields/current-tiddler", "text": "Used to cache the top tiddler in a [[history list|HistoryMechanism]]" }, "$:/language/Docs/Fields/created": { "title": "$:/language/Docs/Fields/created", "text": "The date a tiddler was created" }, "$:/language/Docs/Fields/creator": { "title": "$:/language/Docs/Fields/creator", "text": "The name of the person who created a tiddler" }, "$:/language/Docs/Fields/dependents": { "title": "$:/language/Docs/Fields/dependents", "text": "For a plugin, lists the dependent plugin titles" }, "$:/language/Docs/Fields/description": { "title": "$:/language/Docs/Fields/description", "text": "The descriptive text for a plugin, or a modal dialogue" }, "$:/language/Docs/Fields/draft.of": { "title": "$:/language/Docs/Fields/draft.of", "text": "For draft tiddlers, contains the title of the tiddler of which this is a draft" }, "$:/language/Docs/Fields/draft.title": { "title": "$:/language/Docs/Fields/draft.title", "text": "For draft tiddlers, contains the proposed new title of the tiddler" }, "$:/language/Docs/Fields/footer": { "title": "$:/language/Docs/Fields/footer", "text": "The footer text for a wizard" }, "$:/language/Docs/Fields/hide-body": { "title": "$:/language/Docs/Fields/hide-body", "text": "The view template will hide bodies of tiddlers if set to: ''yes''" }, "$:/language/Docs/Fields/icon": { "title": "$:/language/Docs/Fields/icon", "text": "The title of the tiddler containing the icon associated with a tiddler" }, "$:/language/Docs/Fields/library": { "title": "$:/language/Docs/Fields/library", "text": "Indicates that a tiddler should be saved as a JavaScript library if set to: ''yes''" }, "$:/language/Docs/Fields/list": { "title": "$:/language/Docs/Fields/list", "text": "An ordered list of tiddler titles associated with a tiddler" }, "$:/language/Docs/Fields/list-before": { "title": "$:/language/Docs/Fields/list-before", "text": "If set, the title of a tiddler before which this tiddler should be added to the ordered list of tiddler titles, or at the start of the list if this field is present but empty" }, "$:/language/Docs/Fields/list-after": { "title": "$:/language/Docs/Fields/list-after", "text": "If set, the title of the tiddler after which this tiddler should be added to the ordered list of tiddler titles, or at the end of the list if this field is present but empty" }, "$:/language/Docs/Fields/modified": { "title": "$:/language/Docs/Fields/modified", "text": "The date and time at which a tiddler was last modified" }, "$:/language/Docs/Fields/modifier": { "title": "$:/language/Docs/Fields/modifier", "text": "The tiddler title associated with the person who last modified a tiddler" }, "$:/language/Docs/Fields/name": { "title": "$:/language/Docs/Fields/name", "text": "The human readable name associated with a plugin tiddler" }, "$:/language/Docs/Fields/plugin-priority": { "title": "$:/language/Docs/Fields/plugin-priority", "text": "A numerical value indicating the priority of a plugin tiddler" }, "$:/language/Docs/Fields/plugin-type": { "title": "$:/language/Docs/Fields/plugin-type", "text": "The type of plugin in a plugin tiddler" }, "$:/language/Docs/Fields/revision": { "title": "$:/language/Docs/Fields/revision", "text": "The revision of the tiddler held at the server" }, "$:/language/Docs/Fields/released": { "title": "$:/language/Docs/Fields/released", "text": "Date of a TiddlyWiki release" }, "$:/language/Docs/Fields/source": { "title": "$:/language/Docs/Fields/source", "text": "The source URL associated with a tiddler" }, "$:/language/Docs/Fields/subtitle": { "title": "$:/language/Docs/Fields/subtitle", "text": "The subtitle text for a wizard" }, "$:/language/Docs/Fields/tags": { "title": "$:/language/Docs/Fields/tags", "text": "A list of tags associated with a tiddler" }, "$:/language/Docs/Fields/text": { "title": "$:/language/Docs/Fields/text", "text": "The body text of a tiddler" }, "$:/language/Docs/Fields/throttle.refresh": { "title": "$:/language/Docs/Fields/throttle.refresh", "text": "If present, throttles refreshes of this tiddler" }, "$:/language/Docs/Fields/title": { "title": "$:/language/Docs/Fields/title", "text": "The unique name of a tiddler" }, "$:/language/Docs/Fields/toc-link": { "title": "$:/language/Docs/Fields/toc-link", "text": "Suppresses the tiddler's link in a Table of Contents tree if set to: ''no''" }, "$:/language/Docs/Fields/type": { "title": "$:/language/Docs/Fields/type", "text": "The content type of a tiddler" }, "$:/language/Docs/Fields/version": { "title": "$:/language/Docs/Fields/version", "text": "Version information for a plugin" }, "$:/language/Docs/Fields/_is_skinny": { "title": "$:/language/Docs/Fields/_is_skinny", "text": "If present, indicates that the tiddler text field must be loaded from the server" }, "$:/language/Filters/AllTiddlers": { "title": "$:/language/Filters/AllTiddlers", "text": "All tiddlers except system tiddlers" }, "$:/language/Filters/RecentSystemTiddlers": { "title": "$:/language/Filters/RecentSystemTiddlers", "text": "Recently modified tiddlers, including system tiddlers" }, "$:/language/Filters/RecentTiddlers": { "title": "$:/language/Filters/RecentTiddlers", "text": "Recently modified tiddlers" }, "$:/language/Filters/AllTags": { "title": "$:/language/Filters/AllTags", "text": "All tags except system tags" }, "$:/language/Filters/Missing": { "title": "$:/language/Filters/Missing", "text": "Missing tiddlers" }, "$:/language/Filters/Drafts": { "title": "$:/language/Filters/Drafts", "text": "Draft tiddlers" }, "$:/language/Filters/Orphans": { "title": "$:/language/Filters/Orphans", "text": "Orphan tiddlers" }, "$:/language/Filters/SystemTiddlers": { "title": "$:/language/Filters/SystemTiddlers", "text": "System tiddlers" }, "$:/language/Filters/ShadowTiddlers": { "title": "$:/language/Filters/ShadowTiddlers", "text": "Shadow tiddlers" }, "$:/language/Filters/OverriddenShadowTiddlers": { "title": "$:/language/Filters/OverriddenShadowTiddlers", "text": "Overridden shadow tiddlers" }, "$:/language/Filters/SessionTiddlers": { "title": "$:/language/Filters/SessionTiddlers", "text": "Tiddlers modified since the wiki was loaded" }, "$:/language/Filters/SystemTags": { "title": "$:/language/Filters/SystemTags", "text": "System tags" }, "$:/language/Filters/StoryList": { "title": "$:/language/Filters/StoryList", "text": "Tiddlers in the story river, excluding <$text text=\"$:/AdvancedSearch\"/>" }, "$:/language/Filters/TypedTiddlers": { "title": "$:/language/Filters/TypedTiddlers", "text": "Non wiki-text tiddlers" }, "GettingStarted": { "title": "GettingStarted", "text": "\\define lingo-base() $:/language/ControlPanel/Basics/\nWelcome to ~TiddlyWiki and the ~TiddlyWiki community\n\nBefore you start storing important information in ~TiddlyWiki it is vital to make sure that you can reliably save changes. See https://tiddlywiki.com/#GettingStarted for details\n\n!! Set up this ~TiddlyWiki\n\n<div class=\"tc-control-panel\">\n\n|<$link to=\"$:/SiteTitle\"><<lingo Title/Prompt>></$link> |<$edit-text tiddler=\"$:/SiteTitle\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/SiteSubtitle\"><<lingo Subtitle/Prompt>></$link> |<$edit-text tiddler=\"$:/SiteSubtitle\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/DefaultTiddlers\"><<lingo DefaultTiddlers/Prompt>></$link> |<<lingo DefaultTiddlers/TopHint>><br> <$edit tag=\"textarea\" tiddler=\"$:/DefaultTiddlers\"/><br>//<<lingo DefaultTiddlers/BottomHint>>// |\n</div>\n\nSee the [[control panel|$:/ControlPanel]] for more options.\n" }, "$:/language/Help/build": { "title": "$:/language/Help/build", "description": "Automatically run configured commands", "text": "Build the specified build targets for the current wiki. If no build targets are specified then all available targets will be built.\n\n```\n--build <target> [<target> ...]\n```\n\nBuild targets are defined in the `tiddlywiki.info` file of a wiki folder.\n\n" }, "$:/language/Help/clearpassword": { "title": "$:/language/Help/clearpassword", "description": "Clear a password for subsequent crypto operations", "text": "Clear the password for subsequent crypto operations\n\n```\n--clearpassword\n```\n" }, "$:/language/Help/default": { "title": "$:/language/Help/default", "text": "\\define commandTitle()\n$:/language/Help/$(command)$\n\\end\n```\nusage: tiddlywiki [<wikifolder>] [--<command> [<args>...]...]\n```\n\nAvailable commands:\n\n<ul>\n<$list filter=\"[commands[]sort[title]]\" variable=\"command\">\n<li><$link to=<<commandTitle>>><$macrocall $name=\"command\" $type=\"text/plain\" $output=\"text/plain\"/></$link>: <$transclude tiddler=<<commandTitle>> field=\"description\"/></li>\n</$list>\n</ul>\n\nTo get detailed help on a command:\n\n```\ntiddlywiki --help <command>\n```\n" }, "$:/language/Help/deletetiddlers": { "title": "$:/language/Help/deletetiddlers", "description": "Deletes a group of tiddlers", "text": "<<.from-version \"5.1.20\">> Deletes a group of tiddlers identified by a filter.\n\n```\n--deletetiddlers <filter>\n```\n" }, "$:/language/Help/editions": { "title": "$:/language/Help/editions", "description": "Lists the available editions of TiddlyWiki", "text": "Lists the names and descriptions of the available editions. You can create a new wiki of a specified edition with the `--init` command.\n\n```\n--editions\n```\n" }, "$:/language/Help/fetch": { "title": "$:/language/Help/fetch", "description": "Fetch tiddlers from wiki by URL", "text": "Fetch one or more files over HTTP/HTTPS, and import the tiddlers matching a filter, optionally transforming the incoming titles.\n\n```\n--fetch file <url> <import-filter> <transform-filter>\n--fetch files <url-filter> <import-filter> <transform-filter>\n--fetch raw-file <url> <transform-filter>\n--fetch raw-files <url-filter> <transform-filter>\n```\n\nThe \"file\" and \"files\" variants fetch the specified files and attempt to import the tiddlers within them (the same processing as if the files were dragged into the browser window). The \"raw-file\" and \"raw-files\" variants fetch the specified files and then store the raw file data in tiddlers, without applying the import logic.\n\nWith the \"file\" and \"raw-file\" variants only a single file is fetched and the first parameter is the URL of the file to read.\n\nWith the \"files\" and \"raw-files\" variants, multiple files are fetched and the first parameter is a filter yielding a list of URLs of the files to read. For example, given a set of tiddlers tagged \"remote-server\" that have a field \"url\" the filter `[tag[remote-server]get[url]]` will retrieve all the available URLs.\n\nFor the \"file\" and \"files\" variants, the `<import-filter>` parameter specifies a filter determining which tiddlers are imported. It defaults to `[all[tiddlers]]` if not provided.\n\nFor all variants, the `<transform-filter>` parameter specifies an optional filter that transforms the titles of the imported tiddlers. For example, `[addprefix[$:/myimports/]]` would add the prefix `$:/myimports/` to each title.\n\nPreceding the `--fetch` command with `--verbose` will output progress information during the import.\n\nNote that TiddlyWiki will not fetch an older version of an already loaded plugin.\n\nThe following example retrieves all the non-system tiddlers from https://tiddlywiki.com and saves them to a JSON file:\n\n```\ntiddlywiki --verbose --fetch file \"https://tiddlywiki.com/\" \"[!is[system]]\" \"\" --rendertiddler \"$:/core/templates/exporters/JsonFile\" output.json text/plain \"\" exportFilter \"[!is[system]]\"\n```\n\nThe following example retrieves the \"favicon\" file from tiddlywiki.com and saves it in a file called \"output.ico\". Note that the intermediate tiddler \"Icon Tiddler\" is quoted in the \"--fetch\" command because it is being used as a transformation filter to replace the default title, while there are no quotes for the \"--savetiddler\" command because it is being used directly as a title.\n\n```\ntiddlywiki --verbose --fetch raw-file \"https://tiddlywiki.com/favicon.ico\" \"[[Icon Tiddler]]\" --savetiddler \"Icon Tiddler\" output.ico\n```\n\n" }, "$:/language/Help/help": { "title": "$:/language/Help/help", "description": "Display help for TiddlyWiki commands", "text": "Displays help text for a command:\n\n```\n--help [<command>]\n```\n\nIf the command name is omitted then a list of available commands is displayed.\n" }, "$:/language/Help/import": { "title": "$:/language/Help/import", "description": "Import tiddlers from a file", "text": "Import tiddlers from TiddlyWiki (`.html`), `.tiddler`, `.tid`, `.json` or other local files. The deserializer must be explicitly specified, unlike the `load` command which infers the deserializer from the file extension.\n\n```\n--import <filepath> <deserializer> [<title>] [<encoding>]\n```\n\nThe deserializers in the core include:\n\n* application/javascript\n* application/json\n* application/x-tiddler\n* application/x-tiddler-html-div\n* application/x-tiddlers\n* text/html\n* text/plain\n\nThe title of the imported tiddler defaults to the filename.\n\nThe encoding defaults to \"utf8\", but can be \"base64\" for importing binary files.\n\nNote that TiddlyWiki will not import an older version of an already loaded plugin.\n" }, "$:/language/Help/init": { "title": "$:/language/Help/init", "description": "Initialise a new wiki folder", "text": "Initialise an empty [[WikiFolder|WikiFolders]] with a copy of the specified edition.\n\n```\n--init <edition> [<edition> ...]\n```\n\nFor example:\n\n```\ntiddlywiki ./MyWikiFolder --init empty\n```\n\nNote:\n\n* The wiki folder directory will be created if necessary\n* The \"edition\" defaults to ''empty''\n* The init command will fail if the wiki folder is not empty\n* The init command removes any `includeWikis` definitions in the edition's `tiddlywiki.info` file\n* When multiple editions are specified, editions initialised later will overwrite any files shared with earlier editions (so, the final `tiddlywiki.info` file will be copied from the last edition)\n* `--editions` returns a list of available editions\n" }, "$:/language/Help/listen": { "title": "$:/language/Help/listen", "description": "Provides an HTTP server interface to TiddlyWiki", "text": "Serves a wiki over HTTP.\n\nThe listen command uses NamedCommandParameters:\n\n```\n--listen [<name>=<value>]...\n```\n\nAll parameters are optional with safe defaults, and can be specified in any order. The recognised parameters are:\n\n* ''host'' - optional hostname to serve from (defaults to \"127.0.0.1\" aka \"localhost\")\n* ''path-prefix'' - optional prefix for paths\n* ''port'' - port number on which to listen; non-numeric values are interpreted as a system environment variable from which the port number is extracted (defaults to \"8080\")\n* ''credentials'' - pathname of credentials CSV file (relative to wiki folder)\n* ''anon-username'' - the username for signing edits for anonymous users\n* ''username'' - optional username for basic authentication\n* ''password'' - optional password for basic authentication\n* ''authenticated-user-header'' - optional name of header to be used for trusted authentication\n* ''readers'' - comma separated list of principals allowed to read from this wiki\n* ''writers'' - comma separated list of principals allowed to write to this wiki\n* ''csrf-disable'' - set to \"yes\" to disable CSRF checks (defaults to \"no\")\n* ''root-tiddler'' - the tiddler to serve at the root (defaults to \"$:/core/save/all\")\n* ''root-render-type'' - the content type to which the root tiddler should be rendered (defaults to \"text/plain\")\n* ''root-serve-type'' - the content type with which the root tiddler should be served (defaults to \"text/html\")\n* ''tls-cert'' - pathname of TLS certificate file (relative to wiki folder)\n* ''tls-key'' - pathname of TLS key file (relative to wiki folder)\n* ''debug-level'' - optional debug level; set to \"debug\" to view request details (defaults to \"none\")\n* ''gzip'' - set to \"yes\" to enable gzip compression for some http endpoints (defaults to \"no\")\n\nFor information on opening up your instance to the entire local network, and possible security concerns, see the WebServer tiddler at TiddlyWiki.com.\n\n" }, "$:/language/Help/load": { "title": "$:/language/Help/load", "description": "Load tiddlers from a file", "text": "Load tiddlers from TiddlyWiki (`.html`), `.tiddler`, `.tid`, `.json` or other local files. The processing applied to incoming files is determined by the file extension. Use the alternative `import` command if you need to specify the deserializer and encoding explicitly.\n\n```\n--load <filepath> [noerror]\n--load <dirpath> [noerror]\n```\n\nBy default, the load command raises an error if no tiddlers are found. The error can be suppressed by providing the optional \"noerror\" parameter.\n\nTo load tiddlers from an encrypted TiddlyWiki file you should first specify the password with the PasswordCommand. For example:\n\n```\ntiddlywiki ./MyWiki --password pa55w0rd --load my_encrypted_wiki.html\n```\n\nNote that TiddlyWiki will not load an older version of an already loaded plugin.\n" }, "$:/language/Help/makelibrary": { "title": "$:/language/Help/makelibrary", "description": "Construct library plugin required by upgrade process", "text": "Constructs the `$:/UpgradeLibrary` tiddler for the upgrade process.\n\nThe upgrade library is formatted as an ordinary plugin tiddler with the plugin type `library`. It contains a copy of each of the plugins, themes and language packs available within the TiddlyWiki5 repository.\n\nThis command is intended for internal use; it is only relevant to users constructing a custom upgrade procedure.\n\n```\n--makelibrary <title>\n```\n\nThe title argument defaults to `$:/UpgradeLibrary`.\n" }, "$:/language/Help/notfound": { "title": "$:/language/Help/notfound", "text": "No such help item" }, "$:/language/Help/output": { "title": "$:/language/Help/output", "description": "Set the base output directory for subsequent commands", "text": "Sets the base output directory for subsequent commands. The default output directory is the `output` subdirectory of the edition directory.\n\n```\n--output <pathname>\n```\n\nIf the specified pathname is relative then it is resolved relative to the current working directory. For example `--output .` sets the output directory to the current working directory.\n\n" }, "$:/language/Help/password": { "title": "$:/language/Help/password", "description": "Set a password for subsequent crypto operations", "text": "Set a password for subsequent crypto operations\n\n```\n--password <password>\n```\n\n''Note'': This should not be used for serving TiddlyWiki with password protection. Instead, see the password option under the [[ServerCommand]].\n" }, "$:/language/Help/render": { "title": "$:/language/Help/render", "description": "Renders individual tiddlers to files", "text": "Render individual tiddlers identified by a filter and save the results to the specified files.\n\nOptionally, the title of a template tiddler can be specified. In this case, instead of directly rendering each tiddler, the template tiddler is rendered with the \"currentTiddler\" variable set to the title of the tiddler that is being rendered.\n\nA name and value for an additional variable may optionally also be specified.\n\n```\n--render <tiddler-filter> [<filename-filter>] [<render-type>] [<template>] [<name>] [<value>]\n```\n\n* ''tiddler-filter'': A filter identifying the tiddler(s) to be rendered\n* ''filename-filter'': Optional filter transforming tiddler titles into pathnames. If omitted, defaults to `[is[tiddler]addsuffix[.html]]`, which uses the unchanged tiddler title as the filename\n* ''render-type'': Optional render type: `text/html` (the default) returns the full HTML text and `text/plain` just returns the text content (ie it ignores HTML tags and other unprintable material)\n* ''template'': Optional template through which each tiddler is rendered\n* ''name'': Name of optional variable\n* ''value'': Value of optional variable\n\nBy default, the filename is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nNotes:\n\n* The output directory is not cleared of any existing files\n* Any missing directories in the path to the filename are automatically created.\n* When referring to a tiddler with spaces in its title, take care to use both the quotes required by your shell and also TiddlyWiki's double square brackets : `--render \"[[Motovun Jack.jpg]]\"`\n* The filename filter is evaluated with the selected items being set to the title of the tiddler currently being rendered, allowing the title to be used as the basis for computing the filename. For example `[encodeuricomponent[]addprefix[static/]]` applies URI encoding to each title, and then adds the prefix `static/`\n* The `--render` command is a more flexible replacement for both the `--rendertiddler` and `--rendertiddlers` commands, which are deprecated\n\nExamples:\n\n* `--render \"[!is[system]]\" \"[encodeuricomponent[]addprefix[tiddlers/]addsuffix[.html]]\"` -- renders all non-system tiddlers as files in the subdirectory \"tiddlers\" with URL-encoded titles and the extension HTML\n\n" }, "$:/language/Help/rendertiddler": { "title": "$:/language/Help/rendertiddler", "description": "Render an individual tiddler as a specified ContentType", "text": "(Note: The `--rendertiddler` command is deprecated in favour of the new, more flexible `--render` command)\n\nRender an individual tiddler as a specified ContentType, defaulting to `text/html` and save it to the specified filename.\n\nOptionally the title of a template tiddler can be specified, in which case the template tiddler is rendered with the \"currentTiddler\" variable set to the tiddler that is being rendered (the first parameter value).\n\nA name and value for an additional variable may optionally also be specified.\n\n```\n--rendertiddler <title> <filename> [<type>] [<template>] [<name>] [<value>]\n```\n\nBy default, the filename is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nAny missing directories in the path to the filename are automatically created.\n\nFor example, the following command saves all tiddlers matching the filter `[tag[done]]` to a JSON file titled `output.json` by employing the core template `$:/core/templates/exporters/JsonFile`.\n\n```\n--rendertiddler \"$:/core/templates/exporters/JsonFile\" output.json text/plain \"\" exportFilter \"[tag[done]]\"\n```\n" }, "$:/language/Help/rendertiddlers": { "title": "$:/language/Help/rendertiddlers", "description": "Render tiddlers matching a filter to a specified ContentType", "text": "(Note: The `--rendertiddlers` command is deprecated in favour of the new, more flexible `--render` command)\n\nRender a set of tiddlers matching a filter to separate files of a specified ContentType (defaults to `text/html`) and extension (defaults to `.html`).\n\n```\n--rendertiddlers '<filter>' <template> <pathname> [<type>] [<extension>] [\"noclean\"]\n```\n\nFor example:\n\n```\n--rendertiddlers '[!is[system]]' $:/core/templates/static.tiddler.html ./static text/plain\n```\n\nBy default, the pathname is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nAny files in the target directory are deleted unless the ''noclean'' flag is specified. The target directory is recursively created if it is missing.\n" }, "$:/language/Help/save": { "title": "$:/language/Help/save", "description": "Saves individual raw tiddlers to files", "text": "Saves individual tiddlers identified by a filter in their raw text or binary format to the specified files.\n\n```\n--save <tiddler-filter> <filename-filter>\n```\n\n* ''tiddler-filter'': A filter identifying the tiddler(s) to be saved\n* ''filename-filter'': Optional filter transforming tiddler titles into pathnames. If omitted, defaults to `[is[tiddler]]`, which uses the unchanged tiddler title as the filename\n\nBy default, the filename is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nNotes:\n\n* The output directory is not cleared of any existing files\n* Any missing directories in the path to the filename are automatically created.\n* When saving a tiddler with spaces in its title, take care to use both the quotes required by your shell and also TiddlyWiki's double square brackets : `--save \"[[Motovun Jack.jpg]]\"`\n* The filename filter is evaluated with the selected items being set to the title of the tiddler currently being saved, allowing the title to be used as the basis for computing the filename. For example `[encodeuricomponent[]addprefix[static/]]` applies URI encoding to each title, and then adds the prefix `static/`\n* The `--save` command is a more flexible replacement for both the `--savetiddler` and `--savetiddlers` commands, which are deprecated\n\nExamples:\n\n* `--save \"[!is[system]is[image]]\" \"[encodeuricomponent[]addprefix[tiddlers/]]\"` -- saves all non-system image tiddlers as files in the subdirectory \"tiddlers\" with URL-encoded titles\n" }, "$:/language/Help/savetiddler": { "title": "$:/language/Help/savetiddler", "description": "Saves a raw tiddler to a file", "text": "(Note: The `--savetiddler` command is deprecated in favour of the new, more flexible `--save` command)\n\nSaves an individual tiddler in its raw text or binary format to the specified filename.\n\n```\n--savetiddler <title> <filename>\n```\n\nBy default, the filename is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nAny missing directories in the path to the filename are automatically created.\n" }, "$:/language/Help/savetiddlers": { "title": "$:/language/Help/savetiddlers", "description": "Saves a group of raw tiddlers to a directory", "text": "(Note: The `--savetiddlers` command is deprecated in favour of the new, more flexible `--save` command)\n\nSaves a group of tiddlers in their raw text or binary format to the specified directory.\n\n```\n--savetiddlers <filter> <pathname> [\"noclean\"]\n```\n\nBy default, the pathname is resolved relative to the `output` subdirectory of the edition directory. The `--output` command can be used to direct output to a different directory.\n\nThe output directory is cleared of existing files before saving the specified files. The deletion can be disabled by specifying the ''noclean'' flag.\n\nAny missing directories in the pathname are automatically created.\n" }, "$:/language/Help/savewikifolder": { "title": "$:/language/Help/savewikifolder", "description": "Saves a wiki to a new wiki folder", "text": "<<.from-version \"5.1.20\">> Saves the current wiki as a wiki folder, including tiddlers, plugins and configuration:\n\n```\n--savewikifolder <wikifolderpath> [<filter>]\n```\n\n* The target wiki folder must be empty or non-existent\n* The filter specifies which tiddlers should be included. It is optional, defaulting to `[all[tiddlers]]`\n* Plugins from the official plugin library are replaced with references to those plugins in the `tiddlywiki.info` file\n* Custom plugins are unpacked into their own folder\n\nA common usage is to convert a TiddlyWiki HTML file into a wiki folder:\n\n```\ntiddlywiki --load ./mywiki.html --savewikifolder ./mywikifolder\n```\n" }, "$:/language/Help/server": { "title": "$:/language/Help/server", "description": "Provides an HTTP server interface to TiddlyWiki (deprecated in favour of the new listen command)", "text": "Legacy command to serve a wiki over HTTP.\n\n```\n--server <port> <root-tiddler> <root-render-type> <root-serve-type> <username> <password> <host> <path-prefix> <debug-level>\n```\n\nThe parameters are:\n\n* ''port'' - port number on which to listen; non-numeric values are interpreted as a system environment variable from which the port number is extracted (defaults to \"8080\")\n* ''root-tiddler'' - the tiddler to serve at the root (defaults to \"$:/core/save/all\")\n* ''root-render-type'' - the content type to which the root tiddler should be rendered (defaults to \"text/plain\")\n* ''root-serve-type'' - the content type with which the root tiddler should be served (defaults to \"text/html\")\n* ''username'' - the default username for signing edits\n* ''password'' - optional password for basic authentication\n* ''host'' - optional hostname to serve from (defaults to \"127.0.0.1\" aka \"localhost\")\n* ''path-prefix'' - optional prefix for paths\n* ''debug-level'' - optional debug level; set to \"debug\" to view request details (defaults to \"none\")\n\nIf the password parameter is specified then the browser will prompt the user for the username and password. Note that the password is transmitted in plain text so this implementation should only be used on a trusted network or over HTTPS.\n\nFor example:\n\n```\n--server 8080 $:/core/save/all text/plain text/html MyUserName passw0rd\n```\n\nThe username and password can be specified as empty strings if you need to set the hostname or pathprefix and don't want to require a password.\n\n\n```\n--server 8080 $:/core/save/all text/plain text/html \"\" \"\" 192.168.0.245\n```\n\nUsing an address like this exposes your system to the local network. For information on opening up your instance to the entire local network, and possible security concerns, see the WebServer tiddler at TiddlyWiki.com.\n\nTo run multiple TiddlyWiki servers at the same time you'll need to put each one on a different port. It can be useful to use an environment variable to pass the port number to the Node.js process. This example references an environment variable called \"MY_PORT_NUMBER\":\n\n```\n--server MY_PORT_NUMBER $:/core/save/all text/plain text/html MyUserName passw0rd\n```\n" }, "$:/language/Help/setfield": { "title": "$:/language/Help/setfield", "description": "Prepares external tiddlers for use", "text": "//Note that this command is experimental and may change or be replaced before being finalised//\n\nSets the specified field of a group of tiddlers to the result of wikifying a template tiddler with the `currentTiddler` variable set to the tiddler.\n\n```\n--setfield <filter> <fieldname> <templatetitle> <rendertype>\n```\n\nThe parameters are:\n\n* ''filter'' - filter identifying the tiddlers to be affected\n* ''fieldname'' - the field to modify (defaults to \"text\")\n* ''templatetitle'' - the tiddler to wikify into the specified field. If blank or missing then the specified field is deleted\n* ''rendertype'' - the text type to render (defaults to \"text/plain\"; \"text/html\" can be used to include HTML tags)\n" }, "$:/language/Help/unpackplugin": { "title": "$:/language/Help/unpackplugin", "description": "Unpack the payload tiddlers from a plugin", "text": "Extract the payload tiddlers from a plugin, creating them as ordinary tiddlers:\n\n```\n--unpackplugin <title>\n```\n" }, "$:/language/Help/verbose": { "title": "$:/language/Help/verbose", "description": "Triggers verbose output mode", "text": "Triggers verbose output, useful for debugging\n\n```\n--verbose\n```\n" }, "$:/language/Help/version": { "title": "$:/language/Help/version", "description": "Displays the version number of TiddlyWiki", "text": "Displays the version number of TiddlyWiki.\n\n```\n--version\n```\n" }, "$:/languages/en-GB/icon": { "title": "$:/languages/en-GB/icon", "type": "image/svg+xml", "text": "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 60 30\" width=\"1200\" height=\"600\">\n<clipPath id=\"t\">\n\t<path d=\"M30,15 h30 v15 z v15 h-30 z h-30 v-15 z v-15 h30 z\"/>\n</clipPath>\n<path d=\"M0,0 v30 h60 v-30 z\" fill=\"#00247d\"/>\n<path d=\"M0,0 L60,30 M60,0 L0,30\" stroke=\"#fff\" stroke-width=\"6\"/>\n<path d=\"M0,0 L60,30 M60,0 L0,30\" clip-path=\"url(#t)\" stroke=\"#cf142b\" stroke-width=\"4\"/>\n<path d=\"M30,0 v30 M0,15 h60\" stroke=\"#fff\" stroke-width=\"10\"/>\n<path d=\"M30,0 v30 M0,15 h60\" stroke=\"#cf142b\" stroke-width=\"6\"/>\n</svg>\n" }, "$:/language/Import/Imported/Hint": { "title": "$:/language/Import/Imported/Hint", "text": "The following tiddlers were imported:" }, "$:/language/Import/Listing/Cancel/Caption": { "title": "$:/language/Import/Listing/Cancel/Caption", "text": "Cancel" }, "$:/language/Import/Listing/Hint": { "title": "$:/language/Import/Listing/Hint", "text": "These tiddlers are ready to import:" }, "$:/language/Import/Listing/Import/Caption": { "title": "$:/language/Import/Listing/Import/Caption", "text": "Import" }, "$:/language/Import/Listing/Select/Caption": { "title": "$:/language/Import/Listing/Select/Caption", "text": "Select" }, "$:/language/Import/Listing/Status/Caption": { "title": "$:/language/Import/Listing/Status/Caption", "text": "Status" }, "$:/language/Import/Listing/Title/Caption": { "title": "$:/language/Import/Listing/Title/Caption", "text": "Title" }, "$:/language/Import/Listing/Preview": { "title": "$:/language/Import/Listing/Preview", "text": "Preview:" }, "$:/language/Import/Listing/Preview/Text": { "title": "$:/language/Import/Listing/Preview/Text", "text": "Text" }, "$:/language/Import/Listing/Preview/TextRaw": { "title": "$:/language/Import/Listing/Preview/TextRaw", "text": "Text (Raw)" }, "$:/language/Import/Listing/Preview/Fields": { "title": "$:/language/Import/Listing/Preview/Fields", "text": "Fields" }, "$:/language/Import/Listing/Preview/Diff": { "title": "$:/language/Import/Listing/Preview/Diff", "text": "Diff" }, "$:/language/Import/Listing/Preview/DiffFields": { "title": "$:/language/Import/Listing/Preview/DiffFields", "text": "Diff (Fields)" }, "$:/language/Import/Listing/Rename/Tooltip": { "title": "$:/language/Import/Listing/Rename/Tooltip", "text": "Rename tiddler before importing" }, "$:/language/Import/Listing/Rename/Prompt": { "title": "$:/language/Import/Listing/Rename/Prompt", "text": "Rename to:" }, "$:/language/Import/Listing/Rename/ConfirmRename": { "title": "$:/language/Import/Listing/Rename/ConfirmRename", "text": "Rename tiddler" }, "$:/language/Import/Listing/Rename/CancelRename": { "title": "$:/language/Import/Listing/Rename/CancelRename", "text": "Cancel" }, "$:/language/Import/Listing/Rename/OverwriteWarning": { "title": "$:/language/Import/Listing/Rename/OverwriteWarning", "text": "A tiddler with this title already exists." }, "$:/language/Import/Upgrader/Plugins/Suppressed/Incompatible": { "title": "$:/language/Import/Upgrader/Plugins/Suppressed/Incompatible", "text": "Blocked incompatible or obsolete plugin." }, "$:/language/Import/Upgrader/Plugins/Suppressed/Version": { "title": "$:/language/Import/Upgrader/Plugins/Suppressed/Version", "text": "Blocked plugin (due to incoming <<incoming>> not being newer than existing <<existing>>)." }, "$:/language/Import/Upgrader/Plugins/Upgraded": { "title": "$:/language/Import/Upgrader/Plugins/Upgraded", "text": "Upgraded plugin from <<incoming>> to <<upgraded>>." }, "$:/language/Import/Upgrader/State/Suppressed": { "title": "$:/language/Import/Upgrader/State/Suppressed", "text": "Blocked temporary state tiddler." }, "$:/language/Import/Upgrader/System/Suppressed": { "title": "$:/language/Import/Upgrader/System/Suppressed", "text": "Blocked system tiddler." }, "$:/language/Import/Upgrader/System/Warning": { "title": "$:/language/Import/Upgrader/System/Warning", "text": "Core module tiddler." }, "$:/language/Import/Upgrader/System/Alert": { "title": "$:/language/Import/Upgrader/System/Alert", "text": "You are about to import a tiddler that will overwrite a core module tiddler. This is not recommended as it may make the system unstable." }, "$:/language/Import/Upgrader/ThemeTweaks/Created": { "title": "$:/language/Import/Upgrader/ThemeTweaks/Created", "text": "Migrated theme tweak from <$text text=<<from>>/>." }, "$:/language/AboveStory/ClassicPlugin/Warning": { "title": "$:/language/AboveStory/ClassicPlugin/Warning", "text": "It looks like you are trying to load a plugin designed for ~TiddlyWiki Classic. Please note that [[these plugins do not work with TiddlyWiki version 5.x.x|https://tiddlywiki.com/#TiddlyWikiClassic]]. ~TiddlyWiki Classic plugins detected:" }, "$:/language/BinaryWarning/Prompt": { "title": "$:/language/BinaryWarning/Prompt", "text": "This tiddler contains binary data" }, "$:/language/ClassicWarning/Hint": { "title": "$:/language/ClassicWarning/Hint", "text": "This tiddler is written in TiddlyWiki Classic wiki text format, which is not fully compatible with TiddlyWiki version 5. See https://tiddlywiki.com/static/Upgrading.html for more details." }, "$:/language/ClassicWarning/Upgrade/Caption": { "title": "$:/language/ClassicWarning/Upgrade/Caption", "text": "upgrade" }, "$:/language/CloseAll/Button": { "title": "$:/language/CloseAll/Button", "text": "close all" }, "$:/language/ColourPicker/Recent": { "title": "$:/language/ColourPicker/Recent", "text": "Recent:" }, "$:/language/ConfirmCancelTiddler": { "title": "$:/language/ConfirmCancelTiddler", "text": "Do you wish to discard changes to the tiddler \"<$text text=<<title>>/>\"?" }, "$:/language/ConfirmDeleteTiddler": { "title": "$:/language/ConfirmDeleteTiddler", "text": "Do you wish to delete the tiddler \"<$text text=<<title>>/>\"?" }, "$:/language/ConfirmOverwriteTiddler": { "title": "$:/language/ConfirmOverwriteTiddler", "text": "Do you wish to overwrite the tiddler \"<$text text=<<title>>/>\"?" }, "$:/language/ConfirmEditShadowTiddler": { "title": "$:/language/ConfirmEditShadowTiddler", "text": "You are about to edit a ShadowTiddler. Any changes will override the default system making future upgrades non-trivial. Are you sure you want to edit \"<$text text=<<title>>/>\"?" }, "$:/language/ConfirmAction": { "title": "$:/language/ConfirmAction", "text": "Do you wish to proceed?" }, "$:/language/Count": { "title": "$:/language/Count", "text": "count" }, "$:/language/DefaultNewTiddlerTitle": { "title": "$:/language/DefaultNewTiddlerTitle", "text": "New Tiddler" }, "$:/language/Diffs/CountMessage": { "title": "$:/language/Diffs/CountMessage", "text": "<<diff-count>> differences" }, "$:/language/DropMessage": { "title": "$:/language/DropMessage", "text": "Drop here (or use the 'Escape' key to cancel)" }, "$:/language/Encryption/Cancel": { "title": "$:/language/Encryption/Cancel", "text": "Cancel" }, "$:/language/Encryption/ConfirmClearPassword": { "title": "$:/language/Encryption/ConfirmClearPassword", "text": "Do you wish to clear the password? This will remove the encryption applied when saving this wiki" }, "$:/language/Encryption/PromptSetPassword": { "title": "$:/language/Encryption/PromptSetPassword", "text": "Set a new password for this TiddlyWiki" }, "$:/language/Encryption/Username": { "title": "$:/language/Encryption/Username", "text": "Username" }, "$:/language/Encryption/Password": { "title": "$:/language/Encryption/Password", "text": "Password" }, "$:/language/Encryption/RepeatPassword": { "title": "$:/language/Encryption/RepeatPassword", "text": "Repeat password" }, "$:/language/Encryption/PasswordNoMatch": { "title": "$:/language/Encryption/PasswordNoMatch", "text": "Passwords do not match" }, "$:/language/Encryption/SetPassword": { "title": "$:/language/Encryption/SetPassword", "text": "Set password" }, "$:/language/Error/Caption": { "title": "$:/language/Error/Caption", "text": "Error" }, "$:/language/Error/EditConflict": { "title": "$:/language/Error/EditConflict", "text": "File changed on server" }, "$:/language/Error/Filter": { "title": "$:/language/Error/Filter", "text": "Filter error" }, "$:/language/Error/FilterSyntax": { "title": "$:/language/Error/FilterSyntax", "text": "Syntax error in filter expression" }, "$:/language/Error/FilterRunPrefix": { "title": "$:/language/Error/FilterRunPrefix", "text": "Filter Error: Unknown prefix for filter run" }, "$:/language/Error/IsFilterOperator": { "title": "$:/language/Error/IsFilterOperator", "text": "Filter Error: Unknown operand for the 'is' filter operator" }, "$:/language/Error/FormatFilterOperator": { "title": "$:/language/Error/FormatFilterOperator", "text": "Filter Error: Unknown suffix for the 'format' filter operator" }, "$:/language/Error/LoadingPluginLibrary": { "title": "$:/language/Error/LoadingPluginLibrary", "text": "Error loading plugin library" }, "$:/language/Error/NetworkErrorAlert": { "title": "$:/language/Error/NetworkErrorAlert", "text": "`<h2>''Network Error''</h2>It looks like the connection to the server has been lost. This may indicate a problem with your network connection. Please attempt to restore network connectivity before continuing.<br><br>''Any unsaved changes will be automatically synchronised when connectivity is restored''.`" }, "$:/language/Error/RecursiveTransclusion": { "title": "$:/language/Error/RecursiveTransclusion", "text": "Recursive transclusion error in transclude widget" }, "$:/language/Error/RetrievingSkinny": { "title": "$:/language/Error/RetrievingSkinny", "text": "Error retrieving skinny tiddler list" }, "$:/language/Error/SavingToTWEdit": { "title": "$:/language/Error/SavingToTWEdit", "text": "Error saving to TWEdit" }, "$:/language/Error/WhileSaving": { "title": "$:/language/Error/WhileSaving", "text": "Error while saving" }, "$:/language/Error/XMLHttpRequest": { "title": "$:/language/Error/XMLHttpRequest", "text": "XMLHttpRequest error code" }, "$:/language/InternalJavaScriptError/Title": { "title": "$:/language/InternalJavaScriptError/Title", "text": "Internal JavaScript Error" }, "$:/language/InternalJavaScriptError/Hint": { "title": "$:/language/InternalJavaScriptError/Hint", "text": "Well, this is embarrassing. It is recommended that you restart TiddlyWiki by refreshing your browser" }, "$:/language/InvalidFieldName": { "title": "$:/language/InvalidFieldName", "text": "Illegal characters in field name \"<$text text=<<fieldName>>/>\". Fields can only contain lowercase letters, digits and the characters underscore (`_`), hyphen (`-`) and period (`.`)" }, "$:/language/LayoutSwitcher/Description": { "title": "$:/language/LayoutSwitcher/Description", "text": "Open the layout switcher" }, "$:/language/LazyLoadingWarning": { "title": "$:/language/LazyLoadingWarning", "text": "<p>Trying to load external content from ''<$text text={{!!_canonical_uri}}/>''</p><p>If this message doesn't disappear, either the tiddler content type doesn't match the type of the external content, or you may be using a browser that doesn't support external content for wikis loaded as standalone files. See https://tiddlywiki.com/#ExternalText</p>" }, "$:/language/LoginToTiddlySpace": { "title": "$:/language/LoginToTiddlySpace", "text": "Login to TiddlySpace" }, "$:/language/Manager/Controls/FilterByTag/None": { "title": "$:/language/Manager/Controls/FilterByTag/None", "text": "(none)" }, "$:/language/Manager/Controls/FilterByTag/Prompt": { "title": "$:/language/Manager/Controls/FilterByTag/Prompt", "text": "Filter by tag:" }, "$:/language/Manager/Controls/Order/Prompt": { "title": "$:/language/Manager/Controls/Order/Prompt", "text": "Reverse order" }, "$:/language/Manager/Controls/Search/Placeholder": { "title": "$:/language/Manager/Controls/Search/Placeholder", "text": "Search" }, "$:/language/Manager/Controls/Search/Prompt": { "title": "$:/language/Manager/Controls/Search/Prompt", "text": "Search:" }, "$:/language/Manager/Controls/Show/Option/Tags": { "title": "$:/language/Manager/Controls/Show/Option/Tags", "text": "tags" }, "$:/language/Manager/Controls/Show/Option/Tiddlers": { "title": "$:/language/Manager/Controls/Show/Option/Tiddlers", "text": "tiddlers" }, "$:/language/Manager/Controls/Show/Prompt": { "title": "$:/language/Manager/Controls/Show/Prompt", "text": "Show:" }, "$:/language/Manager/Controls/Sort/Prompt": { "title": "$:/language/Manager/Controls/Sort/Prompt", "text": "Sort by:" }, "$:/language/Manager/Item/Colour": { "title": "$:/language/Manager/Item/Colour", "text": "Colour" }, "$:/language/Manager/Item/Fields": { "title": "$:/language/Manager/Item/Fields", "text": "Fields" }, "$:/language/Manager/Item/Icon/None": { "title": "$:/language/Manager/Item/Icon/None", "text": "(none)" }, "$:/language/Manager/Item/Icon": { "title": "$:/language/Manager/Item/Icon", "text": "Icon" }, "$:/language/Manager/Item/RawText": { "title": "$:/language/Manager/Item/RawText", "text": "Raw text" }, "$:/language/Manager/Item/Tags": { "title": "$:/language/Manager/Item/Tags", "text": "Tags" }, "$:/language/Manager/Item/Tools": { "title": "$:/language/Manager/Item/Tools", "text": "Tools" }, "$:/language/Manager/Item/WikifiedText": { "title": "$:/language/Manager/Item/WikifiedText", "text": "Wikified text" }, "$:/language/MissingTiddler/Hint": { "title": "$:/language/MissingTiddler/Hint", "text": "Missing tiddler \"<$text text=<<currentTiddler>>/>\" -- click {{||$:/core/ui/Buttons/edit}} to create" }, "$:/language/No": { "title": "$:/language/No", "text": "No" }, "$:/language/OfficialPluginLibrary": { "title": "$:/language/OfficialPluginLibrary", "text": "Official ~TiddlyWiki Plugin Library" }, "$:/language/OfficialPluginLibrary/Hint": { "title": "$:/language/OfficialPluginLibrary/Hint", "text": "The official ~TiddlyWiki plugin library at tiddlywiki.com. Plugins, themes and language packs are maintained by the core team." }, "$:/language/PageTemplate/Description": { "title": "$:/language/PageTemplate/Description", "text": "the default ~TiddlyWiki layout" }, "$:/language/PageTemplate/Name": { "title": "$:/language/PageTemplate/Name", "text": "Default ~PageTemplate" }, "$:/language/PluginReloadWarning": { "title": "$:/language/PluginReloadWarning", "text": "Please save {{$:/core/ui/Buttons/save-wiki}} and reload {{$:/core/ui/Buttons/refresh}} to allow changes to ~JavaScript plugins to take effect" }, "$:/language/RecentChanges/DateFormat": { "title": "$:/language/RecentChanges/DateFormat", "text": "DDth MMM YYYY" }, "$:/language/Shortcuts/Input/AdvancedSearch/Hint": { "title": "$:/language/Shortcuts/Input/AdvancedSearch/Hint", "text": "Open the ~AdvancedSearch panel from within the sidebar search field" }, "$:/language/Shortcuts/Input/Accept/Hint": { "title": "$:/language/Shortcuts/Input/Accept/Hint", "text": "Accept the selected item" }, "$:/language/Shortcuts/Input/AcceptVariant/Hint": { "title": "$:/language/Shortcuts/Input/AcceptVariant/Hint", "text": "Accept the selected item (variant)" }, "$:/language/Shortcuts/Input/Cancel/Hint": { "title": "$:/language/Shortcuts/Input/Cancel/Hint", "text": "Clear the input field" }, "$:/language/Shortcuts/Input/Down/Hint": { "title": "$:/language/Shortcuts/Input/Down/Hint", "text": "Select the next item" }, "$:/language/Shortcuts/Input/Tab-Left/Hint": { "title": "$:/language/Shortcuts/Input/Tab-Left/Hint", "text": "Select the previous Tab" }, "$:/language/Shortcuts/Input/Tab-Right/Hint": { "title": "$:/language/Shortcuts/Input/Tab-Right/Hint", "text": "Select the next Tab" }, "$:/language/Shortcuts/Input/Up/Hint": { "title": "$:/language/Shortcuts/Input/Up/Hint", "text": "Select the previous item" }, "$:/language/Shortcuts/SidebarLayout/Hint": { "title": "$:/language/Shortcuts/SidebarLayout/Hint", "text": "Change the sidebar layout" }, "$:/language/Switcher/Subtitle/theme": { "title": "$:/language/Switcher/Subtitle/theme", "text": "Switch Theme" }, "$:/language/Switcher/Subtitle/layout": { "title": "$:/language/Switcher/Subtitle/layout", "text": "Switch Layout" }, "$:/language/Switcher/Subtitle/language": { "title": "$:/language/Switcher/Subtitle/language", "text": "Switch Language" }, "$:/language/Switcher/Subtitle/palette": { "title": "$:/language/Switcher/Subtitle/palette", "text": "Switch Palette" }, "$:/language/SystemTiddler/Tooltip": { "title": "$:/language/SystemTiddler/Tooltip", "text": "This is a system tiddler" }, "$:/language/SystemTiddlers/Include/Prompt": { "title": "$:/language/SystemTiddlers/Include/Prompt", "text": "Include system tiddlers" }, "$:/language/TagManager/Colour/Heading": { "title": "$:/language/TagManager/Colour/Heading", "text": "Colour" }, "$:/language/TagManager/Count/Heading": { "title": "$:/language/TagManager/Count/Heading", "text": "Count" }, "$:/language/TagManager/Icon/Heading": { "title": "$:/language/TagManager/Icon/Heading", "text": "Icon" }, "$:/language/TagManager/Icons/None": { "title": "$:/language/TagManager/Icons/None", "text": "None" }, "$:/language/TagManager/Info/Heading": { "title": "$:/language/TagManager/Info/Heading", "text": "Info" }, "$:/language/TagManager/Tag/Heading": { "title": "$:/language/TagManager/Tag/Heading", "text": "Tag" }, "$:/language/Tiddler/DateFormat": { "title": "$:/language/Tiddler/DateFormat", "text": "DDth MMM YYYY at hh12:0mmam" }, "$:/language/UnsavedChangesWarning": { "title": "$:/language/UnsavedChangesWarning", "text": "You have unsaved changes in TiddlyWiki" }, "$:/language/Yes": { "title": "$:/language/Yes", "text": "Yes" }, "$:/language/Modals/Download": { "title": "$:/language/Modals/Download", "subtitle": "Download changes", "footer": "<$button message=\"tm-close-tiddler\">Close</$button>", "help": "https://tiddlywiki.com/static/DownloadingChanges.html", "text": "Your browser only supports manual saving.\n\nTo save your modified wiki, right click on the download link below and select \"Download file\" or \"Save file\", and then choose the folder and filename.\n\n//You can marginally speed things up by clicking the link with the control key (Windows) or the options/alt key (Mac OS X). You will not be prompted for the folder or filename, but your browser is likely to give it an unrecognisable name -- you may need to rename the file to include an `.html` extension before you can do anything useful with it.//\n\nOn smartphones that do not allow files to be downloaded you can instead bookmark the link, and then sync your bookmarks to a desktop computer from where the wiki can be saved normally.\n" }, "$:/language/Modals/SaveInstructions": { "title": "$:/language/Modals/SaveInstructions", "subtitle": "Save your work", "footer": "<$button message=\"tm-close-tiddler\">Close</$button>", "help": "https://tiddlywiki.com/static/SavingChanges.html", "text": "Your changes to this wiki need to be saved as a ~TiddlyWiki HTML file.\n\n!!! Desktop browsers\n\n# Select ''Save As'' from the ''File'' menu\n# Choose a filename and location\n#* Some browsers also require you to explicitly specify the file saving format as ''Webpage, HTML only'' or similar\n# Close this tab\n\n!!! Smartphone browsers\n\n# Create a bookmark to this page\n#* If you've got iCloud or Google Sync set up then the bookmark will automatically sync to your desktop where you can open it and save it as above\n# Close this tab\n\n//If you open the bookmark again in Mobile Safari you will see this message again. If you want to go ahead and use the file, just click the ''close'' button below//\n" }, "$:/config/NewJournal/Title": { "title": "$:/config/NewJournal/Title", "text": "DDth MMM YYYY" }, "$:/config/NewJournal/Text": { "title": "$:/config/NewJournal/Text", "text": "" }, "$:/config/NewJournal/Tags": { "title": "$:/config/NewJournal/Tags", "text": "Journal\n" }, "$:/language/Notifications/Save/Done": { "title": "$:/language/Notifications/Save/Done", "text": "Saved wiki" }, "$:/language/Notifications/Save/Starting": { "title": "$:/language/Notifications/Save/Starting", "text": "Starting to save wiki" }, "$:/language/Notifications/CopiedToClipboard/Succeeded": { "title": "$:/language/Notifications/CopiedToClipboard/Succeeded", "text": "Copied to clipboard!" }, "$:/language/Notifications/CopiedToClipboard/Failed": { "title": "$:/language/Notifications/CopiedToClipboard/Failed", "text": "Failed to copy to clipboard!" }, "$:/language/Search/DefaultResults/Caption": { "title": "$:/language/Search/DefaultResults/Caption", "text": "List" }, "$:/language/Search/Filter/Caption": { "title": "$:/language/Search/Filter/Caption", "text": "Filter" }, "$:/language/Search/Filter/Hint": { "title": "$:/language/Search/Filter/Hint", "text": "Search via a [[filter expression|https://tiddlywiki.com/static/Filters.html]]" }, "$:/language/Search/Filter/Matches": { "title": "$:/language/Search/Filter/Matches", "text": "//<small><<resultCount>> matches</small>//" }, "$:/language/Search/Matches": { "title": "$:/language/Search/Matches", "text": "//<small><<resultCount>> matches</small>//" }, "$:/language/Search/Matches/All": { "title": "$:/language/Search/Matches/All", "text": "All matches:" }, "$:/language/Search/Matches/Title": { "title": "$:/language/Search/Matches/Title", "text": "Title matches:" }, "$:/language/Search/Search": { "title": "$:/language/Search/Search", "text": "Search" }, "$:/language/Search/Search/TooShort": { "title": "$:/language/Search/Search/TooShort", "text": "Search text too short" }, "$:/language/Search/Shadows/Caption": { "title": "$:/language/Search/Shadows/Caption", "text": "Shadows" }, "$:/language/Search/Shadows/Hint": { "title": "$:/language/Search/Shadows/Hint", "text": "Search for shadow tiddlers" }, "$:/language/Search/Shadows/Matches": { "title": "$:/language/Search/Shadows/Matches", "text": "//<small><<resultCount>> matches</small>//" }, "$:/language/Search/Standard/Caption": { "title": "$:/language/Search/Standard/Caption", "text": "Standard" }, "$:/language/Search/Standard/Hint": { "title": "$:/language/Search/Standard/Hint", "text": "Search for standard tiddlers" }, "$:/language/Search/Standard/Matches": { "title": "$:/language/Search/Standard/Matches", "text": "//<small><<resultCount>> matches</small>//" }, "$:/language/Search/System/Caption": { "title": "$:/language/Search/System/Caption", "text": "System" }, "$:/language/Search/System/Hint": { "title": "$:/language/Search/System/Hint", "text": "Search for system tiddlers" }, "$:/language/Search/System/Matches": { "title": "$:/language/Search/System/Matches", "text": "//<small><<resultCount>> matches</small>//" }, "$:/language/SideBar/All/Caption": { "title": "$:/language/SideBar/All/Caption", "text": "All" }, "$:/language/SideBar/Contents/Caption": { "title": "$:/language/SideBar/Contents/Caption", "text": "Contents" }, "$:/language/SideBar/Drafts/Caption": { "title": "$:/language/SideBar/Drafts/Caption", "text": "Drafts" }, "$:/language/SideBar/Explorer/Caption": { "title": "$:/language/SideBar/Explorer/Caption", "text": "Explorer" }, "$:/language/SideBar/Missing/Caption": { "title": "$:/language/SideBar/Missing/Caption", "text": "Missing" }, "$:/language/SideBar/More/Caption": { "title": "$:/language/SideBar/More/Caption", "text": "More" }, "$:/language/SideBar/Open/Caption": { "title": "$:/language/SideBar/Open/Caption", "text": "Open" }, "$:/language/SideBar/Orphans/Caption": { "title": "$:/language/SideBar/Orphans/Caption", "text": "Orphans" }, "$:/language/SideBar/Recent/Caption": { "title": "$:/language/SideBar/Recent/Caption", "text": "Recent" }, "$:/language/SideBar/Shadows/Caption": { "title": "$:/language/SideBar/Shadows/Caption", "text": "Shadows" }, "$:/language/SideBar/System/Caption": { "title": "$:/language/SideBar/System/Caption", "text": "System" }, "$:/language/SideBar/Tags/Caption": { "title": "$:/language/SideBar/Tags/Caption", "text": "Tags" }, "$:/language/SideBar/Tags/Untagged/Caption": { "title": "$:/language/SideBar/Tags/Untagged/Caption", "text": "untagged" }, "$:/language/SideBar/Tools/Caption": { "title": "$:/language/SideBar/Tools/Caption", "text": "Tools" }, "$:/language/SideBar/Types/Caption": { "title": "$:/language/SideBar/Types/Caption", "text": "Types" }, "$:/SiteSubtitle": { "title": "$:/SiteSubtitle", "text": "a non-linear personal web notebook" }, "$:/SiteTitle": { "title": "$:/SiteTitle", "text": "My ~TiddlyWiki" }, "$:/language/Snippets/ListByTag": { "title": "$:/language/Snippets/ListByTag", "tags": "$:/tags/TextEditor/Snippet", "caption": "List of tiddlers by tag", "text": "<<list-links \"[tag[task]sort[title]]\">>\n" }, "$:/language/Snippets/MacroDefinition": { "title": "$:/language/Snippets/MacroDefinition", "tags": "$:/tags/TextEditor/Snippet", "caption": "Macro definition", "text": "\\define macroName(param1:\"default value\",param2)\nText of the macro\n\\end\n" }, "$:/language/Snippets/Table4x3": { "title": "$:/language/Snippets/Table4x3", "tags": "$:/tags/TextEditor/Snippet", "caption": "Table with 4 columns by 3 rows", "text": "|! |!Alpha |!Beta |!Gamma |!Delta |\n|!One | | | | |\n|!Two | | | | |\n|!Three | | | | |\n" }, "$:/language/Snippets/TableOfContents": { "title": "$:/language/Snippets/TableOfContents", "tags": "$:/tags/TextEditor/Snippet", "caption": "Table of Contents", "text": "<div class=\"tc-table-of-contents\">\n\n<<toc-selective-expandable 'TableOfContents'>>\n\n</div>" }, "$:/language/ThemeTweaks/ThemeTweaks": { "title": "$:/language/ThemeTweaks/ThemeTweaks", "text": "Theme Tweaks" }, "$:/language/ThemeTweaks/ThemeTweaks/Hint": { "title": "$:/language/ThemeTweaks/ThemeTweaks/Hint", "text": "You can tweak certain aspects of the ''Vanilla'' theme." }, "$:/language/ThemeTweaks/Options": { "title": "$:/language/ThemeTweaks/Options", "text": "Options" }, "$:/language/ThemeTweaks/Options/SidebarLayout": { "title": "$:/language/ThemeTweaks/Options/SidebarLayout", "text": "Sidebar layout" }, "$:/language/ThemeTweaks/Options/SidebarLayout/Fixed-Fluid": { "title": "$:/language/ThemeTweaks/Options/SidebarLayout/Fixed-Fluid", "text": "Fixed story, fluid sidebar" }, "$:/language/ThemeTweaks/Options/SidebarLayout/Fluid-Fixed": { "title": "$:/language/ThemeTweaks/Options/SidebarLayout/Fluid-Fixed", "text": "Fluid story, fixed sidebar" }, "$:/language/ThemeTweaks/Options/StickyTitles": { "title": "$:/language/ThemeTweaks/Options/StickyTitles", "text": "Sticky titles" }, "$:/language/ThemeTweaks/Options/StickyTitles/Hint": { "title": "$:/language/ThemeTweaks/Options/StickyTitles/Hint", "text": "Causes tiddler titles to \"stick\" to the top of the browser window" }, "$:/language/ThemeTweaks/Options/CodeWrapping": { "title": "$:/language/ThemeTweaks/Options/CodeWrapping", "text": "Wrap long lines in code blocks" }, "$:/language/ThemeTweaks/Settings": { "title": "$:/language/ThemeTweaks/Settings", "text": "Settings" }, "$:/language/ThemeTweaks/Settings/FontFamily": { "title": "$:/language/ThemeTweaks/Settings/FontFamily", "text": "Font family" }, "$:/language/ThemeTweaks/Settings/CodeFontFamily": { "title": "$:/language/ThemeTweaks/Settings/CodeFontFamily", "text": "Code font family" }, "$:/language/ThemeTweaks/Settings/EditorFontFamily": { "title": "$:/language/ThemeTweaks/Settings/EditorFontFamily", "text": "Editor font family" }, "$:/language/ThemeTweaks/Settings/BackgroundImage": { "title": "$:/language/ThemeTweaks/Settings/BackgroundImage", "text": "Page background image" }, "$:/language/ThemeTweaks/Settings/BackgroundImageAttachment": { "title": "$:/language/ThemeTweaks/Settings/BackgroundImageAttachment", "text": "Page background image attachment" }, "$:/language/ThemeTweaks/Settings/BackgroundImageAttachment/Scroll": { "title": "$:/language/ThemeTweaks/Settings/BackgroundImageAttachment/Scroll", "text": "Scroll with tiddlers" }, "$:/language/ThemeTweaks/Settings/BackgroundImageAttachment/Fixed": { "title": "$:/language/ThemeTweaks/Settings/BackgroundImageAttachment/Fixed", "text": "Fixed to window" }, "$:/language/ThemeTweaks/Settings/BackgroundImageSize": { "title": "$:/language/ThemeTweaks/Settings/BackgroundImageSize", "text": "Page background image size" }, "$:/language/ThemeTweaks/Settings/BackgroundImageSize/Auto": { "title": "$:/language/ThemeTweaks/Settings/BackgroundImageSize/Auto", "text": "Auto" }, "$:/language/ThemeTweaks/Settings/BackgroundImageSize/Cover": { "title": "$:/language/ThemeTweaks/Settings/BackgroundImageSize/Cover", "text": "Cover" }, "$:/language/ThemeTweaks/Settings/BackgroundImageSize/Contain": { "title": "$:/language/ThemeTweaks/Settings/BackgroundImageSize/Contain", "text": "Contain" }, "$:/language/ThemeTweaks/Metrics": { "title": "$:/language/ThemeTweaks/Metrics", "text": "Sizes" }, "$:/language/ThemeTweaks/Metrics/FontSize": { "title": "$:/language/ThemeTweaks/Metrics/FontSize", "text": "Font size" }, "$:/language/ThemeTweaks/Metrics/LineHeight": { "title": "$:/language/ThemeTweaks/Metrics/LineHeight", "text": "Line height" }, "$:/language/ThemeTweaks/Metrics/BodyFontSize": { "title": "$:/language/ThemeTweaks/Metrics/BodyFontSize", "text": "Font size for tiddler body" }, "$:/language/ThemeTweaks/Metrics/BodyLineHeight": { "title": "$:/language/ThemeTweaks/Metrics/BodyLineHeight", "text": "Line height for tiddler body" }, "$:/language/ThemeTweaks/Metrics/StoryLeft": { "title": "$:/language/ThemeTweaks/Metrics/StoryLeft", "text": "Story left position" }, "$:/language/ThemeTweaks/Metrics/StoryLeft/Hint": { "title": "$:/language/ThemeTweaks/Metrics/StoryLeft/Hint", "text": "how far the left margin of the story river<br>(tiddler area) is from the left of the page" }, "$:/language/ThemeTweaks/Metrics/StoryTop": { "title": "$:/language/ThemeTweaks/Metrics/StoryTop", "text": "Story top position" }, "$:/language/ThemeTweaks/Metrics/StoryTop/Hint": { "title": "$:/language/ThemeTweaks/Metrics/StoryTop/Hint", "text": "how far the top margin of the story river<br>is from the top of the page" }, "$:/language/ThemeTweaks/Metrics/StoryRight": { "title": "$:/language/ThemeTweaks/Metrics/StoryRight", "text": "Story right" }, "$:/language/ThemeTweaks/Metrics/StoryRight/Hint": { "title": "$:/language/ThemeTweaks/Metrics/StoryRight/Hint", "text": "how far the left margin of the sidebar <br>is from the left of the page" }, "$:/language/ThemeTweaks/Metrics/StoryWidth": { "title": "$:/language/ThemeTweaks/Metrics/StoryWidth", "text": "Story width" }, "$:/language/ThemeTweaks/Metrics/StoryWidth/Hint": { "title": "$:/language/ThemeTweaks/Metrics/StoryWidth/Hint", "text": "the overall width of the story river" }, "$:/language/ThemeTweaks/Metrics/TiddlerWidth": { "title": "$:/language/ThemeTweaks/Metrics/TiddlerWidth", "text": "Tiddler width" }, "$:/language/ThemeTweaks/Metrics/TiddlerWidth/Hint": { "title": "$:/language/ThemeTweaks/Metrics/TiddlerWidth/Hint", "text": "within the story river" }, "$:/language/ThemeTweaks/Metrics/SidebarBreakpoint": { "title": "$:/language/ThemeTweaks/Metrics/SidebarBreakpoint", "text": "Sidebar breakpoint" }, "$:/language/ThemeTweaks/Metrics/SidebarBreakpoint/Hint": { "title": "$:/language/ThemeTweaks/Metrics/SidebarBreakpoint/Hint", "text": "the minimum page width at which the story<br>river and sidebar will appear side by side" }, "$:/language/ThemeTweaks/Metrics/SidebarWidth": { "title": "$:/language/ThemeTweaks/Metrics/SidebarWidth", "text": "Sidebar width" }, "$:/language/ThemeTweaks/Metrics/SidebarWidth/Hint": { "title": "$:/language/ThemeTweaks/Metrics/SidebarWidth/Hint", "text": "the width of the sidebar in fluid-fixed layout" }, "$:/language/TiddlerInfo/Advanced/Caption": { "title": "$:/language/TiddlerInfo/Advanced/Caption", "text": "Advanced" }, "$:/language/TiddlerInfo/Advanced/PluginInfo/Empty/Hint": { "title": "$:/language/TiddlerInfo/Advanced/PluginInfo/Empty/Hint", "text": "none" }, "$:/language/TiddlerInfo/Advanced/PluginInfo/Heading": { "title": "$:/language/TiddlerInfo/Advanced/PluginInfo/Heading", "text": "Plugin Details" }, "$:/language/TiddlerInfo/Advanced/PluginInfo/Hint": { "title": "$:/language/TiddlerInfo/Advanced/PluginInfo/Hint", "text": "This plugin contains the following shadow tiddlers:" }, "$:/language/TiddlerInfo/Advanced/ShadowInfo/Heading": { "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/Heading", "text": "Shadow Status" }, "$:/language/TiddlerInfo/Advanced/ShadowInfo/NotShadow/Hint": { "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/NotShadow/Hint", "text": "The tiddler <$link to=<<infoTiddler>>><$text text=<<infoTiddler>>/></$link> is not a shadow tiddler" }, "$:/language/TiddlerInfo/Advanced/ShadowInfo/Shadow/Hint": { "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/Shadow/Hint", "text": "The tiddler <$link to=<<infoTiddler>>><$text text=<<infoTiddler>>/></$link> is a shadow tiddler" }, "$:/language/TiddlerInfo/Advanced/ShadowInfo/Shadow/Source": { "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/Shadow/Source", "text": "It is defined in the plugin <$link to=<<pluginTiddler>>><$text text=<<pluginTiddler>>/></$link>" }, "$:/language/TiddlerInfo/Advanced/ShadowInfo/OverriddenShadow/Hint": { "title": "$:/language/TiddlerInfo/Advanced/ShadowInfo/OverriddenShadow/Hint", "text": "It is overridden by an ordinary tiddler" }, "$:/language/TiddlerInfo/Fields/Caption": { "title": "$:/language/TiddlerInfo/Fields/Caption", "text": "Fields" }, "$:/language/TiddlerInfo/List/Caption": { "title": "$:/language/TiddlerInfo/List/Caption", "text": "List" }, "$:/language/TiddlerInfo/List/Empty": { "title": "$:/language/TiddlerInfo/List/Empty", "text": "This tiddler does not have a list" }, "$:/language/TiddlerInfo/Listed/Caption": { "title": "$:/language/TiddlerInfo/Listed/Caption", "text": "Listed" }, "$:/language/TiddlerInfo/Listed/Empty": { "title": "$:/language/TiddlerInfo/Listed/Empty", "text": "This tiddler is not listed by any others" }, "$:/language/TiddlerInfo/References/Caption": { "title": "$:/language/TiddlerInfo/References/Caption", "text": "Backlinks" }, "$:/language/TiddlerInfo/References/Empty": { "title": "$:/language/TiddlerInfo/References/Empty", "text": "No tiddlers link to this one" }, "$:/language/TiddlerInfo/Tagging/Caption": { "title": "$:/language/TiddlerInfo/Tagging/Caption", "text": "Tagging" }, "$:/language/TiddlerInfo/Tagging/Empty": { "title": "$:/language/TiddlerInfo/Tagging/Empty", "text": "No tiddlers are tagged with this one" }, "$:/language/TiddlerInfo/Tools/Caption": { "title": "$:/language/TiddlerInfo/Tools/Caption", "text": "Tools" }, "$:/language/Docs/Types/application/javascript": { "title": "$:/language/Docs/Types/application/javascript", "description": "JavaScript code", "name": "application/javascript", "group": "Developer", "group-sort": "2" }, "$:/language/Docs/Types/application/json": { "title": "$:/language/Docs/Types/application/json", "description": "JSON data", "name": "application/json", "group": "Developer", "group-sort": "2" }, "$:/language/Docs/Types/application/x-tiddler-dictionary": { "title": "$:/language/Docs/Types/application/x-tiddler-dictionary", "description": "Data dictionary", "name": "application/x-tiddler-dictionary", "group": "Developer", "group-sort": "2" }, "$:/language/Docs/Types/image/gif": { "title": "$:/language/Docs/Types/image/gif", "description": "GIF image", "name": "image/gif", "group": "Image", "group-sort": "1" }, "$:/language/Docs/Types/image/jpeg": { "title": "$:/language/Docs/Types/image/jpeg", "description": "JPEG image", "name": "image/jpeg", "group": "Image", "group-sort": "1" }, "$:/language/Docs/Types/image/png": { "title": "$:/language/Docs/Types/image/png", "description": "PNG image", "name": "image/png", "group": "Image", "group-sort": "1" }, "$:/language/Docs/Types/image/svg+xml": { "title": "$:/language/Docs/Types/image/svg+xml", "description": "Structured Vector Graphics image", "name": "image/svg+xml", "group": "Image", "group-sort": "1" }, "$:/language/Docs/Types/image/x-icon": { "title": "$:/language/Docs/Types/image/x-icon", "description": "ICO format icon file", "name": "image/x-icon", "group": "Image", "group-sort": "1" }, "$:/language/Docs/Types/text/css": { "title": "$:/language/Docs/Types/text/css", "description": "Static stylesheet", "name": "text/css", "group": "Developer", "group-sort": "2" }, "$:/language/Docs/Types/text/html": { "title": "$:/language/Docs/Types/text/html", "description": "HTML markup", "name": "text/html", "group": "Text", "group-sort": "0" }, "$:/language/Docs/Types/text/plain": { "title": "$:/language/Docs/Types/text/plain", "description": "Plain text", "name": "text/plain", "group": "Text", "group-sort": "0" }, "$:/language/Docs/Types/text/vnd.tiddlywiki": { "title": "$:/language/Docs/Types/text/vnd.tiddlywiki", "description": "TiddlyWiki 5", "name": "text/vnd.tiddlywiki", "group": "Text", "group-sort": "0" }, "$:/language/Docs/Types/text/x-tiddlywiki": { "title": "$:/language/Docs/Types/text/x-tiddlywiki", "description": "TiddlyWiki Classic", "name": "text/x-tiddlywiki", "group": "Text", "group-sort": "0" }, "$:/languages/en-GB": { "title": "$:/languages/en-GB", "name": "en-GB", "description": "English (British)", "author": "JeremyRuston", "core-version": ">=5.0.0\"", "text": "Stub pseudo-plugin for the default language" }, "$:/core/modules/commander.js": { "title": "$:/core/modules/commander.js", "text": "/*\\\ntitle: $:/core/modules/commander.js\ntype: application/javascript\nmodule-type: global\n\nThe $tw.Commander class is a command interpreter\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nParse a sequence of commands\n\tcommandTokens: an array of command string tokens\n\twiki: reference to the wiki store object\n\tstreams: {output:, error:}, each of which has a write(string) method\n\tcallback: a callback invoked as callback(err) where err is null if there was no error\n*/\nvar Commander = function(commandTokens,callback,wiki,streams) {\n\tvar path = require(\"path\");\n\tthis.commandTokens = commandTokens;\n\tthis.nextToken = 0;\n\tthis.callback = callback;\n\tthis.wiki = wiki;\n\tthis.streams = streams;\n\tthis.outputPath = path.resolve($tw.boot.wikiPath,$tw.config.wikiOutputSubDir);\n};\n\n/*\nLog a string if verbose flag is set\n*/\nCommander.prototype.log = function(str) {\n\tif(this.verbose) {\n\t\tthis.streams.output.write(str + \"\\n\");\n\t}\n};\n\n/*\nWrite a string if verbose flag is set\n*/\nCommander.prototype.write = function(str) {\n\tif(this.verbose) {\n\t\tthis.streams.output.write(str);\n\t}\n};\n\n/*\nAdd a string of tokens to the command queue\n*/\nCommander.prototype.addCommandTokens = function(commandTokens) {\n\tvar params = commandTokens.slice(0);\n\tparams.unshift(0);\n\tparams.unshift(this.nextToken);\n\tArray.prototype.splice.apply(this.commandTokens,params);\n};\n\n/*\nExecute the sequence of commands and invoke a callback on completion\n*/\nCommander.prototype.execute = function() {\n\tthis.executeNextCommand();\n};\n\n/*\nExecute the next command in the sequence\n*/\nCommander.prototype.executeNextCommand = function() {\n\tvar self = this;\n\t// Invoke the callback if there are no more commands\n\tif(this.nextToken >= this.commandTokens.length) {\n\t\tthis.callback(null);\n\t} else {\n\t\t// Get and check the command token\n\t\tvar commandName = this.commandTokens[this.nextToken++];\n\t\tif(commandName.substr(0,2) !== \"--\") {\n\t\t\tthis.callback(\"Missing command: \" + commandName);\n\t\t} else {\n\t\t\tcommandName = commandName.substr(2); // Trim off the --\n\t\t\t// Accumulate the parameters to the command\n\t\t\tvar params = [];\n\t\t\twhile(this.nextToken < this.commandTokens.length && \n\t\t\t\tthis.commandTokens[this.nextToken].substr(0,2) !== \"--\") {\n\t\t\t\tparams.push(this.commandTokens[this.nextToken++]);\n\t\t\t}\n\t\t\t// Get the command info\n\t\t\tvar command = $tw.commands[commandName],\n\t\t\t\tc,err;\n\t\t\tif(!command) {\n\t\t\t\tthis.callback(\"Unknown command: \" + commandName);\n\t\t\t} else {\n\t\t\t\tif(this.verbose) {\n\t\t\t\t\tthis.streams.output.write(\"Executing command: \" + commandName + \" \" + params.join(\" \") + \"\\n\");\n\t\t\t\t}\n\t\t\t\t// Parse named parameters if required\n\t\t\t\tif(command.info.namedParameterMode) {\n\t\t\t\t\tparams = this.extractNamedParameters(params,command.info.mandatoryParameters);\n\t\t\t\t\tif(typeof params === \"string\") {\n\t\t\t\t\t\treturn this.callback(params);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif(command.info.synchronous) {\n\t\t\t\t\t// Synchronous command\n\t\t\t\t\tc = new command.Command(params,this);\n\t\t\t\t\terr = c.execute();\n\t\t\t\t\tif(err) {\n\t\t\t\t\t\tthis.callback(err);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis.executeNextCommand();\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// Asynchronous command\n\t\t\t\t\tc = new command.Command(params,this,function(err) {\n\t\t\t\t\t\tif(err) {\n\t\t\t\t\t\t\tself.callback(err);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tself.executeNextCommand();\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t\terr = c.execute();\n\t\t\t\t\tif(err) {\n\t\t\t\t\t\tthis.callback(err);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n};\n\n/*\nGiven an array of parameter strings `params` in name:value format, and an array of mandatory parameter names in `mandatoryParameters`, returns a hashmap of values or a string if error\n*/\nCommander.prototype.extractNamedParameters = function(params,mandatoryParameters) {\n\tmandatoryParameters = mandatoryParameters || [];\n\tvar errors = [],\n\t\tparamsByName = Object.create(null);\n\t// Extract the parameters\n\t$tw.utils.each(params,function(param) {\n\t\tvar index = param.indexOf(\"=\");\n\t\tif(index < 1) {\n\t\t\terrors.push(\"malformed named parameter: '\" + param + \"'\");\n\t\t}\n\t\tparamsByName[param.slice(0,index)] = $tw.utils.trim(param.slice(index+1));\n\t});\n\t// Check the mandatory parameters are present\n\t$tw.utils.each(mandatoryParameters,function(mandatoryParameter) {\n\t\tif(!$tw.utils.hop(paramsByName,mandatoryParameter)) {\n\t\t\terrors.push(\"missing mandatory parameter: '\" + mandatoryParameter + \"'\");\n\t\t}\n\t});\n\t// Return any errors\n\tif(errors.length > 0) {\n\t\treturn errors.join(\" and\\n\");\n\t} else {\n\t\treturn paramsByName;\t\t\n\t}\n};\n\nCommander.initCommands = function(moduleType) {\n\tmoduleType = moduleType || \"command\";\n\t$tw.commands = {};\n\t$tw.modules.forEachModuleOfType(moduleType,function(title,module) {\n\t\tvar c = $tw.commands[module.info.name] = {};\n\t\t// Add the methods defined by the module\n\t\tfor(var f in module) {\n\t\t\tif($tw.utils.hop(module,f)) {\n\t\t\t\tc[f] = module[f];\n\t\t\t}\n\t\t}\n\t});\n};\n\nexports.Commander = Commander;\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/commands/build.js": { "title": "$:/core/modules/commands/build.js", "text": "/*\\\ntitle: $:/core/modules/commands/build.js\ntype: application/javascript\nmodule-type: command\n\nCommand to build a build target\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"build\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\t// Get the build targets defined in the wiki\n\tvar buildTargets = $tw.boot.wikiInfo.build;\n\tif(!buildTargets) {\n\t\treturn \"No build targets defined\";\n\t}\n\t// Loop through each of the specified targets\n\tvar targets;\n\tif(this.params.length > 0) {\n\t\ttargets = this.params;\n\t} else {\n\t\ttargets = Object.keys(buildTargets);\n\t}\n\tfor(var targetIndex=0; targetIndex<targets.length; targetIndex++) {\n\t\tvar target = targets[targetIndex],\n\t\t\tcommands = buildTargets[target];\n\t\tif(!commands) {\n\t\t\treturn \"Build target '\" + target + \"' not found\";\n\t\t}\n\t\t// Add the commands to the queue\n\t\tthis.commander.addCommandTokens(commands);\n\t}\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/clearpassword.js": { "title": "$:/core/modules/commands/clearpassword.js", "text": "/*\\\ntitle: $:/core/modules/commands/clearpassword.js\ntype: application/javascript\nmodule-type: command\n\nClear password for crypto operations\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"clearpassword\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\t$tw.crypto.setPassword(null);\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/deletetiddlers.js": { "title": "$:/core/modules/commands/deletetiddlers.js", "text": "/*\\\ntitle: $:/core/modules/commands/deletetiddlers.js\ntype: application/javascript\nmodule-type: command\n\nCommand to delete tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"deletetiddlers\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing filter\";\n\t}\n\tvar self = this,\n\t\twiki = this.commander.wiki,\n\t\tfilter = this.params[0],\n\t\ttiddlers = wiki.filterTiddlers(filter);\n\t$tw.utils.each(tiddlers,function(title) {\n\t\twiki.deleteTiddler(title);\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/editions.js": { "title": "$:/core/modules/commands/editions.js", "text": "/*\\\ntitle: $:/core/modules/commands/editions.js\ntype: application/javascript\nmodule-type: command\n\nCommand to list the available editions\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"editions\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tvar self = this;\n\t// Output the list\n\tthis.commander.streams.output.write(\"Available editions:\\n\\n\");\n\tvar editionInfo = $tw.utils.getEditionInfo();\n\t$tw.utils.each(editionInfo,function(info,name) {\n\t\tself.commander.streams.output.write(\" \" + name + \": \" + info.description + \"\\n\");\n\t});\n\tthis.commander.streams.output.write(\"\\n\");\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/fetch.js": { "title": "$:/core/modules/commands/fetch.js", "text": "/*\\\ntitle: $:/core/modules/commands/fetch.js\ntype: application/javascript\nmodule-type: command\n\nCommands to fetch external tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"fetch\",\n\tsynchronous: false\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 2) {\n\t\treturn \"Missing subcommand and url\";\n\t}\n\tswitch(this.params[0]) {\n\t\tcase \"raw-file\":\n\t\t\treturn this.fetchFiles({\n\t\t\t\traw: true,\n\t\t\t\turl: this.params[1],\n\t\t\t\ttransformFilter: this.params[2] || \"\",\n\t\t\t\tcallback: this.callback\n\t\t\t});\n\t\t\tbreak;\n\t\tcase \"file\":\n\t\t\treturn this.fetchFiles({\n\t\t\t\turl: this.params[1],\n\t\t\t\timportFilter: this.params[2],\n\t\t\t\ttransformFilter: this.params[3] || \"\",\n\t\t\t\tcallback: this.callback\n\t\t\t});\n\t\t\tbreak;\n\t\tcase \"raw-files\":\n\t\t\treturn this.fetchFiles({\n\t\t\t\traw: true,\n\t\t\t\turlFilter: this.params[1],\n\t\t\t\ttransformFilter: this.params[2] || \"\",\n\t\t\t\tcallback: this.callback\n\t\t\t});\n\t\t\tbreak;\n\t\tcase \"files\":\n\t\t\treturn this.fetchFiles({\n\t\t\t\turlFilter: this.params[1],\n\t\t\t\timportFilter: this.params[2],\n\t\t\t\ttransformFilter: this.params[3] || \"\",\n\t\t\t\tcallback: this.callback\n\t\t\t});\n\t\t\tbreak;\n\t}\n\treturn null;\n};\n\nCommand.prototype.fetchFiles = function(options) {\n\tvar self = this;\n\t// Get the list of URLs\n\tvar urls;\n\tif(options.url) {\n\t\turls = [options.url]\n\t} else if(options.urlFilter) {\n\t\turls = this.commander.wiki.filterTiddlers(options.urlFilter);\n\t} else {\n\t\treturn \"Missing URL\";\n\t}\n\t// Process each URL in turn\n\tvar next = 0;\n\tvar getNextFile = function(err) {\n\t\tif(err) {\n\t\t\treturn options.callback(err);\n\t\t}\n\t\tif(next < urls.length) {\n\t\t\tself.fetchFile(urls[next++],options,getNextFile);\n\t\t} else {\n\t\t\toptions.callback(null);\n\t\t}\n\t};\n\tgetNextFile(null);\n\t// Success\n\treturn null;\n};\n\nCommand.prototype.fetchFile = function(url,options,callback,redirectCount) {\n\tif(redirectCount > 10) {\n\t\treturn callback(\"Error too many redirects retrieving \" + url);\n\t}\n\tvar self = this,\n\t\tlib = url.substr(0,8) === \"https://\" ? require(\"https\") : require(\"http\");\n\tlib.get(url).on(\"response\",function(response) {\n\t var type = (response.headers[\"content-type\"] || \"\").split(\";\")[0],\n\t \tdata = [];\n\t self.commander.write(\"Reading \" + url + \": \");\n\t response.on(\"data\",function(chunk) {\n\t data.push(chunk);\n\t self.commander.write(\".\");\n\t });\n\t response.on(\"end\",function() {\n\t self.commander.write(\"\\n\");\n\t if(response.statusCode === 200) {\n\t\t self.processBody(Buffer.concat(data),type,options,url);\n\t\t callback(null);\n\t } else {\n\t \tif(response.statusCode === 302 || response.statusCode === 303 || response.statusCode === 307) {\n\t \t\treturn self.fetchFile(response.headers.location,options,callback,redirectCount + 1);\n\t \t} else {\n\t\t \treturn callback(\"Error \" + response.statusCode + \" retrieving \" + url)\t \t\t\n\t \t}\n\t }\n\t \t});\n\t \tresponse.on(\"error\",function(e) {\n\t\t\tconsole.log(\"Error on GET request: \" + e);\n\t\t\tcallback(e);\n\t \t});\n\t});\n\treturn null;\n};\n\nCommand.prototype.processBody = function(body,type,options,url) {\n\tvar self = this;\n\t// Collect the tiddlers in a wiki\n\tvar incomingWiki = new $tw.Wiki();\n\tif(options.raw) {\n\t\tvar typeInfo = type ? $tw.config.contentTypeInfo[type] : null,\n\t\t\tencoding = typeInfo ? typeInfo.encoding : \"utf8\";\n\t\tincomingWiki.addTiddler(new $tw.Tiddler({\n\t\t\ttitle: url,\n\t\t\ttype: type,\n\t\t\ttext: body.toString(encoding)\n\t\t}));\n\t} else {\n\t\t// Deserialise the file to extract the tiddlers\n\t\tvar tiddlers = this.commander.wiki.deserializeTiddlers(type || \"text/html\",body.toString(\"utf8\"),{});\n\t\t$tw.utils.each(tiddlers,function(tiddler) {\n\t\t\tincomingWiki.addTiddler(new $tw.Tiddler(tiddler));\n\t\t});\n\t}\n\t// Filter the tiddlers to select the ones we want\n\tvar filteredTitles = incomingWiki.filterTiddlers(options.importFilter || \"[all[tiddlers]]\");\n\t// Import the selected tiddlers\n\tvar count = 0;\n\tincomingWiki.each(function(tiddler,title) {\n\t\tif(filteredTitles.indexOf(title) !== -1) {\n\t\t\tvar newTiddler;\n\t\t\tif(options.transformFilter) {\n\t\t\t\tvar transformedTitle = (incomingWiki.filterTiddlers(options.transformFilter,null,self.commander.wiki.makeTiddlerIterator([title])) || [\"\"])[0];\n\t\t\t\tif(transformedTitle) {\n\t\t\t\t\tself.commander.log(\"Importing \" + title + \" as \" + transformedTitle)\n\t\t\t\t\tnewTiddler = new $tw.Tiddler(tiddler,{title: transformedTitle});\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tself.commander.log(\"Importing \" + title)\n\t\t\t\tnewTiddler = tiddler;\n\t\t\t}\n\t\t\tself.commander.wiki.importTiddler(newTiddler);\n\t\t\tcount++;\n\t\t}\n\t});\n\tself.commander.log(\"Imported \" + count + \" tiddlers\")\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/help.js": { "title": "$:/core/modules/commands/help.js", "text": "/*\\\ntitle: $:/core/modules/commands/help.js\ntype: application/javascript\nmodule-type: command\n\nHelp command\n\n\\*/\n(function(){\n\n/*jshint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"help\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tvar subhelp = this.params[0] || \"default\",\n\t\thelpBase = \"$:/language/Help/\",\n\t\ttext;\n\tif(!this.commander.wiki.getTiddler(helpBase + subhelp)) {\n\t\tsubhelp = \"notfound\";\n\t}\n\t// Wikify the help as formatted text (ie block elements generate newlines)\n\ttext = this.commander.wiki.renderTiddler(\"text/plain-formatted\",helpBase + subhelp);\n\t// Remove any leading linebreaks\n\ttext = text.replace(/^(\\r?\\n)*/g,\"\");\n\tthis.commander.streams.output.write(text);\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/import.js": { "title": "$:/core/modules/commands/import.js", "text": "/*\\\ntitle: $:/core/modules/commands/import.js\ntype: application/javascript\nmodule-type: command\n\nCommand to import tiddlers from a file\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"import\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\");\n\tif(this.params.length < 2) {\n\t\treturn \"Missing parameters\";\n\t}\n\tvar filename = self.params[0],\n\t\tdeserializer = self.params[1],\n\t\ttitle = self.params[2] || filename,\n\t\tencoding = self.params[3] || \"utf8\",\n\t\ttext = fs.readFileSync(filename,encoding),\n\t\ttiddlers = this.commander.wiki.deserializeTiddlers(null,text,{title: title},{deserializer: deserializer});\n\t$tw.utils.each(tiddlers,function(tiddler) {\n\t\tself.commander.wiki.importTiddler(new $tw.Tiddler(tiddler));\n\t});\n\tthis.commander.log(tiddlers.length + \" tiddler(s) imported\");\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/init.js": { "title": "$:/core/modules/commands/init.js", "text": "/*\\\ntitle: $:/core/modules/commands/init.js\ntype: application/javascript\nmodule-type: command\n\nCommand to initialise an empty wiki folder\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"init\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tvar fs = require(\"fs\"),\n\t\tpath = require(\"path\");\n\t// Check that we don't already have a valid wiki folder\n\tif($tw.boot.wikiTiddlersPath || ($tw.utils.isDirectory($tw.boot.wikiPath) && !$tw.utils.isDirectoryEmpty($tw.boot.wikiPath))) {\n\t\treturn \"Wiki folder is not empty\";\n\t}\n\t// Loop through each of the specified editions\n\tvar editions = this.params.length > 0 ? this.params : [\"empty\"];\n\tfor(var editionIndex=0; editionIndex<editions.length; editionIndex++) {\n\t\tvar editionName = editions[editionIndex];\n\t\t// Check the edition exists\n\t\tvar editionPath = $tw.findLibraryItem(editionName,$tw.getLibraryItemSearchPaths($tw.config.editionsPath,$tw.config.editionsEnvVar));\n\t\tif(!$tw.utils.isDirectory(editionPath)) {\n\t\t\treturn \"Edition '\" + editionName + \"' not found\";\n\t\t}\n\t\t// Copy the edition content\n\t\tvar err = $tw.utils.copyDirectory(editionPath,$tw.boot.wikiPath);\n\t\tif(!err) {\n\t\t\tthis.commander.streams.output.write(\"Copied edition '\" + editionName + \"' to \" + $tw.boot.wikiPath + \"\\n\");\n\t\t} else {\n\t\t\treturn err;\n\t\t}\n\t}\n\t// Tweak the tiddlywiki.info to remove any included wikis\n\tvar packagePath = $tw.boot.wikiPath + \"/tiddlywiki.info\",\n\t\tpackageJson = JSON.parse(fs.readFileSync(packagePath));\n\tdelete packageJson.includeWikis;\n\tfs.writeFileSync(packagePath,JSON.stringify(packageJson,null,$tw.config.preferences.jsonSpaces));\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/listen.js": { "title": "$:/core/modules/commands/listen.js", "text": "/*\\\ntitle: $:/core/modules/commands/listen.js\ntype: application/javascript\nmodule-type: command\n\nListen for HTTP requests and serve tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Server = require(\"$:/core/modules/server/server.js\").Server;\n\nexports.info = {\n\tname: \"listen\",\n\tsynchronous: true,\n\tnamedParameterMode: true,\n\tmandatoryParameters: [],\n};\n\nvar Command = function(params,commander,callback) {\n\tvar self = this;\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tvar self = this;\n\tif(!$tw.boot.wikiTiddlersPath) {\n\t\t$tw.utils.warning(\"Warning: Wiki folder '\" + $tw.boot.wikiPath + \"' does not exist or is missing a tiddlywiki.info file\");\n\t}\n\t// Set up server\n\tthis.server = new Server({\n\t\twiki: this.commander.wiki,\n\t\tvariables: self.params\n\t});\n\tvar nodeServer = this.server.listen();\n\t$tw.hooks.invokeHook(\"th-server-command-post-start\",this.server,nodeServer,\"tiddlywiki\");\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/load.js": { "title": "$:/core/modules/commands/load.js", "text": "/*\\\ntitle: $:/core/modules/commands/load.js\ntype: application/javascript\nmodule-type: command\n\nCommand to load tiddlers from a file or directory\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"load\",\n\tsynchronous: false\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\");\n\tif(this.params.length < 1) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar tiddlers = $tw.loadTiddlersFromPath(self.params[0]),\n\t\tcount = 0;\n\t$tw.utils.each(tiddlers,function(tiddlerInfo) {\n\t\t$tw.utils.each(tiddlerInfo.tiddlers,function(tiddler) {\n\t\t\tself.commander.wiki.importTiddler(new $tw.Tiddler(tiddler));\n\t\t\tcount++;\n\t\t});\n\t});\n\tif(!count && self.params[1] !== \"noerror\") {\n\t\tself.callback(\"No tiddlers found in file \\\"\" + self.params[0] + \"\\\"\");\n\t} else {\n\t\tself.callback(null);\n\t}\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/makelibrary.js": { "title": "$:/core/modules/commands/makelibrary.js", "text": "/*\\\ntitle: $:/core/modules/commands/makelibrary.js\ntype: application/javascript\nmodule-type: command\n\nCommand to pack all of the plugins in the library into a plugin tiddler of type \"library\"\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"makelibrary\",\n\tsynchronous: true\n};\n\nvar UPGRADE_LIBRARY_TITLE = \"$:/UpgradeLibrary\";\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tvar wiki = this.commander.wiki,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\tupgradeLibraryTitle = this.params[0] || UPGRADE_LIBRARY_TITLE,\n\t\ttiddlers = {};\n\t// Collect up the library plugins\n\tvar collectPlugins = function(folder) {\n\t\t\tvar pluginFolders = $tw.utils.getSubdirectories(folder) || [];\n\t\t\tfor(var p=0; p<pluginFolders.length; p++) {\n\t\t\t\tif(!$tw.boot.excludeRegExp.test(pluginFolders[p])) {\n\t\t\t\t\tpluginFields = $tw.loadPluginFolder(path.resolve(folder,\"./\" + pluginFolders[p]));\n\t\t\t\t\tif(pluginFields && pluginFields.title) {\n\t\t\t\t\t\ttiddlers[pluginFields.title] = pluginFields;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t},\n\t\tcollectPublisherPlugins = function(folder) {\n\t\t\tvar publisherFolders = $tw.utils.getSubdirectories(folder) || [];\n\t\t\tfor(var t=0; t<publisherFolders.length; t++) {\n\t\t\t\tif(!$tw.boot.excludeRegExp.test(publisherFolders[t])) {\n\t\t\t\t\tcollectPlugins(path.resolve(folder,\"./\" + publisherFolders[t]));\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t$tw.utils.each($tw.getLibraryItemSearchPaths($tw.config.pluginsPath,$tw.config.pluginsEnvVar),collectPublisherPlugins);\n\t$tw.utils.each($tw.getLibraryItemSearchPaths($tw.config.themesPath,$tw.config.themesEnvVar),collectPublisherPlugins);\n\t$tw.utils.each($tw.getLibraryItemSearchPaths($tw.config.languagesPath,$tw.config.languagesEnvVar),collectPlugins);\n\t// Save the upgrade library tiddler\n\tvar pluginFields = {\n\t\ttitle: upgradeLibraryTitle,\n\t\ttype: \"application/json\",\n\t\t\"plugin-type\": \"library\",\n\t\t\"text\": JSON.stringify({tiddlers: tiddlers})\n\t};\n\twiki.addTiddler(new $tw.Tiddler(pluginFields));\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/output.js": { "title": "$:/core/modules/commands/output.js", "text": "/*\\\ntitle: $:/core/modules/commands/output.js\ntype: application/javascript\nmodule-type: command\n\nCommand to set the default output location (defaults to current working directory)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"output\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tvar fs = require(\"fs\"),\n\t\tpath = require(\"path\");\n\tif(this.params.length < 1) {\n\t\treturn \"Missing output path\";\n\t}\n\tthis.commander.outputPath = path.resolve(process.cwd(),this.params[0]);\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/password.js": { "title": "$:/core/modules/commands/password.js", "text": "/*\\\ntitle: $:/core/modules/commands/password.js\ntype: application/javascript\nmodule-type: command\n\nSave password for crypto operations\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"password\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing password\";\n\t}\n\t$tw.crypto.setPassword(this.params[0]);\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/render.js": { "title": "$:/core/modules/commands/render.js", "text": "/*\\\ntitle: $:/core/modules/commands/render.js\ntype: application/javascript\nmodule-type: command\n\nRender individual tiddlers and save the results to the specified files\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.info = {\n\tname: \"render\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing tiddler filter\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\twiki = this.commander.wiki,\n\t\ttiddlerFilter = this.params[0],\n\t\tfilenameFilter = this.params[1] || \"[is[tiddler]addsuffix[.html]]\",\n\t\ttype = this.params[2] || \"text/html\",\n\t\ttemplate = this.params[3],\n\t\tvarName = this.params[4],\n\t\tvarValue = this.params[5],\n\t\ttiddlers = wiki.filterTiddlers(tiddlerFilter);\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar parser = wiki.parseTiddler(template || title),\n\t\t\tvariables = {currentTiddler: title};\n\t\tif(varName) {\n\t\t\tvariables[varName] = varValue || \"\";\n\t\t}\n\t\tvar widgetNode = wiki.makeWidget(parser,{variables: variables}),\n\t\t\tcontainer = $tw.fakeDocument.createElement(\"div\");\n\t\twidgetNode.render(container,null);\n\t\tvar text = type === \"text/html\" ? container.innerHTML : container.textContent,\n\t\t\tfilepath = path.resolve(self.commander.outputPath,wiki.filterTiddlers(filenameFilter,$tw.rootWidget,wiki.makeTiddlerIterator([title]))[0]);\n\t\tif(self.commander.verbose) {\n\t\t\tconsole.log(\"Rendering \\\"\" + title + \"\\\" to \\\"\" + filepath + \"\\\"\");\n\t\t}\n\t\t$tw.utils.createFileDirectories(filepath);\n\t\tfs.writeFileSync(filepath,text,\"utf8\");\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/rendertiddler.js": { "title": "$:/core/modules/commands/rendertiddler.js", "text": "/*\\\ntitle: $:/core/modules/commands/rendertiddler.js\ntype: application/javascript\nmodule-type: command\n\nCommand to render a tiddler and save it to a file\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"rendertiddler\",\n\tsynchronous: false\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 2) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\ttitle = this.params[0],\n\t\tfilename = path.resolve(this.commander.outputPath,this.params[1]),\n\t\ttype = this.params[2] || \"text/html\",\n\t\ttemplate = this.params[3],\n\t\tname = this.params[4],\n\t\tvalue = this.params[5],\n\t\tvariables = {};\n\t$tw.utils.createFileDirectories(filename);\n\tif(template) {\n\t\tvariables.currentTiddler = title;\n\t\ttitle = template;\n\t}\n\tif(name && value) {\n\t\tvariables[name] = value;\n\t}\n\tfs.writeFile(filename,this.commander.wiki.renderTiddler(type,title,{variables: variables}),\"utf8\",function(err) {\n\t\tself.callback(err);\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/rendertiddlers.js": { "title": "$:/core/modules/commands/rendertiddlers.js", "text": "/*\\\ntitle: $:/core/modules/commands/rendertiddlers.js\ntype: application/javascript\nmodule-type: command\n\nCommand to render several tiddlers to a folder of files\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.info = {\n\tname: \"rendertiddlers\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 2) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\twiki = this.commander.wiki,\n\t\tfilter = this.params[0],\n\t\ttemplate = this.params[1],\n\t\toutputPath = this.commander.outputPath,\n\t\tpathname = path.resolve(outputPath,this.params[2]),\t\t\n\t\ttype = this.params[3] || \"text/html\",\n\t\textension = this.params[4] || \".html\",\n\t\tdeleteDirectory = (this.params[5] || \"\").toLowerCase() !== \"noclean\",\n\t\ttiddlers = wiki.filterTiddlers(filter);\n\tif(deleteDirectory) {\n\t\t$tw.utils.deleteDirectory(pathname);\n\t}\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar parser = wiki.parseTiddler(template),\n\t\t\twidgetNode = wiki.makeWidget(parser,{variables: {currentTiddler: title}}),\n\t\t\tcontainer = $tw.fakeDocument.createElement(\"div\");\n\t\twidgetNode.render(container,null);\n\t\tvar text = type === \"text/html\" ? container.innerHTML : container.textContent,\n\t\t\texportPath = null;\n\t\tif($tw.utils.hop($tw.macros,\"tv-get-export-path\")) {\n\t\t\tvar macroPath = $tw.macros[\"tv-get-export-path\"].run.apply(self,[title]);\n\t\t\tif(macroPath) {\n\t\t\t\texportPath = path.resolve(outputPath,macroPath + extension);\n\t\t\t}\n\t\t}\n\t\tvar finalPath = exportPath || path.resolve(pathname,encodeURIComponent(title) + extension);\n\t\t$tw.utils.createFileDirectories(finalPath);\n\t\tfs.writeFileSync(finalPath,text,\"utf8\");\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/save.js": { "title": "$:/core/modules/commands/save.js", "text": "/*\\\ntitle: $:/core/modules/commands/save.js\ntype: application/javascript\nmodule-type: command\n\nSaves individual tiddlers in their raw text or binary format to the specified files\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"save\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing filename filter\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\twiki = this.commander.wiki,\n\t\ttiddlerFilter = this.params[0],\n\t\tfilenameFilter = this.params[1] || \"[is[tiddler]]\",\n\t\ttiddlers = wiki.filterTiddlers(tiddlerFilter);\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar tiddler = self.commander.wiki.getTiddler(title),\n\t\t\ttype = tiddler.fields.type || \"text/vnd.tiddlywiki\",\n\t\t\tcontentTypeInfo = $tw.config.contentTypeInfo[type] || {encoding: \"utf8\"},\n\t\t\tfilepath = path.resolve(self.commander.outputPath,wiki.filterTiddlers(filenameFilter,$tw.rootWidget,wiki.makeTiddlerIterator([title]))[0]);\n\t\tif(self.commander.verbose) {\n\t\t\tconsole.log(\"Saving \\\"\" + title + \"\\\" to \\\"\" + filepath + \"\\\"\");\n\t\t}\n\t\t$tw.utils.createFileDirectories(filepath);\n\t\tfs.writeFileSync(filepath,tiddler.fields.text,contentTypeInfo.encoding);\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/savelibrarytiddlers.js": { "title": "$:/core/modules/commands/savelibrarytiddlers.js", "text": "/*\\\ntitle: $:/core/modules/commands/savelibrarytiddlers.js\ntype: application/javascript\nmodule-type: command\n\nCommand to save the subtiddlers of a bundle tiddler as a series of JSON files\n\n--savelibrarytiddlers <tiddler> <tiddler-filter> <pathname> <skinnylisting>\n\nThe tiddler identifies the bundle tiddler that contains the subtiddlers.\n\nThe tiddler filter specifies the plugins to be included.\n\nThe pathname specifies the pathname to the folder in which the JSON files should be saved. The filename is the URL encoded title of the subtiddler.\n\nThe skinnylisting specifies the title of the tiddler to which a JSON catalogue of the subtiddlers will be saved. The JSON file contains the same data as the bundle tiddler but with the `text` field removed.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"savelibrarytiddlers\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 2) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\tcontainerTitle = this.params[0],\n\t\tfilter = this.params[1],\n\t\tbasepath = this.params[2],\n\t\tskinnyListTitle = this.params[3];\n\t// Get the container tiddler as data\n\tvar containerData = self.commander.wiki.getTiddlerDataCached(containerTitle,undefined);\n\tif(!containerData) {\n\t\treturn \"'\" + containerTitle + \"' is not a tiddler bundle\";\n\t}\n\t// Filter the list of plugins\n\tvar pluginList = [];\n\t$tw.utils.each(containerData.tiddlers,function(tiddler,title) {\n\t\tpluginList.push(title);\n\t});\n\tvar filteredPluginList;\n\tif(filter) {\n\t\tfilteredPluginList = self.commander.wiki.filterTiddlers(filter,null,self.commander.wiki.makeTiddlerIterator(pluginList));\n\t} else {\n\t\tfilteredPluginList = pluginList;\n\t}\n\t// Iterate through the plugins\n\tvar skinnyList = [];\n\t$tw.utils.each(filteredPluginList,function(title) {\n\t\tvar tiddler = containerData.tiddlers[title];\n\t\t// Save each JSON file and collect the skinny data\n\t\tvar pathname = path.resolve(self.commander.outputPath,basepath + encodeURIComponent(title) + \".json\");\n\t\t$tw.utils.createFileDirectories(pathname);\n\t\tfs.writeFileSync(pathname,JSON.stringify(tiddler),\"utf8\");\n\t\t// Collect the skinny list data\n\t\tvar pluginTiddlers = JSON.parse(tiddler.text),\n\t\t\treadmeContent = (pluginTiddlers.tiddlers[title + \"/readme\"] || {}).text,\n\t\t\tdoesRequireReload = !!self.commander.wiki.doesPluginInfoRequireReload(pluginTiddlers),\n\t\t\ticonTiddler = pluginTiddlers.tiddlers[title + \"/icon\"] || {},\n\t\t\ticonType = iconTiddler.type,\n\t\t\ticonText = iconTiddler.text,\n\t\t\ticonContent;\n\t\tif(iconType && iconText) {\n\t\t\ticonContent = $tw.utils.makeDataUri(iconText,iconType);\n\t\t}\n\t\tskinnyList.push($tw.utils.extend({},tiddler,{\n\t\t\ttext: undefined,\n\t\t\treadme: readmeContent,\n\t\t\t\"requires-reload\": doesRequireReload ? \"yes\" : \"no\",\n\t\t\ticon: iconContent\n\t\t}));\n\t});\n\t// Save the catalogue tiddler\n\tif(skinnyListTitle) {\n\t\tself.commander.wiki.setTiddlerData(skinnyListTitle,skinnyList);\n\t}\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/savetiddler.js": { "title": "$:/core/modules/commands/savetiddler.js", "text": "/*\\\ntitle: $:/core/modules/commands/savetiddler.js\ntype: application/javascript\nmodule-type: command\n\nCommand to save the content of a tiddler to a file\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"savetiddler\",\n\tsynchronous: false\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 2) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\ttitle = this.params[0],\n\t\tfilename = path.resolve(this.commander.outputPath,this.params[1]),\n\t\ttiddler = this.commander.wiki.getTiddler(title);\n\tif(tiddler) {\n\t\tvar type = tiddler.fields.type || \"text/vnd.tiddlywiki\",\n\t\t\tcontentTypeInfo = $tw.config.contentTypeInfo[type] || {encoding: \"utf8\"};\n\t\t$tw.utils.createFileDirectories(filename);\n\t\tfs.writeFile(filename,tiddler.fields.text,contentTypeInfo.encoding,function(err) {\n\t\t\tself.callback(err);\n\t\t});\n\t} else {\n\t\treturn \"Missing tiddler: \" + title;\n\t}\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/savetiddlers.js": { "title": "$:/core/modules/commands/savetiddlers.js", "text": "/*\\\ntitle: $:/core/modules/commands/savetiddlers.js\ntype: application/javascript\nmodule-type: command\n\nCommand to save several tiddlers to a folder of files\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.info = {\n\tname: \"savetiddlers\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing filename\";\n\t}\n\tvar self = this,\n\t\tfs = require(\"fs\"),\n\t\tpath = require(\"path\"),\n\t\twiki = this.commander.wiki,\n\t\tfilter = this.params[0],\n\t\tpathname = path.resolve(this.commander.outputPath,this.params[1]),\n\t\tdeleteDirectory = (this.params[2] || \"\").toLowerCase() !== \"noclean\",\n\t\ttiddlers = wiki.filterTiddlers(filter);\n\tif(deleteDirectory) {\n\t\t$tw.utils.deleteDirectory(pathname);\n\t}\n\t$tw.utils.createDirectory(pathname);\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar tiddler = self.commander.wiki.getTiddler(title),\n\t\t\ttype = tiddler.fields.type || \"text/vnd.tiddlywiki\",\n\t\t\tcontentTypeInfo = $tw.config.contentTypeInfo[type] || {encoding: \"utf8\"},\n\t\t\tfilename = path.resolve(pathname,encodeURIComponent(title));\n\t\tfs.writeFileSync(filename,tiddler.fields.text,contentTypeInfo.encoding);\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/savewikifolder.js": { "title": "$:/core/modules/commands/savewikifolder.js", "text": "/*\\\ntitle: $:/core/modules/commands/savewikifolder.js\ntype: application/javascript\nmodule-type: command\n\nCommand to save the current wiki as a wiki folder\n\n--savewikifolder <wikifolderpath> [<filter>]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"savewikifolder\",\n\tsynchronous: true\n};\n\nvar fs,path;\nif($tw.node) {\n\tfs = require(\"fs\");\n\tpath = require(\"path\");\n}\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing wiki folder path\";\n\t}\n\tvar wikifoldermaker = new WikiFolderMaker(this.params[0],this.params[1],this.commander);\n\treturn wikifoldermaker.save();\n};\n\nfunction WikiFolderMaker(wikiFolderPath,wikiFilter,commander) {\n\tthis.wikiFolderPath = wikiFolderPath;\n\tthis.wikiFilter = wikiFilter || \"[all[tiddlers]]\";\n\tthis.commander = commander;\n\tthis.wiki = commander.wiki;\n\tthis.savedPaths = []; // So that we can detect filename clashes\n}\n\nWikiFolderMaker.prototype.log = function(str) {\n\tif(this.commander.verbose) {\n\t\tconsole.log(str);\n\t}\n};\n\nWikiFolderMaker.prototype.tiddlersToIgnore = [\n\t\"$:/boot/boot.css\",\n\t\"$:/boot/boot.js\",\n\t\"$:/boot/bootprefix.js\",\n\t\"$:/core\",\n\t\"$:/library/sjcl.js\",\n\t\"$:/temp/info-plugin\"\n];\n\n/*\nReturns null if successful, or an error string if there was an error\n*/\nWikiFolderMaker.prototype.save = function() {\n\tvar self = this;\n\t// Check that the output directory doesn't exist\n\tif(fs.existsSync(this.wikiFolderPath) && !$tw.utils.isDirectoryEmpty(this.wikiFolderPath)) {\n\t\treturn \"The unpackwiki command requires that the output wiki folder be empty\";\n\t}\n\t// Get the tiddlers from the source wiki\n\tvar tiddlerTitles = this.wiki.filterTiddlers(this.wikiFilter);\n\t// Initialise a new tiddlwiki.info file\n\tvar newWikiInfo = {};\n\t// Process each incoming tiddler in turn\n\t$tw.utils.each(tiddlerTitles,function(title) {\n\t\tvar tiddler = self.wiki.getTiddler(title);\n\t\tif(tiddler) {\n\t\t\tif(self.tiddlersToIgnore.indexOf(title) !== -1) {\n\t\t\t\t// Ignore the core plugin and the ephemeral info plugin\n\t\t\t\tself.log(\"Ignoring tiddler: \" + title);\n\t\t\t} else {\n\t\t\t\tvar type = tiddler.fields.type,\n\t\t\t\t\tpluginType = tiddler.fields[\"plugin-type\"];\n\t\t\t\tif(type === \"application/json\" && pluginType) {\n\t\t\t\t\t// Plugin tiddler\n\t\t\t\t\tvar libraryDetails = self.findPluginInLibrary(title);\n\t\t\t\t\tif(libraryDetails) {\n\t\t\t\t\t\t// A plugin from the core library\n\t\t\t\t\t\tself.log(\"Adding built-in plugin: \" + libraryDetails.name);\n\t\t\t\t\t\tnewWikiInfo[libraryDetails.type] = newWikiInfo[libraryDetails.type] || [];\n\t\t\t\t\t\t$tw.utils.pushTop(newWikiInfo[libraryDetails.type],libraryDetails.name);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t// A custom plugin\n\t\t\t\t\t\tself.log(\"Processing custom plugin: \" + title);\n\t\t\t\t\t\tself.saveCustomPlugin(tiddler);\n\t\t\t\t\t}\t\t\t\t\n\t\t\t\t} else {\n\t\t\t\t\t// Ordinary tiddler\n\t\t\t\t\tself.saveTiddler(\"tiddlers\",tiddler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\t// Save the tiddlywiki.info file\n\tthis.saveJSONFile(\"tiddlywiki.info\",newWikiInfo);\n\tself.log(\"Writing tiddlywiki.info: \" + JSON.stringify(newWikiInfo,null,$tw.config.preferences.jsonSpaces));\n\treturn null;\n};\n\n/*\nTest whether the specified tiddler is a plugin in the plugin library\n*/\nWikiFolderMaker.prototype.findPluginInLibrary = function(title) {\n\tvar parts = title.split(\"/\"),\n\t\tpluginPath, type, name;\n\tif(parts[0] === \"$:\") {\n\t\tif(parts[1] === \"languages\" && parts.length === 3) {\n\t\t\tpluginPath = \"languages\" + path.sep + parts[2];\n\t\t\ttype = parts[1];\n\t\t\tname = parts[2];\n\t\t} else if(parts[1] === \"plugins\" || parts[1] === \"themes\" && parts.length === 4) {\n\t\t\tpluginPath = parts[1] + path.sep + parts[2] + path.sep + parts[3];\n\t\t\ttype = parts[1];\n\t\t\tname = parts[2] + \"/\" + parts[3];\n\t\t}\n\t}\n\tif(pluginPath && type && name) {\n\t\tpluginPath = path.resolve($tw.boot.bootPath,\"..\",pluginPath);\n\t\tif(fs.existsSync(pluginPath)) {\n\t\t\treturn {\n\t\t\t\tpluginPath: pluginPath,\n\t\t\t\ttype: type,\n\t\t\t\tname: name\n\t\t\t};\n\t\t}\n\t}\n\treturn false;\n};\n\nWikiFolderMaker.prototype.saveCustomPlugin = function(pluginTiddler) {\n\tvar self = this,\n\t\tpluginTitle = pluginTiddler.fields.title,\n\t\ttitleParts = pluginTitle.split(\"/\"),\n\t\tdirectory = $tw.utils.generateTiddlerFilepath(titleParts[titleParts.length - 1],{\n\t\t\tdirectory: path.resolve(this.wikiFolderPath,pluginTiddler.fields[\"plugin-type\"] + \"s\")\n\t\t}),\n\t\tpluginInfo = pluginTiddler.getFieldStrings({exclude: [\"text\",\"type\"]});\n\tthis.saveJSONFile(directory + path.sep + \"plugin.info\",pluginInfo);\n\tself.log(\"Writing \" + directory + path.sep + \"plugin.info: \" + JSON.stringify(pluginInfo,null,$tw.config.preferences.jsonSpaces));\n\tvar pluginTiddlers = JSON.parse(pluginTiddler.fields.text).tiddlers; // A hashmap of tiddlers in the plugin\n\t$tw.utils.each(pluginTiddlers,function(tiddler) {\n\t\tself.saveTiddler(directory,new $tw.Tiddler(tiddler));\n\t});\n};\n\nWikiFolderMaker.prototype.saveTiddler = function(directory,tiddler) {\n\tvar fileInfo = $tw.utils.generateTiddlerFileInfo(tiddler,{\n\t\tdirectory: path.resolve(this.wikiFolderPath,directory),\n\t\twiki: this.wiki\n\t});\n\t$tw.utils.saveTiddlerToFileSync(tiddler,fileInfo);\n};\n\nWikiFolderMaker.prototype.saveJSONFile = function(filename,json) {\n\tthis.saveTextFile(filename,JSON.stringify(json,null,$tw.config.preferences.jsonSpaces));\n};\n\nWikiFolderMaker.prototype.saveTextFile = function(filename,data) {\n\tthis.saveFile(filename,\"utf8\",data);\n};\n\nWikiFolderMaker.prototype.saveFile = function(filename,encoding,data) {\n\tvar filepath = path.resolve(this.wikiFolderPath,filename);\n\t$tw.utils.createFileDirectories(filepath);\n\tfs.writeFileSync(filepath,data,encoding);\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/server.js": { "title": "$:/core/modules/commands/server.js", "text": "/*\\\ntitle: $:/core/modules/commands/server.js\ntype: application/javascript\nmodule-type: command\n\nDeprecated legacy command for serving tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Server = require(\"$:/core/modules/server/server.js\").Server;\n\nexports.info = {\n\tname: \"server\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tvar self = this;\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(!$tw.boot.wikiTiddlersPath) {\n\t\t$tw.utils.warning(\"Warning: Wiki folder '\" + $tw.boot.wikiPath + \"' does not exist or is missing a tiddlywiki.info file\");\n\t}\n\t// Set up server\n\tthis.server = new Server({\n\t\twiki: this.commander.wiki,\n\t\tvariables: {\n\t\t\tport: this.params[0],\n\t\t\thost: this.params[6],\n\t\t\t\"root-tiddler\": this.params[1],\n\t\t\t\"root-render-type\": this.params[2],\n\t\t\t\"root-serve-type\": this.params[3],\n\t\t\tusername: this.params[4],\n\t\t\tpassword: this.params[5],\n\t\t\t\"path-prefix\": this.params[7],\n\t\t\t\"debug-level\": this.params[8]\n\t\t}\n\t});\n\tvar nodeServer = this.server.listen();\n\t$tw.hooks.invokeHook(\"th-server-command-post-start\",this.server,nodeServer,\"tiddlywiki\");\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/setfield.js": { "title": "$:/core/modules/commands/setfield.js", "text": "/*\\\ntitle: $:/core/modules/commands/setfield.js\ntype: application/javascript\nmodule-type: command\n\nCommand to modify selected tiddlers to set a field to the text of a template tiddler that has been wikified with the selected tiddler as the current tiddler.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.info = {\n\tname: \"setfield\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 4) {\n\t\treturn \"Missing parameters\";\n\t}\n\tvar self = this,\n\t\twiki = this.commander.wiki,\n\t\tfilter = this.params[0],\n\t\tfieldname = this.params[1] || \"text\",\n\t\ttemplatetitle = this.params[2],\n\t\trendertype = this.params[3] || \"text/plain\",\n\t\ttiddlers = wiki.filterTiddlers(filter);\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar parser = wiki.parseTiddler(templatetitle),\n\t\t\tnewFields = {},\n\t\t\ttiddler = wiki.getTiddler(title);\n\t\tif(parser) {\n\t\t\tvar widgetNode = wiki.makeWidget(parser,{variables: {currentTiddler: title}});\n\t\t\tvar container = $tw.fakeDocument.createElement(\"div\");\n\t\t\twidgetNode.render(container,null);\n\t\t\tnewFields[fieldname] = rendertype === \"text/html\" ? container.innerHTML : container.textContent;\n\t\t} else {\n\t\t\tnewFields[fieldname] = undefined;\n\t\t}\n\t\twiki.addTiddler(new $tw.Tiddler(tiddler,newFields));\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/unpackplugin.js": { "title": "$:/core/modules/commands/unpackplugin.js", "text": "/*\\\ntitle: $:/core/modules/commands/unpackplugin.js\ntype: application/javascript\nmodule-type: command\n\nCommand to extract the shadow tiddlers from within a plugin\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"unpackplugin\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander,callback) {\n\tthis.params = params;\n\tthis.commander = commander;\n\tthis.callback = callback;\n};\n\nCommand.prototype.execute = function() {\n\tif(this.params.length < 1) {\n\t\treturn \"Missing plugin name\";\n\t}\n\tvar self = this,\n\t\ttitle = this.params[0],\n\t\tpluginData = this.commander.wiki.getTiddlerDataCached(title);\n\tif(!pluginData) {\n\t\treturn \"Plugin '\" + title + \"' not found\";\n\t}\n\t$tw.utils.each(pluginData.tiddlers,function(tiddler) {\n\t\tself.commander.wiki.addTiddler(new $tw.Tiddler(tiddler));\n\t});\n\treturn null;\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/verbose.js": { "title": "$:/core/modules/commands/verbose.js", "text": "/*\\\ntitle: $:/core/modules/commands/verbose.js\ntype: application/javascript\nmodule-type: command\n\nVerbose command\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"verbose\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tthis.commander.verbose = true;\n\t// Output the boot message log\n\tthis.commander.streams.output.write(\"Boot log:\\n \" + $tw.boot.logMessages.join(\"\\n \") + \"\\n\");\n\treturn null; // No error\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/commands/version.js": { "title": "$:/core/modules/commands/version.js", "text": "/*\\\ntitle: $:/core/modules/commands/version.js\ntype: application/javascript\nmodule-type: command\n\nVersion command\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.info = {\n\tname: \"version\",\n\tsynchronous: true\n};\n\nvar Command = function(params,commander) {\n\tthis.params = params;\n\tthis.commander = commander;\n};\n\nCommand.prototype.execute = function() {\n\tthis.commander.streams.output.write($tw.version + \"\\n\");\n\treturn null; // No error\n};\n\nexports.Command = Command;\n\n})();\n", "type": "application/javascript", "module-type": "command" }, "$:/core/modules/config.js": { "title": "$:/core/modules/config.js", "text": "/*\\\ntitle: $:/core/modules/config.js\ntype: application/javascript\nmodule-type: config\n\nCore configuration constants\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.preferences = {};\n\nexports.preferences.notificationDuration = 3 * 1000;\nexports.preferences.jsonSpaces = 4;\n\nexports.textPrimitives = {\n\tupperLetter: \"[A-Z\\u00c0-\\u00d6\\u00d8-\\u00de\\u0150\\u0170]\",\n\tlowerLetter: \"[a-z\\u00df-\\u00f6\\u00f8-\\u00ff\\u0151\\u0171]\",\n\tanyLetter: \"[A-Za-z0-9\\u00c0-\\u00d6\\u00d8-\\u00de\\u00df-\\u00f6\\u00f8-\\u00ff\\u0150\\u0170\\u0151\\u0171]\",\n\tblockPrefixLetters:\t\"[A-Za-z0-9-_\\u00c0-\\u00d6\\u00d8-\\u00de\\u00df-\\u00f6\\u00f8-\\u00ff\\u0150\\u0170\\u0151\\u0171]\"\n};\n\nexports.textPrimitives.unWikiLink = \"~\";\nexports.textPrimitives.wikiLink = exports.textPrimitives.upperLetter + \"+\" +\n\texports.textPrimitives.lowerLetter + \"+\" +\n\texports.textPrimitives.upperLetter +\n\texports.textPrimitives.anyLetter + \"*\";\n\nexports.htmlEntities = {quot:34, amp:38, apos:39, lt:60, gt:62, nbsp:160, iexcl:161, cent:162, pound:163, curren:164, yen:165, brvbar:166, sect:167, uml:168, copy:169, ordf:170, laquo:171, not:172, shy:173, reg:174, macr:175, deg:176, plusmn:177, sup2:178, sup3:179, acute:180, micro:181, para:182, middot:183, cedil:184, sup1:185, ordm:186, raquo:187, frac14:188, frac12:189, frac34:190, iquest:191, Agrave:192, Aacute:193, Acirc:194, Atilde:195, Auml:196, Aring:197, AElig:198, Ccedil:199, Egrave:200, Eacute:201, Ecirc:202, Euml:203, Igrave:204, Iacute:205, Icirc:206, Iuml:207, ETH:208, Ntilde:209, Ograve:210, Oacute:211, Ocirc:212, Otilde:213, Ouml:214, times:215, Oslash:216, Ugrave:217, Uacute:218, Ucirc:219, Uuml:220, Yacute:221, THORN:222, szlig:223, agrave:224, aacute:225, acirc:226, atilde:227, auml:228, aring:229, aelig:230, ccedil:231, egrave:232, eacute:233, ecirc:234, euml:235, igrave:236, iacute:237, icirc:238, iuml:239, eth:240, ntilde:241, ograve:242, oacute:243, ocirc:244, otilde:245, ouml:246, divide:247, oslash:248, ugrave:249, uacute:250, ucirc:251, uuml:252, yacute:253, thorn:254, yuml:255, OElig:338, oelig:339, Scaron:352, scaron:353, Yuml:376, fnof:402, circ:710, tilde:732, Alpha:913, Beta:914, Gamma:915, Delta:916, Epsilon:917, Zeta:918, Eta:919, Theta:920, Iota:921, Kappa:922, Lambda:923, Mu:924, Nu:925, Xi:926, Omicron:927, Pi:928, Rho:929, Sigma:931, Tau:932, Upsilon:933, Phi:934, Chi:935, Psi:936, Omega:937, alpha:945, beta:946, gamma:947, delta:948, epsilon:949, zeta:950, eta:951, theta:952, iota:953, kappa:954, lambda:955, mu:956, nu:957, xi:958, omicron:959, pi:960, rho:961, sigmaf:962, sigma:963, tau:964, upsilon:965, phi:966, chi:967, psi:968, omega:969, thetasym:977, upsih:978, piv:982, ensp:8194, emsp:8195, thinsp:8201, zwnj:8204, zwj:8205, lrm:8206, rlm:8207, ndash:8211, mdash:8212, lsquo:8216, rsquo:8217, sbquo:8218, ldquo:8220, rdquo:8221, bdquo:8222, dagger:8224, Dagger:8225, bull:8226, hellip:8230, permil:8240, prime:8242, Prime:8243, lsaquo:8249, rsaquo:8250, oline:8254, frasl:8260, euro:8364, image:8465, weierp:8472, real:8476, trade:8482, alefsym:8501, larr:8592, uarr:8593, rarr:8594, darr:8595, harr:8596, crarr:8629, lArr:8656, uArr:8657, rArr:8658, dArr:8659, hArr:8660, forall:8704, part:8706, exist:8707, empty:8709, nabla:8711, isin:8712, notin:8713, ni:8715, prod:8719, sum:8721, minus:8722, lowast:8727, radic:8730, prop:8733, infin:8734, ang:8736, and:8743, or:8744, cap:8745, cup:8746, int:8747, there4:8756, sim:8764, cong:8773, asymp:8776, ne:8800, equiv:8801, le:8804, ge:8805, sub:8834, sup:8835, nsub:8836, sube:8838, supe:8839, oplus:8853, otimes:8855, perp:8869, sdot:8901, lceil:8968, rceil:8969, lfloor:8970, rfloor:8971, lang:9001, rang:9002, loz:9674, spades:9824, clubs:9827, hearts:9829, diams:9830 };\n\nexports.htmlVoidElements = \"area,base,br,col,command,embed,hr,img,input,keygen,link,meta,param,source,track,wbr\".split(\",\");\n\nexports.htmlBlockElements = \"address,article,aside,audio,blockquote,canvas,dd,div,dl,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,hr,li,noscript,ol,output,p,pre,section,table,tfoot,ul,video\".split(\",\");\n\nexports.htmlUnsafeElements = \"script\".split(\",\");\n\n})();\n", "type": "application/javascript", "module-type": "config" }, "$:/core/modules/deserializers.js": { "title": "$:/core/modules/deserializers.js", "text": "/*\\\ntitle: $:/core/modules/deserializers.js\ntype: application/javascript\nmodule-type: tiddlerdeserializer\n\nFunctions to deserialise tiddlers from a block of text\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nUtility function to parse an old-style tiddler DIV in a *.tid file. It looks like this:\n\n<div title=\"Title\" creator=\"JoeBloggs\" modifier=\"JoeBloggs\" created=\"201102111106\" modified=\"201102111310\" tags=\"myTag [[my long tag]]\">\n<pre>The text of the tiddler (without the expected HTML encoding).\n</pre>\n</div>\n\nNote that the field attributes are HTML encoded, but that the body of the <PRE> tag is not encoded.\n\nWhen these tiddler DIVs are encountered within a TiddlyWiki HTML file then the body is encoded in the usual way.\n*/\nvar parseTiddlerDiv = function(text /* [,fields] */) {\n\t// Slot together the default results\n\tvar result = {};\n\tif(arguments.length > 1) {\n\t\tfor(var f=1; f<arguments.length; f++) {\n\t\t\tvar fields = arguments[f];\n\t\t\tfor(var t in fields) {\n\t\t\t\tresult[t] = fields[t];\t\t\n\t\t\t}\n\t\t}\n\t}\n\t// Parse the DIV body\n\tvar startRegExp = /^\\s*<div\\s+([^>]*)>(\\s*<pre>)?/gi,\n\t\tendRegExp,\n\t\tmatch = startRegExp.exec(text);\n\tif(match) {\n\t\t// Old-style DIVs don't have the <pre> tag\n\t\tif(match[2]) {\n\t\t\tendRegExp = /<\\/pre>\\s*<\\/div>\\s*$/gi;\n\t\t} else {\n\t\t\tendRegExp = /<\\/div>\\s*$/gi;\n\t\t}\n\t\tvar endMatch = endRegExp.exec(text);\n\t\tif(endMatch) {\n\t\t\t// Extract the text\n\t\t\tresult.text = text.substring(match.index + match[0].length,endMatch.index);\n\t\t\t// Process the attributes\n\t\t\tvar attrRegExp = /\\s*([^=\\s]+)\\s*=\\s*(?:\"([^\"]*)\"|'([^']*)')/gi,\n\t\t\t\tattrMatch;\n\t\t\tdo {\n\t\t\t\tattrMatch = attrRegExp.exec(match[1]);\n\t\t\t\tif(attrMatch) {\n\t\t\t\t\tvar name = attrMatch[1];\n\t\t\t\t\tvar value = attrMatch[2] !== undefined ? attrMatch[2] : attrMatch[3];\n\t\t\t\t\tresult[name] = value;\n\t\t\t\t}\n\t\t\t} while(attrMatch);\n\t\t\treturn result;\n\t\t}\n\t}\n\treturn undefined;\n};\n\nexports[\"application/x-tiddler-html-div\"] = function(text,fields) {\n\treturn [parseTiddlerDiv(text,fields)];\n};\n\nexports[\"application/json\"] = function(text,fields) {\n\tvar incoming,\n\t\tresults = [];\n\ttry {\n\t\tincoming = JSON.parse(text);\n\t} catch(e) {\n\t\tincoming = [{\n\t\t\ttitle: \"JSON error: \" + e,\n\t\t\ttext: \"\"\n\t\t}]\n\t}\n\tif(!$tw.utils.isArray(incoming)) {\n\t\tincoming = [incoming];\n\t}\n\tfor(var t=0; t<incoming.length; t++) {\n\t\tvar incomingFields = incoming[t],\n\t\t\tfields = {};\n\t\tfor(var f in incomingFields) {\n\t\t\tif(typeof incomingFields[f] === \"string\") {\n\t\t\t\tfields[f] = incomingFields[f];\n\t\t\t}\n\t\t}\n\t\tresults.push(fields);\n\t}\n\treturn results;\n};\n\n/*\nParse an HTML file into tiddlers. There are three possibilities:\n# A TiddlyWiki classic HTML file containing `text/x-tiddlywiki` tiddlers\n# A TiddlyWiki5 HTML file containing `text/vnd.tiddlywiki` tiddlers\n# An ordinary HTML file\n*/\nexports[\"text/html\"] = function(text,fields) {\n\t// Check if we've got a store area\n\tvar storeAreaMarkerRegExp = /<div id=[\"']?storeArea['\"]?( style=[\"']?display:none;[\"']?)?>/gi,\n\t\tmatch = storeAreaMarkerRegExp.exec(text);\n\tif(match) {\n\t\t// If so, it's either a classic TiddlyWiki file or an unencrypted TW5 file\n\t\t// First read the normal tiddlers\n\t\tvar results = deserializeTiddlyWikiFile(text,storeAreaMarkerRegExp.lastIndex,!!match[1],fields);\n\t\t// Then any system tiddlers\n\t\tvar systemAreaMarkerRegExp = /<div id=[\"']?systemArea['\"]?( style=[\"']?display:none;[\"']?)?>/gi,\n\t\t\tsysMatch = systemAreaMarkerRegExp.exec(text);\n\t\tif(sysMatch) {\n\t\t\tresults.push.apply(results,deserializeTiddlyWikiFile(text,systemAreaMarkerRegExp.lastIndex,!!sysMatch[1],fields));\n\t\t}\n\t\treturn results;\n\t} else {\n\t\t// Check whether we've got an encrypted file\n\t\tvar encryptedStoreArea = $tw.utils.extractEncryptedStoreArea(text);\n\t\tif(encryptedStoreArea) {\n\t\t\t// If so, attempt to decrypt it using the current password\n\t\t\treturn $tw.utils.decryptStoreArea(encryptedStoreArea);\n\t\t} else {\n\t\t\t// It's not a TiddlyWiki so we'll return the entire HTML file as a tiddler\n\t\t\treturn deserializeHtmlFile(text,fields);\n\t\t}\n\t}\n};\n\nfunction deserializeHtmlFile(text,fields) {\n\tvar result = {};\n\t$tw.utils.each(fields,function(value,name) {\n\t\tresult[name] = value;\n\t});\n\tresult.text = text;\n\tresult.type = \"text/html\";\n\treturn [result];\n}\n\nfunction deserializeTiddlyWikiFile(text,storeAreaEnd,isTiddlyWiki5,fields) {\n\tvar results = [],\n\t\tendOfDivRegExp = /(<\\/div>\\s*)/gi,\n\t\tstartPos = storeAreaEnd,\n\t\tdefaultType = isTiddlyWiki5 ? undefined : \"text/x-tiddlywiki\";\n\tendOfDivRegExp.lastIndex = startPos;\n\tvar match = endOfDivRegExp.exec(text);\n\twhile(match) {\n\t\tvar endPos = endOfDivRegExp.lastIndex,\n\t\t\ttiddlerFields = parseTiddlerDiv(text.substring(startPos,endPos),fields,{type: defaultType});\n\t\tif(!tiddlerFields) {\n\t\t\tbreak;\n\t\t}\n\t\t$tw.utils.each(tiddlerFields,function(value,name) {\n\t\t\tif(typeof value === \"string\") {\n\t\t\t\ttiddlerFields[name] = $tw.utils.htmlDecode(value);\n\t\t\t}\n\t\t});\n\t\tif(tiddlerFields.text !== null) {\n\t\t\tresults.push(tiddlerFields);\n\t\t}\n\t\tstartPos = endPos;\n\t\tmatch = endOfDivRegExp.exec(text);\n\t}\n\treturn results;\n}\n\n})();\n", "type": "application/javascript", "module-type": "tiddlerdeserializer" }, "$:/core/modules/editor/engines/framed.js": { "title": "$:/core/modules/editor/engines/framed.js", "text": "/*\\\ntitle: $:/core/modules/editor/engines/framed.js\ntype: application/javascript\nmodule-type: library\n\nText editor engine based on a simple input or textarea within an iframe. This is done so that the selection is preserved even when clicking away from the textarea\n\n\\*/\n(function(){\n\n/*jslint node: true,browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar HEIGHT_VALUE_TITLE = \"$:/config/TextEditor/EditorHeight/Height\";\n\nfunction FramedEngine(options) {\n\t// Save our options\n\toptions = options || {};\n\tthis.widget = options.widget;\n\tthis.value = options.value;\n\tthis.parentNode = options.parentNode;\n\tthis.nextSibling = options.nextSibling;\n\t// Create our hidden dummy text area for reading styles\n\tthis.dummyTextArea = this.widget.document.createElement(\"textarea\");\n\tif(this.widget.editClass) {\n\t\tthis.dummyTextArea.className = this.widget.editClass;\n\t}\n\tthis.dummyTextArea.setAttribute(\"hidden\",\"true\");\n\tthis.parentNode.insertBefore(this.dummyTextArea,this.nextSibling);\n\tthis.widget.domNodes.push(this.dummyTextArea);\n\t// Create the iframe\n\tthis.iframeNode = this.widget.document.createElement(\"iframe\");\n\tthis.parentNode.insertBefore(this.iframeNode,this.nextSibling);\n\tthis.iframeDoc = this.iframeNode.contentWindow.document;\n\t// (Firefox requires us to put some empty content in the iframe)\n\tthis.iframeDoc.open();\n\tthis.iframeDoc.write(\"\");\n\tthis.iframeDoc.close();\n\t// Style the iframe\n\tthis.iframeNode.className = this.dummyTextArea.className;\n\tthis.iframeNode.style.border = \"none\";\n\tthis.iframeNode.style.padding = \"0\";\n\tthis.iframeNode.style.resize = \"none\";\n\tthis.iframeDoc.body.style.margin = \"0\";\n\tthis.iframeDoc.body.style.padding = \"0\";\n\tthis.widget.domNodes.push(this.iframeNode);\n\t// Construct the textarea or input node\n\tvar tag = this.widget.editTag;\n\tif($tw.config.htmlUnsafeElements.indexOf(tag) !== -1) {\n\t\ttag = \"input\";\n\t}\n\tthis.domNode = this.iframeDoc.createElement(tag);\n\t// Set the text\n\tif(this.widget.editTag === \"textarea\") {\n\t\tthis.domNode.appendChild(this.iframeDoc.createTextNode(this.value));\n\t} else {\n\t\tthis.domNode.value = this.value;\n\t}\n\t// Set the attributes\n\tif(this.widget.editType) {\n\t\tthis.domNode.setAttribute(\"type\",this.widget.editType);\n\t}\n\tif(this.widget.editPlaceholder) {\n\t\tthis.domNode.setAttribute(\"placeholder\",this.widget.editPlaceholder);\n\t}\n\tif(this.widget.editSize) {\n\t\tthis.domNode.setAttribute(\"size\",this.widget.editSize);\n\t}\n\tif(this.widget.editRows) {\n\t\tthis.domNode.setAttribute(\"rows\",this.widget.editRows);\n\t}\n\tif(this.widget.editTabIndex) {\n\t\tthis.iframeNode.setAttribute(\"tabindex\",this.widget.editTabIndex);\n\t}\n\tif(this.widget.editAutoComplete) {\n\t\tthis.domNode.setAttribute(\"autocomplete\",this.widget.editAutoComplete);\n\t}\n\tif(this.widget.isDisabled === \"yes\") {\n\t\tthis.domNode.setAttribute(\"disabled\",true);\n\t}\t\n\t// Copy the styles from the dummy textarea\n\tthis.copyStyles();\n\t// Add event listeners\n\t$tw.utils.addEventListeners(this.domNode,[\n\t\t{name: \"click\",handlerObject: this,handlerMethod: \"handleClickEvent\"},\n\t\t{name: \"input\",handlerObject: this,handlerMethod: \"handleInputEvent\"},\n\t\t{name: \"keydown\",handlerObject: this.widget,handlerMethod: \"handleKeydownEvent\"},\n\t\t{name: \"focus\",handlerObject: this,handlerMethod: \"handleFocusEvent\"}\n\t]);\n\t// Insert the element into the DOM\n\tthis.iframeDoc.body.appendChild(this.domNode);\n}\n\n/*\nCopy styles from the dummy text area to the textarea in the iframe\n*/\nFramedEngine.prototype.copyStyles = function() {\n\t// Copy all styles\n\t$tw.utils.copyStyles(this.dummyTextArea,this.domNode);\n\t// Override the ones that should not be set the same as the dummy textarea\n\tthis.domNode.style.display = \"block\";\n\tthis.domNode.style.width = \"100%\";\n\tthis.domNode.style.margin = \"0\";\n\t// In Chrome setting -webkit-text-fill-color overrides the placeholder text colour\n\tthis.domNode.style[\"-webkit-text-fill-color\"] = \"currentcolor\";\n};\n\n/*\nSet the text of the engine if it doesn't currently have focus\n*/\nFramedEngine.prototype.setText = function(text,type) {\n\tif(!this.domNode.isTiddlyWikiFakeDom) {\n\t\tif(this.domNode.ownerDocument.activeElement !== this.domNode) {\n\t\t\tthis.updateDomNodeText(text);\n\t\t}\n\t\t// Fix the height if needed\n\t\tthis.fixHeight();\n\t}\n};\n\n/*\nUpdate the DomNode with the new text\n*/\nFramedEngine.prototype.updateDomNodeText = function(text) {\n\tthis.domNode.value = text;\n};\n\n/*\nGet the text of the engine\n*/\nFramedEngine.prototype.getText = function() {\n\treturn this.domNode.value;\n};\n\n/*\nFix the height of textarea to fit content\n*/\nFramedEngine.prototype.fixHeight = function() {\n\t// Make sure styles are updated\n\tthis.copyStyles();\n\t// Adjust height\n\tif(this.widget.editTag === \"textarea\") {\n\t\tif(this.widget.editAutoHeight) {\n\t\t\tif(this.domNode && !this.domNode.isTiddlyWikiFakeDom) {\n\t\t\t\tvar newHeight = $tw.utils.resizeTextAreaToFit(this.domNode,this.widget.editMinHeight);\n\t\t\t\tthis.iframeNode.style.height = (newHeight + 14) + \"px\"; // +14 for the border on the textarea\n\t\t\t}\n\t\t} else {\n\t\t\tvar fixedHeight = parseInt(this.widget.wiki.getTiddlerText(HEIGHT_VALUE_TITLE,\"400px\"),10);\n\t\t\tfixedHeight = Math.max(fixedHeight,20);\n\t\t\tthis.domNode.style.height = fixedHeight + \"px\";\n\t\t\tthis.iframeNode.style.height = (fixedHeight + 14) + \"px\";\n\t\t}\n\t}\n};\n\n/*\nFocus the engine node\n*/\nFramedEngine.prototype.focus = function() {\n\tif(this.domNode.focus && this.domNode.select) {\n\t\tthis.domNode.focus();\n\t\tthis.domNode.select();\n\t}\n};\n\n/*\nHandle a focus event\n*/\nFramedEngine.prototype.handleFocusEvent = function(event) {\n\tif(this.widget.editCancelPopups) {\n\t\t$tw.popup.cancel(0);\t\n\t}\n};\n\n/*\nHandle a click\n*/\nFramedEngine.prototype.handleClickEvent = function(event) {\n\tthis.fixHeight();\n\treturn true;\n};\n\n/*\nHandle a dom \"input\" event which occurs when the text has changed\n*/\nFramedEngine.prototype.handleInputEvent = function(event) {\n\tthis.widget.saveChanges(this.getText());\n\tthis.fixHeight();\n\tif(this.widget.editInputActions) {\n\t\tthis.widget.invokeActionString(this.widget.editInputActions);\n\t}\n\treturn true;\n};\n\n/*\nCreate a blank structure representing a text operation\n*/\nFramedEngine.prototype.createTextOperation = function() {\n\tvar operation = {\n\t\ttext: this.domNode.value,\n\t\tselStart: this.domNode.selectionStart,\n\t\tselEnd: this.domNode.selectionEnd,\n\t\tcutStart: null,\n\t\tcutEnd: null,\n\t\treplacement: null,\n\t\tnewSelStart: null,\n\t\tnewSelEnd: null\n\t};\n\toperation.selection = operation.text.substring(operation.selStart,operation.selEnd);\n\treturn operation;\n};\n\n/*\nExecute a text operation\n*/\nFramedEngine.prototype.executeTextOperation = function(operation) {\n\t// Perform the required changes to the text area and the underlying tiddler\n\tvar newText = operation.text;\n\tif(operation.replacement !== null) {\n\t\tnewText = operation.text.substring(0,operation.cutStart) + operation.replacement + operation.text.substring(operation.cutEnd);\n\t\t// Attempt to use a execCommand to modify the value of the control\n\t\tif(this.iframeDoc.queryCommandSupported(\"insertText\") && this.iframeDoc.queryCommandSupported(\"delete\") && !$tw.browser.isFirefox) {\n\t\t\tthis.domNode.focus();\n\t\t\tthis.domNode.setSelectionRange(operation.cutStart,operation.cutEnd);\n\t\t\tif(operation.replacement === \"\") {\n\t\t\t\tthis.iframeDoc.execCommand(\"delete\",false,\"\");\n\t\t\t} else {\n\t\t\t\tthis.iframeDoc.execCommand(\"insertText\",false,operation.replacement);\n\t\t\t}\n\t\t} else {\n\t\t\tthis.domNode.value = newText;\n\t\t}\n\t\tthis.domNode.focus();\n\t\tthis.domNode.setSelectionRange(operation.newSelStart,operation.newSelEnd);\n\t}\n\tthis.domNode.focus();\n\treturn newText;\n};\n\nexports.FramedEngine = FramedEngine;\n\n})();\n", "type": "application/javascript", "module-type": "library" }, "$:/core/modules/editor/engines/simple.js": { "title": "$:/core/modules/editor/engines/simple.js", "text": "/*\\\ntitle: $:/core/modules/editor/engines/simple.js\ntype: application/javascript\nmodule-type: library\n\nText editor engine based on a simple input or textarea tag\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar HEIGHT_VALUE_TITLE = \"$:/config/TextEditor/EditorHeight/Height\";\n\nfunction SimpleEngine(options) {\n\t// Save our options\n\toptions = options || {};\n\tthis.widget = options.widget;\n\tthis.value = options.value;\n\tthis.parentNode = options.parentNode;\n\tthis.nextSibling = options.nextSibling;\n\t// Construct the textarea or input node\n\tvar tag = this.widget.editTag;\n\tif($tw.config.htmlUnsafeElements.indexOf(tag) !== -1) {\n\t\ttag = \"input\";\n\t}\n\tthis.domNode = this.widget.document.createElement(tag);\n\t// Set the text\n\tif(this.widget.editTag === \"textarea\") {\n\t\tthis.domNode.appendChild(this.widget.document.createTextNode(this.value));\n\t} else {\n\t\tthis.domNode.value = this.value;\n\t}\n\t// Set the attributes\n\tif(this.widget.editType) {\n\t\tthis.domNode.setAttribute(\"type\",this.widget.editType);\n\t}\n\tif(this.widget.editPlaceholder) {\n\t\tthis.domNode.setAttribute(\"placeholder\",this.widget.editPlaceholder);\n\t}\n\tif(this.widget.editSize) {\n\t\tthis.domNode.setAttribute(\"size\",this.widget.editSize);\n\t}\n\tif(this.widget.editRows) {\n\t\tthis.domNode.setAttribute(\"rows\",this.widget.editRows);\n\t}\n\tif(this.widget.editClass) {\n\t\tthis.domNode.className = this.widget.editClass;\n\t}\n\tif(this.widget.editTabIndex) {\n\t\tthis.domNode.setAttribute(\"tabindex\",this.widget.editTabIndex);\n\t}\n\tif(this.widget.editAutoComplete) {\n\t\tthis.domNode.setAttribute(\"autocomplete\",this.widget.editAutoComplete);\n\t}\n\tif(this.widget.isDisabled === \"yes\") {\n\t\tthis.domNode.setAttribute(\"disabled\",true);\n\t}\n\t// Add an input event handler\n\t$tw.utils.addEventListeners(this.domNode,[\n\t\t{name: \"focus\", handlerObject: this, handlerMethod: \"handleFocusEvent\"},\n\t\t{name: \"input\", handlerObject: this, handlerMethod: \"handleInputEvent\"}\n\t]);\n\t// Insert the element into the DOM\n\tthis.parentNode.insertBefore(this.domNode,this.nextSibling);\n\tthis.widget.domNodes.push(this.domNode);\n}\n\n/*\nSet the text of the engine if it doesn't currently have focus\n*/\nSimpleEngine.prototype.setText = function(text,type) {\n\tif(!this.domNode.isTiddlyWikiFakeDom) {\n\t\tif(this.domNode.ownerDocument.activeElement !== this.domNode || text === \"\") {\n\t\t\tthis.updateDomNodeText(text);\n\t\t}\n\t\t// Fix the height if needed\n\t\tthis.fixHeight();\n\t}\n};\n\n/*\nUpdate the DomNode with the new text\n*/\nSimpleEngine.prototype.updateDomNodeText = function(text) {\n\tthis.domNode.value = text;\n};\n\n/*\nGet the text of the engine\n*/\nSimpleEngine.prototype.getText = function() {\n\treturn this.domNode.value;\n};\n\n/*\nFix the height of textarea to fit content\n*/\nSimpleEngine.prototype.fixHeight = function() {\n\tif(this.widget.editTag === \"textarea\") {\n\t\tif(this.widget.editAutoHeight) {\n\t\t\tif(this.domNode && !this.domNode.isTiddlyWikiFakeDom) {\n\t\t\t\t$tw.utils.resizeTextAreaToFit(this.domNode,this.widget.editMinHeight);\n\t\t\t}\n\t\t} else {\n\t\t\tvar fixedHeight = parseInt(this.widget.wiki.getTiddlerText(HEIGHT_VALUE_TITLE,\"400px\"),10);\n\t\t\tfixedHeight = Math.max(fixedHeight,20);\n\t\t\tthis.domNode.style.height = fixedHeight + \"px\";\n\t\t}\n\t}\n};\n\n/*\nFocus the engine node\n*/\nSimpleEngine.prototype.focus = function() {\n\tif(this.domNode.focus && this.domNode.select) {\n\t\tthis.domNode.focus();\n\t\tthis.domNode.select();\n\t}\n};\n\n/*\nHandle a dom \"input\" event which occurs when the text has changed\n*/\nSimpleEngine.prototype.handleInputEvent = function(event) {\n\tthis.widget.saveChanges(this.getText());\n\tthis.fixHeight();\n\tif(this.widget.editInputActions) {\n\t\tthis.widget.invokeActionString(this.widget.editInputActions);\n\t}\n\treturn true;\n};\n\n/*\nHandle a dom \"focus\" event\n*/\nSimpleEngine.prototype.handleFocusEvent = function(event) {\n\tif(this.widget.editCancelPopups) {\n\t\t$tw.popup.cancel(0);\n\t}\n\tif(this.widget.editFocusPopup) {\n\t\t$tw.popup.triggerPopup({\n\t\t\tdomNode: this.domNode,\n\t\t\ttitle: this.widget.editFocusPopup,\n\t\t\twiki: this.widget.wiki,\n\t\t\tforce: true\n\t\t});\n\t}\n\treturn true;\n};\n\n/*\nCreate a blank structure representing a text operation\n*/\nSimpleEngine.prototype.createTextOperation = function() {\n\treturn null;\n};\n\n/*\nExecute a text operation\n*/\nSimpleEngine.prototype.executeTextOperation = function(operation) {\n};\n\nexports.SimpleEngine = SimpleEngine;\n\n})();\n", "type": "application/javascript", "module-type": "library" }, "$:/core/modules/editor/factory.js": { "title": "$:/core/modules/editor/factory.js", "text": "/*\\\ntitle: $:/core/modules/editor/factory.js\ntype: application/javascript\nmodule-type: library\n\nFactory for constructing text editor widgets with specified engines for the toolbar and non-toolbar cases\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar DEFAULT_MIN_TEXT_AREA_HEIGHT = \"100px\"; // Minimum height of textareas in pixels\n\n// Configuration tiddlers\nvar HEIGHT_MODE_TITLE = \"$:/config/TextEditor/EditorHeight/Mode\";\nvar ENABLE_TOOLBAR_TITLE = \"$:/config/TextEditor/EnableToolbar\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nfunction editTextWidgetFactory(toolbarEngine,nonToolbarEngine) {\n\n\tvar EditTextWidget = function(parseTreeNode,options) {\n\t\t// Initialise the editor operations if they've not been done already\n\t\tif(!this.editorOperations) {\n\t\t\tEditTextWidget.prototype.editorOperations = {};\n\t\t\t$tw.modules.applyMethods(\"texteditoroperation\",this.editorOperations);\n\t\t}\n\t\tthis.initialise(parseTreeNode,options);\n\t};\n\n\t/*\n\tInherit from the base widget class\n\t*/\n\tEditTextWidget.prototype = new Widget();\n\n\t/*\n\tRender this widget into the DOM\n\t*/\n\tEditTextWidget.prototype.render = function(parent,nextSibling) {\n\t\t// Save the parent dom node\n\t\tthis.parentDomNode = parent;\n\t\t// Compute our attributes\n\t\tthis.computeAttributes();\n\t\t// Execute our logic\n\t\tthis.execute();\n\t\t// Create the wrapper for the toolbar and render its content\n\t\tif(this.editShowToolbar) {\n\t\t\tthis.toolbarNode = this.document.createElement(\"div\");\n\t\t\tthis.toolbarNode.className = \"tc-editor-toolbar\";\n\t\t\tparent.insertBefore(this.toolbarNode,nextSibling);\n\t\t\tthis.renderChildren(this.toolbarNode,null);\n\t\t\tthis.domNodes.push(this.toolbarNode);\n\t\t}\n\t\t// Create our element\n\t\tvar editInfo = this.getEditInfo(),\n\t\t\tEngine = this.editShowToolbar ? toolbarEngine : nonToolbarEngine;\n\t\tthis.engine = new Engine({\n\t\t\t\twidget: this,\n\t\t\t\tvalue: editInfo.value,\n\t\t\t\ttype: editInfo.type,\n\t\t\t\tparentNode: parent,\n\t\t\t\tnextSibling: nextSibling\n\t\t\t});\n\t\t// Call the postRender hook\n\t\tif(this.postRender) {\n\t\t\tthis.postRender();\n\t\t}\n\t\t// Fix height\n\t\tthis.engine.fixHeight();\n\t\t// Focus if required\n\t\tif(this.editFocus === \"true\" || this.editFocus === \"yes\") {\n\t\t\tthis.engine.focus();\n\t\t}\n\t\t// Add widget message listeners\n\t\tthis.addEventListeners([\n\t\t\t{type: \"tm-edit-text-operation\", handler: \"handleEditTextOperationMessage\"}\n\t\t]);\n\t};\n\n\t/*\n\tGet the tiddler being edited and current value\n\t*/\n\tEditTextWidget.prototype.getEditInfo = function() {\n\t\t// Get the edit value\n\t\tvar self = this,\n\t\t\tvalue,\n\t\t\ttype = \"text/plain\",\n\t\t\tupdate;\n\t\tif(this.editIndex) {\n\t\t\tvalue = this.wiki.extractTiddlerDataItem(this.editTitle,this.editIndex,this.editDefault);\n\t\t\tupdate = function(value) {\n\t\t\t\tvar data = self.wiki.getTiddlerData(self.editTitle,{});\n\t\t\t\tif(data[self.editIndex] !== value) {\n\t\t\t\t\tdata[self.editIndex] = value;\n\t\t\t\t\tself.wiki.setTiddlerData(self.editTitle,data);\n\t\t\t\t}\n\t\t\t};\n\t\t} else {\n\t\t\t// Get the current tiddler and the field name\n\t\t\tvar tiddler = this.wiki.getTiddler(this.editTitle);\n\t\t\tif(tiddler) {\n\t\t\t\t// If we've got a tiddler, the value to display is the field string value\n\t\t\t\tvalue = tiddler.getFieldString(this.editField);\n\t\t\t\tif(this.editField === \"text\") {\n\t\t\t\t\ttype = tiddler.fields.type || \"text/vnd.tiddlywiki\";\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Otherwise, we need to construct a default value for the editor\n\t\t\t\tswitch(this.editField) {\n\t\t\t\t\tcase \"text\":\n\t\t\t\t\t\tvalue = \"Type the text for the tiddler '\" + this.editTitle + \"'\";\n\t\t\t\t\t\ttype = \"text/vnd.tiddlywiki\";\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"title\":\n\t\t\t\t\t\tvalue = this.editTitle;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tvalue = \"\";\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tif(this.editDefault !== undefined) {\n\t\t\t\t\tvalue = this.editDefault;\n\t\t\t\t}\n\t\t\t}\n\t\t\tupdate = function(value) {\n\t\t\t\tvar tiddler = self.wiki.getTiddler(self.editTitle),\n\t\t\t\t\tupdateFields = {\n\t\t\t\t\t\ttitle: self.editTitle\n\t\t\t\t\t};\n\t\t\t\tupdateFields[self.editField] = value;\n\t\t\t\tself.wiki.addTiddler(new $tw.Tiddler(self.wiki.getCreationFields(),tiddler,updateFields,self.wiki.getModificationFields()));\n\t\t\t};\n\t\t}\n\t\tif(this.editType) {\n\t\t\ttype = this.editType;\n\t\t}\n\t\treturn {value: value || \"\", type: type, update: update};\n\t};\n\n\t/*\n\tHandle an edit text operation message from the toolbar\n\t*/\n\tEditTextWidget.prototype.handleEditTextOperationMessage = function(event) {\n\t\t// Prepare information about the operation\n\t\tvar operation = this.engine.createTextOperation();\n\t\t// Invoke the handler for the selected operation\n\t\tvar handler = this.editorOperations[event.param];\n\t\tif(handler) {\n\t\t\thandler.call(this,event,operation);\n\t\t}\n\t\t// Execute the operation via the engine\n\t\tvar newText = this.engine.executeTextOperation(operation);\n\t\t// Fix the tiddler height and save changes\n\t\tthis.engine.fixHeight();\n\t\tthis.saveChanges(newText);\n\t};\n\n\t/*\n\tCompute the internal state of the widget\n\t*/\n\tEditTextWidget.prototype.execute = function() {\n\t\t// Get our parameters\n\t\tthis.editTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\t\tthis.editField = this.getAttribute(\"field\",\"text\");\n\t\tthis.editIndex = this.getAttribute(\"index\");\n\t\tthis.editDefault = this.getAttribute(\"default\");\n\t\tthis.editClass = this.getAttribute(\"class\");\n\t\tthis.editPlaceholder = this.getAttribute(\"placeholder\");\n\t\tthis.editSize = this.getAttribute(\"size\");\n\t\tthis.editRows = this.getAttribute(\"rows\");\n\t\tthis.editAutoHeight = this.wiki.getTiddlerText(HEIGHT_MODE_TITLE,\"auto\");\n\t\tthis.editAutoHeight = this.getAttribute(\"autoHeight\",this.editAutoHeight === \"auto\" ? \"yes\" : \"no\") === \"yes\";\n\t\tthis.editMinHeight = this.getAttribute(\"minHeight\",DEFAULT_MIN_TEXT_AREA_HEIGHT);\n\t\tthis.editFocusPopup = this.getAttribute(\"focusPopup\");\n\t\tthis.editFocus = this.getAttribute(\"focus\");\n\t\tthis.editTabIndex = this.getAttribute(\"tabindex\");\n\t\tthis.editCancelPopups = this.getAttribute(\"cancelPopups\",\"\") === \"yes\";\n\t\tthis.editInputActions = this.getAttribute(\"inputActions\");\n\t\tthis.editRefreshTitle = this.getAttribute(\"refreshTitle\");\n\t\tthis.editAutoComplete = this.getAttribute(\"autocomplete\");\n\t\tthis.isDisabled = this.getAttribute(\"disabled\",\"no\");\n\t\t// Get the default editor element tag and type\n\t\tvar tag,type;\n\t\tif(this.editField === \"text\") {\n\t\t\ttag = \"textarea\";\n\t\t} else {\n\t\t\ttag = \"input\";\n\t\t\tvar fieldModule = $tw.Tiddler.fieldModules[this.editField];\n\t\t\tif(fieldModule && fieldModule.editTag) {\n\t\t\t\ttag = fieldModule.editTag;\n\t\t\t}\n\t\t\tif(fieldModule && fieldModule.editType) {\n\t\t\t\ttype = fieldModule.editType;\n\t\t\t}\n\t\t\ttype = type || \"text\";\n\t\t}\n\t\t// Get the rest of our parameters\n\t\tthis.editTag = this.getAttribute(\"tag\",tag) || \"input\";\n\t\tthis.editType = this.getAttribute(\"type\",type);\n\t\t// Make the child widgets\n\t\tthis.makeChildWidgets();\n\t\t// Determine whether to show the toolbar\n\t\tthis.editShowToolbar = this.wiki.getTiddlerText(ENABLE_TOOLBAR_TITLE,\"yes\");\n\t\tthis.editShowToolbar = (this.editShowToolbar === \"yes\") && !!(this.children && this.children.length > 0) && (!this.document.isTiddlyWikiFakeDom);\n\t};\n\n\t/*\n\tSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n\t*/\n\tEditTextWidget.prototype.refresh = function(changedTiddlers) {\n\t\tvar changedAttributes = this.computeAttributes();\n\t\t// Completely rerender if any of our attributes have changed\n\t\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || changedAttributes[\"default\"] || changedAttributes[\"class\"] || changedAttributes.placeholder || changedAttributes.size || changedAttributes.autoHeight || changedAttributes.minHeight || changedAttributes.focusPopup || changedAttributes.rows || changedAttributes.tabindex || changedAttributes.cancelPopups || changedAttributes.inputActions || changedAttributes.refreshTitle || changedAttributes.autocomplete || changedTiddlers[HEIGHT_MODE_TITLE] || changedTiddlers[ENABLE_TOOLBAR_TITLE] || changedAttributes.disabled) {\n\t\t\tthis.refreshSelf();\n\t\t\treturn true;\n\t\t} else if (changedTiddlers[this.editRefreshTitle]) {\n\t\t\tthis.engine.updateDomNodeText(this.getEditInfo().value);\n\t\t} else if(changedTiddlers[this.editTitle]) {\n\t\t\tvar editInfo = this.getEditInfo();\n\t\t\tthis.updateEditor(editInfo.value,editInfo.type);\n\t\t}\n\t\tthis.engine.fixHeight();\n\t\tif(this.editShowToolbar) {\n\t\t\treturn this.refreshChildren(changedTiddlers);\n\t\t} else {\n\t\t\treturn false;\n\t\t}\n\t};\n\n\t/*\n\tUpdate the editor with new text. This method is separate from updateEditorDomNode()\n\tso that subclasses can override updateEditor() and still use updateEditorDomNode()\n\t*/\n\tEditTextWidget.prototype.updateEditor = function(text,type) {\n\t\tthis.updateEditorDomNode(text,type);\n\t};\n\n\t/*\n\tUpdate the editor dom node with new text\n\t*/\n\tEditTextWidget.prototype.updateEditorDomNode = function(text,type) {\n\t\tthis.engine.setText(text,type);\n\t};\n\n\t/*\n\tSave changes back to the tiddler store\n\t*/\n\tEditTextWidget.prototype.saveChanges = function(text) {\n\t\tvar editInfo = this.getEditInfo();\n\t\tif(text !== editInfo.value) {\n\t\t\teditInfo.update(text);\n\t\t}\n\t};\n\n\t/*\n\tHandle a dom \"keydown\" event, which we'll bubble up to our container for the keyboard widgets benefit\n\t*/\n\tEditTextWidget.prototype.handleKeydownEvent = function(event) {\n\t\t// Check for a keyboard shortcut\n\t\tif(this.toolbarNode) {\n\t\t\tvar shortcutElements = this.toolbarNode.querySelectorAll(\"[data-tw-keyboard-shortcut]\");\n\t\t\tfor(var index=0; index<shortcutElements.length; index++) {\n\t\t\t\tvar el = shortcutElements[index],\n\t\t\t\t\tshortcutData = el.getAttribute(\"data-tw-keyboard-shortcut\"),\n\t\t\t\t\tkeyInfoArray = $tw.keyboardManager.parseKeyDescriptors(shortcutData,{\n\t\t\t\t\t\twiki: this.wiki\n\t\t\t\t\t});\n\t\t\t\tif($tw.keyboardManager.checkKeyDescriptors(event,keyInfoArray)) {\n\t\t\t\t\tvar clickEvent = this.document.createEvent(\"Events\");\n\t\t\t\t clickEvent.initEvent(\"click\",true,false);\n\t\t\t\t el.dispatchEvent(clickEvent);\n\t\t\t\t\tevent.preventDefault();\n\t\t\t\t\tevent.stopPropagation();\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t// Propogate the event to the container\n\t\tif(this.propogateKeydownEvent(event)) {\n\t\t\t// Ignore the keydown if it was already handled\n\t\t\tevent.preventDefault();\n\t\t\tevent.stopPropagation();\n\t\t\treturn true;\n\t\t}\n\t\t// Otherwise, process the keydown normally\n\t\treturn false;\n\t};\n\n\t/*\n\tPropogate keydown events to our container for the keyboard widgets benefit\n\t*/\n\tEditTextWidget.prototype.propogateKeydownEvent = function(event) {\n\t\tvar newEvent = this.document.createEventObject ? this.document.createEventObject() : this.document.createEvent(\"Events\");\n\t\tif(newEvent.initEvent) {\n\t\t\tnewEvent.initEvent(\"keydown\", true, true);\n\t\t}\n\t\tnewEvent.keyCode = event.keyCode;\n\t\tnewEvent.which = event.which;\n\t\tnewEvent.metaKey = event.metaKey;\n\t\tnewEvent.ctrlKey = event.ctrlKey;\n\t\tnewEvent.altKey = event.altKey;\n\t\tnewEvent.shiftKey = event.shiftKey;\n\t\treturn !this.parentDomNode.dispatchEvent(newEvent);\n\t};\n\n\treturn EditTextWidget;\n\n}\n\nexports.editTextWidgetFactory = editTextWidgetFactory;\n\n})();\n", "type": "application/javascript", "module-type": "library" }, "$:/core/modules/editor/operations/bitmap/clear.js": { "title": "$:/core/modules/editor/operations/bitmap/clear.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/bitmap/clear.js\ntype: application/javascript\nmodule-type: bitmapeditoroperation\n\nBitmap editor operation to clear the image\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"clear\"] = function(event) {\n\tvar ctx = this.canvasDomNode.getContext(\"2d\");\n\tctx.globalAlpha = 1;\n\tctx.fillStyle = event.paramObject.colour || \"white\";\n\tctx.fillRect(0,0,this.canvasDomNode.width,this.canvasDomNode.height);\n\t// Save changes\n\tthis.strokeEnd();\n};\n\n})();\n", "type": "application/javascript", "module-type": "bitmapeditoroperation" }, "$:/core/modules/editor/operations/bitmap/resize.js": { "title": "$:/core/modules/editor/operations/bitmap/resize.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/bitmap/resize.js\ntype: application/javascript\nmodule-type: bitmapeditoroperation\n\nBitmap editor operation to resize the image\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"resize\"] = function(event) {\n\t// Get the new width\n\tvar newWidth = parseInt(event.paramObject.width || this.canvasDomNode.width,10),\n\t\tnewHeight = parseInt(event.paramObject.height || this.canvasDomNode.height,10);\n\t// Update if necessary\n\tif(newWidth > 0 && newHeight > 0 && !(newWidth === this.currCanvas.width && newHeight === this.currCanvas.height)) {\n\t\tthis.changeCanvasSize(newWidth,newHeight);\n\t}\n\t// Update the input controls\n\tthis.refreshToolbar();\n\t// Save the image into the tiddler\n\tthis.saveChanges();\n};\n\n})();\n", "type": "application/javascript", "module-type": "bitmapeditoroperation" }, "$:/core/modules/editor/operations/bitmap/rotate-left.js": { "title": "$:/core/modules/editor/operations/bitmap/rotate-left.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/bitmap/rotate-left.js\ntype: application/javascript\nmodule-type: bitmapeditoroperation\n\nBitmap editor operation to rotate the image left by 90 degrees\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"rotate-left\"] = function(event) {\n\t// Rotate the canvas left by 90 degrees\n\tthis.rotateCanvasLeft();\n\t// Update the input controls\n\tthis.refreshToolbar();\n\t// Save the image into the tiddler\n\tthis.saveChanges();\n};\n\n})();\n", "type": "application/javascript", "module-type": "bitmapeditoroperation" }, "$:/core/modules/editor/operations/text/excise.js": { "title": "$:/core/modules/editor/operations/text/excise.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/text/excise.js\ntype: application/javascript\nmodule-type: texteditoroperation\n\nText editor operation to excise the selection to a new tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"excise\"] = function(event,operation) {\n\tvar editTiddler = this.wiki.getTiddler(this.editTitle),\n\t\teditTiddlerTitle = this.editTitle;\n\tif(editTiddler && editTiddler.fields[\"draft.of\"]) {\n\t\teditTiddlerTitle = editTiddler.fields[\"draft.of\"];\n\t}\n\tvar excisionTitle = event.paramObject.title || this.wiki.generateNewTitle(\"New Excision\");\n\tthis.wiki.addTiddler(new $tw.Tiddler(\n\t\tthis.wiki.getCreationFields(),\n\t\tthis.wiki.getModificationFields(),\n\t\t{\n\t\t\ttitle: excisionTitle,\n\t\t\ttext: operation.selection,\n\t\t\ttags: event.paramObject.tagnew === \"yes\" ? [editTiddlerTitle] : []\n\t\t}\n\t));\n\toperation.replacement = excisionTitle;\n\tswitch(event.paramObject.type || \"transclude\") {\n\t\tcase \"transclude\":\n\t\t\toperation.replacement = \"{{\" + operation.replacement+ \"}}\";\n\t\t\tbreak;\n\t\tcase \"link\":\n\t\t\toperation.replacement = \"[[\" + operation.replacement+ \"]]\";\n\t\t\tbreak;\n\t\tcase \"macro\":\n\t\t\toperation.replacement = \"<<\" + (event.paramObject.macro || \"translink\") + \" \\\"\\\"\\\"\" + operation.replacement + \"\\\"\\\"\\\">>\";\n\t\t\tbreak;\n\t}\n\toperation.cutStart = operation.selStart;\n\toperation.cutEnd = operation.selEnd;\n\toperation.newSelStart = operation.selStart;\n\toperation.newSelEnd = operation.selStart + operation.replacement.length;\n};\n\n})();\n", "type": "application/javascript", "module-type": "texteditoroperation" }, "$:/core/modules/editor/operations/text/make-link.js": { "title": "$:/core/modules/editor/operations/text/make-link.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/text/make-link.js\ntype: application/javascript\nmodule-type: texteditoroperation\n\nText editor operation to make a link\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"make-link\"] = function(event,operation) {\n\tif(operation.selection) {\n\t\toperation.replacement = \"[[\" + operation.selection + \"|\" + event.paramObject.text + \"]]\";\n\t\toperation.cutStart = operation.selStart;\n\t\toperation.cutEnd = operation.selEnd;\n\t} else {\n\t\toperation.replacement = \"[[\" + event.paramObject.text + \"]]\";\n\t\toperation.cutStart = operation.selStart;\n\t\toperation.cutEnd = operation.selEnd;\n\t}\n\toperation.newSelStart = operation.selStart + operation.replacement.length;\n\toperation.newSelEnd = operation.newSelStart;\n};\n\n})();\n", "type": "application/javascript", "module-type": "texteditoroperation" }, "$:/core/modules/editor/operations/text/prefix-lines.js": { "title": "$:/core/modules/editor/operations/text/prefix-lines.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/text/prefix-lines.js\ntype: application/javascript\nmodule-type: texteditoroperation\n\nText editor operation to add a prefix to the selected lines\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"prefix-lines\"] = function(event,operation) {\n\tvar targetCount = parseInt(event.paramObject.count + \"\",10);\n\t// Cut just past the preceding line break, or the start of the text\n\toperation.cutStart = $tw.utils.findPrecedingLineBreak(operation.text,operation.selStart);\n\t// Cut to just past the following line break, or to the end of the text\n\toperation.cutEnd = $tw.utils.findFollowingLineBreak(operation.text,operation.selEnd);\n\t// Compose the required prefix\n\tvar prefix = $tw.utils.repeat(event.paramObject.character,targetCount);\n\t// Process each line\n\tvar lines = operation.text.substring(operation.cutStart,operation.cutEnd).split(/\\r?\\n/mg);\n\t$tw.utils.each(lines,function(line,index) {\n\t\t// Remove and count any existing prefix characters\n\t\tvar count = 0;\n\t\twhile(line.charAt(0) === event.paramObject.character) {\n\t\t\tline = line.substring(1);\n\t\t\tcount++;\n\t\t}\n\t\t// Remove any whitespace\n\t\twhile(line.charAt(0) === \" \") {\n\t\t\tline = line.substring(1);\n\t\t}\n\t\t// We're done if we removed the exact required prefix, otherwise add it\n\t\tif(count !== targetCount) {\n\t\t\t// Apply the prefix\n\t\t\tline = prefix + \" \" + line;\n\t\t}\n\t\t// Save the modified line\n\t\tlines[index] = line;\n\t});\n\t// Stitch the replacement text together and set the selection\n\toperation.replacement = lines.join(\"\\n\");\n\tif(lines.length === 1) {\n\t\toperation.newSelStart = operation.cutStart + operation.replacement.length;\n\t\toperation.newSelEnd = operation.newSelStart;\n\t} else {\n\t\toperation.newSelStart = operation.cutStart;\n\t\toperation.newSelEnd = operation.newSelStart + operation.replacement.length;\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "texteditoroperation" }, "$:/core/modules/editor/operations/text/replace-all.js": { "title": "$:/core/modules/editor/operations/text/replace-all.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/text/replace-all.js\ntype: application/javascript\nmodule-type: texteditoroperation\n\nText editor operation to replace the entire text\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"replace-all\"] = function(event,operation) {\n\toperation.cutStart = 0;\n\toperation.cutEnd = operation.text.length;\n\toperation.replacement = event.paramObject.text;\n\toperation.newSelStart = 0;\n\toperation.newSelEnd = operation.replacement.length;\n};\n\n})();\n", "type": "application/javascript", "module-type": "texteditoroperation" }, "$:/core/modules/editor/operations/text/replace-selection.js": { "title": "$:/core/modules/editor/operations/text/replace-selection.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/text/replace-selection.js\ntype: application/javascript\nmodule-type: texteditoroperation\n\nText editor operation to replace the selection\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"replace-selection\"] = function(event,operation) {\n\toperation.replacement = event.paramObject.text;\n\toperation.cutStart = operation.selStart;\n\toperation.cutEnd = operation.selEnd;\n\toperation.newSelStart = operation.selStart;\n\toperation.newSelEnd = operation.selStart + operation.replacement.length;\n};\n\n})();\n", "type": "application/javascript", "module-type": "texteditoroperation" }, "$:/core/modules/editor/operations/text/save-selection.js": { "title": "$:/core/modules/editor/operations/text/save-selection.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/text/save-selection.js\ntype: application/javascript\nmodule-type: texteditoroperation\n\nText editor operation to save the current selection in a specified tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"save-selection\"] = function(event,operation) {\n\tvar tiddler = event.paramObject.tiddler,\n\t\tfield = event.paramObject.field || \"text\";\n\tif(tiddler && field) {\n\t\tthis.wiki.setText(tiddler,field,null,operation.text.substring(operation.selStart,operation.selEnd));\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "texteditoroperation" }, "$:/core/modules/editor/operations/text/wrap-lines.js": { "title": "$:/core/modules/editor/operations/text/wrap-lines.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/text/wrap-lines.js\ntype: application/javascript\nmodule-type: texteditoroperation\n\nText editor operation to wrap the selected lines with a prefix and suffix\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"wrap-lines\"] = function(event,operation) {\n\t// Cut just past the preceding line break, or the start of the text\n\toperation.cutStart = $tw.utils.findPrecedingLineBreak(operation.text,operation.selStart);\n\t// Cut to just past the following line break, or to the end of the text\n\toperation.cutEnd = $tw.utils.findFollowingLineBreak(operation.text,operation.selEnd);\n\t// Add the prefix and suffix\n\toperation.replacement = event.paramObject.prefix + \"\\n\" +\n\t\t\t\toperation.text.substring(operation.cutStart,operation.cutEnd) + \"\\n\" +\n\t\t\t\tevent.paramObject.suffix + \"\\n\";\n\toperation.newSelStart = operation.cutStart + event.paramObject.prefix.length + 1;\n\toperation.newSelEnd = operation.newSelStart + (operation.cutEnd - operation.cutStart);\n};\n\n})();\n", "type": "application/javascript", "module-type": "texteditoroperation" }, "$:/core/modules/editor/operations/text/wrap-selection.js": { "title": "$:/core/modules/editor/operations/text/wrap-selection.js", "text": "/*\\\ntitle: $:/core/modules/editor/operations/text/wrap-selection.js\ntype: application/javascript\nmodule-type: texteditoroperation\n\nText editor operation to wrap the selection with the specified prefix and suffix\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports[\"wrap-selection\"] = function(event,operation) {\n\tif(operation.selStart === operation.selEnd) {\n\t\t// No selection; check if we're within the prefix/suffix\n\t\tif(operation.text.substring(operation.selStart - event.paramObject.prefix.length,operation.selStart + event.paramObject.suffix.length) === event.paramObject.prefix + event.paramObject.suffix) {\n\t\t\t// Remove the prefix and suffix\n\t\t\toperation.cutStart = operation.selStart - event.paramObject.prefix.length;\n\t\t\toperation.cutEnd = operation.selEnd + event.paramObject.suffix.length;\n\t\t\toperation.replacement = \"\";\n\t\t\toperation.newSelStart = operation.cutStart;\n\t\t\toperation.newSelEnd = operation.newSelStart;\n\t\t} else {\n\t\t\t// Wrap the cursor instead\n\t\t\toperation.cutStart = operation.selStart;\n\t\t\toperation.cutEnd = operation.selEnd;\n\t\t\toperation.replacement = event.paramObject.prefix + event.paramObject.suffix;\n\t\t\toperation.newSelStart = operation.selStart + event.paramObject.prefix.length;\n\t\t\toperation.newSelEnd = operation.newSelStart;\n\t\t}\n\t} else if(operation.text.substring(operation.selStart,operation.selStart + event.paramObject.prefix.length) === event.paramObject.prefix && operation.text.substring(operation.selEnd - event.paramObject.suffix.length,operation.selEnd) === event.paramObject.suffix) {\n\t\t// Prefix and suffix are already present, so remove them\n\t\toperation.cutStart = operation.selStart;\n\t\toperation.cutEnd = operation.selEnd;\n\t\toperation.replacement = operation.selection.substring(event.paramObject.prefix.length,operation.selection.length - event.paramObject.suffix.length);\n\t\toperation.newSelStart = operation.selStart;\n\t\toperation.newSelEnd = operation.selStart + operation.replacement.length;\n\t} else {\n\t\t// Add the prefix and suffix\n\t\toperation.cutStart = operation.selStart;\n\t\toperation.cutEnd = operation.selEnd;\n\t\toperation.replacement = event.paramObject.prefix + operation.selection + event.paramObject.suffix;\n\t\toperation.newSelStart = operation.selStart;\n\t\toperation.newSelEnd = operation.selStart + operation.replacement.length;\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "texteditoroperation" }, "$:/core/modules/filterrunprefixes/all.js": { "title": "$:/core/modules/filterrunprefixes/all.js", "text": "/*\\\ntitle: $:/core/modules/filterrunprefixes/all.js\ntype: application/javascript\nmodule-type: filterrunprefix\n\nUnion of sets without de-duplication.\nEquivalent to = filter run prefix.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter prefix function\n*/\nexports.all = function(operationSubFunction) {\n\treturn function(results,source,widget) {\n\t\tresults.push.apply(results, operationSubFunction(source,widget));\n\t};\n};\n\n})();\n", "type": "application/javascript", "module-type": "filterrunprefix" }, "$:/core/modules/filterrunprefixes/and.js": { "title": "$:/core/modules/filterrunprefixes/and.js", "text": "/*\\\ntitle: $:/core/modules/filterrunprefixes/and.js\ntype: application/javascript\nmodule-type: filterrunprefix\n\nIntersection of sets.\nEquivalent to + filter run prefix.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter prefix function\n*/\nexports.and = function(operationSubFunction,options) {\n\treturn function(results,source,widget) {\n\t\t// This replaces all the elements of the array, but keeps the actual array so that references to it are preserved\n\t\tsource = options.wiki.makeTiddlerIterator(results.toArray());\n\t\tresults.clear();\n\t\tresults.pushTop(operationSubFunction(source,widget));\n\t};\n};\n\n})();\n", "type": "application/javascript", "module-type": "filterrunprefix" }, "$:/core/modules/filterrunprefixes/else.js": { "title": "$:/core/modules/filterrunprefixes/else.js", "text": "/*\\\ntitle: $:/core/modules/filterrunprefixes/else.js\ntype: application/javascript\nmodule-type: filterrunprefix\n\nEquivalent to ~ filter run prefix.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter prefix function\n*/\nexports.else = function(operationSubFunction) {\n\treturn function(results,source,widget) {\n\t\tif(results.length === 0) {\n\t\t\t// Main result so far is empty\n\t\t\tresults.pushTop(operationSubFunction(source,widget));\n\t\t}\n\t};\n};\n\n})();\n", "type": "application/javascript", "module-type": "filterrunprefix" }, "$:/core/modules/filterrunprefixes/except.js": { "title": "$:/core/modules/filterrunprefixes/except.js", "text": "/*\\\ntitle: $:/core/modules/filterrunprefixes/except.js\ntype: application/javascript\nmodule-type: filterrunprefix\n\nDifference of sets.\nEquivalent to - filter run prefix.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter prefix function\n*/\nexports.except = function(operationSubFunction) {\n\treturn function(results,source,widget) {\n\t\tresults.remove(operationSubFunction(source,widget));\n\t};\n};\n\n})();\n", "type": "application/javascript", "module-type": "filterrunprefix" }, "$:/core/modules/filterrunprefixes/filter.js": { "title": "$:/core/modules/filterrunprefixes/filter.js", "text": "/*\\\ntitle: $:/core/modules/filterrunprefixes/filter.js\ntype: application/javascript\nmodule-type: filterrunprefix\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.filter = function(operationSubFunction,options) {\n\treturn function(results,source,widget) {\n\t\tif(results.length > 0) {\n\t\t\tvar resultsToRemove = [];\n\t\t\tresults.each(function(result) {\n\t\t\t\tvar filtered = operationSubFunction(options.wiki.makeTiddlerIterator([result]),widget);\n\t\t\t\tif(filtered.length === 0) {\n\t\t\t\t\tresultsToRemove.push(result);\n\t\t\t\t}\n\t\t\t});\n\t\t\tresults.remove(resultsToRemove);\n\t\t}\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "filterrunprefix" }, "$:/core/modules/filterrunprefixes/intersection.js": { "title": "$:/core/modules/filterrunprefixes/intersection.js", "text": "/*\\\ntitle: $:/core/modules/filterrunprefixes/intersection.js\ntype: application/javascript\nmodule-type: filterrunprefix\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter prefix function\n*/\nexports.intersection = function(operationSubFunction) {\n\treturn function(results,source,widget) {\n\t\tif(results.length !== 0) {\n\t\t\tvar secondRunResults = operationSubFunction(source,widget);\n\t\t\tvar firstRunResults = results.toArray();\n\t\t\tresults.clear();\n\t\t\t$tw.utils.each(firstRunResults,function(title) {\n\t\t\t\tif(secondRunResults.indexOf(title) !== -1) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t};\n};\n\n})();\n", "type": "application/javascript", "module-type": "filterrunprefix" }, "$:/core/modules/filterrunprefixes/or.js": { "title": "$:/core/modules/filterrunprefixes/or.js", "text": "/*\\\ntitle: $:/core/modules/filterrunprefixes/or.js\ntype: application/javascript\nmodule-type: filterrunprefix\n\nEquivalent to a filter run with no prefix.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter prefix function\n*/\nexports.or = function(operationSubFunction) {\n\treturn function(results,source,widget) {\n\t\tresults.pushTop(operationSubFunction(source,widget));\n\t};\n};\n\n})();\n", "type": "application/javascript", "module-type": "filterrunprefix" }, "$:/core/modules/filterrunprefixes/reduce.js": { "title": "$:/core/modules/filterrunprefixes/reduce.js", "text": "/*\\\ntitle: $:/core/modules/filterrunprefixes/reduce.js\ntype: application/javascript\nmodule-type: filterrunprefix\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter prefix function\n*/\nexports.reduce = function(operationSubFunction,options) {\n\treturn function(results,source,widget) {\n\t\tif(results.length > 0) {\n\t\t\tvar accumulator = \"\";\n\t\t\tvar index = 0;\n\t\t\tresults.each(function(title) {\n\t\t\t\tvar list = operationSubFunction(options.wiki.makeTiddlerIterator([title]),{\n\t\t\t\t\t\tgetVariable: function(name) {\n\t\t\t\t\t\t\tswitch(name) {\n\t\t\t\t\t\t\t\tcase \"currentTiddler\":\n\t\t\t\t\t\t\t\t\treturn \"\" + title;\n\t\t\t\t\t\t\t\tcase \"accumulator\":\n\t\t\t\t\t\t\t\t\treturn \"\" + accumulator;\n\t\t\t\t\t\t\t\tcase \"index\":\n\t\t\t\t\t\t\t\t\treturn \"\" + index;\n\t\t\t\t\t\t\t\tcase \"revIndex\":\n\t\t\t\t\t\t\t\t\treturn \"\" + (results.length - 1 - index);\n\t\t\t\t\t\t\t\tcase \"length\":\n\t\t\t\t\t\t\t\t\treturn \"\" + results.length;\n\t\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\t\treturn widget.getVariable(name);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\tif(list.length > 0) {\n\t\t\t\t\taccumulator = \"\" + list[0];\n\t\t\t\t}\n\t\t\t\t++index;\n\t\t\t});\n\t\t\tresults.clear();\n\t\t\tresults.push(accumulator);\t\n\t\t}\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "filterrunprefix" }, "$:/core/modules/filters/addprefix.js": { "title": "$:/core/modules/filters/addprefix.js", "text": "/*\\\ntitle: $:/core/modules/filters/addprefix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for adding a prefix to each title in the list. This is\nespecially useful in contexts where only a filter expression is allowed\nand macro substitution isn't available.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.addprefix = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(operator.operand + title);\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/addsuffix.js": { "title": "$:/core/modules/filters/addsuffix.js", "text": "/*\\\ntitle: $:/core/modules/filters/addsuffix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for adding a suffix to each title in the list. This is\nespecially useful in contexts where only a filter expression is allowed\nand macro substitution isn't available.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.addsuffix = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title + operator.operand);\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/after.js": { "title": "$:/core/modules/filters/after.js", "text": "/*\\\ntitle: $:/core/modules/filters/after.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddler from the current list that is after the tiddler named in the operand.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.after = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\tvar index = results.indexOf(operator.operand);\n\tif(index === -1 || index > (results.length - 2)) {\n\t\treturn [];\n\t} else {\n\t\treturn [results[index + 1]];\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/all/current.js": { "title": "$:/core/modules/filters/all/current.js", "text": "/*\\\ntitle: $:/core/modules/filters/all/current.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[current]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.current = function(source,prefix,options) {\n\tvar currTiddlerTitle = options.widget && options.widget.getVariable(\"currentTiddler\");\n\tif(currTiddlerTitle) {\n\t\treturn [currTiddlerTitle];\n\t} else {\n\t\treturn [];\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "allfilteroperator" }, "$:/core/modules/filters/all/missing.js": { "title": "$:/core/modules/filters/all/missing.js", "text": "/*\\\ntitle: $:/core/modules/filters/all/missing.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[missing]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.missing = function(source,prefix,options) {\n\treturn options.wiki.getMissingTitles();\n};\n\n})();\n", "type": "application/javascript", "module-type": "allfilteroperator" }, "$:/core/modules/filters/all/orphans.js": { "title": "$:/core/modules/filters/all/orphans.js", "text": "/*\\\ntitle: $:/core/modules/filters/all/orphans.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[orphans]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.orphans = function(source,prefix,options) {\n\treturn options.wiki.getOrphanTitles();\n};\n\n})();\n", "type": "application/javascript", "module-type": "allfilteroperator" }, "$:/core/modules/filters/all/shadows.js": { "title": "$:/core/modules/filters/all/shadows.js", "text": "/*\\\ntitle: $:/core/modules/filters/all/shadows.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[shadows]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.shadows = function(source,prefix,options) {\n\treturn options.wiki.allShadowTitles();\n};\n\n})();\n", "type": "application/javascript", "module-type": "allfilteroperator" }, "$:/core/modules/filters/all/tags.js": { "title": "$:/core/modules/filters/all/tags.js", "text": "/*\\\ntitle: $:/core/modules/filters/all/tags.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[tags]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tags = function(source,prefix,options) {\n\treturn Object.keys(options.wiki.getTagMap());\n};\n\n})();\n", "type": "application/javascript", "module-type": "allfilteroperator" }, "$:/core/modules/filters/all/tiddlers.js": { "title": "$:/core/modules/filters/all/tiddlers.js", "text": "/*\\\ntitle: $:/core/modules/filters/all/tiddlers.js\ntype: application/javascript\nmodule-type: allfilteroperator\n\nFilter function for [all[tiddlers]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tiddlers = function(source,prefix,options) {\n\treturn options.wiki.allTitles();\n};\n\n})();\n", "type": "application/javascript", "module-type": "allfilteroperator" }, "$:/core/modules/filters/all.js": { "title": "$:/core/modules/filters/all.js", "text": "/*\\\ntitle: $:/core/modules/filters/all.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for selecting tiddlers\n\n[all[shadows+tiddlers]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar allFilterOperators;\n\nfunction getAllFilterOperators() {\n\tif(!allFilterOperators) {\n\t\tallFilterOperators = {};\n\t\t$tw.modules.applyMethods(\"allfilteroperator\",allFilterOperators);\n\t}\n\treturn allFilterOperators;\n}\n\n/*\nExport our filter function\n*/\nexports.all = function(source,operator,options) {\n\t// Get our suboperators\n\tvar allFilterOperators = getAllFilterOperators();\n\t// Cycle through the suboperators accumulating their results\n\tvar results = [],\n\t\tsubops = operator.operand.split(\"+\");\n\t// Check for common optimisations\n\tif(subops.length === 1 && subops[0] === \"\") {\n\t\treturn source;\n\t} else if(subops.length === 1 && subops[0] === \"tiddlers\") {\n\t\treturn options.wiki.each;\n\t} else if(subops.length === 1 && subops[0] === \"shadows\") {\n\t\treturn options.wiki.eachShadow;\n\t} else if(subops.length === 2 && subops[0] === \"tiddlers\" && subops[1] === \"shadows\") {\n\t\treturn options.wiki.eachTiddlerPlusShadows;\n\t} else if(subops.length === 2 && subops[0] === \"shadows\" && subops[1] === \"tiddlers\") {\n\t\treturn options.wiki.eachShadowPlusTiddlers;\n\t}\n\t// Do it the hard way\n\tfor(var t=0; t<subops.length; t++) {\n\t\tvar subop = allFilterOperators[subops[t]];\n\t\tif(subop) {\n\t\t\t$tw.utils.pushTop(results,subop(source,operator.prefix,options));\n\t\t}\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/backlinks.js": { "title": "$:/core/modules/filters/backlinks.js", "text": "/*\\\ntitle: $:/core/modules/filters/backlinks.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning all the backlinks from a tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.backlinks = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.pushTop(results,options.wiki.getTiddlerBacklinks(title));\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/before.js": { "title": "$:/core/modules/filters/before.js", "text": "/*\\\ntitle: $:/core/modules/filters/before.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddler from the current list that is before the tiddler named in the operand.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.before = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\tvar index = results.indexOf(operator.operand);\n\tif(index <= 0) {\n\t\treturn [];\n\t} else {\n\t\treturn [results[index - 1]];\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/commands.js": { "title": "$:/core/modules/filters/commands.js", "text": "/*\\\ntitle: $:/core/modules/filters/commands.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the commands available in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.commands = function(source,operator,options) {\n\tvar results = [];\n\t$tw.utils.each($tw.commands,function(commandInfo,name) {\n\t\tresults.push(name);\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/compare.js": { "title": "$:/core/modules/filters/compare.js", "text": "/*\\\ntitle: $:/core/modules/filters/compare.js\ntype: application/javascript\nmodule-type: filteroperator\n\nGeneral purpose comparison operator\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.compare = function(source,operator,options) {\n\tvar suffixes = operator.suffixes || [],\n\t\ttype = (suffixes[0] || [])[0],\n\t\tmode = (suffixes[1] || [])[0],\n\t\ttypeFn = $tw.utils.makeCompareFunction(type,{defaultType: \"number\"}),\n\t\tmodeFn = modes[mode] || modes.eq,\n\t\tinvert = operator.prefix === \"!\",\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tif(modeFn(typeFn(title,operator.operand)) !== invert) {\n\t\t\tresults.push(title);\n\t\t}\n\t});\n\treturn results;\n};\n\nvar modes = {\n\t\"eq\": function(value) {return value === 0;},\n\t\"ne\": function(value) {return value !== 0;},\n\t\"gteq\": function(value) {return value >= 0;},\n\t\"gt\": function(value) {return value > 0;},\n\t\"lteq\": function(value) {return value <= 0;},\n\t\"lt\": function(value) {return value < 0;}\n}\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/contains.js": { "title": "$:/core/modules/filters/contains.js", "text": "/*\\\ntitle: $:/core/modules/filters/contains.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for finding values in array fields\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.contains = function(source,operator,options) {\n\tvar results = [],\n\t\tfieldname = (operator.suffix || \"list\").toLowerCase();\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler) {\n\t\t\t\tvar list = tiddler.getFieldList(fieldname);\n\t\t\t\tif(list.indexOf(operator.operand) === -1) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler) {\n\t\t\t\tvar list = tiddler.getFieldList(fieldname);\n\t\t\t\tif(list.indexOf(operator.operand) !== -1) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/count.js": { "title": "$:/core/modules/filters/count.js", "text": "/*\\\ntitle: $:/core/modules/filters/count.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the number of entries in the current list.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.count = function(source,operator,options) {\n\tvar count = 0;\n\tsource(function(tiddler,title) {\n\t\tcount++;\n\t});\n\treturn [count + \"\"];\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/days.js": { "title": "$:/core/modules/filters/days.js", "text": "/*\\\ntitle: $:/core/modules/filters/days.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that selects tiddlers with a specified date field within a specified date interval.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.days = function(source,operator,options) {\n\tvar results = [],\n\t\tfieldName = operator.suffix || \"modified\",\n\t\tdayInterval = (parseInt(operator.operand,10)||0),\n\t\tdayIntervalSign = $tw.utils.sign(dayInterval),\n\t\ttargetTimeStamp = (new Date()).setHours(0,0,0,0) + 1000*60*60*24*dayInterval,\n\t\tisWithinDays = function(dateField) {\n\t\t\tvar sign = $tw.utils.sign(targetTimeStamp - (new Date(dateField)).setHours(0,0,0,0));\n\t\t\treturn sign === 0 || sign === dayIntervalSign;\n\t\t};\n\n\tif(operator.prefix === \"!\") {\n\t\ttargetTimeStamp = targetTimeStamp - 1000*60*60*24*dayIntervalSign;\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && tiddler.fields[fieldName]) {\n\t\t\t\tif(!isWithinDays($tw.utils.parseDate(tiddler.fields[fieldName]))) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && tiddler.fields[fieldName]) {\n\t\t\t\tif(isWithinDays($tw.utils.parseDate(tiddler.fields[fieldName]))) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/duplicateslugs.js": { "title": "$:/core/modules/filters/duplicateslugs.js", "text": "/*\\\ntitle: $:/core/modules/filters/duplicateslugs.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter function for [duplicateslugs[]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.duplicateslugs = function(source,operator,options) {\n\tvar slugs = Object.create(null), // Hashmap by slug of title, replaced with \"true\" if the duplicate title has already been output\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tvar slug = options.wiki.slugify(title);\n\t\tif(slug in slugs) {\n\t\t\tif(slugs[slug] !== true) {\n\t\t\t\tresults.push(slugs[slug]);\n\t\t\t\tslugs[slug] = true;\n\t\t\t}\n\t\t\tresults.push(title);\n\t\t} else {\n\t\t\tslugs[slug] = title;\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/each.js": { "title": "$:/core/modules/filters/each.js", "text": "/*\\\ntitle: $:/core/modules/filters/each.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that selects one tiddler for each unique value of the specified field.\nWith suffix \"list\", selects all tiddlers that are values in a specified list field.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.each = function(source,operator,options) {\n\tvar results =[] ,\n\tvalue,values = {},\n\tfield = operator.operand || \"title\";\n\tif(operator.suffix === \"value\" && field === \"title\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!$tw.utils.hop(values,title)) {\n\t\t\t\tvalues[title] = true;\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else if(operator.suffix !== \"list-item\") {\n\t\tif(field === \"title\") {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler && !$tw.utils.hop(values,title)) {\n\t\t\t\t\tvalues[title] = true;\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler) {\n\t\t\t\t\tvalue = tiddler.getFieldString(field);\n\t\t\t\t\tif(!$tw.utils.hop(values,value)) {\n\t\t\t\t\t\tvalues[value] = true;\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler) {\n\t\t\t\t$tw.utils.each(\n\t\t\t\t\toptions.wiki.getTiddlerList(title,field),\n\t\t\t\t\tfunction(value) {\n\t\t\t\t\t\tif(!$tw.utils.hop(values,value)) {\n\t\t\t\t\t\t\tvalues[value] = true;\n\t\t\t\t\t\t\tresults.push(value);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/eachday.js": { "title": "$:/core/modules/filters/eachday.js", "text": "/*\\\ntitle: $:/core/modules/filters/eachday.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that selects one tiddler for each unique day covered by the specified date field\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.eachday = function(source,operator,options) {\n\tvar results = [],\n\t\tvalues = [],\n\t\tfieldName = operator.operand || \"modified\";\n\t// Function to convert a date/time to a date integer\n\tvar toDate = function(value) {\n\t\tvalue = (new Date(value)).setHours(0,0,0,0);\n\t\treturn value+0;\n\t};\n\tsource(function(tiddler,title) {\n\t\tif(tiddler && tiddler.fields[fieldName]) {\n\t\t\tvar value = toDate($tw.utils.parseDate(tiddler.fields[fieldName]));\n\t\t\tif(values.indexOf(value) === -1) {\n\t\t\t\tvalues.push(value);\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/editiondescription.js": { "title": "$:/core/modules/filters/editiondescription.js", "text": "/*\\\ntitle: $:/core/modules/filters/editiondescription.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the descriptions of the specified edition names\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.editiondescription = function(source,operator,options) {\n\tvar results = [];\n\tif($tw.node) {\n\t\tvar editionInfo = $tw.utils.getEditionInfo();\n\t\tif(editionInfo) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif($tw.utils.hop(editionInfo,title)) {\n\t\t\t\t\tresults.push(editionInfo[title].description || \"\");\t\t\t\t\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/editions.js": { "title": "$:/core/modules/filters/editions.js", "text": "/*\\\ntitle: $:/core/modules/filters/editions.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the available editions in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.editions = function(source,operator,options) {\n\tvar results = [];\n\tif($tw.node) {\n\t\tvar editionInfo = $tw.utils.getEditionInfo();\n\t\tif(editionInfo) {\n\t\t\t$tw.utils.each(editionInfo,function(info,name) {\n\t\t\t\tresults.push(name);\n\t\t\t});\n\t\t}\n\t\tresults.sort();\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/else.js": { "title": "$:/core/modules/filters/else.js", "text": "/*\\\ntitle: $:/core/modules/filters/else.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for replacing an empty input list with a constant, passing a non-empty input list straight through\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.else = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\tif(results.length === 0) {\n\t\treturn [operator.operand];\n\t} else {\n\t\treturn results;\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/decodeuricomponent.js": { "title": "$:/core/modules/filters/decodeuricomponent.js", "text": "/*\\\ntitle: $:/core/modules/filters/decodeuricomponent.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for applying decodeURIComponent() to each item.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter functions\n*/\n\nexports.decodeuricomponent = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar value = title;\n\t\ttry {\n\t\t\tvalue = decodeURIComponent(title);\n\t\t} catch(e) {\n\t\t}\n\t\tresults.push(value);\n\t});\n\treturn results;\n};\n\nexports.encodeuricomponent = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(encodeURIComponent(title));\n\t});\n\treturn results;\n};\n\nexports.decodeuri = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar value = title;\n\t\ttry {\n\t\t\tvalue = decodeURI(title);\n\t\t} catch(e) {\n\t\t}\n\t\tresults.push(value);\n\t});\n\treturn results;\n};\n\nexports.encodeuri = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(encodeURI(title));\n\t});\n\treturn results;\n};\n\nexports.decodehtml = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push($tw.utils.htmlDecode(title));\n\t});\n\treturn results;\n};\n\nexports.encodehtml = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push($tw.utils.htmlEncode(title));\n\t});\n\treturn results;\n};\n\nexports.stringify = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push($tw.utils.stringify(title,(operator.suffix === \"rawunicode\")));\n\t});\n\treturn results;\n};\n\nexports.jsonstringify = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push($tw.utils.jsonStringify(title,(operator.suffix === \"rawunicode\")));\n\t});\n\treturn results;\n};\n\nexports.escaperegexp = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push($tw.utils.escapeRegExp(title));\n\t});\n\treturn results;\n};\n\nexports.escapecss = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\t// escape any character with a special meaning in CSS using CSS.escape()\n\t\tresults.push(CSS.escape(title));\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/enlist.js": { "title": "$:/core/modules/filters/enlist.js", "text": "/*\\\ntitle: $:/core/modules/filters/enlist.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning its operand parsed as a list\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.enlist = function(source,operator,options) {\n\tvar allowDuplicates = false;\n\tswitch(operator.suffix) {\n\t\tcase \"raw\":\n\t\t\tallowDuplicates = true;\n\t\t\tbreak;\n\t\tcase \"dedupe\":\n\t\t\tallowDuplicates = false;\n\t\t\tbreak;\n\t}\n\tvar list = $tw.utils.parseStringArray(operator.operand,allowDuplicates);\n\tif(operator.prefix === \"!\") {\n\t\tvar results = [];\n\t\tsource(function(tiddler,title) {\n\t\t\tif(list.indexOf(title) === -1) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t\treturn results;\n\t} else {\n\t\treturn list;\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/field.js": { "title": "$:/core/modules/filters/field.js", "text": "/*\\\ntitle: $:/core/modules/filters/field.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for comparing fields for equality\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.field = function(source,operator,options) {\n\tvar results = [],indexedResults,\n\t\tfieldname = (operator.suffix || operator.operator || \"title\").toLowerCase();\n\tif(operator.prefix === \"!\") {\n\t\tif(operator.regexp) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler) {\n\t\t\t\t\tvar text = tiddler.getFieldString(fieldname);\n\t\t\t\t\tif(text !== null && !operator.regexp.exec(text)) {\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler) {\n\t\t\t\t\tvar text = tiddler.getFieldString(fieldname);\n\t\t\t\t\tif(text !== null && text !== operator.operand) {\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t} else {\n\t\tif(operator.regexp) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler) {\n\t\t\t\t\tvar text = tiddler.getFieldString(fieldname);\n\t\t\t\t\tif(text !== null && !!operator.regexp.exec(text)) {\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tif(source.byField && operator.operand) {\n\t\t\t\tindexedResults = source.byField(fieldname,operator.operand);\n\t\t\t\tif(indexedResults) {\n\t\t\t\t\treturn indexedResults\n\t\t\t\t}\n\t\t\t}\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler) {\n\t\t\t\t\tvar text = tiddler.getFieldString(fieldname);\n\t\t\t\t\tif(text !== null && text === operator.operand) {\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/fields.js": { "title": "$:/core/modules/filters/fields.js", "text": "/*\\\ntitle: $:/core/modules/filters/fields.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the fields on the selected tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.fields = function(source,operator,options) {\n\tvar results = [],\n\t\tfieldName,\n\t\tsuffixes = (operator.suffixes || [])[0] || [],\n\t\toperand = $tw.utils.parseStringArray(operator.operand);\n\t\n\tsource(function(tiddler,title) {\n\t\tif(tiddler) {\n\t\t\tif(suffixes.indexOf(\"include\") !== -1) {\n\t\t\t\tfor(fieldName in tiddler.fields) {\n\t\t\t\t\t(operand.indexOf(fieldName) !== -1) ? $tw.utils.pushTop(results,fieldName) : \"\";\n\t\t\t\t}\n\t\t\t} else if (suffixes.indexOf(\"exclude\") !== -1) {\n\t\t\t\tfor(fieldName in tiddler.fields) {\n\t\t\t\t\t(operand.indexOf(fieldName) !== -1) ? \"\" : $tw.utils.pushTop(results,fieldName);\n\t\t\t\t}\n\t\t\t} // else if\n\t\t\telse {\n\t\t\t\tfor(fieldName in tiddler.fields) {\n\t\t\t\t\t$tw.utils.pushTop(results,fieldName);\n\t\t\t\t}\n\t\t\t} // else\n\t\t} // if (tiddler)\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/filter.js": { "title": "$:/core/modules/filters/filter.js", "text": "/*\\\ntitle: $:/core/modules/filters/filter.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning those input titles that pass a subfilter\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.filter = function(source,operator,options) {\n\tvar filterFn = options.wiki.compileFilter(operator.operand),\n\t\tresults = [],\n\t\ttarget = operator.prefix !== \"!\";\n\tsource(function(tiddler,title) {\n\t\tvar list = filterFn.call(options.wiki,options.wiki.makeTiddlerIterator([title]));\n\t\tif((list.length > 0) === target) {\n\t\t\tresults.push(title);\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/format/date.js": { "title": "$:/core/modules/filters/format/date.js", "text": "/*\\\ntitle: $:/core/modules/filters/format/date.js\ntype: application/javascript\nmodule-type: formatfilteroperator\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.date = function(source,operand,options) {\n\tvar results = [];\t\n\tsource(function(tiddler,title) {\n\t\tvar value = $tw.utils.parseDate(title);\n\t\tif(value && $tw.utils.isDate(value) && value.toString() !== \"Invalid Date\") {\n\t\t\tresults.push($tw.utils.formatDateString(value,operand || \"YYYY MM DD 0hh:0mm\"));\n\t\t}\n\t});\t\n\treturn results;\n};\n\n})();", "type": "application/javascript", "module-type": "formatfilteroperator" }, "$:/core/modules/filters/format/relativedate.js": { "title": "$:/core/modules/filters/format/relativedate.js", "text": "/*\\\ntitle: $:/core/modules/filters/format/relativedate.js\ntype: application/javascript\nmodule-type: formatfilteroperator\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.relativedate = function(source,operand,options) {\n\tvar results = [];\t\n\tsource(function(tiddler,title) {\n\t\tvar value = $tw.utils.parseDate(title);\n\t\tif(value && $tw.utils.isDate(value) && value.toString() !== \"Invalid Date\") {\n\t\t\tresults.push($tw.utils.getRelativeDate((new Date()) - (new Date(value))).description);\n\t\t}\n\t});\t\n\treturn results;\n};\n\n})();", "type": "application/javascript", "module-type": "formatfilteroperator" }, "$:/core/modules/filters/format.js": { "title": "$:/core/modules/filters/format.js", "text": "/*\\\ntitle: $:/core/modules/filters/format.js\ntype: application/javascript\nmodule-type: filteroperator\nFilter operator for formatting strings\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar formatFilterOperators;\n\nfunction getFormatFilterOperators() {\n\tif(!formatFilterOperators) {\n\t\tformatFilterOperators = {};\n\t\t$tw.modules.applyMethods(\"formatfilteroperator\",formatFilterOperators);\n\t}\n\treturn formatFilterOperators;\n}\n\n/*\nExport our filter function\n*/\nexports.format = function(source,operator,options) {\n\t// Dispatch to the correct formatfilteroperator\n\tvar formatFilterOperators = getFormatFilterOperators();\n\tif(operator.suffix) {\n\t\tvar formatFilterOperator = formatFilterOperators[operator.suffix];\n\t\tif(formatFilterOperator) {\n\t\t\treturn formatFilterOperator(source,operator.operand,options);\n\t\t} else {\n\t\t\treturn [$tw.language.getString(\"Error/FormatFilterOperator\")];\n\t\t}\n\t} else {\n\t\t// Return all unchanged if the suffix is missing\n\t\tvar results = [];\n\t\tsource(function(tiddler,title) {\n\t\t\tresults.push(title);\n\t\t});\n\t\treturn results;\n\t}\n};\n\n})();", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/get.js": { "title": "$:/core/modules/filters/get.js", "text": "/*\\\ntitle: $:/core/modules/filters/get.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for replacing tiddler titles by the value of the field specified in the operand.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.get = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tif(tiddler) {\n\t\t\tvar value = tiddler.getFieldString(operator.operand);\n\t\t\tif(value) {\n\t\t\t\tresults.push(value);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/getindex.js": { "title": "$:/core/modules/filters/getindex.js", "text": "/*\\\ntitle: $:/core/modules/filters/getindex.js\ntype: application/javascript\nmodule-type: filteroperator\n\nreturns the value at a given index of datatiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.getindex = function(source,operator,options) {\n\tvar data,title,results = [];\n\tif(operator.operand){\n\t\tsource(function(tiddler,title) {\n\t\t\ttitle = tiddler ? tiddler.fields.title : title;\n\t\t\tdata = options.wiki.extractTiddlerDataItem(tiddler,operator.operand);\n\t\t\tif(data) {\n\t\t\t\tresults.push(data);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/getvariable.js": { "title": "$:/core/modules/filters/getvariable.js", "text": "/*\\\ntitle: $:/core/modules/filters/getvariable.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for replacing input values by the value of the variable with the same name, or blank if the variable is missing\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.getvariable = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(options.widget.getVariable(title) || \"\");\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/has.js": { "title": "$:/core/modules/filters/has.js", "text": "/*\\\ntitle: $:/core/modules/filters/has.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking if a tiddler has the specified field or index\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.has = function(source,operator,options) {\n\tvar results = [],\n\t\tinvert = operator.prefix === \"!\";\n\n\tif(operator.suffix === \"field\") {\n\t\tif(invert) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(!tiddler || (tiddler && (!$tw.utils.hop(tiddler.fields,operator.operand)))) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler && $tw.utils.hop(tiddler.fields,operator.operand)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\telse if(operator.suffix === \"index\") {\n\t\tif(invert) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(!tiddler || (tiddler && (!$tw.utils.hop(options.wiki.getTiddlerDataCached(tiddler,Object.create(null)),operator.operand)))) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler && $tw.utils.hop(options.wiki.getTiddlerDataCached(tiddler,Object.create(null)),operator.operand)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\telse {\n\t\tif(invert) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(!tiddler || !$tw.utils.hop(tiddler.fields,operator.operand) || (tiddler.fields[operator.operand].length === 0)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler && $tw.utils.hop(tiddler.fields,operator.operand) && (tiddler.fields[operator.operand].length !== 0)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\t\t\t\t\n\t\t}\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/haschanged.js": { "title": "$:/core/modules/filters/haschanged.js", "text": "/*\\\ntitle: $:/core/modules/filters/haschanged.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returns tiddlers from the list that have a non-zero changecount.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.haschanged = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.getChangeCount(title) === 0) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.getChangeCount(title) > 0) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/indexes.js": { "title": "$:/core/modules/filters/indexes.js", "text": "/*\\\ntitle: $:/core/modules/filters/indexes.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the indexes of a data tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.indexes = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar data = options.wiki.getTiddlerDataCached(title);\n\t\tif(data) {\n\t\t\t$tw.utils.pushTop(results,Object.keys(data));\n\t\t}\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/insertbefore.js": { "title": "$:/core/modules/filters/insertbefore.js", "text": "/*\\\ntitle: $:/core/modules/filters/insertbefore.js\ntype: application/javascript\nmodule-type: filteroperator\n\nInsert an item before another item in a list\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nOrder a list\n*/\nexports.insertbefore = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\tvar target = options.widget && options.widget.getVariable(operator.suffix || \"currentTiddler\");\n\tif(target !== operator.operand) {\n\t\t// Remove the entry from the list if it is present\n\t\tvar pos = results.indexOf(operator.operand);\n\t\tif(pos !== -1) {\n\t\t\tresults.splice(pos,1);\n\t\t}\n\t\t// Insert the entry before the target marker\n\t\tpos = results.indexOf(target);\n\t\tif(pos !== -1) {\n\t\t\tresults.splice(pos,0,operator.operand);\n\t\t} else {\n\t\t\tresults.push(operator.operand);\n\t\t}\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/is/binary.js": { "title": "$:/core/modules/filters/is/binary.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/binary.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[binary]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.binary = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.isBinaryTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.isBinaryTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/blank.js": { "title": "$:/core/modules/filters/is/blank.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/blank.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[blank]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.blank = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!title) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/current.js": { "title": "$:/core/modules/filters/is/current.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/current.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[current]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.current = function(source,prefix,options) {\n\tvar results = [],\n\t\tcurrTiddlerTitle = options.widget && options.widget.getVariable(\"currentTiddler\");\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title !== currTiddlerTitle) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title === currTiddlerTitle) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/draft.js": { "title": "$:/core/modules/filters/is/draft.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/draft.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[draft]] analagous to [has[draft.of]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.draft = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!tiddler || !$tw.utils.hop(tiddler.fields,\"draft.of\")) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && $tw.utils.hop(tiddler.fields,\"draft.of\") && (tiddler.fields[\"draft.of\"].length !== 0)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\t\t\t\t\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/image.js": { "title": "$:/core/modules/filters/is/image.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/image.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[image]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.image = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.isImageTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.isImageTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/missing.js": { "title": "$:/core/modules/filters/is/missing.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/missing.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[missing]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.missing = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.tiddlerExists(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.tiddlerExists(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/orphan.js": { "title": "$:/core/modules/filters/is/orphan.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/orphan.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[orphan]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.orphan = function(source,prefix,options) {\n\tvar results = [],\n\t\torphanTitles = options.wiki.getOrphanTitles();\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(orphanTitles.indexOf(title) === -1) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(orphanTitles.indexOf(title) !== -1) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/shadow.js": { "title": "$:/core/modules/filters/is/shadow.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/shadow.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[shadow]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.shadow = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.isShadowTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.isShadowTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/system.js": { "title": "$:/core/modules/filters/is/system.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/system.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[system]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.system = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.isSystemTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.isSystemTiddler(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/tag.js": { "title": "$:/core/modules/filters/is/tag.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/tag.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[tag]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tag = function(source,prefix,options) {\n\tvar results = [],\n\t\ttagMap = options.wiki.getTagMap();\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!$tw.utils.hop(tagMap,title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif($tw.utils.hop(tagMap,title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/tiddler.js": { "title": "$:/core/modules/filters/is/tiddler.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/tiddler.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[tiddler]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tiddler = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!options.wiki.tiddlerExists(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(options.wiki.tiddlerExists(title)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is/variable.js": { "title": "$:/core/modules/filters/is/variable.js", "text": "/*\\\ntitle: $:/core/modules/filters/is/variable.js\ntype: application/javascript\nmodule-type: isfilteroperator\n\nFilter function for [is[variable]]\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.variable = function(source,prefix,options) {\n\tvar results = [];\n\tif(prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!(title in options.widget.variables)) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title in options.widget.variables) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "isfilteroperator" }, "$:/core/modules/filters/is.js": { "title": "$:/core/modules/filters/is.js", "text": "/*\\\ntitle: $:/core/modules/filters/is.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking tiddler properties\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar isFilterOperators;\n\nfunction getIsFilterOperators() {\n\tif(!isFilterOperators) {\n\t\tisFilterOperators = {};\n\t\t$tw.modules.applyMethods(\"isfilteroperator\",isFilterOperators);\n\t}\n\treturn isFilterOperators;\n}\n\n/*\nExport our filter function\n*/\nexports.is = function(source,operator,options) {\n\t// Dispatch to the correct isfilteroperator\n\tvar isFilterOperators = getIsFilterOperators();\n\tif(operator.operand) {\n\t\tvar isFilterOperator = isFilterOperators[operator.operand];\n\t\tif(isFilterOperator) {\n\t\t\treturn isFilterOperator(source,operator.prefix,options);\n\t\t} else {\n\t\t\treturn [$tw.language.getString(\"Error/IsFilterOperator\")];\n\t\t}\n\t} else {\n\t\t// Return all tiddlers if the operand is missing\n\t\tvar results = [];\n\t\tsource(function(tiddler,title) {\n\t\t\tresults.push(title);\n\t\t});\n\t\treturn results;\n\t}\n};\n\n})();", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/limit.js": { "title": "$:/core/modules/filters/limit.js", "text": "/*\\\ntitle: $:/core/modules/filters/limit.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for chopping the results to a specified maximum number of entries\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.limit = function(source,operator,options) {\n\tvar results = [];\n\t// Convert to an array\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\t// Slice the array if necessary\n\tvar limit = Math.min(results.length,parseInt(operator.operand,10));\n\tif(operator.prefix === \"!\") {\n\t\tresults = results.slice(-limit);\n\t} else {\n\t\tresults = results.slice(0,limit);\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/links.js": { "title": "$:/core/modules/filters/links.js", "text": "/*\\\ntitle: $:/core/modules/filters/links.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning all the links from a tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.links = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.pushTop(results,options.wiki.getTiddlerLinks(title));\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/list.js": { "title": "$:/core/modules/filters/list.js", "text": "/*\\\ntitle: $:/core/modules/filters/list.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddlers whose title is listed in the operand tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.list = function(source,operator,options) {\n\tvar results = [],\n\t\ttr = $tw.utils.parseTextReference(operator.operand),\n\t\tcurrTiddlerTitle = options.widget && options.widget.getVariable(\"currentTiddler\"),\n\t\tlist = options.wiki.getTiddlerList(tr.title || currTiddlerTitle,tr.field,tr.index);\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(list.indexOf(title) === -1) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tresults = list;\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/listed.js": { "title": "$:/core/modules/filters/listed.js", "text": "/*\\\ntitle: $:/core/modules/filters/listed.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning all tiddlers that have the selected tiddlers in a list\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.listed = function(source,operator,options) {\n\tvar field = operator.operand || \"list\",\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.pushTop(results,options.wiki.findListingsOfTiddler(title,field));\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/listops.js": { "title": "$:/core/modules/filters/listops.js", "text": "/*\\\ntitle: $:/core/modules/filters/listops.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operators for manipulating the current selection list\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nOrder a list\n*/\nexports.order = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.operand.toLowerCase() === \"reverse\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tresults.unshift(title);\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tresults.push(title);\n\t\t});\n\t}\n\treturn results;\n};\n\n/*\nReverse list\n*/\nexports.reverse = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.unshift(title);\n\t});\n\treturn results;\n};\n\n/*\nFirst entry/entries in list\n*/\nexports.first = function(source,operator,options) {\n\tvar count = $tw.utils.getInt(operator.operand,1),\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(0,count);\n};\n\n/*\nLast entry/entries in list\n*/\nexports.last = function(source,operator,options) {\n\tvar count = $tw.utils.getInt(operator.operand,1),\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(-count);\n};\n\n/*\nAll but the first entry/entries of the list\n*/\nexports.rest = function(source,operator,options) {\n\tvar count = $tw.utils.getInt(operator.operand,1),\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(count);\n};\nexports.butfirst = exports.rest;\nexports.bf = exports.rest;\n\n/*\nAll but the last entry/entries of the list\n*/\nexports.butlast = function(source,operator,options) {\n\tvar count = $tw.utils.getInt(operator.operand,1),\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(0,-count);\n};\nexports.bl = exports.butlast;\n\n/*\nThe nth member of the list\n*/\nexports.nth = function(source,operator,options) {\n\tvar count = $tw.utils.getInt(operator.operand,1),\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results.slice(count - 1,count);\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/lookup.js": { "title": "$:/core/modules/filters/lookup.js", "text": "/*\\\ntitle: $:/core/modules/filters/lookup.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that looks up values via a title prefix\n\n[lookup:<field>[<prefix>]]\n\nPrepends the prefix to the selected items and returns the specified field value\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.lookup = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(options.wiki.getTiddlerText(operator.operand + title) || operator.suffix);\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/match.js": { "title": "$:/core/modules/filters/match.js", "text": "/*\\\ntitle: $:/core/modules/filters/match.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking if a title matches a string\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.match = function(source,operator,options) {\n\tvar results = [],\n\t\tsuffixes = (operator.suffixes || [])[0] || [];\n\tif(suffixes.indexOf(\"caseinsensitive\") !== -1) {\n\t\tif(operator.prefix === \"!\") {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(title.toLowerCase() !== (operator.operand || \"\").toLowerCase()) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(title.toLowerCase() === (operator.operand || \"\").toLowerCase()) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t} else {\n\t\tif(operator.prefix === \"!\") {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(title !== operator.operand) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(title === operator.operand) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/math.js": { "title": "$:/core/modules/filters/math.js", "text": "/*\\\ntitle: $:/core/modules/filters/math.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operators for math. Unary/binary operators work on each item in turn, and return a new item list.\n\nSum/product/maxall/minall operate on the entire list, returning a single item.\n\nNote that strings are converted to numbers automatically. Trailing non-digits are ignored.\n\n* \"\" converts to 0\n* \"12kk\" converts to 12\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.negate = makeNumericBinaryOperator(\n\tfunction(a) {return -a}\n);\n\nexports.abs = makeNumericBinaryOperator(\n\tfunction(a) {return Math.abs(a)}\n);\n\nexports.ceil = makeNumericBinaryOperator(\n\tfunction(a) {return Math.ceil(a)}\n);\n\nexports.floor = makeNumericBinaryOperator(\n\tfunction(a) {return Math.floor(a)}\n);\n\nexports.round = makeNumericBinaryOperator(\n\tfunction(a) {return Math.round(a)}\n);\n\nexports.trunc = makeNumericBinaryOperator(\n\tfunction(a) {return Math.trunc(a)}\n);\n\nexports.untrunc = makeNumericBinaryOperator(\n\tfunction(a) {return Math.ceil(Math.abs(a)) * Math.sign(a)}\n);\n\nexports.sign = makeNumericBinaryOperator(\n\tfunction(a) {return Math.sign(a)}\n);\n\nexports.add = makeNumericBinaryOperator(\n\tfunction(a,b) {return a + b;}\n);\n\nexports.subtract = makeNumericBinaryOperator(\n\tfunction(a,b) {return a - b;}\n);\n\nexports.multiply = makeNumericBinaryOperator(\n\tfunction(a,b) {return a * b;}\n);\n\nexports.divide = makeNumericBinaryOperator(\n\tfunction(a,b) {return a / b;}\n);\n\nexports.remainder = makeNumericBinaryOperator(\n\tfunction(a,b) {return a % b;}\n);\n\nexports.max = makeNumericBinaryOperator(\n\tfunction(a,b) {return Math.max(a,b);}\n);\n\nexports.min = makeNumericBinaryOperator(\n\tfunction(a,b) {return Math.min(a,b);}\n);\n\nexports.fixed = makeNumericBinaryOperator(\n\tfunction(a,b) {return Number.prototype.toFixed.call(a,Math.min(Math.max(b,0),100));}\n);\n\nexports.precision = makeNumericBinaryOperator(\n\tfunction(a,b) {return Number.prototype.toPrecision.call(a,Math.min(Math.max(b,1),100));}\n);\n\nexports.exponential = makeNumericBinaryOperator(\n\tfunction(a,b) {return Number.prototype.toExponential.call(a,Math.min(Math.max(b,0),100));}\n);\n\nexports.power = makeNumericBinaryOperator(\n\tfunction(a,b) {return Math.pow(a,b);}\n);\n\nexports.log = makeNumericBinaryOperator(\n\tfunction(a,b) {\n\t\tif(b) {\n\t\t\treturn Math.log(a)/Math.log(b);\n\t\t} else {\n\t\t\treturn Math.log(a);\n\t\t}\n\t}\n);\n\nexports.sum = makeNumericReducingOperator(\n\tfunction(accumulator,value) {return accumulator + value},\n\t0 // Initial value\n);\n\nexports.product = makeNumericReducingOperator(\n\tfunction(accumulator,value) {return accumulator * value},\n\t1 // Initial value\n);\n\nexports.maxall = makeNumericReducingOperator(\n\tfunction(accumulator,value) {return Math.max(accumulator,value)},\n\t-Infinity // Initial value\n);\n\nexports.minall = makeNumericReducingOperator(\n\tfunction(accumulator,value) {return Math.min(accumulator,value)},\n\tInfinity // Initial value\n);\n\nfunction makeNumericBinaryOperator(fnCalc) {\n\treturn function(source,operator,options) {\n\t\tvar result = [],\n\t\t\tnumOperand = $tw.utils.parseNumber(operator.operand);\n\t\tsource(function(tiddler,title) {\n\t\t\tresult.push($tw.utils.stringifyNumber(fnCalc($tw.utils.parseNumber(title),numOperand)));\n\t\t});\n\t\treturn result;\n\t};\n}\n\nfunction makeNumericReducingOperator(fnCalc,initialValue) {\n\tinitialValue = initialValue || 0;\n\treturn function(source,operator,options) {\n\t\tvar result = [];\n\t\tsource(function(tiddler,title) {\n\t\t\tresult.push(title);\n\t\t});\n\t\treturn [$tw.utils.stringifyNumber(result.reduce(function(accumulator,currentValue) {\n\t\t\treturn fnCalc(accumulator,$tw.utils.parseNumber(currentValue));\n\t\t},initialValue))];\n\t};\n}\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/minlength.js": { "title": "$:/core/modules/filters/minlength.js", "text": "/*\\\ntitle: $:/core/modules/filters/minlength.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for filtering out titles that don't meet the minimum length in the operand\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.minlength = function(source,operator,options) {\n\tvar results = [],\n\t\tminLength = parseInt(operator.operand || \"\",10) || 0;\n\tsource(function(tiddler,title) {\n\t\tif(title.length >= minLength) {\n\t\t\tresults.push(title);\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/modules.js": { "title": "$:/core/modules/filters/modules.js", "text": "/*\\\ntitle: $:/core/modules/filters/modules.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the titles of the modules of a given type in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.modules = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.each($tw.modules.types[title],function(moduleInfo,moduleName) {\n\t\t\tresults.push(moduleName);\n\t\t});\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/moduletypes.js": { "title": "$:/core/modules/filters/moduletypes.js", "text": "/*\\\ntitle: $:/core/modules/filters/moduletypes.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the module types in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.moduletypes = function(source,operator,options) {\n\tvar results = [];\n\t$tw.utils.each($tw.modules.types,function(moduleInfo,type) {\n\t\tresults.push(type);\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/next.js": { "title": "$:/core/modules/filters/next.js", "text": "/*\\\ntitle: $:/core/modules/filters/next.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddler whose title occurs next in the list supplied in the operand tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.next = function(source,operator,options) {\n\tvar results = [],\n\t\tlist = options.wiki.getTiddlerList(operator.operand);\n\tsource(function(tiddler,title) {\n\t\tvar match = list.indexOf(title);\n\t\t// increment match and then test if result is in range\n\t\tmatch++;\n\t\tif(match > 0 && match < list.length) {\n\t\t\tresults.push(list[match]);\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/plugintiddlers.js": { "title": "$:/core/modules/filters/plugintiddlers.js", "text": "/*\\\ntitle: $:/core/modules/filters/plugintiddlers.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the titles of the shadow tiddlers within a plugin\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.plugintiddlers = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar pluginInfo = options.wiki.getPluginInfo(title) || options.wiki.getTiddlerDataCached(title,{tiddlers:[]});\n\t\tif(pluginInfo && pluginInfo.tiddlers) {\n\t\t\t$tw.utils.each(pluginInfo.tiddlers,function(fields,title) {\n\t\t\t\tresults.push(title);\n\t\t\t});\n\t\t}\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/prefix.js": { "title": "$:/core/modules/filters/prefix.js", "text": "/*\\\ntitle: $:/core/modules/filters/prefix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking if a title starts with a prefix\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.prefix = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title.substr(0,operator.operand.length) !== operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title.substr(0,operator.operand.length) === operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/previous.js": { "title": "$:/core/modules/filters/previous.js", "text": "/*\\\ntitle: $:/core/modules/filters/previous.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning the tiddler whose title occurs immediately prior in the list supplied in the operand tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.previous = function(source,operator,options) {\n\tvar results = [],\n\t\tlist = options.wiki.getTiddlerList(operator.operand);\n\tsource(function(tiddler,title) {\n\t\tvar match = list.indexOf(title);\n\t\t// increment match and then test if result is in range\n\t\tmatch--;\n\t\tif(match >= 0) {\n\t\t\tresults.push(list[match]);\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/range.js": { "title": "$:/core/modules/filters/range.js", "text": "/*\\\ntitle: $:/core/modules/filters/range.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for generating a numeric range.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.range = function(source,operator,options) {\n\tvar results = [];\n\t// Split the operand into numbers delimited by these symbols\n\tvar parts = operator.operand.split(/[,:;]/g),\n\t\tbeg, end, inc, i, fixed = 0;\n\tfor (i=0; i<parts.length; i++) {\n\t\t// Validate real number\n\t\tif(!/^\\s*[+-]?((\\d+(\\.\\d*)?)|(\\.\\d+))\\s*$/.test(parts[i])) {\n\t\t\treturn [\"range: bad number \\\"\" + parts[i] + \"\\\"\"];\n\t\t}\n\t\t// Count digits; the most precise number determines decimal places in output.\n\t\tvar frac = /\\.\\d+/.exec(parts[i]);\n\t\tif(frac) {\n\t\t\tfixed = Math.max(fixed,frac[0].length-1);\n\t\t}\n\t\tparts[i] = parseFloat(parts[i]);\n\t}\n\tswitch(parts.length) {\n\t\tcase 1:\n\t\t\tend = parts[0];\n\t\t\tif (end >= 1) {\n\t\t\t\tbeg = 1;\n\t\t\t}\n\t\t\telse if (end <= -1) {\n\t\t\t\tbeg = -1;\n\t\t\t}\n\t\t\telse {\n\t\t\t\treturn [];\n\t\t\t}\n\t\t\tinc = 1;\n\t\t\tbreak;\n\t\tcase 2:\n\t\t\tbeg = parts[0];\n\t\t\tend = parts[1];\n\t\t\tinc = 1;\n\t\t\tbreak;\n\t\tcase 3:\n\t\t\tbeg = parts[0];\n\t\t\tend = parts[1];\n\t\t\tinc = Math.abs(parts[2]);\n\t\t\tbreak;\n\t}\n\tif(inc === 0) {\n\t\treturn [\"range: increment 0 causes infinite loop\"];\n\t}\n\t// May need to count backwards\n\tvar direction = ((end < beg) ? -1 : 1);\n\tinc *= direction;\n\t// Estimate number of resulting elements\n\tif((end - beg) / inc > 10000) {\n\t\treturn [\"range: too many steps (over 10K)\"];\n\t}\n\t// Avoid rounding error on last step\n\tend += direction * 0.5 * Math.pow(0.1,fixed);\n\tvar safety = 10010;\n\t// Enumerate the range\n\tif (end<beg) {\n\t\tfor(i=beg; i>end; i+=inc) {\n\t\t\tresults.push(i.toFixed(fixed));\n\t\t\tif(--safety<0) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t} else {\n\t\tfor(i=beg; i<end; i+=inc) {\n\t\t\tresults.push(i.toFixed(fixed));\n\t\t\tif(--safety<0) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\tif(safety<0) {\n\t\treturn [\"range: unexpectedly large output\"];\n\t}\n\t// Reverse?\n\tif(operator.prefix === \"!\") {\n\t\tresults.reverse();\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/reduce.js": { "title": "$:/core/modules/filters/reduce.js", "text": "/*\\\ntitle: $:/core/modules/filters/reduce.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator evaluates a subfilter for each item, making the running total available in the variable `accumulator`, and the current index available in the variable `index`\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.reduce = function(source,operator,options) {\n\t// Accumulate the list\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\t// Run the filter over each item\n\tvar filterFn = options.wiki.compileFilter(operator.operand),\n\t\taccumulator = operator.operands[1] || \"\";\n\tfor(var index=0; index<results.length; index++) {\n\t\tvar title = results[index],\n\t\t\tlist = filterFn.call(options.wiki,options.wiki.makeTiddlerIterator([title]),{\n\t\t\t\tgetVariable: function(name) {\n\t\t\t\t\tswitch(name) {\n\t\t\t\t\t\tcase \"currentTiddler\":\n\t\t\t\t\t\t\treturn \"\" + title;\n\t\t\t\t\t\tcase \"accumulator\":\n\t\t\t\t\t\t\treturn \"\" + accumulator;\n\t\t\t\t\t\tcase \"index\":\n\t\t\t\t\t\t\treturn \"\" + index;\n\t\t\t\t\t\tcase \"revIndex\":\n\t\t\t\t\t\t\treturn \"\" + (results.length - 1 - index);\n\t\t\t\t\t\tcase \"length\":\n\t\t\t\t\t\t\treturn \"\" + results.length;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\treturn options.widget.getVariable(name);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\tif(list.length > 0) {\n\t\t\taccumulator = \"\" + list[0];\n\t\t}\n\t}\n\tif(results.length > 0) {\n\t\treturn [accumulator];\n\t} else {\n\t\treturn [];\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/regexp.js": { "title": "$:/core/modules/filters/regexp.js", "text": "/*\\\ntitle: $:/core/modules/filters/regexp.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for regexp matching\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.regexp = function(source,operator,options) {\n\tvar results = [],\n\t\tfieldname = (operator.suffix || \"title\").toLowerCase(),\n\t\tregexpString, regexp, flags = \"\", match,\n\t\tgetFieldString = function(tiddler,title) {\n\t\t\tif(tiddler) {\n\t\t\t\treturn tiddler.getFieldString(fieldname);\n\t\t\t} else if(fieldname === \"title\") {\n\t\t\t\treturn title;\n\t\t\t} else {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t};\n\t// Process flags and construct regexp\n\tregexpString = operator.operand;\n\tmatch = /^\\(\\?([gim]+)\\)/.exec(regexpString);\n\tif(match) {\n\t\tflags = match[1];\n\t\tregexpString = regexpString.substr(match[0].length);\n\t} else {\n\t\tmatch = /\\(\\?([gim]+)\\)$/.exec(regexpString);\n\t\tif(match) {\n\t\t\tflags = match[1];\n\t\t\tregexpString = regexpString.substr(0,regexpString.length - match[0].length);\n\t\t}\n\t}\n\ttry {\n\t\tregexp = new RegExp(regexpString,flags);\n\t} catch(e) {\n\t\treturn [\"\" + e];\n\t}\n\t// Process the incoming tiddlers\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tvar text = getFieldString(tiddler,title);\n\t\t\tif(text !== null) {\n\t\t\t\tif(!regexp.exec(text)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tvar text = getFieldString(tiddler,title);\n\t\t\tif(text !== null) {\n\t\t\t\tif(!!regexp.exec(text)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/removeprefix.js": { "title": "$:/core/modules/filters/removeprefix.js", "text": "/*\\\ntitle: $:/core/modules/filters/removeprefix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for removing a prefix from each title in the list. Titles that do not start with the prefix are removed.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.removeprefix = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tif(title.substr(0,operator.operand.length) === operator.operand) {\n\t\t\tresults.push(title.substr(operator.operand.length));\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/removesuffix.js": { "title": "$:/core/modules/filters/removesuffix.js", "text": "/*\\\ntitle: $:/core/modules/filters/removesuffix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for removing a suffix from each title in the list. Titles that do not end with the suffix are removed.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.removesuffix = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tif(title && title.substr(-operator.operand.length) === operator.operand) {\n\t\t\tresults.push(title.substr(0,title.length - operator.operand.length));\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/sameday.js": { "title": "$:/core/modules/filters/sameday.js", "text": "/*\\\ntitle: $:/core/modules/filters/sameday.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that selects tiddlers with a modified date field on the same day as the provided value.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.sameday = function(source,operator,options) {\n\tvar results = [],\n\t\tfieldName = operator.suffix || \"modified\",\n\t\ttargetDate = (new Date($tw.utils.parseDate(operator.operand))).setHours(0,0,0,0);\n\t// Function to convert a date/time to a date integer\n\tsource(function(tiddler,title) {\n\t\tif(tiddler) {\n\t\t\tif(tiddler.getFieldDay(fieldName) === targetDate) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/search.js": { "title": "$:/core/modules/filters/search.js", "text": "/*\\\ntitle: $:/core/modules/filters/search.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for searching for the text in the operand tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.search = function(source,operator,options) {\n\tvar invert = operator.prefix === \"!\";\n\tif(operator.suffixes) {\n\t\tvar hasFlag = function(flag) {\n\t\t\t\treturn (operator.suffixes[1] || []).indexOf(flag) !== -1;\n\t\t\t},\n\t\t\texcludeFields = false,\n\t\t\tfieldList = operator.suffixes[0] || [],\n\t\t\tfirstField = fieldList[0] || \"\", \n\t\t\tfirstChar = firstField.charAt(0),\n\t\t\tfields;\n\t\tif(firstChar === \"-\") {\n\t\t\tfields = [firstField.slice(1)].concat(fieldList.slice(1));\n\t\t\texcludeFields = true;\n\t\t} else if(fieldList[0] === \"*\"){\n\t\t\tfields = [];\n\t\t\texcludeFields = true;\n\t\t} else {\n\t\t\tfields = fieldList.slice(0);\n\t\t}\n\t\treturn options.wiki.search(operator.operand,{\n\t\t\tsource: source,\n\t\t\tinvert: invert,\n\t\t\tfield: fields,\n\t\t\texcludeField: excludeFields,\n\t\t\tcaseSensitive: hasFlag(\"casesensitive\"),\n\t\t\tliteral: hasFlag(\"literal\"),\n\t\t\twhitespace: hasFlag(\"whitespace\"),\n\t\t\tanchored: hasFlag(\"anchored\"),\n\t\t\tregexp: hasFlag(\"regexp\"),\n\t\t\twords: hasFlag(\"words\")\n\t\t});\n\t} else {\n\t\treturn options.wiki.search(operator.operand,{\n\t\t\tsource: source,\n\t\t\tinvert: invert\n\t\t});\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/shadowsource.js": { "title": "$:/core/modules/filters/shadowsource.js", "text": "/*\\\ntitle: $:/core/modules/filters/shadowsource.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the source plugins for shadow tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.shadowsource = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar source = options.wiki.getShadowSource(title);\n\t\tif(source) {\n\t\t\t$tw.utils.pushTop(results,source);\n\t\t}\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/slugify.js": { "title": "$:/core/modules/filters/slugify.js", "text": "/*\\\ntitle: $:/core/modules/filters/slugify.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for slugifying a tiddler title\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.slugify = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(options.wiki.slugify(title));\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/sort.js": { "title": "$:/core/modules/filters/sort.js", "text": "/*\\\ntitle: $:/core/modules/filters/sort.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for sorting\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.sort = function(source,operator,options) {\n\tvar results = prepare_results(source);\n\toptions.wiki.sortTiddlers(results,operator.operand || \"title\",operator.prefix === \"!\",false,false);\n\treturn results;\n};\n\nexports.nsort = function(source,operator,options) {\n\tvar results = prepare_results(source);\n\toptions.wiki.sortTiddlers(results,operator.operand || \"title\",operator.prefix === \"!\",false,true);\n\treturn results;\n};\n\nexports.sortan = function(source, operator, options) {\n\tvar results = prepare_results(source);\n\toptions.wiki.sortTiddlers(results, operator.operand || \"title\", operator.prefix === \"!\",false,false,true);\n\treturn results;\n};\n\nexports.sortcs = function(source,operator,options) {\n\tvar results = prepare_results(source);\n\toptions.wiki.sortTiddlers(results,operator.operand || \"title\",operator.prefix === \"!\",true,false);\n\treturn results;\n};\n\nexports.nsortcs = function(source,operator,options) {\n\tvar results = prepare_results(source);\n\toptions.wiki.sortTiddlers(results,operator.operand || \"title\",operator.prefix === \"!\",true,true);\n\treturn results;\n};\n\nvar prepare_results = function (source) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/sortsub.js": { "title": "$:/core/modules/filters/sortsub.js", "text": "/*\\\ntitle: $:/core/modules/filters/sortsub.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for sorting by a subfilter\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.sortsub = function(source,operator,options) {\n\t// Compile the subfilter\n\tvar filterFn = options.wiki.compileFilter(operator.operand);\n\t// Collect the input titles and the corresponding sort keys\n\tvar inputTitles = [],\n\t\tsortKeys = [];\n\tsource(function(tiddler,title) {\n\t\tinputTitles.push(title);\n\t\tvar r = filterFn.call(options.wiki,function(iterator) {\n\t\t\titerator(options.wiki.getTiddler(title),title);\n\t\t},{\n\t\t\tgetVariable: function(name) {\n\t\t\t\tif(name === \"currentTiddler\") {\n\t\t\t\t\treturn title;\n\t\t\t\t} else {\n\t\t\t\t\treturn options.widget.getVariable(name);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\tsortKeys.push(r[0] || \"\");\n\t});\n\t// Rather than sorting the titles array, we'll sort the indexes so that we can consult both arrays\n\tvar indexes = new Array(inputTitles.length);\n\tfor(var t=0; t<inputTitles.length; t++) {\n\t\tindexes[t] = t;\n\t}\n\t// Sort the indexes\n\tvar compareFn = $tw.utils.makeCompareFunction(operator.suffix,{defaultType: \"string\",invert: operator.prefix === \"!\"});\n\tindexes = indexes.sort(function(a,b) {\n\t\treturn compareFn(sortKeys[a],sortKeys[b]);\n\t});\n\t// Make the results array in order\n\tvar results = [];\n\t$tw.utils.each(indexes,function(index) {\n\t\tresults.push(inputTitles[index]);\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/splitbefore.js": { "title": "$:/core/modules/filters/splitbefore.js", "text": "/*\\\ntitle: $:/core/modules/filters/splitbefore.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator that splits each result on the first occurance of the specified separator and returns the unique values.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.splitbefore = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar parts = title.split(operator.operand);\n\t\tif(parts.length === 1) {\n\t\t\t$tw.utils.pushTop(results,parts[0]);\n\t\t} else {\n\t\t\t$tw.utils.pushTop(results,parts[0] + operator.operand);\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/storyviews.js": { "title": "$:/core/modules/filters/storyviews.js", "text": "/*\\\ntitle: $:/core/modules/filters/storyviews.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the story views in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.storyviews = function(source,operator,options) {\n\tvar results = [],\n\t\tstoryviews = {};\n\t$tw.modules.applyMethods(\"storyview\",storyviews);\n\t$tw.utils.each(storyviews,function(info,name) {\n\t\tresults.push(name);\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/strings.js": { "title": "$:/core/modules/filters/strings.js", "text": "/*\\\ntitle: $:/core/modules/filters/strings.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operators for strings. Unary/binary operators work on each item in turn, and return a new item list.\n\nSum/product/maxall/minall operate on the entire list, returning a single item.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.length = makeStringBinaryOperator(\n\tfunction(a) {return [\"\" + (\"\" + a).length];}\n);\n\nexports.uppercase = makeStringBinaryOperator(\n\tfunction(a) {return [(\"\" + a).toUpperCase()];}\n);\n\nexports.lowercase = makeStringBinaryOperator(\n\tfunction(a) {return [(\"\" + a).toLowerCase()];}\n);\n\nexports.sentencecase = makeStringBinaryOperator(\n\tfunction(a) {return [$tw.utils.toSentenceCase(a)];}\n);\n\nexports.titlecase = makeStringBinaryOperator(\n\tfunction(a) {return [$tw.utils.toTitleCase(a)];}\n);\n\nexports.trim = function(source,operator,options) {\n\tvar result = [],\n\t\tsuffix = operator.suffix || \"\",\n\t\toperand = (operator.operand || \"\"),\n\t\tfnCalc;\n\tif(suffix === \"prefix\") {\n\t\tfnCalc = function(a,b) {return [$tw.utils.trimPrefix(a,b)];}\n\t} else if(suffix === \"suffix\") {\n\t\tfnCalc = function(a,b) {return [$tw.utils.trimSuffix(a,b)];}\n\t} else {\n\t\tif(operand === \"\") {\n\t\t\tfnCalc = function(a) {return [$tw.utils.trim(a)];}\n\t\t} else {\n\t\t\tfnCalc = function(a,b) {return [$tw.utils.trimSuffix($tw.utils.trimPrefix(a,b),b)];}\n\t\t}\n\t}\n\tsource(function(tiddler,title) {\n\t\tArray.prototype.push.apply(result,fnCalc(title,operand));\n\t});\n\treturn result;\n};\n\nexports.split = makeStringBinaryOperator(\n\tfunction(a,b) {return (\"\" + a).split(b);}\n);\n\nexports[\"enlist-input\"] = makeStringBinaryOperator(\n\tfunction(a,o,s) {return $tw.utils.parseStringArray(\"\" + a,(s === \"raw\"));}\n);\n\nexports.join = makeStringReducingOperator(\n\tfunction(accumulator,value,operand) {\n\t\tif(accumulator === null) {\n\t\t\treturn value;\n\t\t} else {\n\t\t\treturn accumulator + operand + value;\n\t\t}\n\t},null\n);\n\nfunction makeStringBinaryOperator(fnCalc) {\n\treturn function(source,operator,options) {\n\t\tvar result = [];\n\t\tsource(function(tiddler,title) {\n\t\t\tArray.prototype.push.apply(result,fnCalc(title,operator.operand || \"\",operator.suffix || \"\"));\n\t\t});\n\t\treturn result;\n\t};\n}\n\nfunction makeStringReducingOperator(fnCalc,initialValue) {\n\treturn function(source,operator,options) {\n\t\tvar result = [];\n\t\tsource(function(tiddler,title) {\n\t\t\tresult.push(title);\n\t\t});\n\t\tif(result.length === 0) {\n\t\t\treturn [];\n\t\t}\n\t\treturn [result.reduce(function(accumulator,currentValue) {\n\t\t\treturn fnCalc(accumulator,currentValue,operator.operand || \"\");\n\t\t},initialValue) || \"\"];\n\t};\n}\n\nexports.splitregexp = function(source,operator,options) {\n\tvar result = [],\n\t\tsuffix = operator.suffix || \"\",\n\t\tflags = (suffix.indexOf(\"m\") !== -1 ? \"m\" : \"\") + (suffix.indexOf(\"i\") !== -1 ? \"i\" : \"\"),\n\t\tregExp;\n\ttry {\n\t\tregExp = new RegExp(operator.operand || \"\",flags);\t\t\n\t} catch(ex) {\n\t\treturn [\"RegExp error: \" + ex];\n\t}\n\tsource(function(tiddler,title) {\n\t\tArray.prototype.push.apply(result,title.split(regExp));\n\t});\t\t\n\treturn result;\n};\n\nexports[\"search-replace\"] = function(source,operator,options) {\n\tvar results = [],\n\t\tsuffixes = operator.suffixes || [],\n\t\tflagSuffix = (suffixes[0] ? (suffixes[0][0] || \"\") : \"\"),\n\t\tflags = (flagSuffix.indexOf(\"g\") !== -1 ? \"g\" : \"\") + (flagSuffix.indexOf(\"i\") !== -1 ? \"i\" : \"\"),\n\t\tisRegExp = (suffixes[1] && suffixes[1][0] === \"regexp\") ? true : false,\n\t\tsearchTerm,\n\t\tregExp;\n\t\n\tsource(function(tiddler,title) {\n\t\tif(title && (operator.operands.length > 1)) {\n\t\t\t//Escape regexp characters if the operand is not a regular expression\n\t\t\tsearchTerm = isRegExp ? operator.operand : $tw.utils.escapeRegExp(operator.operand);\n\t\t\ttry {\n\t\t\t\tregExp = new RegExp(searchTerm,flags);\n\t\t\t} catch(ex) {\n\t\t\t\treturn [\"RegExp error: \" + ex];\n\t\t\t}\n\t\t\tresults.push(\n\t\t\t\ttitle.replace(regExp,operator.operands[1])\n\t\t\t);\n\t\t} else {\n\t\t\tresults.push(title);\n\t\t}\n\t});\n\treturn results;\n};\n\nexports.pad = function(source,operator,options) {\n\tvar results = [],\n\t\ttargetLength = operator.operand ? parseInt(operator.operand) : 0,\n\t\tfill = operator.operands[1] || \"0\";\n\n\tsource(function(tiddler,title) {\n\t\tif(title && title.length) {\n\t\t\tif(title.length >= targetLength) {\n\t\t\t\tresults.push(title);\n\t\t\t} else {\n\t\t\t\tvar padString = \"\",\n\t\t\t\t\tpadStringLength = targetLength - title.length;\n\t\t\t\twhile (padStringLength > padString.length) {\n\t\t\t\t\tpadString += fill;\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t//make sure we do not exceed the specified length\n\t\t\t\tpadString = padString.slice(0,padStringLength);\n\t\t\t\tif(operator.suffix && (operator.suffix === \"suffix\")) {\n\t\t\t\t\ttitle = title + padString;\n\t\t\t\t} else {\n\t\t\t\t\ttitle = padString + title;\n\t\t\t\t}\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n}\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/subfilter.js": { "title": "$:/core/modules/filters/subfilter.js", "text": "/*\\\ntitle: $:/core/modules/filters/subfilter.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning its operand evaluated as a filter\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.subfilter = function(source,operator,options) {\n\tvar list = options.wiki.filterTiddlers(operator.operand,options.widget,source);\n\tif(operator.prefix === \"!\") {\n\t\tvar results = [];\n\t\tsource(function(tiddler,title) {\n\t\t\tif(list.indexOf(title) === -1) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t\treturn results;\n\t} else {\n\t\treturn list;\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/subtiddlerfields.js": { "title": "$:/core/modules/filters/subtiddlerfields.js", "text": "/*\\\ntitle: $:/core/modules/filters/subtiddlerfields.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the fields on the selected subtiddlers of the plugin named in the operand\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.subtiddlerfields = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tvar subtiddler = options.wiki.getSubTiddler(operator.operand,title);\n\t\tif(subtiddler) {\n\t\t\tfor(var fieldName in subtiddler.fields) {\n\t\t\t\t$tw.utils.pushTop(results,fieldName);\n\t\t\t}\n\t\t}\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/suffix.js": { "title": "$:/core/modules/filters/suffix.js", "text": "/*\\\ntitle: $:/core/modules/filters/suffix.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking if a title ends with a suffix\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.suffix = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title.substr(-operator.operand.length) !== operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(title.substr(-operator.operand.length) === operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/tag.js": { "title": "$:/core/modules/filters/tag.js", "text": "/*\\\ntitle: $:/core/modules/filters/tag.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking for the presence of a tag\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tag = function(source,operator,options) {\n\tvar results = [],indexedResults;\n\tif((operator.suffix || \"\").toLowerCase() === \"strict\" && !operator.operand) {\n\t\t// New semantics:\n\t\t// Always return copy of input if operator.operand is missing\n\t\tsource(function(tiddler,title) {\n\t\t\tresults.push(title);\n\t\t});\n\t} else {\n\t\t// Old semantics:\n\t\tvar tiddlers;\n\t\tif(operator.prefix === \"!\") {\n\t\t\t// Returns a copy of the input if operator.operand is missing\n\t\t\ttiddlers = options.wiki.getTiddlersWithTag(operator.operand);\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddlers.indexOf(title) === -1) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\t// Returns empty results if operator.operand is missing\n\t\t\tif(source.byTag) {\n\t\t\t\tindexedResults = source.byTag(operator.operand);\n\t\t\t\tif(indexedResults) {\n\t\t\t\t\treturn indexedResults;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\ttiddlers = options.wiki.getTiddlersWithTag(operator.operand);\n\t\t\t\tsource(function(tiddler,title) {\n\t\t\t\t\tif(tiddlers.indexOf(title) !== -1) {\n\t\t\t\t\t\tresults.push(title);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\tresults = options.wiki.sortByList(results,operator.operand);\n\t\t\t}\n\t\t}\t\t\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/tagging.js": { "title": "$:/core/modules/filters/tagging.js", "text": "/*\\\ntitle: $:/core/modules/filters/tagging.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning all tiddlers that are tagged with the selected tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tagging = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\t$tw.utils.pushTop(results,options.wiki.getTiddlersWithTag(title));\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/tags.js": { "title": "$:/core/modules/filters/tags.js", "text": "/*\\\ntitle: $:/core/modules/filters/tags.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning all the tags of the selected tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.tags = function(source,operator,options) {\n\tvar tags = {};\n\tsource(function(tiddler,title) {\n\t\tvar t, length;\n\t\tif(tiddler && tiddler.fields.tags) {\n\t\t\tfor(t=0, length=tiddler.fields.tags.length; t<length; t++) {\n\t\t\t\ttags[tiddler.fields.tags[t]] = true;\n\t\t\t}\n\t\t}\n\t});\n\treturn Object.keys(tags);\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/then.js": { "title": "$:/core/modules/filters/then.js", "text": "/*\\\ntitle: $:/core/modules/filters/then.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for replacing any titles with a constant\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.then = function(source,operator,options) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(operator.operand);\n\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/title.js": { "title": "$:/core/modules/filters/title.js", "text": "/*\\\ntitle: $:/core/modules/filters/title.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for comparing title fields for equality\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.title = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && tiddler.fields.title !== operator.operand) {\n\t\t\t\tresults.push(title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tresults.push(operator.operand);\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/untagged.js": { "title": "$:/core/modules/filters/untagged.js", "text": "/*\\\ntitle: $:/core/modules/filters/untagged.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator returning all the selected tiddlers that are untagged\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.untagged = function(source,operator,options) {\n\tvar results = [];\n\tif(operator.prefix === \"!\") {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(tiddler && $tw.utils.isArray(tiddler.fields.tags) && tiddler.fields.tags.length > 0) {\n\t\t\t\t$tw.utils.pushTop(results,title);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tsource(function(tiddler,title) {\n\t\t\tif(!tiddler || !tiddler.hasField(\"tags\") || ($tw.utils.isArray(tiddler.fields.tags) && tiddler.fields.tags.length === 0)) {\n\t\t\t\t$tw.utils.pushTop(results,title);\n\t\t\t}\n\t\t});\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/variables.js": { "title": "$:/core/modules/filters/variables.js", "text": "/*\\\ntitle: $:/core/modules/filters/variables.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the active variables\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.variables = function(source,operator,options) {\n\tvar names = [];\n\tfor(var variable in options.widget.variables) {\n\t\tnames.push(variable);\n\t}\n\treturn names.sort();\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/wikiparserrules.js": { "title": "$:/core/modules/filters/wikiparserrules.js", "text": "/*\\\ntitle: $:/core/modules/filters/wikiparserrules.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the names of the wiki parser rules in this wiki\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.wikiparserrules = function(source,operator,options) {\n\tvar results = [],\n\t\toperand = operator.operand;\n\t$tw.utils.each($tw.modules.types.wikirule,function(mod) {\n\t\tvar exp = mod.exports;\n\t\tif(!operand || exp.types[operand]) {\n\t\t\tresults.push(exp.name);\n\t\t}\n\t});\n\tresults.sort();\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters/x-listops.js": { "title": "$:/core/modules/filters/x-listops.js", "text": "/*\\\ntitle: $:/core/modules/filters/x-listops.js\ntype: application/javascript\nmodule-type: filteroperator\n\nExtended filter operators to manipulate the current list.\n\n\\*/\n(function () {\n\n\t/*jslint node: true, browser: true */\n\t/*global $tw: false */\n\t\"use strict\";\n\n\t/*\n\tFetch titles from the current list\n\t*/\n\tvar prepare_results = function (source) {\n\tvar results = [];\n\t\tsource(function (tiddler, title) {\n\t\t\tresults.push(title);\n\t\t});\n\t\treturn results;\n\t};\n\n\t/*\n\tMoves a number of items from the tail of the current list before the item named in the operand\n\t*/\n\texports.putbefore = function (source, operator) {\n\t\tvar results = prepare_results(source),\n\t\t\tindex = results.indexOf(operator.operand),\n\t\t\tcount = $tw.utils.getInt(operator.suffix,1);\n\t\treturn (index === -1) ?\n\t\t\tresults.slice(0, -1) :\n\t\t\tresults.slice(0, index).concat(results.slice(-count)).concat(results.slice(index, -count));\n\t};\n\n\t/*\n\tMoves a number of items from the tail of the current list after the item named in the operand\n\t*/\n\texports.putafter = function (source, operator) {\n\t\tvar results = prepare_results(source),\n\t\t\tindex = results.indexOf(operator.operand),\n\t\t\tcount = $tw.utils.getInt(operator.suffix,1);\n\t\treturn (index === -1) ?\n\t\t\tresults.slice(0, -1) :\n\t\t\tresults.slice(0, index + 1).concat(results.slice(-count)).concat(results.slice(index + 1, -count));\n\t};\n\n\t/*\n\tReplaces the item named in the operand with a number of items from the tail of the current list\n\t*/\n\texports.replace = function (source, operator) {\n\t\tvar results = prepare_results(source),\n\t\t\tindex = results.indexOf(operator.operand),\n\t\t\tcount = $tw.utils.getInt(operator.suffix,1);\n\t\treturn (index === -1) ?\n\t\t\tresults.slice(0, -count) :\n\t\t\tresults.slice(0, index).concat(results.slice(-count)).concat(results.slice(index + 1, -count));\n\t};\n\n\t/*\n\tMoves a number of items from the tail of the current list to the head of the list\n\t*/\n\texports.putfirst = function (source, operator) {\n\t\tvar results = prepare_results(source),\n\t\t\tcount = $tw.utils.getInt(operator.suffix,1);\n\t\treturn results.slice(-count).concat(results.slice(0, -count));\n\t};\n\n\t/*\n\tMoves a number of items from the head of the current list to the tail of the list\n\t*/\n\texports.putlast = function (source, operator) {\n\t\tvar results = prepare_results(source),\n\t\t\tcount = $tw.utils.getInt(operator.suffix,1);\n\t\treturn results.slice(count).concat(results.slice(0, count));\n\t};\n\n\t/*\n\tMoves the item named in the operand a number of places forward or backward in the list\n\t*/\n\texports.move = function (source, operator) {\n\t\tvar results = prepare_results(source),\n\t\t\tindex = results.indexOf(operator.operand),\n\t\t\tcount = $tw.utils.getInt(operator.suffix,1),\n\t\t\tmarker = results.splice(index, 1),\n\t\t\toffset = (index + count) > 0 ? index + count : 0;\n\t\treturn results.slice(0, offset).concat(marker).concat(results.slice(offset));\n\t};\n\n\t/*\n\tReturns the items from the current list that are after the item named in the operand\n\t*/\n\texports.allafter = function (source, operator) {\n\t\tvar results = prepare_results(source),\n\t\t\tindex = results.indexOf(operator.operand);\n\t\treturn (index === -1) ? [] :\n\t\t\t(operator.suffix) ? results.slice(index) :\n\t\t\tresults.slice(index + 1);\n\t};\n\n\t/*\n\tReturns the items from the current list that are before the item named in the operand\n\t*/\n\texports.allbefore = function (source, operator) {\n\t\tvar results = prepare_results(source),\n\t\t\tindex = results.indexOf(operator.operand);\n\t\treturn (index === -1) ? [] :\n\t\t\t(operator.suffix) ? results.slice(0, index + 1) :\n\t\t\tresults.slice(0, index);\n\t};\n\n\t/*\n\tAppends the items listed in the operand array to the tail of the current list\n\t*/\n\texports.append = function (source, operator) {\n\t\tvar append = $tw.utils.parseStringArray(operator.operand, \"true\"),\n\t\t\tresults = prepare_results(source),\n\t\t\tcount = parseInt(operator.suffix) || append.length;\n\t\treturn (append.length === 0) ? results :\n\t\t\t(operator.prefix) ? results.concat(append.slice(-count)) :\n\t\t\tresults.concat(append.slice(0, count));\n\t};\n\n\t/*\n\tPrepends the items listed in the operand array to the head of the current list\n\t*/\n\texports.prepend = function (source, operator) {\n\t\tvar prepend = $tw.utils.parseStringArray(operator.operand, \"true\"),\n\t\t\tresults = prepare_results(source),\n\t\t\tcount = $tw.utils.getInt(operator.suffix,prepend.length);\n\t\treturn (prepend.length === 0) ? results :\n\t\t\t(operator.prefix) ? prepend.slice(-count).concat(results) :\n\t\t\tprepend.slice(0, count).concat(results);\n\t};\n\n\t/*\n\tReturns all items from the current list except the items listed in the operand array\n\t*/\n\texports.remove = function (source, operator) {\n\t\tvar array = $tw.utils.parseStringArray(operator.operand, \"true\"),\n\t\t\tresults = prepare_results(source),\n\t\t\tcount = parseInt(operator.suffix) || array.length,\n\t\t\tp,\n\t\t\tlen,\n\t\t\tindex;\n\t\tlen = array.length - 1;\n\t\tfor (p = 0; p < count; ++p) {\n\t\t\tif (operator.prefix) {\n\t\t\t\tindex = results.indexOf(array[len - p]);\n\t\t\t} else {\n\t\t\t\tindex = results.indexOf(array[p]);\n\t\t\t}\n\t\t\tif (index !== -1) {\n\t\t\t\tresults.splice(index, 1);\n\t\t\t}\n\t\t}\n\t\treturn results;\n\t};\n\n\t/*\n\tReturns all items from the current list sorted in the order of the items in the operand array\n\t*/\n\texports.sortby = function (source, operator) {\n\t\tvar results = prepare_results(source);\n\t\tif (!results || results.length < 2) {\n\t\t\treturn results;\n\t\t}\n\t\tvar lookup = $tw.utils.parseStringArray(operator.operand, \"true\");\n\t\tresults.sort(function (a, b) {\n\t\t\treturn lookup.indexOf(a) - lookup.indexOf(b);\n\t\t});\n\t\treturn results;\n\t};\n\n\t/*\n\tRemoves all duplicate items from the current list\n\t*/\n\texports.unique = function (source, operator) {\n\t\tvar results = prepare_results(source);\n\t\tvar set = results.reduce(function (a, b) {\n\t\t\tif (a.indexOf(b) < 0) {\n\t\t\t\ta.push(b);\n\t\t\t}\n\t\t\treturn a;\n\t\t}, []);\n\t\treturn set;\n\t};\n\n\tvar cycleValueInArray = function(results,operands,stepSize) {\n\t\tvar resultsIndex,\n\t\t\tstep = stepSize || 1,\n\t\t\ti = 0,\n\t\t\topLength = operands.length,\n\t\t\tnextOperandIndex;\t\t\n\t\tfor(i; i < opLength; i++) {\n\t\t\tresultsIndex = results.indexOf(operands[i]);\n\t\t\tif(resultsIndex !== -1) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\tif(resultsIndex !== -1) {\n\t\t\ti = i + step;\n\t\t\tnextOperandIndex = (i < opLength ? i : i - opLength);\n\t\t\tif(operands.length > 1) {\n\t\t\t\tresults.splice(resultsIndex,1,operands[nextOperandIndex]);\n\t\t\t} else {\n\t\t\t\tresults.splice(resultsIndex,1);\n\t\t\t}\n\t\t} else {\n\t\t\tresults.push(operands[0]);\n\t\t}\n\t\treturn results;\t\t\n\t}\n\n\t/*\n\tToggles an item in the current list.\n\t*/\t\n\texports.toggle = function(source,operator) {\n\t\treturn cycleValueInArray(prepare_results(source),operator.operands);\n\t}\n\n\texports.cycle = function(source,operator) {\n\t\tvar results = prepare_results(source),\n\t\t\toperands = (operator.operand.length ? $tw.utils.parseStringArray(operator.operand, \"true\") : [\"\"]),\n\t\t\tstep = $tw.utils.getInt(operator.operands[1]||\"\",1);\n\t\tif(step < 0) {\n\t\t\toperands.reverse();\n\t\t\tstep = Math.abs(step);\n\t\t}\t\n\t\treturn cycleValueInArray(results,operands,step);\n\t}\n\t\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/core/modules/filters.js": { "title": "$:/core/modules/filters.js", "text": "/*\\\ntitle: $:/core/modules/filters.js\ntype: application/javascript\nmodule-type: wikimethod\n\nAdds tiddler filtering methods to the $tw.Wiki object.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nParses an operation (i.e. a run) within a filter string\n\toperators: Array of array of operator nodes into which results should be inserted\n\tfilterString: filter string\n\tp: start position within the string\nReturns the new start position, after the parsed operation\n*/\nfunction parseFilterOperation(operators,filterString,p) {\n\tvar nextBracketPos, operator;\n\t// Skip the starting square bracket\n\tif(filterString.charAt(p++) !== \"[\") {\n\t\tthrow \"Missing [ in filter expression\";\n\t}\n\t// Process each operator in turn\n\tdo {\n\t\toperator = {};\n\t\t// Check for an operator prefix\n\t\tif(filterString.charAt(p) === \"!\") {\n\t\t\toperator.prefix = filterString.charAt(p++);\n\t\t}\n\t\t// Get the operator name\n\t\tnextBracketPos = filterString.substring(p).search(/[\\[\\{<\\/]/);\n\t\tif(nextBracketPos === -1) {\n\t\t\tthrow \"Missing [ in filter expression\";\n\t\t}\n\t\tnextBracketPos += p;\n\t\tvar bracket = filterString.charAt(nextBracketPos);\n\t\toperator.operator = filterString.substring(p,nextBracketPos);\n\t\t// Any suffix?\n\t\tvar colon = operator.operator.indexOf(':');\n\t\tif(colon > -1) {\n\t\t\t// The raw suffix for older filters\n\t\t\toperator.suffix = operator.operator.substring(colon + 1);\n\t\t\toperator.operator = operator.operator.substring(0,colon) || \"field\";\n\t\t\t// The processed suffix for newer filters\n\t\t\toperator.suffixes = [];\n\t\t\t$tw.utils.each(operator.suffix.split(\":\"),function(subsuffix) {\n\t\t\t\toperator.suffixes.push([]);\n\t\t\t\t$tw.utils.each(subsuffix.split(\",\"),function(entry) {\n\t\t\t\t\tentry = $tw.utils.trim(entry);\n\t\t\t\t\tif(entry) {\n\t\t\t\t\t\toperator.suffixes[operator.suffixes.length - 1].push(entry); \n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t});\n\t\t}\n\t\t// Empty operator means: title\n\t\telse if(operator.operator === \"\") {\n\t\t\toperator.operator = \"title\";\n\t\t}\n\t\toperator.operands = [];\n\t\tfunction parseOperand(bracketType) {\n\t\t\tvar operand = {};\n\t\t\tswitch (bracketType) {\n\t\t\t\tcase \"{\": // Curly brackets\n\t\t\t\t\toperand.indirect = true;\n\t\t\t\t\tnextBracketPos = filterString.indexOf(\"}\",p);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"[\": // Square brackets\n\t\t\t\t\tnextBracketPos = filterString.indexOf(\"]\",p);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"<\": // Angle brackets\n\t\t\t\t\toperand.variable = true;\n\t\t\t\t\tnextBracketPos = filterString.indexOf(\">\",p);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"/\": // regexp brackets\n\t\t\t\t\tvar rex = /^((?:[^\\\\\\/]*|\\\\.)*)\\/(?:\\(([mygi]+)\\))?/g,\n\t\t\t\t\t\trexMatch = rex.exec(filterString.substring(p));\n\t\t\t\t\tif(rexMatch) {\n\t\t\t\t\t\toperator.regexp = new RegExp(rexMatch[1], rexMatch[2]);\n\t// DEPRECATION WARNING\n\tconsole.log(\"WARNING: Filter\",operator.operator,\"has a deprecated regexp operand\",operator.regexp);\n\t\t\t\t\t\tnextBracketPos = p + rex.lastIndex - 1;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\tthrow \"Unterminated regular expression in filter expression\";\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tif(nextBracketPos === -1) {\n\t\t\t\tthrow \"Missing closing bracket in filter expression\";\n\t\t\t}\n\t\t\tif(!operator.regexp) {\n\t\t\t\toperand.text = filterString.substring(p,nextBracketPos);\n\t\t\t\toperator.operands.push(operand);\n\t\t\t}\n\t\t\tp = nextBracketPos + 1;\n\t\t}\n\t\t\n\t\tp = nextBracketPos + 1;\n\t\tparseOperand(bracket);\n\t\t\n\t\t// Check for multiple operands\n\t\twhile(filterString.charAt(p) === \",\") {\n\t\t\tp++;\n\t\t\tif(/^[\\[\\{<\\/]/.test(filterString.substring(p))) {\n\t\t\t\tnextBracketPos = p;\n\t\t\t\tp++;\n\t\t\t\tparseOperand(filterString.charAt(nextBracketPos));\n\t\t\t} else {\n\t\t\t\tthrow \"Missing [ in filter expression\";\n\t\t\t}\n\t\t}\n\t\t\n\t\t// Push this operator\n\t\toperators.push(operator);\n\t} while(filterString.charAt(p) !== \"]\");\n\t// Skip the ending square bracket\n\tif(filterString.charAt(p++) !== \"]\") {\n\t\tthrow \"Missing ] in filter expression\";\n\t}\n\t// Return the parsing position\n\treturn p;\n}\n\n/*\nParse a filter string\n*/\nexports.parseFilter = function(filterString) {\n\tfilterString = filterString || \"\";\n\tvar results = [], // Array of arrays of operator nodes {operator:,operand:}\n\t\tp = 0, // Current position in the filter string\n\t\tmatch;\n\tvar whitespaceRegExp = /(\\s+)/mg,\n\t\toperandRegExp = /((?:\\+|\\-|~|=|\\:(\\w+))?)(?:(\\[)|(?:\"([^\"]*)\")|(?:'([^']*)')|([^\\s\\[\\]]+))/mg;\n\twhile(p < filterString.length) {\n\t\t// Skip any whitespace\n\t\twhitespaceRegExp.lastIndex = p;\n\t\tmatch = whitespaceRegExp.exec(filterString);\n\t\tif(match && match.index === p) {\n\t\t\tp = p + match[0].length;\n\t\t}\n\t\t// Match the start of the operation\n\t\tif(p < filterString.length) {\n\t\t\toperandRegExp.lastIndex = p;\n\t\t\tmatch = operandRegExp.exec(filterString);\n\t\t\tif(!match || match.index !== p) {\n\t\t\t\tthrow $tw.language.getString(\"Error/FilterSyntax\");\n\t\t\t}\n\t\t\tvar operation = {\n\t\t\t\tprefix: \"\",\n\t\t\t\toperators: []\n\t\t\t};\n\t\t\tif(match[1]) {\n\t\t\t\toperation.prefix = match[1];\n\t\t\t\tp = p + operation.prefix.length;\n\t\t\t\tif(match[2]) {\n\t\t\t\t\toperation.namedPrefix = match[2];\n\t\t\t\t}\n\t\t\t}\n\t\t\tif(match[3]) { // Opening square bracket\n\t\t\t\tp = parseFilterOperation(operation.operators,filterString,p);\n\t\t\t} else {\n\t\t\t\tp = match.index + match[0].length;\n\t\t\t}\n\t\t\tif(match[4] || match[5] || match[6]) { // Double quoted string, single quoted string or unquoted title\n\t\t\t\toperation.operators.push(\n\t\t\t\t\t{operator: \"title\", operands: [{text: match[4] || match[5] || match[6]}]}\n\t\t\t\t);\n\t\t\t}\n\t\t\tresults.push(operation);\n\t\t}\n\t}\n\treturn results;\n};\n\nexports.getFilterOperators = function() {\n\tif(!this.filterOperators) {\n\t\t$tw.Wiki.prototype.filterOperators = {};\n\t\t$tw.modules.applyMethods(\"filteroperator\",this.filterOperators);\n\t}\n\treturn this.filterOperators;\n};\n\nexports.getFilterRunPrefixes = function() {\n\tif(!this.filterRunPrefixes) {\n\t\t$tw.Wiki.prototype.filterRunPrefixes = {};\n\t\t$tw.modules.applyMethods(\"filterrunprefix\",this.filterRunPrefixes);\n\t}\n\treturn this.filterRunPrefixes;\n}\n\nexports.filterTiddlers = function(filterString,widget,source) {\n\tvar fn = this.compileFilter(filterString);\n\treturn fn.call(this,source,widget);\n};\n\n/*\nCompile a filter into a function with the signature fn(source,widget) where:\nsource: an iterator function for the source tiddlers, called source(iterator), where iterator is called as iterator(tiddler,title)\nwidget: an optional widget node for retrieving the current tiddler etc.\n*/\nexports.compileFilter = function(filterString) {\n\tvar filterParseTree;\n\ttry {\n\t\tfilterParseTree = this.parseFilter(filterString);\n\t} catch(e) {\n\t\treturn function(source,widget) {\n\t\t\treturn [$tw.language.getString(\"Error/Filter\") + \": \" + e];\n\t\t};\n\t}\n\t// Get the hashmap of filter operator functions\n\tvar filterOperators = this.getFilterOperators();\n\t// Assemble array of functions, one for each operation\n\tvar operationFunctions = [];\n\t// Step through the operations\n\tvar self = this;\n\t$tw.utils.each(filterParseTree,function(operation) {\n\t\t// Create a function for the chain of operators in the operation\n\t\tvar operationSubFunction = function(source,widget) {\n\t\t\tvar accumulator = source,\n\t\t\t\tresults = [],\n\t\t\t\tcurrTiddlerTitle = widget && widget.getVariable(\"currentTiddler\");\n\t\t\t$tw.utils.each(operation.operators,function(operator) {\n\t\t\t\tvar operands = [],\n\t\t\t\t\toperatorFunction;\n\t\t\t\tif(!operator.operator) {\n\t\t\t\t\toperatorFunction = filterOperators.title;\n\t\t\t\t} else if(!filterOperators[operator.operator]) {\n\t\t\t\t\toperatorFunction = filterOperators.field;\n\t\t\t\t} else {\n\t\t\t\t\toperatorFunction = filterOperators[operator.operator];\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t$tw.utils.each(operator.operands,function(operand) {\n\t\t\t\t\tif(operand.indirect) {\n\t\t\t\t\t\toperand.value = self.getTextReference(operand.text,\"\",currTiddlerTitle);\n\t\t\t\t\t} else if(operand.variable) {\n\t\t\t\t\t\toperand.value = widget.getVariable(operand.text,{defaultValue: \"\"});\n\t\t\t\t\t} else {\n\t\t\t\t\t\toperand.value = operand.text;\n\t\t\t\t\t}\n\t\t\t\t\toperands.push(operand.value);\n\t\t\t\t});\n\n\t\t\t\t// Invoke the appropriate filteroperator module\n\t\t\t\tresults = operatorFunction(accumulator,{\n\t\t\t\t\t\t\toperator: operator.operator,\n\t\t\t\t\t\t\toperand: operands.length > 0 ? operands[0] : undefined,\n\t\t\t\t\t\t\toperands: operands,\n\t\t\t\t\t\t\tprefix: operator.prefix,\n\t\t\t\t\t\t\tsuffix: operator.suffix,\n\t\t\t\t\t\t\tsuffixes: operator.suffixes,\n\t\t\t\t\t\t\tregexp: operator.regexp\n\t\t\t\t\t\t},{\n\t\t\t\t\t\t\twiki: self,\n\t\t\t\t\t\t\twidget: widget\n\t\t\t\t\t\t});\n\t\t\t\tif($tw.utils.isArray(results)) {\n\t\t\t\t\taccumulator = self.makeTiddlerIterator(results);\n\t\t\t\t} else {\n\t\t\t\t\taccumulator = results;\n\t\t\t\t}\n\t\t\t});\n\t\t\tif($tw.utils.isArray(results)) {\n\t\t\t\treturn results;\n\t\t\t} else {\n\t\t\t\tvar resultArray = [];\n\t\t\t\tresults(function(tiddler,title) {\n\t\t\t\t\tresultArray.push(title);\n\t\t\t\t});\n\t\t\t\treturn resultArray;\n\t\t\t}\n\t\t};\n\t\tvar filterRunPrefixes = self.getFilterRunPrefixes();\n\t\t// Wrap the operator functions in a wrapper function that depends on the prefix\n\t\toperationFunctions.push((function() {\n\t\t\tvar options = {wiki: self};\n\t\t\tswitch(operation.prefix || \"\") {\n\t\t\t\tcase \"\": // No prefix means that the operation is unioned into the result\n\t\t\t\t\treturn filterRunPrefixes[\"or\"](operationSubFunction, options);\n\t\t\t\tcase \"=\": // The results of the operation are pushed into the result without deduplication\n\t\t\t\t\treturn filterRunPrefixes[\"all\"](operationSubFunction, options);\n\t\t\t\tcase \"-\": // The results of this operation are removed from the main result\n\t\t\t\t\treturn filterRunPrefixes[\"except\"](operationSubFunction, options);\n\t\t\t\tcase \"+\": // This operation is applied to the main results so far\n\t\t\t\t\treturn filterRunPrefixes[\"and\"](operationSubFunction, options);\n\t\t\t\tcase \"~\": // This operation is unioned into the result only if the main result so far is empty\n\t\t\t\t\treturn filterRunPrefixes[\"else\"](operationSubFunction, options);\n\t\t\t\tdefault: \n\t\t\t\t\tif(operation.namedPrefix && filterRunPrefixes[operation.namedPrefix]) {\n\t\t\t\t\t\treturn filterRunPrefixes[operation.namedPrefix](operationSubFunction, options);\n\t\t\t\t\t} else {\n\t\t\t\t\t\treturn function(results,source,widget) {\n\t\t\t\t\t\t\tresults.clear();\n\t\t\t\t\t\t\tresults.push($tw.language.getString(\"Error/FilterRunPrefix\"));\n\t\t\t\t\t\t};\n\t\t\t\t\t}\n\t\t\t}\n\t\t})());\n\t});\n\t// Return a function that applies the operations to a source iterator of tiddler titles\n\treturn $tw.perf.measure(\"filter: \" + filterString,function filterFunction(source,widget) {\n\t\tif(!source) {\n\t\t\tsource = self.each;\n\t\t} else if(typeof source === \"object\") { // Array or hashmap\n\t\t\tsource = self.makeTiddlerIterator(source);\n\t\t}\n\t\tvar results = new $tw.utils.LinkedList();\n\t\t$tw.utils.each(operationFunctions,function(operationFunction) {\n\t\t\toperationFunction(results,source,widget);\n\t\t});\n\t\treturn results.toArray();\n\t});\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikimethod" }, "$:/core/modules/indexers/backlinks-indexer.js": { "title": "$:/core/modules/indexers/backlinks-indexer.js", "text": "/*\\\ntitle: $:/core/modules/indexers/backlinks-indexer.js\ntype: application/javascript\nmodule-type: indexer\n\nIndexes the tiddlers' backlinks\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global modules: false */\n\"use strict\";\n\n\nfunction BacklinksIndexer(wiki) {\n\tthis.wiki = wiki;\n}\n\nBacklinksIndexer.prototype.init = function() {\n\tthis.index = null;\n}\n\nBacklinksIndexer.prototype.rebuild = function() {\n\tthis.index = null;\n}\n\nBacklinksIndexer.prototype._getLinks = function(tiddler) {\n\tvar parser = this.wiki.parseText(tiddler.fields.type, tiddler.fields.text, {});\n\tif(parser) {\n\t\treturn this.wiki.extractLinks(parser.tree);\n\t}\n\treturn [];\n}\n\nBacklinksIndexer.prototype.update = function(updateDescriptor) {\n\tif(!this.index) {\n\t\treturn;\n\t}\n\tvar newLinks = [],\n\t oldLinks = [],\n\t self = this;\n\tif(updateDescriptor.old.exists) {\n\t\toldLinks = this._getLinks(updateDescriptor.old.tiddler);\n\t}\n\tif(updateDescriptor.new.exists) {\n\t\tnewLinks = this._getLinks(updateDescriptor.new.tiddler);\n\t}\n\n\t$tw.utils.each(oldLinks,function(link) {\n\t\tif(self.index[link]) {\n\t\t\tdelete self.index[link][updateDescriptor.old.tiddler.fields.title];\n\t\t}\n\t});\n\t$tw.utils.each(newLinks,function(link) {\n\t\tif(!self.index[link]) {\n\t\t\tself.index[link] = Object.create(null);\n\t\t}\n\t\tself.index[link][updateDescriptor.new.tiddler.fields.title] = true;\n\t});\n}\n\nBacklinksIndexer.prototype.lookup = function(title) {\n\tif(!this.index) {\n\t\tthis.index = Object.create(null);\n\t\tvar self = this;\n\t\tthis.wiki.forEachTiddler(function(title,tiddler) {\n\t\t\tvar links = self._getLinks(tiddler);\n\t\t\t$tw.utils.each(links, function(link) {\n\t\t\t\tif(!self.index[link]) {\n\t\t\t\t\tself.index[link] = Object.create(null);\n\t\t\t\t}\n\t\t\t\tself.index[link][title] = true;\n\t\t\t});\n\t\t});\n\t}\n\tif(this.index[title]) {\n\t\treturn Object.keys(this.index[title]);\n\t} else {\n\t\treturn [];\n\t}\n}\n\nexports.BacklinksIndexer = BacklinksIndexer;\n\n})();\n", "type": "application/javascript", "module-type": "indexer" }, "$:/core/modules/indexers/field-indexer.js": { "title": "$:/core/modules/indexers/field-indexer.js", "text": "/*\\\ntitle: $:/core/modules/indexers/field-indexer.js\ntype: application/javascript\nmodule-type: indexer\n\nIndexes the tiddlers with each field value\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global modules: false */\n\"use strict\";\n\nvar DEFAULT_MAXIMUM_INDEXED_VALUE_LENGTH = 128;\n\nfunction FieldIndexer(wiki) {\n\tthis.wiki = wiki;\n}\n\nFieldIndexer.prototype.init = function() {\n\tthis.index = null;\n\tthis.maxIndexedValueLength = DEFAULT_MAXIMUM_INDEXED_VALUE_LENGTH;\n\tthis.addIndexMethods();\n}\n\n// Provided for testing\nFieldIndexer.prototype.setMaxIndexedValueLength = function(length) {\n\tthis.index = null;\n\tthis.maxIndexedValueLength = length;\n};\n\nFieldIndexer.prototype.addIndexMethods = function() {\n\tvar self = this;\n\tthis.wiki.each.byField = function(name,value) {\n\t\tvar titles = self.wiki.allTitles(),\n\t\t\tlookup = self.lookup(name,value);\n\t\treturn lookup && lookup.filter(function(title) {\n\t\t\treturn titles.indexOf(title) !== -1;\n\t\t});\n\t};\n\tthis.wiki.eachShadow.byField = function(name,value) {\n\t\tvar titles = self.wiki.allShadowTitles(),\n\t\t\tlookup = self.lookup(name,value);\n\t\treturn lookup && lookup.filter(function(title) {\n\t\t\treturn titles.indexOf(title) !== -1;\n\t\t});\n\t};\n\tthis.wiki.eachTiddlerPlusShadows.byField = function(name,value) {\n\t\tvar lookup = self.lookup(name,value);\n\t\treturn lookup ? lookup.slice(0) : null;\n\t};\n\tthis.wiki.eachShadowPlusTiddlers.byField = function(name,value) {\n\t\tvar lookup = self.lookup(name,value);\n\t\treturn lookup ? lookup.slice(0) : null;\n\t};\n};\n\n/*\nTear down and then rebuild the index as if all tiddlers have changed\n*/\nFieldIndexer.prototype.rebuild = function() {\n\t// Invalidate the index so that it will be rebuilt when it is next used\n\tthis.index = null;\n};\n\n/*\nBuild the index for a particular field\n*/\nFieldIndexer.prototype.buildIndexForField = function(name) {\n\tvar self = this;\n\t// Hashmap by field name of hashmap by field value of array of tiddler titles\n\tthis.index = this.index || Object.create(null);\n\tthis.index[name] = Object.create(null);\n\tvar baseIndex = this.index[name];\n\t// Update the index for each tiddler\n\tthis.wiki.eachTiddlerPlusShadows(function(tiddler,title) {\n\t\tif(name in tiddler.fields) {\n\t\t\tvar value = tiddler.getFieldString(name);\n\t\t\t// Skip any values above the maximum length\n\t\t\tif(value.length < self.maxIndexedValueLength) {\n\t\t\t\tbaseIndex[value] = baseIndex[value] || [];\n\t\t\t\tbaseIndex[value].push(title);\n\t\t\t}\n\t\t}\n\t});\n};\n\n/*\nUpdate the index in the light of a tiddler value changing; note that the title must be identical. (Renames are handled as a separate delete and create)\nupdateDescriptor: {old: {tiddler: <tiddler>, shadow: <boolean>, exists: <boolean>},new: {tiddler: <tiddler>, shadow: <boolean>, exists: <boolean>}}\n*/\nFieldIndexer.prototype.update = function(updateDescriptor) {\n\tvar self = this;\n\t// Don't do anything if the index hasn't been built yet\n\tif(this.index === null) {\n\t\treturn;\n\t}\n\t// Remove the old tiddler from the index\n\tif(updateDescriptor.old.tiddler) {\n\t\t$tw.utils.each(this.index,function(indexEntry,name) {\n\t\t\tif(name in updateDescriptor.old.tiddler.fields) {\n\t\t\t\tvar value = updateDescriptor.old.tiddler.getFieldString(name),\n\t\t\t\t\ttiddlerList = indexEntry[value];\n\t\t\t\tif(tiddlerList) {\n\t\t\t\t\tvar index = tiddlerList.indexOf(updateDescriptor.old.tiddler.fields.title);\n\t\t\t\t\tif(index !== -1) {\n\t\t\t\t\t\ttiddlerList.splice(index,1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n\t// Add the new tiddler to the index\n\tif(updateDescriptor[\"new\"].tiddler) {\n\t\t$tw.utils.each(this.index,function(indexEntry,name) {\n\t\t\tif(name in updateDescriptor[\"new\"].tiddler.fields) {\n\t\t\t\tvar value = updateDescriptor[\"new\"].tiddler.getFieldString(name);\n\t\t\t\tif(value.length < self.maxIndexedValueLength) {\n\t\t\t\t\tindexEntry[value] = indexEntry[value] || [];\n\t\t\t\t\tindexEntry[value].push(updateDescriptor[\"new\"].tiddler.fields.title);\n\t\t\t\t}\n\t\t\t}\n\t\t});\t\t\n\t}\n};\n\n// Lookup the given field returning a list of tiddler titles\nFieldIndexer.prototype.lookup = function(name,value) {\n\t// Fail the lookup if the value is too long\n\tif(value.length >= this.maxIndexedValueLength) {\n\t\treturn null;\n\t}\n\t// Update the index if it has yet to be built\n\tif(this.index === null || !this.index[name]) {\n\t\tthis.buildIndexForField(name);\n\t}\n\treturn this.index[name][value] || [];\n};\n\nexports.FieldIndexer = FieldIndexer;\n\n})();\n", "type": "application/javascript", "module-type": "indexer" }, "$:/core/modules/indexers/tag-indexer.js": { "title": "$:/core/modules/indexers/tag-indexer.js", "text": "/*\\\ntitle: $:/core/modules/indexers/tag-indexer.js\ntype: application/javascript\nmodule-type: indexer\n\nIndexes the tiddlers with each tag\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global modules: false */\n\"use strict\";\n\nfunction TagIndexer(wiki) {\n\tthis.wiki = wiki;\n}\n\nTagIndexer.prototype.init = function() {\n\tthis.subIndexers = [\n\t\tnew TagSubIndexer(this,\"each\"),\n\t\tnew TagSubIndexer(this,\"eachShadow\"),\n\t\tnew TagSubIndexer(this,\"eachTiddlerPlusShadows\"),\n\t\tnew TagSubIndexer(this,\"eachShadowPlusTiddlers\")\n\t];\n\t$tw.utils.each(this.subIndexers,function(subIndexer) {\n\t\tsubIndexer.addIndexMethod();\n\t});\n};\n\nTagIndexer.prototype.rebuild = function() {\n\t$tw.utils.each(this.subIndexers,function(subIndexer) {\n\t\tsubIndexer.rebuild();\n\t});\n};\n\nTagIndexer.prototype.update = function(updateDescriptor) {\n\t$tw.utils.each(this.subIndexers,function(subIndexer) {\n\t\tsubIndexer.update(updateDescriptor);\n\t});\n};\n\nfunction TagSubIndexer(indexer,iteratorMethod) {\n\tthis.indexer = indexer;\n\tthis.iteratorMethod = iteratorMethod;\n\tthis.index = null; // Hashmap of tag title to {isSorted: bool, titles: [array]} or null if not yet initialised\n}\n\nTagSubIndexer.prototype.addIndexMethod = function() {\n\tvar self = this;\n\tthis.indexer.wiki[this.iteratorMethod].byTag = function(tag) {\n\t\treturn self.lookup(tag).slice(0);\n\t};\n};\n\nTagSubIndexer.prototype.rebuild = function() {\n\tvar self = this;\n\t// Hashmap by tag of array of {isSorted:, titles:[]}\n\tthis.index = Object.create(null);\n\t// Add all the tags\n\tthis.indexer.wiki[this.iteratorMethod](function(tiddler,title) {\n\t\t$tw.utils.each(tiddler.fields.tags,function(tag) {\n\t\t\tif(!self.index[tag]) {\n\t\t\t\tself.index[tag] = {isSorted: false, titles: [title]};\n\t\t\t} else {\n\t\t\t\tself.index[tag].titles.push(title);\n\t\t\t}\n\t\t});\t\t\n\t});\n};\n\nTagSubIndexer.prototype.update = function(updateDescriptor) {\n\tthis.index = null;\n};\n\nTagSubIndexer.prototype.lookup = function(tag) {\n\t// Update the index if it has yet to be built\n\tif(this.index === null) {\n\t\tthis.rebuild();\n\t}\n\tvar indexRecord = this.index[tag];\n\tif(indexRecord) {\n\t\tif(!indexRecord.isSorted) {\n\t\t\tif(this.indexer.wiki.sortByList) {\n\t\t\t\tindexRecord.titles = this.indexer.wiki.sortByList(indexRecord.titles,tag);\n\t\t\t}\t\t\t\n\t\t\tindexRecord.isSorted = true;\n\t\t}\n\t\treturn indexRecord.titles;\n\t} else {\n\t\treturn [];\n\t}\n};\n\n\nexports.TagIndexer = TagIndexer;\n\n})();\n", "type": "application/javascript", "module-type": "indexer" }, "$:/core/modules/info/platform.js": { "title": "$:/core/modules/info/platform.js", "text": "/*\\\ntitle: $:/core/modules/info/platform.js\ntype: application/javascript\nmodule-type: info\n\nInitialise basic platform $:/info/ tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.getInfoTiddlerFields = function(updateInfoTiddlersCallback) {\n\tvar mapBoolean = function(value) {return value ? \"yes\" : \"no\";},\n\t\tinfoTiddlerFields = [];\n\t// Basics\n\tinfoTiddlerFields.push({title: \"$:/info/browser\", text: mapBoolean(!!$tw.browser)});\n\tinfoTiddlerFields.push({title: \"$:/info/node\", text: mapBoolean(!!$tw.node)});\n\tinfoTiddlerFields.push({title: \"$:/info/startup-timestamp\", text: $tw.utils.stringifyDate(new Date())});\n\tif($tw.browser) {\n\t\t// Document location\n\t\tvar setLocationProperty = function(name,value) {\n\t\t\t\tinfoTiddlerFields.push({title: \"$:/info/url/\" + name, text: value});\t\t\t\n\t\t\t},\n\t\t\tlocation = document.location;\n\t\tsetLocationProperty(\"full\", (location.toString()).split(\"#\")[0]);\n\t\tsetLocationProperty(\"host\", location.host);\n\t\tsetLocationProperty(\"hostname\", location.hostname);\n\t\tsetLocationProperty(\"protocol\", location.protocol);\n\t\tsetLocationProperty(\"port\", location.port);\n\t\tsetLocationProperty(\"pathname\", location.pathname);\n\t\tsetLocationProperty(\"search\", location.search);\n\t\tsetLocationProperty(\"origin\", location.origin);\n\t\t// Screen size\n\t\tinfoTiddlerFields.push({title: \"$:/info/browser/screen/width\", text: window.screen.width.toString()});\n\t\tinfoTiddlerFields.push({title: \"$:/info/browser/screen/height\", text: window.screen.height.toString()});\n \t\t// Dark mode through event listener on MediaQueryList\n \t\tvar mqList = window.matchMedia(\"(prefers-color-scheme: dark)\"),\n \t\t\tgetDarkModeTiddler = function() {return {title: \"$:/info/darkmode\", text: mqList.matches ? \"yes\" : \"no\"};};\n \t\tinfoTiddlerFields.push(getDarkModeTiddler());\n \t\tmqList.addListener(function(event) {\n \t\t\tupdateInfoTiddlersCallback([getDarkModeTiddler()]);\n \t\t});\n\t\t// Language\n\t\tinfoTiddlerFields.push({title: \"$:/info/browser/language\", text: navigator.language || \"\"});\n\t}\n\treturn infoTiddlerFields;\n};\n\n})();\n", "type": "application/javascript", "module-type": "info" }, "$:/core/modules/keyboard.js": { "title": "$:/core/modules/keyboard.js", "text": "/*\\\ntitle: $:/core/modules/keyboard.js\ntype: application/javascript\nmodule-type: global\n\nKeyboard handling utilities\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar namedKeys = {\n\t\"cancel\": 3,\n\t\"help\": 6,\n\t\"backspace\": 8,\n\t\"tab\": 9,\n\t\"clear\": 12,\n\t\"return\": 13,\n\t\"enter\": 13,\n\t\"pause\": 19,\n\t\"escape\": 27,\n\t\"space\": 32,\n\t\"page_up\": 33,\n\t\"page_down\": 34,\n\t\"end\": 35,\n\t\"home\": 36,\n\t\"left\": 37,\n\t\"up\": 38,\n\t\"right\": 39,\n\t\"down\": 40,\n\t\"printscreen\": 44,\n\t\"insert\": 45,\n\t\"delete\": 46,\n\t\"0\": 48,\n\t\"1\": 49,\n\t\"2\": 50,\n\t\"3\": 51,\n\t\"4\": 52,\n\t\"5\": 53,\n\t\"6\": 54,\n\t\"7\": 55,\n\t\"8\": 56,\n\t\"9\": 57,\n\t\"firefoxsemicolon\": 59,\n\t\"firefoxequals\": 61,\n\t\"a\": 65,\n\t\"b\": 66,\n\t\"c\": 67,\n\t\"d\": 68,\n\t\"e\": 69,\n\t\"f\": 70,\n\t\"g\": 71,\n\t\"h\": 72,\n\t\"i\": 73,\n\t\"j\": 74,\n\t\"k\": 75,\n\t\"l\": 76,\n\t\"m\": 77,\n\t\"n\": 78,\n\t\"o\": 79,\n\t\"p\": 80,\n\t\"q\": 81,\n\t\"r\": 82,\n\t\"s\": 83,\n\t\"t\": 84,\n\t\"u\": 85,\n\t\"v\": 86,\n\t\"w\": 87,\n\t\"x\": 88,\n\t\"y\": 89,\n\t\"z\": 90,\n\t\"numpad0\": 96,\n\t\"numpad1\": 97,\n\t\"numpad2\": 98,\n\t\"numpad3\": 99,\n\t\"numpad4\": 100,\n\t\"numpad5\": 101,\n\t\"numpad6\": 102,\n\t\"numpad7\": 103,\n\t\"numpad8\": 104,\n\t\"numpad9\": 105,\n\t\"multiply\": 106,\n\t\"add\": 107,\n\t\"separator\": 108,\n\t\"subtract\": 109,\n\t\"decimal\": 110,\n\t\"divide\": 111,\n\t\"f1\": 112,\n\t\"f2\": 113,\n\t\"f3\": 114,\n\t\"f4\": 115,\n\t\"f5\": 116,\n\t\"f6\": 117,\n\t\"f7\": 118,\n\t\"f8\": 119,\n\t\"f9\": 120,\n\t\"f10\": 121,\n\t\"f11\": 122,\n\t\"f12\": 123,\n\t\"f13\": 124,\n\t\"f14\": 125,\n\t\"f15\": 126,\n\t\"f16\": 127,\n\t\"f17\": 128,\n\t\"f18\": 129,\n\t\"f19\": 130,\n\t\"f20\": 131,\n\t\"f21\": 132,\n\t\"f22\": 133,\n\t\"f23\": 134,\n\t\"f24\": 135,\n\t\"firefoxminus\": 173,\n\t\"semicolon\": 186,\n\t\"equals\": 187,\n\t\"comma\": 188,\n\t\"dash\": 189,\n\t\"period\": 190,\n\t\"slash\": 191,\n\t\"backquote\": 192,\n\t\"openbracket\": 219,\n\t\"backslash\": 220,\n\t\"closebracket\": 221,\n\t\"quote\": 222\n};\n\nfunction KeyboardManager(options) {\n\tvar self = this;\n\toptions = options || \"\";\n\t// Save the named key hashmap\n\tthis.namedKeys = namedKeys;\n\t// Create a reverse mapping of code to keyname\n\tthis.keyNames = [];\n\t$tw.utils.each(namedKeys,function(keyCode,name) {\n\t\tself.keyNames[keyCode] = name.substr(0,1).toUpperCase() + name.substr(1);\n\t});\n\t// Save the platform-specific name of the \"meta\" key\n\tthis.metaKeyName = $tw.platform.isMac ? \"cmd-\" : \"win-\";\n\tthis.shortcutKeysList = [], // Stores the shortcut-key descriptors\n\tthis.shortcutActionList = [], // Stores the corresponding action strings\n\tthis.shortcutParsedList = []; // Stores the parsed key descriptors\n\tthis.lookupNames = [\"shortcuts\"];\n\tthis.lookupNames.push($tw.platform.isMac ? \"shortcuts-mac\" : \"shortcuts-not-mac\")\n\tthis.lookupNames.push($tw.platform.isWindows ? \"shortcuts-windows\" : \"shortcuts-not-windows\");\n\tthis.lookupNames.push($tw.platform.isLinux ? \"shortcuts-linux\" : \"shortcuts-not-linux\");\n\tthis.updateShortcutLists(this.getShortcutTiddlerList());\n\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\tself.handleShortcutChanges(changes);\n\t});\n}\n\n/*\nReturn an array of keycodes for the modifier keys ctrl, shift, alt, meta\n*/\nKeyboardManager.prototype.getModifierKeys = function() {\n\treturn [\n\t\t16, // Shift\n\t\t17, // Ctrl\n\t\t18, // Alt\n\t\t20, // CAPS LOCK\n\t\t91, // Meta (left)\n\t\t93, // Meta (right)\n\t\t224 // Meta (Firefox)\n\t]\n};\n\n/*\nParses a key descriptor into the structure:\n{\n\tkeyCode: numeric keycode\n\tshiftKey: boolean\n\taltKey: boolean\n\tctrlKey: boolean\n\tmetaKey: boolean\n}\nKey descriptors have the following format:\n\tctrl+enter\n\tctrl+shift+alt+A\n*/\nKeyboardManager.prototype.parseKeyDescriptor = function(keyDescriptor) {\n\tvar components = keyDescriptor.split(/\\+|\\-/),\n\t\tinfo = {\n\t\t\tkeyCode: 0,\n\t\t\tshiftKey: false,\n\t\t\taltKey: false,\n\t\t\tctrlKey: false,\n\t\t\tmetaKey: false\n\t\t};\n\tfor(var t=0; t<components.length; t++) {\n\t\tvar s = components[t].toLowerCase(),\n\t\t\tc = s.charCodeAt(0);\n\t\t// Look for modifier keys\n\t\tif(s === \"ctrl\") {\n\t\t\tinfo.ctrlKey = true;\n\t\t} else if(s === \"shift\") {\n\t\t\tinfo.shiftKey = true;\n\t\t} else if(s === \"alt\") {\n\t\t\tinfo.altKey = true;\n\t\t} else if(s === \"meta\" || s === \"cmd\" || s === \"win\") {\n\t\t\tinfo.metaKey = true;\n\t\t}\n\t\t// Replace named keys with their code\n\t\tif(this.namedKeys[s]) {\n\t\t\tinfo.keyCode = this.namedKeys[s];\n\t\t}\n\t}\n\tif(info.keyCode) {\n\t\treturn info;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nParse a list of key descriptors into an array of keyInfo objects. The key descriptors can be passed as an array of strings or a space separated string\n*/\nKeyboardManager.prototype.parseKeyDescriptors = function(keyDescriptors,options) {\n\tvar self = this;\n\toptions = options || {};\n\toptions.stack = options.stack || [];\n\tvar wiki = options.wiki || $tw.wiki;\n\tif(typeof keyDescriptors === \"string\" && keyDescriptors === \"\") {\n\t\treturn [];\n\t}\n\tif(!$tw.utils.isArray(keyDescriptors)) {\n\t\tkeyDescriptors = keyDescriptors.split(\" \");\n\t}\n\tvar result = [];\n\t$tw.utils.each(keyDescriptors,function(keyDescriptor) {\n\t\t// Look for a named shortcut\n\t\tif(keyDescriptor.substr(0,2) === \"((\" && keyDescriptor.substr(-2,2) === \"))\") {\n\t\t\tif(options.stack.indexOf(keyDescriptor) === -1) {\n\t\t\t\toptions.stack.push(keyDescriptor);\n\t\t\t\tvar name = keyDescriptor.substring(2,keyDescriptor.length - 2),\n\t\t\t\t\tlookupName = function(configName) {\n\t\t\t\t\t\tvar keyDescriptors = wiki.getTiddlerText(\"$:/config/\" + configName + \"/\" + name);\n\t\t\t\t\t\tif(keyDescriptors) {\n\t\t\t\t\t\t\tresult.push.apply(result,self.parseKeyDescriptors(keyDescriptors,options));\n\t\t\t\t\t\t}\n\t\t\t\t\t};\n\t\t\t\t$tw.utils.each(self.lookupNames,function(platformDescriptor) {\n\t\t\t\t\tlookupName(platformDescriptor);\n\t\t\t\t});\n\t\t\t}\n\t\t} else {\n\t\t\tresult.push(self.parseKeyDescriptor(keyDescriptor));\n\t\t}\n\t});\n\treturn result;\n};\n\nKeyboardManager.prototype.getPrintableShortcuts = function(keyInfoArray) {\n\tvar self = this,\n\t\tresult = [];\n\t$tw.utils.each(keyInfoArray,function(keyInfo) {\n\t\tif(keyInfo) {\n\t\t\tresult.push((keyInfo.ctrlKey ? \"ctrl-\" : \"\") + \n\t\t\t\t (keyInfo.shiftKey ? \"shift-\" : \"\") + \n\t\t\t\t (keyInfo.altKey ? \"alt-\" : \"\") + \n\t\t\t\t (keyInfo.metaKey ? self.metaKeyName : \"\") + \n\t\t\t\t (self.keyNames[keyInfo.keyCode]));\n\t\t}\n\t});\n\treturn result;\n}\n\nKeyboardManager.prototype.checkKeyDescriptor = function(event,keyInfo) {\n\treturn keyInfo &&\n\t\t\tevent.keyCode === keyInfo.keyCode && \n\t\t\tevent.shiftKey === keyInfo.shiftKey && \n\t\t\tevent.altKey === keyInfo.altKey && \n\t\t\tevent.ctrlKey === keyInfo.ctrlKey && \n\t\t\tevent.metaKey === keyInfo.metaKey;\n};\n\nKeyboardManager.prototype.checkKeyDescriptors = function(event,keyInfoArray) {\n\tfor(var t=0; t<keyInfoArray.length; t++) {\n\t\tif(this.checkKeyDescriptor(event,keyInfoArray[t])) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n};\n\nKeyboardManager.prototype.getEventModifierKeyDescriptor = function(event) {\n\treturn event.ctrlKey && !event.shiftKey && !event.altKey && !event.metaKey ? \"ctrl\" : \n\t\tevent.shiftKey && !event.ctrlKey && !event.altKey && !event.metaKey ? \"shift\" : \n\t\tevent.ctrlKey && event.shiftKey && !event.altKey && !event.metaKey ? \"ctrl-shift\" : \n\t\tevent.altKey && !event.shiftKey && !event.ctrlKey && !event.metaKey ? \"alt\" : \n\t\tevent.altKey && event.shiftKey && !event.ctrlKey && !event.metaKey ? \"alt-shift\" : \n\t\tevent.altKey && event.ctrlKey && !event.shiftKey && !event.metaKey ? \"ctrl-alt\" : \n\t\tevent.altKey && event.shiftKey && event.ctrlKey && !event.metaKey ? \"ctrl-alt-shift\" : \n\t\tevent.metaKey && !event.ctrlKey && !event.shiftKey && !event.altKey ? \"meta\" : \n\t\tevent.metaKey && event.ctrlKey && !event.shiftKey && !event.altKey ? \"meta-ctrl\" :\n\t\tevent.metaKey && event.ctrlKey && event.shiftKey && !event.altKey ? \"meta-ctrl-shift\" :\n\t\tevent.metaKey && event.ctrlKey & event.shiftKey && event.altKey ? \"meta-ctrl-alt-shift\" : \"normal\";\n};\n\nKeyboardManager.prototype.getShortcutTiddlerList = function() {\n\treturn $tw.wiki.getTiddlersWithTag(\"$:/tags/KeyboardShortcut\");\n};\n\nKeyboardManager.prototype.updateShortcutLists = function(tiddlerList) {\n\tthis.shortcutTiddlers = tiddlerList;\n\tfor(var i=0; i<tiddlerList.length; i++) {\n\t\tvar title = tiddlerList[i],\n\t\t\ttiddlerFields = $tw.wiki.getTiddler(title).fields;\n\t\tthis.shortcutKeysList[i] = tiddlerFields.key !== undefined ? tiddlerFields.key : undefined;\n\t\tthis.shortcutActionList[i] = tiddlerFields.text;\n\t\tthis.shortcutParsedList[i] = this.shortcutKeysList[i] !== undefined ? this.parseKeyDescriptors(this.shortcutKeysList[i]) : undefined;\n\t}\n};\n\nKeyboardManager.prototype.handleKeydownEvent = function(event) {\n\tvar key, action;\n\tfor(var i=0; i<this.shortcutTiddlers.length; i++) {\n\t\tif(this.shortcutParsedList[i] !== undefined && this.checkKeyDescriptors(event,this.shortcutParsedList[i])) {\n\t\t\tkey = this.shortcutParsedList[i];\n\t\t\taction = this.shortcutActionList[i];\n\t\t}\n\t}\n\tif(key !== undefined) {\n\t\tevent.preventDefault();\n\t\tevent.stopPropagation();\n\t\t$tw.rootWidget.invokeActionString(action,$tw.rootWidget);\n\t\treturn true;\n\t}\n\treturn false;\n};\n\nKeyboardManager.prototype.detectNewShortcuts = function(changedTiddlers) {\n\tvar shortcutConfigTiddlers = [],\n\t\thandled = false;\n\t$tw.utils.each(this.lookupNames,function(platformDescriptor) {\n\t\tvar descriptorString = \"$:/config/\" + platformDescriptor + \"/\";\n\t\tObject.keys(changedTiddlers).forEach(function(configTiddler) {\n\t\t\tvar configString = configTiddler.substr(0, configTiddler.lastIndexOf(\"/\") + 1);\n\t\t\tif(configString === descriptorString) {\n\t\t\t\tshortcutConfigTiddlers.push(configTiddler);\n\t\t\t\thandled = true;\n\t\t\t}\n\t\t});\n\t});\n\tif(handled) {\n\t\treturn $tw.utils.hopArray(changedTiddlers,shortcutConfigTiddlers);\n\t} else {\n\t\treturn false;\n\t}\n};\n\nKeyboardManager.prototype.handleShortcutChanges = function(changedTiddlers) {\n\tvar newList = this.getShortcutTiddlerList();\n\tvar hasChanged = $tw.utils.hopArray(changedTiddlers,this.shortcutTiddlers) ? true :\n\t\t($tw.utils.hopArray(changedTiddlers,newList) ? true :\n\t\t(this.detectNewShortcuts(changedTiddlers))\n\t);\n\t// Re-cache shortcuts if something changed\n\tif(hasChanged) {\n\t\tthis.updateShortcutLists(newList);\n\t}\n};\n\nexports.KeyboardManager = KeyboardManager;\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/language.js": { "title": "$:/core/modules/language.js", "text": "/*\\\ntitle: $:/core/modules/language.js\ntype: application/javascript\nmodule-type: global\n\nThe $tw.Language() manages translateable strings\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nCreate an instance of the language manager. Options include:\nwiki: wiki from which to retrieve translation tiddlers\n*/\nfunction Language(options) {\n\toptions = options || \"\";\n\tthis.wiki = options.wiki || $tw.wiki;\n}\n\n/*\nReturn a wikified translateable string. The title is automatically prefixed with \"$:/language/\"\nOptions include:\nvariables: optional hashmap of variables to supply to the language wikification\n*/\nLanguage.prototype.getString = function(title,options) {\n\toptions = options || {};\n\ttitle = \"$:/language/\" + title;\n\treturn this.wiki.renderTiddler(\"text/plain\",title,{variables: options.variables});\n};\n\n/*\nReturn a raw, unwikified translateable string. The title is automatically prefixed with \"$:/language/\"\n*/\nLanguage.prototype.getRawString = function(title) {\n\ttitle = \"$:/language/\" + title;\n\treturn this.wiki.getTiddlerText(title);\n};\n\nexports.Language = Language;\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/macros/changecount.js": { "title": "$:/core/modules/macros/changecount.js", "text": "/*\\\ntitle: $:/core/modules/macros/changecount.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to return the changecount for the current tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"changecount\";\n\nexports.params = [];\n\n/*\nRun the macro\n*/\nexports.run = function() {\n\treturn this.wiki.getChangeCount(this.getVariable(\"currentTiddler\")) + \"\";\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/contrastcolour.js": { "title": "$:/core/modules/macros/contrastcolour.js", "text": "/*\\\ntitle: $:/core/modules/macros/contrastcolour.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to choose which of two colours has the highest contrast with a base colour\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"contrastcolour\";\n\nexports.params = [\n\t{name: \"target\"},\n\t{name: \"fallbackTarget\"},\n\t{name: \"colourA\"},\n\t{name: \"colourB\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(target,fallbackTarget,colourA,colourB) {\n\tvar rgbTarget = $tw.utils.parseCSSColor(target) || $tw.utils.parseCSSColor(fallbackTarget);\n\tif(!rgbTarget) {\n\t\treturn colourA;\n\t}\n\tvar rgbColourA = $tw.utils.parseCSSColor(colourA),\n\t\trgbColourB = $tw.utils.parseCSSColor(colourB);\n\tif(rgbColourA && !rgbColourB) {\n\t\treturn rgbColourA;\n\t}\n\tif(rgbColourB && !rgbColourA) {\n\t\treturn rgbColourB;\n\t}\n\tif(!rgbColourA && !rgbColourB) {\n\t\t// If neither colour is readable, return a crude inverse of the target\n\t\treturn [255 - rgbTarget[0],255 - rgbTarget[1],255 - rgbTarget[2],rgbTarget[3]];\n\t}\n\t// Colour brightness formula derived from http://www.w3.org/WAI/ER/WD-AERT/#color-contrast\n\tvar brightnessTarget = rgbTarget[0] * 0.299 + rgbTarget[1] * 0.587 + rgbTarget[2] * 0.114,\n\t\tbrightnessA = rgbColourA[0] * 0.299 + rgbColourA[1] * 0.587 + rgbColourA[2] * 0.114,\n\t\tbrightnessB = rgbColourB[0] * 0.299 + rgbColourB[1] * 0.587 + rgbColourB[2] * 0.114;\n\treturn Math.abs(brightnessTarget - brightnessA) > Math.abs(brightnessTarget - brightnessB) ? colourA : colourB;\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/csvtiddlers.js": { "title": "$:/core/modules/macros/csvtiddlers.js", "text": "/*\\\ntitle: $:/core/modules/macros/csvtiddlers.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to output tiddlers matching a filter to CSV\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"csvtiddlers\";\n\nexports.params = [\n\t{name: \"filter\"},\n\t{name: \"format\"},\n];\n\n/*\nRun the macro\n*/\nexports.run = function(filter,format) {\n\tvar self = this,\n\t\ttiddlers = this.wiki.filterTiddlers(filter),\n\t\ttiddler,\n\t\tfields = [],\n\t\tt,f;\n\t// Collect all the fields\n\tfor(t=0;t<tiddlers.length; t++) {\n\t\ttiddler = this.wiki.getTiddler(tiddlers[t]);\n\t\tfor(f in tiddler.fields) {\n\t\t\tif(fields.indexOf(f) === -1) {\n\t\t\t\tfields.push(f);\n\t\t\t}\n\t\t}\n\t}\n\t// Sort the fields and bring the standard ones to the front\n\tfields.sort();\n\t\"title text modified modifier created creator\".split(\" \").reverse().forEach(function(value,index) {\n\t\tvar p = fields.indexOf(value);\n\t\tif(p !== -1) {\n\t\t\tfields.splice(p,1);\n\t\t\tfields.unshift(value)\n\t\t}\n\t});\n\t// Output the column headings\n\tvar output = [], row = [];\n\tfields.forEach(function(value) {\n\t\trow.push(quoteAndEscape(value))\n\t});\n\toutput.push(row.join(\",\"));\n\t// Output each tiddler\n\tfor(var t=0;t<tiddlers.length; t++) {\n\t\trow = [];\n\t\ttiddler = this.wiki.getTiddler(tiddlers[t]);\n\t\t\tfor(f=0; f<fields.length; f++) {\n\t\t\t\trow.push(quoteAndEscape(tiddler ? tiddler.getFieldString(fields[f]) || \"\" : \"\"));\n\t\t\t}\n\t\toutput.push(row.join(\",\"));\n\t}\n\treturn output.join(\"\\n\");\n};\n\nfunction quoteAndEscape(value) {\n\treturn \"\\\"\" + value.replace(/\"/mg,\"\\\"\\\"\") + \"\\\"\";\n}\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/displayshortcuts.js": { "title": "$:/core/modules/macros/displayshortcuts.js", "text": "/*\\\ntitle: $:/core/modules/macros/displayshortcuts.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to display a list of keyboard shortcuts in human readable form. Notably, it resolves named shortcuts like `((bold))` to the underlying keystrokes.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"displayshortcuts\";\n\nexports.params = [\n\t{name: \"shortcuts\"},\n\t{name: \"prefix\"},\n\t{name: \"separator\"},\n\t{name: \"suffix\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(shortcuts,prefix,separator,suffix) {\n\tvar shortcutArray = $tw.keyboardManager.getPrintableShortcuts($tw.keyboardManager.parseKeyDescriptors(shortcuts,{\n\t\twiki: this.wiki\n\t}));\n\tif(shortcutArray.length > 0) {\n\t\tshortcutArray.sort(function(a,b) {\n\t\t return a.toLowerCase().localeCompare(b.toLowerCase());\n\t\t})\n\t\treturn prefix + shortcutArray.join(separator) + suffix;\n\t} else {\n\t\treturn \"\";\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/jsontiddler.js": { "title": "$:/core/modules/macros/jsontiddler.js", "text": "/*\\\ntitle: $:/core/modules/macros/jsontiddler.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to output a single tiddler to JSON\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"jsontiddler\";\n\nexports.params = [\n\t{name: \"title\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(title) {\n\ttitle = title || this.getVariable(\"currentTiddler\");\n\tvar tiddler = !!title && this.wiki.getTiddler(title),\n\t\tfields = new Object();\n\tif(tiddler) {\n\t\tfor(var field in tiddler.fields) {\n\t\t\tfields[field] = tiddler.getFieldString(field);\n\t\t}\n\t}\n\treturn JSON.stringify(fields,null,$tw.config.preferences.jsonSpaces);\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/jsontiddlers.js": { "title": "$:/core/modules/macros/jsontiddlers.js", "text": "/*\\\ntitle: $:/core/modules/macros/jsontiddlers.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to output tiddlers matching a filter to JSON\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"jsontiddlers\";\n\nexports.params = [\n\t{name: \"filter\"},\n\t{name: \"spaces\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(filter,spaces) {\n\treturn this.wiki.getTiddlersAsJson(filter,$tw.utils.parseInt(spaces));\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/makedatauri.js": { "title": "$:/core/modules/macros/makedatauri.js", "text": "/*\\\ntitle: $:/core/modules/macros/makedatauri.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to convert a string of text to a data URI\n\n<<makedatauri text:\"Text to be converted\" type:\"text/vnd.tiddlywiki\">>\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"makedatauri\";\n\nexports.params = [\n\t{name: \"text\"},\n\t{name: \"type\"},\n\t{name: \"_canonical_uri\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(text,type,_canonical_uri) {\n\treturn $tw.utils.makeDataUri(text,type,_canonical_uri);\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/now.js": { "title": "$:/core/modules/macros/now.js", "text": "/*\\\ntitle: $:/core/modules/macros/now.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to return a formatted version of the current time\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"now\";\n\nexports.params = [\n\t{name: \"format\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(format) {\n\treturn $tw.utils.formatDateString(new Date(),format || \"0hh:0mm, DDth MMM YYYY\");\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/qualify.js": { "title": "$:/core/modules/macros/qualify.js", "text": "/*\\\ntitle: $:/core/modules/macros/qualify.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to qualify a state tiddler title according\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"qualify\";\n\nexports.params = [\n\t{name: \"title\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(title) {\n\treturn title + \"-\" + this.getStateQualifier();\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/resolvepath.js": { "title": "$:/core/modules/macros/resolvepath.js", "text": "/*\\\ntitle: $:/core/modules/macros/resolvepath.js\ntype: application/javascript\nmodule-type: macro\n\nResolves a relative path for an absolute rootpath.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"resolvepath\";\n\nexports.params = [\n\t{name: \"source\"},\n\t{name: \"root\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(source, root) {\n\treturn $tw.utils.resolvePath(source, root);\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/unusedtitle.js": { "title": "$:/core/modules/macros/unusedtitle.js", "text": "/*\\\ntitle: $:/core/modules/macros/unusedtitle.js\ntype: application/javascript\nmodule-type: macro\nMacro to return a new title that is unused in the wiki. It can be given a name as a base.\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"unusedtitle\";\n\nexports.params = [\n\t{name: \"baseName\"},\n\t{name: \"options\"}\n];\n\n/*\nRun the macro\n*/\nexports.run = function(baseName, options) {\n\tif(!baseName) {\n\t\tbaseName = $tw.language.getString(\"DefaultNewTiddlerTitle\");\n\t}\n\treturn this.wiki.generateNewTitle(baseName, options);\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/macros/version.js": { "title": "$:/core/modules/macros/version.js", "text": "/*\\\ntitle: $:/core/modules/macros/version.js\ntype: application/javascript\nmodule-type: macro\n\nMacro to return the TiddlyWiki core version number\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInformation about this macro\n*/\n\nexports.name = \"version\";\n\nexports.params = [];\n\n/*\nRun the macro\n*/\nexports.run = function() {\n\treturn $tw.version;\n};\n\n})();\n", "type": "application/javascript", "module-type": "macro" }, "$:/core/modules/parsers/audioparser.js": { "title": "$:/core/modules/parsers/audioparser.js", "text": "/*\\\ntitle: $:/core/modules/parsers/audioparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe audio parser parses an audio tiddler into an embeddable HTML element\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar AudioParser = function(type,text,options) {\n\tvar element = {\n\t\t\ttype: \"element\",\n\t\t\ttag: \"audio\",\n\t\t\tattributes: {\n\t\t\t\tcontrols: {type: \"string\", value: \"controls\"},\n\t\t\t\tstyle: {type: \"string\", value: \"width: 100%; object-fit: contain\"}\n\t\t\t}\n\t\t},\n\t\tsrc;\n\tif(options._canonical_uri) {\n\t\telement.attributes.src = {type: \"string\", value: options._canonical_uri};\n\t} else if(text) {\n\t\telement.attributes.src = {type: \"string\", value: \"data:\" + type + \";base64,\" + text};\n\t}\n\tthis.tree = [element];\n};\n\nexports[\"audio/ogg\"] = AudioParser;\nexports[\"audio/mpeg\"] = AudioParser;\nexports[\"audio/mp3\"] = AudioParser;\nexports[\"audio/mp4\"] = AudioParser;\n\n})();\n\n", "type": "application/javascript", "module-type": "parser" }, "$:/core/modules/parsers/binaryparser.js": { "title": "$:/core/modules/parsers/binaryparser.js", "text": "/*\\\ntitle: $:/core/modules/parsers/binaryparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe binary parser parses a binary tiddler into a warning message and download link\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar BINARY_WARNING_MESSAGE = \"$:/core/ui/BinaryWarning\";\nvar EXPORT_BUTTON_IMAGE = \"$:/core/images/export-button\";\n\nvar BinaryParser = function(type,text,options) {\n\t// Transclude the binary data tiddler warning message\n\tvar warn = {\n\t\ttype: \"element\",\n\t\ttag: \"p\",\n\t\tchildren: [{\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {\n\t\t\t\ttiddler: {type: \"string\", value: BINARY_WARNING_MESSAGE}\n\t\t\t}\n\t\t}]\n\t};\n\t// Create download link based on binary tiddler title\n\tvar link = {\n\t\ttype: \"element\",\n\t\ttag: \"a\",\n\t\tattributes: {\n\t\t\ttitle: {type: \"indirect\", textReference: \"!!title\"},\n\t\t\tdownload: {type: \"indirect\", textReference: \"!!title\"}\n\t\t},\n\t\tchildren: [{\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {\n\t\t\t\ttiddler: {type: \"string\", value: EXPORT_BUTTON_IMAGE}\n\t\t\t}\n\t\t}]\n\t};\n\t// Set the link href to external or internal data URI\n\tif(options._canonical_uri) {\n\t\tlink.attributes.href = {\n\t\t\ttype: \"string\", \n\t\t\tvalue: options._canonical_uri\n\t\t};\n\t} else if(text) {\n\t\tlink.attributes.href = {\n\t\t\ttype: \"string\", \n\t\t\tvalue: \"data:\" + type + \";base64,\" + text\n\t\t};\n\t}\n\t// Combine warning message and download link in a div\n\tvar element = {\n\t\ttype: \"element\",\n\t\ttag: \"div\",\n\t\tattributes: {\n\t\t\tclass: {type: \"string\", value: \"tc-binary-warning\"}\n\t\t},\n\t\tchildren: [warn, link]\n\t}\n\tthis.tree = [element];\n};\n\nexports[\"application/octet-stream\"] = BinaryParser;\n\n})();\n\n", "type": "application/javascript", "module-type": "parser" }, "$:/core/modules/parsers/csvparser.js": { "title": "$:/core/modules/parsers/csvparser.js", "text": "/*\\\ntitle: $:/core/modules/parsers/csvparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe CSV text parser processes CSV files into a table wrapped in a scrollable widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar CsvParser = function(type,text,options) {\n\t// Table framework\n\tthis.tree = [{\n\t\t\"type\": \"scrollable\", \"children\": [{\n\t\t\t\"type\": \"element\", \"tag\": \"table\", \"children\": [{\n\t\t\t\t\"type\": \"element\", \"tag\": \"tbody\", \"children\": []\n\t\t\t}], \"attributes\": {\n\t\t\t\t\"class\": {\"type\": \"string\", \"value\": \"tc-csv-table\"}\n\t\t\t}\n\t\t}]\n\t}];\n\t// Split the text into lines\n\tvar lines = text.split(/\\r?\\n/mg),\n\t\ttag = \"th\";\n\tfor(var line=0; line<lines.length; line++) {\n\t\tvar lineText = lines[line];\n\t\tif(lineText) {\n\t\t\tvar row = {\n\t\t\t\t\t\"type\": \"element\", \"tag\": \"tr\", \"children\": []\n\t\t\t\t};\n\t\t\tvar columns = lineText.split(\",\");\n\t\t\tfor(var column=0; column<columns.length; column++) {\n\t\t\t\trow.children.push({\n\t\t\t\t\t\t\"type\": \"element\", \"tag\": tag, \"children\": [{\n\t\t\t\t\t\t\t\"type\": \"text\",\n\t\t\t\t\t\t\t\"text\": columns[column]\n\t\t\t\t\t\t}]\n\t\t\t\t\t});\n\t\t\t}\n\t\t\ttag = \"td\";\n\t\t\tthis.tree[0].children[0].children[0].children.push(row);\n\t\t}\n\t}\n};\n\nexports[\"text/csv\"] = CsvParser;\n\n})();\n\n", "type": "application/javascript", "module-type": "parser" }, "$:/core/modules/parsers/htmlparser.js": { "title": "$:/core/modules/parsers/htmlparser.js", "text": "/*\\\ntitle: $:/core/modules/parsers/htmlparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe HTML parser displays text as raw HTML\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar HtmlParser = function(type,text,options) {\n\tvar src;\n\tif(options._canonical_uri) {\n\t\tsrc = options._canonical_uri;\n\t} else if(text) {\n\t\tsrc = \"data:text/html;charset=utf-8,\" + encodeURIComponent(text);\n\t}\n\tthis.tree = [{\n\t\ttype: \"element\",\n\t\ttag: \"iframe\",\n\t\tattributes: {\n\t\t\tsrc: {type: \"string\", value: src},\n\t\t\tsandbox: {type: \"string\", value: \"\"}\n\t\t}\n\t}];\n};\n\nexports[\"text/html\"] = HtmlParser;\n\n})();\n\n", "type": "application/javascript", "module-type": "parser" }, "$:/core/modules/parsers/imageparser.js": { "title": "$:/core/modules/parsers/imageparser.js", "text": "/*\\\ntitle: $:/core/modules/parsers/imageparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe image parser parses an image into an embeddable HTML element\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar ImageParser = function(type,text,options) {\n\tvar element = {\n\t\t\ttype: \"element\",\n\t\t\ttag: \"img\",\n\t\t\tattributes: {}\n\t\t};\n\tif(options._canonical_uri) {\n\t\telement.attributes.src = {type: \"string\", value: options._canonical_uri};\n\t} else if(text) {\n\t\tif(type === \"image/svg+xml\" || type === \".svg\") {\n\t\t\telement.attributes.src = {type: \"string\", value: \"data:image/svg+xml,\" + encodeURIComponent(text)};\n\t\t} else {\n\t\t\telement.attributes.src = {type: \"string\", value: \"data:\" + type + \";base64,\" + text};\n\t\t}\n\t}\n\tthis.tree = [element];\n};\n\nexports[\"image/svg+xml\"] = ImageParser;\nexports[\"image/jpg\"] = ImageParser;\nexports[\"image/jpeg\"] = ImageParser;\nexports[\"image/png\"] = ImageParser;\nexports[\"image/gif\"] = ImageParser;\nexports[\"image/webp\"] = ImageParser;\nexports[\"image/heic\"] = ImageParser;\nexports[\"image/heif\"] = ImageParser;\nexports[\"image/x-icon\"] = ImageParser;\n\n})();\n\n", "type": "application/javascript", "module-type": "parser" }, "$:/core/modules/utils/parseutils.js": { "title": "$:/core/modules/utils/parseutils.js", "text": "/*\\\ntitle: $:/core/modules/utils/parseutils.js\ntype: application/javascript\nmodule-type: utils\n\nUtility functions concerned with parsing text into tokens.\n\nMost functions have the following pattern:\n\n* The parameters are:\n** `source`: the source string being parsed\n** `pos`: the current parse position within the string\n** Any further parameters are used to identify the token that is being parsed\n* The return value is:\n** null if the token was not found at the specified position\n** an object representing the token with the following standard fields:\n*** `type`: string indicating the type of the token\n*** `start`: start position of the token in the source string\n*** `end`: end position of the token in the source string\n*** Any further fields required to describe the token\n\nThe exception is `skipWhiteSpace`, which just returns the position after the whitespace.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nLook for a whitespace token. Returns null if not found, otherwise returns {type: \"whitespace\", start:, end:,}\n*/\nexports.parseWhiteSpace = function(source,pos) {\n\tvar p = pos,c;\n\twhile(true) {\n\t\tc = source.charAt(p);\n\t\tif((c === \" \") || (c === \"\\f\") || (c === \"\\n\") || (c === \"\\r\") || (c === \"\\t\") || (c === \"\\v\") || (c === \"\\u00a0\")) { // Ignores some obscure unicode spaces\n\t\t\tp++;\n\t\t} else {\n\t\t\tbreak;\n\t\t}\n\t}\n\tif(p === pos) {\n\t\treturn null;\n\t} else {\n\t\treturn {\n\t\t\ttype: \"whitespace\",\n\t\t\tstart: pos,\n\t\t\tend: p\n\t\t}\n\t}\n};\n\n/*\nConvenience wrapper for parseWhiteSpace. Returns the position after the whitespace\n*/\nexports.skipWhiteSpace = function(source,pos) {\n\tvar c;\n\twhile(true) {\n\t\tc = source.charAt(pos);\n\t\tif((c === \" \") || (c === \"\\f\") || (c === \"\\n\") || (c === \"\\r\") || (c === \"\\t\") || (c === \"\\v\") || (c === \"\\u00a0\")) { // Ignores some obscure unicode spaces\n\t\t\tpos++;\n\t\t} else {\n\t\t\treturn pos;\n\t\t}\n\t}\n};\n\n/*\nLook for a given string token. Returns null if not found, otherwise returns {type: \"token\", value:, start:, end:,}\n*/\nexports.parseTokenString = function(source,pos,token) {\n\tvar match = source.indexOf(token,pos) === pos;\n\tif(match) {\n\t\treturn {\n\t\t\ttype: \"token\",\n\t\t\tvalue: token,\n\t\t\tstart: pos,\n\t\t\tend: pos + token.length\n\t\t};\n\t}\n\treturn null;\n};\n\n/*\nLook for a token matching a regex. Returns null if not found, otherwise returns {type: \"regexp\", match:, start:, end:,}\n*/\nexports.parseTokenRegExp = function(source,pos,reToken) {\n\tvar node = {\n\t\ttype: \"regexp\",\n\t\tstart: pos\n\t};\n\treToken.lastIndex = pos;\n\tnode.match = reToken.exec(source);\n\tif(node.match && node.match.index === pos) {\n\t\tnode.end = pos + node.match[0].length;\n\t\treturn node;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nLook for a string literal. Returns null if not found, otherwise returns {type: \"string\", value:, start:, end:,}\n*/\nexports.parseStringLiteral = function(source,pos) {\n\tvar node = {\n\t\ttype: \"string\",\n\t\tstart: pos\n\t};\n\tvar reString = /(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\")|(?:'([^']*)')/g;\n\treString.lastIndex = pos;\n\tvar match = reString.exec(source);\n\tif(match && match.index === pos) {\n\t\tnode.value = match[1] !== undefined ? match[1] :(\n\t\t\tmatch[2] !== undefined ? match[2] : match[3] \n\t\t\t\t\t);\n\t\tnode.end = pos + match[0].length;\n\t\treturn node;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nLook for a macro invocation parameter. Returns null if not found, or {type: \"macro-parameter\", name:, value:, start:, end:}\n*/\nexports.parseMacroParameter = function(source,pos) {\n\tvar node = {\n\t\ttype: \"macro-parameter\",\n\t\tstart: pos\n\t};\n\t// Define our regexp\n\tvar reMacroParameter = /(?:([A-Za-z0-9\\-_]+)\\s*:)?(?:\\s*(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\"|'([^']*)'|\\[\\[([^\\]]*)\\]\\]|([^\\s>\"'=]+)))/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for the parameter\n\tvar token = $tw.utils.parseTokenRegExp(source,pos,reMacroParameter);\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Get the parameter details\n\tnode.value = token.match[2] !== undefined ? token.match[2] : (\n\t\t\t\t\ttoken.match[3] !== undefined ? token.match[3] : (\n\t\t\t\t\t\ttoken.match[4] !== undefined ? token.match[4] : (\n\t\t\t\t\t\t\ttoken.match[5] !== undefined ? token.match[5] : (\n\t\t\t\t\t\t\t\ttoken.match[6] !== undefined ? token.match[6] : (\n\t\t\t\t\t\t\t\t\t\"\"\n\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t)\n\t\t\t\t\t)\n\t\t\t\t);\n\tif(token.match[1]) {\n\t\tnode.name = token.match[1];\n\t}\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n/*\nLook for a macro invocation. Returns null if not found, or {type: \"macrocall\", name:, parameters:, start:, end:}\n*/\nexports.parseMacroInvocation = function(source,pos) {\n\tvar node = {\n\t\ttype: \"macrocall\",\n\t\tstart: pos,\n\t\tparams: []\n\t};\n\t// Define our regexps\n\tvar reMacroName = /([^\\s>\"'=]+)/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a double less than sign\n\tvar token = $tw.utils.parseTokenString(source,pos,\"<<\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Get the macro name\n\tvar name = $tw.utils.parseTokenRegExp(source,pos,reMacroName);\n\tif(!name) {\n\t\treturn null;\n\t}\n\tnode.name = name.match[1];\n\tpos = name.end;\n\t// Process parameters\n\tvar parameter = $tw.utils.parseMacroParameter(source,pos);\n\twhile(parameter) {\n\t\tnode.params.push(parameter);\n\t\tpos = parameter.end;\n\t\t// Get the next parameter\n\t\tparameter = $tw.utils.parseMacroParameter(source,pos);\n\t}\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a double greater than sign\n\ttoken = $tw.utils.parseTokenString(source,pos,\">>\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n/*\nLook for an HTML attribute definition. Returns null if not found, otherwise returns {type: \"attribute\", name:, valueType: \"string|indirect|macro\", value:, start:, end:,}\n*/\nexports.parseAttribute = function(source,pos) {\n\tvar node = {\n\t\tstart: pos\n\t};\n\t// Define our regexps\n\tvar reAttributeName = /([^\\/\\s>\"'=]+)/g,\n\t\treUnquotedAttribute = /([^\\/\\s<>\"'=]+)/g,\n\t\treFilteredValue = /\\{\\{\\{(.+?)\\}\\}\\}/g,\n\t\treIndirectValue = /\\{\\{([^\\}]+)\\}\\}/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Get the attribute name\n\tvar name = $tw.utils.parseTokenRegExp(source,pos,reAttributeName);\n\tif(!name) {\n\t\treturn null;\n\t}\n\tnode.name = name.match[1];\n\tpos = name.end;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for an equals sign\n\tvar token = $tw.utils.parseTokenString(source,pos,\"=\");\n\tif(token) {\n\t\tpos = token.end;\n\t\t// Skip whitespace\n\t\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t\t// Look for a string literal\n\t\tvar stringLiteral = $tw.utils.parseStringLiteral(source,pos);\n\t\tif(stringLiteral) {\n\t\t\tpos = stringLiteral.end;\n\t\t\tnode.type = \"string\";\n\t\t\tnode.value = stringLiteral.value;\n\t\t} else {\n\t\t\t// Look for a filtered value\n\t\t\tvar filteredValue = $tw.utils.parseTokenRegExp(source,pos,reFilteredValue);\n\t\t\tif(filteredValue) {\n\t\t\t\tpos = filteredValue.end;\n\t\t\t\tnode.type = \"filtered\";\n\t\t\t\tnode.filter = filteredValue.match[1];\n\t\t\t} else {\n\t\t\t\t// Look for an indirect value\n\t\t\t\tvar indirectValue = $tw.utils.parseTokenRegExp(source,pos,reIndirectValue);\n\t\t\t\tif(indirectValue) {\n\t\t\t\t\tpos = indirectValue.end;\n\t\t\t\t\tnode.type = \"indirect\";\n\t\t\t\t\tnode.textReference = indirectValue.match[1];\n\t\t\t\t} else {\n\t\t\t\t\t// Look for a unquoted value\n\t\t\t\t\tvar unquotedValue = $tw.utils.parseTokenRegExp(source,pos,reUnquotedAttribute);\n\t\t\t\t\tif(unquotedValue) {\n\t\t\t\t\t\tpos = unquotedValue.end;\n\t\t\t\t\t\tnode.type = \"string\";\n\t\t\t\t\t\tnode.value = unquotedValue.match[1];\n\t\t\t\t\t} else {\n\t\t\t\t\t\t// Look for a macro invocation value\n\t\t\t\t\t\tvar macroInvocation = $tw.utils.parseMacroInvocation(source,pos);\n\t\t\t\t\t\tif(macroInvocation) {\n\t\t\t\t\t\t\tpos = macroInvocation.end;\n\t\t\t\t\t\t\tnode.type = \"macro\";\n\t\t\t\t\t\t\tnode.value = macroInvocation;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tnode.type = \"string\";\n\t\t\t\t\t\t\tnode.value = \"true\";\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t} else {\n\t\tnode.type = \"string\";\n\t\tnode.value = \"true\";\n\t}\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/parsers/pdfparser.js": { "title": "$:/core/modules/parsers/pdfparser.js", "text": "/*\\\ntitle: $:/core/modules/parsers/pdfparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe PDF parser embeds a PDF viewer\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar ImageParser = function(type,text,options) {\n\tvar element = {\n\t\t\ttype: \"element\",\n\t\t\ttag: \"embed\",\n\t\t\tattributes: {}\n\t\t},\n\t\tsrc;\n\tif(options._canonical_uri) {\n\t\telement.attributes.src = {type: \"string\", value: options._canonical_uri};\n\t} else if(text) {\n\t\telement.attributes.src = {type: \"string\", value: \"data:application/pdf;base64,\" + text};\n\t}\n\tthis.tree = [element];\n};\n\nexports[\"application/pdf\"] = ImageParser;\n\n})();\n\n", "type": "application/javascript", "module-type": "parser" }, "$:/core/modules/parsers/textparser.js": { "title": "$:/core/modules/parsers/textparser.js", "text": "/*\\\ntitle: $:/core/modules/parsers/textparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe plain text parser processes blocks of source text into a degenerate parse tree consisting of a single text node\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar TextParser = function(type,text,options) {\n\tthis.tree = [{\n\t\ttype: \"codeblock\",\n\t\tattributes: {\n\t\t\tcode: {type: \"string\", value: text},\n\t\t\tlanguage: {type: \"string\", value: type}\n\t\t}\n\t}];\n};\n\nexports[\"text/plain\"] = TextParser;\nexports[\"text/x-tiddlywiki\"] = TextParser;\nexports[\"application/javascript\"] = TextParser;\nexports[\"application/json\"] = TextParser;\nexports[\"text/css\"] = TextParser;\nexports[\"application/x-tiddler-dictionary\"] = TextParser;\n\n})();\n\n", "type": "application/javascript", "module-type": "parser" }, "$:/core/modules/parsers/videoparser.js": { "title": "$:/core/modules/parsers/videoparser.js", "text": "/*\\\ntitle: $:/core/modules/parsers/videoparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe video parser parses a video tiddler into an embeddable HTML element\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar VideoParser = function(type,text,options) {\n\tvar element = {\n\t\t\ttype: \"element\",\n\t\t\ttag: \"video\",\n\t\t\tattributes: {\n\t\t\t\tcontrols: {type: \"string\", value: \"controls\"},\n\t\t\t\tstyle: {type: \"string\", value: \"width: 100%; object-fit: contain\"}\n\t\t\t}\n\t\t},\n\t\tsrc;\n\tif(options._canonical_uri) {\n\t\telement.attributes.src = {type: \"string\", value: options._canonical_uri};\n\t} else if(text) {\n\t\telement.attributes.src = {type: \"string\", value: \"data:\" + type + \";base64,\" + text};\n\t}\n\tthis.tree = [element];\n};\n\nexports[\"video/ogg\"] = VideoParser;\nexports[\"video/webm\"] = VideoParser;\nexports[\"video/mp4\"] = VideoParser;\nexports[\"video/quicktime\"] = VideoParser;\n\n})();\n", "type": "application/javascript", "module-type": "parser" }, "$:/core/modules/parsers/wikiparser/rules/codeblock.js": { "title": "$:/core/modules/parsers/wikiparser/rules/codeblock.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/codeblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for code blocks. For example:\n\n```\n\t```\n\tThis text will not be //wikified//\n\t```\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"codeblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match and get language if defined\n\tthis.matchRegExp = /```([\\w-]*)\\r?\\n/mg;\n};\n\nexports.parse = function() {\n\tvar reEnd = /(\\r?\\n```$)/mg;\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Look for the end of the block\n\treEnd.lastIndex = this.parser.pos;\n\tvar match = reEnd.exec(this.parser.source),\n\t\ttext;\n\t// Process the block\n\tif(match) {\n\t\ttext = this.parser.source.substring(this.parser.pos,match.index);\n\t\tthis.parser.pos = match.index + match[0].length;\n\t} else {\n\t\ttext = this.parser.source.substr(this.parser.pos);\n\t\tthis.parser.pos = this.parser.sourceLength;\n\t}\n\t// Return the $codeblock widget\n\treturn [{\n\t\t\ttype: \"codeblock\",\n\t\t\tattributes: {\n\t\t\t\t\tcode: {type: \"string\", value: text},\n\t\t\t\t\tlanguage: {type: \"string\", value: this.match[1]}\n\t\t\t}\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/codeinline.js": { "title": "$:/core/modules/parsers/wikiparser/rules/codeinline.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/codeinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for code runs. For example:\n\n```\n\tThis is a `code run`.\n\tThis is another ``code run``\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"codeinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /(``?)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tvar reEnd = new RegExp(this.match[1], \"mg\");\n\t// Look for the end marker\n\treEnd.lastIndex = this.parser.pos;\n\tvar match = reEnd.exec(this.parser.source),\n\t\ttext;\n\t// Process the text\n\tif(match) {\n\t\ttext = this.parser.source.substring(this.parser.pos,match.index);\n\t\tthis.parser.pos = match.index + match[0].length;\n\t} else {\n\t\ttext = this.parser.source.substr(this.parser.pos);\n\t\tthis.parser.pos = this.parser.sourceLength;\n\t}\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"code\",\n\t\tchildren: [{\n\t\t\ttype: \"text\",\n\t\t\ttext: text\n\t\t}]\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/commentblock.js": { "title": "$:/core/modules/parsers/wikiparser/rules/commentblock.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/commentblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for HTML comments. For example:\n\n```\n<!-- This is a comment -->\n```\n\nNote that the syntax for comments is simplified to an opening \"<!--\" sequence and a closing \"-->\" sequence -- HTML itself implements a more complex format (see http://ostermiller.org/findhtmlcomment.html)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"commentblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\tthis.matchRegExp = /<!--/mg;\n\tthis.endMatchRegExp = /-->/mg;\n};\n\nexports.findNextMatch = function(startPos) {\n\tthis.matchRegExp.lastIndex = startPos;\n\tthis.match = this.matchRegExp.exec(this.parser.source);\n\tif(this.match) {\n\t\tthis.endMatchRegExp.lastIndex = startPos + this.match[0].length;\n\t\tthis.endMatch = this.endMatchRegExp.exec(this.parser.source);\n\t\tif(this.endMatch) {\n\t\t\treturn this.match.index;\n\t\t}\n\t}\n\treturn undefined;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.endMatchRegExp.lastIndex;\n\t// Don't return any elements\n\treturn [];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/commentinline.js": { "title": "$:/core/modules/parsers/wikiparser/rules/commentinline.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/commentinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for HTML comments. For example:\n\n```\n<!-- This is a comment -->\n```\n\nNote that the syntax for comments is simplified to an opening \"<!--\" sequence and a closing \"-->\" sequence -- HTML itself implements a more complex format (see http://ostermiller.org/findhtmlcomment.html)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"commentinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\tthis.matchRegExp = /<!--/mg;\n\tthis.endMatchRegExp = /-->/mg;\n};\n\nexports.findNextMatch = function(startPos) {\n\tthis.matchRegExp.lastIndex = startPos;\n\tthis.match = this.matchRegExp.exec(this.parser.source);\n\tif(this.match) {\n\t\tthis.endMatchRegExp.lastIndex = startPos + this.match[0].length;\n\t\tthis.endMatch = this.endMatchRegExp.exec(this.parser.source);\n\t\tif(this.endMatch) {\n\t\t\treturn this.match.index;\n\t\t}\n\t}\n\treturn undefined;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.endMatchRegExp.lastIndex;\n\t// Don't return any elements\n\treturn [];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/dash.js": { "title": "$:/core/modules/parsers/wikiparser/rules/dash.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/dash.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for dashes. For example:\n\n```\nThis is an en-dash: --\n\nThis is an em-dash: ---\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"dash\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /-{2,3}(?!-)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tvar dash = this.match[0].length === 2 ? \"–\" : \"—\";\n\treturn [{\n\t\ttype: \"entity\",\n\t\tentity: dash\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/emphasis/bold.js": { "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/bold.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/bold.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - bold. For example:\n\n```\n\tThis is ''bold'' text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except bold \n\\rules only bold \n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"bold\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /''/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/''/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"strong\",\n\t\tchildren: tree\n\t}];\n};\n\n})();", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/emphasis/italic.js": { "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/italic.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/italic.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - italic. For example:\n\n```\n\tThis is //italic// text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except italic\n\\rules only italic\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"italic\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\/\\//mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/\\/\\//mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"em\",\n\t\tchildren: tree\n\t}];\n};\n\n})();", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/emphasis/strikethrough.js": { "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/strikethrough.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/strikethrough.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - strikethrough. For example:\n\n```\n\tThis is ~~strikethrough~~ text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except strikethrough \n\\rules only strikethrough \n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"strikethrough\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /~~/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/~~/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"strike\",\n\t\tchildren: tree\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/emphasis/subscript.js": { "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/subscript.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/subscript.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - subscript. For example:\n\n```\n\tThis is ,,subscript,, text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except subscript \n\\rules only subscript \n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"subscript\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /,,/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/,,/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"sub\",\n\t\tchildren: tree\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/emphasis/superscript.js": { "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/superscript.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/superscript.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - superscript. For example:\n\n```\n\tThis is ^^superscript^^ text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except superscript \n\\rules only superscript \n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"superscript\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\^\\^/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/\\^\\^/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"sup\",\n\t\tchildren: tree\n\t}];\n};\n\n})();", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/emphasis/underscore.js": { "title": "$:/core/modules/parsers/wikiparser/rules/emphasis/underscore.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/emphasis/underscore.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for emphasis - underscore. For example:\n\n```\n\tThis is __underscore__ text\n```\n\nThis wikiparser can be modified using the rules eg:\n\n```\n\\rules except underscore \n\\rules only underscore\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"underscore\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /__/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\n\t// Parse the run including the terminator\n\tvar tree = this.parser.parseInlineRun(/__/mg,{eatTerminator: true});\n\n\t// Return the classed span\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"u\",\n\t\tchildren: tree\n\t}];\n};\n\n})();", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/entity.js": { "title": "$:/core/modules/parsers/wikiparser/rules/entity.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/entity.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for HTML entities. For example:\n\n```\n\tThis is a copyright symbol: ©\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"entity\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /(&#?[a-zA-Z0-9]{2,8};)/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get all the details of the match\n\tvar entityString = this.match[1];\n\t// Move past the macro call\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Return the entity\n\treturn [{type: \"entity\", entity: this.match[0]}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/extlink.js": { "title": "$:/core/modules/parsers/wikiparser/rules/extlink.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/extlink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for external links. For example:\n\n```\nAn external link: https://www.tiddlywiki.com/\n\nA suppressed external link: ~http://www.tiddlyspace.com/\n```\n\nExternal links can be suppressed by preceding them with `~`.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"extlink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /~?(?:file|http|https|mailto|ftp|irc|news|data|skype):[^\\s<>{}\\[\\]`|\"\\\\^]+(?:\\/|\\b)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Create the link unless it is suppressed\n\tif(this.match[0].substr(0,1) === \"~\") {\n\t\treturn [{type: \"text\", text: this.match[0].substr(1)}];\n\t} else {\n\t\treturn [{\n\t\t\ttype: \"element\",\n\t\t\ttag: \"a\",\n\t\t\tattributes: {\n\t\t\t\thref: {type: \"string\", value: this.match[0]},\n\t\t\t\t\"class\": {type: \"string\", value: \"tc-tiddlylink-external\"},\n\t\t\t\ttarget: {type: \"string\", value: \"_blank\"},\n\t\t\t\trel: {type: \"string\", value: \"noopener noreferrer\"}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\", text: this.match[0]\n\t\t\t}]\n\t\t}];\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/filteredtranscludeblock.js": { "title": "$:/core/modules/parsers/wikiparser/rules/filteredtranscludeblock.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/filteredtranscludeblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for block-level filtered transclusion. For example:\n\n```\n{{{ [tag[docs]] }}}\n{{{ [tag[docs]] |tooltip}}}\n{{{ [tag[docs]] ||TemplateTitle}}}\n{{{ [tag[docs]] |tooltip||TemplateTitle}}}\n{{{ [tag[docs]] }}width:40;height:50;}.class.class\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"filteredtranscludeblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\{\\{\\{([^\\|]+?)(?:\\|([^\\|\\{\\}]+))?(?:\\|\\|([^\\|\\{\\}]+))?\\}\\}([^\\}]*)\\}(?:\\.(\\S+))?(?:\\r?\\n|$)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Get the match details\n\tvar filter = this.match[1],\n\t\ttooltip = this.match[2],\n\t\ttemplate = $tw.utils.trim(this.match[3]),\n\t\tstyle = this.match[4],\n\t\tclasses = this.match[5];\n\t// Return the list widget\n\tvar node = {\n\t\ttype: \"list\",\n\t\tattributes: {\n\t\t\tfilter: {type: \"string\", value: filter}\n\t\t},\n\t\tisBlock: true\n\t};\n\tif(tooltip) {\n\t\tnode.attributes.tooltip = {type: \"string\", value: tooltip};\n\t}\n\tif(template) {\n\t\tnode.attributes.template = {type: \"string\", value: template};\n\t}\n\tif(style) {\n\t\tnode.attributes.style = {type: \"string\", value: style};\n\t}\n\tif(classes) {\n\t\tnode.attributes.itemClass = {type: \"string\", value: classes.split(\".\").join(\" \")};\n\t}\n\treturn [node];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/filteredtranscludeinline.js": { "title": "$:/core/modules/parsers/wikiparser/rules/filteredtranscludeinline.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/filteredtranscludeinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for inline filtered transclusion. For example:\n\n```\n{{{ [tag[docs]] }}}\n{{{ [tag[docs]] |tooltip}}}\n{{{ [tag[docs]] ||TemplateTitle}}}\n{{{ [tag[docs]] |tooltip||TemplateTitle}}}\n{{{ [tag[docs]] }}width:40;height:50;}.class.class\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"filteredtranscludeinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\{\\{\\{([^\\|]+?)(?:\\|([^\\|\\{\\}]+))?(?:\\|\\|([^\\|\\{\\}]+))?\\}\\}([^\\}]*)\\}(?:\\.(\\S+))?/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Get the match details\n\tvar filter = this.match[1],\n\t\ttooltip = this.match[2],\n\t\ttemplate = $tw.utils.trim(this.match[3]),\n\t\tstyle = this.match[4],\n\t\tclasses = this.match[5];\n\t// Return the list widget\n\tvar node = {\n\t\ttype: \"list\",\n\t\tattributes: {\n\t\t\tfilter: {type: \"string\", value: filter}\n\t\t}\n\t};\n\tif(tooltip) {\n\t\tnode.attributes.tooltip = {type: \"string\", value: tooltip};\n\t}\n\tif(template) {\n\t\tnode.attributes.template = {type: \"string\", value: template};\n\t}\n\tif(style) {\n\t\tnode.attributes.style = {type: \"string\", value: style};\n\t}\n\tif(classes) {\n\t\tnode.attributes.itemClass = {type: \"string\", value: classes.split(\".\").join(\" \")};\n\t}\n\treturn [node];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/hardlinebreaks.js": { "title": "$:/core/modules/parsers/wikiparser/rules/hardlinebreaks.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/hardlinebreaks.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for marking areas with hard line breaks. For example:\n\n```\n\"\"\"\nThis is some text\nThat is set like\nIt is a Poem\nWhen it is\nClearly\nNot\n\"\"\"\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"hardlinebreaks\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\"\"\"(?:\\r?\\n)?/mg;\n};\n\nexports.parse = function() {\n\tvar reEnd = /(\"\"\")|(\\r?\\n)/mg,\n\t\ttree = [],\n\t\tmatch;\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tdo {\n\t\t// Parse the run up to the terminator\n\t\ttree.push.apply(tree,this.parser.parseInlineRun(reEnd,{eatTerminator: false}));\n\t\t// Redo the terminator match\n\t\treEnd.lastIndex = this.parser.pos;\n\t\tmatch = reEnd.exec(this.parser.source);\n\t\tif(match) {\n\t\t\tthis.parser.pos = reEnd.lastIndex;\n\t\t\t// Add a line break if the terminator was a line break\n\t\t\tif(match[2]) {\n\t\t\t\ttree.push({type: \"element\", tag: \"br\"});\n\t\t\t}\n\t\t}\n\t} while(match && !match[1]);\n\t// Return the nodes\n\treturn tree;\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/heading.js": { "title": "$:/core/modules/parsers/wikiparser/rules/heading.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/heading.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for headings\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"heading\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /(!{1,6})/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get all the details of the match\n\tvar headingLevel = this.match[1].length;\n\t// Move past the !s\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse any classes, whitespace and then the heading itself\n\tvar classes = this.parser.parseClasses();\n\tthis.parser.skipWhitespace({treatNewlinesAsNonWhitespace: true});\n\tvar tree = this.parser.parseInlineRun(/(\\r?\\n)/mg);\n\t// Return the heading\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"h\" + headingLevel, \n\t\tattributes: {\n\t\t\t\"class\": {type: \"string\", value: classes.join(\" \")}\n\t\t},\n\t\tchildren: tree\n\t}];\n};\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/horizrule.js": { "title": "$:/core/modules/parsers/wikiparser/rules/horizrule.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/horizrule.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for rules. For example:\n\n```\n---\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"horizrule\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /-{3,}\\r?(?:\\n|$)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\treturn [{type: \"element\", tag: \"hr\"}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/html.js": { "title": "$:/core/modules/parsers/wikiparser/rules/html.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/html.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki rule for HTML elements and widgets. For example:\n\n{{{\n<aside>\nThis is an HTML5 aside element\n</aside>\n\n<$slider target=\"MyTiddler\">\nThis is a widget invocation\n</$slider>\n\n}}}\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"html\";\nexports.types = {inline: true, block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n};\n\nexports.findNextMatch = function(startPos) {\n\t// Find the next tag\n\tthis.nextTag = this.findNextTag(this.parser.source,startPos,{\n\t\trequireLineBreak: this.is.block\n\t});\n\treturn this.nextTag ? this.nextTag.start : undefined;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Retrieve the most recent match so that recursive calls don't overwrite it\n\tvar tag = this.nextTag;\n\tthis.nextTag = null;\n\t// Advance the parser position to past the tag\n\tthis.parser.pos = tag.end;\n\t// Check for an immediately following double linebreak\n\tvar hasLineBreak = !tag.isSelfClosing && !!$tw.utils.parseTokenRegExp(this.parser.source,this.parser.pos,/([^\\S\\n\\r]*\\r?\\n(?:[^\\S\\n\\r]*\\r?\\n|$))/g);\n\t// Set whether we're in block mode\n\ttag.isBlock = this.is.block || hasLineBreak;\n\t// Parse the body if we need to\n\tif(!tag.isSelfClosing && $tw.config.htmlVoidElements.indexOf(tag.tag) === -1) {\n\t\t\tvar reEndString = \"</\" + $tw.utils.escapeRegExp(tag.tag) + \">\",\n\t\t\t\treEnd = new RegExp(\"(\" + reEndString + \")\",\"mg\");\n\t\tif(hasLineBreak) {\n\t\t\ttag.children = this.parser.parseBlocks(reEndString);\n\t\t} else {\n\t\t\ttag.children = this.parser.parseInlineRun(reEnd);\n\t\t}\n\t\treEnd.lastIndex = this.parser.pos;\n\t\tvar endMatch = reEnd.exec(this.parser.source);\n\t\tif(endMatch && endMatch.index === this.parser.pos) {\n\t\t\tthis.parser.pos = endMatch.index + endMatch[0].length;\n\t\t}\n\t}\n\t// Return the tag\n\treturn [tag];\n};\n\n/*\nLook for an HTML tag. Returns null if not found, otherwise returns {type: \"element\", name:, attributes: [], isSelfClosing:, start:, end:,}\n*/\nexports.parseTag = function(source,pos,options) {\n\toptions = options || {};\n\tvar token,\n\t\tnode = {\n\t\t\ttype: \"element\",\n\t\t\tstart: pos,\n\t\t\tattributes: {}\n\t\t};\n\t// Define our regexps\n\tvar reTagName = /([a-zA-Z0-9\\-\\$]+)/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a less than sign\n\ttoken = $tw.utils.parseTokenString(source,pos,\"<\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Get the tag name\n\ttoken = $tw.utils.parseTokenRegExp(source,pos,reTagName);\n\tif(!token) {\n\t\treturn null;\n\t}\n\tnode.tag = token.match[1];\n\tif(node.tag.slice(1).indexOf(\"$\") !== -1) {\n\t\treturn null;\n\t}\n\tif(node.tag.charAt(0) === \"$\") {\n\t\tnode.type = node.tag.substr(1);\n\t}\n\tpos = token.end;\n\t// Check that the tag is terminated by a space, / or >\n\tif(!$tw.utils.parseWhiteSpace(source,pos) && !(source.charAt(pos) === \"/\") && !(source.charAt(pos) === \">\") ) {\n\t\treturn null;\n\t}\n\t// Process attributes\n\tvar attribute = $tw.utils.parseAttribute(source,pos);\n\twhile(attribute) {\n\t\tnode.attributes[attribute.name] = attribute;\n\t\tpos = attribute.end;\n\t\t// Get the next attribute\n\t\tattribute = $tw.utils.parseAttribute(source,pos);\n\t}\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a closing slash\n\ttoken = $tw.utils.parseTokenString(source,pos,\"/\");\n\tif(token) {\n\t\tpos = token.end;\n\t\tnode.isSelfClosing = true;\n\t}\n\t// Look for a greater than sign\n\ttoken = $tw.utils.parseTokenString(source,pos,\">\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Check for a required line break\n\tif(options.requireLineBreak) {\n\t\ttoken = $tw.utils.parseTokenRegExp(source,pos,/([^\\S\\n\\r]*\\r?\\n(?:[^\\S\\n\\r]*\\r?\\n|$))/g);\n\t\tif(!token) {\n\t\t\treturn null;\n\t\t}\n\t}\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\nexports.findNextTag = function(source,pos,options) {\n\t// A regexp for finding candidate HTML tags\n\tvar reLookahead = /<([a-zA-Z\\-\\$]+)/g;\n\t// Find the next candidate\n\treLookahead.lastIndex = pos;\n\tvar match = reLookahead.exec(source);\n\twhile(match) {\n\t\t// Try to parse the candidate as a tag\n\t\tvar tag = this.parseTag(source,match.index,options);\n\t\t// Return success\n\t\tif(tag && this.isLegalTag(tag)) {\n\t\t\treturn tag;\n\t\t}\n\t\t// Look for the next match\n\t\treLookahead.lastIndex = match.index + 1;\n\t\tmatch = reLookahead.exec(source);\n\t}\n\t// Failed\n\treturn null;\n};\n\nexports.isLegalTag = function(tag) {\n\t// Widgets are always OK\n\tif(tag.type !== \"element\") {\n\t\treturn true;\n\t// If it's an HTML tag that starts with a dash then it's not legal\n\t} else if(tag.tag.charAt(0) === \"-\") {\n\t\treturn false;\n\t} else {\n\t\t// Otherwise it's OK\n\t\treturn true;\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/image.js": { "title": "$:/core/modules/parsers/wikiparser/rules/image.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/image.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for embedding images. For example:\n\n```\n[img[https://tiddlywiki.com/fractalveg.jpg]]\n[img width=23 height=24 [https://tiddlywiki.com/fractalveg.jpg]]\n[img width={{!!width}} height={{!!height}} [https://tiddlywiki.com/fractalveg.jpg]]\n[img[Description of image|https://tiddlywiki.com/fractalveg.jpg]]\n[img[TiddlerTitle]]\n[img[Description of image|TiddlerTitle]]\n```\n\nGenerates the `<$image>` widget.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"image\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n};\n\nexports.findNextMatch = function(startPos) {\n\t// Find the next tag\n\tthis.nextImage = this.findNextImage(this.parser.source,startPos);\n\treturn this.nextImage ? this.nextImage.start : undefined;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.nextImage.end;\n\tvar node = {\n\t\ttype: \"image\",\n\t\tattributes: this.nextImage.attributes\n\t};\n\treturn [node];\n};\n\n/*\nFind the next image from the current position\n*/\nexports.findNextImage = function(source,pos) {\n\t// A regexp for finding candidate HTML tags\n\tvar reLookahead = /(\\[img)/g;\n\t// Find the next candidate\n\treLookahead.lastIndex = pos;\n\tvar match = reLookahead.exec(source);\n\twhile(match) {\n\t\t// Try to parse the candidate as a tag\n\t\tvar tag = this.parseImage(source,match.index);\n\t\t// Return success\n\t\tif(tag) {\n\t\t\treturn tag;\n\t\t}\n\t\t// Look for the next match\n\t\treLookahead.lastIndex = match.index + 1;\n\t\tmatch = reLookahead.exec(source);\n\t}\n\t// Failed\n\treturn null;\n};\n\n/*\nLook for an image at the specified position. Returns null if not found, otherwise returns {type: \"image\", attributes: [], isSelfClosing:, start:, end:,}\n*/\nexports.parseImage = function(source,pos) {\n\tvar token,\n\t\tnode = {\n\t\t\ttype: \"image\",\n\t\t\tstart: pos,\n\t\t\tattributes: {}\n\t\t};\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for the `[img`\n\ttoken = $tw.utils.parseTokenString(source,pos,\"[img\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Process attributes\n\tif(source.charAt(pos) !== \"[\") {\n\t\tvar attribute = $tw.utils.parseAttribute(source,pos);\n\t\twhile(attribute) {\n\t\t\tnode.attributes[attribute.name] = attribute;\n\t\t\tpos = attribute.end;\n\t\t\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t\t\tif(source.charAt(pos) !== \"[\") {\n\t\t\t\t// Get the next attribute\n\t\t\t\tattribute = $tw.utils.parseAttribute(source,pos);\n\t\t\t} else {\n\t\t\t\tattribute = null;\n\t\t\t}\n\t\t}\n\t}\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for the `[` after the attributes\n\ttoken = $tw.utils.parseTokenString(source,pos,\"[\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Get the source up to the terminating `]]`\n\ttoken = $tw.utils.parseTokenRegExp(source,pos,/(?:([^|\\]]*?)\\|)?([^\\]]+?)\\]\\]/g);\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\tif(token.match[1]) {\n\t\tnode.attributes.tooltip = {type: \"string\", value: token.match[1].trim()};\n\t}\n\tnode.attributes.source = {type: \"string\", value: (token.match[2] || \"\").trim()};\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/import.js": { "title": "$:/core/modules/parsers/wikiparser/rules/import.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/import.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki pragma rule for importing variable definitions\n\n```\n\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"import\";\nexports.types = {pragma: true};\n\n/*\nInstantiate parse rule\n*/\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /^\\\\import[^\\S\\n]/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\tvar self = this;\n\t// Move past the pragma invocation\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse the filter terminated by a line break\n\tvar reMatch = /(.*)(\\r?\\n)|$/mg;\n\treMatch.lastIndex = this.parser.pos;\n\tvar match = reMatch.exec(this.parser.source);\n\tthis.parser.pos = reMatch.lastIndex;\n\t// Parse tree nodes to return\n\treturn [{\n\t\ttype: \"importvariables\",\n\t\tattributes: {\n\t\t\tfilter: {type: \"string\", value: match[1]}\n\t\t},\n\t\tchildren: []\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/list.js": { "title": "$:/core/modules/parsers/wikiparser/rules/list.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/list.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for lists. For example:\n\n```\n* This is an unordered list\n* It has two items\n\n# This is a numbered list\n## With a subitem\n# And a third item\n\n; This is a term that is being defined\n: This is the definition of that term\n```\n\nNote that lists can be nested arbitrarily:\n\n```\n#** One\n#* Two\n#** Three\n#**** Four\n#**# Five\n#**## Six\n## Seven\n### Eight\n## Nine\n```\n\nA CSS class can be applied to a list item as follows:\n\n```\n* List item one\n*.active List item two has the class `active`\n* List item three\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"list\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /([\\*#;:>]+)/mg;\n};\n\nvar listTypes = {\n\t\"*\": {listTag: \"ul\", itemTag: \"li\"},\n\t\"#\": {listTag: \"ol\", itemTag: \"li\"},\n\t\";\": {listTag: \"dl\", itemTag: \"dt\"},\n\t\":\": {listTag: \"dl\", itemTag: \"dd\"},\n\t\">\": {listTag: \"blockquote\", itemTag: \"div\"}\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Array of parse tree nodes for the previous row of the list\n\tvar listStack = [];\n\t// Cycle through the items in the list\n\twhile(true) {\n\t\t// Match the list marker\n\t\tvar reMatch = /([\\*#;:>]+)/mg;\n\t\treMatch.lastIndex = this.parser.pos;\n\t\tvar match = reMatch.exec(this.parser.source);\n\t\tif(!match || match.index !== this.parser.pos) {\n\t\t\tbreak;\n\t\t}\n\t\t// Check whether the list type of the top level matches\n\t\tvar listInfo = listTypes[match[0].charAt(0)];\n\t\tif(listStack.length > 0 && listStack[0].tag !== listInfo.listTag) {\n\t\t\tbreak;\n\t\t}\n\t\t// Move past the list marker\n\t\tthis.parser.pos = match.index + match[0].length;\n\t\t// Walk through the list markers for the current row\n\t\tfor(var t=0; t<match[0].length; t++) {\n\t\t\tlistInfo = listTypes[match[0].charAt(t)];\n\t\t\t// Remove any stacked up element if we can't re-use it because the list type doesn't match\n\t\t\tif(listStack.length > t && listStack[t].tag !== listInfo.listTag) {\n\t\t\t\tlistStack.splice(t,listStack.length - t);\n\t\t\t}\n\t\t\t// Construct the list element or reuse the previous one at this level\n\t\t\tif(listStack.length <= t) {\n\t\t\t\tvar listElement = {type: \"element\", tag: listInfo.listTag, children: [\n\t\t\t\t\t{type: \"element\", tag: listInfo.itemTag, children: []}\n\t\t\t\t]};\n\t\t\t\t// Link this list element into the last child item of the parent list item\n\t\t\t\tif(t) {\n\t\t\t\t\tvar prevListItem = listStack[t-1].children[listStack[t-1].children.length-1];\n\t\t\t\t\tprevListItem.children.push(listElement);\n\t\t\t\t}\n\t\t\t\t// Save this element in the stack\n\t\t\t\tlistStack[t] = listElement;\n\t\t\t} else if(t === (match[0].length - 1)) {\n\t\t\t\tlistStack[t].children.push({type: \"element\", tag: listInfo.itemTag, children: []});\n\t\t\t}\n\t\t}\n\t\tif(listStack.length > match[0].length) {\n\t\t\tlistStack.splice(match[0].length,listStack.length - match[0].length);\n\t\t}\n\t\t// Process the body of the list item into the last list item\n\t\tvar lastListChildren = listStack[listStack.length-1].children,\n\t\t\tlastListItem = lastListChildren[lastListChildren.length-1],\n\t\t\tclasses = this.parser.parseClasses();\n\t\tthis.parser.skipWhitespace({treatNewlinesAsNonWhitespace: true});\n\t\tvar tree = this.parser.parseInlineRun(/(\\r?\\n)/mg);\n\t\tlastListItem.children.push.apply(lastListItem.children,tree);\n\t\tif(classes.length > 0) {\n\t\t\t$tw.utils.addClassToParseTreeNode(lastListItem,classes.join(\" \"));\n\t\t}\n\t\t// Consume any whitespace following the list item\n\t\tthis.parser.skipWhitespace();\n\t}\n\t// Return the root element of the list\n\treturn [listStack[0]];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/macrocallblock.js": { "title": "$:/core/modules/parsers/wikiparser/rules/macrocallblock.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/macrocallblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki rule for block macro calls\n\n```\n<<name value value2>>\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"macrocallblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /<<([^>\\s]+)(?:\\s*)((?:[^>]|(?:>(?!>)))*?)>>(?:\\r?\\n|$)/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get all the details of the match\n\tvar macroName = this.match[1],\n\t\tparamString = this.match[2];\n\t// Move past the macro call\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tvar params = [],\n\t\treParam = /\\s*(?:([A-Za-z0-9\\-_]+)\\s*:)?(?:\\s*(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\"|'([^']*)'|\\[\\[([^\\]]*)\\]\\]|([^\"'\\s]+)))/mg,\n\t\tparamMatch = reParam.exec(paramString);\n\twhile(paramMatch) {\n\t\t// Process this parameter\n\t\tvar paramInfo = {\n\t\t\tvalue: paramMatch[2] || paramMatch[3] || paramMatch[4] || paramMatch[5] || paramMatch[6]\n\t\t};\n\t\tif(paramMatch[1]) {\n\t\t\tparamInfo.name = paramMatch[1];\n\t\t}\n\t\tparams.push(paramInfo);\n\t\t// Find the next match\n\t\tparamMatch = reParam.exec(paramString);\n\t}\n\treturn [{\n\t\ttype: \"macrocall\",\n\t\tname: macroName,\n\t\tparams: params,\n\t\tisBlock: true\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/macrocallinline.js": { "title": "$:/core/modules/parsers/wikiparser/rules/macrocallinline.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/macrocallinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki rule for macro calls\n\n```\n<<name value value2>>\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"macrocallinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /<<([^\\s>]+)\\s*([\\s\\S]*?)>>/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get all the details of the match\n\tvar macroName = this.match[1],\n\t\tparamString = this.match[2];\n\t// Move past the macro call\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\tvar params = [],\n\t\treParam = /\\s*(?:([A-Za-z0-9\\-_]+)\\s*:)?(?:\\s*(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\"|'([^']*)'|\\[\\[([^\\]]*)\\]\\]|([^\"'\\s]+)))/mg,\n\t\tparamMatch = reParam.exec(paramString);\n\twhile(paramMatch) {\n\t\t// Process this parameter\n\t\tvar paramInfo = {\n\t\t\tvalue: paramMatch[2] || paramMatch[3] || paramMatch[4] || paramMatch[5]|| paramMatch[6]\n\t\t};\n\t\tif(paramMatch[1]) {\n\t\t\tparamInfo.name = paramMatch[1];\n\t\t}\n\t\tparams.push(paramInfo);\n\t\t// Find the next match\n\t\tparamMatch = reParam.exec(paramString);\n\t}\n\treturn [{\n\t\ttype: \"macrocall\",\n\t\tname: macroName,\n\t\tparams: params\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/macrodef.js": { "title": "$:/core/modules/parsers/wikiparser/rules/macrodef.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/macrodef.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki pragma rule for macro definitions\n\n```\n\\define name(param:defaultvalue,param2:defaultvalue)\ndefinition text, including $param$ markers\n\\end\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"macrodef\";\nexports.types = {pragma: true};\n\n/*\nInstantiate parse rule\n*/\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /^\\\\define\\s+([^(\\s]+)\\(\\s*([^)]*)\\)(\\s*\\r?\\n)?/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Move past the macro name and parameters\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse the parameters\n\tvar paramString = this.match[2],\n\t\tparams = [];\n\tif(paramString !== \"\") {\n\t\tvar reParam = /\\s*([A-Za-z0-9\\-_]+)(?:\\s*:\\s*(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\"|'([^']*)'|\\[\\[([^\\]]*)\\]\\]|([^\"'\\s]+)))?/mg,\n\t\t\tparamMatch = reParam.exec(paramString);\n\t\twhile(paramMatch) {\n\t\t\t// Save the parameter details\n\t\t\tvar paramInfo = {name: paramMatch[1]},\n\t\t\t\tdefaultValue = paramMatch[2] || paramMatch[3] || paramMatch[4] || paramMatch[5] || paramMatch[6];\n\t\t\tif(defaultValue) {\n\t\t\t\tparamInfo[\"default\"] = defaultValue;\n\t\t\t}\n\t\t\tparams.push(paramInfo);\n\t\t\t// Look for the next parameter\n\t\t\tparamMatch = reParam.exec(paramString);\n\t\t}\n\t}\n\t// Is this a multiline definition?\n\tvar reEnd;\n\tif(this.match[3]) {\n\t\t// If so, the end of the body is marked with \\end\n\t\treEnd = /(\\r?\\n\\\\end[^\\S\\n\\r]*(?:$|\\r?\\n))/mg;\n\t} else {\n\t\t// Otherwise, the end of the definition is marked by the end of the line\n\t\treEnd = /($|\\r?\\n)/mg;\n\t\t// Move past any whitespace\n\t\tthis.parser.pos = $tw.utils.skipWhiteSpace(this.parser.source,this.parser.pos);\n\t}\n\t// Find the end of the definition\n\treEnd.lastIndex = this.parser.pos;\n\tvar text,\n\t\tendMatch = reEnd.exec(this.parser.source);\n\tif(endMatch) {\n\t\ttext = this.parser.source.substring(this.parser.pos,endMatch.index);\n\t\tthis.parser.pos = endMatch.index + endMatch[0].length;\n\t} else {\n\t\t// We didn't find the end of the definition, so we'll make it blank\n\t\ttext = \"\";\n\t}\n\t// Save the macro definition\n\treturn [{\n\t\ttype: \"set\",\n\t\tattributes: {\n\t\t\tname: {type: \"string\", value: this.match[1]},\n\t\t\tvalue: {type: \"string\", value: text}\n\t\t},\n\t\tchildren: [],\n\t\tparams: params,\n\t\tisMacroDefinition: true\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/prettyextlink.js": { "title": "$:/core/modules/parsers/wikiparser/rules/prettyextlink.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/prettyextlink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for external links. For example:\n\n```\n[ext[https://tiddlywiki.com/fractalveg.jpg]]\n[ext[Tooltip|https://tiddlywiki.com/fractalveg.jpg]]\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"prettyextlink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n};\n\nexports.findNextMatch = function(startPos) {\n\t// Find the next tag\n\tthis.nextLink = this.findNextLink(this.parser.source,startPos);\n\treturn this.nextLink ? this.nextLink.start : undefined;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.nextLink.end;\n\treturn [this.nextLink];\n};\n\n/*\nFind the next link from the current position\n*/\nexports.findNextLink = function(source,pos) {\n\t// A regexp for finding candidate links\n\tvar reLookahead = /(\\[ext\\[)/g;\n\t// Find the next candidate\n\treLookahead.lastIndex = pos;\n\tvar match = reLookahead.exec(source);\n\twhile(match) {\n\t\t// Try to parse the candidate as a link\n\t\tvar link = this.parseLink(source,match.index);\n\t\t// Return success\n\t\tif(link) {\n\t\t\treturn link;\n\t\t}\n\t\t// Look for the next match\n\t\treLookahead.lastIndex = match.index + 1;\n\t\tmatch = reLookahead.exec(source);\n\t}\n\t// Failed\n\treturn null;\n};\n\n/*\nLook for an link at the specified position. Returns null if not found, otherwise returns {type: \"element\", tag: \"a\", attributes: [], isSelfClosing:, start:, end:,}\n*/\nexports.parseLink = function(source,pos) {\n\tvar token,\n\t\ttextNode = {\n\t\t\ttype: \"text\"\n\t\t},\n\t\tnode = {\n\t\t\ttype: \"element\",\n\t\t\ttag: \"a\",\n\t\t\tstart: pos,\n\t\t\tattributes: {\n\t\t\t\t\"class\": {type: \"string\", value: \"tc-tiddlylink-external\"},\n\t\t\t},\n\t\t\tchildren: [textNode]\n\t\t};\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for the `[ext[`\n\ttoken = $tw.utils.parseTokenString(source,pos,\"[ext[\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Look ahead for the terminating `]]`\n\tvar closePos = source.indexOf(\"]]\",pos);\n\tif(closePos === -1) {\n\t\treturn null;\n\t}\n\t// Look for a `|` separating the tooltip\n\tvar splitPos = source.indexOf(\"|\",pos);\n\tif(splitPos === -1 || splitPos > closePos) {\n\t\tsplitPos = null;\n\t}\n\t// Pull out the tooltip and URL\n\tvar tooltip, URL;\n\tif(splitPos) {\n\t\tURL = source.substring(splitPos + 1,closePos).trim();\n\t\ttextNode.text = source.substring(pos,splitPos).trim();\n\t} else {\n\t\tURL = source.substring(pos,closePos).trim();\n\t\ttextNode.text = URL;\n\t}\n\tnode.attributes.href = {type: \"string\", value: URL};\n\tnode.attributes.target = {type: \"string\", value: \"_blank\"};\n\tnode.attributes.rel = {type: \"string\", value: \"noopener noreferrer\"};\n\t// Update the end position\n\tnode.end = closePos + 2;\n\treturn node;\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/prettylink.js": { "title": "$:/core/modules/parsers/wikiparser/rules/prettylink.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/prettylink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for pretty links. For example:\n\n```\n[[Introduction]]\n\n[[Link description|TiddlerTitle]]\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"prettylink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\[\\[(.*?)(?:\\|(.*?))?\\]\\]/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Process the link\n\tvar text = this.match[1],\n\t\tlink = this.match[2] || text;\n\tif($tw.utils.isLinkExternal(link)) {\n\t\treturn [{\n\t\t\ttype: \"element\",\n\t\t\ttag: \"a\",\n\t\t\tattributes: {\n\t\t\t\thref: {type: \"string\", value: link},\n\t\t\t\t\"class\": {type: \"string\", value: \"tc-tiddlylink-external\"},\n\t\t\t\ttarget: {type: \"string\", value: \"_blank\"},\n\t\t\t\trel: {type: \"string\", value: \"noopener noreferrer\"}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\", text: text\n\t\t\t}]\n\t\t}];\n\t} else {\n\t\treturn [{\n\t\t\ttype: \"link\",\n\t\t\tattributes: {\n\t\t\t\tto: {type: \"string\", value: link}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\", text: text\n\t\t\t}]\n\t\t}];\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/quoteblock.js": { "title": "$:/core/modules/parsers/wikiparser/rules/quoteblock.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/quoteblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for quote blocks. For example:\n\n```\n\t<<<.optionalClass(es) optional cited from\n\ta quote\n\t<<<\n\t\n\t<<<.optionalClass(es)\n\ta quote\n\t<<< optional cited from\n```\n\nQuotes can be quoted by putting more <s\n\n```\n\t<<<\n\tQuote Level 1\n\t\n\t<<<<\n\tQuoteLevel 2\n\t<<<<\n\t\n\t<<<\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"quoteblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /(<<<+)/mg;\n};\n\nexports.parse = function() {\n\tvar classes = [\"tc-quote\"];\n\t// Get all the details of the match\n\tvar reEndString = \"^\" + this.match[1] + \"(?!<)\";\n\t// Move past the <s\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t\n\t// Parse any classes, whitespace and then the optional cite itself\n\tclasses.push.apply(classes, this.parser.parseClasses());\n\tthis.parser.skipWhitespace({treatNewlinesAsNonWhitespace: true});\n\tvar cite = this.parser.parseInlineRun(/(\\r?\\n)/mg);\n\t// before handling the cite, parse the body of the quote\n\tvar tree= this.parser.parseBlocks(reEndString);\n\t// If we got a cite, put it before the text\n\tif(cite.length > 0) {\n\t\ttree.unshift({\n\t\t\ttype: \"element\",\n\t\t\ttag: \"cite\",\n\t\t\tchildren: cite\n\t\t});\n\t}\n\t// Parse any optional cite\n\tthis.parser.skipWhitespace({treatNewlinesAsNonWhitespace: true});\n\tcite = this.parser.parseInlineRun(/(\\r?\\n)/mg);\n\t// If we got a cite, push it\n\tif(cite.length > 0) {\n\t\ttree.push({\n\t\t\ttype: \"element\",\n\t\t\ttag: \"cite\",\n\t\t\tchildren: cite\n\t\t});\n\t}\n\t// Return the blockquote element\n\treturn [{\n\t\ttype: \"element\",\n\t\ttag: \"blockquote\",\n\t\tattributes: {\n\t\t\tclass: { type: \"string\", value: classes.join(\" \") },\n\t\t},\n\t\tchildren: tree\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/rules.js": { "title": "$:/core/modules/parsers/wikiparser/rules/rules.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/rules.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki pragma rule for rules specifications\n\n```\n\\rules except ruleone ruletwo rulethree\n\\rules only ruleone ruletwo rulethree\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"rules\";\nexports.types = {pragma: true};\n\n/*\nInstantiate parse rule\n*/\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /^\\\\rules[^\\S\\n]/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Move past the pragma invocation\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse whitespace delimited tokens terminated by a line break\n\tvar reMatch = /[^\\S\\n]*(\\S+)|(\\r?\\n)/mg,\n\t\ttokens = [];\n\treMatch.lastIndex = this.parser.pos;\n\tvar match = reMatch.exec(this.parser.source);\n\twhile(match && match.index === this.parser.pos) {\n\t\tthis.parser.pos = reMatch.lastIndex;\n\t\t// Exit if we've got the line break\n\t\tif(match[2]) {\n\t\t\tbreak;\n\t\t}\n\t\t// Process the token\n\t\tif(match[1]) {\n\t\t\ttokens.push(match[1]);\n\t\t}\n\t\t// Match the next token\n\t\tmatch = reMatch.exec(this.parser.source);\n\t}\n\t// Process the tokens\n\tif(tokens.length > 0) {\n\t\tthis.parser.amendRules(tokens[0],tokens.slice(1));\n\t}\n\t// No parse tree nodes to return\n\treturn [];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/styleblock.js": { "title": "$:/core/modules/parsers/wikiparser/rules/styleblock.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/styleblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for assigning styles and classes to paragraphs and other blocks. For example:\n\n```\n@@.myClass\n@@background-color:red;\nThis paragraph will have the CSS class `myClass`.\n\n* The `<ul>` around this list will also have the class `myClass`\n* List item 2\n\n@@\n```\n\nNote that classes and styles can be mixed subject to the rule that styles must precede classes. For example\n\n```\n@@.myFirstClass.mySecondClass\n@@width:100px;.myThirdClass\nThis is a paragraph\n@@\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"styleblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /@@((?:[^\\.\\r\\n\\s:]+:[^\\r\\n;]+;)+)?(?:\\.([^\\r\\n\\s]+))?\\r?\\n/mg;\n};\n\nexports.parse = function() {\n\tvar reEndString = \"^@@(?:\\\\r?\\\\n)?\";\n\tvar classes = [], styles = [];\n\tdo {\n\t\t// Get the class and style\n\t\tif(this.match[1]) {\n\t\t\tstyles.push(this.match[1]);\n\t\t}\n\t\tif(this.match[2]) {\n\t\t\tclasses.push(this.match[2].split(\".\").join(\" \"));\n\t\t}\n\t\t// Move past the match\n\t\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t\t// Look for another line of classes and styles\n\t\tthis.match = this.matchRegExp.exec(this.parser.source);\n\t} while(this.match && this.match.index === this.parser.pos);\n\t// Parse the body\n\tvar tree = this.parser.parseBlocks(reEndString);\n\tfor(var t=0; t<tree.length; t++) {\n\t\tif(classes.length > 0) {\n\t\t\t$tw.utils.addClassToParseTreeNode(tree[t],classes.join(\" \"));\n\t\t}\n\t\tif(styles.length > 0) {\n\t\t\t$tw.utils.addAttributeToParseTreeNode(tree[t],\"style\",styles.join(\"\"));\n\t\t}\n\t}\n\treturn tree;\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/styleinline.js": { "title": "$:/core/modules/parsers/wikiparser/rules/styleinline.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/styleinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for assigning styles and classes to inline runs. For example:\n\n```\n@@.myClass This is some text with a class@@\n@@background-color:red;This is some text with a background colour@@\n@@width:100px;.myClass This is some text with a class and a width@@\n```\n\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"styleinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /@@((?:[^\\.\\r\\n\\s:]+:[^\\r\\n;]+;)+)?(\\.(?:[^\\r\\n\\s]+)\\s+)?/mg;\n};\n\nexports.parse = function() {\n\tvar reEnd = /@@/g;\n\t// Get the styles and class\n\tvar stylesString = this.match[1],\n\t\tclassString = this.match[2] ? this.match[2].split(\".\").join(\" \") : undefined;\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse the run up to the terminator\n\tvar tree = this.parser.parseInlineRun(reEnd,{eatTerminator: true});\n\t// Return the classed span\n\tvar node = {\n\t\ttype: \"element\",\n\t\ttag: \"span\",\n\t\tattributes: {\n\t\t\t\"class\": {type: \"string\", value: \"tc-inline-style\"}\n\t\t},\n\t\tchildren: tree\n\t};\n\tif(classString) {\n\t\t$tw.utils.addClassToParseTreeNode(node,classString);\n\t}\n\tif(stylesString) {\n\t\t$tw.utils.addAttributeToParseTreeNode(node,\"style\",stylesString);\n\t}\n\treturn [node];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/syslink.js": { "title": "$:/core/modules/parsers/wikiparser/rules/syslink.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/syslink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for system tiddler links.\nCan be suppressed preceding them with `~`.\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"syslink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = new RegExp(\n\t\t\"~?\\\\$:\\\\/[\" +\n\t\t$tw.config.textPrimitives.anyLetter.substr(1,$tw.config.textPrimitives.anyLetter.length - 2) +\n\t\t\"\\/._-]+\",\n\t\t\"mg\"\n\t);\n};\n\nexports.parse = function() {\n\tvar match = this.match[0];\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Create the link unless it is suppressed\n\tif(match.substr(0,1) === \"~\") {\n\t\treturn [{type: \"text\", text: match.substr(1)}];\n\t} else {\n\t\treturn [{\n\t\t\ttype: \"link\",\n\t\t\tattributes: {\n\t\t\t\tto: {type: \"string\", value: match}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\",\n\t\t\t\ttext: match\n\t\t\t}]\n\t\t}];\n\t}\n};\n\n})();", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/table.js": { "title": "$:/core/modules/parsers/wikiparser/rules/table.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/table.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text block rule for tables.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"table\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /^\\|(?:[^\\n]*)\\|(?:[fhck]?)\\r?(?:\\n|$)/mg;\n};\n\nvar processRow = function(prevColumns) {\n\tvar cellRegExp = /(?:\\|([^\\n\\|]*)\\|)|(\\|[fhck]?\\r?(?:\\n|$))/mg,\n\t\tcellTermRegExp = /((?:\\x20*)\\|)/mg,\n\t\ttree = [],\n\t\tcol = 0,\n\t\tcolSpanCount = 1,\n\t\tprevCell,\n\t\tvAlign;\n\t// Match a single cell\n\tcellRegExp.lastIndex = this.parser.pos;\n\tvar cellMatch = cellRegExp.exec(this.parser.source);\n\twhile(cellMatch && cellMatch.index === this.parser.pos) {\n\t\tif(cellMatch[1] === \"~\") {\n\t\t\t// Rowspan\n\t\t\tvar last = prevColumns[col];\n\t\t\tif(last) {\n\t\t\t\tlast.rowSpanCount++;\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(last.element,\"rowspan\",last.rowSpanCount);\n\t\t\t\tvAlign = $tw.utils.getAttributeValueFromParseTreeNode(last.element,\"valign\",\"center\");\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(last.element,\"valign\",vAlign);\n\t\t\t\tif(colSpanCount > 1) {\n\t\t\t\t\t$tw.utils.addAttributeToParseTreeNode(last.element,\"colspan\",colSpanCount);\n\t\t\t\t\tcolSpanCount = 1;\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Move to just before the `|` terminating the cell\n\t\t\tthis.parser.pos = cellRegExp.lastIndex - 1;\n\t\t} else if(cellMatch[1] === \">\") {\n\t\t\t// Colspan\n\t\t\tcolSpanCount++;\n\t\t\t// Move to just before the `|` terminating the cell\n\t\t\tthis.parser.pos = cellRegExp.lastIndex - 1;\n\t\t} else if(cellMatch[1] === \"<\" && prevCell) {\n\t\t\tcolSpanCount = 1 + $tw.utils.getAttributeValueFromParseTreeNode(prevCell,\"colspan\",1);\n\t\t\t$tw.utils.addAttributeToParseTreeNode(prevCell,\"colspan\",colSpanCount);\n\t\t\tcolSpanCount = 1;\n\t\t\t// Move to just before the `|` terminating the cell\n\t\t\tthis.parser.pos = cellRegExp.lastIndex - 1;\n\t\t} else if(cellMatch[2]) {\n\t\t\t// End of row\n\t\t\tif(prevCell && colSpanCount > 1) {\n\t\t\t\tif(prevCell.attributes && prevCell.attributes && prevCell.attributes.colspan) {\n\t\t\t\t\t\tcolSpanCount += prevCell.attributes.colspan.value;\n\t\t\t\t} else {\n\t\t\t\t\tcolSpanCount -= 1;\n\t\t\t\t}\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(prevCell,\"colspan\",colSpanCount);\n\t\t\t}\n\t\t\tthis.parser.pos = cellRegExp.lastIndex - 1;\n\t\t\tbreak;\n\t\t} else {\n\t\t\t// For ordinary cells, step beyond the opening `|`\n\t\t\tthis.parser.pos++;\n\t\t\t// Look for a space at the start of the cell\n\t\t\tvar spaceLeft = false;\n\t\t\tvAlign = null;\n\t\t\tif(this.parser.source.substr(this.parser.pos).search(/^\\^([^\\^]|\\^\\^)/) === 0) {\n\t\t\t\tvAlign = \"top\";\n\t\t\t} else if(this.parser.source.substr(this.parser.pos).search(/^,([^,]|,,)/) === 0) {\n\t\t\t\tvAlign = \"bottom\";\n\t\t\t}\n\t\t\tif(vAlign) {\n\t\t\t\tthis.parser.pos++;\n\t\t\t}\n\t\t\tvar chr = this.parser.source.substr(this.parser.pos,1);\n\t\t\twhile(chr === \" \") {\n\t\t\t\tspaceLeft = true;\n\t\t\t\tthis.parser.pos++;\n\t\t\t\tchr = this.parser.source.substr(this.parser.pos,1);\n\t\t\t}\n\t\t\t// Check whether this is a heading cell\n\t\t\tvar cell;\n\t\t\tif(chr === \"!\") {\n\t\t\t\tthis.parser.pos++;\n\t\t\t\tcell = {type: \"element\", tag: \"th\", children: []};\n\t\t\t} else {\n\t\t\t\tcell = {type: \"element\", tag: \"td\", children: []};\n\t\t\t}\n\t\t\ttree.push(cell);\n\t\t\t// Record information about this cell\n\t\t\tprevCell = cell;\n\t\t\tprevColumns[col] = {rowSpanCount:1,element:cell};\n\t\t\t// Check for a colspan\n\t\t\tif(colSpanCount > 1) {\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(cell,\"colspan\",colSpanCount);\n\t\t\t\tcolSpanCount = 1;\n\t\t\t}\n\t\t\t// Parse the cell\n\t\t\tcell.children = this.parser.parseInlineRun(cellTermRegExp,{eatTerminator: true});\n\t\t\t// Set the alignment for the cell\n\t\t\tif(vAlign) {\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(cell,\"valign\",vAlign);\n\t\t\t}\n\t\t\tif(this.parser.source.substr(this.parser.pos - 2,1) === \" \") { // spaceRight\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(cell,\"align\",spaceLeft ? \"center\" : \"left\");\n\t\t\t} else if(spaceLeft) {\n\t\t\t\t$tw.utils.addAttributeToParseTreeNode(cell,\"align\",\"right\");\n\t\t\t}\n\t\t\t// Move back to the closing `|`\n\t\t\tthis.parser.pos--;\n\t\t}\n\t\tcol++;\n\t\tcellRegExp.lastIndex = this.parser.pos;\n\t\tcellMatch = cellRegExp.exec(this.parser.source);\n\t}\n\treturn tree;\n};\n\nexports.parse = function() {\n\tvar rowContainerTypes = {\"c\":\"caption\", \"h\":\"thead\", \"\":\"tbody\", \"f\":\"tfoot\"},\n\t\ttable = {type: \"element\", tag: \"table\", children: []},\n\t\trowRegExp = /^\\|([^\\n]*)\\|([fhck]?)\\r?(?:\\n|$)/mg,\n\t\trowTermRegExp = /(\\|(?:[fhck]?)\\r?(?:\\n|$))/mg,\n\t\tprevColumns = [],\n\t\tcurrRowType,\n\t\trowContainer,\n\t\trowCount = 0;\n\t// Match the row\n\trowRegExp.lastIndex = this.parser.pos;\n\tvar rowMatch = rowRegExp.exec(this.parser.source);\n\twhile(rowMatch && rowMatch.index === this.parser.pos) {\n\t\tvar rowType = rowMatch[2];\n\t\t// Check if it is a class assignment\n\t\tif(rowType === \"k\") {\n\t\t\t$tw.utils.addClassToParseTreeNode(table,rowMatch[1]);\n\t\t\tthis.parser.pos = rowMatch.index + rowMatch[0].length;\n\t\t} else {\n\t\t\t// Otherwise, create a new row if this one is of a different type\n\t\t\tif(rowType !== currRowType) {\n\t\t\t\trowContainer = {type: \"element\", tag: rowContainerTypes[rowType], children: []};\n\t\t\t\ttable.children.push(rowContainer);\n\t\t\t\tcurrRowType = rowType;\n\t\t\t}\n\t\t\t// Is this a caption row?\n\t\t\tif(currRowType === \"c\") {\n\t\t\t\t// If so, move past the opening `|` of the row\n\t\t\t\tthis.parser.pos++;\n\t\t\t\t// Move the caption to the first row if it isn't already\n\t\t\t\tif(table.children.length !== 1) {\n\t\t\t\t\ttable.children.pop(); // Take rowContainer out of the children array\n\t\t\t\t\ttable.children.splice(0,0,rowContainer); // Insert it at the bottom\t\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t// Set the alignment - TODO: figure out why TW did this\n//\t\t\t\trowContainer.attributes.align = rowCount === 0 ? \"top\" : \"bottom\";\n\t\t\t\t// Parse the caption\n\t\t\t\trowContainer.children = this.parser.parseInlineRun(rowTermRegExp,{eatTerminator: true});\n\t\t\t} else {\n\t\t\t\t// Create the row\n\t\t\t\tvar theRow = {type: \"element\", tag: \"tr\", children: []};\n\t\t\t\t$tw.utils.addClassToParseTreeNode(theRow,rowCount%2 ? \"oddRow\" : \"evenRow\");\n\t\t\t\trowContainer.children.push(theRow);\n\t\t\t\t// Process the row\n\t\t\t\ttheRow.children = processRow.call(this,prevColumns);\n\t\t\t\tthis.parser.pos = rowMatch.index + rowMatch[0].length;\n\t\t\t\t// Increment the row count\n\t\t\t\trowCount++;\n\t\t\t}\n\t\t}\n\t\trowMatch = rowRegExp.exec(this.parser.source);\n\t}\n\treturn [table];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/transcludeblock.js": { "title": "$:/core/modules/parsers/wikiparser/rules/transcludeblock.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/transcludeblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for block-level transclusion. For example:\n\n```\n{{MyTiddler}}\n{{MyTiddler||TemplateTitle}}\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"transcludeblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\{\\{([^\\{\\}\\|]*)(?:\\|\\|([^\\|\\{\\}]+))?\\}\\}(?:\\r?\\n|$)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Get the match details\n\tvar template = $tw.utils.trim(this.match[2]),\n\t\ttextRef = $tw.utils.trim(this.match[1]);\n\t// Prepare the transclude widget\n\tvar transcludeNode = {\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {},\n\t\t\tisBlock: true\n\t\t};\n\t// Prepare the tiddler widget\n\tvar tr, targetTitle, targetField, targetIndex, tiddlerNode;\n\tif(textRef) {\n\t\ttr = $tw.utils.parseTextReference(textRef);\n\t\ttargetTitle = tr.title;\n\t\ttargetField = tr.field;\n\t\ttargetIndex = tr.index;\n\t\ttiddlerNode = {\n\t\t\ttype: \"tiddler\",\n\t\t\tattributes: {\n\t\t\t\ttiddler: {type: \"string\", value: targetTitle}\n\t\t\t},\n\t\t\tisBlock: true,\n\t\t\tchildren: [transcludeNode]\n\t\t};\n\t}\n\tif(template) {\n\t\ttranscludeNode.attributes.tiddler = {type: \"string\", value: template};\n\t\tif(textRef) {\n\t\t\treturn [tiddlerNode];\n\t\t} else {\n\t\t\treturn [transcludeNode];\n\t\t}\n\t} else {\n\t\tif(textRef) {\n\t\t\ttranscludeNode.attributes.tiddler = {type: \"string\", value: targetTitle};\n\t\t\tif(targetField) {\n\t\t\t\ttranscludeNode.attributes.field = {type: \"string\", value: targetField};\n\t\t\t}\n\t\t\tif(targetIndex) {\n\t\t\t\ttranscludeNode.attributes.index = {type: \"string\", value: targetIndex};\n\t\t\t}\n\t\t\treturn [tiddlerNode];\n\t\t} else {\n\t\t\treturn [transcludeNode];\n\t\t}\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/transcludeinline.js": { "title": "$:/core/modules/parsers/wikiparser/rules/transcludeinline.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/transcludeinline.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for inline-level transclusion. For example:\n\n```\n{{MyTiddler}}\n{{MyTiddler||TemplateTitle}}\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"transcludeinline\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\{\\{([^\\{\\}\\|]*)(?:\\|\\|([^\\|\\{\\}]+))?\\}\\}/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Get the match details\n\tvar template = $tw.utils.trim(this.match[2]),\n\t\ttextRef = $tw.utils.trim(this.match[1]);\n\t// Prepare the transclude widget\n\tvar transcludeNode = {\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {}\n\t\t};\n\t// Prepare the tiddler widget\n\tvar tr, targetTitle, targetField, targetIndex, tiddlerNode;\n\tif(textRef) {\n\t\ttr = $tw.utils.parseTextReference(textRef);\n\t\ttargetTitle = tr.title;\n\t\ttargetField = tr.field;\n\t\ttargetIndex = tr.index;\n\t\ttiddlerNode = {\n\t\t\ttype: \"tiddler\",\n\t\t\tattributes: {\n\t\t\t\ttiddler: {type: \"string\", value: targetTitle}\n\t\t\t},\n\t\t\tchildren: [transcludeNode]\n\t\t};\n\t}\n\tif(template) {\n\t\ttranscludeNode.attributes.tiddler = {type: \"string\", value: template};\n\t\tif(textRef) {\n\t\t\treturn [tiddlerNode];\n\t\t} else {\n\t\t\treturn [transcludeNode];\n\t\t}\n\t} else {\n\t\tif(textRef) {\n\t\t\ttranscludeNode.attributes.tiddler = {type: \"string\", value: targetTitle};\n\t\t\tif(targetField) {\n\t\t\t\ttranscludeNode.attributes.field = {type: \"string\", value: targetField};\n\t\t\t}\n\t\t\tif(targetIndex) {\n\t\t\t\ttranscludeNode.attributes.index = {type: \"string\", value: targetIndex};\n\t\t\t}\n\t\t\treturn [tiddlerNode];\n\t\t} else {\n\t\t\treturn [transcludeNode];\n\t\t}\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/typedblock.js": { "title": "$:/core/modules/parsers/wikiparser/rules/typedblock.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/typedblock.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text rule for typed blocks. For example:\n\n```\n$$$.js\nThis will be rendered as JavaScript\n$$$\n\n$$$.svg\n<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"150\" height=\"100\">\n <circle cx=\"100\" cy=\"50\" r=\"40\" stroke=\"black\" stroke-width=\"2\" fill=\"red\" />\n</svg>\n$$$\n\n$$$text/vnd.tiddlywiki>text/html\nThis will be rendered as an //HTML representation// of WikiText\n$$$\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.name = \"typedblock\";\nexports.types = {block: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\$\\$\\$([^ >\\r\\n]*)(?: *> *([^ \\r\\n]+))?\\r?\\n/mg;\n};\n\nexports.parse = function() {\n\tvar reEnd = /\\r?\\n\\$\\$\\$\\r?(?:\\n|$)/mg;\n\t// Save the type\n\tvar parseType = this.match[1],\n\t\trenderType = this.match[2];\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Look for the end of the block\n\treEnd.lastIndex = this.parser.pos;\n\tvar match = reEnd.exec(this.parser.source),\n\t\ttext;\n\t// Process the block\n\tif(match) {\n\t\ttext = this.parser.source.substring(this.parser.pos,match.index);\n\t\tthis.parser.pos = match.index + match[0].length;\n\t} else {\n\t\ttext = this.parser.source.substr(this.parser.pos);\n\t\tthis.parser.pos = this.parser.sourceLength;\n\t}\n\t// Parse the block according to the specified type\n\tvar parser = this.parser.wiki.parseText(parseType,text,{defaultType: \"text/plain\"});\n\t// If there's no render type, just return the parse tree\n\tif(!renderType) {\n\t\treturn parser.tree;\n\t} else {\n\t\t// Otherwise, render to the rendertype and return in a <PRE> tag\n\t\tvar widgetNode = this.parser.wiki.makeWidget(parser),\n\t\t\tcontainer = $tw.fakeDocument.createElement(\"div\");\n\t\twidgetNode.render(container,null);\n\t\ttext = renderType === \"text/html\" ? container.innerHTML : container.textContent;\n\t\treturn [{\n\t\t\ttype: \"element\",\n\t\t\ttag: \"pre\",\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\",\n\t\t\t\ttext: text\n\t\t\t}]\n\t\t}];\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/whitespace.js": { "title": "$:/core/modules/parsers/wikiparser/rules/whitespace.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/whitespace.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki pragma rule for whitespace specifications\n\n```\n\\whitespace trim\n\\whitespace notrim\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"whitespace\";\nexports.types = {pragma: true};\n\n/*\nInstantiate parse rule\n*/\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /^\\\\whitespace[^\\S\\n]/mg;\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\tvar self = this;\n\t// Move past the pragma invocation\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Parse whitespace delimited tokens terminated by a line break\n\tvar reMatch = /[^\\S\\n]*(\\S+)|(\\r?\\n)/mg,\n\t\ttokens = [];\n\treMatch.lastIndex = this.parser.pos;\n\tvar match = reMatch.exec(this.parser.source);\n\twhile(match && match.index === this.parser.pos) {\n\t\tthis.parser.pos = reMatch.lastIndex;\n\t\t// Exit if we've got the line break\n\t\tif(match[2]) {\n\t\t\tbreak;\n\t\t}\n\t\t// Process the token\n\t\tif(match[1]) {\n\t\t\ttokens.push(match[1]);\n\t\t}\n\t\t// Match the next token\n\t\tmatch = reMatch.exec(this.parser.source);\n\t}\n\t// Process the tokens\n\t$tw.utils.each(tokens,function(token) {\n\t\tswitch(token) {\n\t\t\tcase \"trim\":\n\t\t\t\tself.parser.configTrimWhiteSpace = true;\n\t\t\t\tbreak;\n\t\t\tcase \"notrim\":\n\t\t\t\tself.parser.configTrimWhiteSpace = false;\n\t\t\t\tbreak;\n\t\t}\n\t});\n\t// No parse tree nodes to return\n\treturn [];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/rules/wikilink.js": { "title": "$:/core/modules/parsers/wikiparser/rules/wikilink.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/wikilink.js\ntype: application/javascript\nmodule-type: wikirule\n\nWiki text inline rule for wiki links. For example:\n\n```\nAWikiLink\nAnotherLink\n~SuppressedLink\n```\n\nPrecede a camel case word with `~` to prevent it from being recognised as a link.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"wikilink\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = new RegExp($tw.config.textPrimitives.unWikiLink + \"?\" + $tw.config.textPrimitives.wikiLink,\"mg\");\n};\n\n/*\nParse the most recent match\n*/\nexports.parse = function() {\n\t// Get the details of the match\n\tvar linkText = this.match[0];\n\t// Move past the macro call\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// If the link starts with the unwikilink character then just output it as plain text\n\tif(linkText.substr(0,1) === $tw.config.textPrimitives.unWikiLink) {\n\t\treturn [{type: \"text\", text: linkText.substr(1)}];\n\t}\n\t// If the link has been preceded with a blocked letter then don't treat it as a link\n\tif(this.match.index > 0) {\n\t\tvar preRegExp = new RegExp($tw.config.textPrimitives.blockPrefixLetters,\"mg\");\n\t\tpreRegExp.lastIndex = this.match.index-1;\n\t\tvar preMatch = preRegExp.exec(this.parser.source);\n\t\tif(preMatch && preMatch.index === this.match.index-1) {\n\t\t\treturn [{type: \"text\", text: linkText}];\n\t\t}\n\t}\n\treturn [{\n\t\ttype: \"link\",\n\t\tattributes: {\n\t\t\tto: {type: \"string\", value: linkText}\n\t\t},\n\t\tchildren: [{\n\t\t\ttype: \"text\",\n\t\t\ttext: linkText\n\t\t}]\n\t}];\n};\n\n})();\n", "type": "application/javascript", "module-type": "wikirule" }, "$:/core/modules/parsers/wikiparser/wikiparser.js": { "title": "$:/core/modules/parsers/wikiparser/wikiparser.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/wikiparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe wiki text parser processes blocks of source text into a parse tree.\n\nThe parse tree is made up of nested arrays of these JavaScript objects:\n\n\t{type: \"element\", tag: <string>, attributes: {}, children: []} - an HTML element\n\t{type: \"text\", text: <string>} - a text node\n\t{type: \"entity\", value: <string>} - an entity\n\t{type: \"raw\", html: <string>} - raw HTML\n\nAttributes are stored as hashmaps of the following objects:\n\n\t{type: \"string\", value: <string>} - literal string\n\t{type: \"indirect\", textReference: <textReference>} - indirect through a text reference\n\t{type: \"macro\", macro: <TBD>} - indirect through a macro invocation\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar WikiParser = function(type,text,options) {\n\tthis.wiki = options.wiki;\n\tvar self = this;\n\t// Check for an externally linked tiddler\n\tif($tw.browser && (text || \"\") === \"\" && options._canonical_uri) {\n\t\tthis.loadRemoteTiddler(options._canonical_uri);\n\t\ttext = $tw.language.getRawString(\"LazyLoadingWarning\");\n\t}\n\t// Initialise the classes if we don't have them already\n\tif(!this.pragmaRuleClasses) {\n\t\tWikiParser.prototype.pragmaRuleClasses = $tw.modules.createClassesFromModules(\"wikirule\",\"pragma\",$tw.WikiRuleBase);\n\t\tthis.setupRules(WikiParser.prototype.pragmaRuleClasses,\"$:/config/WikiParserRules/Pragmas/\");\n\t}\n\tif(!this.blockRuleClasses) {\n\t\tWikiParser.prototype.blockRuleClasses = $tw.modules.createClassesFromModules(\"wikirule\",\"block\",$tw.WikiRuleBase);\n\t\tthis.setupRules(WikiParser.prototype.blockRuleClasses,\"$:/config/WikiParserRules/Block/\");\n\t}\n\tif(!this.inlineRuleClasses) {\n\t\tWikiParser.prototype.inlineRuleClasses = $tw.modules.createClassesFromModules(\"wikirule\",\"inline\",$tw.WikiRuleBase);\n\t\tthis.setupRules(WikiParser.prototype.inlineRuleClasses,\"$:/config/WikiParserRules/Inline/\");\n\t}\n\t// Save the parse text\n\tthis.type = type || \"text/vnd.tiddlywiki\";\n\tthis.source = text || \"\";\n\tthis.sourceLength = this.source.length;\n\t// Flag for ignoring whitespace\n\tthis.configTrimWhiteSpace = false;\n\t// Set current parse position\n\tthis.pos = 0;\n\t// Instantiate the pragma parse rules\n\tthis.pragmaRules = this.instantiateRules(this.pragmaRuleClasses,\"pragma\",0);\n\t// Instantiate the parser block and inline rules\n\tthis.blockRules = this.instantiateRules(this.blockRuleClasses,\"block\",0);\n\tthis.inlineRules = this.instantiateRules(this.inlineRuleClasses,\"inline\",0);\n\t// Parse any pragmas\n\tthis.tree = [];\n\tvar topBranch = this.parsePragmas();\n\t// Parse the text into inline runs or blocks\n\tif(options.parseAsInline) {\n\t\ttopBranch.push.apply(topBranch,this.parseInlineRun());\n\t} else {\n\t\ttopBranch.push.apply(topBranch,this.parseBlocks());\n\t}\n\t// Return the parse tree\n};\n\n/*\n*/\nWikiParser.prototype.loadRemoteTiddler = function(url) {\n\tvar self = this;\n\t$tw.utils.httpRequest({\n\t\turl: url,\n\t\ttype: \"GET\",\n\t\tcallback: function(err,data) {\n\t\t\tif(!err) {\n\t\t\t\tvar tiddlers = self.wiki.deserializeTiddlers(\".tid\",data,self.wiki.getCreationFields());\n\t\t\t\t$tw.utils.each(tiddlers,function(tiddler) {\n\t\t\t\t\ttiddler[\"_canonical_uri\"] = url;\n\t\t\t\t});\n\t\t\t\tif(tiddlers) {\n\t\t\t\t\tself.wiki.addTiddlers(tiddlers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n};\n\n/*\n*/\nWikiParser.prototype.setupRules = function(proto,configPrefix) {\n\tvar self = this;\n\tif(!$tw.safemode) {\n\t\t$tw.utils.each(proto,function(object,name) {\n\t\t\tif(self.wiki.getTiddlerText(configPrefix + name,\"enable\") !== \"enable\") {\n\t\t\t\tdelete proto[name];\n\t\t\t}\n\t\t});\n\t}\n};\n\n/*\nInstantiate an array of parse rules\n*/\nWikiParser.prototype.instantiateRules = function(classes,type,startPos) {\n\tvar rulesInfo = [],\n\t\tself = this;\n\t$tw.utils.each(classes,function(RuleClass) {\n\t\t// Instantiate the rule\n\t\tvar rule = new RuleClass(self);\n\t\trule.is = {};\n\t\trule.is[type] = true;\n\t\trule.init(self);\n\t\tvar matchIndex = rule.findNextMatch(startPos);\n\t\tif(matchIndex !== undefined) {\n\t\t\trulesInfo.push({\n\t\t\t\trule: rule,\n\t\t\t\tmatchIndex: matchIndex\n\t\t\t});\n\t\t}\n\t});\n\treturn rulesInfo;\n};\n\n/*\nSkip any whitespace at the current position. Options are:\n\ttreatNewlinesAsNonWhitespace: true if newlines are NOT to be treated as whitespace\n*/\nWikiParser.prototype.skipWhitespace = function(options) {\n\toptions = options || {};\n\tvar whitespaceRegExp = options.treatNewlinesAsNonWhitespace ? /([^\\S\\n]+)/mg : /(\\s+)/mg;\n\twhitespaceRegExp.lastIndex = this.pos;\n\tvar whitespaceMatch = whitespaceRegExp.exec(this.source);\n\tif(whitespaceMatch && whitespaceMatch.index === this.pos) {\n\t\tthis.pos = whitespaceRegExp.lastIndex;\n\t}\n};\n\n/*\nGet the next match out of an array of parse rule instances\n*/\nWikiParser.prototype.findNextMatch = function(rules,startPos) {\n\t// Find the best matching rule by finding the closest match position\n\tvar matchingRule,\n\t\tmatchingRulePos = this.sourceLength;\n\t// Step through each rule\n\tfor(var t=0; t<rules.length; t++) {\n\t\tvar ruleInfo = rules[t];\n\t\t// Ask the rule to get the next match if we've moved past the current one\n\t\tif(ruleInfo.matchIndex !== undefined && ruleInfo.matchIndex < startPos) {\n\t\t\truleInfo.matchIndex = ruleInfo.rule.findNextMatch(startPos);\n\t\t}\n\t\t// Adopt this match if it's closer than the current best match\n\t\tif(ruleInfo.matchIndex !== undefined && ruleInfo.matchIndex <= matchingRulePos) {\n\t\t\tmatchingRule = ruleInfo;\n\t\t\tmatchingRulePos = ruleInfo.matchIndex;\n\t\t}\n\t}\n\treturn matchingRule;\n};\n\n/*\nParse any pragmas at the beginning of a block of parse text\n*/\nWikiParser.prototype.parsePragmas = function() {\n\tvar currentTreeBranch = this.tree;\n\twhile(true) {\n\t\t// Skip whitespace\n\t\tthis.skipWhitespace();\n\t\t// Check for the end of the text\n\t\tif(this.pos >= this.sourceLength) {\n\t\t\tbreak;\n\t\t}\n\t\t// Check if we've arrived at a pragma rule match\n\t\tvar nextMatch = this.findNextMatch(this.pragmaRules,this.pos);\n\t\t// If not, just exit\n\t\tif(!nextMatch || nextMatch.matchIndex !== this.pos) {\n\t\t\tbreak;\n\t\t}\n\t\t// Process the pragma rule\n\t\tvar subTree = nextMatch.rule.parse();\n\t\tif(subTree.length > 0) {\n\t\t\t// Quick hack; we only cope with a single parse tree node being returned, which is true at the moment\n\t\t\tcurrentTreeBranch.push.apply(currentTreeBranch,subTree);\n\t\t\tsubTree[0].children = [];\n\t\t\tcurrentTreeBranch = subTree[0].children;\n\t\t}\n\t}\n\treturn currentTreeBranch;\n};\n\n/*\nParse a block from the current position\n\tterminatorRegExpString: optional regular expression string that identifies the end of plain paragraphs. Must not include capturing parenthesis\n*/\nWikiParser.prototype.parseBlock = function(terminatorRegExpString) {\n\tvar terminatorRegExp = terminatorRegExpString ? new RegExp(\"(\" + terminatorRegExpString + \"|\\\\r?\\\\n\\\\r?\\\\n)\",\"mg\") : /(\\r?\\n\\r?\\n)/mg;\n\tthis.skipWhitespace();\n\tif(this.pos >= this.sourceLength) {\n\t\treturn [];\n\t}\n\t// Look for a block rule that applies at the current position\n\tvar nextMatch = this.findNextMatch(this.blockRules,this.pos);\n\tif(nextMatch && nextMatch.matchIndex === this.pos) {\n\t\treturn nextMatch.rule.parse();\n\t}\n\t// Treat it as a paragraph if we didn't find a block rule\n\treturn [{type: \"element\", tag: \"p\", children: this.parseInlineRun(terminatorRegExp)}];\n};\n\n/*\nParse a series of blocks of text until a terminating regexp is encountered or the end of the text\n\tterminatorRegExpString: terminating regular expression\n*/\nWikiParser.prototype.parseBlocks = function(terminatorRegExpString) {\n\tif(terminatorRegExpString) {\n\t\treturn this.parseBlocksTerminated(terminatorRegExpString);\n\t} else {\n\t\treturn this.parseBlocksUnterminated();\n\t}\n};\n\n/*\nParse a block from the current position to the end of the text\n*/\nWikiParser.prototype.parseBlocksUnterminated = function() {\n\tvar tree = [];\n\twhile(this.pos < this.sourceLength) {\n\t\ttree.push.apply(tree,this.parseBlock());\n\t}\n\treturn tree;\n};\n\n/*\nParse blocks of text until a terminating regexp is encountered\n*/\nWikiParser.prototype.parseBlocksTerminated = function(terminatorRegExpString) {\n\tvar terminatorRegExp = new RegExp(\"(\" + terminatorRegExpString + \")\",\"mg\"),\n\t\ttree = [];\n\t// Skip any whitespace\n\tthis.skipWhitespace();\n\t// Check if we've got the end marker\n\tterminatorRegExp.lastIndex = this.pos;\n\tvar match = terminatorRegExp.exec(this.source);\n\t// Parse the text into blocks\n\twhile(this.pos < this.sourceLength && !(match && match.index === this.pos)) {\n\t\tvar blocks = this.parseBlock(terminatorRegExpString);\n\t\ttree.push.apply(tree,blocks);\n\t\t// Skip any whitespace\n\t\tthis.skipWhitespace();\n\t\t// Check if we've got the end marker\n\t\tterminatorRegExp.lastIndex = this.pos;\n\t\tmatch = terminatorRegExp.exec(this.source);\n\t}\n\tif(match && match.index === this.pos) {\n\t\tthis.pos = match.index + match[0].length;\n\t}\n\treturn tree;\n};\n\n/*\nParse a run of text at the current position\n\tterminatorRegExp: a regexp at which to stop the run\n\toptions: see below\nOptions available:\n\teatTerminator: move the parse position past any encountered terminator (default false)\n*/\nWikiParser.prototype.parseInlineRun = function(terminatorRegExp,options) {\n\tif(terminatorRegExp) {\n\t\treturn this.parseInlineRunTerminated(terminatorRegExp,options);\n\t} else {\n\t\treturn this.parseInlineRunUnterminated(options);\n\t}\n};\n\nWikiParser.prototype.parseInlineRunUnterminated = function(options) {\n\tvar tree = [];\n\t// Find the next occurrence of an inline rule\n\tvar nextMatch = this.findNextMatch(this.inlineRules,this.pos);\n\t// Loop around the matches until we've reached the end of the text\n\twhile(this.pos < this.sourceLength && nextMatch) {\n\t\t// Process the text preceding the run rule\n\t\tif(nextMatch.matchIndex > this.pos) {\n\t\t\tthis.pushTextWidget(tree,this.source.substring(this.pos,nextMatch.matchIndex));\n\t\t\tthis.pos = nextMatch.matchIndex;\n\t\t}\n\t\t// Process the run rule\n\t\ttree.push.apply(tree,nextMatch.rule.parse());\n\t\t// Look for the next run rule\n\t\tnextMatch = this.findNextMatch(this.inlineRules,this.pos);\n\t}\n\t// Process the remaining text\n\tif(this.pos < this.sourceLength) {\n\t\tthis.pushTextWidget(tree,this.source.substr(this.pos));\n\t}\n\tthis.pos = this.sourceLength;\n\treturn tree;\n};\n\nWikiParser.prototype.parseInlineRunTerminated = function(terminatorRegExp,options) {\n\toptions = options || {};\n\tvar tree = [];\n\t// Find the next occurrence of the terminator\n\tterminatorRegExp.lastIndex = this.pos;\n\tvar terminatorMatch = terminatorRegExp.exec(this.source);\n\t// Find the next occurrence of a inlinerule\n\tvar inlineRuleMatch = this.findNextMatch(this.inlineRules,this.pos);\n\t// Loop around until we've reached the end of the text\n\twhile(this.pos < this.sourceLength && (terminatorMatch || inlineRuleMatch)) {\n\t\t// Return if we've found the terminator, and it precedes any inline rule match\n\t\tif(terminatorMatch) {\n\t\t\tif(!inlineRuleMatch || inlineRuleMatch.matchIndex >= terminatorMatch.index) {\n\t\t\t\tif(terminatorMatch.index > this.pos) {\n\t\t\t\t\tthis.pushTextWidget(tree,this.source.substring(this.pos,terminatorMatch.index));\n\t\t\t\t}\n\t\t\t\tthis.pos = terminatorMatch.index;\n\t\t\t\tif(options.eatTerminator) {\n\t\t\t\t\tthis.pos += terminatorMatch[0].length;\n\t\t\t\t}\n\t\t\t\treturn tree;\n\t\t\t}\n\t\t}\n\t\t// Process any inline rule, along with the text preceding it\n\t\tif(inlineRuleMatch) {\n\t\t\t// Preceding text\n\t\t\tif(inlineRuleMatch.matchIndex > this.pos) {\n\t\t\t\tthis.pushTextWidget(tree,this.source.substring(this.pos,inlineRuleMatch.matchIndex));\n\t\t\t\tthis.pos = inlineRuleMatch.matchIndex;\n\t\t\t}\n\t\t\t// Process the inline rule\n\t\t\ttree.push.apply(tree,inlineRuleMatch.rule.parse());\n\t\t\t// Look for the next inline rule\n\t\t\tinlineRuleMatch = this.findNextMatch(this.inlineRules,this.pos);\n\t\t\t// Look for the next terminator match\n\t\t\tterminatorRegExp.lastIndex = this.pos;\n\t\t\tterminatorMatch = terminatorRegExp.exec(this.source);\n\t\t}\n\t}\n\t// Process the remaining text\n\tif(this.pos < this.sourceLength) {\n\t\tthis.pushTextWidget(tree,this.source.substr(this.pos));\n\t}\n\tthis.pos = this.sourceLength;\n\treturn tree;\n};\n\n/*\nPush a text widget onto an array, respecting the configTrimWhiteSpace setting\n*/\nWikiParser.prototype.pushTextWidget = function(array,text) {\n\tif(this.configTrimWhiteSpace) {\n\t\ttext = $tw.utils.trim(text);\n\t}\n\tif(text) {\n\t\tarray.push({type: \"text\", text: text});\t\t\n\t}\n};\n\n/*\nParse zero or more class specifiers `.classname`\n*/\nWikiParser.prototype.parseClasses = function() {\n\tvar classRegExp = /\\.([^\\s\\.]+)/mg,\n\t\tclassNames = [];\n\tclassRegExp.lastIndex = this.pos;\n\tvar match = classRegExp.exec(this.source);\n\twhile(match && match.index === this.pos) {\n\t\tthis.pos = match.index + match[0].length;\n\t\tclassNames.push(match[1]);\n\t\tmatch = classRegExp.exec(this.source);\n\t}\n\treturn classNames;\n};\n\n/*\nAmend the rules used by this instance of the parser\n\ttype: `only` keeps just the named rules, `except` keeps all but the named rules\n\tnames: array of rule names\n*/\nWikiParser.prototype.amendRules = function(type,names) {\n\tnames = names || [];\n\t// Define the filter function\n\tvar target;\n\tif(type === \"only\") {\n\t\ttarget = true;\n\t} else if(type === \"except\") {\n\t\ttarget = false;\n\t} else {\n\t\treturn;\n\t}\n\t// Define a function to process each of our rule arrays\n\tvar processRuleArray = function(ruleArray) {\n\t\tfor(var t=ruleArray.length-1; t>=0; t--) {\n\t\t\tif((names.indexOf(ruleArray[t].rule.name) === -1) === target) {\n\t\t\t\truleArray.splice(t,1);\n\t\t\t}\n\t\t}\n\t};\n\t// Process each rule array\n\tprocessRuleArray(this.pragmaRules);\n\tprocessRuleArray(this.blockRules);\n\tprocessRuleArray(this.inlineRules);\n};\n\nexports[\"text/vnd.tiddlywiki\"] = WikiParser;\n\n})();\n\n", "type": "application/javascript", "module-type": "parser" }, "$:/core/modules/parsers/wikiparser/rules/wikirulebase.js": { "title": "$:/core/modules/parsers/wikiparser/rules/wikirulebase.js", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/rules/wikirulebase.js\ntype: application/javascript\nmodule-type: global\n\nBase class for wiki parser rules\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nThis constructor is always overridden with a blank constructor, and so shouldn't be used\n*/\nvar WikiRuleBase = function() {\n};\n\n/*\nTo be overridden by individual rules\n*/\nWikiRuleBase.prototype.init = function(parser) {\n\tthis.parser = parser;\n};\n\n/*\nDefault implementation of findNextMatch uses RegExp matching\n*/\nWikiRuleBase.prototype.findNextMatch = function(startPos) {\n\tthis.matchRegExp.lastIndex = startPos;\n\tthis.match = this.matchRegExp.exec(this.parser.source);\n\treturn this.match ? this.match.index : undefined;\n};\n\nexports.WikiRuleBase = WikiRuleBase;\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/pluginswitcher.js": { "title": "$:/core/modules/pluginswitcher.js", "text": "/*\\\ntitle: $:/core/modules/pluginswitcher.js\ntype: application/javascript\nmodule-type: global\n\nManages switching plugins for themes and languages.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\noptions:\nwiki: wiki store to be used\npluginType: type of plugin to be switched\ncontrollerTitle: title of tiddler used to control switching of this resource\ndefaultPlugins: array of default plugins to be used if nominated plugin isn't found\nonSwitch: callback when plugin is switched (single parameter is array of plugin titles)\n*/\nfunction PluginSwitcher(options) {\n\tthis.wiki = options.wiki;\n\tthis.pluginType = options.pluginType;\n\tthis.controllerTitle = options.controllerTitle;\n\tthis.defaultPlugins = options.defaultPlugins || [];\n\tthis.onSwitch = options.onSwitch;\n\t// Switch to the current plugin\n\tthis.switchPlugins();\n\t// Listen for changes to the selected plugin\n\tvar self = this;\n\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\tif($tw.utils.hop(changes,self.controllerTitle)) {\n\t\t\tself.switchPlugins();\n\t\t}\n\t});\n}\n\nPluginSwitcher.prototype.switchPlugins = function() {\n\t// Get the name of the current theme\n\tvar selectedPluginTitle = this.wiki.getTiddlerText(this.controllerTitle);\n\t// If it doesn't exist, then fallback to one of the default themes\n\tvar index = 0;\n\twhile(!this.wiki.getTiddler(selectedPluginTitle) && index < this.defaultPlugins.length) {\n\t\tselectedPluginTitle = this.defaultPlugins[index++];\n\t}\n\t// Accumulate the titles of the plugins that we need to load\n\tvar plugins = [],\n\t\tself = this,\n\t\taccumulatePlugin = function(title) {\n\t\t\tvar tiddler = self.wiki.getTiddler(title);\n\t\t\tif(tiddler && tiddler.isPlugin() && plugins.indexOf(title) === -1) {\n\t\t\t\tplugins.push(title);\n\t\t\t\tvar pluginInfo = JSON.parse(self.wiki.getTiddlerText(title)),\n\t\t\t\t\tdependents = $tw.utils.parseStringArray(tiddler.fields.dependents || \"\");\n\t\t\t\t$tw.utils.each(dependents,function(title) {\n\t\t\t\t\taccumulatePlugin(title);\n\t\t\t\t});\n\t\t\t}\n\t\t};\n\taccumulatePlugin(selectedPluginTitle);\n\t// Read the plugin info for the incoming plugins\n\tvar changes = $tw.wiki.readPluginInfo(plugins);\n\t// Unregister any existing theme tiddlers\n\tvar unregisteredTiddlers = $tw.wiki.unregisterPluginTiddlers(this.pluginType);\n\t// Register any new theme tiddlers\n\tvar registeredTiddlers = $tw.wiki.registerPluginTiddlers(this.pluginType,plugins);\n\t// Unpack the current theme tiddlers\n\t$tw.wiki.unpackPluginTiddlers();\n\t// Call the switch handler\n\tif(this.onSwitch) {\n\t\tthis.onSwitch(plugins);\n\t}\n};\n\nexports.PluginSwitcher = PluginSwitcher;\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/saver-handler.js": { "title": "$:/core/modules/saver-handler.js", "text": "/*\\\ntitle: $:/core/modules/saver-handler.js\ntype: application/javascript\nmodule-type: global\n\nThe saver handler tracks changes to the store and handles saving the entire wiki via saver modules.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nInstantiate the saver handler with the following options:\nwiki: wiki to be synced\ndirtyTracking: true if dirty tracking should be performed\n*/\nfunction SaverHandler(options) {\n\tvar self = this;\n\tthis.wiki = options.wiki;\n\tthis.dirtyTracking = options.dirtyTracking;\n\tthis.preloadDirty = options.preloadDirty || [];\n\tthis.pendingAutoSave = false;\n\t// Make a logger\n\tthis.logger = new $tw.utils.Logger(\"saver-handler\");\n\t// Initialise our savers\n\tif($tw.browser) {\n\t\tthis.initSavers();\n\t}\n\t// Only do dirty tracking if required\n\tif($tw.browser && this.dirtyTracking) {\n\t\t// Compile the dirty tiddler filter\n\t\tthis.filterFn = this.wiki.compileFilter(this.wiki.getTiddlerText(this.titleSyncFilter));\n\t\t// Count of changes that have not yet been saved\n\t\tvar filteredChanges = self.filterFn.call(self.wiki,function(iterator) {\n\t\t\t\t$tw.utils.each(self.preloadDirty,function(title) {\n\t\t\t\t\tvar tiddler = self.wiki.getTiddler(title);\n\t\t\t\t\titerator(tiddler,title);\n\t\t\t\t});\n\t\t});\n\t\tthis.numChanges = filteredChanges.length;\n\t\t// Listen out for changes to tiddlers\n\t\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\t\t// Filter the changes so that we only count changes to tiddlers that we care about\n\t\t\tvar filteredChanges = self.filterFn.call(self.wiki,function(iterator) {\n\t\t\t\t$tw.utils.each(changes,function(change,title) {\n\t\t\t\t\tvar tiddler = self.wiki.getTiddler(title);\n\t\t\t\t\titerator(tiddler,title);\n\t\t\t\t});\n\t\t\t});\n\t\t\t// Adjust the number of changes\n\t\t\tself.numChanges += filteredChanges.length;\n\t\t\tself.updateDirtyStatus();\n\t\t\t// Do any autosave if one is pending and there's no more change events\n\t\t\tif(self.pendingAutoSave && self.wiki.getSizeOfTiddlerEventQueue() === 0) {\n\t\t\t\t// Check if we're dirty\n\t\t\t\tif(self.numChanges > 0) {\n\t\t\t\t\tself.saveWiki({\n\t\t\t\t\t\tmethod: \"autosave\",\n\t\t\t\t\t\tdownloadType: \"text/plain\"\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\tself.pendingAutoSave = false;\n\t\t\t}\n\t\t});\n\t\t// Listen for the autosave event\n\t\t$tw.rootWidget.addEventListener(\"tm-auto-save-wiki\",function(event) {\n\t\t\t// Do the autosave unless there are outstanding tiddler change events\n\t\t\tif(self.wiki.getSizeOfTiddlerEventQueue() === 0) {\n\t\t\t\t// Check if we're dirty\n\t\t\t\tif(self.numChanges > 0) {\n\t\t\t\t\tself.saveWiki({\n\t\t\t\t\t\tmethod: \"autosave\",\n\t\t\t\t\t\tdownloadType: \"text/plain\"\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Otherwise put ourselves in the \"pending autosave\" state and wait for the change event before we do the autosave\n\t\t\t\tself.pendingAutoSave = true;\n\t\t\t}\n\t\t});\n\t\t// Set up our beforeunload handler\n\t\t$tw.addUnloadTask(function(event) {\n\t\t\tvar confirmationMessage;\n\t\t\tif(self.isDirty()) {\n\t\t\t\tconfirmationMessage = $tw.language.getString(\"UnsavedChangesWarning\");\n\t\t\t\tevent.returnValue = confirmationMessage; // Gecko\n\t\t\t}\n\t\t\treturn confirmationMessage;\n\t\t});\n\t}\n\t// Install the save action handlers\n\tif($tw.browser) {\n\t\t$tw.rootWidget.addEventListener(\"tm-save-wiki\",function(event) {\n\t\t\tself.saveWiki({\n\t\t\t\ttemplate: event.param,\n\t\t\t\tdownloadType: \"text/plain\",\n\t\t\t\tvariables: event.paramObject\n\t\t\t});\n\t\t});\n\t\t$tw.rootWidget.addEventListener(\"tm-download-file\",function(event) {\n\t\t\tself.saveWiki({\n\t\t\t\tmethod: \"download\",\n\t\t\t\ttemplate: event.param,\n\t\t\t\tdownloadType: \"text/plain\",\n\t\t\t\tvariables: event.paramObject\n\t\t\t});\n\t\t});\n\t}\n}\n\nSaverHandler.prototype.titleSyncFilter = \"$:/config/SaverFilter\";\nSaverHandler.prototype.titleAutoSave = \"$:/config/AutoSave\";\nSaverHandler.prototype.titleSavedNotification = \"$:/language/Notifications/Save/Done\";\n\n/*\nSelect the appropriate saver modules and set them up\n*/\nSaverHandler.prototype.initSavers = function(moduleType) {\n\tmoduleType = moduleType || \"saver\";\n\t// Instantiate the available savers\n\tthis.savers = [];\n\tvar self = this;\n\t$tw.modules.forEachModuleOfType(moduleType,function(title,module) {\n\t\tif(module.canSave(self)) {\n\t\t\tself.savers.push(module.create(self.wiki));\n\t\t}\n\t});\n\t// Sort the savers into priority order\n\tthis.savers.sort(function(a,b) {\n\t\tif(a.info.priority < b.info.priority) {\n\t\t\treturn -1;\n\t\t} else {\n\t\t\tif(a.info.priority > b.info.priority) {\n\t\t\t\treturn +1;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\t});\n};\n\n/*\nSave the wiki contents. Options are:\n\tmethod: \"save\", \"autosave\" or \"download\"\n\ttemplate: the tiddler containing the template to save\n\tdownloadType: the content type for the saved file\n*/\nSaverHandler.prototype.saveWiki = function(options) {\n\toptions = options || {};\n\tvar self = this,\n\t\tmethod = options.method || \"save\";\n\t// Ignore autosave if disabled\n\tif(method === \"autosave\" && ($tw.config.disableAutoSave || this.wiki.getTiddlerText(this.titleAutoSave,\"yes\") !== \"yes\")) {\n\t\treturn false;\n\t}\n\tvar\tvariables = options.variables || {},\n\t\ttemplate = options.template || \"$:/core/save/all\",\n\t\tdownloadType = options.downloadType || \"text/plain\",\n\t\ttext = this.wiki.renderTiddler(downloadType,template,options),\n\t\tcallback = function(err) {\n\t\t\tif(err) {\n\t\t\t\talert($tw.language.getString(\"Error/WhileSaving\") + \":\\n\\n\" + err);\n\t\t\t} else {\n\t\t\t\t// Clear the task queue if we're saving (rather than downloading)\n\t\t\t\tif(method !== \"download\") {\n\t\t\t\t\tself.numChanges = 0;\n\t\t\t\t\tself.updateDirtyStatus();\n\t\t\t\t}\n\t\t\t\t$tw.notifier.display(self.titleSavedNotification);\n\t\t\t\tif(options.callback) {\n\t\t\t\t\toptions.callback();\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t// Call the highest priority saver that supports this method\n\tfor(var t=this.savers.length-1; t>=0; t--) {\n\t\tvar saver = this.savers[t];\n\t\tif(saver.info.capabilities.indexOf(method) !== -1 && saver.save(text,method,callback,{variables: {filename: variables.filename}})) {\n\t\t\tthis.logger.log(\"Saving wiki with method\",method,\"through saver\",saver.info.name);\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n};\n\n/*\nChecks whether the wiki is dirty (ie the window shouldn't be closed)\n*/\nSaverHandler.prototype.isDirty = function() {\n\treturn this.numChanges > 0;\n};\n\n/*\nUpdate the document body with the class \"tc-dirty\" if the wiki has unsaved/unsynced changes\n*/\nSaverHandler.prototype.updateDirtyStatus = function() {\n\tvar self = this;\n\tif($tw.browser) {\n\t\t$tw.utils.toggleClass(document.body,\"tc-dirty\",this.isDirty());\n\t\t$tw.utils.each($tw.windows,function(win) {\n\t\t\t$tw.utils.toggleClass(win.document.body,\"tc-dirty\",self.isDirty());\n\t\t});\n\t}\n};\n\nexports.SaverHandler = SaverHandler;\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/savers/andtidwiki.js": { "title": "$:/core/modules/savers/andtidwiki.js", "text": "/*\\\ntitle: $:/core/modules/savers/andtidwiki.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via the AndTidWiki Android app\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false, netscape: false, Components: false */\n\"use strict\";\n\nvar AndTidWiki = function(wiki) {\n};\n\nAndTidWiki.prototype.save = function(text,method,callback,options) {\n\tvar filename = options && options.variables ? options.variables.filename : null;\n\tif (method === \"download\") {\n\t\t// Support download\n\t\tif (window.twi.saveDownload) {\n\t\t\ttry {\n\t\t\t\twindow.twi.saveDownload(text,filename);\n\t\t\t} catch(err) {\n\t\t\t\tif (err.message === \"Method not found\") {\n\t\t\t\t\twindow.twi.saveDownload(text);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tvar link = document.createElement(\"a\");\n\t\t\tlink.setAttribute(\"href\",\"data:text/plain,\" + encodeURIComponent(text));\n\t\t\tif (filename) {\n\t\t\t link.setAttribute(\"download\",filename);\n\t\t\t}\n\t\t\tdocument.body.appendChild(link);\n\t\t\tlink.click();\n\t\t\tdocument.body.removeChild(link);\n\t\t}\n\t} else if (window.twi.saveWiki) {\n\t\t// Direct save in Tiddloid\n\t\twindow.twi.saveWiki(text);\n\t} else {\n\t\t// Get the pathname of this document\n\t\tvar pathname = decodeURIComponent(document.location.toString().split(\"#\")[0]);\n\t\t// Strip the file://\n\t\tif(pathname.indexOf(\"file://\") === 0) {\n\t\t\tpathname = pathname.substr(7);\n\t\t}\n\t\t// Strip any query or location part\n\t\tvar p = pathname.indexOf(\"?\");\n\t\tif(p !== -1) {\n\t\t\tpathname = pathname.substr(0,p);\n\t\t}\n\t\tp = pathname.indexOf(\"#\");\n\t\tif(p !== -1) {\n\t\t\tpathname = pathname.substr(0,p);\n\t\t}\n\t\t// Save the file\n\t\twindow.twi.saveFile(pathname,text);\n\t}\n\t// Call the callback\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nAndTidWiki.prototype.info = {\n\tname: \"andtidwiki\",\n\tpriority: 1600,\n\tcapabilities: [\"save\", \"autosave\", \"download\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn !!window.twi && !!window.twi.saveFile;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new AndTidWiki(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/beaker.js": { "title": "$:/core/modules/savers/beaker.js", "text": "/*\\\ntitle: $:/core/modules/savers/beaker.js\ntype: application/javascript\nmodule-type: saver\n\nSaves files using the Beaker browser's (https://beakerbrowser.com) Dat protocol (https://datproject.org/)\nCompatible with beaker >= V0.7.2\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSet up the saver\n*/\nvar BeakerSaver = function(wiki) {\n\tthis.wiki = wiki;\n};\n\nBeakerSaver.prototype.save = function(text,method,callback) {\n\tvar dat = new DatArchive(\"\" + window.location),\n\t\tpathname = (\"\" + window.location.pathname).split(\"#\")[0];\n\tdat.stat(pathname).then(function(value) {\n\t\tif(value.isDirectory()) {\n\t\t\tpathname = pathname + \"/index.html\";\n\t\t}\n\t\tdat.writeFile(pathname,text,\"utf8\").then(function(value) {\n\t\t\tcallback(null);\n\t\t},function(reason) {\n\t\t\tcallback(\"Beaker Saver Write Error: \" + reason);\n\t\t});\n\t},function(reason) {\n\t\tcallback(\"Beaker Saver Stat Error: \" + reason);\n\t});\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nBeakerSaver.prototype.info = {\n\tname: \"beaker\",\n\tpriority: 3000,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn !!window.DatArchive && location.protocol===\"dat:\";\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new BeakerSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/custom.js": { "title": "$:/core/modules/savers/custom.js", "text": "/*\\\ntitle: $:/core/modules/savers/custom.js\ntype: application/javascript\nmodule-type: saver\n\nLooks for `window.$tw.customSaver` first on the current window, then\non the parent window (of an iframe). If present, the saver must define\n\tsave: function(text,method,callback) { ... }\nand the saver may define\n\tpriority: number\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar findSaver = function(window) {\n\ttry {\n\t\treturn window && window.$tw && window.$tw.customSaver;\n\t} catch (err) {\n\t\t// Catching the exception is the most reliable way to detect cross-origin iframe errors.\n\t\t// For example, instead of saying that `window.parent.$tw` is undefined, Firefox will throw\n\t\t// Uncaught DOMException: Permission denied to access property \"$tw\" on cross-origin object\n\t\tconsole.log({ msg: \"custom saver is disabled\", reason: err });\n\t\treturn null;\n\t}\n}\nvar saver = findSaver(window) || findSaver(window.parent) || {};\n\nvar CustomSaver = function(wiki) {\n};\n\nCustomSaver.prototype.save = function(text,method,callback) {\n\treturn saver.save(text, method, callback);\n};\n\n/*\nInformation about this saver\n*/\nCustomSaver.prototype.info = {\n\tname: \"custom\",\n\tpriority: saver.priority || 4000,\n\tcapabilities: [\"save\",\"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn !!(saver.save);\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new CustomSaver(wiki);\n};\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/download.js": { "title": "$:/core/modules/savers/download.js", "text": "/*\\\ntitle: $:/core/modules/savers/download.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via HTML5's download APIs\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar DownloadSaver = function(wiki) {\n};\n\nDownloadSaver.prototype.save = function(text,method,callback,options) {\n\toptions = options || {};\n\t// Get the current filename\n\tvar filename = options.variables.filename;\n\tif(!filename) {\n\t\tvar p = document.location.pathname.lastIndexOf(\"/\");\n\t\tif(p !== -1) {\n\t\t\t// We decode the pathname because document.location is URL encoded by the browser\n\t\t\tfilename = decodeURIComponent(document.location.pathname.substr(p+1));\n\t\t}\n\t}\n\tif(!filename) {\n\t\tfilename = \"tiddlywiki.html\";\n\t}\n\t// Set up the link\n\tvar link = document.createElement(\"a\");\n\tif(Blob !== undefined) {\n\t\tvar blob = new Blob([text], {type: \"text/html\"});\n\t\tlink.setAttribute(\"href\", URL.createObjectURL(blob));\n\t} else {\n\t\tlink.setAttribute(\"href\",\"data:text/html,\" + encodeURIComponent(text));\n\t}\n\tlink.setAttribute(\"download\",filename);\n\tdocument.body.appendChild(link);\n\tlink.click();\n\tdocument.body.removeChild(link);\n\t// Callback that we succeeded\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nDownloadSaver.prototype.info = {\n\tname: \"download\",\n\tpriority: 100\n};\n\nObject.defineProperty(DownloadSaver.prototype.info, \"capabilities\", {\n\tget: function() {\n\t\tvar capabilities = [\"save\", \"download\"];\n\t\tif(($tw.wiki.getTextReference(\"$:/config/DownloadSaver/AutoSave\") || \"\").toLowerCase() === \"yes\") {\n\t\t\tcapabilities.push(\"autosave\");\n\t\t}\n\t\treturn capabilities;\n\t}\n});\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn document.createElement(\"a\").download !== undefined;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new DownloadSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/fsosaver.js": { "title": "$:/core/modules/savers/fsosaver.js", "text": "/*\\\ntitle: $:/core/modules/savers/fsosaver.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via MS FileSystemObject ActiveXObject\n\nNote: Since TiddlyWiki's markup contains the MOTW, the FileSystemObject normally won't be available. \nHowever, if the wiki is loaded as an .HTA file (Windows HTML Applications) then the FSO can be used.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar FSOSaver = function(wiki) {\n};\n\nFSOSaver.prototype.save = function(text,method,callback) {\n\t// Get the pathname of this document\n\tvar pathname = unescape(document.location.pathname);\n\t// Test for a Windows path of the form /x:\\blah...\n\tif(/^\\/[A-Z]\\:\\\\[^\\\\]+/i.test(pathname)) {\t// ie: ^/[a-z]:/[^/]+\n\t\t// Remove the leading slash\n\t\tpathname = pathname.substr(1);\n\t} else if(document.location.hostname !== \"\" && /^\\/\\\\[^\\\\]+\\\\[^\\\\]+/i.test(pathname)) {\t// test for \\\\server\\share\\blah... - ^/[^/]+/[^/]+\n\t\t// Remove the leading slash\n\t\tpathname = pathname.substr(1);\n\t\t// reconstruct UNC path\n\t\tpathname = \"\\\\\\\\\" + document.location.hostname + pathname;\n\t} else {\n\t\treturn false;\n\t}\n\t// Save the file (as UTF-16)\n\tvar fso = new ActiveXObject(\"Scripting.FileSystemObject\");\n\tvar file = fso.OpenTextFile(pathname,2,-1,-1);\n\tfile.Write(text);\n\tfile.Close();\n\t// Callback that we succeeded\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nFSOSaver.prototype.info = {\n\tname: \"FSOSaver\",\n\tpriority: 120,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\ttry {\n\t\treturn (window.location.protocol === \"file:\") && !!(new ActiveXObject(\"Scripting.FileSystemObject\"));\n\t} catch(e) { return false; }\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new FSOSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/gitea.js": { "title": "$:/core/modules/savers/gitea.js", "text": "/*\\\ntitle: $:/core/modules/savers/gitea.js\ntype: application/javascript\nmodule-type: saver\n\nSaves wiki by pushing a commit to the gitea\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar GiteaSaver = function(wiki) {\n\tthis.wiki = wiki;\n};\n\nGiteaSaver.prototype.save = function(text,method,callback) {\n\tvar self = this,\n\t\tusername = this.wiki.getTiddlerText(\"$:/Gitea/Username\"),\n\t\tpassword = $tw.utils.getPassword(\"Gitea\"),\n\t\trepo = this.wiki.getTiddlerText(\"$:/Gitea/Repo\"),\n\t\tpath = this.wiki.getTiddlerText(\"$:/Gitea/Path\",\"\"),\n\t\tfilename = this.wiki.getTiddlerText(\"$:/Gitea/Filename\"),\n\t\tbranch = this.wiki.getTiddlerText(\"$:/Gitea/Branch\") || \"master\",\n\t\tendpoint = this.wiki.getTiddlerText(\"$:/Gitea/ServerURL\") || \"https://gitea\",\n\t\theaders = {\n\t\t\t\"Accept\": \"application/json\",\n\t\t\t\"Content-Type\": \"application/json;charset=UTF-8\",\n\t\t\t\"Authorization\": \"token \" + password\n\t\t};\n\t// Bail if we don't have everything we need\n\tif(!username || !password || !repo || !filename) {\n\t\treturn false;\n\t}\n\t// Make sure the path start and ends with a slash\n\tif(path.substring(0,1) !== \"/\") {\n\t\tpath = \"/\" + path;\n\t}\n\tif(path.substring(path.length - 1) !== \"/\") {\n\t\tpath = path + \"/\";\n\t}\n\t// Compose the base URI\n\tvar uri = endpoint + \"/repos/\" + repo + \"/contents\" + path;\n\t// Perform a get request to get the details (inc shas) of files in the same path as our file\n\t$tw.utils.httpRequest({\n\t\turl: uri,\n\t\ttype: \"GET\",\n\t\theaders: headers,\n\t\tdata: {\n\t\t\tref: branch\n\t\t},\n\t\tcallback: function(err,getResponseDataJson,xhr) {\n\t\t\tvar getResponseData,sha = \"\";\n\t\t\tif(err && xhr.status !== 404) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\tvar use_put = true;\n\t\t\tif(xhr.status !== 404) {\n\t\t\t\tgetResponseData = JSON.parse(getResponseDataJson);\n\t\t\t\t$tw.utils.each(getResponseData,function(details) {\n\t\t\t\t\tif(details.name === filename) {\n\t\t\t\t\t\tsha = details.sha;\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\tif(sha === \"\"){\n\t\t\t\t\tuse_put = false;\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar data = {\n\t\t\t\tmessage: $tw.language.getRawString(\"ControlPanel/Saving/GitService/CommitMessage\"),\n\t\t\t\tcontent: $tw.utils.base64Encode(text),\n\t\t\t\tsha: sha\n\t\t\t};\n\t\t\t$tw.utils.httpRequest({\n\t\t\t\turl: endpoint + \"/repos/\" + repo + \"/branches/\" + branch,\n\t\t\t\ttype: \"GET\",\n\t\t\t\theaders: headers,\n\t\t\t\tcallback: function(err,getResponseDataJson,xhr) {\n\t\t\t\t\tif(xhr.status === 404) {\n\t\t\t\t\t\tcallback(\"Please ensure the branch in the Gitea repo exists\");\n\t\t\t\t\t}else{\n\t\t\t\t\t\tdata[\"branch\"] = branch;\n\t\t\t\t\t\tself.upload(uri + filename, use_put?\"PUT\":\"POST\", headers, data, callback);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\treturn true;\n};\n\nGiteaSaver.prototype.upload = function(uri,method,headers,data,callback) {\n\t$tw.utils.httpRequest({\n\t\turl: uri,\n\t\ttype: method,\n\t\theaders: headers,\n\t\tdata: JSON.stringify(data),\n\t\tcallback: function(err,putResponseDataJson,xhr) {\n\t\t\tif(err) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\tvar putResponseData = JSON.parse(putResponseDataJson);\n\t\t\tcallback(null);\n\t\t}\n\t});\n};\n\n/*\nInformation about this saver\n*/\nGiteaSaver.prototype.info = {\n\tname: \"Gitea\",\n\tpriority: 2000,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new GiteaSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/github.js": { "title": "$:/core/modules/savers/github.js", "text": "/*\\\ntitle: $:/core/modules/savers/github.js\ntype: application/javascript\nmodule-type: saver\n\nSaves wiki by pushing a commit to the GitHub v3 REST API\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar GitHubSaver = function(wiki) {\n\tthis.wiki = wiki;\n};\n\nGitHubSaver.prototype.save = function(text,method,callback) {\n\tvar self = this,\n\t\tusername = this.wiki.getTiddlerText(\"$:/GitHub/Username\"),\n\t\tpassword = $tw.utils.getPassword(\"github\"),\n\t\trepo = this.wiki.getTiddlerText(\"$:/GitHub/Repo\"),\n\t\tpath = this.wiki.getTiddlerText(\"$:/GitHub/Path\",\"\"),\n\t\tfilename = this.wiki.getTiddlerText(\"$:/GitHub/Filename\"),\n\t\tbranch = this.wiki.getTiddlerText(\"$:/GitHub/Branch\") || \"main\",\n\t\tendpoint = this.wiki.getTiddlerText(\"$:/GitHub/ServerURL\") || \"https://api.github.com\",\n\t\theaders = {\n\t\t\t\"Accept\": \"application/vnd.github.v3+json\",\n\t\t\t\"Content-Type\": \"application/json;charset=UTF-8\",\n\t\t\t\"Authorization\": \"Basic \" + window.btoa(username + \":\" + password),\n\t\t\t\"If-None-Match\": \"\"\n\t\t};\n\t// Bail if we don't have everything we need\n\tif(!username || !password || !repo || !filename) {\n\t\treturn false;\n\t}\n\t// Make sure the path start and ends with a slash\n\tif(path.substring(0,1) !== \"/\") {\n\t\tpath = \"/\" + path;\n\t}\n\tif(path.substring(path.length - 1) !== \"/\") {\n\t\tpath = path + \"/\";\n\t}\n\t// Compose the base URI\n\tvar uri = endpoint + \"/repos/\" + repo + \"/contents\" + path;\n\t// Perform a get request to get the details (inc shas) of files in the same path as our file\n\t$tw.utils.httpRequest({\n\t\turl: uri,\n\t\ttype: \"GET\",\n\t\theaders: headers,\n\t\tdata: {\n\t\t\tref: branch\n\t\t},\n\t\tcallback: function(err,getResponseDataJson,xhr) {\n\t\t\tvar getResponseData,sha = \"\";\n\t\t\tif(err && xhr.status !== 404) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\tif(xhr.status !== 404) {\n\t\t\t\tgetResponseData = JSON.parse(getResponseDataJson);\n\t\t\t\t$tw.utils.each(getResponseData,function(details) {\n\t\t\t\t\tif(details.name === filename) {\n\t\t\t\t\t\tsha = details.sha;\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t\tvar data = {\n\t\t\t\tmessage: $tw.language.getRawString(\"ControlPanel/Saving/GitService/CommitMessage\"),\n\t\t\t\tcontent: $tw.utils.base64Encode(text),\n\t\t\t\tbranch: branch,\n\t\t\t\tsha: sha\n\t\t\t};\n\t\t\t// Perform a PUT request to save the file\n\t\t\t$tw.utils.httpRequest({\n\t\t\t\turl: uri + filename,\n\t\t\t\ttype: \"PUT\",\n\t\t\t\theaders: headers,\n\t\t\t\tdata: JSON.stringify(data),\n\t\t\t\tcallback: function(err,putResponseDataJson,xhr) {\n\t\t\t\t\tif(err) {\n\t\t\t\t\t\treturn callback(err);\n\t\t\t\t\t}\n\t\t\t\t\tvar putResponseData = JSON.parse(putResponseDataJson);\n\t\t\t\t\tcallback(null);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nGitHubSaver.prototype.info = {\n\tname: \"github\",\n\tpriority: 2000,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new GitHubSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/gitlab.js": { "title": "$:/core/modules/savers/gitlab.js", "text": "/*\\\ntitle: $:/core/modules/savers/gitlab.js\ntype: application/javascript\nmodule-type: saver\n\nSaves wiki by pushing a commit to the GitLab REST API\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: true */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar GitLabSaver = function(wiki) {\n\tthis.wiki = wiki;\n};\n\nGitLabSaver.prototype.save = function(text,method,callback) {\n\t/* See https://docs.gitlab.com/ee/api/repository_files.html */\n\tvar self = this,\n\t\tusername = this.wiki.getTiddlerText(\"$:/GitLab/Username\"),\n\t\tpassword = $tw.utils.getPassword(\"gitlab\"),\n\t\trepo = this.wiki.getTiddlerText(\"$:/GitLab/Repo\"),\n\t\tpath = this.wiki.getTiddlerText(\"$:/GitLab/Path\",\"\"),\n\t\tfilename = this.wiki.getTiddlerText(\"$:/GitLab/Filename\"),\n\t\tbranch = this.wiki.getTiddlerText(\"$:/GitLab/Branch\") || \"master\",\n\t\tendpoint = this.wiki.getTiddlerText(\"$:/GitLab/ServerURL\") || \"https://gitlab.com/api/v4\",\n\t\theaders = {\n\t\t\t\"Content-Type\": \"application/json;charset=UTF-8\",\n\t\t\t\"Private-Token\": password\n\t\t};\n\t// Bail if we don't have everything we need\n\tif(!username || !password || !repo || !filename) {\n\t\treturn false;\n\t}\n\t// Make sure the path start and ends with a slash\n\tif(path.substring(0,1) !== \"/\") {\n\t\tpath = \"/\" + path;\n\t}\n\tif(path.substring(path.length - 1) !== \"/\") {\n\t\tpath = path + \"/\";\n\t}\n\t// Compose the base URI\n\tvar uri = endpoint + \"/projects/\" + encodeURIComponent(repo) + \"/repository/\";\n\t// Perform a get request to get the details (inc shas) of files in the same path as our file\n\t$tw.utils.httpRequest({\n\t\turl: uri + \"tree/?path=\" + encodeURIComponent(path.replace(/^\\/+|\\/$/g, '')) + \"&branch=\" + encodeURIComponent(branch.replace(/^\\/+|\\/$/g, '')),\n\t\ttype: \"GET\",\n\t\theaders: headers,\n\t\tcallback: function(err,getResponseDataJson,xhr) {\n\t\t\tvar getResponseData,sha = \"\";\n\t\t\tif(err && xhr.status !== 404) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\tvar requestType = \"POST\";\n\t\t\tif(xhr.status !== 404) {\n\t\t\t\tgetResponseData = JSON.parse(getResponseDataJson);\n\t\t\t\t$tw.utils.each(getResponseData,function(details) {\n\t\t\t\t\tif(details.name === filename) {\n\t\t\t\t\t\trequestType = \"PUT\";\n\t\t\t\t\t\tsha = details.sha;\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t\tvar data = {\n\t\t\t\tcommit_message: $tw.language.getRawString(\"ControlPanel/Saving/GitService/CommitMessage\"),\n\t\t\t\tcontent: text,\n\t\t\t\tbranch: branch,\n\t\t\t\tsha: sha\n\t\t\t};\n\t\t\t// Perform a request to save the file\n\t\t\t$tw.utils.httpRequest({\n\t\t\t\turl: uri + \"files/\" + encodeURIComponent(path.replace(/^\\/+/, '') + filename),\n\t\t\t\ttype: requestType,\n\t\t\t\theaders: headers,\n\t\t\t\tdata: JSON.stringify(data),\n\t\t\t\tcallback: function(err,putResponseDataJson,xhr) {\n\t\t\t\t\tif(err) {\n\t\t\t\t\t\treturn callback(err);\n\t\t\t\t\t}\n\t\t\t\t\tvar putResponseData = JSON.parse(putResponseDataJson);\n\t\t\t\t\tcallback(null);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nGitLabSaver.prototype.info = {\n\tname: \"gitlab\",\n\tpriority: 2000,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new GitLabSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/hyperdrive.js": { "title": "$:/core/modules/savers/hyperdrive.js", "text": "/*\\\ntitle: $:/core/modules/savers/hyperdrive.js\ntype: application/javascript\nmodule-type: saver\n\nSaves files using the Hyperdrive Protocol (https://hypercore-protocol.org/#hyperdrive) Beaker browser beta-1.0 and later (https://beakerbrowser.com)\nCompatible with beaker >= V1.0.0\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSet up the saver\n*/\nvar HyperdriveSaver = function(wiki) {\n\tthis.wiki = wiki;\n};\n\nHyperdriveSaver.prototype.save = function(text,method,callback) {\n\tvar dat = beaker.hyperdrive.drive(\"\" + window.location),\n\t\tpathname = (\"\" + window.location.pathname).split(\"#\")[0];\n\tdat.stat(pathname).then(function(value) {\n\t\tif(value.isDirectory()) {\n\t\t\tpathname = pathname + \"/index.html\";\n\t\t}\n\t\tdat.writeFile(pathname,text,\"utf8\").then(function(value) {\n\t\t\tcallback(null);\n\t\t},function(reason) {\n\t\t\tcallback(\"Hyperdrive Saver Write Error: \" + reason);\n\t\t});\n\t},function(reason) {\n\t\tcallback(\"Hyperdrive Saver Stat Error: \" + reason);\n\t});\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nHyperdriveSaver.prototype.info = {\n\tname: \"beaker-1.x\",\n\tpriority: 3000,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn !!window.beaker && !!beaker.hyperdrive && location.protocol===\"hyper:\";\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new HyperdriveSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/manualdownload.js": { "title": "$:/core/modules/savers/manualdownload.js", "text": "/*\\\ntitle: $:/core/modules/savers/manualdownload.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via HTML5's download APIs\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Title of the tiddler containing the download message\nvar downloadInstructionsTitle = \"$:/language/Modals/Download\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar ManualDownloadSaver = function(wiki) {\n};\n\nManualDownloadSaver.prototype.save = function(text,method,callback) {\n\t$tw.modal.display(downloadInstructionsTitle,{\n\t\tdownloadLink: \"data:text/html,\" + encodeURIComponent(text)\n\t});\n\t// Callback that we succeeded\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nManualDownloadSaver.prototype.info = {\n\tname: \"manualdownload\",\n\tpriority: 0,\n\tcapabilities: [\"save\", \"download\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new ManualDownloadSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/msdownload.js": { "title": "$:/core/modules/savers/msdownload.js", "text": "/*\\\ntitle: $:/core/modules/savers/msdownload.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via window.navigator.msSaveBlob()\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar MsDownloadSaver = function(wiki) {\n};\n\nMsDownloadSaver.prototype.save = function(text,method,callback) {\n\t// Get the current filename\n\tvar filename = \"tiddlywiki.html\",\n\t\tp = document.location.pathname.lastIndexOf(\"/\");\n\tif(p !== -1) {\n\t\tfilename = document.location.pathname.substr(p+1);\n\t}\n\t// Set up the link\n\tvar blob = new Blob([text], {type: \"text/html\"});\n\twindow.navigator.msSaveBlob(blob,filename);\n\t// Callback that we succeeded\n\tcallback(null);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nMsDownloadSaver.prototype.info = {\n\tname: \"msdownload\",\n\tpriority: 110,\n\tcapabilities: [\"save\", \"download\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn !!window.navigator.msSaveBlob;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new MsDownloadSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/put.js": { "title": "$:/core/modules/savers/put.js", "text": "/*\\\ntitle: $:/core/modules/savers/put.js\ntype: application/javascript\nmodule-type: saver\n\nSaves wiki by performing a PUT request to the server\n\nWorks with any server which accepts a PUT request\nto the current URL, such as a WebDAV server.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nRetrieve ETag if available\n*/\nvar retrieveETag = function(self) {\n\tvar headers = {\n\t\tAccept: \"*/*;charset=UTF-8\"\n\t};\n\t$tw.utils.httpRequest({\n\t\turl: self.uri(),\n\t\ttype: \"HEAD\",\n\t\theaders: headers,\n\t\tcallback: function(err,data,xhr) {\n\t\t\tif(err) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tvar etag = xhr.getResponseHeader(\"ETag\");\n\t\t\tif(!etag) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tself.etag = etag.replace(/^W\\//,\"\");\n\t\t}\n\t});\n};\n\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar PutSaver = function(wiki) {\n\tthis.wiki = wiki;\n\tvar self = this;\n\tvar uri = this.uri();\n\t// Async server probe. Until probe finishes, save will fail fast\n\t// See also https://github.com/Jermolene/TiddlyWiki5/issues/2276\n\t$tw.utils.httpRequest({\n\t\turl: uri,\n\t\ttype: \"OPTIONS\",\n\t\tcallback: function(err,data,xhr) {\n\t\t\t// Check DAV header http://www.webdav.org/specs/rfc2518.html#rfc.section.9.1\n\t\t\tif(!err) {\n\t\t\t\tself.serverAcceptsPuts = xhr.status === 200 && !!xhr.getResponseHeader(\"dav\");\n\t\t\t}\n\t\t}\n\t});\n\tretrieveETag(this);\n};\n\nPutSaver.prototype.uri = function() {\n\treturn document.location.toString().split(\"#\")[0];\n};\n\n// TODO: in case of edit conflict\n// Prompt: Do you want to save over this? Y/N\n// Merging would be ideal, and may be possible using future generic merge flow\nPutSaver.prototype.save = function(text,method,callback) {\n\tif(!this.serverAcceptsPuts) {\n\t\treturn false;\n\t}\n\tvar self = this;\n\tvar headers = {\n\t\t\"Content-Type\": \"text/html;charset=UTF-8\"\n\t};\n\tif(this.etag) {\n\t\theaders[\"If-Match\"] = this.etag;\n\t}\n\t$tw.utils.httpRequest({\n\t\turl: this.uri(),\n\t\ttype: \"PUT\",\n\t\theaders: headers,\n\t\tdata: text,\n\t\tcallback: function(err,data,xhr) {\n\t\t\tif(err) {\n\t\t\t\t// response is textual: \"XMLHttpRequest error code: 412\"\n\t\t\t\tvar status = Number(err.substring(err.indexOf(':') + 2, err.length))\n\t\t\t\tif(status === 412) { // edit conflict\n\t\t\t\t\tvar message = $tw.language.getString(\"Error/EditConflict\");\n\t\t\t\t\tcallback(message);\n\t\t\t\t} else {\n\t\t\t\t\tcallback(err); // fail\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tself.etag = xhr.getResponseHeader(\"ETag\");\n\t\t\t\tif(self.etag == null) {\n\t\t\t\t\tretrieveETag(self);\n\t\t\t\t}\n\t\t\t\tcallback(null); // success\n\t\t\t}\n\t\t}\n\t});\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nPutSaver.prototype.info = {\n\tname: \"put\",\n\tpriority: 2000,\n\tcapabilities: [\"save\",\"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn /^https?:/.test(location.protocol);\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new PutSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/tiddlyfox.js": { "title": "$:/core/modules/savers/tiddlyfox.js", "text": "/*\\\ntitle: $:/core/modules/savers/tiddlyfox.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via the TiddlyFox file extension\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false, netscape: false, Components: false */\n\"use strict\";\n\nvar TiddlyFoxSaver = function(wiki) {\n};\n\nTiddlyFoxSaver.prototype.save = function(text,method,callback) {\n\tvar messageBox = document.getElementById(\"tiddlyfox-message-box\");\n\tif(messageBox) {\n\t\t// Get the pathname of this document\n\t\tvar pathname = document.location.toString().split(\"#\")[0];\n\t\t// Replace file://localhost/ with file:///\n\t\tif(pathname.indexOf(\"file://localhost/\") === 0) {\n\t\t\tpathname = \"file://\" + pathname.substr(16);\n\t\t}\n\t\t// Windows path file:///x:/blah/blah --> x:\\blah\\blah\n\t\tif(/^file\\:\\/\\/\\/[A-Z]\\:\\//i.test(pathname)) {\n\t\t\t// Remove the leading slash and convert slashes to backslashes\n\t\t\tpathname = pathname.substr(8).replace(/\\//g,\"\\\\\");\n\t\t// Firefox Windows network path file://///server/share/blah/blah --> //server/share/blah/blah\n\t\t} else if(pathname.indexOf(\"file://///\") === 0) {\n\t\t\tpathname = \"\\\\\\\\\" + unescape(pathname.substr(10)).replace(/\\//g,\"\\\\\");\n\t\t// Mac/Unix local path file:///path/path --> /path/path\n\t\t} else if(pathname.indexOf(\"file:///\") === 0) {\n\t\t\tpathname = unescape(pathname.substr(7));\n\t\t// Mac/Unix local path file:/path/path --> /path/path\n\t\t} else if(pathname.indexOf(\"file:/\") === 0) {\n\t\t\tpathname = unescape(pathname.substr(5));\n\t\t// Otherwise Windows networth path file://server/share/path/path --> \\\\server\\share\\path\\path\n\t\t} else {\n\t\t\tpathname = \"\\\\\\\\\" + unescape(pathname.substr(7)).replace(new RegExp(\"/\",\"g\"),\"\\\\\");\n\t\t}\n\t\t// Create the message element and put it in the message box\n\t\tvar message = document.createElement(\"div\");\n\t\tmessage.setAttribute(\"data-tiddlyfox-path\",decodeURIComponent(pathname));\n\t\tmessage.setAttribute(\"data-tiddlyfox-content\",text);\n\t\tmessageBox.appendChild(message);\n\t\t// Add an event handler for when the file has been saved\n\t\tmessage.addEventListener(\"tiddlyfox-have-saved-file\",function(event) {\n\t\t\tcallback(null);\n\t\t}, false);\n\t\t// Create and dispatch the custom event to the extension\n\t\tvar event = document.createEvent(\"Events\");\n\t\tevent.initEvent(\"tiddlyfox-save-file\",true,false);\n\t\tmessage.dispatchEvent(event);\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n};\n\n/*\nInformation about this saver\n*/\nTiddlyFoxSaver.prototype.info = {\n\tname: \"tiddlyfox\",\n\tpriority: 1500,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new TiddlyFoxSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/tiddlyie.js": { "title": "$:/core/modules/savers/tiddlyie.js", "text": "/*\\\ntitle: $:/core/modules/savers/tiddlyie.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via Internet Explorer BHO extenion (TiddlyIE)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar TiddlyIESaver = function(wiki) {\n};\n\nTiddlyIESaver.prototype.save = function(text,method,callback) {\n\t// Check existence of TiddlyIE BHO extension (note: only works after document is complete)\n\tif(typeof(window.TiddlyIE) != \"undefined\") {\n\t\t// Get the pathname of this document\n\t\tvar pathname = unescape(document.location.pathname);\n\t\t// Test for a Windows path of the form /x:/blah...\n\t\tif(/^\\/[A-Z]\\:\\/[^\\/]+/i.test(pathname)) {\t// ie: ^/[a-z]:/[^/]+ (is this better?: ^/[a-z]:/[^/]+(/[^/]+)*\\.[^/]+ )\n\t\t\t// Remove the leading slash\n\t\t\tpathname = pathname.substr(1);\n\t\t\t// Convert slashes to backslashes\n\t\t\tpathname = pathname.replace(/\\//g,\"\\\\\");\n\t\t} else if(document.hostname !== \"\" && /^\\/[^\\/]+\\/[^\\/]+/i.test(pathname)) {\t// test for \\\\server\\share\\blah... - ^/[^/]+/[^/]+\n\t\t\t// Convert slashes to backslashes\n\t\t\tpathname = pathname.replace(/\\//g,\"\\\\\");\n\t\t\t// reconstruct UNC path\n\t\t\tpathname = \"\\\\\\\\\" + document.location.hostname + pathname;\n\t\t} else return false;\n\t\t// Prompt the user to save the file\n\t\twindow.TiddlyIE.save(pathname, text);\n\t\t// Callback that we succeeded\n\t\tcallback(null);\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n};\n\n/*\nInformation about this saver\n*/\nTiddlyIESaver.prototype.info = {\n\tname: \"tiddlyiesaver\",\n\tpriority: 1500,\n\tcapabilities: [\"save\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn (window.location.protocol === \"file:\");\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new TiddlyIESaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/twedit.js": { "title": "$:/core/modules/savers/twedit.js", "text": "/*\\\ntitle: $:/core/modules/savers/twedit.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via the TWEdit iOS app\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false, netscape: false, Components: false */\n\"use strict\";\n\nvar TWEditSaver = function(wiki) {\n};\n\nTWEditSaver.prototype.save = function(text,method,callback) {\n\t// Bail if we're not running under TWEdit\n\tif(typeof DeviceInfo !== \"object\") {\n\t\treturn false;\n\t}\n\t// Get the pathname of this document\n\tvar pathname = decodeURIComponent(document.location.pathname);\n\t// Strip any query or location part\n\tvar p = pathname.indexOf(\"?\");\n\tif(p !== -1) {\n\t\tpathname = pathname.substr(0,p);\n\t}\n\tp = pathname.indexOf(\"#\");\n\tif(p !== -1) {\n\t\tpathname = pathname.substr(0,p);\n\t}\n\t// Remove the leading \"/Documents\" from path\n\tvar prefix = \"/Documents\";\n\tif(pathname.indexOf(prefix) === 0) {\n\t\tpathname = pathname.substr(prefix.length);\n\t}\n\t// Error handler\n\tvar errorHandler = function(event) {\n\t\t// Error\n\t\tcallback($tw.language.getString(\"Error/SavingToTWEdit\") + \": \" + event.target.error.code);\n\t};\n\t// Get the file system\n\twindow.requestFileSystem(LocalFileSystem.PERSISTENT,0,function(fileSystem) {\n\t\t// Now we've got the filesystem, get the fileEntry\n\t\tfileSystem.root.getFile(pathname, {create: true}, function(fileEntry) {\n\t\t\t// Now we've got the fileEntry, create the writer\n\t\t\tfileEntry.createWriter(function(writer) {\n\t\t\t\twriter.onerror = errorHandler;\n\t\t\t\twriter.onwrite = function() {\n\t\t\t\t\tcallback(null);\n\t\t\t\t};\n\t\t\t\twriter.position = 0;\n\t\t\t\twriter.write(text);\n\t\t\t},errorHandler);\n\t\t}, errorHandler);\n\t}, errorHandler);\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nTWEditSaver.prototype.info = {\n\tname: \"twedit\",\n\tpriority: 1600,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new TWEditSaver(wiki);\n};\n\n/////////////////////////// Hack\n// HACK: This ensures that TWEdit recognises us as a TiddlyWiki document\nif($tw.browser) {\n\twindow.version = {title: \"TiddlyWiki\"};\n}\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/savers/upload.js": { "title": "$:/core/modules/savers/upload.js", "text": "/*\\\ntitle: $:/core/modules/savers/upload.js\ntype: application/javascript\nmodule-type: saver\n\nHandles saving changes via upload to a server.\n\nDesigned to be compatible with BidiX's UploadPlugin at http://tiddlywiki.bidix.info/#UploadPlugin\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSelect the appropriate saver module and set it up\n*/\nvar UploadSaver = function(wiki) {\n\tthis.wiki = wiki;\n};\n\nUploadSaver.prototype.save = function(text,method,callback) {\n\t// Get the various parameters we need\n\tvar backupDir = this.wiki.getTextReference(\"$:/UploadBackupDir\") || \".\",\n\t\tusername = this.wiki.getTextReference(\"$:/UploadName\"),\n\t\tpassword = $tw.utils.getPassword(\"upload\"),\n\t\tuploadDir = this.wiki.getTextReference(\"$:/UploadDir\") || \".\",\n\t\tuploadFilename = this.wiki.getTextReference(\"$:/UploadFilename\") || \"index.html\",\n\t\turl = this.wiki.getTextReference(\"$:/UploadURL\");\n\t// Bail out if we don't have the bits we need\n\tif(!username || username.toString().trim() === \"\" || !password || password.toString().trim() === \"\") {\n\t\treturn false;\n\t}\n\t// Construct the url if not provided\n\tif(!url) {\n\t\turl = \"http://\" + username + \".tiddlyspot.com/store.cgi\";\n\t}\n\t// Assemble the header\n\tvar boundary = \"---------------------------\" + \"AaB03x\";\t\n\tvar uploadFormName = \"UploadPlugin\";\n\tvar head = [];\n\thead.push(\"--\" + boundary + \"\\r\\nContent-disposition: form-data; name=\\\"UploadPlugin\\\"\\r\\n\");\n\thead.push(\"backupDir=\" + backupDir + \";user=\" + username + \";password=\" + password + \";uploaddir=\" + uploadDir + \";;\"); \n\thead.push(\"\\r\\n\" + \"--\" + boundary);\n\thead.push(\"Content-disposition: form-data; name=\\\"userfile\\\"; filename=\\\"\" + uploadFilename + \"\\\"\");\n\thead.push(\"Content-Type: text/html;charset=UTF-8\");\n\thead.push(\"Content-Length: \" + text.length + \"\\r\\n\");\n\thead.push(\"\");\n\t// Assemble the tail and the data itself\n\tvar tail = \"\\r\\n--\" + boundary + \"--\\r\\n\",\n\t\tdata = head.join(\"\\r\\n\") + text + tail;\n\t// Do the HTTP post\n\tvar http = new XMLHttpRequest();\n\thttp.open(\"POST\",url,true,username,password);\n\thttp.setRequestHeader(\"Content-Type\",\"multipart/form-data; charset=UTF-8; boundary=\" + boundary);\n\thttp.onreadystatechange = function() {\n\t\tif(http.readyState == 4 && http.status == 200) {\n\t\t\tif(http.responseText.substr(0,4) === \"0 - \") {\n\t\t\t\tcallback(null);\n\t\t\t} else {\n\t\t\t\tcallback(http.responseText);\n\t\t\t}\n\t\t}\n\t};\n\ttry {\n\t\thttp.send(data);\n\t} catch(ex) {\n\t\treturn callback($tw.language.getString(\"Error/Caption\") + \":\" + ex);\n\t}\n\t$tw.notifier.display(\"$:/language/Notifications/Save/Starting\");\n\treturn true;\n};\n\n/*\nInformation about this saver\n*/\nUploadSaver.prototype.info = {\n\tname: \"upload\",\n\tpriority: 2000,\n\tcapabilities: [\"save\", \"autosave\"]\n};\n\n/*\nStatic method that returns true if this saver is capable of working\n*/\nexports.canSave = function(wiki) {\n\treturn true;\n};\n\n/*\nCreate an instance of this saver\n*/\nexports.create = function(wiki) {\n\treturn new UploadSaver(wiki);\n};\n\n})();\n", "type": "application/javascript", "module-type": "saver" }, "$:/core/modules/server/authenticators/basic.js": { "title": "$:/core/modules/server/authenticators/basic.js", "text": "/*\\\ntitle: $:/core/modules/server/authenticators/basic.js\ntype: application/javascript\nmodule-type: authenticator\n\nAuthenticator for WWW basic authentication\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nif($tw.node) {\n\tvar util = require(\"util\"),\n\t\tfs = require(\"fs\"),\n\t\turl = require(\"url\"),\n\t\tpath = require(\"path\");\n}\n\nfunction BasicAuthenticator(server) {\n\tthis.server = server;\n\tthis.credentialsData = [];\n}\n\n/*\nReturns true if the authenticator is active, false if it is inactive, or a string if there is an error\n*/\nBasicAuthenticator.prototype.init = function() {\n\t// Read the credentials data\n\tthis.credentialsFilepath = this.server.get(\"credentials\");\n\tif(this.credentialsFilepath) {\n\t\tvar resolveCredentialsFilepath = path.resolve(this.server.boot.wikiPath,this.credentialsFilepath);\n\t\tif(fs.existsSync(resolveCredentialsFilepath) && !fs.statSync(resolveCredentialsFilepath).isDirectory()) {\n\t\t\tvar credentialsText = fs.readFileSync(resolveCredentialsFilepath,\"utf8\"),\n\t\t\t\tcredentialsData = $tw.utils.parseCsvStringWithHeader(credentialsText);\n\t\t\tif(typeof credentialsData === \"string\") {\n\t\t\t\treturn \"Error: \" + credentialsData + \" reading credentials from '\" + resolveCredentialsFilepath + \"'\";\n\t\t\t} else {\n\t\t\t\tthis.credentialsData = credentialsData;\n\t\t\t}\n\t\t} else {\n\t\t\treturn \"Error: Unable to load user credentials from '\" + resolveCredentialsFilepath + \"'\";\n\t\t}\n\t}\n\t// Add the hardcoded username and password if specified\n\tif(this.server.get(\"username\") && this.server.get(\"password\")) {\n\t\tthis.credentialsData = this.credentialsData || [];\n\t\tthis.credentialsData.push({\n\t\t\tusername: this.server.get(\"username\"),\n\t\t\tpassword: this.server.get(\"password\")\n\t\t});\n\t}\n\treturn this.credentialsData.length > 0;\n};\n\n/*\nReturns true if the request is authenticated and assigns the \"authenticatedUsername\" state variable.\nReturns false if the request couldn't be authenticated having sent an appropriate response to the browser\n*/\nBasicAuthenticator.prototype.authenticateRequest = function(request,response,state) {\n\t// Extract the incoming username and password from the request\n\tvar header = request.headers.authorization || \"\";\n\tif(!header && state.allowAnon) {\n\t\t// If there's no header and anonymous access is allowed then we don't set authenticatedUsername\n\t\treturn true;\n\t}\n\tvar token = header.split(/\\s+/).pop() || \"\",\n\t\tauth = $tw.utils.base64Decode(token),\n\t\tparts = auth.split(/:/),\n\t\tincomingUsername = parts[0],\n\t\tincomingPassword = parts[1];\n\t// Check that at least one of the credentials matches\n\tvar matchingCredentials = this.credentialsData.find(function(credential) {\n\t\treturn credential.username === incomingUsername && credential.password === incomingPassword;\n\t});\n\tif(matchingCredentials) {\n\t\t// If so, add the authenticated username to the request state\n\t\tstate.authenticatedUsername = incomingUsername;\n\t\treturn true;\n\t} else {\n\t\t// If not, return an authentication challenge\n\t\tresponse.writeHead(401,\"Authentication required\",{\n\t\t\t\"WWW-Authenticate\": 'Basic realm=\"Please provide your username and password to login to ' + state.server.servername + '\"'\n\t\t});\n\t\tresponse.end();\n\t\treturn false;\n\t}\n};\n\nexports.AuthenticatorClass = BasicAuthenticator;\n\n})();\n", "type": "application/javascript", "module-type": "authenticator" }, "$:/core/modules/server/authenticators/header.js": { "title": "$:/core/modules/server/authenticators/header.js", "text": "/*\\\ntitle: $:/core/modules/server/authenticators/header.js\ntype: application/javascript\nmodule-type: authenticator\n\nAuthenticator for trusted header authentication\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nfunction HeaderAuthenticator(server) {\n\tthis.server = server;\n\tthis.header = server.get(\"authenticated-user-header\") ? server.get(\"authenticated-user-header\").toLowerCase() : undefined;\n}\n\n/*\nReturns true if the authenticator is active, false if it is inactive, or a string if there is an error\n*/\nHeaderAuthenticator.prototype.init = function() {\n\treturn !!this.header;\n};\n\n/*\nReturns true if the request is authenticated and assigns the \"authenticatedUsername\" state variable.\nReturns false if the request couldn't be authenticated having sent an appropriate response to the browser\n*/\nHeaderAuthenticator.prototype.authenticateRequest = function(request,response,state) {\n\t// Otherwise, authenticate as the username in the specified header\n\tvar username = request.headers[this.header];\n\tif(!username && !state.allowAnon) {\n\t\tresponse.writeHead(401,\"Authorization header required to login to '\" + state.server.servername + \"'\");\n\t\tresponse.end();\n\t\treturn false;\n\t} else {\n\t\t// authenticatedUsername will be undefined for anonymous users\n\t\tstate.authenticatedUsername = username;\n\t\treturn true;\n\t}\n};\n\nexports.AuthenticatorClass = HeaderAuthenticator;\n\n})();\n", "type": "application/javascript", "module-type": "authenticator" }, "$:/core/modules/server/routes/delete-tiddler.js": { "title": "$:/core/modules/server/routes/delete-tiddler.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/delete-tiddler.js\ntype: application/javascript\nmodule-type: route\n\nDELETE /recipes/default/tiddlers/:title\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.method = \"DELETE\";\n\nexports.path = /^\\/bags\\/default\\/tiddlers\\/(.+)$/;\n\nexports.handler = function(request,response,state) {\n\tvar title = decodeURIComponent(state.params[0]);\n\tstate.wiki.deleteTiddler(title);\n\tresponse.writeHead(204, \"OK\", {\n\t\t\"Content-Type\": \"text/plain\"\n\t});\n\tresponse.end();\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/routes/get-favicon.js": { "title": "$:/core/modules/server/routes/get-favicon.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/get-favicon.js\ntype: application/javascript\nmodule-type: route\n\nGET /favicon.ico\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.method = \"GET\";\n\nexports.path = /^\\/favicon.ico$/;\n\nexports.handler = function(request,response,state) {\n\tresponse.writeHead(200, {\"Content-Type\": \"image/x-icon\"});\n\tvar buffer = state.wiki.getTiddlerText(\"$:/favicon.ico\",\"\");\n\tresponse.end(buffer,\"base64\");\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/routes/get-file.js": { "title": "$:/core/modules/server/routes/get-file.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/get-file.js\ntype: application/javascript\nmodule-type: route\n\nGET /files/:filepath\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.method = \"GET\";\n\nexports.path = /^\\/files\\/(.+)$/;\n\nexports.handler = function(request,response,state) {\n\tvar path = require(\"path\"),\n\t\tfs = require(\"fs\"),\n\t\tutil = require(\"util\"),\n\t\tsuppliedFilename = decodeURIComponent(state.params[0]),\n\t\tfilename = path.resolve(state.boot.wikiPath,\"files\",suppliedFilename),\n\t\textension = path.extname(filename);\n\tfs.readFile(filename,function(err,content) {\n\t\tvar status,content,type = \"text/plain\";\n\t\tif(err) {\n\t\t\tconsole.log(\"Error accessing file \" + filename + \": \" + err.toString());\n\t\t\tstatus = 404;\n\t\t\tcontent = \"File '\" + suppliedFilename + \"' not found\";\n\t\t} else {\n\t\t\tstatus = 200;\n\t\t\tcontent = content;\n\t\t\ttype = ($tw.config.fileExtensionInfo[extension] ? $tw.config.fileExtensionInfo[extension].type : \"application/octet-stream\");\n\t\t}\n\t\tresponse.writeHead(status,{\n\t\t\t\"Content-Type\": type\n\t\t});\n\t\tresponse.end(content);\n\t});\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/routes/get-index.js": { "title": "$:/core/modules/server/routes/get-index.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/get-index.js\ntype: application/javascript\nmodule-type: route\n\nGET /\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar zlib = require(\"zlib\");\n\nexports.method = \"GET\";\n\nexports.path = /^\\/$/;\n\nexports.handler = function(request,response,state) {\n\tvar acceptEncoding = request.headers[\"accept-encoding\"];\n\tif(!acceptEncoding) {\n\t\tacceptEncoding = \"\";\n\t}\n\tvar text = state.wiki.renderTiddler(state.server.get(\"root-render-type\"),state.server.get(\"root-tiddler\")),\n\t\tresponseHeaders = {\n\t\t\"Content-Type\": state.server.get(\"root-serve-type\")\n\t};\n\t/*\n\tIf the gzip=yes flag for `listen` is set, check if the user agent permits\n\tcompression. If so, compress our response. Note that we use the synchronous\n\tfunctions from zlib to stay in the imperative style. The current `Server`\n\tdoesn't depend on this, and we may just as well use the async versions.\n\t*/\n\tif(state.server.enableGzip) {\n\t\tif (/\\bdeflate\\b/.test(acceptEncoding)) {\n\t\t\tresponseHeaders[\"Content-Encoding\"] = \"deflate\";\n\t\t\ttext = zlib.deflateSync(text);\n\t\t} else if (/\\bgzip\\b/.test(acceptEncoding)) {\n\t\t\tresponseHeaders[\"Content-Encoding\"] = \"gzip\";\n\t\t\ttext = zlib.gzipSync(text);\n\t\t}\n\t}\n\tresponse.writeHead(200,responseHeaders);\n\tresponse.end(text);\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/routes/get-login-basic.js": { "title": "$:/core/modules/server/routes/get-login-basic.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/get-login-basic.js\ntype: application/javascript\nmodule-type: route\n\nGET /login-basic -- force a Basic Authentication challenge\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.method = \"GET\";\n\nexports.path = /^\\/login-basic$/;\n\nexports.handler = function(request,response,state) {\n\tif(!state.authenticatedUsername) {\n\t\t// Challenge if there's no username\n\t\tresponse.writeHead(401,{\n\t\t\t\"WWW-Authenticate\": 'Basic realm=\"Please provide your username and password to login to ' + state.server.servername + '\"'\n\t\t});\n\t\tresponse.end();\t\t\n\t} else {\n\t\t// Redirect to the root wiki if login worked\n\t\tresponse.writeHead(302,{\n\t\t\tLocation: \"/\"\n\t\t});\n\t\tresponse.end();\n\t}\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/routes/get-status.js": { "title": "$:/core/modules/server/routes/get-status.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/get-status.js\ntype: application/javascript\nmodule-type: route\n\nGET /status\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.method = \"GET\";\n\nexports.path = /^\\/status$/;\n\nexports.handler = function(request,response,state) {\n\tresponse.writeHead(200, {\"Content-Type\": \"application/json\"});\n\tvar text = JSON.stringify({\n\t\tusername: state.authenticatedUsername || state.server.get(\"anon-username\") || \"\",\n\t\tanonymous: !state.authenticatedUsername,\n\t\tread_only: !state.server.isAuthorized(\"writers\",state.authenticatedUsername),\n\t\tspace: {\n\t\t\trecipe: \"default\"\n\t\t},\n\t\ttiddlywiki_version: $tw.version\n\t});\n\tresponse.end(text,\"utf8\");\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/routes/get-tiddler-html.js": { "title": "$:/core/modules/server/routes/get-tiddler-html.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/get-tiddler-html.js\ntype: application/javascript\nmodule-type: route\n\nGET /:title\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.method = \"GET\";\n\nexports.path = /^\\/([^\\/]+)$/;\n\nexports.handler = function(request,response,state) {\n\tvar title = decodeURIComponent(state.params[0]),\n\t\ttiddler = state.wiki.getTiddler(title);\n\tif(tiddler) {\n\t\tvar renderType = tiddler.getFieldString(\"_render_type\"),\n\t\t\trenderTemplate = tiddler.getFieldString(\"_render_template\");\n\t\t// Tiddler fields '_render_type' and '_render_template' overwrite\n\t\t// system wide settings for render type and template\n\t\tif(state.wiki.isSystemTiddler(title)) {\n\t\t\trenderType = renderType || state.server.get(\"system-tiddler-render-type\");\n\t\t\trenderTemplate = renderTemplate || state.server.get(\"system-tiddler-render-template\");\n\t\t} else {\n\t\t\trenderType = renderType || state.server.get(\"tiddler-render-type\");\n\t\t\trenderTemplate = renderTemplate || state.server.get(\"tiddler-render-template\");\n\t\t}\n\t\tvar text = state.wiki.renderTiddler(renderType,renderTemplate,{parseAsInline: true, variables: {currentTiddler: title}});\n\t\t// Naughty not to set a content-type, but it's the easiest way to ensure the browser will see HTML pages as HTML, and accept plain text tiddlers as CSS or JS\n\t\tresponse.writeHead(200);\n\t\tresponse.end(text,\"utf8\");\n\t} else {\n\t\tresponse.writeHead(404);\n\t\tresponse.end();\n\t}\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/routes/get-tiddler.js": { "title": "$:/core/modules/server/routes/get-tiddler.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/get-tiddler.js\ntype: application/javascript\nmodule-type: route\n\nGET /recipes/default/tiddlers/:title\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.method = \"GET\";\n\nexports.path = /^\\/recipes\\/default\\/tiddlers\\/(.+)$/;\n\nexports.handler = function(request,response,state) {\n\tvar title = decodeURIComponent(state.params[0]),\n\t\ttiddler = state.wiki.getTiddler(title),\n\t\ttiddlerFields = {},\n\t\tknownFields = [\n\t\t\t\"bag\", \"created\", \"creator\", \"modified\", \"modifier\", \"permissions\", \"recipe\", \"revision\", \"tags\", \"text\", \"title\", \"type\", \"uri\"\n\t\t];\n\tif(tiddler) {\n\t\t$tw.utils.each(tiddler.fields,function(field,name) {\n\t\t\tvar value = tiddler.getFieldString(name);\n\t\t\tif(knownFields.indexOf(name) !== -1) {\n\t\t\t\ttiddlerFields[name] = value;\n\t\t\t} else {\n\t\t\t\ttiddlerFields.fields = tiddlerFields.fields || {};\n\t\t\t\ttiddlerFields.fields[name] = value;\n\t\t\t}\n\t\t});\n\t\ttiddlerFields.revision = state.wiki.getChangeCount(title);\n\t\ttiddlerFields.bag = \"default\";\n\t\ttiddlerFields.type = tiddlerFields.type || \"text/vnd.tiddlywiki\";\n\t\tresponse.writeHead(200, {\"Content-Type\": \"application/json\"});\n\t\tresponse.end(JSON.stringify(tiddlerFields),\"utf8\");\n\t} else {\n\t\tresponse.writeHead(404);\n\t\tresponse.end();\n\t}\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/routes/get-tiddlers-json.js": { "title": "$:/core/modules/server/routes/get-tiddlers-json.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/get-tiddlers-json.js\ntype: application/javascript\nmodule-type: route\n\nGET /recipes/default/tiddlers.json?filter=<filter>\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar DEFAULT_FILTER = \"[all[tiddlers]!is[system]sort[title]]\";\n\nexports.method = \"GET\";\n\nexports.path = /^\\/recipes\\/default\\/tiddlers.json$/;\n\nexports.handler = function(request,response,state) {\n\tvar filter = state.queryParameters.filter || DEFAULT_FILTER;\n\tif(state.wiki.getTiddlerText(\"$:/config/Server/AllowAllExternalFilters\") !== \"yes\") {\n\t\tif(state.wiki.getTiddlerText(\"$:/config/Server/ExternalFilters/\" + filter) !== \"yes\") {\n\t\t\tconsole.log(\"Blocked attempt to GET /recipes/default/tiddlers.json with filter: \" + filter);\n\t\t\tresponse.writeHead(403);\n\t\t\tresponse.end();\n\t\t\treturn;\n\t\t}\n\t}\n\tif(state.wiki.getTiddlerText(\"$:/config/SyncSystemTiddlersFromServer\") === \"no\") {\n\t\tfilter += \"+[!is[system]]\";\n\t}\n\tvar excludeFields = (state.queryParameters.exclude || \"text\").split(\",\"),\n\t\ttitles = state.wiki.filterTiddlers(filter);\n\tresponse.writeHead(200, {\"Content-Type\": \"application/json\"});\n\tvar tiddlers = [];\n\t$tw.utils.each(titles,function(title) {\n\t\tvar tiddler = state.wiki.getTiddler(title);\n\t\tif(tiddler) {\n\t\t\tvar tiddlerFields = tiddler.getFieldStrings({exclude: excludeFields});\n\t\t\ttiddlerFields.revision = state.wiki.getChangeCount(title);\n\t\t\ttiddlerFields.type = tiddlerFields.type || \"text/vnd.tiddlywiki\";\n\t\t\ttiddlers.push(tiddlerFields);\n\t\t}\n\t});\n\tvar text = JSON.stringify(tiddlers);\n\tresponse.end(text,\"utf8\");\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/routes/put-tiddler.js": { "title": "$:/core/modules/server/routes/put-tiddler.js", "text": "/*\\\ntitle: $:/core/modules/server/routes/put-tiddler.js\ntype: application/javascript\nmodule-type: route\n\nPUT /recipes/default/tiddlers/:title\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.method = \"PUT\";\n\nexports.path = /^\\/recipes\\/default\\/tiddlers\\/(.+)$/;\n\nexports.handler = function(request,response,state) {\n\tvar title = decodeURIComponent(state.params[0]),\n\tfields = JSON.parse(state.data);\n\t// Pull up any subfields in the `fields` object\n\tif(fields.fields) {\n\t\t$tw.utils.each(fields.fields,function(field,name) {\n\t\t\tfields[name] = field;\n\t\t});\n\t\tdelete fields.fields;\n\t}\n\t// Remove any revision field\n\tif(fields.revision) {\n\t\tdelete fields.revision;\n\t}\n\tstate.wiki.addTiddler(new $tw.Tiddler(state.wiki.getCreationFields(),fields,{title: title},state.wiki.getModificationFields()));\n\tvar changeCount = state.wiki.getChangeCount(title).toString();\n\tresponse.writeHead(204, \"OK\",{\n\t\tEtag: \"\\\"default/\" + encodeURIComponent(title) + \"/\" + changeCount + \":\\\"\",\n\t\t\"Content-Type\": \"text/plain\"\n\t});\n\tresponse.end();\n};\n\n}());\n", "type": "application/javascript", "module-type": "route" }, "$:/core/modules/server/server.js": { "title": "$:/core/modules/server/server.js", "text": "/*\\\ntitle: $:/core/modules/server/server.js\ntype: application/javascript\nmodule-type: library\n\nServe tiddlers over http\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nif($tw.node) {\n\tvar util = require(\"util\"),\n\t\tfs = require(\"fs\"),\n\t\turl = require(\"url\"),\n\t\tpath = require(\"path\"),\n\t\tquerystring = require(\"querystring\");\n}\n\n/*\nA simple HTTP server with regexp-based routes\noptions: variables - optional hashmap of variables to set (a misnomer - they are really constant parameters)\n\t\t routes - optional array of routes to use\n\t\t wiki - reference to wiki object\n*/\nfunction Server(options) {\n\tvar self = this;\n\tthis.routes = options.routes || [];\n\tthis.authenticators = options.authenticators || [];\n\tthis.wiki = options.wiki;\n\tthis.boot = options.boot || $tw.boot;\n\tthis.servername = $tw.utils.transliterateToSafeASCII(this.wiki.getTiddlerText(\"$:/SiteTitle\") || \"TiddlyWiki5\");\n\t// Initialise the variables\n\tthis.variables = $tw.utils.extend({},this.defaultVariables);\n\tif(options.variables) {\n\t\tfor(var variable in options.variables) {\n\t\t\tif(options.variables[variable]) {\n\t\t\t\tthis.variables[variable] = options.variables[variable];\n\t\t\t}\n\t\t}\t\t\n\t}\n\t$tw.utils.extend({},this.defaultVariables,options.variables);\n\t// Initialise CSRF\n\tthis.csrfDisable = this.get(\"csrf-disable\") === \"yes\";\n\t// Initialize Gzip compression\n\tthis.enableGzip = this.get(\"gzip\") === \"yes\";\n\t// Initialise authorization\n\tvar authorizedUserName = (this.get(\"username\") && this.get(\"password\")) ? this.get(\"username\") : \"(anon)\";\n\tthis.authorizationPrincipals = {\n\t\treaders: (this.get(\"readers\") || authorizedUserName).split(\",\").map($tw.utils.trim),\n\t\twriters: (this.get(\"writers\") || authorizedUserName).split(\",\").map($tw.utils.trim)\n\t}\n\t// Load and initialise authenticators\n\t$tw.modules.forEachModuleOfType(\"authenticator\", function(title,authenticatorDefinition) {\n\t\t// console.log(\"Loading server route \" + title);\n\t\tself.addAuthenticator(authenticatorDefinition.AuthenticatorClass);\n\t});\n\t// Load route handlers\n\t$tw.modules.forEachModuleOfType(\"route\", function(title,routeDefinition) {\n\t\t// console.log(\"Loading server route \" + title);\n\t\tself.addRoute(routeDefinition);\n\t});\n\t// Initialise the http vs https\n\tthis.listenOptions = null;\n\tthis.protocol = \"http\";\n\tvar tlsKeyFilepath = this.get(\"tls-key\"),\n\t\ttlsCertFilepath = this.get(\"tls-cert\");\n\tif(tlsCertFilepath && tlsKeyFilepath) {\n\t\tthis.listenOptions = {\n\t\t\tkey: fs.readFileSync(path.resolve(this.boot.wikiPath,tlsKeyFilepath),\"utf8\"),\n\t\t\tcert: fs.readFileSync(path.resolve(this.boot.wikiPath,tlsCertFilepath),\"utf8\")\n\t\t};\n\t\tthis.protocol = \"https\";\n\t}\n\tthis.transport = require(this.protocol);\n}\n\nServer.prototype.defaultVariables = {\n\tport: \"8080\",\n\thost: \"127.0.0.1\",\n\t\"root-tiddler\": \"$:/core/save/all\",\n\t\"root-render-type\": \"text/plain\",\n\t\"root-serve-type\": \"text/html\",\n\t\"tiddler-render-type\": \"text/html\",\n\t\"tiddler-render-template\": \"$:/core/templates/server/static.tiddler.html\",\n\t\"system-tiddler-render-type\": \"text/plain\",\n\t\"system-tiddler-render-template\": \"$:/core/templates/wikified-tiddler\",\n\t\"debug-level\": \"none\",\n\t\"gzip\": \"no\"\n};\n\nServer.prototype.get = function(name) {\n\treturn this.variables[name];\n};\n\nServer.prototype.addRoute = function(route) {\n\tthis.routes.push(route);\n};\n\nServer.prototype.addAuthenticator = function(AuthenticatorClass) {\n\t// Instantiate and initialise the authenticator\n\tvar authenticator = new AuthenticatorClass(this),\n\t\tresult = authenticator.init();\n\tif(typeof result === \"string\") {\n\t\t$tw.utils.error(\"Error: \" + result);\n\t} else if(result) {\n\t\t// Only use the authenticator if it initialised successfully\n\t\tthis.authenticators.push(authenticator);\n\t}\n};\n\nServer.prototype.findMatchingRoute = function(request,state) {\n\tfor(var t=0; t<this.routes.length; t++) {\n\t\tvar potentialRoute = this.routes[t],\n\t\t\tpathRegExp = potentialRoute.path,\n\t\t\tpathname = state.urlInfo.pathname,\n\t\t\tmatch;\n\t\tif(state.pathPrefix) {\n\t\t\tif(pathname.substr(0,state.pathPrefix.length) === state.pathPrefix) {\n\t\t\t\tpathname = pathname.substr(state.pathPrefix.length) || \"/\";\n\t\t\t\tmatch = potentialRoute.path.exec(pathname);\n\t\t\t} else {\n\t\t\t\tmatch = false;\n\t\t\t}\n\t\t} else {\n\t\t\tmatch = potentialRoute.path.exec(pathname);\n\t\t}\n\t\tif(match && request.method === potentialRoute.method) {\n\t\t\tstate.params = [];\n\t\t\tfor(var p=1; p<match.length; p++) {\n\t\t\t\tstate.params.push(match[p]);\n\t\t\t}\n\t\t\treturn potentialRoute;\n\t\t}\n\t}\n\treturn null;\n};\n\nServer.prototype.methodMappings = {\n\t\"GET\": \"readers\",\n\t\"OPTIONS\": \"readers\",\n\t\"HEAD\": \"readers\",\n\t\"PUT\": \"writers\",\n\t\"POST\": \"writers\",\n\t\"DELETE\": \"writers\"\n};\n\n/*\nCheck whether a given user is authorized for the specified authorizationType (\"readers\" or \"writers\"). Pass null or undefined as the username to check for anonymous access\n*/\nServer.prototype.isAuthorized = function(authorizationType,username) {\n\tvar principals = this.authorizationPrincipals[authorizationType] || [];\n\treturn principals.indexOf(\"(anon)\") !== -1 || (username && (principals.indexOf(\"(authenticated)\") !== -1 || principals.indexOf(username) !== -1));\n}\n\nServer.prototype.requestHandler = function(request,response,options) {\n\toptions = options || {};\n\t// Compose the state object\n\tvar self = this;\n\tvar state = {};\n\tstate.wiki = options.wiki || self.wiki;\n\tstate.boot = options.boot || self.boot;\n\tstate.server = self;\n\tstate.urlInfo = url.parse(request.url);\n\tstate.queryParameters = querystring.parse(state.urlInfo.query);\n\tstate.pathPrefix = options.pathPrefix || this.get(\"path-prefix\") || \"\";\n\t// Get the principals authorized to access this resource\n\tvar authorizationType = this.methodMappings[request.method] || \"readers\";\n\t// Check for the CSRF header if this is a write\n\tif(!this.csrfDisable && authorizationType === \"writers\" && request.headers[\"x-requested-with\"] !== \"TiddlyWiki\") {\n\t\tresponse.writeHead(403,\"'X-Requested-With' header required to login to '\" + this.servername + \"'\");\n\t\tresponse.end();\n\t\treturn;\t\t\n\t}\n\t// Check whether anonymous access is granted\n\tstate.allowAnon = this.isAuthorized(authorizationType,null);\n\t// Authenticate with the first active authenticator\n\tif(this.authenticators.length > 0) {\n\t\tif(!this.authenticators[0].authenticateRequest(request,response,state)) {\n\t\t\t// Bail if we failed (the authenticator will have sent the response)\n\t\t\treturn;\n\t\t}\t\t\n\t}\n\t// Authorize with the authenticated username\n\tif(!this.isAuthorized(authorizationType,state.authenticatedUsername)) {\n\t\tresponse.writeHead(401,\"'\" + state.authenticatedUsername + \"' is not authorized to access '\" + this.servername + \"'\");\n\t\tresponse.end();\n\t\treturn;\n\t}\n\t// Find the route that matches this path\n\tvar route = self.findMatchingRoute(request,state);\n\t// Optionally output debug info\n\tif(self.get(\"debug-level\") !== \"none\") {\n\t\tconsole.log(\"Request path:\",JSON.stringify(state.urlInfo));\n\t\tconsole.log(\"Request headers:\",JSON.stringify(request.headers));\n\t\tconsole.log(\"authenticatedUsername:\",state.authenticatedUsername);\n\t}\n\t// Return a 404 if we didn't find a route\n\tif(!route) {\n\t\tresponse.writeHead(404);\n\t\tresponse.end();\n\t\treturn;\n\t}\n\t// Receive the request body if necessary and hand off to the route handler\n\tif(route.bodyFormat === \"stream\" || request.method === \"GET\" || request.method === \"HEAD\") {\n\t\t// Let the route handle the request stream itself\n\t\troute.handler(request,response,state);\n\t} else if(route.bodyFormat === \"string\" || !route.bodyFormat) {\n\t\t// Set the encoding for the incoming request\n\t\trequest.setEncoding(\"utf8\");\n\t\tvar data = \"\";\n\t\trequest.on(\"data\",function(chunk) {\n\t\t\tdata += chunk.toString();\n\t\t});\n\t\trequest.on(\"end\",function() {\n\t\t\tstate.data = data;\n\t\t\troute.handler(request,response,state);\n\t\t});\n\t} else if(route.bodyFormat === \"buffer\") {\n\t\tvar data = [];\n\t\trequest.on(\"data\",function(chunk) {\n\t\t\tdata.push(chunk);\n\t\t});\n\t\trequest.on(\"end\",function() {\n\t\t\tstate.data = Buffer.concat(data);\n\t\t\troute.handler(request,response,state);\n\t\t})\n\t} else {\n\t\tresponse.writeHead(400,\"Invalid bodyFormat \" + route.bodyFormat + \" in route \" + route.method + \" \" + route.path.source);\n\t\tresponse.end();\n\t}\n};\n\n/*\nListen for requests\nport: optional port number (falls back to value of \"port\" variable)\nhost: optional host address (falls back to value of \"host\" variable)\nprefix: optional prefix (falls back to value of \"path-prefix\" variable)\n*/\nServer.prototype.listen = function(port,host,prefix) {\n\tvar self = this;\n\t// Handle defaults for port and host\n\tport = port || this.get(\"port\");\n\thost = host || this.get(\"host\");\n\tprefix = prefix || this.get(\"path-prefix\") || \"\";\n\t// Check for the port being a string and look it up as an environment variable\n\tif(parseInt(port,10).toString() !== port) {\n\t\tport = process.env[port] || 8080;\n\t}\n\t// Warn if required plugins are missing\n\tif(!this.wiki.getTiddler(\"$:/plugins/tiddlywiki/tiddlyweb\") || !this.wiki.getTiddler(\"$:/plugins/tiddlywiki/filesystem\")) {\n\t\t$tw.utils.warning(\"Warning: Plugins required for client-server operation (\\\"tiddlywiki/filesystem\\\" and \\\"tiddlywiki/tiddlyweb\\\") are missing from tiddlywiki.info file\");\n\t}\n\t// Create the server\n\tvar server;\n\tif(this.listenOptions) {\n\t\tserver = this.transport.createServer(this.listenOptions,this.requestHandler.bind(this));\n\t} else {\n\t\tserver = this.transport.createServer(this.requestHandler.bind(this));\n\t}\n\t// Display the port number after we've started listening (the port number might have been specified as zero, in which case we will get an assigned port)\n\tserver.on(\"listening\",function() {\n\t\tvar address = server.address();\n\t\t$tw.utils.log(\"Serving on \" + self.protocol + \"://\" + address.address + \":\" + address.port + prefix,\"brown/orange\");\n\t\t$tw.utils.log(\"(press ctrl-C to exit)\",\"red\");\n\t});\n\t// Listen\n\treturn server.listen(port,host);\n};\n\nexports.Server = Server;\n\n})();\n", "type": "application/javascript", "module-type": "library" }, "$:/core/modules/browser-messaging.js": { "title": "$:/core/modules/browser-messaging.js", "text": "/*\\\ntitle: $:/core/modules/browser-messaging.js\ntype: application/javascript\nmodule-type: startup\n\nBrowser message handling\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"browser-messaging\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\n/*\nLoad a specified url as an iframe and call the callback when it is loaded. If the url is already loaded then the existing iframe instance is used\n*/\nfunction loadIFrame(url,callback) {\n\t// Check if iframe already exists\n\tvar iframeInfo = $tw.browserMessaging.iframeInfoMap[url];\n\tif(iframeInfo) {\n\t\t// We've already got the iframe\n\t\tcallback(null,iframeInfo);\n\t} else {\n\t\t// Create the iframe and save it in the list\n\t\tvar iframe = document.createElement(\"iframe\");\n\t\tiframeInfo = {\n\t\t\turl: url,\n\t\t\tstatus: \"loading\",\n\t\t\tdomNode: iframe\n\t\t};\n\t\t$tw.browserMessaging.iframeInfoMap[url] = iframeInfo;\n\t\tsaveIFrameInfoTiddler(iframeInfo);\n\t\t// Add the iframe to the DOM and hide it\n\t\tiframe.style.display = \"none\";\n\t\tiframe.setAttribute(\"library\",\"true\");\n\t\tdocument.body.appendChild(iframe);\n\t\t// Set up onload\n\t\tiframe.onload = function() {\n\t\t\tiframeInfo.status = \"loaded\";\n\t\t\tsaveIFrameInfoTiddler(iframeInfo);\n\t\t\tcallback(null,iframeInfo);\n\t\t};\n\t\tiframe.onerror = function() {\n\t\t\tcallback(\"Cannot load iframe\");\n\t\t};\n\t\ttry {\n\t\t\tiframe.src = url;\n\t\t} catch(ex) {\n\t\t\tcallback(ex);\n\t\t}\n\t}\n}\n\n/*\nUnload library iframe for given url\n*/\nfunction unloadIFrame(url){\n\t$tw.utils.each(document.getElementsByTagName('iframe'), function(iframe) {\n\t\tif(iframe.getAttribute(\"library\") === \"true\" &&\n\t\t iframe.getAttribute(\"src\") === url) {\n\t\t\tiframe.parentNode.removeChild(iframe);\n\t\t}\n\t});\n}\n\nfunction saveIFrameInfoTiddler(iframeInfo) {\n\t$tw.wiki.addTiddler(new $tw.Tiddler($tw.wiki.getCreationFields(),{\n\t\ttitle: \"$:/temp/ServerConnection/\" + iframeInfo.url,\n\t\ttext: iframeInfo.status,\n\t\ttags: [\"$:/tags/ServerConnection\"],\n\t\turl: iframeInfo.url\n\t},$tw.wiki.getModificationFields()));\n}\n\nexports.startup = function() {\n\t// Initialise the store of iframes we've created\n\t$tw.browserMessaging = {\n\t\tiframeInfoMap: {} // Hashmap by URL of {url:,status:\"loading/loaded\",domNode:}\n\t};\n\t// Listen for widget messages to control loading the plugin library\n\t$tw.rootWidget.addEventListener(\"tm-load-plugin-library\",function(event) {\n\t\tvar paramObject = event.paramObject || {},\n\t\t\turl = paramObject.url;\n\t\tif(url) {\n\t\t\tloadIFrame(url,function(err,iframeInfo) {\n\t\t\t\tif(err) {\n\t\t\t\t\talert($tw.language.getString(\"Error/LoadingPluginLibrary\") + \": \" + url);\n\t\t\t\t} else {\n\t\t\t\t\tiframeInfo.domNode.contentWindow.postMessage({\n\t\t\t\t\t\tverb: \"GET\",\n\t\t\t\t\t\turl: \"recipes/library/tiddlers.json\",\n\t\t\t\t\t\tcookies: {\n\t\t\t\t\t\t\ttype: \"save-info\",\n\t\t\t\t\t\t\tinfoTitlePrefix: paramObject.infoTitlePrefix || \"$:/temp/RemoteAssetInfo/\",\n\t\t\t\t\t\t\turl: url\n\t\t\t\t\t\t}\n\t\t\t\t\t},\"*\");\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\t// Listen for widget messages to control unloading the plugin library\n\t$tw.rootWidget.addEventListener(\"tm-unload-plugin-library\",function(event) {\n\t\tvar paramObject = event.paramObject || {},\n\t\t\turl = paramObject.url;\n\t\t$tw.browserMessaging.iframeInfoMap[url] = undefined;\n\t\tif(url) {\n\t\t\tunloadIFrame(url);\n\t\t\t$tw.utils.each(\n\t\t\t\t$tw.wiki.filterTiddlers(\"[[$:/temp/ServerConnection/\" + url + \"]] [prefix[$:/temp/RemoteAssetInfo/\" + url + \"/]]\"),\n\t\t\t\tfunction(title) {\n\t\t\t\t\t$tw.wiki.deleteTiddler(title);\n\t\t\t\t}\n\t\t\t);\n\t\t}\n\t});\n\t$tw.rootWidget.addEventListener(\"tm-load-plugin-from-library\",function(event) {\n\t\tvar paramObject = event.paramObject || {},\n\t\t\turl = paramObject.url,\n\t\t\ttitle = paramObject.title;\n\t\tif(url && title) {\n\t\t\tloadIFrame(url,function(err,iframeInfo) {\n\t\t\t\tif(err) {\n\t\t\t\t\talert($tw.language.getString(\"Error/LoadingPluginLibrary\") + \": \" + url);\n\t\t\t\t} else {\n\t\t\t\t\tiframeInfo.domNode.contentWindow.postMessage({\n\t\t\t\t\t\tverb: \"GET\",\n\t\t\t\t\t\turl: \"recipes/library/tiddlers/\" + encodeURIComponent(title) + \".json\",\n\t\t\t\t\t\tcookies: {\n\t\t\t\t\t\t\ttype: \"save-tiddler\",\n\t\t\t\t\t\t\turl: url\n\t\t\t\t\t\t}\n\t\t\t\t\t},\"*\");\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\t// Listen for window messages from other windows\n\twindow.addEventListener(\"message\",function listener(event){\n\t\t// console.log(\"browser-messaging: \",document.location.toString())\n\t\t// console.log(\"browser-messaging: Received message from\",event.origin);\n\t\t// console.log(\"browser-messaging: Message content\",event.data);\n\t\tswitch(event.data.verb) {\n\t\t\tcase \"GET-RESPONSE\":\n\t\t\t\tif(event.data.status.charAt(0) === \"2\") {\n\t\t\t\t\tif(event.data.cookies) {\n\t\t\t\t\t\tif(event.data.cookies.type === \"save-info\") {\n\t\t\t\t\t\t\tvar tiddlers = JSON.parse(event.data.body);\n\t\t\t\t\t\t\t$tw.utils.each(tiddlers,function(tiddler) {\n\t\t\t\t\t\t\t\t$tw.wiki.addTiddler(new $tw.Tiddler($tw.wiki.getCreationFields(),tiddler,{\n\t\t\t\t\t\t\t\t\ttitle: event.data.cookies.infoTitlePrefix + event.data.cookies.url + \"/\" + tiddler.title,\n\t\t\t\t\t\t\t\t\t\"original-title\": tiddler.title,\n\t\t\t\t\t\t\t\t\ttext: \"\",\n\t\t\t\t\t\t\t\t\ttype: \"text/vnd.tiddlywiki\",\n\t\t\t\t\t\t\t\t\t\"original-type\": tiddler.type,\n\t\t\t\t\t\t\t\t\t\"plugin-type\": undefined,\n\t\t\t\t\t\t\t\t\t\"original-plugin-type\": tiddler[\"plugin-type\"],\n\t\t\t\t\t\t\t\t\t\"module-type\": undefined,\n\t\t\t\t\t\t\t\t\t\"original-module-type\": tiddler[\"module-type\"],\n\t\t\t\t\t\t\t\t\ttags: [\"$:/tags/RemoteAssetInfo\"],\n\t\t\t\t\t\t\t\t\t\"original-tags\": $tw.utils.stringifyList(tiddler.tags || []),\n\t\t\t\t\t\t\t\t\t\"server-url\": event.data.cookies.url\n\t\t\t\t\t\t\t\t},$tw.wiki.getModificationFields()));\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t} else if(event.data.cookies.type === \"save-tiddler\") {\n\t\t\t\t\t\t\tvar tiddler = JSON.parse(event.data.body);\n\t\t\t\t\t\t\t$tw.wiki.addTiddler(new $tw.Tiddler(tiddler));\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t}\n\t},false);\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/commands.js": { "title": "$:/core/modules/startup/commands.js", "text": "/*\\\ntitle: $:/core/modules/startup/commands.js\ntype: application/javascript\nmodule-type: startup\n\nCommand processing\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"commands\";\nexports.platforms = [\"node\"];\nexports.after = [\"story\"];\nexports.synchronous = false;\n\nexports.startup = function(callback) {\n\t// On the server, start a commander with the command line arguments\n\tvar commander = new $tw.Commander(\n\t\t$tw.boot.argv,\n\t\tfunction(err) {\n\t\t\tif(err) {\n\t\t\t\treturn $tw.utils.error(\"Error: \" + err);\n\t\t\t}\n\t\t\tcallback();\n\t\t},\n\t\t$tw.wiki,\n\t\t{output: process.stdout, error: process.stderr}\n\t);\n\tcommander.execute();\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/CSSescape.js": { "title": "$:/core/modules/startup/CSSescape.js", "text": "/*\\\ntitle: $:/core/modules/startup/CSSescape.js\ntype: application/javascript\nmodule-type: startup\n\nPolyfill for CSS.escape()\n\n\\*/\n(function(root,factory){\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"css-escape\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\n/*! https://mths.be/cssescape v1.5.1 by @mathias | MIT license */\n// https://github.com/umdjs/umd/blob/master/returnExports.js\nexports.startup = factory(root);\n}(typeof global != 'undefined' ? global : this, function(root) {\n\n\tif (root.CSS && root.CSS.escape) {\n\t\treturn;\n\t}\n\n\t// https://drafts.csswg.org/cssom/#serialize-an-identifier\n\tvar cssEscape = function(value) {\n\t\tif (arguments.length == 0) {\n\t\t\tthrow new TypeError('`CSS.escape` requires an argument.');\n\t\t}\n\t\tvar string = String(value);\n\t\tvar length = string.length;\n\t\tvar index = -1;\n\t\tvar codeUnit;\n\t\tvar result = '';\n\t\tvar firstCodeUnit = string.charCodeAt(0);\n\t\twhile (++index < length) {\n\t\t\tcodeUnit = string.charCodeAt(index);\n\t\t\t// Note: there’s no need to special-case astral symbols, surrogate\n\t\t\t// pairs, or lone surrogates.\n\n\t\t\t// If the character is NULL (U+0000), then the REPLACEMENT CHARACTER\n\t\t\t// (U+FFFD).\n\t\t\tif (codeUnit == 0x0000) {\n\t\t\t\tresult += '\\uFFFD';\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tif (\n\t\t\t\t// If the character is in the range [\\1-\\1F] (U+0001 to U+001F) or is\n\t\t\t\t// U+007F, […]\n\t\t\t\t(codeUnit >= 0x0001 && codeUnit <= 0x001F) || codeUnit == 0x007F ||\n\t\t\t\t// If the character is the first character and is in the range [0-9]\n\t\t\t\t// (U+0030 to U+0039), […]\n\t\t\t\t(index == 0 && codeUnit >= 0x0030 && codeUnit <= 0x0039) ||\n\t\t\t\t// If the character is the second character and is in the range [0-9]\n\t\t\t\t// (U+0030 to U+0039) and the first character is a `-` (U+002D), […]\n\t\t\t\t(\n\t\t\t\t\tindex == 1 &&\n\t\t\t\t\tcodeUnit >= 0x0030 && codeUnit <= 0x0039 &&\n\t\t\t\t\tfirstCodeUnit == 0x002D\n\t\t\t\t)\n\t\t\t) {\n\t\t\t\t// https://drafts.csswg.org/cssom/#escape-a-character-as-code-point\n\t\t\t\tresult += '\\\\' + codeUnit.toString(16) + ' ';\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tif (\n\t\t\t\t// If the character is the first character and is a `-` (U+002D), and\n\t\t\t\t// there is no second character, […]\n\t\t\t\tindex == 0 &&\n\t\t\t\tlength == 1 &&\n\t\t\t\tcodeUnit == 0x002D\n\t\t\t) {\n\t\t\t\tresult += '\\\\' + string.charAt(index);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t// If the character is not handled by one of the above rules and is\n\t\t\t// greater than or equal to U+0080, is `-` (U+002D) or `_` (U+005F), or\n\t\t\t// is in one of the ranges [0-9] (U+0030 to U+0039), [A-Z] (U+0041 to\n\t\t\t// U+005A), or [a-z] (U+0061 to U+007A), […]\n\t\t\tif (\n\t\t\t\tcodeUnit >= 0x0080 ||\n\t\t\t\tcodeUnit == 0x002D ||\n\t\t\t\tcodeUnit == 0x005F ||\n\t\t\t\tcodeUnit >= 0x0030 && codeUnit <= 0x0039 ||\n\t\t\t\tcodeUnit >= 0x0041 && codeUnit <= 0x005A ||\n\t\t\t\tcodeUnit >= 0x0061 && codeUnit <= 0x007A\n\t\t\t) {\n\t\t\t\t// the character itself\n\t\t\t\tresult += string.charAt(index);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t// Otherwise, the escaped character.\n\t\t\t// https://drafts.csswg.org/cssom/#escape-a-character\n\t\t\tresult += '\\\\' + string.charAt(index);\n\n\t\t}\n\t\treturn result;\n\t};\n\n\tif (!root.CSS) {\n\t\troot.CSS = {};\n\t}\n\n\troot.CSS.escape = cssEscape;\n\n}));\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/favicon.js": { "title": "$:/core/modules/startup/favicon.js", "text": "/*\\\ntitle: $:/core/modules/startup/favicon.js\ntype: application/javascript\nmodule-type: startup\n\nFavicon handling\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"favicon\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\t\t\n// Favicon tiddler\nvar FAVICON_TITLE = \"$:/favicon.ico\";\n\nexports.startup = function() {\n\t// Set up the favicon\n\tsetFavicon();\n\t// Reset the favicon when the tiddler changes\n\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\tif($tw.utils.hop(changes,FAVICON_TITLE)) {\n\t\t\tsetFavicon();\n\t\t}\n\t});\n};\n\nfunction setFavicon() {\n\tvar tiddler = $tw.wiki.getTiddler(FAVICON_TITLE);\n\tif(tiddler) {\n\t\tvar faviconLink = document.getElementById(\"faviconLink\");\n\t\tfaviconLink.setAttribute(\"href\",$tw.utils.makeDataUri(tiddler.fields.text,tiddler.fields.type,tiddler.fields._canonical_uri));\n\t}\n}\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/info.js": { "title": "$:/core/modules/startup/info.js", "text": "/*\\\ntitle: $:/core/modules/startup/info.js\ntype: application/javascript\nmodule-type: startup\n\nInitialise $:/info tiddlers via $:/temp/info-plugin pseudo-plugin\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"info\";\nexports.before = [\"startup\"];\nexports.after = [\"load-modules\"];\nexports.synchronous = true;\n\nvar TITLE_INFO_PLUGIN = \"$:/temp/info-plugin\";\n\nexports.startup = function() {\n\t// Function to bake the info plugin with new tiddlers\n\tvar updateInfoPlugin = function(tiddlerFieldsArray) {\n\t\t// Get the existing tiddlers\n\t\tvar json = $tw.wiki.getTiddlerData(TITLE_INFO_PLUGIN,{tiddlers: {}});\n\t\t// Add the new ones\n\t\t$tw.utils.each(tiddlerFieldsArray,function(fields) {\n\t\t\tif(fields && fields.title) {\n\t\t\t\tjson.tiddlers[fields.title] = fields;\n\t\t\t}\n\t\t});\n\t\t// Bake the info tiddlers into a plugin. We use the non-standard plugin-type \"info\" because ordinary plugins are only registered asynchronously after being loaded dynamically\n\t\tvar fields = {\n\t\t\ttitle: TITLE_INFO_PLUGIN,\n\t\t\ttype: \"application/json\",\n\t\t\t\"plugin-type\": \"info\",\n\t\t\ttext: JSON.stringify(json,null,$tw.config.preferences.jsonSpaces)\n\t\t};\n\t\t$tw.wiki.addTiddler(new $tw.Tiddler(fields));\n\n\t};\n\t// Collect up the info tiddlers\n\tvar tiddlerFieldsArray = [];\n\t// Give each info module a chance to provide as many info tiddlers as they want as an array, and give them a callback for dynamically updating them\n\t$tw.modules.forEachModuleOfType(\"info\",function(title,moduleExports) {\n\t\tif(moduleExports && moduleExports.getInfoTiddlerFields) {\n\t\t\tArray.prototype.push.apply(tiddlerFieldsArray,moduleExports.getInfoTiddlerFields(updateInfoPlugin));\n\t\t}\n\t});\n\tupdateInfoPlugin(tiddlerFieldsArray);\n\tvar changes = $tw.wiki.readPluginInfo([TITLE_INFO_PLUGIN]);\n\t$tw.wiki.registerPluginTiddlers(\"info\",[TITLE_INFO_PLUGIN]);\n\t$tw.wiki.unpackPluginTiddlers();\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/load-modules.js": { "title": "$:/core/modules/startup/load-modules.js", "text": "/*\\\ntitle: $:/core/modules/startup/load-modules.js\ntype: application/javascript\nmodule-type: startup\n\nLoad core modules\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"load-modules\";\nexports.synchronous = true;\n\nexports.startup = function() {\n\t// Load modules\n\t$tw.modules.applyMethods(\"utils\",$tw.utils);\n\tif($tw.node) {\n\t\t$tw.modules.applyMethods(\"utils-node\",$tw.utils);\n\t}\n\t$tw.modules.applyMethods(\"global\",$tw);\n\t$tw.modules.applyMethods(\"config\",$tw.config);\n\t$tw.Tiddler.fieldModules = $tw.modules.getModulesByTypeAsHashmap(\"tiddlerfield\");\n\t$tw.modules.applyMethods(\"tiddlermethod\",$tw.Tiddler.prototype);\n\t$tw.modules.applyMethods(\"wikimethod\",$tw.Wiki.prototype);\n\t$tw.wiki.addIndexersToWiki();\n\t$tw.modules.applyMethods(\"tiddlerdeserializer\",$tw.Wiki.tiddlerDeserializerModules);\n\t$tw.macros = $tw.modules.getModulesByTypeAsHashmap(\"macro\");\n\t$tw.wiki.initParsers();\n\t$tw.Commander.initCommands();\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/password.js": { "title": "$:/core/modules/startup/password.js", "text": "/*\\\ntitle: $:/core/modules/startup/password.js\ntype: application/javascript\nmodule-type: startup\n\nPassword handling\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"password\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\nexports.startup = function() {\n\t$tw.rootWidget.addEventListener(\"tm-set-password\",function(event) {\n\t\t$tw.passwordPrompt.createPrompt({\n\t\t\tserviceName: $tw.language.getString(\"Encryption/PromptSetPassword\"),\n\t\t\tnoUserName: true,\n\t\t\tsubmitText: $tw.language.getString(\"Encryption/SetPassword\"),\n\t\t\tcanCancel: true,\n\t\t\trepeatPassword: true,\n\t\t\tcallback: function(data) {\n\t\t\t\tif(data) {\n\t\t\t\t\t$tw.crypto.setPassword(data.password);\n\t\t\t\t}\n\t\t\t\treturn true; // Get rid of the password prompt\n\t\t\t}\n\t\t});\n\t});\n\t$tw.rootWidget.addEventListener(\"tm-clear-password\",function(event) {\n\t\tif($tw.browser) {\n\t\t\tif(!confirm($tw.language.getString(\"Encryption/ConfirmClearPassword\"))) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t\t$tw.crypto.setPassword(null);\n\t});\n\t// Ensure that $:/isEncrypted is maintained properly\n\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\tif($tw.utils.hop(changes,\"$:/isEncrypted\")) {\n\t\t\t$tw.crypto.updateCryptoStateTiddler();\n\t\t}\n\t});\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/plugins.js": { "title": "$:/core/modules/startup/plugins.js", "text": "/*\\\ntitle: $:/core/modules/startup/plugins.js\ntype: application/javascript\nmodule-type: startup\n\nStartup logic concerned with managing plugins\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"plugins\";\nexports.after = [\"load-modules\"];\nexports.synchronous = true;\n\nvar TITLE_REQUIRE_RELOAD_DUE_TO_PLUGIN_CHANGE = \"$:/status/RequireReloadDueToPluginChange\";\n\nvar PREFIX_CONFIG_REGISTER_PLUGIN_TYPE = \"$:/config/RegisterPluginType/\";\n\nexports.startup = function() {\n\t$tw.wiki.addTiddler({title: TITLE_REQUIRE_RELOAD_DUE_TO_PLUGIN_CHANGE,text: \"no\"});\n\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\t// Work out which of the changed tiddlers are plugins that we need to reregister\n\t\tvar changesToProcess = [],\n\t\t\trequireReloadDueToPluginChange = false;\n\t\t$tw.utils.each(Object.keys(changes),function(title) {\n\t\t\tvar tiddler = $tw.wiki.getTiddler(title),\n\t\t\t\trequiresReload = $tw.wiki.doesPluginRequireReload(title);\n\t\t\tif(requiresReload) {\n\t\t\t\trequireReloadDueToPluginChange = true;\n\t\t\t} else if(tiddler) {\n\t\t\t\tvar pluginType = tiddler.fields[\"plugin-type\"];\n\t\t\t\tif($tw.wiki.getTiddlerText(PREFIX_CONFIG_REGISTER_PLUGIN_TYPE + (tiddler.fields[\"plugin-type\"] || \"\"),\"no\") === \"yes\") {\n\t\t\t\t\tchangesToProcess.push(title);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\t// Issue warning if any of the tiddlers require a reload\n\t\tif(requireReloadDueToPluginChange) {\n\t\t\t$tw.wiki.addTiddler({title: TITLE_REQUIRE_RELOAD_DUE_TO_PLUGIN_CHANGE,text: \"yes\"});\n\t\t}\n\t\t// Read or delete the plugin info of the changed tiddlers\n\t\tif(changesToProcess.length > 0) {\n\t\t\tvar changes = $tw.wiki.readPluginInfo(changesToProcess);\n\t\t\tif(changes.modifiedPlugins.length > 0 || changes.deletedPlugins.length > 0) {\n\t\t\t\tvar changedShadowTiddlers = {};\n\t\t\t\t// Collect the shadow tiddlers of any deleted plugins\n\t\t\t\t$tw.utils.each(changes.deletedPlugins,function(pluginTitle) {\n\t\t\t\t\tvar pluginInfo = $tw.wiki.getPluginInfo(pluginTitle);\n\t\t\t\t\tif(pluginInfo) {\n\t\t\t\t\t\t$tw.utils.each(Object.keys(pluginInfo.tiddlers),function(title) {\n\t\t\t\t\t\t\tchangedShadowTiddlers[title] = true;\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\t// Collect the shadow tiddlers of any modified plugins\n\t\t\t\t$tw.utils.each(changes.modifiedPlugins,function(pluginTitle) {\n\t\t\t\t\tvar pluginInfo = $tw.wiki.getPluginInfo(pluginTitle);\n\t\t\t\t\tif(pluginInfo) {\n\t\t\t\t\t\t$tw.utils.each(Object.keys(pluginInfo.tiddlers),function(title) {\n\t\t\t\t\t\t\tchangedShadowTiddlers[title] = false;\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\t// (Re-)register any modified plugins\n\t\t\t\t$tw.wiki.registerPluginTiddlers(null,changes.modifiedPlugins);\n\t\t\t\t// Unregister any deleted plugins\n\t\t\t\t$tw.wiki.unregisterPluginTiddlers(null,changes.deletedPlugins);\n\t\t\t\t// Unpack the shadow tiddlers\n\t\t\t\t$tw.wiki.unpackPluginTiddlers();\n\t\t\t\t// Queue change events for the changed shadow tiddlers\n\t\t\t\t$tw.utils.each(Object.keys(changedShadowTiddlers),function(title) {\n\t\t\t\t\t$tw.wiki.enqueueTiddlerEvent(title,changedShadowTiddlers[title]);\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t});\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/render.js": { "title": "$:/core/modules/startup/render.js", "text": "/*\\\ntitle: $:/core/modules/startup/render.js\ntype: application/javascript\nmodule-type: startup\n\nTitle, stylesheet and page rendering\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"render\";\nexports.platforms = [\"browser\"];\nexports.after = [\"story\"];\nexports.synchronous = true;\n\n// Default story and history lists\nvar PAGE_TITLE_TITLE = \"$:/core/wiki/title\";\nvar PAGE_STYLESHEET_TITLE = \"$:/core/ui/PageStylesheet\";\nvar PAGE_TEMPLATE_TITLE = \"$:/core/ui/RootTemplate\";\n\n// Time (in ms) that we defer refreshing changes to draft tiddlers\nvar DRAFT_TIDDLER_TIMEOUT_TITLE = \"$:/config/Drafts/TypingTimeout\";\nvar THROTTLE_REFRESH_TIMEOUT = 400;\n\nexports.startup = function() {\n\t// Set up the title\n\t$tw.titleWidgetNode = $tw.wiki.makeTranscludeWidget(PAGE_TITLE_TITLE,{document: $tw.fakeDocument, parseAsInline: true});\n\t$tw.titleContainer = $tw.fakeDocument.createElement(\"div\");\n\t$tw.titleWidgetNode.render($tw.titleContainer,null);\n\tdocument.title = $tw.titleContainer.textContent;\n\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\tif($tw.titleWidgetNode.refresh(changes,$tw.titleContainer,null)) {\n\t\t\tdocument.title = $tw.titleContainer.textContent;\n\t\t}\n\t});\n\t// Set up the styles\n\t$tw.styleWidgetNode = $tw.wiki.makeTranscludeWidget(PAGE_STYLESHEET_TITLE,{document: $tw.fakeDocument});\n\t$tw.styleContainer = $tw.fakeDocument.createElement(\"style\");\n\t$tw.styleWidgetNode.render($tw.styleContainer,null);\n\t$tw.styleElement = document.createElement(\"style\");\n\t$tw.styleElement.innerHTML = $tw.styleContainer.textContent;\n\tdocument.head.insertBefore($tw.styleElement,document.head.firstChild);\n\t$tw.wiki.addEventListener(\"change\",$tw.perf.report(\"styleRefresh\",function(changes) {\n\t\tif($tw.styleWidgetNode.refresh(changes,$tw.styleContainer,null)) {\n\t\t\t$tw.styleElement.innerHTML = $tw.styleContainer.textContent;\n\t\t}\n\t}));\n\t// Display the $:/core/ui/PageTemplate tiddler to kick off the display\n\t$tw.perf.report(\"mainRender\",function() {\n\t\t$tw.pageWidgetNode = $tw.wiki.makeTranscludeWidget(PAGE_TEMPLATE_TITLE,{document: document, parentWidget: $tw.rootWidget, recursionMarker: \"no\"});\n\t\t$tw.pageContainer = document.createElement(\"div\");\n\t\t$tw.utils.addClass($tw.pageContainer,\"tc-page-container-wrapper\");\n\t\tdocument.body.insertBefore($tw.pageContainer,document.body.firstChild);\n\t\t$tw.pageWidgetNode.render($tw.pageContainer,null);\n \t\t$tw.hooks.invokeHook(\"th-page-refreshed\");\n\t})();\n\t// Remove any splash screen elements\n\tvar removeList = document.querySelectorAll(\".tc-remove-when-wiki-loaded\");\n\t$tw.utils.each(removeList,function(removeItem) {\n\t\tif(removeItem.parentNode) {\n\t\t\tremoveItem.parentNode.removeChild(removeItem);\n\t\t}\n\t});\n\t// Prepare refresh mechanism\n\tvar deferredChanges = Object.create(null),\n\t\ttimerId;\n\tfunction refresh() {\n\t\t// Process the refresh\n\t\t$tw.hooks.invokeHook(\"th-page-refreshing\");\n\t\t$tw.pageWidgetNode.refresh(deferredChanges);\n\t\tdeferredChanges = Object.create(null);\n\t\t$tw.hooks.invokeHook(\"th-page-refreshed\");\n\t}\n\t// Add the change event handler\n\t$tw.wiki.addEventListener(\"change\",$tw.perf.report(\"mainRefresh\",function(changes) {\n\t\t// Check if only tiddlers that are throttled have changed\n\t\tvar onlyThrottledTiddlersHaveChanged = true;\n\t\tfor(var title in changes) {\n\t\t\tvar tiddler = $tw.wiki.getTiddler(title);\n\t\t\tif(!tiddler || !(tiddler.hasField(\"draft.of\") || tiddler.hasField(\"throttle.refresh\"))) {\n\t\t\t\tonlyThrottledTiddlersHaveChanged = false;\n\t\t\t}\n\t\t}\n\t\t// Defer the change if only drafts have changed\n\t\tif(timerId) {\n\t\t\tclearTimeout(timerId);\n\t\t}\n\t\ttimerId = null;\n\t\tif(onlyThrottledTiddlersHaveChanged) {\n\t\t\tvar timeout = parseInt($tw.wiki.getTiddlerText(DRAFT_TIDDLER_TIMEOUT_TITLE,\"\"),10);\n\t\t\tif(isNaN(timeout)) {\n\t\t\t\ttimeout = THROTTLE_REFRESH_TIMEOUT;\n\t\t\t}\n\t\t\ttimerId = setTimeout(refresh,timeout);\n\t\t\t$tw.utils.extend(deferredChanges,changes);\n\t\t} else {\n\t\t\t$tw.utils.extend(deferredChanges,changes);\n\t\t\trefresh();\n\t\t}\n\t}));\n\t// Fix up the link between the root widget and the page container\n\t$tw.rootWidget.domNodes = [$tw.pageContainer];\n\t$tw.rootWidget.children = [$tw.pageWidgetNode];\n\t// Run any post-render startup actions\n\t$tw.rootWidget.invokeActionsByTag(\"$:/tags/StartupAction/PostRender\");\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/rootwidget.js": { "title": "$:/core/modules/startup/rootwidget.js", "text": "/*\\\ntitle: $:/core/modules/startup/rootwidget.js\ntype: application/javascript\nmodule-type: startup\n\nSetup the root widget and the core root widget handlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"rootwidget\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.before = [\"story\"];\nexports.synchronous = true;\n\nexports.startup = function() {\n\t// Install the modal message mechanism\n\t$tw.modal = new $tw.utils.Modal($tw.wiki);\n\t$tw.rootWidget.addEventListener(\"tm-modal\",function(event) {\n\t\t$tw.modal.display(event.param,{variables: event.paramObject, event: event});\n\t});\n\t$tw.rootWidget.addEventListener(\"tm-show-switcher\",function(event) {\n\t\t$tw.modal.display(\"$:/core/ui/SwitcherModal\",{variables: event.paramObject, event: event});\n\t});\t\n\t// Install the notification mechanism\n\t$tw.notifier = new $tw.utils.Notifier($tw.wiki);\n\t$tw.rootWidget.addEventListener(\"tm-notify\",function(event) {\n\t\t$tw.notifier.display(event.param,{variables: event.paramObject});\n\t});\n\t// Install the copy-to-clipboard mechanism\n\t$tw.rootWidget.addEventListener(\"tm-copy-to-clipboard\",function(event) {\n\t\t$tw.utils.copyToClipboard(event.param);\n\t});\n\t// Install the tm-focus-selector message\n\t$tw.rootWidget.addEventListener(\"tm-focus-selector\",function(event) {\n\t\tvar selector = event.param || \"\",\n\t\t\telement;\n\t\ttry {\n\t\t\telement = document.querySelector(selector);\n\t\t} catch(e) {\n\t\t\tconsole.log(\"Error in selector: \",selector)\n\t\t}\n\t\tif(element && element.focus) {\n\t\t\telement.focus(event.paramObject);\n\t\t}\n\t});\n\t// Install the scroller\n\t$tw.pageScroller = new $tw.utils.PageScroller();\n\t$tw.rootWidget.addEventListener(\"tm-scroll\",function(event) {\n\t\t$tw.pageScroller.handleEvent(event);\n\t});\n\tvar fullscreen = $tw.utils.getFullScreenApis();\n\tif(fullscreen) {\n\t\t$tw.rootWidget.addEventListener(\"tm-full-screen\",function(event) {\n\t\t\tvar fullScreenDocument = event.event ? event.event.target.ownerDocument : document;\n\t\t\tif(event.param === \"enter\") {\n\t\t\t\tfullScreenDocument.documentElement[fullscreen._requestFullscreen](Element.ALLOW_KEYBOARD_INPUT);\n\t\t\t} else if(event.param === \"exit\") {\n\t\t\t\tfullScreenDocument[fullscreen._exitFullscreen]();\n\t\t\t} else {\n\t\t\t\tif(fullScreenDocument[fullscreen._fullscreenElement]) {\n\t\t\t\t\tfullScreenDocument[fullscreen._exitFullscreen]();\n\t\t\t\t} else {\n\t\t\t\t\tfullScreenDocument.documentElement[fullscreen._requestFullscreen](Element.ALLOW_KEYBOARD_INPUT);\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t});\n\t}\n\t// If we're being viewed on a data: URI then give instructions for how to save\n\tif(document.location.protocol === \"data:\") {\n\t\t$tw.rootWidget.dispatchEvent({\n\t\t\ttype: \"tm-modal\",\n\t\t\tparam: \"$:/language/Modals/SaveInstructions\"\n\t\t});\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup.js": { "title": "$:/core/modules/startup.js", "text": "/*\\\ntitle: $:/core/modules/startup.js\ntype: application/javascript\nmodule-type: startup\n\nMiscellaneous startup logic for both the client and server.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"startup\";\nexports.after = [\"load-modules\"];\nexports.synchronous = true;\n\n// Set to `true` to enable performance instrumentation\nvar PERFORMANCE_INSTRUMENTATION_CONFIG_TITLE = \"$:/config/Performance/Instrumentation\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.startup = function() {\n\tvar modules,n,m,f;\n\t// Minimal browser detection\n\tif($tw.browser) {\n\t\t$tw.browser.isIE = (/msie|trident/i.test(navigator.userAgent));\n\t\t$tw.browser.isFirefox = !!document.mozFullScreenEnabled;\n\t}\n\t// Platform detection\n\t$tw.platform = {};\n\tif($tw.browser) {\n\t\t$tw.platform.isMac = /Mac/.test(navigator.platform);\n\t\t$tw.platform.isWindows = /win/i.test(navigator.platform);\n\t\t$tw.platform.isLinux = /Linux/i.test(navigator.platform);\n\t} else {\n\t\tswitch(require(\"os\").platform()) {\n\t\t\tcase \"darwin\":\n\t\t\t\t$tw.platform.isMac = true;\n\t\t\t\tbreak;\n\t\t\tcase \"win32\":\n\t\t\t\t$tw.platform.isWindows = true;\n\t\t\t\tbreak;\n\t\t\tcase \"freebsd\":\n\t\t\t\t$tw.platform.isLinux = true;\n\t\t\t\tbreak;\n\t\t\tcase \"linux\":\n\t\t\t\t$tw.platform.isLinux = true;\n\t\t\t\tbreak;\n\t\t}\n\t}\n\t// Initialise version\n\t$tw.version = $tw.utils.extractVersionInfo();\n\t// Set up the performance framework\n\t$tw.perf = new $tw.Performance($tw.wiki.getTiddlerText(PERFORMANCE_INSTRUMENTATION_CONFIG_TITLE,\"no\") === \"yes\");\n\t// Create a root widget for attaching event handlers. By using it as the parentWidget for another widget tree, one can reuse the event handlers\n\t$tw.rootWidget = new widget.widget({\n\t\ttype: \"widget\",\n\t\tchildren: []\n\t},{\n\t\twiki: $tw.wiki,\n\t\tdocument: $tw.browser ? document : $tw.fakeDocument\n\t});\n\t// Execute any startup actions\n\t$tw.rootWidget.invokeActionsByTag(\"$:/tags/StartupAction\");\n\tif($tw.browser) {\n\t\t$tw.rootWidget.invokeActionsByTag(\"$:/tags/StartupAction/Browser\");\t\t\n\t}\n\tif($tw.node) {\n\t\t$tw.rootWidget.invokeActionsByTag(\"$:/tags/StartupAction/Node\");\t\t\n\t}\n\t// Kick off the language manager and switcher\n\t$tw.language = new $tw.Language();\n\t$tw.languageSwitcher = new $tw.PluginSwitcher({\n\t\twiki: $tw.wiki,\n\t\tpluginType: \"language\",\n\t\tcontrollerTitle: \"$:/language\",\n\t\tdefaultPlugins: [\n\t\t\t\"$:/languages/en-GB\"\n\t\t],\n\t\tonSwitch: function(plugins) {\n\t\t\tif($tw.browser) {\n\t\t\t\tvar pluginTiddler = $tw.wiki.getTiddler(plugins[0]);\n\t\t\t\tif(pluginTiddler) {\n\t\t\t\t\tdocument.documentElement.setAttribute(\"dir\",pluginTiddler.getFieldString(\"text-direction\") || \"auto\");\n\t\t\t\t} else {\n\t\t\t\t\tdocument.documentElement.removeAttribute(\"dir\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\t// Kick off the theme manager\n\t$tw.themeManager = new $tw.PluginSwitcher({\n\t\twiki: $tw.wiki,\n\t\tpluginType: \"theme\",\n\t\tcontrollerTitle: \"$:/theme\",\n\t\tdefaultPlugins: [\n\t\t\t\"$:/themes/tiddlywiki/snowwhite\",\n\t\t\t\"$:/themes/tiddlywiki/vanilla\"\n\t\t]\n\t});\n\t// Kick off the keyboard manager\n\t$tw.keyboardManager = new $tw.KeyboardManager();\n\t// Listen for shortcuts\n\tif($tw.browser) {\n\t\t$tw.utils.addEventListeners(document,[{\n\t\t\tname: \"keydown\",\n\t\t\thandlerObject: $tw.keyboardManager,\n\t\t\thandlerMethod: \"handleKeydownEvent\"\n\t\t}]);\n\t}\n\t// Clear outstanding tiddler store change events to avoid an unnecessary refresh cycle at startup\n\t$tw.wiki.clearTiddlerEventQueue();\n\t// Find a working syncadaptor\n\t$tw.syncadaptor = undefined;\n\t$tw.modules.forEachModuleOfType(\"syncadaptor\",function(title,module) {\n\t\tif(!$tw.syncadaptor && module.adaptorClass) {\n\t\t\t$tw.syncadaptor = new module.adaptorClass({wiki: $tw.wiki});\n\t\t}\n\t});\n\t// Set up the syncer object if we've got a syncadaptor\n\tif($tw.syncadaptor) {\n\t\t$tw.syncer = new $tw.Syncer({wiki: $tw.wiki, syncadaptor: $tw.syncadaptor});\n\t}\n\t// Setup the saver handler\n\t$tw.saverHandler = new $tw.SaverHandler({\n\t\twiki: $tw.wiki,\n\t\tdirtyTracking: !$tw.syncadaptor,\n\t\tpreloadDirty: $tw.boot.preloadDirty || []\n\t});\n\t// Host-specific startup\n\tif($tw.browser) {\n\t\t// Install the popup manager\n\t\t$tw.popup = new $tw.utils.Popup();\n\t\t// Install the animator\n\t\t$tw.anim = new $tw.utils.Animator();\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/story.js": { "title": "$:/core/modules/startup/story.js", "text": "/*\\\ntitle: $:/core/modules/startup/story.js\ntype: application/javascript\nmodule-type: startup\n\nLoad core modules\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"story\";\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\n// Default story and history lists\nvar DEFAULT_STORY_TITLE = \"$:/StoryList\";\nvar DEFAULT_HISTORY_TITLE = \"$:/HistoryList\";\n\n// Default tiddlers\nvar DEFAULT_TIDDLERS_TITLE = \"$:/DefaultTiddlers\";\n\n// Config\nvar CONFIG_UPDATE_ADDRESS_BAR = \"$:/config/Navigation/UpdateAddressBar\"; // Can be \"no\", \"permalink\", \"permaview\"\nvar CONFIG_UPDATE_HISTORY = \"$:/config/Navigation/UpdateHistory\"; // Can be \"yes\" or \"no\"\nvar CONFIG_PERMALINKVIEW_COPY_TO_CLIPBOARD = \"$:/config/Navigation/Permalinkview/CopyToClipboard\"; // Can be \"yes\" (default) or \"no\"\nvar CONFIG_PERMALINKVIEW_UPDATE_ADDRESS_BAR = \"$:/config/Navigation/Permalinkview/UpdateAddressBar\"; // Can be \"yes\" (default) or \"no\"\n\n\n// Links to help, if there is no param\nvar HELP_OPEN_EXTERNAL_WINDOW = \"http://tiddlywiki.com/#WidgetMessage%3A%20tm-open-external-window\";\n\nexports.startup = function() {\n\t// Open startup tiddlers\n\topenStartupTiddlers({\n\t\tdisableHistory: $tw.boot.disableStartupNavigation\n\t});\n\tif($tw.browser) {\n\t\t// Set up location hash update\n\t\t$tw.wiki.addEventListener(\"change\",function(changes) {\n\t\t\tif($tw.utils.hop(changes,DEFAULT_STORY_TITLE) || $tw.utils.hop(changes,DEFAULT_HISTORY_TITLE)) {\n\t\t\t\tupdateLocationHash({\n\t\t\t\t\tupdateAddressBar: $tw.wiki.getTiddlerText(CONFIG_UPDATE_ADDRESS_BAR,\"permaview\").trim(),\n\t\t\t\t\tupdateHistory: $tw.wiki.getTiddlerText(CONFIG_UPDATE_HISTORY,\"no\").trim()\n\t\t\t\t});\n\t\t\t}\n\t\t});\n\t\t// Listen for changes to the browser location hash\n\t\twindow.addEventListener(\"hashchange\",function() {\n\t\t\tvar hash = $tw.utils.getLocationHash();\n\t\t\tif(hash !== $tw.locationHash) {\n\t\t\t\t$tw.locationHash = hash;\n\t\t\t\topenStartupTiddlers({defaultToCurrentStory: true});\n\t\t\t}\n\t\t},false);\n\t\t// Listen for the tm-browser-refresh message\n\t\t$tw.rootWidget.addEventListener(\"tm-browser-refresh\",function(event) {\n\t\t\twindow.location.reload(true);\n\t\t});\n\t\t// Listen for tm-open-external-window message\n\t\t$tw.rootWidget.addEventListener(\"tm-open-external-window\",function(event) {\n\t\t\tvar paramObject = event.paramObject || {},\n\t\t\t\tstrUrl = event.param || HELP_OPEN_EXTERNAL_WINDOW,\n\t\t\t\tstrWindowName = paramObject.windowName,\n\t\t\t\tstrWindowFeatures = paramObject.windowFeatures;\n\t\t\twindow.open(strUrl, strWindowName, strWindowFeatures);\n\t\t});\n\t\t// Listen for the tm-print message\n\t\t$tw.rootWidget.addEventListener(\"tm-print\",function(event) {\n\t\t\t(event.event.view || window).print();\n\t\t});\n\t\t// Listen for the tm-home message\n\t\t$tw.rootWidget.addEventListener(\"tm-home\",function(event) {\n\t\t\twindow.location.hash = \"\";\n\t\t\tvar storyFilter = $tw.wiki.getTiddlerText(DEFAULT_TIDDLERS_TITLE),\n\t\t\t\tstoryList = $tw.wiki.filterTiddlers(storyFilter);\n\t\t\t//invoke any hooks that might change the default story list\n\t\t\tstoryList = $tw.hooks.invokeHook(\"th-opening-default-tiddlers-list\",storyList);\n\t\t\t$tw.wiki.addTiddler({title: DEFAULT_STORY_TITLE, text: \"\", list: storyList},$tw.wiki.getModificationFields());\n\t\t\tif(storyList[0]) {\n\t\t\t\t$tw.wiki.addToHistory(storyList[0]);\n\t\t\t}\n\t\t});\n\t\t// Listen for the tm-permalink message\n\t\t$tw.rootWidget.addEventListener(\"tm-permalink\",function(event) {\n\t\t\tupdateLocationHash({\n\t\t\t\tupdateAddressBar: $tw.wiki.getTiddlerText(CONFIG_PERMALINKVIEW_UPDATE_ADDRESS_BAR,\"yes\").trim() === \"yes\" ? \"permalink\" : \"none\",\n\t\t\t\tupdateHistory: $tw.wiki.getTiddlerText(CONFIG_UPDATE_HISTORY,\"no\").trim(),\n\t\t\t\ttargetTiddler: event.param || event.tiddlerTitle,\n\t\t\t\tcopyToClipboard: $tw.wiki.getTiddlerText(CONFIG_PERMALINKVIEW_COPY_TO_CLIPBOARD,\"yes\").trim() === \"yes\" ? \"permalink\" : \"none\"\n\t\t\t});\n\t\t});\n\t\t// Listen for the tm-permaview message\n\t\t$tw.rootWidget.addEventListener(\"tm-permaview\",function(event) {\n\t\t\tupdateLocationHash({\n\t\t\t\tupdateAddressBar: $tw.wiki.getTiddlerText(CONFIG_PERMALINKVIEW_UPDATE_ADDRESS_BAR,\"yes\").trim() === \"yes\" ? \"permaview\" : \"none\",\n\t\t\t\tupdateHistory: $tw.wiki.getTiddlerText(CONFIG_UPDATE_HISTORY,\"no\").trim(),\n\t\t\t\ttargetTiddler: event.param || event.tiddlerTitle,\n\t\t\t\tcopyToClipboard: $tw.wiki.getTiddlerText(CONFIG_PERMALINKVIEW_COPY_TO_CLIPBOARD,\"yes\").trim() === \"yes\" ? \"permaview\" : \"none\"\n\t\t\t});\t\t\t\t\n\t\t});\n\t}\n};\n\n/*\nProcess the location hash to open the specified tiddlers. Options:\ndisableHistory: if true $:/History is NOT updated\ndefaultToCurrentStory: If true, the current story is retained as the default, instead of opening the default tiddlers\n*/\nfunction openStartupTiddlers(options) {\n\toptions = options || {};\n\t// Work out the target tiddler and the story filter. \"null\" means \"unspecified\"\n\tvar target = null,\n\t\tstoryFilter = null;\n\tif($tw.locationHash.length > 1) {\n\t\tvar hash = $tw.locationHash.substr(1),\n\t\t\tsplit = hash.indexOf(\":\");\n\t\tif(split === -1) {\n\t\t\ttarget = decodeURIComponent(hash.trim());\n\t\t} else {\n\t\t\ttarget = decodeURIComponent(hash.substr(0,split).trim());\n\t\t\tstoryFilter = decodeURIComponent(hash.substr(split + 1).trim());\n\t\t}\n\t}\n\t// If the story wasn't specified use the current tiddlers or a blank story\n\tif(storyFilter === null) {\n\t\tif(options.defaultToCurrentStory) {\n\t\t\tvar currStoryList = $tw.wiki.getTiddlerList(DEFAULT_STORY_TITLE);\n\t\t\tstoryFilter = $tw.utils.stringifyList(currStoryList);\n\t\t} else {\n\t\t\tif(target && target !== \"\") {\n\t\t\t\tstoryFilter = \"\";\n\t\t\t} else {\n\t\t\t\tstoryFilter = $tw.wiki.getTiddlerText(DEFAULT_TIDDLERS_TITLE);\n\t\t\t}\n\t\t}\n\t}\n\t// Process the story filter to get the story list\n\tvar storyList = $tw.wiki.filterTiddlers(storyFilter);\n\t// Invoke any hooks that want to change the default story list\n\tstoryList = $tw.hooks.invokeHook(\"th-opening-default-tiddlers-list\",storyList);\n\t// If the target tiddler isn't included then splice it in at the top\n\tif(target && storyList.indexOf(target) === -1) {\n\t\tstoryList.unshift(target);\n\t}\n\t// Save the story list\n\t$tw.wiki.addTiddler({title: DEFAULT_STORY_TITLE, text: \"\", list: storyList},$tw.wiki.getModificationFields());\n\t// Update history\n\tvar story = new $tw.Story({\n\t\twiki: $tw.wiki,\n\t\tstoryTitle: DEFAULT_STORY_TITLE,\n\t\thistoryTitle: DEFAULT_HISTORY_TITLE\n\t});\n\tif(!options.disableHistory) {\n\t\t// If a target tiddler was specified add it to the history stack\n\t\tif(target && target !== \"\") {\n\t\t\t// The target tiddler doesn't need double square brackets, but we'll silently remove them if they're present\n\t\t\tif(target.indexOf(\"[[\") === 0 && target.substr(-2) === \"]]\") {\n\t\t\t\ttarget = target.substr(2,target.length - 4);\n\t\t\t}\n\t\t\tstory.addToHistory(target);\n\t\t} else if(storyList.length > 0) {\n\t\t\tstory.addToHistory(storyList[0]);\n\t\t}\t\t\n\t}\n}\n\n/*\noptions: See below\noptions.updateAddressBar: \"permalink\", \"permaview\" or \"no\" (defaults to \"permaview\")\noptions.updateHistory: \"yes\" or \"no\" (defaults to \"no\")\noptions.copyToClipboard: \"permalink\", \"permaview\" or \"no\" (defaults to \"no\")\noptions.targetTiddler: optional title of target tiddler for permalink\n*/\nfunction updateLocationHash(options) {\n\t// Get the story and the history stack\n\tvar storyList = $tw.wiki.getTiddlerList(DEFAULT_STORY_TITLE),\n\t\thistoryList = $tw.wiki.getTiddlerData(DEFAULT_HISTORY_TITLE,[]),\n\t\ttargetTiddler = \"\";\n\tif(options.targetTiddler) {\n\t\ttargetTiddler = options.targetTiddler;\n\t} else {\n\t\t// The target tiddler is the one at the top of the stack\n\t\tif(historyList.length > 0) {\n\t\t\ttargetTiddler = historyList[historyList.length-1].title;\n\t\t}\n\t\t// Blank the target tiddler if it isn't present in the story\n\t\tif(storyList.indexOf(targetTiddler) === -1) {\n\t\t\ttargetTiddler = \"\";\n\t\t}\n\t}\n\t// Assemble the location hash\n\tswitch(options.updateAddressBar) {\n\t\tcase \"permalink\":\n\t\t\t$tw.locationHash = \"#\" + encodeURIComponent(targetTiddler);\n\t\t\tbreak;\n\t\tcase \"permaview\":\n\t\t\t$tw.locationHash = \"#\" + encodeURIComponent(targetTiddler) + \":\" + encodeURIComponent($tw.utils.stringifyList(storyList));\n\t\t\tbreak;\n\t}\n\t// Copy URL to the clipboard\n\tswitch(options.copyToClipboard) {\n\t\tcase \"permalink\":\n\t\t\t$tw.utils.copyToClipboard($tw.utils.getLocationPath() + \"#\" + encodeURIComponent(targetTiddler));\n\t\t\tbreak;\n\t\tcase \"permaview\":\n\t\t\t$tw.utils.copyToClipboard($tw.utils.getLocationPath() + \"#\" + encodeURIComponent(targetTiddler) + \":\" + encodeURIComponent($tw.utils.stringifyList(storyList)));\n\t\t\tbreak;\n\t}\n\t// Only change the location hash if we must, thus avoiding unnecessary onhashchange events\n\tif($tw.utils.getLocationHash() !== $tw.locationHash) {\n\t\tif(options.updateHistory === \"yes\") {\n\t\t\t// Assign the location hash so that history is updated\n\t\t\twindow.location.hash = $tw.locationHash;\n\t\t} else {\n\t\t\t// We use replace so that browser history isn't affected\n\t\t\twindow.location.replace(window.location.toString().split(\"#\")[0] + $tw.locationHash);\n\t\t}\n\t}\n}\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/startup/windows.js": { "title": "$:/core/modules/startup/windows.js", "text": "/*\\\ntitle: $:/core/modules/startup/windows.js\ntype: application/javascript\nmodule-type: startup\n\nSetup root widget handlers for the messages concerned with opening external browser windows\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"windows\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\n// Global to keep track of open windows (hashmap by title)\n$tw.windows = {};\n\nexports.startup = function() {\n\t// Handle open window message\n\t$tw.rootWidget.addEventListener(\"tm-open-window\",function(event) {\n\t\t// Get the parameters\n\t\tvar refreshHandler,\n\t\t\ttitle = event.param || event.tiddlerTitle,\n\t\t\tparamObject = event.paramObject || {},\n\t\t\twindowTitle = paramObject.windowTitle || title,\n\t\t\ttemplate = paramObject.template || \"$:/core/templates/single.tiddler.window\",\n\t\t\twidth = paramObject.width || \"700\",\n\t\t\theight = paramObject.height || \"600\",\n\t\t\tvariables = $tw.utils.extend({},paramObject,{currentTiddler: title});\n\t\t// Open the window\n\t\tvar srcWindow,\n\t\t srcDocument;\n\t\t// In case that popup blockers deny opening a new window\n\t\ttry {\n\t\t\tsrcWindow = window.open(\"\",\"external-\" + title,\"scrollbars,width=\" + width + \",height=\" + height),\n\t\t\tsrcDocument = srcWindow.document;\n\t\t}\n\t\tcatch(e) {\n\t\t\treturn;\n\t\t}\n\t\t$tw.windows[title] = srcWindow;\n\t\t// Check for reopening the same window\n\t\tif(srcWindow.haveInitialisedWindow) {\n\t\t\treturn;\n\t\t}\n\t\t// Initialise the document\n\t\tsrcDocument.write(\"<html><head></head><body class='tc-body tc-single-tiddler-window'></body></html>\");\n\t\tsrcDocument.close();\n\t\tsrcDocument.title = windowTitle;\n\t\tsrcWindow.addEventListener(\"beforeunload\",function(event) {\n\t\t\tdelete $tw.windows[title];\n\t\t\t$tw.wiki.removeEventListener(\"change\",refreshHandler);\n\t\t},false);\n\t\t// Set up the styles\n\t\tvar styleWidgetNode = $tw.wiki.makeTranscludeWidget(\"$:/core/ui/PageStylesheet\",{\n\t\t\t\tdocument: $tw.fakeDocument,\n\t\t\t\tvariables: variables,\n\t\t\t\timportPageMacros: true}),\n\t\t\tstyleContainer = $tw.fakeDocument.createElement(\"style\");\n\t\tstyleWidgetNode.render(styleContainer,null);\n\t\tvar styleElement = srcDocument.createElement(\"style\");\n\t\tstyleElement.innerHTML = styleContainer.textContent;\n\t\tsrcDocument.head.insertBefore(styleElement,srcDocument.head.firstChild);\n\t\t// Render the text of the tiddler\n\t\tvar parser = $tw.wiki.parseTiddler(template),\n\t\t\twidgetNode = $tw.wiki.makeWidget(parser,{document: srcDocument, parentWidget: $tw.rootWidget, variables: variables});\n\t\twidgetNode.render(srcDocument.body,srcDocument.body.firstChild);\n\t\t// Function to handle refreshes\n\t\trefreshHandler = function(changes) {\n\t\t\tif(styleWidgetNode.refresh(changes,styleContainer,null)) {\n\t\t\t\tstyleElement.innerHTML = styleContainer.textContent;\n\t\t\t}\n\t\t\twidgetNode.refresh(changes);\n\t\t};\n\t\t$tw.wiki.addEventListener(\"change\",refreshHandler);\n\t\t// Listen for keyboard shortcuts\n\t\t$tw.utils.addEventListeners(srcDocument,[{\n\t\t\tname: \"keydown\",\n\t\t\thandlerObject: $tw.keyboardManager,\n\t\t\thandlerMethod: \"handleKeydownEvent\"\n\t\t}]);\n\t\tsrcWindow.document.documentElement.addEventListener(\"click\",$tw.popup,true);\n\t\tsrcWindow.haveInitialisedWindow = true;\n\t});\n\t// Close open windows when unloading main window\n\t$tw.addUnloadTask(function() {\n\t\t$tw.utils.each($tw.windows,function(win) {\n\t\t\twin.close();\n\t\t});\n\t});\n\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" }, "$:/core/modules/story.js": { "title": "$:/core/modules/story.js", "text": "/*\\\ntitle: $:/core/modules/story.js\ntype: application/javascript\nmodule-type: global\n\nLightweight object for managing interactions with the story and history lists.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nConstruct Story object with options:\nwiki: reference to wiki object to use to resolve tiddler titles\nstoryTitle: title of story list tiddler\nhistoryTitle: title of history list tiddler\n*/\nfunction Story(options) {\n\toptions = options || {};\n\tthis.wiki = options.wiki || $tw.wiki;\n\tthis.storyTitle = options.storyTitle || \"$:/StoryList\";\n\tthis.historyTitle = options.historyTitle || \"$:/HistoryList\";\n};\n\nStory.prototype.navigateTiddler = function(navigateTo,navigateFromTitle,navigateFromClientRect) {\n\tthis.addToStory(navigateTo,navigateFromTitle);\n\tthis.addToHistory(navigateTo,navigateFromClientRect);\n};\n\nStory.prototype.getStoryList = function() {\n\treturn this.wiki.getTiddlerList(this.storyTitle) || [];\n};\n\nStory.prototype.addToStory = function(navigateTo,navigateFromTitle,options) {\n\toptions = options || {};\n\tvar storyList = this.getStoryList();\n\t// See if the tiddler is already there\n\tvar slot = storyList.indexOf(navigateTo);\n\t// Quit if it already exists in the story river\n\tif(slot >= 0) {\n\t\treturn;\n\t}\n\t// First we try to find the position of the story element we navigated from\n\tvar fromIndex = storyList.indexOf(navigateFromTitle);\n\tif(fromIndex >= 0) {\n\t\t// The tiddler is added from inside the river\n\t\t// Determine where to insert the tiddler; Fallback is \"below\"\n\t\tswitch(options.openLinkFromInsideRiver) {\n\t\t\tcase \"top\":\n\t\t\t\tslot = 0;\n\t\t\t\tbreak;\n\t\t\tcase \"bottom\":\n\t\t\t\tslot = storyList.length;\n\t\t\t\tbreak;\n\t\t\tcase \"above\":\n\t\t\t\tslot = fromIndex;\n\t\t\t\tbreak;\n\t\t\tcase \"below\": // Intentional fall-through\n\t\t\tdefault:\n\t\t\t\tslot = fromIndex + 1;\n\t\t\t\tbreak;\n\t\t}\n\t} else {\n\t\t// The tiddler is opened from outside the river. Determine where to insert the tiddler; default is \"top\"\n\t\tif(options.openLinkFromOutsideRiver === \"bottom\") {\n\t\t\t// Insert at bottom\n\t\t\tslot = storyList.length;\n\t\t} else {\n\t\t\t// Insert at top\n\t\t\tslot = 0;\n\t\t}\n\t}\n\t// Add the tiddler\n\tstoryList.splice(slot,0,navigateTo);\n\t// Save the story\n\tthis.saveStoryList(storyList);\n};\n\nStory.prototype.saveStoryList = function(storyList) {\n\tvar storyTiddler = this.wiki.getTiddler(this.storyTitle);\n\tthis.wiki.addTiddler(new $tw.Tiddler(\n\t\tthis.wiki.getCreationFields(),\n\t\t{title: this.storyTitle},\n\t\tstoryTiddler,\n\t\t{list: storyList},\n\t\tthis.wiki.getModificationFields()\n\t));\n};\n\nStory.prototype.addToHistory = function(navigateTo,navigateFromClientRect) {\n\tvar titles = $tw.utils.isArray(navigateTo) ? navigateTo : [navigateTo];\n\t// Add a new record to the top of the history stack\n\tvar historyList = this.wiki.getTiddlerData(this.historyTitle,[]);\n\t$tw.utils.each(titles,function(title) {\n\t\thistoryList.push({title: title, fromPageRect: navigateFromClientRect});\n\t});\n\tthis.wiki.setTiddlerData(this.historyTitle,historyList,{\"current-tiddler\": titles[titles.length-1]});\n};\n\nStory.prototype.storyCloseTiddler = function(targetTitle) {\n// TBD\n};\n\nStory.prototype.storyCloseAllTiddlers = function() {\n// TBD\n};\n\nStory.prototype.storyCloseOtherTiddlers = function(targetTitle) {\n// TBD\n};\n\nStory.prototype.storyEditTiddler = function(targetTitle) {\n// TBD\n};\n\nStory.prototype.storyDeleteTiddler = function(targetTitle) {\n// TBD\n};\n\nStory.prototype.storySaveTiddler = function(targetTitle) {\n// TBD\n};\n\nStory.prototype.storyCancelTiddler = function(targetTitle) {\n// TBD\n};\n\nStory.prototype.storyNewTiddler = function(targetTitle) {\n// TBD\n};\n\nexports.Story = Story;\n\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/storyviews/classic.js": { "title": "$:/core/modules/storyviews/classic.js", "text": "/*\\\ntitle: $:/core/modules/storyviews/classic.js\ntype: application/javascript\nmodule-type: storyview\n\nViews the story as a linear sequence\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar easing = \"cubic-bezier(0.645, 0.045, 0.355, 1)\"; // From http://easings.net/#easeInOutCubic\n\nvar ClassicStoryView = function(listWidget) {\n\tthis.listWidget = listWidget;\n};\n\nClassicStoryView.prototype.navigateTo = function(historyInfo) {\n\tvar duration = $tw.utils.getAnimationDuration()\n\tvar listElementIndex = this.listWidget.findListItem(0,historyInfo.title);\n\tif(listElementIndex === undefined) {\n\t\treturn;\n\t}\n\tvar listItemWidget = this.listWidget.children[listElementIndex],\n\t\ttargetElement = listItemWidget.findFirstDomNode();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\tif(duration) {\n\t\t// Scroll the node into view\n\t\tthis.listWidget.dispatchEvent({type: \"tm-scroll\", target: targetElement});\t\n\t} else {\n\t\ttargetElement.scrollIntoView();\n\t}\n};\n\nClassicStoryView.prototype.insert = function(widget) {\n\tvar duration = $tw.utils.getAnimationDuration();\n\tif(duration) {\n\t\tvar targetElement = widget.findFirstDomNode();\n\t\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\t\tif(!(targetElement instanceof Element)) {\n\t\t\treturn;\n\t\t}\n\t\t// Get the current height of the tiddler\n\t\tvar computedStyle = window.getComputedStyle(targetElement),\n\t\t\tcurrMarginBottom = parseInt(computedStyle.marginBottom,10),\n\t\t\tcurrMarginTop = parseInt(computedStyle.marginTop,10),\n\t\t\tcurrHeight = targetElement.offsetHeight + currMarginTop;\n\t\t// Reset the margin once the transition is over\n\t\tsetTimeout(function() {\n\t\t\t$tw.utils.setStyle(targetElement,[\n\t\t\t\t{transition: \"none\"},\n\t\t\t\t{marginBottom: \"\"}\n\t\t\t]);\n\t\t},duration);\n\t\t// Set up the initial position of the element\n\t\t$tw.utils.setStyle(targetElement,[\n\t\t\t{transition: \"none\"},\n\t\t\t{marginBottom: (-currHeight) + \"px\"},\n\t\t\t{opacity: \"0.0\"}\n\t\t]);\n\t\t$tw.utils.forceLayout(targetElement);\n\t\t// Transition to the final position\n\t\t$tw.utils.setStyle(targetElement,[\n\t\t\t{transition: \"opacity \" + duration + \"ms \" + easing + \", \" +\n\t\t\t\t\t\t\"margin-bottom \" + duration + \"ms \" + easing},\n\t\t\t{marginBottom: currMarginBottom + \"px\"},\n\t\t\t{opacity: \"1.0\"}\n\t]);\n\t}\n};\n\nClassicStoryView.prototype.remove = function(widget) {\n\tvar duration = $tw.utils.getAnimationDuration();\n\tif(duration) {\n\t\tvar targetElement = widget.findFirstDomNode(),\n\t\t\tremoveElement = function() {\n\t\t\t\twidget.removeChildDomNodes();\n\t\t\t};\n\t\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\t\tif(!(targetElement instanceof Element)) {\n\t\t\tremoveElement();\n\t\t\treturn;\n\t\t}\n\t\t// Get the current height of the tiddler\n\t\tvar currWidth = targetElement.offsetWidth,\n\t\t\tcomputedStyle = window.getComputedStyle(targetElement),\n\t\t\tcurrMarginBottom = parseInt(computedStyle.marginBottom,10),\n\t\t\tcurrMarginTop = parseInt(computedStyle.marginTop,10),\n\t\t\tcurrHeight = targetElement.offsetHeight + currMarginTop;\n\t\t// Remove the dom nodes of the widget at the end of the transition\n\t\tsetTimeout(removeElement,duration);\n\t\t// Animate the closure\n\t\t$tw.utils.setStyle(targetElement,[\n\t\t\t{transition: \"none\"},\n\t\t\t{transform: \"translateX(0px)\"},\n\t\t\t{marginBottom: currMarginBottom + \"px\"},\n\t\t\t{opacity: \"1.0\"}\n\t\t]);\n\t\t$tw.utils.forceLayout(targetElement);\n\t\t$tw.utils.setStyle(targetElement,[\n\t\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", \" +\n\t\t\t\t\t\t\"opacity \" + duration + \"ms \" + easing + \", \" +\n\t\t\t\t\t\t\"margin-bottom \" + duration + \"ms \" + easing},\n\t\t\t{transform: \"translateX(-\" + currWidth + \"px)\"},\n\t\t\t{marginBottom: (-currHeight) + \"px\"},\n\t\t\t{opacity: \"0.0\"}\n\t\t]);\n\t} else {\n\t\twidget.removeChildDomNodes();\n\t}\n};\n\nexports.classic = ClassicStoryView;\n\n})();", "type": "application/javascript", "module-type": "storyview" }, "$:/core/modules/storyviews/pop.js": { "title": "$:/core/modules/storyviews/pop.js", "text": "/*\\\ntitle: $:/core/modules/storyviews/pop.js\ntype: application/javascript\nmodule-type: storyview\n\nAnimates list insertions and removals\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar PopStoryView = function(listWidget) {\n\tthis.listWidget = listWidget;\n};\n\nPopStoryView.prototype.navigateTo = function(historyInfo) {\n\tvar listElementIndex = this.listWidget.findListItem(0,historyInfo.title);\n\tif(listElementIndex === undefined) {\n\t\treturn;\n\t}\n\tvar listItemWidget = this.listWidget.children[listElementIndex],\n\t\ttargetElement = listItemWidget.findFirstDomNode();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Scroll the node into view\n\tthis.listWidget.dispatchEvent({type: \"tm-scroll\", target: targetElement});\n};\n\nPopStoryView.prototype.insert = function(widget) {\n\tvar targetElement = widget.findFirstDomNode(),\n\t\tduration = $tw.utils.getAnimationDuration();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Reset once the transition is over\n\tsetTimeout(function() {\n\t\t$tw.utils.setStyle(targetElement,[\n\t\t\t{transition: \"none\"},\n\t\t\t{transform: \"none\"}\n\t\t]);\n\t\t$tw.utils.setStyle(widget.document.body,[\n\t\t\t{\"overflow-x\": \"\"}\n\t\t]);\n\t},duration);\n\t// Prevent the page from overscrolling due to the zoom factor\n\t$tw.utils.setStyle(widget.document.body,[\n\t\t{\"overflow-x\": \"hidden\"}\n\t]);\n\t// Set up the initial position of the element\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: \"none\"},\n\t\t{transform: \"scale(2)\"},\n\t\t{opacity: \"0.0\"}\n\t]);\n\t$tw.utils.forceLayout(targetElement);\n\t// Transition to the final position\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"opacity \" + duration + \"ms ease-in-out\"},\n\t\t{transform: \"scale(1)\"},\n\t\t{opacity: \"1.0\"}\n\t]);\n};\n\nPopStoryView.prototype.remove = function(widget) {\n\tvar targetElement = widget.findFirstDomNode(),\n\t\tduration = $tw.utils.getAnimationDuration(),\n\t\tremoveElement = function() {\n\t\t\tif(targetElement && targetElement.parentNode) {\n\t\t\t\twidget.removeChildDomNodes();\n\t\t\t}\n\t\t};\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\tremoveElement();\n\t\treturn;\n\t}\n\t// Remove the element at the end of the transition\n\tsetTimeout(removeElement,duration);\n\t// Animate the closure\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: \"none\"},\n\t\t{transform: \"scale(1)\"},\n\t\t{opacity: \"1.0\"}\n\t]);\n\t$tw.utils.forceLayout(targetElement);\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"opacity \" + duration + \"ms ease-in-out\"},\n\t\t{transform: \"scale(0.1)\"},\n\t\t{opacity: \"0.0\"}\n\t]);\n};\n\nexports.pop = PopStoryView;\n\n})();\n", "type": "application/javascript", "module-type": "storyview" }, "$:/core/modules/storyviews/zoomin.js": { "title": "$:/core/modules/storyviews/zoomin.js", "text": "/*\\\ntitle: $:/core/modules/storyviews/zoomin.js\ntype: application/javascript\nmodule-type: storyview\n\nZooms between individual tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar easing = \"cubic-bezier(0.645, 0.045, 0.355, 1)\"; // From http://easings.net/#easeInOutCubic\n\nvar ZoominListView = function(listWidget) {\n\tvar self = this;\n\tthis.listWidget = listWidget;\n\t// Get the index of the tiddler that is at the top of the history\n\tvar history = this.listWidget.wiki.getTiddlerDataCached(this.listWidget.historyTitle,[]),\n\t\ttargetTiddler;\n\tif(history.length > 0) {\n\t\ttargetTiddler = history[history.length-1].title;\n\t}\n\t// Make all the tiddlers position absolute, and hide all but the top (or first) one\n\t$tw.utils.each(this.listWidget.children,function(itemWidget,index) {\n\t\tvar domNode = itemWidget.findFirstDomNode();\n\t\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\t\tif(!(domNode instanceof Element)) {\n\t\t\treturn;\n\t\t}\n\t\tif((targetTiddler && targetTiddler !== itemWidget.parseTreeNode.itemTitle) || (!targetTiddler && index)) {\n\t\t\tdomNode.style.display = \"none\";\n\t\t} else {\n\t\t\tself.currentTiddlerDomNode = domNode;\n\t\t}\n\t\t$tw.utils.addClass(domNode,\"tc-storyview-zoomin-tiddler\");\n\t});\n};\n\nZoominListView.prototype.navigateTo = function(historyInfo) {\n\tvar duration = $tw.utils.getAnimationDuration(),\n\t\tlistElementIndex = this.listWidget.findListItem(0,historyInfo.title);\n\tif(listElementIndex === undefined) {\n\t\treturn;\n\t}\n\tvar listItemWidget = this.listWidget.children[listElementIndex],\n\t\ttargetElement = listItemWidget.findFirstDomNode();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Make the new tiddler be position absolute and visible so that we can measure it\n\t$tw.utils.addClass(targetElement,\"tc-storyview-zoomin-tiddler\");\n\t$tw.utils.setStyle(targetElement,[\n\t\t{display: \"block\"},\n\t\t{transformOrigin: \"0 0\"},\n\t\t{transform: \"translateX(0px) translateY(0px) scale(1)\"},\n\t\t{transition: \"none\"},\n\t\t{opacity: \"0.0\"}\n\t]);\n\t// Get the position of the source node, or use the centre of the window as the source position\n\tvar sourceBounds = historyInfo.fromPageRect || {\n\t\t\tleft: window.innerWidth/2 - 2,\n\t\t\ttop: window.innerHeight/2 - 2,\n\t\t\twidth: window.innerWidth/8,\n\t\t\theight: window.innerHeight/8\n\t\t};\n\t// Try to find the title node in the target tiddler\n\tvar titleDomNode = findTitleDomNode(listItemWidget) || listItemWidget.findFirstDomNode(),\n\t\tzoomBounds = titleDomNode.getBoundingClientRect();\n\t// Compute the transform for the target tiddler to make the title lie over the source rectange\n\tvar targetBounds = targetElement.getBoundingClientRect(),\n\t\tscale = sourceBounds.width / zoomBounds.width,\n\t\tx = sourceBounds.left - targetBounds.left - (zoomBounds.left - targetBounds.left) * scale,\n\t\ty = sourceBounds.top - targetBounds.top - (zoomBounds.top - targetBounds.top) * scale;\n\t// Transform the target tiddler to its starting position\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transform: \"translateX(\" + x + \"px) translateY(\" + y + \"px) scale(\" + scale + \")\"}\n\t]);\n\t// Force layout\n\t$tw.utils.forceLayout(targetElement);\n\t// Apply the ending transitions with a timeout to ensure that the previously applied transformations are applied first\n\tvar self = this,\n\t\tprevCurrentTiddler = this.currentTiddlerDomNode;\n\tthis.currentTiddlerDomNode = targetElement;\n\t// Transform the target tiddler to its natural size\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", opacity \" + duration + \"ms \" + easing},\n\t\t{opacity: \"1.0\"},\n\t\t{transform: \"translateX(0px) translateY(0px) scale(1)\"},\n\t\t{zIndex: \"500\"},\n\t]);\n\t// Transform the previous tiddler out of the way and then hide it\n\tif(prevCurrentTiddler && prevCurrentTiddler !== targetElement) {\n\t\tscale = zoomBounds.width / sourceBounds.width;\n\t\tx = zoomBounds.left - targetBounds.left - (sourceBounds.left - targetBounds.left) * scale;\n\t\ty = zoomBounds.top - targetBounds.top - (sourceBounds.top - targetBounds.top) * scale;\n\t\t$tw.utils.setStyle(prevCurrentTiddler,[\n\t\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", opacity \" + duration + \"ms \" + easing},\n\t\t\t{opacity: \"0.0\"},\n\t\t\t{transformOrigin: \"0 0\"},\n\t\t\t{transform: \"translateX(\" + x + \"px) translateY(\" + y + \"px) scale(\" + scale + \")\"},\n\t\t\t{zIndex: \"0\"}\n\t\t]);\n\t\t// Hide the tiddler when the transition has finished\n\t\tsetTimeout(function() {\n\t\t\tif(self.currentTiddlerDomNode !== prevCurrentTiddler) {\n\t\t\t\tprevCurrentTiddler.style.display = \"none\";\n\t\t\t}\n\t\t},duration);\n\t}\n\t// Scroll the target into view\n//\t$tw.pageScroller.scrollIntoView(targetElement);\n};\n\n/*\nFind the first child DOM node of a widget that has the class \"tc-title\"\n*/\nfunction findTitleDomNode(widget,targetClass) {\n\ttargetClass = targetClass || \"tc-title\";\n\tvar domNode = widget.findFirstDomNode();\n\tif(domNode && domNode.querySelector) {\n\t\treturn domNode.querySelector(\".\" + targetClass);\n\t}\n\treturn null;\n}\n\nZoominListView.prototype.insert = function(widget) {\n\tvar targetElement = widget.findFirstDomNode();\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\treturn;\n\t}\n\t// Make the newly inserted node position absolute and hidden\n\t$tw.utils.addClass(targetElement,\"tc-storyview-zoomin-tiddler\");\n\t$tw.utils.setStyle(targetElement,[\n\t\t{display: \"none\"}\n\t]);\n};\n\nZoominListView.prototype.remove = function(widget) {\n\tvar targetElement = widget.findFirstDomNode(),\n\t\tduration = $tw.utils.getAnimationDuration(),\n\t\tremoveElement = function() {\n\t\t\twidget.removeChildDomNodes();\n\t\t};\n\t// Abandon if the list entry isn't a DOM element (it might be a text node)\n\tif(!(targetElement instanceof Element)) {\n\t\tremoveElement();\n\t\treturn;\n\t}\n\t// Abandon if hidden\n\tif(targetElement.style.display != \"block\" ) {\n\t\tremoveElement();\n\t\treturn;\n\t}\n\t// Set up the tiddler that is being closed\n\t$tw.utils.addClass(targetElement,\"tc-storyview-zoomin-tiddler\");\n\t$tw.utils.setStyle(targetElement,[\n\t\t{display: \"block\"},\n\t\t{transformOrigin: \"50% 50%\"},\n\t\t{transform: \"translateX(0px) translateY(0px) scale(1)\"},\n\t\t{transition: \"none\"},\n\t\t{zIndex: \"0\"}\n\t]);\n\t// We'll move back to the previous or next element in the story\n\tvar toWidget = widget.previousSibling();\n\tif(!toWidget) {\n\t\ttoWidget = widget.nextSibling();\n\t}\n\tvar toWidgetDomNode = toWidget && toWidget.findFirstDomNode();\n\t// Set up the tiddler we're moving back in\n\tif(toWidgetDomNode) {\n\t\t$tw.utils.addClass(toWidgetDomNode,\"tc-storyview-zoomin-tiddler\");\n\t\t$tw.utils.setStyle(toWidgetDomNode,[\n\t\t\t{display: \"block\"},\n\t\t\t{transformOrigin: \"50% 50%\"},\n\t\t\t{transform: \"translateX(0px) translateY(0px) scale(10)\"},\n\t\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", opacity \" + duration + \"ms \" + easing},\n\t\t\t{opacity: \"0\"},\n\t\t\t{zIndex: \"500\"}\n\t\t]);\n\t\tthis.currentTiddlerDomNode = toWidgetDomNode;\n\t}\n\t// Animate them both\n\t// Force layout\n\t$tw.utils.forceLayout(this.listWidget.parentDomNode);\n\t// First, the tiddler we're closing\n\t$tw.utils.setStyle(targetElement,[\n\t\t{transformOrigin: \"50% 50%\"},\n\t\t{transform: \"translateX(0px) translateY(0px) scale(0.1)\"},\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms \" + easing + \", opacity \" + duration + \"ms \" + easing},\n\t\t{opacity: \"0\"},\n\t\t{zIndex: \"0\"}\n\t]);\n\tsetTimeout(removeElement,duration);\n\t// Now the tiddler we're going back to\n\tif(toWidgetDomNode) {\n\t\t$tw.utils.setStyle(toWidgetDomNode,[\n\t\t\t{transform: \"translateX(0px) translateY(0px) scale(1)\"},\n\t\t\t{opacity: \"1\"}\n\t\t]);\n\t}\n\treturn true; // Indicate that we'll delete the DOM node\n};\n\nexports.zoomin = ZoominListView;\n\n})();\n", "type": "application/javascript", "module-type": "storyview" }, "$:/core/modules/syncer.js": { "title": "$:/core/modules/syncer.js", "text": "/*\\\ntitle: $:/core/modules/syncer.js\ntype: application/javascript\nmodule-type: global\n\nThe syncer tracks changes to the store and synchronises them to a remote data store represented as a \"sync adaptor\"\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nDefaults\n*/\nSyncer.prototype.titleIsLoggedIn = \"$:/status/IsLoggedIn\";\nSyncer.prototype.titleIsAnonymous = \"$:/status/IsAnonymous\";\nSyncer.prototype.titleIsReadOnly = \"$:/status/IsReadOnly\";\nSyncer.prototype.titleUserName = \"$:/status/UserName\";\nSyncer.prototype.titleSyncFilter = \"$:/config/SyncFilter\";\nSyncer.prototype.titleSyncPollingInterval = \"$:/config/SyncPollingInterval\";\nSyncer.prototype.titleSyncDisableLazyLoading = \"$:/config/SyncDisableLazyLoading\";\nSyncer.prototype.titleSavedNotification = \"$:/language/Notifications/Save/Done\";\nSyncer.prototype.titleSyncThrottleInterval = \"$:/config/SyncThrottleInterval\";\nSyncer.prototype.taskTimerInterval = 1 * 1000; // Interval for sync timer\nSyncer.prototype.throttleInterval = 1 * 1000; // Defer saving tiddlers if they've changed in the last 1s...\nSyncer.prototype.errorRetryInterval = 5 * 1000; // Interval to retry after an error\nSyncer.prototype.fallbackInterval = 10 * 1000; // Unless the task is older than 10s\nSyncer.prototype.pollTimerInterval = 60 * 1000; // Interval for polling for changes from the adaptor\n\n/*\nInstantiate the syncer with the following options:\nsyncadaptor: reference to syncadaptor to be used\nwiki: wiki to be synced\n*/\nfunction Syncer(options) {\n\tvar self = this;\n\tthis.wiki = options.wiki;\n\t// Save parameters\n\tthis.syncadaptor = options.syncadaptor;\n\tthis.disableUI = !!options.disableUI;\n\tthis.titleIsLoggedIn = options.titleIsLoggedIn || this.titleIsLoggedIn;\n\tthis.titleUserName = options.titleUserName || this.titleUserName;\n\tthis.titleSyncFilter = options.titleSyncFilter || this.titleSyncFilter;\n\tthis.titleSavedNotification = options.titleSavedNotification || this.titleSavedNotification;\n\tthis.taskTimerInterval = options.taskTimerInterval || this.taskTimerInterval;\n\tthis.throttleInterval = options.throttleInterval || parseInt(this.wiki.getTiddlerText(this.titleSyncThrottleInterval,\"\"),10) || this.throttleInterval;\n\tthis.errorRetryInterval = options.errorRetryInterval || this.errorRetryInterval;\n\tthis.fallbackInterval = options.fallbackInterval || this.fallbackInterval;\n\tthis.pollTimerInterval = options.pollTimerInterval || parseInt(this.wiki.getTiddlerText(this.titleSyncPollingInterval,\"\"),10) || this.pollTimerInterval;\n\tthis.logging = \"logging\" in options ? options.logging : true;\n\t// Make a logger\n\tthis.logger = new $tw.utils.Logger(\"syncer\" + ($tw.browser ? \"-browser\" : \"\") + ($tw.node ? \"-server\" : \"\") + (this.syncadaptor.name ? (\"-\" + this.syncadaptor.name) : \"\"),{\n\t\tcolour: \"cyan\",\n\t\tenable: this.logging,\n\t\tsaveHistory: true\n\t});\n\t// Make another logger for connection errors\n\tthis.loggerConnection = new $tw.utils.Logger(\"syncer\" + ($tw.browser ? \"-browser\" : \"\") + ($tw.node ? \"-server\" : \"\") + (this.syncadaptor.name ? (\"-\" + this.syncadaptor.name) : \"\") + \"-connection\",{\n\t\tcolour: \"cyan\",\n\t\tenable: this.logging\n\t});\n\t// Ask the syncadaptor to use the main logger\n\tif(this.syncadaptor.setLoggerSaveBuffer) {\n\t\tthis.syncadaptor.setLoggerSaveBuffer(this.logger);\n\t}\n\t// Compile the dirty tiddler filter\n\tthis.filterFn = this.wiki.compileFilter(this.wiki.getTiddlerText(this.titleSyncFilter));\n\t// Record information for known tiddlers\n\tthis.readTiddlerInfo();\n\tthis.titlesToBeLoaded = {}; // Hashmap of titles of tiddlers that need loading from the server\n\tthis.titlesHaveBeenLazyLoaded = {}; // Hashmap of titles of tiddlers that have already been lazily loaded from the server\n\t// Timers\n\tthis.taskTimerId = null; // Timer for task dispatch\n\tthis.pollTimerId = null; // Timer for polling server\n\t// Number of outstanding requests\n\tthis.numTasksInProgress = 0;\n\t// Listen out for changes to tiddlers\n\tthis.wiki.addEventListener(\"change\",function(changes) {\n\t\t// Filter the changes to just include ones that are being synced\n\t\tvar filteredChanges = self.getSyncedTiddlers(function(callback) {\n\t\t\t$tw.utils.each(changes,function(change,title) {\n\t\t\t\tvar tiddler = self.wiki.tiddlerExists(title) && self.wiki.getTiddler(title);\n\t\t\t\tcallback(tiddler,title);\n\t\t\t});\n\t\t});\n\t\tif(filteredChanges.length > 0) {\n\t\t\tself.processTaskQueue();\n\t\t} else {\n\t\t\t// Look for deletions of tiddlers we're already syncing\t\n\t\t\tvar outstandingDeletion = false\n\t\t\t$tw.utils.each(changes,function(change,title,object) {\n\t\t\t\tif(change.deleted && $tw.utils.hop(self.tiddlerInfo,title)) {\n\t\t\t\t\toutstandingDeletion = true;\n\t\t\t\t}\n\t\t\t});\n\t\t\tif(outstandingDeletion) {\n\t\t\t\tself.processTaskQueue();\n\t\t\t}\n\t\t}\n\t});\n\t// Browser event handlers\n\tif($tw.browser && !this.disableUI) {\n\t\t// Set up our beforeunload handler\n\t\t$tw.addUnloadTask(function(event) {\n\t\t\tvar confirmationMessage;\n\t\t\tif(self.isDirty()) {\n\t\t\t\tconfirmationMessage = $tw.language.getString(\"UnsavedChangesWarning\");\n\t\t\t\tevent.returnValue = confirmationMessage; // Gecko\n\t\t\t}\n\t\t\treturn confirmationMessage;\n\t\t});\n\t\t// Listen out for login/logout/refresh events in the browser\n\t\t$tw.rootWidget.addEventListener(\"tm-login\",function(event) {\n\t\t\tvar username = event && event.paramObject && event.paramObject.username,\n\t\t\t\tpassword = event && event.paramObject && event.paramObject.password;\n\t\t\tif(username && password) {\n\t\t\t\t// Login with username and password\n\t\t\t\tself.login(username,password,function() {});\n\t\t\t} else {\n\t\t\t\t// No username and password, so we display a prompt\n\t\t\t\tself.handleLoginEvent();\t\t\t\t\n\t\t\t}\n\t\t});\n\t\t$tw.rootWidget.addEventListener(\"tm-logout\",function() {\n\t\t\tself.handleLogoutEvent();\n\t\t});\n\t\t$tw.rootWidget.addEventListener(\"tm-server-refresh\",function() {\n\t\t\tself.handleRefreshEvent();\n\t\t});\n\t\t$tw.rootWidget.addEventListener(\"tm-copy-syncer-logs-to-clipboard\",function() {\n\t\t\t$tw.utils.copyToClipboard($tw.utils.getSystemInfo() + \"\\n\\nLog:\\n\" + self.logger.getBuffer());\n\t\t});\n\t}\n\t// Listen out for lazyLoad events\n\tif(!this.disableUI && this.wiki.getTiddlerText(this.titleSyncDisableLazyLoading) !== \"yes\") {\n\t\tthis.wiki.addEventListener(\"lazyLoad\",function(title) {\n\t\t\tself.handleLazyLoadEvent(title);\n\t\t});\t\t\n\t}\n\t// Get the login status\n\tthis.getStatus(function(err,isLoggedIn) {\n\t\t// Do a sync from the server\n\t\tself.syncFromServer();\n\t});\n}\n\n/*\nShow a generic network error alert\n*/\nSyncer.prototype.displayError = function(msg,err) {\n\tif(err === ($tw.language.getString(\"Error/XMLHttpRequest\") + \": 0\")) {\n\t\tthis.loggerConnection.alert($tw.language.getString(\"Error/NetworkErrorAlert\"));\n\t\tthis.logger.log(msg + \":\",err);\n\t} else {\n\t\tthis.logger.alert(msg + \":\",err);\n\t}\n};\n\n/*\nReturn an array of the tiddler titles that are subjected to syncing\n*/\nSyncer.prototype.getSyncedTiddlers = function(source) {\n\treturn this.filterFn.call(this.wiki,source);\n};\n\n/*\nReturn an array of the tiddler titles that are subjected to syncing\n*/\nSyncer.prototype.getTiddlerRevision = function(title) {\n\tif(this.syncadaptor && this.syncadaptor.getTiddlerRevision) {\n\t\treturn this.syncadaptor.getTiddlerRevision(title);\n\t} else {\n\t\treturn this.wiki.getTiddler(title).fields.revision;\t\n\t} \n};\n\n/*\nRead (or re-read) the latest tiddler info from the store\n*/\nSyncer.prototype.readTiddlerInfo = function() {\n\t// Hashmap by title of {revision:,changeCount:,adaptorInfo:}\n\t// \"revision\" is the revision of the tiddler last seen on the server, and \"changecount\" is the corresponding local changecount\n\tthis.tiddlerInfo = {};\n\t// Record information for known tiddlers\n\tvar self = this,\n\t\ttiddlers = this.getSyncedTiddlers();\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar tiddler = self.wiki.getTiddler(title);\n\t\tif(tiddler) {\n\t\t\tself.tiddlerInfo[title] = {\n\t\t\t\trevision: self.getTiddlerRevision(title),\n\t\t\t\tadaptorInfo: self.syncadaptor && self.syncadaptor.getTiddlerInfo(tiddler),\n\t\t\t\tchangeCount: self.wiki.getChangeCount(title)\n\t\t\t};\n\t\t}\n\t});\n};\n\n/*\nChecks whether the wiki is dirty (ie the window shouldn't be closed)\n*/\nSyncer.prototype.isDirty = function() {\n\tthis.logger.log(\"Checking dirty status\");\n\t// Check tiddlers that are in the store and included in the filter function\n\tvar titles = this.getSyncedTiddlers();\n\tfor(var index=0; index<titles.length; index++) {\n\t\tvar title = titles[index],\n\t\t\ttiddlerInfo = this.tiddlerInfo[title];\n\t\tif(this.wiki.tiddlerExists(title)) {\n\t\t\tif(tiddlerInfo) {\n\t\t\t\t// If the tiddler is known on the server and has been modified locally then it needs to be saved to the server\n\t\t\t\tif(this.wiki.getChangeCount(title) > tiddlerInfo.changeCount) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// If the tiddler isn't known on the server then it needs to be saved to the server\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t}\n\t// Check tiddlers that are known from the server but not currently in the store\n\ttitles = Object.keys(this.tiddlerInfo);\n\tfor(index=0; index<titles.length; index++) {\n\t\tif(!this.wiki.tiddlerExists(titles[index])) {\n\t\t\t// There must be a pending delete\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n};\n\n/*\nUpdate the document body with the class \"tc-dirty\" if the wiki has unsaved/unsynced changes\n*/\nSyncer.prototype.updateDirtyStatus = function() {\n\tif($tw.browser && !this.disableUI) {\n\t\tvar dirty = this.isDirty();\n\t\t$tw.utils.toggleClass(document.body,\"tc-dirty\",dirty);\n\t\tif(!dirty) {\n\t\t\tthis.loggerConnection.clearAlerts();\n\t\t}\n\t}\n};\n\n/*\nSave an incoming tiddler in the store, and updates the associated tiddlerInfo\n*/\nSyncer.prototype.storeTiddler = function(tiddlerFields) {\n\t// Save the tiddler\n\tvar tiddler = new $tw.Tiddler(tiddlerFields);\n\tthis.wiki.addTiddler(tiddler);\n\t// Save the tiddler revision and changeCount details\n\tthis.tiddlerInfo[tiddlerFields.title] = {\n\t\trevision: this.getTiddlerRevision(tiddlerFields.title),\n\t\tadaptorInfo: this.syncadaptor.getTiddlerInfo(tiddler),\n\t\tchangeCount: this.wiki.getChangeCount(tiddlerFields.title)\n\t};\n};\n\nSyncer.prototype.getStatus = function(callback) {\n\tvar self = this;\n\t// Check if the adaptor supports getStatus()\n\tif(this.syncadaptor && this.syncadaptor.getStatus) {\n\t\t// Mark us as not logged in\n\t\tthis.wiki.addTiddler({title: this.titleIsLoggedIn,text: \"no\"});\n\t\t// Get login status\n\t\tthis.syncadaptor.getStatus(function(err,isLoggedIn,username,isReadOnly,isAnonymous) {\n\t\t\tif(err) {\n\t\t\t\tself.logger.alert(err);\n\t\t\t} else {\n\t\t\t\t// Set the various status tiddlers\n\t\t\t\tself.wiki.addTiddler({title: self.titleIsReadOnly,text: isReadOnly ? \"yes\" : \"no\"});\n\t\t\t\tself.wiki.addTiddler({title: self.titleIsAnonymous,text: isAnonymous ? \"yes\" : \"no\"});\n\t\t\t\tself.wiki.addTiddler({title: self.titleIsLoggedIn,text: isLoggedIn ? \"yes\" : \"no\"});\n\t\t\t\tif(isLoggedIn) {\n\t\t\t\t\tself.wiki.addTiddler({title: self.titleUserName,text: username || \"\"});\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Invoke the callback\n\t\t\tif(callback) {\n\t\t\t\tcallback(err,isLoggedIn,username);\n\t\t\t}\n\t\t});\n\t} else {\n\t\tcallback(null,true,\"UNAUTHENTICATED\");\n\t}\n};\n\n/*\nSynchronise from the server by reading the skinny tiddler list and queuing up loads for any tiddlers that we don't already have up to date\n*/\nSyncer.prototype.syncFromServer = function() {\n\tvar self = this,\n\t\tcancelNextSync = function() {\n\t\t\tif(self.pollTimerId) {\n\t\t\t\tclearTimeout(self.pollTimerId);\n\t\t\t\tself.pollTimerId = null;\n\t\t\t}\n\t\t},\n\t\ttriggerNextSync = function() {\n\t\t\tself.pollTimerId = setTimeout(function() {\n\t\t\t\tself.pollTimerId = null;\n\t\t\t\tself.syncFromServer.call(self);\n\t\t\t},self.pollTimerInterval);\n\t\t},\n\t\tsyncSystemFromServer = (self.wiki.getTiddlerText(\"$:/config/SyncSystemTiddlersFromServer\") === \"yes\" ? true : false);\n\tif(this.syncadaptor && this.syncadaptor.getUpdatedTiddlers) {\n\t\tthis.logger.log(\"Retrieving updated tiddler list\");\n\t\tcancelNextSync();\n\t\tthis.syncadaptor.getUpdatedTiddlers(self,function(err,updates) {\n\t\t\ttriggerNextSync();\n\t\t\tif(err) {\n\t\t\t\tself.displayError($tw.language.getString(\"Error/RetrievingSkinny\"),err);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif(updates) {\n\t\t\t\t$tw.utils.each(updates.modifications,function(title) {\n\t\t\t\t\tself.titlesToBeLoaded[title] = true;\n\t\t\t\t});\n\t\t\t\t$tw.utils.each(updates.deletions,function(title) {\n\t\t\t\t\tif(syncSystemFromServer || !self.wiki.isSystemTiddler(title)) {\n\t\t\t\t\t\tdelete self.tiddlerInfo[title];\n\t\t\t\t\t\tself.logger.log(\"Deleting tiddler missing from server:\",title);\n\t\t\t\t\t\tself.wiki.deleteTiddler(title);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\tif(updates.modifications.length > 0 || updates.deletions.length > 0) {\n\t\t\t\t\tself.processTaskQueue();\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t});\n\t} else if(this.syncadaptor && this.syncadaptor.getSkinnyTiddlers) {\n\t\tthis.logger.log(\"Retrieving skinny tiddler list\");\n\t\tcancelNextSync();\n\t\tthis.syncadaptor.getSkinnyTiddlers(function(err,tiddlers) {\n\t\t\ttriggerNextSync();\n\t\t\t// Check for errors\n\t\t\tif(err) {\n\t\t\t\tself.displayError($tw.language.getString(\"Error/RetrievingSkinny\"),err);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t// Keep track of which tiddlers we already know about have been reported this time\n\t\t\tvar previousTitles = Object.keys(self.tiddlerInfo);\n\t\t\t// Process each incoming tiddler\n\t\t\tfor(var t=0; t<tiddlers.length; t++) {\n\t\t\t\t// Get the incoming tiddler fields, and the existing tiddler\n\t\t\t\tvar tiddlerFields = tiddlers[t],\n\t\t\t\t\tincomingRevision = tiddlerFields.revision + \"\",\n\t\t\t\t\ttiddler = self.wiki.tiddlerExists(tiddlerFields.title) && self.wiki.getTiddler(tiddlerFields.title),\n\t\t\t\t\ttiddlerInfo = self.tiddlerInfo[tiddlerFields.title],\n\t\t\t\t\tcurrRevision = tiddlerInfo ? tiddlerInfo.revision : null,\n\t\t\t\t\tindexInPreviousTitles = previousTitles.indexOf(tiddlerFields.title);\n\t\t\t\tif(indexInPreviousTitles !== -1) {\n\t\t\t\t\tpreviousTitles.splice(indexInPreviousTitles,1);\n\t\t\t\t}\n\t\t\t\t// Ignore the incoming tiddler if it's the same as the revision we've already got\n\t\t\t\tif(currRevision !== incomingRevision) {\n\t\t\t\t\t// Only load the skinny version if we don't already have a fat version of the tiddler\n\t\t\t\t\tif(!tiddler || tiddler.fields.text === undefined) {\n\t\t\t\t\t\tself.storeTiddler(tiddlerFields);\n\t\t\t\t\t}\n\t\t\t\t\t// Do a full load of this tiddler\n\t\t\t\t\tself.titlesToBeLoaded[tiddlerFields.title] = true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Delete any tiddlers that were previously reported but missing this time\n\t\t\t$tw.utils.each(previousTitles,function(title) {\n\t\t\t\tif(syncSystemFromServer || !self.wiki.isSystemTiddler(title)) {\n\t\t\t\t\tdelete self.tiddlerInfo[title];\n\t\t\t\t\tself.logger.log(\"Deleting tiddler missing from server:\",title);\n\t\t\t\t\tself.wiki.deleteTiddler(title);\n\t\t\t\t}\n\t\t\t});\n\t\t\tself.processTaskQueue();\n\t\t});\n\t}\n};\n\n/*\nForce load a tiddler from the server\n*/\nSyncer.prototype.enqueueLoadTiddler = function(title) {\n\tthis.titlesToBeLoaded[title] = true;\n\tthis.processTaskQueue();\n};\n\n/*\nLazily load a skinny tiddler if we can\n*/\nSyncer.prototype.handleLazyLoadEvent = function(title) {\n\t// Ignore if the syncadaptor doesn't handle it\n\tif(!this.syncadaptor.supportsLazyLoading) {\n\t\treturn;\n\t}\n\t// Don't lazy load the same tiddler twice\n\tif(!this.titlesHaveBeenLazyLoaded[title]) {\n\t\t// Don't lazy load if the tiddler isn't included in the sync filter\n\t\tif(this.getSyncedTiddlers().indexOf(title) !== -1) {\n\t\t\t// Mark the tiddler as needing loading, and having already been lazily loaded\n\t\t\tthis.titlesToBeLoaded[title] = true;\n\t\t\tthis.titlesHaveBeenLazyLoaded[title] = true;\n\t\t}\n\t}\n};\n\n/*\nDispay a password prompt and allow the user to login\n*/\nSyncer.prototype.handleLoginEvent = function() {\n\tvar self = this;\n\tthis.getStatus(function(err,isLoggedIn,username) {\n\t\tif(!err && !isLoggedIn) {\n\t\t\tif(self.syncadaptor && self.syncadaptor.displayLoginPrompt) {\n\t\t\t\tself.syncadaptor.displayLoginPrompt(self);\n\t\t\t} else {\n\t\t\t\tself.displayLoginPrompt();\n\t\t\t}\n\t\t}\n\t});\n};\n\n/*\nDispay a password prompt\n*/\nSyncer.prototype.displayLoginPrompt = function() {\n\tvar self = this;\n\tvar promptInfo = $tw.passwordPrompt.createPrompt({\n\t\tserviceName: $tw.language.getString(\"LoginToTiddlySpace\"),\n\t\tcallback: function(data) {\n\t\t\tself.login(data.username,data.password,function(err,isLoggedIn) {\n\t\t\t\tself.syncFromServer();\n\t\t\t});\n\t\t\treturn true; // Get rid of the password prompt\n\t\t}\n\t});\n};\n\n/*\nAttempt to login to TiddlyWeb.\n\tusername: username\n\tpassword: password\n\tcallback: invoked with arguments (err,isLoggedIn)\n*/\nSyncer.prototype.login = function(username,password,callback) {\n\tthis.logger.log(\"Attempting to login as\",username);\n\tvar self = this;\n\tif(this.syncadaptor.login) {\n\t\tthis.syncadaptor.login(username,password,function(err) {\n\t\t\tif(err) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\tself.getStatus(function(err,isLoggedIn,username) {\n\t\t\t\tif(callback) {\n\t\t\t\t\tcallback(err,isLoggedIn);\n\t\t\t\t}\n\t\t\t});\n\t\t});\n\t} else {\n\t\tcallback(null,true);\n\t}\n};\n\n/*\nAttempt to log out of TiddlyWeb\n*/\nSyncer.prototype.handleLogoutEvent = function() {\n\tthis.logger.log(\"Attempting to logout\");\n\tvar self = this;\n\tif(this.syncadaptor.logout) {\n\t\tthis.syncadaptor.logout(function(err) {\n\t\t\tif(err) {\n\t\t\t\tself.logger.alert(err);\n\t\t\t} else {\n\t\t\t\tself.getStatus();\n\t\t\t}\n\t\t});\n\t}\n};\n\n/*\nImmediately refresh from the server\n*/\nSyncer.prototype.handleRefreshEvent = function() {\n\tthis.syncFromServer();\n};\n\n/*\nProcess the next task\n*/\nSyncer.prototype.processTaskQueue = function() {\n\tvar self = this;\n\t// Only process a task if the sync adaptor is fully initialised and we're not already performing\n\t// a task. If we are already performing a task then we'll dispatch the next one when it completes\n\tif((!this.syncadaptor.isReady || this.syncadaptor.isReady()) && this.numTasksInProgress === 0) {\n\t\t// Choose the next task to perform\n\t\tvar task = this.chooseNextTask();\n\t\t// Perform the task if we had one\n\t\tif(typeof task === \"object\" && task !== null) {\n\t\t\tthis.numTasksInProgress += 1;\n\t\t\ttask.run(function(err) {\n\t\t\t\tself.numTasksInProgress -= 1;\n\t\t\t\tif(err) {\n\t\t\t\t\tself.displayError(\"Sync error while processing \" + task.type + \" of '\" + task.title + \"'\",err);\n\t\t\t\t\tself.updateDirtyStatus();\n\t\t\t\t\tself.triggerTimeout(self.errorRetryInterval);\n\t\t\t\t} else {\n\t\t\t\t\tself.updateDirtyStatus();\n\t\t\t\t\t// Process the next task\n\t\t\t\t\tself.processTaskQueue.call(self);\t\t\t\t\t\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\t// No task is ready so update the status\n\t\t\tthis.updateDirtyStatus();\n\t\t\t// And trigger a timeout if there is a pending task\n\t\t\tif(task === true) {\n\t\t\t\tthis.triggerTimeout();\t\t\t\t\n\t\t\t}\n\t\t}\n\t} else {\n\t\tthis.updateDirtyStatus();\t\t\n\t}\n};\n\nSyncer.prototype.triggerTimeout = function(interval) {\n\tvar self = this;\n\tif(!this.taskTimerId) {\n\t\tthis.taskTimerId = setTimeout(function() {\n\t\t\tself.taskTimerId = null;\n\t\t\tself.processTaskQueue.call(self);\n\t\t},interval || self.taskTimerInterval);\n\t}\n};\n\n/*\nChoose the next sync task. We prioritise saves, then deletes, then loads from the server\n\nReturns either a task object, null if there's no upcoming tasks, or the boolean true if there are pending tasks that aren't yet due\n*/\nSyncer.prototype.chooseNextTask = function() {\n\tvar thresholdLastSaved = (new Date()) - this.throttleInterval,\n\t\thavePending = null;\n\t// First we look for tiddlers that have been modified locally and need saving back to the server\n\tvar titles = this.getSyncedTiddlers();\n\tfor(var index=0; index<titles.length; index++) {\n\t\tvar title = titles[index],\n\t\t\ttiddler = this.wiki.tiddlerExists(title) && this.wiki.getTiddler(title),\n\t\t\ttiddlerInfo = this.tiddlerInfo[title];\n\t\tif(tiddler) {\n\t\t\t// If the tiddler is not known on the server, or has been modified locally no more recently than the threshold then it needs to be saved to the server\n\t\t\tvar hasChanged = !tiddlerInfo || this.wiki.getChangeCount(title) > tiddlerInfo.changeCount,\n\t\t\t\tisReadyToSave = !tiddlerInfo || !tiddlerInfo.timestampLastSaved || tiddlerInfo.timestampLastSaved < thresholdLastSaved;\n\t\t\tif(hasChanged) {\n\t\t\t\tif(isReadyToSave) {\n\t\t\t\t\treturn new SaveTiddlerTask(this,title); \t\t\t\t\t\n\t\t\t\t} else {\n\t\t\t\t\thavePending = true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\t// Second, we check tiddlers that are known from the server but not currently in the store, and so need deleting on the server\n\ttitles = Object.keys(this.tiddlerInfo);\n\tfor(index=0; index<titles.length; index++) {\n\t\ttitle = titles[index];\n\t\ttiddlerInfo = this.tiddlerInfo[title];\n\t\ttiddler = this.wiki.tiddlerExists(title) && this.wiki.getTiddler(title);\n\t\tif(!tiddler) {\n\t\t\treturn new DeleteTiddlerTask(this,title);\n\t\t}\n\t}\n\t// Check for tiddlers that need loading\n\ttitle = Object.keys(this.titlesToBeLoaded)[0];\n\tif(title) {\n\t\tdelete this.titlesToBeLoaded[title];\n\t\treturn new LoadTiddlerTask(this,title);\n\t}\n\t// No tasks are ready\n\treturn havePending;\n};\n\nfunction SaveTiddlerTask(syncer,title) {\n\tthis.syncer = syncer;\n\tthis.title = title;\n\tthis.type = \"save\";\n}\n\nSaveTiddlerTask.prototype.run = function(callback) {\n\tvar self = this,\n\t\tchangeCount = this.syncer.wiki.getChangeCount(this.title),\n\t\ttiddler = this.syncer.wiki.tiddlerExists(this.title) && this.syncer.wiki.getTiddler(this.title);\n\tthis.syncer.logger.log(\"Dispatching 'save' task:\",this.title);\n\tif(tiddler) {\n\t\tthis.syncer.syncadaptor.saveTiddler(tiddler,function(err,adaptorInfo,revision) {\n\t\t\t// If there's an error, exit without changing any internal state\n\t\t\tif(err) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\t// Adjust the info stored about this tiddler\n\t\t\tself.syncer.tiddlerInfo[self.title] = {\n\t\t\t\tchangeCount: changeCount,\n\t\t\t\tadaptorInfo: adaptorInfo,\n\t\t\t\trevision: revision,\n\t\t\t\ttimestampLastSaved: new Date()\n\t\t\t};\n\t\t\t// Invoke the callback\n\t\t\tcallback(null);\n\t\t},{\n\t\t\ttiddlerInfo: self.syncer.tiddlerInfo[self.title]\n\t\t});\n\t} else {\n\t\tthis.syncer.logger.log(\" Not Dispatching 'save' task:\",this.title,\"tiddler does not exist\");\n\t\t$tw.utils.nextTick(callback(null));\n\t}\n};\n\nfunction DeleteTiddlerTask(syncer,title) {\n\tthis.syncer = syncer;\n\tthis.title = title;\n\tthis.type = \"delete\";\n}\n\nDeleteTiddlerTask.prototype.run = function(callback) {\n\tvar self = this;\n\tthis.syncer.logger.log(\"Dispatching 'delete' task:\",this.title);\n\tthis.syncer.syncadaptor.deleteTiddler(this.title,function(err) {\n\t\t// If there's an error, exit without changing any internal state\n\t\tif(err) {\n\t\t\treturn callback(err);\n\t\t}\n\t\t// Remove the info stored about this tiddler\n\t\tdelete self.syncer.tiddlerInfo[self.title];\n\t\tif($tw.boot.files){\n\t\t\t// Remove the tiddler from $tw.boot.files\n\t\t\tdelete $tw.boot.files[self.title];\n\t\t}\n\t\t// Invoke the callback\n\t\tcallback(null);\n\t},{\n\t\ttiddlerInfo: self.syncer.tiddlerInfo[this.title]\n\t});\n};\n\nfunction LoadTiddlerTask(syncer,title) {\n\tthis.syncer = syncer;\n\tthis.title = title;\n\tthis.type = \"load\";\n}\n\nLoadTiddlerTask.prototype.run = function(callback) {\n\tvar self = this;\n\tthis.syncer.logger.log(\"Dispatching 'load' task:\",this.title);\n\tthis.syncer.syncadaptor.loadTiddler(this.title,function(err,tiddlerFields) {\n\t\t// If there's an error, exit without changing any internal state\n\t\tif(err) {\n\t\t\treturn callback(err);\n\t\t}\n\t\t// Update the info stored about this tiddler\n\t\tif(tiddlerFields) {\n\t\t\tself.syncer.storeTiddler(tiddlerFields);\n\t\t}\n\t\t// Invoke the callback\n\t\tcallback(null);\n\t});\n};\n\nexports.Syncer = Syncer;\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/tiddler.js": { "title": "$:/core/modules/tiddler.js", "text": "/*\\\ntitle: $:/core/modules/tiddler.js\ntype: application/javascript\nmodule-type: tiddlermethod\n\nExtension methods for the $tw.Tiddler object (constructor and methods required at boot time are in boot/boot.js)\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.hasTag = function(tag) {\n\treturn this.fields.tags && this.fields.tags.indexOf(tag) !== -1;\n};\n\nexports.isPlugin = function() {\n\treturn this.fields.type === \"application/json\" && this.hasField(\"plugin-type\");\n};\n\nexports.isDraft = function() {\n\treturn this.hasField(\"draft.of\");\n};\n\nexports.getFieldString = function(field) {\n\tvar value = this.fields[field];\n\t// Check for a missing field\n\tif(value === undefined || value === null) {\n\t\treturn \"\";\n\t}\n\t// Parse the field with the associated module (if any)\n\tvar fieldModule = $tw.Tiddler.fieldModules[field];\n\tif(fieldModule && fieldModule.stringify) {\n\t\treturn fieldModule.stringify.call(this,value);\n\t} else {\n\t\treturn value.toString();\n\t}\n};\n\n/*\nGet the value of a field as a list\n*/\nexports.getFieldList = function(field) {\n\tvar value = this.fields[field];\n\t// Check for a missing field\n\tif(value === undefined || value === null) {\n\t\treturn [];\n\t}\n\treturn $tw.utils.parseStringArray(value);\n};\n\n/*\nGet all the fields as a hashmap of strings. Options:\n\texclude: an array of field names to exclude\n*/\nexports.getFieldStrings = function(options) {\n\toptions = options || {};\n\tvar exclude = options.exclude || [];\n\tvar fields = {};\n\tfor(var field in this.fields) {\n\t\tif($tw.utils.hop(this.fields,field)) {\n\t\t\tif(exclude.indexOf(field) === -1) {\n\t\t\t\tfields[field] = this.getFieldString(field);\n\t\t\t}\n\t\t}\n\t}\n\treturn fields;\n};\n\n/*\nGet all the fields as a name:value block. Options:\n\texclude: an array of field names to exclude\n*/\nexports.getFieldStringBlock = function(options) {\n\toptions = options || {};\n\tvar exclude = options.exclude || [],\n\t\tfields = Object.keys(this.fields).sort(),\n\t\tresult = [];\n\tfor(var t=0; t<fields.length; t++) {\n\t\tvar field = fields[t];\n\t\tif(exclude.indexOf(field) === -1) {\n\t\t\tresult.push(field + \": \" + this.getFieldString(field));\n\t\t}\n\t}\n\treturn result.join(\"\\n\");\n};\n\nexports.getFieldDay = function(field) {\n\tif(this.cache && this.cache.day && $tw.utils.hop(this.cache.day,field) ) {\n\t\treturn this.cache.day[field];\n\t}\n\tvar day = \"\";\n\tif(this.fields[field]) {\n\t\tday = (new Date($tw.utils.parseDate(this.fields[field]))).setHours(0,0,0,0);\n\t}\n\tthis.cache.day = this.cache.day || {};\n\tthis.cache.day[field] = day;\n\treturn day;\n};\n\n})();\n", "type": "application/javascript", "module-type": "tiddlermethod" }, "$:/core/modules/upgraders/plugins.js": { "title": "$:/core/modules/upgraders/plugins.js", "text": "/*\\\ntitle: $:/core/modules/upgraders/plugins.js\ntype: application/javascript\nmodule-type: upgrader\n\nUpgrader module that checks that plugins are newer than any already installed version\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar UPGRADE_LIBRARY_TITLE = \"$:/UpgradeLibrary\";\n\nvar BLOCKED_PLUGINS = {\n\t\"$:/themes/tiddlywiki/stickytitles\": {\n\t\tversions: [\"*\"]\n\t},\n\t\"$:/plugins/tiddlywiki/fullscreen\": {\n\t\tversions: [\"*\"]\n\t}\n};\n\nexports.upgrade = function(wiki,titles,tiddlers) {\n\tvar self = this,\n\t\tmessages = {},\n\t\tupgradeLibrary,\n\t\tgetLibraryTiddler = function(title) {\n\t\t\tif(!upgradeLibrary) {\n\t\t\t\tupgradeLibrary = wiki.getTiddlerData(UPGRADE_LIBRARY_TITLE,{});\n\t\t\t\tupgradeLibrary.tiddlers = upgradeLibrary.tiddlers || {};\n\t\t\t}\n\t\t\treturn upgradeLibrary.tiddlers[title];\n\t\t};\n\n\t// Go through all the incoming tiddlers\n\t$tw.utils.each(titles,function(title) {\n\t\tvar incomingTiddler = tiddlers[title];\n\t\t// Check if we're dealing with a plugin\n\t\tif(incomingTiddler && incomingTiddler[\"plugin-type\"]) {\n\t\t\t// Check whether the plugin contains JS modules\n\t\t\tvar requiresReload = wiki.doesPluginInfoRequireReload(JSON.parse(incomingTiddler.text)) ? (wiki.getTiddlerText(\"$:/language/ControlPanel/Plugins/PluginWillRequireReload\") + \" \") : \"\";\n\t\t\tmessages[title] = requiresReload;\n\t\t\tif(incomingTiddler.version) {\n\t\t\t\t// Upgrade the incoming plugin if it is in the upgrade library\n\t\t\t\tvar libraryTiddler = getLibraryTiddler(title);\n\t\t\t\tif(libraryTiddler && libraryTiddler[\"plugin-type\"] && libraryTiddler.version) {\n\t\t\t\t\ttiddlers[title] = libraryTiddler;\n\t\t\t\t\tmessages[title] = requiresReload + $tw.language.getString(\"Import/Upgrader/Plugins/Upgraded\",{variables: {incoming: incomingTiddler.version, upgraded: libraryTiddler.version}});\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t// Suppress the incoming plugin if it is older than the currently installed one\n\t\t\t\tvar existingTiddler = wiki.getTiddler(title);\n\t\t\t\tif(existingTiddler && existingTiddler.hasField(\"plugin-type\") && existingTiddler.hasField(\"version\")) {\n\t\t\t\t\t// Reject the incoming plugin by blanking all its fields\n\t\t\t\t\tif($tw.utils.checkVersions(existingTiddler.fields.version,incomingTiddler.version)) {\n\t\t\t\t\t\ttiddlers[title] = Object.create(null);\n\t\t\t\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/Plugins/Suppressed/Version\",{variables: {incoming: incomingTiddler.version, existing: existingTiddler.fields.version}});\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Check whether the plugin is on the blocked list\n\t\t\tvar blockInfo = BLOCKED_PLUGINS[title];\n\t\t\tif(blockInfo) {\n\t\t\t\tif(blockInfo.versions.indexOf(\"*\") !== -1 || (incomingTiddler.version && blockInfo.versions.indexOf(incomingTiddler.version) !== -1)) {\n\t\t\t\t\ttiddlers[title] = Object.create(null);\n\t\t\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/Plugins/Suppressed/Incompatible\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\treturn messages;\n};\n\n})();\n", "type": "application/javascript", "module-type": "upgrader" }, "$:/core/modules/upgraders/system.js": { "title": "$:/core/modules/upgraders/system.js", "text": "/*\\\ntitle: $:/core/modules/upgraders/system.js\ntype: application/javascript\nmodule-type: upgrader\n\nUpgrader module that suppresses certain system tiddlers that shouldn't be imported\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar DONT_IMPORT_LIST = [\"$:/StoryList\",\"$:/HistoryList\"],\n\tDONT_IMPORT_PREFIX_LIST = [\"$:/temp/\",\"$:/state/\",\"$:/Import\"],\n\tWARN_IMPORT_PREFIX_LIST = [\"$:/core/modules/\"];\n\nexports.upgrade = function(wiki,titles,tiddlers) {\n\tvar self = this,\n\t\tmessages = {},\n\t\tshowAlert = false;\n\t// Check for tiddlers on our list\n\t$tw.utils.each(titles,function(title) {\n\t\tif(DONT_IMPORT_LIST.indexOf(title) !== -1) {\n\t\t\ttiddlers[title] = Object.create(null);\n\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/System/Suppressed\");\n\t\t} else {\n\t\t\tfor(var t=0; t<DONT_IMPORT_PREFIX_LIST.length; t++) {\n\t\t\t\tvar prefix = DONT_IMPORT_PREFIX_LIST[t];\n\t\t\t\tif(title.substr(0,prefix.length) === prefix) {\n\t\t\t\t\ttiddlers[title] = Object.create(null);\n\t\t\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/State/Suppressed\");\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor(var t=0; t<WARN_IMPORT_PREFIX_LIST.length; t++) {\n\t\t\t\tvar prefix = WARN_IMPORT_PREFIX_LIST[t];\n\t\t\t\tif(title.substr(0,prefix.length) === prefix && wiki.isShadowTiddler(title)) {\n\t\t\t\t\tshowAlert = true;\n\t\t\t\t\tmessages[title] = $tw.language.getString(\"Import/Upgrader/System/Warning\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\tif(showAlert) {\n\t\tvar logger = new $tw.utils.Logger(\"import\");\n\t\tlogger.alert($tw.language.getString(\"Import/Upgrader/System/Alert\"));\n\t}\n\treturn messages;\n};\n\n})();\n", "type": "application/javascript", "module-type": "upgrader" }, "$:/core/modules/upgraders/themetweaks.js": { "title": "$:/core/modules/upgraders/themetweaks.js", "text": "/*\\\ntitle: $:/core/modules/upgraders/themetweaks.js\ntype: application/javascript\nmodule-type: upgrader\n\nUpgrader module that handles the change in theme tweak storage introduced in 5.0.14-beta.\n\nPreviously, theme tweaks were stored in two data tiddlers:\n\n* $:/themes/tiddlywiki/vanilla/metrics\n* $:/themes/tiddlywiki/vanilla/settings\n\nNow, each tweak is stored in its own separate tiddler.\n\nThis upgrader copies any values from the old format to the new. The old data tiddlers are not deleted in case they have been used to store additional indexes.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar MAPPINGS = {\n\t\"$:/themes/tiddlywiki/vanilla/metrics\": {\n\t\t\"fontsize\": \"$:/themes/tiddlywiki/vanilla/metrics/fontsize\",\n\t\t\"lineheight\": \"$:/themes/tiddlywiki/vanilla/metrics/lineheight\",\n\t\t\"storyleft\": \"$:/themes/tiddlywiki/vanilla/metrics/storyleft\",\n\t\t\"storytop\": \"$:/themes/tiddlywiki/vanilla/metrics/storytop\",\n\t\t\"storyright\": \"$:/themes/tiddlywiki/vanilla/metrics/storyright\",\n\t\t\"storywidth\": \"$:/themes/tiddlywiki/vanilla/metrics/storywidth\",\n\t\t\"tiddlerwidth\": \"$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth\"\n\t},\n\t\"$:/themes/tiddlywiki/vanilla/settings\": {\n\t\t\"fontfamily\": \"$:/themes/tiddlywiki/vanilla/settings/fontfamily\"\n\t}\n};\n\nexports.upgrade = function(wiki,titles,tiddlers) {\n\tvar self = this,\n\t\tmessages = {};\n\t// Check for tiddlers on our list\n\t$tw.utils.each(titles,function(title) {\n\t\tvar mapping = MAPPINGS[title];\n\t\tif(mapping) {\n\t\t\tvar tiddler = new $tw.Tiddler(tiddlers[title]),\n\t\t\t\ttiddlerData = wiki.getTiddlerDataCached(tiddler,{});\n\t\t\tfor(var index in mapping) {\n\t\t\t\tvar mappedTitle = mapping[index];\n\t\t\t\tif(!tiddlers[mappedTitle] || tiddlers[mappedTitle].title !== mappedTitle) {\n\t\t\t\t\ttiddlers[mappedTitle] = {\n\t\t\t\t\t\ttitle: mappedTitle,\n\t\t\t\t\t\ttext: tiddlerData[index]\n\t\t\t\t\t};\n\t\t\t\t\tmessages[mappedTitle] = $tw.language.getString(\"Import/Upgrader/ThemeTweaks/Created\",{variables: {\n\t\t\t\t\t\tfrom: title + \"##\" + index\n\t\t\t\t\t}});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\treturn messages;\n};\n\n})();\n", "type": "application/javascript", "module-type": "upgrader" }, "$:/core/modules/utils/base64-utf8/base64-utf8.module.js": { "text": "(function(){// From https://gist.github.com/Nijikokun/5192472\n//\n// UTF8 Module\n//\n// Cleaner and modularized utf-8 encoding and decoding library for javascript.\n//\n// copyright: MIT\n// author: Nijiko Yonskai, @nijikokun, nijikokun@gmail.com\n!function(r,e,o,t){void 0!==o.module&&o.module.exports?o.module.exports=e.apply(o):void 0!==o.define&&\"function\"===o.define&&o.define.amd?define(\"utf8\",[],e):o.utf8=e.apply(o)}(0,function(){return{encode:function(r){if(\"string\"!=typeof r)return r;r=r.replace(/\\r\\n/g,\"\\n\");for(var e,o=\"\",t=0;t<r.length;t++)if((e=r.charCodeAt(t))<128)o+=String.fromCharCode(e);else if(e>127&&e<2048)o+=String.fromCharCode(e>>6|192),o+=String.fromCharCode(63&e|128);else if(e>55295&&e<57344&&r.length>t+1){var i=e,n=r.charCodeAt(t+1);t++;var d=65536+(i-55296<<10|n-56320);o+=String.fromCharCode(d>>18|240),o+=String.fromCharCode(d>>12&63|128),o+=String.fromCharCode(d>>6&63|128),o+=String.fromCharCode(63&d|128)}else o+=String.fromCharCode(e>>12|224),o+=String.fromCharCode(e>>6&63|128),o+=String.fromCharCode(63&e|128);return o},decode:function(r){if(\"string\"!=typeof r)return r;for(var e=\"\",o=0,t=0;o<r.length;)if((t=r.charCodeAt(o))<128)e+=String.fromCharCode(t),o++;else if(t>191&&t<224)e+=String.fromCharCode((31&t)<<6|63&r.charCodeAt(o+1)),o+=2;else if(t>223&&t<240)e+=String.fromCharCode((15&t)<<12|(63&r.charCodeAt(o+1))<<6|63&r.charCodeAt(o+2)),o+=3;else{var i=(7&t)<<18|(63&r.charCodeAt(o+1))<<12|(63&r.charCodeAt(o+2))<<6|63&r.charCodeAt(o+3);e+=String.fromCharCode(55296+(i-65536>>10))+String.fromCharCode(56320+(i-65536&1023)),o+=4}return e}}},this),function(r,e,o,t){if(void 0!==o.module&&o.module.exports){if(t&&o.require)for(var i=0;i<t.length;i++)o[t[i]]=o.require(t[i]);o.module.exports=e.apply(o)}else void 0!==o.define&&\"function\"===o.define&&o.define.amd?define(\"base64\",t||[],e):o.base64=e.apply(o)}(0,function(r){var e=r||this.utf8,o=\"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\";return{encode:function(r){if(void 0===e)throw{error:\"MissingMethod\",message:\"UTF8 Module is missing.\"};if(\"string\"!=typeof r)return r;r=e.encode(r);for(var t,i,n,d,f,a,h,C=\"\",c=0;c<r.length;)d=(t=r.charCodeAt(c++))>>2,f=(3&t)<<4|(i=r.charCodeAt(c++))>>4,a=(15&i)<<2|(n=r.charCodeAt(c++))>>6,h=63&n,isNaN(i)?a=h=64:isNaN(n)&&(h=64),C+=o.charAt(d)+o.charAt(f)+o.charAt(a)+o.charAt(h);return C},decode:function(r){if(void 0===e)throw{error:\"MissingMethod\",message:\"UTF8 Module is missing.\"};if(\"string\"!=typeof r)return r;r=r.replace(/[^A-Za-z0-9\\+\\/\\=]/g,\"\");for(var t,i,n,d,f,a,h=\"\",C=0;C<r.length;)t=o.indexOf(r.charAt(C++))<<2|(d=o.indexOf(r.charAt(C++)))>>4,i=(15&d)<<4|(f=o.indexOf(r.charAt(C++)))>>2,n=(3&f)<<6|(a=o.indexOf(r.charAt(C++))),h+=String.fromCharCode(t),64!=f&&(h+=String.fromCharCode(i)),64!=a&&(h+=String.fromCharCode(n));return e.decode(h)}}},this,[\"utf8\"]);}).call(exports);", "type": "application/javascript", "title": "$:/core/modules/utils/base64-utf8/base64-utf8.module.js", "module-type": "library" }, "$:/core/modules/utils/crypto.js": { "title": "$:/core/modules/utils/crypto.js", "text": "/*\\\ntitle: $:/core/modules/utils/crypto.js\ntype: application/javascript\nmodule-type: utils\n\nUtility functions related to crypto.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nLook for an encrypted store area in the text of a TiddlyWiki file\n*/\nexports.extractEncryptedStoreArea = function(text) {\n\tvar encryptedStoreAreaStartMarker = \"<pre id=\\\"encryptedStoreArea\\\" type=\\\"text/plain\\\" style=\\\"display:none;\\\">\",\n\t\tencryptedStoreAreaStart = text.indexOf(encryptedStoreAreaStartMarker);\n\tif(encryptedStoreAreaStart !== -1) {\n\t\tvar encryptedStoreAreaEnd = text.indexOf(\"</pre>\",encryptedStoreAreaStart);\n\t\tif(encryptedStoreAreaEnd !== -1) {\n\t\t\treturn $tw.utils.htmlDecode(text.substring(encryptedStoreAreaStart + encryptedStoreAreaStartMarker.length,encryptedStoreAreaEnd-1));\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nAttempt to extract the tiddlers from an encrypted store area using the current password. If the password is not provided then the password in the password store will be used\n*/\nexports.decryptStoreArea = function(encryptedStoreArea,password) {\n\tvar decryptedText = $tw.crypto.decrypt(encryptedStoreArea,password);\n\tif(decryptedText) {\n\t\tvar json = JSON.parse(decryptedText),\n\t\t\ttiddlers = [];\n\t\tfor(var title in json) {\n\t\t\tif(title !== \"$:/isEncrypted\") {\n\t\t\t\ttiddlers.push(json[title]);\n\t\t\t}\n\t\t}\n\t\treturn tiddlers;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n\n/*\nAttempt to extract the tiddlers from an encrypted store area using the current password. If that fails, the user is prompted for a password.\nencryptedStoreArea: text of the TiddlyWiki encrypted store area\ncallback: function(tiddlers) called with the array of decrypted tiddlers\n\nThe following configuration settings are supported:\n\n$tw.config.usePasswordVault: causes any password entered by the user to also be put into the system password vault\n*/\nexports.decryptStoreAreaInteractive = function(encryptedStoreArea,callback,options) {\n\t// Try to decrypt with the current password\n\tvar tiddlers = $tw.utils.decryptStoreArea(encryptedStoreArea);\n\tif(tiddlers) {\n\t\tcallback(tiddlers);\n\t} else {\n\t\t// Prompt for a new password and keep trying\n\t\t$tw.passwordPrompt.createPrompt({\n\t\t\tserviceName: \"Enter a password to decrypt the imported TiddlyWiki\",\n\t\t\tnoUserName: true,\n\t\t\tcanCancel: true,\n\t\t\tsubmitText: \"Decrypt\",\n\t\t\tcallback: function(data) {\n\t\t\t\t// Exit if the user cancelled\n\t\t\t\tif(!data) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\t// Attempt to decrypt the tiddlers\n\t\t\t\tvar tiddlers = $tw.utils.decryptStoreArea(encryptedStoreArea,data.password);\n\t\t\t\tif(tiddlers) {\n\t\t\t\t\tif($tw.config.usePasswordVault) {\n\t\t\t\t\t\t$tw.crypto.setPassword(data.password);\n\t\t\t\t\t}\n\t\t\t\t\tcallback(tiddlers);\n\t\t\t\t\t// Exit and remove the password prompt\n\t\t\t\t\treturn true;\n\t\t\t\t} else {\n\t\t\t\t\t// We didn't decrypt everything, so continue to prompt for password\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/csv.js": { "title": "$:/core/modules/utils/csv.js", "text": "/*\\\ntitle: $:/core/modules/utils/csv.js\ntype: application/javascript\nmodule-type: utils\n\nA barebones CSV parser\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nParse a CSV string with a header row and return an array of hashmaps.\n*/\nexports.parseCsvStringWithHeader = function(text,options) {\n\toptions = options || {};\n\tvar separator = options.separator || \",\",\n\t\trows = text.split(/\\r?\\n/mg).map(function(row) {\n\t\t\treturn $tw.utils.trim(row);\n\t\t}).filter(function(row) {\n\t\t\treturn row !== \"\";\n\t\t});\n\tif(rows.length < 1) {\n\t\treturn \"Missing header row\";\n\t}\n\tvar headings = rows[0].split(separator),\n\t\tresults = [];\n\tfor(var row=1; row<rows.length; row++) {\n\t\tvar columns = rows[row].split(separator),\n\t\t\tcolumnResult = Object.create(null);\n\t\tif(columns.length !== headings.length) {\n\t\t\treturn \"Malformed CSV row '\" + rows[row] + \"'\";\n\t\t}\n\t\tfor(var column=0; column<columns.length; column++) {\n\t\t\tvar columnName = headings[column];\n\t\t\tcolumnResult[columnName] = $tw.utils.trim(columns[column] || \"\");\n\t\t}\n\t\tresults.push(columnResult);\t\t\t\n\t}\n\treturn results;\n}\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/diff-match-patch/diff_match_patch.js": { "text": "(function(){function diff_match_patch(){this.Diff_Timeout=1;this.Diff_EditCost=4;this.Match_Threshold=.5;this.Match_Distance=1E3;this.Patch_DeleteThreshold=.5;this.Patch_Margin=4;this.Match_MaxBits=32}var DIFF_DELETE=-1,DIFF_INSERT=1,DIFF_EQUAL=0;\ndiff_match_patch.prototype.diff_main=function(a,b,c,d){\"undefined\"==typeof d&&(d=0>=this.Diff_Timeout?Number.MAX_VALUE:(new Date).getTime()+1E3*this.Diff_Timeout);if(null==a||null==b)throw Error(\"Null input. (diff_main)\");if(a==b)return a?[[DIFF_EQUAL,a]]:[];\"undefined\"==typeof c&&(c=!0);var e=c,f=this.diff_commonPrefix(a,b);c=a.substring(0,f);a=a.substring(f);b=b.substring(f);f=this.diff_commonSuffix(a,b);var g=a.substring(a.length-f);a=a.substring(0,a.length-f);b=b.substring(0,b.length-f);a=this.diff_compute_(a,\nb,e,d);c&&a.unshift([DIFF_EQUAL,c]);g&&a.push([DIFF_EQUAL,g]);this.diff_cleanupMerge(a);return a};\ndiff_match_patch.prototype.diff_compute_=function(a,b,c,d){if(!a)return[[DIFF_INSERT,b]];if(!b)return[[DIFF_DELETE,a]];var e=a.length>b.length?a:b,f=a.length>b.length?b:a,g=e.indexOf(f);return-1!=g?(c=[[DIFF_INSERT,e.substring(0,g)],[DIFF_EQUAL,f],[DIFF_INSERT,e.substring(g+f.length)]],a.length>b.length&&(c[0][0]=c[2][0]=DIFF_DELETE),c):1==f.length?[[DIFF_DELETE,a],[DIFF_INSERT,b]]:(e=this.diff_halfMatch_(a,b))?(b=e[1],f=e[3],a=e[4],e=this.diff_main(e[0],e[2],c,d),c=this.diff_main(b,f,c,d),e.concat([[DIFF_EQUAL,\na]],c)):c&&100<a.length&&100<b.length?this.diff_lineMode_(a,b,d):this.diff_bisect_(a,b,d)};\ndiff_match_patch.prototype.diff_lineMode_=function(a,b,c){var d=this.diff_linesToChars_(a,b);a=d.chars1;b=d.chars2;d=d.lineArray;a=this.diff_main(a,b,!1,c);this.diff_charsToLines_(a,d);this.diff_cleanupSemantic(a);a.push([DIFF_EQUAL,\"\"]);for(var e=d=b=0,f=\"\",g=\"\";b<a.length;){switch(a[b][0]){case DIFF_INSERT:e++;g+=a[b][1];break;case DIFF_DELETE:d++;f+=a[b][1];break;case DIFF_EQUAL:if(1<=d&&1<=e){a.splice(b-d-e,d+e);b=b-d-e;d=this.diff_main(f,g,!1,c);for(e=d.length-1;0<=e;e--)a.splice(b,0,d[e]);b+=\nd.length}d=e=0;g=f=\"\"}b++}a.pop();return a};\ndiff_match_patch.prototype.diff_bisect_=function(a,b,c){for(var d=a.length,e=b.length,f=Math.ceil((d+e)/2),g=2*f,h=Array(g),l=Array(g),k=0;k<g;k++)h[k]=-1,l[k]=-1;h[f+1]=0;l[f+1]=0;k=d-e;for(var m=0!=k%2,p=0,x=0,w=0,q=0,t=0;t<f&&!((new Date).getTime()>c);t++){for(var v=-t+p;v<=t-x;v+=2){var n=f+v;var r=v==-t||v!=t&&h[n-1]<h[n+1]?h[n+1]:h[n-1]+1;for(var y=r-v;r<d&&y<e&&a.charAt(r)==b.charAt(y);)r++,y++;h[n]=r;if(r>d)x+=2;else if(y>e)p+=2;else if(m&&(n=f+k-v,0<=n&&n<g&&-1!=l[n])){var u=d-l[n];if(r>=\nu)return this.diff_bisectSplit_(a,b,r,y,c)}}for(v=-t+w;v<=t-q;v+=2){n=f+v;u=v==-t||v!=t&&l[n-1]<l[n+1]?l[n+1]:l[n-1]+1;for(r=u-v;u<d&&r<e&&a.charAt(d-u-1)==b.charAt(e-r-1);)u++,r++;l[n]=u;if(u>d)q+=2;else if(r>e)w+=2;else if(!m&&(n=f+k-v,0<=n&&n<g&&-1!=h[n]&&(r=h[n],y=f+r-n,u=d-u,r>=u)))return this.diff_bisectSplit_(a,b,r,y,c)}}return[[DIFF_DELETE,a],[DIFF_INSERT,b]]};\ndiff_match_patch.prototype.diff_bisectSplit_=function(a,b,c,d,e){var f=a.substring(0,c),g=b.substring(0,d);a=a.substring(c);b=b.substring(d);f=this.diff_main(f,g,!1,e);e=this.diff_main(a,b,!1,e);return f.concat(e)};\ndiff_match_patch.prototype.diff_linesToChars_=function(a,b){function c(a){for(var b=\"\",c=0,f=-1,g=d.length;f<a.length-1;){f=a.indexOf(\"\\n\",c);-1==f&&(f=a.length-1);var h=a.substring(c,f+1);c=f+1;(e.hasOwnProperty?e.hasOwnProperty(h):void 0!==e[h])?b+=String.fromCharCode(e[h]):(b+=String.fromCharCode(g),e[h]=g,d[g++]=h)}return b}var d=[],e={};d[0]=\"\";var f=c(a),g=c(b);return{chars1:f,chars2:g,lineArray:d}};\ndiff_match_patch.prototype.diff_charsToLines_=function(a,b){for(var c=0;c<a.length;c++){for(var d=a[c][1],e=[],f=0;f<d.length;f++)e[f]=b[d.charCodeAt(f)];a[c][1]=e.join(\"\")}};diff_match_patch.prototype.diff_commonPrefix=function(a,b){if(!a||!b||a.charAt(0)!=b.charAt(0))return 0;for(var c=0,d=Math.min(a.length,b.length),e=d,f=0;c<e;)a.substring(f,e)==b.substring(f,e)?f=c=e:d=e,e=Math.floor((d-c)/2+c);return e};\ndiff_match_patch.prototype.diff_commonSuffix=function(a,b){if(!a||!b||a.charAt(a.length-1)!=b.charAt(b.length-1))return 0;for(var c=0,d=Math.min(a.length,b.length),e=d,f=0;c<e;)a.substring(a.length-e,a.length-f)==b.substring(b.length-e,b.length-f)?f=c=e:d=e,e=Math.floor((d-c)/2+c);return e};\ndiff_match_patch.prototype.diff_commonOverlap_=function(a,b){var c=a.length,d=b.length;if(0==c||0==d)return 0;c>d?a=a.substring(c-d):c<d&&(b=b.substring(0,c));c=Math.min(c,d);if(a==b)return c;d=0;for(var e=1;;){var f=a.substring(c-e);f=b.indexOf(f);if(-1==f)return d;e+=f;if(0==f||a.substring(c-e)==b.substring(0,e))d=e,e++}};\ndiff_match_patch.prototype.diff_halfMatch_=function(a,b){function c(a,b,c){for(var d=a.substring(c,c+Math.floor(a.length/4)),e=-1,g=\"\",h,k,l,m;-1!=(e=b.indexOf(d,e+1));){var p=f.diff_commonPrefix(a.substring(c),b.substring(e)),u=f.diff_commonSuffix(a.substring(0,c),b.substring(0,e));g.length<u+p&&(g=b.substring(e-u,e)+b.substring(e,e+p),h=a.substring(0,c-u),k=a.substring(c+p),l=b.substring(0,e-u),m=b.substring(e+p))}return 2*g.length>=a.length?[h,k,l,m,g]:null}if(0>=this.Diff_Timeout)return null;\nvar d=a.length>b.length?a:b,e=a.length>b.length?b:a;if(4>d.length||2*e.length<d.length)return null;var f=this,g=c(d,e,Math.ceil(d.length/4));d=c(d,e,Math.ceil(d.length/2));if(g||d)g=d?g?g[4].length>d[4].length?g:d:d:g;else return null;if(a.length>b.length){d=g[0];e=g[1];var h=g[2];var l=g[3]}else h=g[0],l=g[1],d=g[2],e=g[3];return[d,e,h,l,g[4]]};\ndiff_match_patch.prototype.diff_cleanupSemantic=function(a){for(var b=!1,c=[],d=0,e=null,f=0,g=0,h=0,l=0,k=0;f<a.length;)a[f][0]==DIFF_EQUAL?(c[d++]=f,g=l,h=k,k=l=0,e=a[f][1]):(a[f][0]==DIFF_INSERT?l+=a[f][1].length:k+=a[f][1].length,e&&e.length<=Math.max(g,h)&&e.length<=Math.max(l,k)&&(a.splice(c[d-1],0,[DIFF_DELETE,e]),a[c[d-1]+1][0]=DIFF_INSERT,d--,d--,f=0<d?c[d-1]:-1,k=l=h=g=0,e=null,b=!0)),f++;b&&this.diff_cleanupMerge(a);this.diff_cleanupSemanticLossless(a);for(f=1;f<a.length;){if(a[f-1][0]==\nDIFF_DELETE&&a[f][0]==DIFF_INSERT){b=a[f-1][1];c=a[f][1];d=this.diff_commonOverlap_(b,c);e=this.diff_commonOverlap_(c,b);if(d>=e){if(d>=b.length/2||d>=c.length/2)a.splice(f,0,[DIFF_EQUAL,c.substring(0,d)]),a[f-1][1]=b.substring(0,b.length-d),a[f+1][1]=c.substring(d),f++}else if(e>=b.length/2||e>=c.length/2)a.splice(f,0,[DIFF_EQUAL,b.substring(0,e)]),a[f-1][0]=DIFF_INSERT,a[f-1][1]=c.substring(0,c.length-e),a[f+1][0]=DIFF_DELETE,a[f+1][1]=b.substring(e),f++;f++}f++}};\ndiff_match_patch.prototype.diff_cleanupSemanticLossless=function(a){function b(a,b){if(!a||!b)return 6;var c=a.charAt(a.length-1),d=b.charAt(0),e=c.match(diff_match_patch.nonAlphaNumericRegex_),f=d.match(diff_match_patch.nonAlphaNumericRegex_),g=e&&c.match(diff_match_patch.whitespaceRegex_),h=f&&d.match(diff_match_patch.whitespaceRegex_);c=g&&c.match(diff_match_patch.linebreakRegex_);d=h&&d.match(diff_match_patch.linebreakRegex_);var k=c&&a.match(diff_match_patch.blanklineEndRegex_),l=d&&b.match(diff_match_patch.blanklineStartRegex_);\nreturn k||l?5:c||d?4:e&&!g&&h?3:g||h?2:e||f?1:0}for(var c=1;c<a.length-1;){if(a[c-1][0]==DIFF_EQUAL&&a[c+1][0]==DIFF_EQUAL){var d=a[c-1][1],e=a[c][1],f=a[c+1][1],g=this.diff_commonSuffix(d,e);if(g){var h=e.substring(e.length-g);d=d.substring(0,d.length-g);e=h+e.substring(0,e.length-g);f=h+f}g=d;h=e;for(var l=f,k=b(d,e)+b(e,f);e.charAt(0)===f.charAt(0);){d+=e.charAt(0);e=e.substring(1)+f.charAt(0);f=f.substring(1);var m=b(d,e)+b(e,f);m>=k&&(k=m,g=d,h=e,l=f)}a[c-1][1]!=g&&(g?a[c-1][1]=g:(a.splice(c-\n1,1),c--),a[c][1]=h,l?a[c+1][1]=l:(a.splice(c+1,1),c--))}c++}};diff_match_patch.nonAlphaNumericRegex_=/[^a-zA-Z0-9]/;diff_match_patch.whitespaceRegex_=/\\s/;diff_match_patch.linebreakRegex_=/[\\r\\n]/;diff_match_patch.blanklineEndRegex_=/\\n\\r?\\n$/;diff_match_patch.blanklineStartRegex_=/^\\r?\\n\\r?\\n/;\ndiff_match_patch.prototype.diff_cleanupEfficiency=function(a){for(var b=!1,c=[],d=0,e=null,f=0,g=!1,h=!1,l=!1,k=!1;f<a.length;)a[f][0]==DIFF_EQUAL?(a[f][1].length<this.Diff_EditCost&&(l||k)?(c[d++]=f,g=l,h=k,e=a[f][1]):(d=0,e=null),l=k=!1):(a[f][0]==DIFF_DELETE?k=!0:l=!0,e&&(g&&h&&l&&k||e.length<this.Diff_EditCost/2&&3==g+h+l+k)&&(a.splice(c[d-1],0,[DIFF_DELETE,e]),a[c[d-1]+1][0]=DIFF_INSERT,d--,e=null,g&&h?(l=k=!0,d=0):(d--,f=0<d?c[d-1]:-1,l=k=!1),b=!0)),f++;b&&this.diff_cleanupMerge(a)};\ndiff_match_patch.prototype.diff_cleanupMerge=function(a){a.push([DIFF_EQUAL,\"\"]);for(var b=0,c=0,d=0,e=\"\",f=\"\",g;b<a.length;)switch(a[b][0]){case DIFF_INSERT:d++;f+=a[b][1];b++;break;case DIFF_DELETE:c++;e+=a[b][1];b++;break;case DIFF_EQUAL:1<c+d?(0!==c&&0!==d&&(g=this.diff_commonPrefix(f,e),0!==g&&(0<b-c-d&&a[b-c-d-1][0]==DIFF_EQUAL?a[b-c-d-1][1]+=f.substring(0,g):(a.splice(0,0,[DIFF_EQUAL,f.substring(0,g)]),b++),f=f.substring(g),e=e.substring(g)),g=this.diff_commonSuffix(f,e),0!==g&&(a[b][1]=f.substring(f.length-\ng)+a[b][1],f=f.substring(0,f.length-g),e=e.substring(0,e.length-g))),0===c?a.splice(b-d,c+d,[DIFF_INSERT,f]):0===d?a.splice(b-c,c+d,[DIFF_DELETE,e]):a.splice(b-c-d,c+d,[DIFF_DELETE,e],[DIFF_INSERT,f]),b=b-c-d+(c?1:0)+(d?1:0)+1):0!==b&&a[b-1][0]==DIFF_EQUAL?(a[b-1][1]+=a[b][1],a.splice(b,1)):b++,c=d=0,f=e=\"\"}\"\"===a[a.length-1][1]&&a.pop();c=!1;for(b=1;b<a.length-1;)a[b-1][0]==DIFF_EQUAL&&a[b+1][0]==DIFF_EQUAL&&(a[b][1].substring(a[b][1].length-a[b-1][1].length)==a[b-1][1]?(a[b][1]=a[b-1][1]+a[b][1].substring(0,\na[b][1].length-a[b-1][1].length),a[b+1][1]=a[b-1][1]+a[b+1][1],a.splice(b-1,1),c=!0):a[b][1].substring(0,a[b+1][1].length)==a[b+1][1]&&(a[b-1][1]+=a[b+1][1],a[b][1]=a[b][1].substring(a[b+1][1].length)+a[b+1][1],a.splice(b+1,1),c=!0)),b++;c&&this.diff_cleanupMerge(a)};\ndiff_match_patch.prototype.diff_xIndex=function(a,b){var c=0,d=0,e=0,f=0,g;for(g=0;g<a.length;g++){a[g][0]!==DIFF_INSERT&&(c+=a[g][1].length);a[g][0]!==DIFF_DELETE&&(d+=a[g][1].length);if(c>b)break;e=c;f=d}return a.length!=g&&a[g][0]===DIFF_DELETE?f:f+(b-e)};\ndiff_match_patch.prototype.diff_prettyHtml=function(a){for(var b=[],c=/&/g,d=/</g,e=/>/g,f=/\\n/g,g=0;g<a.length;g++){var h=a[g][0],l=a[g][1].replace(c,\"&\").replace(d,\"<\").replace(e,\">\").replace(f,\"¶<br>\");switch(h){case DIFF_INSERT:b[g]='<ins style=\"background:#e6ffe6;\">'+l+\"</ins>\";break;case DIFF_DELETE:b[g]='<del style=\"background:#ffe6e6;\">'+l+\"</del>\";break;case DIFF_EQUAL:b[g]=\"<span>\"+l+\"</span>\"}}return b.join(\"\")};\ndiff_match_patch.prototype.diff_text1=function(a){for(var b=[],c=0;c<a.length;c++)a[c][0]!==DIFF_INSERT&&(b[c]=a[c][1]);return b.join(\"\")};diff_match_patch.prototype.diff_text2=function(a){for(var b=[],c=0;c<a.length;c++)a[c][0]!==DIFF_DELETE&&(b[c]=a[c][1]);return b.join(\"\")};\ndiff_match_patch.prototype.diff_levenshtein=function(a){for(var b=0,c=0,d=0,e=0;e<a.length;e++){var f=a[e][1];switch(a[e][0]){case DIFF_INSERT:c+=f.length;break;case DIFF_DELETE:d+=f.length;break;case DIFF_EQUAL:b+=Math.max(c,d),d=c=0}}return b+=Math.max(c,d)};\ndiff_match_patch.prototype.diff_toDelta=function(a){for(var b=[],c=0;c<a.length;c++)switch(a[c][0]){case DIFF_INSERT:b[c]=\"+\"+encodeURI(a[c][1]);break;case DIFF_DELETE:b[c]=\"-\"+a[c][1].length;break;case DIFF_EQUAL:b[c]=\"=\"+a[c][1].length}return b.join(\"\\t\").replace(/%20/g,\" \")};\ndiff_match_patch.prototype.diff_fromDelta=function(a,b){for(var c=[],d=0,e=0,f=b.split(/\\t/g),g=0;g<f.length;g++){var h=f[g].substring(1);switch(f[g].charAt(0)){case \"+\":try{c[d++]=[DIFF_INSERT,decodeURI(h)]}catch(k){throw Error(\"Illegal escape in diff_fromDelta: \"+h);}break;case \"-\":case \"=\":var l=parseInt(h,10);if(isNaN(l)||0>l)throw Error(\"Invalid number in diff_fromDelta: \"+h);h=a.substring(e,e+=l);\"=\"==f[g].charAt(0)?c[d++]=[DIFF_EQUAL,h]:c[d++]=[DIFF_DELETE,h];break;default:if(f[g])throw Error(\"Invalid diff operation in diff_fromDelta: \"+\nf[g]);}}if(e!=a.length)throw Error(\"Delta length (\"+e+\") does not equal source text length (\"+a.length+\").\");return c};diff_match_patch.prototype.match_main=function(a,b,c){if(null==a||null==b||null==c)throw Error(\"Null input. (match_main)\");c=Math.max(0,Math.min(c,a.length));return a==b?0:a.length?a.substring(c,c+b.length)==b?c:this.match_bitap_(a,b,c):-1};\ndiff_match_patch.prototype.match_bitap_=function(a,b,c){function d(a,d){var e=a/b.length,g=Math.abs(c-d);return f.Match_Distance?e+g/f.Match_Distance:g?1:e}if(b.length>this.Match_MaxBits)throw Error(\"Pattern too long for this browser.\");var e=this.match_alphabet_(b),f=this,g=this.Match_Threshold,h=a.indexOf(b,c);-1!=h&&(g=Math.min(d(0,h),g),h=a.lastIndexOf(b,c+b.length),-1!=h&&(g=Math.min(d(0,h),g)));var l=1<<b.length-1;h=-1;for(var k,m,p=b.length+a.length,x,w=0;w<b.length;w++){k=0;for(m=p;k<m;)d(w,\nc+m)<=g?k=m:p=m,m=Math.floor((p-k)/2+k);p=m;k=Math.max(1,c-m+1);var q=Math.min(c+m,a.length)+b.length;m=Array(q+2);for(m[q+1]=(1<<w)-1;q>=k;q--){var t=e[a.charAt(q-1)];m[q]=0===w?(m[q+1]<<1|1)&t:(m[q+1]<<1|1)&t|(x[q+1]|x[q])<<1|1|x[q+1];if(m[q]&l&&(t=d(w,q-1),t<=g))if(g=t,h=q-1,h>c)k=Math.max(1,2*c-h);else break}if(d(w+1,c)>g)break;x=m}return h};\ndiff_match_patch.prototype.match_alphabet_=function(a){for(var b={},c=0;c<a.length;c++)b[a.charAt(c)]=0;for(c=0;c<a.length;c++)b[a.charAt(c)]|=1<<a.length-c-1;return b};\ndiff_match_patch.prototype.patch_addContext_=function(a,b){if(0!=b.length){for(var c=b.substring(a.start2,a.start2+a.length1),d=0;b.indexOf(c)!=b.lastIndexOf(c)&&c.length<this.Match_MaxBits-this.Patch_Margin-this.Patch_Margin;)d+=this.Patch_Margin,c=b.substring(a.start2-d,a.start2+a.length1+d);d+=this.Patch_Margin;(c=b.substring(a.start2-d,a.start2))&&a.diffs.unshift([DIFF_EQUAL,c]);(d=b.substring(a.start2+a.length1,a.start2+a.length1+d))&&a.diffs.push([DIFF_EQUAL,d]);a.start1-=c.length;a.start2-=\nc.length;a.length1+=c.length+d.length;a.length2+=c.length+d.length}};\ndiff_match_patch.prototype.patch_make=function(a,b,c){if(\"string\"==typeof a&&\"string\"==typeof b&&\"undefined\"==typeof c){var d=a;b=this.diff_main(d,b,!0);2<b.length&&(this.diff_cleanupSemantic(b),this.diff_cleanupEfficiency(b))}else if(a&&\"object\"==typeof a&&\"undefined\"==typeof b&&\"undefined\"==typeof c)b=a,d=this.diff_text1(b);else if(\"string\"==typeof a&&b&&\"object\"==typeof b&&\"undefined\"==typeof c)d=a;else if(\"string\"==typeof a&&\"string\"==typeof b&&c&&\"object\"==typeof c)d=a,b=c;else throw Error(\"Unknown call format to patch_make.\");\nif(0===b.length)return[];c=[];a=new diff_match_patch.patch_obj;for(var e=0,f=0,g=0,h=d,l=0;l<b.length;l++){var k=b[l][0],m=b[l][1];e||k===DIFF_EQUAL||(a.start1=f,a.start2=g);switch(k){case DIFF_INSERT:a.diffs[e++]=b[l];a.length2+=m.length;d=d.substring(0,g)+m+d.substring(g);break;case DIFF_DELETE:a.length1+=m.length;a.diffs[e++]=b[l];d=d.substring(0,g)+d.substring(g+m.length);break;case DIFF_EQUAL:m.length<=2*this.Patch_Margin&&e&&b.length!=l+1?(a.diffs[e++]=b[l],a.length1+=m.length,a.length2+=m.length):\nm.length>=2*this.Patch_Margin&&e&&(this.patch_addContext_(a,h),c.push(a),a=new diff_match_patch.patch_obj,e=0,h=d,f=g)}k!==DIFF_INSERT&&(f+=m.length);k!==DIFF_DELETE&&(g+=m.length)}e&&(this.patch_addContext_(a,h),c.push(a));return c};\ndiff_match_patch.prototype.patch_deepCopy=function(a){for(var b=[],c=0;c<a.length;c++){var d=a[c],e=new diff_match_patch.patch_obj;e.diffs=[];for(var f=0;f<d.diffs.length;f++)e.diffs[f]=d.diffs[f].slice();e.start1=d.start1;e.start2=d.start2;e.length1=d.length1;e.length2=d.length2;b[c]=e}return b};\ndiff_match_patch.prototype.patch_apply=function(a,b){if(0==a.length)return[b,[]];a=this.patch_deepCopy(a);var c=this.patch_addPadding(a);b=c+b+c;this.patch_splitMax(a);for(var d=0,e=[],f=0;f<a.length;f++){var g=a[f].start2+d,h=this.diff_text1(a[f].diffs),l=-1;if(h.length>this.Match_MaxBits){var k=this.match_main(b,h.substring(0,this.Match_MaxBits),g);-1!=k&&(l=this.match_main(b,h.substring(h.length-this.Match_MaxBits),g+h.length-this.Match_MaxBits),-1==l||k>=l)&&(k=-1)}else k=this.match_main(b,h,\ng);if(-1==k)e[f]=!1,d-=a[f].length2-a[f].length1;else if(e[f]=!0,d=k-g,g=-1==l?b.substring(k,k+h.length):b.substring(k,l+this.Match_MaxBits),h==g)b=b.substring(0,k)+this.diff_text2(a[f].diffs)+b.substring(k+h.length);else if(g=this.diff_main(h,g,!1),h.length>this.Match_MaxBits&&this.diff_levenshtein(g)/h.length>this.Patch_DeleteThreshold)e[f]=!1;else{this.diff_cleanupSemanticLossless(g);h=0;var m;for(l=0;l<a[f].diffs.length;l++){var p=a[f].diffs[l];p[0]!==DIFF_EQUAL&&(m=this.diff_xIndex(g,h));p[0]===\nDIFF_INSERT?b=b.substring(0,k+m)+p[1]+b.substring(k+m):p[0]===DIFF_DELETE&&(b=b.substring(0,k+m)+b.substring(k+this.diff_xIndex(g,h+p[1].length)));p[0]!==DIFF_DELETE&&(h+=p[1].length)}}}b=b.substring(c.length,b.length-c.length);return[b,e]};\ndiff_match_patch.prototype.patch_addPadding=function(a){for(var b=this.Patch_Margin,c=\"\",d=1;d<=b;d++)c+=String.fromCharCode(d);for(d=0;d<a.length;d++)a[d].start1+=b,a[d].start2+=b;d=a[0];var e=d.diffs;if(0==e.length||e[0][0]!=DIFF_EQUAL)e.unshift([DIFF_EQUAL,c]),d.start1-=b,d.start2-=b,d.length1+=b,d.length2+=b;else if(b>e[0][1].length){var f=b-e[0][1].length;e[0][1]=c.substring(e[0][1].length)+e[0][1];d.start1-=f;d.start2-=f;d.length1+=f;d.length2+=f}d=a[a.length-1];e=d.diffs;0==e.length||e[e.length-\n1][0]!=DIFF_EQUAL?(e.push([DIFF_EQUAL,c]),d.length1+=b,d.length2+=b):b>e[e.length-1][1].length&&(f=b-e[e.length-1][1].length,e[e.length-1][1]+=c.substring(0,f),d.length1+=f,d.length2+=f);return c};\ndiff_match_patch.prototype.patch_splitMax=function(a){for(var b=this.Match_MaxBits,c=0;c<a.length;c++)if(!(a[c].length1<=b)){var d=a[c];a.splice(c--,1);for(var e=d.start1,f=d.start2,g=\"\";0!==d.diffs.length;){var h=new diff_match_patch.patch_obj,l=!0;h.start1=e-g.length;h.start2=f-g.length;\"\"!==g&&(h.length1=h.length2=g.length,h.diffs.push([DIFF_EQUAL,g]));for(;0!==d.diffs.length&&h.length1<b-this.Patch_Margin;){g=d.diffs[0][0];var k=d.diffs[0][1];g===DIFF_INSERT?(h.length2+=k.length,f+=k.length,h.diffs.push(d.diffs.shift()),\nl=!1):g===DIFF_DELETE&&1==h.diffs.length&&h.diffs[0][0]==DIFF_EQUAL&&k.length>2*b?(h.length1+=k.length,e+=k.length,l=!1,h.diffs.push([g,k]),d.diffs.shift()):(k=k.substring(0,b-h.length1-this.Patch_Margin),h.length1+=k.length,e+=k.length,g===DIFF_EQUAL?(h.length2+=k.length,f+=k.length):l=!1,h.diffs.push([g,k]),k==d.diffs[0][1]?d.diffs.shift():d.diffs[0][1]=d.diffs[0][1].substring(k.length))}g=this.diff_text2(h.diffs);g=g.substring(g.length-this.Patch_Margin);k=this.diff_text1(d.diffs).substring(0,\nthis.Patch_Margin);\"\"!==k&&(h.length1+=k.length,h.length2+=k.length,0!==h.diffs.length&&h.diffs[h.diffs.length-1][0]===DIFF_EQUAL?h.diffs[h.diffs.length-1][1]+=k:h.diffs.push([DIFF_EQUAL,k]));l||a.splice(++c,0,h)}}};diff_match_patch.prototype.patch_toText=function(a){for(var b=[],c=0;c<a.length;c++)b[c]=a[c];return b.join(\"\")};\ndiff_match_patch.prototype.patch_fromText=function(a){var b=[];if(!a)return b;a=a.split(\"\\n\");for(var c=0,d=/^@@ -(\\d+),?(\\d*) \\+(\\d+),?(\\d*) @@$/;c<a.length;){var e=a[c].match(d);if(!e)throw Error(\"Invalid patch string: \"+a[c]);var f=new diff_match_patch.patch_obj;b.push(f);f.start1=parseInt(e[1],10);\"\"===e[2]?(f.start1--,f.length1=1):\"0\"==e[2]?f.length1=0:(f.start1--,f.length1=parseInt(e[2],10));f.start2=parseInt(e[3],10);\"\"===e[4]?(f.start2--,f.length2=1):\"0\"==e[4]?f.length2=0:(f.start2--,f.length2=\nparseInt(e[4],10));for(c++;c<a.length;){e=a[c].charAt(0);try{var g=decodeURI(a[c].substring(1))}catch(h){throw Error(\"Illegal escape in patch_fromText: \"+g);}if(\"-\"==e)f.diffs.push([DIFF_DELETE,g]);else if(\"+\"==e)f.diffs.push([DIFF_INSERT,g]);else if(\" \"==e)f.diffs.push([DIFF_EQUAL,g]);else if(\"@\"==e)break;else if(\"\"!==e)throw Error('Invalid patch mode \"'+e+'\" in: '+g);c++}}return b};diff_match_patch.patch_obj=function(){this.diffs=[];this.start2=this.start1=null;this.length2=this.length1=0};\ndiff_match_patch.patch_obj.prototype.toString=function(){for(var a=[\"@@ -\"+(0===this.length1?this.start1+\",0\":1==this.length1?this.start1+1:this.start1+1+\",\"+this.length1)+\" +\"+(0===this.length2?this.start2+\",0\":1==this.length2?this.start2+1:this.start2+1+\",\"+this.length2)+\" @@\\n\"],b,c=0;c<this.diffs.length;c++){switch(this.diffs[c][0]){case DIFF_INSERT:b=\"+\";break;case DIFF_DELETE:b=\"-\";break;case DIFF_EQUAL:b=\" \"}a[c+1]=b+encodeURI(this.diffs[c][1])+\"\\n\"}return a.join(\"\").replace(/%20/g,\" \")};\nthis.diff_match_patch=diff_match_patch;this.DIFF_DELETE=DIFF_DELETE;this.DIFF_INSERT=DIFF_INSERT;this.DIFF_EQUAL=DIFF_EQUAL;\n}).call(exports);", "type": "application/javascript", "title": "$:/core/modules/utils/diff-match-patch/diff_match_patch.js", "module-type": "library" }, "$:/core/modules/utils/dom/animations/slide.js": { "title": "$:/core/modules/utils/dom/animations/slide.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/animations/slide.js\ntype: application/javascript\nmodule-type: animation\n\nA simple slide animation that varies the height of the element\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nfunction slideOpen(domNode,options) {\n\toptions = options || {};\n\tvar duration = options.duration || $tw.utils.getAnimationDuration();\n\t// Get the current height of the domNode\n\tvar computedStyle = window.getComputedStyle(domNode),\n\t\tcurrMarginBottom = parseInt(computedStyle.marginBottom,10),\n\t\tcurrMarginTop = parseInt(computedStyle.marginTop,10),\n\t\tcurrPaddingBottom = parseInt(computedStyle.paddingBottom,10),\n\t\tcurrPaddingTop = parseInt(computedStyle.paddingTop,10),\n\t\tcurrHeight = domNode.offsetHeight;\n\t// Reset the margin once the transition is over\n\tsetTimeout(function() {\n\t\t$tw.utils.setStyle(domNode,[\n\t\t\t{transition: \"none\"},\n\t\t\t{marginBottom: \"\"},\n\t\t\t{marginTop: \"\"},\n\t\t\t{paddingBottom: \"\"},\n\t\t\t{paddingTop: \"\"},\n\t\t\t{height: \"auto\"},\n\t\t\t{opacity: \"\"}\n\t\t]);\n\t\tif(options.callback) {\n\t\t\toptions.callback();\n\t\t}\n\t},duration);\n\t// Set up the initial position of the element\n\t$tw.utils.setStyle(domNode,[\n\t\t{transition: \"none\"},\n\t\t{marginTop: \"0px\"},\n\t\t{marginBottom: \"0px\"},\n\t\t{paddingTop: \"0px\"},\n\t\t{paddingBottom: \"0px\"},\n\t\t{height: \"0px\"},\n\t\t{opacity: \"0\"}\n\t]);\n\t$tw.utils.forceLayout(domNode);\n\t// Transition to the final position\n\t$tw.utils.setStyle(domNode,[\n\t\t{transition: \"margin-top \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"margin-bottom \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"padding-top \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"padding-bottom \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"height \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"opacity \" + duration + \"ms ease-in-out\"},\n\t\t{marginBottom: currMarginBottom + \"px\"},\n\t\t{marginTop: currMarginTop + \"px\"},\n\t\t{paddingBottom: currPaddingBottom + \"px\"},\n\t\t{paddingTop: currPaddingTop + \"px\"},\n\t\t{height: currHeight + \"px\"},\n\t\t{opacity: \"1\"}\n\t]);\n}\n\nfunction slideClosed(domNode,options) {\n\toptions = options || {};\n\tvar duration = options.duration || $tw.utils.getAnimationDuration(),\n\t\tcurrHeight = domNode.offsetHeight;\n\t// Clear the properties we've set when the animation is over\n\tsetTimeout(function() {\n\t\t$tw.utils.setStyle(domNode,[\n\t\t\t{transition: \"none\"},\n\t\t\t{marginBottom: \"\"},\n\t\t\t{marginTop: \"\"},\n\t\t\t{paddingBottom: \"\"},\n\t\t\t{paddingTop: \"\"},\n\t\t\t{height: \"auto\"},\n\t\t\t{opacity: \"\"}\n\t\t]);\n\t\tif(options.callback) {\n\t\t\toptions.callback();\n\t\t}\n\t},duration);\n\t// Set up the initial position of the element\n\t$tw.utils.setStyle(domNode,[\n\t\t{height: currHeight + \"px\"},\n\t\t{opacity: \"1\"}\n\t]);\n\t$tw.utils.forceLayout(domNode);\n\t// Transition to the final position\n\t$tw.utils.setStyle(domNode,[\n\t\t{transition: \"margin-top \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"margin-bottom \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"padding-top \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"padding-bottom \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"height \" + duration + \"ms ease-in-out, \" +\n\t\t\t\t\t\"opacity \" + duration + \"ms ease-in-out\"},\n\t\t{marginTop: \"0px\"},\n\t\t{marginBottom: \"0px\"},\n\t\t{paddingTop: \"0px\"},\n\t\t{paddingBottom: \"0px\"},\n\t\t{height: \"0px\"},\n\t\t{opacity: \"0\"}\n\t]);\n}\n\nexports.slide = {\n\topen: slideOpen,\n\tclose: slideClosed\n};\n\n})();\n", "type": "application/javascript", "module-type": "animation" }, "$:/core/modules/utils/dom/animator.js": { "title": "$:/core/modules/utils/dom/animator.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/animator.js\ntype: application/javascript\nmodule-type: utils\n\nOrchestrates animations and transitions\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nfunction Animator() {\n\t// Get the registered animation modules\n\tthis.animations = {};\n\t$tw.modules.applyMethods(\"animation\",this.animations);\n}\n\nAnimator.prototype.perform = function(type,domNode,options) {\n\toptions = options || {};\n\t// Find an animation that can handle this type\n\tvar chosenAnimation;\n\t$tw.utils.each(this.animations,function(animation,name) {\n\t\tif($tw.utils.hop(animation,type)) {\n\t\t\tchosenAnimation = animation[type];\n\t\t}\n\t});\n\tif(!chosenAnimation) {\n\t\tchosenAnimation = function(domNode,options) {\n\t\t\tif(options.callback) {\n\t\t\t\toptions.callback();\n\t\t\t}\n\t\t};\n\t}\n\t// Call the animation\n\tchosenAnimation(domNode,options);\n};\n\nexports.Animator = Animator;\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom/browser.js": { "title": "$:/core/modules/utils/dom/browser.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/browser.js\ntype: application/javascript\nmodule-type: utils\n\nBrowser feature detection\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nSet style properties of an element\n\telement: dom node\n\tstyles: ordered array of {name: value} pairs\n*/\nexports.setStyle = function(element,styles) {\n\tif(element.nodeType === 1) { // Element.ELEMENT_NODE\n\t\tfor(var t=0; t<styles.length; t++) {\n\t\t\tfor(var styleName in styles[t]) {\n\t\t\t\telement.style[$tw.utils.convertStyleNameToPropertyName(styleName)] = styles[t][styleName];\n\t\t\t}\n\t\t}\n\t}\n};\n\n/*\nConverts a standard CSS property name into the local browser-specific equivalent. For example:\n\t\"background-color\" --> \"backgroundColor\"\n\t\"transition\" --> \"webkitTransition\"\n*/\n\nvar styleNameCache = {}; // We'll cache the style name conversions\n\nexports.convertStyleNameToPropertyName = function(styleName) {\n\t// Return from the cache if we can\n\tif(styleNameCache[styleName]) {\n\t\treturn styleNameCache[styleName];\n\t}\n\t// Convert it by first removing any hyphens\n\tvar propertyName = $tw.utils.unHyphenateCss(styleName);\n\t// Then check if it needs a prefix\n\tif($tw.browser && document.body.style[propertyName] === undefined) {\n\t\tvar prefixes = [\"O\",\"MS\",\"Moz\",\"webkit\"];\n\t\tfor(var t=0; t<prefixes.length; t++) {\n\t\t\tvar prefixedName = prefixes[t] + propertyName.substr(0,1).toUpperCase() + propertyName.substr(1);\n\t\t\tif(document.body.style[prefixedName] !== undefined) {\n\t\t\t\tpropertyName = prefixedName;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\t// Put it in the cache too\n\tstyleNameCache[styleName] = propertyName;\n\treturn propertyName;\n};\n\n/*\nConverts a JS format CSS property name back into the dashed form used in CSS declarations. For example:\n\t\"backgroundColor\" --> \"background-color\"\n\t\"webkitTransform\" --> \"-webkit-transform\"\n*/\nexports.convertPropertyNameToStyleName = function(propertyName) {\n\t// Rehyphenate the name\n\tvar styleName = $tw.utils.hyphenateCss(propertyName);\n\t// If there's a webkit prefix, add a dash (other browsers have uppercase prefixes, and so get the dash automatically)\n\tif(styleName.indexOf(\"webkit\") === 0) {\n\t\tstyleName = \"-\" + styleName;\n\t} else if(styleName.indexOf(\"-m-s\") === 0) {\n\t\tstyleName = \"-ms\" + styleName.substr(4);\n\t}\n\treturn styleName;\n};\n\n/*\nRound trip a stylename to a property name and back again. For example:\n\t\"transform\" --> \"webkitTransform\" --> \"-webkit-transform\"\n*/\nexports.roundTripPropertyName = function(propertyName) {\n\treturn $tw.utils.convertPropertyNameToStyleName($tw.utils.convertStyleNameToPropertyName(propertyName));\n};\n\n/*\nConverts a standard event name into the local browser specific equivalent. For example:\n\t\"animationEnd\" --> \"webkitAnimationEnd\"\n*/\n\nvar eventNameCache = {}; // We'll cache the conversions\n\nvar eventNameMappings = {\n\t\"transitionEnd\": {\n\t\tcorrespondingCssProperty: \"transition\",\n\t\tmappings: {\n\t\t\ttransition: \"transitionend\",\n\t\t\tOTransition: \"oTransitionEnd\",\n\t\t\tMSTransition: \"msTransitionEnd\",\n\t\t\tMozTransition: \"transitionend\",\n\t\t\twebkitTransition: \"webkitTransitionEnd\"\n\t\t}\n\t},\n\t\"animationEnd\": {\n\t\tcorrespondingCssProperty: \"animation\",\n\t\tmappings: {\n\t\t\tanimation: \"animationend\",\n\t\t\tOAnimation: \"oAnimationEnd\",\n\t\t\tMSAnimation: \"msAnimationEnd\",\n\t\t\tMozAnimation: \"animationend\",\n\t\t\twebkitAnimation: \"webkitAnimationEnd\"\n\t\t}\n\t}\n};\n\nexports.convertEventName = function(eventName) {\n\tif(eventNameCache[eventName]) {\n\t\treturn eventNameCache[eventName];\n\t}\n\tvar newEventName = eventName,\n\t\tmappings = eventNameMappings[eventName];\n\tif(mappings) {\n\t\tvar convertedProperty = $tw.utils.convertStyleNameToPropertyName(mappings.correspondingCssProperty);\n\t\tif(mappings.mappings[convertedProperty]) {\n\t\t\tnewEventName = mappings.mappings[convertedProperty];\n\t\t}\n\t}\n\t// Put it in the cache too\n\teventNameCache[eventName] = newEventName;\n\treturn newEventName;\n};\n\n/*\nReturn the names of the fullscreen APIs\n*/\nexports.getFullScreenApis = function() {\n\tvar d = document,\n\t\tdb = d.body,\n\t\tresult = {\n\t\t\"_requestFullscreen\": db.webkitRequestFullscreen !== undefined ? \"webkitRequestFullscreen\" :\n\t\t\t\t\t\t\tdb.mozRequestFullScreen !== undefined ? \"mozRequestFullScreen\" :\n\t\t\t\t\t\t\tdb.msRequestFullscreen !== undefined ? \"msRequestFullscreen\" :\n\t\t\t\t\t\t\tdb.requestFullscreen !== undefined ? \"requestFullscreen\" : \"\",\n\t\t\"_exitFullscreen\": d.webkitExitFullscreen !== undefined ? \"webkitExitFullscreen\" :\n\t\t\t\t\t\t\td.mozCancelFullScreen !== undefined ? \"mozCancelFullScreen\" :\n\t\t\t\t\t\t\td.msExitFullscreen !== undefined ? \"msExitFullscreen\" :\n\t\t\t\t\t\t\td.exitFullscreen !== undefined ? \"exitFullscreen\" : \"\",\n\t\t\"_fullscreenElement\": d.webkitFullscreenElement !== undefined ? \"webkitFullscreenElement\" :\n\t\t\t\t\t\t\td.mozFullScreenElement !== undefined ? \"mozFullScreenElement\" :\n\t\t\t\t\t\t\td.msFullscreenElement !== undefined ? \"msFullscreenElement\" :\n\t\t\t\t\t\t\td.fullscreenElement !== undefined ? \"fullscreenElement\" : \"\",\n\t\t\"_fullscreenChange\": d.webkitFullscreenElement !== undefined ? \"webkitfullscreenchange\" :\n\t\t\t\t\t\t\td.mozFullScreenElement !== undefined ? \"mozfullscreenchange\" :\n\t\t\t\t\t\t\td.msFullscreenElement !== undefined ? \"MSFullscreenChange\" :\n\t\t\t\t\t\t\td.fullscreenElement !== undefined ? \"fullscreenchange\" : \"\"\n\t};\n\tif(!result._requestFullscreen || !result._exitFullscreen || !result._fullscreenElement || !result._fullscreenChange) {\n\t\treturn null;\n\t} else {\n\t\treturn result;\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom/csscolorparser.js": { "title": "$:/core/modules/utils/dom/csscolorparser.js", "text": "// (c) Dean McNamee <dean@gmail.com>, 2012.\n//\n// https://github.com/deanm/css-color-parser-js\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to\n// deal in the Software without restriction, including without limitation the\n// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n// sell copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\n// IN THE SOFTWARE.\n\n// http://www.w3.org/TR/css3-color/\nvar kCSSColorTable = {\n \"transparent\": [0,0,0,0], \"aliceblue\": [240,248,255,1],\n \"antiquewhite\": [250,235,215,1], \"aqua\": [0,255,255,1],\n \"aquamarine\": [127,255,212,1], \"azure\": [240,255,255,1],\n \"beige\": [245,245,220,1], \"bisque\": [255,228,196,1],\n \"black\": [0,0,0,1], \"blanchedalmond\": [255,235,205,1],\n \"blue\": [0,0,255,1], \"blueviolet\": [138,43,226,1],\n \"brown\": [165,42,42,1], \"burlywood\": [222,184,135,1],\n \"cadetblue\": [95,158,160,1], \"chartreuse\": [127,255,0,1],\n \"chocolate\": [210,105,30,1], \"coral\": [255,127,80,1],\n \"cornflowerblue\": [100,149,237,1], \"cornsilk\": [255,248,220,1],\n \"crimson\": [220,20,60,1], \"cyan\": [0,255,255,1],\n \"darkblue\": [0,0,139,1], \"darkcyan\": [0,139,139,1],\n \"darkgoldenrod\": [184,134,11,1], \"darkgray\": [169,169,169,1],\n \"darkgreen\": [0,100,0,1], \"darkgrey\": [169,169,169,1],\n \"darkkhaki\": [189,183,107,1], \"darkmagenta\": [139,0,139,1],\n \"darkolivegreen\": [85,107,47,1], \"darkorange\": [255,140,0,1],\n \"darkorchid\": [153,50,204,1], \"darkred\": [139,0,0,1],\n \"darksalmon\": [233,150,122,1], \"darkseagreen\": [143,188,143,1],\n \"darkslateblue\": [72,61,139,1], \"darkslategray\": [47,79,79,1],\n \"darkslategrey\": [47,79,79,1], \"darkturquoise\": [0,206,209,1],\n \"darkviolet\": [148,0,211,1], \"deeppink\": [255,20,147,1],\n \"deepskyblue\": [0,191,255,1], \"dimgray\": [105,105,105,1],\n \"dimgrey\": [105,105,105,1], \"dodgerblue\": [30,144,255,1],\n \"firebrick\": [178,34,34,1], \"floralwhite\": [255,250,240,1],\n \"forestgreen\": [34,139,34,1], \"fuchsia\": [255,0,255,1],\n \"gainsboro\": [220,220,220,1], \"ghostwhite\": [248,248,255,1],\n \"gold\": [255,215,0,1], \"goldenrod\": [218,165,32,1],\n \"gray\": [128,128,128,1], \"green\": [0,128,0,1],\n \"greenyellow\": [173,255,47,1], \"grey\": [128,128,128,1],\n \"honeydew\": [240,255,240,1], \"hotpink\": [255,105,180,1],\n \"indianred\": [205,92,92,1], \"indigo\": [75,0,130,1],\n \"ivory\": [255,255,240,1], \"khaki\": [240,230,140,1],\n \"lavender\": [230,230,250,1], \"lavenderblush\": [255,240,245,1],\n \"lawngreen\": [124,252,0,1], \"lemonchiffon\": [255,250,205,1],\n \"lightblue\": [173,216,230,1], \"lightcoral\": [240,128,128,1],\n \"lightcyan\": [224,255,255,1], \"lightgoldenrodyellow\": [250,250,210,1],\n \"lightgray\": [211,211,211,1], \"lightgreen\": [144,238,144,1],\n \"lightgrey\": [211,211,211,1], \"lightpink\": [255,182,193,1],\n \"lightsalmon\": [255,160,122,1], \"lightseagreen\": [32,178,170,1],\n \"lightskyblue\": [135,206,250,1], \"lightslategray\": [119,136,153,1],\n \"lightslategrey\": [119,136,153,1], \"lightsteelblue\": [176,196,222,1],\n \"lightyellow\": [255,255,224,1], \"lime\": [0,255,0,1],\n \"limegreen\": [50,205,50,1], \"linen\": [250,240,230,1],\n \"magenta\": [255,0,255,1], \"maroon\": [128,0,0,1],\n \"mediumaquamarine\": [102,205,170,1], \"mediumblue\": [0,0,205,1],\n \"mediumorchid\": [186,85,211,1], \"mediumpurple\": [147,112,219,1],\n \"mediumseagreen\": [60,179,113,1], \"mediumslateblue\": [123,104,238,1],\n \"mediumspringgreen\": [0,250,154,1], \"mediumturquoise\": [72,209,204,1],\n \"mediumvioletred\": [199,21,133,1], \"midnightblue\": [25,25,112,1],\n \"mintcream\": [245,255,250,1], \"mistyrose\": [255,228,225,1],\n \"moccasin\": [255,228,181,1], \"navajowhite\": [255,222,173,1],\n \"navy\": [0,0,128,1], \"oldlace\": [253,245,230,1],\n \"olive\": [128,128,0,1], \"olivedrab\": [107,142,35,1],\n \"orange\": [255,165,0,1], \"orangered\": [255,69,0,1],\n \"orchid\": [218,112,214,1], \"palegoldenrod\": [238,232,170,1],\n \"palegreen\": [152,251,152,1], \"paleturquoise\": [175,238,238,1],\n \"palevioletred\": [219,112,147,1], \"papayawhip\": [255,239,213,1],\n \"peachpuff\": [255,218,185,1], \"peru\": [205,133,63,1],\n \"pink\": [255,192,203,1], \"plum\": [221,160,221,1],\n \"powderblue\": [176,224,230,1], \"purple\": [128,0,128,1],\n \"red\": [255,0,0,1], \"rosybrown\": [188,143,143,1],\n \"royalblue\": [65,105,225,1], \"saddlebrown\": [139,69,19,1],\n \"salmon\": [250,128,114,1], \"sandybrown\": [244,164,96,1],\n \"seagreen\": [46,139,87,1], \"seashell\": [255,245,238,1],\n \"sienna\": [160,82,45,1], \"silver\": [192,192,192,1],\n \"skyblue\": [135,206,235,1], \"slateblue\": [106,90,205,1],\n \"slategray\": [112,128,144,1], \"slategrey\": [112,128,144,1],\n \"snow\": [255,250,250,1], \"springgreen\": [0,255,127,1],\n \"steelblue\": [70,130,180,1], \"tan\": [210,180,140,1],\n \"teal\": [0,128,128,1], \"thistle\": [216,191,216,1],\n \"tomato\": [255,99,71,1], \"turquoise\": [64,224,208,1],\n \"violet\": [238,130,238,1], \"wheat\": [245,222,179,1],\n \"white\": [255,255,255,1], \"whitesmoke\": [245,245,245,1],\n \"yellow\": [255,255,0,1], \"yellowgreen\": [154,205,50,1]}\n\nfunction clamp_css_byte(i) { // Clamp to integer 0 .. 255.\n i = Math.round(i); // Seems to be what Chrome does (vs truncation).\n return i < 0 ? 0 : i > 255 ? 255 : i;\n}\n\nfunction clamp_css_float(f) { // Clamp to float 0.0 .. 1.0.\n return f < 0 ? 0 : f > 1 ? 1 : f;\n}\n\nfunction parse_css_int(str) { // int or percentage.\n if (str[str.length - 1] === '%')\n return clamp_css_byte(parseFloat(str) / 100 * 255);\n return clamp_css_byte(parseInt(str));\n}\n\nfunction parse_css_float(str) { // float or percentage.\n if (str[str.length - 1] === '%')\n return clamp_css_float(parseFloat(str) / 100);\n return clamp_css_float(parseFloat(str));\n}\n\nfunction css_hue_to_rgb(m1, m2, h) {\n if (h < 0) h += 1;\n else if (h > 1) h -= 1;\n\n if (h * 6 < 1) return m1 + (m2 - m1) * h * 6;\n if (h * 2 < 1) return m2;\n if (h * 3 < 2) return m1 + (m2 - m1) * (2/3 - h) * 6;\n return m1;\n}\n\nfunction parseCSSColor(css_str) {\n // Remove all whitespace, not compliant, but should just be more accepting.\n var str = css_str.replace(/ /g, '').toLowerCase();\n\n // Color keywords (and transparent) lookup.\n if (str in kCSSColorTable) return kCSSColorTable[str].slice(); // dup.\n\n // #abc and #abc123 syntax.\n if (str[0] === '#') {\n if (str.length === 4) {\n var iv = parseInt(str.substr(1), 16); // TODO(deanm): Stricter parsing.\n if (!(iv >= 0 && iv <= 0xfff)) return null; // Covers NaN.\n return [((iv & 0xf00) >> 4) | ((iv & 0xf00) >> 8),\n (iv & 0xf0) | ((iv & 0xf0) >> 4),\n (iv & 0xf) | ((iv & 0xf) << 4),\n 1];\n } else if (str.length === 7) {\n var iv = parseInt(str.substr(1), 16); // TODO(deanm): Stricter parsing.\n if (!(iv >= 0 && iv <= 0xffffff)) return null; // Covers NaN.\n return [(iv & 0xff0000) >> 16,\n (iv & 0xff00) >> 8,\n iv & 0xff,\n 1];\n }\n\n return null;\n }\n\n var op = str.indexOf('('), ep = str.indexOf(')');\n if (op !== -1 && ep + 1 === str.length) {\n var fname = str.substr(0, op);\n var params = str.substr(op+1, ep-(op+1)).split(',');\n var alpha = 1; // To allow case fallthrough.\n switch (fname) {\n case 'rgba':\n if (params.length !== 4) return null;\n alpha = parse_css_float(params.pop());\n // Fall through.\n case 'rgb':\n if (params.length !== 3) return null;\n return [parse_css_int(params[0]),\n parse_css_int(params[1]),\n parse_css_int(params[2]),\n alpha];\n case 'hsla':\n if (params.length !== 4) return null;\n alpha = parse_css_float(params.pop());\n // Fall through.\n case 'hsl':\n if (params.length !== 3) return null;\n var h = (((parseFloat(params[0]) % 360) + 360) % 360) / 360; // 0 .. 1\n // NOTE(deanm): According to the CSS spec s/l should only be\n // percentages, but we don't bother and let float or percentage.\n var s = parse_css_float(params[1]);\n var l = parse_css_float(params[2]);\n var m2 = l <= 0.5 ? l * (s + 1) : l + s - l * s;\n var m1 = l * 2 - m2;\n return [clamp_css_byte(css_hue_to_rgb(m1, m2, h+1/3) * 255),\n clamp_css_byte(css_hue_to_rgb(m1, m2, h) * 255),\n clamp_css_byte(css_hue_to_rgb(m1, m2, h-1/3) * 255),\n alpha];\n default:\n return null;\n }\n }\n\n return null;\n}\n\ntry { exports.parseCSSColor = parseCSSColor } catch(e) { }\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom.js": { "title": "$:/core/modules/utils/dom.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom.js\ntype: application/javascript\nmodule-type: utils\n\nVarious static DOM-related utility functions.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nDetermines whether element 'a' contains element 'b'\nCode thanks to John Resig, http://ejohn.org/blog/comparing-document-position/\n*/\nexports.domContains = function(a,b) {\n\treturn a.contains ?\n\t\ta !== b && a.contains(b) :\n\t\t!!(a.compareDocumentPosition(b) & 16);\n};\n\nexports.removeChildren = function(node) {\n\twhile(node.hasChildNodes()) {\n\t\tnode.removeChild(node.firstChild);\n\t}\n};\n\nexports.hasClass = function(el,className) {\n\treturn el && el.hasAttribute && el.hasAttribute(\"class\") && el.getAttribute(\"class\").split(\" \").indexOf(className) !== -1;\n};\n\nexports.addClass = function(el,className) {\n\tvar c = (el.getAttribute(\"class\") || \"\").split(\" \");\n\tif(c.indexOf(className) === -1) {\n\t\tc.push(className);\n\t\tel.setAttribute(\"class\",c.join(\" \"));\n\t}\n};\n\nexports.removeClass = function(el,className) {\n\tvar c = (el.getAttribute(\"class\") || \"\").split(\" \"),\n\t\tp = c.indexOf(className);\n\tif(p !== -1) {\n\t\tc.splice(p,1);\n\t\tel.setAttribute(\"class\",c.join(\" \"));\n\t}\n};\n\nexports.toggleClass = function(el,className,status) {\n\tif(status === undefined) {\n\t\tstatus = !exports.hasClass(el,className);\n\t}\n\tif(status) {\n\t\texports.addClass(el,className);\n\t} else {\n\t\texports.removeClass(el,className);\n\t}\n};\n\n/*\nGet the first parent element that has scrollbars or use the body as fallback.\n*/\nexports.getScrollContainer = function(el) {\n\tvar doc = el.ownerDocument;\n\twhile(el.parentNode) {\t\n\t\tel = el.parentNode;\n\t\tif(el.scrollTop) {\n\t\t\treturn el;\n\t\t}\n\t}\n\treturn doc.body;\n};\n\n/*\nGet the scroll position of the viewport\nReturns:\n\t{\n\t\tx: horizontal scroll position in pixels,\n\t\ty: vertical scroll position in pixels\n\t}\n*/\nexports.getScrollPosition = function(srcWindow) {\n\tvar scrollWindow = srcWindow || window;\n\tif(\"scrollX\" in scrollWindow) {\n\t\treturn {x: scrollWindow.scrollX, y: scrollWindow.scrollY};\n\t} else {\n\t\treturn {x: scrollWindow.document.documentElement.scrollLeft, y: scrollWindow.document.documentElement.scrollTop};\n\t}\n};\n\n/*\nAdjust the height of a textarea to fit its content, preserving scroll position, and return the height\n*/\nexports.resizeTextAreaToFit = function(domNode,minHeight) {\n\t// Get the scroll container and register the current scroll position\n\tvar container = $tw.utils.getScrollContainer(domNode),\n\t\tscrollTop = container.scrollTop;\n // Measure the specified minimum height\n\tdomNode.style.height = minHeight;\n\tvar measuredHeight = domNode.offsetHeight || parseInt(minHeight,10);\n\t// Set its height to auto so that it snaps to the correct height\n\tdomNode.style.height = \"auto\";\n\t// Calculate the revised height\n\tvar newHeight = Math.max(domNode.scrollHeight + domNode.offsetHeight - domNode.clientHeight,measuredHeight);\n\t// Only try to change the height if it has changed\n\tif(newHeight !== domNode.offsetHeight) {\n\t\tdomNode.style.height = newHeight + \"px\";\n\t\t// Make sure that the dimensions of the textarea are recalculated\n\t\t$tw.utils.forceLayout(domNode);\n\t\t// Set the container to the position we registered at the beginning\n\t\tcontainer.scrollTop = scrollTop;\n\t}\n\treturn newHeight;\n};\n\n/*\nGets the bounding rectangle of an element in absolute page coordinates\n*/\nexports.getBoundingPageRect = function(element) {\n\tvar scrollPos = $tw.utils.getScrollPosition(element.ownerDocument.defaultView),\n\t\tclientRect = element.getBoundingClientRect();\n\treturn {\n\t\tleft: clientRect.left + scrollPos.x,\n\t\twidth: clientRect.width,\n\t\tright: clientRect.right + scrollPos.x,\n\t\ttop: clientRect.top + scrollPos.y,\n\t\theight: clientRect.height,\n\t\tbottom: clientRect.bottom + scrollPos.y\n\t};\n};\n\n/*\nSaves a named password in the browser\n*/\nexports.savePassword = function(name,password) {\n\tvar done = false;\n\ttry {\n\t\twindow.localStorage.setItem(\"tw5-password-\" + name,password);\n\t\tdone = true;\n\t} catch(e) {\n\t}\n\tif(!done) {\n\t\t$tw.savedPasswords = $tw.savedPasswords || Object.create(null);\n\t\t$tw.savedPasswords[name] = password;\n\t}\n};\n\n/*\nRetrieve a named password from the browser\n*/\nexports.getPassword = function(name) {\n\tvar value;\n\ttry {\n\t\tvalue = window.localStorage.getItem(\"tw5-password-\" + name);\n\t} catch(e) {\n\t}\n\tif(value !== undefined) {\n\t\treturn value;\n\t} else {\n\t\treturn ($tw.savedPasswords || Object.create(null))[name] || \"\";\n\t}\n};\n\n/*\nForce layout of a dom node and its descendents\n*/\nexports.forceLayout = function(element) {\n\tvar dummy = element.offsetWidth;\n};\n\n/*\nPulse an element for debugging purposes\n*/\nexports.pulseElement = function(element) {\n\t// Event handler to remove the class at the end\n\telement.addEventListener($tw.browser.animationEnd,function handler(event) {\n\t\telement.removeEventListener($tw.browser.animationEnd,handler,false);\n\t\t$tw.utils.removeClass(element,\"pulse\");\n\t},false);\n\t// Apply the pulse class\n\t$tw.utils.removeClass(element,\"pulse\");\n\t$tw.utils.forceLayout(element);\n\t$tw.utils.addClass(element,\"pulse\");\n};\n\n/*\nAttach specified event handlers to a DOM node\ndomNode: where to attach the event handlers\nevents: array of event handlers to be added (see below)\nEach entry in the events array is an object with these properties:\nhandlerFunction: optional event handler function\nhandlerObject: optional event handler object\nhandlerMethod: optionally specifies object handler method name (defaults to `handleEvent`)\n*/\nexports.addEventListeners = function(domNode,events) {\n\t$tw.utils.each(events,function(eventInfo) {\n\t\tvar handler;\n\t\tif(eventInfo.handlerFunction) {\n\t\t\thandler = eventInfo.handlerFunction;\n\t\t} else if(eventInfo.handlerObject) {\n\t\t\tif(eventInfo.handlerMethod) {\n\t\t\t\thandler = function(event) {\n\t\t\t\t\teventInfo.handlerObject[eventInfo.handlerMethod].call(eventInfo.handlerObject,event);\n\t\t\t\t};\t\n\t\t\t} else {\n\t\t\t\thandler = eventInfo.handlerObject;\n\t\t\t}\n\t\t}\n\t\tdomNode.addEventListener(eventInfo.name,handler,false);\n\t});\n};\n\n/*\nGet the computed styles applied to an element as an array of strings of individual CSS properties\n*/\nexports.getComputedStyles = function(domNode) {\n\tvar textAreaStyles = window.getComputedStyle(domNode,null),\n\t\tstyleDefs = [],\n\t\tname;\n\tfor(var t=0; t<textAreaStyles.length; t++) {\n\t\tname = textAreaStyles[t];\n\t\tstyleDefs.push(name + \": \" + textAreaStyles.getPropertyValue(name) + \";\");\n\t}\n\treturn styleDefs;\n};\n\n/*\nApply a set of styles passed as an array of strings of individual CSS properties\n*/\nexports.setStyles = function(domNode,styleDefs) {\n\tdomNode.style.cssText = styleDefs.join(\"\");\n};\n\n/*\nCopy the computed styles from a source element to a destination element\n*/\nexports.copyStyles = function(srcDomNode,dstDomNode) {\n\t$tw.utils.setStyles(dstDomNode,$tw.utils.getComputedStyles(srcDomNode));\n};\n\n/*\nCopy plain text to the clipboard on browsers that support it\n*/\nexports.copyToClipboard = function(text,options) {\n\toptions = options || {};\n\tvar textArea = document.createElement(\"textarea\");\n\ttextArea.style.position = \"fixed\";\n\ttextArea.style.top = 0;\n\ttextArea.style.left = 0;\n\ttextArea.style.fontSize = \"12pt\";\n\ttextArea.style.width = \"2em\";\n\ttextArea.style.height = \"2em\";\n\ttextArea.style.padding = 0;\n\ttextArea.style.border = \"none\";\n\ttextArea.style.outline = \"none\";\n\ttextArea.style.boxShadow = \"none\";\n\ttextArea.style.background = \"transparent\";\n\ttextArea.value = text;\n\tdocument.body.appendChild(textArea);\n\ttextArea.select();\n\ttextArea.setSelectionRange(0,text.length);\n\tvar succeeded = false;\n\ttry {\n\t\tsucceeded = document.execCommand(\"copy\");\n\t} catch (err) {\n\t}\n\tif(!options.doNotNotify) {\n\t\t$tw.notifier.display(succeeded ? \"$:/language/Notifications/CopiedToClipboard/Succeeded\" : \"$:/language/Notifications/CopiedToClipboard/Failed\");\n\t}\n\tdocument.body.removeChild(textArea);\n};\n\nexports.getLocationPath = function() {\n\treturn window.location.toString().split(\"#\")[0];\n};\n\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom/dragndrop.js": { "title": "$:/core/modules/utils/dom/dragndrop.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/dragndrop.js\ntype: application/javascript\nmodule-type: utils\n\nBrowser data transfer utilities, used with the clipboard and drag and drop\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nOptions:\n\ndomNode: dom node to make draggable\ndragImageType: \"pill\" or \"dom\"\ndragTiddlerFn: optional function to retrieve the title of tiddler to drag\ndragFilterFn: optional function to retreive the filter defining a list of tiddlers to drag\nwidget: widget to use as the contect for the filter\n*/\nexports.makeDraggable = function(options) {\n\tvar dragImageType = options.dragImageType || \"dom\",\n\t\tdragImage,\n\t\tdomNode = options.domNode;\n\t// Make the dom node draggable (not necessary for anchor tags)\n\tif((domNode.tagName || \"\").toLowerCase() !== \"a\") {\n\t\tdomNode.setAttribute(\"draggable\",\"true\");\t\t\n\t}\n\t// Add event handlers\n\t$tw.utils.addEventListeners(domNode,[\n\t\t{name: \"dragstart\", handlerFunction: function(event) {\n\t\t\tif(event.dataTransfer === undefined) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t// Collect the tiddlers being dragged\n\t\t\tvar dragTiddler = options.dragTiddlerFn && options.dragTiddlerFn(),\n\t\t\t\tdragFilter = options.dragFilterFn && options.dragFilterFn(),\n\t\t\t\ttitles = dragTiddler ? [dragTiddler] : [],\n\t\t\t \tstartActions = options.startActions;\n\t\t\tif(dragFilter) {\n\t\t\t\ttitles.push.apply(titles,options.widget.wiki.filterTiddlers(dragFilter,options.widget));\n\t\t\t}\n\t\t\tvar titleString = $tw.utils.stringifyList(titles);\n\t\t\t// Check that we've something to drag\n\t\t\tif(titles.length > 0 && event.target === domNode) {\n\t\t\t\t// Mark the drag in progress\n\t\t\t\t$tw.dragInProgress = domNode;\n\t\t\t\t// Set the dragging class on the element being dragged\n\t\t\t\t$tw.utils.addClass(event.target,\"tc-dragging\");\n\t\t\t\t// Invoke drag-start actions if given\n\t\t\t\tif(startActions !== undefined) {\n\t\t\t\t\toptions.widget.invokeActionString(startActions,options.widget,event,{actionTiddler: titleString});\n\t\t\t\t}\n\t\t\t\t// Create the drag image elements\n\t\t\t\tdragImage = options.widget.document.createElement(\"div\");\n\t\t\t\tdragImage.className = \"tc-tiddler-dragger\";\n\t\t\t\tvar inner = options.widget.document.createElement(\"div\");\n\t\t\t\tinner.className = \"tc-tiddler-dragger-inner\";\n\t\t\t\tinner.appendChild(options.widget.document.createTextNode(\n\t\t\t\t\ttitles.length === 1 ? \n\t\t\t\t\t\ttitles[0] :\n\t\t\t\t\t\ttitles.length + \" tiddlers\"\n\t\t\t\t));\n\t\t\t\tdragImage.appendChild(inner);\n\t\t\t\toptions.widget.document.body.appendChild(dragImage);\n\t\t\t\t// Set the data transfer properties\n\t\t\t\tvar dataTransfer = event.dataTransfer;\n\t\t\t\t// Set up the image\n\t\t\t\tdataTransfer.effectAllowed = \"all\";\n\t\t\t\tif(dataTransfer.setDragImage) {\n\t\t\t\t\tif(dragImageType === \"pill\") {\n\t\t\t\t\t\tdataTransfer.setDragImage(dragImage.firstChild,-16,-16);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tvar r = domNode.getBoundingClientRect();\n\t\t\t\t\t\tdataTransfer.setDragImage(domNode,event.clientX-r.left,event.clientY-r.top);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// Set up the data transfer\n\t\t\t\tif(dataTransfer.clearData) {\n\t\t\t\t\tdataTransfer.clearData();\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\tvar jsonData = [];\n\t\t\t\tif(titles.length > 1) {\n\t\t\t\t\ttitles.forEach(function(title) {\n\t\t\t\t\t\tjsonData.push(options.widget.wiki.getTiddlerAsJson(title));\n\t\t\t\t\t});\n\t\t\t\t\tjsonData = \"[\" + jsonData.join(\",\") + \"]\";\n\t\t\t\t} else {\n\t\t\t\t\tjsonData = options.widget.wiki.getTiddlerAsJson(titles[0]);\n\t\t\t\t}\n\t\t\t\t// IE doesn't like these content types\n\t\t\t\tif(!$tw.browser.isIE) {\n\t\t\t\t\tdataTransfer.setData(\"text/vnd.tiddler\",jsonData);\n\t\t\t\t\tdataTransfer.setData(\"text/plain\",titleString);\n\t\t\t\t\tdataTransfer.setData(\"text/x-moz-url\",\"data:text/vnd.tiddler,\" + encodeURIComponent(jsonData));\n\t\t\t\t}\n\t\t\t\tdataTransfer.setData(\"URL\",\"data:text/vnd.tiddler,\" + encodeURIComponent(jsonData));\n\t\t\t\tdataTransfer.setData(\"Text\",titleString);\n\t\t\t\tevent.stopPropagation();\n\t\t\t}\n\t\t\treturn false;\n\t\t}},\n\t\t{name: \"dragend\", handlerFunction: function(event) {\n\t\t\tif(event.target === domNode) {\n\t\t\t\t// Collect the tiddlers being dragged\n\t\t\t\tvar dragTiddler = options.dragTiddlerFn && options.dragTiddlerFn(),\n\t\t\t\t\tdragFilter = options.dragFilterFn && options.dragFilterFn(),\n\t\t\t\t\ttitles = dragTiddler ? [dragTiddler] : [],\n\t\t\t \t\tendActions = options.endActions;\n\t\t\t\tif(dragFilter) {\n\t\t\t\t\ttitles.push.apply(titles,options.widget.wiki.filterTiddlers(dragFilter,options.widget));\n\t\t\t\t}\n\t\t\t\tvar titleString = $tw.utils.stringifyList(titles);\n\t\t\t\t$tw.dragInProgress = null;\n\t\t\t\t// Invoke drag-end actions if given\n\t\t\t\tif(endActions !== undefined) {\n\t\t\t\t\toptions.widget.invokeActionString(endActions,options.widget,event,{actionTiddler: titleString});\n\t\t\t\t}\n\t\t\t\t// Remove the dragging class on the element being dragged\n\t\t\t\t$tw.utils.removeClass(event.target,\"tc-dragging\");\n\t\t\t\t// Delete the drag image element\n\t\t\t\tif(dragImage) {\n\t\t\t\t\tdragImage.parentNode.removeChild(dragImage);\n\t\t\t\t\tdragImage = null;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn false;\n\t\t}}\n\t]);\n};\n\nexports.importDataTransfer = function(dataTransfer,fallbackTitle,callback) {\n\t// Try each provided data type in turn\n\tif($tw.log.IMPORT) {\n\t\tconsole.log(\"Available data types:\");\n\t\tfor(var type=0; type<dataTransfer.types.length; type++) {\n\t\t\tconsole.log(\"type\",dataTransfer.types[type],dataTransfer.getData(dataTransfer.types[type]))\n\t\t}\n\t}\n\tfor(var t=0; t<importDataTypes.length; t++) {\n\t\tif(!$tw.browser.isIE || importDataTypes[t].IECompatible) {\n\t\t\t// Get the data\n\t\t\tvar dataType = importDataTypes[t];\n\t\t\t\tvar data = dataTransfer.getData(dataType.type);\n\t\t\t// Import the tiddlers in the data\n\t\t\tif(data !== \"\" && data !== null) {\n\t\t\t\tif($tw.log.IMPORT) {\n\t\t\t\t\tconsole.log(\"Importing data type '\" + dataType.type + \"', data: '\" + data + \"'\")\n\t\t\t\t}\n\t\t\t\tvar tiddlerFields = dataType.toTiddlerFieldsArray(data,fallbackTitle);\n\t\t\t\tcallback(tiddlerFields);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t}\n};\n\nvar importDataTypes = [\n\t{type: \"text/vnd.tiddler\", IECompatible: false, toTiddlerFieldsArray: function(data,fallbackTitle) {\n\t\treturn parseJSONTiddlers(data,fallbackTitle);\n\t}},\n\t{type: \"URL\", IECompatible: true, toTiddlerFieldsArray: function(data,fallbackTitle) {\n\t\t// Check for tiddler data URI\n\t\tvar match = decodeURIComponent(data).match(/^data\\:text\\/vnd\\.tiddler,(.*)/i);\n\t\tif(match) {\n\t\t\treturn parseJSONTiddlers(match[1],fallbackTitle);\n\t\t} else {\n\t\t\treturn [{title: fallbackTitle, text: data}]; // As URL string\n\t\t}\n\t}},\n\t{type: \"text/x-moz-url\", IECompatible: false, toTiddlerFieldsArray: function(data,fallbackTitle) {\n\t\t// Check for tiddler data URI\n\t\tvar match = decodeURIComponent(data).match(/^data\\:text\\/vnd\\.tiddler,(.*)/i);\n\t\tif(match) {\n\t\t\treturn parseJSONTiddlers(match[1],fallbackTitle);\n\t\t} else {\n\t\t\treturn [{title: fallbackTitle, text: data}]; // As URL string\n\t\t}\n\t}},\n\t{type: \"text/html\", IECompatible: false, toTiddlerFieldsArray: function(data,fallbackTitle) {\n\t\treturn [{title: fallbackTitle, text: data}];\n\t}},\n\t{type: \"text/plain\", IECompatible: false, toTiddlerFieldsArray: function(data,fallbackTitle) {\n\t\treturn [{title: fallbackTitle, text: data}];\n\t}},\n\t{type: \"Text\", IECompatible: true, toTiddlerFieldsArray: function(data,fallbackTitle) {\n\t\treturn [{title: fallbackTitle, text: data}];\n\t}},\n\t{type: \"text/uri-list\", IECompatible: false, toTiddlerFieldsArray: function(data,fallbackTitle) {\n\t\treturn [{title: fallbackTitle, text: data}];\n\t}}\n];\n\nfunction parseJSONTiddlers(json,fallbackTitle) {\n\tvar data = JSON.parse(json);\n\tif(!$tw.utils.isArray(data)) {\n\t\tdata = [data];\n\t}\n\tdata.forEach(function(fields) {\n\t\tfields.title = fields.title || fallbackTitle;\n\t});\n\treturn data;\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom/http.js": { "title": "$:/core/modules/utils/dom/http.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/http.js\ntype: application/javascript\nmodule-type: utils\n\nBrowser HTTP support\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nA quick and dirty HTTP function; to be refactored later. Options are:\n\turl: URL to retrieve\n\theaders: hashmap of headers to send\n\ttype: GET, PUT, POST etc\n\tcallback: function invoked with (err,data,xhr)\n\treturnProp: string name of the property to return as first argument of callback\n*/\nexports.httpRequest = function(options) {\n\tvar type = options.type || \"GET\",\n\t\turl = options.url,\n\t\theaders = options.headers || {accept: \"application/json\"},\n\t\thasHeader = function(targetHeader) {\n\t\t\ttargetHeader = targetHeader.toLowerCase();\n\t\t\tvar result = false;\n\t\t\t$tw.utils.each(headers,function(header,headerTitle,object) {\n\t\t\t\tif(headerTitle.toLowerCase() === targetHeader) {\n\t\t\t\t\tresult = true;\n\t\t\t\t}\n\t\t\t});\n\t\t\treturn result;\n\t\t},\n\t\treturnProp = options.returnProp || \"responseText\",\n\t\trequest = new XMLHttpRequest(),\n\t\tdata = \"\",\n\t\tf,results;\n\t// Massage the data hashmap into a string\n\tif(options.data) {\n\t\tif(typeof options.data === \"string\") { // Already a string\n\t\t\tdata = options.data;\n\t\t} else { // A hashmap of strings\n\t\t\tresults = [];\n\t\t\t$tw.utils.each(options.data,function(dataItem,dataItemTitle) {\n\t\t\t\tresults.push(dataItemTitle + \"=\" + encodeURIComponent(dataItem));\n\t\t\t});\n\t\t\tif(type === \"GET\" || type === \"HEAD\") {\n\t\t\t\turl += \"?\" + results.join(\"&\");\n\t\t\t} else {\n\t\t\t\tdata = results.join(\"&\");\n\t\t\t}\n\t\t}\n\t}\n\t// Set up the state change handler\n\trequest.onreadystatechange = function() {\n\t\tif(this.readyState === 4) {\n\t\t\tif(this.status === 200 || this.status === 201 || this.status === 204) {\n\t\t\t\t// Success!\n\t\t\t\toptions.callback(null,this[returnProp],this);\n\t\t\t\treturn;\n\t\t\t}\n\t\t// Something went wrong\n\t\toptions.callback($tw.language.getString(\"Error/XMLHttpRequest\") + \": \" + this.status,null,this);\n\t\t}\n\t};\n\t// Make the request\n\trequest.open(type,url,true);\n\tif(headers) {\n\t\t$tw.utils.each(headers,function(header,headerTitle,object) {\n\t\t\trequest.setRequestHeader(headerTitle,header);\n\t\t});\n\t}\n\tif(data && !hasHeader(\"Content-Type\")) {\n\t\trequest.setRequestHeader(\"Content-Type\",\"application/x-www-form-urlencoded; charset=UTF-8\");\n\t}\n\tif(!hasHeader(\"X-Requested-With\")) {\n\t\trequest.setRequestHeader(\"X-Requested-With\",\"TiddlyWiki\");\n\t}\n\ttry {\n\t\trequest.send(data);\n\t} catch(e) {\n\t\toptions.callback(e,null,this);\n\t}\n\treturn request;\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom/keyboard.js": { "title": "$:/core/modules/utils/dom/keyboard.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/keyboard.js\ntype: application/javascript\nmodule-type: utils\n\nKeyboard utilities; now deprecated. Instead, use $tw.keyboardManager\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n[\"parseKeyDescriptor\",\"checkKeyDescriptor\"].forEach(function(method) {\n\texports[method] = function() {\n\t\tif($tw.keyboardManager) {\n\t\t\treturn $tw.keyboardManager[method].apply($tw.keyboardManager,Array.prototype.slice.call(arguments,0));\n\t\t} else {\n\t\t\treturn null\n\t\t}\n\t};\n});\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom/modal.js": { "title": "$:/core/modules/utils/dom/modal.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/modal.js\ntype: application/javascript\nmodule-type: utils\n\nModal message mechanism\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\nvar navigator = require(\"$:/core/modules/widgets/navigator.js\");\n\nvar Modal = function(wiki) {\n\tthis.wiki = wiki;\n\tthis.modalCount = 0;\n};\n\n/*\nDisplay a modal dialogue\n\ttitle: Title of tiddler to display\n\toptions: see below\nOptions include:\n\tdownloadLink: Text of a big download link to include\n*/\nModal.prototype.display = function(title,options) {\n\toptions = options || {};\n\tthis.srcDocument = options.variables && (options.variables.rootwindow === \"true\" ||\n\t\t\t\toptions.variables.rootwindow === \"yes\") ? document :\n\t\t\t\t(options.event.event && options.event.event.target ? options.event.event.target.ownerDocument : document);\n\tthis.srcWindow = this.srcDocument.defaultView;\n\tvar self = this,\n\t\trefreshHandler,\n\t\tduration = $tw.utils.getAnimationDuration(),\n\t\ttiddler = this.wiki.getTiddler(title);\n\t// Don't do anything if the tiddler doesn't exist\n\tif(!tiddler) {\n\t\treturn;\n\t}\n\t// Create the variables\n\tvar variables = $tw.utils.extend({\n\t\t\tcurrentTiddler: title,\n\t\t\t\"tv-story-list\": (options.event && options.event.widget ? options.event.widget.getVariable(\"tv-story-list\") : \"\"),\n\t\t\t\"tv-history-list\": (options.event && options.event.widget ? options.event.widget.getVariable(\"tv-history-list\") : \"\")\n\t\t},options.variables);\n\n\t// Create the wrapper divs\n\tvar wrapper = this.srcDocument.createElement(\"div\"),\n\t\tmodalBackdrop = this.srcDocument.createElement(\"div\"),\n\t\tmodalWrapper = this.srcDocument.createElement(\"div\"),\n\t\tmodalHeader = this.srcDocument.createElement(\"div\"),\n\t\theaderTitle = this.srcDocument.createElement(\"h3\"),\n\t\tmodalBody = this.srcDocument.createElement(\"div\"),\n\t\tmodalLink = this.srcDocument.createElement(\"a\"),\n\t\tmodalFooter = this.srcDocument.createElement(\"div\"),\n\t\tmodalFooterHelp = this.srcDocument.createElement(\"span\"),\n\t\tmodalFooterButtons = this.srcDocument.createElement(\"span\");\n\t// Up the modal count and adjust the body class\n\tthis.modalCount++;\n\tthis.adjustPageClass();\n\t// Add classes\n\t$tw.utils.addClass(wrapper,\"tc-modal-wrapper\");\n\tif(tiddler.fields && tiddler.fields.class) {\n\t\t$tw.utils.addClass(wrapper,tiddler.fields.class);\n\t}\n\t$tw.utils.addClass(modalBackdrop,\"tc-modal-backdrop\");\n\t$tw.utils.addClass(modalWrapper,\"tc-modal\");\n\t$tw.utils.addClass(modalHeader,\"tc-modal-header\");\n\t$tw.utils.addClass(modalBody,\"tc-modal-body\");\n\t$tw.utils.addClass(modalFooter,\"tc-modal-footer\");\n\t// Join them together\n\twrapper.appendChild(modalBackdrop);\n\twrapper.appendChild(modalWrapper);\n\tmodalHeader.appendChild(headerTitle);\n\tmodalWrapper.appendChild(modalHeader);\n\tmodalWrapper.appendChild(modalBody);\n\tmodalFooter.appendChild(modalFooterHelp);\n\tmodalFooter.appendChild(modalFooterButtons);\n\tmodalWrapper.appendChild(modalFooter);\n\tvar navigatorTree = {\n\t\t\"type\": \"navigator\",\n\t\t\"attributes\": {\n\t\t\t\"story\": {\n\t\t\t\t\"name\": \"story\",\n\t\t\t\t\"type\": \"string\",\n\t\t\t\t\"value\": variables[\"tv-story-list\"]\n\t\t\t},\n\t\t\t\"history\": {\n\t\t\t\t\"name\": \"history\",\n\t\t\t\t\"type\": \"string\",\n\t\t\t\t\"value\": variables[\"tv-history-list\"]\n\t\t\t}\n\t\t},\n\t\t\"tag\": \"$navigator\",\n\t\t\"isBlock\": true,\n\t\t\"children\": []\n\t};\n\tvar navigatorWidgetNode = new navigator.navigator(navigatorTree, {\n\t\twiki: this.wiki,\n\t\tdocument : this.srcDocument,\n\t\tparentWidget: $tw.rootWidget\n\t});\n\tnavigatorWidgetNode.render(modalBody,null);\n\t\n\t// Render the title of the message\n\tvar headerWidgetNode = this.wiki.makeTranscludeWidget(title,{\n\t\tfield: \"subtitle\",\n\t\tmode: \"inline\",\n\t\tchildren: [{\n\t\t\ttype: \"text\",\n\t\t\tattributes: {\n\t\t\t\ttext: {\n\t\t\t\t\ttype: \"string\",\n\t\t\t\t\tvalue: title\n\t\t}}}],\n\t\tparentWidget: navigatorWidgetNode,\n\t\tdocument: this.srcDocument,\n\t\tvariables: variables,\n\t\timportPageMacros: true\n\t});\n\theaderWidgetNode.render(headerTitle,null);\n\t// Render the body of the message\n\tvar bodyWidgetNode = this.wiki.makeTranscludeWidget(title,{\n\t\tparentWidget: navigatorWidgetNode,\n\t\tdocument: this.srcDocument,\n\t\tvariables: variables,\n\t\timportPageMacros: true\n\t});\n\n\tbodyWidgetNode.render(modalBody,null);\n\t// Setup the link if present\n\tif(options.downloadLink) {\n\t\tmodalLink.href = options.downloadLink;\n\t\tmodalLink.appendChild(this.srcDocument.createTextNode(\"Right-click to save changes\"));\n\t\tmodalBody.appendChild(modalLink);\n\t}\n\t// Render the footer of the message\n\tif(tiddler.fields && tiddler.fields.help) {\n\t\tvar link = this.srcDocument.createElement(\"a\");\n\t\tlink.setAttribute(\"href\",tiddler.fields.help);\n\t\tlink.setAttribute(\"target\",\"_blank\");\n\t\tlink.setAttribute(\"rel\",\"noopener noreferrer\");\n\t\tlink.appendChild(this.srcDocument.createTextNode(\"Help\"));\n\t\tmodalFooterHelp.appendChild(link);\n\t\tmodalFooterHelp.style.float = \"left\";\n\t}\n\tvar footerWidgetNode = this.wiki.makeTranscludeWidget(title,{\n\t\tfield: \"footer\",\n\t\tmode: \"inline\",\n\t\tchildren: [{\n\t\t\ttype: \"button\",\n\t\t\tattributes: {\n\t\t\t\tmessage: {\n\t\t\t\t\ttype: \"string\",\n\t\t\t\t\tvalue: \"tm-close-tiddler\"\n\t\t\t\t}\n\t\t\t},\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\",\n\t\t\t\tattributes: {\n\t\t\t\t\ttext: {\n\t\t\t\t\t\ttype: \"string\",\n\t\t\t\t\t\tvalue: $tw.language.getString(\"Buttons/Close/Caption\")\n\t\t\t}}}\n\t\t]}],\n\t\tparentWidget: navigatorWidgetNode,\n\t\tdocument: this.srcDocument,\n\t\tvariables: variables,\n\t\timportPageMacros: true\n\t});\n\tfooterWidgetNode.render(modalFooterButtons,null);\n\t// Set up the refresh handler\n\trefreshHandler = function(changes) {\n\t\theaderWidgetNode.refresh(changes,modalHeader,null);\n\t\tbodyWidgetNode.refresh(changes,modalBody,null);\n\t\tfooterWidgetNode.refresh(changes,modalFooterButtons,null);\n\t};\n\tthis.wiki.addEventListener(\"change\",refreshHandler);\n\t// Add the close event handler\n\tvar closeHandler = function(event) {\n\t\t// Remove our refresh handler\n\t\tself.wiki.removeEventListener(\"change\",refreshHandler);\n\t\t// Decrease the modal count and adjust the body class\n\t\tself.modalCount--;\n\t\tself.adjustPageClass();\n\t\t// Force layout and animate the modal message away\n\t\t$tw.utils.forceLayout(modalBackdrop);\n\t\t$tw.utils.forceLayout(modalWrapper);\n\t\t$tw.utils.setStyle(modalBackdrop,[\n\t\t\t{opacity: \"0\"}\n\t\t]);\n\t\t$tw.utils.setStyle(modalWrapper,[\n\t\t\t{transform: \"translateY(\" + self.srcWindow.innerHeight + \"px)\"}\n\t\t]);\n\t\t// Set up an event for the transition end\n\t\tself.srcWindow.setTimeout(function() {\n\t\t\tif(wrapper.parentNode) {\n\t\t\t\t// Remove the modal message from the DOM\n\t\t\t\tself.srcDocument.body.removeChild(wrapper);\n\t\t\t}\n\t\t},duration);\n\t\t// Don't let anyone else handle the tm-close-tiddler message\n\t\treturn false;\n\t};\n\theaderWidgetNode.addEventListener(\"tm-close-tiddler\",closeHandler,false);\n\tbodyWidgetNode.addEventListener(\"tm-close-tiddler\",closeHandler,false);\n\tfooterWidgetNode.addEventListener(\"tm-close-tiddler\",closeHandler,false);\n\t// Set the initial styles for the message\n\t$tw.utils.setStyle(modalBackdrop,[\n\t\t{opacity: \"0\"}\n\t]);\n\t$tw.utils.setStyle(modalWrapper,[\n\t\t{transformOrigin: \"0% 0%\"},\n\t\t{transform: \"translateY(\" + (-this.srcWindow.innerHeight) + \"px)\"}\n\t]);\n\t// Put the message into the document\n\tthis.srcDocument.body.appendChild(wrapper);\n\t// Set up animation for the styles\n\t$tw.utils.setStyle(modalBackdrop,[\n\t\t{transition: \"opacity \" + duration + \"ms ease-out\"}\n\t]);\n\t$tw.utils.setStyle(modalWrapper,[\n\t\t{transition: $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms ease-in-out\"}\n\t]);\n\t// Force layout\n\t$tw.utils.forceLayout(modalBackdrop);\n\t$tw.utils.forceLayout(modalWrapper);\n\t// Set final animated styles\n\t$tw.utils.setStyle(modalBackdrop,[\n\t\t{opacity: \"0.7\"}\n\t]);\n\t$tw.utils.setStyle(modalWrapper,[\n\t\t{transform: \"translateY(0px)\"}\n\t]);\n};\n\nModal.prototype.adjustPageClass = function() {\n\tvar windowContainer = $tw.pageContainer ? ($tw.pageContainer === this.srcDocument.body.firstChild ? $tw.pageContainer : this.srcDocument.body.firstChild) : null;\n\tif(windowContainer) {\n\t\t$tw.utils.toggleClass(windowContainer,\"tc-modal-displayed\",this.modalCount > 0);\n\t}\n};\n\nexports.Modal = Modal;\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom/notifier.js": { "title": "$:/core/modules/utils/dom/notifier.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/notifier.js\ntype: application/javascript\nmodule-type: utils\n\nNotifier mechanism\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nvar Notifier = function(wiki) {\n\tthis.wiki = wiki;\n};\n\n/*\nDisplay a notification\n\ttitle: Title of tiddler containing the notification text\n\toptions: see below\nOptions include:\n*/\nNotifier.prototype.display = function(title,options) {\n\toptions = options || {};\n\t// Create the wrapper divs\n\tvar self = this,\n\t\tnotification = document.createElement(\"div\"),\n\t\ttiddler = this.wiki.getTiddler(title),\n\t\tduration = $tw.utils.getAnimationDuration(),\n\t\trefreshHandler;\n\t// Don't do anything if the tiddler doesn't exist\n\tif(!tiddler) {\n\t\treturn;\n\t}\n\t// Add classes\n\t$tw.utils.addClass(notification,\"tc-notification\");\n\t// Create the variables\n\tvar variables = $tw.utils.extend({currentTiddler: title},options.variables);\n\t// Render the body of the notification\n\tvar widgetNode = this.wiki.makeTranscludeWidget(title,{\n\t\tparentWidget: $tw.rootWidget,\n\t\tdocument: document,\n\t\tvariables: variables,\n\t\timportPageMacros: true});\n\twidgetNode.render(notification,null);\n\trefreshHandler = function(changes) {\n\t\twidgetNode.refresh(changes,notification,null);\n\t};\n\tthis.wiki.addEventListener(\"change\",refreshHandler);\n\t// Set the initial styles for the notification\n\t$tw.utils.setStyle(notification,[\n\t\t{opacity: \"0\"},\n\t\t{transformOrigin: \"0% 0%\"},\n\t\t{transform: \"translateY(\" + (-window.innerHeight) + \"px)\"},\n\t\t{transition: \"opacity \" + duration + \"ms ease-out, \" + $tw.utils.roundTripPropertyName(\"transform\") + \" \" + duration + \"ms ease-in-out\"}\n\t]);\n\t// Add the notification to the DOM\n\tdocument.body.appendChild(notification);\n\t// Force layout\n\t$tw.utils.forceLayout(notification);\n\t// Set final animated styles\n\t$tw.utils.setStyle(notification,[\n\t\t{opacity: \"1.0\"},\n\t\t{transform: \"translateY(0px)\"}\n\t]);\n\t// Set a timer to remove the notification\n\twindow.setTimeout(function() {\n\t\t// Remove our change event handler\n\t\tself.wiki.removeEventListener(\"change\",refreshHandler);\n\t\t// Force layout and animate the notification away\n\t\t$tw.utils.forceLayout(notification);\n\t\t$tw.utils.setStyle(notification,[\n\t\t\t{opacity: \"0.0\"},\n\t\t\t{transform: \"translateX(\" + (notification.offsetWidth) + \"px)\"}\n\t\t]);\n\t\t// Remove the modal message from the DOM once the transition ends\n\t\tsetTimeout(function() {\n\t\t\tif(notification.parentNode) {\n\t\t\t\tdocument.body.removeChild(notification);\n\t\t\t}\n\t\t},duration);\n\t},$tw.config.preferences.notificationDuration);\n};\n\nexports.Notifier = Notifier;\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom/popup.js": { "title": "$:/core/modules/utils/dom/popup.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/popup.js\ntype: application/javascript\nmodule-type: utils\n\nModule that creates a $tw.utils.Popup object prototype that manages popups in the browser\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nCreates a Popup object with these options:\n\trootElement: the DOM element to which the popup zapper should be attached\n*/\nvar Popup = function(options) {\n\toptions = options || {};\n\tthis.rootElement = options.rootElement || document.documentElement;\n\tthis.popups = []; // Array of {title:,wiki:,domNode:} objects\n};\n\n/*\nTrigger a popup open or closed. Parameters are in a hashmap:\n\ttitle: title of the tiddler where the popup details are stored\n\tdomNode: dom node to which the popup will be positioned (one of domNode or domNodeRect is required)\n\tdomNodeRect: rectangle to which the popup will be positioned\n\twiki: wiki\n\tforce: if specified, forces the popup state to true or false (instead of toggling it)\n\tfloating: if true, skips registering the popup, meaning that it will need manually clearing\n*/\nPopup.prototype.triggerPopup = function(options) {\n\t// Check if this popup is already active\n\tvar index = this.findPopup(options.title);\n\t// Compute the new state\n\tvar state = index === -1;\n\tif(options.force !== undefined) {\n\t\tstate = options.force;\n\t}\n\t// Show or cancel the popup according to the new state\n\tif(state) {\n\t\tthis.show(options);\n\t} else {\n\t\tthis.cancel(index);\n\t}\n};\n\nPopup.prototype.findPopup = function(title) {\n\tvar index = -1;\n\tfor(var t=0; t<this.popups.length; t++) {\n\t\tif(this.popups[t].title === title) {\n\t\t\tindex = t;\n\t\t}\n\t}\n\treturn index;\n};\n\nPopup.prototype.handleEvent = function(event) {\n\tif(event.type === \"click\") {\n\t\t// Find out what was clicked on\n\t\tvar info = this.popupInfo(event.target),\n\t\t\tcancelLevel = info.popupLevel - 1;\n\t\t// Don't remove the level that was clicked on if we clicked on a handle\n\t\tif(info.isHandle) {\n\t\t\tcancelLevel++;\n\t\t}\n\t\t// Cancel\n\t\tthis.cancel(cancelLevel);\n\t}\n};\n\n/*\nFind the popup level containing a DOM node. Returns:\npopupLevel: count of the number of nested popups containing the specified element\nisHandle: true if the specified element is within a popup handle\n*/\nPopup.prototype.popupInfo = function(domNode) {\n\tvar isHandle = false,\n\t\tpopupCount = 0,\n\t\tnode = domNode;\n\t// First check ancestors to see if we're within a popup handle\n\twhile(node) {\n\t\tif($tw.utils.hasClass(node,\"tc-popup-handle\")) {\n\t\t\tisHandle = true;\n\t\t\tpopupCount++;\n\t\t}\n\t\tif($tw.utils.hasClass(node,\"tc-popup-keep\")) {\n\t\t\tisHandle = true;\n\t\t}\n\t\tnode = node.parentNode;\n\t}\n\t// Then count the number of ancestor popups\n\tnode = domNode;\n\twhile(node) {\n\t\tif($tw.utils.hasClass(node,\"tc-popup\")) {\n\t\t\tpopupCount++;\n\t\t}\n\t\tnode = node.parentNode;\n\t}\n\tvar info = {\n\t\tpopupLevel: popupCount,\n\t\tisHandle: isHandle\n\t};\n\treturn info;\n};\n\n/*\nDisplay a popup by adding it to the stack\n*/\nPopup.prototype.show = function(options) {\n\t// Find out what was clicked on\n\tvar info = this.popupInfo(options.domNode);\n\t// Cancel any higher level popups\n\tthis.cancel(info.popupLevel);\n\n\t// Store the popup details if not already there\n\tif(!options.floating && this.findPopup(options.title) === -1) {\n\t\tthis.popups.push({\n\t\t\ttitle: options.title,\n\t\t\twiki: options.wiki,\n\t\t\tdomNode: options.domNode,\n\t\t\tnoStateReference: options.noStateReference\n\t\t});\n\t}\n\t// Set the state tiddler\n\tvar rect;\n\tif(options.domNodeRect) {\n\t\trect = options.domNodeRect;\n\t} else {\n\t\trect = {\n\t\t\tleft: options.domNode.offsetLeft,\n\t\t\ttop: options.domNode.offsetTop,\n\t\t\twidth: options.domNode.offsetWidth,\n\t\t\theight: options.domNode.offsetHeight\n\t\t};\n\t}\n\tvar popupRect = \"(\" + rect.left + \",\" + rect.top + \",\" + \n\t\t\t\trect.width + \",\" + rect.height + \")\";\n\tif(options.noStateReference) {\n\t\toptions.wiki.setText(options.title,\"text\",undefined,popupRect);\n\t} else {\n\t\toptions.wiki.setTextReference(options.title,popupRect);\n\t}\n\t// Add the click handler if we have any popups\n\tif(this.popups.length > 0) {\n\t\tthis.rootElement.addEventListener(\"click\",this,true);\t\t\n\t}\n};\n\n/*\nCancel all popups at or above a specified level or DOM node\nlevel: popup level to cancel (0 cancels all popups)\n*/\nPopup.prototype.cancel = function(level) {\n\tvar numPopups = this.popups.length;\n\tlevel = Math.max(0,Math.min(level,numPopups));\n\tfor(var t=level; t<numPopups; t++) {\n\t\tvar popup = this.popups.pop();\n\t\tif(popup.title) {\n\t\t\tif(popup.noStateReference) {\n\t\t\t\tpopup.wiki.deleteTiddler(popup.title);\n\t\t\t} else {\n\t\t\t\tpopup.wiki.deleteTiddler($tw.utils.parseTextReference(popup.title).title);\n \t\t}\n\t\t}\n\t}\n\tif(this.popups.length === 0) {\n\t\tthis.rootElement.removeEventListener(\"click\",this,false);\n\t}\n};\n\n/*\nReturns true if the specified title and text identifies an active popup\n*/\nPopup.prototype.readPopupState = function(text) {\n\tvar popupLocationRegExp = /^\\((-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+)\\)$/;\n\treturn popupLocationRegExp.test(text);\n};\n\nexports.Popup = Popup;\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/dom/scroller.js": { "title": "$:/core/modules/utils/dom/scroller.js", "text": "/*\\\ntitle: $:/core/modules/utils/dom/scroller.js\ntype: application/javascript\nmodule-type: utils\n\nModule that creates a $tw.utils.Scroller object prototype that manages scrolling in the browser\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nEvent handler for when the `tm-scroll` event hits the document body\n*/\nvar PageScroller = function() {\n\tthis.idRequestFrame = null;\n\tthis.requestAnimationFrame = window.requestAnimationFrame ||\n\t\twindow.webkitRequestAnimationFrame ||\n\t\twindow.mozRequestAnimationFrame ||\n\t\tfunction(callback) {\n\t\t\treturn window.setTimeout(callback, 1000/60);\n\t\t};\n\tthis.cancelAnimationFrame = window.cancelAnimationFrame ||\n\t\twindow.webkitCancelAnimationFrame ||\n\t\twindow.webkitCancelRequestAnimationFrame ||\n\t\twindow.mozCancelAnimationFrame ||\n\t\twindow.mozCancelRequestAnimationFrame ||\n\t\tfunction(id) {\n\t\t\twindow.clearTimeout(id);\n\t\t};\n};\n\nPageScroller.prototype.isScrolling = function() {\n\treturn this.idRequestFrame !== null;\n}\n\nPageScroller.prototype.cancelScroll = function(srcWindow) {\n\tif(this.idRequestFrame) {\n\t\tthis.cancelAnimationFrame.call(srcWindow,this.idRequestFrame);\n\t\tthis.idRequestFrame = null;\n\t}\n};\n\n/*\nHandle an event\n*/\nPageScroller.prototype.handleEvent = function(event) {\n\tif(event.type === \"tm-scroll\") {\n\t\tif(event.paramObject && event.paramObject.selector) {\n\t\t\tthis.scrollSelectorIntoView(null,event.paramObject.selector);\n\t\t} else {\n\t\t\tthis.scrollIntoView(event.target);\t\t\t\n\t\t}\n\t\treturn false; // Event was handled\n\t}\n\treturn true;\n};\n\n/*\nHandle a scroll event hitting the page document\n*/\nPageScroller.prototype.scrollIntoView = function(element,callback) {\n\tvar self = this,\n\t\tduration = $tw.utils.getAnimationDuration(),\n\t srcWindow = element ? element.ownerDocument.defaultView : window;\n\t// Now get ready to scroll the body\n\tthis.cancelScroll(srcWindow);\n\tthis.startTime = Date.now();\n\t// Get the height of any position:fixed toolbars\n\tvar toolbar = srcWindow.document.querySelector(\".tc-adjust-top-of-scroll\"),\n\t\toffset = 0;\n\tif(toolbar) {\n\t\toffset = toolbar.offsetHeight;\n\t}\n\t// Get the client bounds of the element and adjust by the scroll position\n\tvar getBounds = function() {\n\t\t\tvar clientBounds = typeof callback === 'function' ? callback() : element.getBoundingClientRect(),\n\t\t\t\tscrollPosition = $tw.utils.getScrollPosition(srcWindow);\n\t\t\treturn {\n\t\t\t\tleft: clientBounds.left + scrollPosition.x,\n\t\t\t\ttop: clientBounds.top + scrollPosition.y - offset,\n\t\t\t\twidth: clientBounds.width,\n\t\t\t\theight: clientBounds.height\n\t\t\t};\n\t\t},\n\t\t// We'll consider the horizontal and vertical scroll directions separately via this function\n\t\t// targetPos/targetSize - position and size of the target element\n\t\t// currentPos/currentSize - position and size of the current scroll viewport\n\t\t// returns: new position of the scroll viewport\n\t\tgetEndPos = function(targetPos,targetSize,currentPos,currentSize) {\n\t\t\tvar newPos = targetPos;\n\t\t\t// If we are scrolling within 50 pixels of the top/left then snap to zero\n\t\t\tif(newPos < 50) {\n\t\t\t\tnewPos = 0;\n\t\t\t}\n\t\t\treturn newPos;\n\t\t},\n\t\tdrawFrame = function drawFrame() {\n\t\t\tvar t;\n\t\t\tif(duration <= 0) {\n\t\t\t\tt = 1;\n\t\t\t} else {\n\t\t\t\tt = ((Date.now()) - self.startTime) / duration;\t\n\t\t\t}\n\t\t\tif(t >= 1) {\n\t\t\t\tself.cancelScroll(srcWindow);\n\t\t\t\tt = 1;\n\t\t\t}\n\t\t\tt = $tw.utils.slowInSlowOut(t);\n\t\t\tvar scrollPosition = $tw.utils.getScrollPosition(srcWindow),\n\t\t\t\tbounds = getBounds(),\n\t\t\t\tendX = getEndPos(bounds.left,bounds.width,scrollPosition.x,srcWindow.innerWidth),\n\t\t\t\tendY = getEndPos(bounds.top,bounds.height,scrollPosition.y,srcWindow.innerHeight);\n\t\t\tsrcWindow.scrollTo(scrollPosition.x + (endX - scrollPosition.x) * t,scrollPosition.y + (endY - scrollPosition.y) * t);\n\t\t\tif(t < 1) {\n\t\t\t\tself.idRequestFrame = self.requestAnimationFrame.call(srcWindow,drawFrame);\n\t\t\t}\n\t\t};\n\tdrawFrame();\n};\n\nPageScroller.prototype.scrollSelectorIntoView = function(baseElement,selector,callback) {\n\tbaseElement = baseElement || document.body;\n\tvar element = baseElement.querySelector(selector);\n\tif(element) {\n\t\tthis.scrollIntoView(element,callback);\t\t\n\t}\n};\n\nexports.PageScroller = PageScroller;\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/edition-info.js": { "title": "$:/core/modules/utils/edition-info.js", "text": "/*\\\ntitle: $:/core/modules/utils/edition-info.js\ntype: application/javascript\nmodule-type: utils-node\n\nInformation about the available editions\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar fs = require(\"fs\"),\n\tpath = require(\"path\");\n\nvar editionInfo;\n\nexports.getEditionInfo = function() {\n\tif(!editionInfo) {\n\t\t// Enumerate the edition paths\n\t\tvar editionPaths = $tw.getLibraryItemSearchPaths($tw.config.editionsPath,$tw.config.editionsEnvVar);\n\t\teditionInfo = {};\n\t\tfor(var editionIndex=0; editionIndex<editionPaths.length; editionIndex++) {\n\t\t\tvar editionPath = editionPaths[editionIndex];\n\t\t\t// Enumerate the folders\n\t\t\tvar entries = fs.readdirSync(editionPath);\n\t\t\tfor(var entryIndex=0; entryIndex<entries.length; entryIndex++) {\n\t\t\t\tvar entry = entries[entryIndex];\n\t\t\t\t// Check if directories have a valid tiddlywiki.info\n\t\t\t\tif(!editionInfo[entry] && $tw.utils.isDirectory(path.resolve(editionPath,entry))) {\n\t\t\t\t\tvar info;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tinfo = JSON.parse(fs.readFileSync(path.resolve(editionPath,entry,\"tiddlywiki.info\"),\"utf8\"));\n\t\t\t\t\t} catch(ex) {\n\t\t\t\t\t}\n\t\t\t\t\tif(info) {\n\t\t\t\t\t\teditionInfo[entry] = info;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\treturn editionInfo;\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils-node" }, "$:/core/modules/utils/fakedom.js": { "title": "$:/core/modules/utils/fakedom.js", "text": "/*\\\ntitle: $:/core/modules/utils/fakedom.js\ntype: application/javascript\nmodule-type: global\n\nA barebones implementation of DOM interfaces needed by the rendering mechanism.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Sequence number used to enable us to track objects for testing\nvar sequenceNumber = null;\n\nvar bumpSequenceNumber = function(object) {\n\tif(sequenceNumber !== null) {\n\t\tobject.sequenceNumber = sequenceNumber++;\n\t}\n};\n\nvar TW_Node = function (){\n\tthrow TypeError(\"Illegal constructor\");\n};\n\nObject.defineProperty(TW_Node.prototype, 'ELEMENT_NODE', {\n\tget: function() {\n\t\treturn 1;\n\t}\n});\n\nObject.defineProperty(TW_Node.prototype, 'TEXT_NODE', {\n\tget: function() {\n\t\treturn 3;\n\t}\n});\n\nvar TW_TextNode = function(text) {\n\tbumpSequenceNumber(this);\n\tthis.textContent = text + \"\";\n};\n\nTW_TextNode.prototype = Object.create(TW_Node.prototype);\n\nObject.defineProperty(TW_TextNode.prototype, \"nodeType\", {\n\tget: function() {\n\t\treturn this.TEXT_NODE;\n\t}\n});\n\nObject.defineProperty(TW_TextNode.prototype, \"formattedTextContent\", {\n\tget: function() {\n\t\treturn this.textContent.replace(/(\\r?\\n)/g,\"\");\n\t}\n});\n\nvar TW_Element = function(tag,namespace) {\n\tbumpSequenceNumber(this);\n\tthis.isTiddlyWikiFakeDom = true;\n\tthis.tag = tag;\n\tthis.attributes = {};\n\tthis.isRaw = false;\n\tthis.children = [];\n\tthis._style = {};\n\tthis.namespaceURI = namespace || \"http://www.w3.org/1999/xhtml\";\n};\n\nTW_Element.prototype = Object.create(TW_Node.prototype);\n\nObject.defineProperty(TW_Element.prototype, \"style\", {\n\tget: function() {\n\t\treturn this._style;\n\t},\n\tset: function(str) {\n\t\tvar self = this;\n\t\tstr = str || \"\";\n\t\t$tw.utils.each(str.split(\";\"),function(declaration) {\n\t\t\tvar parts = declaration.split(\":\"),\n\t\t\t\tname = $tw.utils.trim(parts[0]),\n\t\t\t\tvalue = $tw.utils.trim(parts[1]);\n\t\t\tif(name && value) {\n\t\t\t\tself._style[$tw.utils.convertStyleNameToPropertyName(name)] = value;\n\t\t\t}\n\t\t});\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"nodeType\", {\n\tget: function() {\n\t\treturn this.ELEMENT_NODE;\n\t}\n});\n\nTW_Element.prototype.getAttribute = function(name) {\n\tif(this.isRaw) {\n\t\tthrow \"Cannot getAttribute on a raw TW_Element\";\n\t}\n\treturn this.attributes[name];\n};\n\nTW_Element.prototype.setAttribute = function(name,value) {\n\tif(this.isRaw) {\n\t\tthrow \"Cannot setAttribute on a raw TW_Element\";\n\t}\n\tthis.attributes[name] = value + \"\";\n};\n\nTW_Element.prototype.setAttributeNS = function(namespace,name,value) {\n\tthis.setAttribute(name,value);\n};\n\nTW_Element.prototype.removeAttribute = function(name) {\n\tif(this.isRaw) {\n\t\tthrow \"Cannot removeAttribute on a raw TW_Element\";\n\t}\n\tif($tw.utils.hop(this.attributes,name)) {\n\t\tdelete this.attributes[name];\n\t}\n};\n\nTW_Element.prototype.appendChild = function(node) {\n\tthis.children.push(node);\n\tnode.parentNode = this;\n};\n\nTW_Element.prototype.insertBefore = function(node,nextSibling) {\n\tif(nextSibling) {\n\t\tvar p = this.children.indexOf(nextSibling);\n\t\tif(p !== -1) {\n\t\t\tthis.children.splice(p,0,node);\n\t\t\tnode.parentNode = this;\n\t\t} else {\n\t\t\tthis.appendChild(node);\n\t\t}\n\t} else {\n\t\tthis.appendChild(node);\n\t}\n};\n\nTW_Element.prototype.removeChild = function(node) {\n\tvar p = this.children.indexOf(node);\n\tif(p !== -1) {\n\t\tthis.children.splice(p,1);\n\t}\n};\n\nTW_Element.prototype.hasChildNodes = function() {\n\treturn !!this.children.length;\n};\n\nObject.defineProperty(TW_Element.prototype, \"childNodes\", {\n\tget: function() {\n\t\treturn this.children;\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"firstChild\", {\n\tget: function() {\n\t\treturn this.children[0];\n\t}\n});\n\nTW_Element.prototype.addEventListener = function(type,listener,useCapture) {\n\t// Do nothing\n};\n\nObject.defineProperty(TW_Element.prototype, \"tagName\", {\n\tget: function() {\n\t\treturn this.tag || \"\";\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"className\", {\n\tget: function() {\n\t\treturn this.attributes[\"class\"] || \"\";\n\t},\n\tset: function(value) {\n\t\tthis.attributes[\"class\"] = value + \"\";\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"value\", {\n\tget: function() {\n\t\treturn this.attributes.value || \"\";\n\t},\n\tset: function(value) {\n\t\tthis.attributes.value = value + \"\";\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"outerHTML\", {\n\tget: function() {\n\t\tvar output = [],attr,a,v;\n\t\toutput.push(\"<\",this.tag);\n\t\tif(this.attributes) {\n\t\t\tattr = [];\n\t\t\tfor(a in this.attributes) {\n\t\t\t\tattr.push(a);\n\t\t\t}\n\t\t\tattr.sort();\n\t\t\tfor(a=0; a<attr.length; a++) {\n\t\t\t\tv = this.attributes[attr[a]];\n\t\t\t\tif(v !== undefined) {\n\t\t\t\t\toutput.push(\" \",attr[a],\"=\\\"\",$tw.utils.htmlEncode(v),\"\\\"\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tif(this._style) {\n\t\t\tvar style = [];\n\t\t\tfor(var s in this._style) {\n\t\t\t\tstyle.push($tw.utils.convertPropertyNameToStyleName(s) + \":\" + this._style[s] + \";\");\n\t\t\t}\n\t\t\tif(style.length > 0) {\n\t\t\t\toutput.push(\" style=\\\"\",style.join(\"\"),\"\\\"\");\n\t\t\t}\n\t\t}\n\t\toutput.push(\">\");\n\t\tif($tw.config.htmlVoidElements.indexOf(this.tag) === -1) {\n\t\t\toutput.push(this.innerHTML);\n\t\t\toutput.push(\"</\",this.tag,\">\");\n\t\t}\n\t\treturn output.join(\"\");\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"innerHTML\", {\n\tget: function() {\n\t\tif(this.isRaw) {\n\t\t\treturn this.rawHTML;\n\t\t} else {\n\t\t\tvar b = [];\n\t\t\t$tw.utils.each(this.children,function(node) {\n\t\t\t\tif(node instanceof TW_Element) {\n\t\t\t\t\tb.push(node.outerHTML);\n\t\t\t\t} else if(node instanceof TW_TextNode) {\n\t\t\t\t\tb.push($tw.utils.htmlEncode(node.textContent));\n\t\t\t\t}\n\t\t\t});\n\t\t\treturn b.join(\"\");\n\t\t}\n\t},\n\tset: function(value) {\n\t\tthis.isRaw = true;\n\t\tthis.rawHTML = value;\n\t\tthis.rawTextContent = null;\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"textInnerHTML\", {\n\tset: function(value) {\n\t\tif(this.isRaw) {\n\t\t\tthis.rawTextContent = value;\n\t\t} else {\n\t\t\tthrow \"Cannot set textInnerHTML of a non-raw TW_Element\";\n\t\t}\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"textContent\", {\n\tget: function() {\n\t\tif(this.isRaw) {\n\t\t\tif(this.rawTextContent === null) {\n\t\t\t\treturn \"\";\n\t\t\t} else {\n\t\t\t\treturn this.rawTextContent;\n\t\t\t}\n\t\t} else {\n\t\t\tvar b = [];\n\t\t\t$tw.utils.each(this.children,function(node) {\n\t\t\t\tb.push(node.textContent);\n\t\t\t});\n\t\t\treturn b.join(\"\");\n\t\t}\n\t},\n\tset: function(value) {\n\t\tthis.children = [new TW_TextNode(value)];\n\t}\n});\n\nObject.defineProperty(TW_Element.prototype, \"formattedTextContent\", {\n\tget: function() {\n\t\tif(this.isRaw) {\n\t\t\treturn \"\";\n\t\t} else {\n\t\t\tvar b = [],\n\t\t\t\tisBlock = $tw.config.htmlBlockElements.indexOf(this.tag) !== -1;\n\t\t\tif(isBlock) {\n\t\t\t\tb.push(\"\\n\");\n\t\t\t}\n\t\t\tif(this.tag === \"li\") {\n\t\t\t\tb.push(\"* \");\n\t\t\t}\n\t\t\t$tw.utils.each(this.children,function(node) {\n\t\t\t\tb.push(node.formattedTextContent);\n\t\t\t});\n\t\t\tif(isBlock) {\n\t\t\t\tb.push(\"\\n\");\n\t\t\t}\n\t\t\treturn b.join(\"\");\n\t\t}\n\t}\n});\n\nvar document = {\n\tsetSequenceNumber: function(value) {\n\t\tsequenceNumber = value;\n\t},\n\tcreateElementNS: function(namespace,tag) {\n\t\treturn new TW_Element(tag,namespace);\n\t},\n\tcreateElement: function(tag) {\n\t\treturn new TW_Element(tag);\n\t},\n\tcreateTextNode: function(text) {\n\t\treturn new TW_TextNode(text);\n\t},\n\tcompatMode: \"CSS1Compat\", // For KaTeX to know that we're not a browser in quirks mode\n\tisTiddlyWikiFakeDom: true\n};\n\nexports.fakeDocument = document;\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/utils/filesystem.js": { "title": "$:/core/modules/utils/filesystem.js", "text": "/*\\\ntitle: $:/core/modules/utils/filesystem.js\ntype: application/javascript\nmodule-type: utils-node\n\nFile system utilities\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar fs = require(\"fs\"),\n\tpath = require(\"path\");\n\n/*\nReturn the subdirectories of a path\n*/\nexports.getSubdirectories = function(dirPath) {\n\tif(!$tw.utils.isDirectory(dirPath)) {\n\t\treturn null;\n\t}\n\tvar subdirs = [];\n\t$tw.utils.each(fs.readdirSync(dirPath),function(item) {\n\t\tif($tw.utils.isDirectory(path.resolve(dirPath,item))) {\n\t\t\tsubdirs.push(item);\n\t\t}\n\t});\n\treturn subdirs;\n}\n\n/*\nRecursively (and synchronously) copy a directory and all its content\n*/\nexports.copyDirectory = function(srcPath,dstPath) {\n\t// Remove any trailing path separators\n\tsrcPath = path.resolve($tw.utils.removeTrailingSeparator(srcPath));\n\tdstPath = path.resolve($tw.utils.removeTrailingSeparator(dstPath));\n\t// Check that neither director is within the other\n\tif(srcPath.substring(0,dstPath.length) === dstPath || dstPath.substring(0,srcPath.length) === srcPath) {\n\t\treturn \"Cannot copy nested directories\";\n\t}\n\t// Create the destination directory\n\tvar err = $tw.utils.createDirectory(dstPath);\n\tif(err) {\n\t\treturn err;\n\t}\n\t// Function to copy a folder full of files\n\tvar copy = function(srcPath,dstPath) {\n\t\tvar srcStats = fs.lstatSync(srcPath),\n\t\t\tdstExists = fs.existsSync(dstPath);\n\t\tif(srcStats.isFile()) {\n\t\t\t$tw.utils.copyFile(srcPath,dstPath);\n\t\t} else if(srcStats.isDirectory()) {\n\t\t\tvar items = fs.readdirSync(srcPath);\n\t\t\tfor(var t=0; t<items.length; t++) {\n\t\t\t\tvar item = items[t],\n\t\t\t\t\terr = copy(srcPath + path.sep + item,dstPath + path.sep + item);\n\t\t\t\tif(err) {\n\t\t\t\t\treturn err;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t};\n\tcopy(srcPath,dstPath);\n\treturn null;\n};\n\n/*\nCopy a file\n*/\nvar FILE_BUFFER_LENGTH = 64 * 1024,\n\tfileBuffer;\n\nexports.copyFile = function(srcPath,dstPath) {\n\t// Create buffer if required\n\tif(!fileBuffer) {\n\t\tfileBuffer = Buffer.alloc(FILE_BUFFER_LENGTH);\n\t}\n\t// Create any directories in the destination\n\t$tw.utils.createDirectory(path.dirname(dstPath));\n\t// Copy the file\n\tvar srcFile = fs.openSync(srcPath,\"r\"),\n\t\tdstFile = fs.openSync(dstPath,\"w\"),\n\t\tbytesRead = 1,\n\t\tpos = 0;\n\twhile (bytesRead > 0) {\n\t\tbytesRead = fs.readSync(srcFile,fileBuffer,0,FILE_BUFFER_LENGTH,pos);\n\t\tfs.writeSync(dstFile,fileBuffer,0,bytesRead);\n\t\tpos += bytesRead;\n\t}\n\tfs.closeSync(srcFile);\n\tfs.closeSync(dstFile);\n\treturn null;\n};\n\n/*\nRemove trailing path separator\n*/\nexports.removeTrailingSeparator = function(dirPath) {\n\tvar len = dirPath.length;\n\tif(dirPath.charAt(len-1) === path.sep) {\n\t\tdirPath = dirPath.substr(0,len-1);\n\t}\n\treturn dirPath;\n};\n\n/*\nRecursively create a directory\n*/\nexports.createDirectory = function(dirPath) {\n\tif(dirPath.substr(dirPath.length-1,1) !== path.sep) {\n\t\tdirPath = dirPath + path.sep;\n\t}\n\tvar pos = 1;\n\tpos = dirPath.indexOf(path.sep,pos);\n\twhile(pos !== -1) {\n\t\tvar subDirPath = dirPath.substr(0,pos);\n\t\tif(!$tw.utils.isDirectory(subDirPath)) {\n\t\t\ttry {\n\t\t\t\tfs.mkdirSync(subDirPath);\n\t\t\t} catch(e) {\n\t\t\t\treturn \"Error creating directory '\" + subDirPath + \"'\";\n\t\t\t}\n\t\t}\n\t\tpos = dirPath.indexOf(path.sep,pos + 1);\n\t}\n\treturn null;\n};\n\n/*\nRecursively create directories needed to contain a specified file\n*/\nexports.createFileDirectories = function(filePath) {\n\treturn $tw.utils.createDirectory(path.dirname(filePath));\n};\n\n/*\nRecursively delete a directory\n*/\nexports.deleteDirectory = function(dirPath) {\n\tif(fs.existsSync(dirPath)) {\n\t\tvar entries = fs.readdirSync(dirPath);\n\t\tfor(var entryIndex=0; entryIndex<entries.length; entryIndex++) {\n\t\t\tvar currPath = dirPath + path.sep + entries[entryIndex];\n\t\t\tif(fs.lstatSync(currPath).isDirectory()) {\n\t\t\t\t$tw.utils.deleteDirectory(currPath);\n\t\t\t} else {\n\t\t\t\tfs.unlinkSync(currPath);\n\t\t\t}\n\t\t}\n\tfs.rmdirSync(dirPath);\n\t}\n\treturn null;\n};\n\n/*\nCheck if a path identifies a directory\n*/\nexports.isDirectory = function(dirPath) {\n\treturn fs.existsSync(dirPath) && fs.statSync(dirPath).isDirectory();\n};\n\n/*\nCheck if a path identifies a directory that is empty\n*/\nexports.isDirectoryEmpty = function(dirPath) {\n\tif(!$tw.utils.isDirectory(dirPath)) {\n\t\treturn false;\n\t}\n\tvar files = fs.readdirSync(dirPath),\n\t\tempty = true;\n\t$tw.utils.each(files,function(file,index) {\n\t\tif(file.charAt(0) !== \".\") {\n\t\t\tempty = false;\n\t\t}\n\t});\n\treturn empty;\n};\n\n/*\nRecursively delete a tree of empty directories\n*/\nexports.deleteEmptyDirs = function(dirpath,callback) {\n\tvar self = this;\n\tfs.readdir(dirpath,function(err,files) {\n\t\tif(err) {\n\t\t\treturn callback(err);\n\t\t}\n\t\tif(files.length > 0) {\n\t\t\treturn callback(null);\n\t\t}\n\t\tfs.rmdir(dirpath,function(err) {\n\t\t\tif(err) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\tself.deleteEmptyDirs(path.dirname(dirpath),callback);\n\t\t});\n\t});\n};\n\n/*\nCreate a fileInfo object for saving a tiddler:\n\tfilepath: the absolute path to the file containing the tiddler\n\ttype: the type of the tiddler file on disk (NOT the type of the tiddler)\n\thasMetaFile: true if the file also has a companion .meta file\n\tisEditableFile: true if the tiddler was loaded via non-standard options & marked editable\nOptions include:\n\tdirectory: absolute path of root directory to which we are saving\n\tpathFilters: optional array of filters to be used to generate the base path\n\textFilters: optional array of filters to be used to generate the base path\n\twiki: optional wiki for evaluating the pathFilters,\n\tfileInfo: an existing fileInfo to check against\n\toriginalpath: a preferred filepath if no pathFilters match\n*/\nexports.generateTiddlerFileInfo = function(tiddler,options) {\n\tvar fileInfo = {}, metaExt;\n\t// Propagate the isEditableFile flag\n\tif(options.fileInfo) {\n\t\tfileInfo.isEditableFile = options.fileInfo.isEditableFile || false;\n\t}\n\t// Check if the tiddler has any unsafe fields that can't be expressed in a .tid or .meta file: containing control characters, or leading/trailing whitespace\n\tvar hasUnsafeFields = false;\n\t$tw.utils.each(tiddler.getFieldStrings(),function(value,fieldName) {\n\t\tif(fieldName !== \"text\") {\n\t\t\thasUnsafeFields = hasUnsafeFields || /[\\x00-\\x1F]/mg.test(value);\n\t\t\thasUnsafeFields = hasUnsafeFields || ($tw.utils.trim(value) !== value);\n\t\t}\n\t});\n\t// Check for field values \n\tif(hasUnsafeFields) {\n\t\t// Save as a JSON file\n\t\tfileInfo.type = \"application/json\";\n\t\tfileInfo.hasMetaFile = false;\n\t} else {\n\t\t// Save as a .tid or a text/binary file plus a .meta file\n\t\tvar tiddlerType = tiddler.fields.type || \"text/vnd.tiddlywiki\";\n\t\tif(tiddlerType === \"text/vnd.tiddlywiki\") {\n\t\t\t// Save as a .tid file\n\t\t\tfileInfo.type = \"application/x-tiddler\";\n\t\t\tfileInfo.hasMetaFile = false;\n\t\t} else {\n\t\t\t// Save as a text/binary file and a .meta file\n\t\t\tfileInfo.type = tiddlerType;\n\t\t\tfileInfo.hasMetaFile = true;\n\t\t}\n\t\tif(options.extFilters) {\n\t\t\t// Check for extension override\n\t\t\tmetaExt = $tw.utils.generateTiddlerExtension(tiddler.fields.title,{\n\t\t\t\textFilters: options.extFilters,\n\t\t\t\twiki: options.wiki\n\t\t\t});\n\t\t\tif(metaExt){\n\t\t\t\tif(metaExt === \".tid\") {\n\t\t\t\t\t// Overriding to the .tid extension needs special handling\n\t\t\t\t\tfileInfo.type = \"application/x-tiddler\";\n\t\t\t\t\tfileInfo.hasMetaFile = false;\n\t\t\t\t} else if (metaExt === \".json\") {\n\t\t\t\t\t// Overriding to the .json extension needs special handling\n\t\t\t\t\tfileInfo.type = \"application/json\";\n\t\t\t\t\tfileInfo.hasMetaFile = false;\n\t\t\t\t} else {\n\t\t\t\t\t//If the new type matches a known extention, use that MIME type's encoding\n\t\t\t\t\tvar extInfo = $tw.utils.getFileExtensionInfo(metaExt);\n\t\t\t\t\tfileInfo.type = extInfo ? extInfo.type : null;\n\t\t\t\t\tfileInfo.encoding = $tw.utils.getTypeEncoding(metaExt);\n\t\t\t\t\tfileInfo.hasMetaFile = true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\t// Take the file extension from the tiddler content type or metaExt\n\tvar contentTypeInfo = $tw.config.contentTypeInfo[fileInfo.type] || {extension: \"\"};\n\t// Generate the filepath\n\tfileInfo.filepath = $tw.utils.generateTiddlerFilepath(tiddler.fields.title,{\n\t\textension: metaExt || contentTypeInfo.extension,\n\t\tdirectory: options.directory,\n\t\tpathFilters: options.pathFilters,\n\t\twiki: options.wiki,\n\t\tfileInfo: options.fileInfo,\n\t\toriginalpath: options.originalpath\n\t});\n\treturn fileInfo;\n};\n\n/*\nGenerate the file extension for saving a tiddler\nOptions include:\n\textFilters: optional array of filters to be used to generate the extention\n\twiki: optional wiki for evaluating the extFilters\n*/\nexports.generateTiddlerExtension = function(title,options) {\n\tvar self = this,\n\t\textension;\n\t// Check if any of the extFilters applies\n\tif(options.extFilters && options.wiki) { \n\t\t$tw.utils.each(options.extFilters,function(filter) {\n\t\t\tif(!extension) {\n\t\t\t\tvar source = options.wiki.makeTiddlerIterator([title]),\n\t\t\t\t\tresult = options.wiki.filterTiddlers(filter,null,source);\n\t\t\t\tif(result.length > 0) {\n\t\t\t\t\textension = result[0];\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n\treturn extension;\n};\n\n/*\nGenerate the filepath for saving a tiddler\nOptions include:\n\textension: file extension to be added the finished filepath\n\tdirectory: absolute path of root directory to which we are saving\n\tpathFilters: optional array of filters to be used to generate the base path\n\twiki: optional wiki for evaluating the pathFilters\n\tfileInfo: an existing fileInfo object to check against\n*/\nexports.generateTiddlerFilepath = function(title,options) {\n\tvar self = this,\n\t\tdirectory = options.directory || \"\",\n\t\textension = options.extension || \"\",\n\t\toriginalpath = options.originalpath || \"\",\n\t\tfilepath;\t\n\t// Check if any of the pathFilters applies\n\tif(options.pathFilters && options.wiki) {\n\t\t$tw.utils.each(options.pathFilters,function(filter) {\n\t\t\tif(!filepath) {\n\t\t\t\tvar source = options.wiki.makeTiddlerIterator([title]),\n\t\t\t\t\tresult = options.wiki.filterTiddlers(filter,null,source);\n\t\t\t\tif(result.length > 0) {\n\t\t\t\t\tfilepath = result[0];\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n\tif(!filepath && originalpath !== \"\") {\n\t\t//Use the originalpath without the extension\n\t\tvar ext = path.extname(originalpath);\n\t\tfilepath = originalpath.substring(0,originalpath.length - ext.length);\n\t} else if(!filepath) {\n\t\tfilepath = title;\n\t\t// If the filepath already ends in the extension then remove it\n\t\tif(filepath.substring(filepath.length - extension.length) === extension) {\n\t\t\tfilepath = filepath.substring(0,filepath.length - extension.length);\n\t\t}\n\t\t// Remove any forward or backward slashes so we don't create directories\n\t\tfilepath = filepath.replace(/\\/|\\\\/g,\"_\");\n\t}\n\t//If the path does not start with \".\" or \"..\" and a path seperator, then\n\tif(!/^\\.{1,2}[/\\\\]/g.test(filepath)) {\n\t\t// Don't let the filename start with any dots because such files are invisible on *nix\n\t\tfilepath = filepath.replace(/^\\.+/g,\"_\");\n\t}\n\t// Remove any characters that can't be used in cross-platform filenames\n\tfilepath = $tw.utils.transliterate(filepath.replace(/<|>|~|\\:|\\\"|\\||\\?|\\*|\\^/g,\"_\"));\n\t// Truncate the filename if it is too long\n\tif(filepath.length > 200) {\n\t\tfilepath = filepath.substr(0,200);\n\t}\n\t// If the resulting filename is blank (eg because the title is just punctuation characters)\n\tif(!filepath) {\n\t\t// ...then just use the character codes of the title\n\t\tfilepath = \"\";\t\n\t\t$tw.utils.each(title.split(\"\"),function(char) {\n\t\t\tif(filepath) {\n\t\t\t\tfilepath += \"-\";\n\t\t\t}\n\t\t\tfilepath += char.charCodeAt(0).toString();\n\t\t});\n\t}\n\t// Add a uniquifier if the file already exists\n\tvar fullPath, oldPath = (options.fileInfo) ? options.fileInfo.filepath : undefined,\n\t\tcount = 0;\n\tdo {\n\t\tfullPath = path.resolve(directory,filepath + (count ? \"_\" + count : \"\") + extension);\n\t\tif(oldPath && oldPath == fullPath) {\n\t\t\tbreak;\n\t\t}\n\t\tcount++;\n\t} while(fs.existsSync(fullPath));\n\t// If the last write failed with an error, or if path does not start with:\n\t//\tthe resolved options.directory, the resolved wikiPath directory, or the wikiTiddlersPath directory, \n\t//\tthen encodeURIComponent() and resolve to tiddler directory\n\tvar newPath = fullPath,\n\t\tencode = (options.fileInfo || {writeError: false}).writeError == true;\n\tif(!encode){\n\t\tencode = !(fullPath.indexOf(path.resolve(directory)) == 0 ||\n\t\t\tfullPath.indexOf(path.resolve($tw.boot.wikiPath)) == 0 ||\n\t\t\tfullPath.indexOf($tw.boot.wikiTiddlersPath) == 0);\n\t\t}\n\tif(encode){\n\t\tfullPath = path.resolve(directory, encodeURIComponent(fullPath));\n\t}\n\t// Call hook to allow plugins to modify the final path\n\tfullPath = $tw.hooks.invokeHook(\"th-make-tiddler-path\", newPath, fullPath);\n\t// Return the full path to the file\n\treturn fullPath;\n};\n\n/*\nSave a tiddler to a file described by the fileInfo:\n\tfilepath: the absolute path to the file containing the tiddler\n\ttype: the type of the tiddler file (NOT the type of the tiddler)\n\thasMetaFile: true if the file also has a companion .meta file\n*/\nexports.saveTiddlerToFile = function(tiddler,fileInfo,callback) {\n\t$tw.utils.createDirectory(path.dirname(fileInfo.filepath));\n\tif(fileInfo.hasMetaFile) {\n\t\t// Save the tiddler as a separate body and meta file\n\t\tvar typeInfo = $tw.config.contentTypeInfo[tiddler.fields.type || \"text/plain\"] || {encoding: \"utf8\"};\n\t\tfs.writeFile(fileInfo.filepath,tiddler.fields.text,typeInfo.encoding,function(err) {\n\t\t\tif(err) {\n\t\t\t\treturn callback(err);\n\t\t\t}\n\t\t\tfs.writeFile(fileInfo.filepath + \".meta\",tiddler.getFieldStringBlock({exclude: [\"text\",\"bag\"]}),\"utf8\",callback);\n\t\t});\n\t} else {\n\t\t// Save the tiddler as a self contained templated file\n\t\tif(fileInfo.type === \"application/x-tiddler\") {\n\t\t\tfs.writeFile(fileInfo.filepath,tiddler.getFieldStringBlock({exclude: [\"text\",\"bag\"]}) + (!!tiddler.fields.text ? \"\\n\\n\" + tiddler.fields.text : \"\"),\"utf8\",callback);\n\t\t} else {\n\t\t\tfs.writeFile(fileInfo.filepath,JSON.stringify([tiddler.getFieldStrings({exclude: [\"bag\"]})],null,$tw.config.preferences.jsonSpaces),\"utf8\",callback);\n\t\t}\n\t}\n};\n\n/*\nSave a tiddler to a file described by the fileInfo:\n\tfilepath: the absolute path to the file containing the tiddler\n\ttype: the type of the tiddler file (NOT the type of the tiddler)\n\thasMetaFile: true if the file also has a companion .meta file\n*/\nexports.saveTiddlerToFileSync = function(tiddler,fileInfo) {\n\t$tw.utils.createDirectory(path.dirname(fileInfo.filepath));\n\tif(fileInfo.hasMetaFile) {\n\t\t// Save the tiddler as a separate body and meta file\n\t\tvar typeInfo = $tw.config.contentTypeInfo[tiddler.fields.type || \"text/plain\"] || {encoding: \"utf8\"};\n\t\tfs.writeFileSync(fileInfo.filepath,tiddler.fields.text,typeInfo.encoding);\n\t\tfs.writeFileSync(fileInfo.filepath + \".meta\",tiddler.getFieldStringBlock({exclude: [\"text\",\"bag\"]}),\"utf8\");\n\t} else {\n\t\t// Save the tiddler as a self contained templated file\n\t\tif(fileInfo.type === \"application/x-tiddler\") {\n\t\t\tfs.writeFileSync(fileInfo.filepath,tiddler.getFieldStringBlock({exclude: [\"text\",\"bag\"]}) + (!!tiddler.fields.text ? \"\\n\\n\" + tiddler.fields.text : \"\"),\"utf8\");\n\t\t} else {\n\t\t\tfs.writeFileSync(fileInfo.filepath,JSON.stringify([tiddler.getFieldStrings({exclude: [\"bag\"]})],null,$tw.config.preferences.jsonSpaces),\"utf8\");\n\t\t}\n\t}\n};\n\n/*\nDelete a file described by the fileInfo if it exits\n*/\nexports.deleteTiddlerFile = function(fileInfo, callback) {\n\t//Only attempt to delete files that exist on disk\n\tif(!fileInfo.filepath || !fs.existsSync(fileInfo.filepath)) {\n\t\treturn callback(null);\n\t}\n\t// Delete the file\n\tfs.unlink(fileInfo.filepath,function(err) {\n\t\tif(err) {\n\t\t\treturn callback(err);\n\t\t}\t\n\t\t// Delete the metafile if present\n\t\tif(fileInfo.hasMetaFile && fs.existsSync(fileInfo.filepath + \".meta\")) {\n\t\t\tfs.unlink(fileInfo.filepath + \".meta\",function(err) {\n\t\t\t\tif(err) {\n\t\t\t\t\treturn callback(err);\n\t\t\t\t}\n\t\t\t\treturn $tw.utils.deleteEmptyDirs(path.dirname(fileInfo.filepath),callback);\n\t\t\t});\n\t\t} else {\n\t\t\treturn $tw.utils.deleteEmptyDirs(path.dirname(fileInfo.filepath),callback);\n\t\t}\n\t});\n};\n\n/*\nCleanup old files on disk, by comparing the options values:\n\tadaptorInfo from $tw.syncer.tiddlerInfo\n\tbootInfo from $tw.boot.files\n*/\nexports.cleanupTiddlerFiles = function(options, callback) {\n\tvar adaptorInfo = options.adaptorInfo || {},\n\tbootInfo = options.bootInfo || {},\n\ttitle = options.title || \"undefined\";\n\tif(adaptorInfo.filepath && bootInfo.filepath && adaptorInfo.filepath !== bootInfo.filepath) {\n\t\treturn $tw.utils.deleteTiddlerFile(adaptorInfo, function(err){\n\t\t\tif(err) {\n\t\t\t\tif ((err.code == \"EPERM\" || err.code == \"EACCES\") && err.syscall == \"unlink\") {\n\t\t\t\t\t// Error deleting the previous file on disk, should fail gracefully\n\t\t\t\t\t$tw.syncer.displayError(\"Server desynchronized. Error cleaning up previous file for tiddler: \"+title, err);\n\t\t\t\t\treturn callback(null);\n\t\t\t\t} else {\n\t\t\t\t\treturn callback(err);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn callback(null);\n\t\t});\n\t} else {\n\t\treturn callback(null);\n\t}\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils-node" }, "$:/core/modules/utils/linkedlist.js": { "title": "$:/core/modules/utils/linkedlist.js", "text": "/*\\\nmodule-type: utils\ntitle: $:/core/modules/utils/linkedlist.js\ntype: application/javascript\n\nThis is a doubly-linked indexed list intended for manipulation, particularly\npushTop, which it does with significantly better performance than an array.\n\n\\*/\n(function(){\n\nfunction LinkedList() {\n\tthis.clear();\n};\n\nLinkedList.prototype.clear = function() {\n\tthis.index = Object.create(null);\n\t// LinkedList performs the duty of both the head and tail node\n\tthis.next = this;\n\tthis.prev = this;\n\tthis.length = 0;\n};\n\nLinkedList.prototype.remove = function(value) {\n\tif($tw.utils.isArray(value)) {\n\t\tfor(var t=0; t<value.length; t++) {\n\t\t\t_removeOne(this,value[t]);\n\t\t}\n\t} else {\n\t\t_removeOne(this,value);\n\t}\n};\n\nLinkedList.prototype.push = function(/* values */) {\n\tfor(var i = 0; i < arguments.length; i++) {\n\t\tvar value = arguments[i];\n\t\tvar node = {value: value};\n\t\tvar preexistingNode = this.index[value];\n\t\t_linkToEnd(this,node);\n\t\tif(preexistingNode) {\n\t\t\t// We want to keep pointing to the first instance, but we want\n\t\t\t// to have that instance (or chain of instances) point to the\n\t\t\t// new one.\n\t\t\twhile (preexistingNode.copy) {\n\t\t\t\tpreexistingNode = preexistingNode.copy;\n\t\t\t}\n\t\t\tpreexistingNode.copy = node;\n\t\t} else {\n\t\t\tthis.index[value] = node;\n\t\t}\n\t}\n};\n\nLinkedList.prototype.pushTop = function(value) {\n\tif($tw.utils.isArray(value)) {\n\t\tfor(var t=0; t<value.length; t++) {\n\t\t\t_removeOne(this,value[t]);\n\t\t}\n\t\tthis.push.apply(this,value);\n\t} else {\n\t\tvar node = _removeOne(this,value);\n\t\tif(!node) {\n\t\t\tnode = {value: value};\n\t\t\tthis.index[value] = node;\n\t\t} else {\n\t\t\t// Put this node at the end of the copy chain.\n\t\t\tvar preexistingNode = node;\n\t\t\twhile(preexistingNode.copy) {\n\t\t\t\tpreexistingNode = preexistingNode.copy;\n\t\t\t}\n\t\t\t// The order of these three statements is important,\n\t\t\t// because sometimes preexistingNode == node.\n\t\t\tpreexistingNode.copy = node;\n\t\t\tthis.index[value] = node.copy;\n\t\t\tnode.copy = undefined;\n\t\t}\n\t\t_linkToEnd(this,node);\n\t}\n};\n\nLinkedList.prototype.each = function(callback) {\n\tfor(var ptr = this.next; ptr !== this; ptr = ptr.next) {\n\t\tcallback(ptr.value);\n\t}\n};\n\nLinkedList.prototype.toArray = function() {\n\tvar output = [];\n\tfor(var ptr = this.next; ptr !== this; ptr = ptr.next) {\n\t\toutput.push(ptr.value);\n\t}\n\treturn output;\n};\n\nfunction _removeOne(list,value) {\n\tvar node = list.index[value];\n\tif(node) {\n\t\tnode.prev.next = node.next;\n\t\tnode.next.prev = node.prev;\n\t\tlist.length -= 1;\n\t\t// Point index to the next instance of the same value, maybe nothing.\n\t\tlist.index[value] = node.copy;\n\t}\n\treturn node;\n};\n\nfunction _linkToEnd(list,node) {\n\t// Sticks the given node onto the end of the list.\n\tlist.prev.next = node;\n\tnode.prev = list.prev;\n\tlist.prev = node;\n\tnode.next = list;\n\tlist.length += 1;\n};\n\nexports.LinkedList = LinkedList;\n\n})();\n", "module-type": "utils", "type": "application/javascript" }, "$:/core/modules/utils/logger.js": { "title": "$:/core/modules/utils/logger.js", "text": "/*\\\ntitle: $:/core/modules/utils/logger.js\ntype: application/javascript\nmodule-type: utils\n\nA basic logging implementation\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar ALERT_TAG = \"$:/tags/Alert\";\n\n/*\nMake a new logger\n*/\nfunction Logger(componentName,options) {\n\toptions = options || {};\n\tthis.componentName = componentName || \"\";\n\tthis.colour = options.colour || \"white\";\n\tthis.enable = \"enable\" in options ? options.enable : true;\n\tthis.save = \"save\" in options ? options.save : true;\n\tthis.saveLimit = options.saveLimit || 100 * 1024;\n\tthis.saveBufferLogger = this;\n\tthis.buffer = \"\";\n\tthis.alertCount = 0;\n}\n\nLogger.prototype.setSaveBuffer = function(logger) {\n\tthis.saveBufferLogger = logger;\n};\n\n/*\nLog a message\n*/\nLogger.prototype.log = function(/* args */) {\n\tvar self = this;\n\tif(this.enable) {\n\t\tif(this.saveBufferLogger.save) {\n\t\t\tthis.saveBufferLogger.buffer += $tw.utils.formatDateString(new Date(),\"YYYY MM DD 0hh:0mm:0ss.0XXX\") + \":\";\n\t\t\t$tw.utils.each(Array.prototype.slice.call(arguments,0),function(arg,index) {\n\t\t\t\tself.saveBufferLogger.buffer += \" \" + arg;\n\t\t\t});\n\t\t\tthis.saveBufferLogger.buffer += \"\\n\";\n\t\t\tthis.saveBufferLogger.buffer = this.saveBufferLogger.buffer.slice(-this.saveBufferLogger.saveLimit);\t\t\t\n\t\t}\n\t\tif(console !== undefined && console.log !== undefined) {\n\t\t\treturn Function.apply.call(console.log, console, [$tw.utils.terminalColour(this.colour),this.componentName + \":\"].concat(Array.prototype.slice.call(arguments,0)).concat($tw.utils.terminalColour()));\n\t\t}\n\t} \n};\n\n/*\nRead the message buffer\n*/\nLogger.prototype.getBuffer = function() {\n\treturn this.saveBufferLogger.buffer;\n};\n\n/*\nLog a structure as a table\n*/\nLogger.prototype.table = function(value) {\n\t(console.table || console.log)(value);\n};\n\n/*\nAlert a message\n*/\nLogger.prototype.alert = function(/* args */) {\n\tif(this.enable) {\n\t\t// Prepare the text of the alert\n\t\tvar text = Array.prototype.join.call(arguments,\" \");\n\t\t// Create alert tiddlers in the browser\n\t\tif($tw.browser) {\n\t\t\t// Check if there is an existing alert with the same text and the same component\n\t\t\tvar existingAlerts = $tw.wiki.getTiddlersWithTag(ALERT_TAG),\n\t\t\t\talertFields,\n\t\t\t\texistingCount,\n\t\t\t\tself = this;\n\t\t\t$tw.utils.each(existingAlerts,function(title) {\n\t\t\t\tvar tiddler = $tw.wiki.getTiddler(title);\n\t\t\t\tif(tiddler.fields.text === text && tiddler.fields.component === self.componentName && tiddler.fields.modified && (!alertFields || tiddler.fields.modified < alertFields.modified)) {\n\t\t\t\t\t\talertFields = $tw.utils.extend({},tiddler.fields);\n\t\t\t\t}\n\t\t\t});\n\t\t\tif(alertFields) {\n\t\t\t\texistingCount = alertFields.count || 1;\n\t\t\t} else {\n\t\t\t\talertFields = {\n\t\t\t\t\ttitle: $tw.wiki.generateNewTitle(\"$:/temp/alerts/alert\",{prefix: \"\"}),\n\t\t\t\t\ttext: text,\n\t\t\t\t\ttags: [ALERT_TAG],\n\t\t\t\t\tcomponent: this.componentName\n\t\t\t\t};\n\t\t\t\texistingCount = 0;\n\t\t\t\tthis.alertCount += 1;\n\t\t\t}\n\t\t\talertFields.modified = new Date();\n\t\t\tif(++existingCount > 1) {\n\t\t\t\talertFields.count = existingCount;\n\t\t\t} else {\n\t\t\t\talertFields.count = undefined;\n\t\t\t}\n\t\t\t$tw.wiki.addTiddler(new $tw.Tiddler(alertFields));\n\t\t\t// Log the alert as well\n\t\t\tthis.log.apply(this,Array.prototype.slice.call(arguments,0));\n\t\t} else {\n\t\t\t// Print an orange message to the console if not in the browser\n\t\t\tconsole.error(\"\\x1b[1;33m\" + text + \"\\x1b[0m\");\n\t\t}\t\t\n\t}\n};\n\n/*\nClear outstanding alerts\n*/\nLogger.prototype.clearAlerts = function() {\n\tvar self = this;\n\tif($tw.browser && this.alertCount > 0) {\n\t\t$tw.utils.each($tw.wiki.getTiddlersWithTag(ALERT_TAG),function(title) {\n\t\t\tvar tiddler = $tw.wiki.getTiddler(title);\n\t\t\tif(tiddler.fields.component === self.componentName) {\n\t\t\t\t$tw.wiki.deleteTiddler(title);\n\t\t\t}\n\t\t});\n\t\tthis.alertCount = 0;\n\t}\n};\n\nexports.Logger = Logger;\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/parsetree.js": { "title": "$:/core/modules/utils/parsetree.js", "text": "/*\\\ntitle: $:/core/modules/utils/parsetree.js\ntype: application/javascript\nmodule-type: utils\n\nParse tree utility functions.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.addAttributeToParseTreeNode = function(node,name,value) {\n\tnode.attributes = node.attributes || {};\n\tnode.attributes[name] = {type: \"string\", value: value};\n};\n\nexports.getAttributeValueFromParseTreeNode = function(node,name,defaultValue) {\n\tif(node.attributes && node.attributes[name] && node.attributes[name].value !== undefined) {\n\t\treturn node.attributes[name].value;\n\t}\n\treturn defaultValue;\n};\n\nexports.addClassToParseTreeNode = function(node,classString) {\n\tvar classes = [];\n\tnode.attributes = node.attributes || {};\n\tnode.attributes[\"class\"] = node.attributes[\"class\"] || {type: \"string\", value: \"\"};\n\tif(node.attributes[\"class\"].type === \"string\") {\n\t\tif(node.attributes[\"class\"].value !== \"\") {\n\t\t\tclasses = node.attributes[\"class\"].value.split(\" \");\n\t\t}\n\t\tif(classString !== \"\") {\n\t\t\t$tw.utils.pushTop(classes,classString.split(\" \"));\n\t\t}\n\t\tnode.attributes[\"class\"].value = classes.join(\" \");\n\t}\n};\n\nexports.addStyleToParseTreeNode = function(node,name,value) {\n\t\tnode.attributes = node.attributes || {};\n\t\tnode.attributes.style = node.attributes.style || {type: \"string\", value: \"\"};\n\t\tif(node.attributes.style.type === \"string\") {\n\t\t\tnode.attributes.style.value += name + \":\" + value + \";\";\n\t\t}\n};\n\nexports.findParseTreeNode = function(nodeArray,search) {\n\tfor(var t=0; t<nodeArray.length; t++) {\n\t\tif(nodeArray[t].type === search.type && nodeArray[t].tag === search.tag) {\n\t\t\treturn nodeArray[t];\n\t\t}\n\t}\n\treturn undefined;\n};\n\n/*\nHelper to get the text of a parse tree node or array of nodes\n*/\nexports.getParseTreeText = function getParseTreeText(tree) {\n\tvar output = [];\n\tif($tw.utils.isArray(tree)) {\n\t\t$tw.utils.each(tree,function(node) {\n\t\t\toutput.push(getParseTreeText(node));\n\t\t});\n\t} else {\n\t\tif(tree.type === \"text\") {\n\t\t\toutput.push(tree.text);\n\t\t}\n\t\tif(tree.children) {\n\t\t\treturn getParseTreeText(tree.children);\n\t\t}\n\t}\n\treturn output.join(\"\");\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/performance.js": { "title": "$:/core/modules/utils/performance.js", "text": "/*\\\ntitle: $:/core/modules/utils/performance.js\ntype: application/javascript\nmodule-type: global\n\nPerformance measurement.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nfunction Performance(enabled) {\n\tthis.enabled = !!enabled;\n\tthis.measures = {}; // Hashmap by measurement name of {time:, invocations:}\n\tthis.logger = new $tw.utils.Logger(\"performance\");\n\tthis.showGreeting();\n}\n\nPerformance.prototype.showGreeting = function() {\n\tif($tw.browser) {\n\t\tthis.logger.log(\"Execute $tw.perf.log(); to see filter execution timings\");\t\t\n\t}\n};\n\n/*\nWrap performance reporting around a top level function\n*/\nPerformance.prototype.report = function(name,fn) {\n\tvar self = this;\n\tif(this.enabled) {\n\t\treturn function() {\n\t\t\tvar startTime = $tw.utils.timer(),\n\t\t\t\tresult = fn.apply(this,arguments);\n\t\t\tself.logger.log(name + \": \" + $tw.utils.timer(startTime).toFixed(2) + \"ms\");\n\t\t\treturn result;\n\t\t};\n\t} else {\n\t\treturn fn;\n\t}\n};\n\nPerformance.prototype.log = function() {\n\tvar self = this,\n\t\ttotalTime = 0,\n\t\torderedMeasures = Object.keys(this.measures).sort(function(a,b) {\n\t\t\tif(self.measures[a].time > self.measures[b].time) {\n\t\t\t\treturn -1;\n\t\t\t} else if (self.measures[a].time < self.measures[b].time) {\n\t\t\t\treturn + 1;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t});\n\t$tw.utils.each(orderedMeasures,function(name) {\n\t\ttotalTime += self.measures[name].time;\n\t});\n\tvar results = []\n\t$tw.utils.each(orderedMeasures,function(name) {\n\t\tvar measure = self.measures[name];\n\t\tresults.push({name: name,invocations: measure.invocations, avgTime: measure.time / measure.invocations, totalTime: measure.time, percentTime: (measure.time / totalTime) * 100})\n\t});\n\tself.logger.table(results);\n};\n\n/*\nWrap performance measurements around a subfunction\n*/\nPerformance.prototype.measure = function(name,fn) {\n\tvar self = this;\n\tif(this.enabled) {\n\t\treturn function() {\n\t\t\tvar startTime = $tw.utils.timer(),\n\t\t\t\tresult = fn.apply(this,arguments);\n\t\t\tif(!(name in self.measures)) {\n\t\t\t\tself.measures[name] = {time: 0, invocations: 0};\n\t\t\t}\n\t\t\tself.measures[name].time += $tw.utils.timer(startTime);\n\t\t\tself.measures[name].invocations++;\n\t\t\treturn result;\n\t\t};\n\t} else {\n\t\treturn fn;\n\t}\n};\n\nexports.Performance = Performance;\n\n})();\n", "type": "application/javascript", "module-type": "global" }, "$:/core/modules/utils/pluginmaker.js": { "title": "$:/core/modules/utils/pluginmaker.js", "text": "/*\\\ntitle: $:/core/modules/utils/pluginmaker.js\ntype: application/javascript\nmodule-type: utils\n\nA quick and dirty way to pack up plugins within the browser.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nRepack a plugin, and then delete any non-shadow payload tiddlers\n*/\nexports.repackPlugin = function(title,additionalTiddlers,excludeTiddlers) {\n\tadditionalTiddlers = additionalTiddlers || [];\n\texcludeTiddlers = excludeTiddlers || [];\n\t// Get the plugin tiddler\n\tvar pluginTiddler = $tw.wiki.getTiddler(title);\n\tif(!pluginTiddler) {\n\t\tthrow \"No such tiddler as \" + title;\n\t}\n\t// Extract the JSON\n\tvar jsonPluginTiddler;\n\ttry {\n\t\tjsonPluginTiddler = JSON.parse(pluginTiddler.fields.text);\n\t} catch(e) {\n\t\tthrow \"Cannot parse plugin tiddler \" + title + \"\\n\" + $tw.language.getString(\"Error/Caption\") + \": \" + e;\n\t}\n\t// Get the list of tiddlers\n\tvar tiddlers = Object.keys(jsonPluginTiddler.tiddlers);\n\t// Add the additional tiddlers\n\t$tw.utils.pushTop(tiddlers,additionalTiddlers);\n\t// Remove any excluded tiddlers\n\tfor(var t=tiddlers.length-1; t>=0; t--) {\n\t\tif(excludeTiddlers.indexOf(tiddlers[t]) !== -1) {\n\t\t\ttiddlers.splice(t,1);\n\t\t}\n\t}\n\t// Pack up the tiddlers into a block of JSON\n\tvar plugins = {};\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar tiddler = $tw.wiki.getTiddler(title),\n\t\t\tfields = {};\n\t\t$tw.utils.each(tiddler.fields,function (value,name) {\n\t\t\tfields[name] = tiddler.getFieldString(name);\n\t\t});\n\t\tplugins[title] = fields;\n\t});\n\t// Retrieve and bump the version number\n\tvar pluginVersion = $tw.utils.parseVersion(pluginTiddler.getFieldString(\"version\") || \"0.0.0\") || {\n\t\t\tmajor: \"0\",\n\t\t\tminor: \"0\",\n\t\t\tpatch: \"0\"\n\t\t};\n\tpluginVersion.patch++;\n\tvar version = pluginVersion.major + \".\" + pluginVersion.minor + \".\" + pluginVersion.patch;\n\tif(pluginVersion.prerelease) {\n\t\tversion += \"-\" + pluginVersion.prerelease;\n\t}\n\tif(pluginVersion.build) {\n\t\tversion += \"+\" + pluginVersion.build;\n\t}\n\t// Save the tiddler\n\t$tw.wiki.addTiddler(new $tw.Tiddler(pluginTiddler,{text: JSON.stringify({tiddlers: plugins},null,4), version: version}));\n\t// Delete any non-shadow constituent tiddlers\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tif($tw.wiki.tiddlerExists(title)) {\n\t\t\t$tw.wiki.deleteTiddler(title);\n\t\t}\n\t});\n\t// Trigger an autosave\n\t$tw.rootWidget.dispatchEvent({type: \"tm-auto-save-wiki\"});\n\t// Return a heartwarming confirmation\n\treturn \"Plugin \" + title + \" successfully saved\";\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/transliterate.js": { "title": "$:/core/modules/utils/transliterate.js", "text": "/*\\\ntitle: $:/core/modules/utils/transliterate.js\ntype: application/javascript\nmodule-type: utils\n\nTransliteration static utility functions.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nTransliterate string to ASCII\n\n(Some pairs taken from http://semplicewebsites.com/removing-accents-javascript)\n*/\nexports.transliterationPairs = {\n\t\"Á\":\"A\",\n\t\"Ă\":\"A\",\n\t\"Ắ\":\"A\",\n\t\"Ặ\":\"A\",\n\t\"Ằ\":\"A\",\n\t\"Ẳ\":\"A\",\n\t\"Ẵ\":\"A\",\n\t\"Ǎ\":\"A\",\n\t\"Â\":\"A\",\n\t\"Ấ\":\"A\",\n\t\"Ậ\":\"A\",\n\t\"Ầ\":\"A\",\n\t\"Ẩ\":\"A\",\n\t\"Ẫ\":\"A\",\n\t\"Ä\":\"A\",\n\t\"Ǟ\":\"A\",\n\t\"Ȧ\":\"A\",\n\t\"Ǡ\":\"A\",\n\t\"Ạ\":\"A\",\n\t\"Ȁ\":\"A\",\n\t\"À\":\"A\",\n\t\"Ả\":\"A\",\n\t\"Ȃ\":\"A\",\n\t\"Ā\":\"A\",\n\t\"Ą\":\"A\",\n\t\"Å\":\"A\",\n\t\"Ǻ\":\"A\",\n\t\"Ḁ\":\"A\",\n\t\"Ⱥ\":\"A\",\n\t\"Ã\":\"A\",\n\t\"Ꜳ\":\"AA\",\n\t\"Æ\":\"AE\",\n\t\"Ǽ\":\"AE\",\n\t\"Ǣ\":\"AE\",\n\t\"Ꜵ\":\"AO\",\n\t\"Ꜷ\":\"AU\",\n\t\"Ꜹ\":\"AV\",\n\t\"Ꜻ\":\"AV\",\n\t\"Ꜽ\":\"AY\",\n\t\"Ḃ\":\"B\",\n\t\"Ḅ\":\"B\",\n\t\"Ɓ\":\"B\",\n\t\"Ḇ\":\"B\",\n\t\"Ƀ\":\"B\",\n\t\"Ƃ\":\"B\",\n\t\"Ć\":\"C\",\n\t\"Č\":\"C\",\n\t\"Ç\":\"C\",\n\t\"Ḉ\":\"C\",\n\t\"Ĉ\":\"C\",\n\t\"Ċ\":\"C\",\n\t\"Ƈ\":\"C\",\n\t\"Ȼ\":\"C\",\n\t\"Ď\":\"D\",\n\t\"Ḑ\":\"D\",\n\t\"Ḓ\":\"D\",\n\t\"Ḋ\":\"D\",\n\t\"Ḍ\":\"D\",\n\t\"Ɗ\":\"D\",\n\t\"Ḏ\":\"D\",\n\t\"Dz\":\"D\",\n\t\"Dž\":\"D\",\n\t\"Đ\":\"D\",\n\t\"Ƌ\":\"D\",\n\t\"DZ\":\"DZ\",\n\t\"DŽ\":\"DZ\",\n\t\"É\":\"E\",\n\t\"Ĕ\":\"E\",\n\t\"Ě\":\"E\",\n\t\"Ȩ\":\"E\",\n\t\"Ḝ\":\"E\",\n\t\"Ê\":\"E\",\n\t\"Ế\":\"E\",\n\t\"Ệ\":\"E\",\n\t\"Ề\":\"E\",\n\t\"Ể\":\"E\",\n\t\"Ễ\":\"E\",\n\t\"Ḙ\":\"E\",\n\t\"Ë\":\"E\",\n\t\"Ė\":\"E\",\n\t\"Ẹ\":\"E\",\n\t\"Ȅ\":\"E\",\n\t\"È\":\"E\",\n\t\"Ẻ\":\"E\",\n\t\"Ȇ\":\"E\",\n\t\"Ē\":\"E\",\n\t\"Ḗ\":\"E\",\n\t\"Ḕ\":\"E\",\n\t\"Ę\":\"E\",\n\t\"Ɇ\":\"E\",\n\t\"Ẽ\":\"E\",\n\t\"Ḛ\":\"E\",\n\t\"Ꝫ\":\"ET\",\n\t\"Ḟ\":\"F\",\n\t\"Ƒ\":\"F\",\n\t\"Ǵ\":\"G\",\n\t\"Ğ\":\"G\",\n\t\"Ǧ\":\"G\",\n\t\"Ģ\":\"G\",\n\t\"Ĝ\":\"G\",\n\t\"Ġ\":\"G\",\n\t\"Ɠ\":\"G\",\n\t\"Ḡ\":\"G\",\n\t\"Ǥ\":\"G\",\n\t\"Ḫ\":\"H\",\n\t\"Ȟ\":\"H\",\n\t\"Ḩ\":\"H\",\n\t\"Ĥ\":\"H\",\n\t\"Ⱨ\":\"H\",\n\t\"Ḧ\":\"H\",\n\t\"Ḣ\":\"H\",\n\t\"Ḥ\":\"H\",\n\t\"Ħ\":\"H\",\n\t\"Í\":\"I\",\n\t\"Ĭ\":\"I\",\n\t\"Ǐ\":\"I\",\n\t\"Î\":\"I\",\n\t\"Ï\":\"I\",\n\t\"Ḯ\":\"I\",\n\t\"İ\":\"I\",\n\t\"Ị\":\"I\",\n\t\"Ȉ\":\"I\",\n\t\"Ì\":\"I\",\n\t\"Ỉ\":\"I\",\n\t\"Ȋ\":\"I\",\n\t\"Ī\":\"I\",\n\t\"Į\":\"I\",\n\t\"Ɨ\":\"I\",\n\t\"Ĩ\":\"I\",\n\t\"Ḭ\":\"I\",\n\t\"Ꝺ\":\"D\",\n\t\"Ꝼ\":\"F\",\n\t\"Ᵹ\":\"G\",\n\t\"Ꞃ\":\"R\",\n\t\"Ꞅ\":\"S\",\n\t\"Ꞇ\":\"T\",\n\t\"Ꝭ\":\"IS\",\n\t\"Ĵ\":\"J\",\n\t\"Ɉ\":\"J\",\n\t\"Ḱ\":\"K\",\n\t\"Ǩ\":\"K\",\n\t\"Ķ\":\"K\",\n\t\"Ⱪ\":\"K\",\n\t\"Ꝃ\":\"K\",\n\t\"Ḳ\":\"K\",\n\t\"Ƙ\":\"K\",\n\t\"Ḵ\":\"K\",\n\t\"Ꝁ\":\"K\",\n\t\"Ꝅ\":\"K\",\n\t\"Ĺ\":\"L\",\n\t\"Ƚ\":\"L\",\n\t\"Ľ\":\"L\",\n\t\"Ļ\":\"L\",\n\t\"Ḽ\":\"L\",\n\t\"Ḷ\":\"L\",\n\t\"Ḹ\":\"L\",\n\t\"Ⱡ\":\"L\",\n\t\"Ꝉ\":\"L\",\n\t\"Ḻ\":\"L\",\n\t\"Ŀ\":\"L\",\n\t\"Ɫ\":\"L\",\n\t\"Lj\":\"L\",\n\t\"Ł\":\"L\",\n\t\"LJ\":\"LJ\",\n\t\"Ḿ\":\"M\",\n\t\"Ṁ\":\"M\",\n\t\"Ṃ\":\"M\",\n\t\"Ɱ\":\"M\",\n\t\"Ń\":\"N\",\n\t\"Ň\":\"N\",\n\t\"Ņ\":\"N\",\n\t\"Ṋ\":\"N\",\n\t\"Ṅ\":\"N\",\n\t\"Ṇ\":\"N\",\n\t\"Ǹ\":\"N\",\n\t\"Ɲ\":\"N\",\n\t\"Ṉ\":\"N\",\n\t\"Ƞ\":\"N\",\n\t\"Nj\":\"N\",\n\t\"Ñ\":\"N\",\n\t\"NJ\":\"NJ\",\n\t\"Ó\":\"O\",\n\t\"Ŏ\":\"O\",\n\t\"Ǒ\":\"O\",\n\t\"Ô\":\"O\",\n\t\"Ố\":\"O\",\n\t\"Ộ\":\"O\",\n\t\"Ồ\":\"O\",\n\t\"Ổ\":\"O\",\n\t\"Ỗ\":\"O\",\n\t\"Ö\":\"O\",\n\t\"Ȫ\":\"O\",\n\t\"Ȯ\":\"O\",\n\t\"Ȱ\":\"O\",\n\t\"Ọ\":\"O\",\n\t\"Ő\":\"O\",\n\t\"Ȍ\":\"O\",\n\t\"Ò\":\"O\",\n\t\"Ỏ\":\"O\",\n\t\"Ơ\":\"O\",\n\t\"Ớ\":\"O\",\n\t\"Ợ\":\"O\",\n\t\"Ờ\":\"O\",\n\t\"Ở\":\"O\",\n\t\"Ỡ\":\"O\",\n\t\"Ȏ\":\"O\",\n\t\"Ꝋ\":\"O\",\n\t\"Ꝍ\":\"O\",\n\t\"Ō\":\"O\",\n\t\"Ṓ\":\"O\",\n\t\"Ṑ\":\"O\",\n\t\"Ɵ\":\"O\",\n\t\"Ǫ\":\"O\",\n\t\"Ǭ\":\"O\",\n\t\"Ø\":\"O\",\n\t\"Ǿ\":\"O\",\n\t\"Õ\":\"O\",\n\t\"Ṍ\":\"O\",\n\t\"Ṏ\":\"O\",\n\t\"Ȭ\":\"O\",\n\t\"Ƣ\":\"OI\",\n\t\"Ꝏ\":\"OO\",\n\t\"Ɛ\":\"E\",\n\t\"Ɔ\":\"O\",\n\t\"Ȣ\":\"OU\",\n\t\"Ṕ\":\"P\",\n\t\"Ṗ\":\"P\",\n\t\"Ꝓ\":\"P\",\n\t\"Ƥ\":\"P\",\n\t\"Ꝕ\":\"P\",\n\t\"Ᵽ\":\"P\",\n\t\"Ꝑ\":\"P\",\n\t\"Ꝙ\":\"Q\",\n\t\"Ꝗ\":\"Q\",\n\t\"Ŕ\":\"R\",\n\t\"Ř\":\"R\",\n\t\"Ŗ\":\"R\",\n\t\"Ṙ\":\"R\",\n\t\"Ṛ\":\"R\",\n\t\"Ṝ\":\"R\",\n\t\"Ȑ\":\"R\",\n\t\"Ȓ\":\"R\",\n\t\"Ṟ\":\"R\",\n\t\"Ɍ\":\"R\",\n\t\"Ɽ\":\"R\",\n\t\"Ꜿ\":\"C\",\n\t\"Ǝ\":\"E\",\n\t\"Ś\":\"S\",\n\t\"Ṥ\":\"S\",\n\t\"Š\":\"S\",\n\t\"Ṧ\":\"S\",\n\t\"Ş\":\"S\",\n\t\"Ŝ\":\"S\",\n\t\"Ș\":\"S\",\n\t\"Ṡ\":\"S\",\n\t\"Ṣ\":\"S\",\n\t\"Ṩ\":\"S\",\n\t\"Ť\":\"T\",\n\t\"Ţ\":\"T\",\n\t\"Ṱ\":\"T\",\n\t\"Ț\":\"T\",\n\t\"Ⱦ\":\"T\",\n\t\"Ṫ\":\"T\",\n\t\"Ṭ\":\"T\",\n\t\"Ƭ\":\"T\",\n\t\"Ṯ\":\"T\",\n\t\"Ʈ\":\"T\",\n\t\"Ŧ\":\"T\",\n\t\"Ɐ\":\"A\",\n\t\"Ꞁ\":\"L\",\n\t\"Ɯ\":\"M\",\n\t\"Ʌ\":\"V\",\n\t\"Ꜩ\":\"TZ\",\n\t\"Ú\":\"U\",\n\t\"Ŭ\":\"U\",\n\t\"Ǔ\":\"U\",\n\t\"Û\":\"U\",\n\t\"Ṷ\":\"U\",\n\t\"Ü\":\"U\",\n\t\"Ǘ\":\"U\",\n\t\"Ǚ\":\"U\",\n\t\"Ǜ\":\"U\",\n\t\"Ǖ\":\"U\",\n\t\"Ṳ\":\"U\",\n\t\"Ụ\":\"U\",\n\t\"Ű\":\"U\",\n\t\"Ȕ\":\"U\",\n\t\"Ù\":\"U\",\n\t\"Ủ\":\"U\",\n\t\"Ư\":\"U\",\n\t\"Ứ\":\"U\",\n\t\"Ự\":\"U\",\n\t\"Ừ\":\"U\",\n\t\"Ử\":\"U\",\n\t\"Ữ\":\"U\",\n\t\"Ȗ\":\"U\",\n\t\"Ū\":\"U\",\n\t\"Ṻ\":\"U\",\n\t\"Ų\":\"U\",\n\t\"Ů\":\"U\",\n\t\"Ũ\":\"U\",\n\t\"Ṹ\":\"U\",\n\t\"Ṵ\":\"U\",\n\t\"Ꝟ\":\"V\",\n\t\"Ṿ\":\"V\",\n\t\"Ʋ\":\"V\",\n\t\"Ṽ\":\"V\",\n\t\"Ꝡ\":\"VY\",\n\t\"Ẃ\":\"W\",\n\t\"Ŵ\":\"W\",\n\t\"Ẅ\":\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:\"o\",\n\t\"ṓ\":\"o\",\n\t\"ṑ\":\"o\",\n\t\"ǫ\":\"o\",\n\t\"ǭ\":\"o\",\n\t\"ø\":\"o\",\n\t\"ǿ\":\"o\",\n\t\"õ\":\"o\",\n\t\"ṍ\":\"o\",\n\t\"ṏ\":\"o\",\n\t\"ȭ\":\"o\",\n\t\"ƣ\":\"oi\",\n\t\"ꝏ\":\"oo\",\n\t\"ɛ\":\"e\",\n\t\"ᶓ\":\"e\",\n\t\"ɔ\":\"o\",\n\t\"ᶗ\":\"o\",\n\t\"ȣ\":\"ou\",\n\t\"ṕ\":\"p\",\n\t\"ṗ\":\"p\",\n\t\"ꝓ\":\"p\",\n\t\"ƥ\":\"p\",\n\t\"ᵱ\":\"p\",\n\t\"ᶈ\":\"p\",\n\t\"ꝕ\":\"p\",\n\t\"ᵽ\":\"p\",\n\t\"ꝑ\":\"p\",\n\t\"ꝙ\":\"q\",\n\t\"ʠ\":\"q\",\n\t\"ɋ\":\"q\",\n\t\"ꝗ\":\"q\",\n\t\"ŕ\":\"r\",\n\t\"ř\":\"r\",\n\t\"ŗ\":\"r\",\n\t\"ṙ\":\"r\",\n\t\"ṛ\":\"r\",\n\t\"ṝ\":\"r\",\n\t\"ȑ\":\"r\",\n\t\"ɾ\":\"r\",\n\t\"ᵳ\":\"r\",\n\t\"ȓ\":\"r\",\n\t\"ṟ\":\"r\",\n\t\"ɼ\":\"r\",\n\t\"ᵲ\":\"r\",\n\t\"ᶉ\":\"r\",\n\t\"ɍ\":\"r\",\n\t\"ɽ\":\"r\",\n\t\"ↄ\":\"c\",\n\t\"ꜿ\":\"c\",\n\t\"ɘ\":\"e\",\n\t\"ɿ\":\"r\",\n\t\"ś\":\"s\",\n\t\"ṥ\":\"s\",\n\t\"š\":\"s\",\n\t\"ṧ\":\"s\",\n\t\"ş\":\"s\",\n\t\"ŝ\":\"s\",\n\t\"ș\":\"s\",\n\t\"ṡ\":\"s\",\n\t\"ṣ\":\"s\",\n\t\"ṩ\":\"s\",\n\t\"ʂ\":\"s\",\n\t\"ᵴ\":\"s\",\n\t\"ᶊ\":\"s\",\n\t\"ȿ\":\"s\",\n\t\"ɡ\":\"g\",\n\t\"ᴑ\":\"o\",\n\t\"ᴓ\":\"o\",\n\t\"ᴝ\":\"u\",\n\t\"ť\":\"t\",\n\t\"ţ\":\"t\",\n\t\"ṱ\":\"t\",\n\t\"ț\":\"t\",\n\t\"ȶ\":\"t\",\n\t\"ẗ\":\"t\",\n\t\"ⱦ\":\"t\",\n\t\"ṫ\":\"t\",\n\t\"ṭ\":\"t\",\n\t\"ƭ\":\"t\",\n\t\"ṯ\":\"t\",\n\t\"ᵵ\":\"t\",\n\t\"ƫ\":\"t\",\n\t\"ʈ\":\"t\",\n\t\"ŧ\":\"t\",\n\t\"ᵺ\":\"th\",\n\t\"ɐ\":\"a\",\n\t\"ᴂ\":\"ae\",\n\t\"ǝ\":\"e\",\n\t\"ᵷ\":\"g\",\n\t\"ɥ\":\"h\",\n\t\"ʮ\":\"h\",\n\t\"ʯ\":\"h\",\n\t\"ᴉ\":\"i\",\n\t\"ʞ\":\"k\",\n\t\"ꞁ\":\"l\",\n\t\"ɯ\":\"m\",\n\t\"ɰ\":\"m\",\n\t\"ᴔ\":\"oe\",\n\t\"ɹ\":\"r\",\n\t\"ɻ\":\"r\",\n\t\"ɺ\":\"r\",\n\t\"ⱹ\":\"r\",\n\t\"ʇ\":\"t\",\n\t\"ʌ\":\"v\",\n\t\"ʍ\":\"w\",\n\t\"ʎ\":\"y\",\n\t\"ꜩ\":\"tz\",\n\t\"ú\":\"u\",\n\t\"ŭ\":\"u\",\n\t\"ǔ\":\"u\",\n\t\"û\":\"u\",\n\t\"ṷ\":\"u\",\n\t\"ü\":\"u\",\n\t\"ǘ\":\"u\",\n\t\"ǚ\":\"u\",\n\t\"ǜ\":\"u\",\n\t\"ǖ\":\"u\",\n\t\"ṳ\":\"u\",\n\t\"ụ\":\"u\",\n\t\"ű\":\"u\",\n\t\"ȕ\":\"u\",\n\t\"ù\":\"u\",\n\t\"ủ\":\"u\",\n\t\"ư\":\"u\",\n\t\"ứ\":\"u\",\n\t\"ự\":\"u\",\n\t\"ừ\":\"u\",\n\t\"ử\":\"u\",\n\t\"ữ\":\"u\",\n\t\"ȗ\":\"u\",\n\t\"ū\":\"u\",\n\t\"ṻ\":\"u\",\n\t\"ų\":\"u\",\n\t\"ᶙ\":\"u\",\n\t\"ů\":\"u\",\n\t\"ũ\":\"u\",\n\t\"ṹ\":\"u\",\n\t\"ṵ\":\"u\",\n\t\"ᵫ\":\"ue\",\n\t\"ꝸ\":\"um\",\n\t\"ⱴ\":\"v\",\n\t\"ꝟ\":\"v\",\n\t\"ṿ\":\"v\",\n\t\"ʋ\":\"v\",\n\t\"ᶌ\":\"v\",\n\t\"ⱱ\":\"v\",\n\t\"ṽ\":\"v\",\n\t\"ꝡ\":\"vy\",\n\t\"ẃ\":\"w\",\n\t\"ŵ\":\"w\",\n\t\"ẅ\":\"w\",\n\t\"ẇ\":\"w\",\n\t\"ẉ\":\"w\",\n\t\"ẁ\":\"w\",\n\t\"ⱳ\":\"w\",\n\t\"ẘ\":\"w\",\n\t\"ẍ\":\"x\",\n\t\"ẋ\":\"x\",\n\t\"ᶍ\":\"x\",\n\t\"ý\":\"y\",\n\t\"ŷ\":\"y\",\n\t\"ÿ\":\"y\",\n\t\"ẏ\":\"y\",\n\t\"ỵ\":\"y\",\n\t\"ỳ\":\"y\",\n\t\"ƴ\":\"y\",\n\t\"ỷ\":\"y\",\n\t\"ỿ\":\"y\",\n\t\"ȳ\":\"y\",\n\t\"ẙ\":\"y\",\n\t\"ɏ\":\"y\",\n\t\"ỹ\":\"y\",\n\t\"ź\":\"z\",\n\t\"ž\":\"z\",\n\t\"ẑ\":\"z\",\n\t\"ʑ\":\"z\",\n\t\"ⱬ\":\"z\",\n\t\"ż\":\"z\",\n\t\"ẓ\":\"z\",\n\t\"ȥ\":\"z\",\n\t\"ẕ\":\"z\",\n\t\"ᵶ\":\"z\",\n\t\"ᶎ\":\"z\",\n\t\"ʐ\":\"z\",\n\t\"ƶ\":\"z\",\n\t\"ɀ\":\"z\",\n\t\"ff\":\"ff\",\n\t\"ffi\":\"ffi\",\n\t\"ffl\":\"ffl\",\n\t\"fi\":\"fi\",\n\t\"fl\":\"fl\",\n\t\"ij\":\"ij\",\n\t\"œ\":\"oe\",\n\t\"st\":\"st\",\n\t\"ₐ\":\"a\",\n\t\"ₑ\":\"e\",\n\t\"ᵢ\":\"i\",\n\t\"ⱼ\":\"j\",\n\t\"ₒ\":\"o\",\n\t\"ᵣ\":\"r\",\n\t\"ᵤ\":\"u\",\n\t\"ᵥ\":\"v\",\n\t\"ₓ\":\"x\",\n\t\"Ё\":\"YO\",\n\t\"Й\":\"I\",\n\t\"Ц\":\"TS\",\n\t\"У\":\"U\",\n\t\"К\":\"K\",\n\t\"Е\":\"E\",\n\t\"Н\":\"N\",\n\t\"Г\":\"G\",\n\t\"Ш\":\"SH\",\n\t\"Щ\":\"SCH\",\n\t\"З\":\"Z\",\n\t\"Х\":\"H\",\n\t\"Ъ\":\"'\",\n\t\"ё\":\"yo\",\n\t\"й\":\"i\",\n\t\"ц\":\"ts\",\n\t\"у\":\"u\",\n\t\"к\":\"k\",\n\t\"е\":\"e\",\n\t\"н\":\"n\",\n\t\"г\":\"g\",\n\t\"ш\":\"sh\",\n\t\"щ\":\"sch\",\n\t\"з\":\"z\",\n\t\"х\":\"h\",\n\t\"ъ\":\"'\",\n\t\"Ф\":\"F\",\n\t\"Ы\":\"I\",\n\t\"В\":\"V\",\n\t\"А\":\"a\",\n\t\"П\":\"P\",\n\t\"Р\":\"R\",\n\t\"О\":\"O\",\n\t\"Л\":\"L\",\n\t\"Д\":\"D\",\n\t\"Ж\":\"ZH\",\n\t\"Э\":\"E\",\n\t\"ф\":\"f\",\n\t\"ы\":\"i\",\n\t\"в\":\"v\",\n\t\"а\":\"a\",\n\t\"п\":\"p\",\n\t\"р\":\"r\",\n\t\"о\":\"o\",\n\t\"л\":\"l\",\n\t\"д\":\"d\",\n\t\"ж\":\"zh\",\n\t\"э\":\"e\",\n\t\"Я\":\"Ya\",\n\t\"Ч\":\"CH\",\n\t\"С\":\"S\",\n\t\"М\":\"M\",\n\t\"И\":\"I\",\n\t\"Т\":\"T\",\n\t\"Ь\":\"'\",\n\t\"Б\":\"B\",\n\t\"Ю\":\"YU\",\n\t\"я\":\"ya\",\n\t\"ч\":\"ch\",\n\t\"с\":\"s\",\n\t\"м\":\"m\",\n\t\"и\":\"i\",\n\t\"т\":\"t\",\n\t\"ь\":\"'\",\n\t\"б\":\"b\",\n\t\"ю\":\"yu\"\n};\n\nexports.transliterate = function(str) {\n\treturn str.replace(/[^A-Za-z0-9\\[\\] ]/g,function(ch) {\n\t\treturn exports.transliterationPairs[ch] || ch\n\t});\n};\n\nexports.transliterateToSafeASCII = function(str) {\n\treturn str.replace(/[^\\x00-\\x7F]/g,function(ch) {\n\t\treturn exports.transliterationPairs[ch] || \"\"\n\t});\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/utils/utils.js": { "title": "$:/core/modules/utils/utils.js", "text": "/*\\\ntitle: $:/core/modules/utils/utils.js\ntype: application/javascript\nmodule-type: utils\n\nVarious static utility functions.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar base64utf8 = require(\"$:/core/modules/utils/base64-utf8/base64-utf8.module.js\");\n\n/*\nDisplay a message, in colour if we're on a terminal\n*/\nexports.log = function(text,colour) {\n\tconsole.log($tw.node ? exports.terminalColour(colour) + text + exports.terminalColour() : text);\n};\n\nexports.terminalColour = function(colour) {\n\tif(!$tw.browser && $tw.node && process.stdout.isTTY) {\n\t\tif(colour) {\n\t\t\tvar code = exports.terminalColourLookup[colour];\n\t\t\tif(code) {\n\t\t\t\treturn \"\\x1b[\" + code + \"m\";\n\t\t\t}\n\t\t} else {\n\t\t\treturn \"\\x1b[0m\"; // Cancel colour\n\t\t}\n\t}\n\treturn \"\";\n};\n\nexports.terminalColourLookup = {\n\t\"black\": \"0;30\",\n\t\"red\": \"0;31\",\n\t\"green\": \"0;32\",\n\t\"brown/orange\": \"0;33\",\n\t\"blue\": \"0;34\",\n\t\"purple\": \"0;35\",\n\t\"cyan\": \"0;36\",\n\t\"light gray\": \"0;37\"\n};\n\n/*\nDisplay a warning, in colour if we're on a terminal\n*/\nexports.warning = function(text) {\n\texports.log(text,\"brown/orange\");\n};\n\n/*\nLog a table of name: value pairs\n*/\nexports.logTable = function(data) {\n\tif(console.table) {\n\t\tconsole.table(data);\n\t} else {\n\t\t$tw.utils.each(data,function(value,name) {\n\t\t\tconsole.log(name + \": \" + value);\n\t\t});\n\t}\n}\n\n/*\nReturn the integer represented by the str (string).\nReturn the dflt (default) parameter if str is not a base-10 number.\n*/\nexports.getInt = function(str,deflt) {\n\tvar i = parseInt(str,10);\n\treturn isNaN(i) ? deflt : i;\n}\n\n/*\nRepeatedly replaces a substring within a string. Like String.prototype.replace, but without any of the default special handling of $ sequences in the replace string\n*/\nexports.replaceString = function(text,search,replace) {\n\treturn text.replace(search,function() {\n\t\treturn replace;\n\t});\n};\n\n/*\nRepeats a string\n*/\nexports.repeat = function(str,count) {\n\tvar result = \"\";\n\tfor(var t=0;t<count;t++) {\n\t\tresult += str;\n\t}\n\treturn result;\n};\n\n/*\nTrim whitespace from the start and end of a string\nThanks to Steven Levithan, http://blog.stevenlevithan.com/archives/faster-trim-javascript\n*/\nexports.trim = function(str) {\n\tif(typeof str === \"string\") {\n\t\treturn str.replace(/^\\s\\s*/, '').replace(/\\s\\s*$/, '');\n\t} else {\n\t\treturn str;\n\t}\n};\n\nexports.trimPrefix = function(str,unwanted) {\n\tif(typeof str === \"string\" && typeof unwanted === \"string\") {\n\t\tif(unwanted === \"\") {\n\t\t\treturn str.replace(/^\\s\\s*/, '');\n\t\t} else {\n\t\t\t// Safely regexp-escape the unwanted text\n\t\t\tunwanted = unwanted.replace(/[\\\\^$*+?.()|[\\]{}]/g, '\\\\$&');\n\t\t\tvar regex = new RegExp('^(' + unwanted + ')+');\n\t\t\treturn str.replace(regex, '');\n\t\t}\n\t} else {\n\t\treturn str;\n\t}\n};\n\nexports.trimSuffix = function(str,unwanted) {\n\tif(typeof str === \"string\" && typeof unwanted === \"string\") {\n\t\tif(unwanted === \"\") {\n\t\t\treturn str.replace(/\\s\\s*$/, '');\n\t\t} else {\n\t\t\t// Safely regexp-escape the unwanted text\n\t\t\tunwanted = unwanted.replace(/[\\\\^$*+?.()|[\\]{}]/g, '\\\\$&');\n\t\t\tvar regex = new RegExp('(' + unwanted + ')+$');\n\t\t\treturn str.replace(regex, '');\n\t\t}\n\t} else {\n\t\treturn str;\n\t}\n};\n\n/*\nConvert a string to sentence case (ie capitalise first letter)\n*/\nexports.toSentenceCase = function(str) {\n\treturn (str || \"\").replace(/^\\S/, function(c) {return c.toUpperCase();});\n}\n\n/*\nConvert a string to title case (ie capitalise each initial letter)\n*/\nexports.toTitleCase = function(str) {\n\treturn (str || \"\").replace(/(^|\\s)\\S/g, function(c) {return c.toUpperCase();});\n}\n\t\n/*\nFind the line break preceding a given position in a string\nReturns position immediately after that line break, or the start of the string\n*/\nexports.findPrecedingLineBreak = function(text,pos) {\n\tvar result = text.lastIndexOf(\"\\n\",pos - 1);\n\tif(result === -1) {\n\t\tresult = 0;\n\t} else {\n\t\tresult++;\n\t\tif(text.charAt(result) === \"\\r\") {\n\t\t\tresult++;\n\t\t}\n\t}\n\treturn result;\n};\n\n/*\nFind the line break following a given position in a string\n*/\nexports.findFollowingLineBreak = function(text,pos) {\n\t// Cut to just past the following line break, or to the end of the text\n\tvar result = text.indexOf(\"\\n\",pos);\n\tif(result === -1) {\n\t\tresult = text.length;\n\t} else {\n\t\tif(text.charAt(result) === \"\\r\") {\n\t\t\tresult++;\n\t\t}\n\t}\n\treturn result;\n};\n\n/*\nReturn the number of keys in an object\n*/\nexports.count = function(object) {\n\treturn Object.keys(object || {}).length;\n};\n\n/*\nDetermine whether an array-item is an object-property\n*/\nexports.hopArray = function(object,array) {\n\tfor(var i=0; i<array.length; i++) {\n\t\tif($tw.utils.hop(object,array[i])) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n};\n\n/*\nRemove entries from an array\n\tarray: array to modify\n\tvalue: a single value to remove, or an array of values to remove\n*/\nexports.removeArrayEntries = function(array,value) {\n\tvar t,p;\n\tif($tw.utils.isArray(value)) {\n\t\tfor(t=0; t<value.length; t++) {\n\t\t\tp = array.indexOf(value[t]);\n\t\t\tif(p !== -1) {\n\t\t\t\tarray.splice(p,1);\n\t\t\t}\n\t\t}\n\t} else {\n\t\tp = array.indexOf(value);\n\t\tif(p !== -1) {\n\t\t\tarray.splice(p,1);\n\t\t}\n\t}\n};\n\n/*\nCheck whether any members of a hashmap are present in another hashmap\n*/\nexports.checkDependencies = function(dependencies,changes) {\n\tvar hit = false;\n\t$tw.utils.each(changes,function(change,title) {\n\t\tif($tw.utils.hop(dependencies,title)) {\n\t\t\thit = true;\n\t\t}\n\t});\n\treturn hit;\n};\n\nexports.extend = function(object /* [, src] */) {\n\t$tw.utils.each(Array.prototype.slice.call(arguments, 1), function(source) {\n\t\tif(source) {\n\t\t\tfor(var property in source) {\n\t\t\t\tobject[property] = source[property];\n\t\t\t}\n\t\t}\n\t});\n\treturn object;\n};\n\nexports.deepCopy = function(object) {\n\tvar result,t;\n\tif($tw.utils.isArray(object)) {\n\t\t// Copy arrays\n\t\tresult = object.slice(0);\n\t} else if(typeof object === \"object\") {\n\t\tresult = {};\n\t\tfor(t in object) {\n\t\t\tif(object[t] !== undefined) {\n\t\t\t\tresult[t] = $tw.utils.deepCopy(object[t]);\n\t\t\t}\n\t\t}\n\t} else {\n\t\tresult = object;\n\t}\n\treturn result;\n};\n\nexports.extendDeepCopy = function(object,extendedProperties) {\n\tvar result = $tw.utils.deepCopy(object),t;\n\tfor(t in extendedProperties) {\n\t\tif(extendedProperties[t] !== undefined) {\n\t\t\tresult[t] = $tw.utils.deepCopy(extendedProperties[t]);\n\t\t}\n\t}\n\treturn result;\n};\n\nexports.deepFreeze = function deepFreeze(object) {\n\tvar property, key;\n\tif(object) {\n\t\tObject.freeze(object);\n\t\tfor(key in object) {\n\t\t\tproperty = object[key];\n\t\t\tif($tw.utils.hop(object,key) && (typeof property === \"object\") && !Object.isFrozen(property)) {\n\t\t\t\tdeepFreeze(property);\n\t\t\t}\n\t\t}\n\t}\n};\n\nexports.slowInSlowOut = function(t) {\n\treturn (1 - ((Math.cos(t * Math.PI) + 1) / 2));\n};\n\nexports.formatDateString = function(date,template) {\n\tvar result = \"\",\n\t\tt = template,\n\t\tmatches = [\n\t\t\t[/^0hh12/, function() {\n\t\t\t\treturn $tw.utils.pad($tw.utils.getHours12(date));\n\t\t\t}],\n\t\t\t[/^wYYYY/, function() {\n\t\t\t\treturn $tw.utils.pad($tw.utils.getYearForWeekNo(date),4);\n\t\t\t}],\n\t\t\t[/^hh12/, function() {\n\t\t\t\treturn $tw.utils.getHours12(date);\n\t\t\t}],\n\t\t\t[/^DDth/, function() {\n\t\t\t\treturn date.getDate() + $tw.utils.getDaySuffix(date);\n\t\t\t}],\n\t\t\t[/^YYYY/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getFullYear(),4);\n\t\t\t}],\n\t\t\t[/^aYYYY/, function() {\n\t\t\t\treturn $tw.utils.pad(Math.abs(date.getFullYear()),4);\n\t\t\t}],\n\t\t\t[/^\\{era:([^,\\|}]*)\\|([^}\\|]*)\\|([^}]*)\\}/, function(match) {\n\t\t\t\tvar year = date.getFullYear();\n\t\t\t\treturn year === 0 ? match[2] : (year < 0 ? match[1] : match[3]);\n\t\t\t}],\n\t\t\t[/^0hh/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getHours());\n\t\t\t}],\n\t\t\t[/^0mm/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getMinutes());\n\t\t\t}],\n\t\t\t[/^0ss/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getSeconds());\n\t\t\t}],\n\t\t\t[/^0XXX/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getMilliseconds(),3);\n\t\t\t}],\n\t\t\t[/^0DD/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getDate());\n\t\t\t}],\n\t\t\t[/^0MM/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getMonth()+1);\n\t\t\t}],\n\t\t\t[/^0WW/, function() {\n\t\t\t\treturn $tw.utils.pad($tw.utils.getWeek(date));\n\t\t\t}],\n\t\t\t[/^ddd/, function() {\n\t\t\t\treturn $tw.language.getString(\"Date/Short/Day/\" + date.getDay());\n\t\t\t}],\n\t\t\t[/^mmm/, function() {\n\t\t\t\treturn $tw.language.getString(\"Date/Short/Month/\" + (date.getMonth() + 1));\n\t\t\t}],\n\t\t\t[/^DDD/, function() {\n\t\t\t\treturn $tw.language.getString(\"Date/Long/Day/\" + date.getDay());\n\t\t\t}],\n\t\t\t[/^MMM/, function() {\n\t\t\t\treturn $tw.language.getString(\"Date/Long/Month/\" + (date.getMonth() + 1));\n\t\t\t}],\n\t\t\t[/^TZD/, function() {\n\t\t\t\tvar tz = date.getTimezoneOffset(),\n\t\t\t\tatz = Math.abs(tz);\n\t\t\t\treturn (tz < 0 ? '+' : '-') + $tw.utils.pad(Math.floor(atz / 60)) + ':' + $tw.utils.pad(atz % 60);\n\t\t\t}],\n\t\t\t[/^wYY/, function() {\n\t\t\t\treturn $tw.utils.pad($tw.utils.getYearForWeekNo(date) - 2000);\n\t\t\t}],\n\t\t\t[/^[ap]m/, function() {\n\t\t\t\treturn $tw.utils.getAmPm(date).toLowerCase();\n\t\t\t}],\n\t\t\t[/^hh/, function() {\n\t\t\t\treturn date.getHours();\n\t\t\t}],\n\t\t\t[/^mm/, function() {\n\t\t\t\treturn date.getMinutes();\n\t\t\t}],\n\t\t\t[/^ss/, function() {\n\t\t\t\treturn date.getSeconds();\n\t\t\t}],\n\t\t\t[/^XXX/, function() {\n\t\t\t\treturn date.getMilliseconds();\n\t\t\t}],\n\t\t\t[/^[AP]M/, function() {\n\t\t\t\treturn $tw.utils.getAmPm(date).toUpperCase();\n\t\t\t}],\n\t\t\t[/^DD/, function() {\n\t\t\t\treturn date.getDate();\n\t\t\t}],\n\t\t\t[/^MM/, function() {\n\t\t\t\treturn date.getMonth() + 1;\n\t\t\t}],\n\t\t\t[/^WW/, function() {\n\t\t\t\treturn $tw.utils.getWeek(date);\n\t\t\t}],\n\t\t\t[/^YY/, function() {\n\t\t\t\treturn $tw.utils.pad(date.getFullYear() - 2000);\n\t\t\t}]\n\t\t];\n\t// If the user wants everything in UTC, shift the datestamp\n\t// Optimize for format string that essentially means\n\t// 'return raw UTC (tiddlywiki style) date string.'\n\tif(t.indexOf(\"[UTC]\") == 0 ) {\n\t\tif(t == \"[UTC]YYYY0MM0DD0hh0mm0ssXXX\")\n\t\t\treturn $tw.utils.stringifyDate(new Date());\n\t\tvar offset = date.getTimezoneOffset() ; // in minutes\n\t\tdate = new Date(date.getTime()+offset*60*1000) ;\n\t\tt = t.substr(5) ;\n\t}\n\twhile(t.length){\n\t\tvar matchString = \"\";\n\t\t$tw.utils.each(matches, function(m) {\n\t\t\tvar match = m[0].exec(t);\n\t\t\tif(match) {\n\t\t\t\tmatchString = m[1].call(null,match);\n\t\t\t\tt = t.substr(match[0].length);\n\t\t\t\treturn false;\n\t\t\t}\n\t\t});\n\t\tif(matchString) {\n\t\t\tresult += matchString;\n\t\t} else {\n\t\t\tresult += t.charAt(0);\n\t\t\tt = t.substr(1);\n\t\t}\n\t}\n\tresult = result.replace(/\\\\(.)/g,\"$1\");\n\treturn result;\n};\n\nexports.getAmPm = function(date) {\n\treturn $tw.language.getString(\"Date/Period/\" + (date.getHours() >= 12 ? \"pm\" : \"am\"));\n};\n\nexports.getDaySuffix = function(date) {\n\treturn $tw.language.getString(\"Date/DaySuffix/\" + date.getDate());\n};\n\nexports.getWeek = function(date) {\n\tvar dt = new Date(date.getTime());\n\tvar d = dt.getDay();\n\tif(d === 0) {\n\t\td = 7; // JavaScript Sun=0, ISO Sun=7\n\t}\n\tdt.setTime(dt.getTime() + (4 - d) * 86400000);// shift day to Thurs of same week to calculate weekNo\n\tvar x = new Date(dt.getFullYear(),0,1);\n\tvar n = Math.floor((dt.getTime() - x.getTime()) / 86400000);\n\treturn Math.floor(n / 7) + 1;\n};\n\nexports.getYearForWeekNo = function(date) {\n\tvar dt = new Date(date.getTime());\n\tvar d = dt.getDay();\n\tif(d === 0) {\n\t\td = 7; // JavaScript Sun=0, ISO Sun=7\n\t}\n\tdt.setTime(dt.getTime() + (4 - d) * 86400000);// shift day to Thurs of same week\n\treturn dt.getFullYear();\n};\n\nexports.getHours12 = function(date) {\n\tvar h = date.getHours();\n\treturn h > 12 ? h-12 : ( h > 0 ? h : 12 );\n};\n\n/*\nConvert a date delta in milliseconds into a string representation of \"23 seconds ago\", \"27 minutes ago\" etc.\n\tdelta: delta in milliseconds\nReturns an object with these members:\n\tdescription: string describing the delta period\n\tupdatePeriod: time in millisecond until the string will be inaccurate\n*/\nexports.getRelativeDate = function(delta) {\n\tvar futurep = false;\n\tif(delta < 0) {\n\t\tdelta = -1 * delta;\n\t\tfuturep = true;\n\t}\n\tvar units = [\n\t\t{name: \"Years\", duration: 365 * 24 * 60 * 60 * 1000},\n\t\t{name: \"Months\", duration: (365/12) * 24 * 60 * 60 * 1000},\n\t\t{name: \"Days\", duration: 24 * 60 * 60 * 1000},\n\t\t{name: \"Hours\", duration: 60 * 60 * 1000},\n\t\t{name: \"Minutes\", duration: 60 * 1000},\n\t\t{name: \"Seconds\", duration: 1000}\n\t];\n\tfor(var t=0; t<units.length; t++) {\n\t\tvar result = Math.floor(delta / units[t].duration);\n\t\tif(result >= 2) {\n\t\t\treturn {\n\t\t\t\tdelta: delta,\n\t\t\t\tdescription: $tw.language.getString(\n\t\t\t\t\t\"RelativeDate/\" + (futurep ? \"Future\" : \"Past\") + \"/\" + units[t].name,\n\t\t\t\t\t{variables:\n\t\t\t\t\t\t{period: result.toString()}\n\t\t\t\t\t}\n\t\t\t\t),\n\t\t\t\tupdatePeriod: units[t].duration\n\t\t\t};\n\t\t}\n\t}\n\treturn {\n\t\tdelta: delta,\n\t\tdescription: $tw.language.getString(\n\t\t\t\"RelativeDate/\" + (futurep ? \"Future\" : \"Past\") + \"/Second\",\n\t\t\t{variables:\n\t\t\t\t{period: \"1\"}\n\t\t\t}\n\t\t),\n\t\tupdatePeriod: 1000\n\t};\n};\n\n// Convert & to \"&\", < to \"<\", > to \">\", \" to \""\"\nexports.htmlEncode = function(s) {\n\tif(s) {\n\t\treturn s.toString().replace(/&/mg,\"&\").replace(/</mg,\"<\").replace(/>/mg,\">\").replace(/\\\"/mg,\""\");\n\t} else {\n\t\treturn \"\";\n\t}\n};\n\n// Converts all HTML entities to their character equivalents\nexports.entityDecode = function(s) {\n\tvar converter = String.fromCodePoint || String.fromCharCode,\n\t\te = s.substr(1,s.length-2), // Strip the & and the ;\n\t\tc;\n\tif(e.charAt(0) === \"#\") {\n\t\tif(e.charAt(1) === \"x\" || e.charAt(1) === \"X\") {\n\t\t\tc = parseInt(e.substr(2),16);\n\t\t} else {\n\t\t\tc = parseInt(e.substr(1),10);\n\t\t}\n\t\tif(isNaN(c)) {\n\t\t\treturn s;\n\t\t} else {\n\t\t\treturn converter(c);\n\t\t}\n\t} else {\n\t\tc = $tw.config.htmlEntities[e];\n\t\tif(c) {\n\t\t\treturn converter(c);\n\t\t} else {\n\t\t\treturn s; // Couldn't convert it as an entity, just return it raw\n\t\t}\n\t}\n};\n\nexports.unescapeLineBreaks = function(s) {\n\treturn s.replace(/\\\\n/mg,\"\\n\").replace(/\\\\b/mg,\" \").replace(/\\\\s/mg,\"\\\\\").replace(/\\r/mg,\"\");\n};\n\n/*\n * Returns an escape sequence for given character. Uses \\x for characters <=\n * 0xFF to save space, \\u for the rest.\n *\n * The code needs to be in sync with th code template in the compilation\n * function for \"action\" nodes.\n */\n// Copied from peg.js, thanks to David Majda\nexports.escape = function(ch) {\n\tvar charCode = ch.charCodeAt(0);\n\tif(charCode <= 0xFF) {\n\t\treturn '\\\\x' + $tw.utils.pad(charCode.toString(16).toUpperCase());\n\t} else {\n\t\treturn '\\\\u' + $tw.utils.pad(charCode.toString(16).toUpperCase(),4);\n\t}\n};\n\n// Turns a string into a legal JavaScript string\n// Copied from peg.js, thanks to David Majda\nexports.stringify = function(s, rawUnicode) {\n\t/*\n\t* ECMA-262, 5th ed., 7.8.4: All characters may appear literally in a string\n\t* literal except for the closing quote character, backslash, carriage return,\n\t* line separator, paragraph separator, and line feed. Any character may\n\t* appear in the form of an escape sequence.\n\t*\n\t* For portability, we also escape all non-ASCII characters.\n\t*/\n\tvar regex = rawUnicode ? /[\\x00-\\x1f]/g : /[\\x00-\\x1f\\x80-\\uFFFF]/g;\n\treturn (s || \"\")\n\t\t.replace(/\\\\/g, '\\\\\\\\') // backslash\n\t\t.replace(/\"/g, '\\\\\"') // double quote character\n\t\t.replace(/'/g, \"\\\\'\") // single quote character\n\t\t.replace(/\\r/g, '\\\\r') // carriage return\n\t\t.replace(/\\n/g, '\\\\n') // line feed\n\t\t.replace(regex, exports.escape); // non-ASCII characters\n};\n\n// Turns a string into a legal JSON string\n// Derived from peg.js, thanks to David Majda\nexports.jsonStringify = function(s, rawUnicode) {\n\t// See http://www.json.org/\n\tvar regex = rawUnicode ? /[\\x00-\\x1f]/g : /[\\x00-\\x1f\\x80-\\uFFFF]/g;\n\treturn (s || \"\")\n\t\t.replace(/\\\\/g, '\\\\\\\\') // backslash\n\t\t.replace(/\"/g, '\\\\\"') // double quote character\n\t\t.replace(/\\r/g, '\\\\r') // carriage return\n\t\t.replace(/\\n/g, '\\\\n') // line feed\n\t\t.replace(/\\x08/g, '\\\\b') // backspace\n\t\t.replace(/\\x0c/g, '\\\\f') // formfeed\n\t\t.replace(/\\t/g, '\\\\t') // tab\n\t\t.replace(regex,function(s) {\n\t\t\treturn '\\\\u' + $tw.utils.pad(s.charCodeAt(0).toString(16).toUpperCase(),4);\n\t\t}); // non-ASCII characters\n};\n\n/*\nEscape the RegExp special characters with a preceding backslash\n*/\nexports.escapeRegExp = function(s) {\n return s.replace(/[\\-\\/\\\\\\^\\$\\*\\+\\?\\.\\(\\)\\|\\[\\]\\{\\}]/g, '\\\\$&');\n};\n\n// Checks whether a link target is external, i.e. not a tiddler title\nexports.isLinkExternal = function(to) {\n\tvar externalRegExp = /^(?:file|http|https|mailto|ftp|irc|news|data|skype):[^\\s<>{}\\[\\]`|\"\\\\^]+(?:\\/|\\b)/i;\n\treturn externalRegExp.test(to);\n};\n\nexports.nextTick = function(fn) {\n/*global window: false */\n\tif(typeof process === \"undefined\") {\n\t\t// Apparently it would be faster to use postMessage - http://dbaron.org/log/20100309-faster-timeouts\n\t\twindow.setTimeout(fn,4);\n\t} else {\n\t\tprocess.nextTick(fn);\n\t}\n};\n\n/*\nConvert a hyphenated CSS property name into a camel case one\n*/\nexports.unHyphenateCss = function(propName) {\n\treturn propName.replace(/-([a-z])/gi, function(match0,match1) {\n\t\treturn match1.toUpperCase();\n\t});\n};\n\n/*\nConvert a camelcase CSS property name into a dashed one (\"backgroundColor\" --> \"background-color\")\n*/\nexports.hyphenateCss = function(propName) {\n\treturn propName.replace(/([A-Z])/g, function(match0,match1) {\n\t\treturn \"-\" + match1.toLowerCase();\n\t});\n};\n\n/*\nParse a text reference of one of these forms:\n* title\n* !!field\n* title!!field\n* title##index\n* etc\nReturns an object with the following fields, all optional:\n* title: tiddler title\n* field: tiddler field name\n* index: JSON property index\n*/\nexports.parseTextReference = function(textRef) {\n\t// Separate out the title, field name and/or JSON indices\n\tvar reTextRef = /(?:(.*?)!!(.+))|(?:(.*?)##(.+))|(.*)/mg,\n\t\tmatch = reTextRef.exec(textRef),\n\t\tresult = {};\n\tif(match && reTextRef.lastIndex === textRef.length) {\n\t\t// Return the parts\n\t\tif(match[1]) {\n\t\t\tresult.title = match[1];\n\t\t}\n\t\tif(match[2]) {\n\t\t\tresult.field = match[2];\n\t\t}\n\t\tif(match[3]) {\n\t\t\tresult.title = match[3];\n\t\t}\n\t\tif(match[4]) {\n\t\t\tresult.index = match[4];\n\t\t}\n\t\tif(match[5]) {\n\t\t\tresult.title = match[5];\n\t\t}\n\t} else {\n\t\t// If we couldn't parse it\n\t\tresult.title = textRef\n\t}\n\treturn result;\n};\n\n/*\nChecks whether a string is a valid fieldname\n*/\nexports.isValidFieldName = function(name) {\n\tif(!name || typeof name !== \"string\") {\n\t\treturn false;\n\t}\n\tname = name.toLowerCase().trim();\n\tvar fieldValidatorRegEx = /^[a-z0-9\\-\\._]+$/mg;\n\treturn fieldValidatorRegEx.test(name);\n};\n\n/*\nExtract the version number from the meta tag or from the boot file\n*/\n\n// Browser version\nexports.extractVersionInfo = function() {\n\tif($tw.packageInfo) {\n\t\treturn $tw.packageInfo.version;\n\t} else {\n\t\tvar metatags = document.getElementsByTagName(\"meta\");\n\t\tfor(var t=0; t<metatags.length; t++) {\n\t\t\tvar m = metatags[t];\n\t\t\tif(m.name === \"tiddlywiki-version\") {\n\t\t\t\treturn m.content;\n\t\t\t}\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nGet the animation duration in ms\n*/\nexports.getAnimationDuration = function() {\n\treturn parseInt($tw.wiki.getTiddlerText(\"$:/config/AnimationDuration\",\"400\"),10) || 0;\n};\n\n/*\nHash a string to a number\nDerived from http://stackoverflow.com/a/15710692\n*/\nexports.hashString = function(str) {\n\treturn str.split(\"\").reduce(function(a,b) {\n\t\ta = ((a << 5) - a) + b.charCodeAt(0);\n\t\treturn a & a;\n\t},0);\n};\n\n/*\nDecode a base64 string\n*/\nexports.base64Decode = function(string64) {\n\treturn base64utf8.base64.decode.call(base64utf8,string64);\n};\n\n/*\nEncode a string to base64\n*/\nexports.base64Encode = function(string64) {\n\treturn base64utf8.base64.encode.call(base64utf8,string64);\n};\n\n/*\nConvert a hashmap into a tiddler dictionary format sequence of name:value pairs\n*/\nexports.makeTiddlerDictionary = function(data) {\n\tvar output = [];\n\tfor(var name in data) {\n\t\toutput.push(name + \": \" + data[name]);\n\t}\n\treturn output.join(\"\\n\");\n};\n\n/*\nHigh resolution microsecond timer for profiling\n*/\nexports.timer = function(base) {\n\tvar m;\n\tif($tw.node) {\n\t\tvar r = process.hrtime();\n\t\tm = r[0] * 1e3 + (r[1] / 1e6);\n\t} else if(window.performance) {\n\t\tm = performance.now();\n\t} else {\n\t\tm = Date.now();\n\t}\n\tif(typeof base !== \"undefined\") {\n\t\tm = m - base;\n\t}\n\treturn m;\n};\n\n/*\nConvert text and content type to a data URI\n*/\nexports.makeDataUri = function(text,type,_canonical_uri) {\n\ttype = type || \"text/vnd.tiddlywiki\";\n\tvar typeInfo = $tw.config.contentTypeInfo[type] || $tw.config.contentTypeInfo[\"text/plain\"],\n\t\tisBase64 = typeInfo.encoding === \"base64\",\n\t\tparts = [];\n\tif(_canonical_uri) {\n\t\tparts.push(_canonical_uri);\n\t} else {\n\t\tparts.push(\"data:\");\n\t\tparts.push(type);\n\t\tparts.push(isBase64 ? \";base64\" : \"\");\n\t\tparts.push(\",\");\n\t\tparts.push(isBase64 ? text : encodeURIComponent(text));\t\t\n\t}\n\treturn parts.join(\"\");\n};\n\n/*\nUseful for finding out the fully escaped CSS selector equivalent to a given tag. For example:\n\n$tw.utils.tagToCssSelector(\"$:/tags/Stylesheet\") --> tc-tagged-\\%24\\%3A\\%2Ftags\\%2FStylesheet\n*/\nexports.tagToCssSelector = function(tagName) {\n\treturn \"tc-tagged-\" + encodeURIComponent(tagName).replace(/[!\"#$%&'()*+,\\-./:;<=>?@[\\\\\\]^`{\\|}~,]/mg,function(c) {\n\t\treturn \"\\\\\" + c;\n\t});\n};\n\n/*\nIE does not have sign function\n*/\nexports.sign = Math.sign || function(x) {\n\tx = +x; // convert to a number\n\tif (x === 0 || isNaN(x)) {\n\t\treturn x;\n\t}\n\treturn x > 0 ? 1 : -1;\n};\n\n/*\nIE does not have an endsWith function\n*/\nexports.strEndsWith = function(str,ending,position) {\n\tif(str.endsWith) {\n\t\treturn str.endsWith(ending,position);\n\t} else {\n\t\tif (typeof position !== 'number' || !isFinite(position) || Math.floor(position) !== position || position > str.length) {\n\t\t\tposition = str.length;\n\t\t}\n\t\tposition -= ending.length;\n\t\tvar lastIndex = str.indexOf(ending, position);\n\t\treturn lastIndex !== -1 && lastIndex === position;\n\t}\n};\n\n/*\nReturn system information useful for debugging\n*/\nexports.getSystemInfo = function(str,ending,position) {\n\tvar results = [],\n\t\tsave = function(desc,value) {\n\t\t\tresults.push(desc + \": \" + value);\n\t\t};\n\tif($tw.browser) {\n\t\tsave(\"User Agent\",navigator.userAgent);\n\t\tsave(\"Online Status\",window.navigator.onLine);\n\t}\n\tif($tw.node) {\n\t\tsave(\"Node Version\",process.version);\n\t}\n\treturn results.join(\"\\n\");\n};\n\nexports.parseNumber = function(str) {\n\treturn parseFloat(str) || 0;\n};\n\nexports.parseInt = function(str) {\n\treturn parseInt(str,10) || 0;\n};\n\nexports.stringifyNumber = function(num) {\n\treturn num + \"\";\n};\n\nexports.makeCompareFunction = function(type,options) {\n\toptions = options || {};\n\tvar gt = options.invert ? -1 : +1,\n\t\tlt = options.invert ? +1 : -1,\n\t\tcompare = function(a,b) {\n\t\t\tif(a > b) {\n\t\t\t\treturn gt ;\n\t\t\t} else if(a < b) {\n\t\t\t\treturn lt;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t},\n\t\ttypes = {\n\t\t\t\"number\": function(a,b) {\n\t\t\t\treturn compare($tw.utils.parseNumber(a),$tw.utils.parseNumber(b));\n\t\t\t},\n\t\t\t\"integer\": function(a,b) {\n\t\t\t\treturn compare($tw.utils.parseInt(a),$tw.utils.parseInt(b));\n\t\t\t},\n\t\t\t\"string\": function(a,b) {\n\t\t\t\treturn compare(\"\" + a,\"\" +b);\n\t\t\t},\n\t\t\t\"date\": function(a,b) {\n\t\t\t\tvar dateA = $tw.utils.parseDate(a),\n\t\t\t\t\tdateB = $tw.utils.parseDate(b);\n\t\t\t\tif(!isFinite(dateA)) {\n\t\t\t\t\tdateA = new Date(0);\n\t\t\t\t}\n\t\t\t\tif(!isFinite(dateB)) {\n\t\t\t\t\tdateB = new Date(0);\n\t\t\t\t}\n\t\t\t\treturn compare(dateA,dateB);\n\t\t\t},\n\t\t\t\"version\": function(a,b) {\n\t\t\t\treturn $tw.utils.compareVersions(a,b);\n\t\t\t}\n\t\t};\n\treturn (types[type] || types[options.defaultType] || types.number);\n};\n\n})();\n", "type": "application/javascript", "module-type": "utils" }, "$:/core/modules/widgets/action-confirm.js": { "title": "$:/core/modules/widgets/action-confirm.js", "text": "/*\\\n\ntitle: $:/core/modules/widgets/action-confirm.js\ntype: application/javascript\nmodule-type: widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ConfirmWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nConfirmWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nConfirmWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.parentDomNode = parent;\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nConfirmWidget.prototype.execute = function() {\n\tthis.message = this.getAttribute(\"$message\",$tw.language.getString(\"ConfirmAction\"));\n\tthis.prompt = (this.getAttribute(\"$prompt\",\"yes\") == \"no\" ? false : true);\n\tthis.makeChildWidgets();\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nConfirmWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$message\"] || changedAttributes[\"$prompt\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nConfirmWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar invokeActions = true,\n\t\thandled = true;\n\tif(this.prompt) {\n\t\tinvokeActions = confirm(this.message);\n\t}\n\tif(invokeActions) {\n\t\thandled = this.invokeActions(triggeringWidget,event);\n\t}\n\treturn handled;\n};\n\nConfirmWidget.prototype.allowActionPropagation = function() {\n\treturn false;\n};\n\nexports[\"action-confirm\"] = ConfirmWidget;\n\n})();", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/action-createtiddler.js": { "title": "$:/core/modules/widgets/action-createtiddler.js", "text": "/*\\\ntitle: $:/core/modules/widgets/action-createtiddler.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to create a new tiddler with a unique name and specified fields.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw:false, require:false, exports:false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar CreateTiddlerWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nCreateTiddlerWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nCreateTiddlerWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nCreateTiddlerWidget.prototype.execute = function() {\n\tthis.actionBaseTitle = this.getAttribute(\"$basetitle\");\n\tthis.hasBase = !!this.actionBaseTitle;\n\tthis.actionSaveTitle = this.getAttribute(\"$savetitle\");\n\tthis.actionSaveDraftTitle = this.getAttribute(\"$savedrafttitle\");\n\tthis.actionTimestamp = this.getAttribute(\"$timestamp\",\"yes\") === \"yes\";\n\t//Following params are new since 5.1.22\n\tthis.actionTemplate = this.getAttribute(\"$template\");\n\tthis.useTemplate = !!this.actionTemplate;\n\tthis.actionOverwrite = this.getAttribute(\"$overwrite\",\"no\");\n\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nCreateTiddlerWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif($tw.utils.count(changedAttributes) > 0) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nCreateTiddlerWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar title = this.wiki.getTiddlerText(\"$:/language/DefaultNewTiddlerTitle\"), // Get the initial new-tiddler title\n\t\tfields = {},\n\t\tcreationFields,\n\t\tmodificationFields;\n\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\tif(name.charAt(0) !== \"$\") {\n\t\t\tfields[name] = attribute;\n\t\t}\n\t});\n\tif(this.actionTimestamp) {\n\t\tcreationFields = this.wiki.getCreationFields();\n\t\tmodificationFields = this.wiki.getModificationFields();\n\t}\n\tif(this.hasBase && this.actionOverwrite === \"no\") {\n\t\ttitle = this.wiki.generateNewTitle(this.actionBaseTitle);\n\t} else if (this.hasBase && this.actionOverwrite === \"yes\") {\n\t\ttitle = this.actionBaseTitle\n\t}\n\t// NO $basetitle BUT $template parameter is available\n\t// the title MUST be unique, otherwise the template would be overwritten\n\tif (!this.hasBase && this.useTemplate) {\n\t\ttitle = this.wiki.generateNewTitle(this.actionTemplate);\n\t} else if (!this.hasBase && !this.useTemplate) {\n\t\t// If NO $basetitle AND NO $template use initial title\n\t\t// DON'T overwrite any stuff\n\t\ttitle = this.wiki.generateNewTitle(title);\n\t}\n\tvar templateTiddler = this.wiki.getTiddler(this.actionTemplate) || {};\n\tvar tiddler = this.wiki.addTiddler(new $tw.Tiddler(templateTiddler.fields,creationFields,fields,modificationFields,{title: title}));\n\tif(this.actionSaveTitle) {\n\t\tthis.wiki.setTextReference(this.actionSaveTitle,title,this.getVariable(\"currentTiddler\"));\n\t}\n\tif(this.actionSaveDraftTitle) {\n\t\tthis.wiki.setTextReference(this.actionSaveDraftTitle,this.wiki.generateDraftTitle(title),this.getVariable(\"currentTiddler\"));\n\t}\n\treturn true; // Action was invoked\n};\n\nexports[\"action-createtiddler\"] = CreateTiddlerWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/action-deletefield.js": { "title": "$:/core/modules/widgets/action-deletefield.js", "text": "/*\\\ntitle: $:/core/modules/widgets/action-deletefield.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to delete fields of a tiddler.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar DeleteFieldWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nDeleteFieldWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nDeleteFieldWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nDeleteFieldWidget.prototype.execute = function() {\n\tthis.actionTiddler = this.getAttribute(\"$tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.actionField = this.getAttribute(\"$field\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nDeleteFieldWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$tiddler\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nDeleteFieldWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar self = this,\n\t\ttiddler = this.wiki.getTiddler(self.actionTiddler),\n\t\tremoveFields = {},\n\t\thasChanged = false;\n\tif(this.actionField && tiddler) {\n\t\tremoveFields[this.actionField] = undefined;\n\t\tif(this.actionField in tiddler.fields) {\n\t\t\thasChanged = true;\n\t\t}\n\t}\n\tif(tiddler) {\n\t\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\t\tif(name.charAt(0) !== \"$\" && name !== \"title\") {\n\t\t\t\tremoveFields[name] = undefined;\n\t\t\t\thasChanged = true;\n\t\t\t}\n\t\t});\n\t\tif(hasChanged) {\n\t\t\tthis.wiki.addTiddler(new $tw.Tiddler(this.wiki.getCreationFields(),tiddler,removeFields,this.wiki.getModificationFields()));\t\t\t\n\t\t}\n\t}\n\treturn true; // Action was invoked\n};\n\nexports[\"action-deletefield\"] = DeleteFieldWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/action-deletetiddler.js": { "title": "$:/core/modules/widgets/action-deletetiddler.js", "text": "/*\\\ntitle: $:/core/modules/widgets/action-deletetiddler.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to delete a tiddler.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar DeleteTiddlerWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nDeleteTiddlerWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nDeleteTiddlerWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nDeleteTiddlerWidget.prototype.execute = function() {\n\tthis.actionFilter = this.getAttribute(\"$filter\");\n\tthis.actionTiddler = this.getAttribute(\"$tiddler\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nDeleteTiddlerWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$filter\"] || changedAttributes[\"$tiddler\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nDeleteTiddlerWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar tiddlers = [];\n\tif(this.actionFilter) {\n\t\ttiddlers = this.wiki.filterTiddlers(this.actionFilter,this);\n\t}\n\tif(this.actionTiddler) {\n\t\ttiddlers.push(this.actionTiddler);\n\t}\n\tfor(var t=0; t<tiddlers.length; t++) {\n\t\tthis.wiki.deleteTiddler(tiddlers[t]);\n\t}\n\treturn true; // Action was invoked\n};\n\nexports[\"action-deletetiddler\"] = DeleteTiddlerWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/action-listops.js": { "title": "$:/core/modules/widgets/action-listops.js", "text": "/*\\\ntitle: $:/core/modules/widgets/action-listops.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to apply list operations to any tiddler field (defaults to the 'list' field of the current tiddler)\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\nvar ActionListopsWidget = function(parseTreeNode, options) {\n\tthis.initialise(parseTreeNode, options);\n};\n/**\n * Inherit from the base widget class\n */\nActionListopsWidget.prototype = new Widget();\n/**\n * Render this widget into the DOM\n */\nActionListopsWidget.prototype.render = function(parent, nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n/**\n * Compute the internal state of the widget\n */\nActionListopsWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.target = this.getAttribute(\"$tiddler\", this.getVariable(\n\t\t\"currentTiddler\"));\n\tthis.filter = this.getAttribute(\"$filter\");\n\tthis.subfilter = this.getAttribute(\"$subfilter\");\n\tthis.listField = this.getAttribute(\"$field\", \"list\");\n\tthis.listIndex = this.getAttribute(\"$index\");\n\tthis.filtertags = this.getAttribute(\"$tags\");\n};\n/**\n * \tRefresh the widget by ensuring our attributes are up to date\n */\nActionListopsWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.$tiddler || changedAttributes.$filter ||\n\t\tchangedAttributes.$subfilter || changedAttributes.$field ||\n\t\tchangedAttributes.$index || changedAttributes.$tags) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n/**\n * \tInvoke the action associated with this widget\n */\nActionListopsWidget.prototype.invokeAction = function(triggeringWidget,\n\tevent) {\n\t//Apply the specified filters to the lists\n\tvar field = this.listField,\n\t\tindex,\n\t\ttype = \"!!\",\n\t\tlist = this.listField;\n\tif(this.listIndex) {\n\t\tfield = undefined;\n\t\tindex = this.listIndex;\n\t\ttype = \"##\";\n\t\tlist = this.listIndex;\n\t}\n\tif(this.filter) {\n\t\tthis.wiki.setText(this.target, field, index, $tw.utils.stringifyList(\n\t\t\tthis.wiki\n\t\t\t.filterTiddlers(this.filter, this)));\n\t}\n\tif(this.subfilter) {\n\t\tvar subfilter = \"[list[\" + this.target + type + list + \"]] \" + this.subfilter;\n\t\tthis.wiki.setText(this.target, field, index, $tw.utils.stringifyList(\n\t\t\tthis.wiki\n\t\t\t.filterTiddlers(subfilter, this)));\n\t}\n\tif(this.filtertags) {\n\t\tvar tiddler = this.wiki.getTiddler(this.target),\n\t\t\toldtags = tiddler ? (tiddler.fields.tags || []).slice(0) : [],\n\t\t\ttagfilter = \"[list[\" + this.target + \"!!tags]] \" + this.filtertags,\n\t\t\tnewtags = this.wiki.filterTiddlers(tagfilter,this);\n\t\tif($tw.utils.stringifyList(oldtags.sort()) !== $tw.utils.stringifyList(newtags.sort())) {\n\t\t\tthis.wiki.setText(this.target,\"tags\",undefined,$tw.utils.stringifyList(newtags));\t\t\t\n\t\t}\n\t}\n\treturn true; // Action was invoked\n};\n\nexports[\"action-listops\"] = ActionListopsWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/action-log.js": { "title": "$:/core/modules/widgets/action-log.js", "text": "/*\\\ntitle: $:/core/modules/widgets/action-log.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to log debug messages\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar LogWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nLogWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nLogWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\nLogWidget.prototype.execute = function(){\n\tthis.message = this.getAttribute(\"$$message\",\"debug\");\n\tthis.logAll = this.getAttribute(\"$$all\",\"no\") === \"yes\" ? true : false;\n\tthis.filter = this.getAttribute(\"$$filter\");\n}\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nLogWidget.prototype.refresh = function(changedTiddlers) {\n\tthis.refreshSelf();\n\treturn true;\n};\n\n/*\nInvoke the action associated with this widget\n*/\nLogWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tthis.log();\n\treturn true; // Action was invoked\n};\n\nLogWidget.prototype.log = function() {\n\tvar data = {},\n\t\tdataCount,\n\t\tallVars = {},\n\t\tfilteredVars;\n\n\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\tif(name.substring(0,2) !== \"$$\") {\n\t\t\tdata[name] = attribute;\n\t\t}\t\t\n\t});\n\n\tfor(var v in this.variables) {\n\t\tallVars[v] = this.getVariable(v,{defaultValue:\"\"});\n\t}\t\n\tif(this.filter) {\n\t\tfilteredVars = this.wiki.compileFilter(this.filter).call(this.wiki,this.wiki.makeTiddlerIterator(allVars));\n\t\t$tw.utils.each(filteredVars,function(name) {\n\t\t\tdata[name] = allVars[name];\n\t\t});\t\t\n\t}\n\tdataCount = $tw.utils.count(data);\n\n\tconsole.group(this.message);\n\tif(dataCount > 0) {\n\t\t$tw.utils.logTable(data);\n\t}\n\tif(this.logAll || !dataCount) {\n\t\tconsole.groupCollapsed(\"All variables\");\n\t\t$tw.utils.logTable(allVars);\n\t\tconsole.groupEnd();\n\t}\n\tconsole.groupEnd();\n}\n\nexports[\"action-log\"] = LogWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/action-navigate.js": { "title": "$:/core/modules/widgets/action-navigate.js", "text": "/*\\\ntitle: $:/core/modules/widgets/action-navigate.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to navigate to a tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar NavigateWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nNavigateWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nNavigateWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nNavigateWidget.prototype.execute = function() {\n\tthis.actionTo = this.getAttribute(\"$to\");\n\tthis.actionScroll = this.getAttribute(\"$scroll\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nNavigateWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$to\"] || changedAttributes[\"$scroll\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nNavigateWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tevent = event || {};\n\tvar bounds = triggeringWidget && triggeringWidget.getBoundingClientRect && triggeringWidget.getBoundingClientRect(),\n\t\tsuppressNavigation = event.metaKey || event.ctrlKey || (event.button === 1);\n\tif(this.actionScroll === \"yes\") {\n\t\tsuppressNavigation = false;\n\t} else if(this.actionScroll === \"no\") {\n\t\tsuppressNavigation = true;\n\t}\n\tthis.dispatchEvent({\n\t\ttype: \"tm-navigate\",\n\t\tnavigateTo: this.actionTo === undefined ? this.getVariable(\"currentTiddler\") : this.actionTo,\n\t\tnavigateFromTitle: this.getVariable(\"storyTiddler\"),\n\t\tnavigateFromNode: triggeringWidget,\n\t\tnavigateFromClientRect: bounds && { top: bounds.top, left: bounds.left, width: bounds.width, right: bounds.right, bottom: bounds.bottom, height: bounds.height\n\t\t},\n\t\tnavigateSuppressNavigation: suppressNavigation\n\t});\n\treturn true; // Action was invoked\n};\n\nexports[\"action-navigate\"] = NavigateWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/action-popup.js": { "title": "$:/core/modules/widgets/action-popup.js", "text": "/*\\\ntitle: $:/core/modules/widgets/action-popup.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to trigger a popup.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ActionPopupWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nActionPopupWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nActionPopupWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nActionPopupWidget.prototype.execute = function() {\n\tthis.actionState = this.getAttribute(\"$state\");\n\tthis.actionCoords = this.getAttribute(\"$coords\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nActionPopupWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$state\"] || changedAttributes[\"$coords\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nActionPopupWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\t// Trigger the popup\n\tvar popupLocationRegExp = /^\\((-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+)\\)$/,\n\t\tmatch = popupLocationRegExp.exec(this.actionCoords || \"\");\n\tif(match) {\n\t\t$tw.popup.triggerPopup({\n\t\t\tdomNode: null,\n\t\t\tdomNodeRect: {\n\t\t\t\tleft: parseFloat(match[1]),\n\t\t\t\ttop: parseFloat(match[2]),\n\t\t\t\twidth: parseFloat(match[3]),\n\t\t\t\theight: parseFloat(match[4])\n\t\t\t},\n\t\t\ttitle: this.actionState,\n\t\t\twiki: this.wiki\n\t\t});\n\t} else {\n\t\t$tw.popup.cancel(0);\n\t}\n\treturn true; // Action was invoked\n};\n\nexports[\"action-popup\"] = ActionPopupWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/action-sendmessage.js": { "title": "$:/core/modules/widgets/action-sendmessage.js", "text": "/*\\\ntitle: $:/core/modules/widgets/action-sendmessage.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to send a message\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar SendMessageWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nSendMessageWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nSendMessageWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nSendMessageWidget.prototype.execute = function() {\n\tthis.actionMessage = this.getAttribute(\"$message\");\n\tthis.actionParam = this.getAttribute(\"$param\");\n\tthis.actionName = this.getAttribute(\"$name\");\n\tthis.actionValue = this.getAttribute(\"$value\",\"\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nSendMessageWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(Object.keys(changedAttributes).length) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nSendMessageWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\t// Get the string parameter\n\tvar param = this.actionParam;\n\t// Assemble the attributes as a hashmap\n\tvar paramObject = Object.create(null);\n\tvar count = 0;\n\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\tif(name.charAt(0) !== \"$\") {\n\t\t\tparamObject[name] = attribute;\n\t\t\tcount++;\n\t\t}\n\t});\n\t// Add name/value pair if present\n\tif(this.actionName) {\n\t\tparamObject[this.actionName] = this.actionValue;\n\t}\n\t// Dispatch the message\n\tthis.dispatchEvent({\n\t\ttype: this.actionMessage,\n\t\tparam: param,\n\t\tparamObject: paramObject,\n\t\ttiddlerTitle: this.getVariable(\"currentTiddler\"),\n\t\tnavigateFromTitle: this.getVariable(\"storyTiddler\"),\n\t\tevent: event\n\t});\n\treturn true; // Action was invoked\n};\n\nexports[\"action-sendmessage\"] = SendMessageWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/action-setfield.js": { "title": "$:/core/modules/widgets/action-setfield.js", "text": "/*\\\ntitle: $:/core/modules/widgets/action-setfield.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to set a single field or index on a tiddler.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar SetFieldWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nSetFieldWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nSetFieldWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nSetFieldWidget.prototype.execute = function() {\n\tthis.actionTiddler = this.getAttribute(\"$tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.actionField = this.getAttribute(\"$field\");\n\tthis.actionIndex = this.getAttribute(\"$index\");\n\tthis.actionValue = this.getAttribute(\"$value\");\n\tthis.actionTimestamp = this.getAttribute(\"$timestamp\",\"yes\") === \"yes\";\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nSetFieldWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"$tiddler\"] || changedAttributes[\"$field\"] || changedAttributes[\"$index\"] || changedAttributes[\"$value\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nSetFieldWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar self = this,\n\t\toptions = {};\n\toptions.suppressTimestamp = !this.actionTimestamp;\n\tif((typeof this.actionField == \"string\") || (typeof this.actionIndex == \"string\") || (typeof this.actionValue == \"string\")) {\n\t\tthis.wiki.setText(this.actionTiddler,this.actionField,this.actionIndex,this.actionValue,options);\n\t}\n\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\tif(name.charAt(0) !== \"$\") {\n\t\t\tself.wiki.setText(self.actionTiddler,name,undefined,attribute,options);\n\t\t}\n\t});\n\treturn true; // Action was invoked\n};\n\nexports[\"action-setfield\"] = SetFieldWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/browse.js": { "title": "$:/core/modules/widgets/browse.js", "text": "/*\\\ntitle: $:/core/modules/widgets/browse.js\ntype: application/javascript\nmodule-type: widget\n\nBrowse widget for browsing for files to import\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar BrowseWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nBrowseWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nBrowseWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\tvar domNode = this.document.createElement(\"input\");\n\tdomNode.setAttribute(\"type\",\"file\");\n\tif(this.browseMultiple) {\n\t\tdomNode.setAttribute(\"multiple\",\"multiple\");\n\t}\n\tif(this.tooltip) {\n\t\tdomNode.setAttribute(\"title\",this.tooltip);\n\t}\n\t// Nw.js supports \"nwsaveas\" to force a \"save as\" dialogue that allows a new or existing file to be selected\n\tif(this.nwsaveas) {\n\t\tdomNode.setAttribute(\"nwsaveas\",this.nwsaveas);\n\t}\n\tif(this.accept) {\n\t\tdomNode.setAttribute(\"accept\",this.accept);\n\t}\n\t// Nw.js supports \"webkitdirectory\" and \"nwdirectory\" to allow a directory to be selected\n\tif(this.webkitdirectory) {\n\t\tdomNode.setAttribute(\"webkitdirectory\",this.webkitdirectory);\n\t}\n\tif(this.nwdirectory) {\n\t\tdomNode.setAttribute(\"nwdirectory\",this.nwdirectory);\n\t}\n\t// Add a click event handler\n\tdomNode.addEventListener(\"change\",function (event) {\n\t\tif(self.message) {\n\t\t\tself.dispatchEvent({type: self.message, param: self.param, files: event.target.files});\n\t\t} else {\n\t\t\tself.wiki.readFiles(event.target.files,{\n\t\t\t\tcallback: function(tiddlerFieldsArray) {\n\t\t\t\t\tself.dispatchEvent({type: \"tm-import-tiddlers\", param: JSON.stringify(tiddlerFieldsArray)});\n\t\t\t\t},\n\t\t\t\tdeserializer: self.deserializer\n\t\t\t});\n\t\t}\n\t\treturn false;\n\t},false);\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nBrowseWidget.prototype.execute = function() {\n\tthis.browseMultiple = this.getAttribute(\"multiple\");\n\tthis.deserializer = this.getAttribute(\"deserializer\");\n\tthis.message = this.getAttribute(\"message\");\n\tthis.param = this.getAttribute(\"param\");\n\tthis.tooltip = this.getAttribute(\"tooltip\");\n\tthis.nwsaveas = this.getAttribute(\"nwsaveas\");\n\tthis.accept = this.getAttribute(\"accept\");\n\tthis.webkitdirectory = this.getAttribute(\"webkitdirectory\");\n\tthis.nwdirectory = this.getAttribute(\"nwdirectory\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nBrowseWidget.prototype.refresh = function(changedTiddlers) {\n\treturn false;\n};\n\nexports.browse = BrowseWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/button.js": { "title": "$:/core/modules/widgets/button.js", "text": "/*\\\ntitle: $:/core/modules/widgets/button.js\ntype: application/javascript\nmodule-type: widget\n\nButton widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ButtonWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nButtonWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nButtonWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this,\n\t\ttag = \"button\",\n\t\tdomNode;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\tif(this.buttonTag && $tw.config.htmlUnsafeElements.indexOf(this.buttonTag) === -1) {\n\t\ttag = this.buttonTag;\n\t}\n\tdomNode = this.document.createElement(tag);\n\tthis.domNode = domNode;\n\t// Assign classes\n\tvar classes = this[\"class\"].split(\" \") || [],\n\t\tisPoppedUp = (this.popup || this.popupTitle) && this.isPoppedUp();\n\tif(this.selectedClass) {\n\t\tif((this.set || this.setTitle) && this.setTo && this.isSelected()) {\n\t\t\t$tw.utils.pushTop(classes,this.selectedClass.split(\" \"));\n\t\t}\n\t\tif(isPoppedUp) {\n\t\t\t$tw.utils.pushTop(classes,this.selectedClass.split(\" \"));\n\t\t}\n\t}\n\tif(isPoppedUp) {\n\t\t$tw.utils.pushTop(classes,\"tc-popup-handle\");\n\t}\n\tdomNode.className = classes.join(\" \");\n\t// Assign other attributes\n\tif(this.style) {\n\t\tdomNode.setAttribute(\"style\",this.style);\n\t}\n\tif(this.tooltip) {\n\t\tdomNode.setAttribute(\"title\",this.tooltip);\n\t}\n\tif(this[\"aria-label\"]) {\n\t\tdomNode.setAttribute(\"aria-label\",this[\"aria-label\"]);\n\t}\n\t// Set the tabindex\n\tif(this.tabIndex) {\n\t\tdomNode.setAttribute(\"tabindex\",this.tabIndex);\n\t}\n\tif(this.isDisabled === \"yes\") {\n\t\tdomNode.setAttribute(\"disabled\",true);\n\t}\n\t// Add a click event handler\n\tdomNode.addEventListener(\"click\",function (event) {\n\t\tvar handled = false;\n\t\tif(self.invokeActions(self,event)) {\n\t\t\thandled = true;\n\t\t}\n\t\tif(self.to) {\n\t\t\tself.navigateTo(event);\n\t\t\thandled = true;\n\t\t}\n\t\tif(self.message) {\n\t\t\tself.dispatchMessage(event);\n\t\t\thandled = true;\n\t\t}\n\t\tif(self.popup || self.popupTitle) {\n\t\t\tself.triggerPopup(event);\n\t\t\thandled = true;\n\t\t}\n\t\tif(self.set || self.setTitle) {\n\t\t\tself.setTiddler();\n\t\t\thandled = true;\n\t\t}\n\t\tif(self.actions) {\n\t\t\tvar modifierKey = $tw.keyboardManager.getEventModifierKeyDescriptor(event);\n\t\t\tself.invokeActionString(self.actions,self,event,{modifier: modifierKey});\n\t\t}\n\t\tif(handled) {\n\t\t\tevent.preventDefault();\n\t\t\tevent.stopPropagation();\n\t\t}\n\t\treturn handled;\n\t},false);\n\t// Make it draggable if required\n\tif(this.dragTiddler || this.dragFilter) {\n\t\t$tw.utils.makeDraggable({\n\t\t\tdomNode: domNode,\n\t\t\tdragTiddlerFn: function() {return self.dragTiddler;},\n\t\t\tdragFilterFn: function() {return self.dragFilter;},\n\t\t\twidget: this\n\t\t});\n\t}\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nWe don't allow actions to propagate because we trigger actions ourselves\n*/\nButtonWidget.prototype.allowActionPropagation = function() {\n\treturn false;\n};\n\nButtonWidget.prototype.getBoundingClientRect = function() {\n\treturn this.domNodes[0].getBoundingClientRect();\n};\n\nButtonWidget.prototype.isSelected = function() {\n return this.setTitle ? (this.setField ? this.wiki.getTiddler(this.setTitle).getFieldString(this.setField) === this.setTo :\n\t\t(this.setIndex ? this.wiki.extractTiddlerDataItem(this.setTitle,this.setIndex) === this.setTo :\n\t\t\tthis.wiki.getTiddlerText(this.setTitle))) || this.defaultSetValue || this.getVariable(\"currentTiddler\") :\n\t\tthis.wiki.getTextReference(this.set,this.defaultSetValue,this.getVariable(\"currentTiddler\")) === this.setTo;\n};\n\nButtonWidget.prototype.isPoppedUp = function() {\n\tvar tiddler = this.popupTitle ? this.wiki.getTiddler(this.popupTitle) : this.wiki.getTiddler(this.popup);\n\tvar result = tiddler && tiddler.fields.text ? $tw.popup.readPopupState(tiddler.fields.text) : false;\n\treturn result;\n};\n\nButtonWidget.prototype.navigateTo = function(event) {\n\tvar bounds = this.getBoundingClientRect();\n\tthis.dispatchEvent({\n\t\ttype: \"tm-navigate\",\n\t\tnavigateTo: this.to,\n\t\tnavigateFromTitle: this.getVariable(\"storyTiddler\"),\n\t\tnavigateFromNode: this,\n\t\tnavigateFromClientRect: { top: bounds.top, left: bounds.left, width: bounds.width, right: bounds.right, bottom: bounds.bottom, height: bounds.height\n\t\t},\n\t\tnavigateSuppressNavigation: event.metaKey || event.ctrlKey || (event.button === 1),\n\t\tevent: event\n\t});\n};\n\nButtonWidget.prototype.dispatchMessage = function(event) {\n\tthis.dispatchEvent({type: this.message, param: this.param, tiddlerTitle: this.getVariable(\"currentTiddler\"), event: event});\n};\n\nButtonWidget.prototype.triggerPopup = function(event) {\n\tif(this.popupTitle) {\n\t\t$tw.popup.triggerPopup({\n\t\t\tdomNode: this.domNodes[0],\n\t\t\ttitle: this.popupTitle,\n\t\t\twiki: this.wiki,\n\t\t\tnoStateReference: true\n\t\t});\n\t} else {\n\t\t$tw.popup.triggerPopup({\n\t\t\tdomNode: this.domNodes[0],\n\t\t\ttitle: this.popup,\n\t\t\twiki: this.wiki\n\t\t});\n\t}\n};\n\nButtonWidget.prototype.setTiddler = function() {\n\tif(this.setTitle) {\n\t\tthis.setField ? this.wiki.setText(this.setTitle,this.setField,undefined,this.setTo) :\n\t\t\t\t(this.setIndex ? this.wiki.setText(this.setTitle,undefined,this.setIndex,this.setTo) :\n\t\t\t\tthis.wiki.setText(this.setTitle,\"text\",undefined,this.setTo));\n\t} else {\n\t\tthis.wiki.setTextReference(this.set,this.setTo,this.getVariable(\"currentTiddler\"));\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nButtonWidget.prototype.execute = function() {\n\t// Get attributes\n\tthis.actions = this.getAttribute(\"actions\");\n\tthis.to = this.getAttribute(\"to\");\n\tthis.message = this.getAttribute(\"message\");\n\tthis.param = this.getAttribute(\"param\");\n\tthis.set = this.getAttribute(\"set\");\n\tthis.setTo = this.getAttribute(\"setTo\");\n\tthis.popup = this.getAttribute(\"popup\");\n\tthis.hover = this.getAttribute(\"hover\");\n\tthis[\"aria-label\"] = this.getAttribute(\"aria-label\");\n\tthis.tooltip = this.getAttribute(\"tooltip\");\n\tthis.style = this.getAttribute(\"style\");\n\tthis[\"class\"] = this.getAttribute(\"class\",\"\");\n\tthis.selectedClass = this.getAttribute(\"selectedClass\");\n\tthis.defaultSetValue = this.getAttribute(\"default\",\"\");\n\tthis.buttonTag = this.getAttribute(\"tag\");\n\tthis.dragTiddler = this.getAttribute(\"dragTiddler\");\n\tthis.dragFilter = this.getAttribute(\"dragFilter\");\n\tthis.setTitle = this.getAttribute(\"setTitle\");\n\tthis.setField = this.getAttribute(\"setField\");\n\tthis.setIndex = this.getAttribute(\"setIndex\");\n\tthis.popupTitle = this.getAttribute(\"popupTitle\");\n\tthis.tabIndex = this.getAttribute(\"tabindex\");\n\tthis.isDisabled = this.getAttribute(\"disabled\",\"no\");\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\nButtonWidget.prototype.updateDomNodeClasses = function() {\n\tvar domNodeClasses = this.domNode.className.split(\" \"),\n\t\toldClasses = this.class.split(\" \"),\n\t\tnewClasses;\t\n\tthis[\"class\"] = this.getAttribute(\"class\",\"\");\n\tnewClasses = this.class.split(\" \");\n\t//Remove classes assigned from the old value of class attribute\n\t$tw.utils.each(oldClasses,function(oldClass){\n\t\tvar i = domNodeClasses.indexOf(oldClass);\n\t\tif(i !== -1) {\n\t\t\tdomNodeClasses.splice(i,1);\n\t\t}\n\t});\n\t//Add new classes from updated class attribute.\n\t$tw.utils.pushTop(domNodeClasses,newClasses);\n\tthis.domNode.className = domNodeClasses.join(\" \");\n}\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nButtonWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.actions || changedAttributes.to || changedAttributes.message || changedAttributes.param || changedAttributes.set || changedAttributes.setTo || changedAttributes.popup || changedAttributes.hover || changedAttributes.selectedClass || changedAttributes.style || changedAttributes.dragFilter || changedAttributes.dragTiddler || (this.set && changedTiddlers[this.set]) || (this.popup && changedTiddlers[this.popup]) || (this.popupTitle && changedTiddlers[this.popupTitle]) || changedAttributes.setTitle || changedAttributes.setField || changedAttributes.setIndex || changedAttributes.popupTitle || changedAttributes.disabled) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else if(changedAttributes[\"class\"]) {\n\t\tthis.updateDomNodeClasses();\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.button = ButtonWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/checkbox.js": { "title": "$:/core/modules/widgets/checkbox.js", "text": "/*\\\ntitle: $:/core/modules/widgets/checkbox.js\ntype: application/javascript\nmodule-type: widget\n\nCheckbox widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar CheckboxWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nCheckboxWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nCheckboxWidget.prototype.render = function(parent,nextSibling) {\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Create our elements\n\tthis.labelDomNode = this.document.createElement(\"label\");\n\tthis.labelDomNode.setAttribute(\"class\",this.checkboxClass);\n\tthis.inputDomNode = this.document.createElement(\"input\");\n\tthis.inputDomNode.setAttribute(\"type\",\"checkbox\");\n\tif(this.getValue()) {\n\t\tthis.inputDomNode.setAttribute(\"checked\",\"true\");\n\t}\n\tif(this.isDisabled === \"yes\") {\n\t\tthis.inputDomNode.setAttribute(\"disabled\",true);\n\t}\n\tthis.labelDomNode.appendChild(this.inputDomNode);\n\tthis.spanDomNode = this.document.createElement(\"span\");\n\tthis.labelDomNode.appendChild(this.spanDomNode);\n\t// Add a click event handler\n\t$tw.utils.addEventListeners(this.inputDomNode,[\n\t\t{name: \"change\", handlerObject: this, handlerMethod: \"handleChangeEvent\"}\n\t]);\n\t// Insert the label into the DOM and render any children\n\tparent.insertBefore(this.labelDomNode,nextSibling);\n\tthis.renderChildren(this.spanDomNode,null);\n\tthis.domNodes.push(this.labelDomNode);\n};\n\nCheckboxWidget.prototype.getValue = function() {\n\tvar tiddler = this.wiki.getTiddler(this.checkboxTitle);\n\tif(tiddler) {\n\t\tif(this.checkboxTag) {\n\t\t\tif(this.checkboxInvertTag) {\n\t\t\t\treturn !tiddler.hasTag(this.checkboxTag);\n\t\t\t} else {\n\t\t\t\treturn tiddler.hasTag(this.checkboxTag);\n\t\t\t}\n\t\t}\n\t\tif(this.checkboxField) {\n\t\t\tvar value;\n\t\t\tif($tw.utils.hop(tiddler.fields,this.checkboxField)) {\n\t\t\t\tvalue = tiddler.fields[this.checkboxField] || \"\";\n\t\t\t} else {\n\t\t\t\tvalue = this.checkboxDefault || \"\";\n\t\t\t}\n\t\t\tif(value === this.checkboxChecked) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\tif(value === this.checkboxUnchecked) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t\tif(this.checkboxIndex) {\n\t\t\tvar value = this.wiki.extractTiddlerDataItem(tiddler,this.checkboxIndex,this.checkboxDefault || \"\");\n\t\t\tif(value === this.checkboxChecked) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\tif(value === this.checkboxUnchecked) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t} else {\n\t\tif(this.checkboxTag) {\n\t\t\treturn false;\n\t\t}\n\t\tif(this.checkboxField) {\n\t\t\tif(this.checkboxDefault === this.checkboxChecked) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\tif(this.checkboxDefault === this.checkboxUnchecked) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t}\n\treturn false;\n};\n\nCheckboxWidget.prototype.handleChangeEvent = function(event) {\n\tvar checked = this.inputDomNode.checked,\n\t\ttiddler = this.wiki.getTiddler(this.checkboxTitle),\n\t\tfallbackFields = {text: \"\"},\n\t\tnewFields = {title: this.checkboxTitle},\n\t\thasChanged = false,\n\t\ttagCheck = false,\n\t\thasTag = tiddler && tiddler.hasTag(this.checkboxTag),\n\t\tvalue = checked ? this.checkboxChecked : this.checkboxUnchecked;\n\tif(this.checkboxTag && this.checkboxInvertTag === \"yes\") {\n\t\ttagCheck = hasTag === checked;\n\t} else {\n\t\ttagCheck = hasTag !== checked;\n\t}\n\t// Set the tag if specified\n\tif(this.checkboxTag && (!tiddler || tagCheck)) {\n\t\tnewFields.tags = tiddler ? (tiddler.fields.tags || []).slice(0) : [];\n\t\tvar pos = newFields.tags.indexOf(this.checkboxTag);\n\t\tif(pos !== -1) {\n\t\t\tnewFields.tags.splice(pos,1);\n\t\t}\n\t\tif(this.checkboxInvertTag === \"yes\" && !checked) {\n\t\t\tnewFields.tags.push(this.checkboxTag);\n\t\t} else if(this.checkboxInvertTag !== \"yes\" && checked) {\n\t\t\tnewFields.tags.push(this.checkboxTag);\n\t\t}\n\t\thasChanged = true;\n\t}\n\t// Set the field if specified\n\tif(this.checkboxField) {\n\t\tif(!tiddler || tiddler.fields[this.checkboxField] !== value) {\n\t\t\tnewFields[this.checkboxField] = value;\n\t\t\thasChanged = true;\n\t\t}\n\t}\n\t// Set the index if specified\n\tif(this.checkboxIndex) {\n\t\tvar indexValue = this.wiki.extractTiddlerDataItem(this.checkboxTitle,this.checkboxIndex);\n\t\tif(!tiddler || indexValue !== value) {\n\t\t\thasChanged = true;\n\t\t}\n\t}\n\tif(hasChanged) {\n\t\tif(this.checkboxIndex) {\n\t\t\tthis.wiki.setText(this.checkboxTitle,\"\",this.checkboxIndex,value);\n\t\t} else {\n\t\t\tthis.wiki.addTiddler(new $tw.Tiddler(this.wiki.getCreationFields(),fallbackFields,tiddler,newFields,this.wiki.getModificationFields()));\n\t\t}\n\t}\n\t// Trigger actions\n\tif(this.checkboxActions) {\n\t\tthis.invokeActionString(this.checkboxActions,this,event);\n\t}\n\tif(this.checkboxCheckActions && checked) {\n\t\tthis.invokeActionString(this.checkboxCheckActions,this,event);\n\t}\n\tif(this.checkboxUncheckActions && !checked) {\n\t\tthis.invokeActionString(this.checkboxUncheckActions,this,event);\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nCheckboxWidget.prototype.execute = function() {\n\t// Get the parameters from the attributes\n\tthis.checkboxActions = this.getAttribute(\"actions\");\n\tthis.checkboxCheckActions = this.getAttribute(\"checkactions\");\n\tthis.checkboxUncheckActions = this.getAttribute(\"uncheckactions\");\n\tthis.checkboxTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.checkboxTag = this.getAttribute(\"tag\");\n\tthis.checkboxField = this.getAttribute(\"field\");\n\tthis.checkboxIndex = this.getAttribute(\"index\");\n\tthis.checkboxChecked = this.getAttribute(\"checked\");\n\tthis.checkboxUnchecked = this.getAttribute(\"unchecked\");\n\tthis.checkboxDefault = this.getAttribute(\"default\");\n\tthis.checkboxClass = this.getAttribute(\"class\",\"\");\n\tthis.checkboxInvertTag = this.getAttribute(\"invertTag\",\"\");\n\tthis.isDisabled = this.getAttribute(\"disabled\",\"no\");\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nCheckboxWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler || changedAttributes.tag || changedAttributes.invertTag || changedAttributes.field || changedAttributes.index || changedAttributes.checked || changedAttributes.unchecked || changedAttributes[\"default\"] || changedAttributes[\"class\"] || changedAttributes.disabled) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\tvar refreshed = false;\n\t\tif(changedTiddlers[this.checkboxTitle]) {\n\t\t\tthis.inputDomNode.checked = this.getValue();\n\t\t\trefreshed = true;\n\t\t}\n\t\treturn this.refreshChildren(changedTiddlers) || refreshed;\n\t}\n};\n\nexports.checkbox = CheckboxWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/codeblock.js": { "title": "$:/core/modules/widgets/codeblock.js", "text": "/*\\\ntitle: $:/core/modules/widgets/codeblock.js\ntype: application/javascript\nmodule-type: widget\n\nCode block node widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar CodeBlockWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nCodeBlockWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nCodeBlockWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar codeNode = this.document.createElement(\"code\"),\n\t\tdomNode = this.document.createElement(\"pre\");\n\tcodeNode.appendChild(this.document.createTextNode(this.getAttribute(\"code\")));\n\tdomNode.appendChild(codeNode);\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.domNodes.push(domNode);\n\tif(this.postRender) {\n\t\tthis.postRender();\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nCodeBlockWidget.prototype.execute = function() {\n\tthis.language = this.getAttribute(\"language\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nCodeBlockWidget.prototype.refresh = function(changedTiddlers) {\n\treturn false;\n};\n\nexports.codeblock = CodeBlockWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/count.js": { "title": "$:/core/modules/widgets/count.js", "text": "/*\\\ntitle: $:/core/modules/widgets/count.js\ntype: application/javascript\nmodule-type: widget\n\nCount widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar CountWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nCountWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nCountWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar textNode = this.document.createTextNode(this.currentCount);\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nCountWidget.prototype.execute = function() {\n\t// Get parameters from our attributes\n\tthis.filter = this.getAttribute(\"filter\");\n\t// Execute the filter\n\tif(this.filter) {\n\t\tthis.currentCount = this.wiki.filterTiddlers(this.filter,this).length;\n\t} else {\n\t\tthis.currentCount = \"0\";\n\t}\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nCountWidget.prototype.refresh = function(changedTiddlers) {\n\t// Re-execute the filter to get the count\n\tthis.computeAttributes();\n\tvar oldCount = this.currentCount;\n\tthis.execute();\n\tif(this.currentCount !== oldCount) {\n\t\t// Regenerate and rerender the widget and replace the existing DOM node\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n\n};\n\nexports.count = CountWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/diff-text.js": { "title": "$:/core/modules/widgets/diff-text.js", "text": "/*\\\ntitle: $:/core/modules/widgets/diff-text.js\ntype: application/javascript\nmodule-type: widget\n\nWidget to display a diff between two texts\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget,\n\tdmp = require(\"$:/core/modules/utils/diff-match-patch/diff_match_patch.js\");\n\nvar DiffTextWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nDiffTextWidget.prototype = new Widget();\n\nDiffTextWidget.prototype.invisibleCharacters = {\n\t\"\\n\": \"↩︎\\n\",\n\t\"\\r\": \"⇠\",\n\t\"\\t\": \"⇥\\t\"\n};\n\n/*\nRender this widget into the DOM\n*/\nDiffTextWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create the diff\n\tvar dmpObject = new dmp.diff_match_patch(),\n\t\tdiffs = dmpObject.diff_main(this.getAttribute(\"source\"),this.getAttribute(\"dest\"));\n\t// Apply required cleanup\n\tswitch(this.getAttribute(\"cleanup\",\"semantic\")) {\n\t\tcase \"none\":\n\t\t\t// No cleanup\n\t\t\tbreak;\n\t\tcase \"efficiency\":\n\t\t\tdmpObject.diff_cleanupEfficiency(diffs);\n\t\t\tbreak;\n\t\tdefault: // case \"semantic\"\n\t\t\tdmpObject.diff_cleanupSemantic(diffs);\n\t\t\tbreak;\n\t}\n\t// Create the elements\n\tvar domContainer = this.document.createElement(\"div\"), \n\t\tdomDiff = this.createDiffDom(diffs);\n\tparent.insertBefore(domContainer,nextSibling);\n\t// Set variables\n\tthis.setVariable(\"diff-count\",diffs.reduce(function(acc,diff) {\n\t\tif(diff[0] !== dmp.DIFF_EQUAL) {\n\t\t\tacc++;\n\t\t}\n\t\treturn acc;\n\t},0).toString());\n\t// Render child widgets\n\tthis.renderChildren(domContainer,null);\n\t// Render the diff\n\tdomContainer.appendChild(domDiff);\n\t// Save our container\n\tthis.domNodes.push(domContainer);\n};\n\n/*\nCreate DOM elements representing a list of diffs\n*/\nDiffTextWidget.prototype.createDiffDom = function(diffs) {\n\tvar self = this;\n\t// Create the element and assign the attributes\n\tvar domPre = this.document.createElement(\"pre\"),\n\t\tdomCode = this.document.createElement(\"code\");\n\t$tw.utils.each(diffs,function(diff) {\n\t\tvar tag = diff[0] === dmp.DIFF_INSERT ? \"ins\" : (diff[0] === dmp.DIFF_DELETE ? \"del\" : \"span\"),\n\t\t\tclassName = diff[0] === dmp.DIFF_INSERT ? \"tc-diff-insert\" : (diff[0] === dmp.DIFF_DELETE ? \"tc-diff-delete\" : \"tc-diff-equal\"),\n\t\t\tdom = self.document.createElement(tag),\n\t\t\ttext = diff[1],\n\t\t\tcurrPos = 0,\n\t\t\tre = /([\\x00-\\x1F])/mg,\n\t\t\tmatch = re.exec(text),\n\t\t\tspan,\n\t\t\tprintable;\n\t\tdom.className = className;\n\t\twhile(match) {\n\t\t\tif(currPos < match.index) {\n\t\t\t\tdom.appendChild(self.document.createTextNode(text.slice(currPos,match.index)));\n\t\t\t}\n\t\t\tspan = self.document.createElement(\"span\");\n\t\t\tspan.className = \"tc-diff-invisible\";\n\t\t\tprintable = self.invisibleCharacters[match[0]] || (\"[0x\" + match[0].charCodeAt(0).toString(16) + \"]\");\n\t\t\tspan.appendChild(self.document.createTextNode(printable));\n\t\t\tdom.appendChild(span);\n\t\t\tcurrPos = match.index + match[0].length;\n\t\t\tmatch = re.exec(text);\n\t\t}\n\t\tif(currPos < text.length) {\n\t\t\tdom.appendChild(self.document.createTextNode(text.slice(currPos)));\n\t\t}\n\t\tdomCode.appendChild(dom);\n\t});\n\tdomPre.appendChild(domCode);\n\treturn domPre;\n};\n\n/*\nCompute the internal state of the widget\n*/\nDiffTextWidget.prototype.execute = function() {\n\t// Make child widgets\n\tvar parseTreeNodes;\n\tif(this.parseTreeNode && this.parseTreeNode.children && this.parseTreeNode.children.length > 0) {\n\t\tparseTreeNodes = this.parseTreeNode.children;\n\t} else {\n\t\tparseTreeNodes = [{\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {\n\t\t\t\ttiddler: {type: \"string\", value: \"$:/language/Diffs/CountMessage\"}\n\t\t\t}\n\t\t}];\n\t}\n\tthis.makeChildWidgets(parseTreeNodes);\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nDiffTextWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.source || changedAttributes.dest || changedAttributes.cleanup) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports[\"diff-text\"] = DiffTextWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/draggable.js": { "title": "$:/core/modules/widgets/draggable.js", "text": "/*\\\ntitle: $:/core/modules/widgets/draggable.js\ntype: application/javascript\nmodule-type: widget\n\nDraggable widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar DraggableWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nDraggableWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nDraggableWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Sanitise the specified tag\n\tvar tag = this.draggableTag;\n\tif($tw.config.htmlUnsafeElements.indexOf(tag) !== -1) {\n\t\ttag = \"div\";\n\t}\n\t// Create our element\n\tvar domNode = this.document.createElement(tag);\n\t// Assign classes\n\tvar classes = [\"tc-draggable\"];\n\tif(this.draggableClasses) {\n\t\tclasses.push(this.draggableClasses);\n\t}\n\tdomNode.setAttribute(\"class\",classes.join(\" \"));\n\t// Add event handlers\n\t$tw.utils.makeDraggable({\n\t\tdomNode: domNode,\n\t\tdragTiddlerFn: function() {return self.getAttribute(\"tiddler\");},\n\t\tdragFilterFn: function() {return self.getAttribute(\"filter\");},\n\t\tstartActions: self.startActions,\n\t\tendActions: self.endActions,\n\t\twidget: this\n\t});\n\t// Insert the link into the DOM and render any children\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nDraggableWidget.prototype.execute = function() {\n\t// Pick up our attributes\n\tthis.draggableTag = this.getAttribute(\"tag\",\"div\");\n\tthis.draggableClasses = this.getAttribute(\"class\");\n\tthis.startActions = this.getAttribute(\"startactions\");\n\tthis.endActions = this.getAttribute(\"endactions\");\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nDraggableWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tag || changedAttributes[\"class\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.draggable = DraggableWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/droppable.js": { "title": "$:/core/modules/widgets/droppable.js", "text": "/*\\\ntitle: $:/core/modules/widgets/droppable.js\ntype: application/javascript\nmodule-type: widget\n\nDroppable widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar DroppableWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nDroppableWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nDroppableWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this,\n\t\ttag = this.parseTreeNode.isBlock ? \"div\" : \"span\",\n\t\tdomNode;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\tif(this.droppableTag && $tw.config.htmlUnsafeElements.indexOf(this.droppableTag) === -1) {\n\t\ttag = this.droppableTag;\n\t}\n\t// Create element and assign classes\n\tdomNode = this.document.createElement(tag);\n\tthis.domNode = domNode;\n\tthis.assignDomNodeClasses();\n\t// Add event handlers\n\tif(this.droppableEnable) {\n\t\t$tw.utils.addEventListeners(domNode,[\n\t\t\t{name: \"dragenter\", handlerObject: this, handlerMethod: \"handleDragEnterEvent\"},\n\t\t\t{name: \"dragover\", handlerObject: this, handlerMethod: \"handleDragOverEvent\"},\n\t\t\t{name: \"dragleave\", handlerObject: this, handlerMethod: \"handleDragLeaveEvent\"},\n\t\t\t{name: \"drop\", handlerObject: this, handlerMethod: \"handleDropEvent\"}\n\t\t]);\t\t\n\t} else {\n\t\t$tw.utils.addClass(this.domNode,this.disabledClass);\n\t}\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n\t// Stack of outstanding enter/leave events\n\tthis.currentlyEntered = [];\n};\n\nDroppableWidget.prototype.enterDrag = function(event) {\n\tif(this.currentlyEntered.indexOf(event.target) === -1) {\n\t\tthis.currentlyEntered.push(event.target);\n\t}\n\t// If we're entering for the first time we need to apply highlighting\n\t$tw.utils.addClass(this.domNodes[0],\"tc-dragover\");\n};\n\nDroppableWidget.prototype.leaveDrag = function(event) {\n\tvar pos = this.currentlyEntered.indexOf(event.target);\n\tif(pos !== -1) {\n\t\tthis.currentlyEntered.splice(pos,1);\n\t}\n\t// Remove highlighting if we're leaving externally. The hacky second condition is to resolve a problem with Firefox whereby there is an erroneous dragenter event if the node being dragged is within the dropzone\n\tif(this.currentlyEntered.length === 0 || (this.currentlyEntered.length === 1 && this.currentlyEntered[0] === $tw.dragInProgress)) {\n\t\tthis.currentlyEntered = [];\n\t\tif(this.domNodes[0]) {\n\t\t\t$tw.utils.removeClass(this.domNodes[0],\"tc-dragover\");\n\t\t}\n\t}\n};\n\nDroppableWidget.prototype.handleDragEnterEvent = function(event) {\n\tthis.enterDrag(event);\n\t// Tell the browser that we're ready to handle the drop\n\tevent.preventDefault();\n\t// Tell the browser not to ripple the drag up to any parent drop handlers\n\tevent.stopPropagation();\n\treturn false;\n};\n\nDroppableWidget.prototype.handleDragOverEvent = function(event) {\n\t// Check for being over a TEXTAREA or INPUT\n\tif([\"TEXTAREA\",\"INPUT\"].indexOf(event.target.tagName) !== -1) {\n\t\treturn false;\n\t}\n\t// Tell the browser that we're still interested in the drop\n\tevent.preventDefault();\n\t// Set the drop effect\n\tevent.dataTransfer.dropEffect = this.droppableEffect;\n\treturn false;\n};\n\nDroppableWidget.prototype.handleDragLeaveEvent = function(event) {\n\tthis.leaveDrag(event);\n\treturn false;\n};\n\nDroppableWidget.prototype.handleDropEvent = function(event) {\n\tvar self = this;\n\tthis.leaveDrag(event);\n\t// Check for being over a TEXTAREA or INPUT\n\tif([\"TEXTAREA\",\"INPUT\"].indexOf(event.target.tagName) !== -1) {\n\t\treturn false;\n\t}\n\tvar dataTransfer = event.dataTransfer;\n\t// Remove highlighting\n\t$tw.utils.removeClass(this.domNodes[0],\"tc-dragover\");\n\t// Try to import the various data types we understand\n\t$tw.utils.importDataTransfer(dataTransfer,null,function(fieldsArray) {\n\t\tfieldsArray.forEach(function(fields) {\n\t\t\tself.performActions(fields.title || fields.text,event);\n\t\t});\n\t});\n\t// Tell the browser that we handled the drop\n\tevent.preventDefault();\n\t// Stop the drop ripple up to any parent handlers\n\tevent.stopPropagation();\n\treturn false;\n};\n\nDroppableWidget.prototype.performActions = function(title,event) {\n\tif(this.droppableActions) {\n\t\tvar modifierKey = $tw.keyboardManager.getEventModifierKeyDescriptor(event);\n\t\tthis.invokeActionString(this.droppableActions,this,event,{actionTiddler: title, modifier: modifierKey});\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nDroppableWidget.prototype.execute = function() {\n\tthis.droppableActions = this.getAttribute(\"actions\");\n\tthis.droppableEffect = this.getAttribute(\"effect\",\"copy\");\n\tthis.droppableTag = this.getAttribute(\"tag\");\n\tthis.droppableEnable = (this.getAttribute(\"enable\") || \"yes\") === \"yes\";\n\tthis.disabledClass = this.getAttribute(\"disabledClass\",\"\");\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\nDroppableWidget.prototype.assignDomNodeClasses = function() {\n\tvar classes = this.getAttribute(\"class\",\"\").split(\" \");\n\tclasses.push(\"tc-droppable\");\n\tthis.domNode.className = classes.join(\" \");\t\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nDroppableWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tag || changedAttributes.enable || changedAttributes.disabledClass || changedAttributes.actions || changedAttributes.effect) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else if(changedAttributes[\"class\"]) {\n\t\tthis.assignDomNodeClasses();\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.droppable = DroppableWidget;\n\n})();", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/dropzone.js": { "title": "$:/core/modules/widgets/dropzone.js", "text": "/*\\\ntitle: $:/core/modules/widgets/dropzone.js\ntype: application/javascript\nmodule-type: widget\n\nDropzone widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar DropZoneWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nDropZoneWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nDropZoneWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\tvar domNode = this.document.createElement(\"div\");\n\tdomNode.className = this.dropzoneClass || \"tc-dropzone\";\n\t// Add event handlers\n\tif(this.dropzoneEnable) {\n\t\t$tw.utils.addEventListeners(domNode,[\n\t\t\t{name: \"dragenter\", handlerObject: this, handlerMethod: \"handleDragEnterEvent\"},\n\t\t\t{name: \"dragover\", handlerObject: this, handlerMethod: \"handleDragOverEvent\"},\n\t\t\t{name: \"dragleave\", handlerObject: this, handlerMethod: \"handleDragLeaveEvent\"},\n\t\t\t{name: \"drop\", handlerObject: this, handlerMethod: \"handleDropEvent\"},\n\t\t\t{name: \"paste\", handlerObject: this, handlerMethod: \"handlePasteEvent\"},\n\t\t\t{name: \"dragend\", handlerObject: this, handlerMethod: \"handleDragEndEvent\"}\n\t\t]);\t\t\n\t}\n\tdomNode.addEventListener(\"click\",function (event) {\n\t},false);\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n\t// Stack of outstanding enter/leave events\n\tthis.currentlyEntered = [];\n};\n\nDropZoneWidget.prototype.enterDrag = function(event) {\n\tif(this.currentlyEntered.indexOf(event.target) === -1) {\n\t\tthis.currentlyEntered.push(event.target);\n\t}\n\t// If we're entering for the first time we need to apply highlighting\n\t$tw.utils.addClass(this.domNodes[0],\"tc-dragover\");\n};\n\nDropZoneWidget.prototype.leaveDrag = function(event) {\n\tvar pos = this.currentlyEntered.indexOf(event.target);\n\tif(pos !== -1) {\n\t\tthis.currentlyEntered.splice(pos,1);\n\t}\n\t// Remove highlighting if we're leaving externally\n\tif(this.currentlyEntered.length === 0) {\n\t\t$tw.utils.removeClass(this.domNodes[0],\"tc-dragover\");\n\t}\n};\n\nDropZoneWidget.prototype.handleDragEnterEvent = function(event) {\n\t// Check for this window being the source of the drag\n\tif($tw.dragInProgress) {\n\t\treturn false;\n\t}\n\tthis.enterDrag(event);\n\t// Tell the browser that we're ready to handle the drop\n\tevent.preventDefault();\n\t// Tell the browser not to ripple the drag up to any parent drop handlers\n\tevent.stopPropagation();\n};\n\nDropZoneWidget.prototype.handleDragOverEvent = function(event) {\n\t// Check for being over a TEXTAREA or INPUT\n\tif([\"TEXTAREA\",\"INPUT\"].indexOf(event.target.tagName) !== -1) {\n\t\treturn false;\n\t}\n\t// Check for this window being the source of the drag\n\tif($tw.dragInProgress) {\n\t\treturn false;\n\t}\n\t// Tell the browser that we're still interested in the drop\n\tevent.preventDefault();\n\tevent.dataTransfer.dropEffect = \"copy\"; // Explicitly show this is a copy\n};\n\nDropZoneWidget.prototype.handleDragLeaveEvent = function(event) {\n\tthis.leaveDrag(event);\n};\n\nDropZoneWidget.prototype.handleDragEndEvent = function(event) {\n\t$tw.utils.removeClass(this.domNodes[0],\"tc-dragover\");\n};\n\nDropZoneWidget.prototype.handleDropEvent = function(event) {\n\tvar self = this,\n\t\treadFileCallback = function(tiddlerFieldsArray) {\n\t\t\tself.dispatchEvent({type: \"tm-import-tiddlers\", param: JSON.stringify(tiddlerFieldsArray), autoOpenOnImport: self.autoOpenOnImport, importTitle: self.importTitle});\n\t\t};\n\tthis.leaveDrag(event);\n\t// Check for being over a TEXTAREA or INPUT\n\tif([\"TEXTAREA\",\"INPUT\"].indexOf(event.target.tagName) !== -1) {\n\t\treturn false;\n\t}\n\t// Check for this window being the source of the drag\n\tif($tw.dragInProgress) {\n\t\treturn false;\n\t}\n\tvar self = this,\n\t\tdataTransfer = event.dataTransfer;\n\t// Remove highlighting\n\t$tw.utils.removeClass(this.domNodes[0],\"tc-dragover\");\n\t// Import any files in the drop\n\tvar numFiles = 0;\n\tif(dataTransfer.files) {\n\t\tnumFiles = this.wiki.readFiles(dataTransfer.files,{\n\t\t\tcallback: readFileCallback,\n\t\t\tdeserializer: this.dropzoneDeserializer\n\t\t});\n\t}\n\t// Try to import the various data types we understand\n\tif(numFiles === 0) {\n\t\t$tw.utils.importDataTransfer(dataTransfer,this.wiki.generateNewTitle(\"Untitled\"),readFileCallback);\n\t}\n\t// Tell the browser that we handled the drop\n\tevent.preventDefault();\n\t// Stop the drop ripple up to any parent handlers\n\tevent.stopPropagation();\n};\n\nDropZoneWidget.prototype.handlePasteEvent = function(event) {\n\tvar self = this,\n\t\treadFileCallback = function(tiddlerFieldsArray) {\n\t\t\tself.dispatchEvent({type: \"tm-import-tiddlers\", param: JSON.stringify(tiddlerFieldsArray), autoOpenOnImport: self.autoOpenOnImport, importTitle: self.importTitle});\n\t\t};\n\t// Let the browser handle it if we're in a textarea or input box\n\tif([\"TEXTAREA\",\"INPUT\"].indexOf(event.target.tagName) == -1 && !event.target.isContentEditable) {\n\t\tvar self = this,\n\t\t\titems = event.clipboardData.items;\n\t\t// Enumerate the clipboard items\n\t\tfor(var t = 0; t<items.length; t++) {\n\t\t\tvar item = items[t];\n\t\t\tif(item.kind === \"file\") {\n\t\t\t\t// Import any files\n\t\t\t\tthis.wiki.readFile(item.getAsFile(),{\n\t\t\t\t\tcallback: readFileCallback,\n\t\t\t\t\tdeserializer: this.dropzoneDeserializer\n\t\t\t\t});\n\t\t\t} else if(item.kind === \"string\") {\n\t\t\t\t// Create tiddlers from string items\n\t\t\t\tvar type = item.type;\n\t\t\t\titem.getAsString(function(str) {\n\t\t\t\t\tvar tiddlerFields = {\n\t\t\t\t\t\ttitle: self.wiki.generateNewTitle(\"Untitled\"),\n\t\t\t\t\t\ttext: str,\n\t\t\t\t\t\ttype: type\n\t\t\t\t\t};\n\t\t\t\t\tif($tw.log.IMPORT) {\n\t\t\t\t\t\tconsole.log(\"Importing string '\" + str + \"', type: '\" + type + \"'\");\n\t\t\t\t\t}\n\t\t\t\t\tself.dispatchEvent({type: \"tm-import-tiddlers\", param: JSON.stringify([tiddlerFields]), autoOpenOnImport: self.autoOpenOnImport, importTitle: self.importTitle});\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t\t// Tell the browser that we've handled the paste\n\t\tevent.stopPropagation();\n\t\tevent.preventDefault();\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nDropZoneWidget.prototype.execute = function() {\n\tthis.dropzoneClass = this.getAttribute(\"class\");\n\tthis.dropzoneDeserializer = this.getAttribute(\"deserializer\");\n\tthis.dropzoneEnable = (this.getAttribute(\"enable\") || \"yes\") === \"yes\";\n\tthis.autoOpenOnImport = this.getAttribute(\"autoOpenOnImport\");\n\tthis.importTitle = this.getAttribute(\"importTitle\");\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nDropZoneWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.enable || changedAttributes.autoOpenOnImport || changedAttributes.importTitle || changedAttributes.deserializer || changedAttributes.class) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.dropzone = DropZoneWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/edit-binary.js": { "title": "$:/core/modules/widgets/edit-binary.js", "text": "/*\\\ntitle: $:/core/modules/widgets/edit-binary.js\ntype: application/javascript\nmodule-type: widget\n\nEdit-binary widget; placeholder for editing binary tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar BINARY_WARNING_MESSAGE = \"$:/core/ui/BinaryWarning\";\nvar EXPORT_BUTTON_IMAGE = \"$:/core/images/export-button\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EditBinaryWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEditBinaryWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEditBinaryWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nEditBinaryWidget.prototype.execute = function() {\n\t// Get our parameters\n\tvar editTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tvar tiddler = this.wiki.getTiddler(editTitle);\n\tvar type = tiddler.fields.type;\n\tvar text = tiddler.fields.text;\n\t// Transclude the binary data tiddler warning message\n\tvar warn = {\n\t\ttype: \"element\",\n\t\ttag: \"p\",\n\t\tchildren: [{\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {\n\t\t\t\ttiddler: {type: \"string\", value: BINARY_WARNING_MESSAGE}\n\t\t\t}\n\t\t}]\n\t};\n\t// Create download link based on draft tiddler title\n\tvar link = {\n\t\ttype: \"element\",\n\t\ttag: \"a\",\n\t\tattributes: {\n\t\t\ttitle: {type: \"indirect\", textReference: \"!!draft.title\"},\n\t\t\tdownload: {type: \"indirect\", textReference: \"!!draft.title\"}\n\t\t},\n\t\tchildren: [{\n\t\ttype: \"transclude\",\n\t\t\tattributes: {\n\t\t\t\ttiddler: {type: \"string\", value: EXPORT_BUTTON_IMAGE}\n\t\t\t}\n\t\t}]\n\t};\n\t// Set the link href to internal data URI (no external)\n\tif(text) {\n\t\tlink.attributes.href = {\n\t\t\ttype: \"string\", \n\t\t\tvalue: \"data:\" + type + \";base64,\" + text\n\t\t};\n\t}\n\t// Combine warning message and download link in a div\n\tvar element = {\n\t\ttype: \"element\",\n\t\ttag: \"div\",\n\t\tattributes: {\n\t\t\tclass: {type: \"string\", value: \"tc-binary-warning\"}\n\t\t},\n\t\tchildren: [warn, link]\n\t}\n\t// Construct the child widgets\n\tthis.makeChildWidgets([element]);\n};\n\n/*\nRefresh by refreshing our child widget\n*/\nEditBinaryWidget.prototype.refresh = function(changedTiddlers) {\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports[\"edit-binary\"] = EditBinaryWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/edit-bitmap.js": { "title": "$:/core/modules/widgets/edit-bitmap.js", "text": "/*\\\ntitle: $:/core/modules/widgets/edit-bitmap.js\ntype: application/javascript\nmodule-type: widget\n\nEdit-bitmap widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Default image sizes\nvar DEFAULT_IMAGE_WIDTH = 600,\n\tDEFAULT_IMAGE_HEIGHT = 370,\n\tDEFAULT_IMAGE_TYPE = \"image/png\";\n\n// Configuration tiddlers\nvar LINE_WIDTH_TITLE = \"$:/config/BitmapEditor/LineWidth\",\n\tLINE_COLOUR_TITLE = \"$:/config/BitmapEditor/Colour\",\n\tLINE_OPACITY_TITLE = \"$:/config/BitmapEditor/Opacity\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EditBitmapWidget = function(parseTreeNode,options) {\n\t// Initialise the editor operations if they've not been done already\n\tif(!this.editorOperations) {\n\t\tEditBitmapWidget.prototype.editorOperations = {};\n\t\t$tw.modules.applyMethods(\"bitmapeditoroperation\",this.editorOperations);\n\t}\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEditBitmapWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEditBitmapWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Create the wrapper for the toolbar and render its content\n\tthis.toolbarNode = this.document.createElement(\"div\");\n\tthis.toolbarNode.className = \"tc-editor-toolbar\";\n\tparent.insertBefore(this.toolbarNode,nextSibling);\n\tthis.domNodes.push(this.toolbarNode);\n\t// Create the on-screen canvas\n\tthis.canvasDomNode = $tw.utils.domMaker(\"canvas\",{\n\t\tdocument: this.document,\n\t\t\"class\":\"tc-edit-bitmapeditor\",\n\t\teventListeners: [{\n\t\t\tname: \"touchstart\", handlerObject: this, handlerMethod: \"handleTouchStartEvent\"\n\t\t},{\n\t\t\tname: \"touchmove\", handlerObject: this, handlerMethod: \"handleTouchMoveEvent\"\n\t\t},{\n\t\t\tname: \"touchend\", handlerObject: this, handlerMethod: \"handleTouchEndEvent\"\n\t\t},{\n\t\t\tname: \"mousedown\", handlerObject: this, handlerMethod: \"handleMouseDownEvent\"\n\t\t},{\n\t\t\tname: \"mousemove\", handlerObject: this, handlerMethod: \"handleMouseMoveEvent\"\n\t\t},{\n\t\t\tname: \"mouseup\", handlerObject: this, handlerMethod: \"handleMouseUpEvent\"\n\t\t}]\n\t});\n\t// Set the width and height variables\n\tthis.setVariable(\"tv-bitmap-editor-width\",this.canvasDomNode.width + \"px\");\n\tthis.setVariable(\"tv-bitmap-editor-height\",this.canvasDomNode.height + \"px\");\n\t// Render toolbar child widgets\n\tthis.renderChildren(this.toolbarNode,null);\n\t// // Insert the elements into the DOM\n\tparent.insertBefore(this.canvasDomNode,nextSibling);\n\tthis.domNodes.push(this.canvasDomNode);\n\t// Load the image into the canvas\n\tif($tw.browser) {\n\t\tthis.loadCanvas();\n\t}\n\t// Add widget message listeners\n\tthis.addEventListeners([\n\t\t{type: \"tm-edit-bitmap-operation\", handler: \"handleEditBitmapOperationMessage\"}\n\t]);\n};\n\n/*\nHandle an edit bitmap operation message from the toolbar\n*/\nEditBitmapWidget.prototype.handleEditBitmapOperationMessage = function(event) {\n\t// Invoke the handler\n\tvar handler = this.editorOperations[event.param];\n\tif(handler) {\n\t\thandler.call(this,event);\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nEditBitmapWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.editTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nJust refresh the toolbar\n*/\nEditBitmapWidget.prototype.refresh = function(changedTiddlers) {\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nSet the bitmap size variables and refresh the toolbar\n*/\nEditBitmapWidget.prototype.refreshToolbar = function() {\n\t// Set the width and height variables\n\tthis.setVariable(\"tv-bitmap-editor-width\",this.canvasDomNode.width + \"px\");\n\tthis.setVariable(\"tv-bitmap-editor-height\",this.canvasDomNode.height + \"px\");\n\t// Refresh each of our child widgets\n\t$tw.utils.each(this.children,function(childWidget) {\n\t\tchildWidget.refreshSelf();\n\t});\n};\n\nEditBitmapWidget.prototype.loadCanvas = function() {\n\tvar tiddler = this.wiki.getTiddler(this.editTitle),\n\t\tcurrImage = new Image();\n\t// Set up event handlers for loading the image\n\tvar self = this;\n\tcurrImage.onload = function() {\n\t\t// Copy the image to the on-screen canvas\n\t\tself.initCanvas(self.canvasDomNode,currImage.width,currImage.height,currImage);\n\t\t// And also copy the current bitmap to the off-screen canvas\n\t\tself.currCanvas = self.document.createElement(\"canvas\");\n\t\tself.initCanvas(self.currCanvas,currImage.width,currImage.height,currImage);\n\t\t// Set the width and height input boxes\n\t\tself.refreshToolbar();\n\t};\n\tcurrImage.onerror = function() {\n\t\t// Set the on-screen canvas size and clear it\n\t\tself.initCanvas(self.canvasDomNode,DEFAULT_IMAGE_WIDTH,DEFAULT_IMAGE_HEIGHT);\n\t\t// Set the off-screen canvas size and clear it\n\t\tself.currCanvas = self.document.createElement(\"canvas\");\n\t\tself.initCanvas(self.currCanvas,DEFAULT_IMAGE_WIDTH,DEFAULT_IMAGE_HEIGHT);\n\t\t// Set the width and height input boxes\n\t\tself.refreshToolbar();\n\t};\n\t// Get the current bitmap into an image object\n\tif(tiddler && tiddler.fields.type && tiddler.fields.text) {\n\t\tcurrImage.src = \"data:\" + tiddler.fields.type + \";base64,\" + tiddler.fields.text;\t\t\n\t} else {\n\t\tcurrImage.width = DEFAULT_IMAGE_WIDTH;\n\t\tcurrImage.height = DEFAULT_IMAGE_HEIGHT;\n\t\tcurrImage.onerror();\n\t}\n};\n\nEditBitmapWidget.prototype.initCanvas = function(canvas,width,height,image) {\n\tcanvas.width = width;\n\tcanvas.height = height;\n\tvar ctx = canvas.getContext(\"2d\");\n\tif(image) {\n\t\tctx.drawImage(image,0,0);\n\t} else {\n\t\tctx.fillStyle = \"#fff\";\n\t\tctx.fillRect(0,0,canvas.width,canvas.height);\n\t}\n};\n\n/*\n** Change the size of the canvas, preserving the current image\n*/\nEditBitmapWidget.prototype.changeCanvasSize = function(newWidth,newHeight) {\n\t// Create and size a new canvas\n\tvar newCanvas = this.document.createElement(\"canvas\");\n\tthis.initCanvas(newCanvas,newWidth,newHeight);\n\t// Copy the old image\n\tvar ctx = newCanvas.getContext(\"2d\");\n\tctx.drawImage(this.currCanvas,0,0);\n\t// Set the new canvas as the current one\n\tthis.currCanvas = newCanvas;\n\t// Set the size of the onscreen canvas\n\tthis.canvasDomNode.width = newWidth;\n\tthis.canvasDomNode.height = newHeight;\n\t// Paint the onscreen canvas with the offscreen canvas\n\tctx = this.canvasDomNode.getContext(\"2d\");\n\tctx.drawImage(this.currCanvas,0,0);\n};\n\n/*\n** Rotate the canvas left by 90 degrees\n*/\nEditBitmapWidget.prototype.rotateCanvasLeft = function() {\n\t// Get the current size of the image\n\tvar origWidth = this.currCanvas.width,\n\t\torigHeight = this.currCanvas.height;\n\t// Create and size a new canvas\n\tvar newCanvas = this.document.createElement(\"canvas\"),\n\t\tnewWidth = origHeight,\n\t\tnewHeight = origWidth;\n\tthis.initCanvas(newCanvas,newWidth,newHeight);\n\t// Copy the old image\n\tvar ctx = newCanvas.getContext(\"2d\");\n\tctx.save();\n\tctx.translate(newWidth / 2,newHeight / 2);\n\tctx.rotate(-Math.PI / 2);\n\tctx.drawImage(this.currCanvas,-origWidth / 2,-origHeight / 2);\n\tctx.restore();\n\t// Set the new canvas as the current one\n\tthis.currCanvas = newCanvas;\n\t// Set the size of the onscreen canvas\n\tthis.canvasDomNode.width = newWidth;\n\tthis.canvasDomNode.height = newHeight;\n\t// Paint the onscreen canvas with the offscreen canvas\n\tctx = this.canvasDomNode.getContext(\"2d\");\n\tctx.drawImage(this.currCanvas,0,0);\n};\n\nEditBitmapWidget.prototype.handleTouchStartEvent = function(event) {\n\tthis.brushDown = true;\n\tthis.strokeStart(event.touches[0].clientX,event.touches[0].clientY);\n\tevent.preventDefault();\n\tevent.stopPropagation();\n\treturn false;\n};\n\nEditBitmapWidget.prototype.handleTouchMoveEvent = function(event) {\n\tif(this.brushDown) {\n\t\tthis.strokeMove(event.touches[0].clientX,event.touches[0].clientY);\n\t}\n\tevent.preventDefault();\n\tevent.stopPropagation();\n\treturn false;\n};\n\nEditBitmapWidget.prototype.handleTouchEndEvent = function(event) {\n\tif(this.brushDown) {\n\t\tthis.brushDown = false;\n\t\tthis.strokeEnd();\n\t}\n\tevent.preventDefault();\n\tevent.stopPropagation();\n\treturn false;\n};\n\nEditBitmapWidget.prototype.handleMouseDownEvent = function(event) {\n\tthis.strokeStart(event.clientX,event.clientY);\n\tthis.brushDown = true;\n\tevent.preventDefault();\n\tevent.stopPropagation();\n\treturn false;\n};\n\nEditBitmapWidget.prototype.handleMouseMoveEvent = function(event) {\n\tif(this.brushDown) {\n\t\tthis.strokeMove(event.clientX,event.clientY);\n\t\tevent.preventDefault();\n\t\tevent.stopPropagation();\n\t\treturn false;\n\t}\n\treturn true;\n};\n\nEditBitmapWidget.prototype.handleMouseUpEvent = function(event) {\n\tif(this.brushDown) {\n\t\tthis.brushDown = false;\n\t\tthis.strokeEnd();\n\t\tevent.preventDefault();\n\t\tevent.stopPropagation();\n\t\treturn false;\n\t}\n\treturn true;\n};\n\nEditBitmapWidget.prototype.adjustCoordinates = function(x,y) {\n\tvar canvasRect = this.canvasDomNode.getBoundingClientRect(),\n\t\tscale = this.canvasDomNode.width/canvasRect.width;\n\treturn {x: (x - canvasRect.left) * scale, y: (y - canvasRect.top) * scale};\n};\n\nEditBitmapWidget.prototype.strokeStart = function(x,y) {\n\t// Start off a new stroke\n\tthis.stroke = [this.adjustCoordinates(x,y)];\n};\n\nEditBitmapWidget.prototype.strokeMove = function(x,y) {\n\tvar ctx = this.canvasDomNode.getContext(\"2d\"),\n\t\tt;\n\t// Add the new position to the end of the stroke\n\tthis.stroke.push(this.adjustCoordinates(x,y));\n\t// Redraw the previous image\n\tctx.drawImage(this.currCanvas,0,0);\n\t// Render the stroke\n\tctx.globalAlpha = parseFloat(this.wiki.getTiddlerText(LINE_OPACITY_TITLE,\"1.0\"));\n\tctx.strokeStyle = this.wiki.getTiddlerText(LINE_COLOUR_TITLE,\"#ff0\");\n\tctx.lineWidth = parseFloat(this.wiki.getTiddlerText(LINE_WIDTH_TITLE,\"3\"));\n\tctx.lineCap = \"round\";\n\tctx.lineJoin = \"round\";\n\tctx.beginPath();\n\tctx.moveTo(this.stroke[0].x,this.stroke[0].y);\n\tfor(t=1; t<this.stroke.length-1; t++) {\n\t\tvar s1 = this.stroke[t],\n\t\t\ts2 = this.stroke[t-1],\n\t\t\ttx = (s1.x + s2.x)/2,\n\t\t\tty = (s1.y + s2.y)/2;\n\t\tctx.quadraticCurveTo(s2.x,s2.y,tx,ty);\n\t}\n\tctx.stroke();\n};\n\nEditBitmapWidget.prototype.strokeEnd = function() {\n\t// Copy the bitmap to the off-screen canvas\n\tvar ctx = this.currCanvas.getContext(\"2d\");\n\tctx.drawImage(this.canvasDomNode,0,0);\n\t// Save the image into the tiddler\n\tthis.saveChanges();\n};\n\nEditBitmapWidget.prototype.saveChanges = function() {\n\tvar tiddler = this.wiki.getTiddler(this.editTitle) || new $tw.Tiddler({title: this.editTitle,type: DEFAULT_IMAGE_TYPE});\n\t// data URIs look like \"data:<type>;base64,<text>\"\n\tvar dataURL = this.canvasDomNode.toDataURL(tiddler.fields.type),\n\t\tposColon = dataURL.indexOf(\":\"),\n\t\tposSemiColon = dataURL.indexOf(\";\"),\n\t\tposComma = dataURL.indexOf(\",\"),\n\t\ttype = dataURL.substring(posColon+1,posSemiColon),\n\t\ttext = dataURL.substring(posComma+1);\n\tvar update = {type: type, text: text};\n\tthis.wiki.addTiddler(new $tw.Tiddler(this.wiki.getModificationFields(),tiddler,update,this.wiki.getCreationFields()));\n};\n\nexports[\"edit-bitmap\"] = EditBitmapWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/edit-shortcut.js": { "title": "$:/core/modules/widgets/edit-shortcut.js", "text": "/*\\\ntitle: $:/core/modules/widgets/edit-shortcut.js\ntype: application/javascript\nmodule-type: widget\n\nWidget to display an editable keyboard shortcut\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EditShortcutWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEditShortcutWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEditShortcutWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.inputNode = this.document.createElement(\"input\");\n\t// Assign classes\n\tif(this.shortcutClass) {\n\t\tthis.inputNode.className = this.shortcutClass;\t\t\n\t}\n\t// Assign other attributes\n\tif(this.shortcutStyle) {\n\t\tthis.inputNode.setAttribute(\"style\",this.shortcutStyle);\n\t}\n\tif(this.shortcutTooltip) {\n\t\tthis.inputNode.setAttribute(\"title\",this.shortcutTooltip);\n\t}\n\tif(this.shortcutPlaceholder) {\n\t\tthis.inputNode.setAttribute(\"placeholder\",this.shortcutPlaceholder);\n\t}\n\tif(this.shortcutAriaLabel) {\n\t\tthis.inputNode.setAttribute(\"aria-label\",this.shortcutAriaLabel);\n\t}\n\t// Assign the current shortcut\n\tthis.updateInputNode();\n\t// Add event handlers\n\t$tw.utils.addEventListeners(this.inputNode,[\n\t\t{name: \"keydown\", handlerObject: this, handlerMethod: \"handleKeydownEvent\"}\n\t]);\n\t// Link into the DOM\n\tparent.insertBefore(this.inputNode,nextSibling);\n\tthis.domNodes.push(this.inputNode);\n\t// Focus the input Node if focus === \"yes\" or focus === \"true\"\n\tif(this.shortcutFocus === \"yes\" || this.shortcutFocus === \"true\") {\n\t\tthis.focus();\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nEditShortcutWidget.prototype.execute = function() {\n\tthis.shortcutTiddler = this.getAttribute(\"tiddler\");\n\tthis.shortcutField = this.getAttribute(\"field\");\n\tthis.shortcutIndex = this.getAttribute(\"index\");\n\tthis.shortcutPlaceholder = this.getAttribute(\"placeholder\");\n\tthis.shortcutDefault = this.getAttribute(\"default\",\"\");\n\tthis.shortcutClass = this.getAttribute(\"class\");\n\tthis.shortcutStyle = this.getAttribute(\"style\");\n\tthis.shortcutTooltip = this.getAttribute(\"tooltip\");\n\tthis.shortcutAriaLabel = this.getAttribute(\"aria-label\");\n\tthis.shortcutFocus = this.getAttribute(\"focus\");\n};\n\n/*\nUpdate the value of the input node\n*/\nEditShortcutWidget.prototype.updateInputNode = function() {\n\tif(this.shortcutField) {\n\t\tvar tiddler = this.wiki.getTiddler(this.shortcutTiddler);\n\t\tif(tiddler && $tw.utils.hop(tiddler.fields,this.shortcutField)) {\n\t\t\tthis.inputNode.value = tiddler.getFieldString(this.shortcutField);\n\t\t} else {\n\t\t\tthis.inputNode.value = this.shortcutDefault;\n\t\t}\n\t} else if(this.shortcutIndex) {\n\t\tthis.inputNode.value = this.wiki.extractTiddlerDataItem(this.shortcutTiddler,this.shortcutIndex,this.shortcutDefault);\n\t} else {\n\t\tthis.inputNode.value = this.wiki.getTiddlerText(this.shortcutTiddler,this.shortcutDefault);\n\t}\n};\n\n/*\nHandle a dom \"keydown\" event\n*/\nEditShortcutWidget.prototype.handleKeydownEvent = function(event) {\n\t// Ignore shift, ctrl, meta, alt\n\tif(event.keyCode && $tw.keyboardManager.getModifierKeys().indexOf(event.keyCode) === -1) {\n\t\t// Get the shortcut text representation\n\t\tvar value = $tw.keyboardManager.getPrintableShortcuts([{\n\t\t\tctrlKey: event.ctrlKey,\n\t\t\tshiftKey: event.shiftKey,\n\t\t\taltKey: event.altKey,\n\t\t\tmetaKey: event.metaKey,\n\t\t\tkeyCode: event.keyCode\n\t\t}]);\n\t\tif(value.length > 0) {\n\t\t\tthis.wiki.setText(this.shortcutTiddler,this.shortcutField,this.shortcutIndex,value[0]);\n\t\t}\n\t\t// Ignore the keydown if it was already handled\n\t\tevent.preventDefault();\n\t\tevent.stopPropagation();\n\t\treturn true;\t\t\n\t} else {\n\t\treturn false;\n\t}\n};\n\n/*\nfocus the input node\n*/\nEditShortcutWidget.prototype.focus = function() {\n\tif(this.inputNode.focus && this.inputNode.select) {\n\t\tthis.inputNode.focus();\n\t\tthis.inputNode.select();\n\t}\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget needed re-rendering\n*/\nEditShortcutWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || changedAttributes.placeholder || changedAttributes[\"default\"] || changedAttributes[\"class\"] || changedAttributes.style || changedAttributes.tooltip || changedAttributes[\"aria-label\"] || changedAttributes.focus) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else if(changedTiddlers[this.shortcutTiddler]) {\n\t\tthis.updateInputNode();\n\t\treturn true;\n\t} else {\n\t\treturn false;\t\n\t}\n};\n\nexports[\"edit-shortcut\"] = EditShortcutWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/edit-text.js": { "title": "$:/core/modules/widgets/edit-text.js", "text": "/*\\\ntitle: $:/core/modules/widgets/edit-text.js\ntype: application/javascript\nmodule-type: widget\n\nEdit-text widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar editTextWidgetFactory = require(\"$:/core/modules/editor/factory.js\").editTextWidgetFactory,\n\tFramedEngine = require(\"$:/core/modules/editor/engines/framed.js\").FramedEngine,\n\tSimpleEngine = require(\"$:/core/modules/editor/engines/simple.js\").SimpleEngine;\n\nexports[\"edit-text\"] = editTextWidgetFactory(FramedEngine,SimpleEngine);\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/edit.js": { "title": "$:/core/modules/widgets/edit.js", "text": "/*\\\ntitle: $:/core/modules/widgets/edit.js\ntype: application/javascript\nmodule-type: widget\n\nEdit widget is a meta-widget chooses the appropriate actual editting widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EditWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEditWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEditWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n// Mappings from content type to editor type are stored in tiddlers with this prefix\nvar EDITOR_MAPPING_PREFIX = \"$:/config/EditorTypeMappings/\";\n\n/*\nCompute the internal state of the widget\n*/\nEditWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.editTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.editField = this.getAttribute(\"field\",\"text\");\n\tthis.editIndex = this.getAttribute(\"index\");\n\tthis.editClass = this.getAttribute(\"class\");\n\tthis.editPlaceholder = this.getAttribute(\"placeholder\");\n\tthis.editTabIndex = this.getAttribute(\"tabindex\");\n\tthis.editFocus = this.getAttribute(\"focus\",\"\");\n\tthis.editCancelPopups = this.getAttribute(\"cancelPopups\",\"\");\n\tthis.editInputActions = this.getAttribute(\"inputActions\");\n\tthis.editRefreshTitle = this.getAttribute(\"refreshTitle\");\n\tthis.editAutoComplete = this.getAttribute(\"autocomplete\");\n\t// Choose the appropriate edit widget\n\tthis.editorType = this.getEditorType();\n\t// Make the child widgets\n\tthis.makeChildWidgets([{\n\t\ttype: \"edit-\" + this.editorType,\n\t\tattributes: this.parseTreeNode.attributes,\n\t\tchildren: this.parseTreeNode.children\n\t}]);\n};\n\nEditWidget.prototype.getEditorType = function() {\n\t// Get the content type of the thing we're editing\n\tvar type;\n\tif(this.editField === \"text\") {\n\t\tvar tiddler = this.wiki.getTiddler(this.editTitle);\n\t\tif(tiddler) {\n\t\t\ttype = tiddler.fields.type;\n\t\t}\n\t}\n\ttype = type || \"text/vnd.tiddlywiki\";\n\tvar editorType = this.wiki.getTiddlerText(EDITOR_MAPPING_PREFIX + type);\n\tif(!editorType) {\n\t\tvar typeInfo = $tw.config.contentTypeInfo[type];\n\t\tif(typeInfo && typeInfo.encoding === \"base64\") {\n\t\t\teditorType = \"binary\";\n\t\t} else {\n\t\t\teditorType = \"text\";\n\t\t}\n\t}\n\treturn editorType;\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nEditWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\t// Refresh if an attribute has changed, or the type associated with the target tiddler has changed\n\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || changedAttributes.tabindex || changedAttributes.cancelPopups || changedAttributes.inputActions || changedAttributes.refreshTitle || changedAttributes.autocomplete || (changedTiddlers[this.editTitle] && this.getEditorType() !== this.editorType)) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports.edit = EditWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/element.js": { "title": "$:/core/modules/widgets/element.js", "text": "/*\\\ntitle: $:/core/modules/widgets/element.js\ntype: application/javascript\nmodule-type: widget\n\nElement widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ElementWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nElementWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nElementWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\t// Neuter blacklisted elements\n\tthis.tag = this.parseTreeNode.tag;\n\tif($tw.config.htmlUnsafeElements.indexOf(this.tag) !== -1) {\n\t\tthis.tag = \"safe-\" + this.tag;\n\t}\n\t// Adjust headings by the current base level\n\tvar headingLevel = [\"h1\",\"h2\",\"h3\",\"h4\",\"h5\",\"h6\"].indexOf(this.tag);\n\tif(headingLevel !== -1) {\n\t\tvar baseLevel = parseInt(this.getVariable(\"tv-adjust-heading-level\",\"0\"),10) || 0;\n\t\theadingLevel = Math.min(Math.max(headingLevel + 1 + baseLevel,1),6);\n\t\tthis.tag = \"h\" + headingLevel;\n\t}\n\t// Select the namespace for the tag\n\tvar tagNamespaces = {\n\t\t\tsvg: \"http://www.w3.org/2000/svg\",\n\t\t\tmath: \"http://www.w3.org/1998/Math/MathML\",\n\t\t\tbody: \"http://www.w3.org/1999/xhtml\"\n\t\t};\n\tthis.namespace = tagNamespaces[this.tag];\n\tif(this.namespace) {\n\t\tthis.setVariable(\"namespace\",this.namespace);\n\t} else {\n\t\tthis.namespace = this.getVariable(\"namespace\",{defaultValue: \"http://www.w3.org/1999/xhtml\"});\n\t}\n\t// Invoke the th-rendering-element hook\n\tvar parseTreeNodes = $tw.hooks.invokeHook(\"th-rendering-element\",null,this);\n\tthis.isReplaced = !!parseTreeNodes;\n\tif(parseTreeNodes) {\n\t\t// Use the parse tree nodes provided by the hook\n\t\tthis.makeChildWidgets(parseTreeNodes);\n\t\tthis.renderChildren(this.parentDomNode,null);\n\t\treturn;\n\t}\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n\t// Create the DOM node and render children\n\tvar domNode = this.document.createElementNS(this.namespace,this.tag);\n\tthis.assignAttributes(domNode,{excludeEventAttributes: true});\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nElementWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes(),\n\t\thasChangedAttributes = $tw.utils.count(changedAttributes) > 0;\n\tif(hasChangedAttributes) {\n\t\tif(!this.isReplaced) {\n\t\t\t// Update our attributes\n\t\t\tthis.assignAttributes(this.domNodes[0],{excludeEventAttributes: true});\t\t\t\n\t\t} else {\n\t\t\t// If we were replaced then completely refresh ourselves\n\t\t\treturn this.refreshSelf();\n\t\t}\n\t}\n\treturn this.refreshChildren(changedTiddlers) || hasChangedAttributes;\n};\n\nexports.element = ElementWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/encrypt.js": { "title": "$:/core/modules/widgets/encrypt.js", "text": "/*\\\ntitle: $:/core/modules/widgets/encrypt.js\ntype: application/javascript\nmodule-type: widget\n\nEncrypt widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EncryptWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEncryptWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEncryptWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar textNode = this.document.createTextNode(this.encryptedText);\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nEncryptWidget.prototype.execute = function() {\n\t// Get parameters from our attributes\n\tthis.filter = this.getAttribute(\"filter\",\"[!is[system]]\");\n\t// Encrypt the filtered tiddlers\n\tvar tiddlers = this.wiki.filterTiddlers(this.filter),\n\t\tjson = {},\n\t\tself = this;\n\t$tw.utils.each(tiddlers,function(title) {\n\t\tvar tiddler = self.wiki.getTiddler(title),\n\t\t\tjsonTiddler = {};\n\t\tfor(var f in tiddler.fields) {\n\t\t\tjsonTiddler[f] = tiddler.getFieldString(f);\n\t\t}\n\t\tjson[title] = jsonTiddler;\n\t});\n\tthis.encryptedText = $tw.utils.htmlEncode($tw.crypto.encrypt(JSON.stringify(json)));\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nEncryptWidget.prototype.refresh = function(changedTiddlers) {\n\t// We don't need to worry about refreshing because the encrypt widget isn't for interactive use\n\treturn false;\n};\n\nexports.encrypt = EncryptWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/entity.js": { "title": "$:/core/modules/widgets/entity.js", "text": "/*\\\ntitle: $:/core/modules/widgets/entity.js\ntype: application/javascript\nmodule-type: widget\n\nHTML entity widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EntityWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEntityWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEntityWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar entityString = this.getAttribute(\"entity\",this.parseTreeNode.entity || \"\"),\n\t\ttextNode = this.document.createTextNode($tw.utils.entityDecode(entityString));\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nEntityWidget.prototype.execute = function() {\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nEntityWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.entity) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\t\n\t}\n};\n\nexports.entity = EntityWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/eventcatcher.js": { "title": "$:/core/modules/widgets/eventcatcher.js", "text": "/*\\\ntitle: $:/core/modules/widgets/eventcatcher.js\ntype: application/javascript\nmodule-type: widget\n\nEvent handler widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar EventWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nEventWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nEventWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\tvar tag = this.parseTreeNode.isBlock ? \"div\" : \"span\";\n\tif(this.elementTag && $tw.config.htmlUnsafeElements.indexOf(this.elementTag) === -1) {\n\t\ttag = this.elementTag;\n\t}\t\n\tvar domNode = this.document.createElement(tag);\n\tthis.domNode = domNode;\n\t// Assign classes\n\tthis.assignDomNodeClasses();\t\n\t// Add our event handler\n\t$tw.utils.each(this.types,function(type) {\n\t\tdomNode.addEventListener(type,function(event) {\n\t\t\tvar selector = self.getAttribute(\"selector\"),\n\t\t\t\tactions = self.getAttribute(\"actions-\"+type),\n\t\t\t\tselectedNode = event.target,\n\t\t\t\tselectedNodeRect,\n\t\t\t\tcatcherNodeRect,\n\t\t\t\tvariables = {};\n\t\t\tif(selector) {\n\t\t\t\t// Search ancestors for a node that matches the selector\n\t\t\t\twhile(!selectedNode.matches(selector) && selectedNode !== domNode) {\n\t\t\t\t\tselectedNode = selectedNode.parentNode;\n\t\t\t\t}\n\t\t\t\t// If we found one, copy the attributes as variables, otherwise exit\n\t\t\t\tif(selectedNode.matches(selector)) {\n\t\t\t\t\t$tw.utils.each(selectedNode.attributes,function(attribute) {\n\t\t\t\t\t\tvariables[\"dom-\" + attribute.name] = attribute.value.toString();\n\t\t\t\t\t});\n\t\t\t\t\t//Add a variable with a popup coordinate string for the selected node\n\t\t\t\t\tvariables[\"tv-popup-coords\"] = \"(\" + selectedNode.offsetLeft + \",\" + selectedNode.offsetTop +\",\" + selectedNode.offsetWidth + \",\" + selectedNode.offsetHeight + \")\";\n\t\t\t\t\t\n\t\t\t\t\t//Add variables for offset of selected node\n\t\t\t\t\tvariables[\"tv-selectednode-posx\"] = selectedNode.offsetLeft.toString();\n\t\t\t\t\tvariables[\"tv-selectednode-posy\"] = selectedNode.offsetTop.toString();\n\t\t\t\t\tvariables[\"tv-selectednode-width\"] = selectedNode.offsetWidth.toString();\n\t\t\t\t\tvariables[\"tv-selectednode-height\"] = selectedNode.offsetHeight.toString();\n\n\t\t\t\t\t//Add variables for event X and Y position relative to selected node\n\t\t\t\t\tselectedNodeRect = selectedNode.getBoundingClientRect();\t\t\t\t\n\t\t\t\t\tvariables[\"event-fromselected-posx\"] = (event.clientX - selectedNodeRect.left).toString();\n\t\t\t\t\tvariables[\"event-fromselected-posy\"] = (event.clientY - selectedNodeRect.top).toString();\n\n\t\t\t\t\t//Add variables for event X and Y position relative to event catcher node\n\t\t\t\t\tcatcherNodeRect = self.domNode.getBoundingClientRect();\n\t\t\t\t\tvariables[\"event-fromcatcher-posx\"] = (event.clientX - catcherNodeRect.left).toString();\n\t\t\t\t\tvariables[\"event-fromcatcher-posy\"] = (event.clientY - catcherNodeRect.top).toString();\n\t\t\t\t} else {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Execute our actions with the variables\n\t\t\tif(actions) {\n\t\t\t\t// Add a variable for the modifier key\n\t\t\t\tvariables.modifier = $tw.keyboardManager.getEventModifierKeyDescriptor(event);\n\t\t\t\t// Add a variable for the mouse button\n\t\t\t\tif(\"button\" in event) {\n\t\t\t\t\tif(event.button === 0) {\n\t\t\t\t\t\tvariables[\"event-mousebutton\"] = \"left\";\n\t\t\t\t\t} else if(event.button === 1) {\n\t\t\t\t\t\tvariables[\"event-mousebutton\"] = \"middle\";\n\t\t\t\t\t} else if(event.button === 2) {\n\t\t\t\t\t\tvariables[\"event-mousebutton\"] = \"right\";\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tvariables[\"event-type\"] = event.type.toString();\n\t\t\t\tif(typeof event.detail === \"object\" && !!event.detail) {\n\t\t\t\t\t$tw.utils.each(event.detail,function(detailValue,detail) {\n\t\t\t\t\t\tvariables[\"event-detail-\" + detail] = detailValue.toString();\n\t\t\t\t\t});\n\t\t\t\t} else if(!!event.detail) {\n\t\t\t\t\tvariables[\"event-detail\"] = event.detail.toString();\n\t\t\t\t}\n\t\t\t\tself.invokeActionString(actions,self,event,variables);\n\t\t\t\tevent.preventDefault();\n\t\t\t\tevent.stopPropagation();\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\treturn false;\n\t\t},false);\n\t});\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nEventWidget.prototype.execute = function() {\n\tvar self = this;\n\t// Get attributes that require a refresh on change\n\tthis.types = this.getAttribute(\"events\",\"\").split(\" \");\n\tthis.elementTag = this.getAttribute(\"tag\");\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\nEventWidget.prototype.assignDomNodeClasses = function() {\n\tvar classes = this.getAttribute(\"class\",\"\").split(\" \");\n\tclasses.push(\"tc-eventcatcher\");\n\tthis.domNode.className = classes.join(\" \");\t\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nEventWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"events\"] || changedAttributes[\"tag\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else if(changedAttributes[\"class\"]) {\n\t\tthis.assignDomNodeClasses();\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.eventcatcher = EventWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/fieldmangler.js": { "title": "$:/core/modules/widgets/fieldmangler.js", "text": "/*\\\ntitle: $:/core/modules/widgets/fieldmangler.js\ntype: application/javascript\nmodule-type: widget\n\nField mangler widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar FieldManglerWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n\tthis.addEventListeners([\n\t\t{type: \"tm-remove-field\", handler: \"handleRemoveFieldEvent\"},\n\t\t{type: \"tm-add-field\", handler: \"handleAddFieldEvent\"},\n\t\t{type: \"tm-remove-tag\", handler: \"handleRemoveTagEvent\"},\n\t\t{type: \"tm-add-tag\", handler: \"handleAddTagEvent\"}\n\t]);\n};\n\n/*\nInherit from the base widget class\n*/\nFieldManglerWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nFieldManglerWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nFieldManglerWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.mangleTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nFieldManglerWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nFieldManglerWidget.prototype.handleRemoveFieldEvent = function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle),\n\t\tdeletion = {};\n\tdeletion[event.param] = undefined;\n\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,deletion));\n\treturn true;\n};\n\nFieldManglerWidget.prototype.handleAddFieldEvent = function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle),\n\t\taddition = this.wiki.getModificationFields(),\n\t\thadInvalidFieldName = false,\n\t\taddField = function(name,value) {\n\t\t\tvar trimmedName = name.toLowerCase().trim();\n\t\t\tif(!$tw.utils.isValidFieldName(trimmedName)) {\n\t\t\t\tif(!hadInvalidFieldName) {\n\t\t\t\t\talert($tw.language.getString(\n\t\t\t\t\t\t\"InvalidFieldName\",\n\t\t\t\t\t\t{variables:\n\t\t\t\t\t\t\t{fieldName: trimmedName}\n\t\t\t\t\t\t}\n\t\t\t\t\t));\n\t\t\t\t\thadInvalidFieldName = true;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tif(!value && tiddler) {\n\t\t\t\t\tvalue = tiddler.fields[trimmedName];\n\t\t\t\t}\n\t\t\t\taddition[trimmedName] = value || \"\";\n\t\t\t}\n\t\t\treturn;\n\t\t};\n\taddition.title = this.mangleTitle;\n\tif(typeof event.param === \"string\") {\n\t\taddField(event.param,\"\");\n\t}\n\tif(typeof event.paramObject === \"object\") {\n\t\tfor(var name in event.paramObject) {\n\t\t\taddField(name,event.paramObject[name]);\n\t\t}\n\t}\n\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,addition));\n\treturn true;\n};\n\nFieldManglerWidget.prototype.handleRemoveTagEvent = function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle),\n\t\tmodification = this.wiki.getModificationFields();\n\tif(tiddler && tiddler.fields.tags) {\n\t\tvar p = tiddler.fields.tags.indexOf(event.param);\n\t\tif(p !== -1) {\n\t\t\tmodification.tags = (tiddler.fields.tags || []).slice(0);\n\t\t\tmodification.tags.splice(p,1);\n\t\t\tif(modification.tags.length === 0) {\n\t\t\t\tmodification.tags = undefined;\n\t\t\t}\n\t\t\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,modification));\n\t\t}\n\t}\n\treturn true;\n};\n\nFieldManglerWidget.prototype.handleAddTagEvent = function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle),\n\t\tmodification = this.wiki.getModificationFields();\n\tif(tiddler && typeof event.param === \"string\") {\n\t\tvar tag = event.param.trim();\n\t\tif(tag !== \"\") {\n\t\t\tmodification.tags = (tiddler.fields.tags || []).slice(0);\n\t\t\t$tw.utils.pushTop(modification.tags,tag);\n\t\t\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,modification));\t\t\t\n\t\t}\n\t} else if(typeof event.param === \"string\" && event.param.trim() !== \"\" && this.mangleTitle.trim() !== \"\") {\n\t\tvar tag = [];\n\t\ttag.push(event.param.trim());\n\t\tthis.wiki.addTiddler(new $tw.Tiddler({title: this.mangleTitle, tags: tag},modification));\n\t}\n\treturn true;\n};\n\nexports.fieldmangler = FieldManglerWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/fields.js": { "title": "$:/core/modules/widgets/fields.js", "text": "/*\\\ntitle: $:/core/modules/widgets/fields.js\ntype: application/javascript\nmodule-type: widget\n\nFields widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar FieldsWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nFieldsWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nFieldsWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar textNode = this.document.createTextNode(this.text);\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nFieldsWidget.prototype.execute = function() {\n\t// Get parameters from our attributes\n\tthis.tiddlerTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.template = this.getAttribute(\"template\");\n\tthis.sort = this.getAttribute(\"sort\",\"yes\") === \"yes\";\n\tthis.sortReverse = this.getAttribute(\"sortReverse\",\"no\") === \"yes\";\n\tthis.exclude = this.getAttribute(\"exclude\");\n\tthis.include = this.getAttribute(\"include\",null);\n\tthis.stripTitlePrefix = this.getAttribute(\"stripTitlePrefix\",\"no\") === \"yes\";\n\t// Get the value to display\n\tvar tiddler = this.wiki.getTiddler(this.tiddlerTitle);\n\n\t// Get the inclusion and exclusion list\n\tvar excludeArr = (this.exclude) ? this.exclude.split(\" \") : [\"text\"];\n\t// Include takes precedence\n\tvar includeArr = (this.include) ? this.include.split(\" \") : null;\n\n\t// Compose the template\n\tvar text = [];\n\tif(this.template && tiddler) {\n\t\tvar fields = [];\n\t\tif (includeArr) { // Include takes precedence\n\t\t\tfor(var i=0; i<includeArr.length; i++) {\n\t\t\t\tif(tiddler.fields[includeArr[i]]) {\n\t\t\t\t\tfields.push(includeArr[i]);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tfor(var fieldName in tiddler.fields) {\n\t\t\t\tif(excludeArr.indexOf(fieldName) === -1) {\n\t\t\t\t\tfields.push(fieldName);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tif (this.sort) fields.sort();\n\t\tif (this.sortReverse) fields.reverse();\n\t\tfor(var f=0, fmax=fields.length; f<fmax; f++) {\n\t\t\tfieldName = fields[f];\n\t\t\tvar row = this.template,\n\t\t\t\tvalue = tiddler.getFieldString(fieldName);\n\t\t\tif(this.stripTitlePrefix && fieldName === \"title\") {\n\t\t\t\tvar reStrip = /^\\{[^\\}]+\\}(.+)/mg,\n\t\t\t\t\treMatch = reStrip.exec(value);\n\t\t\t\tif(reMatch) {\n\t\t\t\t\tvalue = reMatch[1];\n\t\t\t\t}\n\t\t\t}\n\t\t\trow = $tw.utils.replaceString(row,\"$name$\",fieldName);\n\t\t\trow = $tw.utils.replaceString(row,\"$value$\",value);\n\t\t\trow = $tw.utils.replaceString(row,\"$encoded_value$\",$tw.utils.htmlEncode(value));\n\t\t\ttext.push(row);\n\t\t}\n\t}\n\tthis.text = text.join(\"\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nFieldsWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif( changedAttributes.tiddler || changedAttributes.template || changedAttributes.exclude ||\n\t\tchangedAttributes.include || changedAttributes.sort || changedAttributes.sortReverse ||\n\t\tchangedTiddlers[this.tiddlerTitle] || changedAttributes.stripTitlePrefix) {\n\t\t\tthis.refreshSelf();\n\t\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n};\n\nexports.fields = FieldsWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/image.js": { "title": "$:/core/modules/widgets/image.js", "text": "/*\\\ntitle: $:/core/modules/widgets/image.js\ntype: application/javascript\nmodule-type: widget\n\nThe image widget displays an image referenced with an external URI or with a local tiddler title.\n\n```\n<$image src=\"TiddlerTitle\" width=\"320\" height=\"400\" class=\"classnames\">\n```\n\nThe image source can be the title of an existing tiddler or the URL of an external image.\n\nExternal images always generate an HTML `<img>` tag.\n\nTiddlers that have a _canonical_uri field generate an HTML `<img>` tag with the src attribute containing the URI.\n\nTiddlers that contain image data generate an HTML `<img>` tag with the src attribute containing a base64 representation of the image.\n\nTiddlers that contain wikitext could be rendered to a DIV of the usual size of a tiddler, and then transformed to the size requested.\n\nThe width and height attributes are interpreted as a number of pixels, and do not need to include the \"px\" suffix.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ImageWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nImageWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nImageWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create element\n\t// Determine what type of image it is\n\tvar tag = \"img\", src = \"\",\n\t\ttiddler = this.wiki.getTiddler(this.imageSource);\n\tif(!tiddler) {\n\t\t// The source isn't the title of a tiddler, so we'll assume it's a URL\n\t\tsrc = this.getVariable(\"tv-get-export-image-link\",{params: [{name: \"src\",value: this.imageSource}],defaultValue: this.imageSource});\n\t} else {\n\t\t// Check if it is an image tiddler\n\t\tif(this.wiki.isImageTiddler(this.imageSource)) {\n\t\t\tvar type = tiddler.fields.type,\n\t\t\t\ttext = tiddler.fields.text,\n\t\t\t\t_canonical_uri = tiddler.fields._canonical_uri;\n\t\t\t// If the tiddler has body text then it doesn't need to be lazily loaded\n\t\t\tif(text) {\n\t\t\t\t// Render the appropriate element for the image type\n\t\t\t\tswitch(type) {\n\t\t\t\t\tcase \"application/pdf\":\n\t\t\t\t\t\ttag = \"embed\";\n\t\t\t\t\t\tsrc = \"data:application/pdf;base64,\" + text;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"image/svg+xml\":\n\t\t\t\t\t\tsrc = \"data:image/svg+xml,\" + encodeURIComponent(text);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tsrc = \"data:\" + type + \";base64,\" + text;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t} else if(_canonical_uri) {\n\t\t\t\tswitch(type) {\n\t\t\t\t\tcase \"application/pdf\":\n\t\t\t\t\t\ttag = \"embed\";\n\t\t\t\t\t\tsrc = _canonical_uri;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"image/svg+xml\":\n\t\t\t\t\t\tsrc = _canonical_uri;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tsrc = _canonical_uri;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\t\n\t\t\t} else {\n\t\t\t\t// Just trigger loading of the tiddler\n\t\t\t\tthis.wiki.getTiddlerText(this.imageSource);\n\t\t\t}\n\t\t}\n\t}\n\t// Create the element and assign the attributes\n\tvar domNode = this.document.createElement(tag);\n\tdomNode.setAttribute(\"src\",src);\n\tif(this.imageClass) {\n\t\tdomNode.setAttribute(\"class\",this.imageClass);\t\t\n\t}\n\tif(this.imageWidth) {\n\t\tdomNode.setAttribute(\"width\",this.imageWidth);\n\t}\n\tif(this.imageHeight) {\n\t\tdomNode.setAttribute(\"height\",this.imageHeight);\n\t}\n\tif(this.imageTooltip) {\n\t\tdomNode.setAttribute(\"title\",this.imageTooltip);\t\t\n\t}\n\tif(this.imageAlt) {\n\t\tdomNode.setAttribute(\"alt\",this.imageAlt);\t\t\n\t}\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.domNodes.push(domNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nImageWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.imageSource = this.getAttribute(\"source\");\n\tthis.imageWidth = this.getAttribute(\"width\");\n\tthis.imageHeight = this.getAttribute(\"height\");\n\tthis.imageClass = this.getAttribute(\"class\");\n\tthis.imageTooltip = this.getAttribute(\"tooltip\");\n\tthis.imageAlt = this.getAttribute(\"alt\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nImageWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.source || changedAttributes.width || changedAttributes.height || changedAttributes[\"class\"] || changedAttributes.tooltip || changedTiddlers[this.imageSource]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\t\t\n\t}\n};\n\nexports.image = ImageWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/importvariables.js": { "title": "$:/core/modules/widgets/importvariables.js", "text": "/*\\\ntitle: $:/core/modules/widgets/importvariables.js\ntype: application/javascript\nmodule-type: widget\n\nImport variable definitions from other tiddlers\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ImportVariablesWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nImportVariablesWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nImportVariablesWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nImportVariablesWidget.prototype.execute = function(tiddlerList) {\n\tvar widgetPointer = this;\n\t// Got to flush all the accumulated variables\n\tthis.variables = new this.variablesConstructor();\n\t// Get our parameters\n\tthis.filter = this.getAttribute(\"filter\");\n\t// Compute the filter\n\tthis.tiddlerList = tiddlerList || this.wiki.filterTiddlers(this.filter,this);\n\t// Accumulate the <$set> widgets from each tiddler\n\t$tw.utils.each(this.tiddlerList,function(title) {\n\t\tvar parser = widgetPointer.wiki.parseTiddler(title);\n\t\tif(parser) {\n\t\t\tvar parseTreeNode = parser.tree[0];\n\t\t\twhile(parseTreeNode && parseTreeNode.type === \"set\") {\n\t\t\t\tvar node = {\n\t\t\t\t\ttype: \"set\",\n\t\t\t\t\tattributes: parseTreeNode.attributes,\n\t\t\t\t\tparams: parseTreeNode.params,\n\t\t\t\t\tisMacroDefinition: parseTreeNode.isMacroDefinition\n\t\t\t\t};\n\t\t\t\tif (parseTreeNode.isMacroDefinition) {\n\t\t\t\t\t// Macro definitions can be folded into\n\t\t\t\t\t// current widget instead of adding\n\t\t\t\t\t// another link to the chain.\n\t\t\t\t\tvar widget = widgetPointer.makeChildWidget(node);\n\t\t\t\t\twidget.computeAttributes();\n\t\t\t\t\twidget.execute();\n\t\t\t\t\t// We SHALLOW copy over all variables\n\t\t\t\t\t// in widget. We can't use\n\t\t\t\t\t// $tw.utils.assign, because that copies\n\t\t\t\t\t// up the prototype chain, which we\n\t\t\t\t\t// don't want.\n\t\t\t\t\t$tw.utils.each(Object.keys(widget.variables), function(key) {\n\t\t\t\t\t\twidgetPointer.variables[key] = widget.variables[key];\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\twidgetPointer.children = [widgetPointer.makeChildWidget(node)];\n\t\t\t\t\t// No more regenerating children for\n\t\t\t\t\t// this widget. If it needs to refresh,\n\t\t\t\t\t// it'll do so along with the the whole\n\t\t\t\t\t// importvariable tree.\n\t\t\t\t\tif (widgetPointer != this) {\n\t\t\t\t\t\twidgetPointer.makeChildWidgets = function(){};\n\t\t\t\t\t}\n\t\t\t\t\twidgetPointer = widgetPointer.children[0];\n\t\t\t\t}\n\t\t\t\tparseTreeNode = parseTreeNode.children && parseTreeNode.children[0];\n\t\t\t}\n\t\t} \n\t});\n\n\tif (widgetPointer != this) {\n\t\twidgetPointer.parseTreeNode.children = this.parseTreeNode.children;\n\t} else {\n\t\twidgetPointer.makeChildWidgets();\n\t}\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nImportVariablesWidget.prototype.refresh = function(changedTiddlers) {\n\t// Recompute our attributes and the filter list\n\tvar changedAttributes = this.computeAttributes(),\n\t\ttiddlerList = this.wiki.filterTiddlers(this.getAttribute(\"filter\"),this);\n\t// Refresh if the filter has changed, or the list of tiddlers has changed, or any of the tiddlers in the list has changed\n\tfunction haveListedTiddlersChanged() {\n\t\tvar changed = false;\n\t\ttiddlerList.forEach(function(title) {\n\t\t\tif(changedTiddlers[title]) {\n\t\t\t\tchanged = true;\n\t\t\t}\n\t\t});\n\t\treturn changed;\n\t}\n\tif(changedAttributes.filter || !$tw.utils.isArrayEqual(this.tiddlerList,tiddlerList) || haveListedTiddlersChanged()) {\n\t\t// Compute the filter\n\t\tthis.removeChildDomNodes();\n\t\tthis.execute(tiddlerList);\n\t\tthis.renderChildren(this.parentDomNode,this.findNextSiblingDomNode());\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.importvariables = ImportVariablesWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/keyboard.js": { "title": "$:/core/modules/widgets/keyboard.js", "text": "/*\\\ntitle: $:/core/modules/widgets/keyboard.js\ntype: application/javascript\nmodule-type: widget\n\nKeyboard shortcut widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar KeyboardWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nKeyboardWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nKeyboardWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar tag = this.parseTreeNode.isBlock ? \"div\" : \"span\";\n\tif(this.tag && $tw.config.htmlUnsafeElements.indexOf(this.tag) === -1) {\n\t\ttag = this.tag;\n\t}\n\t// Create element\n\tvar domNode = this.document.createElement(tag);\n\t// Assign classes\n\tvar classes = (this[\"class\"] || \"\").split(\" \");\n\tclasses.push(\"tc-keyboard\");\n\tdomNode.className = classes.join(\" \");\n\t// Add a keyboard event handler\n\tdomNode.addEventListener(\"keydown\",function (event) {\n\t\tif($tw.keyboardManager.checkKeyDescriptors(event,self.keyInfoArray)) {\n\t\t\tvar handled = self.invokeActions(self,event);\n\t\t\tif(self.actions) {\n\t\t\t\tself.invokeActionString(self.actions,self,event);\n\t\t\t}\n\t\t\tself.dispatchMessage(event);\n\t\t\tif(handled || self.actions || self.message) {\n\t\t\t\tevent.preventDefault();\n\t\t\t\tevent.stopPropagation();\n\t\t\t}\n\t\t\treturn true;\n\t\t}\n\t\treturn false;\n\t},false);\n\t// Insert element\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\nKeyboardWidget.prototype.dispatchMessage = function(event) {\n\tthis.dispatchEvent({type: this.message, param: this.param, tiddlerTitle: this.getVariable(\"currentTiddler\")});\n};\n\n/*\nCompute the internal state of the widget\n*/\nKeyboardWidget.prototype.execute = function() {\n\tvar self = this;\n\t// Get attributes\n\tthis.actions = this.getAttribute(\"actions\",\"\");\n\tthis.message = this.getAttribute(\"message\",\"\");\n\tthis.param = this.getAttribute(\"param\",\"\");\n\tthis.key = this.getAttribute(\"key\",\"\");\n\tthis.tag = this.getAttribute(\"tag\",\"\");\n\tthis.keyInfoArray = $tw.keyboardManager.parseKeyDescriptors(this.key);\n\tthis[\"class\"] = this.getAttribute(\"class\",\"\");\n\tif(this.key.substr(0,2) === \"((\" && this.key.substr(-2,2) === \"))\") {\n\t\tthis.shortcutTiddlers = [];\n\t\tvar name = this.key.substring(2,this.key.length -2);\n\t\t$tw.utils.each($tw.keyboardManager.lookupNames,function(platformDescriptor) {\n\t\t\tself.shortcutTiddlers.push(\"$:/config/\" + platformDescriptor + \"/\" + name);\n\t\t});\n\t}\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nKeyboardWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.message || changedAttributes.param || changedAttributes.key || changedAttributes[\"class\"] || changedAttributes.tag) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\t// Update the keyInfoArray if one of its shortcut-config-tiddlers has changed\n\tif(this.shortcutTiddlers && $tw.utils.hopArray(changedTiddlers,this.shortcutTiddlers)) {\n\t\tthis.keyInfoArray = $tw.keyboardManager.parseKeyDescriptors(this.key);\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.keyboard = KeyboardWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/link.js": { "title": "$:/core/modules/widgets/link.js", "text": "/*\\\ntitle: $:/core/modules/widgets/link.js\ntype: application/javascript\nmodule-type: widget\n\nLink widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar LinkWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nLinkWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nLinkWidget.prototype.render = function(parent,nextSibling) {\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Get the value of the tv-wikilinks configuration macro\n\tvar wikiLinksMacro = this.getVariable(\"tv-wikilinks\"),\n\t\tuseWikiLinks = wikiLinksMacro ? (wikiLinksMacro.trim() !== \"no\") : true,\n\t\tmissingLinksEnabled = !(this.hideMissingLinks && this.isMissing && !this.isShadow);\n\t// Render the link if required\n\tif(useWikiLinks && missingLinksEnabled) {\n\t\tthis.renderLink(parent,nextSibling);\n\t} else {\n\t\t// Just insert the link text\n\t\tvar domNode = this.document.createElement(\"span\");\n\t\tparent.insertBefore(domNode,nextSibling);\n\t\tthis.renderChildren(domNode,null);\n\t\tthis.domNodes.push(domNode);\n\t}\n};\n\n/*\nRender this widget into the DOM\n*/\nLinkWidget.prototype.renderLink = function(parent,nextSibling) {\n\tvar self = this;\n\t// Sanitise the specified tag\n\tvar tag = this.linkTag;\n\tif($tw.config.htmlUnsafeElements.indexOf(tag) !== -1) {\n\t\ttag = \"a\";\n\t}\n\t// Create our element\n\tvar namespace = this.getVariable(\"namespace\",{defaultValue: \"http://www.w3.org/1999/xhtml\"}),\n\t\tdomNode = this.document.createElementNS(namespace,tag);\n\t// Assign classes\n\tvar classes = [];\n\tif(this.overrideClasses === undefined) {\n\t\tclasses.push(\"tc-tiddlylink\");\n\t\tif(this.isShadow) {\n\t\t\tclasses.push(\"tc-tiddlylink-shadow\");\n\t\t}\n\t\tif(this.isMissing && !this.isShadow) {\n\t\t\tclasses.push(\"tc-tiddlylink-missing\");\n\t\t} else {\n\t\t\tif(!this.isMissing) {\n\t\t\t\tclasses.push(\"tc-tiddlylink-resolves\");\n\t\t\t}\n\t\t}\n\t\tif(this.linkClasses) {\n\t\t\tclasses.push(this.linkClasses);\t\t\t\n\t\t}\n\t} else if(this.overrideClasses !== \"\") {\n\t\tclasses.push(this.overrideClasses)\n\t}\n\tif(classes.length > 0) {\n\t\tdomNode.setAttribute(\"class\",classes.join(\" \"));\n\t}\n\t// Set an href\n\tvar wikilinkTransformFilter = this.getVariable(\"tv-filter-export-link\"),\n\t\twikiLinkText;\n\tif(wikilinkTransformFilter) {\n\t\t// Use the filter to construct the href\n\t\twikiLinkText = this.wiki.filterTiddlers(wikilinkTransformFilter,this,function(iterator) {\n\t\t\titerator(self.wiki.getTiddler(self.to),self.to)\n\t\t})[0];\n\t} else {\n\t\t// Expand the tv-wikilink-template variable to construct the href\n\t\tvar wikiLinkTemplateMacro = this.getVariable(\"tv-wikilink-template\"),\n\t\t\twikiLinkTemplate = wikiLinkTemplateMacro ? wikiLinkTemplateMacro.trim() : \"#$uri_encoded$\";\n\t\twikiLinkText = $tw.utils.replaceString(wikiLinkTemplate,\"$uri_encoded$\",encodeURIComponent(this.to));\n\t\twikiLinkText = $tw.utils.replaceString(wikiLinkText,\"$uri_doubleencoded$\",encodeURIComponent(encodeURIComponent(this.to)));\n\t}\n\t// Override with the value of tv-get-export-link if defined\n\twikiLinkText = this.getVariable(\"tv-get-export-link\",{params: [{name: \"to\",value: this.to}],defaultValue: wikiLinkText});\n\tif(tag === \"a\") {\n\t\tvar namespaceHref = (namespace === \"http://www.w3.org/2000/svg\") ? \"http://www.w3.org/1999/xlink\" : undefined;\n\t\tdomNode.setAttributeNS(namespaceHref,\"href\",wikiLinkText);\n\t}\n\t// Set the tabindex\n\tif(this.tabIndex) {\n\t\tdomNode.setAttribute(\"tabindex\",this.tabIndex);\n\t}\n\t// Set the tooltip\n\t// HACK: Performance issues with re-parsing the tooltip prevent us defaulting the tooltip to \"<$transclude field='tooltip'><$transclude field='title'/></$transclude>\"\n\tvar tooltipWikiText = this.tooltip || this.getVariable(\"tv-wikilink-tooltip\");\n\tif(tooltipWikiText) {\n\t\tvar tooltipText = this.wiki.renderText(\"text/plain\",\"text/vnd.tiddlywiki\",tooltipWikiText,{\n\t\t\t\tparseAsInline: true,\n\t\t\t\tvariables: {\n\t\t\t\t\tcurrentTiddler: this.to\n\t\t\t\t},\n\t\t\t\tparentWidget: this\n\t\t\t});\n\t\tdomNode.setAttribute(\"title\",tooltipText);\n\t}\n\tif(this[\"aria-label\"]) {\n\t\tdomNode.setAttribute(\"aria-label\",this[\"aria-label\"]);\n\t}\n\t// Add a click event handler\n\t$tw.utils.addEventListeners(domNode,[\n\t\t{name: \"click\", handlerObject: this, handlerMethod: \"handleClickEvent\"},\n\t]);\n\t// Make the link draggable if required\n\tif(this.draggable === \"yes\") {\n\t\t$tw.utils.makeDraggable({\n\t\t\tdomNode: domNode,\n\t\t\tdragTiddlerFn: function() {return self.to;},\n\t\t\twidget: this\n\t\t});\n\t}\n\t// Insert the link into the DOM and render any children\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\nLinkWidget.prototype.handleClickEvent = function(event) {\n\t// Send the click on its way as a navigate event\n\tvar bounds = this.domNodes[0].getBoundingClientRect();\n\tthis.dispatchEvent({\n\t\ttype: \"tm-navigate\",\n\t\tnavigateTo: this.to,\n\t\tnavigateFromTitle: this.getVariable(\"storyTiddler\"),\n\t\tnavigateFromNode: this,\n\t\tnavigateFromClientRect: { top: bounds.top, left: bounds.left, width: bounds.width, right: bounds.right, bottom: bounds.bottom, height: bounds.height\n\t\t},\n\t\tnavigateSuppressNavigation: event.metaKey || event.ctrlKey || (event.button === 1),\n\t\tmetaKey: event.metaKey,\n\t\tctrlKey: event.ctrlKey,\n\t\taltKey: event.altKey,\n\t\tshiftKey: event.shiftKey,\n\t\tevent: event\n\t});\n\tif(this.domNodes[0].hasAttribute(\"href\")) {\n\t\tevent.preventDefault();\n\t}\n\tevent.stopPropagation();\n\treturn false;\n};\n\n/*\nCompute the internal state of the widget\n*/\nLinkWidget.prototype.execute = function() {\n\t// Pick up our attributes\n\tthis.to = this.getAttribute(\"to\",this.getVariable(\"currentTiddler\"));\n\tthis.tooltip = this.getAttribute(\"tooltip\");\n\tthis[\"aria-label\"] = this.getAttribute(\"aria-label\");\n\tthis.linkClasses = this.getAttribute(\"class\");\n\tthis.overrideClasses = this.getAttribute(\"overrideClass\");\n\tthis.tabIndex = this.getAttribute(\"tabindex\");\n\tthis.draggable = this.getAttribute(\"draggable\",\"yes\");\n\tthis.linkTag = this.getAttribute(\"tag\",\"a\");\n\t// Determine the link characteristics\n\tthis.isMissing = !this.wiki.tiddlerExists(this.to);\n\tthis.isShadow = this.wiki.isShadowTiddler(this.to);\n\tthis.hideMissingLinks = (this.getVariable(\"tv-show-missing-links\") || \"yes\") === \"no\";\n\t// Make the child widgets\n\tvar templateTree;\n\tif(this.parseTreeNode.children && this.parseTreeNode.children.length > 0) {\n\t\ttemplateTree = this.parseTreeNode.children;\n\t} else {\n\t\t// Default template is a link to the title\n\t\ttemplateTree = [{type: \"text\", text: this.to}];\n\t}\n\tthis.makeChildWidgets(templateTree);\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nLinkWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.to || changedTiddlers[this.to] || changedAttributes[\"aria-label\"] || changedAttributes.tooltip) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.link = LinkWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/linkcatcher.js": { "title": "$:/core/modules/widgets/linkcatcher.js", "text": "/*\\\ntitle: $:/core/modules/widgets/linkcatcher.js\ntype: application/javascript\nmodule-type: widget\n\nLinkcatcher widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar LinkCatcherWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n\tthis.addEventListeners([\n\t\t{type: \"tm-navigate\", handler: \"handleNavigateEvent\"}\n\t]);\n};\n\n/*\nInherit from the base widget class\n*/\nLinkCatcherWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nLinkCatcherWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nLinkCatcherWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.catchTo = this.getAttribute(\"to\");\n\tthis.catchMessage = this.getAttribute(\"message\");\n\tthis.catchSet = this.getAttribute(\"set\");\n\tthis.catchSetTo = this.getAttribute(\"setTo\");\n\tthis.catchActions = this.getAttribute(\"actions\");\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n\t// When executing actions we avoid trapping navigate events, so that we don't trigger ourselves recursively\n\tthis.executingActions = false;\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nLinkCatcherWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.to || changedAttributes.message || changedAttributes.set || changedAttributes.setTo) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\n/*\nHandle a tm-navigate event\n*/\nLinkCatcherWidget.prototype.handleNavigateEvent = function(event) {\n\tif(!this.executingActions) {\n\t\t// Execute the actions\n\t\tif(this.catchTo) {\n\t\t\tthis.wiki.setTextReference(this.catchTo,event.navigateTo,this.getVariable(\"currentTiddler\"));\n\t\t}\n\t\tif(this.catchMessage && this.parentWidget) {\n\t\t\tthis.parentWidget.dispatchEvent({\n\t\t\t\ttype: this.catchMessage,\n\t\t\t\tparam: event.navigateTo,\n\t\t\t\tnavigateTo: event.navigateTo\n\t\t\t});\n\t\t}\n\t\tif(this.catchSet) {\n\t\t\tvar tiddler = this.wiki.getTiddler(this.catchSet);\n\t\t\tthis.wiki.addTiddler(new $tw.Tiddler(tiddler,{title: this.catchSet, text: this.catchSetTo}));\n\t\t}\n\t\tif(this.catchActions) {\n\t\t\tthis.executingActions = true;\n\t\t\tvar modifierKey = $tw.keyboardManager.getEventModifierKeyDescriptor(event);\n\t\t\tthis.invokeActionString(this.catchActions,this,event,{navigateTo: event.navigateTo, modifier: modifierKey});\n\t\t\tthis.executingActions = false;\n\t\t}\n\t} else {\n\t\t// This is a navigate event generated by the actions of this linkcatcher, so we don't trap it again, but just pass it to the parent\n\t\tthis.parentWidget.dispatchEvent({\n\t\t\ttype: \"tm-navigate\",\n\t\t\tparam: event.navigateTo,\n\t\t\tnavigateTo: event.navigateTo\n\t\t});\n\t}\n\treturn false;\n};\n\nexports.linkcatcher = LinkCatcherWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/list.js": { "title": "$:/core/modules/widgets/list.js", "text": "/*\\\ntitle: $:/core/modules/widgets/list.js\ntype: application/javascript\nmodule-type: widget\n\nList and list item widgets\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\n/*\nThe list widget creates list element sub-widgets that reach back into the list widget for their configuration\n*/\n\nvar ListWidget = function(parseTreeNode,options) {\n\t// Initialise the storyviews if they've not been done already\n\tif(!this.storyViews) {\n\t\tListWidget.prototype.storyViews = {};\n\t\t$tw.modules.applyMethods(\"storyview\",this.storyViews);\n\t}\n\t// Main initialisation inherited from widget.js\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nListWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nListWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n\t// Construct the storyview\n\tvar StoryView = this.storyViews[this.storyViewName];\n\tif(this.storyViewName && !StoryView) {\n\t\tStoryView = this.storyViews[\"classic\"];\n\t}\n\tif(StoryView && !this.document.isTiddlyWikiFakeDom) {\n\t\tthis.storyview = new StoryView(this);\n\t} else {\n\t\tthis.storyview = null;\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nListWidget.prototype.execute = function() {\n\t// Get our attributes\n\tthis.template = this.getAttribute(\"template\");\n\tthis.editTemplate = this.getAttribute(\"editTemplate\");\n\tthis.variableName = this.getAttribute(\"variable\",\"currentTiddler\");\n\tthis.storyViewName = this.getAttribute(\"storyview\");\n\tthis.historyTitle = this.getAttribute(\"history\");\n\t// Compose the list elements\n\tthis.list = this.getTiddlerList();\n\tvar members = [],\n\t\tself = this;\n\t// Check for an empty list\n\tif(this.list.length === 0) {\n\t\tmembers = this.getEmptyMessage();\n\t} else {\n\t\t$tw.utils.each(this.list,function(title,index) {\n\t\t\tmembers.push(self.makeItemTemplate(title));\n\t\t});\n\t}\n\t// Construct the child widgets\n\tthis.makeChildWidgets(members);\n\t// Clear the last history\n\tthis.history = [];\n};\n\nListWidget.prototype.getTiddlerList = function() {\n\tvar defaultFilter = \"[!is[system]sort[title]]\";\n\treturn this.wiki.filterTiddlers(this.getAttribute(\"filter\",defaultFilter),this);\n};\n\nListWidget.prototype.getEmptyMessage = function() {\n\tvar parser,\n\t\temptyMessage = this.getAttribute(\"emptyMessage\",\"\");\n\t// this.wiki.parseText() calls \n\t// new Parser(..), which should only be done, if needed, because it's heavy!\n\tif (emptyMessage === \"\") {\n\t\treturn [];\n\t}\n\tparser = this.wiki.parseText(\"text/vnd.tiddlywiki\",emptyMessage,{parseAsInline: true});\n\tif(parser) {\n\t\treturn parser.tree;\n\t} else {\n\t\treturn [];\n\t}\n};\n\n/*\nCompose the template for a list item\n*/\nListWidget.prototype.makeItemTemplate = function(title) {\n\t// Check if the tiddler is a draft\n\tvar tiddler = this.wiki.getTiddler(title),\n\t\tisDraft = tiddler && tiddler.hasField(\"draft.of\"),\n\t\ttemplate = this.template,\n\t\ttemplateTree;\n\tif(isDraft && this.editTemplate) {\n\t\ttemplate = this.editTemplate;\n\t}\n\t// Compose the transclusion of the template\n\tif(template) {\n\t\ttemplateTree = [{type: \"transclude\", attributes: {tiddler: {type: \"string\", value: template}}}];\n\t} else {\n\t\tif(this.parseTreeNode.children && this.parseTreeNode.children.length > 0) {\n\t\t\ttemplateTree = this.parseTreeNode.children;\n\t\t} else {\n\t\t\t// Default template is a link to the title\n\t\t\ttemplateTree = [{type: \"element\", tag: this.parseTreeNode.isBlock ? \"div\" : \"span\", children: [{type: \"link\", attributes: {to: {type: \"string\", value: title}}, children: [\n\t\t\t\t\t{type: \"text\", text: title}\n\t\t\t]}]}];\n\t\t}\n\t}\n\t// Return the list item\n\treturn {type: \"listitem\", itemTitle: title, variableName: this.variableName, children: templateTree};\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nListWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes(),\n\t\tresult;\n\t// Call the storyview\n\tif(this.storyview && this.storyview.refreshStart) {\n\t\tthis.storyview.refreshStart(changedTiddlers,changedAttributes);\n\t}\n\t// Completely refresh if any of our attributes have changed\n\tif(changedAttributes.filter || changedAttributes.template || changedAttributes.editTemplate || changedAttributes.emptyMessage || changedAttributes.storyview || changedAttributes.history) {\n\t\tthis.refreshSelf();\n\t\tresult = true;\n\t} else {\n\t\t// Handle any changes to the list\n\t\tresult = this.handleListChanges(changedTiddlers);\n\t\t// Handle any changes to the history stack\n\t\tif(this.historyTitle && changedTiddlers[this.historyTitle]) {\n\t\t\tthis.handleHistoryChanges();\n\t\t}\n\t}\n\t// Call the storyview\n\tif(this.storyview && this.storyview.refreshEnd) {\n\t\tthis.storyview.refreshEnd(changedTiddlers,changedAttributes);\n\t}\n\treturn result;\n};\n\n/*\nHandle any changes to the history list\n*/\nListWidget.prototype.handleHistoryChanges = function() {\n\t// Get the history data\n\tvar newHistory = this.wiki.getTiddlerDataCached(this.historyTitle,[]);\n\t// Ignore any entries of the history that match the previous history\n\tvar entry = 0;\n\twhile(entry < newHistory.length && entry < this.history.length && newHistory[entry].title === this.history[entry].title) {\n\t\tentry++;\n\t}\n\t// Navigate forwards to each of the new tiddlers\n\twhile(entry < newHistory.length) {\n\t\tif(this.storyview && this.storyview.navigateTo) {\n\t\t\tthis.storyview.navigateTo(newHistory[entry]);\n\t\t}\n\t\tentry++;\n\t}\n\t// Update the history\n\tthis.history = newHistory;\n};\n\n/*\nProcess any changes to the list\n*/\nListWidget.prototype.handleListChanges = function(changedTiddlers) {\n\t// Get the new list\n\tvar prevList = this.list;\n\tthis.list = this.getTiddlerList();\n\t// Check for an empty list\n\tif(this.list.length === 0) {\n\t\t// Check if it was empty before\n\t\tif(prevList.length === 0) {\n\t\t\t// If so, just refresh the empty message\n\t\t\treturn this.refreshChildren(changedTiddlers);\n\t\t} else {\n\t\t\t// Replace the previous content with the empty message\n\t\t\tfor(t=this.children.length-1; t>=0; t--) {\n\t\t\t\tthis.removeListItem(t);\n\t\t\t}\n\t\t\tvar nextSibling = this.findNextSiblingDomNode();\n\t\t\tthis.makeChildWidgets(this.getEmptyMessage());\n\t\t\tthis.renderChildren(this.parentDomNode,nextSibling);\n\t\t\treturn true;\n\t\t}\n\t} else {\n\t\t// If the list was empty then we need to remove the empty message\n\t\tif(prevList.length === 0) {\n\t\t\tthis.removeChildDomNodes();\n\t\t\tthis.children = [];\n\t\t}\n\t\t// Cycle through the list, inserting and removing list items as needed\n\t\tvar hasRefreshed = false;\n\t\tfor(var t=0; t<this.list.length; t++) {\n\t\t\tvar index = this.findListItem(t,this.list[t]);\n\t\t\tif(index === undefined) {\n\t\t\t\t// The list item must be inserted\n\t\t\t\tthis.insertListItem(t,this.list[t]);\n\t\t\t\thasRefreshed = true;\n\t\t\t} else {\n\t\t\t\t// There are intervening list items that must be removed\n\t\t\t\tfor(var n=index-1; n>=t; n--) {\n\t\t\t\t\tthis.removeListItem(n);\n\t\t\t\t\thasRefreshed = true;\n\t\t\t\t}\n\t\t\t\t// Refresh the item we're reusing\n\t\t\t\tvar refreshed = this.children[t].refresh(changedTiddlers);\n\t\t\t\thasRefreshed = hasRefreshed || refreshed;\n\t\t\t}\n\t\t}\n\t\t// Remove any left over items\n\t\tfor(t=this.children.length-1; t>=this.list.length; t--) {\n\t\t\tthis.removeListItem(t);\n\t\t\thasRefreshed = true;\n\t\t}\n\t\treturn hasRefreshed;\n\t}\n};\n\n/*\nFind the list item with a given title, starting from a specified position\n*/\nListWidget.prototype.findListItem = function(startIndex,title) {\n\twhile(startIndex < this.children.length) {\n\t\tif(this.children[startIndex].parseTreeNode.itemTitle === title) {\n\t\t\treturn startIndex;\n\t\t}\n\t\tstartIndex++;\n\t}\n\treturn undefined;\n};\n\n/*\nInsert a new list item at the specified index\n*/\nListWidget.prototype.insertListItem = function(index,title) {\n\t// Create, insert and render the new child widgets\n\tvar widget = this.makeChildWidget(this.makeItemTemplate(title));\n\twidget.parentDomNode = this.parentDomNode; // Hack to enable findNextSiblingDomNode() to work\n\tthis.children.splice(index,0,widget);\n\tvar nextSibling = widget.findNextSiblingDomNode();\n\twidget.render(this.parentDomNode,nextSibling);\n\t// Animate the insertion if required\n\tif(this.storyview && this.storyview.insert) {\n\t\tthis.storyview.insert(widget);\n\t}\n\treturn true;\n};\n\n/*\nRemove the specified list item\n*/\nListWidget.prototype.removeListItem = function(index) {\n\tvar widget = this.children[index];\n\t// Animate the removal if required\n\tif(this.storyview && this.storyview.remove) {\n\t\tthis.storyview.remove(widget);\n\t} else {\n\t\twidget.removeChildDomNodes();\n\t}\n\t// Remove the child widget\n\tthis.children.splice(index,1);\n};\n\nexports.list = ListWidget;\n\nvar ListItemWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nListItemWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nListItemWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nListItemWidget.prototype.execute = function() {\n\t// Set the current list item title\n\tthis.setVariable(this.parseTreeNode.variableName,this.parseTreeNode.itemTitle);\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nListItemWidget.prototype.refresh = function(changedTiddlers) {\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.listitem = ListItemWidget;\n\n})();", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/log.js": { "title": "$:/core/modules/widgets/log.js", "text": "/*\\\ntitle: $:/core/modules/widgets/log.js\ntype: application/javascript\nmodule-type: widget-subclass\n\nWidget to log debug messages\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.baseClass = \"action-log\";\n\nexports.name = \"log\";\n\nexports.constructor = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n}\n\nexports.prototype = {};\n\nexports.prototype.render = function(event) {\n\tObject.getPrototypeOf(Object.getPrototypeOf(this)).render.call(this,event);\t\n\tObject.getPrototypeOf(Object.getPrototypeOf(this)).log.call(this);\n}\n\n})();", "type": "application/javascript", "module-type": "widget-subclass" }, "$:/core/modules/widgets/macrocall.js": { "title": "$:/core/modules/widgets/macrocall.js", "text": "/*\\\ntitle: $:/core/modules/widgets/macrocall.js\ntype: application/javascript\nmodule-type: widget\n\nMacrocall widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar MacroCallWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nMacroCallWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nMacroCallWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nMacroCallWidget.prototype.execute = function() {\n\t// Get the parse type if specified\n\tthis.parseType = this.getAttribute(\"$type\",\"text/vnd.tiddlywiki\");\n\tthis.renderOutput = this.getAttribute(\"$output\",\"text/html\");\n\t// Merge together the parameters specified in the parse tree with the specified attributes\n\tvar params = this.parseTreeNode.params ? this.parseTreeNode.params.slice(0) : [];\n\t$tw.utils.each(this.attributes,function(attribute,name) {\n\t\tif(name.charAt(0) !== \"$\") {\n\t\t\tparams.push({name: name, value: attribute});\t\t\t\n\t\t}\n\t});\n\t// Get the macro value\n\tvar macroName = this.parseTreeNode.name || this.getAttribute(\"$name\"),\n\t\tvariableInfo = this.getVariableInfo(macroName,{params: params}),\n\t\ttext = variableInfo.text,\n\t\tparseTreeNodes;\n\t// Are we rendering to HTML?\n\tif(this.renderOutput === \"text/html\") {\n\t\t// If so we'll return the parsed macro\n\t\t// Check if we've already cached parsing this macro\n\t\tvar mode = this.parseTreeNode.isBlock ? \"blockParser\" : \"inlineParser\",\n\t\t\tparser;\n\t\tif(variableInfo.srcVariable && variableInfo.srcVariable[mode]) {\n\t\t\tparser = variableInfo.srcVariable[mode];\n\t\t} else {\n\t\t\tparser = this.wiki.parseText(this.parseType,text,\n\t\t\t\t\t\t\t\t{parseAsInline: !this.parseTreeNode.isBlock});\n\t\t\tif(variableInfo.isCacheable && variableInfo.srcVariable) {\n\t\t\t\tvariableInfo.srcVariable[mode] = parser;\n\t\t\t}\n\t\t}\n\t\tvar parseTreeNodes = parser ? parser.tree : [];\n\t\t// Wrap the parse tree in a vars widget assigning the parameters to variables named \"__paramname__\"\n\t\tvar attributes = {};\n\t\t$tw.utils.each(variableInfo.params,function(param) {\n\t\t\tvar name = \"__\" + param.name + \"__\";\n\t\t\tattributes[name] = {\n\t\t\t\tname: name,\n\t\t\t\ttype: \"string\",\n\t\t\t\tvalue: param.value\n\t\t\t};\n\t\t});\n\t\tparseTreeNodes = [{\n\t\t\ttype: \"vars\",\n\t\t\tattributes: attributes,\n\t\t\tchildren: parseTreeNodes\n\t\t}];\n\t} else if(this.renderOutput === \"text/raw\") {\n\t\tparseTreeNodes = [{type: \"text\", text: text}];\n\t} else {\n\t\t// Otherwise, we'll render the text\n\t\tvar plainText = this.wiki.renderText(\"text/plain\",this.parseType,text,{parentWidget: this});\n\t\tparseTreeNodes = [{type: \"text\", text: plainText}];\n\t}\n\t// Construct the child widgets\n\tthis.makeChildWidgets(parseTreeNodes);\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nMacroCallWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif($tw.utils.count(changedAttributes) > 0) {\n\t\t// Rerender ourselves\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports.macrocall = MacroCallWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/navigator.js": { "title": "$:/core/modules/widgets/navigator.js", "text": "/*\\\ntitle: $:/core/modules/widgets/navigator.js\ntype: application/javascript\nmodule-type: widget\n\nNavigator widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar IMPORT_TITLE = \"$:/Import\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar NavigatorWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n\tthis.addEventListeners([\n\t\t{type: \"tm-navigate\", handler: \"handleNavigateEvent\"},\n\t\t{type: \"tm-edit-tiddler\", handler: \"handleEditTiddlerEvent\"},\n\t\t{type: \"tm-delete-tiddler\", handler: \"handleDeleteTiddlerEvent\"},\n\t\t{type: \"tm-save-tiddler\", handler: \"handleSaveTiddlerEvent\"},\n\t\t{type: \"tm-cancel-tiddler\", handler: \"handleCancelTiddlerEvent\"},\n\t\t{type: \"tm-close-tiddler\", handler: \"handleCloseTiddlerEvent\"},\n\t\t{type: \"tm-close-all-tiddlers\", handler: \"handleCloseAllTiddlersEvent\"},\n\t\t{type: \"tm-close-other-tiddlers\", handler: \"handleCloseOtherTiddlersEvent\"},\n\t\t{type: \"tm-new-tiddler\", handler: \"handleNewTiddlerEvent\"},\n\t\t{type: \"tm-import-tiddlers\", handler: \"handleImportTiddlersEvent\"},\n\t\t{type: \"tm-perform-import\", handler: \"handlePerformImportEvent\"},\n\t\t{type: \"tm-fold-tiddler\", handler: \"handleFoldTiddlerEvent\"},\n\t\t{type: \"tm-fold-other-tiddlers\", handler: \"handleFoldOtherTiddlersEvent\"},\n\t\t{type: \"tm-fold-all-tiddlers\", handler: \"handleFoldAllTiddlersEvent\"},\n\t\t{type: \"tm-unfold-all-tiddlers\", handler: \"handleUnfoldAllTiddlersEvent\"},\n\t\t{type: \"tm-rename-tiddler\", handler: \"handleRenameTiddlerEvent\"}\n\t]);\n};\n\n/*\nInherit from the base widget class\n*/\nNavigatorWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nNavigatorWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nNavigatorWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.storyTitle = this.getAttribute(\"story\");\n\tthis.historyTitle = this.getAttribute(\"history\");\n\tthis.setVariable(\"tv-story-list\",this.storyTitle);\n\tthis.setVariable(\"tv-history-list\",this.historyTitle);\n\tthis.story = new $tw.Story({\n\t\twiki: this.wiki,\n\t\tstoryTitle: this.storyTitle,\n\t\thistoryTitle: this.historyTitle\n\t});\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nNavigatorWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.story || changedAttributes.history) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nNavigatorWidget.prototype.getStoryList = function() {\n\treturn this.storyTitle ? this.wiki.getTiddlerList(this.storyTitle) : null;\n};\n\nNavigatorWidget.prototype.saveStoryList = function(storyList) {\n\tif(this.storyTitle) {\n\t\tvar storyTiddler = this.wiki.getTiddler(this.storyTitle);\n\t\tthis.wiki.addTiddler(new $tw.Tiddler(\n\t\t\t{title: this.storyTitle},\n\t\t\tstoryTiddler,\n\t\t\t{list: storyList}\n\t\t));\t\t\n\t}\n};\n\nNavigatorWidget.prototype.removeTitleFromStory = function(storyList,title) {\n\tif(storyList) {\n\t\tvar p = storyList.indexOf(title);\n\t\twhile(p !== -1) {\n\t\t\tstoryList.splice(p,1);\n\t\t\tp = storyList.indexOf(title);\n\t\t}\t\t\n\t}\n};\n\nNavigatorWidget.prototype.replaceFirstTitleInStory = function(storyList,oldTitle,newTitle) {\n\tif(storyList) {\n\t\tvar pos = storyList.indexOf(oldTitle);\n\t\tif(pos !== -1) {\n\t\t\tstoryList[pos] = newTitle;\n\t\t\tdo {\n\t\t\t\tpos = storyList.indexOf(oldTitle,pos + 1);\n\t\t\t\tif(pos !== -1) {\n\t\t\t\t\tstoryList.splice(pos,1);\n\t\t\t\t}\n\t\t\t} while(pos !== -1);\n\t\t} else {\n\t\t\tstoryList.splice(0,0,newTitle);\n\t\t}\t\t\n\t}\n};\n\nNavigatorWidget.prototype.addToStory = function(title,fromTitle) {\n\tif(this.storyTitle) {\n\t\tthis.story.addToStory(title,fromTitle,{\n\t\t\topenLinkFromInsideRiver: this.getAttribute(\"openLinkFromInsideRiver\",\"top\"),\n\t\t\topenLinkFromOutsideRiver: this.getAttribute(\"openLinkFromOutsideRiver\",\"top\")\n\t\t});\n\t}\n};\n\n/*\nAdd a new record to the top of the history stack\ntitle: a title string or an array of title strings\nfromPageRect: page coordinates of the origin of the navigation\n*/\nNavigatorWidget.prototype.addToHistory = function(title,fromPageRect) {\n\tthis.story.addToHistory(title,fromPageRect,this.historyTitle);\n};\n\n/*\nHandle a tm-navigate event\n*/\nNavigatorWidget.prototype.handleNavigateEvent = function(event) {\n\tevent = $tw.hooks.invokeHook(\"th-navigating\",event);\n\tif(event.navigateTo) {\n\t\tthis.addToStory(event.navigateTo,event.navigateFromTitle);\n\t\tif(!event.navigateSuppressNavigation) {\n\t\t\tthis.addToHistory(event.navigateTo,event.navigateFromClientRect);\n\t\t}\n\t}\n\treturn false;\n};\n\n// Close a specified tiddler\nNavigatorWidget.prototype.handleCloseTiddlerEvent = function(event) {\n\tvar title = event.param || event.tiddlerTitle,\n\t\tstoryList = this.getStoryList();\n\t// Look for tiddlers with this title to close\n\tthis.removeTitleFromStory(storyList,title);\n\tthis.saveStoryList(storyList);\n\treturn false;\n};\n\n// Close all tiddlers\nNavigatorWidget.prototype.handleCloseAllTiddlersEvent = function(event) {\n\tthis.saveStoryList([]);\n\treturn false;\n};\n\n// Close other tiddlers\nNavigatorWidget.prototype.handleCloseOtherTiddlersEvent = function(event) {\n\tvar title = event.param || event.tiddlerTitle;\n\tthis.saveStoryList([title]);\n\treturn false;\n};\n\n// Place a tiddler in edit mode\nNavigatorWidget.prototype.handleEditTiddlerEvent = function(event) {\n\tvar editTiddler = $tw.hooks.invokeHook(\"th-editing-tiddler\",event);\n\tif(!editTiddler) {\n\t\treturn false;\n\t}\n\tvar self = this;\n\tfunction isUnmodifiedShadow(title) {\n\t\treturn self.wiki.isShadowTiddler(title) && !self.wiki.tiddlerExists(title);\n\t}\n\tfunction confirmEditShadow(title) {\n\t\treturn confirm($tw.language.getString(\n\t\t\t\"ConfirmEditShadowTiddler\",\n\t\t\t{variables:\n\t\t\t\t{title: title}\n\t\t\t}\n\t\t));\n\t}\n\tvar title = event.param || event.tiddlerTitle;\n\tif(isUnmodifiedShadow(title) && !confirmEditShadow(title)) {\n\t\treturn false;\n\t}\n\t// Replace the specified tiddler with a draft in edit mode\n\tvar draftTiddler = this.makeDraftTiddler(title);\n\t// Update the story and history if required\n\tif(!event.paramObject || event.paramObject.suppressNavigation !== \"yes\") {\n\t\tvar draftTitle = draftTiddler.fields.title,\n\t\t\tstoryList = this.getStoryList();\n\t\tthis.removeTitleFromStory(storyList,draftTitle);\n\t\tthis.replaceFirstTitleInStory(storyList,title,draftTitle);\n\t\tthis.addToHistory(draftTitle,event.navigateFromClientRect);\n\t\tthis.saveStoryList(storyList);\n\t\treturn false;\n\t}\n};\n\n// Delete a tiddler\nNavigatorWidget.prototype.handleDeleteTiddlerEvent = function(event) {\n\t// Get the tiddler we're deleting\n\tvar title = event.param || event.tiddlerTitle,\n\t\ttiddler = this.wiki.getTiddler(title),\n\t\tstoryList = this.getStoryList(),\n\t\toriginalTitle = tiddler ? tiddler.fields[\"draft.of\"] : \"\",\n\t\toriginalTiddler = originalTitle ? this.wiki.getTiddler(originalTitle) : undefined,\n\t\tconfirmationTitle;\n\tif(!tiddler) {\n\t\treturn false;\n\t}\n\t// Check if the tiddler we're deleting is in draft mode\n\tif(originalTitle) {\n\t\t// If so, we'll prompt for confirmation referencing the original tiddler\n\t\tconfirmationTitle = originalTitle;\n\t} else {\n\t\t// If not a draft, then prompt for confirmation referencing the specified tiddler\n\t\tconfirmationTitle = title;\n\t}\n\t// Seek confirmation\n\tif((this.wiki.getTiddler(originalTitle) || (tiddler.fields.text || \"\") !== \"\") && !confirm($tw.language.getString(\n\t\t\t\t\"ConfirmDeleteTiddler\",\n\t\t\t\t{variables:\n\t\t\t\t\t{title: confirmationTitle}\n\t\t\t\t}\n\t\t\t))) {\n\t\treturn false;\n\t}\n\t// Delete the original tiddler\n\tif(originalTitle) {\n\t\tif(originalTiddler) {\n\t\t\t$tw.hooks.invokeHook(\"th-deleting-tiddler\",originalTiddler);\n\t\t}\n\t\tthis.wiki.deleteTiddler(originalTitle);\n\t\tthis.removeTitleFromStory(storyList,originalTitle);\n\t}\n\t// Invoke the hook function and delete this tiddler\n\t$tw.hooks.invokeHook(\"th-deleting-tiddler\",tiddler);\n\tthis.wiki.deleteTiddler(title);\n\t// Remove the closed tiddler from the story\n\tthis.removeTitleFromStory(storyList,title);\n\tthis.saveStoryList(storyList);\n\t// Trigger an autosave\n\t$tw.rootWidget.dispatchEvent({type: \"tm-auto-save-wiki\"});\n\treturn false;\n};\n\n/*\nCreate/reuse the draft tiddler for a given title\n*/\nNavigatorWidget.prototype.makeDraftTiddler = function(targetTitle) {\n\t// See if there is already a draft tiddler for this tiddler\n\tvar draftTitle = this.wiki.findDraft(targetTitle);\n\tif(draftTitle) {\n\t\treturn this.wiki.getTiddler(draftTitle);\n\t}\n\t// Get the current value of the tiddler we're editing\n\tvar tiddler = this.wiki.getTiddler(targetTitle);\n\t// Save the initial value of the draft tiddler\n\tdraftTitle = this.generateDraftTitle(targetTitle);\n\tvar draftTiddler = new $tw.Tiddler({\n\t\t\t\ttext: \"\",\n\t\t\t},\n\t\t\ttiddler,\n\t\t\t{\n\t\t\t\ttitle: draftTitle,\n\t\t\t\t\"draft.title\": targetTitle,\n\t\t\t\t\"draft.of\": targetTitle\n\t\t\t},\n\t\t\tthis.wiki.getModificationFields()\n\t\t);\n\tthis.wiki.addTiddler(draftTiddler);\n\treturn draftTiddler;\n};\n\n/*\nGenerate a title for the draft of a given tiddler\n*/\nNavigatorWidget.prototype.generateDraftTitle = function(title) {\n\treturn this.wiki.generateDraftTitle(title);\n};\n\n// Take a tiddler out of edit mode, saving the changes\nNavigatorWidget.prototype.handleSaveTiddlerEvent = function(event) {\n\tvar title = event.param || event.tiddlerTitle,\n\t\ttiddler = this.wiki.getTiddler(title),\n\t\tstoryList = this.getStoryList();\n\t// Replace the original tiddler with the draft\n\tif(tiddler) {\n\t\tvar draftTitle = (tiddler.fields[\"draft.title\"] || \"\").trim(),\n\t\t\tdraftOf = (tiddler.fields[\"draft.of\"] || \"\").trim();\n\t\tif(draftTitle) {\n\t\t\tvar isRename = draftOf !== draftTitle,\n\t\t\t\tisConfirmed = true;\n\t\t\tif(isRename && this.wiki.tiddlerExists(draftTitle)) {\n\t\t\t\tisConfirmed = confirm($tw.language.getString(\n\t\t\t\t\t\"ConfirmOverwriteTiddler\",\n\t\t\t\t\t{variables:\n\t\t\t\t\t\t{title: draftTitle}\n\t\t\t\t\t}\n\t\t\t\t));\n\t\t\t}\n\t\t\tif(isConfirmed) {\n\t\t\t\t// Create the new tiddler and pass it through the th-saving-tiddler hook\n\t\t\t\tvar newTiddler = new $tw.Tiddler(this.wiki.getCreationFields(),tiddler,{\n\t\t\t\t\ttitle: draftTitle,\n\t\t\t\t\t\"draft.title\": undefined,\n\t\t\t\t\t\"draft.of\": undefined\n\t\t\t\t},this.wiki.getModificationFields());\n\t\t\t\tnewTiddler = $tw.hooks.invokeHook(\"th-saving-tiddler\",newTiddler,tiddler);\n\t\t\t\tthis.wiki.addTiddler(newTiddler);\n\t\t\t\t// If enabled, relink references to renamed tiddler\n\t\t\t\tvar shouldRelink = this.getAttribute(\"relinkOnRename\",\"no\").toLowerCase().trim() === \"yes\";\n\t\t\t\tif(isRename && shouldRelink && this.wiki.tiddlerExists(draftOf)) {\n\t\t\t\t\tthis.wiki.relinkTiddler(draftOf,draftTitle);\n\t\t\t\t}\n\t\t\t\t// Remove the draft tiddler\n\t\t\t\tthis.wiki.deleteTiddler(title);\n\t\t\t\t// Remove the original tiddler if we're renaming it\n\t\t\t\tif(isRename) {\n\t\t\t\t\tthis.wiki.deleteTiddler(draftOf);\n\t\t\t\t}\n\t\t\t\t// #2381 always remove new title & old\n\t\t\t\tthis.removeTitleFromStory(storyList,draftTitle);\n\t\t\t\tthis.removeTitleFromStory(storyList,draftOf);\n\t\t\t\tif(!event.paramObject || event.paramObject.suppressNavigation !== \"yes\") {\n\t\t\t\t\t// Replace the draft in the story with the original\n\t\t\t\t\tthis.replaceFirstTitleInStory(storyList,title,draftTitle);\n\t\t\t\t\tthis.addToHistory(draftTitle,event.navigateFromClientRect);\n\t\t\t\t\tif(draftTitle !== this.storyTitle) {\n\t\t\t\t\t\tthis.saveStoryList(storyList);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// Trigger an autosave\n\t\t\t\t$tw.rootWidget.dispatchEvent({type: \"tm-auto-save-wiki\"});\n\t\t\t}\n\t\t}\n\t}\n\treturn false;\n};\n\n// Take a tiddler out of edit mode without saving the changes\nNavigatorWidget.prototype.handleCancelTiddlerEvent = function(event) {\n\tevent = $tw.hooks.invokeHook(\"th-cancelling-tiddler\", event);\n\t// Flip the specified tiddler from draft back to the original\n\tvar draftTitle = event.param || event.tiddlerTitle,\n\t\tdraftTiddler = this.wiki.getTiddler(draftTitle),\n\t\toriginalTitle = draftTiddler && draftTiddler.fields[\"draft.of\"];\n\tif(draftTiddler && originalTitle) {\n\t\t// Ask for confirmation if the tiddler text has changed\n\t\tvar isConfirmed = true,\n\t\t\toriginalTiddler = this.wiki.getTiddler(originalTitle),\n\t\t\tstoryList = this.getStoryList();\n\t\tif(this.wiki.isDraftModified(draftTitle)) {\n\t\t\tisConfirmed = confirm($tw.language.getString(\n\t\t\t\t\"ConfirmCancelTiddler\",\n\t\t\t\t{variables:\n\t\t\t\t\t{title: draftTitle}\n\t\t\t\t}\n\t\t\t));\n\t\t}\n\t\t// Remove the draft tiddler\n\t\tif(isConfirmed) {\n\t\t\tthis.wiki.deleteTiddler(draftTitle);\n\t\t\tif(!event.paramObject || event.paramObject.suppressNavigation !== \"yes\") {\n\t\t\t\tif(originalTiddler) {\n\t\t\t\t\tthis.replaceFirstTitleInStory(storyList,draftTitle,originalTitle);\n\t\t\t\t\tthis.addToHistory(originalTitle,event.navigateFromClientRect);\n\t\t\t\t} else {\n\t\t\t\t\tthis.removeTitleFromStory(storyList,draftTitle);\n\t\t\t\t}\n\t\t\t\tthis.saveStoryList(storyList);\n\t\t\t}\n\t\t}\n\t}\n\treturn false;\n};\n\n// Create a new draft tiddler\n// event.param can either be the title of a template tiddler, or a hashmap of fields.\n//\n// The title of the newly created tiddler follows these rules:\n// * If a hashmap was used and a title field was specified, use that title\n// * If a hashmap was used without a title field, use a default title, if necessary making it unique with a numeric suffix\n// * If a template tiddler was used, use the title of the template, if necessary making it unique with a numeric suffix\n//\n// If a draft of the target tiddler already exists then it is reused\nNavigatorWidget.prototype.handleNewTiddlerEvent = function(event) {\n\tevent = $tw.hooks.invokeHook(\"th-new-tiddler\", event);\n\t// Get the story details\n\tvar storyList = this.getStoryList(),\n\t\ttemplateTiddler, additionalFields, title, draftTitle, existingTiddler;\n\t// Get the template tiddler (if any)\n\tif(typeof event.param === \"string\") {\n\t\t// Get the template tiddler\n\t\ttemplateTiddler = this.wiki.getTiddler(event.param);\n\t\t// Generate a new title\n\t\ttitle = this.wiki.generateNewTitle(event.param || $tw.language.getString(\"DefaultNewTiddlerTitle\"));\n\t}\n\t// Get the specified additional fields\n\tif(typeof event.paramObject === \"object\") {\n\t\tadditionalFields = event.paramObject;\n\t}\n\tif(typeof event.param === \"object\") { // Backwards compatibility with 5.1.3\n\t\tadditionalFields = event.param;\n\t}\n\tif(additionalFields && additionalFields.title) {\n\t\ttitle = additionalFields.title;\n\t}\n\t// Make a copy of the additional fields excluding any blank ones\n\tvar filteredAdditionalFields = $tw.utils.extend({},additionalFields);\n\tObject.keys(filteredAdditionalFields).forEach(function(fieldName) {\n\t\tif(filteredAdditionalFields[fieldName] === \"\") {\n\t\t\tdelete filteredAdditionalFields[fieldName];\n\t\t}\n\t});\n\t// Generate a title if we don't have one\n\ttitle = title || this.wiki.generateNewTitle($tw.language.getString(\"DefaultNewTiddlerTitle\"));\n\t// Find any existing draft for this tiddler\n\tdraftTitle = this.wiki.findDraft(title);\n\t// Pull in any existing tiddler\n\tif(draftTitle) {\n\t\texistingTiddler = this.wiki.getTiddler(draftTitle);\n\t} else {\n\t\tdraftTitle = this.generateDraftTitle(title);\n\t\texistingTiddler = this.wiki.getTiddler(title);\n\t}\n\t// Merge the tags\n\tvar mergedTags = [];\n\tif(existingTiddler && existingTiddler.fields.tags) {\n\t\t$tw.utils.pushTop(mergedTags,existingTiddler.fields.tags);\n\t}\n\tif(additionalFields && additionalFields.tags) {\n\t\t// Merge tags\n\t\tmergedTags = $tw.utils.pushTop(mergedTags,$tw.utils.parseStringArray(additionalFields.tags));\n\t}\n\tif(templateTiddler && templateTiddler.fields.tags) {\n\t\t// Merge tags\n\t\tmergedTags = $tw.utils.pushTop(mergedTags,templateTiddler.fields.tags);\n\t}\n\t// Save the draft tiddler\n\tvar draftTiddler = new $tw.Tiddler({\n\t\t\ttext: \"\",\n\t\t\t\"draft.title\": title\n\t\t},\n\t\ttemplateTiddler,\n\t\tadditionalFields,\n\t\tthis.wiki.getCreationFields(),\n\t\texistingTiddler,\n\t\tfilteredAdditionalFields,\n\t\t{\n\t\t\ttitle: draftTitle,\n\t\t\t\"draft.of\": title,\n\t\t\ttags: mergedTags\n\t\t},this.wiki.getModificationFields());\n\tthis.wiki.addTiddler(draftTiddler);\n\t// Update the story to insert the new draft at the top and remove any existing tiddler\n\tif(storyList && storyList.indexOf(draftTitle) === -1) {\n\t\tvar slot = storyList.indexOf(event.navigateFromTitle);\n\t\tif(slot === -1) {\n\t\t\tslot = this.getAttribute(\"openLinkFromOutsideRiver\",\"top\") === \"bottom\" ? storyList.length - 1 : slot;\n\t\t}\n\t\tstoryList.splice(slot + 1,0,draftTitle);\n\t}\n\tif(storyList && storyList.indexOf(title) !== -1) {\n\t\tstoryList.splice(storyList.indexOf(title),1);\n\t}\n\tthis.saveStoryList(storyList);\n\t// Add a new record to the top of the history stack\n\tthis.addToHistory(draftTitle);\n\treturn false;\n};\n\n// Import JSON tiddlers into a pending import tiddler\nNavigatorWidget.prototype.handleImportTiddlersEvent = function(event) {\n\t// Get the tiddlers\n\tvar tiddlers = [];\n\ttry {\n\t\ttiddlers = JSON.parse(event.param);\n\t} catch(e) {\n\t}\n\t// Get the current $:/Import tiddler\n\tvar importTitle = event.importTitle ? event.importTitle : IMPORT_TITLE,\n\t\timportTiddler = this.wiki.getTiddler(importTitle),\n\t\timportData = this.wiki.getTiddlerData(importTitle,{}),\n\t\tnewFields = new Object({\n\t\t\ttitle: importTitle,\n\t\t\ttype: \"application/json\",\n\t\t\t\"plugin-type\": \"import\",\n\t\t\t\"status\": \"pending\"\n\t\t}),\n\t\tincomingTiddlers = [];\n\t// Process each tiddler\n\timportData.tiddlers = importData.tiddlers || {};\n\t$tw.utils.each(tiddlers,function(tiddlerFields) {\n\t\ttiddlerFields.title = $tw.utils.trim(tiddlerFields.title);\n\t\tvar title = tiddlerFields.title;\n\t\tif(title) {\n\t\t\tincomingTiddlers.push(title);\n\t\t\timportData.tiddlers[title] = tiddlerFields;\n\t\t}\n\t});\n\t// Give the active upgrader modules a chance to process the incoming tiddlers\n\tvar messages = this.wiki.invokeUpgraders(incomingTiddlers,importData.tiddlers);\n\t$tw.utils.each(messages,function(message,title) {\n\t\tnewFields[\"message-\" + title] = message;\n\t});\n\t// Deselect any suppressed tiddlers\n\t$tw.utils.each(importData.tiddlers,function(tiddler,title) {\n\t\tif($tw.utils.count(tiddler) === 0) {\n\t\t\tnewFields[\"selection-\" + title] = \"unchecked\";\n\t\t\tnewFields[\"suppressed-\" + title] = \"yes\";\n\t\t}\n\t});\n\t// Save the $:/Import tiddler\n\tnewFields.text = JSON.stringify(importData,null,$tw.config.preferences.jsonSpaces);\n\tthis.wiki.addTiddler(new $tw.Tiddler(importTiddler,newFields));\n\t// Update the story and history details\n\tvar autoOpenOnImport = event.autoOpenOnImport ? event.autoOpenOnImport : this.getVariable(\"tv-auto-open-on-import\"); \n\tif(autoOpenOnImport !== \"no\") {\n\t\tvar storyList = this.getStoryList(),\n\t\t\thistory = [];\n\t\t// Add it to the story\n\t\tif(storyList && storyList.indexOf(importTitle) === -1) {\n\t\t\tstoryList.unshift(importTitle);\n\t\t}\n\t\t// And to history\n\t\thistory.push(importTitle);\n\t\t// Save the updated story and history\n\t\tthis.saveStoryList(storyList);\n\t\tthis.addToHistory(history);\n\t}\n\treturn false;\n};\n\n//\nNavigatorWidget.prototype.handlePerformImportEvent = function(event) {\n\tvar self = this,\n\t\timportTiddler = this.wiki.getTiddler(event.param),\n\t\timportData = this.wiki.getTiddlerDataCached(event.param,{tiddlers: {}}),\n\t\timportReport = [];\n\t// Add the tiddlers to the store\n\timportReport.push($tw.language.getString(\"Import/Imported/Hint\") + \"\\n\");\n\t$tw.utils.each(importData.tiddlers,function(tiddlerFields) {\n\t\tvar title = tiddlerFields.title;\n\t\tif(title && importTiddler && importTiddler.fields[\"selection-\" + title] !== \"unchecked\") {\n\t\t\tif($tw.utils.hop(importTiddler.fields,[\"rename-\" + title])) {\n\t\t\t\tvar tiddler = new $tw.Tiddler(tiddlerFields,{title : importTiddler.fields[\"rename-\" + title]});\n\t\t\t} else {\n\t\t\t\tvar tiddler = new $tw.Tiddler(tiddlerFields);\n\t\t\t}\n\t\t\ttiddler = $tw.hooks.invokeHook(\"th-importing-tiddler\",tiddler);\n\t\t\tself.wiki.addTiddler(tiddler);\n\t\t\timportReport.push(\"# [[\" + tiddler.fields.title + \"]]\");\n\t\t}\n\t});\n\t// Replace the $:/Import tiddler with an import report\n\tthis.wiki.addTiddler(new $tw.Tiddler({\n\t\ttitle: event.param,\n\t\ttext: importReport.join(\"\\n\"),\n\t\t\"status\": \"complete\"\n\t}));\n\t// Navigate to the $:/Import tiddler\n\tthis.addToHistory([event.param]);\n\t// Trigger an autosave\n\t$tw.rootWidget.dispatchEvent({type: \"tm-auto-save-wiki\"});\n};\n\nNavigatorWidget.prototype.handleFoldTiddlerEvent = function(event) {\n\tvar paramObject = event.paramObject || {};\n\tif(paramObject.foldedState) {\n\t\tvar foldedState = this.wiki.getTiddlerText(paramObject.foldedState,\"show\") === \"show\" ? \"hide\" : \"show\";\n\t\tthis.wiki.setText(paramObject.foldedState,\"text\",null,foldedState);\n\t}\n};\n\nNavigatorWidget.prototype.handleFoldOtherTiddlersEvent = function(event) {\n\tvar self = this,\n\t\tparamObject = event.paramObject || {},\n\t\tprefix = paramObject.foldedStatePrefix;\n\t$tw.utils.each(this.getStoryList(),function(title) {\n\t\tself.wiki.setText(prefix + title,\"text\",null,event.param === title ? \"show\" : \"hide\");\n\t});\n};\n\nNavigatorWidget.prototype.handleFoldAllTiddlersEvent = function(event) {\n\tvar self = this,\n\t\tparamObject = event.paramObject || {},\n\t\tprefix = paramObject.foldedStatePrefix || \"$:/state/folded/\";\n\t$tw.utils.each(this.getStoryList(),function(title) {\n\t\tself.wiki.setText(prefix + title,\"text\",null,\"hide\");\n\t});\n};\n\nNavigatorWidget.prototype.handleUnfoldAllTiddlersEvent = function(event) {\n\tvar self = this,\n\t\tparamObject = event.paramObject || {},\n\t\tprefix = paramObject.foldedStatePrefix;\n\t$tw.utils.each(this.getStoryList(),function(title) {\n\t\tself.wiki.setText(prefix + title,\"text\",null,\"show\");\n\t});\n};\n\nNavigatorWidget.prototype.handleRenameTiddlerEvent = function(event) {\n\tvar options = {},\n\t\tparamObject = event.paramObject || {},\n\t\tfrom = paramObject.from || event.tiddlerTitle,\n\t\tto = paramObject.to;\n\toptions.dontRenameInTags = (paramObject.renameInTags === \"false\" || paramObject.renameInTags === \"no\") ? true : false;\n\toptions.dontRenameInLists = (paramObject.renameInLists === \"false\" || paramObject.renameInLists === \"no\") ? true : false;\n\tthis.wiki.renameTiddler(from,to,options);\n};\n\nexports.navigator = NavigatorWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/password.js": { "title": "$:/core/modules/widgets/password.js", "text": "/*\\\ntitle: $:/core/modules/widgets/password.js\ntype: application/javascript\nmodule-type: widget\n\nPassword widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar PasswordWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nPasswordWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nPasswordWidget.prototype.render = function(parent,nextSibling) {\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Get the current password\n\tvar password = $tw.browser ? $tw.utils.getPassword(this.passwordName) || \"\" : \"\";\n\t// Create our element\n\tvar domNode = this.document.createElement(\"input\");\n\tdomNode.setAttribute(\"type\",\"password\");\n\tdomNode.setAttribute(\"value\",password);\n\t// Add a click event handler\n\t$tw.utils.addEventListeners(domNode,[\n\t\t{name: \"change\", handlerObject: this, handlerMethod: \"handleChangeEvent\"}\n\t]);\n\t// Insert the label into the DOM and render any children\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tthis.domNodes.push(domNode);\n};\n\nPasswordWidget.prototype.handleChangeEvent = function(event) {\n\tvar password = this.domNodes[0].value;\n\treturn $tw.utils.savePassword(this.passwordName,password);\n};\n\n/*\nCompute the internal state of the widget\n*/\nPasswordWidget.prototype.execute = function() {\n\t// Get the parameters from the attributes\n\tthis.passwordName = this.getAttribute(\"name\",\"\");\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nPasswordWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.name) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports.password = PasswordWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/qualify.js": { "title": "$:/core/modules/widgets/qualify.js", "text": "/*\\\ntitle: $:/core/modules/widgets/qualify.js\ntype: application/javascript\nmodule-type: widget\n\nQualify text to a variable \n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar QualifyWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nQualifyWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nQualifyWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nQualifyWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.qualifyName = this.getAttribute(\"name\");\n\tthis.qualifyTitle = this.getAttribute(\"title\");\n\t// Set context variable\n\tif(this.qualifyName) {\n\t\tthis.setVariable(this.qualifyName,this.qualifyTitle + \"-\" + this.getStateQualifier());\n\t}\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nQualifyWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.name || changedAttributes.title) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports.qualify = QualifyWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/radio.js": { "title": "$:/core/modules/widgets/radio.js", "text": "/*\\\ntitle: $:/core/modules/widgets/radio.js\ntype: application/javascript\nmodule-type: widget\n\nSet a field or index at a given tiddler via radio buttons\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\nvar RadioWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nRadioWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nRadioWidget.prototype.render = function(parent,nextSibling) {\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\tvar isChecked = this.getValue() === this.radioValue;\n\t// Create our elements\n\tthis.labelDomNode = this.document.createElement(\"label\");\n\tthis.labelDomNode.setAttribute(\"class\",\n\t\t\"tc-radio \" + this.radioClass + (isChecked ? \" tc-radio-selected\" : \"\")\n\t);\n\tthis.inputDomNode = this.document.createElement(\"input\");\n\tthis.inputDomNode.setAttribute(\"type\",\"radio\");\n\tif(isChecked) {\n\t\tthis.inputDomNode.setAttribute(\"checked\",\"true\");\n\t}\n\tif(this.isDisabled === \"yes\") {\n\t\tthis.inputDomNode.setAttribute(\"disabled\",true);\n\t}\n\tthis.labelDomNode.appendChild(this.inputDomNode);\n\tthis.spanDomNode = this.document.createElement(\"span\");\n\tthis.labelDomNode.appendChild(this.spanDomNode);\n\t// Add a click event handler\n\t$tw.utils.addEventListeners(this.inputDomNode,[\n\t\t{name: \"change\", handlerObject: this, handlerMethod: \"handleChangeEvent\"}\n\t]);\n\t// Insert the label into the DOM and render any children\n\tparent.insertBefore(this.labelDomNode,nextSibling);\n\tthis.renderChildren(this.spanDomNode,null);\n\tthis.domNodes.push(this.labelDomNode);\n};\n\nRadioWidget.prototype.getValue = function() {\n\tvar value,\n\t\ttiddler = this.wiki.getTiddler(this.radioTitle);\n\tif (this.radioIndex) {\n\t\tvalue = this.wiki.extractTiddlerDataItem(this.radioTitle,this.radioIndex);\n\t} else {\n\t\tvalue = tiddler && tiddler.getFieldString(this.radioField);\n\t}\n\treturn value;\n};\n\nRadioWidget.prototype.setValue = function() {\n\tif(this.radioIndex) {\n\t\tthis.wiki.setText(this.radioTitle,\"\",this.radioIndex,this.radioValue);\n\t} else {\n\t\tvar tiddler = this.wiki.getTiddler(this.radioTitle),\n\t\t\taddition = {};\n\t\taddition[this.radioField] = this.radioValue;\n\t\tthis.wiki.addTiddler(new $tw.Tiddler(this.wiki.getCreationFields(),{title: this.radioTitle},tiddler,addition,this.wiki.getModificationFields()));\n\t}\n};\n\nRadioWidget.prototype.handleChangeEvent = function(event) {\n\tif(this.inputDomNode.checked) {\n\t\tthis.setValue();\n\t}\n\t// Trigger actions\n\tif(this.radioActions) {\n\t\tthis.invokeActionString(this.radioActions,this,event,{\"actionValue\": this.radioValue});\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nRadioWidget.prototype.execute = function() {\n\t// Get the parameters from the attributes\n\tthis.radioTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.radioField = this.getAttribute(\"field\",\"text\");\n\tthis.radioIndex = this.getAttribute(\"index\");\n\tthis.radioValue = this.getAttribute(\"value\");\n\tthis.radioClass = this.getAttribute(\"class\",\"\");\n\tthis.isDisabled = this.getAttribute(\"disabled\",\"no\");\n\tthis.radioActions = this.getAttribute(\"actions\",\"\");\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nRadioWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(($tw.utils.count(changedAttributes) > 0) || changedTiddlers[this.radioTitle]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports.radio = RadioWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/range.js": { "title": "$:/core/modules/widgets/range.js", "text": "/*\\\ntitle: $:/core/modules/widgets/range.js\ntype: application/javascript\nmodule-type: widget\n\nRange widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar RangeWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nRangeWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nRangeWidget.prototype.render = function(parent,nextSibling) {\n\t// Save the parent dom node\n\tthis.parentDomNode = parent;\n\t// Compute our attributes\n\tthis.computeAttributes();\n\t// Execute our logic\n\tthis.execute();\n\t// Create our elements\n\tthis.inputDomNode = this.document.createElement(\"input\");\n\tthis.inputDomNode.setAttribute(\"type\",\"range\");\n\tthis.inputDomNode.setAttribute(\"class\",this.elementClass);\n\tif(this.minValue){\n\t\tthis.inputDomNode.setAttribute(\"min\", this.minValue);\n\t}\n\tif(this.maxValue){\n\t\tthis.inputDomNode.setAttribute(\"max\", this.maxValue);\n\t}\n\tif(this.increment){\n\t\tthis.inputDomNode.setAttribute(\"step\", this.increment);\n\t}\n\tif(this.isDisabled === \"yes\") {\n\t\tthis.inputDomNode.setAttribute(\"disabled\",true);\n\t}\n\tthis.inputDomNode.value = this.getValue();\n\t// Add a click event handler\n\t$tw.utils.addEventListeners(this.inputDomNode,[\n\t\t{name:\"mousedown\", handlerObject:this, handlerMethod:\"handleMouseDownEvent\"},\n\t\t{name:\"mouseup\", handlerObject:this, handlerMethod:\"handleMouseUpEvent\"},\n\t\t{name:\"change\", handlerObject:this, handlerMethod:\"handleChangeEvent\"},\n\t\t{name:\"input\", handlerObject:this, handlerMethod:\"handleInputEvent\"},\n\t]);\n\t// Insert the label into the DOM and render any children\n\tparent.insertBefore(this.inputDomNode,nextSibling);\n\tthis.domNodes.push(this.inputDomNode);\n};\n\nRangeWidget.prototype.getValue = function() {\n\tvar tiddler = this.wiki.getTiddler(this.tiddlerTitle),\n\t\tfieldName = this.tiddlerField,\n\t\tvalue = this.defaultValue;\n\tif(tiddler) {\n\t\tif(this.tiddlerIndex) {\n\t\t\tvalue = this.wiki.extractTiddlerDataItem(tiddler,this.tiddlerIndex,this.defaultValue);\n\t\t} else {\n\t\t\tif($tw.utils.hop(tiddler.fields,fieldName)) {\n\t\t\t\tvalue = tiddler.fields[fieldName] || \"\";\n\t\t\t} else {\n\t\t\t\tvalue = this.defaultValue;\n\t\t\t}\n\t\t}\n\t}\n\treturn value;\n};\n\nRangeWidget.prototype.getActionVariables = function(options) {\n\toptions = options || {};\n\tvar hasChanged = (this.startValue !== this.inputDomNode.value) ? \"yes\" : \"no\";\n\t// Trigger actions. Use variables = {key:value, key:value ...}\n\t// the \"value\" is needed.\n\treturn $tw.utils.extend({\"actionValue\": this.inputDomNode.value, \"actionValueHasChanged\": hasChanged}, options);\n}\n\n// actionsStart\nRangeWidget.prototype.handleMouseDownEvent = function(event) {\n\tthis.mouseDown = true; // TODO remove once IE is gone.\n\tthis.startValue = this.inputDomNode.value; // TODO remove this line once IE is gone!\n\tthis.handleEvent(event);\n\t// Trigger actions\n\tif(this.actionsMouseDown) {\n\t\tvar variables = this.getActionVariables() // TODO this line will go into the function call below.\n\t\tthis.invokeActionString(this.actionsMouseDown,this,event,variables);\n\t}\n}\n\n// actionsStop\nRangeWidget.prototype.handleMouseUpEvent = function(event) {\n\tthis.mouseDown = false; // TODO remove once IE is gone.\n\tthis.handleEvent(event);\n\t// Trigger actions\n\tif(this.actionsMouseUp) {\n\t\tvar variables = this.getActionVariables()\n\t\tthis.invokeActionString(this.actionsMouseUp,this,event,variables);\n\t}\n\t// TODO remove the following if() once IE is gone!\n\tif ($tw.browser.isIE) {\n\t\tif (this.startValue !== this.inputDomNode.value) {\n\t\t\tthis.handleChangeEvent(event);\n\t\t\tthis.startValue = this.inputDomNode.value;\n\t\t}\n\t}\n}\n\nRangeWidget.prototype.handleChangeEvent = function(event) {\n\tif (this.mouseDown) { // TODO refactor this function once IE is gone.\n\t\tthis.handleInputEvent(event);\n\t}\n};\n\nRangeWidget.prototype.handleInputEvent = function(event) {\n\tthis.handleEvent(event);\n\t// Trigger actions\n\tif(this.actionsInput) {\n\t\t// \"tiddler\" parameter may be missing. See .execute() below\n\t\tvar variables = this.getActionVariables({\"actionValueHasChanged\": \"yes\"}) // TODO this line will go into the function call below.\n\t\tthis.invokeActionString(this.actionsInput,this,event,variables);\n\t}\n};\n\nRangeWidget.prototype.handleEvent = function(event) {\n\tif(this.getValue() !== this.inputDomNode.value) {\n\t\tif(this.tiddlerIndex) {\n\t\t\tthis.wiki.setText(this.tiddlerTitle,\"\",this.tiddlerIndex,this.inputDomNode.value);\n\t\t} else {\n\t\t\tthis.wiki.setText(this.tiddlerTitle,this.tiddlerField,null,this.inputDomNode.value);\n\t\t}\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nRangeWidget.prototype.execute = function() {\n\t// TODO remove the next 1 lines once IE is gone!\n\tthis.mouseUp = true; // Needed for IE10\n\t// Get the parameters from the attributes\n\tthis.tiddlerTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.tiddlerField = this.getAttribute(\"field\",\"text\");\n\tthis.tiddlerIndex = this.getAttribute(\"index\");\n\tthis.minValue = this.getAttribute(\"min\");\n\tthis.maxValue = this.getAttribute(\"max\");\n\tthis.increment = this.getAttribute(\"increment\");\n\tthis.defaultValue = this.getAttribute(\"default\",\"\");\n\tthis.elementClass = this.getAttribute(\"class\",\"\");\n\tthis.isDisabled = this.getAttribute(\"disabled\",\"no\");\n\t// Actions since 5.1.23\n\t// Next 2 only fire once!\n\tthis.actionsMouseDown = this.getAttribute(\"actionsStart\",\"\");\n\tthis.actionsMouseUp = this.getAttribute(\"actionsStop\",\"\");\n\t// Input fires very often!\n\tthis.actionsInput = this.getAttribute(\"actions\",\"\");\n\t// Make the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nRangeWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif($tw.utils.count(changedAttributes) > 0) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\tvar refreshed = false;\n\t\tif(changedTiddlers[this.tiddlerTitle]) {\n\t\t\tvar value = this.getValue();\n\t\t\tif(this.inputDomNode.value !== value) {\n\t\t\t\tthis.inputDomNode.value = value;\n\t\t\t}\n\t\t\trefreshed = true;\n\t\t}\n\t\treturn this.refreshChildren(changedTiddlers) || refreshed;\n\t}\n};\n\nexports.range = RangeWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/raw.js": { "title": "$:/core/modules/widgets/raw.js", "text": "/*\\\ntitle: $:/core/modules/widgets/raw.js\ntype: application/javascript\nmodule-type: widget\n\nRaw widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar RawWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nRawWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nRawWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.execute();\n\tvar div = this.document.createElement(\"div\");\n\tdiv.innerHTML=this.parseTreeNode.html;\n\tparent.insertBefore(div,nextSibling);\n\tthis.domNodes.push(div);\t\n};\n\n/*\nCompute the internal state of the widget\n*/\nRawWidget.prototype.execute = function() {\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nRawWidget.prototype.refresh = function(changedTiddlers) {\n\treturn false;\n};\n\nexports.raw = RawWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/reveal.js": { "title": "$:/core/modules/widgets/reveal.js", "text": "/*\\\ntitle: $:/core/modules/widgets/reveal.js\ntype: application/javascript\nmodule-type: widget\n\nReveal widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar RevealWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nRevealWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nRevealWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar tag = this.parseTreeNode.isBlock ? \"div\" : \"span\";\n\tif(this.revealTag && $tw.config.htmlUnsafeElements.indexOf(this.revealTag) === -1) {\n\t\ttag = this.revealTag;\n\t}\n\tvar domNode = this.document.createElement(tag);\n\tthis.domNode = domNode;\n\tthis.assignDomNodeClasses();\n\tif(this.style) {\n\t\tdomNode.setAttribute(\"style\",this.style);\n\t}\n\tparent.insertBefore(domNode,nextSibling);\n\tthis.renderChildren(domNode,null);\n\tif(!domNode.isTiddlyWikiFakeDom && this.type === \"popup\" && this.isOpen) {\n\t\tthis.positionPopup(domNode);\n\t\t$tw.utils.addClass(domNode,\"tc-popup\"); // Make sure that clicks don't dismiss popups within the revealed content\n\t}\n\tif(!this.isOpen) {\n\t\tdomNode.setAttribute(\"hidden\",\"true\");\n\t}\n\tthis.domNodes.push(domNode);\n};\n\nRevealWidget.prototype.positionPopup = function(domNode) {\n\tdomNode.style.position = \"absolute\";\n\tdomNode.style.zIndex = \"1000\";\n\tvar left,top;\n\tswitch(this.position) {\n\t\tcase \"left\":\n\t\t\tleft = this.popup.left - domNode.offsetWidth;\n\t\t\ttop = this.popup.top;\n\t\t\tbreak;\n\t\tcase \"above\":\n\t\t\tleft = this.popup.left;\n\t\t\ttop = this.popup.top - domNode.offsetHeight;\n\t\t\tbreak;\n\t\tcase \"aboveright\":\n\t\t\tleft = this.popup.left + this.popup.width;\n\t\t\ttop = this.popup.top + this.popup.height - domNode.offsetHeight;\n\t\t\tbreak;\n\t\tcase \"belowright\":\n\t\t\tleft = this.popup.left + this.popup.width;\n\t\t\ttop = this.popup.top + this.popup.height;\n\t\t\tbreak;\t\t\t\n\t\tcase \"right\":\n\t\t\tleft = this.popup.left + this.popup.width;\n\t\t\ttop = this.popup.top;\n\t\t\tbreak;\n\t\tcase \"belowleft\":\n\t\t\tleft = this.popup.left + this.popup.width - domNode.offsetWidth;\n\t\t\ttop = this.popup.top + this.popup.height;\n\t\t\tbreak;\n\t\tcase \"aboveleft\":\n\t\t\tleft = this.popup.left - domNode.offsetWidth;\n\t\t\ttop = this.popup.top - domNode.offsetHeight;\n\t\t\tbreak;\t\t\t\n\t\tdefault: // Below\n\t\t\tleft = this.popup.left;\n\t\t\ttop = this.popup.top + this.popup.height;\n\t\t\tbreak;\n\t}\n\tif(!this.positionAllowNegative) {\n\t\tleft = Math.max(0,left);\n\t\ttop = Math.max(0,top);\n\t}\n\tdomNode.style.left = left + \"px\";\n\tdomNode.style.top = top + \"px\";\n};\n\n/*\nCompute the internal state of the widget\n*/\nRevealWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.state = this.getAttribute(\"state\");\n\tthis.revealTag = this.getAttribute(\"tag\");\n\tthis.type = this.getAttribute(\"type\");\n\tthis.text = this.getAttribute(\"text\");\n\tthis.position = this.getAttribute(\"position\");\n\tthis.positionAllowNegative = this.getAttribute(\"positionAllowNegative\") === \"yes\";\n\t// class attribute handled in assignDomNodeClasses()\n\tthis.style = this.getAttribute(\"style\",\"\");\n\tthis[\"default\"] = this.getAttribute(\"default\",\"\");\n\tthis.animate = this.getAttribute(\"animate\",\"no\");\n\tthis.retain = this.getAttribute(\"retain\",\"no\");\n\tthis.openAnimation = this.animate === \"no\" ? undefined : \"open\";\n\tthis.closeAnimation = this.animate === \"no\" ? undefined : \"close\";\n\tthis.updatePopupPosition = this.getAttribute(\"updatePopupPosition\",\"no\") === \"yes\";\n\t// Compute the title of the state tiddler and read it\n\tthis.stateTiddlerTitle = this.state;\n\tthis.stateTitle = this.getAttribute(\"stateTitle\");\n\tthis.stateField = this.getAttribute(\"stateField\");\n\tthis.stateIndex = this.getAttribute(\"stateIndex\");\n\tthis.readState();\n\t// Construct the child widgets\n\tvar childNodes = this.isOpen ? this.parseTreeNode.children : [];\n\tthis.hasChildNodes = this.isOpen;\n\tthis.makeChildWidgets(childNodes);\n};\n\n/*\nRead the state tiddler\n*/\nRevealWidget.prototype.readState = function() {\n\t// Read the information from the state tiddler\n\tvar state,\n\t defaultState = this[\"default\"];\n\tif(this.stateTitle) {\n\t\tvar stateTitleTiddler = this.wiki.getTiddler(this.stateTitle);\n\t\tif(this.stateField) {\n\t\t\tstate = stateTitleTiddler ? stateTitleTiddler.getFieldString(this.stateField) || defaultState : defaultState;\n\t\t} else if(this.stateIndex) {\n\t\t\tstate = stateTitleTiddler ? this.wiki.extractTiddlerDataItem(this.stateTitle,this.stateIndex) || defaultState : defaultState;\n\t\t} else if(stateTitleTiddler) {\n\t\t\tstate = this.wiki.getTiddlerText(this.stateTitle) || defaultState;\n\t\t} else {\n\t\t\tstate = defaultState;\n\t\t}\n\t} else {\n\t\tstate = this.stateTiddlerTitle ? this.wiki.getTextReference(this.state,this[\"default\"],this.getVariable(\"currentTiddler\")) : this[\"default\"];\n\t}\n\tif(state === null) {\n\t\tstate = this[\"default\"];\n\t}\n\tswitch(this.type) {\n\t\tcase \"popup\":\n\t\t\tthis.readPopupState(state);\n\t\t\tbreak;\n\t\tcase \"match\":\n\t\t\tthis.isOpen = this.text === state;\n\t\t\tbreak;\n\t\tcase \"nomatch\":\n\t\t\tthis.isOpen = this.text !== state;\n\t\t\tbreak;\n\t\tcase \"lt\":\n\t\t\tthis.isOpen = !!(this.compareStateText(state) < 0);\n\t\t\tbreak;\n\t\tcase \"gt\":\n\t\t\tthis.isOpen = !!(this.compareStateText(state) > 0);\n\t\t\tbreak;\n\t\tcase \"lteq\":\n\t\t\tthis.isOpen = !(this.compareStateText(state) > 0);\n\t\t\tbreak;\n\t\tcase \"gteq\":\n\t\t\tthis.isOpen = !(this.compareStateText(state) < 0);\n\t\t\tbreak;\n\t}\n};\n\nRevealWidget.prototype.compareStateText = function(state) {\n\treturn state.localeCompare(this.text,undefined,{numeric: true,sensitivity: \"case\"});\n};\n\nRevealWidget.prototype.readPopupState = function(state) {\n\tvar popupLocationRegExp = /^\\((-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+),(-?[0-9\\.E]+)\\)$/,\n\t\tmatch = popupLocationRegExp.exec(state);\n\t// Check if the state matches the location regexp\n\tif(match) {\n\t\t// If so, we're open\n\t\tthis.isOpen = true;\n\t\t// Get the location\n\t\tthis.popup = {\n\t\t\tleft: parseFloat(match[1]),\n\t\t\ttop: parseFloat(match[2]),\n\t\t\twidth: parseFloat(match[3]),\n\t\t\theight: parseFloat(match[4])\n\t\t};\n\t} else {\n\t\t// If not, we're closed\n\t\tthis.isOpen = false;\n\t}\n};\n\nRevealWidget.prototype.assignDomNodeClasses = function() {\n\tvar classes = this.getAttribute(\"class\",\"\").split(\" \");\n\tclasses.push(\"tc-reveal\");\n\tthis.domNode.className = classes.join(\" \");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nRevealWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.state || changedAttributes.type || changedAttributes.text || changedAttributes.position || changedAttributes.positionAllowNegative || changedAttributes[\"default\"] || changedAttributes.animate || changedAttributes.stateTitle || changedAttributes.stateField || changedAttributes.stateIndex) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\tvar currentlyOpen = this.isOpen;\n\t\tthis.readState();\n\t\tif(this.isOpen !== currentlyOpen) {\n\t\t\tif(this.retain === \"yes\") {\n\t\t\t\tthis.updateState();\n\t\t\t} else {\n\t\t\t\tthis.refreshSelf();\n\t\t\t\treturn true;\n\t\t\t}\n\t\t} else if(this.type === \"popup\" && this.updatePopupPosition && (changedTiddlers[this.state] || changedTiddlers[this.stateTitle])) {\n\t\t\tthis.positionPopup(this.domNode);\n\t\t}\n\t\tif(changedAttributes.style) {\n\t\t\tthis.domNode.style = this.getAttribute(\"style\",\"\");\n\t\t}\n\t\tif(changedAttributes[\"class\"]) {\n\t\t\tthis.assignDomNodeClasses();\n\t\t}\t\t\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\n/*\nCalled by refresh() to dynamically show or hide the content\n*/\nRevealWidget.prototype.updateState = function() {\n\tvar self = this;\n\t// Read the current state\n\tthis.readState();\n\t// Construct the child nodes if needed\n\tvar domNode = this.domNodes[0];\n\tif(this.isOpen && !this.hasChildNodes) {\n\t\tthis.hasChildNodes = true;\n\t\tthis.makeChildWidgets(this.parseTreeNode.children);\n\t\tthis.renderChildren(domNode,null);\n\t}\n\t// Animate our DOM node\n\tif(!domNode.isTiddlyWikiFakeDom && this.type === \"popup\" && this.isOpen) {\n\t\tthis.positionPopup(domNode);\n\t\t$tw.utils.addClass(domNode,\"tc-popup\"); // Make sure that clicks don't dismiss popups within the revealed content\n\n\t}\n\tif(this.isOpen) {\n\t\tdomNode.removeAttribute(\"hidden\");\n $tw.anim.perform(this.openAnimation,domNode);\n\t} else {\n\t\t$tw.anim.perform(this.closeAnimation,domNode,{callback: function() {\n\t\t\t//make sure that the state hasn't changed during the close animation\n\t\t\tself.readState()\n\t\t\tif(!self.isOpen) {\n\t\t\t\tdomNode.setAttribute(\"hidden\",\"true\");\n\t\t\t}\n\t\t}});\n\t}\n};\n\nexports.reveal = RevealWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/scrollable.js": { "title": "$:/core/modules/widgets/scrollable.js", "text": "/*\\\ntitle: $:/core/modules/widgets/scrollable.js\ntype: application/javascript\nmodule-type: widget\n\nScrollable widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ScrollableWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n\tthis.scaleFactor = 1;\n\tthis.addEventListeners([\n\t\t{type: \"tm-scroll\", handler: \"handleScrollEvent\"}\n\t]);\n\tif($tw.browser) {\n\t\tthis.requestAnimationFrame = window.requestAnimationFrame ||\n\t\t\twindow.webkitRequestAnimationFrame ||\n\t\t\twindow.mozRequestAnimationFrame ||\n\t\t\tfunction(callback) {\n\t\t\t\treturn window.setTimeout(callback, 1000/60);\n\t\t\t};\n\t\tthis.cancelAnimationFrame = window.cancelAnimationFrame ||\n\t\t\twindow.webkitCancelAnimationFrame ||\n\t\t\twindow.webkitCancelRequestAnimationFrame ||\n\t\t\twindow.mozCancelAnimationFrame ||\n\t\t\twindow.mozCancelRequestAnimationFrame ||\n\t\t\tfunction(id) {\n\t\t\t\twindow.clearTimeout(id);\n\t\t\t};\n\t}\n};\n\n/*\nInherit from the base widget class\n*/\nScrollableWidget.prototype = new Widget();\n\nScrollableWidget.prototype.cancelScroll = function() {\n\tif(this.idRequestFrame) {\n\t\tthis.cancelAnimationFrame.call(window,this.idRequestFrame);\n\t\tthis.idRequestFrame = null;\n\t}\n};\n\n/*\nHandle a scroll event\n*/\nScrollableWidget.prototype.handleScrollEvent = function(event) {\n\t// Pass the scroll event through if our offsetsize is larger than our scrollsize\n\tif(this.outerDomNode.scrollWidth <= this.outerDomNode.offsetWidth && this.outerDomNode.scrollHeight <= this.outerDomNode.offsetHeight && this.fallthrough === \"yes\") {\n\t\treturn true;\n\t}\n\tif(event.paramObject && event.paramObject.selector) {\n\t\tthis.scrollSelectorIntoView(null,event.paramObject.selector);\n\t} else {\n\t\tthis.scrollIntoView(event.target);\t\t\t\n\t}\n\treturn false; // Handled event\n};\n\n/*\nScroll an element into view\n*/\nScrollableWidget.prototype.scrollIntoView = function(element) {\n\tvar duration = $tw.utils.getAnimationDuration(),\n\tsrcWindow = element ? element.ownerDocument.defaultView : window;\n\tthis.cancelScroll();\n\tthis.startTime = Date.now();\n\tvar scrollPosition = {\n\t\tx: this.outerDomNode.scrollLeft,\n\t\ty: this.outerDomNode.scrollTop\n\t};\n\t// Get the client bounds of the element and adjust by the scroll position\n\tvar scrollableBounds = this.outerDomNode.getBoundingClientRect(),\n\t\tclientTargetBounds = element.getBoundingClientRect(),\n\t\tbounds = {\n\t\t\tleft: clientTargetBounds.left + scrollPosition.x - scrollableBounds.left,\n\t\t\ttop: clientTargetBounds.top + scrollPosition.y - scrollableBounds.top,\n\t\t\twidth: clientTargetBounds.width,\n\t\t\theight: clientTargetBounds.height\n\t\t};\n\t// We'll consider the horizontal and vertical scroll directions separately via this function\n\tvar getEndPos = function(targetPos,targetSize,currentPos,currentSize) {\n\t\t\t// If the target is already visible then stay where we are\n\t\t\tif(targetPos >= currentPos && (targetPos + targetSize) <= (currentPos + currentSize)) {\n\t\t\t\treturn currentPos;\n\t\t\t// If the target is above/left of the current view, then scroll to its top/left\n\t\t\t} else if(targetPos <= currentPos) {\n\t\t\t\treturn targetPos;\n\t\t\t// If the target is smaller than the window and the scroll position is too far up, then scroll till the target is at the bottom of the window\n\t\t\t} else if(targetSize < currentSize && currentPos < (targetPos + targetSize - currentSize)) {\n\t\t\t\treturn targetPos + targetSize - currentSize;\n\t\t\t// If the target is big, then just scroll to the top\n\t\t\t} else if(currentPos < targetPos) {\n\t\t\t\treturn targetPos;\n\t\t\t// Otherwise, stay where we are\n\t\t\t} else {\n\t\t\t\treturn currentPos;\n\t\t\t}\n\t\t},\n\t\tendX = getEndPos(bounds.left,bounds.width,scrollPosition.x,this.outerDomNode.offsetWidth),\n\t\tendY = getEndPos(bounds.top,bounds.height,scrollPosition.y,this.outerDomNode.offsetHeight);\n\t// Only scroll if necessary\n\tif(endX !== scrollPosition.x || endY !== scrollPosition.y) {\n\t\tvar self = this,\n\t\t\tdrawFrame;\n\t\tdrawFrame = function () {\n\t\t\tvar t;\n\t\t\tif(duration <= 0) {\n\t\t\t\tt = 1;\n\t\t\t} else {\n\t\t\t\tt = ((Date.now()) - self.startTime) / duration;\t\n\t\t\t}\n\t\t\tif(t >= 1) {\n\t\t\t\tself.cancelScroll();\n\t\t\t\tt = 1;\n\t\t\t}\n\t\t\tt = $tw.utils.slowInSlowOut(t);\n\t\t\tself.outerDomNode.scrollLeft = scrollPosition.x + (endX - scrollPosition.x) * t;\n\t\t\tself.outerDomNode.scrollTop = scrollPosition.y + (endY - scrollPosition.y) * t;\n\t\t\tif(t < 1) {\n\t\t\t\tself.idRequestFrame = self.requestAnimationFrame.call(srcWindow,drawFrame);\n\t\t\t}\n\t\t};\n\t\tdrawFrame();\n\t}\n};\n\nScrollableWidget.prototype.scrollSelectorIntoView = function(baseElement,selector,callback) {\n\tbaseElement = baseElement || document.body;\n\tvar element = baseElement.querySelector(selector);\n\tif(element) {\n\t\tthis.scrollIntoView(element,callback);\t\t\n\t}\n};\n\n/*\nRender this widget into the DOM\n*/\nScrollableWidget.prototype.render = function(parent,nextSibling) {\n\tvar self = this;\n\t// Remember parent\n\tthis.parentDomNode = parent;\n\t// Compute attributes and execute state\n\tthis.computeAttributes();\n\tthis.execute();\n\t// Create elements\n\tthis.outerDomNode = this.document.createElement(\"div\");\n\t$tw.utils.setStyle(this.outerDomNode,[\n\t\t{overflowY: \"auto\"},\n\t\t{overflowX: \"auto\"},\n\t\t{webkitOverflowScrolling: \"touch\"}\n\t]);\n\tthis.innerDomNode = this.document.createElement(\"div\");\n\tthis.outerDomNode.appendChild(this.innerDomNode);\n\t// Assign classes\n\tthis.outerDomNode.className = this[\"class\"] || \"\";\n\t// Insert element\n\tparent.insertBefore(this.outerDomNode,nextSibling);\n\tthis.renderChildren(this.innerDomNode,null);\n\tthis.domNodes.push(this.outerDomNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nScrollableWidget.prototype.execute = function() {\n\t// Get attributes\n\tthis.fallthrough = this.getAttribute(\"fallthrough\",\"yes\");\n\tthis[\"class\"] = this.getAttribute(\"class\");\n\t// Make child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nScrollableWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes[\"class\"]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports.scrollable = ScrollableWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/select.js": { "title": "$:/core/modules/widgets/select.js", "text": "/*\\\ntitle: $:/core/modules/widgets/select.js\ntype: application/javascript\nmodule-type: widget\n\nSelect widget:\n\n```\n<$select tiddler=\"MyTiddler\" field=\"text\">\n<$list filter=\"[tag[chapter]]\">\n<option value=<<currentTiddler>>>\n<$view field=\"description\"/>\n</option>\n</$list>\n</$select>\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar SelectWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nSelectWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nSelectWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n\tthis.setSelectValue();\n\t$tw.utils.addEventListeners(this.getSelectDomNode(),[\n\t\t{name: \"change\", handlerObject: this, handlerMethod: \"handleChangeEvent\"}\n\t]);\n};\n\n/*\nHandle a change event\n*/\nSelectWidget.prototype.handleChangeEvent = function(event) {\n\t// Get the new value and assign it to the tiddler\n\tif(this.selectMultiple == false) {\n\t\tvar value = this.getSelectDomNode().value;\n\t} else {\n\t\tvar value = this.getSelectValues()\n\t\t\t\tvalue = $tw.utils.stringifyList(value);\n\t}\n\tthis.wiki.setText(this.selectTitle,this.selectField,this.selectIndex,value);\n\t// Trigger actions\n\tif(this.selectActions) {\n\t\tthis.invokeActionString(this.selectActions,this,event);\n\t}\n};\n\n/*\nIf necessary, set the value of the select element to the current value\n*/\nSelectWidget.prototype.setSelectValue = function() {\n\tvar value = this.selectDefault;\n\t// Get the value\n\tif(this.selectIndex) {\n\t\tvalue = this.wiki.extractTiddlerDataItem(this.selectTitle,this.selectIndex,value);\n\t} else {\n\t\tvar tiddler = this.wiki.getTiddler(this.selectTitle);\n\t\tif(tiddler) {\n\t\t\tif(this.selectField === \"text\") {\n\t\t\t\t// Calling getTiddlerText() triggers lazy loading of skinny tiddlers\n\t\t\t\tvalue = this.wiki.getTiddlerText(this.selectTitle);\n\t\t\t} else {\n\t\t\t\tif($tw.utils.hop(tiddler.fields,this.selectField)) {\n\t\t\t\t\tvalue = tiddler.getFieldString(this.selectField);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tif(this.selectField === \"title\") {\n\t\t\t\tvalue = this.selectTitle;\n\t\t\t}\n\t\t}\n\t}\n\t// Assign it to the select element if it's different than the current value\n\tif (this.selectMultiple) {\n\t\tvalue = value === undefined ? \"\" : value;\n\t\tvar select = this.getSelectDomNode();\n\t\tvar values = Array.isArray(value) ? value : $tw.utils.parseStringArray(value);\n\t\tfor(var i=0; i < select.children.length; i++){\n\t\t\tselect.children[i].selected = values.indexOf(select.children[i].value) !== -1\n\t\t}\n\t} else {\n\t\tvar domNode = this.getSelectDomNode();\n\t\tif(domNode.value !== value) {\n\t\t\tdomNode.value = value;\n\t\t}\n\t}\n};\n\n/*\nGet the DOM node of the select element\n*/\nSelectWidget.prototype.getSelectDomNode = function() {\n\treturn this.children[0].domNodes[0];\n};\n\n// Return an array of the selected opion values\n// select is an HTML select element\nSelectWidget.prototype.getSelectValues = function() {\n\tvar select, result, options, opt;\n\tselect = this.getSelectDomNode();\n\tresult = [];\n\toptions = select && select.options;\n\tfor (var i=0; i<options.length; i++) {\n\t\topt = options[i];\n\t\tif (opt.selected) {\n\t\t\tresult.push(opt.value || opt.text);\n\t\t}\n\t}\n\treturn result;\n}\n\n/*\nCompute the internal state of the widget\n*/\nSelectWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.selectActions = this.getAttribute(\"actions\");\n\tthis.selectTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.selectField = this.getAttribute(\"field\",\"text\");\n\tthis.selectIndex = this.getAttribute(\"index\");\n\tthis.selectClass = this.getAttribute(\"class\");\n\tthis.selectDefault = this.getAttribute(\"default\");\n\tthis.selectMultiple = this.getAttribute(\"multiple\", false);\n\tthis.selectSize = this.getAttribute(\"size\");\n\tthis.selectTooltip = this.getAttribute(\"tooltip\");\n\t// Make the child widgets\n\tvar selectNode = {\n\t\ttype: \"element\",\n\t\ttag: \"select\",\n\t\tchildren: this.parseTreeNode.children\n\t};\n\tif(this.selectClass) {\n\t\t$tw.utils.addAttributeToParseTreeNode(selectNode,\"class\",this.selectClass);\n\t}\n\tif(this.selectMultiple) {\n\t\t$tw.utils.addAttributeToParseTreeNode(selectNode,\"multiple\",\"multiple\");\n\t}\n\tif(this.selectSize) {\n\t\t$tw.utils.addAttributeToParseTreeNode(selectNode,\"size\",this.selectSize);\n\t}\n\tif(this.selectTooltip) {\n\t\t$tw.utils.addAttributeToParseTreeNode(selectNode,\"title\",this.selectTooltip);\n\t}\n\tthis.makeChildWidgets([selectNode]);\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nSelectWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\t// If we're using a different tiddler/field/index then completely refresh ourselves\n\tif(changedAttributes.selectTitle || changedAttributes.selectField || changedAttributes.selectIndex || changedAttributes.selectTooltip) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t// If the target tiddler value has changed, just update setting and refresh the children\n\t} else {\n\t\tvar childrenRefreshed = this.refreshChildren(changedTiddlers);\n\t\tif(changedTiddlers[this.selectTitle] || childrenRefreshed) {\n\t\t\tthis.setSelectValue();\n\t\t} \n\t\treturn childrenRefreshed;\n\t}\n};\n\nexports.select = SelectWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/set.js": { "title": "$:/core/modules/widgets/set.js", "text": "/*\\\ntitle: $:/core/modules/widgets/set.js\ntype: application/javascript\nmodule-type: widget\n\nSet variable widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar SetWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nSetWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nSetWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nSetWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.setName = this.getAttribute(\"name\",\"currentTiddler\");\n\tthis.setFilter = this.getAttribute(\"filter\");\n\tthis.setSelect = this.getAttribute(\"select\");\n\tthis.setTiddler = this.getAttribute(\"tiddler\");\n\tthis.setSubTiddler = this.getAttribute(\"subtiddler\");\n\tthis.setField = this.getAttribute(\"field\");\n\tthis.setIndex = this.getAttribute(\"index\");\n\tthis.setValue = this.getAttribute(\"value\");\n\tthis.setEmptyValue = this.getAttribute(\"emptyValue\");\n\t// Set context variable\n\tthis.setVariable(this.setName,this.getValue(),this.parseTreeNode.params,!!this.parseTreeNode.isMacroDefinition);\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nGet the value to be assigned\n*/\nSetWidget.prototype.getValue = function() {\n\tvar value = this.setValue;\n\tif(this.setTiddler) {\n\t\tvar tiddler;\n\t\tif(this.setSubTiddler) {\n\t\t\ttiddler = this.wiki.getSubTiddler(this.setTiddler,this.setSubTiddler);\n\t\t} else {\n\t\t\ttiddler = this.wiki.getTiddler(this.setTiddler);\t\t\t\n\t\t}\n\t\tif(!tiddler) {\n\t\t\tvalue = this.setEmptyValue;\n\t\t} else if(this.setField) {\n\t\t\tvalue = tiddler.getFieldString(this.setField) || this.setEmptyValue;\n\t\t} else if(this.setIndex) {\n\t\t\tvalue = this.wiki.extractTiddlerDataItem(this.setTiddler,this.setIndex,this.setEmptyValue);\n\t\t} else {\n\t\t\tvalue = tiddler.fields.text || this.setEmptyValue ;\n\t\t}\n\t} else if(this.setFilter) {\n\t\tvar results = this.wiki.filterTiddlers(this.setFilter,this);\n\t\tif(this.setValue == null) {\n\t\t\tvar select;\n\t\t\tif(this.setSelect) {\n\t\t\t\tselect = parseInt(this.setSelect,10);\n\t\t\t}\n\t\t\tif(select !== undefined) {\n\t\t\t\tvalue = results[select] || \"\";\n\t\t\t} else {\n\t\t\t\tvalue = $tw.utils.stringifyList(results);\t\t\t\n\t\t\t}\n\t\t}\n\t\tif(results.length === 0 && this.setEmptyValue !== undefined) {\n\t\t\tvalue = this.setEmptyValue;\n\t\t}\n\t} else if(!value && this.setEmptyValue) {\n\t\tvalue = this.setEmptyValue;\n\t}\n\treturn value || \"\";\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nSetWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.name || changedAttributes.filter || changedAttributes.select || changedAttributes.tiddler || (this.setTiddler && changedTiddlers[this.setTiddler]) || changedAttributes.field || changedAttributes.index || changedAttributes.value || changedAttributes.emptyValue ||\n\t (this.setFilter && this.getValue() != this.variables[this.setName].value)) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports.setvariable = SetWidget;\nexports.set = SetWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/text.js": { "title": "$:/core/modules/widgets/text.js", "text": "/*\\\ntitle: $:/core/modules/widgets/text.js\ntype: application/javascript\nmodule-type: widget\n\nText node widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar TextNodeWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nTextNodeWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nTextNodeWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tvar text = this.getAttribute(\"text\",this.parseTreeNode.text || \"\");\n\ttext = text.replace(/\\r/mg,\"\");\n\tvar textNode = this.document.createTextNode(text);\n\tparent.insertBefore(textNode,nextSibling);\n\tthis.domNodes.push(textNode);\n};\n\n/*\nCompute the internal state of the widget\n*/\nTextNodeWidget.prototype.execute = function() {\n\t// Nothing to do for a text node\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nTextNodeWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.text) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\t\n\t}\n};\n\nexports.text = TextNodeWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/tiddler.js": { "title": "$:/core/modules/widgets/tiddler.js", "text": "/*\\\ntitle: $:/core/modules/widgets/tiddler.js\ntype: application/javascript\nmodule-type: widget\n\nTiddler widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar TiddlerWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nTiddlerWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nTiddlerWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nTiddlerWidget.prototype.execute = function() {\n\tthis.tiddlerState = this.computeTiddlerState();\n\tthis.setVariable(\"currentTiddler\",this.tiddlerState.currentTiddler);\n\tthis.setVariable(\"missingTiddlerClass\",this.tiddlerState.missingTiddlerClass);\n\tthis.setVariable(\"shadowTiddlerClass\",this.tiddlerState.shadowTiddlerClass);\n\tthis.setVariable(\"systemTiddlerClass\",this.tiddlerState.systemTiddlerClass);\n\tthis.setVariable(\"tiddlerTagClasses\",this.tiddlerState.tiddlerTagClasses);\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nCompute the tiddler state flags\n*/\nTiddlerWidget.prototype.computeTiddlerState = function() {\n\t// Get our parameters\n\tthis.tiddlerTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\t// Compute the state\n\tvar state = {\n\t\tcurrentTiddler: this.tiddlerTitle || \"\",\n\t\tmissingTiddlerClass: (this.wiki.tiddlerExists(this.tiddlerTitle) || this.wiki.isShadowTiddler(this.tiddlerTitle)) ? \"tc-tiddler-exists\" : \"tc-tiddler-missing\",\n\t\tshadowTiddlerClass: this.wiki.isShadowTiddler(this.tiddlerTitle) ? \"tc-tiddler-shadow\" : \"\",\n\t\tsystemTiddlerClass: this.wiki.isSystemTiddler(this.tiddlerTitle) ? \"tc-tiddler-system\" : \"\",\n\t\ttiddlerTagClasses: this.getTagClasses()\n\t};\n\t// Compute a simple hash to make it easier to detect changes\n\tstate.hash = state.currentTiddler + state.missingTiddlerClass + state.shadowTiddlerClass + state.systemTiddlerClass + state.tiddlerTagClasses;\n\treturn state;\n};\n\n/*\nCreate a string of CSS classes derived from the tags of the current tiddler\n*/\nTiddlerWidget.prototype.getTagClasses = function() {\n\tvar tiddler = this.wiki.getTiddler(this.tiddlerTitle);\n\tif(tiddler) {\n\t\tvar tags = [];\n\t\t$tw.utils.each(tiddler.fields.tags,function(tag) {\n\t\t\ttags.push(\"tc-tagged-\" + encodeURIComponent(tag));\n\t\t});\n\t\treturn tags.join(\" \");\n\t} else {\n\t\treturn \"\";\n\t}\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nTiddlerWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes(),\n\t\tnewTiddlerState = this.computeTiddlerState();\n\tif(changedAttributes.tiddler || newTiddlerState.hash !== this.tiddlerState.hash) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.tiddler = TiddlerWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/transclude.js": { "title": "$:/core/modules/widgets/transclude.js", "text": "/*\\\ntitle: $:/core/modules/widgets/transclude.js\ntype: application/javascript\nmodule-type: widget\n\nTransclude widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar TranscludeWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nTranscludeWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nTranscludeWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nTranscludeWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.transcludeTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.transcludeSubTiddler = this.getAttribute(\"subtiddler\");\n\tthis.transcludeField = this.getAttribute(\"field\");\n\tthis.transcludeIndex = this.getAttribute(\"index\");\n\tthis.transcludeMode = this.getAttribute(\"mode\");\n\tthis.recursionMarker = this.getAttribute(\"recursionMarker\",\"yes\");\n\t// Parse the text reference\n\tvar parseAsInline = !this.parseTreeNode.isBlock;\n\tif(this.transcludeMode === \"inline\") {\n\t\tparseAsInline = true;\n\t} else if(this.transcludeMode === \"block\") {\n\t\tparseAsInline = false;\n\t}\n\tvar parser = this.wiki.parseTextReference(\n\t\t\t\t\t\tthis.transcludeTitle,\n\t\t\t\t\t\tthis.transcludeField,\n\t\t\t\t\t\tthis.transcludeIndex,\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tparseAsInline: parseAsInline,\n\t\t\t\t\t\t\tsubTiddler: this.transcludeSubTiddler\n\t\t\t\t\t\t}),\n\t\tparseTreeNodes = parser ? parser.tree : this.parseTreeNode.children;\n\t// Set context variables for recursion detection\n\tvar recursionMarker = this.makeRecursionMarker();\n\tif(this.recursionMarker === \"yes\") {\n\t\tthis.setVariable(\"transclusion\",recursionMarker);\n\t}\n\t// Check for recursion\n\tif(parser) {\n\t\tif(this.parentWidget && this.parentWidget.hasVariable(\"transclusion\",recursionMarker)) {\n\t\t\tparseTreeNodes = [{type: \"element\", tag: \"span\", attributes: {\n\t\t\t\t\"class\": {type: \"string\", value: \"tc-error\"}\n\t\t\t}, children: [\n\t\t\t\t{type: \"text\", text: $tw.language.getString(\"Error/RecursiveTransclusion\")}\n\t\t\t]}];\n\t\t}\n\t}\n\t// Construct the child widgets\n\tthis.makeChildWidgets(parseTreeNodes);\n};\n\n/*\nCompose a string comprising the title, field and/or index to identify this transclusion for recursion detection\n*/\nTranscludeWidget.prototype.makeRecursionMarker = function() {\n\tvar output = [];\n\toutput.push(\"{\");\n\toutput.push(this.getVariable(\"currentTiddler\",{defaultValue: \"\"}));\n\toutput.push(\"|\");\n\toutput.push(this.transcludeTitle || \"\");\n\toutput.push(\"|\");\n\toutput.push(this.transcludeField || \"\");\n\toutput.push(\"|\");\n\toutput.push(this.transcludeIndex || \"\");\n\toutput.push(\"|\");\n\toutput.push(this.transcludeSubTiddler || \"\");\n\toutput.push(\"}\");\n\treturn output.join(\"\");\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nTranscludeWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || changedTiddlers[this.transcludeTitle]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.transclude = TranscludeWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/vars.js": { "title": "$:/core/modules/widgets/vars.js", "text": "/*\\\ntitle: $:/core/modules/widgets/vars.js\ntype: application/javascript\nmodule-type: widget\n\nThis widget allows multiple variables to be set in one go:\n\n```\n\\define helloworld() Hello world!\n<$vars greeting=\"Hi\" me={{!!title}} sentence=<<helloworld>>>\n <<greeting>>! I am <<me>> and I say: <<sentence>>\n</$vars>\n```\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar VarsWidget = function(parseTreeNode,options) {\n\t// Call the constructor\n\tWidget.call(this);\n\t// Initialise\t\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nVarsWidget.prototype = Object.create(Widget.prototype);\n\n/*\nRender this widget into the DOM\n*/\nVarsWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nVarsWidget.prototype.execute = function() {\n\t// Parse variables\n\tvar self = this;\n\t$tw.utils.each(this.attributes,function(val,key) {\n\t\tif(key.charAt(0) !== \"$\") {\n\t\t\tself.setVariable(key,val);\n\t\t}\n\t});\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nVarsWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(Object.keys(changedAttributes).length) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\nexports[\"vars\"] = VarsWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/view.js": { "title": "$:/core/modules/widgets/view.js", "text": "/*\\\ntitle: $:/core/modules/widgets/view.js\ntype: application/javascript\nmodule-type: widget\n\nView widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar ViewWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nViewWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nViewWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tif(this.text) {\n\t\tvar textNode = this.document.createTextNode(this.text);\n\t\tparent.insertBefore(textNode,nextSibling);\n\t\tthis.domNodes.push(textNode);\n\t} else {\n\t\tthis.makeChildWidgets();\n\t\tthis.renderChildren(parent,nextSibling);\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nViewWidget.prototype.execute = function() {\n\t// Get parameters from our attributes\n\tthis.viewTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\tthis.viewSubtiddler = this.getAttribute(\"subtiddler\");\n\tthis.viewField = this.getAttribute(\"field\",\"text\");\n\tthis.viewIndex = this.getAttribute(\"index\");\n\tthis.viewFormat = this.getAttribute(\"format\",\"text\");\n\tthis.viewTemplate = this.getAttribute(\"template\",\"\");\n\tthis.viewMode = this.getAttribute(\"mode\",\"block\");\n\tswitch(this.viewFormat) {\n\t\tcase \"htmlwikified\":\n\t\t\tthis.text = this.getValueAsHtmlWikified(this.viewMode);\n\t\t\tbreak;\n\t\tcase \"plainwikified\":\n\t\t\tthis.text = this.getValueAsPlainWikified(this.viewMode);\n\t\t\tbreak;\n\t\tcase \"htmlencodedplainwikified\":\n\t\t\tthis.text = this.getValueAsHtmlEncodedPlainWikified(this.viewMode);\n\t\t\tbreak;\n\t\tcase \"htmlencoded\":\n\t\t\tthis.text = this.getValueAsHtmlEncoded();\n\t\t\tbreak;\n\t\tcase \"urlencoded\":\n\t\t\tthis.text = this.getValueAsUrlEncoded();\n\t\t\tbreak;\n\t\tcase \"doubleurlencoded\":\n\t\t\tthis.text = this.getValueAsDoubleUrlEncoded();\n\t\t\tbreak;\n\t\tcase \"date\":\n\t\t\tthis.text = this.getValueAsDate(this.viewTemplate);\n\t\t\tbreak;\n\t\tcase \"relativedate\":\n\t\t\tthis.text = this.getValueAsRelativeDate();\n\t\t\tbreak;\n\t\tcase \"stripcomments\":\n\t\t\tthis.text = this.getValueAsStrippedComments();\n\t\t\tbreak;\n\t\tcase \"jsencoded\":\n\t\t\tthis.text = this.getValueAsJsEncoded();\n\t\t\tbreak;\n\t\tdefault: // \"text\"\n\t\t\tthis.text = this.getValueAsText();\n\t\t\tbreak;\n\t}\n};\n\n/*\nThe various formatter functions are baked into this widget for the moment. Eventually they will be replaced by macro functions\n*/\n\n/*\nRetrieve the value of the widget. Options are:\nasString: Optionally return the value as a string\n*/\nViewWidget.prototype.getValue = function(options) {\n\toptions = options || {};\n\tvar value = options.asString ? \"\" : undefined;\n\tif(this.viewIndex) {\n\t\tvalue = this.wiki.extractTiddlerDataItem(this.viewTitle,this.viewIndex);\n\t} else {\n\t\tvar tiddler;\n\t\tif(this.viewSubtiddler) {\n\t\t\ttiddler = this.wiki.getSubTiddler(this.viewTitle,this.viewSubtiddler);\t\n\t\t} else {\n\t\t\ttiddler = this.wiki.getTiddler(this.viewTitle);\n\t\t}\n\t\tif(tiddler) {\n\t\t\tif(this.viewField === \"text\" && !this.viewSubtiddler) {\n\t\t\t\t// Calling getTiddlerText() triggers lazy loading of skinny tiddlers\n\t\t\t\tvalue = this.wiki.getTiddlerText(this.viewTitle);\n\t\t\t} else {\n\t\t\t\tif($tw.utils.hop(tiddler.fields,this.viewField)) {\n\t\t\t\t\tif(options.asString) {\n\t\t\t\t\t\tvalue = tiddler.getFieldString(this.viewField);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tvalue = tiddler.fields[this.viewField];\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tif(this.viewField === \"title\") {\n\t\t\t\tvalue = this.viewTitle;\n\t\t\t}\n\t\t}\n\t}\n\treturn value;\n};\n\nViewWidget.prototype.getValueAsText = function() {\n\treturn this.getValue({asString: true});\n};\n\nViewWidget.prototype.getValueAsHtmlWikified = function(mode) {\n\treturn this.wiki.renderText(\"text/html\",\"text/vnd.tiddlywiki\",this.getValueAsText(),{\n\t\tparseAsInline: mode !== \"block\",\n\t\tparentWidget: this\n\t});\n};\n\nViewWidget.prototype.getValueAsPlainWikified = function(mode) {\n\treturn this.wiki.renderText(\"text/plain\",\"text/vnd.tiddlywiki\",this.getValueAsText(),{\n\t\tparseAsInline: mode !== \"block\",\n\t\tparentWidget: this\n\t});\n};\n\nViewWidget.prototype.getValueAsHtmlEncodedPlainWikified = function(mode) {\n\treturn $tw.utils.htmlEncode(this.wiki.renderText(\"text/plain\",\"text/vnd.tiddlywiki\",this.getValueAsText(),{\n\t\tparseAsInline: mode !== \"block\",\n\t\tparentWidget: this\n\t}));\n};\n\nViewWidget.prototype.getValueAsHtmlEncoded = function() {\n\treturn $tw.utils.htmlEncode(this.getValueAsText());\n};\n\nViewWidget.prototype.getValueAsUrlEncoded = function() {\n\treturn encodeURIComponent(this.getValueAsText());\n};\n\nViewWidget.prototype.getValueAsDoubleUrlEncoded = function() {\n\treturn encodeURIComponent(encodeURIComponent(this.getValueAsText()));\n};\n\nViewWidget.prototype.getValueAsDate = function(format) {\n\tformat = format || \"YYYY MM DD 0hh:0mm\";\n\tvar value = $tw.utils.parseDate(this.getValue());\n\tif(value && $tw.utils.isDate(value) && value.toString() !== \"Invalid Date\") {\n\t\treturn $tw.utils.formatDateString(value,format);\n\t} else {\n\t\treturn \"\";\n\t}\n};\n\nViewWidget.prototype.getValueAsRelativeDate = function(format) {\n\tvar value = $tw.utils.parseDate(this.getValue());\n\tif(value && $tw.utils.isDate(value) && value.toString() !== \"Invalid Date\") {\n\t\treturn $tw.utils.getRelativeDate((new Date()) - (new Date(value))).description;\n\t} else {\n\t\treturn \"\";\n\t}\n};\n\nViewWidget.prototype.getValueAsStrippedComments = function() {\n\tvar lines = this.getValueAsText().split(\"\\n\"),\n\t\tout = [];\n\tfor(var line=0; line<lines.length; line++) {\n\t\tvar text = lines[line];\n\t\tif(!/^\\s*\\/\\/#/.test(text)) {\n\t\t\tout.push(text);\n\t\t}\n\t}\n\treturn out.join(\"\\n\");\n};\n\nViewWidget.prototype.getValueAsJsEncoded = function() {\n\treturn $tw.utils.stringify(this.getValueAsText());\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nViewWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || changedAttributes.template || changedAttributes.format || changedTiddlers[this.viewTitle]) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn false;\t\n\t}\n};\n\nexports.view = ViewWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/widget.js": { "title": "$:/core/modules/widgets/widget.js", "text": "/*\\\ntitle: $:/core/modules/widgets/widget.js\ntype: application/javascript\nmodule-type: widget\n\nWidget base class\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nCreate a widget object for a parse tree node\n\tparseTreeNode: reference to the parse tree node to be rendered\n\toptions: see below\nOptions include:\n\twiki: mandatory reference to wiki associated with this render tree\n\tparentWidget: optional reference to a parent renderer node for the context chain\n\tdocument: optional document object to use instead of global document\n*/\nvar Widget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInitialise widget properties. These steps are pulled out of the constructor so that we can reuse them in subclasses\n*/\nWidget.prototype.initialise = function(parseTreeNode,options) {\n\t// Bail if parseTreeNode is undefined, meaning that the widget constructor was called without any arguments so that it can be subclassed\n\tif(parseTreeNode === undefined) {\n\t\treturn;\n\t}\n\toptions = options || {};\n\t// Save widget info\n\tthis.parseTreeNode = parseTreeNode;\n\tthis.wiki = options.wiki;\n\tthis.parentWidget = options.parentWidget;\n\tthis.variablesConstructor = function() {};\n\tthis.variablesConstructor.prototype = this.parentWidget ? this.parentWidget.variables : {};\n\tthis.variables = new this.variablesConstructor();\n\tthis.document = options.document;\n\tthis.attributes = {};\n\tthis.children = [];\n\tthis.domNodes = [];\n\tthis.eventListeners = {};\n\t// Hashmap of the widget classes\n\tif(!this.widgetClasses) {\n\t\t// Get widget classes\n\t\tWidget.prototype.widgetClasses = $tw.modules.applyMethods(\"widget\");\n\t\t// Process any subclasses\n\t\t$tw.modules.forEachModuleOfType(\"widget-subclass\",function(title,module) {\n\t\t\tif(module.baseClass) {\n\t\t\t\tvar baseClass = Widget.prototype.widgetClasses[module.baseClass];\n\t\t\t\tif(!baseClass) {\n\t\t\t\t\tthrow \"Module '\" + title + \"' is attemping to extend a non-existent base class '\" + module.baseClass + \"'\";\n\t\t\t\t}\n\t\t\t\tvar subClass = module.constructor;\n\t\t\t\tsubClass.prototype = new baseClass();\n\t\t\t\t$tw.utils.extend(subClass.prototype,module.prototype);\n\t\t\t\tWidget.prototype.widgetClasses[module.name || module.baseClass] = subClass;\n\t\t\t}\n\t\t});\n\t}\n};\n\n/*\nRender this widget into the DOM\n*/\nWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nWidget.prototype.execute = function() {\n\tthis.makeChildWidgets();\n};\n\n/*\nSet the value of a context variable\nname: name of the variable\nvalue: value of the variable\nparams: array of {name:, default:} for each parameter\nisMacroDefinition: true if the variable is set via a \\define macro pragma (and hence should have variable substitution performed)\n*/\nWidget.prototype.setVariable = function(name,value,params,isMacroDefinition) {\n\tthis.variables[name] = {value: value, params: params, isMacroDefinition: !!isMacroDefinition};\n};\n\n/*\nGet the prevailing value of a context variable\nname: name of variable\noptions: see below\nOptions include\nparams: array of {name:, value:} for each parameter\ndefaultValue: default value if the variable is not defined\n\nReturns an object with the following fields:\n\nparams: array of {name:,value:} of parameters passed to wikitext variables\ntext: text of variable, with parameters properly substituted\n*/\nWidget.prototype.getVariableInfo = function(name,options) {\n\toptions = options || {};\n\tvar actualParams = options.params || [],\n\t\tparentWidget = this.parentWidget;\n\t// Check for the variable defined in the parent widget (or an ancestor in the prototype chain)\n\tif(parentWidget && name in parentWidget.variables) {\n\t\tvar variable = parentWidget.variables[name],\n\t\t\toriginalValue = variable.value,\n\t\t\tvalue = originalValue,\n\t\t\tparams = this.resolveVariableParameters(variable.params,actualParams);\n\t\t// Substitute any parameters specified in the definition\n\t\t$tw.utils.each(params,function(param) {\n\t\t\tvalue = $tw.utils.replaceString(value,new RegExp(\"\\\\$\" + $tw.utils.escapeRegExp(param.name) + \"\\\\$\",\"mg\"),param.value);\n\t\t});\n\t\t// Only substitute variable references if this variable was defined with the \\define pragma\n\t\tif(variable.isMacroDefinition) {\n\t\t\tvalue = this.substituteVariableReferences(value);\t\t\t\n\t\t}\n\t\treturn {\n\t\t\ttext: value,\n\t\t\tparams: params,\n\t\t\tsrcVariable: variable,\n\t\t\tisCacheable: originalValue === value\n\t\t};\n\t}\n\t// If the variable doesn't exist in the parent widget then look for a macro module\n\treturn {\n\t\ttext: this.evaluateMacroModule(name,actualParams,options.defaultValue)\n\t};\n};\n\n/*\nSimplified version of getVariableInfo() that just returns the text\n*/\nWidget.prototype.getVariable = function(name,options) {\n\treturn this.getVariableInfo(name,options).text;\n};\n\nWidget.prototype.resolveVariableParameters = function(formalParams,actualParams) {\n\tformalParams = formalParams || [];\n\tactualParams = actualParams || [];\n\tvar nextAnonParameter = 0, // Next candidate anonymous parameter in macro call\n\t\tparamInfo, paramValue,\n\t\tresults = [];\n\t// Step through each of the parameters in the macro definition\n\tfor(var p=0; p<formalParams.length; p++) {\n\t\t// Check if we've got a macro call parameter with the same name\n\t\tparamInfo = formalParams[p];\n\t\tparamValue = undefined;\n\t\tfor(var m=0; m<actualParams.length; m++) {\n\t\t\tif(actualParams[m].name === paramInfo.name) {\n\t\t\t\tparamValue = actualParams[m].value;\n\t\t\t}\n\t\t}\n\t\t// If not, use the next available anonymous macro call parameter\n\t\twhile(nextAnonParameter < actualParams.length && actualParams[nextAnonParameter].name) {\n\t\t\tnextAnonParameter++;\n\t\t}\n\t\tif(paramValue === undefined && nextAnonParameter < actualParams.length) {\n\t\t\tparamValue = actualParams[nextAnonParameter++].value;\n\t\t}\n\t\t// If we've still not got a value, use the default, if any\n\t\tparamValue = paramValue || paramInfo[\"default\"] || \"\";\n\t\t// Store the parameter name and value\n\t\tresults.push({name: paramInfo.name, value: paramValue});\n\t}\n\treturn results;\n};\n\nWidget.prototype.substituteVariableReferences = function(text) {\n\tvar self = this;\n\treturn (text || \"\").replace(/\\$\\(([^\\)\\$]+)\\)\\$/g,function(match,p1,offset,string) {\n\t\treturn self.getVariable(p1,{defaultValue: \"\"});\n\t});\n};\n\nWidget.prototype.evaluateMacroModule = function(name,actualParams,defaultValue) {\n\tif($tw.utils.hop($tw.macros,name)) {\n\t\tvar macro = $tw.macros[name],\n\t\t\targs = [];\n\t\tif(macro.params.length > 0) {\n\t\t\tvar nextAnonParameter = 0, // Next candidate anonymous parameter in macro call\n\t\t\t\tparamInfo, paramValue;\n\t\t\t// Step through each of the parameters in the macro definition\n\t\t\tfor(var p=0; p<macro.params.length; p++) {\n\t\t\t\t// Check if we've got a macro call parameter with the same name\n\t\t\t\tparamInfo = macro.params[p];\n\t\t\t\tparamValue = undefined;\n\t\t\t\tfor(var m=0; m<actualParams.length; m++) {\n\t\t\t\t\tif(actualParams[m].name === paramInfo.name) {\n\t\t\t\t\t\tparamValue = actualParams[m].value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// If not, use the next available anonymous macro call parameter\n\t\t\t\twhile(nextAnonParameter < actualParams.length && actualParams[nextAnonParameter].name) {\n\t\t\t\t\tnextAnonParameter++;\n\t\t\t\t}\n\t\t\t\tif(paramValue === undefined && nextAnonParameter < actualParams.length) {\n\t\t\t\t\tparamValue = actualParams[nextAnonParameter++].value;\n\t\t\t\t}\n\t\t\t\t// If we've still not got a value, use the default, if any\n\t\t\t\tparamValue = paramValue || paramInfo[\"default\"] || \"\";\n\t\t\t\t// Save the parameter\n\t\t\t\targs.push(paramValue);\n\t\t\t}\n\t\t}\n\t\telse for(var i=0; i<actualParams.length; ++i) {\n\t\t\targs.push(actualParams[i].value);\n\t\t}\n\t\treturn (macro.run.apply(this,args) || \"\").toString();\n\t} else {\n\t\treturn defaultValue;\n\t}\n};\n\n/*\nCheck whether a given context variable value exists in the parent chain\n*/\nWidget.prototype.hasVariable = function(name,value) {\n\tvar node = this;\n\twhile(node) {\n\t\tif($tw.utils.hop(node.variables,name) && node.variables[name].value === value) {\n\t\t\treturn true;\n\t\t}\n\t\tnode = node.parentWidget;\n\t}\n\treturn false;\n};\n\n/*\nConstruct a qualifying string based on a hash of concatenating the values of a given variable in the parent chain\n*/\nWidget.prototype.getStateQualifier = function(name) {\n\tthis.qualifiers = this.qualifiers || Object.create(null);\n\tname = name || \"transclusion\";\n\tif(this.qualifiers[name]) {\n\t\treturn this.qualifiers[name];\n\t} else {\n\t\tvar output = [],\n\t\t\tnode = this;\n\t\twhile(node && node.parentWidget) {\n\t\t\tif($tw.utils.hop(node.parentWidget.variables,name)) {\n\t\t\t\toutput.push(node.getVariable(name));\n\t\t\t}\n\t\t\tnode = node.parentWidget;\n\t\t}\n\t\tvar value = $tw.utils.hashString(output.join(\"\"));\n\t\tthis.qualifiers[name] = value;\n\t\treturn value;\n\t}\n};\n\n/*\nCompute the current values of the attributes of the widget. Returns a hashmap of the names of the attributes that have changed\n*/\nWidget.prototype.computeAttributes = function() {\n\tvar changedAttributes = {},\n\t\tself = this,\n\t\tvalue;\n\t$tw.utils.each(this.parseTreeNode.attributes,function(attribute,name) {\n\t\tif(attribute.type === \"filtered\") {\n\t\t\tvalue = self.wiki.filterTiddlers(attribute.filter,self)[0] || \"\";\n\t\t} else if(attribute.type === \"indirect\") {\n\t\t\tvalue = self.wiki.getTextReference(attribute.textReference,\"\",self.getVariable(\"currentTiddler\"));\n\t\t} else if(attribute.type === \"macro\") {\n\t\t\tvalue = self.getVariable(attribute.value.name,{params: attribute.value.params});\n\t\t} else { // String attribute\n\t\t\tvalue = attribute.value;\n\t\t}\n\t\t// Check whether the attribute has changed\n\t\tif(self.attributes[name] !== value) {\n\t\t\tself.attributes[name] = value;\n\t\t\tchangedAttributes[name] = true;\n\t\t}\n\t});\n\treturn changedAttributes;\n};\n\n/*\nCheck for the presence of an attribute\n*/\nWidget.prototype.hasAttribute = function(name) {\n\treturn $tw.utils.hop(this.attributes,name);\n};\n\n/*\nGet the value of an attribute\n*/\nWidget.prototype.getAttribute = function(name,defaultText) {\n\tif($tw.utils.hop(this.attributes,name)) {\n\t\treturn this.attributes[name];\n\t} else {\n\t\treturn defaultText;\n\t}\n};\n\n/*\nAssign the computed attributes of the widget to a domNode\noptions include:\nexcludeEventAttributes: ignores attributes whose name begins with \"on\"\n*/\nWidget.prototype.assignAttributes = function(domNode,options) {\n\toptions = options || {};\n\tvar self = this;\n\t$tw.utils.each(this.attributes,function(v,a) {\n\t\t// Check exclusions\n\t\tif(options.excludeEventAttributes && a.substr(0,2) === \"on\") {\n\t\t\tv = undefined;\n\t\t}\n\t\tif(v !== undefined) {\n\t\t\tvar b = a.split(\":\");\n\t\t\t// Setting certain attributes can cause a DOM error (eg xmlns on the svg element)\n\t\t\ttry {\n\t\t\t\tif (b.length == 2 && b[0] == \"xlink\"){\n\t\t\t\t\tdomNode.setAttributeNS(\"http://www.w3.org/1999/xlink\",b[1],v);\n\t\t\t\t} else {\n\t\t\t\t\tdomNode.setAttributeNS(null,a,v);\n\t\t\t\t}\n\t\t\t} catch(e) {\n\t\t\t}\n\t\t}\n\t});\n};\n\n/*\nMake child widgets correspondng to specified parseTreeNodes\n*/\nWidget.prototype.makeChildWidgets = function(parseTreeNodes) {\n\tthis.children = [];\n\tvar self = this;\n\t$tw.utils.each(parseTreeNodes || (this.parseTreeNode && this.parseTreeNode.children),function(childNode) {\n\t\tself.children.push(self.makeChildWidget(childNode));\n\t});\n};\n\n/*\nConstruct the widget object for a parse tree node\n*/\nWidget.prototype.makeChildWidget = function(parseTreeNode) {\n\tvar WidgetClass = this.widgetClasses[parseTreeNode.type];\n\tif(!WidgetClass) {\n\t\tWidgetClass = this.widgetClasses.text;\n\t\tparseTreeNode = {type: \"text\", text: \"Undefined widget '\" + parseTreeNode.type + \"'\"};\n\t}\n\treturn new WidgetClass(parseTreeNode,{\n\t\twiki: this.wiki,\n\t\tvariables: {},\n\t\tparentWidget: this,\n\t\tdocument: this.document\n\t});\n};\n\n/*\nGet the next sibling of this widget\n*/\nWidget.prototype.nextSibling = function() {\n\tif(this.parentWidget) {\n\t\tvar index = this.parentWidget.children.indexOf(this);\n\t\tif(index !== -1 && index < this.parentWidget.children.length-1) {\n\t\t\treturn this.parentWidget.children[index+1];\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nGet the previous sibling of this widget\n*/\nWidget.prototype.previousSibling = function() {\n\tif(this.parentWidget) {\n\t\tvar index = this.parentWidget.children.indexOf(this);\n\t\tif(index !== -1 && index > 0) {\n\t\t\treturn this.parentWidget.children[index-1];\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nRender the children of this widget into the DOM\n*/\nWidget.prototype.renderChildren = function(parent,nextSibling) {\n\tvar children = this.children;\n\tfor(var i = 0; i < children.length; i++) {\n\t\tchildren[i].render(parent,nextSibling);\n\t};\n};\n\n/*\nAdd a list of event listeners from an array [{type:,handler:},...]\n*/\nWidget.prototype.addEventListeners = function(listeners) {\n\tvar self = this;\n\t$tw.utils.each(listeners,function(listenerInfo) {\n\t\tself.addEventListener(listenerInfo.type,listenerInfo.handler);\n\t});\n};\n\n/*\nAdd an event listener\n*/\nWidget.prototype.addEventListener = function(type,handler) {\n\tvar self = this;\n\tif(typeof handler === \"string\") { // The handler is a method name on this widget\n\t\tthis.eventListeners[type] = function(event) {\n\t\t\treturn self[handler].call(self,event);\n\t\t};\n\t} else { // The handler is a function\n\t\tthis.eventListeners[type] = function(event) {\n\t\t\treturn handler.call(self,event);\n\t\t};\n\t}\n};\n\n/*\nDispatch an event to a widget. If the widget doesn't handle the event then it is also dispatched to the parent widget\n*/\nWidget.prototype.dispatchEvent = function(event) {\n\tevent.widget = event.widget || this;\n\t// Dispatch the event if this widget handles it\n\tvar listener = this.eventListeners[event.type];\n\tif(listener) {\n\t\t// Don't propagate the event if the listener returned false\n\t\tif(!listener(event)) {\n\t\t\treturn false;\n\t\t}\n\t}\n\t// Dispatch the event to the parent widget\n\tif(this.parentWidget) {\n\t\treturn this.parentWidget.dispatchEvent(event);\n\t}\n\treturn true;\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nWidget.prototype.refresh = function(changedTiddlers) {\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nRebuild a previously rendered widget\n*/\nWidget.prototype.refreshSelf = function() {\n\tvar nextSibling = this.findNextSiblingDomNode();\n\tthis.removeChildDomNodes();\n\tthis.render(this.parentDomNode,nextSibling);\n};\n\n/*\nRefresh all the children of a widget\n*/\nWidget.prototype.refreshChildren = function(changedTiddlers) {\n\tvar children = this.children,\n\t\trefreshed = false;\n\tfor (var i = 0; i < children.length; i++) {\n\t\trefreshed = children[i].refresh(changedTiddlers) || refreshed;\n\t}\n\treturn refreshed;\n};\n\n/*\nFind the next sibling in the DOM to this widget. This is done by scanning the widget tree through all next siblings and their descendents that share the same parent DOM node\n*/\nWidget.prototype.findNextSiblingDomNode = function(startIndex) {\n\t// Refer to this widget by its index within its parents children\n\tvar parent = this.parentWidget,\n\t\tindex = startIndex !== undefined ? startIndex : parent.children.indexOf(this);\nif(index === -1) {\n\tthrow \"node not found in parents children\";\n}\n\t// Look for a DOM node in the later siblings\n\twhile(++index < parent.children.length) {\n\t\tvar domNode = parent.children[index].findFirstDomNode();\n\t\tif(domNode) {\n\t\t\treturn domNode;\n\t\t}\n\t}\n\t// Go back and look for later siblings of our parent if it has the same parent dom node\n\tvar grandParent = parent.parentWidget;\n\tif(grandParent && parent.parentDomNode === this.parentDomNode) {\n\t\tindex = grandParent.children.indexOf(parent);\n\t\tif(index !== -1) {\n\t\t\treturn parent.findNextSiblingDomNode(index);\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nFind the first DOM node generated by a widget or its children\n*/\nWidget.prototype.findFirstDomNode = function() {\n\t// Return the first dom node of this widget, if we've got one\n\tif(this.domNodes.length > 0) {\n\t\treturn this.domNodes[0];\n\t}\n\t// Otherwise, recursively call our children\n\tfor(var t=0; t<this.children.length; t++) {\n\t\tvar domNode = this.children[t].findFirstDomNode();\n\t\tif(domNode) {\n\t\t\treturn domNode;\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nRemove any DOM nodes created by this widget or its children\n*/\nWidget.prototype.removeChildDomNodes = function() {\n\t// If this widget has directly created DOM nodes, delete them and exit. This assumes that any child widgets are contained within the created DOM nodes, which would normally be the case\n\tif(this.domNodes.length > 0) {\n\t\t$tw.utils.each(this.domNodes,function(domNode) {\n\t\t\tdomNode.parentNode.removeChild(domNode);\n\t\t});\n\t\tthis.domNodes = [];\n\t} else {\n\t\t// Otherwise, ask the child widgets to delete their DOM nodes\n\t\t$tw.utils.each(this.children,function(childWidget) {\n\t\t\tchildWidget.removeChildDomNodes();\n\t\t});\n\t}\n};\n\n/*\nInvoke the action widgets that are descendents of the current widget.\n*/\nWidget.prototype.invokeActions = function(triggeringWidget,event) {\n\tvar handled = false;\n\t// For each child widget\n\tfor(var t=0; t<this.children.length; t++) {\n\t\tvar child = this.children[t];\n\t\t// Invoke the child if it is an action widget\n\t\tif(child.invokeAction) {\n\t\t\tchild.refreshSelf();\n\t\t\tif(child.invokeAction(triggeringWidget,event)) {\n\t\t\t\thandled = true;\n\t\t\t}\n\t\t}\n\t\t// Propagate through through the child if it permits it\n\t\tif(child.allowActionPropagation() && child.invokeActions(triggeringWidget,event)) {\n\t\t\thandled = true;\n\t\t}\n\t}\n\treturn handled;\n};\n\n/*\nInvoke the action widgets defined in a string\n*/\nWidget.prototype.invokeActionString = function(actions,triggeringWidget,event,variables) {\n\tactions = actions || \"\";\n\tvar parser = this.wiki.parseText(\"text/vnd.tiddlywiki\",actions,{\n\t\t\tparentWidget: this,\n\t\t\tdocument: this.document\n\t\t}),\n\t\twidgetNode = this.wiki.makeWidget(parser,{\n\t\t\tparentWidget: this,\n\t\t\tdocument: this.document,\n\t\t\tvariables: variables\n\t\t});\n\tvar container = this.document.createElement(\"div\");\n\twidgetNode.render(container,null);\n\treturn widgetNode.invokeActions(this,event);\n};\n\n/*\nExecute action tiddlers by tag\n*/\nWidget.prototype.invokeActionsByTag = function(tag,event,variables) {\n\tvar self = this;\n\t$tw.utils.each(self.wiki.filterTiddlers(\"[all[shadows+tiddlers]tag[\" + tag + \"]!has[draft.of]]\"),function(title) {\n\t\tself.invokeActionString(self.wiki.getTiddlerText(title),self,event,variables);\n\t});\n};\n\nWidget.prototype.allowActionPropagation = function() {\n\treturn true;\n};\n\nexports.widget = Widget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/widgets/wikify.js": { "title": "$:/core/modules/widgets/wikify.js", "text": "/*\\\ntitle: $:/core/modules/widgets/wikify.js\ntype: application/javascript\nmodule-type: widget\n\nWidget to wikify text into a variable\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar WikifyWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nWikifyWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nWikifyWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nWikifyWidget.prototype.execute = function() {\n\t// Get our parameters\n\tthis.wikifyName = this.getAttribute(\"name\");\n\tthis.wikifyText = this.getAttribute(\"text\");\n\tthis.wikifyType = this.getAttribute(\"type\");\n\tthis.wikifyMode = this.getAttribute(\"mode\",\"block\");\n\tthis.wikifyOutput = this.getAttribute(\"output\",\"text\");\n\t// Create the parse tree\n\tthis.wikifyParser = this.wiki.parseText(this.wikifyType,this.wikifyText,{\n\t\t\tparseAsInline: this.wikifyMode === \"inline\"\n\t\t});\n\t// Create the widget tree \n\tthis.wikifyWidgetNode = this.wiki.makeWidget(this.wikifyParser,{\n\t\t\tdocument: $tw.fakeDocument,\n\t\t\tparentWidget: this\n\t\t});\n\t// Render the widget tree to the container\n\tthis.wikifyContainer = $tw.fakeDocument.createElement(\"div\");\n\tthis.wikifyWidgetNode.render(this.wikifyContainer,null);\n\tthis.wikifyResult = this.getResult();\n\t// Set context variable\n\tthis.setVariable(this.wikifyName,this.wikifyResult);\n\t// Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nReturn the result string\n*/\nWikifyWidget.prototype.getResult = function() {\n\tvar result;\n\tswitch(this.wikifyOutput) {\n\t\tcase \"text\":\n\t\t\tresult = this.wikifyContainer.textContent;\n\t\t\tbreak;\n\t\tcase \"formattedtext\":\n\t\t\tresult = this.wikifyContainer.formattedTextContent;\n\t\t\tbreak;\n\t\tcase \"html\":\n\t\t\tresult = this.wikifyContainer.innerHTML;\n\t\t\tbreak;\n\t\tcase \"parsetree\":\n\t\t\tresult = JSON.stringify(this.wikifyParser.tree,0,$tw.config.preferences.jsonSpaces);\n\t\t\tbreak;\n\t\tcase \"widgettree\":\n\t\t\tresult = JSON.stringify(this.getWidgetTree(),0,$tw.config.preferences.jsonSpaces);\n\t\t\tbreak;\n\t}\n\treturn result;\n};\n\n/*\nReturn a string of the widget tree\n*/\nWikifyWidget.prototype.getWidgetTree = function() {\n\tvar copyNode = function(widgetNode,resultNode) {\n\t\t\tvar type = widgetNode.parseTreeNode.type;\n\t\t\tresultNode.type = type;\n\t\t\tswitch(type) {\n\t\t\t\tcase \"element\":\n\t\t\t\t\tresultNode.tag = widgetNode.parseTreeNode.tag;\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"text\":\n\t\t\t\t\tresultNode.text = widgetNode.parseTreeNode.text;\n\t\t\t\t\tbreak;\t\n\t\t\t}\n\t\t\tif(Object.keys(widgetNode.attributes || {}).length > 0) {\n\t\t\t\tresultNode.attributes = {};\n\t\t\t\t$tw.utils.each(widgetNode.attributes,function(attr,attrName) {\n\t\t\t\t\tresultNode.attributes[attrName] = widgetNode.getAttribute(attrName);\n\t\t\t\t});\n\t\t\t}\n\t\t\tif(Object.keys(widgetNode.children || {}).length > 0) {\n\t\t\t\tresultNode.children = [];\n\t\t\t\t$tw.utils.each(widgetNode.children,function(widgetChildNode) {\n\t\t\t\t\tvar node = {};\n\t\t\t\t\tresultNode.children.push(node);\n\t\t\t\t\tcopyNode(widgetChildNode,node);\n\t\t\t\t});\n\t\t\t}\n\t\t},\n\t\tresults = {};\n\tcopyNode(this.wikifyWidgetNode,results);\n\treturn results;\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nWikifyWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\t// Refresh ourselves entirely if any of our attributes have changed\n\tif(changedAttributes.name || changedAttributes.text || changedAttributes.type || changedAttributes.mode || changedAttributes.output) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\t// Refresh the widget tree\n\t\tif(this.wikifyWidgetNode.refresh(changedTiddlers)) {\n\t\t\t// Check if there was any change\n\t\t\tvar result = this.getResult();\n\t\t\tif(result !== this.wikifyResult) {\n\t\t\t\t// If so, save the change\n\t\t\t\tthis.wikifyResult = result;\n\t\t\t\tthis.setVariable(this.wikifyName,this.wikifyResult);\n\t\t\t\t// Refresh each of our child widgets\n\t\t\t\t$tw.utils.each(this.children,function(childWidget) {\n\t\t\t\t\tchildWidget.refreshSelf();\n\t\t\t\t});\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\t// Just refresh the children\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports.wikify = WikifyWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/core/modules/wiki-bulkops.js": { "title": "$:/core/modules/wiki-bulkops.js", "text": "/*\\\ntitle: $:/core/modules/wiki-bulkops.js\ntype: application/javascript\nmodule-type: wikimethod\n\nBulk tiddler operations such as rename.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nRename a tiddler, and relink any tags or lists that reference it.\n*/\nfunction renameTiddler(fromTitle,toTitle,options) {\n\tfromTitle = (fromTitle || \"\").trim();\n\ttoTitle = (toTitle || \"\").trim();\n\toptions = options || {};\n\tif(fromTitle && toTitle && fromTitle !== toTitle) {\n\t\t// Rename the tiddler itself\n\t\tvar oldTiddler = this.getTiddler(fromTitle),\n\t\t\tnewTiddler = new $tw.Tiddler(oldTiddler,{title: toTitle},this.getModificationFields());\n\t\tnewTiddler = $tw.hooks.invokeHook(\"th-renaming-tiddler\",newTiddler,oldTiddler);\n\t\tthis.addTiddler(newTiddler);\n\t\tthis.deleteTiddler(fromTitle);\n\t\t// Rename any tags or lists that reference it\n\t\tthis.relinkTiddler(fromTitle,toTitle,options)\n\t}\n}\n\n/*\nRelink any tags or lists that reference a given tiddler\n*/\nfunction relinkTiddler(fromTitle,toTitle,options) {\n\tvar self = this;\n\tfromTitle = (fromTitle || \"\").trim();\n\ttoTitle = (toTitle || \"\").trim();\n\toptions = options || {};\n\tif(fromTitle && toTitle && fromTitle !== toTitle) {\n\t\tthis.each(function(tiddler,title) {\n\t\t\tvar type = tiddler.fields.type || \"\";\n\t\t\t// Don't touch plugins or JavaScript modules\n\t\t\tif(!tiddler.fields[\"plugin-type\"] && type !== \"application/javascript\") {\n\t\t\t\tvar tags = tiddler.fields.tags ? tiddler.fields.tags.slice(0) : undefined,\n\t\t\t\t\tlist = tiddler.fields.list ? tiddler.fields.list.slice(0) : undefined,\n\t\t\t\t\tisModified = false;\n\t\t\t\tif(!options.dontRenameInTags) {\n\t\t\t\t\t// Rename tags\n\t\t\t\t\t$tw.utils.each(tags,function (title,index) {\n\t\t\t\t\t\tif(title === fromTitle) {\nconsole.log(\"Renaming tag '\" + tags[index] + \"' to '\" + toTitle + \"' of tiddler '\" + tiddler.fields.title + \"'\");\n\t\t\t\t\t\t\ttags[index] = toTitle;\n\t\t\t\t\t\t\tisModified = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\tif(!options.dontRenameInLists) {\n\t\t\t\t\t// Rename lists\n\t\t\t\t\t$tw.utils.each(list,function (title,index) {\n\t\t\t\t\t\tif(title === fromTitle) {\nconsole.log(\"Renaming list item '\" + list[index] + \"' to '\" + toTitle + \"' of tiddler '\" + tiddler.fields.title + \"'\");\n\t\t\t\t\t\t\tlist[index] = toTitle;\n\t\t\t\t\t\t\tisModified = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\tif(isModified) {\n\t\t\t\t\tvar newTiddler = new $tw.Tiddler(tiddler,{tags: tags, list: list},self.getModificationFields())\n\t\t\t\t\tnewTiddler = $tw.hooks.invokeHook(\"th-relinking-tiddler\",newTiddler,tiddler);\n\t\t\t\t\tself.addTiddler(newTiddler);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n};\n\nexports.renameTiddler = renameTiddler;\nexports.relinkTiddler = relinkTiddler;\n\n})();\n", "type": "application/javascript", "module-type": "wikimethod" }, "$:/core/modules/wiki.js": { "title": "$:/core/modules/wiki.js", "text": "/*\\\ntitle: $:/core/modules/wiki.js\ntype: application/javascript\nmodule-type: wikimethod\n\nExtension methods for the $tw.Wiki object\n\nAdds the following properties to the wiki object:\n\n* `eventListeners` is a hashmap by type of arrays of listener functions\n* `changedTiddlers` is a hashmap describing changes to named tiddlers since wiki change events were last dispatched. Each entry is a hashmap containing two fields:\n\tmodified: true/false\n\tdeleted: true/false\n* `changeCount` is a hashmap by tiddler title containing a numerical index that starts at zero and is incremented each time a tiddler is created changed or deleted\n* `caches` is a hashmap by tiddler title containing a further hashmap of named cache objects. Caches are automatically cleared when a tiddler is modified or deleted\n* `globalCache` is a hashmap by cache name of cache objects that are cleared whenever any tiddler change occurs\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nvar USER_NAME_TITLE = \"$:/status/UserName\",\n\tTIMESTAMP_DISABLE_TITLE = \"$:/config/TimestampDisable\";\n\n/*\nAdd available indexers to this wiki\n*/\nexports.addIndexersToWiki = function() {\n\tvar self = this;\n\t$tw.utils.each($tw.modules.applyMethods(\"indexer\"),function(Indexer,name) {\n\t\tself.addIndexer(new Indexer(self),name);\n\t});\n};\n\n/*\nGet the value of a text reference. Text references can have any of these forms:\n\t<tiddlertitle>\n\t<tiddlertitle>!!<fieldname>\n\t!!<fieldname> - specifies a field of the current tiddlers\n\t<tiddlertitle>##<index>\n*/\nexports.getTextReference = function(textRef,defaultText,currTiddlerTitle) {\n\tvar tr = $tw.utils.parseTextReference(textRef),\n\t\ttitle = tr.title || currTiddlerTitle;\n\tif(tr.field) {\n\t\tvar tiddler = this.getTiddler(title);\n\t\tif(tr.field === \"title\") { // Special case so we can return the title of a non-existent tiddler\n\t\t\treturn title;\n\t\t} else if(tiddler && $tw.utils.hop(tiddler.fields,tr.field)) {\n\t\t\treturn tiddler.getFieldString(tr.field);\n\t\t} else {\n\t\t\treturn defaultText;\n\t\t}\n\t} else if(tr.index) {\n\t\treturn this.extractTiddlerDataItem(title,tr.index,defaultText);\n\t} else {\n\t\treturn this.getTiddlerText(title,defaultText);\n\t}\n};\n\nexports.setTextReference = function(textRef,value,currTiddlerTitle) {\n\tvar tr = $tw.utils.parseTextReference(textRef),\n\t\ttitle = tr.title || currTiddlerTitle;\n\tthis.setText(title,tr.field,tr.index,value);\n};\n\nexports.setText = function(title,field,index,value,options) {\n\toptions = options || {};\n\tvar creationFields = options.suppressTimestamp ? {} : this.getCreationFields(),\n\t\tmodificationFields = options.suppressTimestamp ? {} : this.getModificationFields();\n\t// Check if it is a reference to a tiddler field\n\tif(index) {\n\t\tvar data = this.getTiddlerData(title,Object.create(null));\n\t\tif(value !== undefined) {\n\t\t\tdata[index] = value;\n\t\t} else {\n\t\t\tdelete data[index];\n\t\t}\n\t\tthis.setTiddlerData(title,data,modificationFields);\n\t} else {\n\t\tvar tiddler = this.getTiddler(title),\n\t\t\tfields = {title: title};\n\t\tfields[field || \"text\"] = value;\n\t\tthis.addTiddler(new $tw.Tiddler(creationFields,tiddler,fields,modificationFields));\n\t}\n};\n\nexports.deleteTextReference = function(textRef,currTiddlerTitle) {\n\tvar tr = $tw.utils.parseTextReference(textRef),\n\t\ttitle,tiddler,fields;\n\t// Check if it is a reference to a tiddler\n\tif(tr.title && !tr.field) {\n\t\tthis.deleteTiddler(tr.title);\n\t// Else check for a field reference\n\t} else if(tr.field) {\n\t\ttitle = tr.title || currTiddlerTitle;\n\t\ttiddler = this.getTiddler(title);\n\t\tif(tiddler && $tw.utils.hop(tiddler.fields,tr.field)) {\n\t\t\tfields = Object.create(null);\n\t\t\tfields[tr.field] = undefined;\n\t\t\tthis.addTiddler(new $tw.Tiddler(tiddler,fields,this.getModificationFields()));\n\t\t}\n\t}\n};\n\nexports.addEventListener = function(type,listener) {\n\tthis.eventListeners = this.eventListeners || {};\n\tthis.eventListeners[type] = this.eventListeners[type] || [];\n\tthis.eventListeners[type].push(listener);\t\n};\n\nexports.removeEventListener = function(type,listener) {\n\tvar listeners = this.eventListeners[type];\n\tif(listeners) {\n\t\tvar p = listeners.indexOf(listener);\n\t\tif(p !== -1) {\n\t\t\tlisteners.splice(p,1);\n\t\t}\n\t}\n};\n\nexports.dispatchEvent = function(type /*, args */) {\n\tvar args = Array.prototype.slice.call(arguments,1),\n\t\tlisteners = this.eventListeners[type];\n\tif(listeners) {\n\t\tfor(var p=0; p<listeners.length; p++) {\n\t\t\tvar listener = listeners[p];\n\t\t\tlistener.apply(listener,args);\n\t\t}\n\t}\n};\n\n/*\nCauses a tiddler to be marked as changed, incrementing the change count, and triggers event handlers.\nThis method should be called after the changes it describes have been made to the wiki.tiddlers[] array.\n\ttitle: Title of tiddler\n\tisDeleted: defaults to false (meaning the tiddler has been created or modified),\n\t\ttrue if the tiddler has been deleted\n*/\nexports.enqueueTiddlerEvent = function(title,isDeleted) {\n\t// Record the touch in the list of changed tiddlers\n\tthis.changedTiddlers = this.changedTiddlers || Object.create(null);\n\tthis.changedTiddlers[title] = this.changedTiddlers[title] || Object.create(null);\n\tthis.changedTiddlers[title][isDeleted ? \"deleted\" : \"modified\"] = true;\n\t// Increment the change count\n\tthis.changeCount = this.changeCount || Object.create(null);\n\tif($tw.utils.hop(this.changeCount,title)) {\n\t\tthis.changeCount[title]++;\n\t} else {\n\t\tthis.changeCount[title] = 1;\n\t}\n\t// Trigger events\n\tthis.eventListeners = this.eventListeners || {};\n\tif(!this.eventsTriggered) {\n\t\tvar self = this;\n\t\t$tw.utils.nextTick(function() {\n\t\t\tvar changes = self.changedTiddlers;\n\t\t\tself.changedTiddlers = Object.create(null);\n\t\t\tself.eventsTriggered = false;\n\t\t\tif($tw.utils.count(changes) > 0) {\n\t\t\t\tself.dispatchEvent(\"change\",changes);\n\t\t\t}\n\t\t});\n\t\tthis.eventsTriggered = true;\n\t}\n};\n\nexports.getSizeOfTiddlerEventQueue = function() {\n\treturn $tw.utils.count(this.changedTiddlers);\n};\n\nexports.clearTiddlerEventQueue = function() {\n\tthis.changedTiddlers = Object.create(null);\n\tthis.changeCount = Object.create(null);\n};\n\nexports.getChangeCount = function(title) {\n\tthis.changeCount = this.changeCount || Object.create(null);\n\tif($tw.utils.hop(this.changeCount,title)) {\n\t\treturn this.changeCount[title];\n\t} else {\n\t\treturn 0;\n\t}\n};\n\n/*\nGenerate an unused title from the specified base\n*/\nexports.generateNewTitle = function(baseTitle,options) {\n\toptions = options || {};\n\tvar c = 0,\n\t\ttitle = baseTitle;\n\twhile(this.tiddlerExists(title) || this.isShadowTiddler(title) || this.findDraft(title)) {\n\t\ttitle = baseTitle + \n\t\t\t(options.prefix || \" \") + \n\t\t\t(++c);\n\t}\n\treturn title;\n};\n\nexports.isSystemTiddler = function(title) {\n\treturn title && title.indexOf(\"$:/\") === 0;\n};\n\nexports.isTemporaryTiddler = function(title) {\n\treturn title && title.indexOf(\"$:/temp/\") === 0;\n};\n\nexports.isImageTiddler = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\t\t\n\t\tvar contentTypeInfo = $tw.config.contentTypeInfo[tiddler.fields.type || \"text/vnd.tiddlywiki\"];\n\t\treturn !!contentTypeInfo && contentTypeInfo.flags.indexOf(\"image\") !== -1;\n\t} else {\n\t\treturn null;\n\t}\n};\n\nexports.isBinaryTiddler = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\t\t\n\t\tvar contentTypeInfo = $tw.config.contentTypeInfo[tiddler.fields.type || \"text/vnd.tiddlywiki\"];\n\t\treturn !!contentTypeInfo && contentTypeInfo.encoding === \"base64\";\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nLike addTiddler() except it will silently reject any plugin tiddlers that are older than the currently loaded version. Returns true if the tiddler was imported\n*/\nexports.importTiddler = function(tiddler) {\n\tvar existingTiddler = this.getTiddler(tiddler.fields.title);\n\t// Check if we're dealing with a plugin\n\tif(tiddler && tiddler.hasField(\"plugin-type\") && tiddler.hasField(\"version\") && existingTiddler && existingTiddler.hasField(\"plugin-type\") && existingTiddler.hasField(\"version\")) {\n\t\t// Reject the incoming plugin if it is older\n\t\tif(!$tw.utils.checkVersions(tiddler.fields.version,existingTiddler.fields.version)) {\n\t\t\treturn false;\n\t\t}\n\t}\n\t// Fall through to adding the tiddler\n\tthis.addTiddler(tiddler);\n\treturn true;\n};\n\n/*\nReturn a hashmap of the fields that should be set when a tiddler is created\n*/\nexports.getCreationFields = function() {\n\tif(this.getTiddlerText(TIMESTAMP_DISABLE_TITLE,\"\").toLowerCase() !== \"yes\") {\n\t\tvar fields = {\n\t\t\t\tcreated: new Date()\n\t\t\t},\n\t\t\tcreator = this.getTiddlerText(USER_NAME_TITLE);\n\t\tif(creator) {\n\t\t\tfields.creator = creator;\n\t\t}\n\t\treturn fields;\n\t} else {\n\t\treturn {};\n\t}\n};\n\n/*\nReturn a hashmap of the fields that should be set when a tiddler is modified\n*/\nexports.getModificationFields = function() {\n\tif(this.getTiddlerText(TIMESTAMP_DISABLE_TITLE,\"\").toLowerCase() !== \"yes\") {\n\t\tvar fields = Object.create(null),\n\t\t\tmodifier = this.getTiddlerText(USER_NAME_TITLE);\n\t\tfields.modified = new Date();\n\t\tif(modifier) {\n\t\t\tfields.modifier = modifier;\n\t\t}\n\t\treturn fields;\n\t} else {\n\t\treturn {};\n\t}\n};\n\n/*\nReturn a sorted array of tiddler titles. Options include:\nsortField: field to sort by\nexcludeTag: tag to exclude\nincludeSystem: whether to include system tiddlers (defaults to false)\n*/\nexports.getTiddlers = function(options) {\n\toptions = options || Object.create(null);\n\tvar self = this,\n\t\tsortField = options.sortField || \"title\",\n\t\ttiddlers = [], t, titles = [];\n\tthis.each(function(tiddler,title) {\n\t\tif(options.includeSystem || !self.isSystemTiddler(title)) {\n\t\t\tif(!options.excludeTag || !tiddler.hasTag(options.excludeTag)) {\n\t\t\t\ttiddlers.push(tiddler);\n\t\t\t}\n\t\t}\n\t});\n\ttiddlers.sort(function(a,b) {\n\t\tvar aa = a.fields[sortField].toLowerCase() || \"\",\n\t\t\tbb = b.fields[sortField].toLowerCase() || \"\";\n\t\tif(aa < bb) {\n\t\t\treturn -1;\n\t\t} else {\n\t\t\tif(aa > bb) {\n\t\t\t\treturn 1;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\t});\n\tfor(t=0; t<tiddlers.length; t++) {\n\t\ttitles.push(tiddlers[t].fields.title);\n\t}\n\treturn titles;\n};\n\nexports.countTiddlers = function(excludeTag) {\n\tvar tiddlers = this.getTiddlers({excludeTag: excludeTag});\n\treturn $tw.utils.count(tiddlers);\n};\n\n/*\nReturns a function iterator(callback) that iterates through the specified titles, and invokes the callback with callback(tiddler,title)\n*/\nexports.makeTiddlerIterator = function(titles) {\n\tvar self = this;\n\tif(!$tw.utils.isArray(titles)) {\n\t\ttitles = Object.keys(titles);\n\t} else {\n\t\ttitles = titles.slice(0);\n\t}\n\treturn function(callback) {\n\t\ttitles.forEach(function(title) {\n\t\t\tcallback(self.getTiddler(title),title);\n\t\t});\n\t};\n};\n\n/*\nSort an array of tiddler titles by a specified field\n\ttitles: array of titles (sorted in place)\n\tsortField: name of field to sort by\n\tisDescending: true if the sort should be descending\n\tisCaseSensitive: true if the sort should consider upper and lower case letters to be different\n*/\nexports.sortTiddlers = function(titles,sortField,isDescending,isCaseSensitive,isNumeric,isAlphaNumeric) {\n\tvar self = this;\n\ttitles.sort(function(a,b) {\n\t\tvar x,y,\n\t\t\tcompareNumbers = function(x,y) {\n\t\t\t\tvar result = \n\t\t\t\t\tisNaN(x) && !isNaN(y) ? (isDescending ? -1 : 1) :\n\t\t\t\t\t!isNaN(x) && isNaN(y) ? (isDescending ? 1 : -1) :\n\t\t\t\t\t\t\t\t\t\t\t(isDescending ? y - x : x - y);\n\t\t\t\treturn result;\n\t\t\t};\n\t\tif(sortField !== \"title\") {\n\t\t\tvar tiddlerA = self.getTiddler(a),\n\t\t\t\ttiddlerB = self.getTiddler(b);\n\t\t\tif(tiddlerA) {\n\t\t\t\ta = tiddlerA.fields[sortField] || \"\";\n\t\t\t} else {\n\t\t\t\ta = \"\";\n\t\t\t}\n\t\t\tif(tiddlerB) {\n\t\t\t\tb = tiddlerB.fields[sortField] || \"\";\n\t\t\t} else {\n\t\t\t\tb = \"\";\n\t\t\t}\n\t\t}\n\t\tx = Number(a);\n\t\ty = Number(b);\n\t\tif(isNumeric && (!isNaN(x) || !isNaN(y))) {\n\t\t\treturn compareNumbers(x,y);\n\t\t} else if($tw.utils.isDate(a) && $tw.utils.isDate(b)) {\n\t\t\treturn isDescending ? b - a : a - b;\n\t\t} else if(isAlphaNumeric) {\n\t\t\treturn isDescending ? b.localeCompare(a,undefined,{numeric: true,sensitivity: \"base\"}) : a.localeCompare(b,undefined,{numeric: true,sensitivity: \"base\"});\n\t\t} else {\n\t\t\ta = String(a);\n\t\t\tb = String(b);\n\t\t\tif(!isCaseSensitive) {\n\t\t\t\ta = a.toLowerCase();\n\t\t\t\tb = b.toLowerCase();\n\t\t\t}\n\t\t\treturn isDescending ? b.localeCompare(a) : a.localeCompare(b);\n\t\t}\n\t});\n};\n\n/*\nFor every tiddler invoke a callback(title,tiddler) with `this` set to the wiki object. Options include:\nsortField: field to sort by\nexcludeTag: tag to exclude\nincludeSystem: whether to include system tiddlers (defaults to false)\n*/\nexports.forEachTiddler = function(/* [options,]callback */) {\n\tvar arg = 0,\n\t\toptions = arguments.length >= 2 ? arguments[arg++] : {},\n\t\tcallback = arguments[arg++],\n\t\ttitles = this.getTiddlers(options),\n\t\tt, tiddler;\n\tfor(t=0; t<titles.length; t++) {\n\t\ttiddler = this.getTiddler(titles[t]);\n\t\tif(tiddler) {\n\t\t\tcallback.call(this,tiddler.fields.title,tiddler);\n\t\t}\n\t}\n};\n\n/*\nReturn an array of tiddler titles that are directly linked within the given parse tree\n */\nexports.extractLinks = function(parseTreeRoot) {\n\t// Count up the links\n\tvar links = [],\n\t\tcheckParseTree = function(parseTree) {\n\t\t\tfor(var t=0; t<parseTree.length; t++) {\n\t\t\t\tvar parseTreeNode = parseTree[t];\n\t\t\t\tif(parseTreeNode.type === \"link\" && parseTreeNode.attributes.to && parseTreeNode.attributes.to.type === \"string\") {\n\t\t\t\t\tvar value = parseTreeNode.attributes.to.value;\n\t\t\t\t\tif(links.indexOf(value) === -1) {\n\t\t\t\t\t\tlinks.push(value);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif(parseTreeNode.children) {\n\t\t\t\t\tcheckParseTree(parseTreeNode.children);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\tcheckParseTree(parseTreeRoot);\n\treturn links;\n};\n\n/*\nReturn an array of tiddler titles that are directly linked from the specified tiddler\n*/\nexports.getTiddlerLinks = function(title) {\n\tvar self = this;\n\t// We'll cache the links so they only get computed if the tiddler changes\n\treturn this.getCacheForTiddler(title,\"links\",function() {\n\t\t// Parse the tiddler\n\t\tvar parser = self.parseTiddler(title);\n\t\tif(parser) {\n\t\t\treturn self.extractLinks(parser.tree);\n\t\t}\n\t\treturn [];\n\t});\n};\n\n/*\nReturn an array of tiddler titles that link to the specified tiddler\n*/\nexports.getTiddlerBacklinks = function(targetTitle) {\n\tvar self = this,\n\t\tbacklinksIndexer = this.getIndexer(\"BacklinksIndexer\"),\n\t\tbacklinks = backlinksIndexer && backlinksIndexer.lookup(targetTitle);\n\n\tif(!backlinks) {\n\t\tbacklinks = [];\n\t\tthis.forEachTiddler(function(title,tiddler) {\n\t\t\tvar links = self.getTiddlerLinks(title);\n\t\t\tif(links.indexOf(targetTitle) !== -1) {\n\t\t\t\tbacklinks.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn backlinks;\n};\n\n/*\nReturn a hashmap of tiddler titles that are referenced but not defined. Each value is the number of times the missing tiddler is referenced\n*/\nexports.getMissingTitles = function() {\n\tvar self = this,\n\t\tmissing = [];\n// We should cache the missing tiddler list, even if we recreate it every time any tiddler is modified\n\tthis.forEachTiddler(function(title,tiddler) {\n\t\tvar links = self.getTiddlerLinks(title);\n\t\t$tw.utils.each(links,function(link) {\n\t\t\tif((!self.tiddlerExists(link) && !self.isShadowTiddler(link)) && missing.indexOf(link) === -1) {\n\t\t\t\tmissing.push(link);\n\t\t\t}\n\t\t});\n\t});\n\treturn missing;\n};\n\nexports.getOrphanTitles = function() {\n\tvar self = this,\n\t\torphans = this.getTiddlers();\n\tthis.forEachTiddler(function(title,tiddler) {\n\t\tvar links = self.getTiddlerLinks(title);\n\t\t$tw.utils.each(links,function(link) {\n\t\t\tvar p = orphans.indexOf(link);\n\t\t\tif(p !== -1) {\n\t\t\t\torphans.splice(p,1);\n\t\t\t}\n\t\t});\n\t});\n\treturn orphans; // Todo\n};\n\n/*\nRetrieves a list of the tiddler titles that are tagged with a given tag\n*/\nexports.getTiddlersWithTag = function(tag) {\n\t// Try to use the indexer\n\tvar self = this,\n\t\ttagIndexer = this.getIndexer(\"TagIndexer\"),\n\t\tresults = tagIndexer && tagIndexer.subIndexers[3].lookup(tag);\n\tif(!results) {\n\t\t// If not available, perform a manual scan\n\t\tresults = this.getGlobalCache(\"taglist-\" + tag,function() {\n\t\t\tvar tagmap = self.getTagMap();\n\t\t\treturn self.sortByList(tagmap[tag],tag);\n\t\t});\n\t}\n\treturn results;\n};\n\n/*\nGet a hashmap by tag of arrays of tiddler titles\n*/\nexports.getTagMap = function() {\n\tvar self = this;\n\treturn this.getGlobalCache(\"tagmap\",function() {\n\t\tvar tags = Object.create(null),\n\t\t\tstoreTags = function(tagArray,title) {\n\t\t\t\tif(tagArray) {\n\t\t\t\t\tfor(var index=0; index<tagArray.length; index++) {\n\t\t\t\t\t\tvar tag = tagArray[index];\n\t\t\t\t\t\tif($tw.utils.hop(tags,tag)) {\n\t\t\t\t\t\t\ttags[tag].push(title);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\ttags[tag] = [title];\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\ttitle, tiddler;\n\t\t// Collect up all the tags\n\t\tself.eachShadow(function(tiddler,title) {\n\t\t\tif(!self.tiddlerExists(title)) {\n\t\t\t\ttiddler = self.getTiddler(title);\n\t\t\t\tstoreTags(tiddler.fields.tags,title);\n\t\t\t}\n\t\t});\n\t\tself.each(function(tiddler,title) {\n\t\t\tstoreTags(tiddler.fields.tags,title);\n\t\t});\n\t\treturn tags;\n\t});\n};\n\n/*\nLookup a given tiddler and return a list of all the tiddlers that include it in the specified list field\n*/\nexports.findListingsOfTiddler = function(targetTitle,fieldName) {\n\tfieldName = fieldName || \"list\";\n\tvar titles = [];\n\tthis.each(function(tiddler,title) {\n\t\tvar list = $tw.utils.parseStringArray(tiddler.fields[fieldName]);\n\t\tif(list && list.indexOf(targetTitle) !== -1) {\n\t\t\ttitles.push(title);\n\t\t}\n\t});\n\treturn titles;\n};\n\n/*\nSorts an array of tiddler titles according to an ordered list\n*/\nexports.sortByList = function(array,listTitle) {\n\tvar self = this,\n\t\treplacedTitles = Object.create(null);\n\t// Given a title, this function will place it in the correct location\n\t// within titles.\n\tfunction moveItemInList(title) {\n\t\tif(!$tw.utils.hop(replacedTitles, title)) {\n\t\t\treplacedTitles[title] = true;\n\t\t\tvar newPos = -1,\n\t\t\t\ttiddler = self.getTiddler(title);\n\t\t\tif(tiddler) {\n\t\t\t\tvar beforeTitle = tiddler.fields[\"list-before\"],\n\t\t\t\t\tafterTitle = tiddler.fields[\"list-after\"];\n\t\t\t\tif(beforeTitle === \"\") {\n\t\t\t\t\tnewPos = 0;\n\t\t\t\t} else if(afterTitle === \"\") {\n\t\t\t\t\tnewPos = titles.length;\n\t\t\t\t} else if(beforeTitle) {\n\t\t\t\t\t// if this title is placed relative\n\t\t\t\t\t// to another title, make sure that\n\t\t\t\t\t// title is placed before we place\n\t\t\t\t\t// this one.\n\t\t\t\t\tmoveItemInList(beforeTitle);\n\t\t\t\t\tnewPos = titles.indexOf(beforeTitle);\n\t\t\t\t} else if(afterTitle) {\n\t\t\t\t\t// Same deal\n\t\t\t\t\tmoveItemInList(afterTitle);\n\t\t\t\t\tnewPos = titles.indexOf(afterTitle);\n\t\t\t\t\tif(newPos >= 0) {\n\t\t\t\t\t\t++newPos;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// If a new position is specified, let's move it\n\t\t\t\tif (newPos !== -1) {\n\t\t\t\t\t// get its current Pos, and make sure\n\t\t\t\t\t// sure that it's _actually_ in the list\n\t\t\t\t\t// and that it would _actually_ move\n\t\t\t\t\t// (#4275) We don't bother calling\n\t\t\t\t\t// indexOf unless we have a new\n\t\t\t\t\t// position to work with\n\t\t\t\t\tvar currPos = titles.indexOf(title);\n\t\t\t\t\tif(currPos >= 0 && newPos !== currPos) {\n\t\t\t\t\t\t// move it!\n\t\t\t\t\t\ttitles.splice(currPos,1);\n\t\t\t\t\t\tif(newPos >= currPos) {\n\t\t\t\t\t\t\tnewPos--;\n\t\t\t\t\t\t}\n\t\t\t\t\t\ttitles.splice(newPos,0,title);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\tvar list = this.getTiddlerList(listTitle);\n\tif(!array || array.length === 0) {\n\t\treturn [];\n\t} else {\n\t\tvar titles = [], t, title;\n\t\t// First place any entries that are present in the list\n\t\tfor(t=0; t<list.length; t++) {\n\t\t\ttitle = list[t];\n\t\t\tif(array.indexOf(title) !== -1) {\n\t\t\t\ttitles.push(title);\n\t\t\t}\n\t\t}\n\t\t// Then place any remaining entries\n\t\tfor(t=0; t<array.length; t++) {\n\t\t\ttitle = array[t];\n\t\t\tif(list.indexOf(title) === -1) {\n\t\t\t\ttitles.push(title);\n\t\t\t}\n\t\t}\n\t\t// Finally obey the list-before and list-after fields of each tiddler in turn\n\t\tvar sortedTitles = titles.slice(0);\n\t\tfor(t=0; t<sortedTitles.length; t++) {\n\t\t\ttitle = sortedTitles[t];\n\t\t\tmoveItemInList(title);\n\t\t}\n\t\treturn titles;\n\t}\n};\n\nexports.getSubTiddler = function(title,subTiddlerTitle) {\n\tvar bundleInfo = this.getPluginInfo(title) || this.getTiddlerDataCached(title);\n\tif(bundleInfo && bundleInfo.tiddlers) {\n\t\tvar subTiddler = bundleInfo.tiddlers[subTiddlerTitle];\n\t\tif(subTiddler) {\n\t\t\treturn new $tw.Tiddler(subTiddler);\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nRetrieve a tiddler as a JSON string of the fields\n*/\nexports.getTiddlerAsJson = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\n\t\tvar fields = Object.create(null);\n\t\t$tw.utils.each(tiddler.fields,function(value,name) {\n\t\t\tfields[name] = tiddler.getFieldString(name);\n\t\t});\n\t\treturn JSON.stringify(fields);\n\t} else {\n\t\treturn JSON.stringify({title: title});\n\t}\n};\n\nexports.getTiddlersAsJson = function(filter,spaces) {\n\tvar tiddlers = this.filterTiddlers(filter),\n\t\tspaces = (spaces === undefined) ? $tw.config.preferences.jsonSpaces : spaces,\n\t\tdata = [];\n\tfor(var t=0;t<tiddlers.length; t++) {\n\t\tvar tiddler = this.getTiddler(tiddlers[t]);\n\t\tif(tiddler) {\n\t\t\tvar fields = new Object();\n\t\t\tfor(var field in tiddler.fields) {\n\t\t\t\tfields[field] = tiddler.getFieldString(field);\n\t\t\t}\n\t\t\tdata.push(fields);\n\t\t}\n\t}\n\treturn JSON.stringify(data,null,spaces);\n};\n\n/*\nGet the content of a tiddler as a JavaScript object. How this is done depends on the type of the tiddler:\n\napplication/json: the tiddler JSON is parsed into an object\napplication/x-tiddler-dictionary: the tiddler is parsed as sequence of name:value pairs\n\nOther types currently just return null.\n\ntitleOrTiddler: string tiddler title or a tiddler object\ndefaultData: default data to be returned if the tiddler is missing or doesn't contain data\n\nNote that the same value is returned for repeated calls for the same tiddler data. The value is frozen to prevent modification; otherwise modifications would be visible to all callers\n*/\nexports.getTiddlerDataCached = function(titleOrTiddler,defaultData) {\n\tvar self = this,\n\t\ttiddler = titleOrTiddler;\n\tif(!(tiddler instanceof $tw.Tiddler)) {\n\t\ttiddler = this.getTiddler(tiddler);\t\n\t}\n\tif(tiddler) {\n\t\treturn this.getCacheForTiddler(tiddler.fields.title,\"data\",function() {\n\t\t\t// Return the frozen value\n\t\t\tvar value = self.getTiddlerData(tiddler.fields.title,undefined);\n\t\t\t$tw.utils.deepFreeze(value);\n\t\t\treturn value;\n\t\t}) || defaultData;\n\t} else {\n\t\treturn defaultData;\n\t}\n};\n\n/*\nAlternative, uncached version of getTiddlerDataCached(). The return value can be mutated freely and reused\n*/\nexports.getTiddlerData = function(titleOrTiddler,defaultData) {\n\tvar tiddler = titleOrTiddler,\n\t\tdata;\n\tif(!(tiddler instanceof $tw.Tiddler)) {\n\t\ttiddler = this.getTiddler(tiddler);\t\n\t}\n\tif(tiddler && tiddler.fields.text) {\n\t\tswitch(tiddler.fields.type) {\n\t\t\tcase \"application/json\":\n\t\t\t\t// JSON tiddler\n\t\t\t\ttry {\n\t\t\t\t\tdata = JSON.parse(tiddler.fields.text);\n\t\t\t\t} catch(ex) {\n\t\t\t\t\treturn defaultData;\n\t\t\t\t}\n\t\t\t\treturn data;\n\t\t\tcase \"application/x-tiddler-dictionary\":\n\t\t\t\treturn $tw.utils.parseFields(tiddler.fields.text);\n\t\t}\n\t}\n\treturn defaultData;\n};\n\n/*\nExtract an indexed field from within a data tiddler\n*/\nexports.extractTiddlerDataItem = function(titleOrTiddler,index,defaultText) {\n\tvar data = this.getTiddlerDataCached(titleOrTiddler,Object.create(null)),\n\t\ttext;\n\tif(data && $tw.utils.hop(data,index)) {\n\t\ttext = data[index];\n\t}\n\tif(typeof text === \"string\" || typeof text === \"number\") {\n\t\treturn text.toString();\n\t} else {\n\t\treturn defaultText;\n\t}\n};\n\n/*\nSet a tiddlers content to a JavaScript object. Currently this is done by setting the tiddler's type to \"application/json\" and setting the text to the JSON text of the data.\ntitle: title of tiddler\ndata: object that can be serialised to JSON\nfields: optional hashmap of additional tiddler fields to be set\n*/\nexports.setTiddlerData = function(title,data,fields) {\n\tvar existingTiddler = this.getTiddler(title),\n\t\tnewFields = {\n\t\t\ttitle: title\n\t};\n\tif(existingTiddler && existingTiddler.fields.type === \"application/x-tiddler-dictionary\") {\n\t\tnewFields.text = $tw.utils.makeTiddlerDictionary(data);\n\t} else {\n\t\tnewFields.type = \"application/json\";\n\t\tnewFields.text = JSON.stringify(data,null,$tw.config.preferences.jsonSpaces);\n\t}\n\tthis.addTiddler(new $tw.Tiddler(this.getCreationFields(),existingTiddler,fields,newFields,this.getModificationFields()));\n};\n\n/*\nReturn the content of a tiddler as an array containing each line\n*/\nexports.getTiddlerList = function(title,field,index) {\n\tif(index) {\n\t\treturn $tw.utils.parseStringArray(this.extractTiddlerDataItem(title,index,\"\"));\n\t}\n\tfield = field || \"list\";\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\n\t\treturn ($tw.utils.parseStringArray(tiddler.fields[field]) || []).slice(0);\n\t}\n\treturn [];\n};\n\n// Return a named global cache object. Global cache objects are cleared whenever a tiddler change occurs\nexports.getGlobalCache = function(cacheName,initializer) {\n\tthis.globalCache = this.globalCache || Object.create(null);\n\tif($tw.utils.hop(this.globalCache,cacheName)) {\n\t\treturn this.globalCache[cacheName];\n\t} else {\n\t\tthis.globalCache[cacheName] = initializer();\n\t\treturn this.globalCache[cacheName];\n\t}\n};\n\nexports.clearGlobalCache = function() {\n\tthis.globalCache = Object.create(null);\n};\n\n// Return the named cache object for a tiddler. If the cache doesn't exist then the initializer function is invoked to create it\nexports.getCacheForTiddler = function(title,cacheName,initializer) {\n\tthis.caches = this.caches || Object.create(null);\n\tvar caches = this.caches[title];\n\tif(caches && caches[cacheName]) {\n\t\treturn caches[cacheName];\n\t} else {\n\t\tif(!caches) {\n\t\t\tcaches = Object.create(null);\n\t\t\tthis.caches[title] = caches;\n\t\t}\n\t\tcaches[cacheName] = initializer();\n\t\treturn caches[cacheName];\n\t}\n};\n\n// Clear all caches associated with a particular tiddler, or, if the title is null, clear all the caches for all the tiddlers\nexports.clearCache = function(title) {\n\tif(title) {\n\t\tthis.caches = this.caches || Object.create(null);\n\t\tif($tw.utils.hop(this.caches,title)) {\n\t\t\tdelete this.caches[title];\n\t\t}\n\t} else {\n\t\tthis.caches = Object.create(null);\n\t}\n};\n\nexports.initParsers = function(moduleType) {\n\t// Install the parser modules\n\t$tw.Wiki.parsers = {};\n\tvar self = this;\n\t$tw.modules.forEachModuleOfType(\"parser\",function(title,module) {\n\t\tfor(var f in module) {\n\t\t\tif($tw.utils.hop(module,f)) {\n\t\t\t\t$tw.Wiki.parsers[f] = module[f]; // Store the parser class\n\t\t\t}\n\t\t}\n\t});\n\t// Use the generic binary parser for any binary types not registered so far\n\tif($tw.Wiki.parsers[\"application/octet-stream\"]) {\n\t\tObject.keys($tw.config.contentTypeInfo).forEach(function(type) {\n\t\t\tif(!$tw.utils.hop($tw.Wiki.parsers,type) && $tw.config.contentTypeInfo[type].encoding === \"base64\") {\n\t\t\t\t$tw.Wiki.parsers[type] = $tw.Wiki.parsers[\"application/octet-stream\"];\n\t\t\t}\n\t\t});\t\t\n\t}\n};\n\n/*\nParse a block of text of a specified MIME type\n\ttype: content type of text to be parsed\n\ttext: text\n\toptions: see below\nOptions include:\n\tparseAsInline: if true, the text of the tiddler will be parsed as an inline run\n\t_canonical_uri: optional string of the canonical URI of this content\n*/\nexports.parseText = function(type,text,options) {\n\ttext = text || \"\";\n\toptions = options || {};\n\t// Select a parser\n\tvar Parser = $tw.Wiki.parsers[type];\n\tif(!Parser && $tw.utils.getFileExtensionInfo(type)) {\n\t\tParser = $tw.Wiki.parsers[$tw.utils.getFileExtensionInfo(type).type];\n\t}\n\tif(!Parser) {\n\t\tParser = $tw.Wiki.parsers[options.defaultType || \"text/vnd.tiddlywiki\"];\n\t}\n\tif(!Parser) {\n\t\treturn null;\n\t}\n\t// Return the parser instance\n\treturn new Parser(type,text,{\n\t\tparseAsInline: options.parseAsInline,\n\t\twiki: this,\n\t\t_canonical_uri: options._canonical_uri\n\t});\n};\n\n/*\nParse a tiddler according to its MIME type\n*/\nexports.parseTiddler = function(title,options) {\n\toptions = $tw.utils.extend({},options);\n\tvar cacheType = options.parseAsInline ? \"inlineParseTree\" : \"blockParseTree\",\n\t\ttiddler = this.getTiddler(title),\n\t\tself = this;\n\treturn tiddler ? this.getCacheForTiddler(title,cacheType,function() {\n\t\t\tif(tiddler.hasField(\"_canonical_uri\")) {\n\t\t\t\toptions._canonical_uri = tiddler.fields._canonical_uri;\n\t\t\t}\n\t\t\treturn self.parseText(tiddler.fields.type,tiddler.fields.text,options);\n\t\t}) : null;\n};\n\nexports.parseTextReference = function(title,field,index,options) {\n\tvar tiddler,text;\n\tif(options.subTiddler) {\n\t\ttiddler = this.getSubTiddler(title,options.subTiddler);\n\t} else {\n\t\ttiddler = this.getTiddler(title);\n\t\tif(field === \"text\" || (!field && !index)) {\n\t\t\tthis.getTiddlerText(title); // Force the tiddler to be lazily loaded\n\t\t\treturn this.parseTiddler(title,options);\n\t\t}\n\t}\n\tif(field === \"text\" || (!field && !index)) {\n\t\tif(tiddler && tiddler.fields) {\n\t\t\treturn this.parseText(tiddler.fields.type,tiddler.fields.text,options);\t\t\t\n\t\t} else {\n\t\t\treturn null;\n\t\t}\n\t} else if(field) {\n\t\tif(field === \"title\") {\n\t\t\ttext = title;\n\t\t} else {\n\t\t\tif(!tiddler || !tiddler.hasField(field)) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\ttext = tiddler.fields[field];\n\t\t}\n\t\treturn this.parseText(\"text/vnd.tiddlywiki\",text.toString(),options);\n\t} else if(index) {\n\t\tthis.getTiddlerText(title); // Force the tiddler to be lazily loaded\n\t\ttext = this.extractTiddlerDataItem(tiddler,index,undefined);\n\t\tif(text === undefined) {\n\t\t\treturn null;\n\t\t}\n\t\treturn this.parseText(\"text/vnd.tiddlywiki\",text,options);\n\t}\n};\n\n/*\nMake a widget tree for a parse tree\nparser: parser object\noptions: see below\nOptions include:\ndocument: optional document to use\nvariables: hashmap of variables to set\nparentWidget: optional parent widget for the root node\n*/\nexports.makeWidget = function(parser,options) {\n\toptions = options || {};\n\tvar widgetNode = {\n\t\t\ttype: \"widget\",\n\t\t\tchildren: []\n\t\t},\n\t\tcurrWidgetNode = widgetNode;\n\t// Create set variable widgets for each variable\n\t$tw.utils.each(options.variables,function(value,name) {\n\t\tvar setVariableWidget = {\n\t\t\ttype: \"set\",\n\t\t\tattributes: {\n\t\t\t\tname: {type: \"string\", value: name},\n\t\t\t\tvalue: {type: \"string\", value: value}\n\t\t\t},\n\t\t\tchildren: []\n\t\t};\n\t\tcurrWidgetNode.children = [setVariableWidget];\n\t\tcurrWidgetNode = setVariableWidget;\n\t});\n\t// Add in the supplied parse tree nodes\n\tcurrWidgetNode.children = parser ? parser.tree : [];\n\t// Create the widget\n\treturn new widget.widget(widgetNode,{\n\t\twiki: this,\n\t\tdocument: options.document || $tw.fakeDocument,\n\t\tparentWidget: options.parentWidget\n\t});\n};\n\n/*\nMake a widget tree for transclusion\ntitle: target tiddler title\noptions: as for wiki.makeWidget() plus:\noptions.field: optional field to transclude (defaults to \"text\")\noptions.mode: transclusion mode \"inline\" or \"block\"\noptions.recursionMarker : optional flag to set a recursion marker, defaults to \"yes\"\noptions.children: optional array of children for the transclude widget\noptions.importVariables: optional importvariables filter string for macros to be included\noptions.importPageMacros: optional boolean; if true, equivalent to passing \"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\" to options.importVariables\n*/\nexports.makeTranscludeWidget = function(title,options) {\n\toptions = options || {};\n\tvar parseTreeDiv = {tree: [{\n\t\t\ttype: \"element\",\n\t\t\ttag: \"div\",\n\t\t\tchildren: []}]},\n\t\tparseTreeImportVariables = {\n\t\t\ttype: \"importvariables\",\n\t\t\tattributes: {\n\t\t\t\tfilter: {\n\t\t\t\t\tname: \"filter\",\n\t\t\t\t\ttype: \"string\"\n\t\t\t\t}\n\t\t\t},\n\t\t\tisBlock: false,\n\t\t\tchildren: []},\n\t\tparseTreeTransclude = {\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {\n\t\t\t\trecursionMarker: {\n\t\t\t\t\tname: \"recursionMarker\",\n\t\t\t\t\ttype: \"string\",\n\t\t\t\t\tvalue: options.recursionMarker || \"yes\"\n\t\t\t\t\t},\n\t\t\t\ttiddler: {\n\t\t\t\t\tname: \"tiddler\",\n\t\t\t\t\ttype: \"string\",\n\t\t\t\t\tvalue: title\n\t\t\t\t}\n\t\t\t},\n\t\t\tisBlock: !options.parseAsInline};\n\tif(options.importVariables || options.importPageMacros) {\n\t\tif(options.importVariables) {\n\t\t\tparseTreeImportVariables.attributes.filter.value = options.importVariables;\n\t\t} else if(options.importPageMacros) {\n\t\t\tparseTreeImportVariables.attributes.filter.value = \"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\";\n\t\t}\n\t\tparseTreeDiv.tree[0].children.push(parseTreeImportVariables);\n\t\tparseTreeImportVariables.children.push(parseTreeTransclude);\n\t} else {\n\t\tparseTreeDiv.tree[0].children.push(parseTreeTransclude);\n\t}\n\tif(options.field) {\n\t\tparseTreeTransclude.attributes.field = {type: \"string\", value: options.field};\n\t}\n\tif(options.mode) {\n\t\tparseTreeTransclude.attributes.mode = {type: \"string\", value: options.mode};\n\t}\n\tif(options.children) {\n\t\tparseTreeTransclude.children = options.children;\n\t}\n\treturn this.makeWidget(parseTreeDiv,options);\n};\n\n/*\nParse text in a specified format and render it into another format\n\toutputType: content type for the output\n\ttextType: content type of the input text\n\ttext: input text\n\toptions: see below\nOptions include:\nvariables: hashmap of variables to set\nparentWidget: optional parent widget for the root node\n*/\nexports.renderText = function(outputType,textType,text,options) {\n\toptions = options || {};\n\tvar parser = this.parseText(textType,text,options),\n\t\twidgetNode = this.makeWidget(parser,options);\n\tvar container = $tw.fakeDocument.createElement(\"div\");\n\twidgetNode.render(container,null);\n\treturn outputType === \"text/html\" ? container.innerHTML : container.textContent;\n};\n\n/*\nParse text from a tiddler and render it into another format\n\toutputType: content type for the output\n\ttitle: title of the tiddler to be rendered\n\toptions: see below\nOptions include:\nvariables: hashmap of variables to set\nparentWidget: optional parent widget for the root node\n*/\nexports.renderTiddler = function(outputType,title,options) {\n\toptions = options || {};\n\tvar parser = this.parseTiddler(title,options),\n\t\twidgetNode = this.makeWidget(parser,options);\n\tvar container = $tw.fakeDocument.createElement(\"div\");\n\twidgetNode.render(container,null);\n\treturn outputType === \"text/html\" ? container.innerHTML : (outputType === \"text/plain-formatted\" ? container.formattedTextContent : container.textContent);\n};\n\n/*\nReturn an array of tiddler titles that match a search string\n\ttext: The text string to search for\n\toptions: see below\nOptions available:\n\tsource: an iterator function for the source tiddlers, called source(iterator), where iterator is called as iterator(tiddler,title)\n\texclude: An array of tiddler titles to exclude from the search\n\tinvert: If true returns tiddlers that do not contain the specified string\n\tcaseSensitive: If true forces a case sensitive search\n\tfield: If specified, restricts the search to the specified field, or an array of field names\n\tanchored: If true, forces all but regexp searches to be anchored to the start of text\n\texcludeField: If true, the field options are inverted to specify the fields that are not to be searched\n\tThe search mode is determined by the first of these boolean flags to be true\n\t\tliteral: searches for literal string\n\t\twhitespace: same as literal except runs of whitespace are treated as a single space\n\t\tregexp: treats the search term as a regular expression\n\t\twords: (default) treats search string as a list of tokens, and matches if all tokens are found, regardless of adjacency or ordering\n*/\nexports.search = function(text,options) {\n\toptions = options || {};\n\tvar self = this,\n\t\tt,\n\t\tinvert = !!options.invert;\n\t// Convert the search string into a regexp for each term\n\tvar terms, searchTermsRegExps,\n\t\tflags = options.caseSensitive ? \"\" : \"i\",\n\t\tanchor = options.anchored ? \"^\" : \"\";\n\tif(options.literal) {\n\t\tif(text.length === 0) {\n\t\t\tsearchTermsRegExps = null;\n\t\t} else {\n\t\t\tsearchTermsRegExps = [new RegExp(\"(\" + anchor + $tw.utils.escapeRegExp(text) + \")\",flags)];\n\t\t}\n\t} else if(options.whitespace) {\n\t\tterms = [];\n\t\t$tw.utils.each(text.split(/\\s+/g),function(term) {\n\t\t\tif(term) {\n\t\t\t\tterms.push($tw.utils.escapeRegExp(term));\n\t\t\t}\n\t\t});\n\t\tsearchTermsRegExps = [new RegExp(\"(\" + anchor + terms.join(\"\\\\s+\") + \")\",flags)];\n\t} else if(options.regexp) {\n\t\ttry {\n\t\t\tsearchTermsRegExps = [new RegExp(\"(\" + text + \")\",flags)];\t\t\t\n\t\t} catch(e) {\n\t\t\tsearchTermsRegExps = null;\n\t\t\tconsole.log(\"Regexp error parsing /(\" + text + \")/\" + flags + \": \",e);\n\t\t}\n\t} else {\n\t\tterms = text.split(/ +/);\n\t\tif(terms.length === 1 && terms[0] === \"\") {\n\t\t\tsearchTermsRegExps = null;\n\t\t} else {\n\t\t\tsearchTermsRegExps = [];\n\t\t\tfor(t=0; t<terms.length; t++) {\n\t\t\t\tsearchTermsRegExps.push(new RegExp(\"(\" + anchor + $tw.utils.escapeRegExp(terms[t]) + \")\",flags));\n\t\t\t}\n\t\t}\n\t}\n\t// Accumulate the array of fields to be searched or excluded from the search\n\tvar fields = [];\n\tif(options.field) {\n\t\tif($tw.utils.isArray(options.field)) {\n\t\t\t$tw.utils.each(options.field,function(fieldName) {\n\t\t\t\tif(fieldName) {\n\t\t\t\t\tfields.push(fieldName);\t\t\t\t\t\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tfields.push(options.field);\n\t\t}\n\t}\n\t// Use default fields if none specified and we're not excluding fields (excluding fields with an empty field array is the same as searching all fields)\n\tif(fields.length === 0 && !options.excludeField) {\n\t\tfields.push(\"title\");\n\t\tfields.push(\"tags\");\n\t\tfields.push(\"text\");\n\t}\n\t// Function to check a given tiddler for the search term\n\tvar searchTiddler = function(title) {\n\t\tif(!searchTermsRegExps) {\n\t\t\treturn true;\n\t\t}\n\t\tvar notYetFound = searchTermsRegExps.slice();\n\n\t\tvar tiddler = self.getTiddler(title);\n\t\tif(!tiddler) {\n\t\t\ttiddler = new $tw.Tiddler({title: title, text: \"\", type: \"text/vnd.tiddlywiki\"});\n\t\t}\n\t\tvar contentTypeInfo = $tw.config.contentTypeInfo[tiddler.fields.type] || $tw.config.contentTypeInfo[\"text/vnd.tiddlywiki\"],\n\t\t\tsearchFields;\n\t\t// Get the list of fields we're searching\n\t\tif(options.excludeField) {\n\t\t\tsearchFields = Object.keys(tiddler.fields);\n\t\t\t$tw.utils.each(fields,function(fieldName) {\n\t\t\t\tvar p = searchFields.indexOf(fieldName);\n\t\t\t\tif(p !== -1) {\n\t\t\t\t\tsearchFields.splice(p,1);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsearchFields = fields;\n\t\t}\n\t\tfor(var fieldIndex=0; notYetFound.length>0 && fieldIndex<searchFields.length; fieldIndex++) {\n\t\t\t// Don't search the text field if the content type is binary\n\t\t\tvar fieldName = searchFields[fieldIndex];\n\t\t\tif(fieldName === \"text\" && contentTypeInfo.encoding !== \"utf8\") {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tvar str = tiddler.fields[fieldName],\n\t\t\t\tt;\n\t\t\tif(str) {\n\t\t\t\tif($tw.utils.isArray(str)) {\n\t\t\t\t\t// If the field value is an array, test each regexp against each field array entry and fail if each regexp doesn't match at least one field array entry\n\t\t\t\t\tfor(var s=0; s<str.length; s++) {\n\t\t\t\t\t\tfor(t=0; t<notYetFound.length;) {\n\t\t\t\t\t\t\tif(notYetFound[t].test(str[s])) {\n\t\t\t\t\t\t\t\tnotYetFound.splice(t, 1);\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tt++;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// If the field isn't an array, force it to a string and test each regexp against it and fail if any do not match\n\t\t\t\t\tstr = tiddler.getFieldString(fieldName);\n\t\t\t\t\tfor(t=0; t<notYetFound.length;) {\n\t\t\t\t\t\tif(notYetFound[t].test(str)) {\n\t\t\t\t\t\t\tnotYetFound.splice(t, 1);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tt++;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\treturn notYetFound.length == 0;\n\t};\n\t// Loop through all the tiddlers doing the search\n\tvar results = [],\n\t\tsource = options.source || this.each;\n\tsource(function(tiddler,title) {\n\t\tif(searchTiddler(title) !== options.invert) {\n\t\t\tresults.push(title);\n\t\t}\n\t});\n\t// Remove any of the results we have to exclude\n\tif(options.exclude) {\n\t\tfor(t=0; t<options.exclude.length; t++) {\n\t\t\tvar p = results.indexOf(options.exclude[t]);\n\t\t\tif(p !== -1) {\n\t\t\t\tresults.splice(p,1);\n\t\t\t}\n\t\t}\n\t}\n\treturn results;\n};\n\n/*\nTrigger a load for a tiddler if it is skinny. Returns the text, or undefined if the tiddler is missing, null if the tiddler is being lazily loaded.\n*/\nexports.getTiddlerText = function(title,defaultText) {\n\tvar tiddler = this.getTiddler(title);\n\t// Return undefined if the tiddler isn't found\n\tif(!tiddler) {\n\t\treturn defaultText;\n\t}\n\tif(!tiddler.hasField(\"_is_skinny\")) {\n\t\t// Just return the text if we've got it\n\t\treturn tiddler.fields.text || \"\";\n\t} else {\n\t\t// Tell any listeners about the need to lazily load this tiddler\n\t\tthis.dispatchEvent(\"lazyLoad\",title);\n\t\t// Indicate that the text is being loaded\n\t\treturn null;\n\t}\n};\n\n/*\nCheck whether the text of a tiddler matches a given value. By default, the comparison is case insensitive, and any spaces at either end of the tiddler text is trimmed\n*/\nexports.checkTiddlerText = function(title,targetText,options) {\n\toptions = options || {};\n\tvar text = this.getTiddlerText(title,\"\");\n\tif(!options.noTrim) {\n\t\ttext = text.trim();\n\t}\n\tif(!options.caseSensitive) {\n\t\ttext = text.toLowerCase();\n\t\ttargetText = targetText.toLowerCase();\n\t}\n\treturn text === targetText;\n}\n\n/*\nRead an array of browser File objects, invoking callback(tiddlerFieldsArray) once they're all read\n*/\nexports.readFiles = function(files,options) {\n\tvar callback;\n\tif(typeof options === \"function\") {\n\t\tcallback = options;\n\t\toptions = {};\n\t} else {\n\t\tcallback = options.callback;\n\t}\n\tvar result = [],\n\t\toutstanding = files.length,\n\t\treadFileCallback = function(tiddlerFieldsArray) {\n\t\t\tresult.push.apply(result,tiddlerFieldsArray);\n\t\t\tif(--outstanding === 0) {\n\t\t\t\tcallback(result);\n\t\t\t}\n\t\t};\n\tfor(var f=0; f<files.length; f++) {\n\t\tthis.readFile(files[f],$tw.utils.extend({},options,{callback: readFileCallback}));\n\t}\n\treturn files.length;\n};\n\n/*\nRead a browser File object, invoking callback(tiddlerFieldsArray) with an array of tiddler fields objects\n*/\nexports.readFile = function(file,options) {\n\tvar callback;\n\tif(typeof options === \"function\") {\n\t\tcallback = options;\n\t\toptions = {};\n\t} else {\n\t\tcallback = options.callback;\n\t}\n\t// Get the type, falling back to the filename extension\n\tvar self = this,\n\t\ttype = file.type;\n\tif(type === \"\" || !type) {\n\t\tvar dotPos = file.name.lastIndexOf(\".\");\n\t\tif(dotPos !== -1) {\n\t\t\tvar fileExtensionInfo = $tw.utils.getFileExtensionInfo(file.name.substr(dotPos));\n\t\t\tif(fileExtensionInfo) {\n\t\t\t\ttype = fileExtensionInfo.type;\n\t\t\t}\n\t\t}\n\t}\n\t// Figure out if we're reading a binary file\n\tvar contentTypeInfo = $tw.config.contentTypeInfo[type],\n\t\tisBinary = contentTypeInfo ? contentTypeInfo.encoding === \"base64\" : false;\n\t// Log some debugging information\n\tif($tw.log.IMPORT) {\n\t\tconsole.log(\"Importing file '\" + file.name + \"', type: '\" + type + \"', isBinary: \" + isBinary);\n\t}\n\t// Give the hook a chance to process the drag\n\tif($tw.hooks.invokeHook(\"th-importing-file\",{\n\t\tfile: file,\n\t\ttype: type,\n\t\tisBinary: isBinary,\n\t\tcallback: callback\n\t}) !== true) {\n\t\tthis.readFileContent(file,type,isBinary,options.deserializer,callback);\n\t}\n};\n\n/*\nLower level utility to read the content of a browser File object, invoking callback(tiddlerFieldsArray) with an array of tiddler fields objects\n*/\nexports.readFileContent = function(file,type,isBinary,deserializer,callback) {\n\tvar self = this;\n\t// Create the FileReader\n\tvar reader = new FileReader();\n\t// Onload\n\treader.onload = function(event) {\n\t\tvar text = event.target.result,\n\t\t\ttiddlerFields = {title: file.name || \"Untitled\"};\n\t\tif(isBinary) {\n\t\t\tvar commaPos = text.indexOf(\",\");\n\t\t\tif(commaPos !== -1) {\n\t\t\t\ttext = text.substr(commaPos + 1);\n\t\t\t}\n\t\t}\n\t\t// Check whether this is an encrypted TiddlyWiki file\n\t\tvar encryptedJson = $tw.utils.extractEncryptedStoreArea(text);\n\t\tif(encryptedJson) {\n\t\t\t// If so, attempt to decrypt it with the current password\n\t\t\t$tw.utils.decryptStoreAreaInteractive(encryptedJson,function(tiddlers) {\n\t\t\t\tcallback(tiddlers);\n\t\t\t});\n\t\t} else {\n\t\t\t// Otherwise, just try to deserialise any tiddlers in the file\n\t\t\tcallback(self.deserializeTiddlers(type,text,tiddlerFields,{deserializer: deserializer}));\n\t\t}\n\t};\n\t// Kick off the read\n\tif(isBinary) {\n\t\treader.readAsDataURL(file);\n\t} else {\n\t\treader.readAsText(file);\n\t}\n};\n\n/*\nFind any existing draft of a specified tiddler\n*/\nexports.findDraft = function(targetTitle) {\n\tvar draftTitle = undefined;\n\tthis.forEachTiddler({includeSystem: true},function(title,tiddler) {\n\t\tif(tiddler.fields[\"draft.title\"] && tiddler.fields[\"draft.of\"] === targetTitle) {\n\t\t\tdraftTitle = title;\n\t\t}\n\t});\n\treturn draftTitle;\n}\n\n/*\nCheck whether the specified draft tiddler has been modified.\nIf the original tiddler doesn't exist, create a vanilla tiddler variable,\nto check if additional fields have been added.\n*/\nexports.isDraftModified = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(!tiddler.isDraft()) {\n\t\treturn false;\n\t}\n\tvar ignoredFields = [\"created\", \"modified\", \"title\", \"draft.title\", \"draft.of\"],\n\t\torigTiddler = this.getTiddler(tiddler.fields[\"draft.of\"]) || new $tw.Tiddler({text:\"\", tags:[]}),\n\t\ttitleModified = tiddler.fields[\"draft.title\"] !== tiddler.fields[\"draft.of\"];\n\treturn titleModified || !tiddler.isEqual(origTiddler,ignoredFields);\n};\n\n/*\nAdd a new record to the top of the history stack\ntitle: a title string or an array of title strings\nfromPageRect: page coordinates of the origin of the navigation\nhistoryTitle: title of history tiddler (defaults to $:/HistoryList)\n*/\nexports.addToHistory = function(title,fromPageRect,historyTitle) {\n\tvar story = new $tw.Story({wiki: this, historyTitle: historyTitle});\n\tstory.addToHistory(title,fromPageRect);\t\n\tconsole.log(\"$tw.wiki.addToHistory() is deprecated since V5.1.23! Use the this.story.addToHistory() from the story-object!\")\n};\n\n/*\nAdd a new tiddler to the story river\ntitle: a title string or an array of title strings\nfromTitle: the title of the tiddler from which the navigation originated\nstoryTitle: title of story tiddler (defaults to $:/StoryList)\noptions: see story.js\n*/\nexports.addToStory = function(title,fromTitle,storyTitle,options) {\n\tvar story = new $tw.Story({wiki: this, storyTitle: storyTitle});\n\tstory.addToStory(title,fromTitle,options);\n\tconsole.log(\"$tw.wiki.addToStory() is deprecated since V5.1.23! Use the this.story.addToStory() from the story-object!\")\n};\n\n/*\nGenerate a title for the draft of a given tiddler\n*/\nexports.generateDraftTitle = function(title) {\n\tvar c = 0,\n\t\tdraftTitle,\n\t\tusername = this.getTiddlerText(\"$:/status/UserName\"),\n\t\tattribution = username ? \" by \" + username : \"\";\n\tdo {\n\t\tdraftTitle = \"Draft \" + (c ? (c + 1) + \" \" : \"\") + \"of '\" + title + \"'\" + attribution;\n\t\tc++;\n\t} while(this.tiddlerExists(draftTitle));\n\treturn draftTitle;\n};\n\n/*\nInvoke the available upgrader modules\ntitles: array of tiddler titles to be processed\ntiddlers: hashmap by title of tiddler fields of pending import tiddlers. These can be modified by the upgraders. An entry with no fields indicates a tiddler that was pending import has been suppressed. When entries are added to the pending import the tiddlers hashmap may have entries that are not present in the titles array\nReturns a hashmap of messages keyed by tiddler title.\n*/\nexports.invokeUpgraders = function(titles,tiddlers) {\n\t// Collect up the available upgrader modules\n\tvar self = this;\n\tif(!this.upgraderModules) {\n\t\tthis.upgraderModules = [];\n\t\t$tw.modules.forEachModuleOfType(\"upgrader\",function(title,module) {\n\t\t\tif(module.upgrade) {\n\t\t\t\tself.upgraderModules.push(module);\n\t\t\t}\n\t\t});\n\t}\n\t// Invoke each upgrader in turn\n\tvar messages = {};\n\tfor(var t=0; t<this.upgraderModules.length; t++) {\n\t\tvar upgrader = this.upgraderModules[t],\n\t\t\tupgraderMessages = upgrader.upgrade(this,titles,tiddlers);\n\t\t$tw.utils.extend(messages,upgraderMessages);\n\t}\n\treturn messages;\n};\n\n// Determine whether a plugin by title is dynamically loadable\nexports.doesPluginRequireReload = function(title) {\n\treturn this.doesPluginInfoRequireReload(this.getPluginInfo(title) || this.getTiddlerDataCached(title));\n};\n\n// Determine whether a plugin info structure is dynamically loadable\nexports.doesPluginInfoRequireReload = function(pluginInfo) {\n\tif(pluginInfo) {\n\t\tvar foundModule = false;\n\t\t$tw.utils.each(pluginInfo.tiddlers,function(tiddler) {\n\t\t\tif(tiddler.type === \"application/javascript\" && $tw.utils.hop(tiddler,\"module-type\")) {\n\t\t\t\tfoundModule = true;\n\t\t\t}\n\t\t});\n\t\treturn foundModule;\n\t} else {\n\t\treturn null;\n\t}\n};\n\nexports.slugify = function(title,options) {\n\tvar tiddler = this.getTiddler(title),\n\t\tslug;\n\tif(tiddler && tiddler.fields.slug) {\n\t\tslug = tiddler.fields.slug;\n\t} else {\n\t\tslug = $tw.utils.transliterate(title.toString().toLowerCase()) // Replace diacritics with basic lowercase ASCII\n\t\t\t.replace(/\\s+/g,\"-\") // Replace spaces with -\n\t\t\t.replace(/[^\\w\\-\\.]+/g,\"\") // Remove all non-word chars except dash and dot\n\t\t\t.replace(/\\-\\-+/g,\"-\") // Replace multiple - with single -\n\t\t\t.replace(/^-+/,\"\") // Trim - from start of text\n\t\t\t.replace(/-+$/,\"\"); // Trim - from end of text\n\t}\n\t// If the resulting slug is blank (eg because the title is just punctuation characters)\n\tif(!slug) {\n\t\t// ...then just use the character codes of the title\n\t\tvar result = [];\n\t\t$tw.utils.each(title.split(\"\"),function(char) {\n\t\t\tresult.push(char.charCodeAt(0).toString());\n\t\t});\n\t\tslug = result.join(\"-\");\n\t}\n\treturn slug;\n};\n\n})();\n\n", "type": "application/javascript", "module-type": "wikimethod" }, "$:/palettes/Blanca": { "title": "$:/palettes/Blanca", "name": "Blanca", "description": "A clean white palette to let you focus", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\nbutton-background:\nbutton-foreground:\nbutton-border:\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #66cccc\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #999999\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #ffffff\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #7897f3\nselect-tag-background:\nselect-tag-foreground:\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #ccc\nsidebar-foreground-shadow: rgba(255,255,255, 0.8)\nsidebar-foreground: #acacac\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: #ffffff\nsidebar-tab-background: <<colour tab-background>>\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: <<colour tab-divider>>\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #444444\nsidebar-tiddler-link-foreground: #7897f3\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #eeeeee\ntab-border-selected: #cccccc\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #ffeedd\ntag-foreground: #000\ntiddler-background: <<colour background>>\ntiddler-border: #eee\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #ff9900\ntoolbar-new-button:\ntoolbar-options-button:\ntoolbar-save-button:\ntoolbar-info-button:\ntoolbar-edit-button:\ntoolbar-close-button:\ntoolbar-delete-button:\ntoolbar-cancel-button:\ntoolbar-done-button:\nuntagged-background: #999999\nvery-muted-foreground: #888888\n" }, "$:/palettes/Blue": { "title": "$:/palettes/Blue", "name": "Blue", "description": "A blue theme", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #fff\nblockquote-bar: <<colour muted-foreground>>\nbutton-background:\nbutton-foreground:\nbutton-border:\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour foreground>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333353\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #999999\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #ddddff\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #5778d8\nselect-tag-background:\nselect-tag-foreground:\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #ffffff\nsidebar-foreground-shadow: rgba(255,255,255, 0.8)\nsidebar-foreground: #acacac\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: <<colour page-background>>\nsidebar-tab-background: <<colour tab-background>>\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: <<colour tab-divider>>\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #444444\nsidebar-tiddler-link-foreground: #5959c0\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: <<colour background>>\ntab-background: #ccccdd\ntab-border-selected: #ccccdd\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #eeeeff\ntag-foreground: #000\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #666666\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #ffffff\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #ffffff\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #5959c0\ntoolbar-new-button: #5eb95e\ntoolbar-options-button: rgb(128, 88, 165)\ntoolbar-save-button: #0e90d2\ntoolbar-info-button: #0e90d2\ntoolbar-edit-button: rgb(243, 123, 29)\ntoolbar-close-button: #dd514c\ntoolbar-delete-button: #dd514c\ntoolbar-cancel-button: rgb(243, 123, 29)\ntoolbar-done-button: #5eb95e\nuntagged-background: #999999\nvery-muted-foreground: #888888\n" }, "$:/palettes/Muted": { "title": "$:/palettes/Muted", "name": "Muted", "description": "Bright tiddlers on a muted background", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\nbutton-background:\nbutton-foreground:\nbutton-border:\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #bbb\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #6f6f70\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #29a6ee\nselect-tag-background:\nselect-tag-foreground:\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #c2c1c2\nsidebar-foreground-shadow: rgba(255,255,255,0)\nsidebar-foreground: #d3d2d4\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: #6f6f70\nsidebar-tab-background: #666667\nsidebar-tab-border-selected: #999\nsidebar-tab-border: #515151\nsidebar-tab-divider: #999\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: #999\nsidebar-tiddler-link-foreground-hover: #444444\nsidebar-tiddler-link-foreground: #d1d0d2\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #d8d8d8\ntab-border-selected: #d8d8d8\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #d5ad34\ntag-foreground: #ffffff\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #182955\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: #999999\nvery-muted-foreground: #888888\n" }, "$:/palettes/ContrastLight": { "title": "$:/palettes/ContrastLight", "name": "Contrast (Light)", "description": "High contrast and unambiguous (light version)", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #f00\nalert-border: <<colour background>>\nalert-highlight: <<colour foreground>>\nalert-muted-foreground: #800\nbackground: #fff\nblockquote-bar: <<colour muted-foreground>>\nbutton-background: <<colour background>>\nbutton-foreground: <<colour foreground>>\nbutton-border: <<colour foreground>>\ncode-background: <<colour background>>\ncode-border: <<colour foreground>>\ncode-foreground: <<colour foreground>>\ndirty-indicator: #f00\ndownload-background: #080\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: <<colour foreground>>\ndropdown-tab-background: <<colour foreground>>\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #00a\nexternal-link-foreground: #00e\nforeground: #000\nmessage-background: <<colour foreground>>\nmessage-border: <<colour background>>\nmessage-foreground: <<colour background>>\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: <<colour foreground>>\nmodal-footer-background: <<colour background>>\nmodal-footer-border: <<colour foreground>>\nmodal-header-border: <<colour foreground>>\nmuted-foreground: <<colour foreground>>\nnotification-background: <<colour background>>\nnotification-border: <<colour foreground>>\npage-background: <<colour background>>\npre-background: <<colour background>>\npre-border: <<colour foreground>>\nprimary: #00f\nselect-tag-background:\nselect-tag-foreground:\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: <<colour background>>\nsidebar-controls-foreground: <<colour foreground>>\nsidebar-foreground-shadow: rgba(0,0,0, 0)\nsidebar-foreground: <<colour foreground>>\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: <<colour foreground>>\nsidebar-tab-background-selected: <<colour background>>\nsidebar-tab-background: <<colour tab-background>>\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: <<colour tab-divider>>\nsidebar-tab-foreground-selected: <<colour foreground>>\nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: <<colour foreground>>\nsidebar-tiddler-link-foreground: <<colour primary>>\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: <<colour background>>\ntab-background: <<colour foreground>>\ntab-border-selected: <<colour foreground>>\ntab-border: <<colour foreground>>\ntab-divider: <<colour foreground>>\ntab-foreground-selected: <<colour foreground>>\ntab-foreground: <<colour background>>\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #000\ntag-foreground: #fff\ntiddler-background: <<colour background>>\ntiddler-border: <<colour foreground>>\ntiddler-controls-foreground-hover: #ddd\ntiddler-controls-foreground-selected: #fdd\ntiddler-controls-foreground: <<colour foreground>>\ntiddler-editor-background: <<colour background>>\ntiddler-editor-border-image: <<colour foreground>>\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: <<colour background>>\ntiddler-editor-fields-odd: <<colour background>>\ntiddler-info-background: <<colour background>>\ntiddler-info-border: <<colour foreground>>\ntiddler-info-tab-background: <<colour background>>\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: <<colour foreground>>\ntiddler-title-foreground: <<colour foreground>>\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: <<colour foreground>>\nvery-muted-foreground: #888888\n" }, "$:/palettes/ContrastDark": { "title": "$:/palettes/ContrastDark", "name": "Contrast (Dark)", "description": "High contrast and unambiguous (dark version)", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #f00\nalert-border: <<colour background>>\nalert-highlight: <<colour foreground>>\nalert-muted-foreground: #800\nbackground: #000\nblockquote-bar: <<colour muted-foreground>>\nbutton-background: <<colour background>>\nbutton-foreground: <<colour foreground>>\nbutton-border: <<colour foreground>>\ncode-background: <<colour background>>\ncode-border: <<colour foreground>>\ncode-foreground: <<colour foreground>>\ndirty-indicator: #f00\ndownload-background: #080\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: <<colour foreground>>\ndropdown-tab-background: <<colour foreground>>\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #00a\nexternal-link-foreground: #00e\nforeground: #fff\nmessage-background: <<colour foreground>>\nmessage-border: <<colour background>>\nmessage-foreground: <<colour background>>\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: <<colour foreground>>\nmodal-footer-background: <<colour background>>\nmodal-footer-border: <<colour foreground>>\nmodal-header-border: <<colour foreground>>\nmuted-foreground: <<colour foreground>>\nnotification-background: <<colour background>>\nnotification-border: <<colour foreground>>\npage-background: <<colour background>>\npre-background: <<colour background>>\npre-border: <<colour foreground>>\nprimary: #00f\nselect-tag-background:\nselect-tag-foreground:\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: <<colour background>>\nsidebar-controls-foreground: <<colour foreground>>\nsidebar-foreground-shadow: rgba(0,0,0, 0)\nsidebar-foreground: <<colour foreground>>\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: <<colour foreground>>\nsidebar-tab-background-selected: <<colour background>>\nsidebar-tab-background: <<colour tab-background>>\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: <<colour tab-divider>>\nsidebar-tab-foreground-selected: <<colour foreground>>\nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: <<colour foreground>>\nsidebar-tiddler-link-foreground: <<colour primary>>\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: <<colour background>>\ntab-background: <<colour foreground>>\ntab-border-selected: <<colour foreground>>\ntab-border: <<colour foreground>>\ntab-divider: <<colour foreground>>\ntab-foreground-selected: <<colour foreground>>\ntab-foreground: <<colour background>>\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #fff\ntag-foreground: #000\ntiddler-background: <<colour background>>\ntiddler-border: <<colour foreground>>\ntiddler-controls-foreground-hover: #ddd\ntiddler-controls-foreground-selected: #fdd\ntiddler-controls-foreground: <<colour foreground>>\ntiddler-editor-background: <<colour background>>\ntiddler-editor-border-image: <<colour foreground>>\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: <<colour background>>\ntiddler-editor-fields-odd: <<colour background>>\ntiddler-info-background: <<colour background>>\ntiddler-info-border: <<colour foreground>>\ntiddler-info-tab-background: <<colour background>>\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: <<colour foreground>>\ntiddler-title-foreground: <<colour foreground>>\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: <<colour foreground>>\nvery-muted-foreground: #888888\n" }, "$:/palettes/CupertinoDark": { "title": "$:/palettes/CupertinoDark", "tags": "$:/tags/Palette", "name": "Cupertino Dark", "description": "A macOS inspired dark palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #FF453A\nalert-border: #FF453A\nalert-highlight: #FFD60A\nalert-muted-foreground: <<colour muted-foreground>>\nbackground: #282828\nblockquote-bar: <<colour page-background>>\nbutton-foreground: <<colour background>>\ncode-background: <<colour pre-background>>\ncode-border: <<colour pre-border>>\ncode-foreground: rgba(255, 255, 255, 0.54)\ndirty-indicator: #FF453A\ndownload-background: <<colour primary>>\ndownload-foreground: <<colour foreground>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour tiddler-info-background>>\ndropdown-border: <<colour dropdown-background>>\ndropdown-tab-background-selected: #3F638B\ndropdown-tab-background: #323232\ndropzone-background: #30D158\nexternal-link-background-hover: transparent\nexternal-link-background-visited: transparent\nexternal-link-background: transparent\nexternal-link-foreground-hover: \nexternal-link-foreground-visited: #BF5AF2\nexternal-link-foreground: #32D74B\nforeground: #FFFFFF\nmenubar-background: #464646\nmenubar-foreground: #ffffff\nmessage-background: <<colour background>>\nmessage-border: <<colour very-muted-foreground>>\nmessage-foreground: rgba(255, 255, 255, 0.54)\nmodal-backdrop: <<colour page-background>>\nmodal-background: <<colour background>>\nmodal-border: <<colour very-muted-foreground>>\nmodal-footer-background: <<colour background>>\nmodal-footer-border: <<colour background>>\nmodal-header-border: <<colour very-muted-foreground>>\nmuted-foreground: #98989D\nnotification-background: <<colour dropdown-background>>\nnotification-border: <<colour dropdown-background>>\npage-background: #323232\npre-background: #464646\npre-border: transparent\nprimary: #0A84FF\nselect-tag-background: <<colour background>>\nselect-tag-foreground: <<colour foreground>>\nsidebar-button-foreground: <<colour background>>\nsidebar-controls-foreground-hover: #FF9F0A\nsidebar-controls-foreground: #8E8E93\nsidebar-foreground-shadow: transparent\nsidebar-foreground: rgba(255, 255, 255, 0.54)\nsidebar-muted-foreground-hover: rgba(255, 255, 255, 0.54)\nsidebar-muted-foreground: rgba(255, 255, 255, 0.38)\nsidebar-tab-background-selected: #3F638B\nsidebar-tab-background: <<colour background>>\nsidebar-tab-border-selected: <<colour background>>\nsidebar-tab-border: <<colour background>>\nsidebar-tab-divider: <<colour background>>\nsidebar-tab-foreground-selected: rgba(255, 255, 255, 0.87)\nsidebar-tab-foreground: rgba(255, 255, 255, 0.54)\nsidebar-tiddler-link-foreground-hover: rgba(255, 255, 255, 0.7)\nsidebar-tiddler-link-foreground: rgba(255, 255, 255, 0.54)\nsite-title-foreground: #ffffff\nstatic-alert-foreground: #B4B4B4\ntab-background-selected: #3F638B\ntab-background: <<colour page-background>>\ntab-border-selected: <<colour page-background>>\ntab-border: <<colour page-background>>\ntab-divider: <<colour page-background>>\ntab-foreground-selected: rgba(255, 255, 255, 0.87)\ntab-foreground: rgba(255, 255, 255, 0.54)\ntable-border: #464646\ntable-footer-background: <<colour tiddler-editor-fields-odd>>\ntable-header-background: <<colour tiddler-editor-fields-even>>\ntag-background: #48484A\ntag-foreground: #323232\ntiddler-background: <<colour background>>\ntiddler-border: transparent\ntiddler-controls-foreground-hover: <<colour sidebar-controls-foreground-hover>>\ntiddler-controls-foreground-selected: <<colour sidebar-controls-foreground-hover>>\ntiddler-controls-foreground: #48484A\ntiddler-editor-background: transparent\ntiddler-editor-border-image: \ntiddler-editor-border: rgba(255, 255, 255, 0.08)\ntiddler-editor-fields-even: rgba(255, 255, 255, 0.1)\ntiddler-editor-fields-odd: rgba(255, 255, 255, 0.04)\ntiddler-info-background: #1E1E1E\ntiddler-info-border: #1E1E1E\ntiddler-info-tab-background: #3F638B\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: <<colour muted-foreground>>\ntiddler-title-foreground: #FFFFFF\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: <<colour very-muted-foreground>>\nvery-muted-foreground: #464646\nselection-background: #3F638B\nselection-foreground: #ffffff\nwikilist-background: <<colour page-background>>\nwikilist-button-background: #3F638B\nwikilist-button-foreground: <<colour foreground>>\nwikilist-button-open: #32D74B\nwikilist-button-open-hover: #32D74B\nwikilist-button-reveal: #0A84FF\nwikilist-button-reveal-hover: #0A84FF\nwikilist-button-remove: #FF453A\nwikilist-button-remove-hover: #FF453A\nwikilist-droplink-dragover: #32D74B\nwikilist-item: <<colour background>>\nwikilist-toolbar-background: <<colour background>>\nwikilist-title: <<colour foreground>>\nwikilist-title-svg: <<colour foreground>>\nwikilist-toolbar-foreground: <<colour foreground>>\nwikilist-url: <<colour muted-foreground>>\n" }, "$:/palettes/DarkPhotos": { "title": "$:/palettes/DarkPhotos", "created": "20150402111612188", "description": "Good with dark photo backgrounds", "modified": "20150402112344080", "name": "DarkPhotos", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\nbutton-background: \nbutton-foreground: \nbutton-border: \ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #ddd\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #336438\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #5778d8\nselect-tag-background:\nselect-tag-foreground:\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #ccf\nsidebar-controls-foreground: #fff\nsidebar-foreground-shadow: rgba(0,0,0, 0.5)\nsidebar-foreground: #fff\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #eee\nsidebar-tab-background-selected: rgba(255,255,255, 0.8)\nsidebar-tab-background: rgba(255,255,255, 0.4)\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: rgba(255,255,255, 0.2)\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #aaf\nsidebar-tiddler-link-foreground: #ddf\nsite-title-foreground: #fff\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #d8d8d8\ntab-border-selected: #d8d8d8\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #ec6\ntag-foreground: #ffffff\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #182955\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: #999999\nvery-muted-foreground: #888888\n" }, "$:/palettes/DesertSand": { "title": "$:/palettes/DesertSand", "tags": "$:/tags/Palette", "name": "Desert Sand", "description": "A desert sand palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #E9E0C7\nblockquote-bar: <<colour muted-foreground>>\nbutton-foreground: <<colour foreground>>\ncode-background: #F3EDDF\ncode-border: #C3BAA1\ncode-foreground: #ab3250\ndiff-delete-background: #bd8b8b\ndiff-delete-foreground: <<colour foreground>>\ndiff-equal-background: \ndiff-equal-foreground: <<colour foreground>>\ndiff-insert-background: #91c093\ndiff-insert-foreground: <<colour foreground>>\ndiff-invisible-background: \ndiff-invisible-foreground: <<colour muted-foreground>>\ndirty-indicator: #ad3434\ndownload-background: #6ca16c\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #E9E0C7\ndropdown-tab-background: #BAB29C\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #313163\nexternal-link-foreground: #555592\nforeground: #2D2A23\nmenubar-background: #CDC2A6\nmenubar-foreground: #5A5446\nmessage-background: #ECE5CF\nmessage-border: #D6CBAA\nmessage-foreground: #5f6e7d\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #8A8885\nmodal-footer-background: #CDC2A6\nmodal-footer-border: #9D998E\nmodal-header-border: #9D998E\nmuted-foreground: #9D998E\nnotification-background: #F0E9D7\nnotification-border: #939189\npage-background: #e0d3af\npre-background: #D6CBAA\npre-border: #CDC2A6\nprimary: #5B6F55\nselection-background: #9D947B\nselection-foreground: <<colour foreground>>\nselect-tag-background: #F0E9D7\nselect-tag-foreground: #2D2A23\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #2D2A23\nsidebar-controls-foreground: #867F69\nsidebar-foreground-shadow: transparent\nsidebar-foreground: #867F69\nsidebar-muted-foreground-hover: #706A58\nsidebar-muted-foreground: #B3A98C\nsidebar-tab-background-selected: #e0d3af\nsidebar-tab-background: #A6A193\nsidebar-tab-border-selected: #C3BAA1\nsidebar-tab-border: #C3BAA1\nsidebar-tab-divider: #CDC2A6\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: #2D2A23\nsidebar-tiddler-link-foreground-hover: #433F35\nsidebar-tiddler-link-foreground: #706A58\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #A6A193\ntab-background-selected: #E9E0C7\ntab-background: #A6A193\ntab-border-selected: #C3BAA1\ntab-border: #C3BAA1\ntab-divider: #CDC2A6\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #2D2A23\ntable-border: #9D998E\ntable-footer-background: #8A8885\ntable-header-background: #B0AA98\ntag-background: #706A58\ntag-foreground: #E3D7B7\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #9D947B\ntiddler-controls-foreground-selected: #706A58\ntiddler-controls-foreground: #C3BAA1\ntiddler-editor-background: #E9E0C7\ntiddler-editor-border-image: #A6A193\ntiddler-editor-border: #A6A193\ntiddler-editor-fields-even: #D6CBAA\ntiddler-editor-fields-odd: #C3BAA1\ntiddler-info-background: #E3D7B7\ntiddler-info-border: #BAB29C\ntiddler-info-tab-background: #E9E0C7\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #867F69\ntiddler-title-foreground: #374464\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: #8A8885\nvery-muted-foreground: #CDC2A6\nwikilist-background: <<colour page-background>>\nwikilist-item: #CDC2A6\nwikilist-info: #161512\nwikilist-title: #433F35\nwikilist-title-svg: <<colour wikilist-title>>\nwikilist-url: #706A58\nwikilist-button-open: #7db66a\nwikilist-button-open-hover: #56a556\nwikilist-button-reveal: #5a6c9e\nwikilist-button-reveal-hover: #454591\nwikilist-button-remove: #bc5972\nwikilist-button-remove-hover: #814040\nwikilist-toolbar-background: #CDC2A6\nwikilist-toolbar-foreground: #2D2A23\nwikilist-droplink-dragover: rgba(255,192,192,0.5)\nwikilist-button-background: #A6A193\nwikilist-button-foreground: #161512\n" }, "$:/palettes/GruvboxDark": { "title": "$:/palettes/GruvboxDark", "name": "Gruvbox Dark", "description": "Retro groove color scheme", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "license": "https://github.com/morhetz/gruvbox", "text": "alert-background: #cc241d\nalert-border: #cc241d\nalert-highlight: #d79921\nalert-muted-foreground: #504945\nbackground: #3c3836\nblockquote-bar: <<colour muted-foreground>>\nbutton-foreground: <<colour page-background>>\ncode-background: #504945\ncode-border: #504945\ncode-foreground: #fb4934\ndiff-delete-background: #fb4934\ndiff-delete-foreground: <<colour foreground>>\ndiff-equal-background: \ndiff-equal-foreground: <<colour foreground>>\ndiff-insert-background: #b8bb26\ndiff-insert-foreground: <<colour foreground>>\ndiff-invisible-background: \ndiff-invisible-foreground: <<colour muted-foreground>>\ndirty-indicator: #fb4934\ndownload-background: #b8bb26\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: #665c54\ndropdown-border: <<colour background>>\ndropdown-tab-background-selected: #ebdbb2\ndropdown-tab-background: #665c54\ndropzone-background: #98971a\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #d3869b\nexternal-link-foreground: #8ec07c\nforeground: #fbf1c7\nmenubar-background: #504945\nmenubar-foreground: <<colour foreground>>\nmessage-background: #83a598\nmessage-border: #83a598\nmessage-foreground: #3c3836\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #504945\nmodal-footer-background: #3c3836\nmodal-footer-border: #3c3836\nmodal-header-border: #3c3836\nmuted-foreground: #d5c4a1\nnotification-background: <<colour primary>>\nnotification-border: <<colour primary>>\npage-background: #282828\npre-background: #504945\npre-border: #504945\nprimary: #d79921\nselect-tag-background: #665c54\nselect-tag-foreground: <<colour foreground>>\nselection-background: #458588\nselection-foreground: <<colour foreground>>\nsidebar-button-foreground: <<colour page-background>>\nsidebar-controls-foreground-hover: #7c6f64\nsidebar-controls-foreground: #504945\nsidebar-foreground-shadow: transparent\nsidebar-foreground: #fbf1c7\nsidebar-muted-foreground-hover: #7c6f64\nsidebar-muted-foreground: #504945\nsidebar-tab-background-selected: #bdae93\nsidebar-tab-background: #3c3836\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: #bdae93\nsidebar-tab-divider: <<colour page-background>>\nsidebar-tab-foreground-selected: #282828\nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #458588\nsidebar-tiddler-link-foreground: #98971a\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #B48EAD\ntab-background-selected: #ebdbb2\ntab-background: #665c54\ntab-border-selected: #665c54\ntab-border: #665c54\ntab-divider: #bdae93\ntab-foreground-selected: #282828\ntab-foreground: #ebdbb2\ntable-border: #7c6f64\ntable-footer-background: #665c54\ntable-header-background: #504945\ntag-background: #d3869b\ntag-foreground: #282828\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #7c6f64\ntiddler-controls-foreground-selected: <<colour primary>>\ntiddler-controls-foreground: #665c54\ntiddler-editor-background: #32302f\ntiddler-editor-border-image: #282828\ntiddler-editor-border: #282828\ntiddler-editor-fields-even: #504945\ntiddler-editor-fields-odd: #7c6f64\ntiddler-info-background: #32302f\ntiddler-info-border: #ebdbb2\ntiddler-info-tab-background: #ebdbb2\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #7c6f64\ntiddler-title-foreground: #a89984\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: #504945\nvery-muted-foreground: #bdae93\nwikilist-background: <<colour page-background>>\nwikilist-button-background: #acacac\nwikilist-button-foreground: <<colour button-foreground>>\nwikilist-item: <<colour background>>\nwikilist-toolbar-background: <<colour background>>\nwikilist-toolbar-foreground: <<colour foreground>>\nwikilist-title: <<colour foreground>>\nwikilist-title-svg: <<colour wikilist-title>>\nwikilist-url: <<colour muted-foreground>>\nwikilist-button-open-hover: <<colour primary>>\nwikilist-button-open: <<colour dropzone-background>>\nwikilist-button-remove: <<colour dirty-indicator>>\nwikilist-button-remove-hover: <<colour alert-background>>\nwikilist-droplink-dragover: <<colour dropzone-background>>\nwikilist-button-reveal: <<colour sidebar-tiddler-link-foreground-hover>>\nwikilist-button-reveal-hover: <<colour message-background>>\n" }, "$:/palettes/Nord": { "title": "$:/palettes/Nord", "name": "Nord", "description": "An arctic, north-bluish color palette.", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "license": "MIT, arcticicestudio, https://github.com/arcticicestudio/nord/blob/develop/LICENSE.md", "text": "alert-background: #D08770\nalert-border: #D08770\nalert-highlight: #B48EAD\nalert-muted-foreground: #4C566A\nbackground: #3b4252\nblockquote-bar: <<colour muted-foreground>>\nbutton-foreground: <<colour page-background>>\ncode-background: #2E3440\ncode-border: #2E3440\ncode-foreground: #BF616A\ndiff-delete-background: #BF616A\ndiff-delete-foreground: <<colour foreground>>\ndiff-equal-background: \ndiff-equal-foreground: <<colour foreground>>\ndiff-insert-background: #A3BE8C\ndiff-insert-foreground: <<colour foreground>>\ndiff-invisible-background: \ndiff-invisible-foreground: <<colour muted-foreground>>\ndirty-indicator: #BF616A\ndownload-background: #A3BE8C\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour background>>\ndropdown-tab-background-selected: #ECEFF4\ndropdown-tab-background: #4C566A\ndropzone-background: #A3BE8C\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #5E81AC\nexternal-link-foreground: #8FBCBB\nforeground: #d8dee9\nmenubar-background: #2E3440\nmenubar-foreground: #d8dee9\nmessage-background: #2E3440\nmessage-border: #2E3440\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #3b4252\nmodal-footer-background: #3b4252\nmodal-footer-border: #3b4252\nmodal-header-border: #3b4252\nmuted-foreground: #4C566A\nnotification-background: <<colour primary>>\nnotification-border: #EBCB8B\npage-background: #2e3440\npre-background: #2E3440\npre-border: #2E3440\nprimary: #5E81AC\nselect-tag-background: #3b4252\nselect-tag-foreground: <<colour foreground>>\nselection-background: #5E81AC\nselection-foreground: <<colour foreground>>\nsidebar-button-foreground: <<colour page-background>>\nsidebar-controls-foreground-hover: #D8DEE9\nsidebar-controls-foreground: #4C566A\nsidebar-foreground-shadow: transparent\nsidebar-foreground: #D8DEE9\nsidebar-muted-foreground-hover: #4C566A\nsidebar-muted-foreground: #4C566A\nsidebar-tab-background-selected: #ECEFF4\nsidebar-tab-background: #4C566A\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: #4C566A\nsidebar-tab-divider: <<colour page-background>>\nsidebar-tab-foreground-selected: #4C566A\nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #A3BE8C\nsidebar-tiddler-link-foreground: #81A1C1\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #B48EAD\ntab-background-selected: #ECEFF4\ntab-background: #4C566A\ntab-border-selected: #4C566A\ntab-border: #4C566A\ntab-divider: #4C566A\ntab-foreground-selected: #4C566A\ntab-foreground: #D8DEE9\ntable-border: #4C566A\ntable-footer-background: #2e3440\ntable-header-background: #2e3440\ntag-background: #A3BE8C\ntag-foreground: #4C566A\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: \ntiddler-controls-foreground-selected: #EBCB8B\ntiddler-controls-foreground: #4C566A\ntiddler-editor-background: #2e3440\ntiddler-editor-border-image: #2e3440\ntiddler-editor-border: #3b4252\ntiddler-editor-fields-even: #2e3440\ntiddler-editor-fields-odd: #2e3440\ntiddler-info-background: #2e3440\ntiddler-info-border: #2e3440\ntiddler-info-tab-background: #2e3440\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #4C566A\ntiddler-title-foreground: #81A1C1\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: #2d3038\nvery-muted-foreground: #2d3038\nwikilist-background: <<colour page-background>>\nwikilist-toolbar-background: <<colour background>>\nwikilist-item: <<colour background>>\nwikilist-title: <<colour foreground>>\nwikilist-info: <<colour muted-foreground>>\nwikilist-button-open: #A3BE8C\nwikilist-button-open-hover: #A3BE8C\nwikilist-button-reveal: #81A1C1\nwikilist-button-reveal-hover: #81A1C1\nwikilist-button-remove: #B48EAD\nwikilist-button-remove-hover: #B48EAD\n" }, "$:/palettes/Rocker": { "title": "$:/palettes/Rocker", "name": "Rocker", "description": "A dark theme", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\nbutton-background:\nbutton-foreground:\nbutton-border:\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #999999\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #000\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #cc0000\nselect-tag-background:\nselect-tag-foreground:\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #ffffff\nsidebar-foreground-shadow: rgba(255,255,255, 0.0)\nsidebar-foreground: #acacac\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: #000\nsidebar-tab-background: <<colour tab-background>>\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: <<colour tab-divider>>\nsidebar-tab-foreground-selected: \nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #ffbb99\nsidebar-tiddler-link-foreground: #cc0000\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #d8d8d8\ntab-border-selected: #d8d8d8\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #ffbb99\ntag-foreground: #000\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #cc0000\ntoolbar-new-button:\ntoolbar-options-button:\ntoolbar-save-button:\ntoolbar-info-button:\ntoolbar-edit-button:\ntoolbar-close-button:\ntoolbar-delete-button:\ntoolbar-cancel-button:\ntoolbar-done-button:\nuntagged-background: #999999\nvery-muted-foreground: #888888\n" }, "$:/palettes/SolarFlare": { "title": "$:/palettes/SolarFlare", "name": "Solar Flare", "description": "Warm, relaxing earth colours", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "text": ": Background Tones\n\nbase03: #002b36\nbase02: #073642\n\n: Content Tones\n\nbase01: #586e75\nbase00: #657b83\nbase0: #839496\nbase1: #93a1a1\n\n: Background Tones\n\nbase2: #eee8d5\nbase3: #fdf6e3\n\n: Accent Colors\n\nyellow: #b58900\norange: #cb4b16\nred: #dc322f\nmagenta: #d33682\nviolet: #6c71c4\nblue: #268bd2\ncyan: #2aa198\ngreen: #859900\n\n: Additional Tones (RA)\n\nbase10: #c0c4bb\nviolet-muted: #7c81b0\nblue-muted: #4e7baa\n\nyellow-hot: #ffcc44\norange-hot: #eb6d20\nred-hot: #ff2222\nblue-hot: #2298ee\ngreen-hot: #98ee22\n\n: Palette\n\n: Do not use colour macro for background and foreground\nbackground: #fdf6e3\n download-foreground: <<colour background>>\n dragger-foreground: <<colour background>>\n dropdown-background: <<colour background>>\n modal-background: <<colour background>>\n sidebar-foreground-shadow: <<colour background>>\n tiddler-background: <<colour background>>\n tiddler-border: <<colour background>>\n tiddler-link-background: <<colour background>>\n tab-background-selected: <<colour background>>\n dropdown-tab-background-selected: <<colour tab-background-selected>>\nforeground: #657b83\n dragger-background: <<colour foreground>>\n tab-foreground: <<colour foreground>>\n tab-foreground-selected: <<colour tab-foreground>>\n sidebar-tab-foreground-selected: <<colour tab-foreground-selected>>\n sidebar-tab-foreground: <<colour tab-foreground>>\n sidebar-button-foreground: <<colour foreground>>\n sidebar-controls-foreground: <<colour foreground>>\n sidebar-foreground: <<colour foreground>>\n: base03\n: base02\n: base01\n alert-muted-foreground: <<colour base01>>\n: base00\n code-foreground: <<colour base00>>\n message-foreground: <<colour base00>>\n tag-foreground: <<colour base00>>\n: base0\n sidebar-tiddler-link-foreground: <<colour base0>>\n: base1\n muted-foreground: <<colour base1>>\n blockquote-bar: <<colour muted-foreground>>\n dropdown-border: <<colour muted-foreground>>\n sidebar-muted-foreground: <<colour muted-foreground>>\n tiddler-title-foreground: <<colour muted-foreground>>\n site-title-foreground: <<colour tiddler-title-foreground>>\n: base2\n modal-footer-background: <<colour base2>>\n page-background: <<colour base2>>\n modal-backdrop: <<colour page-background>>\n notification-background: <<colour page-background>>\n code-background: <<colour page-background>>\n code-border: <<colour code-background>>\n pre-background: <<colour page-background>>\n pre-border: <<colour pre-background>>\n sidebar-tab-background-selected: <<colour page-background>>\n table-header-background: <<colour base2>>\n tag-background: <<colour base2>>\n tiddler-editor-background: <<colour base2>>\n tiddler-info-background: <<colour base2>>\n tiddler-info-tab-background: <<colour base2>>\n tab-background: <<colour base2>>\n dropdown-tab-background: <<colour tab-background>>\n: base3\n alert-background: <<colour base3>>\n message-background: <<colour base3>>\n: yellow\n: orange\n: red\n: magenta\n alert-highlight: <<colour magenta>>\n: violet\n external-link-foreground: <<colour violet>>\n: blue\n: cyan\n: green\n: base10\n tiddler-controls-foreground: <<colour base10>>\n: violet-muted\n external-link-foreground-visited: <<colour violet-muted>>\n: blue-muted\n primary: <<colour blue-muted>>\n download-background: <<colour primary>>\n tiddler-link-foreground: <<colour primary>>\n\nalert-border: #b99e2f\ndirty-indicator: #ff0000\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nmessage-border: #cfd6e6\nmodal-border: #999999\nselect-tag-background:\nselect-tag-foreground:\nsidebar-controls-foreground-hover:\nsidebar-muted-foreground-hover:\nsidebar-tab-background: #ded8c5\nsidebar-tiddler-link-foreground-hover:\nstatic-alert-foreground: #aaaaaa\ntab-border: #cccccc\n modal-footer-border: <<colour tab-border>>\n modal-header-border: <<colour tab-border>>\n notification-border: <<colour tab-border>>\n sidebar-tab-border: <<colour tab-border>>\n tab-border-selected: <<colour tab-border>>\n sidebar-tab-border-selected: <<colour tab-border-selected>>\ntab-divider: #d8d8d8\n sidebar-tab-divider: <<colour tab-divider>>\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-border: #dddddd\ntiddler-subtitle-foreground: #c0c0c0\ntoolbar-new-button:\ntoolbar-options-button:\ntoolbar-save-button:\ntoolbar-info-button:\ntoolbar-edit-button:\ntoolbar-close-button:\ntoolbar-delete-button:\ntoolbar-cancel-button:\ntoolbar-done-button:\nuntagged-background: #999999\nvery-muted-foreground: #888888\n" }, "$:/palettes/SolarizedDark": { "title": "$:/palettes/SolarizedDark", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "description": "Precision dark colors for machines and people", "license": "MIT, Ethan Schoonover, https://github.com/altercation/solarized/blob/master/LICENSE", "name": "SolarizedDark", "text": "alert-background: #073642\nalert-border: #93a1a1\nalert-highlight: #d33682\nalert-muted-foreground: #d33682\nbackground: #073642\nblockquote-bar: #d33682\nbutton-background: #073642\nbutton-border: #586e75\nbutton-foreground: #93a1a1\ncode-background: #073642\ncode-border: #586e75\ncode-foreground: #93a1a1\ndirty-indicator: inherit\ndownload-background: #859900\ndownload-foreground: #073642\ndragger-background: #073642\ndragger-foreground: #839496\ndropdown-background: #073642\ndropdown-border: #93a1a1\ndropdown-tab-background: #002b36\ndropdown-tab-background-selected: #073642\ndropzone-background: #859900\nexternal-link-background: inherit\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-foreground: #268bd2\nexternal-link-foreground-hover:\nexternal-link-foreground-visited: #268bd2\nforeground: #839496\nmessage-background: #002b36\nmessage-border: #586e75\nmessage-foreground: #839496\nmodal-backdrop: #657b83\nmodal-background: #002b36\nmodal-border: #586e75\nmodal-footer-background: #073642\nmodal-footer-border: #586e75\nmodal-header-border: #586e75\nmuted-foreground: #93a1a1\nnotification-background: #002b36\nnotification-border: #586e75\npage-background: #073642\npre-background: inherit\npre-border: #657b83\nprimary: #859900\nselect-tag-background: #002b36\nselect-tag-foreground: #839496\nsidebar-button-foreground: #93a1a1\nsidebar-controls-foreground: #93a1a1\nsidebar-controls-foreground-hover: #eee8d5\nsidebar-foreground: #93a1a1\nsidebar-foreground-shadow: transparent\nsidebar-muted-foreground: #839496\nsidebar-muted-foreground-hover: #93a1a1\nsidebar-tab-background: #002b36\nsidebar-tab-background-selected: #073642\nsidebar-tab-border: #073642\nsidebar-tab-border-selected: #839496\nsidebar-tab-divider: #002b36\nsidebar-tab-foreground: #657b83\nsidebar-tab-foreground-selected: #93a1a1\nsidebar-tiddler-link-foreground: #2aa198\nsidebar-tiddler-link-foreground-hover: #eee8d5\nsite-title-foreground: #d33682\nstatic-alert-foreground: #93a1a1\ntab-background: #073642\ntab-background-selected: #002b36\ntab-border: #586e75\ntab-border-selected: #93a1a1\ntab-divider: #93a1a1\ntab-foreground: #839496\ntab-foreground-selected: #93a1a1\ntable-border: #586e75\ntable-footer-background: #073642\ntable-header-background: #073642\ntag-background: #b58900\ntag-foreground: #002b36\ntiddler-background: #002b36\ntiddler-border: #586e75\ntiddler-controls-foreground: inherit\ntiddler-controls-foreground-hover: #d33682\ntiddler-controls-foreground-selected: #2aa198\ntiddler-editor-background: #002b36\ntiddler-editor-border: #073642\ntiddler-editor-border-image: #002b36\ntiddler-editor-fields-even: #002b36\ntiddler-editor-fields-odd: #073642\ntiddler-info-background: #073642\ntiddler-info-border: #657b83\ntiddler-info-tab-background: #002b36\ntiddler-link-background: #002b36\ntiddler-link-foreground: #2aa198\ntiddler-subtitle-foreground: #839496\ntiddler-title-foreground: #d33682\ntoolbar-cancel-button: #839496\ntoolbar-close-button: #839496\ntoolbar-delete-button: #dc322f\ntoolbar-done-button: #839496\ntoolbar-edit-button: #839496\ntoolbar-info-button: #839496\ntoolbar-new-button: #839496\ntoolbar-options-button: #839496\ntoolbar-save-button: inherit\nuntagged-background: #586e75\nvery-muted-foreground: #586e75\n" }, "$:/palettes/SolarizedLight": { "title": "$:/palettes/SolarizedLight", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "description": "Precision colors for machines and people", "license": "MIT, Ethan Schoonover, https://github.com/altercation/solarized/blob/master/LICENSE", "name": "SolarizedLight", "text": "alert-background: #eee8d5\nalert-border: #586e75\nalert-highlight: #d33682\nalert-muted-foreground: #d33682\nbackground: #eee8d5\nblockquote-bar: #d33682\nbutton-background: #eee8d5\nbutton-border: #93a1a1\nbutton-foreground: #586e75\ncode-background: #eee8d5\ncode-border: #93a1a1\ncode-foreground: #586e75\ndirty-indicator: inherit\ndownload-background: #859900\ndownload-foreground: #eee8d5\ndragger-background: #eee8d5\ndragger-foreground: #657b83\ndropdown-background: #eee8d5\ndropdown-border: #586e75\ndropdown-tab-background: #fdf6e3\ndropdown-tab-background-selected: #eee8d5\ndropzone-background: #859900\nexternal-link-background: inherit\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-foreground: #268bd2\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #268bd2\nforeground: #657b83\nmessage-background: #fdf6e3\nmessage-border: #93a1a1\nmessage-foreground: #657b83\nmodal-backdrop: #839496\nmodal-background: #fdf6e3\nmodal-border: #93a1a1\nmodal-footer-background: #eee8d5\nmodal-footer-border: #93a1a1\nmodal-header-border: #93a1a1\nmuted-foreground: #586e75\nnotification-background: #fdf6e3\nnotification-border: #93a1a1\npage-background: #eee8d5\npre-background: #eee8d5\npre-border: #839496\nprimary: #859900\nselect-tag-background: #fdf6e3\nselect-tag-foreground: #657b83\nsidebar-button-foreground: #586e75\nsidebar-controls-foreground: #586e75\nsidebar-controls-foreground-hover: #d33682\nsidebar-foreground: #586e75\nsidebar-foreground-shadow: transparent\nsidebar-muted-foreground: #657b83\nsidebar-muted-foreground-hover: #586e75\nsidebar-tab-background: #fdf6e3\nsidebar-tab-background-selected: #eee8d5\nsidebar-tab-border: #eee8d5\nsidebar-tab-border-selected: #657b83\nsidebar-tab-divider: #fdf6e3\nsidebar-tab-foreground: #839496\nsidebar-tab-foreground-selected: #586e75\nsidebar-tiddler-link-foreground: #2aa198\nsidebar-tiddler-link-foreground-hover: #002b36\nsite-title-foreground: #d33682\nstatic-alert-foreground: #586e75\ntab-background: #eee8d5\ntab-background-selected: #fdf6e3\ntab-border: #93a1a1\ntab-border-selected: #586e75\ntab-divider: #586e75\ntab-foreground: #657b83\ntab-foreground-selected: #586e75\ntable-border: #93a1a1\ntable-footer-background: #eee8d5\ntable-header-background: #eee8d5\ntag-background: #b58900\ntag-foreground: #fdf6e3\ntiddler-background: #fdf6e3\ntiddler-border: #93a1a1\ntiddler-controls-foreground: inherit\ntiddler-controls-foreground-hover: #d33682\ntiddler-controls-foreground-selected: #2aa198\ntiddler-editor-background: #fdf6e3\ntiddler-editor-border: #eee8d5\ntiddler-editor-border-image: #fdf6e3\ntiddler-editor-fields-even: #fdf6e3\ntiddler-editor-fields-odd: #eee8d5\ntiddler-info-background: #eee8d5\ntiddler-info-border: #839496\ntiddler-info-tab-background: #fdf6e3\ntiddler-link-background: #fdf6e3\ntiddler-link-foreground: #2aa198\ntiddler-subtitle-foreground: #657b83\ntiddler-title-foreground: #d33682\ntoolbar-cancel-button: #657b83\ntoolbar-close-button: #657b83\ntoolbar-delete-button: #dc322f\ntoolbar-done-button: #657b83\ntoolbar-edit-button: #657b83\ntoolbar-info-button: #657b83\ntoolbar-new-button: #657b83\ntoolbar-options-button: #657b83\ntoolbar-save-button: inherit\nuntagged-background: #586e75\nvery-muted-foreground: #93a1a1\n" }, "$:/palettes/SpartanDay": { "title": "$:/palettes/SpartanDay", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "description": "Cold, spartan day colors", "name": "Spartan Day", "text": "alert-background: <<colour background>>\nalert-border: <<colour very-muted-foreground>>\nalert-highlight: <<colour very-muted-foreground>>\nalert-muted-foreground: <<colour muted-foreground>>\nbackground: #FAFAFA\nblockquote-bar: <<colour page-background>>\nbutton-background: transparent\nbutton-foreground: inherit\nbutton-border: <<colour tag-background>>\ncode-background: #ececec\ncode-border: #ececec\ncode-foreground: \ndirty-indicator: #c80000\ndownload-background: <<colour primary>>\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: #FFFFFF\ndropdown-border: <<colour dropdown-background>>\ndropdown-tab-background-selected: <<colour dropdown-background>>\ndropdown-tab-background: #F5F5F5\ndropzone-background: <<colour tag-background>>\nexternal-link-background-hover: transparent\nexternal-link-background-visited: transparent\nexternal-link-background: transparent\nexternal-link-foreground-hover: \nexternal-link-foreground-visited: \nexternal-link-foreground: \nforeground: rgba(0, 0, 0, 0.87)\nmessage-background: <<colour background>>\nmessage-border: <<colour very-muted-foreground>>\nmessage-foreground: rgba(0, 0, 0, 0.54)\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: <<colour very-muted-foreground>>\nmodal-footer-background: <<colour background>>\nmodal-footer-border: <<colour very-muted-foreground>>\nmodal-header-border: <<colour very-muted-foreground>>\nmuted-foreground: rgba(0, 0, 0, 0.54)\nnotification-background: <<colour dropdown-background>>\nnotification-border: <<colour dropdown-background>>\npage-background: #f4f4f4\npre-background: #ececec\npre-border: #ececec\nprimary: #3949ab\nselect-tag-background: <<colour background>>\nselect-tag-foreground: <<colour foreground>>\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #aeaeae\nsidebar-controls-foreground: #c6c6c6\nsidebar-foreground-shadow: transparent\nsidebar-foreground: rgba(0, 0, 0, 0.54)\nsidebar-muted-foreground-hover: rgba(0, 0, 0, 0.54)\nsidebar-muted-foreground: rgba(0, 0, 0, 0.38)\nsidebar-tab-background-selected: <<colour page-background>>\nsidebar-tab-background: transparent\nsidebar-tab-border-selected: <<colour table-border>>\nsidebar-tab-border: transparent\nsidebar-tab-divider: <<colour table-border>>\nsidebar-tab-foreground-selected: rgba(0, 0, 0, 0.87)\nsidebar-tab-foreground: rgba(0, 0, 0, 0.54)\nsidebar-tiddler-link-foreground-hover: rgba(0, 0, 0, 0.87)\nsidebar-tiddler-link-foreground: rgba(0, 0, 0, 0.54)\nsite-title-foreground: rgba(0, 0, 0, 0.87)\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: <<colour background>>\ntab-background: transparent\ntab-border-selected: <<colour table-border>>\ntab-border: transparent\ntab-divider: <<colour table-border>>\ntab-foreground-selected: rgba(0, 0, 0, 0.87)\ntab-foreground: rgba(0, 0, 0, 0.54)\ntable-border: #d8d8d8\ntable-footer-background: <<colour tiddler-editor-fields-odd>>\ntable-header-background: <<colour tiddler-editor-fields-even>>\ntag-background: #ec6\ntag-foreground: <<colour button-foreground>>\ntiddler-background: <<colour background>>\ntiddler-border: #f9f9f9\ntiddler-controls-foreground-hover: <<colour sidebar-controls-foreground-hover>>\ntiddler-controls-foreground-selected: <<colour sidebar-controls-foreground-hover>>\ntiddler-controls-foreground: <<colour sidebar-controls-foreground>>\ntiddler-editor-background: transparent\ntiddler-editor-border-image: \ntiddler-editor-border: #e8e7e7\ntiddler-editor-fields-even: rgba(0, 0, 0, 0.1)\ntiddler-editor-fields-odd: rgba(0, 0, 0, 0.04)\ntiddler-info-background: #F5F5F5\ntiddler-info-border: #F5F5F5\ntiddler-info-tab-background: <<colour tiddler-editor-fields-odd>>\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: <<colour muted-foreground>>\ntiddler-title-foreground: #000000\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: <<colour very-muted-foreground>>\nvery-muted-foreground: rgba(0, 0, 0, 0.12)\n" }, "$:/palettes/SpartanNight": { "title": "$:/palettes/SpartanNight", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "description": "Dark spartan colors", "name": "Spartan Night", "text": "alert-background: <<colour background>>\nalert-border: <<colour very-muted-foreground>>\nalert-highlight: <<colour very-muted-foreground>>\nalert-muted-foreground: <<colour muted-foreground>>\nbackground: #303030\nblockquote-bar: <<colour page-background>>\nbutton-background: transparent\nbutton-foreground: inherit\nbutton-border: <<colour tag-background>>\ncode-background: <<colour pre-background>>\ncode-border: <<colour pre-border>>\ncode-foreground: rgba(255, 255, 255, 0.54)\ndirty-indicator: #c80000\ndownload-background: <<colour primary>>\ndownload-foreground: <<colour foreground>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: #424242\ndropdown-border: <<colour dropdown-background>>\ndropdown-tab-background-selected: <<colour dropdown-background>>\ndropdown-tab-background: #050505\ndropzone-background: <<colour tag-background>>\nexternal-link-background-hover: transparent\nexternal-link-background-visited: transparent\nexternal-link-background: transparent\nexternal-link-foreground-hover: \nexternal-link-foreground-visited: #7c318c\nexternal-link-foreground: #9e3eb3\nforeground: rgba(255, 255, 255, 0.7)\nmessage-background: <<colour background>>\nmessage-border: <<colour very-muted-foreground>>\nmessage-foreground: rgba(255, 255, 255, 0.54)\nmodal-backdrop: <<colour page-background>>\nmodal-background: <<colour background>>\nmodal-border: <<colour very-muted-foreground>>\nmodal-footer-background: <<colour background>>\nmodal-footer-border: <<colour background>>\nmodal-header-border: <<colour very-muted-foreground>>\nmuted-foreground: rgba(255, 255, 255, 0.54)\nnotification-background: <<colour dropdown-background>>\nnotification-border: <<colour dropdown-background>>\npage-background: #212121\npre-background: #2a2a2a\npre-border: transparent\nprimary: #5656f3\nselect-tag-background: <<colour background>>\nselect-tag-foreground: <<colour foreground>>\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #494949\nsidebar-controls-foreground: #5d5d5d\nsidebar-foreground-shadow: transparent\nsidebar-foreground: rgba(255, 255, 255, 0.54)\nsidebar-muted-foreground-hover: rgba(255, 255, 255, 0.54)\nsidebar-muted-foreground: rgba(255, 255, 255, 0.38)\nsidebar-tab-background-selected: <<colour page-background>>\nsidebar-tab-background: transparent\nsidebar-tab-border-selected: <<colour table-border>>\nsidebar-tab-border: transparent\nsidebar-tab-divider: <<colour table-border>>\nsidebar-tab-foreground-selected: rgba(255, 255, 255, 0.87)\nsidebar-tab-foreground: rgba(255, 255, 255, 0.54)\nsidebar-tiddler-link-foreground-hover: rgba(255, 255, 255, 0.7)\nsidebar-tiddler-link-foreground: rgba(255, 255, 255, 0.54)\nsite-title-foreground: rgba(255, 255, 255, 0.7)\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: <<colour background>>\ntab-background: transparent\ntab-border-selected: <<colour table-border>>\ntab-border: transparent\ntab-divider: <<colour table-border>>\ntab-foreground-selected: rgba(255, 255, 255, 0.87)\ntab-foreground: rgba(255, 255, 255, 0.54)\ntable-border: #3a3a3a\ntable-footer-background: <<colour tiddler-editor-fields-odd>>\ntable-header-background: <<colour tiddler-editor-fields-even>>\ntag-background: #ec6\ntag-foreground: <<colour button-foreground>>\ntiddler-background: <<colour background>>\ntiddler-border: rgb(55,55,55)\ntiddler-controls-foreground-hover: <<colour sidebar-controls-foreground-hover>>\ntiddler-controls-foreground-selected: <<colour sidebar-controls-foreground-hover>>\ntiddler-controls-foreground: <<colour sidebar-controls-foreground>>\ntiddler-editor-background: transparent\ntiddler-editor-border-image: \ntiddler-editor-border: rgba(255, 255, 255, 0.08)\ntiddler-editor-fields-even: rgba(255, 255, 255, 0.1)\ntiddler-editor-fields-odd: rgba(255, 255, 255, 0.04)\ntiddler-info-background: #454545\ntiddler-info-border: #454545\ntiddler-info-tab-background: <<colour tiddler-editor-fields-odd>>\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: <<colour muted-foreground>>\ntiddler-title-foreground: #FFFFFF\ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \ntoolbar-info-button: \ntoolbar-edit-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-cancel-button: \ntoolbar-done-button: \nuntagged-background: <<colour very-muted-foreground>>\nvery-muted-foreground: rgba(255, 255, 255, 0.12)\n" }, "$:/palettes/Twilight": { "title": "$:/palettes/Twilight", "tags": "$:/tags/Palette", "author": "Thomas Elmiger", "type": "application/x-tiddler-dictionary", "name": "Twilight", "description": "Delightful, soft darkness.", "text": "alert-background: rgb(255, 255, 102)\nalert-border: rgb(232, 232, 125)\nalert-highlight: rgb(255, 51, 51)\nalert-muted-foreground: rgb(224, 82, 82)\nbackground: rgb(38, 38, 38)\nblockquote-bar: rgba(240, 196, 117, 0.7)\nbutton-background: rgb(63, 63, 63)\nbutton-border: rgb(127, 127, 127)\nbutton-foreground: rgb(179, 179, 179)\ncode-background: rgba(0,0,0,0.03)\ncode-border: rgba(0,0,0,0.08)\ncode-foreground: rgb(255, 94, 94)\ndiff-delete-background: #ffc9c9\ndiff-delete-foreground: <<colour foreground>>\ndiff-equal-background: \ndiff-equal-foreground: <<colour foreground>>\ndiff-insert-background: #aaefad\ndiff-insert-foreground: <<colour foreground>>\ndiff-invisible-background: \ndiff-invisible-foreground: <<colour muted-foreground>>\ndirty-indicator: rgb(255, 94, 94)\ndownload-background: #19a974\ndownload-foreground: rgb(38, 38, 38)\ndragger-background: rgb(179, 179, 179)\ndragger-foreground: rgb(38, 38, 38)\ndropdown-background: rgb(38, 38, 38)\ndropdown-border: rgb(255, 255, 255)\ndropdown-tab-background: rgba(0,0,0,.1)\ndropdown-tab-background-selected: rgba(255,255,255,1)\ndropzone-background: #9eebcf\nexternal-link-background: inherit\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-foreground: rgb(179, 179, 255)\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: rgb(153, 153, 255)\nforeground: rgb(179, 179, 179)\nmessage-background: <<colour tag-foreground>>\nmessage-border: #96ccff\nmessage-foreground: <<colour tag-background>>\nmodal-backdrop: rgb(179, 179, 179)\nmodal-background: rgb(38, 38, 38)\nmodal-border: rgba(0,0,0,.5)\nmodal-footer-background: #f4f4f4\nmodal-footer-border: rgba(0,0,0,.1)\nmodal-header-border: rgba(0,0,0,.2)\nmuted-foreground: rgb(255, 255, 255)\nnotification-background: <<colour tag-foreground>>\nnotification-border: <<colour tag-background>>\npage-background: rgb(26, 26, 26)\npre-background: rgb(25, 25, 25)\npre-border: rgba(0,0,0,.2)\nprimary: rgb(255, 201, 102)\nselect-tag-background: \nselect-tag-foreground: \nsidebar-button-foreground: rgb(179, 179, 179)\nsidebar-controls-foreground: rgb(153, 153, 153)\nsidebar-controls-foreground-hover: <<colour tiddler-controls-foreground-hover>>\nsidebar-foreground: rgb(141, 141, 141)\nsidebar-foreground-shadow: transparent\nsidebar-muted-foreground: rgba(0, 0, 0, 0.5)\nsidebar-muted-foreground-hover: rgb(141, 141, 141)\nsidebar-tab-background: rgba(141, 141, 141, 0.2)\nsidebar-tab-background-selected: rgb(26, 26, 26)\nsidebar-tab-border: rgb(127, 127, 127)\nsidebar-tab-border-selected: rgb(127, 127, 127)\nsidebar-tab-divider: rgb(127, 127, 127)\nsidebar-tab-foreground: rgb(179, 179, 179)\nsidebar-tab-foreground-selected: rgb(179, 179, 179)\nsidebar-tiddler-link-foreground: rgb(179, 179, 179)\nsidebar-tiddler-link-foreground-hover: rgb(115, 115, 115)\nsite-title-foreground: rgb(255, 201, 102)\nstatic-alert-foreground: rgba(0,0,0,.3)\ntab-background: rgba(0,0,0,0.125)\ntab-background-selected: rgb(38, 38, 38)\ntab-border: rgb(255, 201, 102)\ntab-border-selected: rgb(255, 201, 102)\ntab-divider: rgb(255, 201, 102)\ntab-foreground: rgb(179, 179, 179)\ntab-foreground-selected: rgb(179, 179, 179)\ntable-border: rgba(255,255,255,.3)\ntable-footer-background: rgba(0,0,0,.4)\ntable-header-background: rgba(0,0,0,.1)\ntag-background: rgb(255, 201, 102)\ntag-foreground: rgb(25, 25, 25)\ntiddler-background: rgb(38, 38, 38)\ntiddler-border: rgba(240, 196, 117, 0.7)\ntiddler-controls-foreground: rgb(128, 128, 128)\ntiddler-controls-foreground-hover: rgba(255, 255, 255, 0.8)\ntiddler-controls-foreground-selected: rgba(255, 255, 255, 0.9)\ntiddler-editor-background: rgb(33, 33, 33)\ntiddler-editor-border: rgb(63, 63, 63)\ntiddler-editor-border-image: rgb(25, 25, 25)\ntiddler-editor-fields-even: rgb(33, 33, 33)\ntiddler-editor-fields-odd: rgb(28, 28, 28)\ntiddler-info-background: rgb(43, 43, 43)\ntiddler-info-border: rgb(25, 25, 25)\ntiddler-info-tab-background: rgb(43, 43, 43)\ntiddler-link-background: rgb(38, 38, 38)\ntiddler-link-foreground: rgb(204, 204, 255)\ntiddler-subtitle-foreground: rgb(255, 255, 255)\ntiddler-title-foreground: rgb(255, 192, 76)\ntoolbar-cancel-button: \ntoolbar-close-button: \ntoolbar-delete-button: \ntoolbar-done-button: \ntoolbar-edit-button: \ntoolbar-info-button: \ntoolbar-new-button: \ntoolbar-options-button: \ntoolbar-save-button: \nuntagged-background: rgb(255, 255, 255)\nvery-muted-foreground: rgba(240, 196, 117, 0.7)\n" }, "$:/palettes/Vanilla": { "title": "$:/palettes/Vanilla", "name": "Vanilla", "description": "Pale and unobtrusive", "tags": "$:/tags/Palette", "type": "application/x-tiddler-dictionary", "text": "alert-background: #ffe476\nalert-border: #b99e2f\nalert-highlight: #881122\nalert-muted-foreground: #b99e2f\nbackground: #ffffff\nblockquote-bar: <<colour muted-foreground>>\nbutton-background:\nbutton-foreground:\nbutton-border:\ncode-background: #f7f7f9\ncode-border: #e1e1e8\ncode-foreground: #dd1144\ndiff-delete-background: #ffc9c9\ndiff-delete-foreground: <<colour foreground>>\ndiff-equal-background: \ndiff-equal-foreground: <<colour foreground>>\ndiff-insert-background: #aaefad\ndiff-insert-foreground: <<colour foreground>>\ndiff-invisible-background: \ndiff-invisible-foreground: <<colour muted-foreground>>\ndirty-indicator: #ff0000\ndownload-background: #34c734\ndownload-foreground: <<colour background>>\ndragger-background: <<colour foreground>>\ndragger-foreground: <<colour background>>\ndropdown-background: <<colour background>>\ndropdown-border: <<colour muted-foreground>>\ndropdown-tab-background-selected: #fff\ndropdown-tab-background: #ececec\ndropzone-background: rgba(0,200,0,0.7)\nexternal-link-background-hover: inherit\nexternal-link-background-visited: inherit\nexternal-link-background: inherit\nexternal-link-foreground-hover: inherit\nexternal-link-foreground-visited: #0000aa\nexternal-link-foreground: #0000ee\nforeground: #333333\nmessage-background: #ecf2ff\nmessage-border: #cfd6e6\nmessage-foreground: #547599\nmodal-backdrop: <<colour foreground>>\nmodal-background: <<colour background>>\nmodal-border: #999999\nmodal-footer-background: #f5f5f5\nmodal-footer-border: #dddddd\nmodal-header-border: #eeeeee\nmuted-foreground: #bbb\nnotification-background: #ffffdd\nnotification-border: #999999\npage-background: #f4f4f4\npre-background: #f5f5f5\npre-border: #cccccc\nprimary: #5778d8\nselection-background:\nselection-foreground:\nselect-tag-background:\nselect-tag-foreground:\nsidebar-button-foreground: <<colour foreground>>\nsidebar-controls-foreground-hover: #000000\nsidebar-controls-foreground: #aaaaaa\nsidebar-foreground-shadow: rgba(255,255,255, 0.8)\nsidebar-foreground: #acacac\nsidebar-muted-foreground-hover: #444444\nsidebar-muted-foreground: #c0c0c0\nsidebar-tab-background-selected: #f4f4f4\nsidebar-tab-background: #e0e0e0\nsidebar-tab-border-selected: <<colour tab-border-selected>>\nsidebar-tab-border: <<colour tab-border>>\nsidebar-tab-divider: #e4e4e4\nsidebar-tab-foreground-selected:\nsidebar-tab-foreground: <<colour tab-foreground>>\nsidebar-tiddler-link-foreground-hover: #444444\nsidebar-tiddler-link-foreground: #999999\nsite-title-foreground: <<colour tiddler-title-foreground>>\nstatic-alert-foreground: #aaaaaa\ntab-background-selected: #ffffff\ntab-background: #d8d8d8\ntab-border-selected: #d8d8d8\ntab-border: #cccccc\ntab-divider: #d8d8d8\ntab-foreground-selected: <<colour tab-foreground>>\ntab-foreground: #666666\ntable-border: #dddddd\ntable-footer-background: #a8a8a8\ntable-header-background: #f0f0f0\ntag-background: #ec6\ntag-foreground: #ffffff\ntiddler-background: <<colour background>>\ntiddler-border: <<colour background>>\ntiddler-controls-foreground-hover: #888888\ntiddler-controls-foreground-selected: #444444\ntiddler-controls-foreground: #cccccc\ntiddler-editor-background: #f8f8f8\ntiddler-editor-border-image: #ffffff\ntiddler-editor-border: #cccccc\ntiddler-editor-fields-even: #e0e8e0\ntiddler-editor-fields-odd: #f0f4f0\ntiddler-info-background: #f8f8f8\ntiddler-info-border: #dddddd\ntiddler-info-tab-background: #f8f8f8\ntiddler-link-background: <<colour background>>\ntiddler-link-foreground: <<colour primary>>\ntiddler-subtitle-foreground: #c0c0c0\ntiddler-title-foreground: #182955\ntoolbar-new-button:\ntoolbar-options-button:\ntoolbar-save-button:\ntoolbar-info-button:\ntoolbar-edit-button:\ntoolbar-close-button:\ntoolbar-delete-button:\ntoolbar-cancel-button:\ntoolbar-done-button:\nuntagged-background: #999999\nvery-muted-foreground: #888888\nwikilist-background: #e5e5e5\nwikilist-item: #fff\nwikilist-info: #000\nwikilist-title: #666\nwikilist-title-svg: <<colour wikilist-title>>\nwikilist-url: #aaa\nwikilist-button-open: #4fb82b\nwikilist-button-open-hover: green\nwikilist-button-reveal: #5778d8\nwikilist-button-reveal-hover: blue\nwikilist-button-remove: #d85778\nwikilist-button-remove-hover: red\nwikilist-toolbar-background: #d3d3d3\nwikilist-toolbar-foreground: #888\nwikilist-droplink-dragover: rgba(255,192,192,0.5)\nwikilist-button-background: #acacac\nwikilist-button-foreground: #000\n" }, "$:/core/readme": { "title": "$:/core/readme", "text": "This plugin contains TiddlyWiki's core components, comprising:\n\n* JavaScript code modules\n* Icons\n* Templates needed to create TiddlyWiki's user interface\n* British English (''en-GB'') translations of the localisable strings used by the core\n" }, "$:/library/sjcl.js/license": { "title": "$:/library/sjcl.js/license", "type": "text/plain", "text": "SJCL is open. You can use, modify and redistribute it under a BSD\nlicense or under the GNU GPL, version 2.0.\n\n---------------------------------------------------------------------\n\nhttp://opensource.org/licenses/BSD-2-Clause\n\nCopyright (c) 2009-2015, Emily Stark, Mike Hamburg and Dan Boneh at\nStanford University. All rights reserved.\n\nRedistribution and use in source and binary forms, with or without\nmodification, are permitted provided that the following conditions are\nmet:\n\n1. Redistributions of source code must retain the above copyright\nnotice, this list of conditions and the following disclaimer.\n\n2. Redistributions in binary form must reproduce the above copyright\nnotice, this list of conditions and the following disclaimer in the\ndocumentation and/or other materials provided with the distribution.\n\nTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS\nIS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED\nTO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A\nPARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\nHOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\nSPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED\nTO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR\nPROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF\nLIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING\nNEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS\nSOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\n---------------------------------------------------------------------\n\nhttp://opensource.org/licenses/GPL-2.0\n\nThe Stanford Javascript Crypto Library (hosted here on GitHub) is a\nproject by the Stanford Computer Security Lab to build a secure,\npowerful, fast, small, easy-to-use, cross-browser library for\ncryptography in Javascript.\n\nCopyright (c) 2009-2015, Emily Stark, Mike Hamburg and Dan Boneh at\nStanford University.\n\nThis program is free software; you can redistribute it and/or modify it\nunder the terms of the GNU General Public License as published by the\nFree Software Foundation; either version 2 of the License, or (at your\noption) any later version.\n\nThis program is distributed in the hope that it will be useful, but\nWITHOUT ANY WARRANTY; without even the implied warranty of\nMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General\nPublic License for more details.\n\nYou should have received a copy of the GNU General Public License along\nwith this program; if not, write to the Free Software Foundation, Inc.,\n59 Temple Place, Suite 330, Boston, MA 02111-1307 USA" }, "$:/core/templates/alltiddlers.template.html": { "title": "$:/core/templates/alltiddlers.template.html", "type": "text/vnd.tiddlywiki-html", "text": "<!-- This template is provided for backwards compatibility with older versions of TiddlyWiki -->\n\n<$set name=\"exportFilter\" value=\"[!is[system]sort[title]]\">\n\n{{$:/core/templates/exporters/StaticRiver}}\n\n</$set>\n" }, "$:/core/templates/canonical-uri-external-image": { "title": "$:/core/templates/canonical-uri-external-image", "text": "<!--\n\nThis template is used to assign the ''_canonical_uri'' field to external images.\n\nChange the `./images/` part to a different base URI. The URI can be relative or absolute.\n\n-->\n./images/<$view field=\"title\" format=\"doubleurlencoded\"/>" }, "$:/core/templates/canonical-uri-external-raw": { "title": "$:/core/templates/canonical-uri-external-raw", "text": "<!--\n\nThis template is used to assign the ''_canonical_uri'' field to external raw files that are stored in the same directory\n\n-->\n<$view field=\"title\" format=\"doubleurlencoded\"/>" }, "$:/core/templates/canonical-uri-external-text": { "title": "$:/core/templates/canonical-uri-external-text", "text": "<!--\n\nThis template is used to assign the ''_canonical_uri'' field to external text files.\n\nChange the `./text/` part to a different base URI. The URI can be relative or absolute.\n\n-->\n./text/<$view field=\"title\" format=\"doubleurlencoded\"/>.tid" }, "$:/core/templates/css-tiddler": { "title": "$:/core/templates/css-tiddler", "text": "<!--\n\nThis template is used for saving CSS tiddlers as a style tag with data attributes representing the tiddler fields.\n\n-->`<style`<$fields template=' data-tiddler-$name$=\"$encoded_value$\"'></$fields>` type=\"text/css\">`<$view field=\"text\" format=\"text\" />`</style>`" }, "$:/core/templates/exporters/CsvFile": { "title": "$:/core/templates/exporters/CsvFile", "tags": "$:/tags/Exporter", "description": "{{$:/language/Exporters/CsvFile}}", "extension": ".csv", "text": "<$macrocall $name=\"csvtiddlers\" filter=<<exportFilter>> format=\"quoted-comma-sep\" $output=\"text/raw\"/>\n" }, "$:/core/templates/exporters/JsonFile": { "title": "$:/core/templates/exporters/JsonFile", "tags": "$:/tags/Exporter", "description": "{{$:/language/Exporters/JsonFile}}", "extension": ".json", "text": "<$macrocall $name=\"jsontiddlers\" filter=<<exportFilter>> $output=\"text/raw\"/>\n" }, "$:/core/templates/exporters/StaticRiver": { "title": "$:/core/templates/exporters/StaticRiver", "tags": "$:/tags/Exporter", "description": "{{$:/language/Exporters/StaticRiver}}", "extension": ".html", "text": "\\define tv-wikilink-template() #$uri_encoded$\n\\define tv-config-toolbar-icons() no\n\\define tv-config-toolbar-text() no\n\\define tv-config-toolbar-class() tc-btn-invisible\n\\rules only filteredtranscludeinline transcludeinline\n<!doctype html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content=\"{{$:/core/templates/version}}\" />\n<meta name=\"format-detection\" content=\"telephone=no\">\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<title>{{$:/core/wiki/title}}</title>\n<div id=\"styleArea\">\n{{$:/boot/boot.css||$:/core/templates/css-tiddler}}\n</div>\n<style type=\"text/css\">\n{{$:/core/ui/PageStylesheet||$:/core/templates/wikified-tiddler}}\n</style>\n</head>\n<body class=\"tc-body\">\n{{$:/StaticBanner||$:/core/templates/html-tiddler}}\n<section class=\"tc-story-river tc-static-story-river\">\n{{$:/core/templates/exporters/StaticRiver/Content||$:/core/templates/html-tiddler}}\n</section>\n</body>\n</html>\n" }, "$:/core/templates/exporters/StaticRiver/Content": { "title": "$:/core/templates/exporters/StaticRiver/Content", "text": "\\define renderContent()\n{{{ $(exportFilter)$ ||$:/core/templates/static-tiddler}}}\n\\end\n\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n<<renderContent>>\n" }, "$:/core/templates/exporters/TidFile": { "title": "$:/core/templates/exporters/TidFile", "tags": "$:/tags/Exporter", "description": "{{$:/language/Exporters/TidFile}}", "extension": ".tid", "condition": "[<count>compare:lte[1]]", "text": "\\define renderContent()\n{{{ $(exportFilter)$ +[limit[1]] ||$:/core/templates/tid-tiddler}}}\n\\end\n\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n<<renderContent>>" }, "$:/core/save/all-external-js": { "title": "$:/core/save/all-external-js", "text": "\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n\\define saveTiddlerFilter()\n[is[tiddler]] -[prefix[$:/state/popup/]] -[prefix[$:/temp/]] -[prefix[$:/HistoryList]] -[status[pending]plugin-type[import]] -[[$:/core]] -[[$:/boot/boot.css]] -[type[application/javascript]library[yes]] -[[$:/boot/boot.js]] -[[$:/boot/bootprefix.js]] +[sort[title]] $(publishFilter)$\n\\end\n{{$:/core/templates/tiddlywiki5-external-js.html}}\n" }, "$:/core/templates/tiddlywiki5.js": { "title": "$:/core/templates/tiddlywiki5.js", "text": "\\rules only filteredtranscludeinline transcludeinline codeinline\n\n/*\n{{ $:/core/copyright.txt ||$:/core/templates/plain-text-tiddler}}\n`*/\n`<!--~~ Library modules ~~-->\n{{{ [is[system]type[application/javascript]library[yes]] ||$:/core/templates/plain-text-tiddler}}}\n<!--~~ Boot prefix ~~-->\n{{ $:/boot/bootprefix.js ||$:/core/templates/plain-text-tiddler}}\n<!--~~ Core plugin ~~-->\n{{$:/core/templates/tiddlywiki5.js/tiddlers}}\n<!--~~ Boot kernel ~~-->\n{{ $:/boot/boot.js ||$:/core/templates/plain-text-tiddler}}\n" }, "$:/core/templates/tiddlywiki5.js/tiddlers": { "title": "$:/core/templates/tiddlywiki5.js/tiddlers", "text": "`\n$tw.preloadTiddlerArray(`<$text text=<<jsontiddlers \"[[$:/core]]\">>/>`);\n`\n" }, "$:/core/templates/tiddlywiki5-external-js.html": { "title": "$:/core/templates/tiddlywiki5-external-js.html", "text": "\\rules only filteredtranscludeinline transcludeinline\n<!doctype html>\n{{$:/core/templates/MOTW.html}}<html lang=\"`<$text text={{{ [{$:/language}get[name]] }}}/>`\">\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<!--~~ Raw markup for the top of the head section ~~-->\n{{{ [all[shadows+tiddlers]tag[$:/tags/RawMarkupWikified/TopHead]] ||$:/core/templates/raw-static-tiddler}}}\n<meta http-equiv=\"X-UA-Compatible\" content=\"IE=Edge\"/>\n<meta name=\"application-name\" content=\"TiddlyWiki\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content=\"{{$:/core/templates/version}}\" />\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" />\n<meta name=\"apple-mobile-web-app-capable\" content=\"yes\" />\n<meta name=\"apple-mobile-web-app-status-bar-style\" content=\"black-translucent\" />\n<meta name=\"mobile-web-app-capable\" content=\"yes\"/>\n<meta name=\"format-detection\" content=\"telephone=no\" />\n<meta name=\"copyright\" content=\"{{$:/core/copyright.txt}}\" />\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<title>{{$:/core/wiki/title}}</title>\n<!--~~ This is a Tiddlywiki file. The points of interest in the file are marked with this pattern ~~-->\n\n<!--~~ Raw markup ~~-->\n{{{ [all[shadows+tiddlers]tag[$:/core/wiki/rawmarkup]] [all[shadows+tiddlers]tag[$:/tags/RawMarkup]] ||$:/core/templates/plain-text-tiddler}}}\n{{{ [all[shadows+tiddlers]tag[$:/tags/RawMarkupWikified]] ||$:/core/templates/raw-static-tiddler}}}\n</head>\n<body class=\"tc-body\">\n<!--~~ Raw markup for the top of the body section ~~-->\n{{{ [all[shadows+tiddlers]tag[$:/tags/RawMarkupWikified/TopBody]] ||$:/core/templates/raw-static-tiddler}}}\n<!--~~ Static styles ~~-->\n<div id=\"styleArea\">\n{{$:/boot/boot.css||$:/core/templates/css-tiddler}}\n</div>\n<!--~~ Static content for Google and browsers without JavaScript ~~-->\n<noscript>\n<div id=\"splashArea\">\n{{$:/core/templates/static.area}}\n</div>\n</noscript>\n<!--~~ Ordinary tiddlers ~~-->\n{{$:/core/templates/store.area.template.html}}\n<!--~~ Raw markup for the bottom of the body section ~~-->\n{{{ [all[shadows+tiddlers]tag[$:/tags/RawMarkupWikified/BottomBody]] ||$:/core/templates/raw-static-tiddler}}}\n</body>\n<script src=\"%24%3A%2Fcore%2Ftemplates%2Ftiddlywiki5.js\" onerror=\"alert('Error: Cannot load tiddlywiki.js');\"></script>\n</html>\n" }, "$:/core/templates/html-div-skinny-tiddler": { "title": "$:/core/templates/html-div-skinny-tiddler", "text": "<!--\n\nThis template is a variant of $:/core/templates/html-div-tiddler used for saving skinny tiddlers (with no text field)\n\n-->`<div`<$fields template=' $name$=\"$encoded_value$\"'></$fields>`>\n<pre></pre>\n</div>`\n" }, "$:/core/templates/html-div-tiddler": { "title": "$:/core/templates/html-div-tiddler", "text": "<!--\n\nThis template is used for saving tiddlers as an HTML DIV tag with attributes representing the tiddler fields.\n\n-->`<div`<$fields template=' $name$=\"$encoded_value$\"'></$fields>`>\n<pre>`<$view field=\"text\" format=\"htmlencoded\" />`</pre>\n</div>`\n" }, "$:/core/templates/html-tiddler": { "title": "$:/core/templates/html-tiddler", "text": "<!--\n\nThis template is used for saving tiddlers as raw HTML\n\n--><$view field=\"text\" format=\"htmlwikified\" />" }, "$:/core/templates/javascript-tiddler": { "title": "$:/core/templates/javascript-tiddler", "text": "<!--\n\nThis template is used for saving JavaScript tiddlers as a script tag with data attributes representing the tiddler fields.\n\n-->`<script`<$fields template=' data-tiddler-$name$=\"$encoded_value$\"'></$fields>` type=\"text/javascript\">`<$view field=\"text\" format=\"text\" />`</script>`" }, "$:/core/templates/json-tiddler": { "title": "$:/core/templates/json-tiddler", "text": "<!--\n\nThis template is used for saving tiddlers as raw JSON\n\n--><$text text=<<jsontiddler>>/>" }, "$:/core/templates/module-tiddler": { "title": "$:/core/templates/module-tiddler", "text": "<!--\n\nThis template is used for saving JavaScript tiddlers as a script tag with data attributes representing the tiddler fields. The body of the tiddler is wrapped in a call to the `$tw.modules.define` function in order to define the body of the tiddler as a module\n\n-->`<script`<$fields template=' data-tiddler-$name$=\"$encoded_value$\"'></$fields>` type=\"text/javascript\" data-module=\"yes\">$tw.modules.define(\"`<$view field=\"title\" format=\"jsencoded\" />`\",\"`<$view field=\"module-type\" format=\"jsencoded\" />`\",function(module,exports,require) {`<$view field=\"text\" format=\"text\" />`});\n</script>`" }, "$:/core/templates/MOTW.html": { "title": "$:/core/templates/MOTW.html", "text": "\\rules only filteredtranscludeinline transcludeinline entity\n<!-- The following comment is called a MOTW comment and is necessary for the TiddlyIE Internet Explorer extension -->\n<!-- saved from url=(0021)https://tiddlywiki.com --> " }, "$:/core/templates/plain-text-tiddler": { "title": "$:/core/templates/plain-text-tiddler", "text": "<$view field=\"text\" format=\"text\" />" }, "$:/core/templates/raw-static-tiddler": { "title": "$:/core/templates/raw-static-tiddler", "text": "<!--\n\nThis template is used for saving tiddlers as static HTML\n\n--><$view field=\"text\" format=\"plainwikified\" />" }, "$:/core/save/all": { "title": "$:/core/save/all", "text": "\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n\\define saveTiddlerFilter()\n[is[tiddler]] -[prefix[$:/state/popup/]] -[prefix[$:/temp/]] -[prefix[$:/HistoryList]] -[status[pending]plugin-type[import]] -[[$:/boot/boot.css]] -[type[application/javascript]library[yes]] -[[$:/boot/boot.js]] -[[$:/boot/bootprefix.js]] +[sort[title]] $(publishFilter)$\n\\end\n{{$:/core/templates/tiddlywiki5.html}}\n" }, "$:/core/save/empty": { "title": "$:/core/save/empty", "text": "\\define saveTiddlerFilter()\n[is[system]] -[prefix[$:/state/popup/]] -[[$:/boot/boot.css]] -[type[application/javascript]library[yes]] -[[$:/boot/boot.js]] -[[$:/boot/bootprefix.js]] +[sort[title]]\n\\end\n{{$:/core/templates/tiddlywiki5.html}}\n" }, "$:/core/save/lazy-all": { "title": "$:/core/save/lazy-all", "text": "\\define saveTiddlerFilter()\n[is[system]] -[prefix[$:/state/popup/]] -[[$:/HistoryList]] -[[$:/boot/boot.css]] -[type[application/javascript]library[yes]] -[[$:/boot/boot.js]] -[[$:/boot/bootprefix.js]] +[sort[title]] \n\\end\n\\define skinnySaveTiddlerFilter()\n[!is[system]]\n\\end\n{{$:/core/templates/tiddlywiki5.html}}\n" }, "$:/core/save/lazy-images": { "title": "$:/core/save/lazy-images", "text": "\\define saveTiddlerFilter()\n[is[tiddler]] -[prefix[$:/state/popup/]] -[[$:/HistoryList]] -[[$:/boot/boot.css]] -[type[application/javascript]library[yes]] -[[$:/boot/boot.js]] -[[$:/boot/bootprefix.js]] -[!is[system]is[image]] +[sort[title]] \n\\end\n\\define skinnySaveTiddlerFilter()\n[is[image]]\n\\end\n{{$:/core/templates/tiddlywiki5.html}}\n" }, "$:/core/templates/server/static.sidebar.wikitext": { "title": "$:/core/templates/server/static.sidebar.wikitext", "text": "\\whitespace trim\n<div class=\"tc-sidebar-scrollable\" style=\"overflow: auto;\">\n<div class=\"tc-sidebar-header\">\n<h1 class=\"tc-site-title\">\n<$transclude tiddler=\"$:/SiteTitle\"/>\n</h1>\n<div class=\"tc-site-subtitle\">\n<$transclude tiddler=\"$:/SiteSubtitle\"/>\n</div>\n<h2>\n</h2>\n<div class=\"tc-sidebar-lists\">\n<$list filter={{$:/DefaultTiddlers}}>\n<div class=\"tc-menu-list-subitem\">\n<$link><$text text=<<currentTiddler>>/></$link>\n</div>\n</$list>\n</div>\n<!-- Currently disabled the recent list as it is unweildy when the responsive narrow view kicks in\n<h2>\n{{$:/language/SideBar/Recent/Caption}}\n</h2>\n<div class=\"tc-sidebar-lists\">\n<$macrocall $name=\"timeline\" format={{$:/language/RecentChanges/DateFormat}}/>\n</div>\n</div>\n</div>\n-->\n" }, "$:/core/templates/server/static.tiddler.html": { "title": "$:/core/templates/server/static.tiddler.html", "text": "\\whitespace trim\n\\define tv-wikilink-template() $uri_encoded$\n\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content={{$:/core/templates/version}} />\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" />\n<meta name=\"apple-mobile-web-app-capable\" content=\"yes\" />\n<meta name=\"apple-mobile-web-app-status-bar-style\" content=\"black-translucent\" />\n<meta name=\"mobile-web-app-capable\" content=\"yes\"/>\n<meta name=\"format-detection\" content=\"telephone=no\">\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<link rel=\"stylesheet\" href=\"%24%3A%2Fcore%2Ftemplates%2Fstatic.template.css\">\n<title><$view field=\"caption\" format=\"plainwikified\"><$view field=\"title\"/></$view>: <$view tiddler=\"$:/core/wiki/title\" format=\"plainwikified\"/></title>\n</head>\n<body class=\"tc-body\">\n<$transclude tiddler=\"$:/core/templates/server/static.sidebar.wikitext\" mode=\"inline\"/>\n<section class=\"tc-story-river\">\n<div class=\"tc-tiddler-frame\">\n<$transclude tiddler=\"$:/core/templates/server/static.tiddler.wikitext\" mode=\"inline\"/>\n</div>\n</section>\n</body>\n</html>" }, "$:/core/templates/server/static.tiddler.wikitext": { "title": "$:/core/templates/server/static.tiddler.wikitext", "text": "\\whitespace trim\n<div class=\"tc-tiddler-title\">\n<div class=\"tc-titlebar\">\n<h2><$text text=<<currentTiddler>>/></h2>\n</div>\n</div>\n<div class=\"tc-subtitle\">\n<$link to={{!!modifier}}>\n<$view field=\"modifier\"/>\n</$link> <$view field=\"modified\" format=\"date\" template={{$:/language/Tiddler/DateFormat}}/>\n</div>\n<div class=\"tc-tags-wrapper\">\n<$list filter=\"[all[current]tags[]sort[title]]\">\n<a href={{{ [<currentTiddler>encodeuricomponent[]] }}}>\n<$macrocall $name=\"tag-pill\" tag=<<currentTiddler>>/>\n</a>\n</$list>\n</div>\n<div class=\"tc-tiddler-body\">\n<$transclude mode=\"block\"/>\n</div>\n" }, "$:/core/templates/single.tiddler.window": { "title": "$:/core/templates/single.tiddler.window", "text": "\\whitespace trim\n\\define containerClasses()\ntc-page-container tc-page-view-$(storyviewTitle)$ tc-language-$(languageTitle)$\n\\end\n\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n\n<$vars\n\ttv-config-toolbar-icons={{$:/config/Toolbar/Icons}}\n\ttv-config-toolbar-text={{$:/config/Toolbar/Text}}\n\ttv-config-toolbar-class={{$:/config/Toolbar/ButtonClass}}\n\ttv-show-missing-links={{$:/config/MissingLinks}}\n\tstoryviewTitle={{$:/view}}\n\tlanguageTitle={{{ [{$:/language}get[name]] }}}>\n\n<div class=<<containerClasses>>>\n\n<$navigator story=\"$:/StoryList\" history=\"$:/HistoryList\">\n\n<$transclude mode=\"block\"/>\n\n</$navigator>\n\n</div>\n\n</$vars>\n" }, "$:/core/templates/split-recipe": { "title": "$:/core/templates/split-recipe", "text": "<$list filter=\"[!is[system]]\">\ntiddler: <$view field=\"title\" format=\"urlencoded\"/>.tid\n</$list>\n" }, "$:/core/templates/static-tiddler": { "title": "$:/core/templates/static-tiddler", "text": "<a name=<<currentTiddler>>>\n<$transclude tiddler=\"$:/core/ui/ViewTemplate\"/>\n</a>" }, "$:/core/templates/static.area": { "title": "$:/core/templates/static.area", "text": "<$reveal type=\"nomatch\" state=\"$:/isEncrypted\" text=\"yes\">\n{{{ [all[shadows+tiddlers]tag[$:/tags/RawStaticContent]!has[draft.of]] ||$:/core/templates/raw-static-tiddler}}}\n{{$:/core/templates/static.content||$:/core/templates/html-tiddler}}\n</$reveal>\n<$reveal type=\"match\" state=\"$:/isEncrypted\" text=\"yes\">\nThis file contains an encrypted ~TiddlyWiki. Enable ~JavaScript and enter the decryption password when prompted.\n</$reveal>\n<!-- ensure splash screen isn't shown when JS is disabled -->\n`<style>\n.tc-remove-when-wiki-loaded {display: none;}\n</style>`\n" }, "$:/core/templates/static.content": { "title": "$:/core/templates/static.content", "text": "<!-- For Google, and people without JavaScript-->\nThis [[TiddlyWiki|https://tiddlywiki.com]] contains the following tiddlers:\n\n<ul>\n<$list filter=<<saveTiddlerFilter>>>\n<li><$view field=\"title\" format=\"text\"></$view></li>\n</$list>\n</ul>\n" }, "$:/core/templates/static.template.css": { "title": "$:/core/templates/static.template.css", "text": "{{$:/boot/boot.css||$:/core/templates/plain-text-tiddler}}\n\n{{$:/core/ui/PageStylesheet||$:/core/templates/wikified-tiddler}}\n" }, "$:/core/templates/static.template.html": { "title": "$:/core/templates/static.template.html", "type": "text/vnd.tiddlywiki-html", "text": "\\define tv-wikilink-template() static/$uri_doubleencoded$.html\n\\define tv-config-toolbar-icons() no\n\\define tv-config-toolbar-text() no\n\\define tv-config-toolbar-class() tc-btn-invisible\n\\rules only filteredtranscludeinline transcludeinline\n<!doctype html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content=\"{{$:/core/templates/version}}\" />\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" />\n<meta name=\"apple-mobile-web-app-capable\" content=\"yes\" />\n<meta name=\"apple-mobile-web-app-status-bar-style\" content=\"black-translucent\" />\n<meta name=\"mobile-web-app-capable\" content=\"yes\"/>\n<meta name=\"format-detection\" content=\"telephone=no\">\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<title>{{$:/core/wiki/title}}</title>\n<div id=\"styleArea\">\n{{$:/boot/boot.css||$:/core/templates/css-tiddler}}\n</div>\n<style type=\"text/css\">\n{{$:/core/ui/PageStylesheet||$:/core/templates/wikified-tiddler}}\n</style>\n</head>\n<body class=\"tc-body\">\n{{$:/StaticBanner||$:/core/templates/html-tiddler}}\n{{$:/core/ui/PageTemplate||$:/core/templates/html-tiddler}}\n</body>\n</html>\n" }, "$:/core/templates/static.tiddler.html": { "title": "$:/core/templates/static.tiddler.html", "text": "\\define tv-wikilink-template() $uri_doubleencoded$.html\n\\define tv-config-toolbar-icons() no\n\\define tv-config-toolbar-text() no\n\\define tv-config-toolbar-class() tc-btn-invisible\n\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n`<!doctype html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content=\"`{{$:/core/templates/version}}`\" />\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" />\n<meta name=\"apple-mobile-web-app-capable\" content=\"yes\" />\n<meta name=\"apple-mobile-web-app-status-bar-style\" content=\"black-translucent\" />\n<meta name=\"mobile-web-app-capable\" content=\"yes\"/>\n<meta name=\"format-detection\" content=\"telephone=no\">\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<link rel=\"stylesheet\" href=\"static.css\">\n<title>`<$view field=\"caption\"><$view field=\"title\"/></$view>: {{$:/core/wiki/title}}`</title>\n</head>\n<body class=\"tc-body\">\n`{{$:/StaticBanner||$:/core/templates/html-tiddler}}`\n<section class=\"tc-story-river tc-static-story-river\">\n`<$view tiddler=\"$:/core/ui/ViewTemplate\" format=\"htmlwikified\"/>`\n</section>\n</body>\n</html>\n`\n" }, "$:/core/templates/store.area.template.html": { "title": "$:/core/templates/store.area.template.html", "text": "<$reveal type=\"nomatch\" state=\"$:/isEncrypted\" text=\"yes\">\n`<div id=\"storeArea\" style=\"display:none;\">`\n<$list filter=<<saveTiddlerFilter>> template=\"$:/core/templates/html-div-tiddler\"/>\n<$list filter={{{ [<skinnySaveTiddlerFilter>] }}} template=\"$:/core/templates/html-div-skinny-tiddler\"/>\n`</div>`\n</$reveal>\n<$reveal type=\"match\" state=\"$:/isEncrypted\" text=\"yes\">\n`<!--~~ Encrypted tiddlers ~~-->`\n`<pre id=\"encryptedStoreArea\" type=\"text/plain\" style=\"display:none;\">`\n<$encrypt filter=<<saveTiddlerFilter>>/>\n`</pre>`\n</$reveal>" }, "$:/core/templates/tid-tiddler": { "title": "$:/core/templates/tid-tiddler", "text": "<!--\n\nThis template is used for saving tiddlers in TiddlyWeb *.tid format\n\n--><$fields exclude='text bag' template='$name$: $value$\n'></$fields>`\n`<$view field=\"text\" format=\"text\" />" }, "$:/core/templates/tiddler-metadata": { "title": "$:/core/templates/tiddler-metadata", "text": "<!--\n\nThis template is used for saving tiddler metadata *.meta files\n\n--><$fields exclude='text bag' template='$name$: $value$\n'></$fields>" }, "$:/core/templates/tiddlywiki5.html": { "title": "$:/core/templates/tiddlywiki5.html", "text": "<$set name=\"saveTiddlerAndShadowsFilter\" filter=\"[subfilter<saveTiddlerFilter>] [subfilter<saveTiddlerFilter>plugintiddlers[]]\">\n`<!doctype html>\n`{{$:/core/templates/MOTW.html}}`<html lang=\"`<$text text={{{ [{$:/language}get[name]] }}}/>`\">\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html;charset=utf-8\" />\n<!--~~ Raw markup for the top of the head section ~~-->\n`{{{ [<saveTiddlerAndShadowsFilter>tag[$:/tags/RawMarkupWikified/TopHead]] ||$:/core/templates/raw-static-tiddler}}}`\n<meta http-equiv=\"X-UA-Compatible\" content=\"IE=Edge\"/>\n<meta name=\"application-name\" content=\"TiddlyWiki\" />\n<meta name=\"generator\" content=\"TiddlyWiki\" />\n<meta name=\"tiddlywiki-version\" content=\"`{{$:/core/templates/version}}`\" />\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" />\n<meta name=\"apple-mobile-web-app-capable\" content=\"yes\" />\n<meta name=\"apple-mobile-web-app-status-bar-style\" content=\"black-translucent\" />\n<meta name=\"mobile-web-app-capable\" content=\"yes\"/>\n<meta name=\"format-detection\" content=\"telephone=no\" />\n<meta name=\"copyright\" content=\"`{{$:/core/copyright.txt}}`\" />\n<link id=\"faviconLink\" rel=\"shortcut icon\" href=\"favicon.ico\">\n<title>`{{$:/core/wiki/title}}`</title>\n<!--~~ This is a Tiddlywiki file. The points of interest in the file are marked with this pattern ~~-->\n\n<!--~~ Raw markup ~~-->\n`{{{ [enlist<saveTiddlerAndShadowsFilter>tag[$:/core/wiki/rawmarkup]] ||$:/core/templates/plain-text-tiddler}}}\n{{{ [enlist<saveTiddlerAndShadowsFilter>tag[$:/tags/RawMarkup]] ||$:/core/templates/plain-text-tiddler}}}\n{{{ [enlist<saveTiddlerAndShadowsFilter>tag[$:/tags/RawMarkupWikified]] ||$:/core/templates/raw-static-tiddler}}}`\n</head>\n<body class=\"tc-body\">\n<!--~~ Raw markup for the top of the body section ~~-->\n`{{{ [enlist<saveTiddlerAndShadowsFilter>tag[$:/tags/RawMarkupWikified/TopBody]] ||$:/core/templates/raw-static-tiddler}}}`\n<!--~~ Static styles ~~-->\n<div id=\"styleArea\">\n`{{$:/boot/boot.css||$:/core/templates/css-tiddler}}`\n</div>\n<!--~~ Static content for Google and browsers without JavaScript ~~-->\n<noscript>\n<div id=\"splashArea\">\n`{{$:/core/templates/static.area}}`\n</div>\n</noscript>\n<!--~~ Ordinary tiddlers ~~-->\n`{{$:/core/templates/store.area.template.html}}`\n<!--~~ Library modules ~~-->\n<div id=\"libraryModules\" style=\"display:none;\">\n`{{{ [is[system]type[application/javascript]library[yes]] ||$:/core/templates/javascript-tiddler}}}`\n</div>\n<!--~~ Boot kernel prologue ~~-->\n<div id=\"bootKernelPrefix\" style=\"display:none;\">\n`{{ $:/boot/bootprefix.js ||$:/core/templates/javascript-tiddler}}`\n</div>\n<!--~~ Boot kernel ~~-->\n<div id=\"bootKernel\" style=\"display:none;\">\n`{{ $:/boot/boot.js ||$:/core/templates/javascript-tiddler}}`\n</div>\n<!--~~ Raw markup for the bottom of the body section ~~-->\n`{{{ [enlist<saveTiddlerAndShadowsFilter>tag[$:/tags/RawMarkupWikified/BottomBody]] ||$:/core/templates/raw-static-tiddler}}}`\n</body>\n</html>`\n" }, "$:/core/templates/version": { "title": "$:/core/templates/version", "text": "<<version>>" }, "$:/core/templates/wikified-tiddler": { "title": "$:/core/templates/wikified-tiddler", "text": "<$transclude />" }, "$:/core/ui/AboveStory/tw2-plugin-check": { "title": "$:/core/ui/AboveStory/tw2-plugin-check", "tags": "$:/tags/AboveStory", "text": "\\define lingo-base() $:/language/AboveStory/ClassicPlugin/\n<$list filter=\"[all[system+tiddlers]tag[systemConfig]limit[1]]\">\n\n<div class=\"tc-message-box\">\n\n<<lingo Warning>>\n\n<ul>\n\n<$list filter=\"[all[system+tiddlers]tag[systemConfig]]\">\n\n<li>\n\n<$link><$view field=\"title\"/></$link>\n\n</li>\n\n</$list>\n\n</ul>\n\n</div>\n\n</$list>\n" }, "$:/core/ui/Actions/new-image": { "title": "$:/core/ui/Actions/new-image", "tags": "$:/tags/Actions", "description": "create a new image tiddler", "text": "\\define get-type()\nimage/$(imageType)$\n\\end\n\\define get-tags() $(textFieldTags)$ $(tagsFieldTags)$\n<$vars imageType={{$:/config/NewImageType}} textFieldTags={{$:/config/NewJournal/Tags}} tagsFieldTags={{$:/config/NewJournal/Tags!!tags}}>\n<$action-sendmessage $message=\"tm-new-tiddler\" type=<<get-type>> tags=<<get-tags>>/>\n</$vars>\n" }, "$:/core/ui/Actions/new-journal": { "title": "$:/core/ui/Actions/new-journal", "tags": "$:/tags/Actions", "description": "create a new journal tiddler", "text": "\\define get-tags() $(textFieldTags)$ $(tagsFieldTags)$\n<$vars journalTitleTemplate={{$:/config/NewJournal/Title}} textFieldTags={{$:/config/NewJournal/Tags}} tagsFieldTags={{$:/config/NewJournal/Tags!!tags}} journalText={{$:/config/NewJournal/Text}}>\n<$wikify name=\"journalTitle\" text=\"\"\"<$macrocall $name=\"now\" format=<<journalTitleTemplate>>/>\"\"\">\n<$reveal type=\"nomatch\" state=<<journalTitle>> text=\"\">\n<$action-sendmessage $message=\"tm-new-tiddler\" title=<<journalTitle>> tags=<<get-tags>> text={{{ [<journalTitle>get[]] }}}/>\n</$reveal>\n<$reveal type=\"match\" state=<<journalTitle>> text=\"\">\n<$action-sendmessage $message=\"tm-new-tiddler\" title=<<journalTitle>> tags=<<get-tags>> text=<<journalText>>/>\n</$reveal>\n</$wikify>\n</$vars>\n" }, "$:/core/ui/Actions/new-tiddler": { "title": "$:/core/ui/Actions/new-tiddler", "tags": "$:/tags/Actions", "description": "create a new empty tiddler", "text": "\\define get-tags() $(textFieldTags)$ $(tagsFieldTags)$\n<$vars textFieldTags={{$:/config/NewTiddler/Tags}} tagsFieldTags={{$:/config/NewTiddler/Tags!!tags}}>\n<$action-sendmessage $message=\"tm-new-tiddler\" tags=<<get-tags>>/>\n</$vars>\n" }, "$:/core/ui/AdvancedSearch/Filter": { "title": "$:/core/ui/AdvancedSearch/Filter", "tags": "$:/tags/AdvancedSearch", "caption": "{{$:/language/Search/Filter/Caption}}", "text": "\\define lingo-base() $:/language/Search/\n\\define set-next-input-tab(beforeafter:\"after\") <$macrocall $name=\"change-input-tab\" stateTitle=\"$:/state/tab--1498284803\" tag=\"$:/tags/AdvancedSearch\" beforeafter=\"$beforeafter$\" defaultState=\"$:/core/ui/AdvancedSearch/System\" actions=\"\"\"<$action-setfield $tiddler=\"$:/state/advancedsearch/currentTab\" text=<<nextTab>>/>\"\"\"/>\n\n\\define cancel-search-actions() <$list filter=\"[{$:/temp/advancedsearch/input}!match{$:/temp/advancedsearch}]\" emptyMessage=\"\"\"<$action-deletetiddler $filter=\"[[$:/temp/advancedsearch]] [[$:/temp/advancedsearch/input]] [[$:/temp/advancedsearch/selected-item]]\" />\"\"\"><$action-setfield $tiddler=\"$:/temp/advancedsearch/input\" text={{$:/temp/advancedsearch}}/><$action-setfield $tiddler=\"$:/temp/advancedsearch/refresh\" text=\"yes\"/></$list>\n\n\\define input-accept-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\"\"\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\n\n\\define input-accept-variant-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\"\"\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\n\n<<lingo Filter/Hint>>\n\n<div class=\"tc-search tc-advanced-search\">\n<$keyboard key=\"((input-tab-right))\" actions=<<set-next-input-tab>>>\n<$keyboard key=\"((input-tab-left))\" actions=<<set-next-input-tab \"before\">>>\n<$macrocall $name=\"keyboard-driven-input\" tiddler=\"$:/temp/advancedsearch/input\" storeTitle=\"$:/temp/advancedsearch\" \n\t\trefreshTitle=\"$:/temp/advancedsearch/refresh\" selectionStateTitle=\"$:/temp/advancedsearch/selected-item\" type=\"search\" \n\t\ttag=\"input\" focus={{$:/config/Search/AutoFocus}} configTiddlerFilter=\"[[$:/temp/advancedsearch]]\" firstSearchFilterField=\"text\" \n\t\tinputAcceptActions=<<input-accept-actions>> inputAcceptVariantActions=<<input-accept-variant-actions>> \n\t\tinputCancelActions=<<cancel-search-actions>>/>\n</$keyboard>\n</$keyboard>\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/AdvancedSearch/FilterButton]!has[draft.of]]\"><$transclude/></$list>\n</div>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$set name=\"resultCount\" value=\"\"\"<$count filter={{$:/temp/advancedsearch}}/>\"\"\">\n<div class=\"tc-search-results\">\n<<lingo Filter/Matches>>\n<$list filter={{$:/temp/advancedsearch}}>\n<span class={{{[<currentTiddler>addsuffix[-primaryList]] -[[$:/temp/advancedsearch/selected-item]get[text]] +[then[]else[tc-list-item-selected]] }}}>\n<$transclude tiddler=\"$:/core/ui/ListItemTemplate\"/>\n</span>\n</$list>\n</div>\n</$set>\n</$reveal>\n" }, "$:/core/ui/AdvancedSearch/Filter/FilterButtons/clear": { "title": "$:/core/ui/AdvancedSearch/Filter/FilterButtons/clear", "tags": "$:/tags/AdvancedSearch/FilterButton", "text": "<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<<cancel-search-actions>>\n<$action-sendmessage $message=\"tm-focus-selector\" $param=\"\"\".tc-advanced-search input\"\"\" />\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n" }, "$:/core/ui/AdvancedSearch/Filter/FilterButtons/delete": { "title": "$:/core/ui/AdvancedSearch/Filter/FilterButtons/delete", "tags": "$:/tags/AdvancedSearch/FilterButton", "text": "<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$button popup=<<qualify \"$:/state/filterDeleteDropdown\">> class=\"tc-btn-invisible\">\n{{$:/core/images/delete-button}}\n</$button>\n</$reveal>\n\n<$reveal state=<<qualify \"$:/state/filterDeleteDropdown\">> type=\"popup\" position=\"belowleft\" animate=\"yes\">\n<div class=\"tc-block-dropdown-wrapper\">\n<div class=\"tc-block-dropdown tc-edit-type-dropdown\">\n<div class=\"tc-dropdown-item-plain\">\n<$set name=\"resultCount\" value=\"\"\"<$count filter={{$:/temp/advancedsearch}}/>\"\"\">\nAre you sure you wish to delete <<resultCount>> tiddler(s)?\n</$set>\n</div>\n<div class=\"tc-dropdown-item-plain\">\n<$button class=\"tc-btn\">\n<$action-deletetiddler $filter={{$:/temp/advancedsearch}}/>\nDelete these tiddlers\n</$button>\n</div>\n</div>\n</div>\n</$reveal>\n" }, "$:/core/ui/AdvancedSearch/Filter/FilterButtons/dropdown": { "title": "$:/core/ui/AdvancedSearch/Filter/FilterButtons/dropdown", "tags": "$:/tags/AdvancedSearch/FilterButton", "text": "<span class=\"tc-popup-keep\">\n<$button popup=<<qualify \"$:/state/filterDropdown\">> class=\"tc-btn-invisible\">\n{{$:/core/images/down-arrow}}\n</$button>\n</span>\n\n<$reveal state=<<qualify \"$:/state/filterDropdown\">> type=\"popup\" position=\"belowleft\" animate=\"yes\">\n<$set name=\"tv-show-missing-links\" value=\"yes\">\n<$linkcatcher actions=\"\"\"<$action-setfield $tiddler=\"$:/temp/advancedsearch\" text=<<navigateTo>>/><$action-setfield $tiddler=\"$:/temp/advancedsearch/input\" text=<<navigateTo>>/><$action-setfield $tiddler=\"$:/temp/advancedsearch/refresh\" text=\"yes\"/><$action-sendmessage $message=\"tm-focus-selector\" $param='.tc-advanced-search input' />\"\"\">\n<div class=\"tc-block-dropdown-wrapper\">\n<div class=\"tc-block-dropdown tc-edit-type-dropdown\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Filter]]\"><$link to={{!!filter}}><$transclude field=\"description\"/></$link>\n</$list>\n</div>\n</div>\n</$linkcatcher>\n</$set>\n</$reveal>\n" }, "$:/core/ui/AdvancedSearch/Filter/FilterButtons/export": { "title": "$:/core/ui/AdvancedSearch/Filter/FilterButtons/export", "tags": "$:/tags/AdvancedSearch/FilterButton", "text": "<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$macrocall $name=\"exportButton\" exportFilter={{$:/temp/advancedsearch}} lingoBase=\"$:/language/Buttons/ExportTiddlers/\"/>\n</$reveal>\n" }, "$:/core/ui/AdvancedSearch/Shadows": { "title": "$:/core/ui/AdvancedSearch/Shadows", "tags": "$:/tags/AdvancedSearch", "caption": "{{$:/language/Search/Shadows/Caption}}", "first-search-filter": "[all[shadows]search<userInput>sort[title]limit[250]] -[[$:/temp/advancedsearch]] -[[$:/temp/advancedsearch/input]]", "text": "\\define lingo-base() $:/language/Search/\n\n\\define set-next-input-tab(beforeafter:\"after\") <$macrocall $name=\"change-input-tab\" stateTitle=\"$:/state/tab--1498284803\" tag=\"$:/tags/AdvancedSearch\" beforeafter=\"$beforeafter$\" defaultState=\"$:/core/ui/AdvancedSearch/System\" actions=\"\"\"<$action-setfield $tiddler=\"$:/state/advancedsearch/currentTab\" text=<<nextTab>>/>\"\"\"/>\n\n\\define cancel-search-actions() <$list filter=\"[{$:/temp/advancedsearch}!match{$:/temp/advancedsearch/input}]\" emptyMessage=\"\"\"<$action-deletetiddler $filter=\"[[$:/temp/advancedsearch]] [[$:/temp/advancedsearch/input]] [[$:/temp/advancedsearch/selected-item]]\" />\"\"\"><$action-setfield $tiddler=\"$:/temp/advancedsearch/input\" text={{$:/temp/advancedsearch}}/><$action-setfield $tiddler=\"$:/temp/advancedsearch/refresh\" text=\"yes\"/></$list><$action-sendmessage $message=\"tm-focus-selector\" $param=\"\"\".tc-advanced-search input\"\"\"/>\n\n\\define input-accept-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\"\"\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\n\n\\define input-accept-variant-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\"\"\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\n\n<<lingo Shadows/Hint>>\n\n<div class=\"tc-search\">\n<$keyboard key=\"((input-tab-right))\" actions=<<set-next-input-tab>>>\n<$keyboard key=\"((input-tab-left))\" actions=<<set-next-input-tab \"before\">>>\n<$macrocall $name=\"keyboard-driven-input\" tiddler=\"$:/temp/advancedsearch/input\" storeTitle=\"$:/temp/advancedsearch\"\n\t\trefreshTitle=\"$:/temp/advancedsearch/refresh\" selectionStateTitle=\"$:/temp/advancedsearch/selected-item\" type=\"search\"\n\t\ttag=\"input\" focus={{$:/config/Search/AutoFocus}} configTiddlerFilter=\"[[$:/core/ui/AdvancedSearch/Shadows]]\"\n\t\tinputCancelActions=<<cancel-search-actions>> inputAcceptActions=<<input-accept-actions>> \n\t\tinputAcceptVariantActions=<<input-accept-variant-actions>> filterMinLength={{$:/config/Search/MinLength}}/>\n</$keyboard>\n</$keyboard>\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<<cancel-search-actions>>\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n</div>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n\n<$list filter=\"[{$:/temp/advancedsearch}minlength{$:/config/Search/MinLength}limit[1]]\" emptyMessage=\"\"\"<div class=\"tc-search-results\">{{$:/language/Search/Search/TooShort}}</div>\"\"\" variable=\"listItem\">\n\n<$set name=\"resultCount\" value=\"\"\"<$count filter=\"[all[shadows]search{$:/temp/advancedsearch}] -[[$:/temp/advancedsearch]] -[[$:/temp/advancedsearch/input]]\"/>\"\"\">\n\n<div class=\"tc-search-results\">\n\n<<lingo Shadows/Matches>>\n\n<$list filter=\"[all[shadows]search{$:/temp/advancedsearch}sort[title]limit[250]] -[[$:/temp/advancedsearch]] -[[$:/temp/advancedsearch/input]]\">\n<span class={{{[<currentTiddler>addsuffix[-primaryList]] -[[$:/temp/advancedsearch/selected-item]get[text]] +[then[]else[tc-list-item-selected]] }}}>\n<$transclude tiddler=\"$:/core/ui/ListItemTemplate\"/>\n</span>\n</$list>\n\n</div>\n\n</$set>\n\n</$list>\n\n</$reveal>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"match\" text=\"\">\n\n</$reveal>\n" }, "$:/core/ui/AdvancedSearch/Standard": { "title": "$:/core/ui/AdvancedSearch/Standard", "tags": "$:/tags/AdvancedSearch", "caption": "{{$:/language/Search/Standard/Caption}}", "text": "\\define lingo-base() $:/language/Search/\n\\define set-next-input-tab(beforeafter:\"after\") <$macrocall $name=\"change-input-tab\" stateTitle=\"$:/state/tab--1498284803\" tag=\"$:/tags/AdvancedSearch\" beforeafter=\"$beforeafter$\" defaultState=\"$:/core/ui/AdvancedSearch/System\" actions=\"\"\"<$action-setfield $tiddler=\"$:/state/advancedsearch/currentTab\" text=<<nextTab>>/>\"\"\"/>\n\n\\define next-search-tab(beforeafter:\"after\") <$macrocall $name=\"change-input-tab\" stateTitle=\"$:/state/tab/search-results/advancedsearch\" tag=\"$:/tags/SearchResults\" beforeafter=\"$beforeafter$\" defaultState={{$:/config/SearchResults/Default}} actions=\"\"\"<$action-setfield $tiddler=\"$:/state/advancedsearch/standard/currentTab\" text=<<nextTab>>/>\"\"\"/>\n\n\\define cancel-search-actions() <$list filter=\"[{$:/temp/advancedsearch}!match{$:/temp/advancedsearch/input}]\" emptyMessage=\"\"\"<$action-deletetiddler $filter=\"[[$:/temp/advancedsearch]] [[$:/temp/advancedsearch/input]] [[$:/temp/advancedsearch/selected-item]]\" />\"\"\"><$action-setfield $tiddler=\"$:/temp/advancedsearch/input\" text={{$:/temp/advancedsearch}}/><$action-setfield $tiddler=\"$:/temp/advancedsearch/refresh\" text=\"yes\"/></$list><$action-sendmessage $message=\"tm-focus-selector\" $param=\"\"\".tc-advanced-search input\"\"\"/>\n\n\\define input-accept-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\"\"\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\n\n\\define input-accept-variant-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\"\"\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\n\n<<lingo Standard/Hint>>\n\n<div class=\"tc-search\">\n<$keyboard key=\"((input-tab-right))\" actions=<<set-next-input-tab>>>\n<$keyboard key=\"((input-tab-left))\" actions=<<set-next-input-tab \"before\">>>\n<$keyboard key=\"shift-alt-Right\" actions=<<next-search-tab>>>\n<$keyboard key=\"shift-alt-Left\" actions=<<next-search-tab \"before\">>>\n<$macrocall $name=\"keyboard-driven-input\" tiddler=\"$:/temp/advancedsearch/input\" storeTitle=\"$:/temp/advancedsearch\"\n\t\trefreshTitle=\"$:/temp/advancedsearch/refresh\" selectionStateTitle=\"$:/temp/advancedsearch/selected-item\" type=\"search\"\n\t\ttag=\"input\" focus={{$:/config/Search/AutoFocus}} inputCancelActions=<<cancel-search-actions>> \n\t\tinputAcceptActions=<<input-accept-actions>> inputAcceptVariantActions=<<input-accept-variant-actions>> \n\t\tconfigTiddlerFilter=\"[[$:/state/search/currentTab]!is[missing]get[text]] ~[{$:/config/SearchResults/Default}]\"\n\t\tfilterMinLength={{$:/config/Search/MinLength}}/>\n</$keyboard>\n</$keyboard>\n</$keyboard>\n</$keyboard>\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<<cancel-search-actions>>\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n</div>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$list filter=\"[{$:/temp/advancedsearch}minlength{$:/config/Search/MinLength}limit[1]]\" emptyMessage=\"\"\"<div class=\"tc-search-results\">{{$:/language/Search/Search/TooShort}}</div>\"\"\" variable=\"listItem\">\n<$vars userInput={{{ [[$:/temp/advancedsearch]get[text]] }}} configTiddler={{{ [[$:/state/search/currentTab]!is[missing]get[text]] ~[{$:/config/SearchResults/Default}] }}} searchListState=\"$:/temp/advancedsearch/selected-item\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]butfirst[]limit[1]]\" emptyMessage=\"\"\"\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]]\">\n<$transclude/>\n</$list>\n\"\"\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]]\" default={{$:/config/SearchResults/Default}} actions=\"\"\"<$action-setfield $tiddler=\"$:/state/advancedsearch/standard/currentTab\" text=<<currentTab>>/>\"\"\" explicitState=\"$:/state/tab/search-results/advancedsearch\" />\n</$list>\n</$vars>\n</$list>\n</$reveal>\n" }, "$:/core/ui/AdvancedSearch/System": { "title": "$:/core/ui/AdvancedSearch/System", "tags": "$:/tags/AdvancedSearch", "caption": "{{$:/language/Search/System/Caption}}", "first-search-filter": "[is[system]search<userInput>sort[title]limit[250]] -[[$:/temp/advancedsearch]] -[[$:/temp/advancedsearch/input]] -[[$:/temp/advancedsearch/selected-item]]", "text": "\\define lingo-base() $:/language/Search/\n\\define set-next-input-tab(beforeafter:\"after\",stateTitle,tag,defaultState,currentTabTiddler) <$macrocall $name=\"change-input-tab\" stateTitle=\"$:/state/tab--1498284803\" tag=\"$:/tags/AdvancedSearch\" beforeafter=\"$beforeafter$\" defaultState=\"$:/core/ui/AdvancedSearch/System\" actions=\"\"\"<$action-setfield $tiddler=\"$:/state/advancedsearch/currentTab\" text=<<nextTab>>/>\"\"\"/>\n\n\\define cancel-search-actions() <$list filter=\"[{$:/temp/advancedsearch}!match{$:/temp/advancedsearch/input}]\" emptyMessage=\"\"\"<$action-deletetiddler $filter=\"[[$:/temp/advancedsearch]] [[$:/temp/advancedsearch/input]] [[$:/temp/advancedsearch/selected-item]]\" />\"\"\"><$action-setfield $tiddler=\"$:/temp/advancedsearch/input\" text={{$:/temp/advancedsearch}}/><$action-setfield $tiddler=\"$:/temp/advancedsearch/refresh\" text=\"yes\"/></$list><$action-sendmessage $message=\"tm-focus-selector\" $param=\"\"\".tc-advanced-search input\"\"\"/>\n\n\\define input-accept-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\"\"\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\n\n\\define input-accept-variant-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\"\"\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\n\n<<lingo System/Hint>>\n\n<div class=\"tc-search\">\n<$keyboard key=\"((input-tab-right))\" actions=<<set-next-input-tab>>>\n<$keyboard key=\"((input-tab-left))\" actions=<<set-next-input-tab \"before\">>>\n<$macrocall $name=\"keyboard-driven-input\" tiddler=\"$:/temp/advancedsearch/input\" storeTitle=\"$:/temp/advancedsearch\"\n\t\trefreshTitle=\"$:/temp/advancedsearch/refresh\" selectionStateTitle=\"$:/temp/advancedsearch/selected-item\"\n\t\ttype=\"search\" tag=\"input\" focus={{$:/config/Search/AutoFocus}} configTiddlerFilter=\"[[$:/core/ui/AdvancedSearch/System]]\"\n\t\tinputCancelActions=<<cancel-search-actions>> inputAcceptActions=<<input-accept-actions>> \n\t\tinputAcceptVariantActions=<<input-accept-variant-actions>> filterMinLength={{$:/config/Search/MinLength}}/>\n</$keyboard>\n</$keyboard>\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<<cancel-search-actions>>\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n</div>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"nomatch\" text=\"\">\n\n<$list filter=\"[{$:/temp/advancedsearch}minlength{$:/config/Search/MinLength}limit[1]]\" emptyMessage=\"\"\"<div class=\"tc-search-results\">{{$:/language/Search/Search/TooShort}}</div>\"\"\" variable=\"listItem\">\n\n<$set name=\"resultCount\" value=\"\"\"<$count filter=\"[is[system]search{$:/temp/advancedsearch}] -[[$:/temp/advancedsearch]] -[[$:/temp/advancedsearch/input]] -[[$:/temp/advancedsearch/selected-item]]\"/>\"\"\">\n\n<div class=\"tc-search-results\">\n\n<<lingo System/Matches>>\n\n<$list filter=\"[is[system]search{$:/temp/advancedsearch}sort[title]limit[250]] -[[$:/temp/advancedsearch]] -[[$:/temp/advancedsearch/input]] -[[$:/temp/advancedsearch/selected-item]]\">\n<span class={{{[<currentTiddler>addsuffix[-primaryList]] -[[$:/temp/advancedsearch/selected-item]get[text]] +[then[]else[tc-list-item-selected]] }}}>\n<$transclude tiddler=\"$:/core/ui/ListItemTemplate\"/>\n</span>\n</$list>\n\n</div>\n\n</$set>\n\n</$list>\n\n</$reveal>\n\n<$reveal state=\"$:/temp/advancedsearch\" type=\"match\" text=\"\">\n\n</$reveal>\n" }, "$:/AdvancedSearch": { "title": "$:/AdvancedSearch", "icon": "$:/core/images/advanced-search-button", "color": "#bbb", "text": "<div class=\"tc-advanced-search\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/AdvancedSearch]!has[draft.of]]\" default=\"$:/core/ui/AdvancedSearch/System\" actions=\"\"\"<$action-setfield $tiddler=\"$:/state/advancedsearch/currentTab\" text=<<currentTab>>/>\"\"\" explicitState=\"$:/state/tab--1498284803\"/>\n</div>\n" }, "$:/core/ui/AlertTemplate": { "title": "$:/core/ui/AlertTemplate", "text": "<div class=\"tc-alert\">\n<div class=\"tc-alert-toolbar\">\n<$button class=\"tc-btn-invisible\"><$action-deletetiddler $tiddler=<<currentTiddler>>/>{{$:/core/images/cancel-button}}</$button>\n</div>\n<div class=\"tc-alert-subtitle\">\n<$wikify name=\"format\" text=<<lingo Tiddler/DateFormat>>>\n<$view field=\"component\"/> - <$view field=\"modified\" format=\"date\" template=<<format>>/> <$reveal type=\"nomatch\" state=\"!!count\" text=\"\"><span class=\"tc-alert-highlight\">({{$:/language/Count}}: <$view field=\"count\"/>)</span></$reveal>\n</$wikify>\n</div>\n<div class=\"tc-alert-body\">\n\n<$transclude/>\n\n</div>\n</div>\n" }, "$:/core/ui/BinaryWarning": { "title": "$:/core/ui/BinaryWarning", "text": "\\define lingo-base() $:/language/BinaryWarning/\n<<lingo Prompt>>\n" }, "$:/core/ui/Components/plugin-info": { "title": "$:/core/ui/Components/plugin-info", "text": "\\define lingo-base() $:/language/ControlPanel/Plugins/\n\n\\define popup-state-macro()\n$(qualified-state)$-$(currentTiddler)$\n\\end\n\n\\define tabs-state-macro()\n$(popup-state)$-$(pluginInfoType)$\n\\end\n\n\\define plugin-icon-title()\n$(currentTiddler)$/icon\n\\end\n\n\\define plugin-disable-title()\n$:/config/Plugins/Disabled/$(currentTiddler)$\n\\end\n\n\\define plugin-table-body(type,disabledMessage,default-popup-state)\n<div class=\"tc-plugin-info-chunk tc-plugin-info-toggle\">\n<$reveal type=\"nomatch\" state=<<popup-state>> text=\"yes\" default=\"\"\"$default-popup-state$\"\"\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<popup-state>> setTo=\"yes\">\n{{$:/core/images/chevron-right}}\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<popup-state>> text=\"yes\" default=\"\"\"$default-popup-state$\"\"\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<popup-state>> setTo=\"no\">\n{{$:/core/images/chevron-down}}\n</$button>\n</$reveal>\n</div>\n<div class=\"tc-plugin-info-chunk tc-plugin-info-icon\">\n<$transclude tiddler=<<currentTiddler>> subtiddler=<<plugin-icon-title>>>\n<$transclude tiddler=\"$:/core/images/plugin-generic-$type$\"/>\n</$transclude>\n</div>\n<div class=\"tc-plugin-info-chunk tc-plugin-info-description\">\n<h1>\n''<$text text={{{ [<currentTiddler>get[name]] ~[<currentTiddler>split[/]last[1]] }}}/>'': <$view field=\"description\"><$view field=\"title\"/></$view> $disabledMessage$\n</h1>\n<h2>\n<$view field=\"title\"/>\n</h2>\n<h2>\n<div><em><$view field=\"version\"/></em></div>\n</h2>\n</div>\n\\end\n\n\\define plugin-info(type,default-popup-state)\n<$set name=\"popup-state\" value=<<popup-state-macro>>>\n<$reveal type=\"nomatch\" state=<<plugin-disable-title>> text=\"yes\">\n<$link to={{!!title}} class=\"tc-plugin-info\">\n<<plugin-table-body type:\"$type$\" default-popup-state:\"\"\"$default-popup-state$\"\"\">>\n</$link>\n</$reveal>\n<$reveal type=\"match\" state=<<plugin-disable-title>> text=\"yes\">\n<$link to={{!!title}} class=\"tc-plugin-info tc-plugin-info-disabled\">\n<<plugin-table-body type:\"$type$\" default-popup-state:\"\"\"$default-popup-state$\"\"\" disabledMessage:\"<$macrocall $name='lingo' title='Disabled/Status'/>\">>\n</$link>\n</$reveal>\n<$reveal type=\"match\" text=\"yes\" state=<<popup-state>> default=\"\"\"$default-popup-state$\"\"\">\n<div class=\"tc-plugin-info-dropdown\">\n<div class=\"tc-plugin-info-dropdown-body\">\n<$list filter=\"[all[current]] -[[$:/core]]\">\n<div style=\"float:right;\">\n<$reveal type=\"nomatch\" state=<<plugin-disable-title>> text=\"yes\">\n<$button set=<<plugin-disable-title>> setTo=\"yes\" tooltip={{$:/language/ControlPanel/Plugins/Disable/Hint}} aria-label={{$:/language/ControlPanel/Plugins/Disable/Caption}}>\n<<lingo Disable/Caption>>\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<plugin-disable-title>> text=\"yes\">\n<$button set=<<plugin-disable-title>> setTo=\"no\" tooltip={{$:/language/ControlPanel/Plugins/Enable/Hint}} aria-label={{$:/language/ControlPanel/Plugins/Enable/Caption}}>\n<<lingo Enable/Caption>>\n</$button>\n</$reveal>\n</div>\n</$list>\n<$set name=\"tabsList\" filter=\"[<currentTiddler>list[]] contents\">\n<$macrocall $name=\"tabs\" state=<<tabs-state-macro>> tabsList=<<tabsList>> default={{{ [enlist<tabsList>] }}} template=\"$:/core/ui/PluginInfo\"/>\n</$set>\n</div>\n</div>\n</$reveal>\n</$set>\n\\end\n\n<$macrocall $name=\"plugin-info\" type=<<plugin-type>> default-popup-state=<<default-popup-state>>/>\n" }, "$:/core/ui/Components/tag-link": { "title": "$:/core/ui/Components/tag-link", "text": "<$link>\n<$set name=\"backgroundColor\" value={{!!color}}>\n<span style=<<tag-styles>> class=\"tc-tag-label\">\n<$view field=\"title\" format=\"text\"/>\n</span>\n</$set>\n</$link>" }, "$:/core/ui/ControlPanel/Advanced": { "title": "$:/core/ui/ControlPanel/Advanced", "tags": "$:/tags/ControlPanel/Info", "caption": "{{$:/language/ControlPanel/Advanced/Caption}}", "text": "{{$:/language/ControlPanel/Advanced/Hint}}\n\n<div class=\"tc-control-panel\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Advanced]!has[draft.of]]\" default=\"$:/core/ui/ControlPanel/TiddlerFields\" explicitState=\"$:/state/tab--959111941\"/>\n</div>\n" }, "$:/core/ui/ControlPanel/Appearance": { "title": "$:/core/ui/ControlPanel/Appearance", "tags": "$:/tags/ControlPanel", "caption": "{{$:/language/ControlPanel/Appearance/Caption}}", "text": "{{$:/language/ControlPanel/Appearance/Hint}}\n\n<div class=\"tc-control-panel\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Appearance]!has[draft.of]]\" default=\"$:/core/ui/ControlPanel/Theme\" explicitState=\"$:/state/tab--1963855381\"/>\n</div>\n" }, "$:/core/ui/ControlPanel/Basics": { "title": "$:/core/ui/ControlPanel/Basics", "tags": "$:/tags/ControlPanel/Info", "caption": "{{$:/language/ControlPanel/Basics/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Basics/\n\n\\define show-filter-count(filter)\n<$button class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"$:/temp/advancedsearch\" $value=\"\"\"$filter$\"\"\"/>\n<$action-setfield $tiddler=\"$:/temp/advancedsearch/input\" $value=\"\"\"$filter$\"\"\"/>\n<$action-setfield $tiddler=\"$:/temp/advancedsearch/refresh\" text=\"yes\"/>\n<$action-setfield $tiddler=\"$:/state/tab--1498284803\" $value=\"$:/core/ui/AdvancedSearch/Filter\"/>\n<$action-navigate $to=\"$:/AdvancedSearch\"/>\n<$action-sendmessage $message=\"tm-focus-selector\" $param=\".tc-advanced-search input\"/>\n''<$count filter=\"\"\"$filter$\"\"\"/>''\n{{$:/core/images/advanced-search-button}}\n</$button>\n\\end\n\n|<<lingo Version/Prompt>> |''<<version>>'' |\n|<$link to=\"$:/SiteTitle\"><<lingo Title/Prompt>></$link> |<$edit-text tiddler=\"$:/SiteTitle\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/SiteSubtitle\"><<lingo Subtitle/Prompt>></$link> |<$edit-text tiddler=\"$:/SiteSubtitle\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/status/UserName\"><<lingo Username/Prompt>></$link> |<$edit-text tiddler=\"$:/status/UserName\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/config/AnimationDuration\"><<lingo AnimDuration/Prompt>></$link> |<$edit-text tiddler=\"$:/config/AnimationDuration\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/DefaultTiddlers\"><<lingo DefaultTiddlers/Prompt>></$link> |<<lingo DefaultTiddlers/TopHint>><br> <$edit tag=\"textarea\" tiddler=\"$:/DefaultTiddlers\" class=\"tc-edit-texteditor\"/><br>//<<lingo DefaultTiddlers/BottomHint>>// |\n|<$link to=\"$:/language/DefaultNewTiddlerTitle\"><<lingo NewTiddler/Title/Prompt>></$link> |<$edit-text tiddler=\"$:/language/DefaultNewTiddlerTitle\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/config/NewJournal/Title\"><<lingo NewJournal/Title/Prompt>></$link> |<$edit-text tiddler=\"$:/config/NewJournal/Title\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/config/NewJournal/Text\"><<lingo NewJournal/Text/Prompt>></$link> |<$edit tiddler=\"$:/config/NewJournal/Text\" tag=\"textarea\" class=\"tc-edit-texteditor\" default=\"\"/> |\n|<$link to=\"$:/config/NewTiddler/Tags\"><<lingo NewTiddler/Tags/Prompt>></$link> |<$vars currentTiddler=\"$:/config/NewTiddler/Tags\" tagField=\"text\">{{||$:/core/ui/EditTemplate/tags}}<$list filter=\"[<currentTiddler>tags[]] +[limit[1]]\" variable=\"ignore\"><$button tooltip={{$:/language/ControlPanel/Basics/RemoveTags/Hint}}><<lingo RemoveTags>><$action-listops $tiddler=<<currentTiddler>> $field=\"text\" $subfilter={{{ [<currentTiddler>get[tags]] }}}/><$action-setfield $tiddler=<<currentTiddler>> tags=\"\"/></$button></$list></$vars> |\n|<$link to=\"$:/config/NewJournal/Tags\"><<lingo NewJournal/Tags/Prompt>></$link> |<$vars currentTiddler=\"$:/config/NewJournal/Tags\" tagField=\"text\">{{||$:/core/ui/EditTemplate/tags}}<$list filter=\"[<currentTiddler>tags[]] +[limit[1]]\" variable=\"ignore\"><$button tooltip={{$:/language/ControlPanel/Basics/RemoveTags/Hint}}><<lingo RemoveTags>><$action-listops $tiddler=<<currentTiddler>> $field=\"text\" $subfilter={{{ [<currentTiddler>get[tags]] }}}/><$action-setfield $tiddler=<<currentTiddler>> tags=\"\"/></$button></$list></$vars> |\n|<$link to=\"$:/config/AutoFocus\"><<lingo AutoFocus/Prompt>></$link> |{{$:/snippets/minifocusswitcher}} |\n|<<lingo Language/Prompt>> |{{$:/snippets/minilanguageswitcher}} |\n|<<lingo Tiddlers/Prompt>> |<<show-filter-count \"[!is[system]sort[title]]\">> |\n|<<lingo Tags/Prompt>> |<<show-filter-count \"[tags[]sort[title]]\">> |\n|<<lingo SystemTiddlers/Prompt>> |<<show-filter-count \"[is[system]sort[title]]\">> |\n|<<lingo ShadowTiddlers/Prompt>> |<<show-filter-count \"[all[shadows]sort[title]]\">> |\n|<<lingo OverriddenShadowTiddlers/Prompt>> |<<show-filter-count \"[is[tiddler]is[shadow]sort[title]]\">> |\n" }, "$:/core/ui/ControlPanel/EditorTypes": { "title": "$:/core/ui/ControlPanel/EditorTypes", "tags": "$:/tags/ControlPanel/Advanced", "caption": "{{$:/language/ControlPanel/EditorTypes/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/EditorTypes/\n\n<<lingo Hint>>\n\n<table>\n<tbody>\n<tr>\n<th><<lingo Type/Caption>></th>\n<th><<lingo Editor/Caption>></th>\n</tr>\n<$list filter=\"[all[shadows+tiddlers]prefix[$:/config/EditorTypeMappings/]sort[title]]\">\n<tr>\n<td>\n<$link>\n<$list filter=\"[all[current]removeprefix[$:/config/EditorTypeMappings/]]\">\n<$text text={{!!title}}/>\n</$list>\n</$link>\n</td>\n<td>\n<$view field=\"text\"/>\n</td>\n</tr>\n</$list>\n</tbody>\n</table>\n" }, "$:/core/ui/ControlPanel/Info": { "title": "$:/core/ui/ControlPanel/Info", "tags": "$:/tags/ControlPanel", "caption": "{{$:/language/ControlPanel/Info/Caption}}", "text": "{{$:/language/ControlPanel/Info/Hint}}\n\n<div class=\"tc-control-panel\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Info]!has[draft.of]]\" default=\"$:/core/ui/ControlPanel/Basics\" explicitState=\"$:/state/tab--2112689675\"/>\n</div>\n" }, "$:/core/ui/ControlPanel/KeyboardShortcuts": { "title": "$:/core/ui/ControlPanel/KeyboardShortcuts", "tags": "$:/tags/ControlPanel", "caption": "{{$:/language/ControlPanel/KeyboardShortcuts/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/KeyboardShortcuts/\n\n\\define new-shortcut(title)\n<div class=\"tc-dropdown-item-plain\">\n<$edit-shortcut tiddler=\"$title$\" placeholder={{$:/language/ControlPanel/KeyboardShortcuts/Add/Prompt}} focus=\"true\" style=\"width:auto;\"/> <$button>\n<<lingo Add/Caption>>\n<$action-listops\n\t$tiddler=\"$(shortcutTitle)$\"\n\t$field=\"text\"\n\t$subfilter=\"[{$title$}]\"\n/>\n<$action-deletetiddler\n\t$tiddler=\"$title$\"\n/>\n</$button>\n</div>\n\\end\n\n\\define shortcut-list-item(caption)\n<td>\n</td>\n<td style=\"text-align:right;font-size:0.7em;\">\n<<lingo Platform/$caption$>>\n</td>\n<td>\n<div style=\"position:relative;\">\n<$button popup=<<qualify \"$:/state/dropdown/$(shortcutTitle)$\">> class=\"tc-btn-invisible\">\n{{$:/core/images/edit-button}}\n</$button>\n<$macrocall $name=\"displayshortcuts\" $output=\"text/html\" shortcuts={{$(shortcutTitle)$}} prefix=\"<kbd>\" separator=\"</kbd> <kbd>\" suffix=\"</kbd>\"/>\n\n<$reveal state=<<qualify \"$:/state/dropdown/$(shortcutTitle)$\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-block-dropdown-wrapper\">\n<div class=\"tc-block-dropdown tc-edit-type-dropdown tc-popup-keep\">\n<$list filter=\"[list[$(shortcutTitle)$!!text]sort[title]]\" variable=\"shortcut\" emptyMessage=\"\"\"\n<div class=\"tc-dropdown-item-plain\">\n//<<lingo NoShortcuts/Caption>>//\n</div>\n\"\"\">\n<div class=\"tc-dropdown-item-plain\">\n<$button class=\"tc-btn-invisible\" tooltip={{$:/language/ControlPanel/KeyboardShortcuts/Remove/Hint}}>\n<$action-listops\n\t$tiddler=\"$(shortcutTitle)$\"\n\t$field=\"text\"\n\t$subfilter=\"+[remove<shortcut>]\"\n/>\n<small>{{$:/core/images/close-button}}</small>\n</$button>\n<kbd>\n<$macrocall $name=\"displayshortcuts\" $output=\"text/html\" shortcuts=<<shortcut>>/>\n</kbd>\n</div>\n</$list>\n<hr/>\n<$macrocall $name=\"new-shortcut\" title=<<qualify \"$:/state/new-shortcut/$(shortcutTitle)$\">>/>\n</div>\n</div>\n</$reveal>\n</div>\n</td>\n\\end\n\n\\define shortcut-list(caption,prefix)\n<tr>\n<$list filter=\"[[$prefix$$(shortcutName)$]]\" variable=\"shortcutTitle\">\n<<shortcut-list-item \"$caption$\">>\n</$list>\n</tr>\n\\end\n\n\\define shortcut-editor()\n<<shortcut-list \"All\" \"$:/config/shortcuts/\">>\n<<shortcut-list \"Mac\" \"$:/config/shortcuts-mac/\">>\n<<shortcut-list \"NonMac\" \"$:/config/shortcuts-not-mac/\">>\n<<shortcut-list \"Linux\" \"$:/config/shortcuts-linux/\">>\n<<shortcut-list \"NonLinux\" \"$:/config/shortcuts-not-linux/\">>\n<<shortcut-list \"Windows\" \"$:/config/shortcuts-windows/\">>\n<<shortcut-list \"NonWindows\" \"$:/config/shortcuts-not-windows/\">>\n\\end\n\n\\define shortcut-preview()\n<$macrocall $name=\"displayshortcuts\" $output=\"text/html\" shortcuts={{$(shortcutPrefix)$$(shortcutName)$}} prefix=\"<kbd>\" separator=\"</kbd> <kbd>\" suffix=\"</kbd>\"/>\n\\end\n\n\\define shortcut-item-inner()\n<tr>\n<td>\n<$reveal type=\"nomatch\" state=<<dropdownStateTitle>> text=\"open\">\n<$button class=\"tc-btn-invisible\">\n<$action-setfield\n\t$tiddler=<<dropdownStateTitle>>\n\t$value=\"open\"\n/>\n{{$:/core/images/right-arrow}}\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<dropdownStateTitle>> text=\"open\">\n<$button class=\"tc-btn-invisible\">\n<$action-setfield\n\t$tiddler=<<dropdownStateTitle>>\n\t$value=\"close\"\n/>\n{{$:/core/images/down-arrow}}\n</$button>\n</$reveal>\n''<$text text=<<shortcutName>>/>''\n</td>\n<td>\n<$transclude tiddler=\"$:/config/ShortcutInfo/$(shortcutName)$\"/>\n</td>\n<td>\n<$list filter=\"$:/config/shortcuts/ $:/config/shortcuts-mac/ $:/config/shortcuts-not-mac/ $:/config/shortcuts-linux/ $:/config/shortcuts-not-linux/ $:/config/shortcuts-windows/ $:/config/shortcuts-not-windows/\" variable=\"shortcutPrefix\">\n<<shortcut-preview>>\n</$list>\n</td>\n</tr>\n<$set name=\"dropdownState\" value={{$(dropdownStateTitle)$}}>\n<$list filter=\"[<dropdownState>match[open]]\" variable=\"listItem\">\n<<shortcut-editor>>\n</$list>\n</$set>\n\\end\n\n\\define shortcut-item()\n<$set name=\"dropdownStateTitle\" value=<<qualify \"$:/state/dropdown/keyboardshortcut/$(shortcutName)$\">>>\n<<shortcut-item-inner>>\n</$set>\n\\end\n\n<table>\n<tbody>\n<$list filter=\"[all[shadows+tiddlers]removeprefix[$:/config/ShortcutInfo/]]\" variable=\"shortcutName\">\n<<shortcut-item>>\n</$list>\n</tbody>\n</table>\n" }, "$:/core/ui/ControlPanel/LoadedModules": { "title": "$:/core/ui/ControlPanel/LoadedModules", "tags": "$:/tags/ControlPanel/Advanced", "caption": "{{$:/language/ControlPanel/LoadedModules/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/\n<<lingo LoadedModules/Hint>>\n\n{{$:/snippets/modules}}\n" }, "$:/core/ui/ControlPanel/Modals/AddPlugins": { "title": "$:/core/ui/ControlPanel/Modals/AddPlugins", "subtitle": "{{$:/core/images/download-button}} {{$:/language/ControlPanel/Plugins/Add/Caption}}", "text": "\\define install-plugin-actions()\n<$action-sendmessage $message=\"tm-load-plugin-from-library\" url={{!!url}} title={{$(assetInfo)$!!original-title}}/>\n<$set name=\"url\" value={{!!url}}>\n<$set name=\"currentTiddler\" value=<<assetInfo>>>\n<$list filter=\"[enlist{!!dependents}] [{!!parent-plugin}] +[sort[name]]\" variable=\"dependency\">\n<$action-sendmessage $message=\"tm-load-plugin-from-library\" url=<<url>> title=<<dependency>>/>\n</$list>\n</$set>\n</$set>\n\\end\n\n\\define install-plugin-button()\n<div>\n<$set name=\"libraryVersion\" value={{{ [<assetInfo>get[version]] }}}>\n<$set name=\"installedVersion\" value={{{ [<assetInfo>get[original-title]get[version]] }}}>\n<$set name=\"reinstall-type\" value={{{ [<libraryVersion>compare:version:eq<installedVersion>then[tc-reinstall]] [<libraryVersion>compare:version:gt<installedVersion>then[tc-reinstall-upgrade]] [<libraryVersion>compare:version:lt<installedVersion>then[tc-reinstall-downgrade]] }}}>\n<$button actions=<<install-plugin-actions>> class={{{ [<assetInfo>get[original-title]has[version]then<reinstall-type>] tc-btn-invisible tc-install-plugin +[join[ ]] }}}>\n{{$:/core/images/download-button}}\n<$list filter=\"[<assetInfo>get[original-title]get[version]]\" variable=\"ignore\" emptyMessage=\"{{$:/language/ControlPanel/Plugins/Install/Caption}}\">\n<$list filter=\"[<libraryVersion>compare:version:gt<installedVersion>]\" variable=\"ignore\" emptyMessage=\"\"\"\n<$list filter=\"[<libraryVersion>compare:version:lt<installedVersion>]\" variable=\"ignore\" emptyMessage=\"{{$:/language/ControlPanel/Plugins/Reinstall/Caption}}\">\n{{$:/language/ControlPanel/Plugins/Downgrade/Caption}}\n</$list>\n\"\"\">\n{{$:/language/ControlPanel/Plugins/Update/Caption}}\n</$list>\n</$list>\n</$button>\n<div>\n</div>\n<$reveal stateTitle=<<assetInfo>> stateField=\"requires-reload\" type=\"match\" text=\"yes\">{{$:/language/ControlPanel/Plugins/PluginWillRequireReload}}</$reveal>\n</$set>\n</$set>\n</$set>\n</div>\n\\end\n\n\\define popup-state-macro()\n$:/state/add-plugin-info/$(connectionTiddler)$/$(assetInfo)$\n\\end\n\n\\define display-plugin-info(type)\n<$set name=\"popup-state\" value=<<popup-state-macro>>>\n<div class=\"tc-plugin-info\">\n<div class=\"tc-plugin-info-chunk tc-plugin-info-toggle\">\n<$reveal type=\"nomatch\" state=<<popup-state>> text=\"yes\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<popup-state>> setTo=\"yes\">\n{{$:/core/images/chevron-right}}\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<popup-state>> text=\"yes\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<popup-state>> setTo=\"no\">\n{{$:/core/images/chevron-down}}\n</$button>\n</$reveal>\n</div>\n<div class=\"tc-plugin-info-chunk tc-plugin-info-icon\">\n<$list filter=\"[<assetInfo>has[icon]]\" emptyMessage=\"\"\"<$transclude tiddler=\"$:/core/images/plugin-generic-$type$\"/>\"\"\">\n<img src={{$(assetInfo)$!!icon}}/>\n</$list>\n</div>\n<div class=\"tc-plugin-info-chunk tc-plugin-info-description\">\n<h1><strong><$text text={{{ [<assetInfo>get[name]] ~[<assetInfo>get[original-title]split[/]last[1]] }}}/></strong>: <$view tiddler=<<assetInfo>> field=\"description\"/></h1>\n<h2><$view tiddler=<<assetInfo>> field=\"original-title\"/></h2>\n<div><em><$view tiddler=<<assetInfo>> field=\"version\"/></em></div>\n<$list filter=\"[<assetInfo>get[original-title]get[version]]\" variable=\"installedVersion\"><div><em>{{$:/language/ControlPanel/Plugins/AlreadyInstalled/Hint}}</em></div></$list>\n</div>\n<div class=\"tc-plugin-info-chunk tc-plugin-info-buttons\">\n<<install-plugin-button>>\n</div>\n</div>\n<$set name=\"original-title\" value={{{ [<assetInfo>get[original-title]] }}}>\n<$reveal type=\"match\" text=\"yes\" state=<<popup-state>>>\n<div class=\"tc-plugin-info-dropdown\">\n<$list filter=\"[enlist{!!dependents}] [<currentTiddler>get[parent-plugin]] +[limit[1]] ~[<assetInfo>get[original-title]!is[tiddler]]\" variable=\"ignore\">\n<div class=\"tc-plugin-info-dropdown-message\">\n<$list filter=\"[<assetInfo>get[original-title]!is[tiddler]]\">\n{{$:/language/ControlPanel/Plugins/NotInstalled/Hint}}\n</$list>\n<$set name=\"currentTiddler\" value=<<assetInfo>>>\n<$list filter=\"[enlist{!!dependents}] [<currentTiddler>get[parent-plugin]] +[limit[1]]\" variable=\"ignore\">\n<div>\n{{$:/language/ControlPanel/Plugins/AlsoRequires}}\n<$list filter=\"[enlist{!!dependents}] [{!!parent-plugin}] +[sort[name]]\" variable=\"dependency\">\n<$text text=<<dependency>>/>\n</$list>\n</div>\n</$list>\n</$set>\n</div>\n</$list>\n<div class=\"tc-plugin-info-dropdown-body\">\n<$transclude tiddler=<<assetInfo>> field=\"readme\" mode=\"block\"/>\n</div>\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[$type$]has[parent-plugin]parent-plugin<original-title>limit[1]]\" variable=\"ignore\">\n<div class=\"tc-plugin-info-sub-plugins\">\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[$type$]has[parent-plugin]parent-plugin<original-title>sort[name]]\" variable=\"assetInfo\">\n<<display-plugin-info \"$type$\">>\n</$list>\n</div>\n</$list>\n</div>\n</$reveal>\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[$type$]has[parent-plugin]parent-plugin<original-title>limit[1]]\" variable=\"ignore\">\n<$reveal type=\"nomatch\" text=\"yes\" state=<<popup-state>> tag=\"div\" class=\"tc-plugin-info-sub-plugin-indicator\">\n<$wikify name=\"count\" text=\"\"\"<$count filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[$type$]has[parent-plugin]parent-plugin<original-title>]\"/>\"\"\">\n<$button class=\"tc-btn-invisible\" set=<<popup-state>> setTo=\"yes\">\n{{$:/language/ControlPanel/Plugins/SubPluginPrompt}}\n</$button>\n</$wikify>\n</$reveal>\n</$list>\n</$set>\n</$set>\n\\end\n\n\\define load-plugin-library-button()\n<$list filter=\"[<currentTiddler>get[enabled]else[yes]match[yes]]\" variable=\"ignore\">\n<$button class=\"tc-btn-big-green\">\n<$action-sendmessage $message=\"tm-load-plugin-library\" url={{!!url}} infoTitlePrefix=\"$:/temp/RemoteAssetInfo/\"/>\n{{$:/core/images/chevron-right}} {{$:/language/ControlPanel/Plugins/OpenPluginLibrary}}\n</$button>\n</$list>\n\\end\n\n\\define display-server-assets(type)\n{{$:/language/Search/Search}}: <$edit-text tiddler=\"\"\"$:/temp/RemoteAssetSearch/$(currentTiddler)$\"\"\" default=\"\" type=\"search\" tag=\"input\"/>\n<$reveal state=\"\"\"$:/temp/RemoteAssetSearch/$(currentTiddler)$\"\"\" type=\"nomatch\" text=\"\">\n<$button class=\"tc-btn-invisible\">\n<$action-setfield $tiddler=\"\"\"$:/temp/RemoteAssetSearch/$(currentTiddler)$\"\"\" $field=\"text\" $value=\"\"/>\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n<div class=\"tc-plugin-library-listing\">\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[$type$]search:author,description,original-title,readme,title{$:/temp/RemoteAssetSearch/$(currentTiddler)$}sort[name]]\" variable=\"assetInfo\">\n<$list filter=\"[[$:/temp/RemoteAssetSearch/$(currentTiddler)$]has[text]] ~[<assetInfo>!has[parent-plugin]]\" variable=\"ignore\"><!-- Hide sub-plugins if we're not searching -->\n<<display-plugin-info \"$type$\">>\n</$list>\n</$list>\n</div>\n\\end\n\n\\define display-server-connection()\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/ServerConnection]suffix{!!url}]\" variable=\"connectionTiddler\" emptyMessage=<<load-plugin-library-button>>>\n\n<$set name=\"transclusion\" value=<<connectionTiddler>>>\n\n<<tabs \"[[$:/core/ui/ControlPanel/Plugins/Add/Updates]] [[$:/core/ui/ControlPanel/Plugins/Add/Plugins]] [[$:/core/ui/ControlPanel/Plugins/Add/Themes]] [[$:/core/ui/ControlPanel/Plugins/Add/Languages]]\" \"$:/core/ui/ControlPanel/Plugins/Add/Plugins\">>\n\n</$set>\n\n</$list>\n\\end\n\n\\define close-library-button()\n<$reveal type='nomatch' state='$:/temp/ServerConnection/$(PluginLibraryURL)$' text=''>\n<$button class='tc-btn-big-green'>\n<$action-sendmessage $message=\"tm-unload-plugin-library\" url={{!!url}}/>\n{{$:/core/images/chevron-left}} {{$:/language/ControlPanel/Plugins/ClosePluginLibrary}}\n<$action-deletetiddler $filter=\"[prefix[$:/temp/ServerConnection/$(PluginLibraryURL)$]][prefix[$:/temp/RemoteAssetInfo/$(PluginLibraryURL)$]]\"/>\n</$button>\n</$reveal>\n\\end\n\n\\define plugin-library-listing()\n<div class=\"tc-tab-set\">\n<$set name=\"defaultTab\" value={{{ [all[tiddlers+shadows]tag[$:/tags/PluginLibrary]] }}}>\n<div class=\"tc-tab-buttons\">\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/PluginLibrary]]\">\n<$button set=<<qualify \"$:/state/addplugins/tab\">> setTo=<<currentTiddler>> default=<<defaultTab>> selectedClass=\"tc-tab-selected\">\n<$set name=\"tv-wikilinks\" value=\"no\">\n<$transclude field=\"caption\"/>\n</$set>\n</$button>\n</$list>\n</div>\n<div class=\"tc-tab-divider\"/>\n<div class=\"tc-tab-content\">\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/PluginLibrary]]\">\n<$reveal type=\"match\" state=<<qualify \"$:/state/addplugins/tab\">> text=<<currentTiddler>> default=<<defaultTab>>>\n<h2><$link><$transclude field=\"caption\"><$view field=\"title\"/></$transclude></$link></h2>\n//<$view field=\"url\"/>//\n<$transclude mode=\"block\"/>\n<$set name=PluginLibraryURL value={{!!url}}>\n<<close-library-button>>\n</$set>\n<<display-server-connection>>\n</$reveal>\n</$list>\n</div>\n</$set>\n</div>\n\\end\n\n\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n\n<div>\n<<plugin-library-listing>>\n</div>\n" }, "$:/core/ui/ControlPanel/Palette": { "title": "$:/core/ui/ControlPanel/Palette", "tags": "$:/tags/ControlPanel/Appearance", "caption": "{{$:/language/ControlPanel/Palette/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Palette/\n\n{{$:/snippets/paletteswitcher}}\n\n<$reveal type=\"nomatch\" state=\"$:/state/ShowPaletteEditor\" text=\"yes\">\n\n<$button set=\"$:/state/ShowPaletteEditor\" setTo=\"yes\"><<lingo ShowEditor/Caption>></$button>\n\n</$reveal>\n\n<$reveal type=\"match\" state=\"$:/state/ShowPaletteEditor\" text=\"yes\">\n\n<$button set=\"$:/state/ShowPaletteEditor\" setTo=\"no\"><<lingo HideEditor/Caption>></$button>\n{{$:/PaletteManager}}\n\n</$reveal>\n\n" }, "$:/core/ui/ControlPanel/Parsing": { "title": "$:/core/ui/ControlPanel/Parsing", "tags": "$:/tags/ControlPanel/Advanced", "caption": "{{$:/language/ControlPanel/Parsing/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Parsing/\n\n\\define toggle(Type)\n<$checkbox\ntiddler=\"\"\"$:/config/WikiParserRules/$Type$/$(rule)$\"\"\"\nfield=\"text\"\nchecked=\"enable\"\nunchecked=\"disable\"\ndefault=\"enable\">\n<<rule>>\n</$checkbox>\n\\end\n\n\\define rules(type,Type)\n<$list filter=\"[wikiparserrules[$type$]]\" variable=\"rule\">\n<dd><<toggle $Type$>></dd>\n</$list>\n\\end\n\n<<lingo Hint>>\n\n<dl>\n<dt><<lingo Pragma/Caption>></dt>\n<<rules pragma Pragma>>\n<dt><<lingo Inline/Caption>></dt>\n<<rules inline Inline>>\n<dt><<lingo Block/Caption>></dt>\n<<rules block Block>>\n</dl>" }, "$:/core/ui/ControlPanel/Plugins/Add/Languages": { "title": "$:/core/ui/ControlPanel/Plugins/Add/Languages", "caption": "{{$:/language/ControlPanel/Plugins/Languages/Caption}} (<$count filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[language]]\"/>)", "text": "<<display-server-assets language>>\n" }, "$:/core/ui/ControlPanel/Plugins/Add/Plugins": { "title": "$:/core/ui/ControlPanel/Plugins/Add/Plugins", "caption": "{{$:/language/ControlPanel/Plugins/Plugins/Caption}} (<$count filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[plugin]]\"/>)", "text": "<<display-server-assets plugin>>\n" }, "$:/core/ui/ControlPanel/Plugins/Add/Themes": { "title": "$:/core/ui/ControlPanel/Plugins/Add/Themes", "caption": "{{$:/language/ControlPanel/Plugins/Themes/Caption}} (<$count filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}original-plugin-type[theme]]\"/>)", "text": "<<display-server-assets theme>>\n" }, "$:/core/ui/ControlPanel/Plugins/Add/Updates": { "title": "$:/core/ui/ControlPanel/Plugins/Add/Updates", "caption": "<$importvariables filter=\"$:/core/ui/ControlPanel/Plugins/Add/Updates\">{{$:/language/ControlPanel/Plugins/Updates/Caption}} (<<update-count>>)</$importvariables>", "text": "\\define each-updateable-plugin(body)\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/RemoteAssetInfo]server-url{!!url}sort[title]]\" variable=\"assetInfo\">\n<$set name=\"libraryVersion\" value={{{ [<assetInfo>get[version]] }}}>\n<$list filter=\"[<assetInfo>get[original-title]has[version]!version<libraryVersion>]\" variable=\"ignore\">\n<$set name=\"installedVersion\" value={{{ [<assetInfo>get[original-title]get[version]] }}}>\n<$list filter=\"[<installedversion>!match<libraryVersion>]\" variable=\"ignore\">\n$body$\n</$list>\n</$set>\n</$list>\n</$set>\n</$list>\n\\end\n\n\\define update-all-actions()\n<$macrocall $name=\"each-updateable-plugin\" body=\"\"\"\n<<install-plugin-actions>>\n\"\"\"/>\n\\end\n\n\\define update-count()\n<$wikify name=\"count-filter\" text=<<each-updateable-plugin \"[[<$text text=<<assetInfo>>/>]]\">>><$count filter=<<count-filter>>/></$wikify>\n\\end\n\n<$button actions=<<update-all-actions>> class=\"tc-btn-invisible tc-install-plugin tc-reinstall-upgrade\">\n{{$:/core/images/download-button}} {{||$:/language/ControlPanel/Plugins/Updates/UpdateAll/Caption}}\n</$button>\n\n<div class=\"tc-plugin-library-listing\">\n<$macrocall $name=\"each-updateable-plugin\" body=\"\"\"\n<$macrocall $name=\"display-plugin-info\" type={{{ [<assetInfo>get[original-plugin-type]] }}}/>\n\"\"\"/>\n</div>\n" }, "$:/core/ui/ControlPanel/Plugins/AddPlugins": { "title": "$:/core/ui/ControlPanel/Plugins/AddPlugins", "text": "\\define lingo-base() $:/language/ControlPanel/Plugins/\n\n<$button message=\"tm-modal\" param=\"$:/core/ui/ControlPanel/Modals/AddPlugins\" tooltip={{$:/language/ControlPanel/Plugins/Add/Hint}} class=\"tc-btn-big-green tc-primary-btn\">\n{{$:/core/images/download-button}} <<lingo Add/Caption>>\n</$button>\n" }, "$:/core/ui/ControlPanel/Plugins/Installed/Languages": { "title": "$:/core/ui/ControlPanel/Plugins/Installed/Languages", "caption": "{{$:/language/ControlPanel/Plugins/Languages/Caption}} (<$count filter=\"[!has[draft.of]plugin-type[language]]\"/>)", "text": "<<plugin-table language>>\n" }, "$:/core/ui/ControlPanel/Plugins/Installed/Plugins": { "title": "$:/core/ui/ControlPanel/Plugins/Installed/Plugins", "caption": "{{$:/language/ControlPanel/Plugins/Plugins/Caption}} (<$count filter=\"[!has[draft.of]plugin-type[plugin]]\"/>)", "text": "<<plugin-table plugin>>\n" }, "$:/core/ui/ControlPanel/Plugins/Installed/Themes": { "title": "$:/core/ui/ControlPanel/Plugins/Installed/Themes", "caption": "{{$:/language/ControlPanel/Plugins/Themes/Caption}} (<$count filter=\"[!has[draft.of]plugin-type[theme]]\"/>)", "text": "<<plugin-table theme>>\n" }, "$:/core/ui/ControlPanel/Plugins": { "title": "$:/core/ui/ControlPanel/Plugins", "tags": "$:/tags/ControlPanel", "caption": "{{$:/language/ControlPanel/Plugins/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Plugins/\n\n\\define plugin-table(type)\n<$set name=\"plugin-type\" value=\"\"\"$type$\"\"\">\n<$set name=\"qualified-state\" value=<<qualify \"$:/state/plugin-info\">>>\n<$list filter=\"[!has[draft.of]plugin-type[$type$]sort[name]]\" emptyMessage=<<lingo \"Empty/Hint\">> template=\"$:/core/ui/Components/plugin-info\"/>\n</$set>\n</$set>\n\\end\n\n{{$:/core/ui/ControlPanel/Plugins/AddPlugins}}\n\n<<lingo Installed/Hint>>\n\n<$macrocall $name=\"tabs\" tabsList=\"[[$:/core/ui/ControlPanel/Plugins/Installed/Plugins]] [[$:/core/ui/ControlPanel/Plugins/Installed/Themes]] [[$:/core/ui/ControlPanel/Plugins/Installed/Languages]]\" default=\"$:/core/ui/ControlPanel/Plugins/Installed/Plugins\" explicitState=\"$:/state/tab--86143343\"/>\n" }, "$:/core/ui/ControlPanel/Saving/DownloadSaver": { "title": "$:/core/ui/ControlPanel/Saving/DownloadSaver", "tags": "$:/tags/ControlPanel/Saving", "caption": "{{$:/language/ControlPanel/Saving/DownloadSaver/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Saving/DownloadSaver/\n\n<<lingo Hint>>\n\n!! <$link to=\"$:/config/DownloadSaver/AutoSave\"><<lingo AutoSave/Hint>></$link>\n\n<$checkbox tiddler=\"$:/config/DownloadSaver/AutoSave\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"no\"> <<lingo AutoSave/Description>> </$checkbox>\n" }, "$:/core/ui/ControlPanel/Saving/General": { "title": "$:/core/ui/ControlPanel/Saving/General", "tags": "$:/tags/ControlPanel/Saving", "caption": "{{$:/language/ControlPanel/Saving/General/Caption}}", "list-before": "", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/\n\n{{$:/language/ControlPanel/Saving/General/Hint}}\n\n!! <$link to=\"$:/config/AutoSave\"><<lingo AutoSave/Caption>></$link>\n\n<<lingo AutoSave/Hint>>\n\n<$radio tiddler=\"$:/config/AutoSave\" value=\"yes\"> <<lingo AutoSave/Enabled/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/AutoSave\" value=\"no\"> <<lingo AutoSave/Disabled/Description>> </$radio>\n" }, "$:/core/ui/ControlPanel/Saving/Gitea": { "title": "$:/core/ui/ControlPanel/Saving/Gitea", "tags": "$:/tags/ControlPanel/Saving", "caption": "{{$:/language/ControlPanel/Saving/GitService/Gitea/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Saving/GitService/\n\\define service-name() ~Gitea\n\n<<lingo Description>>\n\n|<<lingo UserName>> |<$edit-text tiddler=\"$:/Gitea/Username\" default=\"\" tag=\"input\"/> |\n|<<lingo Gitea/Password>> |<$password name=\"Gitea\"/> |\n|<<lingo Repo>> |<$edit-text tiddler=\"$:/Gitea/Repo\" default=\"\" tag=\"input\"/> |\n|<<lingo Branch>> |<$edit-text tiddler=\"$:/Gitea/Branch\" default=\"master\" tag=\"input\"/> |\n|<<lingo Path>> |<$edit-text tiddler=\"$:/Gitea/Path\" default=\"\" tag=\"input\"/> |\n|<<lingo Filename>> |<$edit-text tiddler=\"$:/Gitea/Filename\" default=\"\" tag=\"input\"/> |\n|<<lingo ServerURL>> |<$edit-text tiddler=\"$:/Gitea/ServerURL\" default=\"https://gitea/api/v1\" tag=\"input\"/> |\n" }, "$:/core/ui/ControlPanel/Saving/GitHub": { "title": "$:/core/ui/ControlPanel/Saving/GitHub", "tags": "$:/tags/ControlPanel/Saving", "caption": "{{$:/language/ControlPanel/Saving/GitService/GitHub/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Saving/GitService/\n\\define service-name() ~GitHub\n\n<<lingo Description>>\n\n|<<lingo UserName>> |<$edit-text tiddler=\"$:/GitHub/Username\" default=\"\" tag=\"input\"/> |\n|<<lingo GitHub/Password>> |<$password name=\"github\"/> |\n|<<lingo Repo>> |<$edit-text tiddler=\"$:/GitHub/Repo\" default=\"\" tag=\"input\"/> |\n|<<lingo Branch>> |<$edit-text tiddler=\"$:/GitHub/Branch\" default=\"master\" tag=\"input\"/> |\n|<<lingo Path>> |<$edit-text tiddler=\"$:/GitHub/Path\" default=\"\" tag=\"input\"/> |\n|<<lingo Filename>> |<$edit-text tiddler=\"$:/GitHub/Filename\" default=\"\" tag=\"input\"/> |\n|<<lingo ServerURL>> |<$edit-text tiddler=\"$:/GitHub/ServerURL\" default=\"https://api.github.com\" tag=\"input\"/> |" }, "$:/core/ui/ControlPanel/Saving/GitLab": { "title": "$:/core/ui/ControlPanel/Saving/GitLab", "tags": "$:/tags/ControlPanel/Saving", "caption": "{{$:/language/ControlPanel/Saving/GitService/GitLab/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Saving/GitService/\n\\define service-name() ~GitLab\n\n<<lingo Description>>\n\n|<<lingo UserName>> |<$edit-text tiddler=\"$:/GitLab/Username\" default=\"\" tag=\"input\"/> |\n|<<lingo GitLab/Password>> |<$password name=\"gitlab\"/> |\n|<<lingo Repo>> |<$edit-text tiddler=\"$:/GitLab/Repo\" default=\"\" tag=\"input\"/> |\n|<<lingo Branch>> |<$edit-text tiddler=\"$:/GitLab/Branch\" default=\"master\" tag=\"input\"/> |\n|<<lingo Path>> |<$edit-text tiddler=\"$:/GitLab/Path\" default=\"\" tag=\"input\"/> |\n|<<lingo Filename>> |<$edit-text tiddler=\"$:/GitLab/Filename\" default=\"\" tag=\"input\"/> |\n|<<lingo ServerURL>> |<$edit-text tiddler=\"$:/GitLab/ServerURL\" default=\"https://gitlab.com/api/v4\" tag=\"input\"/> |" }, "$:/core/ui/ControlPanel/Saving/TiddlySpot": { "title": "$:/core/ui/ControlPanel/Saving/TiddlySpot", "tags": "$:/tags/ControlPanel/Saving", "caption": "{{$:/language/ControlPanel/Saving/TiddlySpot/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Saving/TiddlySpot/\n\n\\define siteURL(path)\nhttp://$(userName)$.tiddlyspot.com/$path$/\n\\end\n\\define siteLink(path)\n<$reveal type=\"nomatch\" state=\"$:/UploadName\" text=\"\">\n<$set name=\"userName\" value={{$:/UploadName}}>\n<$reveal type=\"match\" state=\"$:/UploadURL\" text=\"\">\n<<siteURL $path$>>\n</$reveal>\n<$reveal type=\"nomatch\" state=\"$:/UploadURL\" text=\"\">\n<$macrocall $name=resolvePath source={{$:/UploadBackupDir}} root={{$:/UploadURL}}>>\n</$reveal>\n</$set>\n</$reveal>\n\\end\n\n<div class=\"tc-message-box\">\n\n<<lingo ReadOnly>>\n\n</div>\n\n<<lingo Description>>\n\n|<<lingo UserName>> |<$edit-text tiddler=\"$:/UploadName\" default=\"\" tag=\"input\"/> |\n|<<lingo Password>> |<$password name=\"upload\"/> |\n|<<lingo Backups>> |<<siteLink backup>> |\n|<<lingo ControlPanel>> |<<siteLink controlpanel>> |\n\n''<<lingo Advanced/Heading>>''\n\n|<<lingo ServerURL>> |<$edit-text tiddler=\"$:/UploadURL\" default=\"\" tag=\"input\"/> |\n|<<lingo Filename>> |<$edit-text tiddler=\"$:/UploadFilename\" default=\"index.html\" tag=\"input\"/> |\n|<<lingo UploadDir>> |<$edit-text tiddler=\"$:/UploadDir\" default=\".\" tag=\"input\"/> |\n|<<lingo BackupDir>> |<$edit-text tiddler=\"$:/UploadBackupDir\" default=\".\" tag=\"input\"/> |\n\n<<lingo TiddlySpot/Hint>>\n" }, "$:/core/ui/ControlPanel/Saving": { "title": "$:/core/ui/ControlPanel/Saving", "tags": "$:/tags/ControlPanel", "caption": "{{$:/language/ControlPanel/Saving/Caption}}", "text": "{{$:/language/ControlPanel/Saving/Hint}}\n\n<div class=\"tc-control-panel\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Saving]!has[draft.of]]\" default=\"$:/core/ui/ControlPanel/Saving/General\" explicitState=\"$:/state/tab-2065006209\"/>\n</div>\n" }, "$:/core/buttonstyles/Borderless": { "title": "$:/core/buttonstyles/Borderless", "tags": "$:/tags/ToolbarButtonStyle", "caption": "{{$:/language/ControlPanel/Settings/ToolbarButtonStyle/Styles/Borderless}}", "text": "tc-btn-invisible" }, "$:/core/buttonstyles/Boxed": { "title": "$:/core/buttonstyles/Boxed", "tags": "$:/tags/ToolbarButtonStyle", "caption": "{{$:/language/ControlPanel/Settings/ToolbarButtonStyle/Styles/Boxed}}", "text": "tc-btn-boxed" }, "$:/core/buttonstyles/Rounded": { "title": "$:/core/buttonstyles/Rounded", "tags": "$:/tags/ToolbarButtonStyle", "caption": "{{$:/language/ControlPanel/Settings/ToolbarButtonStyle/Styles/Rounded}}", "text": "tc-btn-rounded" }, "$:/core/ui/ControlPanel/Settings/CamelCase": { "title": "$:/core/ui/ControlPanel/Settings/CamelCase", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/CamelCase/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/CamelCase/\n<<lingo Hint>>\n\n<$checkbox tiddler=\"$:/config/WikiParserRules/Inline/wikilink\" field=\"text\" checked=\"enable\" unchecked=\"disable\" default=\"enable\"> <$link to=\"$:/config/WikiParserRules/Inline/wikilink\"><<lingo Description>></$link> </$checkbox>\n" }, "$:/core/ui/ControlPanel/Settings/DefaultMoreSidebarTab": { "title": "$:/core/ui/ControlPanel/Settings/DefaultMoreSidebarTab", "caption": "{{$:/language/ControlPanel/Settings/DefaultMoreSidebarTab/Caption}}", "tags": "$:/tags/ControlPanel/Settings", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/DefaultMoreSidebarTab/\n\n<$link to=\"$:/config/DefaultMoreSidebarTab\"><<lingo Hint>></$link>\n\n<$select tiddler=\"$:/config/DefaultMoreSidebarTab\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/MoreSideBar]!has[draft.of]]\">\n<option value=<<currentTiddler>>><$transclude field=\"caption\"><$text text=<<currentTiddler>>/></$transclude></option>\n</$list>\n</$select>\n" }, "$:/core/ui/ControlPanel/Settings/DefaultSidebarTab": { "title": "$:/core/ui/ControlPanel/Settings/DefaultSidebarTab", "caption": "{{$:/language/ControlPanel/Settings/DefaultSidebarTab/Caption}}", "tags": "$:/tags/ControlPanel/Settings", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/DefaultSidebarTab/\n\n<$link to=\"$:/config/DefaultSidebarTab\"><<lingo Hint>></$link>\n\n<$select tiddler=\"$:/config/DefaultSidebarTab\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SideBar]!has[draft.of]]\">\n<option value=<<currentTiddler>>><$transclude field=\"caption\"><$text text=<<currentTiddler>>/></$transclude></option>\n</$list>\n</$select>\n" }, "$:/core/ui/ControlPanel/Settings/EditorToolbar": { "title": "$:/core/ui/ControlPanel/Settings/EditorToolbar", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/EditorToolbar/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/EditorToolbar/\n<<lingo Hint>>\n\n<$checkbox tiddler=\"$:/config/TextEditor/EnableToolbar\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"yes\"> <$link to=\"$:/config/TextEditor/EnableToolbar\"><<lingo Description>></$link> </$checkbox>\n\n" }, "$:/core/ui/ControlPanel/Settings/InfoPanelMode": { "title": "$:/core/ui/ControlPanel/Settings/InfoPanelMode", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/InfoPanelMode/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/InfoPanelMode/\n<$link to=\"$:/config/TiddlerInfo/Mode\"><<lingo Hint>></$link>\n\n<$radio tiddler=\"$:/config/TiddlerInfo/Mode\" value=\"popup\"> <<lingo Popup/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/TiddlerInfo/Mode\" value=\"sticky\"> <<lingo Sticky/Description>> </$radio>\n" }, "$:/core/ui/ControlPanel/Settings/LinkToBehaviour": { "title": "$:/core/ui/ControlPanel/Settings/LinkToBehaviour", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/LinkToBehaviour/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/LinkToBehaviour/\n\n<$link to=\"$:/config/Navigation/openLinkFromInsideRiver\"><<lingo \"InsideRiver/Hint\">></$link>\n\n<$select tiddler=\"$:/config/Navigation/openLinkFromInsideRiver\">\n <option value=\"above\"><<lingo \"OpenAbove\">></option>\n <option value=\"below\"><<lingo \"OpenBelow\">></option>\n <option value=\"top\"><<lingo \"OpenAtTop\">></option>\n <option value=\"bottom\"><<lingo \"OpenAtBottom\">></option>\n</$select>\n\n<$link to=\"$:/config/Navigation/openLinkFromOutsideRiver\"><<lingo \"OutsideRiver/Hint\">></$link>\n\n<$select tiddler=\"$:/config/Navigation/openLinkFromOutsideRiver\">\n <option value=\"top\"><<lingo \"OpenAtTop\">></option>\n <option value=\"bottom\"><<lingo \"OpenAtBottom\">></option>\n</$select>\n" }, "$:/core/ui/ControlPanel/Settings/MissingLinks": { "title": "$:/core/ui/ControlPanel/Settings/MissingLinks", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/MissingLinks/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/MissingLinks/\n<<lingo Hint>>\n\n<$checkbox tiddler=\"$:/config/MissingLinks\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"yes\"> <$link to=\"$:/config/MissingLinks\"><<lingo Description>></$link> </$checkbox>\n\n" }, "$:/core/ui/ControlPanel/Settings/NavigationAddressBar": { "title": "$:/core/ui/ControlPanel/Settings/NavigationAddressBar", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/NavigationAddressBar/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/NavigationAddressBar/\n\n<$link to=\"$:/config/Navigation/UpdateAddressBar\"><<lingo Hint>></$link>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateAddressBar\" value=\"permaview\"> <<lingo Permaview/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateAddressBar\" value=\"permalink\"> <<lingo Permalink/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateAddressBar\" value=\"no\"> <<lingo No/Description>> </$radio>\n" }, "$:/core/ui/ControlPanel/Settings/NavigationHistory": { "title": "$:/core/ui/ControlPanel/Settings/NavigationHistory", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/NavigationHistory/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/NavigationHistory/\n<$link to=\"$:/config/Navigation/UpdateHistory\"><<lingo Hint>></$link>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateHistory\" value=\"yes\"> <<lingo Yes/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/Navigation/UpdateHistory\" value=\"no\"> <<lingo No/Description>> </$radio>\n" }, "$:/core/ui/ControlPanel/Settings/NavigationPermalinkviewMode": { "title": "$:/core/ui/ControlPanel/Settings/NavigationPermalinkviewMode", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/NavigationPermalinkviewMode/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/NavigationPermalinkviewMode/\n<<lingo Hint>>\n\n<$checkbox tiddler=\"$:/config/Navigation/Permalinkview/CopyToClipboard\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"yes\"> <$link to=\"$:/config/Navigation/Permalinkview/CopyToClipboard\"><<lingo CopyToClipboard/Description>></$link> </$checkbox>\n\n<$checkbox tiddler=\"$:/config/Navigation/Permalinkview/UpdateAddressBar\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"yes\"> <$link to=\"$:/config/Navigation/Permalinkview/UpdateAddressBar\"><<lingo UpdateAddressBar/Description>></$link> </$checkbox>\n" }, "$:/core/ui/ControlPanel/Settings/PerformanceInstrumentation": { "title": "$:/core/ui/ControlPanel/Settings/PerformanceInstrumentation", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/PerformanceInstrumentation/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/PerformanceInstrumentation/\n<<lingo Hint>>\n\n<$checkbox tiddler=\"$:/config/Performance/Instrumentation\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"no\"> <$link to=\"$:/config/Performance/Instrumentation\"><<lingo Description>></$link> </$checkbox>\n" }, "$:/core/ui/ControlPanel/Settings/TitleLinks": { "title": "$:/core/ui/ControlPanel/Settings/TitleLinks", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/TitleLinks/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/TitleLinks/\n<$link to=\"$:/config/Tiddlers/TitleLinks\"><<lingo Hint>></$link>\n\n<$radio tiddler=\"$:/config/Tiddlers/TitleLinks\" value=\"yes\"> <<lingo Yes/Description>> </$radio>\n\n<$radio tiddler=\"$:/config/Tiddlers/TitleLinks\" value=\"no\"> <<lingo No/Description>> </$radio>\n" }, "$:/core/ui/ControlPanel/Settings/ToolbarButtons": { "title": "$:/core/ui/ControlPanel/Settings/ToolbarButtons", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/ToolbarButtons/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/ToolbarButtons/\n<<lingo Hint>>\n\n<$checkbox tiddler=\"$:/config/Toolbar/Icons\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"yes\"> <$link to=\"$:/config/Toolbar/Icons\"><<lingo Icons/Description>></$link> </$checkbox>\n\n<$checkbox tiddler=\"$:/config/Toolbar/Text\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"no\"> <$link to=\"$:/config/Toolbar/Text\"><<lingo Text/Description>></$link> </$checkbox>\n" }, "$:/core/ui/ControlPanel/Settings/ToolbarButtonStyle": { "title": "$:/core/ui/ControlPanel/Settings/ToolbarButtonStyle", "tags": "$:/tags/ControlPanel/Settings", "caption": "{{$:/language/ControlPanel/Settings/ToolbarButtonStyle/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/ToolbarButtonStyle/\n<$link to=\"$:/config/Toolbar/ButtonClass\"><<lingo \"Hint\">></$link>\n\n<$select tiddler=\"$:/config/Toolbar/ButtonClass\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ToolbarButtonStyle]]\">\n<option value={{!!text}}>{{!!caption}}</option>\n</$list>\n</$select>\n" }, "$:/core/ui/ControlPanel/Settings": { "title": "$:/core/ui/ControlPanel/Settings", "tags": "$:/tags/ControlPanel", "caption": "{{$:/language/ControlPanel/Settings/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/Settings/\n\n<<lingo Hint>>\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Settings]]\">\n\n<div style=\"border-top:1px solid #eee;\">\n\n!! <$link><$transclude field=\"caption\"/></$link>\n\n<$transclude/>\n\n</div>\n\n</$list>\n" }, "$:/core/ui/ControlPanel/StoryView": { "title": "$:/core/ui/ControlPanel/StoryView", "tags": "$:/tags/ControlPanel/Appearance", "caption": "{{$:/language/ControlPanel/StoryView/Caption}}", "text": "{{$:/snippets/viewswitcher}}\n" }, "$:/core/ui/ControlPanel/Stylesheets": { "title": "$:/core/ui/ControlPanel/Stylesheets", "tags": "$:/tags/ControlPanel/Advanced", "caption": "{{$:/language/ControlPanel/Stylesheets/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/\n\n<<lingo Stylesheets/Hint>>\n\n{{$:/snippets/peek-stylesheets}}\n" }, "$:/core/ui/ControlPanel/Theme": { "title": "$:/core/ui/ControlPanel/Theme", "tags": "$:/tags/ControlPanel/Appearance", "caption": "{{$:/language/ControlPanel/Theme/Caption}}", "text": "{{$:/snippets/themeswitcher}}\n" }, "$:/core/ui/ControlPanel/TiddlerFields": { "title": "$:/core/ui/ControlPanel/TiddlerFields", "tags": "$:/tags/ControlPanel/Advanced", "caption": "{{$:/language/ControlPanel/TiddlerFields/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/\n\n<<lingo TiddlerFields/Hint>>\n\n{{$:/snippets/allfields}}" }, "$:/core/ui/ControlPanel/Toolbars/EditorItemTemplate": { "title": "$:/core/ui/ControlPanel/Toolbars/EditorItemTemplate", "text": "\\define config-title()\n$(config-base)$$(currentTiddler)$\n\\end\n\n<$draggable tiddler=<<currentTiddler>>>\n<$checkbox tiddler=<<config-title>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"show\"/> <span class=\"tc-icon-wrapper\"><$transclude tiddler={{!!icon}}/></span> <$transclude field=\"caption\"/> -- <i class=\"tc-muted\"><$transclude field=\"description\"/></i>\n</$draggable>\n" }, "$:/core/ui/ControlPanel/Toolbars/EditorToolbar": { "title": "$:/core/ui/ControlPanel/Toolbars/EditorToolbar", "tags": "$:/tags/ControlPanel/Toolbars", "caption": "{{$:/language/ControlPanel/Toolbars/EditorToolbar/Caption}}", "text": "\\define lingo-base() $:/language/TiddlerInfo/\n\n\\define config-base() $:/config/EditorToolbarButtons/Visibility/\n\n{{$:/language/ControlPanel/Toolbars/EditorToolbar/Hint}}\n\n<$macrocall $name=\"list-tagged-draggable\" tag=\"$:/tags/EditorToolbar\" itemTemplate=\"$:/core/ui/ControlPanel/Toolbars/EditorItemTemplate\"/>\n" }, "$:/core/ui/ControlPanel/Toolbars/EditToolbar": { "title": "$:/core/ui/ControlPanel/Toolbars/EditToolbar", "tags": "$:/tags/ControlPanel/Toolbars", "caption": "{{$:/language/ControlPanel/Toolbars/EditToolbar/Caption}}", "text": "\\define lingo-base() $:/language/TiddlerInfo/\n\n\\define config-base() $:/config/EditToolbarButtons/Visibility/\n\n{{$:/language/ControlPanel/Toolbars/EditToolbar/Hint}}\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$macrocall $name=\"list-tagged-draggable\" tag=\"$:/tags/EditToolbar\" itemTemplate=\"$:/core/ui/ControlPanel/Toolbars/ItemTemplate\"/>\n\n</$set>\n\n</$set>" }, "$:/core/ui/ControlPanel/Toolbars/ItemTemplate": { "title": "$:/core/ui/ControlPanel/Toolbars/ItemTemplate", "text": "\\define config-title()\n$(config-base)$$(currentTiddler)$\n\\end\n\n<$draggable tiddler=<<currentTiddler>>>\n<$checkbox tiddler=<<config-title>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"show\"/> <span class=\"tc-icon-wrapper\"> <$transclude field=\"caption\"/> <i class=\"tc-muted\">-- <$transclude field=\"description\"/></i></span>\n</$draggable>\n" }, "$:/core/ui/ControlPanel/Toolbars/PageControls": { "title": "$:/core/ui/ControlPanel/Toolbars/PageControls", "tags": "$:/tags/ControlPanel/Toolbars", "caption": "{{$:/language/ControlPanel/Toolbars/PageControls/Caption}}", "text": "\\define lingo-base() $:/language/TiddlerInfo/\n\n\\define config-base() $:/config/PageControlButtons/Visibility/\n\n{{$:/language/ControlPanel/Toolbars/PageControls/Hint}}\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$macrocall $name=\"list-tagged-draggable\" tag=\"$:/tags/PageControls\" itemTemplate=\"$:/core/ui/ControlPanel/Toolbars/ItemTemplate\"/>\n\n</$set>\n\n</$set>\n" }, "$:/core/ui/ControlPanel/Toolbars/ViewToolbar": { "title": "$:/core/ui/ControlPanel/Toolbars/ViewToolbar", "tags": "$:/tags/ControlPanel/Toolbars", "caption": "{{$:/language/ControlPanel/Toolbars/ViewToolbar/Caption}}", "text": "\\define lingo-base() $:/language/TiddlerInfo/\n\n\\define config-base() $:/config/ViewToolbarButtons/Visibility/\n\n{{$:/language/ControlPanel/Toolbars/ViewToolbar/Hint}}\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$macrocall $name=\"list-tagged-draggable\" tag=\"$:/tags/ViewToolbar\" itemTemplate=\"$:/core/ui/ControlPanel/Toolbars/ItemTemplate\"/>\n\n</$set>\n\n</$set>\n" }, "$:/core/ui/ControlPanel/Toolbars": { "title": "$:/core/ui/ControlPanel/Toolbars", "tags": "$:/tags/ControlPanel/Appearance", "caption": "{{$:/language/ControlPanel/Toolbars/Caption}}", "text": "{{$:/language/ControlPanel/Toolbars/Hint}}\n\n<div class=\"tc-control-panel\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/ControlPanel/Toolbars]!has[draft.of]]\" default=\"$:/core/ui/ControlPanel/Toolbars/ViewToolbar\" class=\"tc-vertical\" explicitState=\"$:/state/tabs/controlpanel/toolbars-1345989671\"/>\n</div>\n" }, "$:/ControlPanel": { "title": "$:/ControlPanel", "icon": "$:/core/images/options-button", "color": "#bbb", "text": "<div class=\"tc-control-panel\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/ControlPanel]!has[draft.of]]\" default=\"$:/core/ui/ControlPanel/Info\" explicitState=\"$:/state/tab-1749438307\"/>\n</div>\n" }, "$:/core/ui/DefaultSearchResultList": { "title": "$:/core/ui/DefaultSearchResultList", "tags": "$:/tags/SearchResults", "caption": "{{$:/language/Search/DefaultResults/Caption}}", "first-search-filter": "[!is[system]search:title<userInput>sort[title]limit[250]]", "second-search-filter": "[!is[system]search<userInput>sort[title]limit[250]]", "text": "\\define searchResultList()\n//<small>{{$:/language/Search/Matches/Title}}</small>//\n\n<$list filter=\"[<userInput>minlength[1]]\" variable=\"ignore\">\n<$list filter={{{ [<configTiddler>get[first-search-filter]] }}}>\n<span class={{{[<currentTiddler>addsuffix[-primaryList]] -[<searchListState>get[text]] +[then[]else[tc-list-item-selected]] }}}>\n<$transclude tiddler=\"$:/core/ui/ListItemTemplate\"/>\n</span>\n</$list>\n</$list>\n\n//<small>{{$:/language/Search/Matches/All}}</small>//\n\n<$list filter=\"[<userInput>minlength[1]]\" variable=\"ignore\">\n<$list filter={{{ [<configTiddler>get[second-search-filter]] }}}>\n<span class={{{[<currentTiddler>addsuffix[-secondaryList]] -[<searchListState>get[text]] +[then[]else[tc-list-item-selected]] }}}>\n<$transclude tiddler=\"$:/core/ui/ListItemTemplate\"/>\n</span>\n</$list>\n</$list>\n\n\\end\n<<searchResultList>>\n" }, "$:/core/ui/EditorToolbar/bold": { "title": "$:/core/ui/EditorToolbar/bold", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/bold", "caption": "{{$:/language/Buttons/Bold/Caption}}", "description": "{{$:/language/Buttons/Bold/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((bold))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix=\"''\"\n\tsuffix=\"''\"\n/>\n" }, "$:/core/ui/EditorToolbar/clear-dropdown": { "title": "$:/core/ui/EditorToolbar/clear-dropdown", "text": "''{{$:/language/Buttons/Clear/Hint}}''\n\n<div class=\"tc-colour-chooser\">\n\n<$macrocall $name=\"colour-picker\" actions=\"\"\"\n\n<$action-sendmessage\n\t$message=\"tm-edit-bitmap-operation\"\n\t$param=\"clear\"\n\tcolour=<<colour-picker-value>>\n/>\n\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n\n\"\"\"/>\n\n</div>\n" }, "$:/core/ui/EditorToolbar/clear": { "title": "$:/core/ui/EditorToolbar/clear", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/erase", "caption": "{{$:/language/Buttons/Clear/Caption}}", "description": "{{$:/language/Buttons/Clear/Hint}}", "condition": "[<targetTiddler>is[image]] -[<targetTiddler>type[image/svg+xml]]", "dropdown": "$:/core/ui/EditorToolbar/clear-dropdown", "text": "" }, "$:/core/ui/EditorToolbar/editor-height-dropdown": { "title": "$:/core/ui/EditorToolbar/editor-height-dropdown", "text": "\\define lingo-base() $:/language/Buttons/EditorHeight/\n''<<lingo Hint>>''\n\n<$radio tiddler=\"$:/config/TextEditor/EditorHeight/Mode\" value=\"auto\"> {{$:/core/images/auto-height}} <<lingo Caption/Auto>></$radio>\n\n<$radio tiddler=\"$:/config/TextEditor/EditorHeight/Mode\" value=\"fixed\"> {{$:/core/images/fixed-height}} <<lingo Caption/Fixed>> <$edit-text tag=\"input\" tiddler=\"$:/config/TextEditor/EditorHeight/Height\" default=\"100px\"/></$radio>\n" }, "$:/core/ui/EditorToolbar/editor-height": { "title": "$:/core/ui/EditorToolbar/editor-height", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/fixed-height", "custom-icon": "yes", "caption": "{{$:/language/Buttons/EditorHeight/Caption}}", "description": "{{$:/language/Buttons/EditorHeight/Hint}}", "condition": "[<targetTiddler>type[]] [<targetTiddler>get[type]prefix[text/]] [<targetTiddler>get[type]match[application/javascript]] [<targetTiddler>get[type]match[application/json]] [<targetTiddler>get[type]match[application/x-tiddler-dictionary]] [<targetTiddler>get[type]match[image/svg+xml]] +[first[]]", "dropdown": "$:/core/ui/EditorToolbar/editor-height-dropdown", "text": "<$reveal tag=\"span\" state=\"$:/config/TextEditor/EditorHeight/Mode\" type=\"match\" text=\"fixed\">\n{{$:/core/images/fixed-height}}\n</$reveal>\n<$reveal tag=\"span\" state=\"$:/config/TextEditor/EditorHeight/Mode\" type=\"match\" text=\"auto\">\n{{$:/core/images/auto-height}}\n</$reveal>\n" }, "$:/core/ui/EditorToolbar/excise-dropdown": { "title": "$:/core/ui/EditorToolbar/excise-dropdown", "text": "\\define lingo-base() $:/language/Buttons/Excise/\n\n\\define body(config-title)\n''<<lingo Hint>>''\n\n<<lingo Caption/NewTitle>> <$edit-text tag=\"input\" tiddler=\"$config-title$/new-title\" default=\"\" focus=\"true\"/>\n\n<$set name=\"new-title\" value={{$config-title$/new-title}}>\n<$list filter=\"\"\"[<new-title>is[tiddler]]\"\"\">\n<div class=\"tc-error\">\n<<lingo Caption/TiddlerExists>>\n</div>\n</$list>\n</$set>\n\n<$checkbox tiddler=\"\"\"$config-title$/tagnew\"\"\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"false\"> <<lingo Caption/Tag>></$checkbox>\n\n<<lingo Caption/Replace>> <$select tiddler=\"\"\"$config-title$/type\"\"\" default=\"transclude\">\n<option value=\"link\"><<lingo Caption/Replace/Link>></option>\n<option value=\"transclude\"><<lingo Caption/Replace/Transclusion>></option>\n<option value=\"macro\"><<lingo Caption/Replace/Macro>></option>\n</$select>\n\n<$reveal state=\"\"\"$config-title$/type\"\"\" type=\"match\" text=\"macro\">\n<<lingo Caption/MacroName>> <$edit-text tag=\"input\" tiddler=\"\"\"$config-title$/macro-title\"\"\" default=\"translink\"/>\n</$reveal>\n\n<$button>\n<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"excise\"\n\ttitle={{$config-title$/new-title}}\n\ttype={{$config-title$/type}}\n\tmacro={{$config-title$/macro-title}}\n\ttagnew={{$config-title$/tagnew}}\n/>\n<$action-deletetiddler\n\t$tiddler=\"$config-title$/new-title\"\n/>\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n<<lingo Caption/Excise>>\n</$button>\n\\end\n\n<$macrocall $name=\"body\" config-title=<<qualify \"$:/state/Excise/\">>/>\n" }, "$:/core/ui/EditorToolbar/excise": { "title": "$:/core/ui/EditorToolbar/excise", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/excise", "caption": "{{$:/language/Buttons/Excise/Caption}}", "description": "{{$:/language/Buttons/Excise/Hint}}", "condition": "[<targetTiddler>type[]] [<targetTiddler>type[text/vnd.tiddlywiki]] +[first[]]", "shortcuts": "((excise))", "dropdown": "$:/core/ui/EditorToolbar/excise-dropdown", "text": "" }, "$:/core/ui/EditorToolbar/heading-1": { "title": "$:/core/ui/EditorToolbar/heading-1", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/heading-1", "caption": "{{$:/language/Buttons/Heading1/Caption}}", "description": "{{$:/language/Buttons/Heading1/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "button-classes": "tc-text-editor-toolbar-item-start-group", "shortcuts": "((heading-1))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"prefix-lines\"\n\tcharacter=\"!\"\n\tcount=\"1\"\n/>\n" }, "$:/core/ui/EditorToolbar/heading-2": { "title": "$:/core/ui/EditorToolbar/heading-2", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/heading-2", "caption": "{{$:/language/Buttons/Heading2/Caption}}", "description": "{{$:/language/Buttons/Heading2/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((heading-2))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"prefix-lines\"\n\tcharacter=\"!\"\n\tcount=\"2\"\n/>\n" }, "$:/core/ui/EditorToolbar/heading-3": { "title": "$:/core/ui/EditorToolbar/heading-3", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/heading-3", "caption": "{{$:/language/Buttons/Heading3/Caption}}", "description": "{{$:/language/Buttons/Heading3/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((heading-3))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"prefix-lines\"\n\tcharacter=\"!\"\n\tcount=\"3\"\n/>\n" }, "$:/core/ui/EditorToolbar/heading-4": { "title": "$:/core/ui/EditorToolbar/heading-4", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/heading-4", "caption": "{{$:/language/Buttons/Heading4/Caption}}", "description": "{{$:/language/Buttons/Heading4/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((heading-4))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"prefix-lines\"\n\tcharacter=\"!\"\n\tcount=\"4\"\n/>\n" }, "$:/core/ui/EditorToolbar/heading-5": { "title": "$:/core/ui/EditorToolbar/heading-5", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/heading-5", "caption": "{{$:/language/Buttons/Heading5/Caption}}", "description": "{{$:/language/Buttons/Heading5/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((heading-5))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"prefix-lines\"\n\tcharacter=\"!\"\n\tcount=\"5\"\n/>\n" }, "$:/core/ui/EditorToolbar/heading-6": { "title": "$:/core/ui/EditorToolbar/heading-6", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/heading-6", "caption": "{{$:/language/Buttons/Heading6/Caption}}", "description": "{{$:/language/Buttons/Heading6/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((heading-6))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"prefix-lines\"\n\tcharacter=\"!\"\n\tcount=\"6\"\n/>\n" }, "$:/core/ui/EditorToolbar/italic": { "title": "$:/core/ui/EditorToolbar/italic", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/italic", "caption": "{{$:/language/Buttons/Italic/Caption}}", "description": "{{$:/language/Buttons/Italic/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((italic))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix=\"//\"\n\tsuffix=\"//\"\n/>\n" }, "$:/core/ui/EditorToolbar/line-width-dropdown": { "title": "$:/core/ui/EditorToolbar/line-width-dropdown", "text": "\\define lingo-base() $:/language/Buttons/LineWidth/\n\n\\define toolbar-line-width-inner()\n<$button tag=\"a\" tooltip=\"\"\"$(line-width)$\"\"\">\n\n<$action-setfield\n\t$tiddler=\"$:/config/BitmapEditor/LineWidth\"\n\t$value=\"$(line-width)$\"\n/>\n\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n\n<div style=\"display: inline-block; margin: 4px calc(80px - $(line-width)$); background-color: #000; width: calc(100px + $(line-width)$ * 2); height: $(line-width)$; border-radius: 120px; vertical-align: middle;\"/>\n\n<span style=\"margin-left: 8px;\">\n\n<$text text=\"\"\"$(line-width)$\"\"\"/>\n\n<$reveal state=\"$:/config/BitmapEditor/LineWidth\" type=\"match\" text=\"\"\"$(line-width)$\"\"\" tag=\"span\">\n\n<$entity entity=\" \"/>\n\n<$entity entity=\"✓\"/>\n\n</$reveal>\n\n</span>\n\n</$button>\n\\end\n\n''<<lingo Hint>>''\n\n<$list filter={{$:/config/BitmapEditor/LineWidths}} variable=\"line-width\">\n\n<<toolbar-line-width-inner>>\n\n</$list>\n" }, "$:/core/ui/EditorToolbar/line-width": { "title": "$:/core/ui/EditorToolbar/line-width", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/line-width", "caption": "{{$:/language/Buttons/LineWidth/Caption}}", "description": "{{$:/language/Buttons/LineWidth/Hint}}", "condition": "[<targetTiddler>is[image]] -[<targetTiddler>type[image/svg+xml]]", "dropdown": "$:/core/ui/EditorToolbar/line-width-dropdown", "text": "<$text text={{$:/config/BitmapEditor/LineWidth}}/>\n" }, "$:/core/ui/EditorToolbar/link-dropdown": { "title": "$:/core/ui/EditorToolbar/link-dropdown", "text": "\\define lingo-base() $:/language/Buttons/Link/\n\n\\define add-link-actions()\n<$action-sendmessage $message=\"tm-edit-text-operation\" $param=\"make-link\" text={{$(linkTiddler)$}} />\n<$action-deletetiddler $filter=\"[<dropdown-state>] [<searchTiddler>] [<linkTiddler>] [<storeTitle>] [<searchListState>]\"/>\n\\end\n\n\\define get-focus-selector() [data-tiddler-title=\"$(cssEscapedTitle)$\"] .tc-create-wikitext-link input\n\n\\define cancel-search-actions-inner()\n<$set name=\"userInput\" value={{{ [<storeTitle>get[text]] }}}><$list filter=\"[<searchTiddler>get[text]!match<userInput>]\" emptyMessage=\"\"\"<$action-deletetiddler $filter=\"[<searchTiddler>] [<linkTiddler>] [<storeTitle>] [<searchListState>]\"/>\"\"\"><$action-setfield $tiddler=<<searchTiddler>> text=<<userInput>>/><$action-setfield $tiddler=<<refreshTitle>> text=\"yes\"/></$list></$set>\n\\end\n\n\\define cancel-search-actions() <$list filter=\"[<storeTitle>!has[text]] +[<searchTiddler>!has[text]]\" emptyMessage=\"\"\"<<cancel-search-actions-inner>>\"\"\"><$action-sendmessage $message=\"tm-edit-text-operation\" $param=\"wrap-selection\" prefix=\"\" suffix=\"\"/></$list>\n\n\\define external-link()\n<$button class=\"tc-btn-invisible\" style=\"width: auto; display: inline-block; background-colour: inherit;\" actions=<<add-link-actions>>>\n{{$:/core/images/chevron-right}}\n</$button>\n\\end\n\n\\define set-next-input-tab(beforeafter:\"after\") <$macrocall $name=\"change-input-tab\" stateTitle=\"$:/state/tab/search-results/sidebar\" tag=\"$:/tags/SearchResults\" beforeafter=\"$beforeafter$\" defaultState={{$:/config/SearchResults/Default}} actions=\"\"\"<$action-setfield $tiddler=\"$:/state/search/currentTab\" text=<<nextTab>>/>\"\"\"/>\n\n\\define body(config-title)\n''<<lingo Hint>>''\n\n<$vars searchTiddler=\"\"\"$config-title$/search\"\"\" linkTiddler=\"\"\"$config-title$/link\"\"\" linktext=\"\" searchListState=<<qualify \"$:/temp/link-search/selected-item\">> refreshTitle=<<qualify \"$:/temp/link-search/refresh\">> storeTitle=<<qualify \"$:/temp/link-search/input\">>>\n\n<$vars linkTiddler=<<searchTiddler>>>\n<$keyboard key=\"((input-tab-right))\" actions=<<set-next-input-tab>>>\n<$keyboard key=\"((input-tab-left))\" actions=<<set-next-input-tab \"before\">> class=\"tc-create-wikitext-link\">\n<$macrocall $name=\"keyboard-driven-input\" tiddler=<<searchTiddler>> storeTitle=<<storeTitle>>\n\t\tselectionStateTitle=<<searchListState>> refreshTitle=<<refreshTitle>> type=\"search\" filterMinLength=\"1\"\n\t\ttag=\"input\" focus=\"true\" class=\"tc-popup-handle\" inputCancelActions=<<cancel-search-actions>> \n\t\tinputAcceptActions=<<add-link-actions>> placeholder={{$:/language/Search/Search}} default=\"\" \n\t\tconfigTiddlerFilter=\"[[$:/state/search/currentTab]!is[missing]get[text]] ~[{$:/config/SearchResults/Default}]\" />\n</$keyboard>\n</$keyboard>\n<$reveal tag=\"span\" state=<<storeTitle>> type=\"nomatch\" text=\"\">\n<<external-link>>\n<$button class=\"tc-btn-invisible\" style=\"width: auto; display: inline-block; background-colour: inherit;\">\n<<cancel-search-actions>><$set name=\"cssEscapedTitle\" value={{{ [<storyTiddler>escapecss[]] }}}><$action-sendmessage $message=\"tm-focus-selector\" $param=<<get-focus-selector>>/></$set>\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n</$vars>\n\n<$reveal tag=\"div\" state=<<storeTitle>> type=\"nomatch\" text=\"\">\n\n<$linkcatcher actions=<<add-link-actions>> to=<<linkTiddler>>>\n\n<$vars userInput={{{ [<storeTitle>get[text]] }}} configTiddler={{{ [[$:/state/search/currentTab]!is[missing]get[text]] ~[{$:/config/SearchResults/Default}] }}}>\n\n{{$:/core/ui/SearchResults}}\n\n</$vars>\n\n</$linkcatcher>\n\n</$reveal>\n\n</$vars>\n\n\\end\n\n<$macrocall $name=\"body\" config-title=<<qualify \"$:/state/Link/\">>/>\n" }, "$:/core/ui/EditorToolbar/link": { "title": "$:/core/ui/EditorToolbar/link", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/link", "caption": "{{$:/language/Buttons/Link/Caption}}", "description": "{{$:/language/Buttons/Link/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "button-classes": "tc-text-editor-toolbar-item-start-group", "shortcuts": "((link))", "dropdown": "$:/core/ui/EditorToolbar/link-dropdown", "text": "" }, "$:/core/ui/EditorToolbar/linkify": { "title": "$:/core/ui/EditorToolbar/linkify", "caption": "{{$:/language/Buttons/Linkify/Caption}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "description": "{{$:/language/Buttons/Linkify/Hint}}", "icon": "$:/core/images/linkify", "list-before": "$:/core/ui/EditorToolbar/mono-block", "shortcuts": "((linkify))", "tags": "$:/tags/EditorToolbar", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix=\"[[\"\n\tsuffix=\"]]\"\n/>\n" }, "$:/core/ui/EditorToolbar/list-bullet": { "title": "$:/core/ui/EditorToolbar/list-bullet", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/list-bullet", "caption": "{{$:/language/Buttons/ListBullet/Caption}}", "description": "{{$:/language/Buttons/ListBullet/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((list-bullet))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"prefix-lines\"\n\tcharacter=\"*\"\n\tcount=\"1\"\n/>\n" }, "$:/core/ui/EditorToolbar/list-number": { "title": "$:/core/ui/EditorToolbar/list-number", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/list-number", "caption": "{{$:/language/Buttons/ListNumber/Caption}}", "description": "{{$:/language/Buttons/ListNumber/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((list-number))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"prefix-lines\"\n\tcharacter=\"#\"\n\tcount=\"1\"\n/>\n" }, "$:/core/ui/EditorToolbar/mono-block": { "title": "$:/core/ui/EditorToolbar/mono-block", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/mono-block", "caption": "{{$:/language/Buttons/MonoBlock/Caption}}", "description": "{{$:/language/Buttons/MonoBlock/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "button-classes": "tc-text-editor-toolbar-item-start-group", "shortcuts": "((mono-block))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-lines\"\n\tprefix=\"\n```\"\n\tsuffix=\"```\"\n/>\n" }, "$:/core/ui/EditorToolbar/mono-line": { "title": "$:/core/ui/EditorToolbar/mono-line", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/mono-line", "caption": "{{$:/language/Buttons/MonoLine/Caption}}", "description": "{{$:/language/Buttons/MonoLine/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((mono-line))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix=\"`\"\n\tsuffix=\"`\"\n/>\n" }, "$:/core/ui/EditorToolbar/more-dropdown": { "title": "$:/core/ui/EditorToolbar/more-dropdown", "text": "\\define config-title()\n$:/config/EditorToolbarButtons/Visibility/$(toolbarItem)$\n\\end\n\n\\define conditional-button()\n<$list filter={{$(toolbarItem)$!!condition}} variable=\"condition\">\n<$transclude tiddler=\"$:/core/ui/EditTemplate/body/toolbar/button\" mode=\"inline\"/> <$transclude tiddler=<<toolbarItem>> field=\"description\"/>\n</$list>\n\\end\n\n<div class=\"tc-text-editor-toolbar-more\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/EditorToolbar]!has[draft.of]] -[[$:/core/ui/EditorToolbar/more]]\">\n<$reveal type=\"match\" state=<<config-visibility-title>> text=\"hide\" tag=\"div\">\n<<conditional-button>>\n</$reveal>\n</$list>\n</div>\n" }, "$:/core/ui/EditorToolbar/more": { "title": "$:/core/ui/EditorToolbar/more", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/down-arrow", "caption": "{{$:/language/Buttons/More/Caption}}", "description": "{{$:/language/Buttons/More/Hint}}", "condition": "[<targetTiddler>]", "dropdown": "$:/core/ui/EditorToolbar/more-dropdown", "text": "" }, "$:/core/ui/EditorToolbar/opacity-dropdown": { "title": "$:/core/ui/EditorToolbar/opacity-dropdown", "text": "\\define lingo-base() $:/language/Buttons/Opacity/\n\n\\define toolbar-opacity-inner()\n<$button tag=\"a\" tooltip=\"\"\"$(opacity)$\"\"\">\n\n<$action-setfield\n\t$tiddler=\"$:/config/BitmapEditor/Opacity\"\n\t$value=\"$(opacity)$\"\n/>\n\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n\n<div style=\"display: inline-block; vertical-align: middle; background-color: $(current-paint-colour)$; opacity: $(opacity)$; width: 1em; height: 1em; border-radius: 50%;\"/>\n\n<span style=\"margin-left: 8px;\">\n\n<$text text=\"\"\"$(opacity)$\"\"\"/>\n\n<$reveal state=\"$:/config/BitmapEditor/Opacity\" type=\"match\" text=\"\"\"$(opacity)$\"\"\" tag=\"span\">\n\n<$entity entity=\" \"/>\n\n<$entity entity=\"✓\"/>\n\n</$reveal>\n\n</span>\n\n</$button>\n\\end\n\n\\define toolbar-opacity()\n''<<lingo Hint>>''\n\n<$list filter={{$:/config/BitmapEditor/Opacities}} variable=\"opacity\">\n\n<<toolbar-opacity-inner>>\n\n</$list>\n\\end\n\n<$set name=\"current-paint-colour\" value={{$:/config/BitmapEditor/Colour}}>\n\n<$set name=\"current-opacity\" value={{$:/config/BitmapEditor/Opacity}}>\n\n<<toolbar-opacity>>\n\n</$set>\n\n</$set>\n" }, "$:/core/ui/EditorToolbar/opacity": { "title": "$:/core/ui/EditorToolbar/opacity", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/opacity", "caption": "{{$:/language/Buttons/Opacity/Caption}}", "description": "{{$:/language/Buttons/Opacity/Hint}}", "condition": "[<targetTiddler>is[image]] -[<targetTiddler>type[image/svg+xml]]", "dropdown": "$:/core/ui/EditorToolbar/opacity-dropdown", "text": "<$text text={{$:/config/BitmapEditor/Opacity}}/>\n" }, "$:/core/ui/EditorToolbar/paint-dropdown": { "title": "$:/core/ui/EditorToolbar/paint-dropdown", "text": "''{{$:/language/Buttons/Paint/Hint}}''\n\n<$macrocall $name=\"colour-picker\" actions=\"\"\"\n\n<$action-setfield\n\t$tiddler=\"$:/config/BitmapEditor/Colour\"\n\t$value=<<colour-picker-value>>\n/>\n\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n\n\"\"\"/>\n" }, "$:/core/ui/EditorToolbar/paint": { "title": "$:/core/ui/EditorToolbar/paint", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/paint", "caption": "{{$:/language/Buttons/Paint/Caption}}", "description": "{{$:/language/Buttons/Paint/Hint}}", "condition": "[<targetTiddler>is[image]] -[<targetTiddler>type[image/svg+xml]]", "dropdown": "$:/core/ui/EditorToolbar/paint-dropdown", "text": "\\define toolbar-paint()\n<div style=\"display: inline-block; vertical-align: middle; background-color: $(colour-picker-value)$; width: 1em; height: 1em; border-radius: 50%;\"/>\n\\end\n<$set name=\"colour-picker-value\" value={{$:/config/BitmapEditor/Colour}}>\n<<toolbar-paint>>\n</$set>\n" }, "$:/core/ui/EditorToolbar/picture-dropdown": { "title": "$:/core/ui/EditorToolbar/picture-dropdown", "text": "\\define replacement-text()\n[img[$(imageTitle)$]]\n\\end\n\n''{{$:/language/Buttons/Picture/Hint}}''\n\n<$macrocall $name=\"image-picker\" actions=\"\"\"\n\n<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"replace-selection\"\n\ttext=<<replacement-text>>\n/>\n\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n\n\"\"\"/>\n" }, "$:/core/ui/EditorToolbar/picture": { "title": "$:/core/ui/EditorToolbar/picture", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/picture", "caption": "{{$:/language/Buttons/Picture/Caption}}", "description": "{{$:/language/Buttons/Picture/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((picture))", "dropdown": "$:/core/ui/EditorToolbar/picture-dropdown", "text": "" }, "$:/core/ui/EditorToolbar/preview-type-dropdown": { "title": "$:/core/ui/EditorToolbar/preview-type-dropdown", "text": "\\define preview-type-button()\n<$button tag=\"a\">\n\n<$action-setfield $tiddler=\"$:/state/editpreviewtype\" $value=\"$(previewType)$\"/>\n\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n\n<$transclude tiddler=<<previewType>> field=\"caption\" mode=\"inline\">\n\n<$view tiddler=<<previewType>> field=\"title\" mode=\"inline\"/>\n\n</$transclude> \n\n<$reveal tag=\"span\" state=\"$:/state/editpreviewtype\" type=\"match\" text=<<previewType>> default=\"$:/core/ui/EditTemplate/body/preview/output\">\n\n<$entity entity=\" \"/>\n\n<$entity entity=\"✓\"/>\n\n</$reveal>\n\n</$button>\n\\end\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/EditPreview]!has[draft.of]]\" variable=\"previewType\">\n\n<<preview-type-button>>\n\n</$list>\n" }, "$:/core/ui/EditorToolbar/preview-type": { "title": "$:/core/ui/EditorToolbar/preview-type", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/chevron-down", "caption": "{{$:/language/Buttons/PreviewType/Caption}}", "description": "{{$:/language/Buttons/PreviewType/Hint}}", "condition": "[all[shadows+tiddlers]tag[$:/tags/EditPreview]!has[draft.of]butfirst[]limit[1]]", "button-classes": "tc-text-editor-toolbar-item-adjunct", "dropdown": "$:/core/ui/EditorToolbar/preview-type-dropdown" }, "$:/core/ui/EditorToolbar/preview": { "title": "$:/core/ui/EditorToolbar/preview", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/preview-open", "custom-icon": "yes", "caption": "{{$:/language/Buttons/Preview/Caption}}", "description": "{{$:/language/Buttons/Preview/Hint}}", "condition": "[<targetTiddler>]", "button-classes": "tc-text-editor-toolbar-item-start-group", "shortcuts": "((preview))", "text": "<$reveal state=\"$:/state/showeditpreview\" type=\"match\" text=\"yes\" tag=\"span\">\n{{$:/core/images/preview-open}}\n<$action-setfield $tiddler=\"$:/state/showeditpreview\" $value=\"no\"/>\n</$reveal>\n<$reveal state=\"$:/state/showeditpreview\" type=\"nomatch\" text=\"yes\" tag=\"span\">\n{{$:/core/images/preview-closed}}\n<$action-setfield $tiddler=\"$:/state/showeditpreview\" $value=\"yes\"/>\n</$reveal>\n" }, "$:/core/ui/EditorToolbar/quote": { "title": "$:/core/ui/EditorToolbar/quote", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/quote", "caption": "{{$:/language/Buttons/Quote/Caption}}", "description": "{{$:/language/Buttons/Quote/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((quote))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-lines\"\n\tprefix=\"\n<<<\"\n\tsuffix=\"<<<\"\n/>\n" }, "$:/core/ui/EditorToolbar/rotate-left": { "title": "$:/core/ui/EditorToolbar/rotate-left", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/rotate-left", "caption": "{{$:/language/Buttons/RotateLeft/Caption}}", "description": "{{$:/language/Buttons/RotateLeft/Hint}}", "condition": "[<targetTiddler>is[image]] -[<targetTiddler>type[image/svg+xml]]", "text": "<$action-sendmessage\n\t$message=\"tm-edit-bitmap-operation\"\n\t$param=\"rotate-left\"\n/>\n" }, "$:/core/ui/EditorToolbar/size-dropdown": { "title": "$:/core/ui/EditorToolbar/size-dropdown", "text": "\\define lingo-base() $:/language/Buttons/Size/\n\n\\define toolbar-button-size-preset(config-title)\n<$set name=\"width\" filter=\"$(sizePair)$ +[first[]]\">\n\n<$set name=\"height\" filter=\"$(sizePair)$ +[last[]]\">\n\n<$button tag=\"a\">\n\n<$action-setfield\n\t$tiddler=\"\"\"$config-title$/new-width\"\"\"\n\t$value=<<width>>\n/>\n\n<$action-setfield\n\t$tiddler=\"\"\"$config-title$/new-height\"\"\"\n\t$value=<<height>>\n/>\n\n<$action-deletetiddler\n\t$tiddler=\"\"\"$config-title$/presets-popup\"\"\"\n/>\n\n<$text text=<<width>>/> × <$text text=<<height>>/>\n\n</$button>\n\n</$set>\n\n</$set>\n\\end\n\n\\define toolbar-button-size(config-title)\n''{{$:/language/Buttons/Size/Hint}}''\n\n<<lingo Caption/Width>> <$edit-text tag=\"input\" tiddler=\"\"\"$config-title$/new-width\"\"\" default=<<tv-bitmap-editor-width>> focus=\"true\" size=\"8\"/> <<lingo Caption/Height>> <$edit-text tag=\"input\" tiddler=\"\"\"$config-title$/new-height\"\"\" default=<<tv-bitmap-editor-height>> size=\"8\"/> <$button popup=\"\"\"$config-title$/presets-popup\"\"\" class=\"tc-btn-invisible tc-popup-keep\" style=\"width: auto; display: inline-block; background-colour: inherit;\" selectedClass=\"tc-selected\">\n{{$:/core/images/down-arrow}}\n</$button>\n\n<$reveal tag=\"span\" state=\"\"\"$config-title$/presets-popup\"\"\" type=\"popup\" position=\"belowleft\" animate=\"yes\">\n\n<div class=\"tc-drop-down tc-popup-keep\">\n\n<$list filter={{$:/config/BitmapEditor/ImageSizes}} variable=\"sizePair\">\n\n<$macrocall $name=\"toolbar-button-size-preset\" config-title=\"$config-title$\"/>\n\n</$list>\n\n</div>\n\n</$reveal>\n\n<$button>\n<$action-sendmessage\n\t$message=\"tm-edit-bitmap-operation\"\n\t$param=\"resize\"\n\twidth={{$config-title$/new-width}}\n\theight={{$config-title$/new-height}}\n/>\n<$action-deletetiddler\n\t$tiddler=\"\"\"$config-title$/new-width\"\"\"\n/>\n<$action-deletetiddler\n\t$tiddler=\"\"\"$config-title$/new-height\"\"\"\n/>\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n<<lingo Caption/Resize>>\n</$button>\n\\end\n\n<$macrocall $name=\"toolbar-button-size\" config-title=<<qualify \"$:/state/Size/\">>/>\n" }, "$:/core/ui/EditorToolbar/size": { "title": "$:/core/ui/EditorToolbar/size", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/size", "caption": "{{$:/language/Buttons/Size/Caption}}", "description": "{{$:/language/Buttons/Size/Hint}}", "condition": "[<targetTiddler>is[image]] -[<targetTiddler>type[image/svg+xml]]", "dropdown": "$:/core/ui/EditorToolbar/size-dropdown", "text": "" }, "$:/core/ui/EditorToolbar/stamp-dropdown": { "title": "$:/core/ui/EditorToolbar/stamp-dropdown", "text": "\\define toolbar-button-stamp-inner()\n<$button tag=\"a\">\n\n<$list filter=\"[[$(snippetTitle)$]addsuffix[/prefix]is[missing]removesuffix[/prefix]addsuffix[/suffix]is[missing]]\">\n\n<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"replace-selection\"\n\ttext={{$(snippetTitle)$}}\n/>\n\n</$list>\n\n\n<$list filter=\"[[$(snippetTitle)$]addsuffix[/prefix]is[missing]removesuffix[/prefix]addsuffix[/suffix]!is[missing]] [[$(snippetTitle)$]addsuffix[/prefix]!is[missing]removesuffix[/prefix]addsuffix[/suffix]is[missing]] [[$(snippetTitle)$]addsuffix[/prefix]!is[missing]removesuffix[/prefix]addsuffix[/suffix]!is[missing]]\">\n\n<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix={{{ [[$(snippetTitle)$]addsuffix[/prefix]get[text]] }}}\nsuffix={{{ [[$(snippetTitle)$]addsuffix[/suffix]get[text]] }}}\n/>\n\n</$list>\n\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n\n<$transclude tiddler=<<snippetTitle>> field=\"caption\" mode=\"inline\">\n\n<$view tiddler=<<snippetTitle>> field=\"title\" />\n\n</$transclude>\n\n</$button>\n\\end\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/TextEditor/Snippet]!has[draft.of]sort[caption]]\" variable=\"snippetTitle\">\n\n<<toolbar-button-stamp-inner>>\n\n</$list>\n\n----\n\n<$button tag=\"a\">\n\n<$action-sendmessage\n\t$message=\"tm-new-tiddler\"\n\ttags=\"$:/tags/TextEditor/Snippet\"\n\tcaption={{$:/language/Buttons/Stamp/New/Title}}\n\ttext={{$:/language/Buttons/Stamp/New/Text}}\n/>\n\n<$action-deletetiddler\n\t$tiddler=<<dropdown-state>>\n/>\n\n<em>\n\n<$text text={{$:/language/Buttons/Stamp/Caption/New}}/>\n\n</em>\n\n</$button>\n" }, "$:/core/ui/EditorToolbar/stamp": { "title": "$:/core/ui/EditorToolbar/stamp", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/stamp", "caption": "{{$:/language/Buttons/Stamp/Caption}}", "description": "{{$:/language/Buttons/Stamp/Hint}}", "condition": "[<targetTiddler>type[]] [<targetTiddler>get[type]prefix[text/]] [<targetTiddler>get[type]match[application/javascript]] [<targetTiddler>get[type]match[application/json]] [<targetTiddler>get[type]match[application/x-tiddler-dictionary]] [<targetTiddler>get[type]match[image/svg+xml]] +[first[]]", "shortcuts": "((stamp))", "dropdown": "$:/core/ui/EditorToolbar/stamp-dropdown", "text": "" }, "$:/core/ui/EditorToolbar/strikethrough": { "title": "$:/core/ui/EditorToolbar/strikethrough", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/strikethrough", "caption": "{{$:/language/Buttons/Strikethrough/Caption}}", "description": "{{$:/language/Buttons/Strikethrough/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((strikethrough))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix=\"~~\"\n\tsuffix=\"~~\"\n/>\n" }, "$:/core/ui/EditorToolbar/subscript": { "title": "$:/core/ui/EditorToolbar/subscript", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/subscript", "caption": "{{$:/language/Buttons/Subscript/Caption}}", "description": "{{$:/language/Buttons/Subscript/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((subscript))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix=\",,\"\n\tsuffix=\",,\"\n/>\n" }, "$:/core/ui/EditorToolbar/superscript": { "title": "$:/core/ui/EditorToolbar/superscript", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/superscript", "caption": "{{$:/language/Buttons/Superscript/Caption}}", "description": "{{$:/language/Buttons/Superscript/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((superscript))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix=\"^^\"\n\tsuffix=\"^^\"\n/>\n" }, "$:/core/ui/EditorToolbar/transcludify": { "title": "$:/core/ui/EditorToolbar/transcludify", "caption": "{{$:/language/Buttons/Transcludify/Caption}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "description": "{{$:/language/Buttons/Transcludify/Hint}}", "icon": "$:/core/images/transcludify", "list-before": "$:/core/ui/EditorToolbar/mono-block", "shortcuts": "((transcludify))", "tags": "$:/tags/EditorToolbar", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix=\"{{\"\n\tsuffix=\"}}\"\n/>\n" }, "$:/core/ui/EditorToolbar/underline": { "title": "$:/core/ui/EditorToolbar/underline", "tags": "$:/tags/EditorToolbar", "icon": "$:/core/images/underline", "caption": "{{$:/language/Buttons/Underline/Caption}}", "description": "{{$:/language/Buttons/Underline/Hint}}", "condition": "[<targetTiddler>!has[type]] [<targetTiddler>type[text/vnd.tiddlywiki]]", "shortcuts": "((underline))", "text": "<$action-sendmessage\n\t$message=\"tm-edit-text-operation\"\n\t$param=\"wrap-selection\"\n\tprefix=\"__\"\n\tsuffix=\"__\"\n/>\n" }, "$:/core/ui/EditTemplate/body/editor": { "title": "$:/core/ui/EditTemplate/body/editor", "text": "<$edit\n\n field=\"text\"\n class=\"tc-edit-texteditor tc-edit-texteditor-body\"\n placeholder={{$:/language/EditTemplate/Body/Placeholder}}\n tabindex={{$:/config/EditTabIndex}}\n focus={{{ [{$:/config/AutoFocus}match[text]then[true]] ~[[false]] }}}\n cancelPopups=\"yes\"\n\n><$set\n\n name=\"targetTiddler\"\n value=<<currentTiddler>>\n\n><$list\n\n filter=\"[all[shadows+tiddlers]tag[$:/tags/EditorToolbar]!has[draft.of]]\"\n\n><$reveal\n\n type=\"nomatch\"\n state=<<config-visibility-title>>\n text=\"hide\"\n class=\"tc-text-editor-toolbar-item-wrapper\"\n\n><$transclude\n\n tiddler=\"$:/core/ui/EditTemplate/body/toolbar/button\"\n mode=\"inline\"\n\n/></$reveal></$list></$set></$edit>\n" }, "$:/core/ui/EditTemplate/body/toolbar/button": { "title": "$:/core/ui/EditTemplate/body/toolbar/button", "text": "\\define toolbar-button-icon()\n<$list\n\n filter=\"[all[current]!has[custom-icon]]\"\n variable=\"no-custom-icon\"\n\n><$transclude\n\n tiddler={{!!icon}}\n\n/></$list>\n\\end\n\n\\define toolbar-button-tooltip()\n{{!!description}}<$macrocall $name=\"displayshortcuts\" $output=\"text/plain\" shortcuts={{!!shortcuts}} prefix=\"` - [\" separator=\"] [\" suffix=\"]`\"/>\n\\end\n\n\\define toolbar-button()\n<$list\n\n filter={{!!condition}}\n variable=\"list-condition\"\n\n><$wikify\n\n name=\"tooltip-text\"\n text=<<toolbar-button-tooltip>>\n mode=\"inline\"\n output=\"text\"\n\n><$list\n\n filter=\"[all[current]!has[dropdown]]\"\n variable=\"no-dropdown\"\n\n><$button\n\n class=\"tc-btn-invisible $(buttonClasses)$\"\n tooltip=<<tooltip-text>>\n actions={{!!actions}}\n\n><span\n\n data-tw-keyboard-shortcut={{!!shortcuts}}\n\n/><<toolbar-button-icon>><$transclude\n\n tiddler=<<currentTiddler>>\n field=\"text\"\n\n/></$button></$list><$list\n\n filter=\"[all[current]has[dropdown]]\"\n variable=\"dropdown\"\n\n><$set\n\n name=\"dropdown-state\"\n value=<<qualify \"$:/state/EditorToolbarDropdown\">>\n\n><$button\n\n popup=<<dropdown-state>>\n class=\"tc-popup-keep tc-btn-invisible $(buttonClasses)$\"\n selectedClass=\"tc-selected\"\n tooltip=<<tooltip-text>>\n actions={{!!actions}}\n\n><span\n\n data-tw-keyboard-shortcut={{!!shortcuts}}\n\n/><<toolbar-button-icon>><$transclude\n\n tiddler=<<currentTiddler>>\n field=\"text\"\n\n/></$button><$reveal\n\n state=<<dropdown-state>>\n type=\"popup\"\n position=\"below\"\n animate=\"yes\"\n tag=\"span\"\n\n><div\n\n class=\"tc-drop-down tc-popup-keep\"\n\n><$transclude\n\n tiddler={{!!dropdown}}\n mode=\"block\"\n\n/></div></$reveal></$set></$list></$wikify></$list>\n\\end\n\n\\define toolbar-button-outer()\n<$set\n\n name=\"buttonClasses\"\n value={{!!button-classes}}\n\n><<toolbar-button>></$set>\n\\end\n\n<<toolbar-button-outer>>" }, "$:/core/ui/EditTemplate/body": { "title": "$:/core/ui/EditTemplate/body", "tags": "$:/tags/EditTemplate", "text": "\\define lingo-base() $:/language/EditTemplate/Body/\n\\define config-visibility-title()\n$:/config/EditorToolbarButtons/Visibility/$(currentTiddler)$\n\\end\n<$list filter=\"[all[current]has[_canonical_uri]]\">\n\n<div class=\"tc-message-box\">\n\n<<lingo External/Hint>>\n\n<a href={{!!_canonical_uri}}><$text text={{!!_canonical_uri}}/></a>\n\n<$edit-text field=\"_canonical_uri\" class=\"tc-edit-fields\" tabindex={{$:/config/EditTabIndex}} cancelPopups=\"yes\"></$edit-text>\n\n</div>\n\n</$list>\n\n<$list filter=\"[all[current]!has[_canonical_uri]]\">\n\n<$reveal state=\"$:/state/showeditpreview\" type=\"match\" text=\"yes\">\n\n<div class=\"tc-tiddler-preview\">\n\n<$transclude tiddler=\"$:/core/ui/EditTemplate/body/editor\" mode=\"inline\"/>\n\n<div class=\"tc-tiddler-preview-preview\">\n\n<$transclude tiddler={{$:/state/editpreviewtype}} mode=\"inline\">\n\n<$transclude tiddler=\"$:/core/ui/EditTemplate/body/preview/output\" mode=\"inline\"/>\n\n</$transclude>\n\n</div>\n\n</div>\n\n</$reveal>\n\n<$reveal state=\"$:/state/showeditpreview\" type=\"nomatch\" text=\"yes\">\n\n<$transclude tiddler=\"$:/core/ui/EditTemplate/body/editor\" mode=\"inline\"/>\n\n</$reveal>\n\n</$list>\n" }, "$:/core/ui/EditTemplate/controls": { "title": "$:/core/ui/EditTemplate/controls", "tags": "$:/tags/EditTemplate", "text": "\\define config-title()\n$:/config/EditToolbarButtons/Visibility/$(listItem)$\n\\end\n<div class=\"tc-tiddler-title tc-tiddler-edit-title\">\n<$view field=\"title\"/>\n<span class=\"tc-tiddler-controls tc-titlebar\"><$list filter=\"[all[shadows+tiddlers]tag[$:/tags/EditToolbar]!has[draft.of]]\" variable=\"listItem\"><$reveal type=\"nomatch\" state=<<config-title>> text=\"hide\"><$transclude tiddler=<<listItem>>/></$reveal></$list></span>\n<div style=\"clear: both;\"></div>\n</div>\n" }, "$:/core/ui/EditTemplate/fields": { "title": "$:/core/ui/EditTemplate/fields", "tags": "$:/tags/EditTemplate", "text": "\\define lingo-base() $:/language/EditTemplate/\n\\define config-title()\n$:/config/EditTemplateFields/Visibility/$(currentField)$\n\\end\n\n\\define config-filter()\n[[hide]] -[title{$(config-title)$}]\n\\end\n\n\\define current-tiddler-new-field-selector()\n[data-tiddler-title=\"$(currentTiddlerCSSescaped)$\"] .tc-edit-field-add-name-wrapper input\n\\end\n\n\\define new-field-actions()\n<$action-sendmessage $message=\"tm-add-field\" $name={{{ [<newFieldNameTiddler>get[text]] }}} $value={{{ [<newFieldValueTiddler>get[text]] }}}/>\n<$action-deletetiddler $filter=\"[<newFieldNameTiddler>] [<newFieldValueTiddler>] [<storeTitle>] [<searchListState>]\"/>\n<$action-sendmessage $message=\"tm-focus-selector\" $param=<<current-tiddler-new-field-selector>>/>\n\\end\n\n\\define delete-state-tiddlers() <$action-deletetiddler $filter=\"[<newFieldNameTiddler>] [<storeTitle>] [<searchListState>]\"/>\n\n\\define cancel-search-actions-inner()\n<$list filter=\"[<storeTitle>has[text]] [<newFieldNameTiddler>has[text]]\" variable=\"ignore\" emptyMessage=\"\"\"<<cancel-delete-tiddler-actions \"cancel\">>\"\"\">\n<<delete-state-tiddlers>>\n</$list>\n\\end\n\n\\define cancel-search-actions()\n<$set name=\"userInput\" value={{{ [<storeTitle>get[text]] }}}>\n<$list filter=\"[<newFieldNameTiddler>get[text]!match<userInput>]\" emptyMessage=\"\"\"<<cancel-search-actions-inner>>\"\"\">\n<$action-setfield $tiddler=<<newFieldNameTiddler>> text=<<userInput>>/><$action-setfield $tiddler=<<refreshTitle>> text=\"yes\"/>\n</$list>\n</$set>\n\\end\n\n\\define new-field()\n<$vars name={{{ [<newFieldNameTiddler>get[text]] }}}>\n<$reveal type=\"nomatch\" text=\"\" default=<<name>>>\n<$button tooltip=<<lingo Fields/Add/Button/Hint>>>\n<$action-sendmessage $message=\"tm-add-field\"\n$name=<<name>>\n$value={{{ [<newFieldValueTiddler>get[text]] }}}/>\n<$action-deletetiddler $filter=\"[<newFieldNameTiddler>] [<newFieldValueTiddler>] [<storeTitle>] [<searchListState>]\"/>\n<<lingo Fields/Add/Button>>\n</$button>\n</$reveal>\n<$reveal type=\"match\" text=\"\" default=<<name>>>\n<$button>\n<<lingo Fields/Add/Button>>\n</$button>\n</$reveal>\n</$vars>\n\\end\n\\whitespace trim\n\n<div class=\"tc-edit-fields\">\n<table class={{{ [all[current]fields[]] :filter[lookup[$:/config/EditTemplateFields/Visibility/]!match[hide]] +[count[]!match[0]] +[then[tc-edit-fields]] ~[[tc-edit-fields tc-edit-fields-small]] }}}>\n<tbody>\n<$list filter=\"[all[current]fields[]] +[sort[title]]\" variable=\"currentField\" storyview=\"pop\">\n<$list filter=<<config-filter>> variable=\"temp\">\n<tr class=\"tc-edit-field\">\n<td class=\"tc-edit-field-name\">\n<$text text=<<currentField>>/>:</td>\n<td class=\"tc-edit-field-value\">\n<$keyboard key=\"((delete-field))\" actions=\"\"\"<$action-deletefield $field=<<currentField>>/><$set name=\"currentTiddlerCSSescaped\" value={{{ [<currentTiddler>escapecss[]] }}}><$action-sendmessage $message=\"tm-focus-selector\" $param=<<current-tiddler-new-field-selector>>/></$set>\"\"\">\n<$edit-text tiddler=<<currentTiddler>> field=<<currentField>> placeholder={{$:/language/EditTemplate/Fields/Add/Value/Placeholder}} tabindex={{$:/config/EditTabIndex}} cancelPopups=\"yes\"/>\n</$keyboard>\n</td>\n<td class=\"tc-edit-field-remove\">\n<$button class=\"tc-btn-invisible\" tooltip={{$:/language/EditTemplate/Field/Remove/Hint}} aria-label={{$:/language/EditTemplate/Field/Remove/Caption}}>\n<$action-deletefield $field=<<currentField>>/><$set name=\"currentTiddlerCSSescaped\" value={{{ [<currentTiddler>escapecss[]] }}}><$action-sendmessage $message=\"tm-focus-selector\" $param=<<current-tiddler-new-field-selector>>/></$set>\n{{$:/core/images/delete-button}}\n</$button>\n</td>\n</tr>\n</$list>\n</$list>\n</tbody>\n</table>\n</div>\n\n<$fieldmangler>\n<div class=\"tc-edit-field-add\">\n<em class=\"tc-edit tc-big-gap-right\">\n<<lingo Fields/Add/Prompt>>\n</em>\n<$vars refreshTitle=<<qualify \"$:/temp/fieldname/refresh\">> storeTitle=<<newFieldNameInputTiddler>> searchListState=<<newFieldNameSelectionTiddler>>>\n<div class=\"tc-edit-field-add-name-wrapper\">\n<$macrocall $name=\"keyboard-driven-input\" tiddler=<<newFieldNameTiddler>> storeTitle=<<storeTitle>> refreshTitle=<<refreshTitle>>\n\t\tselectionStateTitle=<<searchListState>> tag=\"input\" default=\"\" placeholder={{$:/language/EditTemplate/Fields/Add/Name/Placeholder}}\n\t\tfocusPopup=<<qualify \"$:/state/popup/field-dropdown\">> class=\"tc-edit-texteditor tc-popup-handle\" tabindex={{$:/config/EditTabIndex}}\n\t\tfocus={{{ [{$:/config/AutoFocus}match[fields]then[true]] ~[[false]] }}} cancelPopups=\"yes\"\n\t\tconfigTiddlerFilter=\"[[$:/config/EditMode/fieldname-filter]]\" inputCancelActions=<<cancel-search-actions>> />\n<$button popup=<<qualify \"$:/state/popup/field-dropdown\">> class=\"tc-btn-invisible tc-btn-dropdown tc-small-gap\" tooltip={{$:/language/EditTemplate/Field/Dropdown/Hint}} aria-label={{$:/language/EditTemplate/Field/Dropdown/Caption}}>{{$:/core/images/down-arrow}}</$button>\n<$reveal state=<<qualify \"$:/state/popup/field-dropdown\">> type=\"nomatch\" text=\"\" default=\"\">\n<div class=\"tc-block-dropdown tc-edit-type-dropdown\">\n<$set name=\"tv-show-missing-links\" value=\"yes\">\n<$linkcatcher to=<<newFieldNameTiddler>>>\n<div class=\"tc-dropdown-item\">\n<<lingo Fields/Add/Dropdown/User>>\n</div>\n<$set name=\"newFieldName\" value={{{ [<storeTitle>get[text]] }}}>\n<$list filter=\"[!is[shadow]!is[system]fields[]search:title<newFieldName>sort[]] -created -creator -draft.of -draft.title -modified -modifier -tags -text -title -type\" variable=\"currentField\">\n<$list filter=\"[<currentField>addsuffix[-primaryList]] -[<searchListState>get[text]]\" emptyMessage=\"\"\"<$link to=<<currentField>> class=\"tc-list-item-selected\"><$text text=<<currentField>>/></$link>\"\"\">\n<$link to=<<currentField>>>\n<$text text=<<currentField>>/>\n</$link>\n</$list>\n</$list>\n<div class=\"tc-dropdown-item\">\n<<lingo Fields/Add/Dropdown/System>>\n</div>\n<$list filter=\"[fields[]search:title<newFieldName>sort[]] -[!is[shadow]!is[system]fields[]]\" variable=\"currentField\">\n<$list filter=\"[<currentField>addsuffix[-secondaryList]] -[<searchListState>get[text]]\" emptyMessage=\"\"\"<$link to=<<currentField>> class=\"tc-list-item-selected\"><$text text=<<currentField>>/></$link>\"\"\">\n<$link to=<<currentField>>>\n<$text text=<<currentField>>/>\n</$link>\n</$list>\n</$list>\n</$set>\n</$linkcatcher>\n</$set>\n</div>\n</$reveal>\n</div>\n<span class=\"tc-edit-field-add-value tc-small-gap-right\">\n<$set name=\"currentTiddlerCSSescaped\" value={{{ [<currentTiddler>escapecss[]] }}}>\n<$keyboard key=\"((add-field))\" actions=<<new-field-actions>>>\n<$edit-text tiddler=<<newFieldValueTiddler>> tag=\"input\" default=\"\" placeholder={{$:/language/EditTemplate/Fields/Add/Value/Placeholder}} class=\"tc-edit-texteditor\" tabindex={{$:/config/EditTabIndex}} cancelPopups=\"yes\"/>\n</$keyboard>\n</$set>\n</span>\n<span class=\"tc-edit-field-add-button\">\n<$macrocall $name=\"new-field\"/>\n</span>\n</$vars>\n</div>\n</$fieldmangler>\n" }, "$:/core/ui/EditTemplate/body/preview/diffs-current": { "title": "$:/core/ui/EditTemplate/body/preview/diffs-current", "tags": "$:/tags/EditPreview", "caption": "differences from current", "list-after": "$:/core/ui/EditTemplate/body/preview/output", "text": "<$list filter=\"[<currentTiddler>!is[image]]\" emptyMessage={{$:/core/ui/EditTemplate/body/preview/output}}>\n\n<$macrocall $name=\"compareTiddlerText\" sourceTiddlerTitle={{!!draft.of}} destTiddlerTitle=<<currentTiddler>>/>\n\n</$list>\n\n" }, "$:/core/ui/EditTemplate/body/preview/diffs-shadow": { "title": "$:/core/ui/EditTemplate/body/preview/diffs-shadow", "tags": "$:/tags/EditPreview", "caption": "differences from shadow (if any)", "list-after": "$:/core/ui/EditTemplate/body/preview/output", "text": "<$list filter=\"[<currentTiddler>!is[image]]\" emptyMessage={{$:/core/ui/EditTemplate/body/preview/output}}>\n\n<$macrocall $name=\"compareTiddlerText\" sourceTiddlerTitle={{{ [{!!draft.of}shadowsource[]] }}} sourceSubTiddlerTitle={{!!draft.of}} destTiddlerTitle=<<currentTiddler>>/>\n\n</$list>\n\n" }, "$:/core/ui/EditTemplate/body/preview/output": { "title": "$:/core/ui/EditTemplate/body/preview/output", "tags": "$:/tags/EditPreview", "caption": "{{$:/language/EditTemplate/Body/Preview/Type/Output}}", "text": "\\import [all[shadows+tiddlers]tag[$:/tags/Macro/View]!has[draft.of]]\n<$set name=\"tv-tiddler-preview\" value=\"yes\">\n\n<$transclude />\n\n</$set>\n" }, "$:/state/showeditpreview": { "title": "$:/state/showeditpreview", "text": "no" }, "$:/core/ui/EditTemplate/shadow": { "title": "$:/core/ui/EditTemplate/shadow", "tags": "$:/tags/EditTemplate", "text": "\\define lingo-base() $:/language/EditTemplate/Shadow/\n\\define pluginLinkBody()\n<$link to=\"\"\"$(pluginTitle)$\"\"\">\n<$text text=\"\"\"$(pluginTitle)$\"\"\"/>\n</$link>\n\\end\n<$list filter=\"[all[current]get[draft.of]is[shadow]!is[tiddler]]\">\n\n<$list filter=\"[all[current]shadowsource[]]\" variable=\"pluginTitle\">\n\n<$set name=\"pluginLink\" value=<<pluginLinkBody>>>\n<div class=\"tc-message-box\">\n\n<<lingo Warning>>\n\n</div>\n</$set>\n</$list>\n\n</$list>\n\n<$list filter=\"[all[current]get[draft.of]is[shadow]is[tiddler]]\">\n\n<$list filter=\"[all[current]shadowsource[]]\" variable=\"pluginTitle\">\n\n<$set name=\"pluginLink\" value=<<pluginLinkBody>>>\n<div class=\"tc-message-box\">\n\n<<lingo OverriddenWarning>>\n\n</div>\n</$set>\n</$list>\n\n</$list>" }, "$:/core/ui/EditTemplate/tags": { "title": "$:/core/ui/EditTemplate/tags", "tags": "$:/tags/EditTemplate", "text": "\\whitespace trim\n\n\\define lingo-base() $:/language/EditTemplate/\n\n\\define tag-styles()\nbackground-color:$(backgroundColor)$;\nfill:$(foregroundColor)$;\ncolor:$(foregroundColor)$;\n\\end\n\n\\define tag-body-inner(colour,fallbackTarget,colourA,colourB,icon,tagField:\"tags\")\n\\whitespace trim\n<$vars foregroundColor=<<contrastcolour target:\"\"\"$colour$\"\"\" fallbackTarget:\"\"\"$fallbackTarget$\"\"\" colourA:\"\"\"$colourA$\"\"\" colourB:\"\"\"$colourB$\"\"\">> backgroundColor=\"\"\"$colour$\"\"\">\n<span style=<<tag-styles>> class=\"tc-tag-label tc-tag-list-item\">\n<$transclude tiddler=\"\"\"$icon$\"\"\"/><$view field=\"title\" format=\"text\" />\n<$button class=\"tc-btn-invisible tc-remove-tag-button\"><$action-listops $tiddler=<<saveTiddler>> $field=<<__tagField__>> $subfilter=\"-[{!!title}]\"/>{{$:/core/images/close-button}}</$button>\n</span>\n</$vars>\n\\end\n\n\\define tag-body(colour,palette,icon,tagField:\"tags\")\n<$macrocall $name=\"tag-body-inner\" colour=\"\"\"$colour$\"\"\" fallbackTarget={{$palette$##tag-background}} colourA={{$palette$##foreground}} colourB={{$palette$##background}} icon=\"\"\"$icon$\"\"\" tagField=<<__tagField__>>/>\n\\end\n\n\\define edit-tags-template(tagField:\"tags\")\n\\whitespace trim\n<div class=\"tc-edit-tags\">\n<$list filter=\"[list[!!$tagField$]sort[title]]\" storyview=\"pop\">\n<$macrocall $name=\"tag-body\" colour={{!!color}} palette={{$:/palette}} icon={{!!icon}} tagField=<<__tagField__>>/>\n</$list>\n<$vars tabIndex={{$:/config/EditTabIndex}} cancelPopups=\"yes\">\n<$macrocall $name=\"tag-picker\" tagField=<<__tagField__>>/>\n</$vars>\n</div>\n\\end\n<$set name=\"saveTiddler\" value=<<currentTiddler>>>\n<$macrocall $name=\"edit-tags-template\" tagField=<<tagField>>/>\n</$set>\n" }, "$:/core/ui/EditTemplate/title": { "title": "$:/core/ui/EditTemplate/title", "tags": "$:/tags/EditTemplate", "text": "<$edit-text field=\"draft.title\" class=\"tc-titlebar tc-edit-texteditor\" focus={{{ [{$:/config/AutoFocus}match[title]then[true]] ~[[false]] }}} tabindex={{$:/config/EditTabIndex}} cancelPopups=\"yes\"/>\n\n<$vars pattern=\"\"\"[\\|\\[\\]{}]\"\"\" bad-chars=\"\"\"`| [ ] { }`\"\"\">\n\n<$list filter=\"[all[current]regexp:draft.title<pattern>]\" variable=\"listItem\">\n\n<div class=\"tc-message-box\">\n\n{{$:/core/images/warning}} {{$:/language/EditTemplate/Title/BadCharacterWarning}}\n\n</div>\n\n</$list>\n\n</$vars>\n\n<$reveal state=\"!!draft.title\" type=\"nomatch\" text={{!!draft.of}} tag=\"div\">\n\n<$list filter=\"[{!!draft.title}!is[missing]]\" variable=\"listItem\">\n\n<div class=\"tc-message-box\">\n\n{{$:/core/images/warning}} {{$:/language/EditTemplate/Title/Exists/Prompt}}\n\n</div>\n\n</$list>\n\n<$list filter=\"[{!!draft.of}!is[missing]]\" variable=\"listItem\">\n\n<$vars fromTitle={{!!draft.of}} toTitle={{!!draft.title}}>\n\n<$checkbox tiddler=\"$:/config/RelinkOnRename\" field=\"text\" checked=\"yes\" unchecked=\"no\" default=\"no\"> {{$:/language/EditTemplate/Title/Relink/Prompt}}</$checkbox>\n\n<$list filter=\"[title<fromTitle>backlinks[]limit[1]]\" variable=\"listItem\">\n\n<$vars stateTiddler=<<qualify \"$:/state/edit/references\">> >\n\n<$reveal type=\"nomatch\" state=<<stateTiddler>> text=\"show\">\n<$button set=<<stateTiddler>> setTo=\"show\" class=\"tc-btn-invisible\">{{$:/core/images/right-arrow}} \n<<lingo EditTemplate/Title/References/Prompt>></$button>\n</$reveal>\n<$reveal type=\"match\" state=<<stateTiddler>> text=\"show\">\n<$button set=<<stateTiddler>> setTo=\"hide\" class=\"tc-btn-invisible\">{{$:/core/images/down-arrow}} \n<<lingo EditTemplate/Title/References/Prompt>></$button>\n</$reveal>\n\n<$reveal type=\"match\" state=<<stateTiddler>> text=\"show\">\n<$tiddler tiddler=<<fromTitle>> >\n<$transclude tiddler=\"$:/core/ui/TiddlerInfo/References\"/>\n</$tiddler>\n</$reveal>\n\n</$vars>\n\n</$list>\n\n</$vars>\n\n</$list>\n\n</$reveal>\n" }, "$:/core/ui/EditTemplate/type": { "title": "$:/core/ui/EditTemplate/type", "tags": "$:/tags/EditTemplate", "first-search-filter": "[all[shadows+tiddlers]prefix[$:/language/Docs/Types/]sort[description]sort[group-sort]removeprefix[$:/language/Docs/Types/]search<userInput>]", "text": "\\define lingo-base() $:/language/EditTemplate/\n\\define input-cancel-actions() <$list filter=\"[<storeTitle>get[text]] [<currentTiddler>get[type]] +[limit[1]]\" emptyMessage=\"\"\"<<cancel-delete-tiddler-actions \"cancel\">>\"\"\"><$action-sendmessage $message=\"tm-remove-field\" $param=\"type\"/><$action-deletetiddler $filter=\"[<typeInputTiddler>] [<refreshTitle>] [<typeSelectionTiddler>]\"/></$list>\n\\whitespace trim\n<$set name=\"refreshTitle\" value=<<qualify \"$:/temp/type-search/refresh\">>>\n<div class=\"tc-edit-type-selector-wrapper\">\n<em class=\"tc-edit tc-big-gap-right\"><<lingo Type/Prompt>></em>\n<div class=\"tc-type-selector-dropdown-wrapper\">\n<div class=\"tc-type-selector\"><$fieldmangler>\n<$macrocall $name=\"keyboard-driven-input\" tiddler=<<currentTiddler>> storeTitle=<<typeInputTiddler>> refreshTitle=<<refreshTitle>> selectionStateTitle=<<typeSelectionTiddler>> field=\"type\" tag=\"input\" default=\"\" placeholder={{$:/language/EditTemplate/Type/Placeholder}} focusPopup=<<qualify \"$:/state/popup/type-dropdown\">> class=\"tc-edit-typeeditor tc-edit-texteditor tc-popup-handle\" tabindex={{$:/config/EditTabIndex}} focus={{{ [{$:/config/AutoFocus}match[type]then[true]] ~[[false]] }}} cancelPopups=\"yes\" configTiddlerFilter=\"[[$:/core/ui/EditTemplate/type]]\" inputCancelActions=<<input-cancel-actions>>/><$button popup=<<qualify \"$:/state/popup/type-dropdown\">> class=\"tc-btn-invisible tc-btn-dropdown tc-small-gap\" tooltip={{$:/language/EditTemplate/Type/Dropdown/Hint}} aria-label={{$:/language/EditTemplate/Type/Dropdown/Caption}}>{{$:/core/images/down-arrow}}</$button><$button message=\"tm-remove-field\" param=\"type\" class=\"tc-btn-invisible tc-btn-icon\" tooltip={{$:/language/EditTemplate/Type/Delete/Hint}} aria-label={{$:/language/EditTemplate/Type/Delete/Caption}}>{{$:/core/images/delete-button}}<$action-deletetiddler $filter=\"[<storeTitle>] [<refreshTitle>] [<selectionStateTitle>]\"/></$button>\n</$fieldmangler></div>\n\n<div class=\"tc-block-dropdown-wrapper\">\n<$set name=\"tv-show-missing-links\" value=\"yes\">\n<$reveal state=<<qualify \"$:/state/popup/type-dropdown\">> type=\"nomatch\" text=\"\" default=\"\">\n<div class=\"tc-block-dropdown tc-edit-type-dropdown\">\n<$linkcatcher to=\"!!type\">\n<$list filter='[all[shadows+tiddlers]prefix[$:/language/Docs/Types/]each[group]sort[group-sort]]'>\n<div class=\"tc-dropdown-item\">\n<$text text={{!!group}}/>\n</div>\n<$set name=\"userInput\" value={{{ [<typeInputTiddler>get[text]] }}}>\n<$list filter=\"[all[shadows+tiddlers]prefix[$:/language/Docs/Types/]group{!!group}] +[sort[description]] +[removeprefix[$:/language/Docs/Types/]] +[search<userInput>]\"><span class={{{ [<currentTiddler>addsuffix[-primaryList]] -[<typeSelectionTiddler>get[text]] +[then[]else[tc-list-item-selected]] }}}><$link to={{{ [<currentTiddler>addprefix[$:/language/Docs/Types/]get[name]] }}}><$view tiddler={{{ [<currentTiddler>addprefix[$:/language/Docs/Types/]] }}} field=\"description\"/> (<$view tiddler={{{ [<currentTiddler>addprefix[$:/language/Docs/Types/]] }}} field=\"name\"/>)</$link></span>\n</$list>\n</$set>\n</$list>\n</$linkcatcher>\n</div>\n</$reveal>\n</$set>\n</div>\n</div>\n</div>\n</$set>\n" }, "$:/core/ui/EditTemplate": { "title": "$:/core/ui/EditTemplate", "text": "\\define delete-edittemplate-state-tiddlers() <$action-deletetiddler $filter=\"[<newFieldNameTiddler>] [<newFieldValueTiddler>] [<newFieldNameInputTiddler>] [<newFieldNameSelectionTiddler>] [<newTagNameTiddler>] [<newTagNameInputTiddler>] [<newTagNameSelectionTiddler>] [<typeInputTiddler>] [<typeSelectionTiddler>]\"/>\n\\define save-tiddler-actions()\n<$action-sendmessage $message=\"tm-add-tag\" $param={{{ [<newTagNameTiddler>get[text]] }}}/>\n<$action-sendmessage $message=\"tm-add-field\" $name={{{ [<newFieldNameTiddler>get[text]] }}} $value={{{ [<newFieldValueTiddler>get[text]] }}}/>\n<<delete-edittemplate-state-tiddlers>>\n<$action-sendmessage $message=\"tm-save-tiddler\"/>\n\\end\n\\define cancel-delete-tiddler-actions(message)\n<<delete-edittemplate-state-tiddlers>>\n<$action-sendmessage $message=\"tm-$message$-tiddler\"/>\n\\end\n<div data-tiddler-title=<<currentTiddler>> data-tags={{!!tags}} class={{{ tc-tiddler-frame tc-tiddler-edit-frame [<currentTiddler>is[tiddler]then[tc-tiddler-exists]] [<currentTiddler>is[missing]!is[shadow]then[tc-tiddler-missing]] [<currentTiddler>is[shadow]then[tc-tiddler-exists tc-tiddler-shadow]] [<currentTiddler>is[system]then[tc-tiddler-system]] [{!!class}] [<currentTiddler>tags[]encodeuricomponent[]addprefix[tc-tagged-]] +[join[ ]] }}}>\n<$fieldmangler>\n<$vars storyTiddler=<<currentTiddler>> newTagNameTiddler=<<qualify \"$:/temp/NewTagName\">> newFieldNameTiddler=<<qualify \"$:/temp/NewFieldName\">> newFieldValueTiddler=<<qualify \"$:/temp/NewFieldValue\">> newFieldNameInputTiddler=<<qualify \"$:/temp/NewFieldName/input\">> newFieldNameSelectionTiddler=<<qualify \"$:/temp/NewFieldName/selected-item\">> newTagNameInputTiddler=<<qualify \"$:/temp/NewTagName/input\">> newTagNameSelectionTiddler=<<qualify \"$:/temp/NewTagName/selected-item\">> typeInputTiddler=<<qualify \"$:/temp/Type/input\">> typeSelectionTiddler=<<qualify \"$:/temp/Type/selected-item\">>>\n<$keyboard key=\"((cancel-edit-tiddler))\" actions=<<cancel-delete-tiddler-actions \"cancel\">>>\n<$keyboard key=\"((save-tiddler))\" actions=<<save-tiddler-actions>>>\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/EditTemplate]!has[draft.of]]\" variable=\"listItem\">\n<$set name=\"tv-config-toolbar-class\" filter=\"[<tv-config-toolbar-class>] [<listItem>encodeuricomponent[]addprefix[tc-btn-]]\">\n<$transclude tiddler=<<listItem>>/>\n</$set>\n</$list>\n</$keyboard>\n</$keyboard>\n</$vars>\n</$fieldmangler>\n</div>\n" }, "$:/core/ui/Buttons/cancel": { "title": "$:/core/ui/Buttons/cancel", "tags": "$:/tags/EditToolbar", "caption": "{{$:/core/images/cancel-button}} {{$:/language/Buttons/Cancel/Caption}}", "description": "{{$:/language/Buttons/Cancel/Hint}}", "text": "\\whitespace trim\n<$button actions=<<cancel-delete-tiddler-actions \"cancel\">> tooltip={{$:/language/Buttons/Cancel/Hint}} aria-label={{$:/language/Buttons/Cancel/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/cancel-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Cancel/Caption}}/></span>\n</$list>\n</$button>\n" }, "$:/core/ui/Buttons/delete": { "title": "$:/core/ui/Buttons/delete", "tags": "$:/tags/EditToolbar $:/tags/ViewToolbar", "caption": "{{$:/core/images/delete-button}} {{$:/language/Buttons/Delete/Caption}}", "description": "{{$:/language/Buttons/Delete/Hint}}", "text": "\\whitespace trim\n<$button actions=<<cancel-delete-tiddler-actions \"delete\">> tooltip={{$:/language/Buttons/Delete/Hint}} aria-label={{$:/language/Buttons/Delete/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/delete-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Delete/Caption}}/></span>\n</$list>\n</$button>\n" }, "$:/core/ui/Buttons/save": { "title": "$:/core/ui/Buttons/save", "tags": "$:/tags/EditToolbar", "caption": "{{$:/core/images/done-button}} {{$:/language/Buttons/Save/Caption}}", "description": "{{$:/language/Buttons/Save/Hint}}", "text": "\\define save-tiddler-button()\n\\whitespace trim\n<$fieldmangler><$button tooltip={{$:/language/Buttons/Save/Hint}} aria-label={{$:/language/Buttons/Save/Caption}} class=<<tv-config-toolbar-class>>>\n<<save-tiddler-actions>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/done-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Save/Caption}}/></span>\n</$list>\n</$button></$fieldmangler>\n\\end\n<<save-tiddler-button>>\n" }, "$:/core/Filters/AllTags": { "title": "$:/core/Filters/AllTags", "tags": "$:/tags/Filter", "filter": "[tags[]!is[system]sort[title]]", "description": "{{$:/language/Filters/AllTags}}", "text": "" }, "$:/core/Filters/AllTiddlers": { "title": "$:/core/Filters/AllTiddlers", "tags": "$:/tags/Filter", "filter": "[!is[system]sort[title]]", "description": "{{$:/language/Filters/AllTiddlers}}", "text": "" }, "$:/core/Filters/Drafts": { "title": "$:/core/Filters/Drafts", "tags": "$:/tags/Filter", "filter": "[has[draft.of]sort[title]]", "description": "{{$:/language/Filters/Drafts}}", "text": "" }, "$:/core/Filters/Missing": { "title": "$:/core/Filters/Missing", "tags": "$:/tags/Filter", "filter": "[all[missing]sort[title]]", "description": "{{$:/language/Filters/Missing}}", "text": "" }, "$:/core/Filters/Orphans": { "title": "$:/core/Filters/Orphans", "tags": "$:/tags/Filter", "filter": "[all[orphans]sort[title]]", "description": "{{$:/language/Filters/Orphans}}", "text": "" }, "$:/core/Filters/OverriddenShadowTiddlers": { "title": "$:/core/Filters/OverriddenShadowTiddlers", "tags": "$:/tags/Filter", "filter": "[is[shadow]]", "description": "{{$:/language/Filters/OverriddenShadowTiddlers}}", "text": "" }, "$:/core/Filters/RecentSystemTiddlers": { "title": "$:/core/Filters/RecentSystemTiddlers", "tags": "$:/tags/Filter", "filter": "[has[modified]!sort[modified]limit[50]]", "description": "{{$:/language/Filters/RecentSystemTiddlers}}", "text": "" }, "$:/core/Filters/RecentTiddlers": { "title": "$:/core/Filters/RecentTiddlers", "tags": "$:/tags/Filter", "filter": "[!is[system]has[modified]!sort[modified]limit[50]]", "description": "{{$:/language/Filters/RecentTiddlers}}", "text": "" }, "$:/core/Filters/SessionTiddlers": { "title": "$:/core/Filters/SessionTiddlers", "tags": "$:/tags/Filter", "filter": "[haschanged[]]", "description": "{{$:/language/Filters/SessionTiddlers}}", "text": "" }, "$:/core/Filters/ShadowTiddlers": { "title": "$:/core/Filters/ShadowTiddlers", "tags": "$:/tags/Filter", "filter": "[all[shadows]sort[title]]", "description": "{{$:/language/Filters/ShadowTiddlers}}", "text": "" }, "$:/core/Filters/StoryList": { "title": "$:/core/Filters/StoryList", "tags": "$:/tags/Filter", "filter": "[list[$:/StoryList]] -$:/AdvancedSearch", "description": "{{$:/language/Filters/StoryList}}", "text": "" }, "$:/core/Filters/SystemTags": { "title": "$:/core/Filters/SystemTags", "tags": "$:/tags/Filter", "filter": "[all[shadows+tiddlers]tags[]is[system]sort[title]]", "description": "{{$:/language/Filters/SystemTags}}", "text": "" }, "$:/core/Filters/SystemTiddlers": { "title": "$:/core/Filters/SystemTiddlers", "tags": "$:/tags/Filter", "filter": "[is[system]sort[title]]", "description": "{{$:/language/Filters/SystemTiddlers}}", "text": "" }, "$:/core/Filters/TypedTiddlers": { "title": "$:/core/Filters/TypedTiddlers", "tags": "$:/tags/Filter", "filter": "[!is[system]has[type]each[type]sort[type]] -[type[text/vnd.tiddlywiki]]", "description": "{{$:/language/Filters/TypedTiddlers}}", "text": "" }, "$:/core/ui/ImportListing": { "title": "$:/core/ui/ImportListing", "text": "\\define lingo-base() $:/language/Import/\n\n\\define messageField() message-$(payloadTiddler)$\n\n\\define payloadTitleFilter() [<currentTiddler>get<renameField>minlength[1]else<payloadTiddler>]\n\n\\define overWriteWarning()\n<$list filter=\"[<currentTiddler>!has<suppressedField>]\">\n<$text text={{{[subfilter<payloadTitleFilter>!is[tiddler]then[]] ~[<lingo-base>addsuffix[Listing/Rename/OverwriteWarning]get[text]]}}}/>\n</$list>\n\\end\n\n\\define selectionField() selection-$(payloadTiddler)$\n\n\\define renameField() rename-$(payloadTiddler)$\n\n\\define suppressedField() suppressed-$(payloadTiddler)$\n\n\\define newImportTitleTiddler() $:/temp/NewImportTitle-$(payloadTiddler)$\n\n\\define previewPopupState() $(currentTiddler)$!!popup-$(payloadTiddler)$\n\n\\define renameFieldState() $(currentTiddler)$!!state-rename-$(payloadTiddler)$\n\n\\define select-all-actions()\n<$list filter=\"[all[current]plugintiddlers[]sort[title]]\" variable=\"payloadTiddler\">\n<$action-setfield $field={{{ [<payloadTiddler>addprefix[selection-]] }}} $value={{$:/state/import/select-all}}/>\n</$list>\n\\end\n\n<table class=\"tc-import-table\">\n<tbody>\n<tr>\n<th align=\"left\">\n<$checkbox tiddler=\"$:/state/import/select-all\" field=\"text\" checked=\"checked\" unchecked=\"unchecked\" default=\"checked\" actions=<<select-all-actions>>>\n<<lingo Listing/Select/Caption>>\n</$checkbox>\n</th>\n<th>\n<<lingo Listing/Title/Caption>>\n</th>\n<th>\n<<lingo Listing/Status/Caption>>\n</th>\n</tr>\n<$list filter=\"[all[current]plugintiddlers[]sort[title]]\" variable=\"payloadTiddler\">\n<tr class={{{[<currentTiddler>has<suppressedField>then[tc-row-disabled]] ~[subfilter<payloadTitleFilter>is[tiddler]then[tc-row-warning]] }}}>\n<td>\n<$checkbox field=<<selectionField>> checked=\"checked\" unchecked=\"unchecked\" default=\"checked\" disabled={{{[<currentTiddler>has<suppressedField>then[yes]else[no]]}}}/>\n</td>\n<td>\n<$reveal type=\"nomatch\" state=<<renameFieldState>> text=\"yes\" tag=\"div\">\n<$reveal type=\"nomatch\" state=<<previewPopupState>> text=\"yes\" tag=\"div\" class=\"tc-flex\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown tc-flex-grow-1 tc-word-break\" set=<<previewPopupState>> setTo=\"yes\" disabled={{{[<currentTiddler>has<suppressedField>then[yes]else[no]]}}}>\n<span class=\"tc-small-gap-right\">{{$:/core/images/right-arrow}}</span><$text text={{{[subfilter<payloadTitleFilter>]}}}/>\n</$button>\n<$list filter=\"[<currentTiddler>!has<suppressedField>]\"><$button class=\"tc-btn-invisible\" set=<<renameFieldState>> setTo=\"yes\" tooltip={{{[<lingo-base>addsuffix[Listing/Rename/Tooltip]get[text]]}}}>{{$:/core/images/edit-button}}</$button></$list>\n</$reveal>\n<$reveal type=\"match\" state=<<previewPopupState>> text=\"yes\" tag=\"div\">\n<$button class=\"tc-btn-invisible tc-btn-dropdown\" set=<<previewPopupState>> setTo=\"no\">\n<span class=\"tc-small-gap-right\">{{$:/core/images/down-arrow}}</span><$text text={{{[subfilter<payloadTitleFilter>]}}}/>\n</$button>\n</$reveal>\n</$reveal>\n<$reveal type=\"match\" state=<<renameFieldState>> text=\"yes\" tag=\"div\">\n<$text text={{{[<lingo-base>addsuffix[Listing/Rename/Prompt]get[text]]}}}/>\n</$reveal>\n</td>\n<td>\n<$view field=<<messageField>>/>\n<<overWriteWarning>>\n</td>\n</tr>\n<$reveal type=\"match\" state=<<renameFieldState>> text=\"yes\" tag=\"tr\">\n<td colspan=\"3\">\n<div class=\"tc-flex\">\n<$edit-text tiddler=<<newImportTitleTiddler>> default={{{[subfilter<payloadTitleFilter>]}}} tag=\"input\" class=\"tc-import-rename tc-flex-grow-1\"/><span class=\"tc-small-gap-left\"><$button class=\"tc-btn-invisible\" set=<<renameFieldState>> setTo=\"no\" tooltip={{{[<lingo-base>addsuffix[Listing/Rename/CancelRename]get[text]]}}}>{{$:/core/images/close-button}}<$action-deletetiddler $tiddler=<<newImportTitleTiddler>>/></$button><span class=\"tc-small-gap-right\"/></span><$button class=\"tc-btn-invisible\" set=<<renameFieldState>> setTo=\"no\" tooltip={{{[<lingo-base>addsuffix[Listing/Rename/ConfirmRename]get[text]]}}}>{{$:/core/images/done-button}}<$action-setfield $field=<<renameField>> $value={{{[<newImportTitleTiddler>get[text]minlength[1]else<payloadTiddler>]}}} /><$action-deletetiddler $tiddler=<<newImportTitleTiddler>>/></$button>\n</div>\n</td>\n</$reveal>\n<tr>\n<td colspan=\"3\">\n<$reveal type=\"match\" text=\"yes\" state=<<previewPopupState>> tag=\"div\">\n<$list filter=\"[{$:/state/importpreviewtype}has[text]]\" variable=\"listItem\" emptyMessage={{$:/core/ui/ImportPreviews/Text}}>\n<$transclude tiddler={{$:/state/importpreviewtype}}/>\n</$list>\n</$reveal>\n</td>\n</tr>\n</$list>\n</tbody>\n</table>\n" }, "$:/core/ui/ImportPreviews/Diff": { "title": "$:/core/ui/ImportPreviews/Diff", "tags": "$:/tags/ImportPreview", "caption": "{{$:/language/Import/Listing/Preview/Diff}}", "text": "<$macrocall $name=\"compareTiddlerText\" sourceTiddlerTitle=<<payloadTiddler>> destTiddlerTitle=<<currentTiddler>> destSubTiddlerTitle=<<payloadTiddler>>/>\n" }, "$:/core/ui/ImportPreviews/DiffFields": { "title": "$:/core/ui/ImportPreviews/DiffFields", "tags": "$:/tags/ImportPreview", "caption": "{{$:/language/Import/Listing/Preview/DiffFields}}", "text": "<$macrocall $name=\"compareTiddlers\" sourceTiddlerTitle=<<payloadTiddler>> destTiddlerTitle=<<currentTiddler>> destSubTiddlerTitle=<<payloadTiddler>> exclude=\"text\"/>\n" }, "$:/core/ui/ImportPreviews/Fields": { "title": "$:/core/ui/ImportPreviews/Fields", "tags": "$:/tags/ImportPreview", "caption": "{{$:/language/Import/Listing/Preview/Fields}}", "text": "<table class=\"tc-view-field-table\">\n<tbody>\n<$list filter=\"[<payloadTiddler>subtiddlerfields<currentTiddler>sort[]] -text\" variable=\"fieldName\">\n<tr class=\"tc-view-field\">\n<td class=\"tc-view-field-name\">\n<$text text=<<fieldName>>/>\n</td>\n<td class=\"tc-view-field-value\">\n<$view field=<<fieldName>> tiddler=<<currentTiddler>> subtiddler=<<payloadTiddler>>/>\n</td>\n</tr>\n</$list>\n</tbody>\n</table>\n" }, "$:/core/ui/ImportPreviews/Text": { "title": "$:/core/ui/ImportPreviews/Text", "tags": "$:/tags/ImportPreview", "caption": "{{$:/language/Import/Listing/Preview/Text}}", "text": "<$transclude tiddler=<<currentTiddler>> subtiddler=<<payloadTiddler>> mode=\"block\"/>\n" }, "$:/core/ui/ImportPreviews/TextRaw": { "title": "$:/core/ui/ImportPreviews/TextRaw", "tags": "$:/tags/ImportPreview", "caption": "{{$:/language/Import/Listing/Preview/TextRaw}}", "text": "<pre><code><$view tiddler=<<currentTiddler>> subtiddler=<<payloadTiddler>> /></code></pre>" }, "$:/core/ui/KeyboardShortcuts/advanced-search": { "title": "$:/core/ui/KeyboardShortcuts/advanced-search", "tags": "$:/tags/KeyboardShortcut", "key": "((advanced-search))", "text": "<$navigator story=\"$:/StoryList\" history=\"$:/HistoryList\">\n<$action-navigate $to=\"$:/AdvancedSearch\"/>\n<$action-sendmessage $message=\"tm-focus-selector\" $param=\"\"\"[data-tiddler-title=\"$:/AdvancedSearch\"] .tc-search input\"\"\" preventScroll=\"true\"/>\n</$navigator>\n" }, "$:/core/ui/KeyboardShortcuts/change-sidebar-layout": { "title": "$:/core/ui/KeyboardShortcuts/change-sidebar-layout", "tags": "$:/tags/KeyboardShortcut", "key": "((change-sidebar-layout))", "text": "<$list filter=\"[{$:/themes/tiddlywiki/vanilla/options/sidebarlayout}match[fixed-fluid]]\" \nemptyMessage=\"\"\"<$action-setfield $tiddler=\"$:/themes/tiddlywiki/vanilla/options/sidebarlayout\" text=\"fixed-fluid\"/>\"\"\">\n<$action-setfield $tiddler=\"$:/themes/tiddlywiki/vanilla/options/sidebarlayout\" text=\"fluid-fixed\"/>\n</$list>\n" }, "$:/core/ui/KeyboardShortcuts/new-image": { "title": "$:/core/ui/KeyboardShortcuts/new-image", "tags": "$:/tags/KeyboardShortcut", "key": "((new-image))", "text": "<$navigator story=\"$:/StoryList\" history=\"$:/HistoryList\" openLinkFromInsideRiver={{$:/config/Navigation/openLinkFromInsideRiver}} openLinkFromOutsideRiver={{$:/config/Navigation/openLinkFromOutsideRiver}} relinkOnRename={{$:/config/RelinkOnRename}}>\n{{$:/core/ui/Actions/new-image}}\n</$navigator>\n" }, "$:/core/ui/KeyboardShortcuts/new-journal": { "title": "$:/core/ui/KeyboardShortcuts/new-journal", "tags": "$:/tags/KeyboardShortcut", "key": "((new-journal))", "text": "<$navigator story=\"$:/StoryList\" history=\"$:/HistoryList\" openLinkFromInsideRiver={{$:/config/Navigation/openLinkFromInsideRiver}} openLinkFromOutsideRiver={{$:/config/Navigation/openLinkFromOutsideRiver}} relinkOnRename={{$:/config/RelinkOnRename}}>\n{{$:/core/ui/Actions/new-journal}}\n</$navigator>\n" }, "$:/core/ui/KeyboardShortcuts/new-tiddler": { "title": "$:/core/ui/KeyboardShortcuts/new-tiddler", "tags": "$:/tags/KeyboardShortcut", "key": "((new-tiddler))", "text": "<$navigator story=\"$:/StoryList\" history=\"$:/HistoryList\" openLinkFromInsideRiver={{$:/config/Navigation/openLinkFromInsideRiver}} openLinkFromOutsideRiver={{$:/config/Navigation/openLinkFromOutsideRiver}} relinkOnRename={{$:/config/RelinkOnRename}}>\n{{$:/core/ui/Actions/new-tiddler}}\n</$navigator>\n" }, "$:/core/ui/KeyboardShortcuts/save-wiki": { "title": "$:/core/ui/KeyboardShortcuts/save-wiki", "tags": "$:/tags/KeyboardShortcut", "key": "((save-wiki))", "text": "<$wikify name=\"site-title\" text={{$:/config/SaveWikiButton/Filename}}>\n<$action-sendmessage $message=\"tm-save-wiki\" $param={{$:/config/SaveWikiButton/Template}} filename=<<site-title>>/>\n</$wikify>\n" }, "$:/core/ui/KeyboardShortcuts/sidebar-search": { "title": "$:/core/ui/KeyboardShortcuts/sidebar-search", "tags": "$:/tags/KeyboardShortcut", "key": "((sidebar-search))", "text": "<$action-sendmessage $message=\"tm-focus-selector\" $param=\".tc-search input\"/>\n" }, "$:/core/ui/KeyboardShortcuts/switcher": { "title": "$:/core/ui/KeyboardShortcuts/switcher", "tags": "$:/tags/KeyboardShortcut", "key": "((layout-switcher))", "text": "<$action-sendmessage $message=\"tm-show-switcher\" switch=\"layout\"/>" }, "$:/core/ui/KeyboardShortcuts/toggle-sidebar": { "title": "$:/core/ui/KeyboardShortcuts/toggle-sidebar", "tags": "$:/tags/KeyboardShortcut", "key": "((toggle-sidebar))", "text": "<$list filter=\"[[$:/state/sidebar]is[missing]] [{$:/state/sidebar}removeprefix[yes]]\" emptyMessage=\"\"\"\n<$action-setfield $tiddler=\"$:/state/sidebar\" text=\"yes\"/>\n\"\"\">\n<$action-setfield $tiddler=\"$:/state/sidebar\" text=\"no\"/>\n</$list>\n" }, "$:/snippets/LayoutSwitcher": { "title": "$:/snippets/LayoutSwitcher", "tags": "$:/tags/ControlPanel/Appearance", "caption": "{{$:/language/ControlPanel/LayoutSwitcher/Caption}}", "text": "<$linkcatcher to=\"$:/layout\">\n<div class=\"tc-chooser\">\n<$list filter=\"[all[tiddlers+shadows]tag[$:/tags/Layout]] [[$:/core/ui/PageTemplate]] +[!is[draft]sort[name]]\">\n<$list filter=\"[{$:/layout}!has[text]]\" variable=\"ignore\" emptyMessage=\"\"\"\n<$set name=\"cls\" filter=\"[all[current]field:title{$:/layout}]\" value=\"tc-chooser-item tc-chosen\" emptyValue=\"tc-chooser-item\"><div class=<<cls>>><$link to={{!!title}}>''<$transclude field=\"name\"/>'' - <$transclude field=\"description\"/></$link></div>\n</$set>\n\"\"\">\n<$set name=\"cls\" filter=\"[all[current]field:title[$:/core/ui/PageTemplate]]\" value=\"tc-chooser-item tc-chosen\" emptyValue=\"tc-chooser-item\"><div class=<<cls>>><$link to={{!!title}}>''<$transclude field=\"name\"/>'' - <$transclude field=\"description\"/></$link></div>\n</$set>\n</$list>\n</$list>\n</div>\n</$linkcatcher>\n" }, "$:/core/ui/ListItemTemplate": { "title": "$:/core/ui/ListItemTemplate", "text": "<div class=\"tc-menu-list-item\">\n<$link />\n</div>" }, "$:/Manager/ItemMain/Fields": { "title": "$:/Manager/ItemMain/Fields", "tags": "$:/tags/Manager/ItemMain", "caption": "{{$:/language/Manager/Item/Fields}}", "text": "<table>\n<tbody>\n<$list filter=\"[all[current]fields[]sort[title]] -text\" template=\"$:/core/ui/TiddlerFieldTemplate\" variable=\"listItem\"/>\n</tbody>\n</table>\n" }, "$:/Manager/ItemMain/RawText": { "title": "$:/Manager/ItemMain/RawText", "tags": "$:/tags/Manager/ItemMain", "caption": "{{$:/language/Manager/Item/RawText}}", "text": "<pre><code><$view/></code></pre>\n" }, "$:/Manager/ItemMain/WikifiedText": { "title": "$:/Manager/ItemMain/WikifiedText", "tags": "$:/tags/Manager/ItemMain", "caption": "{{$:/language/Manager/Item/WikifiedText}}", "text": "<$transclude mode=\"block\"/>\n" }, "$:/Manager/ItemSidebar/Colour": { "title": "$:/Manager/ItemSidebar/Colour", "tags": "$:/tags/Manager/ItemSidebar", "caption": "{{$:/language/Manager/Item/Colour}}", "text": "\\define swatch-styles()\nheight: 1em;\nbackground-color: $(colour)$\n\\end\n\n<$vars colour={{!!color}}>\n<p style=<<swatch-styles>>/>\n</$vars>\n<p>\n<$edit-text field=\"color\" tag=\"input\" type=\"color\"/> / <$edit-text field=\"color\" tag=\"input\" type=\"text\" size=\"9\"/>\n</p>\n" }, "$:/Manager/ItemSidebar/Icon": { "title": "$:/Manager/ItemSidebar/Icon", "tags": "$:/tags/Manager/ItemSidebar", "caption": "{{$:/language/Manager/Item/Icon}}", "text": "<p>\n<div class=\"tc-manager-icon-editor\">\n<$button popup=<<qualify \"$:/state/popup/image-picker\">> class=\"tc-btn-invisible\">\n<$transclude tiddler={{!!icon}}>\n{{$:/language/Manager/Item/Icon/None}}\n</$transclude>\n</$button>\n<div class=\"tc-block-dropdown-wrapper\" style=\"position: static;\">\n<$reveal state=<<qualify \"$:/state/popup/image-picker\">> type=\"nomatch\" text=\"\" default=\"\" tag=\"div\" class=\"tc-popup\">\n<div class=\"tc-block-dropdown tc-popup-keep\" style=\"width: 80%; left: 10%; right: 10%; padding: 0.5em;\">\n<$macrocall $name=\"image-picker-include-tagged-images\" actions=\"\"\"\n<$action-setfield $field=\"icon\" $value=<<imageTitle>>/>\n<$action-deletetiddler $tiddler=<<qualify \"$:/state/popup/image-picker\">>/>\n\"\"\"/>\n</div>\n</$reveal>\n</div>\n</div>\n</p>\n" }, "$:/Manager/ItemSidebar/Tags": { "title": "$:/Manager/ItemSidebar/Tags", "tags": "$:/tags/Manager/ItemSidebar", "caption": "{{$:/language/Manager/Item/Tags}}", "text": "\\whitespace trim\n\\define tag-checkbox-actions()\n<$action-listops\n\t$tiddler=\"$:/config/Manager/RecentTags\"\n\t$subfilter=\"[<tag>] [list[$:/config/Manager/RecentTags]] +[limit[12]]\"\n/>\n\\end\n\n\\define tag-picker-actions()\n<<tag-checkbox-actions>>\n\\end\n\n<p>\n<$list filter=\"[all[current]tags[]] [list[$:/config/Manager/RecentTags]] +[sort[title]] \" variable=\"tag\" storyview=\"pop\">\n<div>\n<$checkbox tiddler=<<currentTiddler>> tag=<<tag>> actions=<<tag-checkbox-actions>>>\n<$macrocall $name=\"tag-pill\" tag=<<tag>>/>\n</$checkbox>\n</div>\n</$list>\n</p>\n<p>\n<$fieldmangler>\n<$macrocall $name=\"tag-picker\" actions=<<tag-picker-actions>>/>\n</$fieldmangler>\n</p>\n" }, "$:/Manager/ItemSidebar/Tools": { "title": "$:/Manager/ItemSidebar/Tools", "tags": "$:/tags/Manager/ItemSidebar", "caption": "{{$:/language/Manager/Item/Tools}}", "text": "<p>\n<$button to=<<currentTiddler>>>{{$:/core/images/link}} open</$button>\n</p>\n<p>\n<$button message=\"tm-edit-tiddler\" param=<<currentTiddler>>>{{$:/core/images/edit-button}} edit</$button>\n</p>\n" }, "$:/Manager": { "title": "$:/Manager", "icon": "$:/core/images/list", "color": "#bbb", "text": "\\define lingo-base() $:/language/Manager/\n\n\\define list-item-content-item()\n<div class=\"tc-manager-list-item-content-item\">\n\t<$vars state-title=\"\"\"$:/state/popup/manager/item/$(listItem)$\"\"\">\n\t\t<$reveal state=<<state-title>> type=\"match\" text=\"show\" default=\"show\" tag=\"div\">\n\t\t\t<$button set=<<state-title>> setTo=\"hide\" class=\"tc-btn-invisible tc-manager-list-item-content-item-heading\">\n\t\t\t\t{{$:/core/images/down-arrow}} <$transclude tiddler=<<listItem>> field=\"caption\"/>\n\t\t\t</$button>\n\t\t</$reveal>\n\t\t<$reveal state=<<state-title>> type=\"nomatch\" text=\"show\" default=\"show\" tag=\"div\">\n\t\t\t<$button set=<<state-title>> setTo=\"show\" class=\"tc-btn-invisible tc-manager-list-item-content-item-heading\">\n\t\t\t\t{{$:/core/images/right-arrow}} <$transclude tiddler=<<listItem>> field=\"caption\"/>\n\t\t\t</$button>\n\t\t</$reveal>\n\t\t<$reveal state=<<state-title>> type=\"match\" text=\"show\" default=\"show\" tag=\"div\" class=\"tc-manager-list-item-content-item-body\">\n\t\t\t<$transclude tiddler=<<listItem>>/>\n\t\t</$reveal>\n\t</$vars>\n</div>\n\\end\n\n<div class=\"tc-manager-wrapper\">\n\t<div class=\"tc-manager-controls\">\n\t\t<div class=\"tc-manager-control\">\n\t\t\t<<lingo Controls/Show/Prompt>> <$select tiddler=\"$:/config/Manager/Show\" default=\"tiddlers\">\n\t\t\t\t<option value=\"tiddlers\"><<lingo Controls/Show/Option/Tiddlers>></option>\n\t\t\t\t<option value=\"tags\"><<lingo Controls/Show/Option/Tags>></option>\n\t\t\t</$select>\n\t\t</div>\n\t\t<div class=\"tc-manager-control\">\n\t\t\t<<lingo Controls/Search/Prompt>> <$edit-text tiddler=\"$:/config/Manager/Filter\" tag=\"input\" default=\"\" placeholder={{$:/language/Manager/Controls/Search/Placeholder}}/>\n\t\t</div>\n\t\t<div class=\"tc-manager-control\">\n\t\t\t<<lingo Controls/FilterByTag/Prompt>> <$select tiddler=\"$:/config/Manager/Tag\" default=\"\">\n\t\t\t\t<option value=\"\"><<lingo Controls/FilterByTag/None>></option>\n\t\t\t\t<$list filter=\"[!is{$:/config/Manager/System}tags[]!is[system]sort[title]]\" variable=\"tag\">\n\t\t\t\t\t<option value=<<tag>>><$text text=<<tag>>/></option>\n\t\t\t\t</$list>\n\t\t\t</$select>\n\t\t</div>\n\t\t<div class=\"tc-manager-control\">\n\t\t\t<<lingo Controls/Sort/Prompt>> <$select tiddler=\"$:/config/Manager/Sort\" default=\"title\">\n\t\t\t\t<optgroup label=\"Common\">\n\t\t\t\t\t<$list filter=\"title modified modifier created creator created\" variable=\"field\">\n\t\t\t\t\t\t<option value=<<field>>><$text text=<<field>>/></option>\n\t\t\t\t\t</$list>\n\t\t\t\t</optgroup>\n\t\t\t\t<optgroup label=\"All\">\n\t\t\t\t\t<$list filter=\"[all{$:/config/Manager/Show}!is{$:/config/Manager/System}fields[]sort[title]] -title -modified -modifier -created -creator -created\" variable=\"field\">\n\t\t\t\t\t\t<option value=<<field>>><$text text=<<field>>/></option>\n\t\t\t\t\t</$list>\n\t\t\t\t</optgroup>\n\t\t\t</$select>\n\t\t\t<$checkbox tiddler=\"$:/config/Manager/Order\" field=\"text\" checked=\"reverse\" unchecked=\"forward\" default=\"forward\">\n\t\t\t\t<<lingo Controls/Order/Prompt>>\n\t\t\t</$checkbox>\n\t\t</div>\n\t\t<div class=\"tc-manager-control\">\n\t\t\t<$checkbox tiddler=\"$:/config/Manager/System\" field=\"text\" checked=\"\" unchecked=\"system\" default=\"system\">\n\t\t\t\t{{$:/language/SystemTiddlers/Include/Prompt}}\n\t\t\t</$checkbox>\n\t\t</div>\n\t</div>\n\t<div class=\"tc-manager-list\">\n\t\t<$list filter=\"[all{$:/config/Manager/Show}!is{$:/config/Manager/System}search{$:/config/Manager/Filter}tag:strict{$:/config/Manager/Tag}sort{$:/config/Manager/Sort}order{$:/config/Manager/Order}]\">\n\t\t\t<$vars transclusion=<<currentTiddler>>>\n\t\t\t\t<div style=\"tc-manager-list-item\">\n\t\t\t\t\t<$button popup=<<qualify \"$:/state/manager/popup\">> class=\"tc-btn-invisible tc-manager-list-item-heading\" selectedClass=\"tc-manager-list-item-heading-selected\">\n\t\t\t\t\t\t<$text text=<<currentTiddler>>/>\n\t\t\t\t\t</$button>\n\t\t\t\t\t<$reveal state=<<qualify \"$:/state/manager/popup\">> type=\"nomatch\" text=\"\" default=\"\" tag=\"div\" class=\"tc-manager-list-item-content tc-popup-handle\">\n\t\t\t\t\t\t<div class=\"tc-manager-list-item-content-tiddler\">\n\t\t\t\t\t\t\t<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Manager/ItemMain]!has[draft.of]]\" variable=\"listItem\">\n\t\t\t\t\t\t\t\t<<list-item-content-item>>\n\t\t\t\t\t\t\t</$list>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t\t<div class=\"tc-manager-list-item-content-sidebar\">\n\t\t\t\t\t\t\t<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Manager/ItemSidebar]!has[draft.of]]\" variable=\"listItem\">\n\t\t\t\t\t\t\t\t<<list-item-content-item>>\n\t\t\t\t\t\t\t</$list>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</$reveal>\n\t\t\t\t</div>\n\t\t\t</$vars>\n\t\t</$list>\n\t</div>\n</div>\n" }, "$:/core/ui/MissingTemplate": { "title": "$:/core/ui/MissingTemplate", "text": "<div class=\"tc-tiddler-missing\">\n<$button popup=<<qualify \"$:/state/popup/missing\">> class=\"tc-btn-invisible tc-missing-tiddler-label\">\n<$view field=\"title\" format=\"text\" />\n</$button>\n<$reveal state=<<qualify \"$:/state/popup/missing\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n<$transclude tiddler=\"$:/core/ui/ListItemTemplate\"/>\n<hr>\n<$list filter=\"[all[current]backlinks[]sort[title]]\" template=\"$:/core/ui/ListItemTemplate\"/>\n</div>\n</$reveal>\n</div>\n" }, "$:/core/ui/MoreSideBar/All": { "title": "$:/core/ui/MoreSideBar/All", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/All/Caption}}", "text": "<$list filter={{$:/core/Filters/AllTiddlers!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n" }, "$:/core/ui/MoreSideBar/Drafts": { "title": "$:/core/ui/MoreSideBar/Drafts", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/Drafts/Caption}}", "text": "<$list filter={{$:/core/Filters/Drafts!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n" }, "$:/core/ui/MoreSideBar/Explorer": { "title": "$:/core/ui/MoreSideBar/Explorer", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/Explorer/Caption}}", "text": "<<tree \"$:/\">>\n" }, "$:/core/ui/MoreSideBar/Missing": { "title": "$:/core/ui/MoreSideBar/Missing", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/Missing/Caption}}", "text": "<$list filter={{$:/core/Filters/Missing!!filter}} template=\"$:/core/ui/MissingTemplate\"/>\n" }, "$:/core/ui/MoreSideBar/Orphans": { "title": "$:/core/ui/MoreSideBar/Orphans", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/Orphans/Caption}}", "text": "<$list filter={{$:/core/Filters/Orphans!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n" }, "$:/core/ui/MoreSideBar/Plugins/Languages": { "title": "$:/core/ui/MoreSideBar/Plugins/Languages", "tags": "$:/tags/MoreSideBar/Plugins", "caption": "{{$:/language/ControlPanel/Plugins/Languages/Caption}}", "text": "<$list filter=\"[!has[draft.of]plugin-type[language]sort[description]]\" template=\"$:/core/ui/PluginListItemTemplate\" emptyMessage={{$:/language/ControlPanel/Plugins/Empty/Hint}}/>\n" }, "$:/core/ui/MoreSideBar/Plugins/Plugins": { "title": "$:/core/ui/MoreSideBar/Plugins/Plugins", "tags": "$:/tags/MoreSideBar/Plugins", "caption": "{{$:/language/ControlPanel/Plugins/Plugins/Caption}}", "text": "<$list filter=\"[!has[draft.of]plugin-type[plugin]sort[description]]\" template=\"$:/core/ui/PluginListItemTemplate\" emptyMessage={{$:/language/ControlPanel/Plugins/Empty/Hint}}>>/>\n" }, "$:/core/ui/MoreSideBar/Plugins/Theme": { "title": "$:/core/ui/MoreSideBar/Plugins/Theme", "tags": "$:/tags/MoreSideBar/Plugins", "caption": "{{$:/language/ControlPanel/Plugins/Themes/Caption}}", "text": "<$list filter=\"[!has[draft.of]plugin-type[theme]sort[description]]\" template=\"$:/core/ui/PluginListItemTemplate\" emptyMessage={{$:/language/ControlPanel/Plugins/Empty/Hint}}/>\n" }, "$:/core/ui/MoreSideBar/Plugins": { "title": "$:/core/ui/MoreSideBar/Plugins", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/ControlPanel/Plugins/Caption}}", "text": "\n{{$:/language/ControlPanel/Plugins/Installed/Hint}}\n\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/MoreSideBar/Plugins]!has[draft.of]]\" default=\"$:/core/ui/MoreSideBar/Plugins/Plugins\" explicitState=\"$:/state/tab-1163638994\"/>\n" }, "$:/core/ui/MoreSideBar/Recent": { "title": "$:/core/ui/MoreSideBar/Recent", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/Recent/Caption}}", "text": "<$macrocall $name=\"timeline\" format={{$:/language/RecentChanges/DateFormat}}/>\n" }, "$:/core/ui/MoreSideBar/Shadows": { "title": "$:/core/ui/MoreSideBar/Shadows", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/Shadows/Caption}}", "text": "<$list filter={{$:/core/Filters/ShadowTiddlers!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n" }, "$:/core/ui/MoreSideBar/System": { "title": "$:/core/ui/MoreSideBar/System", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/System/Caption}}", "text": "<$list filter={{$:/core/Filters/SystemTiddlers!!filter}} template=\"$:/core/ui/ListItemTemplate\"/>\n" }, "$:/core/ui/MoreSideBar/Tags": { "title": "$:/core/ui/MoreSideBar/Tags", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/Tags/Caption}}", "text": "<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"\">\n\n{{$:/core/ui/Buttons/tag-manager}}\n\n</$set>\n\n</$set>\n\n</$set>\n\n<$list filter={{$:/core/Filters/AllTags!!filter}}>\n\n<$transclude tiddler=\"$:/core/ui/TagTemplate\"/>\n\n</$list>\n\n<hr class=\"tc-untagged-separator\">\n\n{{$:/core/ui/UntaggedTemplate}}\n" }, "$:/core/ui/MoreSideBar/Types": { "title": "$:/core/ui/MoreSideBar/Types", "tags": "$:/tags/MoreSideBar", "caption": "{{$:/language/SideBar/Types/Caption}}", "text": "<$list filter={{$:/core/Filters/TypedTiddlers!!filter}}>\n<div class=\"tc-menu-list-item\">\n<$view field=\"type\"/>\n<$list filter=\"[type{!!type}!is[system]sort[title]]\">\n<div class=\"tc-menu-list-subitem\">\n<$link to={{!!title}}><$view field=\"title\"/></$link>\n</div>\n</$list>\n</div>\n</$list>\n" }, "$:/core/ui/Buttons/advanced-search": { "title": "$:/core/ui/Buttons/advanced-search", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/advanced-search-button}} {{$:/language/Buttons/AdvancedSearch/Caption}}", "description": "{{$:/language/Buttons/AdvancedSearch/Hint}}", "text": "\\whitespace trim\n\\define advanced-search-button(class)\n<$button to=\"$:/AdvancedSearch\" tooltip={{$:/language/Buttons/AdvancedSearch/Hint}} aria-label={{$:/language/Buttons/AdvancedSearch/Caption}} class=\"\"\"$(tv-config-toolbar-class)$ $class$\"\"\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/advanced-search-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/AdvancedSearch/Caption}}/></span>\n</$list>\n</$button>\n\\end\n\n<$list filter=\"[list[$:/StoryList]] +[field:title[$:/AdvancedSearch]]\" emptyMessage=<<advanced-search-button>>>\n<<advanced-search-button \"tc-selected\">>\n</$list>\n" }, "$:/core/ui/Buttons/close-all": { "title": "$:/core/ui/Buttons/close-all", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/close-all-button}} {{$:/language/Buttons/CloseAll/Caption}}", "description": "{{$:/language/Buttons/CloseAll/Hint}}", "text": "<$button message=\"tm-close-all-tiddlers\" tooltip={{$:/language/Buttons/CloseAll/Hint}} aria-label={{$:/language/Buttons/CloseAll/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/close-all-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/CloseAll/Caption}}/></span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/control-panel": { "title": "$:/core/ui/Buttons/control-panel", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/options-button}} {{$:/language/Buttons/ControlPanel/Caption}}", "description": "{{$:/language/Buttons/ControlPanel/Hint}}", "text": "\\whitespace trim\n\\define control-panel-button(class)\n<$button to=\"$:/ControlPanel\" tooltip={{$:/language/Buttons/ControlPanel/Hint}} aria-label={{$:/language/Buttons/ControlPanel/Caption}} class=\"\"\"$(tv-config-toolbar-class)$ $class$\"\"\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/options-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/ControlPanel/Caption}}/></span>\n</$list>\n</$button>\n\\end\n\n<$list filter=\"[list[$:/StoryList]] +[field:title[$:/ControlPanel]]\" emptyMessage=<<control-panel-button>>>\n<<control-panel-button \"tc-selected\">>\n</$list>\n" }, "$:/core/ui/Buttons/encryption": { "title": "$:/core/ui/Buttons/encryption", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/locked-padlock}} {{$:/language/Buttons/Encryption/Caption}}", "description": "{{$:/language/Buttons/Encryption/Hint}}", "text": "\\whitespace trim\n<$reveal type=\"match\" state=\"$:/isEncrypted\" text=\"yes\">\n<$button message=\"tm-clear-password\" tooltip={{$:/language/Buttons/Encryption/ClearPassword/Hint}} aria-label={{$:/language/Buttons/Encryption/ClearPassword/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/locked-padlock}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Encryption/ClearPassword/Caption}}/></span>\n</$list>\n</$button>\n</$reveal>\n<$reveal type=\"nomatch\" state=\"$:/isEncrypted\" text=\"yes\">\n<$button message=\"tm-set-password\" tooltip={{$:/language/Buttons/Encryption/SetPassword/Hint}} aria-label={{$:/language/Buttons/Encryption/SetPassword/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/unlocked-padlock}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Encryption/SetPassword/Caption}}/></span>\n</$list>\n</$button>\n</$reveal>\n" }, "$:/core/ui/Buttons/export-page": { "title": "$:/core/ui/Buttons/export-page", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/export-button}} {{$:/language/Buttons/ExportPage/Caption}}", "description": "{{$:/language/Buttons/ExportPage/Hint}}", "text": "<$macrocall $name=\"exportButton\" exportFilter=\"[!is[system]sort[title]]\" lingoBase=\"$:/language/Buttons/ExportPage/\"/>" }, "$:/core/ui/Buttons/fold-all": { "title": "$:/core/ui/Buttons/fold-all", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/fold-all-button}} {{$:/language/Buttons/FoldAll/Caption}}", "description": "{{$:/language/Buttons/FoldAll/Hint}}", "text": "<$button tooltip={{$:/language/Buttons/FoldAll/Hint}} aria-label={{$:/language/Buttons/FoldAll/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-sendmessage $message=\"tm-fold-all-tiddlers\" $param=<<currentTiddler>> foldedStatePrefix=\"$:/state/folded/\"/>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\" variable=\"listItem\">\n{{$:/core/images/fold-all-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/FoldAll/Caption}}/></span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/full-screen": { "title": "$:/core/ui/Buttons/full-screen", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/full-screen-button}} {{$:/language/Buttons/FullScreen/Caption}}", "description": "{{$:/language/Buttons/FullScreen/Hint}}", "text": "<$button message=\"tm-full-screen\" tooltip={{$:/language/Buttons/FullScreen/Hint}} aria-label={{$:/language/Buttons/FullScreen/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/full-screen-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/FullScreen/Caption}}/></span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/home": { "title": "$:/core/ui/Buttons/home", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/home-button}} {{$:/language/Buttons/Home/Caption}}", "description": "{{$:/language/Buttons/Home/Hint}}", "text": "<$button message=\"tm-home\" tooltip={{$:/language/Buttons/Home/Hint}} aria-label={{$:/language/Buttons/Home/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/home-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Home/Caption}}/></span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/import": { "title": "$:/core/ui/Buttons/import", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/import-button}} {{$:/language/Buttons/Import/Caption}}", "description": "{{$:/language/Buttons/Import/Hint}}", "text": "<div class=\"tc-file-input-wrapper\">\n<$button tooltip={{$:/language/Buttons/Import/Hint}} aria-label={{$:/language/Buttons/Import/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/import-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Import/Caption}}/></span>\n</$list>\n</$button>\n<$browse tooltip={{$:/language/Buttons/Import/Hint}}/>\n</div>" }, "$:/core/ui/Buttons/language": { "title": "$:/core/ui/Buttons/language", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/globe}} {{$:/language/Buttons/Language/Caption}}", "description": "{{$:/language/Buttons/Language/Hint}}", "text": "\\whitespace trim\n\\define flag-title()\n$(languagePluginTitle)$/icon\n\\end\n<span class=\"tc-popup-keep\">\n<$button popup=<<qualify \"$:/state/popup/language\">> tooltip={{$:/language/Buttons/Language/Hint}} aria-label={{$:/language/Buttons/Language/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n<span class=\"tc-image-button\">\n<$set name=\"languagePluginTitle\" value={{$:/language}}>\n<$image source=<<flag-title>>/>\n</$set>\n</span>\n</$list>\n<$text text=\" \"/>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Language/Caption}}/></span>\n</$list>\n</$button>\n</span>\n<$reveal state=<<qualify \"$:/state/popup/language\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n{{$:/snippets/languageswitcher}}\n</div>\n</$reveal>\n" }, "$:/core/ui/Buttons/manager": { "title": "$:/core/ui/Buttons/manager", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/list}} {{$:/language/Buttons/Manager/Caption}}", "description": "{{$:/language/Buttons/Manager/Hint}}", "text": "\\whitespace trim\n\\define manager-button(class)\n<$button to=\"$:/Manager\" tooltip={{$:/language/Buttons/Manager/Hint}} aria-label={{$:/language/Buttons/Manager/Caption}} class=\"\"\"$(tv-config-toolbar-class)$ $class$\"\"\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/list}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Manager/Caption}}/></span>\n</$list>\n</$button>\n\\end\n\n<$list filter=\"[list[$:/StoryList]] +[field:title[$:/Manager]]\" emptyMessage=<<manager-button>>>\n<<manager-button \"tc-selected\">>\n</$list>\n" }, "$:/core/ui/Buttons/more-page-actions": { "title": "$:/core/ui/Buttons/more-page-actions", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/down-arrow}} {{$:/language/Buttons/More/Caption}}", "description": "{{$:/language/Buttons/More/Hint}}", "text": "\\define config-title()\n$:/config/PageControlButtons/Visibility/$(listItem)$\n\\end\n<$button popup=<<qualify \"$:/state/popup/more\">> tooltip={{$:/language/Buttons/More/Hint}} aria-label={{$:/language/Buttons/More/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/down-arrow}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/More/Caption}}/></span>\n</$list>\n</$button><$reveal state=<<qualify \"$:/state/popup/more\">> type=\"popup\" position=\"below\" animate=\"yes\">\n\n<div class=\"tc-drop-down\">\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"tc-btn-invisible\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/PageControls]!has[draft.of]] -[[$:/core/ui/Buttons/more-page-actions]]\" variable=\"listItem\">\n\n<$reveal type=\"match\" state=<<config-title>> text=\"hide\">\n\n<$set name=\"tv-config-toolbar-class\" filter=\"[<tv-config-toolbar-class>] [<listItem>encodeuricomponent[]addprefix[tc-btn-]]\">\n\n<$transclude tiddler=<<listItem>> mode=\"inline\"/>\n\n</$set>\n\n</$reveal>\n\n</$list>\n\n</$set>\n\n</$set>\n\n</$set>\n\n</div>\n\n</$reveal>" }, "$:/core/ui/Buttons/new-image": { "title": "$:/core/ui/Buttons/new-image", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/new-image-button}} {{$:/language/Buttons/NewImage/Caption}}", "description": "{{$:/language/Buttons/NewImage/Hint}}", "text": "\\whitespace trim\n<$button tooltip={{$:/language/Buttons/NewImage/Hint}} aria-label={{$:/language/Buttons/NewImage/Caption}} class=<<tv-config-toolbar-class>> actions={{$:/core/ui/Actions/new-image}}>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/new-image-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/NewImage/Caption}}/></span>\n</$list>\n</$button>\n" }, "$:/core/ui/Buttons/new-journal": { "title": "$:/core/ui/Buttons/new-journal", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/new-journal-button}} {{$:/language/Buttons/NewJournal/Caption}}", "description": "{{$:/language/Buttons/NewJournal/Hint}}", "text": "\\whitespace trim\n\\define journalButton()\n<$button tooltip={{$:/language/Buttons/NewJournal/Hint}} aria-label={{$:/language/Buttons/NewJournal/Caption}} class=<<tv-config-toolbar-class>> actions={{$:/core/ui/Actions/new-journal}}>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/new-journal-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/NewJournal/Caption}}/></span>\n</$list>\n</$button>\n\\end\n<<journalButton>>\n" }, "$:/core/ui/Buttons/new-tiddler": { "title": "$:/core/ui/Buttons/new-tiddler", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/new-button}} {{$:/language/Buttons/NewTiddler/Caption}}", "description": "{{$:/language/Buttons/NewTiddler/Hint}}", "text": "\\whitespace trim\n<$button actions={{$:/core/ui/Actions/new-tiddler}} tooltip={{$:/language/Buttons/NewTiddler/Hint}} aria-label={{$:/language/Buttons/NewTiddler/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/new-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/NewTiddler/Caption}}/></span>\n</$list>\n</$button>\n" }, "$:/core/ui/Buttons/palette": { "title": "$:/core/ui/Buttons/palette", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/palette}} {{$:/language/Buttons/Palette/Caption}}", "description": "{{$:/language/Buttons/Palette/Hint}}", "text": "\\whitespace trim\n<span class=\"tc-popup-keep\">\n<$button popup=<<qualify \"$:/state/popup/palette\">> tooltip={{$:/language/Buttons/Palette/Hint}} aria-label={{$:/language/Buttons/Palette/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/palette}}\n</$list>\n<$text text=\" \"/>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Palette/Caption}}/></span>\n</$list>\n</$button>\n</span>\n<$reveal state=<<qualify \"$:/state/popup/palette\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\" style=\"font-size:0.7em;\">\n{{$:/snippets/paletteswitcher}}\n</div>\n</$reveal>\n" }, "$:/core/ui/Buttons/print": { "title": "$:/core/ui/Buttons/print", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/print-button}} {{$:/language/Buttons/Print/Caption}}", "description": "{{$:/language/Buttons/Print/Hint}}", "text": "<$button message=\"tm-print\" tooltip={{$:/language/Buttons/Print/Hint}} aria-label={{$:/language/Buttons/Print/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/print-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Print/Caption}}/></span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/refresh": { "title": "$:/core/ui/Buttons/refresh", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/refresh-button}} {{$:/language/Buttons/Refresh/Caption}}", "description": "{{$:/language/Buttons/Refresh/Hint}}", "text": "<$button message=\"tm-browser-refresh\" tooltip={{$:/language/Buttons/Refresh/Hint}} aria-label={{$:/language/Buttons/Refresh/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/refresh-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Refresh/Caption}}/></span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/save-wiki": { "title": "$:/core/ui/Buttons/save-wiki", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/save-button}} {{$:/language/Buttons/SaveWiki/Caption}}", "description": "{{$:/language/Buttons/SaveWiki/Hint}}", "text": "<$button tooltip={{$:/language/Buttons/SaveWiki/Hint}} aria-label={{$:/language/Buttons/SaveWiki/Caption}} class=<<tv-config-toolbar-class>>>\n<$wikify name=\"site-title\" text={{$:/config/SaveWikiButton/Filename}}>\n<$action-sendmessage $message=\"tm-save-wiki\" $param={{$:/config/SaveWikiButton/Template}} filename=<<site-title>>/>\n</$wikify>\n<span class=\"tc-dirty-indicator\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/save-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/SaveWiki/Caption}}/></span>\n</$list>\n</span>\n</$button>" }, "$:/core/ui/Buttons/storyview": { "title": "$:/core/ui/Buttons/storyview", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/storyview-classic}} {{$:/language/Buttons/StoryView/Caption}}", "description": "{{$:/language/Buttons/StoryView/Hint}}", "text": "\\whitespace trim\n\\define icon()\n$:/core/images/storyview-$(storyview)$\n\\end\n<span class=\"tc-popup-keep\">\n<$button popup=<<qualify \"$:/state/popup/storyview\">> tooltip={{$:/language/Buttons/StoryView/Hint}} aria-label={{$:/language/Buttons/StoryView/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n<$set name=\"storyview\" value={{$:/view}}>\n<$transclude tiddler=<<icon>>/>\n</$set>\n</$list>\n<$text text=\" \"/>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/StoryView/Caption}}/></span>\n</$list>\n</$button>\n</span>\n<$reveal state=<<qualify \"$:/state/popup/storyview\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n{{$:/snippets/viewswitcher}}\n</div>\n</$reveal>\n" }, "$:/core/ui/Buttons/tag-manager": { "title": "$:/core/ui/Buttons/tag-manager", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/tag-button}} {{$:/language/Buttons/TagManager/Caption}}", "description": "{{$:/language/Buttons/TagManager/Hint}}", "text": "\\whitespace trim\n\\define control-panel-button(class)\n<$button to=\"$:/TagManager\" tooltip={{$:/language/Buttons/TagManager/Hint}} aria-label={{$:/language/Buttons/TagManager/Caption}} class=\"\"\"$(tv-config-toolbar-class)$ $class$\"\"\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/tag-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/TagManager/Caption}}/></span>\n</$list>\n</$button>\n\\end\n\n<$list filter=\"[list[$:/StoryList]] +[field:title[$:/TagManager]]\" emptyMessage=<<control-panel-button>>>\n<<control-panel-button \"tc-selected\">>\n</$list>\n" }, "$:/core/ui/Buttons/theme": { "title": "$:/core/ui/Buttons/theme", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/theme-button}} {{$:/language/Buttons/Theme/Caption}}", "description": "{{$:/language/Buttons/Theme/Hint}}", "text": "\\whitespace trim\n<span class=\"tc-popup-keep\">\n<$button popup=<<qualify \"$:/state/popup/theme\">> tooltip={{$:/language/Buttons/Theme/Hint}} aria-label={{$:/language/Buttons/Theme/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/theme-button}}\n</$list>\n<$text text=\" \"/>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Theme/Caption}}/></span>\n</$list>\n</$button>\n</span>\n<$reveal state=<<qualify \"$:/state/popup/theme\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n<$linkcatcher to=\"$:/theme\">\n{{$:/snippets/themeswitcher}}\n</$linkcatcher>\n</div>\n</$reveal>\n" }, "$:/core/ui/Buttons/timestamp": { "title": "$:/core/ui/Buttons/timestamp", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/timestamp-on}} {{$:/language/Buttons/Timestamp/Caption}}", "description": "{{$:/language/Buttons/Timestamp/Hint}}", "text": "\\whitespace trim\n<$reveal type=\"nomatch\" state=\"$:/config/TimestampDisable\" text=\"yes\">\n<$button tooltip={{$:/language/Buttons/Timestamp/On/Hint}} aria-label={{$:/language/Buttons/Timestamp/On/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-setfield $tiddler=\"$:/config/TimestampDisable\" $value=\"yes\"/>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/timestamp-on}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Timestamp/On/Caption}}/></span>\n</$list>\n</$button>\n</$reveal>\n<$reveal type=\"match\" state=\"$:/config/TimestampDisable\" text=\"yes\">\n<$button tooltip={{$:/language/Buttons/Timestamp/Off/Hint}} aria-label={{$:/language/Buttons/Timestamp/Off/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-setfield $tiddler=\"$:/config/TimestampDisable\" $value=\"no\"/>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/timestamp-off}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/Timestamp/Off/Caption}}/></span>\n</$list>\n</$button>\n</$reveal>\n" }, "$:/core/ui/Buttons/unfold-all": { "title": "$:/core/ui/Buttons/unfold-all", "tags": "$:/tags/PageControls", "caption": "{{$:/core/images/unfold-all-button}} {{$:/language/Buttons/UnfoldAll/Caption}}", "description": "{{$:/language/Buttons/UnfoldAll/Hint}}", "text": "<$button tooltip={{$:/language/Buttons/UnfoldAll/Hint}} aria-label={{$:/language/Buttons/UnfoldAll/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-sendmessage $message=\"tm-unfold-all-tiddlers\" $param=<<currentTiddler>> foldedStatePrefix=\"$:/state/folded/\"/>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\" variable=\"listItem\">\n{{$:/core/images/unfold-all-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$:/language/Buttons/UnfoldAll/Caption}}/></span>\n</$list>\n</$button>" }, "$:/core/ui/PageTemplate/pagecontrols": { "title": "$:/core/ui/PageTemplate/pagecontrols", "text": "\\whitespace trim\n\\define config-title()\n$:/config/PageControlButtons/Visibility/$(listItem)$\n\\end\n<div class=\"tc-page-controls\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/PageControls]!has[draft.of]]\" variable=\"listItem\">\n<$set name=\"hidden\" value=<<config-title>>>\n<$list filter=\"[<hidden>!text[hide]]\" storyview=\"pop\" variable=\"ignore\">\n<$set name=\"tv-config-toolbar-class\" filter=\"[<tv-config-toolbar-class>] [<listItem>encodeuricomponent[]addprefix[tc-btn-]]\">\n<$transclude tiddler=<<listItem>> mode=\"inline\"/>\n</$set>\n</$list>\n</$set>\n</$list>\n</div>\n" }, "$:/core/ui/PageStylesheet": { "title": "$:/core/ui/PageStylesheet", "text": "\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n\n<$set name=\"currentTiddler\" value={{$:/language}}>\n\n<$set name=\"languageTitle\" value={{!!name}}>\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Stylesheet]!has[draft.of]]\">\n<$transclude mode=\"block\"/>\n</$list>\n\n</$set>\n\n</$set>\n" }, "$:/core/ui/PageTemplate/alerts": { "title": "$:/core/ui/PageTemplate/alerts", "tags": "$:/tags/PageTemplate", "text": "<div class=\"tc-alerts\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Alert]!has[draft.of]]\" template=\"$:/core/ui/AlertTemplate\" storyview=\"pop\"/>\n\n</div>\n" }, "$:/core/ui/PageTemplate/drafts": { "title": "$:/core/ui/PageTemplate/drafts", "tags": "$:/tags/PageTemplate", "text": "\\whitespace trim\n<$reveal state=\"$:/status/IsReadOnly\" type=\"nomatch\" text=\"yes\" tag=\"div\" class=\"tc-drafts-list\">\n<$list filter=\"[has[draft.of]!sort[modified]] -[list[$:/StoryList]]\">\n<$link>\n{{$:/core/images/edit-button}} <$text text=<<currentTiddler>>/>\n</$link>\n</$list>\n</$reveal>\n" }, "$:/core/ui/PageTemplate/pluginreloadwarning": { "title": "$:/core/ui/PageTemplate/pluginreloadwarning", "tags": "$:/tags/PageTemplate", "text": "\\define lingo-base() $:/language/\n\n<$list filter=\"[{$:/status/RequireReloadDueToPluginChange}match[yes]]\">\n\n<$reveal type=\"nomatch\" state=\"$:/temp/HidePluginWarning\" text=\"yes\">\n\n<div class=\"tc-plugin-reload-warning\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"\">\n\n<<lingo PluginReloadWarning>> <$button set=\"$:/temp/HidePluginWarning\" setTo=\"yes\" class=\"tc-btn-invisible\">{{$:/core/images/close-button}}</$button>\n\n</$set>\n\n</div>\n\n</$reveal>\n\n</$list>\n" }, "$:/core/ui/PageTemplate/sidebar": { "title": "$:/core/ui/PageTemplate/sidebar", "tags": "$:/tags/PageTemplate", "text": "\\whitespace trim\n\\define config-title()\n$:/config/SideBarSegments/Visibility/$(listItem)$\n\\end\n\n<$scrollable fallthrough=\"no\" class=\"tc-sidebar-scrollable\">\n\n<div class=\"tc-sidebar-header\">\n\n<$reveal state=\"$:/state/sidebar\" type=\"match\" text=\"yes\" default=\"yes\" retain=\"yes\" animate=\"yes\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SideBarSegment]!has[draft.of]]\" variable=\"listItem\">\n\n<$reveal type=\"nomatch\" state=<<config-title>> text=\"hide\" tag=\"div\">\n\n<$transclude tiddler=<<listItem>> mode=\"block\"/>\n\n</$reveal>\n\n</$list>\n\n</$reveal>\n\n</div>\n\n</$scrollable>\n" }, "$:/core/ui/PageTemplate/story": { "title": "$:/core/ui/PageTemplate/story", "tags": "$:/tags/PageTemplate", "text": "\\whitespace trim\n<section class=\"tc-story-river\">\n\n<section class=\"story-backdrop\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/AboveStory]!has[draft.of]]\">\n\n<$transclude/>\n\n</$list>\n\n</section>\n\n<$list filter=\"[list[$:/StoryList]]\" history=\"$:/HistoryList\" template={{$:/config/ui/ViewTemplate}} editTemplate={{$:/config/ui/EditTemplate}} storyview={{$:/view}} emptyMessage={{$:/config/EmptyStoryMessage}}/>\n\n<section class=\"story-frontdrop\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/BelowStory]!has[draft.of]]\">\n\n<$transclude/>\n\n</$list>\n\n</section>\n\n</section>\n" }, "$:/core/ui/PageTemplate/topleftbar": { "title": "$:/core/ui/PageTemplate/topleftbar", "tags": "$:/tags/PageTemplate", "text": "<span class=\"tc-topbar tc-topbar-left\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/TopLeftBar]!has[draft.of]]\" variable=\"listItem\" storyview=\"pop\">\n\n<$transclude tiddler=<<listItem>> mode=\"inline\"/>\n\n</$list>\n\n</span>\n" }, "$:/core/ui/PageTemplate/toprightbar": { "title": "$:/core/ui/PageTemplate/toprightbar", "tags": "$:/tags/PageTemplate", "text": "<span class=\"tc-topbar tc-topbar-right\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/TopRightBar]!has[draft.of]]\" variable=\"listItem\" storyview=\"pop\">\n\n<$transclude tiddler=<<listItem>> mode=\"inline\"/>\n\n</$list>\n\n</span>\n" }, "$:/core/ui/PageTemplate": { "title": "$:/core/ui/PageTemplate", "name": "{{$:/language/PageTemplate/Name}}", "description": "{{$:/language/PageTemplate/Description}}", "text": "\\whitespace trim\n\\define containerClasses()\ntc-page-container tc-page-view-$(storyviewTitle)$ tc-language-$(languageTitle)$\n\\end\n\\import [[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\n\n<$vars\n\ttv-config-toolbar-icons={{$:/config/Toolbar/Icons}}\n\ttv-config-toolbar-text={{$:/config/Toolbar/Text}}\n\ttv-config-toolbar-class={{$:/config/Toolbar/ButtonClass}}\n\ttv-enable-drag-and-drop={{$:/config/DragAndDrop/Enable}}\n\ttv-show-missing-links={{$:/config/MissingLinks}}\n\tstoryviewTitle={{$:/view}}\n\tlanguageTitle={{{ [{$:/language}get[name]] }}}>\n\n<div class=<<containerClasses>>>\n\n<$navigator story=\"$:/StoryList\" history=\"$:/HistoryList\" openLinkFromInsideRiver={{$:/config/Navigation/openLinkFromInsideRiver}} openLinkFromOutsideRiver={{$:/config/Navigation/openLinkFromOutsideRiver}} relinkOnRename={{$:/config/RelinkOnRename}}>\n\n<$dropzone enable=<<tv-enable-drag-and-drop>>>\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/PageTemplate]!has[draft.of]]\" variable=\"listItem\">\n\n<$transclude tiddler=<<listItem>>/>\n\n</$list>\n\n</$dropzone>\n\n</$navigator>\n\n</div>\n\n</$vars>\n" }, "$:/PaletteManager": { "title": "$:/PaletteManager", "text": "\\define lingo-base() $:/language/ControlPanel/Palette/Editor/\n\\define describePaletteColour(colour)\n<$transclude tiddler=\"$:/language/Docs/PaletteColours/$colour$\"><$text text=\"$colour$\"/></$transclude>\n\\end\n\\define edit-colour-placeholder()\n edit $(colourName)$\n\\end\n\\define colour-tooltip(showhide) $showhide$ editor for $(newColourName)$ \n\\define resolve-colour(macrocall)\n\\import $:/core/macros/utils\n\\whitespace trim\n<$wikify name=\"name\" text=\"\"\"$macrocall$\"\"\">\n<<name>>\n</$wikify>\n\\end\n\\define delete-colour-index-actions() <$action-setfield $index=<<colourName>>/>\n\\define palette-manager-colour-row-segment()\n\\whitespace trim\n<$edit-text index=<<colourName>> tag=\"input\" placeholder=<<edit-colour-placeholder>> default=\"\"/>\n<br>\n<$edit-text index=<<colourName>> type=\"color\" tag=\"input\" class=\"tc-palette-manager-colour-input\"/>\n<$list filter=\"[<currentTiddler>getindex<colourName>removeprefix[<<]removesuffix[>>]] [<currentTiddler>getindex<colourName>removeprefix[<$]removesuffix[/>]]\" variable=\"ignore\">\n<$set name=\"state\" value={{{ [[$:/state/palettemanager/]addsuffix<currentTiddler>addsuffix[/]addsuffix<colourName>] }}}>\n<$wikify name=\"newColourName\" text=\"\"\"<$macrocall $name=\"resolve-colour\" macrocall={{{ [<currentTiddler>getindex<colourName>] }}}/>\"\"\">\n<$reveal state=<<state>> type=\"nomatch\" text=\"show\">\n<$button tooltip=<<colour-tooltip show>> aria-label=<<colour-tooltip show>> class=\"tc-btn-invisible\" set=<<state>> setTo=\"show\">{{$:/core/images/down-arrow}}<$text text=<<newColourName>> class=\"tc-small-gap-left\"/></$button><br>\n</$reveal>\n<$reveal state=<<state>> type=\"match\" text=\"show\">\n<$button tooltip=<<colour-tooltip hide>> aria-label=<<colour-tooltip show>> class=\"tc-btn-invisible\" actions=\"\"\"<$action-deletetiddler $tiddler=<<state>>/>\"\"\">{{$:/core/images/up-arrow}}<$text text=<<newColourName>> class=\"tc-small-gap-left\"/></$button><br>\n</$reveal>\n<$reveal state=<<state>> type=\"match\" text=\"show\">\n<$set name=\"colourName\" value=<<newColourName>>>\n<br>\n<<palette-manager-colour-row-segment>>\n<br><br>\n</$set>\n</$reveal>\n</$wikify>\n</$set>\n</$list>\n\\end\n\\define palette-manager-colour-row()\n\\whitespace trim\n<tr>\n<td>\n<span style=\"float:right;\">\n<$button tooltip={{$:/language/ControlPanel/Palette/Editor/Delete/Hint}} aria-label=<<lingo Delete/Hint>> class=\"tc-btn-invisible\" actions=<<delete-colour-index-actions>>>\n{{$:/core/images/delete-button}}</$button>\n</span>\n''<$macrocall $name=\"describePaletteColour\" colour=<<colourName>>/>''<br/>\n<$macrocall $name=\"colourName\" $output=\"text/plain\"/>\n</td>\n<td>\n<<palette-manager-colour-row-segment>>\n</td>\n</tr>\n\\end\n\\define palette-manager-table()\n\\whitespace trim\n<table>\n<tbody>\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Palette]indexes[]]\" variable=\"colourName\">\n<$list filter=\"[<currentTiddler>indexes[]removeprefix<colourName>suffix[]]\" variable=\"ignore\" emptyMessage=\"\"\"\n<$list filter=\"[{$:/state/palettemanager/showexternal}removeprefix[yes]suffix[]]\" variable=\"ignore\">\n<<palette-manager-colour-row>>\n</$list>\n\"\"\">\n<<palette-manager-colour-row>>\n</$list>\n</$list>\n</tbody>\n</table>\n\\end\n<$set name=\"currentTiddler\" value={{$:/palette}}>\n\n<<lingo Prompt>> <$link to={{$:/palette}}><$macrocall $name=\"currentTiddler\" $output=\"text/plain\"/></$link>\n\n<$list filter=\"[all[current]is[shadow]is[tiddler]]\" variable=\"listItem\">\n<<lingo Prompt/Modified>>\n<$button message=\"tm-delete-tiddler\" param={{$:/palette}}><<lingo Reset/Caption>></$button>\n</$list>\n\n<$list filter=\"[all[current]is[shadow]!is[tiddler]]\" variable=\"listItem\">\n<<lingo Clone/Prompt>>\n</$list>\n\n<$button message=\"tm-new-tiddler\" param={{$:/palette}}><<lingo Clone/Caption>></$button>\n\n<$checkbox tiddler=\"$:/state/palettemanager/showexternal\" field=\"text\" checked=\"yes\" unchecked=\"no\"><span class=\"tc-small-gap-left\"><<lingo Names/External/Show>></span></$checkbox>\n\n<<palette-manager-table>>\n" }, "$:/core/ui/PluginInfo": { "title": "$:/core/ui/PluginInfo", "text": "\\define localised-info-tiddler-title()\n$(currentTiddler)$/$(languageTitle)$/$(currentTab)$\n\\end\n\\define info-tiddler-title()\n$(currentTiddler)$/$(currentTab)$\n\\end\n\\define default-tiddler-title()\n$:/core/ui/PluginInfo/Default/$(currentTab)$\n\\end\n<$transclude tiddler=<<localised-info-tiddler-title>> mode=\"block\">\n<$transclude tiddler=<<currentTiddler>> subtiddler=<<localised-info-tiddler-title>> mode=\"block\">\n<$transclude tiddler=<<currentTiddler>> subtiddler=<<info-tiddler-title>> mode=\"block\">\n<$transclude tiddler=<<default-tiddler-title>> mode=\"block\">\n{{$:/language/ControlPanel/Plugin/NoInfoFound/Hint}}\n</$transclude>\n</$transclude>\n</$transclude>\n</$transclude>\n" }, "$:/core/ui/PluginInfo/Default/contents": { "title": "$:/core/ui/PluginInfo/Default/contents", "text": "\\define lingo-base() $:/language/TiddlerInfo/Advanced/PluginInfo/\n<<lingo Hint>>\n<ul>\n<$list filter=\"[all[current]plugintiddlers[]sort[title]]\" emptyMessage=<<lingo Empty/Hint>>>\n<li>\n<$link />\n</li>\n</$list>\n</ul>\n" }, "$:/core/ui/PluginListItemTemplate": { "title": "$:/core/ui/PluginListItemTemplate", "text": "<div class=\"tc-menu-list-item\">\n<$link to={{!!title}}><$view field=\"description\"><$view field=\"title\"/></$view></$link>\n</div>" }, "$:/core/ui/RootTemplate": { "title": "$:/core/ui/RootTemplate", "text": "<$transclude tiddler={{{ [{$:/layout}has[text]] ~[[$:/core/ui/PageTemplate]] }}} mode=\"inline\"/>\n\n" }, "$:/core/ui/SearchResults": { "title": "$:/core/ui/SearchResults", "text": "<div class=\"tc-search-results\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]butfirst[]limit[1]]\" emptyMessage=\"\"\"\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]]\">\n<$transclude mode=\"block\"/>\n</$list>\n\"\"\">\n\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/SearchResults]!has[draft.of]]\" default={{$:/config/SearchResults/Default}} actions=\"\"\"<$action-setfield $tiddler=\"$:/state/search/currentTab\" text=<<currentTab>>/>\"\"\" explicitState=\"$:/state/tab/search-results/sidebar\"/>\n\n</$list>\n\n</div>\n" }, "$:/core/ui/SideBar/More": { "title": "$:/core/ui/SideBar/More", "tags": "$:/tags/SideBar", "caption": "{{$:/language/SideBar/More/Caption}}", "text": "<div class=\"tc-more-sidebar\">\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/MoreSideBar]!has[draft.of]]\" default={{$:/config/DefaultMoreSidebarTab}} state=\"$:/state/tab/moresidebar\" class=\"tc-vertical tc-sidebar-tabs-more\" explicitState=\"$:/state/tab/moresidebar-1850697562\"/>\n</div>\n" }, "$:/core/ui/SideBar/Open": { "title": "$:/core/ui/SideBar/Open", "tags": "$:/tags/SideBar", "caption": "{{$:/language/SideBar/Open/Caption}}", "text": "\\whitespace trim\n\\define lingo-base() $:/language/CloseAll/\n\n\\define drop-actions()\n<$action-listops $tiddler=<<tv-story-list>> $subfilter=\"+[insertbefore:currentTiddler<actionTiddler>]\"/>\n\\end\n\n\\define placeholder()\n<div class=\"tc-droppable-placeholder\"/>\n\\end\n\n\\define droppable-item(button)\n\\whitespace trim\n<$droppable actions=<<drop-actions>> enable=<<tv-allow-drag-and-drop>>>\n<<placeholder>>\n<div>\n$button$\n</div>\n</$droppable>\n\\end\n\n<div class=\"tc-sidebar-tab-open\">\n<$list filter=\"[list<tv-story-list>]\" history=<<tv-history-list>> storyview=\"pop\">\n<div class=\"tc-sidebar-tab-open-item\">\n<$macrocall $name=\"droppable-item\" button=\"\"\"<$button message=\"tm-close-tiddler\" tooltip={{$:/language/Buttons/Close/Hint}} aria-label={{$:/language/Buttons/Close/Caption}} class=\"tc-btn-invisible tc-btn-mini tc-small-gap-right\">{{$:/core/images/close-button}}</$button><$link to={{!!title}}><$view field=\"title\"/></$link>\"\"\"/>\n</div>\n</$list>\n<$tiddler tiddler=\"\">\n<div>\n<$macrocall $name=\"droppable-item\" button=\"\"\"<$button message=\"tm-close-all-tiddlers\" class=\"tc-btn-invisible tc-btn-mini\"><<lingo Button>></$button>\"\"\"/>\n</div>\n</$tiddler>\n</div>\n" }, "$:/core/ui/SideBar/Recent": { "title": "$:/core/ui/SideBar/Recent", "tags": "$:/tags/SideBar", "caption": "{{$:/language/SideBar/Recent/Caption}}", "text": "<$macrocall $name=\"timeline\" format={{$:/language/RecentChanges/DateFormat}}/>\n" }, "$:/core/ui/SideBar/Tools": { "title": "$:/core/ui/SideBar/Tools", "tags": "$:/tags/SideBar", "caption": "{{$:/language/SideBar/Tools/Caption}}", "text": "\\define lingo-base() $:/language/ControlPanel/\n\\define config-title()\n$:/config/PageControlButtons/Visibility/$(listItem)$\n\\end\n\n<<lingo Basics/Version/Prompt>> <<version>>\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/PageControls]!has[draft.of]]\" variable=\"listItem\">\n\n<div style=\"position:relative;\" class={{{ [<listItem>encodeuricomponent[]addprefix[tc-btn-]] }}}>\n\n<$checkbox tiddler=<<config-title>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"show\"/> <$transclude tiddler=<<listItem>>/> <i class=\"tc-muted\"><$transclude tiddler=<<listItem>> field=\"description\"/></i>\n\n</div>\n\n</$list>\n\n</$set>\n\n</$set>\n\n</$set>\n" }, "$:/core/ui/SideBarLists": { "title": "$:/core/ui/SideBarLists", "text": "<$transclude tiddler=\"$:/core/ui/SideBarSegments/search\"/>\n\n<$transclude tiddler=\"$:/core/ui/SideBarSegments/tabs\"/>\n\n" }, "$:/core/ui/SideBarSegments/page-controls": { "title": "$:/core/ui/SideBarSegments/page-controls", "tags": "$:/tags/SideBarSegment", "text": "{{||$:/core/ui/PageTemplate/pagecontrols}}\n" }, "$:/core/ui/SideBarSegments/search": { "title": "$:/core/ui/SideBarSegments/search", "tags": "$:/tags/SideBarSegment", "text": "\\whitespace trim\n\n\\define count-popup-button()\n\\whitespace trim\n<$button popup=<<qualify \"$:/state/popup/search-dropdown\">> class=\"tc-btn-invisible\">\n{{$:/core/images/down-arrow}}\n<$list filter=\"[{$(searchTiddler)$}minlength{$:/config/Search/MinLength}limit[1]]\" variable=\"listItem\">\n<$vars userInput={{{ [<searchTiddler>get[text]] }}} configTiddler={{{ [[$:/state/search/currentTab]!is[missing]get[text]] ~[{$:/config/SearchResults/Default}] }}} replaceRegexp=\"limit\\[\\d+\\]\">\n<$vars primaryListFilter={{{ [<configTiddler>get[first-search-filter]search-replace:g:regexp<replaceRegexp>,[]] }}} secondaryListFilter={{{ [<configTiddler>get[second-search-filter]search-replace:g:regexp<replaceRegexp>,[]] }}}>\n<$set name=\"resultCount\" value=\"\"\"<$count filter=\"[subfilter<primaryListFilter>] [subfilter<secondaryListFilter>]\"/>\"\"\">\n{{$:/language/Search/Matches}}\n</$set>\n</$vars>\n</$vars>\n</$list>\n</$button>\n\\end\n\n\\define search-results-list()\n\\whitespace trim\n<$vars userInput={{$(searchTiddler)$}} configTiddler={{{ [[$:/state/search/currentTab]!is[missing]get[text]] ~[{$:/config/SearchResults/Default}] }}}>\n<$list filter=\"[<userInput>minlength{$:/config/Search/MinLength}limit[1]]\" emptyMessage=\"\"\"<div class=\"tc-search-results\">{{$:/language/Search/Search/TooShort}}</div>\"\"\" variable=\"listItem\">\n\n<$tiddler tiddler=<<configTiddler>>>\n\n{{$:/core/ui/SearchResults}}\n\n</$tiddler>\n\n</$list>\n</$vars>\n\\end\n\n\\define cancel-search-actions() <$list filter=\"[<searchTiddler>get[text]!match{$:/temp/search}]\" emptyMessage=\"\"\"<$action-deletetiddler $filter=\"[[$:/temp/search]] [<searchTiddler>] [<searchListState>]\"/>\"\"\"><$action-setfield $tiddler=\"$:/temp/search\" text={{{ [<searchTiddler>get[text]] }}}/><$action-setfield $tiddler=\"$:/temp/search/refresh\" text=\"yes\"/></$list>\n\n\\define input-accept-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\"\"\"><$action-navigate $to={{{ [<__tiddler__>get[text]] }}}/></$list>\n\n\\define input-accept-variant-actions() <$list filter=\"[{$:/config/Search/NavigateOnEnter/enable}match[yes]]\" emptyMessage=\"\"\"<$list filter=\"[<__tiddler__>get[text]!is[missing]] ~[<__tiddler__>get[text]is[shadow]]\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\"\"\"><$list filter=\"[<__tiddler__>get[text]minlength[1]]\"><$action-sendmessage $message=\"tm-edit-tiddler\" $param={{{ [<__tiddler__>get[text]] }}}/></$list></$list>\n\n\\define set-next-input-tab(beforeafter:\"after\") <$macrocall $name=\"change-input-tab\" stateTitle=\"$:/state/tab/search-results/sidebar\" tag=\"$:/tags/SearchResults\" beforeafter=\"$beforeafter$\" defaultState={{$:/config/SearchResults/Default}} actions=\"\"\"<$action-setfield $tiddler=\"$:/state/search/currentTab\" text=<<nextTab>>/>\"\"\"/>\n\n\\define advanced-search-actions() <$action-setfield $tiddler=\"$:/temp/advancedsearch\" text={{$:/temp/search/input}}/><$action-setfield $tiddler=\"$:/temp/advancedsearch/input\" text={{$:/temp/search/input}}/><<delete-state-tiddlers>><$action-navigate $to=\"$:/AdvancedSearch\"/><$action-setfield $tiddler=\"$:/temp/advancedsearch/refresh\" text=\"yes\"/><$action-sendmessage $message=\"tm-focus-selector\" $param=\"\"\"[data-tiddler-title=\"$:/AdvancedSearch\"] .tc-search input\"\"\" preventScroll=\"true\"/><$action-deletetiddler $filter=\"$:/temp/search $:/temp/search/input $:/temp/search/refresh [<searchListState>]\"/>\n\n<div class=\"tc-sidebar-lists tc-sidebar-search\">\n\n<$vars editTiddler=\"$:/temp/search\" searchTiddler=\"$:/temp/search/input\" searchListState=<<qualify \"$:/state/search-list/selected-item\">>>\n<div class=\"tc-search\">\n<$keyboard key=\"((input-tab-right))\" actions=<<set-next-input-tab>>>\n<$keyboard key=\"((input-tab-left))\" actions=<<set-next-input-tab \"before\">>>\n<$keyboard key=\"((advanced-search-sidebar))\" actions=<<advanced-search-actions>>>\n<$macrocall $name=\"keyboard-driven-input\" tiddler=<<editTiddler>> storeTitle=<<searchTiddler>> \n\t\tselectionStateTitle=<<searchListState>> refreshTitle=\"$:/temp/search/refresh\" type=\"search\" \n\t\ttag=\"input\" focus={{$:/config/Search/AutoFocus}} focusPopup=<<qualify \"$:/state/popup/search-dropdown\">> \n\t\tclass=\"tc-popup-handle\" filterMinLength={{$:/config/Search/MinLength}} inputCancelActions=<<cancel-search-actions>> \n\t\tinputAcceptActions=<<input-accept-actions>> inputAcceptVariantActions=<<input-accept-variant-actions>> cancelPopups=\"yes\" \n\t\tconfigTiddlerFilter=\"[[$:/state/search/currentTab]!is[missing]get[text]] ~[{$:/config/SearchResults/Default}]\"/>\n</$keyboard>\n</$keyboard>\n</$keyboard>\n<$reveal state=<<searchTiddler>> type=\"nomatch\" text=\"\">\n<$button tooltip={{$:/language/Buttons/AdvancedSearch/Hint}} aria-label={{$:/language/Buttons/AdvancedSearch/Caption}} class=\"tc-btn-invisible\">\n<<advanced-search-actions>>\n{{$:/core/images/advanced-search-button}}\n</$button>\n<$button class=\"tc-btn-invisible\">\n<<cancel-search-actions>><$action-sendmessage $message=\"tm-focus-selector\" $param=\".tc-search input\"/>\n{{$:/core/images/close-button}}\n</$button>\n<<count-popup-button>>\n</$reveal>\n<$reveal state=<<searchTiddler>> type=\"match\" text=\"\">\n<$button to=\"$:/AdvancedSearch\" tooltip={{$:/language/Buttons/AdvancedSearch/Hint}} aria-label={{$:/language/Buttons/AdvancedSearch/Caption}} class=\"tc-btn-invisible\">\n{{$:/core/images/advanced-search-button}}\n</$button>\n</$reveal>\n</div>\n\n<$reveal tag=\"div\" class=\"tc-block-dropdown-wrapper\" state=<<searchTiddler>> type=\"nomatch\" text=\"\">\n\n<$reveal tag=\"div\" class=\"tc-block-dropdown tc-search-drop-down tc-popup-handle\" state=<<qualify \"$:/state/popup/search-dropdown\">> type=\"nomatch\" text=\"\" default=\"\">\n\n<<search-results-list>>\n\n</$reveal>\n\n</$reveal>\n\n</$vars>\n\n</div>\n" }, "$:/core/ui/SideBarSegments/site-subtitle": { "title": "$:/core/ui/SideBarSegments/site-subtitle", "tags": "$:/tags/SideBarSegment", "text": "<div class=\"tc-site-subtitle\">\n\n<$transclude tiddler=\"$:/SiteSubtitle\" mode=\"inline\"/>\n\n</div>\n" }, "$:/core/ui/SideBarSegments/site-title": { "title": "$:/core/ui/SideBarSegments/site-title", "tags": "$:/tags/SideBarSegment", "text": "<h1 class=\"tc-site-title\">\n\n<$transclude tiddler=\"$:/SiteTitle\" mode=\"inline\"/>\n\n</h1>\n" }, "$:/core/ui/SideBarSegments/tabs": { "title": "$:/core/ui/SideBarSegments/tabs", "tags": "$:/tags/SideBarSegment", "text": "<div class=\"tc-sidebar-lists tc-sidebar-tabs\">\n\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/SideBar]!has[draft.of]]\" default={{$:/config/DefaultSidebarTab}} state=\"$:/state/tab/sidebar\" class=\"tc-sidebar-tabs-main\" explicitState=\"$:/state/tab/sidebar--595412856\"/>\n\n</div>\n" }, "$:/core/ui/SwitcherModal": { "title": "$:/core/ui/SwitcherModal", "subtitle": "<$text text={{{[<switch>lookup[$:/language/Switcher/Subtitle/]]}}}/>", "class": "tc-modal-centered", "text": "<$tiddler tiddler={{{[<switch>lookup[$:/config/SwitcherTargets/]]}}}>\n\n\n<$transclude/>\n\n\n</$tiddler>" }, "$:/TagManager": { "title": "$:/TagManager", "icon": "$:/core/images/tag-button", "color": "#bbb", "text": "\\define lingo-base() $:/language/TagManager/\n\\define iconEditorTab(type)\n\\whitespace trim\n<$link to=\"\"><<lingo Icons/None>></$link>\n<$list filter=\"[all[shadows+tiddlers]is[image]] [all[shadows+tiddlers]tag[$:/tags/Image]] -[type[application/pdf]] +[sort[title]] +[$type$is[system]]\">\n<$link to={{!!title}}>\n<$transclude/> <$view field=\"title\"/>\n</$link>\n</$list>\n\\end\n\\define iconEditor(title)\n\\whitespace trim\n<div class=\"tc-drop-down-wrapper\">\n<$button popupTitle={{{ [[$:/state/popup/icon/]addsuffix<__title__>] }}} class=\"tc-btn-invisible tc-btn-dropdown\">{{$:/core/images/down-arrow}}</$button>\n<$reveal stateTitle={{{ [[$:/state/popup/icon/]addsuffix<__title__>] }}} type=\"popup\" position=\"belowleft\" text=\"\" default=\"\">\n<div class=\"tc-drop-down\">\n<$linkcatcher actions=\"\"\"<$action-setfield $tiddler=<<__title__>> icon=<<navigateTo>>/>\"\"\">\n<<iconEditorTab type:\"!\">>\n<hr/>\n<<iconEditorTab type:\"\">>\n</$linkcatcher>\n</div>\n</$reveal>\n</div>\n\\end\n\\define toggleButton(state)\n\\whitespace trim\n<$reveal stateTitle=<<__state__>> type=\"match\" text=\"closed\" default=\"closed\">\n<$button setTitle=<<__state__>> setTo=\"open\" class=\"tc-btn-invisible tc-btn-dropdown\" selectedClass=\"tc-selected\">\n{{$:/core/images/info-button}}\n</$button>\n</$reveal>\n<$reveal stateTitle=<<__state__>> type=\"match\" text=\"open\" default=\"closed\">\n<$button setTitle=<<__state__>> setTo=\"closed\" class=\"tc-btn-invisible tc-btn-dropdown\" selectedClass=\"tc-selected\">\n{{$:/core/images/info-button}}\n</$button>\n</$reveal>\n\\end\n\\whitespace trim\n<table class=\"tc-tag-manager-table\">\n<tbody>\n<tr>\n<th><<lingo Colour/Heading>></th>\n<th class=\"tc-tag-manager-tag\"><<lingo Tag/Heading>></th>\n<th><<lingo Count/Heading>></th>\n<th><<lingo Icon/Heading>></th>\n<th><<lingo Info/Heading>></th>\n</tr>\n<$list filter=\"[tags[]!is[system]sort[title]]\">\n<tr>\n<td><$edit-text field=\"color\" tag=\"input\" type=\"color\"/></td>\n<td>{{||$:/core/ui/TagTemplate}}</td>\n<td><$count filter=\"[all[current]tagging[]]\"/></td>\n<td>\n<$macrocall $name=\"iconEditor\" title={{!!title}}/>\n</td>\n<td>\n<$macrocall $name=\"toggleButton\" state={{{ [[$:/state/tag-manager/]addsuffix<currentTiddler>] }}} /> \n</td>\n</tr>\n<tr>\n<td></td>\n<td colspan=\"4\">\n<$reveal stateTitle={{{ [[$:/state/tag-manager/]addsuffix<currentTiddler>] }}} type=\"match\" text=\"open\" default=\"\">\n<table>\n<tbody>\n<tr><td><<lingo Colour/Heading>></td><td><$edit-text field=\"color\" tag=\"input\" type=\"text\" size=\"9\"/></td></tr>\n<tr><td><<lingo Icon/Heading>></td><td><$edit-text field=\"icon\" tag=\"input\" size=\"45\"/></td></tr>\n</tbody>\n</table>\n</$reveal>\n</td>\n</tr>\n</$list>\n<tr>\n<td></td>\n<td style=\"position:relative;\">\n{{$:/core/ui/UntaggedTemplate}}\n</td>\n<td>\n<small class=\"tc-menu-list-count\"><$count filter=\"[untagged[]!is[system]] -[tags[]]\"/></small>\n</td>\n<td></td>\n<td></td>\n</tr>\n</tbody>\n</table>\n" }, "$:/core/ui/TagPickerTagTemplate": { "title": "$:/core/ui/TagPickerTagTemplate", "text": "\\whitespace trim\n<$button class=<<button-classes>> tag=\"a\" tooltip={{$:/language/EditTemplate/Tags/Add/Button/Hint}}>\n<$list filter=\"[<saveTiddler>minlength[1]]\">\n<$action-listops $tiddler=<<saveTiddler>> $field=<<tagField>> $subfilter=\"[<tag>]\"/>\n</$list>\n<$set name=\"currentTiddlerCSSEscaped\" value={{{ [<saveTiddler>escapecss[]] }}}>\n<$action-sendmessage $message=\"tm-focus-selector\" $param=<<get-tagpicker-focus-selector>> preventScroll=\"true\"/>\n</$set>\n<<delete-tag-state-tiddlers>>\n<$list filter=\"[<refreshTitle>minlength[1]]\">\n<$action-setfield $tiddler=<<refreshTitle>> text=\"yes\"/>\n</$list>\n<<actions>>\n<$set name=\"backgroundColor\" value={{!!color}}>\n<$wikify name=\"foregroundColor\" text=\"\"\"<$macrocall $name=\"contrastcolour\" target={{!!color}} fallbackTarget=<<fallbackTarget>> colourA=<<colourA>> colourB=<<colourB>>/>\"\"\">\n<span class=\"tc-tag-label tc-btn-invisible\" style=<<tag-pill-styles>>>\n<$transclude tiddler={{!!icon}}/><$view field=\"title\" format=\"text\"/>\n</span>\n</$wikify>\n</$set>\n</$button>\n" }, "$:/core/ui/TagTemplate": { "title": "$:/core/ui/TagTemplate", "text": "\\whitespace trim\n<span class=\"tc-tag-list-item\">\n<$set name=\"transclusion\" value=<<currentTiddler>>>\n<$macrocall $name=\"tag-pill-body\" tag=<<currentTiddler>> icon={{!!icon}} colour={{!!color}} palette={{$:/palette}} element-tag=\"\"\"$button\"\"\" element-attributes=\"\"\"popup=<<qualify \"$:/state/popup/tag\">> dragFilter='[all[current]tagging[]]' tag='span'\"\"\"/>\n<$reveal state=<<qualify \"$:/state/popup/tag\">> type=\"popup\" position=\"below\" animate=\"yes\" class=\"tc-drop-down\">\n<$set name=\"tv-show-missing-links\" value=\"yes\">\n<$transclude tiddler=\"$:/core/ui/ListItemTemplate\"/>\n</$set>\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/TagDropdown]!has[draft.of]]\" variable=\"listItem\"> \n<$transclude tiddler=<<listItem>>/> \n</$list>\n<hr>\n<$macrocall $name=\"list-tagged-draggable\" tag=<<currentTiddler>>/>\n</$reveal>\n</$set>\n</span>\n" }, "$:/core/ui/TiddlerFields": { "title": "$:/core/ui/TiddlerFields", "text": "<table class=\"tc-view-field-table\">\n<tbody>\n<$list filter=\"[all[current]fields[]sort[title]] -text\" template=\"$:/core/ui/TiddlerFieldTemplate\" variable=\"listItem\"/>\n</tbody>\n</table>\n" }, "$:/core/ui/TiddlerFieldTemplate": { "title": "$:/core/ui/TiddlerFieldTemplate", "text": "<tr class=\"tc-view-field\">\n<td class=\"tc-view-field-name\">\n<$text text=<<listItem>>/>\n</td>\n<td class=\"tc-view-field-value\">\n<$view field=<<listItem>>/>\n</td>\n</tr>" }, "$:/core/ui/TiddlerInfo/Advanced/PluginInfo": { "title": "$:/core/ui/TiddlerInfo/Advanced/PluginInfo", "tags": "$:/tags/TiddlerInfo/Advanced", "text": "\\define lingo-base() $:/language/TiddlerInfo/Advanced/PluginInfo/\n<$list filter=\"[all[current]has[plugin-type]]\">\n\n! <<lingo Heading>>\n\n<<lingo Hint>>\n<ul>\n<$list filter=\"[all[current]plugintiddlers[]sort[title]]\" emptyMessage=<<lingo Empty/Hint>>>\n<li>\n<$link to={{!!title}}>\n<$view field=\"title\"/>\n</$link>\n</li>\n</$list>\n</ul>\n\n</$list>\n" }, "$:/core/ui/TiddlerInfo/Advanced/ShadowInfo": { "title": "$:/core/ui/TiddlerInfo/Advanced/ShadowInfo", "tags": "$:/tags/TiddlerInfo/Advanced", "text": "\\define lingo-base() $:/language/TiddlerInfo/Advanced/ShadowInfo/\n<$set name=\"infoTiddler\" value=<<currentTiddler>>>\n\n''<<lingo Heading>>''\n\n<$list filter=\"[all[current]!is[shadow]]\">\n\n<<lingo NotShadow/Hint>>\n\n</$list>\n\n<$list filter=\"[all[current]is[shadow]]\">\n\n<<lingo Shadow/Hint>>\n\n<$list filter=\"[all[current]shadowsource[]]\">\n\n<$set name=\"pluginTiddler\" value=<<currentTiddler>>>\n<<lingo Shadow/Source>>\n</$set>\n\n</$list>\n\n<$list filter=\"[all[current]is[shadow]is[tiddler]]\">\n\n<<lingo OverriddenShadow/Hint>>\n\n</$list>\n\n\n</$list>\n</$set>\n" }, "$:/core/ui/TiddlerInfo/Advanced": { "title": "$:/core/ui/TiddlerInfo/Advanced", "tags": "$:/tags/TiddlerInfo", "caption": "{{$:/language/TiddlerInfo/Advanced/Caption}}", "text": "<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/TiddlerInfo/Advanced]!has[draft.of]]\" variable=\"listItem\">\n\n<$transclude tiddler=<<listItem>> mode=\"block\"/>\n</$list>\n" }, "$:/core/ui/TiddlerInfo/Fields": { "title": "$:/core/ui/TiddlerInfo/Fields", "tags": "$:/tags/TiddlerInfo", "caption": "{{$:/language/TiddlerInfo/Fields/Caption}}", "text": "<$transclude tiddler=\"$:/core/ui/TiddlerFields\"/>\n" }, "$:/core/ui/TiddlerInfo/List": { "title": "$:/core/ui/TiddlerInfo/List", "tags": "$:/tags/TiddlerInfo", "caption": "{{$:/language/TiddlerInfo/List/Caption}}", "text": "\\define lingo-base() $:/language/TiddlerInfo/\n<$list filter=\"[list{!!title}]\" emptyMessage=<<lingo List/Empty>> template=\"$:/core/ui/ListItemTemplate\"/>\n" }, "$:/core/ui/TiddlerInfo/Listed": { "title": "$:/core/ui/TiddlerInfo/Listed", "tags": "$:/tags/TiddlerInfo", "caption": "{{$:/language/TiddlerInfo/Listed/Caption}}", "text": "\\define lingo-base() $:/language/TiddlerInfo/\n<$list filter=\"[all[current]listed[]!is[system]]\" emptyMessage=<<lingo Listed/Empty>> template=\"$:/core/ui/ListItemTemplate\"/>\n" }, "$:/core/ui/TiddlerInfo/References": { "title": "$:/core/ui/TiddlerInfo/References", "tags": "$:/tags/TiddlerInfo", "caption": "{{$:/language/TiddlerInfo/References/Caption}}", "text": "\\define lingo-base() $:/language/TiddlerInfo/\n<$list filter=\"[all[current]backlinks[]sort[title]]\" emptyMessage=<<lingo References/Empty>> template=\"$:/core/ui/ListItemTemplate\">\n</$list>" }, "$:/core/ui/TiddlerInfo/Tagging": { "title": "$:/core/ui/TiddlerInfo/Tagging", "tags": "$:/tags/TiddlerInfo", "caption": "{{$:/language/TiddlerInfo/Tagging/Caption}}", "text": "\\define lingo-base() $:/language/TiddlerInfo/\n<$list filter=\"[all[current]tagging[]]\" emptyMessage=<<lingo Tagging/Empty>> template=\"$:/core/ui/ListItemTemplate\"/>\n" }, "$:/core/ui/TiddlerInfo/Tools": { "title": "$:/core/ui/TiddlerInfo/Tools", "tags": "$:/tags/TiddlerInfo", "caption": "{{$:/language/TiddlerInfo/Tools/Caption}}", "text": "\\define lingo-base() $:/language/TiddlerInfo/\n\\define config-title()\n$:/config/ViewToolbarButtons/Visibility/$(listItem)$\n\\end\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ViewToolbar]!has[draft.of]]\" variable=\"listItem\">\n\n<$checkbox tiddler=<<config-title>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"show\"/> <$transclude tiddler=<<listItem>>/> <i class=\"tc-muted\"><$transclude tiddler=<<listItem>> field=\"description\"/></i>\n\n</$list>\n\n</$set>\n\n</$set>\n\n</$set>\n" }, "$:/core/ui/TiddlerInfo": { "title": "$:/core/ui/TiddlerInfo", "text": "<div style=\"position:relative;\">\n<div class=\"tc-tiddler-controls\" style=\"position:absolute;right:0;\">\n<$reveal state=\"$:/config/TiddlerInfo/Mode\" type=\"match\" text=\"sticky\">\n<$button set=<<tiddlerInfoState>> setTo=\"\" tooltip={{$:/language/Buttons/Info/Hint}} aria-label={{$:/language/Buttons/Info/Caption}} class=\"tc-btn-invisible\">\n{{$:/core/images/close-button}}\n</$button>\n</$reveal>\n</div>\n</div>\n\n<$macrocall $name=\"tabs\" tabsList=\"[all[shadows+tiddlers]tag[$:/tags/TiddlerInfo]!has[draft.of]]\" default={{$:/config/TiddlerInfo/Default}}/>\n" }, "$:/core/ui/TopBar/menu": { "title": "$:/core/ui/TopBar/menu", "tags": "$:/tags/TopRightBar", "text": "<$list filter=\"[[$:/state/sidebar]get[text]] +[else[yes]!match[no]]\" variable=\"ignore\">\n<$button set=\"$:/state/sidebar\" setTo=\"no\" tooltip={{$:/language/Buttons/HideSideBar/Hint}} aria-label={{$:/language/Buttons/HideSideBar/Caption}} class=\"tc-btn-invisible tc-hide-sidebar-btn\">{{$:/core/images/chevron-right}}</$button>\n</$list>\n<$list filter=\"[[$:/state/sidebar]get[text]] +[else[yes]match[no]]\" variable=\"ignore\">\n<$button set=\"$:/state/sidebar\" setTo=\"yes\" tooltip={{$:/language/Buttons/ShowSideBar/Hint}} aria-label={{$:/language/Buttons/ShowSideBar/Caption}} class=\"tc-btn-invisible tc-show-sidebar-btn\">{{$:/core/images/chevron-left}}</$button>\n</$list>\n" }, "$:/core/ui/UntaggedTemplate": { "title": "$:/core/ui/UntaggedTemplate", "text": "\\define lingo-base() $:/language/SideBar/\n<$button popup=<<qualify \"$:/state/popup/tag\">> class=\"tc-btn-invisible tc-untagged-label tc-tag-label\">\n<<lingo Tags/Untagged/Caption>>\n</$button>\n<$reveal state=<<qualify \"$:/state/popup/tag\">> type=\"popup\" position=\"below\">\n<div class=\"tc-drop-down\">\n<$list filter=\"[untagged[]!is[system]] -[tags[]] +[sort[title]]\" template=\"$:/core/ui/ListItemTemplate\"/>\n</div>\n</$reveal>\n" }, "$:/core/ui/ViewTemplate/body": { "title": "$:/core/ui/ViewTemplate/body", "tags": "$:/tags/ViewTemplate", "text": "<$reveal tag=\"div\" class=\"tc-tiddler-body\" type=\"nomatch\" stateTitle=<<folded-state>> text=\"hide\" retain=\"yes\" animate=\"yes\">\n\n<$list filter=\"[all[current]!has[plugin-type]!field:hide-body[yes]]\">\n\n<$transclude>\n\n<$transclude tiddler=\"$:/language/MissingTiddler/Hint\"/>\n\n</$transclude>\n\n</$list>\n\n</$reveal>\n" }, "$:/core/ui/ViewTemplate/classic": { "title": "$:/core/ui/ViewTemplate/classic", "tags": "$:/tags/ViewTemplate $:/tags/EditTemplate", "text": "\\define lingo-base() $:/language/ClassicWarning/\n<$list filter=\"[all[current]type[text/x-tiddlywiki]]\">\n<div class=\"tc-message-box\">\n\n<<lingo Hint>>\n\n<$button set=\"!!type\" setTo=\"text/vnd.tiddlywiki\"><<lingo Upgrade/Caption>></$button>\n\n</div>\n</$list>\n" }, "$:/core/ui/ViewTemplate/import": { "title": "$:/core/ui/ViewTemplate/import", "tags": "$:/tags/ViewTemplate", "text": "\\define lingo-base() $:/language/Import/\n\n\\define buttons()\n<$button message=\"tm-delete-tiddler\" param=<<currentTiddler>>><<lingo Listing/Cancel/Caption>></$button>\n<$button message=\"tm-perform-import\" param=<<currentTiddler>>><<lingo Listing/Import/Caption>></$button>\n<<lingo Listing/Preview>> <$select tiddler=\"$:/state/importpreviewtype\" default=\"$:/core/ui/ImportPreviews/Text\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ImportPreview]!has[draft.of]]\">\n<option value=<<currentTiddler>>>{{!!caption}}</option>\n</$list>\n</$select>\n\\end\n\n<$list filter=\"[all[current]field:plugin-type[import]]\">\n\n<div class=\"tc-import\">\n\n<<lingo Listing/Hint>>\n\n<<buttons>>\n\n{{||$:/core/ui/ImportListing}}\n\n<<buttons>>\n\n</div>\n\n</$list>\n" }, "$:/core/ui/ViewTemplate/plugin": { "title": "$:/core/ui/ViewTemplate/plugin", "tags": "$:/tags/ViewTemplate", "text": "<$reveal tag=\"div\" class=\"tc-tiddler-plugin-info\" type=\"nomatch\" stateTitle=<<folded-state>> text=\"hide\" retain=\"yes\" animate=\"yes\">\n\n<$list filter=\"[all[current]has[plugin-type]] -[all[current]field:plugin-type[import]]\">\n<$set name=\"plugin-type\" value={{!!plugin-type}}>\n<$set name=\"default-popup-state\" value=\"yes\">\n<$set name=\"qualified-state\" value=<<qualify \"$:/state/plugin-info\">>>\n{{||$:/core/ui/Components/plugin-info}}\n</$set>\n</$set>\n</$set>\n</$list>\n</$reveal>" }, "$:/core/ui/ViewTemplate/subtitle": { "title": "$:/core/ui/ViewTemplate/subtitle", "tags": "$:/tags/ViewTemplate", "text": "\\whitespace trim\n<$reveal type=\"nomatch\" stateTitle=<<folded-state>> text=\"hide\" tag=\"div\" retain=\"yes\" animate=\"yes\">\n<div class=\"tc-subtitle\">\n<$link to={{!!modifier}} />\n<$view field=\"modified\" format=\"date\" template={{$:/language/Tiddler/DateFormat}}/>\n</div>\n</$reveal>\n" }, "$:/core/ui/ViewTemplate/tags": { "title": "$:/core/ui/ViewTemplate/tags", "tags": "$:/tags/ViewTemplate", "text": "<$reveal type=\"nomatch\" stateTitle=<<folded-state>> text=\"hide\" tag=\"div\" retain=\"yes\" animate=\"yes\">\n<div class=\"tc-tags-wrapper\"><$list filter=\"[all[current]tags[]sort[title]]\" template=\"$:/core/ui/TagTemplate\" storyview=\"pop\"/></div>\n</$reveal>\n" }, "$:/core/ui/ViewTemplate/title": { "title": "$:/core/ui/ViewTemplate/title", "tags": "$:/tags/ViewTemplate", "text": "\\whitespace trim\n\\define title-styles()\nfill:$(foregroundColor)$;\n\\end\n\\define config-title()\n$:/config/ViewToolbarButtons/Visibility/$(listItem)$\n\\end\n<div class=\"tc-tiddler-title\">\n<div class=\"tc-titlebar\">\n<span class=\"tc-tiddler-controls\">\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ViewToolbar]!has[draft.of]]\" variable=\"listItem\"><$reveal type=\"nomatch\" state=<<config-title>> text=\"hide\"><$set name=\"tv-config-toolbar-class\" filter=\"[<tv-config-toolbar-class>] [<listItem>encodeuricomponent[]addprefix[tc-btn-]]\"><$transclude tiddler=<<listItem>>/></$set></$reveal></$list>\n</span>\n<$set name=\"tv-wikilinks\" value={{$:/config/Tiddlers/TitleLinks}}>\n<$link>\n<$set name=\"foregroundColor\" value={{!!color}}>\n<$list filter=\"[all[current]has[icon]]~[[$:/config/DefaultTiddlerIcon]has[text]]\">\n<span class=\"tc-tiddler-title-icon\" style=<<title-styles>>>\n<$transclude tiddler={{!!icon}}>\n<$transclude tiddler={{$:/config/DefaultTiddlerIcon}}/>\n</$transclude>\n</span>\n</$list>\n</$set>\n<$list filter=\"[all[current]removeprefix[$:/]]\">\n<h2 class=\"tc-title\" title={{$:/language/SystemTiddler/Tooltip}}>\n<span class=\"tc-system-title-prefix\">$:/</span><$text text=<<currentTiddler>>/>\n</h2>\n</$list>\n<$list filter=\"[all[current]!prefix[$:/]]\">\n<h2 class=\"tc-title\">\n<$view field=\"title\"/>\n</h2>\n</$list>\n</$link>\n</$set>\n</div>\n\n<$reveal type=\"nomatch\" text=\"\" default=\"\" state=<<tiddlerInfoState>> class=\"tc-tiddler-info tc-popup-handle\" animate=\"yes\" retain=\"yes\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/TiddlerInfoSegment]!has[draft.of]] [[$:/core/ui/TiddlerInfo]]\" variable=\"listItem\"><$transclude tiddler=<<listItem>> mode=\"block\"/></$list>\n\n</$reveal>\n</div>" }, "$:/core/ui/ViewTemplate/unfold": { "title": "$:/core/ui/ViewTemplate/unfold", "tags": "$:/tags/ViewTemplate", "text": "<$reveal tag=\"div\" type=\"nomatch\" state=\"$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/fold-bar\" text=\"hide\">\n<$reveal tag=\"div\" type=\"nomatch\" stateTitle=<<folded-state>> text=\"hide\" default=\"show\" retain=\"yes\" animate=\"yes\">\n<$button tooltip={{$:/language/Buttons/Fold/Hint}} aria-label={{$:/language/Buttons/Fold/Caption}} class=\"tc-fold-banner\">\n<$action-sendmessage $message=\"tm-fold-tiddler\" $param=<<currentTiddler>> foldedState=<<folded-state>>/>\n{{$:/core/images/chevron-up}}\n</$button>\n</$reveal>\n<$reveal tag=\"div\" type=\"nomatch\" stateTitle=<<folded-state>> text=\"show\" default=\"show\" retain=\"yes\" animate=\"yes\">\n<$button tooltip={{$:/language/Buttons/Unfold/Hint}} aria-label={{$:/language/Buttons/Unfold/Caption}} class=\"tc-unfold-banner\">\n<$action-sendmessage $message=\"tm-fold-tiddler\" $param=<<currentTiddler>> foldedState=<<folded-state>>/>\n{{$:/core/images/chevron-down}}\n</$button>\n</$reveal>\n</$reveal>\n" }, "$:/core/ui/ViewTemplate": { "title": "$:/core/ui/ViewTemplate", "text": "\\define folded-state()\n$:/state/folded/$(currentTiddler)$\n\\end\n\\define cancel-delete-tiddler-actions(message) <$action-sendmessage $message=\"tm-$message$-tiddler\"/>\n\\import [all[shadows+tiddlers]tag[$:/tags/Macro/View]!has[draft.of]]\n<$vars storyTiddler=<<currentTiddler>> tiddlerInfoState=<<qualify \"$:/state/popup/tiddler-info\">>><div data-tiddler-title=<<currentTiddler>> data-tags={{!!tags}} class={{{ tc-tiddler-frame tc-tiddler-view-frame [<currentTiddler>is[tiddler]then[tc-tiddler-exists]] [<currentTiddler>is[missing]!is[shadow]then[tc-tiddler-missing]] [<currentTiddler>is[shadow]then[tc-tiddler-exists tc-tiddler-shadow]] [<currentTiddler>is[shadow]is[tiddler]then[tc-tiddler-overridden-shadow]] [<currentTiddler>is[system]then[tc-tiddler-system]] [{!!class}] [<currentTiddler>tags[]encodeuricomponent[]addprefix[tc-tagged-]] +[join[ ]] }}}><$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ViewTemplate]!has[draft.of]]\" variable=\"listItem\"><$transclude tiddler=<<listItem>>/></$list>\n</div>\n</$vars>\n" }, "$:/core/ui/Buttons/clone": { "title": "$:/core/ui/Buttons/clone", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/clone-button}} {{$:/language/Buttons/Clone/Caption}}", "description": "{{$:/language/Buttons/Clone/Hint}}", "text": "\\whitespace trim\n<$button message=\"tm-new-tiddler\" param=<<currentTiddler>> tooltip={{$:/language/Buttons/Clone/Hint}} aria-label={{$:/language/Buttons/Clone/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/clone-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/Clone/Caption}}/>\n</span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/close-others": { "title": "$:/core/ui/Buttons/close-others", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/close-others-button}} {{$:/language/Buttons/CloseOthers/Caption}}", "description": "{{$:/language/Buttons/CloseOthers/Hint}}", "text": "\\whitespace trim\n<$button message=\"tm-close-other-tiddlers\" param=<<currentTiddler>> tooltip={{$:/language/Buttons/CloseOthers/Hint}} aria-label={{$:/language/Buttons/CloseOthers/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/close-others-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/CloseOthers/Caption}}/>\n</span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/close": { "title": "$:/core/ui/Buttons/close", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/close-button}} {{$:/language/Buttons/Close/Caption}}", "description": "{{$:/language/Buttons/Close/Hint}}", "text": "\\whitespace trim\n<$button message=\"tm-close-tiddler\" tooltip={{$:/language/Buttons/Close/Hint}} aria-label={{$:/language/Buttons/Close/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/close-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text={{$:/language/Buttons/Close/Caption}}/>\n</span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/edit": { "title": "$:/core/ui/Buttons/edit", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/edit-button}} {{$:/language/Buttons/Edit/Caption}}", "description": "{{$:/language/Buttons/Edit/Hint}}", "text": "\\whitespace trim\n<$button message=\"tm-edit-tiddler\" tooltip={{$:/language/Buttons/Edit/Hint}} aria-label={{$:/language/Buttons/Edit/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/edit-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/Edit/Caption}}/>\n</span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/export-tiddler": { "title": "$:/core/ui/Buttons/export-tiddler", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/export-button}} {{$:/language/Buttons/ExportTiddler/Caption}}", "description": "{{$:/language/Buttons/ExportTiddler/Hint}}", "text": "\\define makeExportFilter()\n[[$(currentTiddler)$]]\n\\end\n<$macrocall $name=\"exportButton\" exportFilter=<<makeExportFilter>> lingoBase=\"$:/language/Buttons/ExportTiddler/\" baseFilename=<<currentTiddler>>/>" }, "$:/core/ui/Buttons/fold-bar": { "title": "$:/core/ui/Buttons/fold-bar", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/chevron-up}} {{$:/language/Buttons/Fold/FoldBar/Caption}}", "description": "{{$:/language/Buttons/Fold/FoldBar/Hint}}", "text": "<!-- This dummy toolbar button is here to allow visibility of the fold-bar to be controlled as if it were a toolbar button -->" }, "$:/core/ui/Buttons/fold-others": { "title": "$:/core/ui/Buttons/fold-others", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/fold-others-button}} {{$:/language/Buttons/FoldOthers/Caption}}", "description": "{{$:/language/Buttons/FoldOthers/Hint}}", "text": "\\whitespace trim\n<$button tooltip={{$:/language/Buttons/FoldOthers/Hint}} aria-label={{$:/language/Buttons/FoldOthers/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-sendmessage $message=\"tm-fold-other-tiddlers\" $param=<<currentTiddler>> foldedStatePrefix=\"$:/state/folded/\"/>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\" variable=\"listItem\">\n{{$:/core/images/fold-others-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/FoldOthers/Caption}}/>\n</span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/fold": { "title": "$:/core/ui/Buttons/fold", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/fold-button}} {{$:/language/Buttons/Fold/Caption}}", "description": "{{$:/language/Buttons/Fold/Hint}}", "text": "\\whitespace trim\n<$reveal type=\"nomatch\" stateTitle=<<folded-state>> text=\"hide\" default=\"show\">\n<$button tooltip={{$:/language/Buttons/Fold/Hint}} aria-label={{$:/language/Buttons/Fold/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-sendmessage $message=\"tm-fold-tiddler\" $param=<<currentTiddler>> foldedState=<<folded-state>>/>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\" variable=\"listItem\">\n{{$:/core/images/fold-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/Fold/Caption}}/>\n</span>\n</$list>\n</$button>\n</$reveal>\n<$reveal type=\"match\" stateTitle=<<folded-state>> text=\"hide\" default=\"show\">\n<$button tooltip={{$:/language/Buttons/Unfold/Hint}} aria-label={{$:/language/Buttons/Unfold/Caption}} class=<<tv-config-toolbar-class>>>\n<$action-sendmessage $message=\"tm-fold-tiddler\" $param=<<currentTiddler>> foldedState=<<folded-state>>/>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\" variable=\"listItem\">\n{{$:/core/images/unfold-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/Unfold/Caption}}/>\n</span>\n</$list>\n</$button>\n</$reveal>\n" }, "$:/core/ui/Buttons/info": { "title": "$:/core/ui/Buttons/info", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/info-button}} {{$:/language/Buttons/Info/Caption}}", "description": "{{$:/language/Buttons/Info/Hint}}", "text": "\\whitespace trim\n\\define button-content()\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/info-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text={{$:/language/Buttons/Info/Caption}}/>\n</span>\n</$list>\n\\end\n<$reveal state=\"$:/config/TiddlerInfo/Mode\" type=\"match\" text=\"popup\">\n<$button popup=<<tiddlerInfoState>> tooltip={{$:/language/Buttons/Info/Hint}} aria-label={{$:/language/Buttons/Info/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$macrocall $name=\"button-content\" mode=\"inline\"/>\n</$button>\n</$reveal>\n<$reveal state=\"$:/config/TiddlerInfo/Mode\" type=\"match\" text=\"sticky\">\n<$reveal state=<<tiddlerInfoState>> type=\"match\" text=\"\" default=\"\">\n<$button set=<<tiddlerInfoState>> setTo=\"yes\" tooltip={{$:/language/Buttons/Info/Hint}} aria-label={{$:/language/Buttons/Info/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$macrocall $name=\"button-content\" mode=\"inline\"/>\n</$button>\n</$reveal>\n<$reveal state=<<tiddlerInfoState>> type=\"nomatch\" text=\"\" default=\"\">\n<$button set=<<tiddlerInfoState>> setTo=\"\" tooltip={{$:/language/Buttons/Info/Hint}} aria-label={{$:/language/Buttons/Info/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$macrocall $name=\"button-content\" mode=\"inline\"/>\n</$button>\n</$reveal>\n</$reveal>" }, "$:/core/ui/Buttons/more-tiddler-actions": { "title": "$:/core/ui/Buttons/more-tiddler-actions", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/down-arrow}} {{$:/language/Buttons/More/Caption}}", "description": "{{$:/language/Buttons/More/Hint}}", "text": "\\whitespace trim\n\\define config-title()\n$:/config/ViewToolbarButtons/Visibility/$(listItem)$\n\\end\n<$button popup=<<qualify \"$:/state/popup/more\">> tooltip={{$:/language/Buttons/More/Hint}} aria-label={{$:/language/Buttons/More/Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/down-arrow}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/More/Caption}}/>\n</span>\n</$list>\n</$button>\n<$reveal state=<<qualify \"$:/state/popup/more\">> type=\"popup\" position=\"belowleft\" animate=\"yes\">\n\n<div class=\"tc-drop-down\">\n\n<$set name=\"tv-config-toolbar-icons\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-text\" value=\"yes\">\n\n<$set name=\"tv-config-toolbar-class\" value=\"tc-btn-invisible\">\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/ViewToolbar]!has[draft.of]] -[[$:/core/ui/Buttons/more-tiddler-actions]]\" variable=\"listItem\">\n\n<$reveal type=\"match\" state=<<config-title>> text=\"hide\">\n\n<$set name=\"tv-config-toolbar-class\" filter=\"[<tv-config-toolbar-class>] [<listItem>encodeuricomponent[]addprefix[tc-btn-]]\">\n\n<$transclude tiddler=<<listItem>> mode=\"inline\"/>\n\n</$set>\n\n</$reveal>\n\n</$list>\n\n</$set>\n\n</$set>\n\n</$set>\n\n</div>\n\n</$reveal>" }, "$:/core/ui/Buttons/new-here": { "title": "$:/core/ui/Buttons/new-here", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/new-here-button}} {{$:/language/Buttons/NewHere/Caption}}", "description": "{{$:/language/Buttons/NewHere/Hint}}", "text": "\\whitespace trim\n\\define newHereActions()\n<$set name=\"tags\" filter=\"[<currentTiddler>] [{$:/config/NewTiddler/Tags}]\">\n<$action-sendmessage $message=\"tm-new-tiddler\" tags=<<tags>>/>\n</$set>\n\\end\n\\define newHereButton()\n<$button actions=<<newHereActions>> tooltip={{$:/language/Buttons/NewHere/Hint}} aria-label={{$:/language/Buttons/NewHere/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/new-here-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text={{$:/language/Buttons/NewHere/Caption}}/>\n</span>\n</$list>\n</$button>\n\\end\n<<newHereButton>>\n" }, "$:/core/ui/Buttons/new-journal-here": { "title": "$:/core/ui/Buttons/new-journal-here", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/new-journal-button}} {{$:/language/Buttons/NewJournalHere/Caption}}", "description": "{{$:/language/Buttons/NewJournalHere/Hint}}", "text": "\\whitespace trim\n\\define journalButtonTags()\n[[$(currentTiddlerTag)$]] $(journalTags)$\n\\end\n\\define journalButton()\n<$button tooltip={{$:/language/Buttons/NewJournalHere/Hint}} aria-label={{$:/language/Buttons/NewJournalHere/Caption}} class=<<tv-config-toolbar-class>>>\n<$wikify name=\"journalTitle\" text=\"\"\"<$macrocall $name=\"now\" format=<<journalTitleTemplate>>/>\"\"\">\n<$action-sendmessage $message=\"tm-new-tiddler\" title=<<journalTitle>> tags=<<journalButtonTags>>/>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/new-journal-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text={{$:/language/Buttons/NewJournalHere/Caption}}/>\n</span>\n</$list>\n</$wikify>\n</$button>\n\\end\n<$set name=\"journalTitleTemplate\" value={{$:/config/NewJournal/Title}}>\n<$set name=\"journalTags\" value={{$:/config/NewJournal/Tags}}>\n<$set name=\"currentTiddlerTag\" value=<<currentTiddler>>>\n<<journalButton>>\n</$set>\n</$set>\n</$set>\n" }, "$:/core/ui/Buttons/open-window": { "title": "$:/core/ui/Buttons/open-window", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/open-window}} {{$:/language/Buttons/OpenWindow/Caption}}", "description": "{{$:/language/Buttons/OpenWindow/Hint}}", "text": "\\whitespace trim\n<$button message=\"tm-open-window\" tooltip={{$:/language/Buttons/OpenWindow/Hint}} aria-label={{$:/language/Buttons/OpenWindow/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/open-window}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/OpenWindow/Caption}}/>\n</span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/permalink": { "title": "$:/core/ui/Buttons/permalink", "tags": "$:/tags/ViewToolbar", "caption": "{{$:/core/images/permalink-button}} {{$:/language/Buttons/Permalink/Caption}}", "description": "{{$:/language/Buttons/Permalink/Hint}}", "text": "\\whitespace trim\n<$button message=\"tm-permalink\" tooltip={{$:/language/Buttons/Permalink/Hint}} aria-label={{$:/language/Buttons/Permalink/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/permalink-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/Permalink/Caption}}/>\n</span>\n</$list>\n</$button>" }, "$:/core/ui/Buttons/permaview": { "title": "$:/core/ui/Buttons/permaview", "tags": "$:/tags/ViewToolbar $:/tags/PageControls", "caption": "{{$:/core/images/permaview-button}} {{$:/language/Buttons/Permaview/Caption}}", "description": "{{$:/language/Buttons/Permaview/Hint}}", "text": "\\whitespace trim\n<$button message=\"tm-permaview\" tooltip={{$:/language/Buttons/Permaview/Hint}} aria-label={{$:/language/Buttons/Permaview/Caption}} class=<<tv-config-toolbar-class>>>\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/permaview-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\">\n<$text text=\" \"/>\n<$text text={{$:/language/Buttons/Permaview/Caption}}/>\n</span>\n</$list>\n</$button>" }, "$:/temp/advancedsearch": { "title": "$:/temp/advancedsearch", "text": "" }, "$:/snippets/allfields": { "title": "$:/snippets/allfields", "text": "\\define renderfield(title)\n<tr class=\"tc-view-field\"><td class=\"tc-view-field-name\">''$title$'':</td><td class=\"tc-view-field-value\">//{{$:/language/Docs/Fields/$title$}}//</td></tr>\n\\end\n<table class=\"tc-view-field-table\"><tbody><$list filter=\"[fields[]sort[title]]\" variable=\"listItem\"><$macrocall $name=\"renderfield\" title=<<listItem>>/></$list>\n</tbody></table>\n" }, "$:/config/AnimationDuration": { "title": "$:/config/AnimationDuration", "text": "400" }, "$:/config/AutoFocus": { "title": "$:/config/AutoFocus", "text": "title" }, "$:/config/AutoSave": { "title": "$:/config/AutoSave", "text": "yes" }, "$:/config/BitmapEditor/Colour": { "title": "$:/config/BitmapEditor/Colour", "text": "#444" }, "$:/config/BitmapEditor/ImageSizes": { "title": "$:/config/BitmapEditor/ImageSizes", "text": "[[62px 100px]] [[100px 62px]] [[124px 200px]] [[200px 124px]] [[248px 400px]] [[371px 600px]] [[400px 248px]] [[556px 900px]] [[600px 371px]] [[742px 1200px]] [[900px 556px]] [[1200px 742px]]" }, "$:/config/BitmapEditor/LineWidth": { "title": "$:/config/BitmapEditor/LineWidth", "text": "3px" }, "$:/config/BitmapEditor/LineWidths": { "title": "$:/config/BitmapEditor/LineWidths", "text": "0.25px 0.5px 1px 2px 3px 4px 6px 8px 10px 16px 20px 28px 40px 56px 80px" }, "$:/config/BitmapEditor/Opacities": { "title": "$:/config/BitmapEditor/Opacities", "text": "0.01 0.025 0.05 0.075 0.1 0.15 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0" }, "$:/config/BitmapEditor/Opacity": { "title": "$:/config/BitmapEditor/Opacity", "text": "1.0" }, "$:/config/DefaultMoreSidebarTab": { "title": "$:/config/DefaultMoreSidebarTab", "text": "$:/core/ui/MoreSideBar/Tags" }, "$:/config/DefaultSidebarTab": { "title": "$:/config/DefaultSidebarTab", "text": "$:/core/ui/SideBar/Open" }, "$:/config/DownloadSaver/AutoSave": { "title": "$:/config/DownloadSaver/AutoSave", "text": "no" }, "$:/config/Drafts/TypingTimeout": { "title": "$:/config/Drafts/TypingTimeout", "text": "400" }, "$:/config/EditMode/fieldname-filter": { "title": "$:/config/EditMode/fieldname-filter", "first-search-filter": "[!is[shadow]!is[system]fields[]search:title<userInput>sort[]] -created -creator -draft.of -draft.title -modified -modifier -tags -text -title -type", "second-search-filter": "[fields[]search:title<userInput>sort[]] -[!is[shadow]!is[system]fields[]]" }, "$:/config/EditorToolbarButtons/Visibility/$:/core/ui/EditorToolbar/heading-4": { "title": "$:/config/EditorToolbarButtons/Visibility/$:/core/ui/EditorToolbar/heading-4", "text": "hide" }, "$:/config/EditorToolbarButtons/Visibility/$:/core/ui/EditorToolbar/heading-5": { "title": "$:/config/EditorToolbarButtons/Visibility/$:/core/ui/EditorToolbar/heading-5", "text": "hide" }, "$:/config/EditorToolbarButtons/Visibility/$:/core/ui/EditorToolbar/heading-6": { "title": "$:/config/EditorToolbarButtons/Visibility/$:/core/ui/EditorToolbar/heading-6", "text": "hide" }, "$:/config/EditorTypeMappings/image/gif": { "title": "$:/config/EditorTypeMappings/image/gif", "text": "bitmap" }, "$:/config/EditorTypeMappings/image/webp": { "title": "$:/config/EditorTypeMappings/image/webp", "text": "bitmap" }, "$:/config/EditorTypeMappings/image/heic": { "title": "$:/config/EditorTypeMappings/image/heic", "text": "bitmap" }, "$:/config/EditorTypeMappings/image/heif": { "title": "$:/config/EditorTypeMappings/image/heif", "text": "bitmap" }, "$:/config/EditorTypeMappings/image/jpeg": { "title": "$:/config/EditorTypeMappings/image/jpeg", "text": "bitmap" }, "$:/config/EditorTypeMappings/image/jpg": { "title": "$:/config/EditorTypeMappings/image/jpg", "text": "bitmap" }, "$:/config/EditorTypeMappings/image/png": { "title": "$:/config/EditorTypeMappings/image/png", "text": "bitmap" }, "$:/config/EditorTypeMappings/image/x-icon": { "title": "$:/config/EditorTypeMappings/image/x-icon", "text": "bitmap" }, "$:/config/EditorTypeMappings/text/vnd.tiddlywiki": { "title": "$:/config/EditorTypeMappings/text/vnd.tiddlywiki", "text": "text" }, "$:/config/EditTabIndex": { "title": "$:/config/EditTabIndex", "text": "1\n" }, "$:/config/EditTemplateFields/Visibility/title": { "title": "$:/config/EditTemplateFields/Visibility/title", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/tags": { "title": "$:/config/EditTemplateFields/Visibility/tags", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/text": { "title": "$:/config/EditTemplateFields/Visibility/text", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/creator": { "title": "$:/config/EditTemplateFields/Visibility/creator", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/created": { "title": "$:/config/EditTemplateFields/Visibility/created", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/modified": { "title": "$:/config/EditTemplateFields/Visibility/modified", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/modifier": { "title": "$:/config/EditTemplateFields/Visibility/modifier", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/type": { "title": "$:/config/EditTemplateFields/Visibility/type", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/draft.title": { "title": "$:/config/EditTemplateFields/Visibility/draft.title", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/draft.of": { "title": "$:/config/EditTemplateFields/Visibility/draft.of", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/revision": { "title": "$:/config/EditTemplateFields/Visibility/revision", "text": "hide" }, "$:/config/EditTemplateFields/Visibility/bag": { "title": "$:/config/EditTemplateFields/Visibility/bag", "text": "hide" }, "$:/config/Manager/Show": { "title": "$:/config/Manager/Show", "text": "tiddlers" }, "$:/config/Manager/Filter": { "title": "$:/config/Manager/Filter", "text": "" }, "$:/config/Manager/Order": { "title": "$:/config/Manager/Order", "text": "forward" }, "$:/config/Manager/Sort": { "title": "$:/config/Manager/Sort", "text": "title" }, "$:/config/Manager/System": { "title": "$:/config/Manager/System", "text": "system" }, "$:/config/Manager/Tag": { "title": "$:/config/Manager/Tag", "text": "" }, "$:/state/popup/manager/item/$:/Manager/ItemMain/RawText": { "title": "$:/state/popup/manager/item/$:/Manager/ItemMain/RawText", "text": "hide" }, "$:/config/MissingLinks": { "title": "$:/config/MissingLinks", "text": "yes" }, "$:/config/Navigation/UpdateAddressBar": { "title": "$:/config/Navigation/UpdateAddressBar", "text": "no" }, "$:/config/Navigation/UpdateHistory": { "title": "$:/config/Navigation/UpdateHistory", "text": "no" }, "$:/config/NewImageType": { "title": "$:/config/NewImageType", "text": "jpeg" }, "$:/config/OfficialPluginLibrary": { "title": "$:/config/OfficialPluginLibrary", "tags": "$:/tags/PluginLibrary", "url": "https://tiddlywiki.com/library/v5.1.23/index.html", "caption": "{{$:/language/OfficialPluginLibrary}}", "text": "{{$:/language/OfficialPluginLibrary/Hint}}\n" }, "$:/config/Navigation/openLinkFromInsideRiver": { "title": "$:/config/Navigation/openLinkFromInsideRiver", "text": "below" }, "$:/config/Navigation/openLinkFromOutsideRiver": { "title": "$:/config/Navigation/openLinkFromOutsideRiver", "text": "top" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/advanced-search": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/advanced-search", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/close-all": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/close-all", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/encryption": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/encryption", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/export-page": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/export-page", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/fold-all": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/fold-all", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/full-screen": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/full-screen", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/home": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/home", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/refresh": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/refresh", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/import": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/import", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/language": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/language", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/tag-manager": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/tag-manager", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/manager": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/manager", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/more-page-actions": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/more-page-actions", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/new-journal": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/new-journal", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/new-image": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/new-image", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/palette": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/palette", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/permaview": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/permaview", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/print": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/print", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/storyview": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/storyview", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/timestamp": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/timestamp", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/theme": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/theme", "text": "hide" }, "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/unfold-all": { "title": "$:/config/PageControlButtons/Visibility/$:/core/ui/Buttons/unfold-all", "text": "hide" }, "$:/config/Performance/Instrumentation": { "title": "$:/config/Performance/Instrumentation", "text": "no" }, "$:/config/RegisterPluginType/plugin": { "title": "$:/config/RegisterPluginType/plugin", "text": "yes" }, "$:/config/RegisterPluginType/theme": { "title": "$:/config/RegisterPluginType/theme", "text": "no" }, "$:/config/RegisterPluginType/language": { "title": "$:/config/RegisterPluginType/language", "text": "no" }, "$:/config/RegisterPluginType/info": { "title": "$:/config/RegisterPluginType/info", "text": "yes" }, "$:/config/RegisterPluginType/import": { "title": "$:/config/RegisterPluginType/import", "text": "no" }, "$:/config/SaverFilter": { "title": "$:/config/SaverFilter", "text": "[all[]] -[prefix[$:/HistoryList]] -[prefix[$:/StoryList]] -[status[pending]plugin-type[import]] -[[$:/isEncrypted]] -[[$:/UploadName]] -[prefix[$:/state/]] -[prefix[$:/temp/]]\n" }, "$:/config/SaveWikiButton/Template": { "title": "$:/config/SaveWikiButton/Template", "text": "$:/core/save/all" }, "$:/config/Search/AutoFocus": { "title": "$:/config/Search/AutoFocus", "text": "true" }, "$:/config/Search/MinLength": { "title": "$:/config/Search/MinLength", "text": "3" }, "$:/config/SearchResults/Default": { "title": "$:/config/SearchResults/Default", "text": "$:/core/ui/DefaultSearchResultList" }, "$:/config/Server/ExternalFilters/[all[tiddlers]!is[system]sort[title]]": { "title": "$:/config/Server/ExternalFilters/[all[tiddlers]!is[system]sort[title]]", "text": "yes" }, "$:/config/ShortcutInfo/add-field": { "title": "$:/config/ShortcutInfo/add-field", "text": "{{$:/language/EditTemplate/Fields/Add/Button/Hint}}" }, "$:/config/ShortcutInfo/advanced-search": { "title": "$:/config/ShortcutInfo/advanced-search", "text": "{{$:/language/Buttons/AdvancedSearch/Hint}}" }, "$:/config/ShortcutInfo/advanced-search-sidebar": { "title": "$:/config/ShortcutInfo/advanced-search-sidebar", "text": "{{$:/language/Shortcuts/Input/AdvancedSearch/Hint}}" }, "$:/config/ShortcutInfo/bold": { "title": "$:/config/ShortcutInfo/bold", "text": "{{$:/language/Buttons/Bold/Hint}}" }, "$:/config/ShortcutInfo/cancel-edit-tiddler": { "title": "$:/config/ShortcutInfo/cancel-edit-tiddler", "text": "{{$:/language/Buttons/Cancel/Hint}}" }, "$:/config/ShortcutInfo/change-sidebar-layout": { "title": "$:/config/ShortcutInfo/change-sidebar-layout", "text": "{{$:/language/Shortcuts/SidebarLayout/Hint}}" }, "$:/config/ShortcutInfo/delete-field": { "title": "$:/config/ShortcutInfo/delete-field", "text": "{{$:/language/EditTemplate/Field/Remove/Hint}}" }, "$:/config/ShortcutInfo/excise": { "title": "$:/config/ShortcutInfo/excise", "text": "{{$:/language/Buttons/Excise/Hint}}" }, "$:/config/ShortcutInfo/heading-1": { "title": "$:/config/ShortcutInfo/heading-1", "text": "{{$:/language/Buttons/Heading1/Hint}}" }, "$:/config/ShortcutInfo/heading-2": { "title": "$:/config/ShortcutInfo/heading-2", "text": "{{$:/language/Buttons/Heading2/Hint}}" }, "$:/config/ShortcutInfo/heading-3": { "title": "$:/config/ShortcutInfo/heading-3", "text": "{{$:/language/Buttons/Heading3/Hint}}" }, "$:/config/ShortcutInfo/heading-4": { "title": "$:/config/ShortcutInfo/heading-4", "text": "{{$:/language/Buttons/Heading4/Hint}}" }, "$:/config/ShortcutInfo/heading-5": { "title": "$:/config/ShortcutInfo/heading-5", "text": "{{$:/language/Buttons/Heading5/Hint}}" }, "$:/config/ShortcutInfo/heading-6": { "title": "$:/config/ShortcutInfo/heading-6", "text": "{{$:/language/Buttons/Heading6/Hint}}" }, "$:/config/ShortcutInfo/input-accept": { "title": "$:/config/ShortcutInfo/input-accept", "text": "{{$:/language/Shortcuts/Input/Accept/Hint}}" }, "$:/config/ShortcutInfo/input-accept-variant": { "title": "$:/config/ShortcutInfo/input-accept-variant", "text": "{{$:/language/Shortcuts/Input/AcceptVariant/Hint}}" }, "$:/config/ShortcutInfo/input-cancel": { "title": "$:/config/ShortcutInfo/input-cancel", "text": "{{$:/language/Shortcuts/Input/Cancel/Hint}}" }, "$:/config/ShortcutInfo/input-down": { "title": "$:/config/ShortcutInfo/input-down", "text": "{{$:/language/Shortcuts/Input/Down/Hint}}" }, "$:/config/ShortcutInfo/input-tab-left": { "title": "$:/config/ShortcutInfo/input-tab-left", "text": "{{$:/language/Shortcuts/Input/Tab-Left/Hint}}" }, "$:/config/ShortcutInfo/input-tab-right": { "title": "$:/config/ShortcutInfo/input-tab-right", "text": "{{$:/language/Shortcuts/Input/Tab-Right/Hint}}" }, "$:/config/ShortcutInfo/input-up": { "title": "$:/config/ShortcutInfo/input-up", "text": "{{$:/language/Shortcuts/Input/Up/Hint}}" }, "$:/config/ShortcutInfo/italic": { "title": "$:/config/ShortcutInfo/italic", "text": "{{$:/language/Buttons/Italic/Hint}}" }, "$:/config/ShortcutInfo/layout-switcher": { "title": "$:/config/ShortcutInfo/layout-switcher", "text": "{{$:/language/LayoutSwitcher/Description}}" }, "$:/config/ShortcutInfo/link": { "title": "$:/config/ShortcutInfo/link", "text": "{{$:/language/Buttons/Link/Hint}}" }, "$:/config/ShortcutInfo/linkify": { "title": "$:/config/ShortcutInfo/linkify", "text": "{{$:/language/Buttons/Linkify/Hint}}" }, "$:/config/ShortcutInfo/list-bullet": { "title": "$:/config/ShortcutInfo/list-bullet", "text": "{{$:/language/Buttons/ListBullet/Hint}}" }, "$:/config/ShortcutInfo/list-number": { "title": "$:/config/ShortcutInfo/list-number", "text": "{{$:/language/Buttons/ListNumber/Hint}}" }, "$:/config/ShortcutInfo/mono-block": { "title": "$:/config/ShortcutInfo/mono-block", "text": "{{$:/language/Buttons/MonoBlock/Hint}}" }, "$:/config/ShortcutInfo/mono-line": { "title": "$:/config/ShortcutInfo/mono-line", "text": "{{$:/language/Buttons/MonoLine/Hint}}" }, "$:/config/ShortcutInfo/new-image": { "title": "$:/config/ShortcutInfo/new-image", "text": "{{$:/language/Buttons/NewImage/Hint}}" }, "$:/config/ShortcutInfo/new-journal": { "title": "$:/config/ShortcutInfo/new-journal", "text": "{{$:/language/Buttons/NewJournal/Hint}}" }, "$:/config/ShortcutInfo/new-tiddler": { "title": "$:/config/ShortcutInfo/new-tiddler", "text": "{{$:/language/Buttons/NewTiddler/Hint}}" }, "$:/config/ShortcutInfo/picture": { "title": "$:/config/ShortcutInfo/picture", "text": "{{$:/language/Buttons/Picture/Hint}}" }, "$:/config/ShortcutInfo/preview": { "title": "$:/config/ShortcutInfo/preview", "text": "{{$:/language/Buttons/Preview/Hint}}" }, "$:/config/ShortcutInfo/quote": { "title": "$:/config/ShortcutInfo/quote", "text": "{{$:/language/Buttons/Quote/Hint}}" }, "$:/config/ShortcutInfo/save-tiddler": { "title": "$:/config/ShortcutInfo/save-tiddler", "text": "{{$:/language/Buttons/Save/Hint}}" }, "$:/config/ShortcutInfo/save-wiki": { "title": "$:/config/ShortcutInfo/save-wiki", "text": "{{$:/language/Buttons/SaveWiki/Hint}}" }, "$:/config/ShortcutInfo/sidebar-search": { "title": "$:/config/ShortcutInfo/sidebar-search", "text": "{{$:/language/Buttons/SidebarSearch/Hint}}" }, "$:/config/ShortcutInfo/stamp": { "title": "$:/config/ShortcutInfo/stamp", "text": "{{$:/language/Buttons/Stamp/Hint}}" }, "$:/config/ShortcutInfo/strikethrough": { "title": "$:/config/ShortcutInfo/strikethrough", "text": "{{$:/language/Buttons/Strikethrough/Hint}}" }, "$:/config/ShortcutInfo/subscript": { "title": "$:/config/ShortcutInfo/subscript", "text": "{{$:/language/Buttons/Subscript/Hint}}" }, "$:/config/ShortcutInfo/superscript": { "title": "$:/config/ShortcutInfo/superscript", "text": "{{$:/language/Buttons/Superscript/Hint}}" }, "$:/config/ShortcutInfo/toggle-sidebar": { "title": "$:/config/ShortcutInfo/toggle-sidebar", "text": "{{$:/language/Buttons/ToggleSidebar/Hint}}" }, "$:/config/ShortcutInfo/transcludify": { "title": "$:/config/ShortcutInfo/transcludify", "text": "{{$:/language/Buttons/Transcludify/Hint}}" }, "$:/config/ShortcutInfo/underline": { "title": "$:/config/ShortcutInfo/underline", "text": "{{$:/language/Buttons/Underline/Hint}}" }, "$:/config/shortcuts-mac/bold": { "title": "$:/config/shortcuts-mac/bold", "text": "meta-B" }, "$:/config/shortcuts-mac/input-tab-left": { "title": "$:/config/shortcuts-mac/input-tab-left", "text": "ctrl-Left" }, "$:/config/shortcuts-mac/input-tab-right": { "title": "$:/config/shortcuts-mac/input-tab-right", "text": "ctrl-Right" }, "$:/config/shortcuts-mac/italic": { "title": "$:/config/shortcuts-mac/italic", "text": "meta-I" }, "$:/config/shortcuts-mac/underline": { "title": "$:/config/shortcuts-mac/underline", "text": "meta-U" }, "$:/config/shortcuts-mac/new-image": { "title": "$:/config/shortcuts-mac/new-image", "text": "ctrl-I" }, "$:/config/shortcuts-mac/new-journal": { "title": "$:/config/shortcuts-mac/new-journal", "text": "ctrl-J" }, "$:/config/shortcuts-mac/new-tiddler": { "title": "$:/config/shortcuts-mac/new-tiddler", "text": "ctrl-N" }, "$:/config/shortcuts-mac/save-wiki": { "title": "$:/config/shortcuts-mac/save-wiki", "text": "meta-S" }, "$:/config/shortcuts-not-mac/bold": { "title": "$:/config/shortcuts-not-mac/bold", "text": "ctrl-B" }, "$:/config/shortcuts-not-mac/italic": { "title": "$:/config/shortcuts-not-mac/italic", "text": "ctrl-I" }, "$:/config/shortcuts-not-mac/underline": { "title": "$:/config/shortcuts-not-mac/underline", "text": "ctrl-U" }, "$:/config/shortcuts-not-mac/new-image": { "title": "$:/config/shortcuts-not-mac/new-image", "text": "alt-I" }, "$:/config/shortcuts-not-mac/new-journal": { "title": "$:/config/shortcuts-not-mac/new-journal", "text": "alt-J" }, "$:/config/shortcuts-not-mac/new-tiddler": { "title": "$:/config/shortcuts-not-mac/new-tiddler", "text": "alt-N" }, "$:/config/shortcuts/add-field": { "title": "$:/config/shortcuts/add-field", "text": "enter" }, "$:/config/shortcuts/advanced-search": { "title": "$:/config/shortcuts/advanced-search", "text": "ctrl-shift-A" }, "$:/config/shortcuts/advanced-search-sidebar": { "title": "$:/config/shortcuts/advanced-search-sidebar", "text": "alt-Enter" }, "$:/config/shortcuts/cancel-edit-tiddler": { "title": "$:/config/shortcuts/cancel-edit-tiddler", "text": "escape" }, "$:/config/shortcuts/change-sidebar-layout": { "title": "$:/config/shortcuts/change-sidebar-layout", "text": "shift-alt-Down" }, "$:/config/shortcuts/delete-field": { "title": "$:/config/shortcuts/delete-field", "text": "shift-alt-D" }, "$:/config/shortcuts/excise": { "title": "$:/config/shortcuts/excise", "text": "ctrl-E" }, "$:/config/shortcuts/sidebar-search": { "title": "$:/config/shortcuts/sidebar-search", "text": "ctrl-shift-F" }, "$:/config/shortcuts/heading-1": { "title": "$:/config/shortcuts/heading-1", "text": "ctrl-1" }, "$:/config/shortcuts/heading-2": { "title": "$:/config/shortcuts/heading-2", "text": "ctrl-2" }, "$:/config/shortcuts/heading-3": { "title": "$:/config/shortcuts/heading-3", "text": "ctrl-3" }, "$:/config/shortcuts/heading-4": { "title": "$:/config/shortcuts/heading-4", "text": "ctrl-4" }, "$:/config/shortcuts/heading-5": { "title": "$:/config/shortcuts/heading-5", "text": "ctrl-5" }, "$:/config/shortcuts/heading-6": { "title": "$:/config/shortcuts/heading-6", "text": "ctrl-6" }, "$:/config/shortcuts/input-accept": { "title": "$:/config/shortcuts/input-accept", "text": "Enter" }, "$:/config/shortcuts/input-accept-variant": { "title": "$:/config/shortcuts/input-accept-variant", "text": "ctrl-Enter" }, "$:/config/shortcuts/input-cancel": { "title": "$:/config/shortcuts/input-cancel", "text": "Escape" }, "$:/config/shortcuts/input-down": { "title": "$:/config/shortcuts/input-down", "text": "Down" }, "$:/config/shortcuts/input-tab-left": { "title": "$:/config/shortcuts/input-tab-left", "text": "alt-Left" }, "$:/config/shortcuts/input-tab-right": { "title": "$:/config/shortcuts/input-tab-right", "text": "alt-Right" }, "$:/config/shortcuts/input-up": { "title": "$:/config/shortcuts/input-up", "text": "Up" }, "$:/config/shortcuts/layout-switcher": { "title": "$:/config/shortcuts/layout-switcher", "text": "ctrl-shift-L" }, "$:/config/shortcuts/link": { "title": "$:/config/shortcuts/link", "text": "ctrl-L" }, "$:/config/shortcuts/linkify": { "title": "$:/config/shortcuts/linkify", "text": "alt-shift-L" }, "$:/config/shortcuts/list-bullet": { "title": "$:/config/shortcuts/list-bullet", "text": "ctrl-shift-L" }, "$:/config/shortcuts/list-number": { "title": "$:/config/shortcuts/list-number", "text": "ctrl-shift-N" }, "$:/config/shortcuts/mono-block": { "title": "$:/config/shortcuts/mono-block", "text": "ctrl-shift-M" }, "$:/config/shortcuts/mono-line": { "title": "$:/config/shortcuts/mono-line", "text": "ctrl-M" }, "$:/config/shortcuts/picture": { "title": "$:/config/shortcuts/picture", "text": "ctrl-shift-I" }, "$:/config/shortcuts/preview": { "title": "$:/config/shortcuts/preview", "text": "alt-P" }, "$:/config/shortcuts/quote": { "title": "$:/config/shortcuts/quote", "text": "ctrl-Q" }, "$:/config/shortcuts/save-tiddler": { "title": "$:/config/shortcuts/save-tiddler", "text": "ctrl+enter" }, "$:/config/shortcuts/save-wiki": { "title": "$:/config/shortcuts/save-wiki", "text": "ctrl-S" }, "$:/config/shortcuts/stamp": { "title": "$:/config/shortcuts/stamp", "text": "ctrl-S" }, "$:/config/shortcuts/strikethrough": { "title": "$:/config/shortcuts/strikethrough", "text": "ctrl-T" }, "$:/config/shortcuts/subscript": { "title": "$:/config/shortcuts/subscript", "text": "ctrl-shift-B" }, "$:/config/shortcuts/superscript": { "title": "$:/config/shortcuts/superscript", "text": "ctrl-shift-P" }, "$:/config/shortcuts/toggle-sidebar": { "title": "$:/config/shortcuts/toggle-sidebar", "text": "alt-shift-S" }, "$:/config/shortcuts/transcludify": { "title": "$:/config/shortcuts/transcludify", "text": "alt-shift-T" }, "$:/config/SwitcherTargets/layout": { "title": "$:/config/SwitcherTargets/layout", "text": "$:/snippets/LayoutSwitcher" }, "$:/config/SwitcherTargets/language": { "title": "$:/config/SwitcherTargets/language", "text": "$:/snippets/languageswitcher" }, "$:/config/SwitcherTargets/palette": { "title": "$:/config/SwitcherTargets/palette", "text": "$:/core/ui/ControlPanel/Palette" }, "$:/config/SwitcherTargets/theme": { "title": "$:/config/SwitcherTargets/theme", "text": "$:/core/ui/ControlPanel/Theme" }, "$:/config/SyncFilter": { "title": "$:/config/SyncFilter", "text": "[is[tiddler]] -[[$:/core]] -[[$:/library/sjcl.js]] -[prefix[$:/boot/]] -[prefix[$:/HistoryList]] -[status[pending]plugin-type[import]] -[[$:/isEncrypted]] -[prefix[$:/status/]] -[prefix[$:/state/]] -[prefix[$:/temp/]]\n" }, "$:/config/SyncSystemTiddlersFromServer": { "title": "$:/config/SyncSystemTiddlersFromServer", "text": "no" }, "$:/config/Tags/MinLength": { "title": "$:/config/Tags/MinLength", "text": "0" }, "$:/config/TextEditor/EditorHeight/Height": { "title": "$:/config/TextEditor/EditorHeight/Height", "text": "400px" }, "$:/config/TextEditor/EditorHeight/Mode": { "title": "$:/config/TextEditor/EditorHeight/Mode", "text": "auto" }, "$:/config/TiddlerInfo/Default": { "title": "$:/config/TiddlerInfo/Default", "text": "$:/core/ui/TiddlerInfo/Fields" }, "$:/config/TiddlerInfo/Mode": { "title": "$:/config/TiddlerInfo/Mode", "text": "popup" }, "$:/config/Tiddlers/TitleLinks": { "title": "$:/config/Tiddlers/TitleLinks", "text": "no" }, "$:/config/Toolbar/ButtonClass": { "title": "$:/config/Toolbar/ButtonClass", "text": "tc-btn-invisible" }, "$:/config/Toolbar/Icons": { "title": "$:/config/Toolbar/Icons", "text": "yes" }, "$:/config/Toolbar/Text": { "title": "$:/config/Toolbar/Text", "text": "no" }, "$:/config/ui/EditTemplate": { "title": "$:/config/ui/EditTemplate", "text": "$:/core/ui/EditTemplate" }, "$:/config/ui/ViewTemplate": { "title": "$:/config/ui/ViewTemplate", "text": "$:/core/ui/ViewTemplate" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/clone": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/clone", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/close-others": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/close-others", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/export-tiddler": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/export-tiddler", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/info": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/info", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/more-tiddler-actions": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/more-tiddler-actions", "text": "show" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/new-here": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/new-here", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/new-journal-here": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/new-journal-here", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/open-window": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/open-window", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/permalink": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/permalink", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/permaview": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/permaview", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/delete": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/delete", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/fold": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/fold", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/fold-bar": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/fold-bar", "text": "hide" }, "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/fold-others": { "title": "$:/config/ViewToolbarButtons/Visibility/$:/core/ui/Buttons/fold-others", "text": "hide" }, "$:/config/WikiParserRules/Inline/wikilink": { "title": "$:/config/WikiParserRules/Inline/wikilink", "text": "enable" }, "$:/snippets/currpalettepreview": { "title": "$:/snippets/currpalettepreview", "text": "\\define resolve-colour(macrocall)\n\\import $:/core/macros/utils\n\\whitespace trim\n<$wikify name=\"name\" text=\"\"\"$macrocall$\"\"\">\n<<name>>\n</$wikify>\n\\end\n\\define swatchStyle()\nbackground-color: $(swatchColour)$;\n\\end\n\\define swatch-inner()\n<$set name=\"swatchColour\" value={{##$(colourResolved)$}}>\n<$list filter=\"[<swatchColour>!prefix[<<colour ]!suffix[>>]]\" variable=\"ignore\">\n<div class=\"tc-swatch\" style=<<swatchStyle>> title=<<swatchTitle>>/>\n</$list>\n<$list filter=\"[<swatchColour>prefix[<<colour ]suffix[>>]]\" variable=\"ignore\">\n<$wikify name=\"colourResolved\" text=\"\"\"<$macrocall $name=\"resolve-colour\" macrocall=<<swatchColour>>/>\"\"\">\n<<swatch-inner>>\n</$wikify>\n</$list>\n</$set>\n\\end\n\\define swatch()\n<$set name=\"swatchColour\" value={{##$(colour)$}}>\n<$set name=\"swatchTitle\" value=<<colour>>>\n<$list filter=\"[<swatchColour>!prefix[<<colour ]!suffix[>>]]\" variable=\"ignore\">\n<div class=\"tc-swatch\" style=<<swatchStyle>> title=<<swatchTitle>>/>\n</$list>\n<$list filter=\"[<swatchColour>prefix[<<colour ]suffix[>>]]\" variable=\"ignore\">\n<$wikify name=\"colourResolved\" text=\"\"\"<$macrocall $name=\"resolve-colour\" macrocall=<<swatchColour>>/>\"\"\">\n<<swatch-inner>>\n</$wikify>\n</$list>\n</$set>\n</$set>\n\\end\n<div class=\"tc-swatches-horiz\"><$list filter=\"\nforeground\nbackground\nmuted-foreground\nprimary\npage-background\ntab-background\ntiddler-info-background\n\" variable=\"colour\"><<swatch>></$list></div>\n" }, "$:/DefaultTiddlers": { "title": "$:/DefaultTiddlers", "text": "GettingStarted\n" }, "$:/snippets/download-wiki-button": { "title": "$:/snippets/download-wiki-button", "text": "\\define lingo-base() $:/language/ControlPanel/Tools/Download/\n<$button class=\"tc-btn-big-green\">\n<$action-sendmessage $message=\"tm-download-file\" $param=\"$:/core/save/all\" filename=\"index.html\"/>\n<<lingo Full/Caption>> {{$:/core/images/save-button}}\n</$button>" }, "$:/language": { "title": "$:/language", "text": "$:/languages/en-GB" }, "$:/snippets/languageswitcher": { "title": "$:/snippets/languageswitcher", "text": "\\define flag-title()\n$(languagePluginTitle)$/icon\n\\end\n\n<$linkcatcher to=\"$:/language\">\n<div class=\"tc-chooser tc-language-chooser\">\n<$list filter=\"[[$:/languages/en-GB]] [plugin-type[language]sort[description]]\">\n<$set name=\"cls\" filter=\"[all[current]field:title{$:/language}]\" value=\"tc-chooser-item tc-chosen\" emptyValue=\"tc-chooser-item\"><div class=<<cls>>>\n<$link>\n<span class=\"tc-image-button\">\n<$set name=\"languagePluginTitle\" value=<<currentTiddler>>>\n<$transclude subtiddler=<<flag-title>>>\n<$list filter=\"[all[current]field:title[$:/languages/en-GB]]\">\n<$transclude tiddler=\"$:/languages/en-GB/icon\"/>\n</$list>\n</$transclude>\n</$set>\n</span>\n<$view field=\"description\">\n<$view field=\"name\">\n<$view field=\"title\"/>\n</$view>\n</$view>\n</$link>\n</div>\n</$set>\n</$list>\n</div>\n</$linkcatcher>" }, "$:/core/macros/colour-picker": { "title": "$:/core/macros/colour-picker", "tags": "$:/tags/Macro", "text": "\\define colour-picker-update-recent()\n<$action-listops\n\t$tiddler=\"$:/config/ColourPicker/Recent\"\n\t$subfilter=\"$(colour-picker-value)$ [list[$:/config/ColourPicker/Recent]remove[$(colour-picker-value)$]] +[limit[8]]\"\n/>\n\\end\n\n\\define colour-picker-inner(actions)\n<$button tag=\"a\" tooltip=\"\"\"$(colour-picker-value)$\"\"\">\n\n$(colour-picker-update-recent)$\n\n$actions$\n\n<span style=\"display:inline-block; background-color: $(colour-picker-value)$; width: 100%; height: 100%; border-radius: 50%;\"/>\n\n</$button>\n\\end\n\n\\define colour-picker-recent-inner(actions)\n<$set name=\"colour-picker-value\" value=\"$(recentColour)$\">\n<$macrocall $name=\"colour-picker-inner\" actions=\"\"\"$actions$\"\"\"/>\n</$set>\n\\end\n\n\\define colour-picker-recent(actions)\n{{$:/language/ColourPicker/Recent}} <$list filter=\"[list[$:/config/ColourPicker/Recent]]\" variable=\"recentColour\">\n<$macrocall $name=\"colour-picker-recent-inner\" actions=\"\"\"$actions$\"\"\"/></$list>\n\\end\n\n\\define colour-picker(actions)\n<div class=\"tc-colour-chooser\">\n\n<$macrocall $name=\"colour-picker-recent\" actions=\"\"\"$actions$\"\"\"/>\n\n---\n\n<$list filter=\"LightPink Pink Crimson LavenderBlush PaleVioletRed HotPink DeepPink MediumVioletRed Orchid Thistle Plum Violet Magenta Fuchsia DarkMagenta Purple MediumOrchid DarkViolet DarkOrchid Indigo BlueViolet MediumPurple MediumSlateBlue SlateBlue DarkSlateBlue Lavender GhostWhite Blue MediumBlue MidnightBlue DarkBlue Navy RoyalBlue CornflowerBlue LightSteelBlue LightSlateGrey SlateGrey DodgerBlue AliceBlue SteelBlue LightSkyBlue SkyBlue DeepSkyBlue LightBlue PowderBlue CadetBlue Azure LightCyan PaleTurquoise Cyan Aqua DarkTurquoise DarkSlateGrey DarkCyan Teal MediumTurquoise LightSeaGreen Turquoise Aquamarine MediumAquamarine MediumSpringGreen MintCream SpringGreen MediumSeaGreen SeaGreen Honeydew LightGreen PaleGreen DarkSeaGreen LimeGreen Lime ForestGreen Green DarkGreen Chartreuse LawnGreen GreenYellow DarkOliveGreen YellowGreen OliveDrab Beige LightGoldenrodYellow Ivory LightYellow Yellow Olive DarkKhaki LemonChiffon PaleGoldenrod Khaki Gold Cornsilk Goldenrod DarkGoldenrod FloralWhite OldLace Wheat Moccasin Orange PapayaWhip BlanchedAlmond NavajoWhite AntiqueWhite Tan BurlyWood Bisque DarkOrange Linen Peru PeachPuff SandyBrown Chocolate SaddleBrown Seashell Sienna LightSalmon Coral OrangeRed DarkSalmon Tomato MistyRose Salmon Snow LightCoral RosyBrown IndianRed Red Brown FireBrick DarkRed Maroon White WhiteSmoke Gainsboro LightGrey Silver DarkGrey Grey DimGrey Black\" variable=\"colour-picker-value\">\n<$macrocall $name=\"colour-picker-inner\" actions=\"\"\"$actions$\"\"\"/>\n</$list>\n\n---\n\n<$edit-text tiddler=\"$:/config/ColourPicker/New\" tag=\"input\" default=\"\" placeholder=\"\"/>\n<$edit-text tiddler=\"$:/config/ColourPicker/New\" type=\"color\" tag=\"input\"/>\n<$set name=\"colour-picker-value\" value={{$:/config/ColourPicker/New}}>\n<$macrocall $name=\"colour-picker-inner\" actions=\"\"\"$actions$\"\"\"/>\n</$set>\n\n</div>\n\n\\end\n" }, "$:/core/macros/copy-to-clipboard": { "title": "$:/core/macros/copy-to-clipboard", "tags": "$:/tags/Macro", "text": "\\define copy-to-clipboard(src,class:\"tc-btn-invisible\",style)\n<$button class=<<__class__>> style=<<__style__>> message=\"tm-copy-to-clipboard\" param=<<__src__>> tooltip={{$:/language/Buttons/CopyToClipboard/Hint}}>\n{{$:/core/images/copy-clipboard}} <$text text={{$:/language/Buttons/CopyToClipboard/Caption}}/>\n</$button>\n\\end\n\n\\define copy-to-clipboard-above-right(src,class:\"tc-btn-invisible\",style)\n<div style=\"position: relative;\">\n<div style=\"position: absolute; bottom: 0; right: 0;\">\n<$macrocall $name=\"copy-to-clipboard\" src=<<__src__>> class=<<__class__>> style=<<__style__>>/>\n</div>\n</div>\n\\end\n\n" }, "$:/core/macros/CSS": { "title": "$:/core/macros/CSS", "tags": "$:/tags/Macro", "text": "\\define colour(name)\n<$transclude tiddler={{$:/palette}} index=\"$name$\"><$transclude tiddler=\"$:/palettes/Vanilla\" index=\"$name$\"><$transclude tiddler=\"$:/config/DefaultColourMappings/$name$\"/></$transclude></$transclude>\n\\end\n\n\\define color(name)\n<<colour $name$>>\n\\end\n\n\\define box-shadow(shadow)\n``\n -webkit-box-shadow: $shadow$;\n -moz-box-shadow: $shadow$;\n box-shadow: $shadow$;\n``\n\\end\n\n\\define filter(filter)\n``\n -webkit-filter: $filter$;\n -moz-filter: $filter$;\n filter: $filter$;\n``\n\\end\n\n\\define transition(transition)\n``\n -webkit-transition: $transition$;\n -moz-transition: $transition$;\n transition: $transition$;\n``\n\\end\n\n\\define transform-origin(origin)\n``\n -webkit-transform-origin: $origin$;\n -moz-transform-origin: $origin$;\n transform-origin: $origin$;\n``\n\\end\n\n\\define background-linear-gradient(gradient)\n``\nbackground-image: linear-gradient($gradient$);\nbackground-image: -o-linear-gradient($gradient$);\nbackground-image: -moz-linear-gradient($gradient$);\nbackground-image: -webkit-linear-gradient($gradient$);\nbackground-image: -ms-linear-gradient($gradient$);\n``\n\\end\n\n\\define column-count(columns)\n``\n-moz-column-count: $columns$;\n-webkit-column-count: $columns$;\ncolumn-count: $columns$;\n``\n\\end\n\n\\define datauri(title)\n<$macrocall $name=\"makedatauri\" type={{$title$!!type}} text={{$title$}} _canonical_uri={{$title$!!_canonical_uri}}/>\n\\end\n\n\\define if-sidebar(text)\n<$reveal state=\"$:/state/sidebar\" type=\"match\" text=\"yes\" default=\"yes\">$text$</$reveal>\n\\end\n\n\\define if-no-sidebar(text)\n<$reveal state=\"$:/state/sidebar\" type=\"nomatch\" text=\"yes\" default=\"yes\">$text$</$reveal>\n\\end\n\n\\define if-background-attachment(text)\n<$reveal state=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimage\" type=\"nomatch\" text=\"\">$text$</$reveal>\n\\end\n" }, "$:/core/macros/diff": { "title": "$:/core/macros/diff", "tags": "$:/tags/Macro", "text": "\\define compareTiddlerText(sourceTiddlerTitle,sourceSubTiddlerTitle,destTiddlerTitle,destSubTiddlerTitle)\n<$set name=\"source\" tiddler=<<__sourceTiddlerTitle__>> subtiddler=<<__sourceSubTiddlerTitle__>>>\n<$set name=\"dest\" tiddler=<<__destTiddlerTitle__>> subtiddler=<<__destSubTiddlerTitle__>>>\n<$diff-text source=<<source>> dest=<<dest>>/>\n</$set>\n</$set>\n\\end\n\n\\define compareTiddlers(sourceTiddlerTitle,sourceSubTiddlerTitle,destTiddlerTitle,destSubTiddlerTitle,exclude)\n<table class=\"tc-diff-tiddlers\">\n<tbody>\n<$set name=\"sourceFields\" filter=\"[<__sourceTiddlerTitle__>fields[]sort[]]\">\n<$set name=\"destFields\" filter=\"[<__destSubTiddlerTitle__>subtiddlerfields<__destTiddlerTitle__>sort[]]\">\n<$list filter=\"[enlist<sourceFields>] [enlist<destFields>] -[enlist<__exclude__>] +[sort[]]\" variable=\"fieldName\">\n<tr>\n<th>\n<$text text=<<fieldName>>/> \n</th>\n<td>\n<$set name=\"source\" tiddler=<<__sourceTiddlerTitle__>> subtiddler=<<__sourceSubTiddlerTitle__>> field=<<fieldName>>>\n<$set name=\"dest\" tiddler=<<__destTiddlerTitle__>> subtiddler=<<__destSubTiddlerTitle__>> field=<<fieldName>>>\n<$diff-text source=<<source>> dest=<<dest>>>\n</$diff-text>\n</$set>\n</$set>\n</td>\n</tr>\n</$list>\n</$set>\n</$set>\n</tbody>\n</table>\n\\end\n" }, "$:/core/macros/dumpvariables": { "title": "$:/core/macros/dumpvariables", "tags": "$:/tags/Macro", "text": "\\define dumpvariables()\n<ul>\n<$list filter=\"[variables[]]\" variable=\"varname\">\n<li>\n<strong><code><$text text=<<varname>>/></code></strong>:<br/>\n<$codeblock code={{{ [<varname>getvariable[]] }}}/>\n</li>\n</$list>\n</ul>\n\\end\n" }, "$:/core/macros/export": { "title": "$:/core/macros/export", "tags": "$:/tags/Macro", "text": "\\define exportButtonFilename(baseFilename)\n$baseFilename$$(extension)$\n\\end\n\n\\define exportButton(exportFilter:\"[!is[system]sort[title]]\",lingoBase,baseFilename:\"tiddlers\")\n<span class=\"tc-popup-keep\"><$button popup=<<qualify \"$:/state/popup/export\">> tooltip={{$lingoBase$Hint}} aria-label={{$lingoBase$Caption}} class=<<tv-config-toolbar-class>> selectedClass=\"tc-selected\">\n<$list filter=\"[<tv-config-toolbar-icons>match[yes]]\">\n{{$:/core/images/export-button}}\n</$list>\n<$list filter=\"[<tv-config-toolbar-text>match[yes]]\">\n<span class=\"tc-btn-text\"><$text text={{$lingoBase$Caption}}/></span>\n</$list>\n</$button></span><$reveal state=<<qualify \"$:/state/popup/export\">> type=\"popup\" position=\"below\" animate=\"yes\">\n<div class=\"tc-drop-down\">\n<$set name=\"count\" value={{{ [subfilter<__exportFilter__>count[]] }}}>\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Exporter]]\">\n<$list filter=\"[<currentTiddler>has[condition]subfilter{!!condition}limit[1]] ~[<currentTiddler>!has[condition]then[true]]\" variable=\"ignore\">\n<$set name=\"extension\" value={{!!extension}}>\n<$button class=\"tc-btn-invisible\">\n<$action-sendmessage $message=\"tm-download-file\" $param=<<currentTiddler>> exportFilter=<<__exportFilter__>> filename=<<exportButtonFilename \"\"\"$baseFilename$\"\"\">>/>\n<$action-deletetiddler $tiddler=<<qualify \"$:/state/popup/export\">>/>\n<$transclude field=\"description\"/>\n</$button>\n</$set>\n</$list>\n</$list>\n</$set>\n</div>\n</$reveal>\n\\end\n" }, "$:/core/macros/image-picker": { "title": "$:/core/macros/image-picker", "created": "20170715180840889", "modified": "20170715180914005", "tags": "$:/tags/Macro", "type": "text/vnd.tiddlywiki", "text": "\\define image-picker-thumbnail(actions)\n<$button tag=\"a\" tooltip=\"\"\"$(imageTitle)$\"\"\">\n$actions$\n<$transclude tiddler=<<imageTitle>>/>\n</$button>\n\\end\n\n\\define image-picker-list(filter,actions)\n<$list filter=\"\"\"$filter$\"\"\" variable=\"imageTitle\">\n<$macrocall $name=\"image-picker-thumbnail\" actions=\"\"\"$actions$\"\"\"/>\n</$list>\n\\end\n\n\\define image-picker(actions,filter:\"[all[shadows+tiddlers]is[image]] -[type[application/pdf]] +[!has[draft.of]$subfilter$sort[title]]\",subfilter:\"\")\n<div class=\"tc-image-chooser\">\n<$vars state-system=<<qualify \"$:/state/image-picker/system\">>>\n<$checkbox tiddler=<<state-system>> field=\"text\" checked=\"show\" unchecked=\"hide\" default=\"hide\">\n{{$:/language/SystemTiddlers/Include/Prompt}}\n</$checkbox>\n<$reveal state=<<state-system>> type=\"match\" text=\"hide\" default=\"hide\" tag=\"div\">\n<$macrocall $name=\"image-picker-list\" filter=\"\"\"$filter$ +[!is[system]]\"\"\" actions=\"\"\"$actions$\"\"\"/>\n</$reveal>\n<$reveal state=<<state-system>> type=\"nomatch\" text=\"hide\" default=\"hide\" tag=\"div\">\n<$macrocall $name=\"image-picker-list\" filter=\"\"\"$filter$\"\"\" actions=\"\"\"$actions$\"\"\"/>\n</$reveal>\n</$vars>\n</div>\n\\end\n\n\\define image-picker-include-tagged-images(actions)\n<$macrocall $name=\"image-picker\" filter=\"[all[shadows+tiddlers]is[image]] [all[shadows+tiddlers]tag[$:/tags/Image]] -[type[application/pdf]] +[!has[draft.of]sort[title]]\" actions=\"\"\"$actions$\"\"\"/>\n\\end\n" }, "$:/core/macros/keyboard-driven-input": { "title": "$:/core/macros/keyboard-driven-input", "tags": "$:/tags/Macro", "text": "\\define change-input-tab(stateTitle,tag,beforeafter,defaultState,actions)\n<$set name=\"tabsList\" filter=\"[all[shadows+tiddlers]tag<__tag__>!has[draft.of]]\">\n<$vars currentState={{{ [<__stateTitle__>!is[missing]get[text]] ~[<__defaultState__>] }}} firstTab={{{ [enlist<tabsList>nth[1]] }}} lastTab={{{ [enlist<tabsList>last[]] }}}>\n<$set name=\"nextTab\" value={{{ [all[shadows+tiddlers]tag<__tag__>!has[draft.of]$beforeafter$<currentState>] ~[[$beforeafter$]removeprefix[after]suffix[]addprefix<firstTab>] ~[[$beforeafter$]removeprefix[before]suffix[]addprefix<lastTab>] }}}>\n<$action-setfield $tiddler=<<__stateTitle__>> text=<<nextTab>>/>\n$actions$\n</$set>\n</$vars>\n</$set>\n\\end\n\n\\define keyboard-input-actions()\n<$list filter=\"[<__index__>match[]]\">\n<$action-setfield $tiddler=<<__storeTitle__>> text={{{ [<__tiddler__>get<__field__>] }}}/>\n</$list>\n<$list filter=\"[<__index__>!match[]]\">\n<$action-setfield $tiddler=<<__storeTitle__>> text={{{ [<__tiddler__>getindex<__index__>] }}}/>\n</$list>\n\\end\n\n\\define input-next-actions-inner()\n<$list filter=\"[<nextItem>minlength[1]]\" variable=\"ignore\">\n<$action-setfield $tiddler=<<__selectionStateTitle__>> text=<<nextItem>>/>\n<$list filter=\"[<__index__>match[]]\">\n<$action-setfield $tiddler=<<__tiddler__>> $field=<<__field__>> $value={{{ [<nextItem>] +[splitregexp[(?:.(?!-))+$]] }}}/>\n</$list>\n<$list filter=\"[<__index__>!match[]]\">\n<$action-setfield $tiddler=<<__tiddler__>> $index=<<__index__>> $value={{{ [<nextItem>] +[splitregexp[(?:.(?!-))+$]] }}}/>\n</$list>\n<$action-setfield $tiddler=<<__refreshTitle__>> text=\"yes\"/>\n</$list>\n\\end\n\n\\define input-next-actions(afterOrBefore:\"after\",reverse:\"\")\n<$list filter=\"[<__storeTitle__>get[text]minlength<__filterMinLength__>] [<__filterMinLength__>match[0]] +[limit[1]]\" variable=\"ignore\">\n<$vars userInput={{{ [<__storeTitle__>get[text]] }}} selectedItem={{{ [<__selectionStateTitle__>get[text]] }}}>\n<$set name=\"configTiddler\" value={{{ [subfilter<__configTiddlerFilter__>] }}}>\n<$vars primaryListFilter={{{ [<configTiddler>get<__firstSearchFilterField__>] }}} secondaryListFilter={{{ [<configTiddler>get<__secondSearchFilterField__>] }}}>\n<$set name=\"filteredList\" filter=\"[subfilter<primaryListFilter>addsuffix[-primaryList]] =[subfilter<secondaryListFilter>addsuffix[-secondaryList]]\">\n<$vars nextItem={{{ [enlist<filteredList>$afterOrBefore$<selectedItem>] ~[enlist<filteredList>$reverse$nth[1]] }}} firstItem={{{ [enlist<filteredList>nth[1]] }}} lastItem={{{ [enlist<filteredList>last[]] }}}>\n<$list filter=\"[<selectedItem>match<firstItem>!match<lastItem>]\" variable=\"ignore\">\n<$set name=\"nextItem\" value={{{ [[$afterOrBefore$]match[before]then<userInput>addsuffix[-userInput]] ~[<nextItem>] }}}>\n<<input-next-actions-inner>>\n</$set>\n</$list>\n<$list filter=\"[<selectedItem>match<lastItem>!match<firstItem>]\" variable=\"ignore\">\n<$set name=\"nextItem\" value={{{ [[$afterOrBefore$]match[after]then<userInput>addsuffix[-userInput]] ~[<nextItem>] }}}>\n<<input-next-actions-inner>>\n</$set>\n</$list>\n<$list filter=\"[<selectedItem>match<firstItem>match<lastItem>]\" variable=\"ignore\">\n<$set name=\"nextItem\" value={{{ [<userInput>addsuffix[-userInput]] }}}>\n<<input-next-actions-inner>>\n</$set>\n</$list>\n<$list filter=\"[<selectedItem>!match<firstItem>!match<lastItem>]\" variable=\"ignore\">\n<<input-next-actions-inner>>\n</$list>\n</$vars>\n</$set>\n</$vars>\n</$set>\n</$vars>\n</$list>\n\\end\n\n\\define keyboard-driven-input(tiddler,storeTitle,field:\"text\",index:\"\",tag:\"input\",type,focus:\"\",inputAcceptActions,inputAcceptVariantActions,inputCancelActions,placeholder:\"\",default:\"\",class,focusPopup,rows,minHeight,tabindex,size,autoHeight,filterMinLength:\"0\",refreshTitle,selectionStateTitle,cancelPopups:\"\",configTiddlerFilter,firstSearchFilterField:\"first-search-filter\",secondSearchFilterField:\"second-search-filter\")\n\\whitespace trim\n<$keyboard key=\"((input-accept))\" actions=<<__inputAcceptActions__>>>\n<$keyboard key=\"((input-accept-variant))\" actions=<<__inputAcceptVariantActions__>>>\n<$keyboard key=\"((input-up))\" actions=<<input-next-actions \"before\" \"reverse[]\">>>\n<$keyboard key=\"((input-down))\" actions=<<input-next-actions>>>\n<$keyboard key=\"((input-cancel))\" actions=<<__inputCancelActions__>>>\n<$edit-text tiddler=<<__tiddler__>> field=<<__field__>> index=<<__index__>> \n\t\tinputActions=<<keyboard-input-actions>> tag=<<__tag__>> class=<<__class__>> \n\t\tplaceholder=<<__placeholder__>> default=<<__default__>> focusPopup=<<__focusPopup__>> \n\t\tfocus=<<__focus__>> type=<<__type__>> rows=<<__rows__>> minHeight=<<__minHeight__>> \n\t\ttabindex=<<__tabindex__>> size=<<__size__>> autoHeight=<<__autoHeight__>> \n\t\trefreshTitle=<<__refreshTitle__>> cancelPopups=<<__cancelPopups__>>/>\n</$keyboard>\n</$keyboard>\n</$keyboard>\n</$keyboard>\n</$keyboard>\n\\end\n" }, "$:/core/macros/lingo": { "title": "$:/core/macros/lingo", "tags": "$:/tags/Macro", "text": "\\define lingo-base()\n$:/language/\n\\end\n\n\\define lingo(title)\n{{$(lingo-base)$$title$}}\n\\end\n" }, "$:/core/macros/list": { "title": "$:/core/macros/list", "tags": "$:/tags/Macro", "text": "\\define list-links(filter,type:\"ul\",subtype:\"li\",class:\"\",emptyMessage)\n\\whitespace trim\n<$type$ class=\"$class$\">\n<$list filter=\"$filter$\" emptyMessage=<<__emptyMessage__>>>\n<$subtype$>\n<$link to={{!!title}}>\n<$transclude field=\"caption\">\n<$view field=\"title\"/>\n</$transclude>\n</$link>\n</$subtype$>\n</$list>\n</$type$>\n\\end\n\n\\define list-links-draggable-drop-actions()\n<$action-listops $tiddler=<<targetTiddler>> $field=<<targetField>> $subfilter=\"+[insertbefore:currentTiddler<actionTiddler>]\"/>\n\\end\n\n\\define list-links-draggable(tiddler,field:\"list\",type:\"ul\",subtype:\"li\",class:\"\",itemTemplate)\n\\whitespace trim\n<span class=\"tc-links-draggable-list\">\n<$vars targetTiddler=\"\"\"$tiddler$\"\"\" targetField=\"\"\"$field$\"\"\">\n<$type$ class=\"$class$\">\n<$list filter=\"[list[$tiddler$!!$field$]]\">\n<$droppable actions=<<list-links-draggable-drop-actions>> tag=\"\"\"$subtype$\"\"\" enable=<<tv-enable-drag-and-drop>>>\n<div class=\"tc-droppable-placeholder\"/>\n<div>\n<$transclude tiddler=\"\"\"$itemTemplate$\"\"\">\n<$link to={{!!title}}>\n<$transclude field=\"caption\">\n<$view field=\"title\"/>\n</$transclude>\n</$link>\n</$transclude>\n</div>\n</$droppable>\n</$list>\n<$tiddler tiddler=\"\">\n<$droppable actions=<<list-links-draggable-drop-actions>> tag=\"div\" enable=<<tv-enable-drag-and-drop>>>\n<div class=\"tc-droppable-placeholder\">\n{{$:/core/images/blank}}\n</div>\n<div style=\"height:0.5em;\"/>\n</$droppable>\n</$tiddler>\n</$type$>\n</$vars>\n</span>\n\\end\n\n\\define list-tagged-draggable-drop-actions(tag)\n<!-- Save the current ordering of the tiddlers with this tag -->\n<$set name=\"order\" filter=\"[<__tag__>tagging[]]\">\n<!-- Remove any list-after or list-before fields from the tiddlers with this tag -->\n<$list filter=\"[<__tag__>tagging[]]\">\n<$action-deletefield $field=\"list-before\"/>\n<$action-deletefield $field=\"list-after\"/>\n</$list>\n<!-- Save the new order to the Tag Tiddler -->\n<$action-listops $tiddler=<<__tag__>> $field=\"list\" $filter=\"+[enlist<order>] +[insertbefore:currentTiddler<actionTiddler>]\"/>\n<!-- Make sure the newly added item has the right tag -->\n<!-- Removing this line makes dragging tags within the dropdown work as intended -->\n<!--<$action-listops $tiddler=<<actionTiddler>> $tags=<<__tag__>>/>-->\n<!-- Using the following 5 lines as replacement makes dragging titles from outside into the dropdown apply the tag -->\n<$list filter=\"[<actionTiddler>!contains:tags<__tag__>]\">\n<$fieldmangler tiddler=<<actionTiddler>>>\n<$action-sendmessage $message=\"tm-add-tag\" $param=<<__tag__>>/>\n</$fieldmangler>\n</$list>\n</$set>\n\\end\n\n\\define list-tagged-draggable(tag,subFilter,emptyMessage,itemTemplate,elementTag:\"div\",storyview:\"\")\n\\whitespace trim\n<span class=\"tc-tagged-draggable-list\">\n<$set name=\"tag\" value=<<__tag__>>>\n<$list filter=\"[<__tag__>tagging[]$subFilter$]\" emptyMessage=<<__emptyMessage__>> storyview=<<__storyview__>>>\n<$elementTag$ class=\"tc-menu-list-item\">\n<$droppable actions=\"\"\"<$macrocall $name=\"list-tagged-draggable-drop-actions\" tag=<<__tag__>>/>\"\"\" enable=<<tv-enable-drag-and-drop>>>\n<$elementTag$ class=\"tc-droppable-placeholder\"/>\n<$elementTag$>\n<$transclude tiddler=\"\"\"$itemTemplate$\"\"\">\n<$link to={{!!title}}>\n<$view field=\"title\"/>\n</$link>\n</$transclude>\n</$elementTag$>\n</$droppable>\n</$elementTag$>\n</$list>\n<$tiddler tiddler=\"\">\n<$droppable actions=\"\"\"<$macrocall $name=\"list-tagged-draggable-drop-actions\" tag=<<__tag__>>/>\"\"\" enable=<<tv-enable-drag-and-drop>>>\n<$elementTag$ class=\"tc-droppable-placeholder\"/>\n<$elementTag$ style=\"height:0.5em;\">\n</$elementTag$>\n</$droppable>\n</$tiddler>\n</$set>\n</span>\n\\end\n" }, "$:/core/macros/tabs": { "title": "$:/core/macros/tabs", "tags": "$:/tags/Macro", "text": "\\define tabs(tabsList,default,state:\"$:/state/tab\",class,template,buttonTemplate,retain,actions,explicitState)\n<$set name=\"qualifiedState\" value=<<qualify \"$state$\">>>\n<$vars tabsState={{{ [<__explicitState__>minlength[1]] ~[<qualifiedState>] }}}>\n<div class=\"tc-tab-set $class$\">\n<div class=\"tc-tab-buttons $class$\">\n<$list filter=\"$tabsList$\" variable=\"currentTab\" storyview=\"pop\"><$set name=\"save-currentTiddler\" value=<<currentTiddler>>><$tiddler tiddler=<<currentTab>>><$button set=<<tabsState>> setTo=<<currentTab>> default=\"$default$\" selectedClass=\"tc-tab-selected\" tooltip={{!!tooltip}}>\n<$tiddler tiddler=<<save-currentTiddler>>>\n<$set name=\"tv-wikilinks\" value=\"no\">\n<$transclude tiddler=\"$buttonTemplate$\" mode=\"inline\">\n<$transclude tiddler=<<currentTab>> field=\"caption\">\n<$macrocall $name=\"currentTab\" $type=\"text/plain\" $output=\"text/plain\"/>\n</$transclude>\n</$transclude>\n</$set></$tiddler>$actions$</$button></$tiddler></$set></$list>\n</div>\n<div class=\"tc-tab-divider $class$\"/>\n<div class=\"tc-tab-content $class$\">\n<$list filter=\"$tabsList$\" variable=\"currentTab\">\n\n<$reveal type=\"match\" state=<<tabsState>> text=<<currentTab>> default=\"$default$\" retain=\"\"\"$retain$\"\"\">\n\n<$transclude tiddler=\"$template$\" mode=\"block\">\n\n<$transclude tiddler=<<currentTab>> mode=\"block\"/>\n\n</$transclude>\n\n</$reveal>\n\n</$list>\n</div>\n</div>\n</$vars>\n</$set>\n\\end\n" }, "$:/core/macros/tag-picker": { "title": "$:/core/macros/tag-picker", "tags": "$:/tags/Macro", "first-search-filter": "[tags[]!is[system]search:title<userInput>sort[]]", "second-search-filter": "[tags[]is[system]search:title<userInput>sort[]]", "text": "\\define get-tagpicker-focus-selector() [data-tiddler-title=\"$(currentTiddlerCSSEscaped)$\"] .tc-add-tag-name input\n\n\\define delete-tag-state-tiddlers() <$action-deletetiddler $filter=\"[<newTagNameTiddler>] [<storeTitle>] [<tagSelectionState>]\"/>\n\n\\define add-tag-actions(actions,tagField:\"tags\")\n<$set name=\"tag\" value={{{ [<__tiddler__>get[text]] }}}>\n<$list filter=\"[<saveTiddler>!contains:$tagField$<tag>!match[]]\" variable=\"ignore\" emptyMessage=\"\"\"\n<$action-listops $tiddler=<<saveTiddler>> $field=<<__tagField__>> $subfilter=\"-[<tag>]\"/>\n\"\"\">\n<$action-listops $tiddler=<<saveTiddler>> $field=<<__tagField__>> $subfilter=\"[<tag>]\"/>\n$actions$\n</$list>\n</$set>\n<<delete-tag-state-tiddlers>>\n<$action-setfield $tiddler=<<refreshTitle>> text=\"yes\"/>\n\\end\n\n\\define clear-tags-actions-inner()\n<$list filter=\"[<storeTitle>has[text]] [<newTagNameTiddler>has[text]]\" variable=\"ignore\" emptyMessage=\"\"\"<<cancel-delete-tiddler-actions \"cancel\">>\"\"\">\n<<delete-tag-state-tiddlers>>\n</$list>\n\\end\n\n\\define clear-tags-actions()\n<$set name=\"userInput\" value={{{ [<storeTitle>get[text]] }}}>\n<$list filter=\"[<newTagNameTiddler>get[text]!match<userInput>]\" emptyMessage=\"\"\"<<clear-tags-actions-inner>>\"\"\">\n<$action-setfield $tiddler=<<newTagNameTiddler>> text=<<userInput>>/><$action-setfield $tiddler=<<refreshTitle>> text=\"yes\"/>\n</$list>\n</$set>\n\\end\n\n\\define tag-picker-inner(actions,tagField:\"tags\")\n\\whitespace trim\n<$vars newTagNameInputTiddlerQualified=<<qualify \"$:/temp/NewTagName/input\">> newTagNameSelectionTiddlerQualified=<<qualify \"$:/temp/NewTagName/selected-item\">> fallbackTarget={{$(palette)$##tag-background}} colourA={{$(palette)$##foreground}} colourB={{$(palette)$##background}}>\n<$vars storeTitle={{{ [<newTagNameInputTiddler>!match[]] ~[<newTagNameInputTiddlerQualified>] }}} tagSelectionState={{{ [<newTagNameSelectionTiddler>!match[]] ~[<newTagNameSelectionTiddlerQualified>] }}}>\n<$vars refreshTitle=<<qualify \"$:/temp/NewTagName/refresh\">> nonSystemTagsFilter=\"[tags[]!is[system]search:title<userInput>sort[]]\" systemTagsFilter=\"[tags[]is[system]search:title<userInput>sort[]]\">\n<div class=\"tc-edit-add-tag\">\n<div>\n<span class=\"tc-add-tag-name tc-small-gap-right\">\n<$macrocall $name=\"keyboard-driven-input\" tiddler=<<newTagNameTiddler>> storeTitle=<<storeTitle>> refreshTitle=<<refreshTitle>>\n\t\tselectionStateTitle=<<tagSelectionState>> inputAcceptActions=\"\"\"<$macrocall $name=\"add-tag-actions\" actions=<<__actions__>> tagField=<<__tagField__>>/>\"\"\"\n\t\tinputCancelActions=<<clear-tags-actions>> tag=\"input\" placeholder={{$:/language/EditTemplate/Tags/Add/Placeholder}}\n\t\tfocusPopup=<<qualify \"$:/state/popup/tags-auto-complete\">> class=\"tc-edit-texteditor tc-popup-handle\" tabindex=<<tabIndex>> \n\t\tfocus={{{ [{$:/config/AutoFocus}match[tags]then[true]] ~[[false]] }}} filterMinLength={{$:/config/Tags/MinLength}} \n\t\tcancelPopups=<<cancelPopups>> configTiddlerFilter=\"[[$:/core/macros/tag-picker]]\"/>\n</span><$button popup=<<qualify \"$:/state/popup/tags-auto-complete\">> class=\"tc-btn-invisible tc-btn-dropdown\" tooltip={{$:/language/EditTemplate/Tags/Dropdown/Hint}} aria-label={{$:/language/EditTemplate/Tags/Dropdown/Caption}}>{{$:/core/images/down-arrow}}</$button><$reveal state=<<storeTitle>> type=\"nomatch\" text=\"\"><$button class=\"tc-btn-invisible tc-small-gap tc-btn-dropdown\" tooltip={{$:/language/EditTemplate/Tags/ClearInput/Hint}} aria-label={{$:/language/EditTemplate/Tags/ClearInput/Caption}}>{{$:/core/images/close-button}}<<delete-tag-state-tiddlers>></$button></$reveal><span class=\"tc-add-tag-button tc-small-gap-left\">\n<$set name=\"tag\" value={{{ [<newTagNameTiddler>get[text]] }}}>\n<$button set=<<newTagNameTiddler>> setTo=\"\" class=\"\">\n<$action-listops $tiddler=<<saveTiddler>> $field=<<__tagField__>> $subfilter=\"[<tag>]\"/>\n$actions$\n<$set name=\"currentTiddlerCSSEscaped\" value={{{ [<saveTiddler>escapecss[]] }}}>\n<<delete-tag-state-tiddlers>><$action-sendmessage $message=\"tm-focus-selector\" $param=<<get-tagpicker-focus-selector>>/>\n</$set>\n{{$:/language/EditTemplate/Tags/Add/Button}}\n</$button>\n</$set>\n</span>\n</div>\n<div class=\"tc-block-dropdown-wrapper\">\n<$reveal state=<<qualify \"$:/state/popup/tags-auto-complete\">> type=\"nomatch\" text=\"\" default=\"\">\n<div class=\"tc-block-dropdown tc-block-tags-dropdown\">\n<$set name=\"userInput\" value={{{ [<storeTitle>get[text]] }}}>\n<$list filter=\"[<userInput>minlength{$:/config/Tags/MinLength}limit[1]]\" emptyMessage=\"\"\"<div class=\"tc-search-results\">{{$:/language/Search/Search/TooShort}}</div>\"\"\" variable=\"listItem\">\n<$list filter=<<nonSystemTagsFilter>> variable=\"tag\">\n<$list filter=\"[<tag>addsuffix[-primaryList]] -[<tagSelectionState>get[text]]\" emptyMessage=\"\"\"<$vars button-classes=\"tc-btn-invisible tc-tag-button-selected\" actions=<<__actions__>> tagField=<<__tagField__>> currentTiddler=<<tag>>>{{||$:/core/ui/TagPickerTagTemplate}}</$vars>\"\"\">\n<$vars button-classes=\"tc-btn-invisible\" actions=<<__actions__>> tagField=<<__tagField__>> currentTiddler=<<tag>>>{{||$:/core/ui/TagPickerTagTemplate}}</$vars>\n</$list>\n</$list></$list>\n<hr>\n<$list filter=\"[<userInput>minlength{$:/config/Tags/MinLength}limit[1]]\" emptyMessage=\"\"\"<div class=\"tc-search-results\">{{$:/language/Search/Search/TooShort}}</div>\"\"\" variable=\"listItem\">\n<$list filter=<<systemTagsFilter>> variable=\"tag\">\n<$list filter=\"[<tag>addsuffix[-secondaryList]] -[<tagSelectionState>get[text]]\" emptyMessage=\"\"\"<$vars button-classes=\"tc-btn-invisible tc-tag-button-selected\" actions=<<__actions__>> tagField=<<__tagField__>> currentTiddler=<<tag>>>{{||$:/core/ui/TagPickerTagTemplate}}</$vars>\"\"\">\n<$vars button-classes=\"tc-btn-invisible\" actions=<<__actions__>> tagField=<<__tagField__>> currentTiddler=<<tag>>>{{||$:/core/ui/TagPickerTagTemplate}}</$vars>\n</$list>\n</$list></$list>\n</$set>\n</div>\n</$reveal>\n</div>\n</div>\n</$vars>\n</$vars>\n</$vars>\n\\end\n\\define tag-picker(actions,tagField:\"tags\")\n\\whitespace trim\n<$vars saveTiddler=<<currentTiddler>> palette={{$:/palette}}>\n<$list filter=\"[<newTagNameTiddler>match[]]\" emptyMessage=\"\"\"<$macrocall $name=\"tag-picker-inner\" actions=<<__actions__>> tagField=<<__tagField__>>/>\"\"\">\n<$set name=\"newTagNameTiddler\" value=<<qualify \"$:/temp/NewTagName\">>>\n<$macrocall $name=\"tag-picker-inner\" actions=<<__actions__>> tagField=<<__tagField__>>/>\n</$set>\n</$list>\n</$vars>\n\\end\n" }, "$:/core/macros/tag": { "title": "$:/core/macros/tag", "tags": "$:/tags/Macro", "text": "\\define tag-pill-styles()\nbackground-color:$(backgroundColor)$;\nfill:$(foregroundColor)$;\ncolor:$(foregroundColor)$;\n\\end\n\n\\define tag-pill-inner(tag,icon,colour,fallbackTarget,colourA,colourB,element-tag,element-attributes,actions)\n<$vars foregroundColor=<<contrastcolour target:\"\"\"$colour$\"\"\" fallbackTarget:\"\"\"$fallbackTarget$\"\"\" colourA:\"\"\"$colourA$\"\"\" colourB:\"\"\"$colourB$\"\"\">> backgroundColor=\"\"\"$colour$\"\"\">\n<$element-tag$ $element-attributes$ class=\"tc-tag-label tc-btn-invisible\" style=<<tag-pill-styles>>>\n$actions$<$transclude tiddler=\"\"\"$icon$\"\"\"/><$view tiddler=<<__tag__>> field=\"title\" format=\"text\" />\n</$element-tag$>\n</$vars>\n\\end\n\n\\define tag-pill-body(tag,icon,colour,palette,element-tag,element-attributes,actions)\n<$macrocall $name=\"tag-pill-inner\" tag=<<__tag__>> icon=\"\"\"$icon$\"\"\" colour=\"\"\"$colour$\"\"\" fallbackTarget={{$palette$##tag-background}} colourA={{$palette$##foreground}} colourB={{$palette$##background}} element-tag=\"\"\"$element-tag$\"\"\" element-attributes=\"\"\"$element-attributes$\"\"\" actions=\"\"\"$actions$\"\"\"/>\n\\end\n\n\\define tag-pill(tag,element-tag:\"span\",element-attributes:\"\",actions:\"\")\n<span class=\"tc-tag-list-item\">\n<$macrocall $name=\"tag-pill-body\" tag=<<__tag__>> icon={{{ [<__tag__>get[icon]] }}} colour={{{ [<__tag__>get[color]] }}} palette={{$:/palette}} element-tag=\"\"\"$element-tag$\"\"\" element-attributes=\"\"\"$element-attributes$\"\"\" actions=\"\"\"$actions$\"\"\"/>\n</span>\n\\end\n\n\\define tag(tag)\n{{$tag$||$:/core/ui/TagTemplate}}\n\\end\n" }, "$:/core/macros/thumbnails": { "title": "$:/core/macros/thumbnails", "tags": "$:/tags/Macro", "text": "\\define thumbnail(link,icon,color,background-color,image,caption,width:\"280\",height:\"157\")\n<$link to=\"\"\"$link$\"\"\"><div class=\"tc-thumbnail-wrapper\">\n<div class=\"tc-thumbnail-image\" style=\"width:$width$px;height:$height$px;\"><$reveal type=\"nomatch\" text=\"\" default=\"\"\"$image$\"\"\" tag=\"div\" style=\"width:$width$px;height:$height$px;\">\n[img[$image$]]\n</$reveal><$reveal type=\"match\" text=\"\" default=\"\"\"$image$\"\"\" tag=\"div\" class=\"tc-thumbnail-background\" style=\"width:$width$px;height:$height$px;background-color:$background-color$;\"></$reveal></div><div class=\"tc-thumbnail-icon\" style=\"fill:$color$;color:$color$;\">\n$icon$\n</div><div class=\"tc-thumbnail-caption\">\n$caption$\n</div>\n</div></$link>\n\\end\n\n\\define thumbnail-right(link,icon,color,background-color,image,caption,width:\"280\",height:\"157\")\n<div class=\"tc-thumbnail-right-wrapper\"><<thumbnail \"\"\"$link$\"\"\" \"\"\"$icon$\"\"\" \"\"\"$color$\"\"\" \"\"\"$background-color$\"\"\" \"\"\"$image$\"\"\" \"\"\"$caption$\"\"\" \"\"\"$width$\"\"\" \"\"\"$height$\"\"\">></div>\n\\end\n\n\\define list-thumbnails(filter,width:\"280\",height:\"157\")\n<$list filter=\"\"\"$filter$\"\"\"><$macrocall $name=\"thumbnail\" link={{!!link}} icon={{!!icon}} color={{!!color}} background-color={{!!background-color}} image={{!!image}} caption={{!!caption}} width=\"\"\"$width$\"\"\" height=\"\"\"$height$\"\"\"/></$list>\n\\end\n" }, "$:/core/macros/timeline": { "title": "$:/core/macros/timeline", "created": "20141212105914482", "modified": "20141212110330815", "tags": "$:/tags/Macro", "text": "\\define timeline-title()\n\\whitespace trim\n<!-- Override this macro with a global macro \n of the same name if you need to change \n how titles are displayed on the timeline \n -->\n<$view field=\"title\"/>\n\\end\n\\define timeline(limit:\"100\",format:\"DDth MMM YYYY\",subfilter:\"\",dateField:\"modified\")\n<div class=\"tc-timeline\">\n<$list filter=\"[!is[system]$subfilter$has[$dateField$]!sort[$dateField$]limit[$limit$]eachday[$dateField$]]\">\n<div class=\"tc-menu-list-item\">\n<$view field=\"$dateField$\" format=\"date\" template=\"$format$\"/>\n<$list filter=\"[sameday:$dateField${!!$dateField$}!is[system]$subfilter$!sort[$dateField$]]\">\n<div class=\"tc-menu-list-subitem\">\n<$link to={{!!title}}><<timeline-title>></$link>\n</div>\n</$list>\n</div>\n</$list>\n</div>\n\\end\n" }, "$:/core/macros/toc": { "title": "$:/core/macros/toc", "tags": "$:/tags/Macro", "text": "\\define toc-caption()\n<$set name=\"tv-wikilinks\" value=\"no\">\n <$transclude field=\"caption\">\n <$view field=\"title\"/>\n </$transclude>\n</$set>\n\\end\n\n\\define toc-body(tag,sort:\"\",itemClassFilter,exclude,path)\n<ol class=\"tc-toc\">\n <$list filter=\"\"\"[all[shadows+tiddlers]tag<__tag__>!has[draft.of]$sort$] -[<__tag__>] -[enlist<__exclude__>]\"\"\">\n <$vars item=<<currentTiddler>> path={{{ [<__path__>addsuffix[/]addsuffix<__tag__>] }}}>\n <$set name=\"excluded\" filter=\"\"\"[enlist<__exclude__>] [<__tag__>]\"\"\">\n <$set name=\"toc-item-class\" filter=<<__itemClassFilter__>> emptyValue=\"toc-item-selected\" value=\"toc-item\">\n <li class=<<toc-item-class>>>\n <$list filter=\"[all[current]toc-link[no]]\" emptyMessage=\"<$link to={{{ [<currentTiddler>get[target]else<currentTiddler>] }}}><$view field='caption'><$view field='title'/></$view></$link>\">\n <<toc-caption>>\n </$list>\n <$macrocall $name=\"toc-body\" tag=<<item>> sort=<<__sort__>> itemClassFilter=<<__itemClassFilter__>> exclude=<<excluded>> path=<<path>>/>\n </li>\n </$set>\n </$set>\n </$vars>\n </$list>\n</ol>\n\\end\n\n\\define toc(tag,sort:\"\",itemClassFilter:\"\")\n<$macrocall $name=\"toc-body\" tag=<<__tag__>> sort=<<__sort__>> itemClassFilter=<<__itemClassFilter__>> />\n\\end\n\n\\define toc-linked-expandable-body(tag,sort:\"\",itemClassFilter,exclude,path)\n<!-- helper function -->\n<$qualify name=\"toc-state\" title={{{ [[$:/state/toc]addsuffix<__path__>addsuffix[-]addsuffix<currentTiddler>] }}}>\n <$set name=\"toc-item-class\" filter=<<__itemClassFilter__>> emptyValue=\"toc-item-selected\" value=\"toc-item\">\n <li class=<<toc-item-class>>>\n <$link to={{{ [<currentTiddler>get[target]else<currentTiddler>] }}}>\n <$reveal type=\"nomatch\" stateTitle=<<toc-state>> text=\"open\">\n <$button setTitle=<<toc-state>> setTo=\"open\" class=\"tc-btn-invisible tc-popup-keep\">\n {{$:/core/images/right-arrow}}\n </$button>\n </$reveal>\n <$reveal type=\"match\" stateTitle=<<toc-state>> text=\"open\">\n <$button setTitle=<<toc-state>> setTo=\"close\" class=\"tc-btn-invisible tc-popup-keep\">\n {{$:/core/images/down-arrow}}\n </$button>\n </$reveal>\n <<toc-caption>>\n </$link>\n <$reveal type=\"match\" stateTitle=<<toc-state>> text=\"open\">\n <$macrocall $name=\"toc-expandable\" tag=<<currentTiddler>> sort=<<__sort__>> itemClassFilter=<<__itemClassFilter__>> exclude=<<__exclude__>> path=<<__path__>>/>\n </$reveal>\n </li>\n </$set>\n</$qualify>\n\\end\n\n\\define toc-unlinked-expandable-body(tag,sort:\"\",itemClassFilter,exclude,path)\n<!-- helper function -->\n<$qualify name=\"toc-state\" title={{{ [[$:/state/toc]addsuffix<__path__>addsuffix[-]addsuffix<currentTiddler>] }}}>\n <$set name=\"toc-item-class\" filter=<<__itemClassFilter__>> emptyValue=\"toc-item-selected\" value=\"toc-item\">\n <li class=<<toc-item-class>>>\n <$reveal type=\"nomatch\" stateTitle=<<toc-state>> text=\"open\">\n <$button setTitle=<<toc-state>> setTo=\"open\" class=\"tc-btn-invisible tc-popup-keep\">\n {{$:/core/images/right-arrow}}\n <<toc-caption>>\n </$button>\n </$reveal>\n <$reveal type=\"match\" stateTitle=<<toc-state>> text=\"open\">\n <$button setTitle=<<toc-state>> setTo=\"close\" class=\"tc-btn-invisible tc-popup-keep\">\n {{$:/core/images/down-arrow}}\n <<toc-caption>>\n </$button>\n </$reveal>\n <$reveal type=\"match\" stateTitle=<<toc-state>> text=\"open\">\n <$macrocall $name=\"toc-expandable\" tag=<<currentTiddler>> sort=<<__sort__>> itemClassFilter=<<__itemClassFilter__>> exclude=<<__exclude__>> path=<<__path__>>/>\n </$reveal>\n </li>\n </$set>\n</$qualify>\n\\end\n\n\\define toc-expandable-empty-message()\n<$macrocall $name=\"toc-linked-expandable-body\" tag=<<tag>> sort=<<sort>> itemClassFilter=<<itemClassFilter>> exclude=<<excluded>> path=<<path>>/>\n\\end\n\n\\define toc-expandable(tag,sort:\"\",itemClassFilter:\"\",exclude,path)\n<$vars tag=<<__tag__>> sort=<<__sort__>> itemClassFilter=<<__itemClassFilter__>> path={{{ [<__path__>addsuffix[/]addsuffix<__tag__>] }}}>\n <$set name=\"excluded\" filter=\"\"\"[enlist<__exclude__>] [<__tag__>]\"\"\">\n <ol class=\"tc-toc toc-expandable\">\n <$list filter=\"\"\"[all[shadows+tiddlers]tag<__tag__>!has[draft.of]$sort$] -[<__tag__>] -[enlist<__exclude__>]\"\"\">\n <$list filter=\"[all[current]toc-link[no]]\" emptyMessage=<<toc-expandable-empty-message>> >\n <$macrocall $name=\"toc-unlinked-expandable-body\" tag=<<__tag__>> sort=<<__sort__>> itemClassFilter=\"\"\"itemClassFilter\"\"\" exclude=<<excluded>> path=<<path>> />\n </$list>\n </$list>\n </ol>\n </$set>\n</$vars>\n\\end\n\n\\define toc-linked-selective-expandable-body(tag,sort:\"\",itemClassFilter,exclude,path)\n<$qualify name=\"toc-state\" title={{{ [[$:/state/toc]addsuffix<__path__>addsuffix[-]addsuffix<currentTiddler>] }}}>\n <$set name=\"toc-item-class\" filter=<<__itemClassFilter__>> emptyValue=\"toc-item-selected\" value=\"toc-item\" >\n <li class=<<toc-item-class>>>\n <$link to={{{ [<currentTiddler>get[target]else<currentTiddler>] }}}>\n <$list filter=\"[all[current]tagging[]$sort$limit[1]]\" variable=\"ignore\" emptyMessage=\"<$button class='tc-btn-invisible'>{{$:/core/images/blank}}</$button>\">\n <$reveal type=\"nomatch\" stateTitle=<<toc-state>> text=\"open\">\n <$button setTitle=<<toc-state>> setTo=\"open\" class=\"tc-btn-invisible tc-popup-keep\">\n {{$:/core/images/right-arrow}}\n </$button>\n </$reveal>\n <$reveal type=\"match\" stateTitle=<<toc-state>> text=\"open\">\n <$button setTitle=<<toc-state>> setTo=\"close\" class=\"tc-btn-invisible tc-popup-keep\">\n {{$:/core/images/down-arrow}}\n </$button>\n </$reveal>\n </$list>\n <<toc-caption>>\n </$link>\n <$reveal type=\"match\" stateTitle=<<toc-state>> text=\"open\">\n <$macrocall $name=\"toc-selective-expandable\" tag=<<currentTiddler>> sort=<<__sort__>> itemClassFilter=<<__itemClassFilter__>> exclude=<<__exclude__>> path=<<__path__>>/>\n </$reveal>\n </li>\n </$set>\n</$qualify>\n\\end\n\n\\define toc-unlinked-selective-expandable-body(tag,sort:\"\",itemClassFilter,exclude,path)\n<$qualify name=\"toc-state\" title={{{ [[$:/state/toc]addsuffix<__path__>addsuffix[-]addsuffix<currentTiddler>] }}}>\n <$set name=\"toc-item-class\" filter=<<__itemClassFilter__>> emptyValue=\"toc-item-selected\" value=\"toc-item\">\n <li class=<<toc-item-class>>>\n <$list filter=\"[all[current]tagging[]$sort$limit[1]]\" variable=\"ignore\" emptyMessage=\"<$button class='tc-btn-invisible'>{{$:/core/images/blank}}</$button> <$view field='caption'><$view field='title'/></$view>\">\n <$reveal type=\"nomatch\" stateTitle=<<toc-state>> text=\"open\">\n <$button setTitle=<<toc-state>> setTo=\"open\" class=\"tc-btn-invisible tc-popup-keep\">\n {{$:/core/images/right-arrow}}\n <<toc-caption>>\n </$button>\n </$reveal>\n <$reveal type=\"match\" stateTitle=<<toc-state>> text=\"open\">\n <$button setTitle=<<toc-state>> setTo=\"close\" class=\"tc-btn-invisible tc-popup-keep\">\n {{$:/core/images/down-arrow}}\n <<toc-caption>>\n </$button>\n </$reveal>\n </$list>\n <$reveal type=\"match\" stateTitle=<<toc-state>> text=\"open\">\n <$macrocall $name=\"toc-selective-expandable\" tag=<<currentTiddler>> sort=<<__sort__>> itemClassFilter=<<__itemClassFilter__>> exclude=<<__exclude__>> path=<<__path__>>/>\n </$reveal>\n </li>\n </$set>\n</$qualify>\n\\end\n\n\\define toc-selective-expandable-empty-message()\n<$macrocall $name=\"toc-linked-selective-expandable-body\" tag=<<tag>> sort=<<sort>> itemClassFilter=<<itemClassFilter>> exclude=<<excluded>> path=<<path>>/>\n\\end\n\n\\define toc-selective-expandable(tag,sort:\"\",itemClassFilter,exclude,path)\n<$vars tag=<<__tag__>> sort=<<__sort__>> itemClassFilter=<<__itemClassFilter__>> path={{{ [<__path__>addsuffix[/]addsuffix<__tag__>] }}}>\n <$set name=\"excluded\" filter=\"\"\"[enlist<__exclude__>] [<__tag__>]\"\"\">\n <ol class=\"tc-toc toc-selective-expandable\">\n <$list filter=\"\"\"[all[shadows+tiddlers]tag<__tag__>!has[draft.of]$sort$] -[<__tag__>] -[enlist<__exclude__>]\"\"\">\n <$list filter=\"[all[current]toc-link[no]]\" variable=\"ignore\" emptyMessage=<<toc-selective-expandable-empty-message>> >\n <$macrocall $name=\"toc-unlinked-selective-expandable-body\" tag=<<__tag__>> sort=<<__sort__>> itemClassFilter=<<__itemClassFilter__>> exclude=<<excluded>> path=<<path>>/>\n </$list>\n </$list>\n </ol>\n </$set>\n</$vars>\n\\end\n\n\\define toc-tabbed-external-nav(tag,sort:\"\",selectedTiddler:\"$:/temp/toc/selectedTiddler\",unselectedText,missingText,template:\"\")\n<$tiddler tiddler={{{ [<__selectedTiddler__>get[text]] }}}>\n <div class=\"tc-tabbed-table-of-contents\">\n <$linkcatcher to=<<__selectedTiddler__>>>\n <div class=\"tc-table-of-contents\">\n <$macrocall $name=\"toc-selective-expandable\" tag=<<__tag__>> sort=<<__sort__>> itemClassFilter=\"[all[current]] -[<__selectedTiddler__>get[text]]\"/>\n </div>\n </$linkcatcher>\n <div class=\"tc-tabbed-table-of-contents-content\">\n <$reveal stateTitle=<<__selectedTiddler__>> type=\"nomatch\" text=\"\">\n <$transclude mode=\"block\" tiddler=<<__template__>>>\n <h1><<toc-caption>></h1>\n <$transclude mode=\"block\">$missingText$</$transclude>\n </$transclude>\n </$reveal>\n <$reveal stateTitle=<<__selectedTiddler__>> type=\"match\" text=\"\">\n $unselectedText$\n </$reveal>\n </div>\n </div>\n</$tiddler>\n\\end\n\n\\define toc-tabbed-internal-nav(tag,sort:\"\",selectedTiddler:\"$:/temp/toc/selectedTiddler\",unselectedText,missingText,template:\"\")\n<$linkcatcher to=<<__selectedTiddler__>>>\n <$macrocall $name=\"toc-tabbed-external-nav\" tag=<<__tag__>> sort=<<__sort__>> selectedTiddler=<<__selectedTiddler__>> unselectedText=<<__unselectedText__>> missingText=<<__missingText__>> template=<<__template__>>/>\n</$linkcatcher>\n\\end\n\n" }, "$:/core/macros/translink": { "title": "$:/core/macros/translink", "tags": "$:/tags/Macro", "text": "\\define translink(title,mode:\"block\")\n<div style=\"border:1px solid #ccc; padding: 0.5em; background: black; foreground; white;\">\n<$link to=\"\"\"$title$\"\"\">\n<$text text=\"\"\"$title$\"\"\"/>\n</$link>\n<div style=\"border:1px solid #ccc; padding: 0.5em; background: white; foreground; black;\">\n<$transclude tiddler=\"\"\"$title$\"\"\" mode=\"$mode$\">\n\"<$text text=\"\"\"$title$\"\"\"/>\" is missing\n</$transclude>\n</div>\n</div>\n\\end\n" }, "$:/core/macros/tree": { "title": "$:/core/macros/tree", "tags": "$:/tags/Macro", "text": "\\define leaf-link(full-title,chunk,separator: \"/\")\n<$link to=<<__full-title__>>><$text text=<<__chunk__>>/></$link>\n\\end\n\n\\define leaf-node(prefix,chunk)\n<li>\n<$list filter=\"[<__prefix__>addsuffix<__chunk__>is[shadow]] [<__prefix__>addsuffix<__chunk__>is[tiddler]]\" variable=\"full-title\">\n<$list filter=\"[<full-title>removeprefix<__prefix__>]\" variable=\"chunk\">\n<span>{{$:/core/images/file}}</span> <$macrocall $name=\"leaf-link\" full-title=<<full-title>> chunk=<<chunk>>/>\n</$list>\n</$list>\n</li>\n\\end\n\n\\define branch-node(prefix,chunk,separator: \"/\")\n<li>\n<$set name=\"reveal-state\" value={{{ [[$:/state/tree/]addsuffix<__prefix__>addsuffix<__chunk__>] }}}>\n<$reveal type=\"nomatch\" stateTitle=<<reveal-state>> text=\"show\">\n<$button setTitle=<<reveal-state>> setTo=\"show\" class=\"tc-btn-invisible\">\n{{$:/core/images/folder}} <$text text=<<__chunk__>>/>\n</$button>\n</$reveal>\n<$reveal type=\"match\" stateTitle=<<reveal-state>> text=\"show\">\n<$button setTitle=<<reveal-state>> setTo=\"hide\" class=\"tc-btn-invisible\">\n{{$:/core/images/folder}} <$text text=<<__chunk__>>/>\n</$button>\n</$reveal>\n<span>(<$count filter=\"[all[shadows+tiddlers]removeprefix<__prefix__>removeprefix<__chunk__>] -[<__prefix__>addsuffix<__chunk__>]\"/>)</span>\n<$reveal type=\"match\" stateTitle=<<reveal-state>> text=\"show\">\n<$macrocall $name=\"tree-node\" prefix={{{ [<__prefix__>addsuffix<__chunk__>] }}} separator=<<__separator__>>/>\n</$reveal>\n</$set>\n</li>\n\\end\n\n\\define tree-node(prefix,separator: \"/\")\n<ol>\n<$list filter=\"[all[shadows+tiddlers]removeprefix<__prefix__>splitbefore<__separator__>sort[]!suffix<__separator__>]\" variable=\"chunk\">\n<$macrocall $name=\"leaf-node\" prefix=<<__prefix__>> chunk=<<chunk>> separator=<<__separator__>>/>\n</$list>\n<$list filter=\"[all[shadows+tiddlers]removeprefix<__prefix__>splitbefore<__separator__>sort[]suffix<__separator__>]\" variable=\"chunk\">\n<$macrocall $name=\"branch-node\" prefix=<<__prefix__>> chunk=<<chunk>> separator=<<__separator__>>/>\n</$list>\n</ol>\n\\end\n\n\\define tree(prefix: \"$:/\",separator: \"/\")\n<div class=\"tc-tree\">\n<span><$text text=<<__prefix__>>/></span>\n<div>\n<$macrocall $name=\"tree-node\" prefix=<<__prefix__>> separator=<<__separator__>>/>\n</div>\n</div>\n\\end\n" }, "$:/core/macros/utils": { "title": "$:/core/macros/utils", "text": "\\define colour(colour)\n$colour$\n\\end\n" }, "$:/snippets/minifocusswitcher": { "title": "$:/snippets/minifocusswitcher", "text": "<$select tiddler=\"$:/config/AutoFocus\">\n<$list filter=\"title tags text type fields\">\n<option value=<<currentTiddler>>><<currentTiddler>></option>\n</$list>\n</$select>\n" }, "$:/snippets/minilanguageswitcher": { "title": "$:/snippets/minilanguageswitcher", "text": "<$select tiddler=\"$:/language\">\n<$list filter=\"[[$:/languages/en-GB]] [plugin-type[language]sort[title]]\">\n<option value=<<currentTiddler>>><$view field=\"description\"><$view field=\"name\"><$view field=\"title\"/></$view></$view></option>\n</$list>\n</$select>" }, "$:/snippets/minithemeswitcher": { "title": "$:/snippets/minithemeswitcher", "text": "\\define lingo-base() $:/language/ControlPanel/Theme/\n<<lingo Prompt>> <$select tiddler=\"$:/theme\">\n<$list filter=\"[plugin-type[theme]sort[title]]\">\n<option value=<<currentTiddler>>><$view field=\"name\"><$view field=\"title\"/></$view></option>\n</$list>\n</$select>" }, "$:/snippets/modules": { "title": "$:/snippets/modules", "text": "\\define describeModuleType(type)\n{{$:/language/Docs/ModuleTypes/$type$}}\n\\end\n<$list filter=\"[moduletypes[]]\">\n\n!! <$macrocall $name=\"currentTiddler\" $type=\"text/plain\" $output=\"text/plain\"/>\n\n<$macrocall $name=\"describeModuleType\" type=<<currentTiddler>>/>\n\n<ul><$list filter=\"[all[current]modules[]]\"><li><$link><<currentTiddler>></$link>\n</li>\n</$list>\n</ul>\n</$list>\n" }, "$:/palette": { "title": "$:/palette", "text": "$:/palettes/Vanilla" }, "$:/snippets/paletteeditor": { "title": "$:/snippets/paletteeditor", "text": "<$transclude tiddler=\"$:/PaletteManager\"/>\n" }, "$:/snippets/palettepreview": { "title": "$:/snippets/palettepreview", "text": "<$set name=\"currentTiddler\" value={{$:/palette}}>\n{{||$:/snippets/currpalettepreview}}\n</$set>\n" }, "$:/snippets/paletteswitcher": { "title": "$:/snippets/paletteswitcher", "text": "<$linkcatcher to=\"$:/palette\">\n<div class=\"tc-chooser\"><$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Palette]sort[name]]\"><$set name=\"cls\" filter=\"[all[current]prefix{$:/palette}]\" value=\"tc-chooser-item tc-chosen\" emptyValue=\"tc-chooser-item\"><div class=<<cls>>><$link to={{!!title}}>''<$view field=\"name\" format=\"text\"/>'' - <$view field=\"description\" format=\"text\"/>{{||$:/snippets/currpalettepreview}}</$link>\n</div></$set>\n</$list>\n</div>\n</$linkcatcher>\n" }, "$:/snippets/peek-stylesheets": { "title": "$:/snippets/peek-stylesheets", "text": "\\define expandable-stylesheets-list()\n<ol>\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Stylesheet]!has[draft.of]]\">\n<$vars state=<<qualify \"$:/state/peek-stylesheets/open/\">>>\n<$set name=\"state\" value={{{ [<state>addsuffix<currentTiddler>] }}}>\n<li>\n<$reveal type=\"match\" state=<<state>> text=\"yes\" tag=\"span\">\n<$button set=<<state>> setTo=\"no\" class=\"tc-btn-invisible\">\n{{$:/core/images/down-arrow}}\n</$button>\n</$reveal>\n<$reveal type=\"nomatch\" state=<<state>> text=\"yes\" tag=\"span\">\n<$button set=<<state>> setTo=\"yes\" class=\"tc-btn-invisible\">\n{{$:/core/images/right-arrow}}\n</$button>\n</$reveal>\n<$link>\n<$view field=\"title\"/>\n</$link>\n<$reveal type=\"match\" state=<<state>> text=\"yes\" tag=\"div\">\n<$set name=\"source\" tiddler=<<currentTiddler>>>\n<$wikify name=\"styles\" text=<<source>>>\n<pre>\n<code>\n<$text text=<<styles>>/>\n</code>\n</pre>\n</$wikify>\n</$set>\n</$reveal>\n</li>\n</$set>\n</$vars>\n</$list>\n</ol>\n\\end\n\n\\define stylesheets-list()\n<ol>\n<$list filter=\"[all[shadows+tiddlers]tag[$:/tags/Stylesheet]!has[draft.of]]\">\n<li>\n<$link>\n<$view field=\"title\"/>\n</$link>\n<$set name=\"source\" tiddler=<<currentTiddler>>>\n<$wikify name=\"styles\" text=<<source>>>\n<pre>\n<code>\n<$text text=<<styles>>/>\n</code>\n</pre>\n</$wikify>\n</$set>\n</li>\n</$list>\n</ol>\n\\end\n\n<$vars modeState=<<qualify \"$:/state/peek-stylesheets/mode/\">>>\n\n<$reveal type=\"nomatch\" state=<<modeState>> text=\"expanded\" tag=\"div\">\n<$button set=<<modeState>> setTo=\"expanded\" class=\"tc-btn-invisible\">{{$:/core/images/chevron-right}} {{$:/language/ControlPanel/Stylesheets/Expand/Caption}}</$button>\n</$reveal>\n<$reveal type=\"match\" state=<<modeState>> text=\"expanded\" tag=\"div\">\n<$button set=<<modeState>> setTo=\"restored\" class=\"tc-btn-invisible\">{{$:/core/images/chevron-down}} {{$:/language/ControlPanel/Stylesheets/Restore/Caption}}</$button>\n</$reveal>\n\n<$reveal type=\"nomatch\" state=<<modeState>> text=\"expanded\" tag=\"div\">\n<<expandable-stylesheets-list>>\n</$reveal>\n<$reveal type=\"match\" state=<<modeState>> text=\"expanded\" tag=\"div\">\n<<stylesheets-list>>\n</$reveal>\n\n</$vars>\n" }, "$:/temp/search": { "title": "$:/temp/search", "text": "" }, "$:/tags/AdvancedSearch": { "title": "$:/tags/AdvancedSearch", "list": "[[$:/core/ui/AdvancedSearch/Standard]] [[$:/core/ui/AdvancedSearch/System]] [[$:/core/ui/AdvancedSearch/Shadows]] [[$:/core/ui/AdvancedSearch/Filter]]" }, "$:/tags/AdvancedSearch/FilterButton": { "title": "$:/tags/AdvancedSearch/FilterButton", "list": "$:/core/ui/AdvancedSearch/Filter/FilterButtons/dropdown $:/core/ui/AdvancedSearch/Filter/FilterButtons/clear $:/core/ui/AdvancedSearch/Filter/FilterButtons/export $:/core/ui/AdvancedSearch/Filter/FilterButtons/delete" }, "$:/tags/ControlPanel": { "title": "$:/tags/ControlPanel", "list": "$:/core/ui/ControlPanel/Info $:/core/ui/ControlPanel/Appearance $:/core/ui/ControlPanel/Settings $:/core/ui/ControlPanel/Saving $:/core/ui/ControlPanel/Plugins $:/core/ui/ControlPanel/Tools $:/core/ui/ControlPanel/Internals" }, "$:/tags/ControlPanel/Info": { "title": "$:/tags/ControlPanel/Info", "list": "$:/core/ui/ControlPanel/Basics $:/core/ui/ControlPanel/Advanced" }, "$:/tags/ControlPanel/Plugins": { "title": "$:/tags/ControlPanel/Plugins", "list": "[[$:/core/ui/ControlPanel/Plugins/Installed]] [[$:/core/ui/ControlPanel/Plugins/Add]]" }, "$:/tags/EditorToolbar": { "title": "$:/tags/EditorToolbar", "list": "$:/core/ui/EditorToolbar/paint $:/core/ui/EditorToolbar/opacity $:/core/ui/EditorToolbar/line-width $:/core/ui/EditorToolbar/rotate-left $:/core/ui/EditorToolbar/clear $:/core/ui/EditorToolbar/bold $:/core/ui/EditorToolbar/italic $:/core/ui/EditorToolbar/strikethrough $:/core/ui/EditorToolbar/underline $:/core/ui/EditorToolbar/superscript $:/core/ui/EditorToolbar/subscript $:/core/ui/EditorToolbar/mono-line $:/core/ui/EditorToolbar/mono-block $:/core/ui/EditorToolbar/quote $:/core/ui/EditorToolbar/list-bullet $:/core/ui/EditorToolbar/list-number $:/core/ui/EditorToolbar/heading-1 $:/core/ui/EditorToolbar/heading-2 $:/core/ui/EditorToolbar/heading-3 $:/core/ui/EditorToolbar/heading-4 $:/core/ui/EditorToolbar/heading-5 $:/core/ui/EditorToolbar/heading-6 $:/core/ui/EditorToolbar/link $:/core/ui/EditorToolbar/excise $:/core/ui/EditorToolbar/picture $:/core/ui/EditorToolbar/stamp $:/core/ui/EditorToolbar/size $:/core/ui/EditorToolbar/editor-height $:/core/ui/EditorToolbar/more $:/core/ui/EditorToolbar/preview $:/core/ui/EditorToolbar/preview-type" }, "$:/tags/EditTemplate": { "title": "$:/tags/EditTemplate", "list": "[[$:/core/ui/EditTemplate/controls]] [[$:/core/ui/EditTemplate/title]] [[$:/core/ui/EditTemplate/tags]] [[$:/core/ui/EditTemplate/shadow]] [[$:/core/ui/ViewTemplate/classic]] [[$:/core/ui/EditTemplate/body]] [[$:/core/ui/EditTemplate/type]] [[$:/core/ui/EditTemplate/fields]]" }, "$:/tags/EditToolbar": { "title": "$:/tags/EditToolbar", "list": "[[$:/core/ui/Buttons/delete]] [[$:/core/ui/Buttons/cancel]] [[$:/core/ui/Buttons/save]]" }, "$:/tags/Manager/ItemMain": { "title": "$:/tags/Manager/ItemMain", "list": "$:/Manager/ItemMain/WikifiedText $:/Manager/ItemMain/RawText $:/Manager/ItemMain/Fields" }, "$:/tags/Manager/ItemSidebar": { "title": "$:/tags/Manager/ItemSidebar", "list": "$:/Manager/ItemSidebar/Tags $:/Manager/ItemSidebar/Colour $:/Manager/ItemSidebar/Icon $:/Manager/ItemSidebar/Tools" }, "$:/tags/MoreSideBar": { "title": "$:/tags/MoreSideBar", "list": "[[$:/core/ui/MoreSideBar/All]] [[$:/core/ui/MoreSideBar/Recent]] [[$:/core/ui/MoreSideBar/Tags]] [[$:/core/ui/MoreSideBar/Missing]] [[$:/core/ui/MoreSideBar/Drafts]] [[$:/core/ui/MoreSideBar/Orphans]] [[$:/core/ui/MoreSideBar/Types]] [[$:/core/ui/MoreSideBar/System]] [[$:/core/ui/MoreSideBar/Shadows]] [[$:/core/ui/MoreSideBar/Explorer]] [[$:/core/ui/MoreSideBar/Plugins]]", "text": "" }, "$:/tags/PageControls": { "title": "$:/tags/PageControls", "list": "[[$:/core/ui/Buttons/home]] [[$:/core/ui/Buttons/close-all]] [[$:/core/ui/Buttons/fold-all]] [[$:/core/ui/Buttons/unfold-all]] [[$:/core/ui/Buttons/permaview]] [[$:/core/ui/Buttons/new-tiddler]] [[$:/core/ui/Buttons/new-journal]] [[$:/core/ui/Buttons/new-image]] [[$:/core/ui/Buttons/import]] [[$:/core/ui/Buttons/export-page]] [[$:/core/ui/Buttons/control-panel]] [[$:/core/ui/Buttons/advanced-search]] [[$:/core/ui/Buttons/manager]] [[$:/core/ui/Buttons/tag-manager]] [[$:/core/ui/Buttons/language]] [[$:/core/ui/Buttons/palette]] [[$:/core/ui/Buttons/theme]] [[$:/core/ui/Buttons/storyview]] [[$:/core/ui/Buttons/encryption]] [[$:/core/ui/Buttons/timestamp]] [[$:/core/ui/Buttons/full-screen]] [[$:/core/ui/Buttons/print]] [[$:/core/ui/Buttons/save-wiki]] [[$:/core/ui/Buttons/refresh]] [[$:/core/ui/Buttons/more-page-actions]]" }, "$:/tags/PageTemplate": { "title": "$:/tags/PageTemplate", "list": "[[$:/core/ui/PageTemplate/topleftbar]] [[$:/core/ui/PageTemplate/toprightbar]] [[$:/core/ui/PageTemplate/sidebar]] [[$:/core/ui/PageTemplate/story]] [[$:/core/ui/PageTemplate/alerts]]", "text": "" }, "$:/tags/PluginLibrary": { "title": "$:/tags/PluginLibrary", "list": "$:/config/OfficialPluginLibrary" }, "$:/tags/SideBar": { "title": "$:/tags/SideBar", "list": "[[$:/core/ui/SideBar/Open]] [[$:/core/ui/SideBar/Recent]] [[$:/core/ui/SideBar/Tools]] [[$:/core/ui/SideBar/More]]", "text": "" }, "$:/tags/SideBarSegment": { "title": "$:/tags/SideBarSegment", "list": "[[$:/core/ui/SideBarSegments/site-title]] [[$:/core/ui/SideBarSegments/site-subtitle]] [[$:/core/ui/SideBarSegments/page-controls]] [[$:/core/ui/SideBarSegments/search]] [[$:/core/ui/SideBarSegments/tabs]]" }, "$:/tags/TiddlerInfo": { "title": "$:/tags/TiddlerInfo", "list": "[[$:/core/ui/TiddlerInfo/Tools]] [[$:/core/ui/TiddlerInfo/References]] [[$:/core/ui/TiddlerInfo/Tagging]] [[$:/core/ui/TiddlerInfo/List]] [[$:/core/ui/TiddlerInfo/Listed]] [[$:/core/ui/TiddlerInfo/Fields]]", "text": "" }, "$:/tags/TiddlerInfo/Advanced": { "title": "$:/tags/TiddlerInfo/Advanced", "list": "[[$:/core/ui/TiddlerInfo/Advanced/ShadowInfo]] [[$:/core/ui/TiddlerInfo/Advanced/PluginInfo]]" }, "$:/tags/ViewTemplate": { "title": "$:/tags/ViewTemplate", "list": "[[$:/core/ui/ViewTemplate/title]] [[$:/core/ui/ViewTemplate/unfold]] [[$:/core/ui/ViewTemplate/subtitle]] [[$:/core/ui/ViewTemplate/tags]] [[$:/core/ui/ViewTemplate/classic]] [[$:/core/ui/ViewTemplate/body]]" }, "$:/tags/ViewToolbar": { "title": "$:/tags/ViewToolbar", "list": "[[$:/core/ui/Buttons/more-tiddler-actions]] [[$:/core/ui/Buttons/info]] [[$:/core/ui/Buttons/new-here]] [[$:/core/ui/Buttons/new-journal-here]] [[$:/core/ui/Buttons/clone]] [[$:/core/ui/Buttons/export-tiddler]] [[$:/core/ui/Buttons/edit]] [[$:/core/ui/Buttons/delete]] [[$:/core/ui/Buttons/permalink]] [[$:/core/ui/Buttons/permaview]] [[$:/core/ui/Buttons/open-window]] [[$:/core/ui/Buttons/close-others]] [[$:/core/ui/Buttons/close]] [[$:/core/ui/Buttons/fold-others]] [[$:/core/ui/Buttons/fold]]" }, "$:/snippets/themeswitcher": { "title": "$:/snippets/themeswitcher", "text": "<$linkcatcher to=\"$:/theme\">\n<div class=\"tc-chooser\"><$list filter=\"[plugin-type[theme]sort[title]]\"><$set name=\"cls\" filter=\"[all[current]field:title{$:/theme}] [[$:/theme]!has[text]addsuffix[s/tiddlywiki/vanilla]field:title<currentTiddler>] +[limit[1]]\" value=\"tc-chooser-item tc-chosen\" emptyValue=\"tc-chooser-item\"><div class=<<cls>>><$link to={{!!title}}>''<$view field=\"name\" format=\"text\"/>'' <$view field=\"description\" format=\"text\"/></$link></div>\n</$set>\n</$list>\n</div>\n</$linkcatcher>" }, "$:/core/wiki/title": { "title": "$:/core/wiki/title", "text": "{{$:/SiteTitle}} --- {{$:/SiteSubtitle}}" }, "$:/view": { "title": "$:/view", "text": "classic" }, "$:/snippets/viewswitcher": { "title": "$:/snippets/viewswitcher", "text": "\\define icon()\n$:/core/images/storyview-$(storyview)$\n\\end\n<$linkcatcher to=\"$:/view\">\n<div class=\"tc-chooser tc-viewswitcher\">\n<$list filter=\"[storyviews[]]\" variable=\"storyview\">\n<$set name=\"cls\" filter=\"[<storyview>prefix{$:/view}]\" value=\"tc-chooser-item tc-chosen\" emptyValue=\"tc-chooser-item\"><div class=<<cls>>>\n<$link to=<<storyview>>><$transclude tiddler=<<icon>>/><$text text=<<storyview>>/></$link>\n</div>\n</$set>\n</$list>\n</div>\n</$linkcatcher>" } } }
HelloThere TestTiddlers $:/plugins/joshuafontany/jsonmangler/readme/Installation $:/plugins/joshuafontany/jsonmangler Csv/vgsales
{ "tiddlers": {} }
\define .concat(1,2,3,4,5) $1$$2$$3$$4$$5$ \define .def(_) <dfn class="doc-def">$_$</dfn> \define .em(_) <em class="doc-em">$_$</em> \define .strong(_) <strong class="doc-strong">$_$</strong> \define .place(_) <code class="doc-place">$_$</code> \define .word(_) "$_$" \define .preamble(_) :.doc-preamble $_$ \define .note(_) @@.doc-note ;Note : $_$ @@ \end \define .tid(_) <code class="doc-tiddler">$_$</code> \define .tag(_) <code class="doc-tag">$_$</code> \define .field(_) <code class="doc-field">$_$</code> \define .value(_) <code class="doc-value">$_$</code> \define .op(_) <code class="doc-operator">$_$</code> \define .var(_) <code class="doc-var">$_$</code> \define .wid(_) <code class="doc-widget">$$_$</code> \define .attr(_) <code class="doc-attr">$_$</code> \define .param(_) <code class="doc-param">$_$</code> \define .mtitle(_) $_$ Macro \define .otitle(_) $_$ Operator \define .vtitle(_) $_$ Variable \define .link(_,to) <$link to="$to$">$_$</$link> \define .clink(_,to) <span class="doc-clink"><<.link """$_$""" "$to$">></span> \define .dlink(_,to) <$macrocall $name=".link" _=<<.def "$_$">> to="$to$">/> \define .dlink-ex(_,to) <a href="$to$" class="tc-tiddlylink-external" target="_blank" rel="noopener noreferrer"><<.def "$_$">></a> \define .flink(to) <$macrocall $name=".link" _=<<.field {{$to$!!caption}}>> to="$to$"/> \define .mlink(_,to) <$macrocall $name=".link" _=<<.var "$_$">> to=<<.mtitle "$_$">>/> \define .mlink2(_,to) <$macrocall $name=".link" _=<<.var "$_$">> to="$to$"/> \define .olink(_) <$macrocall $name=".link" _=<<.op "$_$">> to=<<.otitle "$_$">>/> \define .olink2(_,to) <$macrocall $name=".link" _=<<.op "$_$">> to=<<.otitle "$to$">>/> \define .vlink(_,to) <$macrocall $name=".link" _=<<.var "$_$">> to=<<.vtitle "$_$">>/> \define .vlink2(_,to) <$macrocall $name=".link" _=<<.var "$_$">> to="$to$"/> \define .wlink(to) <$macrocall $name=".link" _=<<.wid {{$to$!!caption}}>> to="$to$"/> \define .wlink2(_,to) <$macrocall $name=".link" _="$_$" to="$to$"/> \define .key(_) <span class="doc-key">$_$</span> \define .combokey(_) <$macrocall $name=".if" cond="$_$" then=<<.key '$_$'>>/> \define .keycombo(1,2,3,4) <<.combokey "$1$">><<.if "$2$" +>><<.combokey "$2$">><<.if "$3$" +>><<.combokey "$3$">><<.if "$4$" +>><<.combokey "$4$">> \define .tab(_) <span class="doc-tab">{{$_$!!caption}}</span> \define .sidebar-tab(_) <<.tab "$:/core/ui/SideBar/$_$">> \define .more-tab(_) <<.tab "$:/core/ui/MoreSideBar/$_$">> \define .info-tab(_) <<.tab "$:/core/ui/TiddlerInfo/$_$">> \define .controlpanel-tab(_) <<.tab "$:/core/ui/ControlPanel/$_$">> \define .advancedsearch-tab(_) <<.tab "$:/core/ui/AdvancedSearch/$_$">> \define .toc-tab() <<.tab "TableOfContents">> \define .example-tab(_) <span class="doc-tab">$_$</span> \define .button(_) <span class="doc-button">{{$:/core/ui/Buttons/$_$!!caption}}</span> \define .icon(_) <span class="doc-icon">{{$_$}}</span> \define .tip(_) <div class="doc-icon-block"><div class="doc-block-icon">{{$:/core/images/tip}}</div> $_$</div> \define .warning(_) <div class="doc-icon-block"><div class="doc-block-icon">{{$:/core/images/warning}}</div> $_$</div> \define .state-prefix() $:/state/editions/tw5.com/ \define .lorem() Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. \end \define .toc-lorem() This is an example tiddler. See [[Table-of-Contents Macros (Examples)]]. <<.lorem>> \end \define .example(n,eg,egvar:NO-SUCH-VAR) <div class="doc-example"> <$reveal default="$egvar$" type="match" text="NO-SUCH-VAR"> <$macrocall $name="copy-to-clipboard-above-right" src="""$eg$"""/> <$codeblock code="""$eg$"""/> </$reveal> <$reveal default="$egvar$" type="nomatch" text="NO-SUCH-VAR"> <!-- allow an example to contain """ --> <$macrocall $name="copy-to-clipboard-above-right" src=<<$egvar$>>/> <$codeblock code=<<$egvar$>>/> </$reveal> <$list filter="[title<.state-prefix>addsuffix{!!title}addsuffix[/]addsuffix[$n$]]" variable=".state"> <$reveal state=<<.state>> type="nomatch" text="show"> <dl> <dd><$button set=<<.state>> setTo="show">Try it</$button></dd> </dl> </$reveal> <$reveal state=<<.state>> type="match" text="show"> <dl> <dd><$button set=<<.state>> setTo="">Hide</$button></dd> </dl> <blockquote class="doc-example-result"> <$reveal default="$egvar$" type="match" text="NO-SUCH-VAR"> $eg$ </$reveal> <$reveal default="$egvar$" type="nomatch" text="NO-SUCH-VAR"> <<$egvar$>> </$reveal> </blockquote> </$reveal> </$list> \end <pre><$view field="text"/></pre>
.doc-def { font-style: normal; font-weight: bold; } .doc-em { font-style: italic; font-variant: small-caps; text-decoration: none; } .doc-strong { color: <<colour alert-highlight>>; font-style: normal; font-weight: bold; } .doc-foreign { font-style: italic; } .doc-place { background-color: <<color background>>; border: none; color: <<color very-muted-foreground>>; font-style: normal; font-weight: bold; } .doc-button, .doc-tab, .doc-tag, .doc-tiddler, .doc-field, .doc-value, .doc-operator, .doc-var, .doc-widget, .doc-attr, .doc-param { background-color: <<color background>>; border: none; color: <<color very-muted-foreground>>; font-weight: bold; padding: 0; } a .doc-place, a .doc-button, a .doc-tab, a .doc-tag, a .doc-tiddler, a .doc-field, a .doc-value, a .doc-operator, a .doc-var, a .doc-widget, a .doc-attr { color: <<color tiddler-link-foreground>>; } .doc-button svg { height: 1em; } td svg { height: 1em; } .doc-key { color: <<color very-muted-foreground>>; font-weight: bold; } .doc-clink code { color: <<colour tiddler-link-foreground>>; } .doc-preamble { border: 2px solid <<colour code-border>>; color: <<colour very-muted-foreground>>; font-size: 90%; margin-left: 0; padding: 0.5em 0.7em; } .doc-note dt { color: <<colour very-muted-foreground>>; } .doc-note dd { border-left: 2px solid <<colour code-border>>; padding-left: 0.6em; } .doc-example { margin: 1em 0; padding: 0.8em 0; } .doc-example:hover { background-color: <<colour code-background>>; } .doc-example ul { margin-bottom: 0; padding-bottom: 0; margin-top: 0.2em; } .doc-example pre:first-child { margin-top: 0; } .doc-example-result { border-left: 5px solid <<colour blockquote-bar>>; border-right: 5px solid <<colour blockquote-bar>>; margin-left: 0; margin-right: 0; padding: 0 10px; } .doc-example-result ul { margin-left: 0; padding-left: 10px; } .doc-example-result ol { margin-left: 0; padding-left: 20px; } .doc-table th, .doc-table tr { vertical-align: top; } .doc-table th a { font-weight: bold; } tr.doc-table-subheading { height: 2em; vertical-align: middle; } .doc-table.before-tiddler-body { margin-top: 2em; } .doc-icon svg { width: 1em; height: 1em; vertical-align: middle; } .doc-icon-block { border-left: 2px solid <<colour code-border>>; margin-left: 3em; padding-left: 0.6em; position: relative; } .doc-block-icon { position: absolute; left: -3em; top: 0.2em; } .doc-block-icon .tc-image-tip { fill: <<colour primary>>; } .doc-block-icon .tc-image-warning { fill: <<colour alert-highlight>>; } .doc-from-version { display: inline-block; border-radius: 1em; background: <<colour tiddler-controls-foreground>>; color: <<colour background>>; fill: <<colour background>>; padding: 0 0.4em; font-size: 0.7em; text-transform: uppercase; font-weight: bold; line-height: 1.5; vertical-align: text-bottom; } .doc-deprecated-version { display: inline-block; border-radius: 1em; background: red; color: <<colour background>>; fill: <<colour background>>; padding: 0 0.4em; font-size: 0.7em; text-transform: uppercase; font-weight: bold; line-height: 1.5; vertical-align: text-bottom; } .doc-deprecated-version svg, .doc-from-version svg { width: 1em; height: 1em; vertical-align: text-bottom; }
/*\ title: $:/editions/tw5.com/if-macro.js type: application/javascript module-type: macro \*/ (function(){ /*jslint node: true, browser: true */ /*global $tw: false */ "use strict"; exports.name = ".if"; exports.params = [ { name: "cond" }, { name: "then" }, { name: "else" } ]; exports.run = function(cond, then, elze) { then = then || ""; elze = elze || ""; return cond ? then : elze; }; })();
\define .operator-examples(op,text:"Examples") <$link to="$op$ Operator (Examples)">$text$</$link> \define .operator-example(n,eg,ie) <div class="doc-example"> `$eg$` <$macrocall $name=".if" cond="""$ie$""" then="""<dd>→ $ie$</dd>"""/> <$list filter="[title<.state-prefix>addsuffix{!!title}addsuffix[/]addsuffix[$n$]]" variable=".state"> <$reveal state=<<.state>> type="nomatch" text="show"> <dl> <dd><$button set=<<.state>> setTo="show">Try it</$button></dd> </dl> </$reveal> <$reveal state=<<.state>> type="match" text="show"> <dl> <dd><$button set=<<.state>> setTo="">Hide</$button></dd> </dl> <blockquote class="doc-example-result"> <ul><$list filter="""$eg$""" emptyMessage="(empty)"> <li><$link><$view field="title"/></$link></li> </$list></ul> </blockquote> </$reveal> </$list> \end \define .inline-operator-example(eg) <code><$text text=<<__eg__>>/></code> evaluates to <$list filter=<<__eg__>> emptyMessage="(empty)"> <code><$text text=<<currentTiddler>>/></code> </$list> \end \define .this-is-operator-example() This example tiddler is used to illustrate some of the [[Filter Operators]]. \define .using-days-of-week() These examples make use of the [[Days of the Week]] tiddler. \define .s-matching-is-case-sensitive() In looking for matches for <<.place S>>, capital and lowercase letters are treated as different. \define .node-only-operator() <$macrocall $name=".note" _="This operator is <<.em not>> available when ~TiddlyWiki is running in a web browser."/> \end
\define .op-place() <$macrocall $name=".if" cond="""$(op-name)$""" then="<<.place '$(op-name)$'>> = " else=""/> \end \define .op-row() <$macrocall $name=".if" cond="""$(op-body)$""" then="""<tr><th align="left">$(op-head)$</th><td><<.op-place>>$(op-body)$</td></tr>""" else=""/> \end <$set name="op-head" value=""> <$set name="op-body" value=""> <$set name="op-name" value=""> <$list filter="[all[current]tag[Filter Operators]]"> <table class="doc-table before-tiddler-body"> <!--> <$set name="op-head" value="purpose"> <$set name="op-body" value={{!!op-purpose}}> <<.op-row>> </$set> </$set> <!--> <$set name="op-head" value="[[input|Filter Syntax]]"> <$set name="op-body" value={{!!op-input}}> <<.op-row>> </$set> </$set> <!--> <$set name="op-head" value="`!` input"> <$set name="op-body" value={{!!op-neg-input}}> <<.op-row>> </$set> </$set> <!--> <$set name="op-head" value="[[suffix|Filter Step]]"> <$set name="op-body" value={{!!op-suffix}}> <$set name="op-name" value={{!!op-suffix-name}}> <<.op-row>> </$set> </$set> </$set> <!--> <$set name="op-head" value="[[parameter|Filter Parameter]]"> <$set name="op-body" value={{!!op-parameter}}> <$set name="op-name" value={{!!op-parameter-name}}> <<.op-row>> </$set> </$set> </$set> <!--> <$set name="op-head" value="output"> <$set name="op-body" value={{!!op-output}}> <<.op-row>> </$set> </$set> <!--> <$set name="op-head" value="`!` output"> <$set name="op-body" value={{!!op-neg-output}}> <<.op-row>> </$set> </$set> <!--> </table> <$list filter="[all[current]has[from-version]]" variable="listItem"> <$macrocall $name=".from-version" version={{!!from-version}}/> </$list> </$list> </$set> </$set> </$set>
\define .from-version(version) <span class="doc-from-version">{{$:/core/images/warning}} New in: $version$</span> \end \define .deprecated-since(version, superseeded:"TODO-Link") <$button to="Deprecated - What does it mean" class="doc-deprecated-version tc-btn-invisible">{{$:/core/images/warning}} Deprecated since: $version$ </$button> use [[$superseeded$]] instead! \end <pre><$view field="text"/></pre>
\define wikitext-example(src) <div class="doc-example"> <$macrocall $name="copy-to-clipboard-above-right" src=<<__src__>>/> ``` $src$ ``` That renders as: $src$ ... and the underlying HTML is: $$$text/vnd.tiddlywiki>text/html $src$ $$$ </div> \end \define wikitext-example-without-html(src) <div class="doc-example"> <$macrocall $name="copy-to-clipboard-above-right" src=<<__src__>>/> ``` $src$ ``` That renders as: $src$ </div> \end \define tw-code(tiddler) <$codeblock language={{$tiddler$!!type}} code={{$tiddler$}}/> \end \define tw-code-link(tiddler) [[$tiddler$]]: <<tw-code $tiddler$>> \end
yes
yes
no
$:/palettes/GruvboxDark
{ "tiddlers": { "$:/core/modules/parsers/wikiparser/attributes/filtered.js": { "title": "$:/core/modules/parsers/wikiparser/attributes/filtered.js", "created": "20171224215126050", "description": "Tag attribute rule for filtered values, eg. {{{[all[shadows]]}}}.", "modified": "20171224215155435", "module-type": "attributerule", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/attributes/filtered.js\ntype: application/javascript\nmodule-type: attributerule\n\nTag attribute parser rule for filtered values, eg. {{{[all[shadows]]}}}.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.filtered = function(source,pos,node) {\n\t// Is it a filtered value?\n\tvar reFilteredValue = /\\{\\{\\{(.+?)\\}\\}\\}/g;\n\tvar value = $tw.utils.parseTokenRegExp(source,pos,reFilteredValue);\n\tif (!value) return null;\n\tnode.type = \"filtered\";\n\tnode.filter = value.match[1];\n\tnode.end = value.end;\n\treturn node;\n};\n\n})();" }, "$:/core/modules/parsers/wikiparser/attributes/indirect.js": { "title": "$:/core/modules/parsers/wikiparser/attributes/indirect.js", "created": "20171224214929513", "description": "Tag attribute rule for transcluded values, eg. {{Layout!!height}}.", "modified": "20171224215110965", "module-type": "attributerule", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/attributes/indirect.js\ntype: application/javascript\nmodule-type: attributerule\n\nTag attribute parser rule for transcluded values, eg. {{Layout!!height}}.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.indirect = function(source,pos,node) {\n\t// Is it an indirect (transcluded) value?\n\tvar reIndirectValue = /\\{\\{([^\\{\\}]+)\\}\\}/g;\n\tvar value = $tw.utils.parseTokenRegExp(source,pos,reIndirectValue);\n\tif (!value) return null;\n\tnode.type = \"indirect\";\n\tnode.textReference = value.match[1];\n\tnode.end = value.end;\n\treturn node;\n};\n\n})();" }, "$:/core/modules/parsers/wikiparser/attributes/macro.js": { "title": "$:/core/modules/parsers/wikiparser/attributes/macro.js", "created": "20171224215158051", "description": "Tag attribute rule for macros and variables, eg. <<currentTiddler>>.", "modified": "20171224215427368", "module-type": "attributerule", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/core/modules/parsers/wikiparser/attributes/macro.js\ntype: application/javascript\nmodule-type: attributerule\n\nTag attribute parser rule for macros and variables, eg. <<currentTiddler>>.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.macro = function(source,pos,node) {\n\t// Is it a macro invocation?\n\tvar macroInvocation = $tw.utils.parseMacroInvocation(source,pos);\n\tif (!macroInvocation) return null;\n\tnode.type = \"macro\";\n\tnode.value = macroInvocation;\n\tnode.end = macroInvocation.end;\n\treturn node;\n};\n\n})();" }, "$:/core/modules/widgets/attributes/filtered.js": { "title": "$:/core/modules/widgets/attributes/filtered.js", "created": "20171225042329213", "description": "An attribute value acquired via text reference.", "modified": "20171225042338300", "module-type": "attributevalue", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/core/modules/widgets/attributes/filtered.js\ntype: application/javascript\nmodule-type: attributevalue\n\nAn attribute value acquired via filter expression.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar FilteredAttribute = function(widget,node) {\n\tthis.widget = widget;\n\tthis.filter = node.filter;\n\tthis.compiledFilter = this.widget.wiki.compileFilter(this.filter);\n\tthis.value = this.compute();\n};\n\n/*\nInherit from the base ??? class\n*/\n//FormulaAttribute.prototype = new AttributeGizmo();\n\nFilteredAttribute.prototype.compute = function() {\n\tthis.results = this.compiledFilter.call(this.widget.wiki,undefined,this.widget);\n\t// TODO why only one result? Can we return a list??\n\treturn this.results[0] || \"\";\n};\n\nFilteredAttribute.prototype.refresh = function(changedTiddlers) {\n\t// TODO can filters be selectively refreshed in the future?\n\tthis.value = this.compute();\n\treturn this.value;\n};\n\n\nexports.filtered = FilteredAttribute;\n\n})();\n\t" }, "$:/core/modules/widgets/attributes/indirect.js": { "title": "$:/core/modules/widgets/attributes/indirect.js", "created": "20171225042213912", "description": "An attribute value acquired via text reference.", "modified": "20171225042325491", "module-type": "attributevalue", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/core/modules/widgets/attributes/indirect.js\ntype: application/javascript\nmodule-type: attributevalue\n\nAn attribute value acquired via filter expression.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar IndirectAttribute = function(widget,node) {\n\tthis.widget = widget;\n\tthis.textReference = $tw.utils.parseTextReference(node.textReference);\n\tif (!this.textReference.title) this.currentTiddler = this.widget.getVariable(\"currentTiddler\");\n\tthis.value = this.compute();\n};\n\n/*\nInherit from the base ??? class\n*/\n//FormulaAttribute.prototype = new AttributeGizmo();\n\nIndirectAttribute.prototype.compute = function() {\n\tvar tr = this.textReference,\n\t\ttitle = tr.title || this.currentTiddler,\n\t\twiki = this.widget.wiki;\n\tif(tr.field) {\n\t\tvar tiddler = wiki.getTiddler(title);\n\t\tif(tr.field === \"title\") { // Special case so we can return the title of a non-existent tiddler\n\t\t\treturn title;\n\t\t} else if(tiddler && $tw.utils.hop(tiddler.fields,tr.field)) {\n\t\t\treturn tiddler.getFieldString(tr.field);\n\t\t} else {\n\t\t\treturn \"\";\n\t\t}\n\t} else if(tr.index) {\n\t\treturn wiki.extractTiddlerDataItem(title,tr.index,\"\");\n\t} else {\n\t\treturn wiki.getTiddlerText(title,\"\");\n\t}\n};\n\nIndirectAttribute.prototype.refresh = function(changedTiddlers) {\n\tif (this.textReference.title) {\n\t\t// Recompute if the title tiddler changed.\n\t\tif (changedTiddlers[this.textReference.title])\n\t\t\tthis.value = this.compute();\n\t}\n\telse {\n\t\t// Did currentTiddler change?\n\t\tvar newTiddler = this.widget.getVariable(\"currentTiddler\");\n\t\tif (newTiddler != this.currentTiddler) {\n\t\t\tthis.currentTiddler = newTiddler;\n\t\t\tthis.value = this.compute();\n\t\t}\n\t\telse if (changedTiddlers[this.currentTiddler]) {\n\t\t\t// Recompute if the tiddler changed.\n\t\t\tthis.value = this.compute();\n\t\t}\n\t}\n\t// Return the latest value.\n\treturn this.value;\n};\n\n\nexports.indirect = IndirectAttribute;\n\n})();\n\t" }, "$:/core/modules/widgets/attributes/macro.js": { "title": "$:/core/modules/widgets/attributes/macro.js", "created": "20171225042340029", "description": "An attribute value acquired via text reference.", "modified": "20171225042346461", "module-type": "attributevalue", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/core/modules/widgets/attributes/macro.js\ntype: application/javascript\nmodule-type: attributevalue\n\nAn attribute value acquired via macro expansion.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar MacroAttribute = function(widget,node) {\n\tthis.widget = widget;\n\tthis.macro = node.value;\n\tthis.value = this.compute();\n};\n\n/*\nInherit from the base ??? class\n*/\n//FormulaAttribute.prototype = new AttributeGizmo();\n\nMacroAttribute.prototype.compute = function() {\n\tvar value = this.widget.getVariable(this.macro.name,{params: this.macro.params});\n\tif (value == null) value = \"\";\n\treturn value;\n};\n\nMacroAttribute.prototype.refresh = function(changedTiddlers) {\n\tthis.value = this.compute();\n\treturn this.value;\n};\n\n\nexports.macro = MacroAttribute;\n\n})();\n\t" }, "$:/plugins/ebalster/attribute-modules/patchSource/core/modules/utils/parseutils.js": { "title": "$:/plugins/ebalster/attribute-modules/patchSource/core/modules/utils/parseutils.js", "text": "/*\\\ntitle: $:/core/modules/utils/parseutils.js\ntype: application/javascript\nmodule-type: utils\n\nUtility functions concerned with parsing text into tokens.\n\nMost functions have the following pattern:\n\n* The parameters are:\n** `source`: the source string being parsed\n** `pos`: the current parse position within the string\n** Any further parameters are used to identify the token that is being parsed\n* The return value is:\n** null if the token was not found at the specified position\n** an object representing the token with the following standard fields:\n*** `type`: string indicating the type of the token\n*** `start`: start position of the token in the source string\n*** `end`: end position of the token in the source string\n*** Any further fields required to describe the token\n\nThe exception is `skipWhiteSpace`, which just returns the position after the whitespace.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nLook for a whitespace token. Returns null if not found, otherwise returns {type: \"whitespace\", start:, end:,}\n*/\nexports.parseWhiteSpace = function(source,pos) {\n\tvar p = pos,c;\n\twhile(true) {\n\t\tc = source.charAt(p);\n\t\tif((c === \" \") || (c === \"\\f\") || (c === \"\\n\") || (c === \"\\r\") || (c === \"\\t\") || (c === \"\\v\") || (c === \"\\u00a0\")) { // Ignores some obscure unicode spaces\n\t\t\tp++;\n\t\t} else {\n\t\t\tbreak;\n\t\t}\n\t}\n\tif(p === pos) {\n\t\treturn null;\n\t} else {\n\t\treturn {\n\t\t\ttype: \"whitespace\",\n\t\t\tstart: pos,\n\t\t\tend: p\n\t\t}\n\t}\n};\n\n/*\nConvenience wrapper for parseWhiteSpace. Returns the position after the whitespace\n*/\nexports.skipWhiteSpace = function(source,pos) {\n\tvar c;\n\twhile(true) {\n\t\tc = source.charAt(pos);\n\t\tif((c === \" \") || (c === \"\\f\") || (c === \"\\n\") || (c === \"\\r\") || (c === \"\\t\") || (c === \"\\v\") || (c === \"\\u00a0\")) { // Ignores some obscure unicode spaces\n\t\t\tpos++;\n\t\t} else {\n\t\t\treturn pos;\n\t\t}\n\t}\n};\n\n/*\nLook for a given string token. Returns null if not found, otherwise returns {type: \"token\", value:, start:, end:,}\n*/\nexports.parseTokenString = function(source,pos,token) {\n\tvar match = source.indexOf(token,pos) === pos;\n\tif(match) {\n\t\treturn {\n\t\t\ttype: \"token\",\n\t\t\tvalue: token,\n\t\t\tstart: pos,\n\t\t\tend: pos + token.length\n\t\t};\n\t}\n\treturn null;\n};\n\n/*\nLook for a token matching a regex. Returns null if not found, otherwise returns {type: \"regexp\", match:, start:, end:,}\n*/\nexports.parseTokenRegExp = function(source,pos,reToken) {\n\tvar node = {\n\t\ttype: \"regexp\",\n\t\tstart: pos\n\t};\n\treToken.lastIndex = pos;\n\tnode.match = reToken.exec(source);\n\tif(node.match && node.match.index === pos) {\n\t\tnode.end = pos + node.match[0].length;\n\t\treturn node;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nLook for a string literal. Returns null if not found, otherwise returns {type: \"string\", value:, start:, end:,}\n*/\nexports.parseStringLiteral = function(source,pos) {\n\tvar node = {\n\t\ttype: \"string\",\n\t\tstart: pos\n\t};\n\tvar reString = /(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\")|(?:'([^']*)')/g;\n\treString.lastIndex = pos;\n\tvar match = reString.exec(source);\n\tif(match && match.index === pos) {\n\t\tnode.value = match[1] !== undefined ? match[1] :(\n\t\t\tmatch[2] !== undefined ? match[2] : match[3] \n\t\t\t\t\t);\n\t\tnode.end = pos + match[0].length;\n\t\treturn node;\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nLook for a macro invocation parameter. Returns null if not found, or {type: \"macro-parameter\", name:, value:, start:, end:}\n*/\nexports.parseMacroParameter = function(source,pos) {\n\tvar node = {\n\t\ttype: \"macro-parameter\",\n\t\tstart: pos\n\t};\n\t// Define our regexp\n\tvar reMacroParameter = /(?:([A-Za-z0-9\\-_]+)\\s*:)?(?:\\s*(?:\"\"\"([\\s\\S]*?)\"\"\"|\"([^\"]*)\"|'([^']*)'|\\[\\[([^\\]]*)\\]\\]|([^\\s>\"'=]+)))/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for the parameter\n\tvar token = $tw.utils.parseTokenRegExp(source,pos,reMacroParameter);\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Get the parameter details\n\tnode.value = token.match[2] !== undefined ? token.match[2] : (\n\t\t\t\t\ttoken.match[3] !== undefined ? token.match[3] : (\n\t\t\t\t\t\ttoken.match[4] !== undefined ? token.match[4] : (\n\t\t\t\t\t\t\ttoken.match[5] !== undefined ? token.match[5] : (\n\t\t\t\t\t\t\t\ttoken.match[6] !== undefined ? token.match[6] : (\n\t\t\t\t\t\t\t\t\t\"\"\n\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t)\n\t\t\t\t\t)\n\t\t\t\t);\n\tif(token.match[1]) {\n\t\tnode.name = token.match[1];\n\t}\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n/*\nLook for a macro invocation. Returns null if not found, or {type: \"macrocall\", name:, parameters:, start:, end:}\n*/\nexports.parseMacroInvocation = function(source,pos) {\n\tvar node = {\n\t\ttype: \"macrocall\",\n\t\tstart: pos,\n\t\tparams: []\n\t};\n\t// Define our regexps\n\tvar reMacroName = /([^\\s>\"'=]+)/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a double less than sign\n\tvar token = $tw.utils.parseTokenString(source,pos,\"<<\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Get the macro name\n\tvar name = $tw.utils.parseTokenRegExp(source,pos,reMacroName);\n\tif(!name) {\n\t\treturn null;\n\t}\n\tnode.name = name.match[1];\n\tpos = name.end;\n\t// Process parameters\n\tvar parameter = $tw.utils.parseMacroParameter(source,pos);\n\twhile(parameter) {\n\t\tnode.params.push(parameter);\n\t\tpos = parameter.end;\n\t\t// Get the next parameter\n\t\tparameter = $tw.utils.parseMacroParameter(source,pos);\n\t}\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for a double greater than sign\n\ttoken = $tw.utils.parseTokenString(source,pos,\">>\");\n\tif(!token) {\n\t\treturn null;\n\t}\n\tpos = token.end;\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n/*\nLook for an HTML attribute definition. Returns null if not found, otherwise returns {type: \"attribute\", name:, valueType: \"string|indirect|macro\", value:, start:, end:,}\n*/\nvar AttributeRules = null;\n\nexports.parseAttribute = function(source,pos) {\n\tvar node = {\n\t\tstart: pos\n\t};\n\t// Define our regexps\n\tvar reAttributeName = /([^\\/\\s>\"'=]+)/g,\n\t\treUnquotedAttribute = /([^\\/\\s<>\"'=]+)/g,\n\t\treFilteredValue = /\\{\\{\\{(.+?)\\}\\}\\}/g,\n\t\treIndirectValue = /\\{\\{([^\\}]+)\\}\\}/g;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Get the attribute name\n\tvar name = $tw.utils.parseTokenRegExp(source,pos,reAttributeName);\n\tif(!name) {\n\t\treturn null;\n\t}\n\tnode.name = name.match[1];\n\tpos = name.end;\n\t// Skip whitespace\n\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t// Look for an equals sign\n\tvar token = $tw.utils.parseTokenString(source,pos,\"=\");\n\tif(token) {\n\t\tpos = token.end;\n\t\t// Skip whitespace\n\t\tpos = $tw.utils.skipWhiteSpace(source,pos);\n\t\t// Look for a string literal\n\t\tvar stringLiteral = $tw.utils.parseStringLiteral(source,pos);\n\t\tif(stringLiteral) {\n\t\t\t\t\t\t\t\n\t\t\tnode.type = \"string\";\n\t\t\tnode.value = stringLiteral.value;\n\t\t\tnode.end = stringLiteral.end;\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\treturn node;\n\t\t}\n\t\t// Load attribute rules if needed\n\t\tif (!AttributeRules) {\n\t\t\tAttributeRules = {};\n\t\t\t$tw.modules.applyMethods(\"attributerule\",AttributeRules);\n\t\t}\n\t\t// Look for an attribute rule\n\t\tvar match = null;\n\t\t$tw.utils.each(AttributeRules,function(rule) {\n\t\t\tmatch = rule(source,pos,node);\n\t\t\treturn !match;\n\t\t});\n\t\tif (match) return match;\n\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\n\t\t// Look for a unquoted value\n\t\tvar unquotedValue = $tw.utils.parseTokenRegExp(source,pos,reUnquotedAttribute);\n\t\tif(unquotedValue) {\n\t\t\t\t\t\t\t\t\n\t\t\tnode.type = \"string\";\n\t\t\tnode.value = unquotedValue.match[1];\n\t\t\tnode.end = unquotedValue.end;\n\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\n\t\t\treturn node;\n\t\t\t\t\t\t\t\t\t\n\t\t} else {\n\t\t\tnode.type = \"string\";\n\t\t\tnode.value = \"true\";\n\t\t}\n\t\t\n\t\t\n\t\n\t\n\t} else {\n\t\tnode.type = \"string\";\n\t\tnode.value = \"true\";\n\t}\n\t// Update the end position\n\tnode.end = pos;\n\treturn node;\n};\n\n})();\n\t", "type": "_application/javascript", "module-type": "_utils" }, "$:/plugins/ebalster/attribute-modules/patchSource/core/modules/widgets/widget.js": { "title": "$:/plugins/ebalster/attribute-modules/patchSource/core/modules/widgets/widget.js", "text": "/*\\\r\ntitle: $:/core/modules/widgets/widget.js\r\ntype: application/javascript\r\nmodule-type: widget\r\n\r\nWidget base class\r\n\r\n\\*/\r\n(function(){\r\n\r\n/*jslint node: true, browser: true */\r\n/*global $tw: false */\r\n\"use strict\";\r\n\r\n/*\r\nCreate a widget object for a parse tree node\r\n\tparseTreeNode: reference to the parse tree node to be rendered\r\n\toptions: see below\r\nOptions include:\r\n\twiki: mandatory reference to wiki associated with this render tree\r\n\tparentWidget: optional reference to a parent renderer node for the context chain\r\n\tdocument: optional document object to use instead of global document\r\n*/\r\nvar Widget = function(parseTreeNode,options) {\r\n\tthis.initialise(parseTreeNode,options);\r\n};\r\n\r\n/*\r\nInitialise widget properties. These steps are pulled out of the constructor so that we can reuse them in subclasses\r\n*/\r\nWidget.prototype.initialise = function(parseTreeNode,options) {\r\n\t// Bail if parseTreeNode is undefined, meaning that the widget constructor was called without any arguments so that it can be subclassed\r\n\tif(parseTreeNode === undefined) {\r\n\t\treturn;\r\n\t}\r\n\toptions = options || {};\r\n\t// Save widget info\r\n\tthis.parseTreeNode = parseTreeNode;\r\n\tthis.wiki = options.wiki;\r\n\tthis.parentWidget = options.parentWidget;\r\n\tthis.variablesConstructor = function() {};\r\n\tthis.variablesConstructor.prototype = this.parentWidget ? this.parentWidget.variables : {};\r\n\tthis.variables = new this.variablesConstructor();\r\n\tthis.document = options.document;\r\n\tthis.attributes = {};\r\n\tthis.children = [];\r\n\tthis.domNodes = [];\r\n\tthis.eventListeners = {};\r\n\t// Hashmap of the widget classes\r\n\tif(!this.widgetClasses) {\r\n\t\t// Get widget classes\r\n\t\tWidget.prototype.widgetClasses = $tw.modules.applyMethods(\"widget\");\r\n\t\t// Process any subclasses\r\n\t\t$tw.modules.forEachModuleOfType(\"widget-subclass\",function(title,module) {\r\n\t\t\tif(module.baseClass) {\r\n\t\t\t\tvar baseClass = Widget.prototype.widgetClasses[module.baseClass];\r\n\t\t\t\tif(!baseClass) {\r\n\t\t\t\t\tthrow \"Module '\" + title + \"' is attemping to extend a non-existent base class '\" + module.baseClass + \"'\";\r\n\t\t\t\t}\r\n\t\t\t\tvar subClass = module.constructor;\r\n\t\t\t\tsubClass.prototype = new baseClass();\r\n\t\t\t\t$tw.utils.extend(subClass.prototype,module.prototype);\r\n\t\t\t\tWidget.prototype.widgetClasses[module.name || module.baseClass] = subClass;\r\n\t\t\t}\r\n\t\t});\r\n\t}\r\n\t// Hashmap of the attribute classes\r\n\tif(!this.attributeClasses) {\r\n\t\tWidget.prototype.attributeClasses = $tw.modules.applyMethods(\"attributevalue\");\r\n\t}\r\n};\r\n\r\n/*\r\nRender this widget into the DOM\r\n*/\r\nWidget.prototype.render = function(parent,nextSibling) {\r\n\tthis.parentDomNode = parent;\r\n\tthis.execute();\r\n\tthis.renderChildren(parent,nextSibling);\r\n};\r\n\r\n/*\r\nCompute the internal state of the widget\r\n*/\r\nWidget.prototype.execute = function() {\r\n\tthis.makeChildWidgets();\r\n};\r\n\r\n/*\r\nSet the value of a context variable\r\nname: name of the variable\r\nvalue: value of the variable\r\nparams: array of {name:, default:} for each parameter\r\nisMacroDefinition: true if the variable is set via a \\define macro pragma (and hence should have variable substitution performed)\r\n*/\r\nWidget.prototype.setVariable = function(name,value,params,isMacroDefinition) {\r\n\tthis.variables[name] = {value: value, params: params, isMacroDefinition: !!isMacroDefinition};\r\n};\r\n\r\n/*\r\nGet the prevailing value of a context variable\r\nname: name of variable\r\noptions: see below\r\nOptions include\r\nparams: array of {name:, value:} for each parameter\r\ndefaultValue: default value if the variable is not defined\r\n\r\nReturns an object with the following fields:\r\n\r\nparams: array of {name:,value:} of parameters passed to wikitext variables\r\ntext: text of variable, with parameters properly substituted\r\n*/\r\nWidget.prototype.getVariableInfo = function(name,options) {\r\n\toptions = options || {};\r\n\tvar actualParams = options.params || [],\r\n\t\tparentWidget = this.parentWidget;\r\n\t// Check for the variable defined in the parent widget (or an ancestor in the prototype chain)\r\n\tif(parentWidget && name in parentWidget.variables) {\r\n\t\tvar variable = parentWidget.variables[name],\r\n\t\t\toriginalValue = variable.value,\r\n\t\t\tvalue = originalValue,\r\n\t\t\tparams = this.resolveVariableParameters(variable.params,actualParams);\r\n\t\t// Substitute any parameters specified in the definition\r\n\t\t$tw.utils.each(params,function(param) {\r\n\t\t\tvalue = $tw.utils.replaceString(value,new RegExp(\"\\\\$\" + $tw.utils.escapeRegExp(param.name) + \"\\\\$\",\"mg\"),param.value);\r\n\t\t});\r\n\t\t// Only substitute variable references if this variable was defined with the \\define pragma\r\n\t\tif(variable.isMacroDefinition) {\r\n\t\t\tvalue = this.substituteVariableReferences(value);\t\t\t\r\n\t\t}\r\n\t\treturn {\r\n\t\t\ttext: value,\r\n\t\t\tparams: params,\r\n\t\t\tsrcVariable: variable,\r\n\t\t\tisCacheable: originalValue === value\r\n\t\t};\r\n\t}\r\n\t// If the variable doesn't exist in the parent widget then look for a macro module\r\n\treturn {\r\n\t\ttext: this.evaluateMacroModule(name,actualParams,options.defaultValue)\r\n\t};\r\n};\r\n\r\n/*\r\nSimplified version of getVariableInfo() that just returns the text\r\n*/\r\nWidget.prototype.getVariable = function(name,options) {\r\n\treturn this.getVariableInfo(name,options).text;\r\n};\r\n\r\nWidget.prototype.resolveVariableParameters = function(formalParams,actualParams) {\r\n\tformalParams = formalParams || [];\r\n\tactualParams = actualParams || [];\r\n\tvar nextAnonParameter = 0, // Next candidate anonymous parameter in macro call\r\n\t\tparamInfo, paramValue,\r\n\t\tresults = [];\r\n\t// Step through each of the parameters in the macro definition\r\n\tfor(var p=0; p<formalParams.length; p++) {\r\n\t\t// Check if we've got a macro call parameter with the same name\r\n\t\tparamInfo = formalParams[p];\r\n\t\tparamValue = undefined;\r\n\t\tfor(var m=0; m<actualParams.length; m++) {\r\n\t\t\tif(actualParams[m].name === paramInfo.name) {\r\n\t\t\t\tparamValue = actualParams[m].value;\r\n\t\t\t}\r\n\t\t}\r\n\t\t// If not, use the next available anonymous macro call parameter\r\n\t\twhile(nextAnonParameter < actualParams.length && actualParams[nextAnonParameter].name) {\r\n\t\t\tnextAnonParameter++;\r\n\t\t}\r\n\t\tif(paramValue === undefined && nextAnonParameter < actualParams.length) {\r\n\t\t\tparamValue = actualParams[nextAnonParameter++].value;\r\n\t\t}\r\n\t\t// If we've still not got a value, use the default, if any\r\n\t\tparamValue = paramValue || paramInfo[\"default\"] || \"\";\r\n\t\t// Store the parameter name and value\r\n\t\tresults.push({name: paramInfo.name, value: paramValue});\r\n\t}\r\n\treturn results;\r\n};\r\n\r\nWidget.prototype.substituteVariableReferences = function(text) {\r\n\tvar self = this;\r\n\treturn (text || \"\").replace(/\\$\\(([^\\)\\$]+)\\)\\$/g,function(match,p1,offset,string) {\r\n\t\treturn self.getVariable(p1,{defaultValue: \"\"});\r\n\t});\r\n};\r\n\r\nWidget.prototype.evaluateMacroModule = function(name,actualParams,defaultValue) {\r\n\tif($tw.utils.hop($tw.macros,name)) {\r\n\t\tvar macro = $tw.macros[name],\r\n\t\t\targs = [];\r\n\t\tif(macro.params.length > 0) {\r\n\t\t\tvar nextAnonParameter = 0, // Next candidate anonymous parameter in macro call\r\n\t\t\t\tparamInfo, paramValue;\r\n\t\t\t// Step through each of the parameters in the macro definition\r\n\t\t\tfor(var p=0; p<macro.params.length; p++) {\r\n\t\t\t\t// Check if we've got a macro call parameter with the same name\r\n\t\t\t\tparamInfo = macro.params[p];\r\n\t\t\t\tparamValue = undefined;\r\n\t\t\t\tfor(var m=0; m<actualParams.length; m++) {\r\n\t\t\t\t\tif(actualParams[m].name === paramInfo.name) {\r\n\t\t\t\t\t\tparamValue = actualParams[m].value;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t// If not, use the next available anonymous macro call parameter\r\n\t\t\t\twhile(nextAnonParameter < actualParams.length && actualParams[nextAnonParameter].name) {\r\n\t\t\t\t\tnextAnonParameter++;\r\n\t\t\t\t}\r\n\t\t\t\tif(paramValue === undefined && nextAnonParameter < actualParams.length) {\r\n\t\t\t\t\tparamValue = actualParams[nextAnonParameter++].value;\r\n\t\t\t\t}\r\n\t\t\t\t// If we've still not got a value, use the default, if any\r\n\t\t\t\tparamValue = paramValue || paramInfo[\"default\"] || \"\";\r\n\t\t\t\t// Save the parameter\r\n\t\t\t\targs.push(paramValue);\r\n\t\t\t}\r\n\t\t}\r\n\t\telse for(var i=0; i<actualParams.length; ++i) {\r\n\t\t\targs.push(actualParams[i].value);\r\n\t\t}\r\n\t\treturn (macro.run.apply(this,args) || \"\").toString();\r\n\t} else {\r\n\t\treturn defaultValue;\r\n\t}\r\n};\r\n\r\n/*\r\nCheck whether a given context variable value exists in the parent chain\r\n*/\r\nWidget.prototype.hasVariable = function(name,value) {\r\n\tvar node = this;\r\n\twhile(node) {\r\n\t\tif($tw.utils.hop(node.variables,name) && node.variables[name].value === value) {\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\tnode = node.parentWidget;\r\n\t}\r\n\treturn false;\r\n};\r\n\r\n/*\r\nConstruct a qualifying string based on a hash of concatenating the values of a given variable in the parent chain\r\n*/\r\nWidget.prototype.getStateQualifier = function(name) {\r\n\tthis.qualifiers = this.qualifiers || Object.create(null);\r\n\tname = name || \"transclusion\";\r\n\tif(this.qualifiers[name]) {\r\n\t\treturn this.qualifiers[name];\r\n\t} else {\r\n\t\tvar output = [],\r\n\t\t\tnode = this;\r\n\t\twhile(node && node.parentWidget) {\r\n\t\t\tif($tw.utils.hop(node.parentWidget.variables,name)) {\r\n\t\t\t\toutput.push(node.getVariable(name));\r\n\t\t\t}\r\n\t\t\tnode = node.parentWidget;\r\n\t\t}\r\n\t\tvar value = $tw.utils.hashString(output.join(\"\"));\r\n\t\tthis.qualifiers[name] = value;\r\n\t\treturn value;\r\n\t}\r\n};\r\n\r\n/*\r\nCompute the current values of the attributes of the widget. Returns a hashmap of the names of the attributes that have changed\r\n*/\r\nWidget.prototype.computeAttributes = function() {\r\n\tvar changedAttributes = {},\r\n\t\tself = this,\r\n\t\tvalue;\r\n\tif (!this.attributeGizmos) {\r\n\t\t// First-time attribute preparation\r\n\t\tthis.attributeGizmos = {};\r\n\t\t$tw.utils.each(this.parseTreeNode.attributes,function(attribute,name) {\r\n\t\t\t// Does the attribute type have a known module?\r\n\t\t\tvar AttributeClass = self.attributeClasses[attribute.type];\r\n\t\t\tif (AttributeClass) {\r\n\t\t\t\t// Instantiate an attribute object.\r\n\t\t\t\tself.attributeGizmos[name] = new AttributeClass(self,attribute);\r\n\t\t\t\tvalue = self.attributeGizmos[name].value;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\t// Unknown attribute types are treated as strings.\r\n\t\t\t\t// String attributes don't change after the first computeAttributes().\r\n\t\t\t\tvalue = attribute.value;\r\n\t\t\t}\r\n\t\t\t// Is the value changed?\r\n\t\t\tif (self.attributes[name] !== value) {\r\n\t\t\t\tself.attributes[name] = value;\r\n\t\t\t\tchangedAttributes[name] = true;\r\n\t\t\t}\r\n\t\t\treturn true;\r\n\t\t});\r\n\t}else {\r\n\t\t// Fully recompute all dynamic attributes (no selectivity is available)\r\n\t\t$tw.utils.each(this.attributeGizmos,function(gizmo,name) {\r\n\t\t\tvalue = gizmo.compute();\r\n\t\t\tif(self.attributes[name] !== value) {\r\n\t\t\t\tself.attributes[name] = value;\r\n\t\t\t\tchangedAttributes[name] = true;\r\n\t\t\t}\r\n\t\t});\r\n\t}\r\n\treturn changedAttributes;\r\n};\r\n\r\n/*\r\nSelectively re-compute previously computed attributes. Returns a hashmap of the names of the attributes that have changed\r\n*/\r\nWidget.prototype.refreshAttributes = function(changedTiddlers) {\r\n\tif (!this.attributeGizmos) return computeAttributes();\r\n\tvar changedAttributes = {},\r\n\t\tself = this,\r\n\t\tvalue;\r\n\t// Fully recompute all dynamic attributes (no selectivity is available)\r\n\t$tw.utils.each(this.attributeGizmos,function(gizmo,name) {\r\n\t\tvalue = gizmo.refresh(changedTiddlers);\r\n\t\tif(self.attributes[name] !== value) {\r\n\t\t\tself.attributes[name] = value;\r\n\t\t\tchangedAttributes[name] = true;\r\n\t\t}\r\n\t});\r\n\treturn changedAttributes;\r\n};\r\n\r\n/*\r\nCheck for the presence of an attribute\r\n*/\r\nWidget.prototype.hasAttribute = function(name) {\r\n\treturn $tw.utils.hop(this.attributes,name);\r\n};\r\n\r\n/*\r\nGet the value of an attribute\r\n*/\r\nWidget.prototype.getAttribute = function(name,defaultText) {\r\n\tif($tw.utils.hop(this.attributes,name)) {\r\n\t\treturn this.attributes[name];\r\n\t} else {\r\n\t\treturn defaultText;\r\n\t}\r\n};\r\n\r\n/*\r\nAssign the computed attributes of the widget to a domNode\r\noptions include:\r\nexcludeEventAttributes: ignores attributes whose name begins with \"on\"\r\n*/\r\nWidget.prototype.assignAttributes = function(domNode,options) {\r\n\toptions = options || {};\r\n\tvar self = this;\r\n\t$tw.utils.each(this.attributes,function(v,a) {\r\n\t\t// Check exclusions\r\n\t\tif(options.excludeEventAttributes && a.substr(0,2) === \"on\") {\r\n\t\t\tv = undefined;\r\n\t\t}\r\n\t\tif(v !== undefined) {\r\n\t\t\tvar b = a.split(\":\");\r\n\t\t\t// Setting certain attributes can cause a DOM error (eg xmlns on the svg element)\r\n\t\t\ttry {\r\n\t\t\t\tif (b.length == 2 && b[0] == \"xlink\"){\r\n\t\t\t\t\tdomNode.setAttributeNS(\"http://www.w3.org/1999/xlink\",b[1],v);\r\n\t\t\t\t} else {\r\n\t\t\t\t\tdomNode.setAttributeNS(null,a,v);\r\n\t\t\t\t}\r\n\t\t\t} catch(e) {\r\n\t\t\t}\r\n\t\t}\r\n\t});\r\n};\r\n\r\n/*\r\nMake child widgets correspondng to specified parseTreeNodes\r\n*/\r\nWidget.prototype.makeChildWidgets = function(parseTreeNodes) {\r\n\tthis.children = [];\r\n\tvar self = this;\r\n\t$tw.utils.each(parseTreeNodes || (this.parseTreeNode && this.parseTreeNode.children),function(childNode) {\r\n\t\tself.children.push(self.makeChildWidget(childNode));\r\n\t});\r\n};\r\n\r\n/*\r\nConstruct the widget object for a parse tree node\r\n*/\r\nWidget.prototype.makeChildWidget = function(parseTreeNode) {\r\n\tvar WidgetClass = this.widgetClasses[parseTreeNode.type];\r\n\tif(!WidgetClass) {\r\n\t\tWidgetClass = this.widgetClasses.text;\r\n\t\tparseTreeNode = {type: \"text\", text: \"Undefined widget '\" + parseTreeNode.type + \"'\"};\r\n\t}\r\n\treturn new WidgetClass(parseTreeNode,{\r\n\t\twiki: this.wiki,\r\n\t\tvariables: {},\r\n\t\tparentWidget: this,\r\n\t\tdocument: this.document\r\n\t});\r\n};\r\n\r\n/*\r\nGet the next sibling of this widget\r\n*/\r\nWidget.prototype.nextSibling = function() {\r\n\tif(this.parentWidget) {\r\n\t\tvar index = this.parentWidget.children.indexOf(this);\r\n\t\tif(index !== -1 && index < this.parentWidget.children.length-1) {\r\n\t\t\treturn this.parentWidget.children[index+1];\r\n\t\t}\r\n\t}\r\n\treturn null;\r\n};\r\n\r\n/*\r\nGet the previous sibling of this widget\r\n*/\r\nWidget.prototype.previousSibling = function() {\r\n\tif(this.parentWidget) {\r\n\t\tvar index = this.parentWidget.children.indexOf(this);\r\n\t\tif(index !== -1 && index > 0) {\r\n\t\t\treturn this.parentWidget.children[index-1];\r\n\t\t}\r\n\t}\r\n\treturn null;\r\n};\r\n\r\n/*\r\nRender the children of this widget into the DOM\r\n*/\r\nWidget.prototype.renderChildren = function(parent,nextSibling) {\r\n\tvar children = this.children;\r\n\tfor(var i = 0; i < children.length; i++) {\r\n\t\tchildren[i].render(parent,nextSibling);\r\n\t};\r\n};\r\n\r\n/*\r\nAdd a list of event listeners from an array [{type:,handler:},...]\r\n*/\r\nWidget.prototype.addEventListeners = function(listeners) {\r\n\tvar self = this;\r\n\t$tw.utils.each(listeners,function(listenerInfo) {\r\n\t\tself.addEventListener(listenerInfo.type,listenerInfo.handler);\r\n\t});\r\n};\r\n\r\n/*\r\nAdd an event listener\r\n*/\r\nWidget.prototype.addEventListener = function(type,handler) {\r\n\tvar self = this;\r\n\tif(typeof handler === \"string\") { // The handler is a method name on this widget\r\n\t\tthis.eventListeners[type] = function(event) {\r\n\t\t\treturn self[handler].call(self,event);\r\n\t\t};\r\n\t} else { // The handler is a function\r\n\t\tthis.eventListeners[type] = function(event) {\r\n\t\t\treturn handler.call(self,event);\r\n\t\t};\r\n\t}\r\n};\r\n\r\n/*\r\nDispatch an event to a widget. If the widget doesn't handle the event then it is also dispatched to the parent widget\r\n*/\r\nWidget.prototype.dispatchEvent = function(event) {\r\n\tevent.widget = event.widget || this;\r\n\t// Dispatch the event if this widget handles it\r\n\tvar listener = this.eventListeners[event.type];\r\n\tif(listener) {\r\n\t\t// Don't propagate the event if the listener returned false\r\n\t\tif(!listener(event)) {\r\n\t\t\treturn false;\r\n\t\t}\r\n\t}\r\n\t// Dispatch the event to the parent widget\r\n\tif(this.parentWidget) {\r\n\t\treturn this.parentWidget.dispatchEvent(event);\r\n\t}\r\n\treturn true;\r\n};\r\n\r\n/*\r\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\r\n*/\r\nWidget.prototype.refresh = function(changedTiddlers) {\r\n\treturn this.refreshChildren(changedTiddlers);\r\n};\r\n\r\n/*\r\nRebuild a previously rendered widget\r\n*/\r\nWidget.prototype.refreshSelf = function() {\r\n\tvar nextSibling = this.findNextSiblingDomNode();\r\n\tthis.removeChildDomNodes();\r\n\tthis.render(this.parentDomNode,nextSibling);\r\n};\r\n\r\n/*\r\nRefresh all the children of a widget\r\n*/\r\nWidget.prototype.refreshChildren = function(changedTiddlers) {\r\n\tvar children = this.children,\r\n\t\trefreshed = false;\r\n\tfor (var i = 0; i < children.length; i++) {\r\n\t\trefreshed = children[i].refresh(changedTiddlers) || refreshed;\r\n\t}\r\n\treturn refreshed;\r\n};\r\n\r\n/*\r\nFind the next sibling in the DOM to this widget. This is done by scanning the widget tree through all next siblings and their descendents that share the same parent DOM node\r\n*/\r\nWidget.prototype.findNextSiblingDomNode = function(startIndex) {\r\n\t// Refer to this widget by its index within its parents children\r\n\tvar parent = this.parentWidget,\r\n\t\tindex = startIndex !== undefined ? startIndex : parent.children.indexOf(this);\r\nif(index === -1) {\r\n\tthrow \"node not found in parents children\";\r\n}\r\n\t// Look for a DOM node in the later siblings\r\n\twhile(++index < parent.children.length) {\r\n\t\tvar domNode = parent.children[index].findFirstDomNode();\r\n\t\tif(domNode) {\r\n\t\t\treturn domNode;\r\n\t\t}\r\n\t}\r\n\t// Go back and look for later siblings of our parent if it has the same parent dom node\r\n\tvar grandParent = parent.parentWidget;\r\n\tif(grandParent && parent.parentDomNode === this.parentDomNode) {\r\n\t\tindex = grandParent.children.indexOf(parent);\r\n\t\tif(index !== -1) {\r\n\t\t\treturn parent.findNextSiblingDomNode(index);\r\n\t\t}\r\n\t}\r\n\treturn null;\r\n};\r\n\r\n/*\r\nFind the first DOM node generated by a widget or its children\r\n*/\r\nWidget.prototype.findFirstDomNode = function() {\r\n\t// Return the first dom node of this widget, if we've got one\r\n\tif(this.domNodes.length > 0) {\r\n\t\treturn this.domNodes[0];\r\n\t}\r\n\t// Otherwise, recursively call our children\r\n\tfor(var t=0; t<this.children.length; t++) {\r\n\t\tvar domNode = this.children[t].findFirstDomNode();\r\n\t\tif(domNode) {\r\n\t\t\treturn domNode;\r\n\t\t}\r\n\t}\r\n\treturn null;\r\n};\r\n\r\n/*\r\nRemove any DOM nodes created by this widget or its children\r\n*/\r\nWidget.prototype.removeChildDomNodes = function() {\r\n\t// If this widget has directly created DOM nodes, delete them and exit. This assumes that any child widgets are contained within the created DOM nodes, which would normally be the case\r\n\tif(this.domNodes.length > 0) {\r\n\t\t$tw.utils.each(this.domNodes,function(domNode) {\r\n\t\t\tdomNode.parentNode.removeChild(domNode);\r\n\t\t});\r\n\t\tthis.domNodes = [];\r\n\t} else {\r\n\t\t// Otherwise, ask the child widgets to delete their DOM nodes\r\n\t\t$tw.utils.each(this.children,function(childWidget) {\r\n\t\t\tchildWidget.removeChildDomNodes();\r\n\t\t});\r\n\t}\r\n};\r\n\r\n/*\r\nInvoke the action widgets that are descendents of the current widget.\r\n*/\r\nWidget.prototype.invokeActions = function(triggeringWidget,event) {\r\n\tvar handled = false;\r\n\t// For each child widget\r\n\tfor(var t=0; t<this.children.length; t++) {\r\n\t\tvar child = this.children[t];\r\n\t\t// Invoke the child if it is an action widget\r\n\t\tif(child.invokeAction) {\r\n\t\t\tchild.refreshSelf();\r\n\t\t\tif(child.invokeAction(triggeringWidget,event)) {\r\n\t\t\t\thandled = true;\r\n\t\t\t}\r\n\t\t}\r\n\t\t// Propagate through through the child if it permits it\r\n\t\tif(child.allowActionPropagation() && child.invokeActions(triggeringWidget,event)) {\r\n\t\t\thandled = true;\r\n\t\t}\r\n\t}\r\n\treturn handled;\r\n};\r\n\r\n/*\r\nInvoke the action widgets defined in a string\r\n*/\r\nWidget.prototype.invokeActionString = function(actions,triggeringWidget,event,variables) {\r\n\tactions = actions || \"\";\r\n\tvar parser = this.wiki.parseText(\"text/vnd.tiddlywiki\",actions,{\r\n\t\t\tparentWidget: this,\r\n\t\t\tdocument: this.document\r\n\t\t}),\r\n\t\twidgetNode = this.wiki.makeWidget(parser,{\r\n\t\t\tparentWidget: this,\r\n\t\t\tdocument: this.document,\r\n\t\t\tvariables: variables\r\n\t\t});\r\n\tvar container = this.document.createElement(\"div\");\r\n\twidgetNode.render(container,null);\r\n\treturn widgetNode.invokeActions(this,event);\r\n};\r\n\r\n/*\r\nExecute action tiddlers by tag\r\n*/\r\nWidget.prototype.invokeActionsByTag = function(tag,event,variables) {\r\n\tvar self = this;\r\n\t$tw.utils.each(self.wiki.filterTiddlers(\"[all[shadows+tiddlers]tag[\" + tag + \"]!has[draft.of]]\"),function(title) {\r\n\t\tself.invokeActionString(self.wiki.getTiddlerText(title),self,event,variables);\r\n\t});\r\n};\r\n\r\nWidget.prototype.allowActionPropagation = function() {\r\n\treturn true;\r\n};\r\n\r\nexports.widget = Widget;\r\n\r\n})();\r\n", "type": "_application/javascript", "module-type": "_widget" }, "$:/plugins/ebalster/attribute-modules/patch/core/modules/utils/parseutils.js": { "title": "$:/plugins/ebalster/attribute-modules/patch/core/modules/utils/parseutils.js", "text": "@@ -79,33 +79,35 @@\n dule-type: utils\n-%0A\n+%0D%0A%0D\n %0AUtility functio\n@@ -141,33 +141,35 @@\n ext into tokens.\n-%0A\n+%0D%0A%0D\n %0AMost functions \n@@ -187,33 +187,35 @@\n llowing pattern:\n-%0A\n+%0D%0A%0D\n %0A* The parameter\n@@ -771,33 +771,35 @@\n scribe the token\n-%0A\n+%0D%0A%0D\n %0AThe exception i\n@@ -863,33 +863,35 @@\n the whitespace.\n-%0A\n+%0D%0A%0D\n %0A%5C*/%0A(function()\n@@ -883,33 +883,35 @@\n %5C*/%0A(function()%7B\n-%0A\n+%0D%0A%0D\n %0A/*jslint node: \n@@ -961,33 +961,35 @@\n */%0A%22use strict%22;\n-%0A\n+%0D%0A%0D\n %0A/*%0ALook for a w\n@@ -1490,33 +1490,35 @@\n end: p%0A%09%09%7D%0A%09%7D%0A%7D;\n-%0A\n+%0D%0A%0D\n %0A/*%0AConvenience \n@@ -1884,33 +1884,35 @@\n n pos;%0A%09%09%7D%0A%09%7D%0A%7D;\n-%0A\n+%0D%0A%0D\n %0A/*%0ALook for a g\n@@ -2238,33 +2238,35 @@\n %09return null;%0A%7D;\n-%0A\n+%0D%0A%0D\n %0A/*%0ALook for a t\n@@ -2669,33 +2669,35 @@\n turn null;%0A%09%7D%0A%7D;\n-%0A\n+%0D%0A%0D\n %0A/*%0ALook for a s\n@@ -3246,33 +3246,35 @@\n turn null;%0A%09%7D%0A%7D;\n-%0A\n+%0D%0A%0D\n %0A/*%0ALook for a m\n@@ -4346,33 +4346,35 @@\n %09return node;%0A%7D;\n-%0A\n+%0D%0A%0D\n %0A/*%0ALook for a m\n@@ -5536,33 +5536,35 @@\n %09return node;%0A%7D;\n-%0A\n+%0D%0A%0D\n %0A/*%0ALook for an \n@@ -5716,32 +5716,62 @@\n art:, end:,%7D%0A*/%0A\n+var AttributeRules = null;%0D%0A%0D%0A\n exports.parseAtt\n@@ -6630,40 +6630,20 @@\n l) %7B%0A%09%09%09\n-pos = stringLiteral.end;\n+%09%09%09%09\n %0A%09%09%09node\n@@ -6699,533 +6699,481 @@\n alue;%0A%09%09\n-%7D else %7B%0A%09%09%09// Look for a filtered value%0A%09%09%09var filteredValue = $tw.utils.parseTokenRegExp(source,pos,reFilteredValue);%0A%09%09%09if(filteredValue) %7B%0A%09%09%09%09pos = filteredValue.end;%0A%09%09%09%09node.type = %22filtered%22;%0A%09%09%09%09node.filter = filteredValue.match%5B1%5D;%0A%09%09%09%7D else %7B%0A%09%09%09%09// Look for an indirect value%0A%09%09%09%09var indirectValue = $tw.utils.parseTokenRegExp(source,pos,reIndirectValue);%0A%09%09%09%09if(indirectValue) %7B%0A%09%09%09%09%09pos = indirectValue.end;%0A%09%09%09%09%09node.type = %22indirect%22;%0A%09%09%09%09%09node.textReference = indirectValue.\n+%09node.end = stringLiteral.end;%0A%09%09%09%09%09%09%09%09%0A%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%0A%09%09%09%09%09%09%0A%09%09%09%09%09%09%09%0A%09%09%09return node;%0A%09%09%7D%0A%09%09// Load attribute rules if needed%0A%09%09if (!AttributeRules) %7B%0A%09%09%09AttributeRules = %7B%7D;%0A%09%09%09$tw.modules.applyMethods(%22attributerule%22,AttributeRules);%0A%09%09%7D%0A%09%09// Look for an attribute rule%0A%09%09var match = null;%0A%09%09$tw.utils.each(AttributeRules,function(rule) %7B%0A%09%09%09match = rule(source,pos,node);%0A%09%09%09return !match;%0A%09%09%7D);%0A%09%09if (match) return \n match\n-%5B1%5D\n ;%0A%09%09%09%09\n-%7D else %7B\n+%09%09%09%09%09%09%09%09%09\n %0A%09%09%09\n+%0A\n %09%09// Loo\n@@ -7187,35 +7187,32 @@\n unquoted value%0A\n-%09%09%09\n %09%09var unquotedVa\n@@ -7269,35 +7269,32 @@\n otedAttribute);%0A\n-%09%09%09\n %09%09if(unquotedVal\n@@ -7304,45 +7304,20 @@\n %7B%0A%09%09%09%09%09\n-%09pos = unquotedValue.end;%0A\n %09%09%09\n+%0A\n %09%09%09node.\n@@ -7325,35 +7325,32 @@\n ype = %22string%22;%0A\n-%09%09%09\n %09%09%09node.value = \n@@ -7376,288 +7376,156 @@\n %5B1%5D;%0A%09%09%09\n-%09%09%7D else %7B%0A%09%09%09%09%09%09// Look for a macro invocation value%0A%09%09%09%09%09%09var macroInvocation = $tw.utils.parseMacroInvocation(source,pos);%0A%09%09%09%09%09%09if(macroInvocation) %7B%0A%09%09%09%09%09%09%09pos = macroInvocation.end;%0A%09%09%09%09%09%09%09node.type = %22macro%22;%0A%09%09%09%09%09%09%09node.value = macroInvocation;%0A\n+node.end = unquotedValue.end;%0A%09%09%09%09%09%09%09%09%09%09%09%0A%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%09%0A%09%09%09%09%09%09%09%0A%09%09%09%09%09%09%09%09%09%0A%09%09%09return node;%0A%09%09\n %09%09%09%09\n+%09%09%09%0A\n %09%09%7D else %7B%0A\n-%09%09%09%09\n %09%09%09node.\n@@ -7533,36 +7533,32 @@\n ype = %22string%22;%0A\n-%09%09%09%09\n %09%09%09node.value = \n@@ -7567,43 +7567,27 @@\n rue%22;%0A%09%09\n-%09%09%09%09%7D%0A%09%09%09%09%09%7D%0A%09%09%09%09%7D%0A%09%09%09%7D%0A%09%09%7D\n+%7D%0A%09%09%0A%09%09%0A%09%0A%09\n %0A%09%7D else\n@@ -7700,16 +7700,19 @@\n node;%0A%7D;\n-%0A\n+%0D%0A%0D\n %0A%7D)();%0A\n+%09\n", "created": "20200428232337462", "modified": "20200428232337487", "modloader-source": "$:/core", "modloader-target": "$:/core/modules/utils/parseutils.js", "type": "text/x-patch" }, "$:/plugins/ebalster/attribute-modules/patch/core/modules/widgets/widget.js": { "title": "$:/plugins/ebalster/attribute-modules/patch/core/modules/widgets/widget.js", "text": "@@ -2240,32 +2240,184 @@\n ;%0A%09%09%09%7D%0A%09%09%7D);%0A%09%7D%0A\n+%09// Hashmap of the attribute classes%0A%09if(!this.attributeClasses) %7B%0A%09%09Widget.prototype.attributeClasses = $tw.modules.applyMethods(%22attributevalue%22);%0A%09%7D%0A\n %7D;%0D%0A%0D%0A/*%0ARender \n@@ -9043,32 +9043,130 @@\n this,%0A%09%09value;%0A\n+%09if (!this.attributeGizmos) %7B%0A%09%09// First-time attribute preparation%0A%09%09this.attributeGizmos = %7B%7D;%0A%09\n %09$tw.utils.each(\n@@ -9224,501 +9224,1462 @@\n me) %7B%0A%09%09\n-if(\n+%09// Does the \n attribute\n-.\n+ \n type \n-=== %22filtered%22) %7B%0A%09%09%09value = self.wiki.filterTiddlers(attribute.filter,self)%5B0%5D %7C%7C %22%22;%0A%09%09%7D else if(attribute.type === %22indirect%22) %7B\n+have a known module?%0A%09%09%09var AttributeClass = self.attributeClasses%5Battribute.type%5D;%0A%09%09%09if (AttributeClass) %7B%0A%09%09%09%09// Instantiate an attribute object.%0A%09%09%09%09self.attributeGizmos%5Bname%5D = new AttributeClass(self,attribute);\n %0A%09%09%09\n+%09\n value = self.\n-wiki.getTextReference(attribute.textReference,%22%22,self.getVariable(%22currentTiddler%22)\n+attributeGizmos%5Bname%5D.value;%0A%09%09%09%7D%0A%09%09%09else %7B%0A%09%09%09%09// Unknown attribute types are treated as strings.%0A%09%09%09%09// String attributes don't change after the first computeAttributes().%0A%09%09%09%09value = attribute.value;%0A%09%09%09%7D%0A%09%09%09// Is the value changed?%0A%09%09%09if (self.attributes%5Bname%5D !== value) %7B%0A%09%09%09%09self.attributes%5Bname%5D = value;%0A%09%09%09%09changedAttributes%5Bname%5D = true;%0A%09%09%09%7D%0A%09%09%09return true;%0A%09%09%7D\n );%0A\n-%09\n %09%7D\n- \n else \n-if(attribute.type === %22macro%22) %7B%0A%09%09%09value = self.getVariable(attribute.value.name,%7Bparams: attribute.value.params%7D);%0A%09%09%7D else %7B // String attribute%0A%09%09%09value = attribute.value;%0A%09%09%7D%0A%09%09// Check whether the attribute has changed\n+%7B%0A%09%09// Fully recompute all dynamic attributes (no selectivity is available)%0A%09%09$tw.utils.each(this.attributeGizmos,function(gizmo,name) %7B%0A%09%09%09value = gizmo.compute();%0A%09%09%09if(self.attributes%5Bname%5D !== value) %7B%0A%09%09%09%09self.attributes%5Bname%5D = value;%0A%09%09%09%09changedAttributes%5Bname%5D = true;%0A%09%09%09%7D%0A%09%09%7D);%0A%09%7D%0A%09return changedAttributes;%0A%7D;%0D%0A%0D%0A/*%0ASelectively re-compute previously computed attributes. Returns a hashmap of the names of the attributes that have changed%0A*/%0AWidget.prototype.refreshAttributes = function(changedTiddlers) %7B%0A%09if (!this.attributeGizmos) return computeAttributes();%0A%09var changedAttributes = %7B%7D,%0A%09%09self = this,%0A%09%09value;%0A%09// Fully recompute all dynamic attributes (no selectivity is available)%0A%09$tw.utils.each(this.attributeGizmos,function(gizmo,name) %7B%0A%09%09value = gizmo.refresh(changedTiddlers);\n %0A%09%09if(se\n", "created": "20201208032458753", "creator": "Joshua Fontany", "modified": "20201208032458793", "modifier": "Joshua Fontany", "modloader-source": "$:/core", "modloader-target": "$:/core/modules/widgets/widget.js", "type": "text/x-patch" } } }
{ "tiddlers": { "$:/plugins/ebalster/formula/coerce.js": { "title": "$:/plugins/ebalster/formula/coerce.js", "created": "20180113183000431", "description": "", "modified": "20180112071139424", "module-type": "library", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/plugins/ebalster/formula/coerce.js\ntype: application/javascript\nmodule-type: macro\n\nType coercion logic for formulas.\nSupported types for coercion:\n\n* text\n* number\n* boolean\n* array\n* date\n\nAdditional types that may be coerced:\n\n* undefined\n* regular expression\n\n\\*/\n(function(){\n\n\"use strict\";\n\n\n// Value-to-text coercion.\nvar _ToText = {\n\t\"undefined\" : function(v,ctx) {return \"undefined\";},\n\t\"string\" : function(v,ctx) {return v;},\n\t\"number\" : function(v,ctx) {return ctx.formats.number(v);},\n\t\"symbol\" : function(v,ctx) {return String(v);},\n\t\"function\" : function(v,ctx) {return \"function\" + (v.formulaSrc || \" [built-in]\");},\n\t\"boolean\" : function(v,ctx) {return (v ? \"TRUE\" : \"FALSE\");},\n\t\"object\" : function(v,ctx) {\n\t\tif (v instanceof Date) return ctx.formats.date(v);\n\t\tif (v instanceof Array) return ctx.formats.array(v,ctx);\n\t\tif (v instanceof RegExp) return String(v);\n\t\tif (v instanceof Error) throw v;\n\t\treturn JSON.stringify(v); // Last resort\n\t},\n};\n\n// Value-to-number coercion.\nvar _ToNum = {\n\t\"undefined\" : function(v,ctx) {throw \"Cannot convert undefined value to number!\";},\n\t\"string\" : function(v,ctx) {\n\t\tvar n = Number(v);\n\t\tif (isNaN(n)) throw \"Cannot convert \\\"\"+v+\"\\\" to number!\";\n\t\treturn n;\n\t},\n\t\"number\" : function(v,ctx) {return v;},\n\t\"symbol\" : function(v,ctx) {throw \"Cannot convert symbol to number!\";},\n\t\"function\" : function(v,ctx) {throw \"Cannot convert function to number!\";},\n\t\"boolean\" : function(v,ctx) {return (v ? 1 : 0);},\n\t\"object\" : function(v,ctx) {throw \"Cannot convert \\\"\" + _ToText.object(v,ctx) + \"\\\" to number!\";},\n};\n\n// Value-to-boolean coercion.\nvar _ToBool = {\n\t\"undefined\" : function(v,ctx) {return false;},\n\t\"string\" : function(v,ctx) {return !(/^\\s*(undefined|false|null|0+|0*\\.0+|0+\\.0*|)\\s*$/i.test(v));},\n\t\"number\" : function(v,ctx) {return Boolean(v);},\n\t\"symbol\" : function(v,ctx) {return Boolean(v);},\n\t\"function\" : function(v,ctx) {return true;},\n\t\"boolean\" : function(v,ctx) {return v;},\n\t\"object\" : function(v,ctx) {return Boolean(v);},\n};\n\nexports.ToSelf = function ToSelf(v,ctx) {return v;};\nexports.ToText = function ToText(v,ctx) {return _ToText[typeof v](v,ctx);};\nexports.ToNum = function ToNum (v,ctx) {return _ToNum [typeof v](v,ctx);};\nexports.ToBool = function ToBool(v,ctx) {return _ToBool[typeof v](v,ctx);};\n\nexports.ToDate = function ToDate(v,ctx) {\n\tif (v instanceof Date) return v;\n\tthrow \"Cannot auto-convert \\\"\" + exports.ToText(v,ctx) + \"\\\" to a date!\";\n};\n\nvar rxJsRegex = /^\\/((?:[^\\\\\\/\\[]|\\[(?:[^\\]]|\\\\\\])*\\]|\\\\.)+)\\/([a-z]*)$/;\nvar rxTwRegexFlags = /^\\(\\?[a-z]*\\)|\\(\\?[a-z]*\\)$/i;\n\nexports.ToRegex = function ToRegex(v,ctx) {\n\tif (v instanceof RegExp) return v;\n\tif (typeof v === \"string\") {\n\t\tv = v.trim();\n\t\t// Try JavaScript style regex\n\t\tvar match = rxJsRegex.exec(v);\n\t\tif (match) {\n\t\t\treturn new RegExp(term[1].replace(\"\\\\/\", \"/\"), term[2]);\n\t\t}\n\t\t// Try TiddlyWiki style regex\n\t\tmatch = rxTwRegexFlags.exec(v);\n\t\tif (match) {\n\t\t\tvar flagLen = match[0].length;\n\t\t\tvar flags = match[0].substr(2, match[0].length-3);\n\t\t\tif (match.index == 0) return new RegExp(v.substr(flagLen), flags);\n\t\t\telse return new RegExp(v.substr(0, v.length-flagLen), flags);\n\t\t}\n\t\treturn new RegExp(v, \"g\");\n\t\t\n\t}\n\tthrow \"Cannot auto-convert \\\"\" + exports.ToText(v,ctx) + \"\\\" to a regular expression!\";\n};\nexports.ToArray = function ToArray(v,ctx) {\n\tif (v instanceof Array) return v;\n\tthrow \"Cannot auto-convert \\\"\" + exports.ToText(v,ctx) + \"\\\" to an array!\";\n};\nexports.ToFunc = function ToFunc(v,ctx) {\n\tif (v instanceof Function) return v;\n\tthrow \"Cannot convert \\\"\" + exports.ToText(v,ctx) + \"\\\" to a function!\";\n};\n// Maybe add ToRegex\n\n\n// Build a coerce rule from a source string.\nvar CoerceFuncs = {\n\tT: exports.ToText,\n\tN: exports.ToNum,\n\tB: exports.ToBool,\n\tA: exports.ToArray,\n\tD: exports.ToDate,\n\tR: exports.ToRegex,\n\tF: exports.ToFunc,\n\t_: exports.ToSelf,\n};\n\nfunction BuildCoerceRule(src) {\n\tvar rule = {\n\t\tmain: [],\n\t\textra: [],\n\t};\n\tvar i = 0, func;\n\t// Main part\n\twhile (i < src.length) {\n\t\tfunc = CoerceFuncs[src[i]]; ++i;\n\t\tif (func) {rule.main.push(func); continue;}\n\t\tif (src[i-1] == '+') break;\n\t\tthrow \"Unknown coerce rule: '\"+src[i-1]+\"'\";\n\t}\n\t// Extra arguments (loops)\n\twhile (i < src.length) {\n\t\tfunc = CoerceFuncs[src[i]]; ++i;\n\t\tif (func) {rule.extra.push(func); continue;}\n\t\tthrow \"Unknown coerce rule: '\"+src[i-1]+\"'\";\n\t}\n\treturn rule;\n}\n\nvar NoCoerce = {rule: {main:[], extra:[]}, gen: []};\nvar CoerceCache = {'': NoCoerce};\n\nfunction GetCoerceCache(src) {\n\tif (!CoerceCache[src]) {\n\t\ttry {\n\t\t\tCoerceCache[src] = {rule: BuildCoerceRule(src), gen: []};\n\t\t}\n\t\tcatch (err) {\n\t\t\tthrow err + \" in rule string '\" + src + \"'\";\n\t\t}\n\t}\n\treturn CoerceCache[src];\n}\n\n// Generate the coercing function array.\nfunction GenCoerceFuncs(rule,len) {\n\tvar result = [], i = 0, x = 0;\n\tresult = rule.main;\n\tif (rule.extra.length) {\n\t\twhile (result.length < len) result = result.concat(rule.extra);\n\t}\n\treturn result;\n}\n\n// Get an array of coercing (ToXXX) functions based on the function.\nexports.GetCoerceFuncs = function GetCoerceFuncs(func,args) {\n\t// Possibly set up coercion for this function.\n\tif (!func._coerce) {\n\t\tif (func.inCast) {\n\t\t\ttry {\n\t\t\t\tfunc._coerce = GetCoerceCache(func.inCast);\n\t\t\t}\n\t\t\tcatch (err) {\n\t\t\t\tthrow err + \" for function \" + func.toString();\n\t\t\t}\n\t\t}\n\t\telse {\n\t\t\tfunc._coerce = NoCoerce;\n\t\t}\n\t}\n\tvar gen = func._coerce.gen[args.length];\n\tif (gen) return gen;\n\tgen = GenCoerceFuncs(func._coerce.rule, args.length);\n\tfunc._coerce.gen[args.length] = gen;\n\treturn gen;\n};\n\n\n// Coerce\n\n})();\n" }, "$:/plugins/ebalster/formula/compile.js": { "title": "$:/plugins/ebalster/formula/compile.js", "created": "20171210195223539", "description": "", "modified": "20171211181652443", "module-type": "library", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n\"use strict\";\n\nvar Nodes = require(\"$:/plugins/ebalster/formula/nodes.js\");\n\nvar rxDatumIsFormula = /^\\s*\\(=.*=\\)\\s*$/;\nvar rxDatumIsTrue = /^s*TRUE\\s*$/i;\nvar rxDatumIsFalse = /^s*FALSE\\s*$/i;\n\nvar rxLet = /let/gi;\n\nvar rxSkipInert = /(\\s*|\\/\\/.*?([\\r\\n]|$)|\\/\\*[\\s\\S]*?\\*\\/)*/g;\nvar rxNotWhitespace = /[^\\s]+/g;\nvar rxOperandFilter = /\\[(([^\\[\\]]|\\[[^\\[\\]]*\\])+(\\](\\s*[+-])?\\s*\\[)?)+\\]/g;\nvar rxOperandTransclusion = /\\{\\{([^\\{\\}]+)\\}\\}/g;\nvar rxDatumIsTransclusion = /^\\s*\\{\\{([^\\{\\}]+)\\}\\}\\s*$/;\nvar rxOperandVariable = /<<([^<>]+)>>/g;\nvar rxDatumIsVariable = /^\\s*<<[^<>]+>>\\s*$/;\nvar rxCellName = /\\$?([A-Z]{1,2})\\$?([0-9]+)/g;\nvar rxCellRange = /\\$?([A-Z]{1,2})\\$?([0-9]+):\\$?([A-Z]{1,2})\\$?([0-9]+)/g;\nvar rxIdentifier = /[_a-zA-Z][_a-zA-Z0-9]*/g;\nvar rxKeyword = /(function|let|for|foreach|if|then|else|while|do|this|self|currentTiddler)/gi;\n\nvar rxUnsignedDecimal = /((\\d+(\\.\\d*)?)|(\\.\\d+))/g;\nvar rxDecimal = /[+-]?((\\d+(\\.\\d*)?)|(\\.\\d+))/g;\nvar rxDatumIsDecimal = /^\\s*[+-]?((\\d+(\\.\\d*)?)|(\\.\\d+))\\s*$/;\n\nvar rxDate = /\\d{2,4}-\\d{2}-\\d{2}(\\s*\\d{1,2}:\\d{2}(:\\d{2}(.\\d+)?)?)?/g;\nvar rxDatumIsDate = /^\\s*\\d{2,4}-\\d{2}-\\d{2}(\\s*\\d{1,2}:\\d{2}(:\\d{2}(.\\d{3})?)?)?\\s*$/;\nvar rxRegex = /\\/((?:[^\\\\\\/\\[]|\\[(?:[^\\]]|\\\\\\])*\\]|\\\\.)+)\\/([a-z]*)/g;\nvar rxDatumIsRegex = /^\\s*\\/((?:[^\\\\\\/\\[]|\\[(?:[^\\]]|\\\\\\])*\\]|\\\\.)+)\\/([a-z]*)\\s*$/;\nvar rxDatumIsTwDate = /^([0-9]{4})(1[0-2]|0[1-9])(3[01]|[12][0-9]|0[1-9])(2[0-3]|[01][0-9])([0-5][0-9])([0-5][0-9])([0-9]{3})?$/;\nvar rxDateFragment = /\\d+/g;\n\nvar rxString = /(\"(\\\\.|[^\"\\\\])*\"|'(\\\\.|[^'\\\\])*')/g;\nvar rxEscapeSequence = /\\\\([a-tv-z0\"'\\\\]|u[a-fA-F0-9]{0,4}|$)/g;\n\nvar formulaFunctions = null;\nvar operatorsUnaryPre = null;\nvar operatorsUnaryPost = null;\nvar operatorsBinary = null;\nvar operatorsTernary = null;\n\nfunction Parser(src)\n{\n\tthis.src = src;\n\tthis.pos = 0;\n\tthis.end = src.length;\n\tthis.locals = {};\n\tthis.localStack = [];\n\tthis.assignStack = [];\n}\nParser.prototype.getChar = function()\n{\n\treturn this.src.charAt(this.pos);\n};\nParser.prototype.nextGlyph = function()\n{\n\tthis.skipInert();\n\tif (this.pos >= this.end) return '';\n\t++this.pos;\n\treturn this.src.charAt(this.pos-1);\n};\nParser.prototype.remaining = function()\n{\n\treturn this.src.substring(this.pos, this.end);\n};\nParser.prototype.nextToken = function()\n{\n\tthis.skipInert();\n\trxNotWhitespace.lastIndex = this.pos;\n\trxNotWhitespace.test(this.src);\n\treturn this.src.substring(this.pos, rxNotWhitespace.lastIndex);\n};\nParser.prototype.match_here = function(regex)\n{\n\t// TODO this is doing much more work than is necessary\n\tregex.lastIndex = this.pos;\n\tvar result = regex.exec(this.src);\n\tif (!result || result.index != this.pos || result.index+result[0].length > this.end) return null;\n\tthis.pos = regex.lastIndex;\n\treturn result;\n};\nParser.prototype.skipInert = function()\n{\n\trxSkipInert.lastIndex = this.pos;\n\trxSkipInert.test(this.src);\n\tthis.pos = Math.min(rxSkipInert.lastIndex, this.end);\n};\n\n// Push a new set of local variables onto the parser's stack.\nParser.prototype.pushLocals = function(assigns) {\n\tvar id;\n\tvar newLocals = {};\n\tthis.localStack.push(this.locals); for (id in this.locals) newLocals[id] = 0;\n\tthis.assignStack.push(assigns); for (id in assigns) newLocals[id] = 0;\n\tthis.locals = newLocals;\n};\n\n// Pop the last set of local variables off the parser's stack and return usage-counts.\nParser.prototype.popLocals = function() {\n\tvar id, count, usage = {captures: {}, assigns: {}},\n\t\tassigns = this.assignStack.pop(),\n\t\toldLocals = this.localStack.pop();\n\tfor (id in this.locals) {\n\t\tcount = this.locals[id];\n\t\tif (count > 0) {\n\t\t\tif (assigns[id]) {\n\t\t\t\tusage.assigns[id] = count;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tusage.captures[id] = count;\n\t\t\t\toldLocals[id] += count;\n\t\t\t}\n\t\t}\n\t}\n\tthis.locals = oldLocals;\n\treturn usage;\n};\n\nvar initialize = function() {\n\tformulaFunctions = {};\n\tvar operators = {};\n\t$tw.modules.applyMethods(\"formula-function\", formulaFunctions);\n\t$tw.modules.applyMethods(\"formula-operator\", operators);\n\n\toperatorsUnaryPre = {};\n\toperatorsUnaryPost = {};\n\toperatorsBinary = {}; //{}; //{plus: {arity: 2, precedence: 10, operator: \"+\", function: \"add\"}};\n\toperatorsTernary = {};\n\tfor (var opName in operators)\n\t{\n\t\tvar op = operators[opName];\n\n\t\t// Bind the associated function. \n\t\tvar func = formulaFunctions[op.function];\n\t\tif (!func) continue;\n\t\top.func_bind = func;\n\n\t\t// Sort the op by arity and position.\n\t\tswitch (op.arity)\n\t\t{\n\t\tcase 2: operatorsBinary [opName] = op; break;\n\t\tcase 3: operatorsTernary [opName] = op; break;\n\t\tcase 1:\n\t\t\tswitch (op.position)\n\t\t\t{\n\t\t\t\tcase \"pre\": operatorsUnaryPre [opName] = op; break;\n\t\t\t\tcase \"post\": operatorsUnaryPost[opName] = op; break;\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\t}\n};\n\n\nexports.compileExpression = function(expression) {\n\n\t// Create a parser and process the formula as an expression.\n\tvar parser = new Parser(expression);\n\n\tvar operand = buildExpression(parser);\n\n\treturn operand;\n};\n\nexports.compileDatum = function(datum) {\n\t\n\tvar parser, term;\n\n\t// Short-hand formula\n\tif (datum.charAt(0) == \"=\") {\n\t\tparser = new Parser(datum);\n\t\tparser.pos = 1;\n\t\treturn buildExpression(parser);\n\t}\n\n\t// Could be a TiddlyWiki date?\n\tif (rxDatumIsTwDate.test(datum)) {\n\t\treturn new Nodes.Date($tw.utils.parseDate(datum));\n\t}\n\n\t// Could be a number?\n\tif (rxDatumIsDecimal.test(datum)) {\n\t\t// Treat as a number constant\n\t\treturn new Nodes.Number(Number(datum));\n\t}\n\n\t// Could be a formula?\n\tif (rxDatumIsFormula.test(datum)) {\n\t\t// Parse contents as a formula\n\t\tparser = new Parser(datum);\n\t\tparser.pos = datum.indexOf(\"=\")+1;\n\t\tparser.end = datum.lastIndexOf(\"=\");\n\t\treturn buildExpression(parser);\n\t}\n\n\t// Could be a transclusion or variable?\n\tif (rxDatumIsTransclusion.test(datum) ||\n\t\t\trxDatumIsVariable.test(datum)) {\n\t\t// Defer to the operand parser...\n\t\tparser = new Parser(datum);\n\t\treturn buildOperand(parser);\n\t}\n\n\t// Booleans?\n\tif (rxDatumIsFalse.test(datum)) return new Nodes.Bool(false);\n\tif (rxDatumIsTrue .test(datum)) return new Nodes.Bool(true);\n\n\t// Date?\n\tif (rxDatumIsDate.test(datum))\n\t{\n\t\trxDateFragment.lastIndex = 0;\n\t\tvar parts = [];\n\t\twhile (true)\n\t\t{\n\t\t\tvar res = rxDateFragment.exec(datum);\n\t\t\tif (!res) break;\n\t\t\tparts.push(parseInt(res[0]));\n\t\t}\n\t\tif (parts.length)\n\t\t{\n\t\t\treturn new Nodes.Date(new Date(\n\t\t\t\tparts[0], (parts[1] || 1)-1, parts[2] || 1,\n\t\t\t\tparts[3] || 0, parts[4] || 0, parts[5] || 0, parts[6] || 0));\n\t\t}\n\t}\n\n\t// Regex?\n\tif ((term = rxDatumIsRegex.exec(datum))) {\n\t\treturn new Nodes.Regex(new RegExp(term[1].replace(\"\\\\/\", \"/\"), term[2]));\n\t}\n\n\t// Otherwise, treat as a string constant\n\treturn new Nodes.Text(datum);\n};\n\nexports.compileFormula = function(formulaString)\n{\n\t// Process the formula string into a root operand\n\ttry {\n\t\treturn exports.compileExpression(formulaString);\n\t}\n\tcatch (err) {\n\t\tthrow \"CompileError: \" + err;\n\t}\n};\n\n\n// Compile an operator\nfunction parseOperator(parser, operatorGroup) {\n\n\t// Skip more whitespace\n\tparser.skipInert();\n\n\tvar result = null;\n\n\t// Find the longest operator matching the current text.\n\tfor (var opName in operatorGroup)\n\t{\n\t\tvar op = operatorGroup[opName];\n\t\tif (parser.src.substr(parser.pos, op.operator.length) == op.operator\n\t\t\t&& parser.pos+op.operator.length <= parser.end)\n\t\t{\n\t\t\tif (!result || result.operator.length < op.operator.length) result = op;\n\t\t}\n\t}\n\n\tif (result) parser.pos += result.operator.length;\n\n\treturn result;\n}\n\n// Parse a text reference. This function is pased on $tw.utils.getTextReference.\nfunction buildTextReference(textReference) {\n\tvar tr = $tw.utils.parseTextReference(textReference);\n\tvar title;\n\tif (tr.title) title = new Nodes.Text(tr.title);\n\telse title = new Nodes.Variable(new Nodes.Text(\"currentTiddler\"));\n\tif (tr.field) {\n\t\tif (tr.field == \"title\") {\n\t\t\treturn title;\n\t\t}\n\t\telse {\n\t\t\treturn new Nodes.TranscludeField(title, new Nodes.Text(tr.field));\n\t\t}\n\t}\n\telse if (tr.index) {\n\t\treturn new Nodes.TranscludeIndex(title, new Nodes.Text(tr.index));\n\t}\n\telse {\n\t\treturn new Nodes.TranscludeText(title);\n\t}\n}\n\n// Parse a formula.\nfunction buildExpression(parser, nested) {\n\t\n\t// Make sure math functions are initialized\n\tif (!formulaFunctions) initialize();\n\n\tparser.skipInert();\n\n\t// Expression compiler state\n\tvar operands = [];\n\tvar operators = [];\n\tvar precedences = [];\n\tvar operand = null, callArgs;\n\t\n\t// Unary stacking function\n\tvar applyUnary = function(unary) {\n\t\toperand = new Nodes.CallJS(unary.func_bind, [operand]);\n\t};\n\n\twhile (true)\n\t{\n\t\tvar unaries = [];\n\n\t\t// Prefix operators\n\t\twhile (true)\n\t\t{\n\t\t\tvar prefix = parseOperator(parser, operatorsUnaryPre);\n\t\t\tif (prefix) unaries.unshift(prefix);\n\t\t\telse break;\n\t\t}\n\n\t\t// Grab the operand\n\t\toperand = buildOperand(parser);\n\n\t\t// Missing operand is an error\n\t\tif (operand === null)\n\t\t{\n\t\t\tvar token = parser.nextToken();\n\t\t\tif (token && token[0] != \")\" && token[0] != \",\")\n\t\t\t\tthrow \"invalid operand \\\"\" + token + \"\\\"\";\n\t\t\telse if (operators.length)\n\t\t\t\tthrow \"missing operand after \\\"\" + operators[operators.length-1].operator + \"\\\"\";\n\t\t\telse throw \"empty expression\";\n\t\t}\n\n\t\t// Check for a function call (precedes all operators).\n\t\tcallArgs = buildArguments(parser);\n\t\tif (callArgs) operand = new Nodes.CallFunc(operand, callArgs);\n\n\t\t// Postfix operators\n\t\twhile (true)\n\t\t{\n\t\t\tvar postfix = parseOperator(parser, operatorsUnaryPost);\n\t\t\tif (postfix) unaries.push(postfix);\n\t\t\telse break;\n\t\t}\n\n\t\tunaries.forEach(applyUnary);\n\n\t\t// Operand is complete.\n\t\toperands.push(operand);\n\n\t\t// Infix operators\n\t\tvar operator = parseOperator(parser, operatorsBinary);\n\n\t\t// Missing operator ends the expression\n\t\tif (operator === null) break;\n\n\t\t// Add the operator and its precedence level.\n\t\toperators.push(operator);\n\t\tvar precedence = operator.precedence;\n\t\tif (precedences.indexOf(precedence || 0) == -1) precedences.push(precedence);\n\t}\n\n\t// Sanity check\n\tif (operands.length != operators.length+1)\n\t\tthrow \"internal error: operator/operand parsing inconsistency\";\n\n\t// Resolve operators by precedence\n\tprecedences.sort(function(a,b) {return (a>b)?-1:1;});\n\n\tfor (var j = 0; j < precedences.length; ++j)\n\t{\n\t\tvar prec = precedences[j];\n\t\tfor (var i = 0; i < operators.length; )\n\t\t{\n\t\t\t// Process only operators at the current precedence level.\n\t\t\tvar op = operators[i];\n\t\t\tif (op.precedence != prec) {++i; continue;}\n\n\t\t\t// Collapse the previous and next operands with this operator.\n\t\t\toperands[i] = new Nodes.CallJS(op.func_bind, [operands[i], operands[i+1]]);\n\t\t\toperators.splice(i, 1);\n\t\t\toperands.splice(i+1, 1);\n\t\t}\n\t}\n\n\t// Sanity check\n\tif (operators.length !== 0 || operands.length != 1)\n\t\tthrow \"internal error: resoving failed; \" + operands.length + \" operands and \" + operators.length + \" operators remain\";\n\n\t// For non-nested expressions, throw if any tokens remain.\n\tif (!nested)\n\t{\n\t\tparser.skipInert();\n\n\t\tif (parser.pos < parser.end)\n\t\t{\n\t\t\tthrow \"expected operator, got \\\"\" + parser.nextToken() + \"\\\"\";\n\t\t}\n\t}\n\t\n\t// Otherwise return the operand directly\n\treturn operands[0];\n}\n\n// Compile a list expression, which could be function arguments or an array...\nfunction buildCommaList(parser, braces, afterHint) {\n\n\t// Is an open-brace present?\n\tparser.skipInert();\n\tif (parser.getChar() !== braces[0]) return null;\n\t++parser.pos;\n\n\t// Zero arguments?\n\tparser.skipInert();\n\tif (parser.getChar() === braces[1]) {++parser.pos; return [];}\n\t\n\tvar nodeList = [];\n\n\twhile (true)\n\t{\n\t\t// Compile an expression.\n\t\tnodeList.push(buildExpression(parser, true));\n\n\t\t// Expect close-brace or , after argument.\n\t\tvar char = parser.nextGlyph();\n\t\tif (char === braces[1]) break;\n\t\tif (char !== \",\") throw \"Expect ',' or '\" + braces[1] + \"' after \" + afterHint;\n\t}\n\n\treturn nodeList;\n}\n\n// Build an argument list.\nfunction buildArguments(parser) {\n\treturn buildCommaList(parser, \"()\", \"function argument.\");\n}\n\n// Build an array literal.\nfunction buildArrayLiteral(parser) {\n\tvar array = buildCommaList(parser, \"{}\", \"array element (use {{double braces}} for transclusions).\");\n\tif (!array) throw \"Expect '{' to begin array literal.\";\n\treturn array;\n}\n\n// Build a let or foreach expression (parser starts after the keyword)\nfunction buildLetExpression(parser) {\n\n\tif (parser.nextGlyph() !== \"(\") throw \"Expect '(' after LET.\";\n\n\t// Gradually push locals.\n\tvar assigns = {}, id, c;\n\tparser.pushLocals(assigns);\n\twhile (true) {\n\t\t// Look for a name (identifier)\n\t\tparser.skipInert();\n\t\tid = parser.match_here(rxIdentifier);\n\t\tif (!id) throw \"Expected name in LET assignment, got '\" + parser.nextToken() + \"'.\";\n\t\tid = id[0];\n\t\tif (rxKeyword.test(id)) throw \"Illegal name for LET: \" + id;\n\t\t\n\t\t// Look for an equals, then an expression.\n\t\tif (parser.nextGlyph() !== '=') throw \"Expect '=' after LET value.\";\n\n\t\t// Build the expression... Each let can use the ones before it.\n\t\ttry {\n\t\t\tassigns[id] = buildExpression(parser, true);\n\t\t}\n\t\tcatch (err) {\n\t\t\tthrow \"compiling LET '\" + id + \"': \" + err;\n\t\t}\n\t\tparser.locals[id] = 0;\n\n\t\t// Expect ) or , after argument.\n\t\tvar char = parser.nextGlyph();\n\t\tif (char == \")\") break;\n\t\tif (char != \",\") throw \"Expect ',' or ')' after LET assignment.\";\n\t}\n\n\tif (parser.nextGlyph() !== \":\") throw \"Expect ':' after LET assignment list.\";\n\tif (parser.nextGlyph() !== \"(\") throw \"Expect LET expression in parentheses after ':'.\";\n\n\t// Compile the body expression, with additional locals.\n\tvar body = buildExpression(parser, true);\n\tvar usage = parser.popLocals();\n\n\t// TODO could examine usage.assigns and letLocals to see if any values were unused.\n\n\tif (parser.nextGlyph() !== \")\") throw \"Expect ')' after LET expression.\";\n\n\treturn new Nodes.LetVars(assigns,body);\n}\n\n// Build a function (parser starts after the keyword \"function\")\nfunction buildFunction(parser) {\n\t\n\tvar srcBegin = parser.pos;\n\n\tif (parser.nextGlyph() !== \"(\") throw \"Expect '(' after 'function'.\";\n\n\tparser.skipInert();\n\n\t// Build the parameter list, if any.\n\tvar params = [], assigns = {};\n\tif (parser.getChar() === \")\") {++parser.pos;}\n\telse while (true)\n\t{\n\t\t// Get a parameter name (identifier).\n\t\tvar param = parser.match_here(rxIdentifier);\n\t\tif (!param) throw \"Expect list of parameter names after 'function'.\";\n\t\tparam = param[0];\n\t\tif (rxKeyword.test(param)) throw \"Illegal parameter name: \" + param;\n\t\tparams.push(param);\n\t\tif (assigns[param]) throw \"Parameter name used twice: \" + param;\n\t\tassigns[param] = true;\n\n\t\t// Expect ) or , after argument.\n\t\tvar char = parser.nextGlyph();\n\t\tif (char == \")\") break;\n\t\tif (char != \",\") throw \"Expect ',' or ')' after function parameter name.\";\n\n\t\t// Skip inert stuff\n\t\tparser.skipInert();\n\t}\n\n\tif (parser.nextGlyph() !== \":\") throw \"Expect ':' after function parameter list.\";\n\tif (parser.nextGlyph() !== \"(\") throw \"Expect function body beginning with '(' after ':'.\";\n\n\t// Compile the body expression, with parameters as locals. Closures are NOT currently supported.\n\tparser.pushLocals(assigns);\n\tvar body = buildExpression(parser, true);\n\tvar usage = parser.popLocals();\n\tvar captures = usage.captures;\n\n\tif (parser.nextGlyph() !== \")\") throw \"Expect ')' after function body.\";\n\n\t// Create the function object (must be called with this = context)\n\tvar func = function() {\n\t\tvar locals = Object.assign({}, func.captured || {});\n\t\tfor (var i = 0; i < arguments.length; ++i) locals[params[i]] = arguments[i];\n\t\treturn body.compute(this.let(locals));\n\t};\n\t//func.params = params;\n\tfunc.min_args = params.length;\n\tfunc.max_args = params.length;\n\tfunc.formulaSrc = parser.src.substring(srcBegin, parser.pos);\n\treturn new Nodes.Function(func, captures);\n}\n\n// Compile an operand into a function returning the operand value.\nfunction buildOperand(parser) {\n\n\tvar term;\n\t\n\t// Skip whitespace & comments\n\tparser.skipInert();\n\n\tif (parser.pos == parser.end) return null;\n\n\tvar char = parser.getChar();\n\n\tif (char.match(/[0-9\\.+]/i))\n\t{\n\t\t// Number constant\n\t\tterm = parser.match_here(rxDecimal);\n\t\tif (term) return new Nodes.Number(Number(term[0]));\n\t\tthrow \"Invalid number: \" + parser.nextToken();\n\t}\n\telse if (char.match(/[$a-z_]/i))\n\t{\n\t\t// Cell range?\n\t\tterm = parser.match_here(rxCellRange);\n\t\tif (term) throw \"Cell ranges are currently unsupported!\";\n\n\t\t// Cell name?\n\t\tterm = parser.match_here(rxCellName);\n\t\tif (term) return new Nodes.Datum(\n\t\t\tnew Nodes.TranscludeIndex(\n\t\t\t\tnew Nodes.Variable(new Nodes.Text(\"currentTiddler\")),\n\t\t\t\tnew Nodes.Text(term[1]+term[2])));\n\n\t\t// Identifier?\n\t\tterm = parser.match_here(rxIdentifier);\n\t\tif (!term) return null;\n\n\t\tif (parser.locals[term] != undefined)\n\t\t{\n\t\t\t// Scoped variable. We count up references to each.\n\t\t\t++parser.locals[term];\n\t\t\treturn new Nodes.ScopeVar(term[0]);\n\t\t}\n\n\t\tvar termLower = term[0].toLowerCase();\n\t\tswitch (termLower)\n\t\t{\n\t\tcase \"let\":\n\t\t\t// LET expression.\n\t\t\treturn buildLetExpression(parser);\n\n\t\tcase \"function\":\n\t\t\t// Function declaration.\n\t\t\treturn buildFunction(parser);\n\n\t\tdefault:\n\t\t\t// Function call.\n\t\t\tvar func = formulaFunctions[termLower];\n\n\t\t\tif (!func) throw \"unknown function: \" + term[0];\n\n\t\t\tvar args = buildArguments(parser);\n\n\t\t\t// Omitting arguments is only OK for constant functions\n\t\t\tif (args === null)\n\t\t\t{\n\t\t\t\tif (!func.isConstant) throw \"Expected '(' after \" + term[0];\n\t\t\t\targs = [];\n\t\t\t}\n\n\t\t\tif (func instanceof Function) {\n\t\t\t\t// Check parameter count\n\t\t\t\tif (args.length > func.length && !func.variadic)\n\t\t\t\t\tthrow \"too many arguments for \" + term[0] + \" (requires \" + func.length + \")\";\n\t\t\t\tif (args.length < func.length)\n\t\t\t\t\tthrow \"too few arguments for \" + term[0] + (func.variadic?\" (min \":\" (requires \") + func.length + \")\";\n\t\t\t}\n\t\t\telse if (func.select || func.construct) {\n\t\t\t\t// Check argument range\n\t\t\t\tif (func.max_args && args.length > func.max_args)\n\t\t\t\t\tthrow \"too many arguments for \" + term[0] + \" (max \" + func.max_args + \")\";\n\t\t\t\tif (func.min_args && args.length < func.min_args)\n\t\t\t\t\tthrow \"too few arguments for \" + term[0] + \" (min \" + func.min_args + \")\";\n\t\t\t\t\n\t\t\t\t// If a construct function is present, use it to generate an operand.\n\t\t\t\tif (func.construct) return func.construct(args);\n\n\t\t\t\t// If a select function is present, prepare to bind it with a CallJS.\n\t\t\t\tfunc = func.select(args);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tthrow \"Function \" + term[0] + \" seems to be unusable.\";\n\t\t\t}\n\n\t\t\treturn new Nodes.CallJS(func, args);\n\t\t}\n\t}\n\telse switch (char)\n\t{\n\tcase \"(\": // Parenthesized expression\n\t\t++parser.pos;\n\t\tvar parentheses = buildExpression(parser, true);\n\t\tparser.skipInert();\n\t\tif (parser.getChar() !== \")\")\n\t\t{\n\t\t\tif (parser.pos == parser.end) throw \"missing ')' at end of formula\";\n\t\t\telse throw \"expected ')', got \\\"\" + parser.nextToken() + \"\\\"\";\n\t\t}\n\t\t++parser.pos;\n\t\treturn parentheses;\n\n\tcase \"'\":\n\tcase \"\\\"\": // String constant\n\t\tterm = parser.match_here(rxString);\n\t\tif (!term) throw \"Invalid string: \" + parser.nextToken();\n\t\tterm = term[0].substr(1, term[0].length-2);\n\t\tterm = term.replace(rxEscapeSequence, function(esc) {\n\t\t\tswitch (esc.charAt(1)) {\n\t\t\t\tcase '\"': return '\"';\n\t\t\t\tcase '\\'': return '\\'';\n\t\t\t\tcase '\\\\': return '\\\\';\n\t\t\t\tcase 'n': return '\\n';\n\t\t\t\tcase 'r': return '\\r';\n\t\t\t\tcase 'b': return '\\b';\n\t\t\t\tcase 'f': return '\\f';\n\t\t\t\tcase 't': return '\\t';\n\t\t\t\tcase 'v': return '\\v';\n\t\t\t\tcase '0': return '\\0';\n\t\t\t\tcase 'u':\n\t\t\t\t\tif (esc.length < 6) throw \"Invalid escape sequence: \" + esc;\n\t\t\t\t\treturn String.fromCharCode(parseInt(esc.substr(2), 16));\n\t\t\t\tdefault: throw \"Invalid escape sequence: \" + esc;\n\t\t\t}\n\t\t});\n\t\treturn new Nodes.Text(term);\n\n\tcase \"[\": // Filter operand\n\t\tterm = parser.match_here(rxOperandFilter);\n\t\tif (term) return new Nodes.Filter(term[0]);\n\t\tbreak;\n\n\tcase \"{\": // Transclusion or array\n\t\t++parser.pos;\n\t\tchar = parser.getChar();\n\t\t--parser.pos;\n\t\tif (char == '{') {\n\t\t\t// Possible transclusion operand\n\t\t\tterm = parser.match_here(rxOperandTransclusion);\n\t\t\tif (term) return new Nodes.Datum(buildTextReference(term[1]));\n\t\t}\n\t\t// Array operand\n\t\treturn new Nodes.ArrayDef(buildArrayLiteral(parser));\n\n\tcase \"<\": // Variable operand\n\t\tterm = parser.match_here(rxOperandVariable);\n\t\tif (term) return new Nodes.Datum(\n\t\t\tnew Nodes.Variable(new Nodes.Text(term[1])));\n\t\tbreak;\n\n\tcase \"/\": // Regular expression?\n\t\tterm = parser.match_here(rxRegex);\n\t\tif (term) return new Nodes.Regex(new RegExp(term[1].replace(\"\\\\/\", \"/\"), term[2]));\n\t\t\tbreak;\n\t}\n\n\t// Didn't recognize the operand\n\treturn null;\n}\n\n})();\n" }, "$:/plugins/ebalster/formula/compute.js": { "title": "$:/plugins/ebalster/formula/compute.js", "created": "20180114170308058", "description": "", "modified": "20180114170348576", "module-type": "library", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n\"use strict\";\n\nvar Nodes = require(\"$:/plugins/ebalster/formula/nodes.js\");\nvar Compiler = require(\"$:/plugins/ebalster/formula/compile.js\");\nvar Coerce = require(\"$:/plugins/ebalster/formula/coerce.js\");\n\nvar Numeral = require(\"$:/plugins/ebalster/formula/lib/numeral.js\");\n\n// TiddlyWiki array format\nfunction arrayFormatTW(arr,ctx) {\n\tvar result = \"\";\n\tfor (var i = 0; i < arr.length; ++i) {\n\t\tvar part = Coerce.ToText(arr[i],ctx);\n\t\tif (i && part.length) result += \" \";\n\t\tif (part.indexOf(/\\s/g) >= 0) result += \"[[\" + part + \"]]\";\n\t\telse result += part;\n\t}\n\treturn result;\n}\n\n// Number format functions...\n\n// SANE number formatting: if we find five consecutive 9s or 0s after the decimal point, round them off.\nfunction NumberStringSane(n) {\n\tvar s = String(n);\n\tvar parse = /^(0\\.0*[1-9]\\d*?|\\d*\\.\\d*?)(0{5}\\d*|9{5}\\d*)(|e[+-]\\d*)$/.exec(s);\n\tif (!parse) return s;\n\tvar kept = parse[1], exp = parse[3];\n\tvar end = kept.slice(-1);\n\tif (parse[2][0] === '0') return ((end === '.') ? kept.substr(0,kept.length-1) : kept) + exp;\n\tif (end === '.') return (Number(kept.substr(0,kept.length-1))+1) + exp;\n\treturn kept.substr(0,kept.length-1) + (Number(end)+1) + exp;\n}\nvar numeralFormat = function(fmt) {return function(num) {return Numeral(num).format(fmt);};};\nvar numeralFormatPrec = function(fmt,digs) {return function(num) {return Numeral(num.toPrecision(digs)).format(fmt);};};\nvar numberFormatFixed = function(prec) {return function(num) {return num.toFixed (prec);};};\nvar numberFormatPrec = function(digs) {return function(num) {return num.toPrecision(digs);};};\nvar numberFormatSelect = function(settings)\n{\n\tif (settings.precision == \"true\" || settings.precision > 100) return String;\n\tif (typeof settings.numberFormat == \"string\") {\n\t\t// Use numeral\n\t\treturn isNaN(settings.precision) ?\n\t\t\tnumeralFormat (settings.numberFormat) :\n\t\t\tnumeralFormatPrec(settings.numberFormat, settings.precision);\n\t}\n\tif (!isNaN(settings.fixed)) return numberFormatFixed(settings.fixed);\n\tif (!isNaN(settings.precision)) return numberFormatPrec (settings.precision);\n\treturn NumberStringSane;\n\t// return String;\n};\n\nexports.computeFormula = function(compiledFormula, widget, formatOptions, debug) {\n\t\n\tvar value, context;\n\t\n\tformatOptions = formatOptions || {};\n\n\tvar dateFormat = formatOptions.dateFormat || \"0hh:0mm, DDth MMM YYYY\";\n\n\t// Specify format. These are all required!\n\tvar formats = {\n\t\tnumber: numberFormatSelect(formatOptions),\n\t\tdate: function(date) {return $tw.utils.formatDateString(date, dateFormat);},\n\t\tarray: arrayFormatTW,\n\t};\n\n\tcontext = new Nodes.Context(widget, formats);\n\n\t// Compute a value from the root node of the compiled formula.\n\ttry {\n\t\tvalue = compiledFormula.computeText(context);\n\t}\n\tcatch (err) {\n\t\tthrow \"ComputeError: \" + String(err) + (err.fileName || \"\") + (err.lineNumber || \"\")\n\t\t\t+ (debug ? \"\\nNodes: \" + JSON.stringify(compiledFormula) : \"\");\n\t}\n\n\t// Format the root node as a string.\n\tif (debug) return value + \"\\n - Val:\" + String(value) + \", Op:\" + compiledFormula.name;\n\telse return value;\n};\n\nexports.evalFormula = function(formulaString, widget, formatOptions, debug) {\n\t\n\tvar compiledFormula;\n\n\t// Compile the formula\n\ttry {\n\t\tcompiledFormula = Compiler.compileExpression(formulaString);\n\t}\n\tcatch (err) {\n\t\tthrow \"CompileError: \" + String(err);\n\t}\n\n\t// Compute the formula\n\treturn exports.computeFormula(compiledFormula, widget, formatOptions, debug);\n};\n\n})();\n" }, "$:/plugins/ebalster/formula/functions/arithmetic.js": { "title": "$:/plugins/ebalster/formula/functions/arithmetic.js", "created": "20171211192843088", "modified": "20171212223526867", "module-type": "formula-function", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n\n// Unary sign operators\nexports.uplus = function(a) {return a;};\nexports.uminus = function(a) {return -a;};\nexports.uminus.inCast = 'N';\n\n// Add\nexports.add = function(a, b) {return a + b;};\nexports.add.inCast = 'NN';\nexports.sub = function(a, b) {return a - b;};\nexports.sub.inCast = 'NN';\n\n// Multiply\nexports.mul = function(a, b) {return a * b;};\nexports.mul.inCast = 'NN';\nexports.div = function(a, b) {return a / b;};\nexports.div.inCast = 'NN';\n\n// Percent -- TODO make this a different value-type\nexports.percent = function(a) {return a / 100;};\nexports.percent.inCast = 'N';\n\n\n// Aliases\nexports.subtract = exports.sub;\nexports.minus = exports.sub;\nexports.multiply = exports.mul;\nexports.divide = exports.div;\nexports.quotient = exports.div;\nexports.power = exports.pow;\n\n\n})();" }, "$:/plugins/ebalster/formula/functions/arrays.js": { "title": "$:/plugins/ebalster/formula/functions/arrays.js", "created": "20171219014903147", "modified": "20171219014910148", "module-type": "formula-function", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n\n// Array constructor function\nexports.array = function() {\n\treturn Array.prototype.slice.call(arguments);\n};\nexports.array.variadic = true;\n\n\nexports.nth = function(a, i) {\n\ti = Math.floor(i);\n\tif (i < 1 || i > a.length) return undefined;\n\treturn a[i-1];\n};\nexports.nth.inCast = 'AN';\n\nexports.first = function(a) {\n\tif (a.length) return a[0];\n\treturn undefined;\n};\nexports.first.inCast = 'A';\n\nexports.last = function(a) {\n\tif (a.length) return a[a.length-1];\n\treturn undefined;\n};\nexports.last.inCast = 'A';\n\n// MAP function\nexports.map = function(f, a) {\n\tif (f.min_args > 1 || f.max_args < 1) throw \"MAP requires single-argument function.\";\n\tvar result = [];\n\tvar func = f.bind(this);\n\tfor (var i = 0; i < a.length; ++i) result.push(func(a[i]));\n\treturn result;\n};\nexports.map.inCast = 'FA';\n\n\n/*\n\tCounting subroutines...\n\t\tcountA counts every non-array value\n\t\tcountS counts every non-array value but null, undefined and empty strings.\n*/\nfunction countS(a) {\n\tif (!(a instanceof Array)) return (a == null || a.length === 0) ? 0 : 1;\n\tvar n = 0;\n\tfor (var i = 0; i < a.length; ++i) n += countS(a[i]);\n\treturn n;\n}\nfunction countA(a) {\n\tif (!(a instanceof Array)) return 1;\n\tvar n = 0;\n\tfor (var i = 0; i < a.length; ++i) n += countA(a[i]);\n\treturn n;\n}\nfunction countS_multi() {\n\tvar n = 0;\n\tfor (var i = 0; i < arguments.length; ++i) n += countS(arguments[i]);\n\treturn n;\n}\nfunction countA_multi() {\n\tvar n = 0;\n\tfor (var i = 0; i < arguments.length; ++i) n += countA(arguments[i]);\n\treturn n;\n}\nexports.count =\n{\n\tmin_args : 1,\n\tselect : function(operands)\n\t{\n\t\tswitch (operands)\n\t\t{\n\t\tcase 1: return countS;\n\t\tdefault: return countS_multi;\n\t\t}\n\t}\n};\nexports.counta =\n{\n\tmin_args : 1,\n\tselect : function(operands)\n\t{\n\t\tswitch (operands)\n\t\t{\n\t\tcase 1: return countA;\n\t\tdefault: return countA_multi;\n\t\t}\n\t}\n};\n\n// COUNTA function, currently counts everything\nexports.counta = exports.count;\n\n\n})();" }, "$:/plugins/ebalster/formula/functions/compare.js": { "title": "$:/plugins/ebalster/formula/functions/compare.js", "created": "20171214050022626", "modified": "20171214050803365", "module-type": "formula-function", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n\n// Equality\nexports.eq = function(a, b) {return a == b;};\nexports.ne = function(a, b) {return a != b;};\n\n// Inequality\nexports.gt = function(a, b) {return a > b;};\nexports.gte = function(a, b) {return a >= b;};\nexports.lt = function(a, b) {return a < b;};\nexports.lte = function(a, b) {return a <= b;};\n\n\n// Aliases\nexports.equal = exports.eq;\nexports.not_equal = exports.ne;\nexports.greater = exports.gt;\nexports.greater_or_equal = exports.gte;\nexports.less = exports.lt;\nexports.less_or_equal = exports.lte;\n\n\n})();" }, "$:/plugins/ebalster/formula/functions/datetime.js": { "title": "$:/plugins/ebalster/formula/functions/datetime.js", "created": "20171217192129179", "modified": "20171217192149101", "module-type": "formula-function", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n\nvar MS_PER_DAY = 86400000;\nvar MS_PER_HOUR = 3600000;\nvar MS_PER_MINUTE = 60000;\nvar MS_PER_SECOND = 1000;\n\nvar UNIX_EPOCH_JULIAN_DAY = 2440587;\n\n\n/*!\n * isoWeekNum from pikaday <https://github.com/actano/Pikaday>\n */\nfunction isoWeekOfYear(date, dayInFirstWeek) {\n\tdayInFirstWeek = dayInFirstWeek || 4;\n\tdate = date instanceof Date ? date : new Date();\n\tdate.setHours(0, 0, 0, 0);\n\tvar yearDay = date.getDate(),\n\t\tweekDay = date.getDay(),\n\t\tdayShift = dayInFirstWeek - 1, // counting starts at 0\n\t\tprevWeekDay = function(day) { return (day + 7 - 1) % 7; };\n\tdate.setDate(yearDay + dayShift - prevWeekDay(weekDay));\n\tvar jan4th = new Date(date.getFullYear(), 0, dayInFirstWeek),\n\t\tdaysBetween = (date.getTime() - jan4th.getTime()) / MS_PER_DAY,\n\t\tweekNum = 1 + Math.round((daysBetween - dayShift + prevWeekDay(jan4th.getDay())) / 7);\n\treturn weekNum;\n}\nfunction isLeapYear(year) {\n\treturn year % 400 === 0 || (year % 100 !== 0 && year % 4 === 0);\n}\nfunction daysInYear(year) {\n\treturn isLeapYear(year) ? 366 : 365;\n}\nfunction daysInMonth(year, monthIndex) {\n\tswitch (monthIndex) {\n\tcase 0: case 2: case 4: case 6: case 7: case 9: case 11:return 31;\n\tcase 3: case 5: case 8: case 10: return 30;\n\tcase 1: return (isLeapYear(year) ? 29 : 28);\n\tdefault: throw \"days_in_month: invalid monthIndex: \" + monthIndex;\n\t}\n}\n\n// Utility: Add some months or years to a date\nfunction dateAddMonths(date, monthDiff, yearDiff) {\n\tyearDiff = yearDiff || 0;\n\tvar newMonth = date.getMonth() + Math.round(monthDiff);\n\tvar newYear = date.getFullYear() + Math.round(yearDiff);\n\n\tvar yearShift = ((newMonth < 0) ? -Math.floor(-(newMonth-11)/12) : Math.floor(newMonth/12));\n\tnewYear += yearShift;\n\tnewMonth -= 12*yearShift;\n\n\treturn new Date(newYear, newMonth,\n\t\tMath.min(date.getDate(), daysInMonth(newYear, newMonth)),\n\t\tdate.getHours(), date.getMinutes(), date.getSeconds(), date.getMilliseconds());\n}\n\n// Utility: Get date difference in whole years and months\nfunction dateDelta(date1, date2) {\n\tif (date2.getTime() < date1.getTime())\n\t{\n\t\tvar d = dateDelta(date2, date1);\n\t\treturn {years: -d.years, months: -d.months};\n\t}\n\tvar dMonths = 12*(date2.getYear()-date1.getYear()) + (date2.getMonth()-date1.getMonth());\n\tif (date2.getDate() < date1.getDate()) dMonths -= 1;\n\tvar dYears = Math.floor(dMonths/12);\n\t//dMonths -= dYears*12;\n\t/*var dDays = (new Date(\n\t\tdate1.getFullYear()+dYears, date1.getMonth()+dMonths, date2.getDate(),\n\t\tdate2.getHours(), date2.getMinutes(), date2.getSeconds(), date2.getMilliseconds()\n\t\t).getTime() - date1.getTime()) / MS_PER_DAY;*/\n\treturn {years: dYears, months: dMonths};\n}\n\n\n// Get the current time\nexports.now = function() {return new Date(Date.now());};\n\n// Decompose dates\nexports.year = function(d) {return (d.getFullYear());};\nexports.year.inCast = 'D';\nexports.month = function(d) {return (d.getMonth()+1);};\nexports.month.inCast = 'D';\nexports.day = function(d) {return (d.getDate());};\nexports.day.inCast = 'D';\nexports.hour = function(d) {return (d.getHours());};\nexports.hour.inCast = 'D';\nexports.minute = function(d) {return (d.getMinutes());};\nexports.minute.inCast = 'D';\nexports.second = function(d) {return (d.getSeconds());};\nexports.second.inCast = 'D';\nexports.millisecond = function(d) {return (d.getMilliseconds());};\nexports.millisecond.inCast = 'D';\n\n// Week functions\nexports.weekday = function(d) {return (d.getDay()+1);};\nexports.weekday.inCast = 'D';\nexports.weeknum = function(d) {return (isoWeekOfYear(d, 1));};\nexports.weeknum.inCast = 'D';\nexports.isoweekday = function(d) {return ((d.getDay()+6) % 7 + 1);};\nexports.isoweekday.inCast = 'D';\nexports.isoweeknum = function(d) {return (isoWeekOfYear(d));};\nexports.isoweeknum.inCast = 'D';\n\n\n/*\n\tDate math\n*/\nfunction makeTimeDiffFunction(milliseconds) {\n\tvar f = function(a, b) {return (b.getTime() - a.getTime()) / milliseconds;};\n\tf.inCast = 'DD';\n\treturn f;\n}\nfunction makeTimeAddFunction(milliseconds) {\n\tvar f = function(a, b) {return new Date(a.getTime() + b * milliseconds);};\n\tf.inCast = 'DN';\n\treturn f;\n}\n\nexports.years = function(a, b) {return dateDelta(a, b).years;};\nexports.years.inCast = 'DD';\nexports.months = function(a, b) {return dateDelta(a, b).months;};\nexports.months.inCast = 'DD';\nexports.days = makeTimeDiffFunction(MS_PER_DAY);\nexports.hours = makeTimeDiffFunction(MS_PER_HOUR);\nexports.minutes = makeTimeDiffFunction(MS_PER_MINUTE);\nexports.seconds = makeTimeDiffFunction(MS_PER_SECOND);\nexports.milliseconds = makeTimeDiffFunction(1);\n\nexports.add_years = function(a, b) {return dateAddMonths(a, 0, b);};\nexports.add_years.inCast = 'DN';\nexports.add_months = function(a, b) {return dateAddMonths(a, b);};\nexports.add_months.inCast = 'DN';\nexports.add_days = makeTimeAddFunction(MS_PER_DAY);\nexports.add_hours = makeTimeAddFunction(MS_PER_HOUR);\nexports.add_minutes = makeTimeAddFunction(MS_PER_MINUTE);\nexports.add_seconds = makeTimeAddFunction(MS_PER_SECOND);\nexports.add_milliseconds = makeTimeAddFunction(1);\n\nexports.is_leap_year = function(year) {return (isLeapYear(year));};\nexports.is_leap_year.inCast = 'N';\nexports.days_in_year = function(year) {return (daysInYear(year));};\nexports.days_in_year.inCast = 'N';\nexports.days_in_month = function(yr, mon) {return (daysInMonth(yr, mon-1));};\nexports.days_in_month.inCast = 'NN';\n\n/*exports.datedif = function(a, b, c) {\n\tswitch (c.toUpperCase())\n\t{\n\tcase \"D\": return ((b.getTime() - a.getTime()) / MS_PER_DAY);\n\tcase \"M\": {var d=dateDelta(a, b); return d.months+12*d.years;}\n\tcase \"Y\": return dateDelta(a, b).years;\n\tcase \"YM\": return dateDelta(a, b).months;\n\tcase \"MD\": return dateDelta(a, b).days;\n\t}\n};\nexports.datedif.inCast = 'DDT';*/\n\n\n// Parse TiddlyWiki date\nexports.tw_date = function(timestamp) {\n\tvar date = $tw.utils.parseDate(timestamp);\n\tif (!date) throw \"Bad timestamp: \\\"\" + date + \"\\\"\";\n\treturn (date);\n};\nexports.tw_date.inCast = 'T';\n\n// Stringify as TiddlyWiki date\nexports.to_tw_date = function(date) {\n\treturn $tw.utils.stringifyDate(date);\n};\nexports.to_tw_date.inCast = 'D';\n\n// Create ISO date\nexports.make_date = function(year, month, day) {\n\treturn (new Date(year, month-1, day));\n};\nexports.make_date.inCast = 'NNN';\n\n// Create ISO time\nexports.make_time = function(hour, minute, second) {\n\treturn (new Date(0, 0, 0, hour, minute, second));\n};\nexports.make_time.inCast = 'NNN';\n\n// Create from julian\nexports.julian = function(julian) {\n\treturn (new Date((julian - UNIX_EPOCH_JULIAN_DAY) * MS_PER_DAY));\n};\nexports.julian.inCast = 'N';\n\n// Convert to julian\nexports.to_julian = function(date) {\n\treturn (UNIX_EPOCH_JULIAN_DAY + (date.getTime() / MS_PER_DAY));\n};\nexports.to_julian.inCast = 'D';\n\nexports.time = exports.make_time;\n\n\n// Cast the incoming value into a date.\nfunction interpret_date(a) {\n\tif (a instanceof Date) return a;\n\treturn exports.tw_date(a);\n}\ninterpret_date.inCast = 'D';\n\n\n// Consruct a date from a TiddlyWiki timestamp or a set of parts\nexports.date = {\n\tmin_args: 1, max_args: 3,\n\tselect: function(operands) {\n\t\tswitch (operands.length) {\n\t\tcase 1: return interpret_date;\n\t\tcase 3: return exports.make_date;\n\t\tdefault: throw \"Bad arguments to DATE. Should be (timestamp) or (year, month, day).\";\n\t\t}\n\t}\n};\n\n\n})();" }, "$:/plugins/ebalster/formula/functions/logic.js": { "title": "$:/plugins/ebalster/formula/functions/logic.js", "created": "20171214054240274", "modified": "20171214060456114", "module-type": "formula-function", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Node = require(\"$:/plugins/ebalster/formula/nodes.js\").Node;\n\n\n// Constants\nexports.true = function() {return true;};\nexports.false = function() {return false;};\n\nexports.true.isConstant = true;\nexports.false.isConstant = true;\n\n// Logical operators\nexports.not = function(a) {return !a;};\nexports.not.inCast = 'B';\nexports.and = function(a, b) {return a && b;};\nexports.and.inCast = 'BB';\nexports.or = function(a, b) {return a || b;};\nexports.or .inCast = 'BB';\nexports.xor = function(a, b) {return a ? !b : b;};\nexports.xor.inCast = 'BB';\n\n// Ternary\nfunction IfNode(pred, tval, fval) {\n\tthis.pred = pred;\n\tthis.tval = tval;\n\tthis.fval = fval;\n}\nIfNode.prototype = new Node();\nIfNode.prototype.name = \"if\";\nIfNode.prototype.compute = (function(ctx) {\n\treturn (this.pred.computeBool(ctx) ? this.tval.compute(ctx) : this.fval.compute(ctx));\n});\nexports.if = {\n\tmin_args: 3, max_args: 3,\n\tconstruct: function(operands) {\n\t\treturn new IfNode(operands[0], operands[1], operands[2]);\n\t}\n};\n\n\n// IFERROR\n/*exports.iferror = {\n\tmin_args = 2, max_args = 2,\n\tfunc = function(a, b) {\n\tselect: function(operands) {\n\t\ttry {return a.compute();}\n\t\tcatch (err) {return b.compute();}\n\t}\n\t};*/\n\n\n// SWITCH (variadic)\nexports.switch =\n{\n\tmin_args: 3,\n\tselect: function(operands)\n\t{\n\t\tswitch (operands.length % 2)\n\t\t{\n\t\tdefault:\n\t\tcase 0: return function(a) // Switch with default\n\t\t\t{\n\t\t\t\tvar value = a;\n\t\t\t\tfor (var i = 1; i+1 < arguments.length; i += 2)\n\t\t\t\t\t{if (arguments[i] == value) return arguments[i+1];}\n\t\t\t\treturn arguments[arguments.length-1];\n\t\t\t};\n\t\tcase 1: return function(a) // Switch, no default\n\t\t\t{\n\t\t\t\tvar value = a;\n\t\t\t\tfor (var i = 1; i+1 < arguments.length; i += 2)\n\t\t\t\t\t{if (arguments[i] == value) return arguments[i+1];}\n\t\t\t\treturn undefined;\n\t\t\t};\n\t\t}\n\t}\n};\n\n// CHOOSE (variadic)\nexports.choose = function(a, b)\n{\n\tvar index = Math.floor(a);\n\tvar result = arguments[index];\n\tif (index < 1 || !result) return undefined;\n\treturn result;\n};\nexports.choose.inCast = 'N';\nexports.choose.variadic = true;\n\n// IFS function (variadic)\nfunction ifsFunc() {\n\tfor (var i = 0; i < arguments.length; i += 2)\n\t\t{if (arguments[i]) return arguments[i+1];}\n\treturn undefined;\n};\nifsFunc.inCast = '+B_';\n\nexports.ifs =\n{\n\tmin_args : 2,\n\tinput: '+B_',\n\tselect : function(operands) {\n\t\tif (operands.length % 2 !== 0) throw \"Odd number of arguments to IFS\";\n\t\treturn ifsFunc;\n\t}\n};\n\n})();" }, "$:/plugins/ebalster/formula/functions/math.js": { "title": "$:/plugins/ebalster/formula/functions/math.js", "created": "20171214171454666", "modified": "20171214171708994", "module-type": "formula-function", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Coerce = require(\"$:/plugins/ebalster/formula/coerce.js\");\n\n\n// Constants\nexports.pi = function() {return (Math.PI);};\nexports._e = function() {return (Math.E);};\n\nexports.pi.isConstant = true;\nexports._e.isConstant = true;\n\n\n// Random\nexports.rand = function() {return Math.random();};\nexports.randbetween = function(a, b) {return (a+(b-a)*Math.random());};\nexports.randbetween.inCast = 'NN';\nexports.random = exports.rand;\n\n\n// Sign and absolute value\nexports.abs = function(a) {return Math.abs(a);};\nexports.abs.inCast = 'N';\nexports.sign = function(x) {return (((x > 0) - (x < 0)) || +x);};\nexports.sign.inCast = 'N';\n\n// Min/max\nexports.min = function(a)\n{\n\tvar min = a;\n\tfor (var i = 1; i < arguments.length; ++i) min = Math.min(min, arguments[i]);\n\treturn min;\n};\nexports.min.variadic = true;\nexports.min.inCast = '+N';\n\nexports.max = function(a)\n{\n\tvar max = a;\n\tfor (var i = 1; i < arguments.length; ++i) max = Math.max(max, arguments[i]);\n\treturn max;\n};\nexports.max.variadic = true;\nexports.max.inCast = '+N';\n\nexports.clamp = function(a, min, max) {\n\treturn (Math.min(Math.max(a, min), max));\n};\nexports.clamp.inCast = 'NNN';\n\n\n/*\n\tSeries arithmetic\n*/\nfunction Count(a) {\n\tif (a instanceof Array) {\n\t\tvar n = 0;\n\t\tfor (var i = 0; i < a.length; ++i) n += Count(a[i]);\n\t\treturn n;\n\t}\n\treturn 1;\n}\nfunction Sum(a) {\n\tif (a instanceof Array) {\n\t\tvar n = 0;\n\t\tfor (var i = 0; i < a.length; ++i) n += Sum(a[i]);\n\t\treturn n;\n\t}\n\treturn Coerce.ToNum(a,this);\n}\nfunction Product(a) {\n\tif (a instanceof Array) {\n\t\tvar n = 1;\n\t\tfor (var i = 0; i < a.length; ++i) n *= Product(a[i]);\n\t\treturn n;\n\t}\n\treturn Coerce.ToNum(a,this);\n}\nfunction Average(a) {\n\treturn Sum(a) / Count(a);\n}\n\nfunction GenSeriesFunc(func) {\n\treturn {\n\t\tmin_args : 1,\n\t\tselect : function(operands) {\n\t\t\tswitch (operands.length) {\n\t\t\tcase 1: return func;\n\t\t\tdefault: return function() {return func(Array.prototype.slice.call(arguments));};\n\t\t\t}\n\t\t}\n\t};\n}\n\nexports.sum = GenSeriesFunc(Sum);\nexports.average = GenSeriesFunc(Average);\nexports.product = GenSeriesFunc(Product);\n\n\n/*\n\tExponential\n*/\n\n// Exponentiation and logarithm\nexports.pow = function(a, b) {return (Math.pow(a, b));};\nexports.pow.inCast = 'NN';\nexports.log = function(a, b) {return (Math.log(a) / Math.log(b));};\nexports.log.inCast = 'NN';\nexports.exp = function(a) {return (Math.exp(a));};\nexports.exp.inCast = 'N';\nexports.ln = function(a) {return (Math.log(a));};\nexports.ln.inCast = 'N';\nexports.log2 = function(a) {return (Math.log2(a));};\nexports.log2.inCast = 'N';\nexports.log10 = function(a) {return (Math.log10(a));};\nexports.log10.inCast = 'N';\n\nexports.power = exports.pow;\n\n// Precise exponentiation and logarithm\nexports.expm1 = function(a) {return (Math.expm1(a));};\nexports.expm1.inCast = 'N';\nexports.log1p = function(a) {return (Math.log1p(a));};\nexports.log1p.inCast = 'N';\n\n// Roots\nexports.sqrt = function(a) {return (Math.sqrt(a));};\nexports.sqrt.inCast = 'N';\nexports.cbrt = function(a) {return (Math.cbrt(a));};\nexports.cbrt.inCast = 'N';\n\n\n/*\n\tTrigonometry\n*/\n\n// Conversion\nexports.radians = function(a) {return (Math.PI*a/180);};\nexports.radians.inCast = 'N';\nexports.degrees = function(a) {return (180*a/Math.PI);};\nexports.degrees.inCast = 'N';\n\n// Trigonometry\nexports.sin = function(a) {return ( Math.sin(a));};\nexports.sin.inCast = 'N';\nexports.cos = function(a) {return ( Math.cos(a));};\nexports.cos.inCast = 'N';\nexports.tan = function(a) {return ( Math.tan(a));};\nexports.tan.inCast = 'N';\nexports.csc = function(a) {return (1/Math.sin(a));};\nexports.csc.inCast = 'N';\nexports.sec = function(a) {return (1/Math.cos(a));};\nexports.sec.inCast = 'N';\nexports.cot = function(a) {return (1/Math.tan(a));};\nexports.cot.inCast = 'N';\n\n// Inverse Trigonometry\nexports.asin = function(a) {return (Math.asin( a));};\nexports.asin.inCast = 'N';\nexports.acos = function(a) {return (Math.acos( a));};\nexports.acos.inCast = 'N';\nexports.atan = function(a) {return (Math.atan( a));};\nexports.atan.inCast = 'N';\nexports.acsc = function(a) {return (Math.asin(1/a));};\nexports.acsc.inCast = 'N';\nexports.asec = function(a) {return (Math.acos(1/a));};\nexports.asec.inCast = 'N';\nexports.acot = function(a) {return (Math.atan(1/a));};\nexports.acot.inCast = 'N';\nexports.atan2 = function(y,x) {return (Math.atan2(y, x));};\nexports.atan2.inCast = 'NN';\n\n// Hyperbolic Trigonometry\nexports.sinh = function(a) {return ( Math.sinh(a));};\nexports.sinh.inCast = 'N';\nexports.cosh = function(a) {return ( Math.cosh(a));};\nexports.cosh.inCast = 'N';\nexports.tanh = function(a) {return ( Math.tanh(a));};\nexports.tanh.inCast = 'N';\nexports.csch = function(a) {return (1/Math.sinh(a));};\nexports.csch.inCast = 'N';\nexports.sech = function(a) {return (1/Math.cosh(a));};\nexports.sech.inCast = 'N';\nexports.coth = function(a) {return (1/Math.tanh(a));};\nexports.coth.inCast = 'N';\n\n// Inverse Hyperbolic Trigonometry\nexports.asinh = function(a) {return (Math.asinh( a));};\nexports.asinh.inCast = 'N';\nexports.acosh = function(a) {return (Math.acosh( a));};\nexports.acosh.inCast = 'N';\nexports.atanh = function(a) {return (Math.atanh( a));};\nexports.atanh.inCast = 'N';\nexports.acsch = function(a) {return (Math.asinh(1/a));};\nexports.acsch.inCast = 'N';\nexports.asech = function(a) {return (Math.acosh(1/a));};\nexports.asech.inCast = 'N';\nexports.acoth = function(a) {return (Math.atanh(1/a));};\nexports.acoth.inCast = 'N';\n\n/*\n\tRounding, ceiling and floor functions.\n\t\tSpecial measures were taken to reproduce the conventions.\n*/\n\nvar signedFloor = Math.trunc || function(n) {return (n<0) ? Math.ceil (n) : Math.floor(n);};\nvar signedCeil = function(n) {return (n<0) ? Math.floor(n) : Math.ceil (n);};\n\nfunction genCeilFloor(func) {\n\tvar by1 = function(a) {return func(a);},\n\t\tbyN = function(a, b) {var prec = b; return (func(a/prec) * prec);};\n\tby1.inCast = 'NN';\n\tbyN.inCast = 'NN';\n\treturn {\n\t\tmin_args : 1, max_args : 2,\n\t\tinput: 'NN',\n\t\tselect: function(operands) {\n\t\t\tswitch (operands.length)\n\t\t\t{\n\t\t\tcase 1: return by1;\n\t\t\tcase 2: return byN;\n\t\t\t}\n\t\t}\n\t};\n}\n\nfunction genRound(func) {\n\tvar lndigit = Math.log(0.1);\n\tvar by1 = function(a) {return func(a);},\n\t\tbyN = function(a, b) {var prec = Math.exp(lndigit*b); return (func(a/prec) * prec);};\n\tby1.inCast = 'NN';\n\tbyN.inCast = 'NN';\n\treturn {\n\t\tmin_args : 1, max_args : 2,\n\t\tinput: 'NN',\n\t\tselect: function(operands) {\n\t\t\tswitch (operands.length)\n\t\t\t{\n\t\t\tcase 1: return by1;\n\t\t\tcase 2: return byN;\n\t\t\t}\n\t\t}\n\t};\n}\n\nexports.floor = genCeilFloor(Math.floor);\nexports.ceil = genCeilFloor(Math.ceil);\n//exports.floor_precise = genCeilFloor(Math.floor);\n//exports.ceil_precise = genCeilFloor(Math.ceil);\nexports.round = genRound(Math.round);\nexports.roundup = genRound(signedCeil);\nexports.rounddown = genRound(signedFloor);\nexports.trunc = exports.rounddown;\n\n// Related functions\nexports.fract = function(a) {return (a-signedFloor(a));};\nexports.fract.inCast = 'NN';\nexports.modulo = function(a,b) {return (a-b*Math.floor(a/b));};\nexports.modulo.inCast = 'NN';\n\nexports.mod = exports.modulo;\n\n\n/*\n\tInterpolation\n*/\nexports.mix = function(a,b,m) {return (a + (b-a) * m);};\nexports.mix.inCast = 'NNN';\n\nexports.step = function(e,x) {return ((x<e) ? 0.0 : 1.0);};\nexports.step.inCast = 'NN';\n\nexports.smoothstep = function(e0,e1,x) {\n\tif (x < e0) return (0.0);\n\tif (x > e1) return (1.0);\n\tx = (x-e0) / (e1-e0);\n\treturn (3*x*x - 2*x*x*x);\n};\nexports.smoothstep.inCast = 'NNN';\n\n\n/*\n\tAlgorithms\n*/\nexports.gcd = function(a,b) {\n\ta = Math.abs(Math.round(a));\n\tb = Math.abs(Math.round(b));\n\tif (b > a) {var temp = a; a = b; b = temp;}\n\tvar limit = 1000;\n\twhile (true) {\n\t\tif (b == 0) return a;\n\t\ta %= b;\n\t\tif (a == 0) return b;\n\t\tb %= a;\n\t\tif (--limit < 0) throw \"GCD function is nonterminal!\";\n\t}\n};\nexports.gcd.inCast = 'NN';\n\nexports.lcm = function(a,b) {\n\ta = Math.abs(Math.round(a));\n\tb = Math.abs(Math.round(b));\n\treturn (!a || !b) ? 0 : Math.abs((a * b) / exports.gcd(a, b));\n};\nexports.lcm.inCast = 'NN';\n\n\n})();" }, "$:/plugins/ebalster/formula/functions/regexp.js": { "title": "$:/plugins/ebalster/formula/functions/regexp.js", "created": "20171220230845098", "modified": "20171220230855457", "module-type": "formula-function", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n\n// Compile regex. TODO: Precompile these where possible\n/*var TW_RX_FLAGS = /^\\(\\?[a-z]*\\)|\\(\\?[a-z]*\\)$/i;\n\nfunction tw_regex(rx_str, defaultFlags) {\n\tif (!rx_str) throw \"Empty regular expression\";\n\tvar flagPart = TW_RX_FLAGS.exec(rx_str);\n\tif (flagPart) {\n\t\tvar flagLen = flagPart[0].length;\n\t\tvar flags = flagPart[0].substr(2, flagPart[0].length-3);\n\t\tif (flagPart.index == 0) return new RegExp(rx_str.substr(flagLen), flags);\n\t\telse return new RegExp(rx_str.substr(0, rx_str.length-flagLen), flags);\n\t}\n\treturn new RegExp(rx_str, defaultFlags);\n}*/\n\n\n// Regex replace\nexports.regexreplace = function(s, rx, b) {\n\t//rx = tw_regex(rx, \"g\");\n\trx.lastIndex = 0;\n\treturn s.replace(rx, b);\n};\nexports.regexreplace.inCast = 'TRT';\n\n// Regex match\nexports.regexmatch = function(s, rx) {\n\t//rx = tw_regex(rx, \"\");\n\trx.lastIndex = 0;\n\treturn rx.test(s);\n};\nexports.regexmatch.inCast = 'TR';\n\n// Regex extract\nfunction regexextract(s, rx) {\n\t//rx = tw_regex(rx, \"g\");\n\trx.lastIndex = 0;\n\ts = s;\n\tvar captureIndex = arguments[2] || 0;\n\tvar matches = [];\n\tvar match;\n\twhile ((match = rx.exec(s)) != null) {\n\t\tif (match[0].length == 0) ++rx.lastIndex;\n\t\tmatches.push(match[captureIndex] || \"\");\n\t\tif (!rx.global) break;\n\t}\n\treturn matches;\n}\nregexextract.inCast = 'TRN';\n\nexports.regexextract = {\n\tmin_args: 2, max_args: 3,\n\tselect: function(operands) {return regexextract;}\n};\n\n// Regex extract, single argument\nfunction regexextract1(s, rx, dfl) {\n\t//rx = tw_regex(rx, \"\");\n\trx.lastIndex = 0;\n\ts = s;\n\tvar captureIndex = arguments[3] || 0;\n\tvar match = rx.exec(s);\n\treturn (match && match[captureIndex]) ? match[captureIndex] : dfl;\n}\nregexextract1.inCast = 'TRTN';\n\nexports.regexextract1 = {\n\tmin_args: 3, max_args: 4,\n\tselect: function(operands) {return regexextract1;}\n};\n\n})();" }, "$:/plugins/ebalster/formula/functions/strings.js": { "title": "$:/plugins/ebalster/formula/functions/strings.js", "created": "20171213003135495", "modified": "20171213003237206", "module-type": "formula-function", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Coerce = require(\"$:/plugins/ebalster/formula/coerce.js\");\n\n\n// Cast to text. Second argument not yet supported.\nexports.t = function(a) {return a;};\nexports.t.inCast = 'T';\n\nfunction t_format(a, format) {return a;}\nt_format.inCast = 'TT';\n\nexports.text = {\n\tmin_args: 1, max_args: 1,\n\tinput: 'TT',\n\tselect: function(operands) {\n\t\tif (operands.length == 1) return exports.t;\n\t\treturn t_format;\n\t}\n};\n\n// Cast string to number.\nexports.value = function(a) {return a;};\nexports.inCast = 'N';\n\n// Array to string\nvar JoinFunc = function(delimiter, ignore_empty, array, startIndex) {\n\tvar join = \"\", part;\n\tfor (var i = startIndex; i < array.length; ++i)\n\t{\n\t\tvar arg = array[i];\n\t\tif (arg instanceof Array) {\n\t\t\tpart = JoinFunc(delimiter, ignore_empty, arg, 0);\n\t\t}\n\t\telse {\n\t\t\tpart = Coerce.ToText(arg,this);\n\t\t}\n\t\tif (part.length || !ignore_empty) {\n\t\t\tif (join.length) join += delimiter;\n\t\t\tjoin += part;\n\t\t}\n\t}\n\treturn join;\n};\n\n// Join\nexports.join = function(delimiter) {\n\treturn JoinFunc.call(this, delimiter, false, arguments, 1);\n};\nexports.join.variadic = true;\nexports.join.inCast = 'T';\n\n// Textjoin\nexports.textjoin = function(delimiter, ignore_empty) {\n\treturn JoinFunc.call(this, delimiter, ignore_empty, arguments, 2);\n};\nexports.textjoin.variadic = true;\nexports.textjoin.inCast = 'T';\n\n// Split string to array\nexports.split = function(str, delimiter) {\n\treturn str.split(delimiter);\n};\nexports.split.inCast = 'T';\n\n// String length\nexports.len = function(str) {return str.length;};\nexports.len.inCast = 'T';\n\n// String exact match\nexports.exact = function(a, b) {return a === b;};\nexports.exact.inCast = 'TT';\n\n\n// Substrings\nexports.mid = function(str, i, n) {return str.substr(i-1, n);};\nexports.exact.inCast = 'TNN';\n\nexports.substr = exports.mid;\n\n\n// Substitute\nexports.substitute = function(s, f, r) {return s.split(f).join(r);};\nexports.substitute.inCast = 'TTT';\n\n// Replace (N/I)\n//exports.replace = function(s, p, l, r) {return (s.splice(a, b));};\n\n\n// Concatenate\nexports.cat = function(a, b) {return a + b;};\nexports.cat.inCast = 'TT';\n\n// Trim space\nexports.trim = function(a) {return a.split(/^\\s+|\\s+$/g).join(\"\");};\nexports.trim.inCast = 'T';\n\n\n// Aliases\nexports.concatenate = exports.cat;\n\n\n})();" }, "$:/plugins/ebalster/formula/functions/wiki.js": { "title": "$:/plugins/ebalster/formula/functions/wiki.js", "created": "20180108011928370", "modified": "20180108012007186", "module-type": "formula-function", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Nodes = require(\"$:/plugins/ebalster/formula/nodes.js\");\n\n\n// Get variable string by name.\nexports.transclude = {\n\tmin_args: 1, max_args: 2,\n\tconstruct: function(operands) {\n\t\tswitch (operands.length) {\n\t\t\tcase 1: return new Nodes.TranscludeText(operands[0]);\n\t\t\tcase 2: return new 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(MIT)\n\nCopyright (c) 2017 Evan Balster\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of\nthe Software, and to permit persons to whom the Software is furnished to do so,\nsubject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS\nFOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR\nCOPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER\nIN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\nCONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE." }, "$:/plugins/ebalster/formula/macros/formula.js": { "title": "$:/plugins/ebalster/formula/macros/formula.js", "created": "20171210215758530", "modified": "20171212194124031", "module-type": "macro", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Compute = require(\"$:/plugins/ebalster/formula/compute.js\");\n\n/*\n\tInformation about this macro\n*/\n\nexports.name = \"formula\";\nexports.params = [{\"name\": \"formula\"}];\n\n/*\nRun the macro\n*/\nexports.run = function(formula) {\n\n\ttry {\n\t\treturn Compute.evalFormula(formula, this);\n\t}\n\tcatch (err) {\n\t\treturn \"`\" + String(err) + \"`\";\n\t}\n};\n\n})();\n" }, "$:/plugins/ebalster/formula/nodes.js": { "title": "$:/plugins/ebalster/formula/nodes.js", "created": "20171211183000431", "description": "", "modified": "20180112071139424", "module-type": "library", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/plugins/ebalster/formula/nodes.js\ntype: application/javascript\nmodule-type: macro\n\nLibrary defining computation \"nodes\" used to build compiled formulas.\nOperands represent some value within the formula: an expression, datum, operator, constant or query...\nOperands may be constant, allowing the formula compiler to optimize them away.\n\n\\*/\n(function(){\n\n\"use strict\";\n\nvar Coerce = require(\"$:/plugins/ebalster/formula/coerce.js\");\n\n\n// A Context has all the information necessary for computations.\nexports.Context = function(widget, formats, locals, depth, maxDepth) {\n\tthis.widget = widget;\n\tthis.formats = formats || {};\n\tthis.locals = locals || {};\n\tthis.depth = depth || 1;\n\tthis.maxDepth = maxDepth || 256;\n\tif (this.maxDepth < this.depth) throw \"Formula recursion exceeds limit of \" + this.maxDepth + \". Infinite regress?\";\n};\nexports.Context.prototype.sub = function() {return new exports.Context(this.widget,this.formats,null,this.depth+1,this.maxDepth);};\nexports.Context.prototype.let = function(locals) {return new exports.Context(this.widget,this.formats,locals,this.depth,this.maxDepth);};\nexports.Context.prototype.wiki = function() {return this.widget.wiki;};\nexports.Context.prototype.wikiVariable = function(name) {return this.widget.getVariable(name);};\n\n\nexports.Node = function() {\n};\nexports.Node.prototype.is_constant = false;\nexports.Node.prototype.name = \"unknown-operand\";\nexports.Node.prototype.toString = function() {return \"[Node \" + this.name + \"]\";};\n\n// Compute the Node's value.\nexports.Node.prototype.compute = function(ctx) {return undefined;};\n\n// Compute a specific type of value, with coercion if necessary.\nexports.Node.prototype.computeNum = function(ctx) {return Coerce.ToNum (this.compute(ctx), ctx);};\nexports.Node.prototype.computeText = function(ctx) {return Coerce.ToText (this.compute(ctx), ctx);};\nexports.Node.prototype.computeBool = function(ctx) {return Coerce.ToBool (this.compute(ctx), ctx);};\nexports.Node.prototype.computeDate = function(ctx) {return Coerce.ToDate (this.compute(ctx), ctx);};\nexports.Node.prototype.computeArray = function(ctx) {return Coerce.ToArray(this.compute(ctx), ctx);};\nexports.Node.prototype.computeFunc = function(ctx) {return Coerce.ToFunc (this.compute(ctx), ctx);};\n\n\n// An operand that just throws an error.\nexports.ThrowError = function(exception) {\n\tthis.exception = exception;\n};\nexports.ThrowError.prototype = new exports.Node();\nexports.ThrowError.prototype.name = \"error\";\nexports.ThrowError.prototype.compute = function(ctx)\n{\n\t// Throw up\n\tthrow this.exception;\n};\n\n// Scoped variable node.\nexports.ScopeVar = function(name) {\n\tthis.name = name;\n};\nexports.ScopeVar.prototype = new exports.Node();\n//exports.ScopeVar.prototype.name = \"scope-var\";\nexports.ScopeVar.prototype.compute = function(ctx) {return ctx.locals[this.name];};\n\n// Scoped variable assignment node.\nexports.LetVars = function(assigns, expr) {\n\tthis.assigns = assigns;\n\tthis.expr = expr;\n};\nexports.LetVars.prototype = new exports.Node();\nexports.LetVars.prototype.name = \"let\";\nexports.LetVars.prototype.compute = function(ctx) {\n\t// Each let-expression can access the ones before it.\n\tvar locals = Object.assign({}, ctx.locals);\n\tctx = ctx.let(locals);\n\tfor (var id in this.assigns) {\n\t\ttry {\n\t\t\tlocals[id] = this.assigns[id].compute(ctx);\n\t\t}\n\t\tcatch (err) {\n\t\t\tthrow \"computing LET '\" + id + \"': \" + err;\n\t\t}\n\t}\n\treturn this.expr.compute(ctx);\n};\n\n// Call a function by reference.\nexports.CallFunc = function CallFunc(func, args) {\n\tthis.func = func;\n\tthis.args = args;\n};\nexports.CallFunc.prototype = new exports.Node();\nexports.CallFunc.prototype.name = \"function-builtin\";\nexports.CallFunc.prototype.compute = (function(ctx) {\n\t// Check the function parameters.\n\tvar func = this.func.computeFunc(ctx);\n\tif (this.args.length < func.min_args) throw \"Too few parameters for function\";\n\tif (this.args.length > func.max_args) throw \"Too many parameters for function\";\n\t// Compute arguments.\n\tvar vals = [];\n\tfor (var i = 0; i < this.args.length; ++i) vals.push(this.args[i].compute(ctx));\n\t// Call the function!\n\treturn func.apply(ctx, vals);\n});\n\n// JavaScript function call with possible coercion.\nexports.CallJS = function CallJS(func, args) {\n\tthis.func = func;\n\tthis.args = args;\n\tthis.coerce = Coerce.GetCoerceFuncs(func, args);\n\tthis.n_coerce = Math.min(this.args.length, this.coerce.length);\n};\nexports.CallJS.prototype = new exports.Node();\nexports.CallJS.prototype.name = \"function-builtin\";\nexports.CallJS.prototype.compute = function(ctx) {\n\tvar vals = [];\n\tvar i = 0;\n\tfor (; i < this.n_coerce; ++i) vals.push(this.coerce[i](this.args[i].compute(ctx), ctx));\n\tfor (; i < this.args.length; ++i) vals.push(this.args[i].compute(ctx));\n\treturn this.func.apply(ctx, vals);\n};\n\n// Call a function by reference.\nexports.ArrayDef = function ArrayDef(elems) {\n\tthis.elems = elems;\n};\nexports.ArrayDef.prototype = new exports.Node();\nexports.ArrayDef.prototype.name = \"function-builtin\";\nexports.ArrayDef.prototype.compute = (function(ctx) {\n\t// Compute elements.\n\tvar elems = [];\n\tfor (var i = 0; i < this.elems.length; ++i) elems.push(this.elems[i].compute(ctx));\n\treturn elems;\n});\n\n\n// Function declaration operand.\nexports.Function = function(func, captures) {\n\tthis.func = func;\n\tthis.captures = captures;\n};\nexports.Function.prototype = new exports.Node();\nexports.Function.prototype.name = \"function\";\nexports.Function.prototype.is_constant = true;\nexports.Function.prototype.compute = function(ctx) {\n\tthis.func.captured = {};\n\tif (this.captures) {\n\t\tfor (var name in this.captures) {\n\t\t\tthis.func.captured[name] = ctx.locals[name];\n\t\t}\n\t}\n\treturn this.func;\n};\n\n// String constant operand.\nexports.Text = function(value) {this.value = value;};\nexports.Text.prototype = new exports.Node();\nexports.Text.prototype.name = \"string\";\nexports.Text.prototype.is_constant = true;\nexports.Text.prototype.compute = function(ctx) {return this.value;};\n\n// Date constant operand.\nexports.Date = function(value) {this.value = value;};\nexports.Date.prototype = new exports.Node();\nexports.Date.prototype.name = \"date\";\nexports.Date.prototype.is_constant = true;\nexports.Date.prototype.compute = function(ctx) {return this.value;};\n\n// Boolean constant operand.\nexports.Bool = function(value) {this.value = value;};\nexports.Bool.prototype = new exports.Node();\nexports.Bool.prototype.name = \"boolean\";\nexports.Bool.prototype.is_constant = true;\nexports.Bool.prototype.compute = function(ctx) {return this.value;};\n\n// Number constant operand.\nexports.Number = function(value) {this.value = value;};\nexports.Number.prototype = new exports.Node();\nexports.Number.prototype.name = \"number\";\nexports.Number.prototype.is_constant = true;\nexports.Number.prototype.compute = function(ctx) {return this.value;};\n\n// Regex constant operand.\nexports.Regex = function(value) {this.value = value;};\nexports.Regex.prototype = new exports.Node();\nexports.Regex.prototype.name = \"regex\";\nexports.Regex.prototype.is_constant = true;\nexports.Regex.prototype.compute = function(ctx) {return this.value;};\n\n\nvar Compile = require(\"$:/plugins/ebalster/formula/compile.js\");\n\n\n// \"Automatic\" operand; a compiled string value\nexports.Datum = function(origin) {\n\tthis.origin = origin;\n\tthis.text = null;\n\tthis.op = null;\n};\nexports.Datum.prototype = new exports.Node();\nexports.Datum.prototype.name = \"automatic\";\n\nexports.Datum.prototype.compute = function(ctx) {\n\n\tvar newText = this.origin.computeText(ctx);\n\n\tif (newText != this.text)\n\t{\n\t\tthis.text = newText;\n\t\ttry {\n\t\t\tthis.op = Compile.compileDatum(newText);\n\t\t}\n\t\tcatch (err) {\n\t\t\t// Save the error\n\t\t\tthis.op = new exports.ThrowError(\n\t\t\t\terr + \"\\n source: \\\"\" + this.datum + \"\\\"\\n from \" + origin.name);\n\t\t}\n\t}\n\n\treturn this.op.compute(ctx.sub());\n};\n\n\n// Transcluded text operand.\nexports.TranscludeText = function(title) {\n\tthis.title = title;\n};\nexports.TranscludeText.prototype = new exports.Node();\nexports.TranscludeText.prototype.name = \"transclude\";\n\nexports.TranscludeText.prototype.compute = function(ctx) {\n\treturn ctx.wiki().getTiddlerText(this.title.computeText(ctx),\"\");\n};\n\n// Transcluded field operand.\nexports.TranscludeField = function(title, field) {\n\tthis.title = title;\n\tthis.field = field;\n};\nexports.TranscludeField.prototype = new exports.Node();\nexports.TranscludeField.prototype.name = \"transclude-field\";\n\nexports.TranscludeField.prototype.compute = function(ctx) {\n\tvar tiddler = ctx.wiki().getTiddler(this.title.computeText(ctx)),\n\t\tfield = this.field.computeText(ctx);\n\treturn (tiddler && $tw.utils.hop(tiddler.fields,field)) ? tiddler.getFieldString(field) : \"\";\n};\n\n// Transcluded index operand.\nexports.TranscludeIndex = function(title, index) {\n\tthis.title = title;\n\tthis.index = index;\n};\nexports.TranscludeIndex.prototype = new exports.Node();\nexports.TranscludeIndex.prototype.name = \"transclude-index\";\n\nexports.TranscludeIndex.prototype.compute = function(ctx) {\n\treturn ctx.wiki().extractTiddlerDataItem(\n\t\tthis.title.computeText(ctx),\n\t\tthis.index.computeText(ctx),\"\");\n};\n\n\n// Variable operand.\nexports.Variable = function(variable) {\n\tthis.variable = variable;\n};\nexports.Variable.prototype = new exports.Node();\nexports.Variable.prototype.name = \"variable\";\n\nexports.Variable.prototype.compute = function(ctx) {\n\treturn ctx.wikiVariable(this.variable.computeText(ctx)) || \"\";\n};\n\n\n// Filter operand, with some lazy-compile optimizations.\nexports.Filter = function(filter) {\n\tthis.filter = filter;\n\tthis.elements = {}; // Each has count, op, value\n\t//this.array = [];\n\tthis.compileError = null;\n};\nexports.Filter.prototype = new exports.Node();\nexports.Filter.prototype.name = \"filter\";\n\nexports.Filter.prototype.compute = function(ctx) {\n\t// Apply the filter and compile each result\n\tvar i, expr, elem, exprs = ctx.wiki().filterTiddlers(this.filter, ctx.widget);\n\n\t// Clear the array and mark all existing elements for removal\n\tfor (expr in this.elements) this.elements[expr].count = 0;\n\t//this.array = [];\n\n\t// Selectively re-compile any filter results that have changed\n\tfor (i = 0; i < exprs.length; ++i)\n\t{\n\t\texpr = exprs[i];\n\t\telem = this.elements[expr];\n\t\t//this.array.push(expr);\n\t\t\n\t\tif (elem) ++elem.count;\n\t\telse try {\n\t\t\tthis.elements[expr] = {count: 1, op: Compile.compileDatum(expr), value: null};\n\t\t}\n\t\tcatch (err) {\n\t\t\t// Save the error\n\t\t\tthis.elements[expr] = new exports.ThrowError(\n\t\t\t\terr + \"\\n source: \\\"\" + expr + \"\\\"\\n from \\\"\" + this.filter + \"\\\"\");\n\t\t}\n\t}\n\n\t// Compute (unique) values. Delete any elements with no copies left.\n\tfor (expr in this.elements) {\n\t\telem = this.elements[expr];\n\t\tif (elem.count === 0) delete this.elements[expr];\n\t\telse elem.val = elem.op.compute(ctx.sub());\n\t}\n\n\t// Return value computes an array of datum values.\n\tvar results = [];\n\tfor (i = 0; i < exprs.length; ++i) {\n\t\texpr = exprs[i];\n\t\tresults.push(this.elements[expr].val);\n\t}\n\treturn results;\n};\n\n})();\n" }, "$:/plugins/ebalster/formula/operators/arithmetic.js": { "title": "$:/plugins/ebalster/formula/operators/arithmetic.js", "created": "20171212223503019", "modified": "20171212223539769", "module-type": "formula-operator", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Unary sign operators\nexports.uplus = {arity: 1, position: \"pre\", operator: \"+\", function: \"uplus\"};\nexports.uminus = {arity: 1, position: \"pre\", operator: \"-\", function: \"uminus\"};\n\n// Add\nexports.plus = {arity: 2, precedence: 10, operator: \"+\", function: \"add\"};\nexports.minus = {arity: 2, precedence: 10, operator: \"-\", function: \"sub\"};\n\n// Multiply\nexports.multiply = {arity: 2, precedence: 20, operator: \"*\", function: \"mul\"};\nexports.divide = {arity: 2, precedence: 20, operator: \"/\", function: \"div\"};\n\n// Exponential\nexports.pow = {arity: 2, precedence: 30, operator: \"^\", function: \"pow\", associativity: \"right\"};\n\n// Percentage\nexports.percent = {arity: 1, position: \"post\", operator: \"%\", function: \"percent\"};\n\n})();" }, "$:/plugins/ebalster/formula/operators/compare.js": { "title": "$:/plugins/ebalster/formula/operators/compare.js", "created": "20171214050556123", "modified": "20171214050739104", "module-type": "formula-operator", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Equality\nexports.eq = {arity: 2, precedence: 0, operator: \"=\", function: \"eq\"};\nexports.ne = {arity: 2, precedence: 0, operator: \"<>\", function: \"ne\"};\n\n// Inequality\nexports.gt = {arity: 2, precedence: 0, operator: \">\", function: \"gt\"};\nexports.gte = {arity: 2, precedence: 0, operator: \">=\", function: \"gte\"};\nexports.lt = {arity: 2, precedence: 0, operator: \"<\", function: \"lt\"};\nexports.lte = {arity: 2, precedence: 0, operator: \"<=\", function: \"lte\"};\n\n})();" }, "$:/plugins/ebalster/formula/operators/strings.js": { "title": "$:/plugins/ebalster/formula/operators/strings.js", "created": "20171213003246267", "modified": "20171213003346943", "module-type": "formula-operator", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n\n// Concatenate\nexports.concatenate = {arity: 2, precedence: 4, operator: \"&\", function: \"cat\"};\n\n})();" }, "$:/plugins/ebalster/formula/readme": { "title": "$:/plugins/ebalster/formula/readme", "caption": "readme", "created": "20171220042006170", "modified": "20171220212520970", "revision": "0", "tags": "", "type": "text/vnd.tiddlywiki", "text": "''Formula'' for TiddlyWiki, version {{$:/plugins/ebalster/formula!!version}}, by Evan Balster. Updated by [[Joshua Fontany||https://joshuafontany.github.com/]]\n\nFormulas are written between `(=` mushroom brackets `=)`. Where possible, their functions and syntax are designed to emulate popular spreadsheet software (Microsoft Excel and Google Sheets). They //also// support WikiText-like syntax for `{{`transclusion`}}`, `[`filters`]`, `<<`variables`>>`, and a large number of functions.\n\nFormulas can also be evaluated by the `$formula` widget, the `$formula-vars` widget and the `<<formula>>` macro.\n\nFurther documentation is available here: [[https://evanbalster.com/tiddlywiki/formulas.html]].\n\nThis plugin is a work in progress; please report any issues on GitHub: [[https://github.com/EvanBalster/TiddlyWikiFormula/issues]]." }, "$:/plugins/ebalster/formula/settings": { "title": "$:/plugins/ebalster/formula/settings", "caption": "readme", "created": "20171221001634811", "modified": "20171221002035357", "revision": "0", "tags": "", "type": "text/vnd.tiddlywiki", "text": "Currently no global settings are implemented, but formulas can be controlled by setting some global macros. For example:\n\n|Macro|Meaning|h\n|`\\define formulaFixed() 2`|makes numbers display with 2 decimal points.|\n|`\\define formulaPrecision() 4`|makes numbers display with 4 significant digits (but `formulafixed` takes priority.|\n|`\\define formulaDateFormat() YYYY-MM-0DD`|Sets a date display format using the same rules as TiddlyWiki.|\n\nPlace these at the top of the tiddler where they should take effect, or create a tiddler tagged with <<tag $:/tags/Macro>> to make them apply to all tiddlers.\n\nIn the future, we'll probably add some global settings here..." }, "$:/plugins/ebalster/formula/value.js": { "title": "$:/plugins/ebalster/formula/value.js", "created": "20171211195003728", "description": "", "modified": "20171211195014088", "module-type": "library", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n\"use strict\";\n\n\nexports.NumberFormatFunc = null;\n\nexports.DateFormat = \"0hh:0mm, DDth MMM YYYY\";\n\n\n// Base type for formula values\nexports.Value = function() {\n this.name = \"unknown-value\";\n};\n\n// Get the value payload\nexports.Value.prototype.get = function() {return undefined;};\n\n// Describe the value\nexports.Value.prototype.describe = function() {return this.name + \" (\" + String(this.get()) + \")\";};\n\nexports.Value.prototype.toString = function() {return \"[Value \" + this.describe() + \"]\";};\n\n// Get the value as a number (generic implementation)\nexports.Value.prototype.asNum = function() {\n var v = this.get();\n var n = Number(v);\n if (isNaN(n)) throw \"Cannot convert \" + this.describe() + \" to a number!\";\n return n;\n};\n\n// Get the value as a number, summing arrays (generic implementation)\nexports.Value.prototype.asSum = function() {\n var v = this.get();\n var n;\n if (Array.isArray(v)) {n = 0; for (var i = 0; i < v.length; ++i) n += Number(v[i]);}\n else n = Number(v);\n if (isNaN(n)) throw \"Cannot sum \" + this.describe() + \" to a number!\";\n return n;\n};\n\n// More convertsions\nexports.Value.prototype.asString = function() {\n return String(this.get());\n};\nexports.Value.prototype.asArray = function() {\n var v = this.get();\n if (Array.isArray(v)) return v;\n else return [v];\n};\nexports.Value.prototype.asDate = function() {\n throw \"Cannot convert \" + this.describe() + \" to a date!\";\n};\n\n\n// Undefined value.\nexports.V_Undefined = function() {\n this.name = \"undefined\";\n};\nexports.V_Undefined.prototype = new exports.Value();\nexports.V_Undefined.prototype.get = function() {return undefined;};\n\n\n// Array value.\nexports.V_Array = function(value) {\n this.name = \"array\";\n\n this.value = value;\n};\nexports.V_Array.prototype = new exports.Value();\nexports.V_Array.prototype.get = function() {return this.value;};\nexports.V_Array.prototype.asNum = function() {throw \"Cannot convert \" + this.describe() + \" to number!\";};\nexports.V_Array.prototype.asSum = function() {\n var n = 0;\n for (var i = 0; i < this.value.length; ++i) n += this.value[i].asNum();\n if (isNaN(n)) throw \"Cannot sum \" + this.describe() + \" to a number!\";\n return n;\n};\nexports.V_Array.prototype.asString = function() {\n var result = \"\";\n for (var i = 0; i < this.value.length; ++i) {\n var part = this.value[i].asString();\n if (i && part.length) result += \" \";\n if (part.indexOf(/\\s/g) >= 0) result += \"[[\" + part + \"]]\";\n else result += part;\n }\n return result;\n};\n\n\n// String value.\nexports.V_Text = function(value) {\n this.name = \"string\";\n\n this.value = value;\n};\nexports.V_Text.prototype = new exports.Value();\nexports.V_Text.prototype.get = function() {return this.value;};\n//exports.V_Text.prototype.asDate = function() {return $tw.utils.parseDate();}\n\n\n// Date value.\nexports.V_Date = function(value) {\n this.name = \"date\";\n\n this.value = value;\n};\nexports.V_Date.prototype = new exports.Value();\nexports.V_Date.prototype.get = function() {return this.value;};\nexports.V_Date.prototype.asString = function() {return $tw.utils.formatDateString(this.value, exports.DateFormat);};\nexports.V_Date.prototype.asNum = function() {throw \"Date-to-Number conversion usupported\";};\nexports.V_Date.prototype.asSum = function() {throw \"Date-to-Number conversion usupported\";};\nexports.V_Date.prototype.asDate = function() {return this.value;};\n\n\n// Boolean value.\nexports.V_Bool = function(value) {\n this.name = \"boolean\";\n\n this.value = value;\n};\nexports.V_Bool.prototype = new exports.Value();\nexports.V_Bool.prototype.get = function() {return this.value;};\nexports.V_Bool.prototype.asString = function() {return this.value ? \"TRUE\" : \"FALSE\";};\nexports.V_Bool.prototype.asNum = function() {return this.value ? 1 : 0;};\nexports.V_Bool.prototype.asSum = function() {return this.value ? 1 : 0;};\n\n\n// Number value.\nexports.V_Num = function(value) {\n this.name = \"number\";\n\n this.value = value;\n};\nexports.V_Num.prototype = new exports.Value();\nexports.V_Num.prototype.get = function() {return this.value;};\nexports.V_Num.prototype.asString = function() {return (exports.NumberFormatFunc || String)(this.value);};\nexports.V_Num.prototype.asNum = function() {return this.value;};\nexports.V_Num.prototype.asSum = function() {return this.value;};\n\n\n// Percentage value.\nexports.V_Percent = function(value) {\n this.name = \"percentage\";\n\n this.value = value;\n};\nexports.V_Percent.prototype = new exports.V_Num();\nexports.V_Percent.prototype.asString = function()\n{\n return (exports.NumberFormatFunc || String)(100*this.value) + \"%\";\n};\n\n})();\n" }, "$:/plugins/ebalster/formula/widgets/attributes/formula.js": { "title": "$:/plugins/ebalster/formula/widgets/attributes/formula.js", "created": "20171225035721011", "description": "Evaluates a formula as an attribute value string.", "modified": "20171225035808674", "module-type": "attributevalue", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Compile = require(\"$:/plugins/ebalster/formula/compile.js\");\nvar Compute = require(\"$:/plugins/ebalster/formula/compute.js\");\nvar Nodes = require(\"$:/plugins/ebalster/formula/nodes.js\");\n\nvar FormulaAttribute = function(widget, node) {\n\tthis.widget = widget;\n\tthis.formula = node.formula;\n\ttry {\n\t\tthis.compiledFormula = Compile.compileFormula(this.formula);\n\t}\n\tcatch (err) {\n\t\tthis.compiledFormula = new Nodes.ThrowError(err);\n\t}\n\tthis.value = this.compute();\n};\n\n/*\nInherit from the base ??? class\n*/\n//FormulaAttribute.prototype = new Attribute();\n\nFormulaAttribute.prototype.compute = function() {\n\t// Compute options\n\tthis.formatOptions =\n\t{\n\t\tfixed: (this.widget.getVariable(\"formulaFixed\")),\n\t\tprecision: (this.widget.getVariable(\"formulaPrecision\")),\n\t\tnumberFormat: (this.widget.getVariable(\"formulaNumberFormat\")),\n\t\tdateFormat: (this.widget.getVariable(\"formulaDateFormat\")),\n\t};\n\t// Execute the formula.\n\ttry {\n\t\treturn Compute.computeFormula(this.compiledFormula, this.widget, this.formatOptions);\n\t}\n\tcatch (err) {\n\t\treturn \"\";\n\t}\n};\n\nFormulaAttribute.prototype.refresh = function(changedTiddlers) {\n\tthis.value = this.compute();\n\treturn this.value;\n};\n\n\nexports.formula = FormulaAttribute;\n\n})();\n\t" }, "$:/plugins/ebalster/formula/widgets/formula-vars.js": { "title": "$:/plugins/ebalster/formula/widgets/formula-vars.js", "created": "20171216003055342", "description": "As the $vars widget, but each attribute is interpreted as a formula.", "modified": "20171222071557661", "module-type": "widget", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar Compile = require(\"$:/plugins/ebalster/formula/compile.js\");\nvar Compute = require(\"$:/plugins/ebalster/formula/compute.js\");\n\nvar FormulaVarsWidget = function(parseTreeNode,options) {\n\t// Call the constructor\n\tWidget.call(this);\n\t// Initialise\t\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nFormulaVarsWidget.prototype = Object.create(Widget.prototype);\n\n/*\nRender this widget into the DOM\n*/\nFormulaVarsWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\n\tif (this.formulaError) {\n\t\t// Show an error.\n\t\tvar parseTreeNodes = [{type: \"element\", tag: \"span\", attributes: {\n\t\t\t\"class\": {type: \"string\", value: \"tc-error\"}\n\t\t}, children: [\n\t\t\t{type: \"text\", text: this.formulaError}\n\t\t]}];\n\t\tthis.makeChildWidgets(parseTreeNodes);\n\t}\n\telse {\n\t\t// Construct and render the child widgets.\n\t\tthis.makeChildWidgets();\n\t}\n\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nRecompute formulas\n*/\nFormulaVarsWidget.prototype.formula_recompute = function() {\n\t// Parse variables\n\tvar self = this;\n\n\tthis.formatOptions =\n\t{\n\t\tfixed: (this.getAttribute(\"$fixed\") || this.parentWidget.getVariable(\"formulaFixed\")),\n\t\tprecision: (this.getAttribute(\"$precision\") || this.parentWidget.getVariable(\"formulaPrecision\")),\n\t\tnumberFormat: (this.getAttribute(\"$numberFormat\") || this.parentWidget.getVariable(\"formulaNumberFormat\")),\n\t\tdateFormat: (this.getAttribute(\"$dateFormat\") || this.parentWidget.getVariable(\"formulaDateFormat\")),\n\t};\n\n\t// Deprecation\n\tif (this.getAttribute(\"$toFixed\")) {this.formulaError = \"Change '$toFixed' to '$fixed'.\"; return;}\n\tif (this.getAttribute(\"$toPrecision\")) {this.formulaError = \"Change '$toPrecision' to '$precision'.\"; return;}\n\n\tif (!this.currentValues)\n\t{\n\t\t// Initial values\n\t\tthis.currentValues = {};\n\t\tthis.formulaSrc = {};\n\t\tthis.formulaComp = {};\n\t}\n\n\tthis.formulaError = null;\n\n\ttry {\n\t\tif (this.getAttribute(\"$noRefresh\")) throw \"Illegal $noRefresh attribute; use $noRebuild instead.\";\n\n\t\t$tw.utils.each(this.attributes,function(val,key) {\n\t\t\tif(key.charAt(0) !== \"$\") {\n\t\t\t\t// Recompile if necessary\n\t\t\t\tif (self.formulaSrc[key] != val) {\n\t\t\t\t\tself.formulaSrc[key] = val;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tself.formulaComp[key] = Compile.compileFormula(self.formulaSrc[key]);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (err) {\n\t\t\t\t\t\tself.formulaSrc[key] = null;\n\t\t\t\t\t\tthrow \"Variable \" + key + \": \" + String(err);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// Recompute the formula\n\t\t\t\tif (self.formulaComp[key]) {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tself.currentValues[key] = Compute.computeFormula(\n\t\t\t\t\t\t\tself.formulaComp[key], self, self.formatOptions);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (err) {\n\t\t\t\t\t\tthrow \"Variable \" + key + \": \" + String(err);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tthrow \"Variable \" + key + \": Formula not assigned\";\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n\tcatch (err) {\n\t\tthis.formulaError = String(err);\n\t}\n};\n\n/*\nCompute the internal state of the widget\n*/\nFormulaVarsWidget.prototype.execute = function() {\n\t// Recompute formulas\n\tthis.formula_recompute();\n\n\tif (!this.formulaError) {\n\t\tfor (var key in this.currentValues) {\n\t\t\tthis.setVariable(key, this.currentValues[key]);\n\t\t}\n\t}\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nFormulaVarsWidget.prototype.refresh = function formulaVarsRefresh(changedTiddlers) {\n\tthis.computeAttributes();\n\tvar oldValues = Object.assign({}, this.currentValues || {}), oldError = this.formulaError;\n\tthis.formula_recompute();\n\n\t// Did any computed values change?\n\tvar changedValues = false;\n\tfor (var key in this.currentValues) {\n\t\tif (this.currentValues[key] !== oldValues[key]) {\n\t\t\tthis.setVariable(key, this.currentValues[key]);\n\t\t\tchangedValues = true;\n\t\t}\n\t}\n\n\t// Option to suppress full refreshing\n\tif (this.getAttribute(\"$noRebuild\") === \"true\") changedValues = false;\n\tif (this.formulaError !== oldError) changedValues = true;\n\n\tif(changedValues) {\n\t\t// Regenerate and rerender the widget and replace the existing DOM node\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\n\t}\n};\n\nexports[\"formula-vars\"] = FormulaVarsWidget;\n\n})();\n" }, "$:/plugins/ebalster/formula/widgets/formula.js": { "title": "$:/plugins/ebalster/formula/widgets/formula.js", "created": "20171210232543292", "description": "Evaluates a formula.", "modified": "20171212194059701", "module-type": "widget", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar Compile = require(\"$:/plugins/ebalster/formula/compile.js\");\nvar Compute = require(\"$:/plugins/ebalster/formula/compute.js\");\n\nvar FormulaWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nFormulaWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nFormulaWidget.prototype.render = function(parent,nextSibling) {\n\tthis.parentDomNode = parent;\n\tthis.computeAttributes();\n\tthis.execute();\n\tthis.rerender(parent,nextSibling);\n};\n\nFormulaWidget.prototype.rerender = function(parent, nextSibling) {\n\n\tthis.removeChildDomNodes();\n\n\tvar parseTreeNodes;\n\n\tif (this.formulaError) {\n\t\t// Show an error as a tc-error span.\n\t\tparseTreeNodes = [{type: \"element\", tag: \"span\", attributes: {\n\t\t\t\"class\": {type: \"string\", value: \"tc-error\"}\n\t\t}, children: [\n\t\t\t{type: \"text\", text: this.formulaError}\n\t\t]}];\n\t}\n\telse {\n\t\t// Parse the value, or, failing this, produce a text node.\n\t\tvar parser = this.wiki.parseText(\n\t\t\tthis.wikifyType, this.currentValue,\n\t\t\t{parseAsInline: this.wikifyMode === \"inline\"});\n\t\tparseTreeNodes = (parser ? parser.tree : [{type: \"text\", text: this.currentValue}]);\n\t}\n\n\t// Construct and render the child widgets.\n\tthis.makeChildWidgets(parseTreeNodes);\n\tthis.renderChildren(parent,nextSibling);\n};\n\n/*\nCompute the internal state of the widget\n*/\nFormulaWidget.prototype.execute = function() {\n\n\tvar oldFormula = this.formula;\n\n\t// Get parameters from our attributes\n\tthis.formula = this.getAttribute(\"formula\");\n\tthis.debug = this.getAttribute(\"debug\");\n\n\tthis.wikifyType = this.getAttribute(\"outputType\");\n\tthis.wikifyMode = this.getAttribute(\"outputMode\",\"inline\");\n\n\tthis.formatOptions =\n\t{\n\t\tfixed: (this.getAttribute(\"fixed\") || this.getVariable(\"formulaFixed\")),\n\t\tprecision: (this.getAttribute(\"precision\") || this.getVariable(\"formulaPrecision\")),\n\t\tnumberFormat: (this.getAttribute(\"numberFormat\") || this.getVariable(\"formulaNumberFormat\")),\n\t\tdateFormat: (this.getAttribute(\"dateFormat\") || this.getVariable(\"formulaDateFormat\")),\n\t};\n\n\t// Deprecation\n\tif (this.getAttribute(\"toFixed\")) {this.formulaError = \"Change 'toFixed' to 'fixed'.\"; return;}\n\tif (this.getAttribute(\"toPrecision\")) {this.formulaError = \"Change 'toPrecision' to 'precision'.\"; return;}\n\n\t// Compile the formula, if it has changed, yielding compiledFormula\n\tif(this.formula !== oldFormula) {\n\t\t// Clear the error flag\n\t\tthis.formulaError = null;\n\t\tthis.compiledFormula = null;\n\t\tif (this.formula) {\n\t\t\ttry {\n\t\t\t\tthis.compiledFormula = Compile.compileFormula(this.formula);\n\t\t\t}\n\t\t\tcatch (err) {\n\t\t\t\tthis.formulaError = String(err);\n\t\t\t\tthis.formula = null;\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t}\n\n\t// Compute the formula, yielding currentValue\n\tif(this.compiledFormula) {\n\t\ttry {\n\t\t\tthis.currentValue = Compute.computeFormula(this.compiledFormula, this, this.formatOptions, Boolean(this.debug));\n\t\t}\n\t\tcatch (err) {\n\t\t\tthis.formulaError = String(err);\n\t\t}\n\t}\n\telse {\n\t\tthis.formulaError = \"Error: formula not assigned\";\n\t}\n};\n\n/*\nSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n*/\nFormulaWidget.prototype.refresh = function(changedTiddlers) {\n\t// Re-execute the filter to get the count\n\tthis.computeAttributes();\n\tvar oldValue = this.currentValue, oldError = this.formulaError;\n\tthis.execute();\n\tif(this.oldError !== this.formulaError || this.currentValue !== oldValue) {\n\t\t// Regenerate and rerender the widget and replace the existing DOM node\n\t\t// We DON'T call refreshSelf() because it call execute() again\n\t\tvar nextSibling = this.findNextSiblingDomNode();\n\t\tthis.rerender(this.parentDomNode,nextSibling);\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n\n};\n\nexports.formula = FormulaWidget;\n\n})();\n" }, "$:/plugins/ebalster/formula/wikiparser/attributes/formula.js": { "title": "$:/plugins/ebalster/formula/wikiparser/attributes/formula.js", "created": "20171224060415431", "description": "Tag attribute rule for formulas. Ex. `(= 2+2 =)`", "modified": "20171225042523039", "module-type": "attributerule", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n\nexports.formula = function(source, pos, node) {\n\t// Is it a formula?\n\tvar reFormulaValue = /\\(=(([^=]+|=[^\\)])*)=\\)/g;\n\n\tvar value = $tw.utils.parseTokenRegExp(source,pos,reFormulaValue);\n\tif (!value) return null;\n\n\tnode.type = \"formula\";\n\tnode.formula = value.match[1];\n\tnode.end = value.end;\n\treturn node;\n};\n\n})();\n" }, "$:/plugins/ebalster/formula/wikiparser/formula.js": { "title": "$:/plugins/ebalster/formula/wikiparser/formula.js", "created": "20171211033327565", "description": "Wiki text inline rule for formulas. Ex. `((=2+2))`", "modified": "20171211181716654", "module-type": "wikirule", "revision": "0", "tags": "", "type": "application/javascript", "text": "(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.name = \"formula\";\nexports.types = {inline: true};\n\nexports.init = function(parser) {\n\tthis.parser = parser;\n\t// Regexp to match\n\tthis.matchRegExp = /\\(=/mg;\n\tthis.endMatchRegExp = /=\\)/mg;\n};\n\nexports.parse = function() {\n\t// Move past the match\n\tthis.parser.pos = this.matchRegExp.lastIndex;\n\t// Look for the end marker\n\tthis.endMatchRegExp.lastIndex = this.parser.pos;\n\tvar match = this.endMatchRegExp.exec(this.parser.source),\n\t\ttext;\n\t// Process the text\n\tif(match) {\n\t\ttext = this.parser.source.substring(this.parser.pos,match.index);\n\t\tthis.parser.pos = match.index + match[0].length;\n\t} else {\n\t\ttext = this.parser.source.substr(this.parser.pos);\n\t\tthis.parser.pos = this.parser.sourceLength;\n\t}\n\treturn [{\n\t\ttype: \"formula\",\n\t\tattributes: {\n\t\t\tformula: {type: \"string\", value: text},\n\t\t}\n\t}];\n};\n\n})();\n" } } }
{ "tiddlers": { "$:/core/modules/startup.js": { "title": "$:/core/modules/startup.js", "created": "20180123222302495", "modified": "20190301000537293", "module-type": "startup", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/core/modules/startup.js\ntype: application/javascript\nmodule-type: startup\n\nMiscellaneous startup logic for both the client and server.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"startup\";\nexports.after = [\"load-modules\"];\nexports.synchronous = true;\n\n// Set to `true` to enable performance instrumentation\nvar PERFORMANCE_INSTRUMENTATION_CONFIG_TITLE = \"$:/config/Performance/Instrumentation\";\n\n// MODLOADER FIX var widget = require(\"$:/core/modules/widgets/widget.js\");\n\nexports.startup = function() {\n\tvar widget = require(\"$:/core/modules/widgets/widget.js\"); // MODLOADER FIX\n\tvar modules,n,m,f;\n\t// Minimal browser detection\n\tif($tw.browser) {\n\t\t$tw.browser.isIE = (/msie|trident/i.test(navigator.userAgent));\n\t\t$tw.browser.isFirefox = !!document.mozFullScreenEnabled;\n\t}\n\t// Platform detection\n\t$tw.platform = {};\n\tif($tw.browser) {\n\t\t$tw.platform.isMac = /Mac/.test(navigator.platform);\n\t\t$tw.platform.isWindows = /win/i.test(navigator.platform);\n\t\t$tw.platform.isLinux = /Linux/i.test(navigator.appVersion);\n\t} else {\n\t\tswitch(require(\"os\").platform()) {\n\t\t\tcase \"darwin\":\n\t\t\t\t$tw.platform.isMac = true;\n\t\t\t\tbreak;\n\t\t\tcase \"win32\":\n\t\t\t\t$tw.platform.isWindows = true;\n\t\t\t\tbreak;\n\t\t\tcase \"freebsd\":\n\t\t\t\t$tw.platform.isLinux = true;\n\t\t\t\tbreak;\n\t\t\tcase \"linux\":\n\t\t\t\t$tw.platform.isLinux = true;\n\t\t\t\tbreak;\n\t\t}\n\t}\n\t// Initialise version\n\t$tw.version = $tw.utils.extractVersionInfo();\n\t// Set up the performance framework\n\t$tw.perf = new $tw.Performance($tw.wiki.getTiddlerText(PERFORMANCE_INSTRUMENTATION_CONFIG_TITLE,\"no\") === \"yes\");\n\t// Kick off the language manager and switcher\n\t$tw.language = new $tw.Language();\n\t$tw.languageSwitcher = new $tw.PluginSwitcher({\n\t\twiki: $tw.wiki,\n\t\tpluginType: \"language\",\n\t\tcontrollerTitle: \"$:/language\",\n\t\tdefaultPlugins: [\n\t\t\t\"$:/languages/en-US\"\n\t\t],\n\t\tonSwitch: function(plugins) {\n\t\t\tif($tw.browser) {\n\t\t\t\tvar pluginTiddler = $tw.wiki.getTiddler(plugins[0]);\n\t\t\t\tif(pluginTiddler) {\n\t\t\t\t\tdocument.documentElement.setAttribute(\"dir\",pluginTiddler.getFieldString(\"text-direction\") || \"auto\");\n\t\t\t\t} else {\n\t\t\t\t\tdocument.documentElement.removeAttribute(\"dir\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t});\n\t// Kick off the theme manager\n\t$tw.themeManager = new $tw.PluginSwitcher({\n\t\twiki: $tw.wiki,\n\t\tpluginType: \"theme\",\n\t\tcontrollerTitle: \"$:/theme\",\n\t\tdefaultPlugins: [\n\t\t\t\"$:/themes/tiddlywiki/snowwhite\",\n\t\t\t\"$:/themes/tiddlywiki/vanilla\"\n\t\t]\n\t});\n\t// Kick off the keyboard manager\n\t$tw.keyboardManager = new $tw.KeyboardManager();\n\t// Clear outstanding tiddler store change events to avoid an unnecessary refresh cycle at startup\n\t$tw.wiki.clearTiddlerEventQueue();\n\t// Create a root widget for attaching event handlers. By using it as the parentWidget for another widget tree, one can reuse the event handlers\n\tif($tw.browser) {\n\t\t$tw.rootWidget = new widget.widget({\n\t\t\ttype: \"widget\",\n\t\t\tchildren: []\n\t\t},{\n\t\t\twiki: $tw.wiki,\n\t\t\tdocument: document\n\t\t});\n\t}\n\t// Find a working syncadaptor\n\t$tw.syncadaptor = undefined;\n\t$tw.modules.forEachModuleOfType(\"syncadaptor\",function(title,module) {\n\t\tif(!$tw.syncadaptor && module.adaptorClass) {\n\t\t\t$tw.syncadaptor = new module.adaptorClass({wiki: $tw.wiki});\n\t\t}\n\t});\n\t// Set up the syncer object if we've got a syncadaptor\n\tif($tw.syncadaptor) {\n\t\t$tw.syncer = new $tw.Syncer({wiki: $tw.wiki, syncadaptor: $tw.syncadaptor});\n\t} \n\t// Setup the saver handler\n\t$tw.saverHandler = new $tw.SaverHandler({wiki: $tw.wiki, dirtyTracking: !$tw.syncadaptor});\n\t// Host-specific startup\n\tif($tw.browser) {\n\t\t// Install the popup manager\n\t\t$tw.popup = new $tw.utils.Popup();\n\t\t// Install the animator\n\t\t$tw.anim = new $tw.utils.Animator();\n\t}\n};\n\n})();\n" }, "$:/plugins/ebalster/modloader/about": { "title": "$:/plugins/ebalster/modloader/about", "created": "20180120061330117", "modified": "20190301000537293", "revision": "0", "tags": "", "type": "text/vnd.tiddlywiki", "text": "The ''Mod-Loader Plugin'' is a powerful meta-plugin for TiddlyWiki which facilitates plugins including the TiddlyWiki core to be modified at load-time. This allows for the creation of plugins that modify the TiddlyWiki core but can maintain compatibility with newer versions of the core.\n\nMods can only affect shadow tiddlers. `startup` modules cannot be meaningfully patched at this time.\n\n\n!!Installing Mods\n\nInstalling mods is simple. Simply install the modloader plugin and any mod plugins. Alternatively, patch tiddlers may be installed directly into your wiki.\n\n<<<\nTo install the modloader plugin, drag-and-drop this to your wiki:\n\n{{$:/plugins/ebalster/modloader||$:/core/ui/Components/plugin-info}}\n<<<\n\n\n!!Limitations and Conflicts\n\nIt may not be able to apply a patch due to conflicts with another patch or changes in the specific part of a file a patch is meant to modify. Currently, if //any// patch fails to apply, the modloader will abort completely and a warning will be displayed on startup. This avoids a situation where only certain changes are applied and the resulting code is non-functional.\n\nFuture versions of the modloader may introduce a concept of patch \"groups\", where only those changes in a given group will be aborted upon failure or conflict.\n\nThe modloader can patch the TiddlyWiki core, as well as other plugins, in principle. However, it //cannot// currently patch plugins that do not define any `plugin-priority`. In the future we may investigate lifting this limitation.\n\n\n!!Creating Mods\n\nA mod is a collection of Patch Tiddlers (see below) which is usually packaged as a plugin. To generate a mod, use the [[Mod Maker Utility|$:/plugins/ebalster/modloader/modmaker]].\n\n\n!!Patch Tiddlers\n\nA patch tiddler is a tiddler with its `modloader-target` field set to the title of a shadow tiddler which it modifies.\n\n\n!!Technical Explanation\n\nThe modloader patch runs before TiddlyWiki's startup modules, finds all tiddlers with a defined `modloader-target` field whose type is `text/x-patch` and applies the changes to the corresponding targets' text. The changed tiddlers are packaged into a new plugin `$:/temp/modloader-plugin` which is immediately added to the wiki.\n\nPatches are applied only to shadow tiddlers, and the tiddlers produced by the modloader are also shadows. Thus, it is not possible for the modloader to affect non-shadow tiddlers in the wiki.\n\n\nDevelopment notes:\n\n* Can we force other startup modules to be re-eval'd?" }, "$:/plugins/ebalster/modloader/alert": { "title": "$:/plugins/ebalster/modloader/alert", "created": "20180120194658741", "header": "Mod Loader alert!", "modified": "20190301000537293", "revision": "0", "tags": "", "type": "text/vnd.tiddlywiki", "text": "!!{{!!header}}\n\n{{!!notices}}\n\n[[See Mod Loader Log|$:/temp/mod-plugin/status]]." }, "$:/plugins/ebalster/modloader/diff_patch_match.js": { "title": "$:/plugins/ebalster/modloader/diff_patch_match.js", "text": "// created: 20180120063923147\n// modified: 20190301000537293\n// module - type: library\n// revision: 0\n// tags:\n// title: $: /plugins/ebalster / modloader / diff_patch_match.js\n// type: application / javascript\n\n(function () {\n function diff_match_patch() {\n this.Diff_Timeout = 1;\n this.Diff_EditCost = 4;\n this.Match_Threshold = 0.5;\n this.Match_Distance = 1E3;\n this.Patch_DeleteThreshold = 0.5;\n this.Patch_Margin = 4;\n this.Match_MaxBits = 32\n }\n diff_match_patch.prototype.diff_main = function (a, b, c, d) {\n \"undefined\" == typeof d && (d = 0 >= this.Diff_Timeout ? Number.MAX_VALUE : (new Date).getTime() + 1E3 * this.Diff_Timeout);\n if (null == a || null == b) throw Error(\"Null input. (diff_main)\");\n if (a == b) return a ? [\n [0, a]\n ] : [];\n \"undefined\" == typeof c && (c = !0);\n var e = c,\n f = this.diff_commonPrefix(a, b);\n c = a.substring(0, f);\n a = a.substring(f);\n b = b.substring(f);\n var f = this.diff_commonSuffix(a, b),\n g = a.substring(a.length - f);\n a = a.substring(0, a.length - f);\n b = b.substring(0, b.length - f);\n a = this.diff_compute_(a,\n b, e, d);\n c && a.unshift([0, c]);\n g && a.push([0, g]);\n this.diff_cleanupMerge(a);\n return a\n };\n diff_match_patch.prototype.diff_compute_ = function (a, b, c, d) {\n if (!a) return [\n [1, b]\n ];\n if (!b) return [\n [-1, a]\n ];\n var e = a.length > b.length ? a : b,\n f = a.length > b.length ? b : a,\n g = e.indexOf(f);\n return -1 != g ? (c = [\n [1, e.substring(0, g)],\n [0, f],\n [1, e.substring(g + f.length)]\n ], a.length > b.length && (c[0][0] = c[2][0] = -1), c) : 1 == f.length ? [\n [-1, a],\n [1, b]\n ] : (e = this.diff_halfMatch_(a, b)) ? (f = e[0], a = e[1], g = e[2], b = e[3], e = e[4], f = this.diff_main(f, g, c, d), c = this.diff_main(a, b, c, d), f.concat([\n [0, e]\n ], c)) : c && 100 < a.length && 100 < b.length ? this.diff_lineMode_(a, b,\n d) : this.diff_bisect_(a, b, d)\n };\n diff_match_patch.prototype.diff_lineMode_ = function (a, b, c) {\n var d = this.diff_linesToChars_(a, b);\n a = d.chars1;\n b = d.chars2;\n d = d.lineArray;\n a = this.diff_main(a, b, !1, c);\n this.diff_charsToLines_(a, d);\n this.diff_cleanupSemantic(a);\n a.push([0, \"\"]);\n for (var e = d = b = 0, f = \"\", g = \"\"; b < a.length;) {\n switch (a[b][0]) {\n case 1:\n e++;\n g += a[b][1];\n break;\n case -1:\n d++;\n f += a[b][1];\n break;\n case 0:\n if (1 <= d && 1 <= e) {\n a.splice(b - d - e, d + e);\n b = b - d - e;\n d = this.diff_main(f, g, !1, c);\n for (e = d.length - 1; 0 <= e; e--) a.splice(b, 0, d[e]);\n b += d.length\n }\n d = e = 0;\n g = f = \"\"\n }\n b++\n }\n a.pop();\n return a\n };\n diff_match_patch.prototype.diff_bisect_ = function (a, b, c) {\n for (var d = a.length, e = b.length, f = Math.ceil((d + e) / 2), g = f, h = 2 * f, j = Array(h), i = Array(h), k = 0; k < h; k++) j[k] = -1, i[k] = -1;\n j[g + 1] = 0;\n i[g + 1] = 0;\n for (var k = d - e, q = 0 != k % 2, r = 0, t = 0, p = 0, w = 0, v = 0; v < f && !((new Date).getTime() > c); v++) {\n for (var n = -v + r; n <= v - t; n += 2) {\n var l = g + n,\n m;\n m = n == -v || n != v && j[l - 1] < j[l + 1] ? j[l + 1] : j[l - 1] + 1;\n for (var s = m - n; m < d && s < e && a.charAt(m) == b.charAt(s);) m++, s++;\n j[l] = m;\n if (m > d) t += 2;\n else if (s > e) r += 2;\n else if (q && (l = g + k - n, 0 <= l && l < h && -1 != i[l])) {\n var u = d - i[l];\n if (m >=\n u) return this.diff_bisectSplit_(a, b, m, s, c)\n }\n }\n for (n = -v + p; n <= v - w; n += 2) {\n l = g + n;\n u = n == -v || n != v && i[l - 1] < i[l + 1] ? i[l + 1] : i[l - 1] + 1;\n for (m = u - n; u < d && m < e && a.charAt(d - u - 1) == b.charAt(e - m - 1);) u++, m++;\n i[l] = u;\n if (u > d) w += 2;\n else if (m > e) p += 2;\n else if (!q && (l = g + k - n, 0 <= l && (l < h && -1 != j[l]) && (m = j[l], s = g + m - l, u = d - u, m >= u))) return this.diff_bisectSplit_(a, b, m, s, c)\n }\n }\n return [\n [-1, a],\n [1, b]\n ]\n };\n diff_match_patch.prototype.diff_bisectSplit_ = function (a, b, c, d, e) {\n var f = a.substring(0, c),\n g = b.substring(0, d);\n a = a.substring(c);\n b = b.substring(d);\n f = this.diff_main(f, g, !1, e);\n e = this.diff_main(a, b, !1, e);\n return f.concat(e)\n };\n diff_match_patch.prototype.diff_linesToChars_ = function (a, b) {\n function c(a) {\n for (var b = \"\", c = 0, f = -1, g = d.length; f < a.length - 1;) {\n f = a.indexOf(\"\\n\", c); - 1 == f && (f = a.length - 1);\n var r = a.substring(c, f + 1),\n c = f + 1;\n (e.hasOwnProperty ? e.hasOwnProperty(r) : void 0 !== e[r]) ? b += String.fromCharCode(e[r]): (b += String.fromCharCode(g), e[r] = g, d[g++] = r)\n }\n return b\n }\n var d = [],\n e = {};\n d[0] = \"\";\n var f = c(a),\n g = c(b);\n return {\n chars1: f,\n chars2: g,\n lineArray: d\n }\n };\n diff_match_patch.prototype.diff_charsToLines_ = function (a, b) {\n for (var c = 0; c < a.length; c++) {\n for (var d = a[c][1], e = [], f = 0; f < d.length; f++) e[f] = b[d.charCodeAt(f)];\n a[c][1] = e.join(\"\")\n }\n };\n diff_match_patch.prototype.diff_commonPrefix = function (a, b) {\n if (!a || !b || a.charAt(0) != b.charAt(0)) return 0;\n for (var c = 0, d = Math.min(a.length, b.length), e = d, f = 0; c < e;) a.substring(f, e) == b.substring(f, e) ? f = c = e : d = e, e = Math.floor((d - c) / 2 + c);\n return e\n };\n diff_match_patch.prototype.diff_commonSuffix = function (a, b) {\n if (!a || !b || a.charAt(a.length - 1) != b.charAt(b.length - 1)) return 0;\n for (var c = 0, d = Math.min(a.length, b.length), e = d, f = 0; c < e;) a.substring(a.length - e, a.length - f) == b.substring(b.length - e, b.length - f) ? f = c = e : d = e, e = Math.floor((d - c) / 2 + c);\n return e\n };\n diff_match_patch.prototype.diff_commonOverlap_ = function (a, b) {\n var c = a.length,\n d = b.length;\n if (0 == c || 0 == d) return 0;\n c > d ? a = a.substring(c - d) : c < d && (b = b.substring(0, c));\n c = Math.min(c, d);\n if (a == b) return c;\n for (var d = 0, e = 1;;) {\n var f = a.substring(c - e),\n f = b.indexOf(f);\n if (-1 == f) return d;\n e += f;\n if (0 == f || a.substring(c - e) == b.substring(0, e)) d = e, e++\n }\n };\n diff_match_patch.prototype.diff_halfMatch_ = function (a, b) {\n function c(a, b, c) {\n for (var d = a.substring(c, c + Math.floor(a.length / 4)), e = -1, g = \"\", h, j, n, l; - 1 != (e = b.indexOf(d, e + 1));) {\n var m = f.diff_commonPrefix(a.substring(c), b.substring(e)),\n s = f.diff_commonSuffix(a.substring(0, c), b.substring(0, e));\n g.length < s + m && (g = b.substring(e - s, e) + b.substring(e, e + m), h = a.substring(0, c - s), j = a.substring(c + m), n = b.substring(0, e - s), l = b.substring(e + m))\n }\n return 2 * g.length >= a.length ? [h, j, n, l, g] : null\n }\n if (0 >= this.Diff_Timeout) return null;\n var d = a.length > b.length ? a : b,\n e = a.length > b.length ? b : a;\n if (4 > d.length || 2 * e.length < d.length) return null;\n var f = this,\n g = c(d, e, Math.ceil(d.length / 4)),\n d = c(d, e, Math.ceil(d.length / 2)),\n h;\n if (!g && !d) return null;\n h = d ? g ? g[4].length > d[4].length ? g : d : d : g;\n var j;\n a.length > b.length ? (g = h[0], d = h[1], e = h[2], j = h[3]) : (e = h[0], j = h[1], g = h[2], d = h[3]);\n h = h[4];\n return [g, d, e, j, h]\n };\n diff_match_patch.prototype.diff_cleanupSemantic = function (a) {\n for (var b = !1, c = [], d = 0, e = null, f = 0, g = 0, h = 0, j = 0, i = 0; f < a.length;) 0 == a[f][0] ? (c[d++] = f, g = j, h = i, i = j = 0, e = a[f][1]) : (1 == a[f][0] ? j += a[f][1].length : i += a[f][1].length, e && (e.length <= Math.max(g, h) && e.length <= Math.max(j, i)) && (a.splice(c[d - 1], 0, [-1, e]), a[c[d - 1] + 1][0] = 1, d--, d--, f = 0 < d ? c[d - 1] : -1, i = j = h = g = 0, e = null, b = !0)), f++;\n b && this.diff_cleanupMerge(a);\n this.diff_cleanupSemanticLossless(a);\n for (f = 1; f < a.length;) {\n if (-1 == a[f - 1][0] && 1 == a[f][0]) {\n b = a[f - 1][1];\n c = a[f][1];\n d = this.diff_commonOverlap_(b, c);\n e = this.diff_commonOverlap_(c, b);\n if (d >= e) {\n if (d >= b.length / 2 || d >= c.length / 2) a.splice(f, 0, [0, c.substring(0, d)]), a[f - 1][1] = b.substring(0, b.length - d), a[f + 1][1] = c.substring(d), f++\n } else if (e >= b.length / 2 || e >= c.length / 2) a.splice(f, 0, [0, b.substring(0, e)]), a[f - 1][0] = 1, a[f - 1][1] = c.substring(0, c.length - e), a[f + 1][0] = -1, a[f + 1][1] = b.substring(e), f++;\n f++\n }\n f++\n }\n };\n diff_match_patch.prototype.diff_cleanupSemanticLossless = function (a) {\n function b(a, b) {\n if (!a || !b) return 6;\n var c = a.charAt(a.length - 1),\n d = b.charAt(0),\n e = c.match(diff_match_patch.nonAlphaNumericRegex_),\n f = d.match(diff_match_patch.nonAlphaNumericRegex_),\n g = e && c.match(diff_match_patch.whitespaceRegex_),\n h = f && d.match(diff_match_patch.whitespaceRegex_),\n c = g && c.match(diff_match_patch.linebreakRegex_),\n d = h && d.match(diff_match_patch.linebreakRegex_),\n i = c && a.match(diff_match_patch.blanklineEndRegex_),\n j = d && b.match(diff_match_patch.blanklineStartRegex_);\n return i || j ? 5 : c || d ? 4 : e && !g && h ? 3 : g || h ? 2 : e || f ? 1 : 0\n }\n for (var c = 1; c < a.length - 1;) {\n if (0 == a[c - 1][0] && 0 == a[c + 1][0]) {\n var d = a[c - 1][1],\n e = a[c][1],\n f = a[c + 1][1],\n g = this.diff_commonSuffix(d, e);\n if (g) var h = e.substring(e.length - g),\n d = d.substring(0, d.length - g),\n e = h + e.substring(0, e.length - g),\n f = h + f;\n for (var g = d, h = e, j = f, i = b(d, e) + b(e, f); e.charAt(0) === f.charAt(0);) {\n var d = d + e.charAt(0),\n e = e.substring(1) + f.charAt(0),\n f = f.substring(1),\n k = b(d, e) + b(e, f);\n k >= i && (i = k, g = d, h = e, j = f)\n }\n a[c - 1][1] != g && (g ? a[c - 1][1] = g : (a.splice(c - 1, 1), c--), a[c][1] =\n h, j ? a[c + 1][1] = j : (a.splice(c + 1, 1), c--))\n }\n c++\n }\n };\n diff_match_patch.nonAlphaNumericRegex_ = /[^a-zA-Z0-9]/;\n diff_match_patch.whitespaceRegex_ = /\\s/;\n diff_match_patch.linebreakRegex_ = /[\\r\\n]/;\n diff_match_patch.blanklineEndRegex_ = /\\n\\r?\\n$/;\n diff_match_patch.blanklineStartRegex_ = /^\\r?\\n\\r?\\n/;\n diff_match_patch.prototype.diff_cleanupEfficiency = function (a) {\n for (var b = !1, c = [], d = 0, e = null, f = 0, g = !1, h = !1, j = !1, i = !1; f < a.length;) {\n if (0 == a[f][0]) a[f][1].length < this.Diff_EditCost && (j || i) ? (c[d++] = f, g = j, h = i, e = a[f][1]) : (d = 0, e = null), j = i = !1;\n else if (-1 == a[f][0] ? i = !0 : j = !0, e && (g && h && j && i || e.length < this.Diff_EditCost / 2 && 3 == g + h + j + i)) a.splice(c[d - 1], 0, [-1, e]), a[c[d - 1] + 1][0] = 1, d--, e = null, g && h ? (j = i = !0, d = 0) : (d--, f = 0 < d ? c[d - 1] : -1, j = i = !1), b = !0;\n f++\n }\n b && this.diff_cleanupMerge(a)\n };\n diff_match_patch.prototype.diff_cleanupMerge = function (a) {\n a.push([0, \"\"]);\n for (var b = 0, c = 0, d = 0, e = \"\", f = \"\", g; b < a.length;) switch (a[b][0]) {\n case 1:\n d++;\n f += a[b][1];\n b++;\n break;\n case -1:\n c++;\n e += a[b][1];\n b++;\n break;\n case 0:\n 1 < c + d ? (0 !== c && 0 !== d && (g = this.diff_commonPrefix(f, e), 0 !== g && (0 < b - c - d && 0 == a[b - c - d - 1][0] ? a[b - c - d - 1][1] += f.substring(0, g) : (a.splice(0, 0, [0, f.substring(0, g)]), b++), f = f.substring(g), e = e.substring(g)), g = this.diff_commonSuffix(f, e), 0 !== g && (a[b][1] = f.substring(f.length - g) + a[b][1], f = f.substring(0, f.length -\n g), e = e.substring(0, e.length - g))), 0 === c ? a.splice(b - d, c + d, [1, f]) : 0 === d ? a.splice(b - c, c + d, [-1, e]) : a.splice(b - c - d, c + d, [-1, e], [1, f]), b = b - c - d + (c ? 1 : 0) + (d ? 1 : 0) + 1) : 0 !== b && 0 == a[b - 1][0] ? (a[b - 1][1] += a[b][1], a.splice(b, 1)) : b++, c = d = 0, f = e = \"\"\n }\n \"\" === a[a.length - 1][1] && a.pop();\n c = !1;\n for (b = 1; b < a.length - 1;) 0 == a[b - 1][0] && 0 == a[b + 1][0] && (a[b][1].substring(a[b][1].length - a[b - 1][1].length) == a[b - 1][1] ? (a[b][1] = a[b - 1][1] + a[b][1].substring(0, a[b][1].length - a[b - 1][1].length), a[b + 1][1] = a[b - 1][1] + a[b + 1][1], a.splice(b - 1, 1), c = !0) : a[b][1].substring(0,\n a[b + 1][1].length) == a[b + 1][1] && (a[b - 1][1] += a[b + 1][1], a[b][1] = a[b][1].substring(a[b + 1][1].length) + a[b + 1][1], a.splice(b + 1, 1), c = !0)), b++;\n c && this.diff_cleanupMerge(a)\n };\n diff_match_patch.prototype.diff_xIndex = function (a, b) {\n var c = 0,\n d = 0,\n e = 0,\n f = 0,\n g;\n for (g = 0; g < a.length; g++) {\n 1 !== a[g][0] && (c += a[g][1].length); - 1 !== a[g][0] && (d += a[g][1].length);\n if (c > b) break;\n e = c;\n f = d\n }\n return a.length != g && -1 === a[g][0] ? f : f + (b - e)\n };\n diff_match_patch.prototype.diff_prettyHtml = function (a) {\n for (var b = [], c = /&/g, d = /</g, e = />/g, f = /\\n/g, g = 0; g < a.length; g++) {\n var h = a[g][0],\n j = a[g][1],\n j = j.replace(c, \"&\").replace(d, \"<\").replace(e, \">\").replace(f, \"¶<br>\");\n switch (h) {\n case 1:\n b[g] = '<ins style=\"background:#e6ffe6;\">' + j + \"</ins>\";\n break;\n case -1:\n b[g] = '<del style=\"background:#ffe6e6;\">' + j + \"</del>\";\n break;\n case 0:\n b[g] = \"<span>\" + j + \"</span>\"\n }\n }\n return b.join(\"\")\n };\n diff_match_patch.prototype.diff_text1 = function (a) {\n for (var b = [], c = 0; c < a.length; c++) 1 !== a[c][0] && (b[c] = a[c][1]);\n return b.join(\"\")\n };\n diff_match_patch.prototype.diff_text2 = function (a) {\n for (var b = [], c = 0; c < a.length; c++) - 1 !== a[c][0] && (b[c] = a[c][1]);\n return b.join(\"\")\n };\n diff_match_patch.prototype.diff_levenshtein = function (a) {\n for (var b = 0, c = 0, d = 0, e = 0; e < a.length; e++) {\n var f = a[e][0],\n g = a[e][1];\n switch (f) {\n case 1:\n c += g.length;\n break;\n case -1:\n d += g.length;\n break;\n case 0:\n b += Math.max(c, d), d = c = 0\n }\n }\n return b += Math.max(c, d)\n };\n diff_match_patch.prototype.diff_toDelta = function (a) {\n for (var b = [], c = 0; c < a.length; c++) switch (a[c][0]) {\n case 1:\n b[c] = \"+\" + encodeURI(a[c][1]);\n break;\n case -1:\n b[c] = \"-\" + a[c][1].length;\n break;\n case 0:\n b[c] = \"=\" + a[c][1].length\n }\n return b.join(\"\\t\").replace(/%20/g, \" \")\n };\n diff_match_patch.prototype.diff_fromDelta = function (a, b) {\n for (var c = [], d = 0, e = 0, f = b.split(/\\t/g), g = 0; g < f.length; g++) {\n var h = f[g].substring(1);\n switch (f[g].charAt(0)) {\n case \"+\":\n try {\n c[d++] = [1, decodeURI(h)]\n } catch (j) {\n throw Error(\"Illegal escape in diff_fromDelta: \" + h);\n }\n break;\n case \"-\":\n case \"=\":\n var i = parseInt(h, 10);\n if (isNaN(i) || 0 > i) throw Error(\"Invalid number in diff_fromDelta: \" + h);\n h = a.substring(e, e += i);\n \"=\" == f[g].charAt(0) ? c[d++] = [0, h] : c[d++] = [-1, h];\n break;\n default:\n if (f[g]) throw Error(\"Invalid diff operation in diff_fromDelta: \" +\n f[g]);\n }\n }\n if (e != a.length) throw Error(\"Delta length (\" + e + \") does not equal source text length (\" + a.length + \").\");\n return c\n };\n diff_match_patch.prototype.match_main = function (a, b, c) {\n if (null == a || null == b || null == c) throw Error(\"Null input. (match_main)\");\n c = Math.max(0, Math.min(c, a.length));\n return a == b ? 0 : a.length ? a.substring(c, c + b.length) == b ? c : this.match_bitap_(a, b, c) : -1\n };\n diff_match_patch.prototype.match_bitap_ = function (a, b, c) {\n function d(a, d) {\n var e = a / b.length,\n g = Math.abs(c - d);\n return !f.Match_Distance ? g ? 1 : e : e + g / f.Match_Distance\n }\n if (b.length > this.Match_MaxBits) throw Error(\"Pattern too long for this browser.\");\n var e = this.match_alphabet_(b),\n f = this,\n g = this.Match_Threshold,\n h = a.indexOf(b, c); - 1 != h && (g = Math.min(d(0, h), g), h = a.lastIndexOf(b, c + b.length), -1 != h && (g = Math.min(d(0, h), g)));\n for (var j = 1 << b.length - 1, h = -1, i, k, q = b.length + a.length, r, t = 0; t < b.length; t++) {\n i = 0;\n for (k = q; i < k;) d(t, c +\n k) <= g ? i = k : q = k, k = Math.floor((q - i) / 2 + i);\n q = k;\n i = Math.max(1, c - k + 1);\n var p = Math.min(c + k, a.length) + b.length;\n k = Array(p + 2);\n for (k[p + 1] = (1 << t) - 1; p >= i; p--) {\n var w = e[a.charAt(p - 1)];\n k[p] = 0 === t ? (k[p + 1] << 1 | 1) & w : (k[p + 1] << 1 | 1) & w | ((r[p + 1] | r[p]) << 1 | 1) | r[p + 1];\n if (k[p] & j && (w = d(t, p - 1), w <= g))\n if (g = w, h = p - 1, h > c) i = Math.max(1, 2 * c - h);\n else break\n }\n if (d(t + 1, c) > g) break;\n r = k\n }\n return h\n };\n diff_match_patch.prototype.match_alphabet_ = function (a) {\n for (var b = {}, c = 0; c < a.length; c++) b[a.charAt(c)] = 0;\n for (c = 0; c < a.length; c++) b[a.charAt(c)] |= 1 << a.length - c - 1;\n return b\n };\n diff_match_patch.prototype.patch_addContext_ = function (a, b) {\n if (0 != b.length) {\n for (var c = b.substring(a.start2, a.start2 + a.length1), d = 0; b.indexOf(c) != b.lastIndexOf(c) && c.length < this.Match_MaxBits - this.Patch_Margin - this.Patch_Margin;) d += this.Patch_Margin, c = b.substring(a.start2 - d, a.start2 + a.length1 + d);\n d += this.Patch_Margin;\n (c = b.substring(a.start2 - d, a.start2)) && a.diffs.unshift([0, c]);\n (d = b.substring(a.start2 + a.length1, a.start2 + a.length1 + d)) && a.diffs.push([0, d]);\n a.start1 -= c.length;\n a.start2 -= c.length;\n a.length1 +=\n c.length + d.length;\n a.length2 += c.length + d.length\n }\n };\n diff_match_patch.prototype.patch_make = function (a, b, c) {\n var d;\n if (\"string\" == typeof a && \"string\" == typeof b && \"undefined\" == typeof c) d = a, b = this.diff_main(d, b, !0), 2 < b.length && (this.diff_cleanupSemantic(b), this.diff_cleanupEfficiency(b));\n else if (a && \"object\" == typeof a && \"undefined\" == typeof b && \"undefined\" == typeof c) b = a, d = this.diff_text1(b);\n else if (\"string\" == typeof a && b && \"object\" == typeof b && \"undefined\" == typeof c) d = a;\n else if (\"string\" == typeof a && \"string\" == typeof b && c && \"object\" == typeof c) d = a, b = c;\n else throw Error(\"Unknown call format to patch_make.\");\n if (0 === b.length) return [];\n c = [];\n a = new diff_match_patch.patch_obj;\n for (var e = 0, f = 0, g = 0, h = d, j = 0; j < b.length; j++) {\n var i = b[j][0],\n k = b[j][1];\n !e && 0 !== i && (a.start1 = f, a.start2 = g);\n switch (i) {\n case 1:\n a.diffs[e++] = b[j];\n a.length2 += k.length;\n d = d.substring(0, g) + k + d.substring(g);\n break;\n case -1:\n a.length1 += k.length;\n a.diffs[e++] = b[j];\n d = d.substring(0, g) + d.substring(g + k.length);\n break;\n case 0:\n k.length <= 2 * this.Patch_Margin && e && b.length != j + 1 ? (a.diffs[e++] = b[j], a.length1 += k.length, a.length2 += k.length) : k.length >= 2 * this.Patch_Margin &&\n e && (this.patch_addContext_(a, h), c.push(a), a = new diff_match_patch.patch_obj, e = 0, h = d, f = g)\n }\n 1 !== i && (f += k.length); - 1 !== i && (g += k.length)\n }\n e && (this.patch_addContext_(a, h), c.push(a));\n return c\n };\n diff_match_patch.prototype.patch_deepCopy = function (a) {\n for (var b = [], c = 0; c < a.length; c++) {\n var d = a[c],\n e = new diff_match_patch.patch_obj;\n e.diffs = [];\n for (var f = 0; f < d.diffs.length; f++) e.diffs[f] = d.diffs[f].slice();\n e.start1 = d.start1;\n e.start2 = d.start2;\n e.length1 = d.length1;\n e.length2 = d.length2;\n b[c] = e\n }\n return b\n };\n diff_match_patch.prototype.patch_apply = function (a, b) {\n if (0 == a.length) return [b, []];\n a = this.patch_deepCopy(a);\n var c = this.patch_addPadding(a);\n b = c + b + c;\n this.patch_splitMax(a);\n for (var d = 0, e = [], f = 0; f < a.length; f++) {\n var g = a[f].start2 + d,\n h = this.diff_text1(a[f].diffs),\n j, i = -1;\n if (h.length > this.Match_MaxBits) {\n if (j = this.match_main(b, h.substring(0, this.Match_MaxBits), g), -1 != j && (i = this.match_main(b, h.substring(h.length - this.Match_MaxBits), g + h.length - this.Match_MaxBits), -1 == i || j >= i)) j = -1\n } else j = this.match_main(b, h, g);\n if (-1 == j) e[f] = !1, d -= a[f].length2 - a[f].length1;\n else if (e[f] = !0, d = j - g, g = -1 == i ? b.substring(j, j + h.length) : b.substring(j, i + this.Match_MaxBits), h == g) b = b.substring(0, j) + this.diff_text2(a[f].diffs) + b.substring(j + h.length);\n else if (g = this.diff_main(h, g, !1), h.length > this.Match_MaxBits && this.diff_levenshtein(g) / h.length > this.Patch_DeleteThreshold) e[f] = !1;\n else {\n this.diff_cleanupSemanticLossless(g);\n for (var h = 0, k, i = 0; i < a[f].diffs.length; i++) {\n var q = a[f].diffs[i];\n 0 !== q[0] && (k = this.diff_xIndex(g, h));\n 1 === q[0] ? b = b.substring(0,\n j + k) + q[1] + b.substring(j + k) : -1 === q[0] && (b = b.substring(0, j + k) + b.substring(j + this.diff_xIndex(g, h + q[1].length))); - 1 !== q[0] && (h += q[1].length)\n }\n }\n }\n b = b.substring(c.length, b.length - c.length);\n return [b, e]\n };\n diff_match_patch.prototype.patch_addPadding = function (a) {\n for (var b = this.Patch_Margin, c = \"\", d = 1; d <= b; d++) c += String.fromCharCode(d);\n for (d = 0; d < a.length; d++) a[d].start1 += b, a[d].start2 += b;\n var d = a[0],\n e = d.diffs;\n if (0 == e.length || 0 != e[0][0]) e.unshift([0, c]), d.start1 -= b, d.start2 -= b, d.length1 += b, d.length2 += b;\n else if (b > e[0][1].length) {\n var f = b - e[0][1].length;\n e[0][1] = c.substring(e[0][1].length) + e[0][1];\n d.start1 -= f;\n d.start2 -= f;\n d.length1 += f;\n d.length2 += f\n }\n d = a[a.length - 1];\n e = d.diffs;\n 0 == e.length || 0 != e[e.length - 1][0] ? (e.push([0,\n c\n ]), d.length1 += b, d.length2 += b) : b > e[e.length - 1][1].length && (f = b - e[e.length - 1][1].length, e[e.length - 1][1] += c.substring(0, f), d.length1 += f, d.length2 += f);\n return c\n };\n diff_match_patch.prototype.patch_splitMax = function (a) {\n for (var b = this.Match_MaxBits, c = 0; c < a.length; c++)\n if (!(a[c].length1 <= b)) {\n var d = a[c];\n a.splice(c--, 1);\n for (var e = d.start1, f = d.start2, g = \"\"; 0 !== d.diffs.length;) {\n var h = new diff_match_patch.patch_obj,\n j = !0;\n h.start1 = e - g.length;\n h.start2 = f - g.length;\n \"\" !== g && (h.length1 = h.length2 = g.length, h.diffs.push([0, g]));\n for (; 0 !== d.diffs.length && h.length1 < b - this.Patch_Margin;) {\n var g = d.diffs[0][0],\n i = d.diffs[0][1];\n 1 === g ? (h.length2 += i.length, f += i.length, h.diffs.push(d.diffs.shift()),\n j = !1) : -1 === g && 1 == h.diffs.length && 0 == h.diffs[0][0] && i.length > 2 * b ? (h.length1 += i.length, e += i.length, j = !1, h.diffs.push([g, i]), d.diffs.shift()) : (i = i.substring(0, b - h.length1 - this.Patch_Margin), h.length1 += i.length, e += i.length, 0 === g ? (h.length2 += i.length, f += i.length) : j = !1, h.diffs.push([g, i]), i == d.diffs[0][1] ? d.diffs.shift() : d.diffs[0][1] = d.diffs[0][1].substring(i.length))\n }\n g = this.diff_text2(h.diffs);\n g = g.substring(g.length - this.Patch_Margin);\n i = this.diff_text1(d.diffs).substring(0, this.Patch_Margin);\n \"\" !== i &&\n (h.length1 += i.length, h.length2 += i.length, 0 !== h.diffs.length && 0 === h.diffs[h.diffs.length - 1][0] ? h.diffs[h.diffs.length - 1][1] += i : h.diffs.push([0, i]));\n j || a.splice(++c, 0, h)\n }\n }\n };\n diff_match_patch.prototype.patch_toText = function (a) {\n for (var b = [], c = 0; c < a.length; c++) b[c] = a[c];\n return b.join(\"\")\n };\n diff_match_patch.prototype.patch_fromText = function (a) {\n var b = [];\n if (!a) return b;\n a = a.split(\"\\n\");\n for (var c = 0, d = /^@@ -(\\d+),?(\\d*) \\+(\\d+),?(\\d*) @@$/; c < a.length;) {\n var e = a[c].match(d);\n if (!e) throw Error(\"Invalid patch string: \" + a[c]);\n var f = new diff_match_patch.patch_obj;\n b.push(f);\n f.start1 = parseInt(e[1], 10);\n \"\" === e[2] ? (f.start1--, f.length1 = 1) : \"0\" == e[2] ? f.length1 = 0 : (f.start1--, f.length1 = parseInt(e[2], 10));\n f.start2 = parseInt(e[3], 10);\n \"\" === e[4] ? (f.start2--, f.length2 = 1) : \"0\" == e[4] ? f.length2 = 0 : (f.start2--, f.length2 =\n parseInt(e[4], 10));\n for (c++; c < a.length;) {\n e = a[c].charAt(0);\n try {\n var g = decodeURI(a[c].substring(1))\n } catch (h) {\n throw Error(\"Illegal escape in patch_fromText: \" + g);\n }\n if (\"-\" == e) f.diffs.push([-1, g]);\n else if (\"+\" == e) f.diffs.push([1, g]);\n else if (\" \" == e) f.diffs.push([0, g]);\n else if (\"@\" == e) break;\n else if (\"\" !== e) throw Error('Invalid patch mode \"' + e + '\" in: ' + g);\n c++\n }\n }\n return b\n };\n diff_match_patch.patch_obj = function () {\n this.diffs = [];\n this.start2 = this.start1 = null;\n this.length2 = this.length1 = 0\n };\n diff_match_patch.patch_obj.prototype.toString = function () {\n var a, b;\n a = 0 === this.length1 ? this.start1 + \",0\" : 1 == this.length1 ? this.start1 + 1 : this.start1 + 1 + \",\" + this.length1;\n b = 0 === this.length2 ? this.start2 + \",0\" : 1 == this.length2 ? this.start2 + 1 : this.start2 + 1 + \",\" + this.length2;\n a = [\"@@ -\" + a + \" +\" + b + \" @@\\n\"];\n var c;\n for (b = 0; b < this.diffs.length; b++) {\n switch (this.diffs[b][0]) {\n case 1:\n c = \"+\";\n break;\n case -1:\n c = \"-\";\n break;\n case 0:\n c = \" \"\n }\n a[b + 1] = c + encodeURI(this.diffs[b][1]) + \"\\n\"\n }\n return a.join(\"\").replace(/%20/g, \" \")\n };\n this.diff_match_patch = diff_match_patch;\n this.DIFF_DELETE = -1;\n this.DIFF_INSERT = 1;\n this.DIFF_EQUAL = 0;\n\n exports.diff_match_patch = diff_match_patch;\n\n})()", "created": "20180120063923147", "modified": "20190301000537293", "module-type": "library", "revision": "0", "tags": "", "type": "application/javascript" }, "$:/plugins/ebalster/modloader/diff_patch_match_uncompressed.js": { "title": "$:/plugins/ebalster/modloader/diff_patch_match_uncompressed.js", "text": "// created: 20180120063923147\n// modified: 20190301000537293\n// module - type: library\n// revision: 0\n// tags:\n// title: $:/plugins/ebalster/modloader/diff_patch_match_uncompressed.js\n// type: application/javascript\n\n/**\n * Diff Match and Patch\n * Copyright 2018 The diff-match-patch Authors.\n * https://github.com/google/diff-match-patch\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\n/**\n * @fileoverview Computes the difference between two texts to create a patch.\n * Applies the patch onto another text, allowing for errors.\n * @author fraser@google.com (Neil Fraser)\n */\n\n/**\n * Class containing the diff, match and patch methods.\n * @constructor\n */\nvar diff_match_patch = function() {\n\n // Defaults.\n // Redefine these in your program to override the defaults.\n \n // Number of seconds to map a diff before giving up (0 for infinity).\n this.Diff_Timeout = 1.0;\n // Cost of an empty edit operation in terms of edit characters.\n this.Diff_EditCost = 4;\n // At what point is no match declared (0.0 = perfection, 1.0 = very loose).\n this.Match_Threshold = 0.5;\n // How far to search for a match (0 = exact location, 1000+ = broad match).\n // A match this many characters away from the expected location will add\n // 1.0 to the score (0.0 is a perfect match).\n this.Match_Distance = 1000;\n // When deleting a large block of text (over ~64 characters), how close do\n // the contents have to be to match the expected contents. (0.0 = perfection,\n // 1.0 = very loose). Note that Match_Threshold controls how closely the\n // end points of a delete need to match.\n this.Patch_DeleteThreshold = 0.5;\n // Chunk size for context length.\n this.Patch_Margin = 4;\n \n // The number of bits in an int.\n this.Match_MaxBits = 32;\n };\n \n \n // DIFF FUNCTIONS\n \n \n /**\n * The data structure representing a diff is an array of tuples:\n * [[DIFF_DELETE, 'Hello'], [DIFF_INSERT, 'Goodbye'], [DIFF_EQUAL, ' world.']]\n * which means: delete 'Hello', add 'Goodbye' and keep ' world.'\n */\n var DIFF_DELETE = -1;\n var DIFF_INSERT = 1;\n var DIFF_EQUAL = 0;\n \n /**\n * Class representing one diff tuple.\n * Attempts to look like a two-element array (which is what this used to be).\n * @param {number} op Operation, one of: DIFF_DELETE, DIFF_INSERT, DIFF_EQUAL.\n * @param {string} text Text to be deleted, inserted, or retained.\n * @constructor\n */\n diff_match_patch.Diff = function(op, text) {\n this[0] = op;\n this[1] = text;\n };\n \n diff_match_patch.Diff.prototype.length = 2;\n \n /**\n * Emulate the output of a two-element array.\n * @return {string} Diff operation as a string.\n */\n diff_match_patch.Diff.prototype.toString = function() {\n return this[0] + ',' + this[1];\n };\n \n \n /**\n * Find the differences between two texts. Simplifies the problem by stripping\n * any common prefix or suffix off the texts before diffing.\n * @param {string} text1 Old string to be diffed.\n * @param {string} text2 New string to be diffed.\n * @param {boolean=} opt_checklines Optional speedup flag. If present and false,\n * then don't run a line-level diff first to identify the changed areas.\n * Defaults to true, which does a faster, slightly less optimal diff.\n * @param {number=} opt_deadline Optional time when the diff should be complete\n * by. Used internally for recursive calls. Users should set DiffTimeout\n * instead.\n * @return {!Array.<!diff_match_patch.Diff>} Array of diff tuples.\n */\n diff_match_patch.prototype.diff_main = function(text1, text2, opt_checklines,\n opt_deadline) {\n // Set a deadline by which time the diff must be complete.\n if (typeof opt_deadline == 'undefined') {\n if (this.Diff_Timeout <= 0) {\n opt_deadline = Number.MAX_VALUE;\n } else {\n opt_deadline = (new Date).getTime() + this.Diff_Timeout * 1000;\n }\n }\n var deadline = opt_deadline;\n \n // Check for null inputs.\n if (text1 == null || text2 == null) {\n throw new Error('Null input. (diff_main)');\n }\n \n // Check for equality (speedup).\n if (text1 == text2) {\n if (text1) {\n return [new diff_match_patch.Diff(DIFF_EQUAL, text1)];\n }\n return [];\n }\n \n if (typeof opt_checklines == 'undefined') {\n opt_checklines = true;\n }\n var checklines = opt_checklines;\n \n // Trim off common prefix (speedup).\n var commonlength = this.diff_commonPrefix(text1, text2);\n var commonprefix = text1.substring(0, commonlength);\n text1 = text1.substring(commonlength);\n text2 = text2.substring(commonlength);\n \n // Trim off common suffix (speedup).\n commonlength = this.diff_commonSuffix(text1, text2);\n var commonsuffix = text1.substring(text1.length - commonlength);\n text1 = text1.substring(0, text1.length - commonlength);\n text2 = text2.substring(0, text2.length - commonlength);\n \n // Compute the diff on the middle block.\n var diffs = this.diff_compute_(text1, text2, checklines, deadline);\n \n // Restore the prefix and suffix.\n if (commonprefix) {\n diffs.unshift(new diff_match_patch.Diff(DIFF_EQUAL, commonprefix));\n }\n if (commonsuffix) {\n diffs.push(new diff_match_patch.Diff(DIFF_EQUAL, commonsuffix));\n }\n this.diff_cleanupMerge(diffs);\n return diffs;\n };\n \n \n /**\n * Find the differences between two texts. Assumes that the texts do not\n * have any common prefix or suffix.\n * @param {string} text1 Old string to be diffed.\n * @param {string} text2 New string to be diffed.\n * @param {boolean} checklines Speedup flag. If false, then don't run a\n * line-level diff first to identify the changed areas.\n * If true, then run a faster, slightly less optimal diff.\n * @param {number} deadline Time when the diff should be complete by.\n * @return {!Array.<!diff_match_patch.Diff>} Array of diff tuples.\n * @private\n */\n diff_match_patch.prototype.diff_compute_ = function(text1, text2, checklines,\n deadline) {\n var diffs;\n \n if (!text1) {\n // Just add some text (speedup).\n return [new diff_match_patch.Diff(DIFF_INSERT, text2)];\n }\n \n if (!text2) {\n // Just delete some text (speedup).\n return [new diff_match_patch.Diff(DIFF_DELETE, text1)];\n }\n \n var longtext = text1.length > text2.length ? text1 : text2;\n var shorttext = text1.length > text2.length ? text2 : text1;\n var i = longtext.indexOf(shorttext);\n if (i != -1) {\n // Shorter text is inside the longer text (speedup).\n diffs = [new diff_match_patch.Diff(DIFF_INSERT, longtext.substring(0, i)),\n new diff_match_patch.Diff(DIFF_EQUAL, shorttext),\n new diff_match_patch.Diff(DIFF_INSERT,\n longtext.substring(i + shorttext.length))];\n // Swap insertions for deletions if diff is reversed.\n if (text1.length > text2.length) {\n diffs[0][0] = diffs[2][0] = DIFF_DELETE;\n }\n return diffs;\n }\n \n if (shorttext.length == 1) {\n // Single character string.\n // After the previous speedup, the character can't be an equality.\n return [new diff_match_patch.Diff(DIFF_DELETE, text1),\n new diff_match_patch.Diff(DIFF_INSERT, text2)];\n }\n \n // Check to see if the problem can be split in two.\n var hm = this.diff_halfMatch_(text1, text2);\n if (hm) {\n // A half-match was found, sort out the return data.\n var text1_a = hm[0];\n var text1_b = hm[1];\n var text2_a = hm[2];\n var text2_b = hm[3];\n var mid_common = hm[4];\n // Send both pairs off for separate processing.\n var diffs_a = this.diff_main(text1_a, text2_a, checklines, deadline);\n var diffs_b = this.diff_main(text1_b, text2_b, checklines, deadline);\n // Merge the results.\n return diffs_a.concat([new diff_match_patch.Diff(DIFF_EQUAL, mid_common)],\n diffs_b);\n }\n \n if (checklines && text1.length > 100 && text2.length > 100) {\n return this.diff_lineMode_(text1, text2, deadline);\n }\n \n return this.diff_bisect_(text1, text2, deadline);\n };\n \n \n /**\n * Do a quick line-level diff on both strings, then rediff the parts for\n * greater accuracy.\n * This speedup can produce non-minimal diffs.\n * @param {string} text1 Old string to be diffed.\n * @param {string} text2 New string to be diffed.\n * @param {number} deadline Time when the diff should be complete by.\n * @return {!Array.<!diff_match_patch.Diff>} Array of diff tuples.\n * @private\n */\n diff_match_patch.prototype.diff_lineMode_ = function(text1, text2, deadline) {\n // Scan the text on a line-by-line basis first.\n var a = this.diff_linesToChars_(text1, text2);\n text1 = a.chars1;\n text2 = a.chars2;\n var linearray = a.lineArray;\n \n var diffs = this.diff_main(text1, text2, false, deadline);\n \n // Convert the diff back to original text.\n this.diff_charsToLines_(diffs, linearray);\n // Eliminate freak matches (e.g. blank lines)\n this.diff_cleanupSemantic(diffs);\n \n // Rediff any replacement blocks, this time character-by-character.\n // Add a dummy entry at the end.\n diffs.push(new diff_match_patch.Diff(DIFF_EQUAL, ''));\n var pointer = 0;\n var count_delete = 0;\n var count_insert = 0;\n var text_delete = '';\n var text_insert = '';\n while (pointer < diffs.length) {\n switch (diffs[pointer][0]) {\n case DIFF_INSERT:\n count_insert++;\n text_insert += diffs[pointer][1];\n break;\n case DIFF_DELETE:\n count_delete++;\n text_delete += diffs[pointer][1];\n break;\n case DIFF_EQUAL:\n // Upon reaching an equality, check for prior redundancies.\n if (count_delete >= 1 && count_insert >= 1) {\n // Delete the offending records and add the merged ones.\n diffs.splice(pointer - count_delete - count_insert,\n count_delete + count_insert);\n pointer = pointer - count_delete - count_insert;\n var subDiff =\n this.diff_main(text_delete, text_insert, false, deadline);\n for (var j = subDiff.length - 1; j >= 0; j--) {\n diffs.splice(pointer, 0, subDiff[j]);\n }\n pointer = pointer + subDiff.length;\n }\n count_insert = 0;\n count_delete = 0;\n text_delete = '';\n text_insert = '';\n break;\n }\n pointer++;\n }\n diffs.pop(); // Remove the dummy entry at the end.\n \n return diffs;\n };\n \n \n /**\n * Find the 'middle snake' of a diff, split the problem in two\n * and return the recursively constructed diff.\n * See Myers 1986 paper: An O(ND) Difference Algorithm and Its Variations.\n * @param {string} text1 Old string to be diffed.\n * @param {string} text2 New string to be diffed.\n * @param {number} deadline Time at which to bail if not yet complete.\n * @return {!Array.<!diff_match_patch.Diff>} Array of diff tuples.\n * @private\n */\n diff_match_patch.prototype.diff_bisect_ = function(text1, text2, deadline) {\n // Cache the text lengths to prevent multiple calls.\n var text1_length = text1.length;\n var text2_length = text2.length;\n var max_d = Math.ceil((text1_length + text2_length) / 2);\n var v_offset = max_d;\n var v_length = 2 * max_d;\n var v1 = new Array(v_length);\n var v2 = new Array(v_length);\n // Setting all elements to -1 is faster in Chrome & Firefox than mixing\n // integers and undefined.\n for (var x = 0; x < v_length; x++) {\n v1[x] = -1;\n v2[x] = -1;\n }\n v1[v_offset + 1] = 0;\n v2[v_offset + 1] = 0;\n var delta = text1_length - text2_length;\n // If the total number of characters is odd, then the front path will collide\n // with the reverse path.\n var front = (delta % 2 != 0);\n // Offsets for start and end of k loop.\n // Prevents mapping of space beyond the grid.\n var k1start = 0;\n var k1end = 0;\n var k2start = 0;\n var k2end = 0;\n for (var d = 0; d < max_d; d++) {\n // Bail out if deadline is reached.\n if ((new Date()).getTime() > deadline) {\n break;\n }\n \n // Walk the front path one step.\n for (var k1 = -d + k1start; k1 <= d - k1end; k1 += 2) {\n var k1_offset = v_offset + k1;\n var x1;\n if (k1 == -d || (k1 != d && v1[k1_offset - 1] < v1[k1_offset + 1])) {\n x1 = v1[k1_offset + 1];\n } else {\n x1 = v1[k1_offset - 1] + 1;\n }\n var y1 = x1 - k1;\n while (x1 < text1_length && y1 < text2_length &&\n text1.charAt(x1) == text2.charAt(y1)) {\n x1++;\n y1++;\n }\n v1[k1_offset] = x1;\n if (x1 > text1_length) {\n // Ran off the right of the graph.\n k1end += 2;\n } else if (y1 > text2_length) {\n // Ran off the bottom of the graph.\n k1start += 2;\n } else if (front) {\n var k2_offset = v_offset + delta - k1;\n if (k2_offset >= 0 && k2_offset < v_length && v2[k2_offset] != -1) {\n // Mirror x2 onto top-left coordinate system.\n var x2 = text1_length - v2[k2_offset];\n if (x1 >= x2) {\n // Overlap detected.\n return this.diff_bisectSplit_(text1, text2, x1, y1, deadline);\n }\n }\n }\n }\n \n // Walk the reverse path one step.\n for (var k2 = -d + k2start; k2 <= d - k2end; k2 += 2) {\n var k2_offset = v_offset + k2;\n var x2;\n if (k2 == -d || (k2 != d && v2[k2_offset - 1] < v2[k2_offset + 1])) {\n x2 = v2[k2_offset + 1];\n } else {\n x2 = v2[k2_offset - 1] + 1;\n }\n var y2 = x2 - k2;\n while (x2 < text1_length && y2 < text2_length &&\n text1.charAt(text1_length - x2 - 1) ==\n text2.charAt(text2_length - y2 - 1)) {\n x2++;\n y2++;\n }\n v2[k2_offset] = x2;\n if (x2 > text1_length) {\n // Ran off the left of the graph.\n k2end += 2;\n } else if (y2 > text2_length) {\n // Ran off the top of the graph.\n k2start += 2;\n } else if (!front) {\n var k1_offset = v_offset + delta - k2;\n if (k1_offset >= 0 && k1_offset < v_length && v1[k1_offset] != -1) {\n var x1 = v1[k1_offset];\n var y1 = v_offset + x1 - k1_offset;\n // Mirror x2 onto top-left coordinate system.\n x2 = text1_length - x2;\n if (x1 >= x2) {\n // Overlap detected.\n return this.diff_bisectSplit_(text1, text2, x1, y1, deadline);\n }\n }\n }\n }\n }\n // Diff took too long and hit the deadline or\n // number of diffs equals number of characters, no commonality at all.\n return [new diff_match_patch.Diff(DIFF_DELETE, text1),\n new diff_match_patch.Diff(DIFF_INSERT, text2)];\n };\n \n \n /**\n * Given the location of the 'middle snake', split the diff in two parts\n * and recurse.\n * @param {string} text1 Old string to be diffed.\n * @param {string} text2 New string to be diffed.\n * @param {number} x Index of split point in text1.\n * @param {number} y Index of split point in text2.\n * @param {number} deadline Time at which to bail if not yet complete.\n * @return {!Array.<!diff_match_patch.Diff>} Array of diff tuples.\n * @private\n */\n diff_match_patch.prototype.diff_bisectSplit_ = function(text1, text2, x, y,\n deadline) {\n var text1a = text1.substring(0, x);\n var text2a = text2.substring(0, y);\n var text1b = text1.substring(x);\n var text2b = text2.substring(y);\n \n // Compute both diffs serially.\n var diffs = this.diff_main(text1a, text2a, false, deadline);\n var diffsb = this.diff_main(text1b, text2b, false, deadline);\n \n return diffs.concat(diffsb);\n };\n \n \n /**\n * Split two texts into an array of strings. Reduce the texts to a string of\n * hashes where each Unicode character represents one line.\n * @param {string} text1 First string.\n * @param {string} text2 Second string.\n * @return {{chars1: string, chars2: string, lineArray: !Array.<string>}}\n * An object containing the encoded text1, the encoded text2 and\n * the array of unique strings.\n * The zeroth element of the array of unique strings is intentionally blank.\n * @private\n */\n diff_match_patch.prototype.diff_linesToChars_ = function(text1, text2) {\n var lineArray = []; // e.g. lineArray[4] == 'Hello\\n'\n var lineHash = {}; // e.g. lineHash['Hello\\n'] == 4\n \n // '\\x00' is a valid character, but various debuggers don't like it.\n // So we'll insert a junk entry to avoid generating a null character.\n lineArray[0] = '';\n \n /**\n * Split a text into an array of strings. Reduce the texts to a string of\n * hashes where each Unicode character represents one line.\n * Modifies linearray and linehash through being a closure.\n * @param {string} text String to encode.\n * @return {string} Encoded string.\n * @private\n */\n function diff_linesToCharsMunge_(text) {\n var chars = '';\n // Walk the text, pulling out a substring for each line.\n // text.split('\\n') would would temporarily double our memory footprint.\n // Modifying text would create many large strings to garbage collect.\n var lineStart = 0;\n var lineEnd = -1;\n // Keeping our own length variable is faster than looking it up.\n var lineArrayLength = lineArray.length;\n while (lineEnd < text.length - 1) {\n lineEnd = text.indexOf('\\n', lineStart);\n if (lineEnd == -1) {\n lineEnd = text.length - 1;\n }\n var line = text.substring(lineStart, lineEnd + 1);\n \n if (lineHash.hasOwnProperty ? lineHash.hasOwnProperty(line) :\n (lineHash[line] !== undefined)) {\n chars += String.fromCharCode(lineHash[line]);\n } else {\n if (lineArrayLength == maxLines) {\n // Bail out at 65535 because\n // String.fromCharCode(65536) == String.fromCharCode(0)\n line = text.substring(lineStart);\n lineEnd = text.length;\n }\n chars += String.fromCharCode(lineArrayLength);\n lineHash[line] = lineArrayLength;\n lineArray[lineArrayLength++] = line;\n }\n lineStart = lineEnd + 1;\n }\n return chars;\n }\n // Allocate 2/3rds of the space for text1, the rest for text2.\n var maxLines = 40000;\n var chars1 = diff_linesToCharsMunge_(text1);\n maxLines = 65535;\n var chars2 = diff_linesToCharsMunge_(text2);\n return {chars1: chars1, chars2: chars2, lineArray: lineArray};\n };\n \n \n /**\n * Rehydrate the text in a diff from a string of line hashes to real lines of\n * text.\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n * @param {!Array.<string>} lineArray Array of unique strings.\n * @private\n */\n diff_match_patch.prototype.diff_charsToLines_ = function(diffs, lineArray) {\n for (var i = 0; i < diffs.length; i++) {\n var chars = diffs[i][1];\n var text = [];\n for (var j = 0; j < chars.length; j++) {\n text[j] = lineArray[chars.charCodeAt(j)];\n }\n diffs[i][1] = text.join('');\n }\n };\n \n \n /**\n * Determine the common prefix of two strings.\n * @param {string} text1 First string.\n * @param {string} text2 Second string.\n * @return {number} The number of characters common to the start of each\n * string.\n */\n diff_match_patch.prototype.diff_commonPrefix = function(text1, text2) {\n // Quick check for common null cases.\n if (!text1 || !text2 || text1.charAt(0) != text2.charAt(0)) {\n return 0;\n }\n // Binary search.\n // Performance analysis: https://neil.fraser.name/news/2007/10/09/\n var pointermin = 0;\n var pointermax = Math.min(text1.length, text2.length);\n var pointermid = pointermax;\n var pointerstart = 0;\n while (pointermin < pointermid) {\n if (text1.substring(pointerstart, pointermid) ==\n text2.substring(pointerstart, pointermid)) {\n pointermin = pointermid;\n pointerstart = pointermin;\n } else {\n pointermax = pointermid;\n }\n pointermid = Math.floor((pointermax - pointermin) / 2 + pointermin);\n }\n return pointermid;\n };\n \n \n /**\n * Determine the common suffix of two strings.\n * @param {string} text1 First string.\n * @param {string} text2 Second string.\n * @return {number} The number of characters common to the end of each string.\n */\n diff_match_patch.prototype.diff_commonSuffix = function(text1, text2) {\n // Quick check for common null cases.\n if (!text1 || !text2 ||\n text1.charAt(text1.length - 1) != text2.charAt(text2.length - 1)) {\n return 0;\n }\n // Binary search.\n // Performance analysis: https://neil.fraser.name/news/2007/10/09/\n var pointermin = 0;\n var pointermax = Math.min(text1.length, text2.length);\n var pointermid = pointermax;\n var pointerend = 0;\n while (pointermin < pointermid) {\n if (text1.substring(text1.length - pointermid, text1.length - pointerend) ==\n text2.substring(text2.length - pointermid, text2.length - pointerend)) {\n pointermin = pointermid;\n pointerend = pointermin;\n } else {\n pointermax = pointermid;\n }\n pointermid = Math.floor((pointermax - pointermin) / 2 + pointermin);\n }\n return pointermid;\n };\n \n \n /**\n * Determine if the suffix of one string is the prefix of another.\n * @param {string} text1 First string.\n * @param {string} text2 Second string.\n * @return {number} The number of characters common to the end of the first\n * string and the start of the second string.\n * @private\n */\n diff_match_patch.prototype.diff_commonOverlap_ = function(text1, text2) {\n // Cache the text lengths to prevent multiple calls.\n var text1_length = text1.length;\n var text2_length = text2.length;\n // Eliminate the null case.\n if (text1_length == 0 || text2_length == 0) {\n return 0;\n }\n // Truncate the longer string.\n if (text1_length > text2_length) {\n text1 = text1.substring(text1_length - text2_length);\n } else if (text1_length < text2_length) {\n text2 = text2.substring(0, text1_length);\n }\n var text_length = Math.min(text1_length, text2_length);\n // Quick check for the worst case.\n if (text1 == text2) {\n return text_length;\n }\n \n // Start by looking for a single character match\n // and increase length until no match is found.\n // Performance analysis: https://neil.fraser.name/news/2010/11/04/\n var best = 0;\n var length = 1;\n while (true) {\n var pattern = text1.substring(text_length - length);\n var found = text2.indexOf(pattern);\n if (found == -1) {\n return best;\n }\n length += found;\n if (found == 0 || text1.substring(text_length - length) ==\n text2.substring(0, length)) {\n best = length;\n length++;\n }\n }\n };\n \n \n /**\n * Do the two texts share a substring which is at least half the length of the\n * longer text?\n * This speedup can produce non-minimal diffs.\n * @param {string} text1 First string.\n * @param {string} text2 Second string.\n * @return {Array.<string>} Five element Array, containing the prefix of\n * text1, the suffix of text1, the prefix of text2, the suffix of\n * text2 and the common middle. Or null if there was no match.\n * @private\n */\n diff_match_patch.prototype.diff_halfMatch_ = function(text1, text2) {\n if (this.Diff_Timeout <= 0) {\n // Don't risk returning a non-optimal diff if we have unlimited time.\n return null;\n }\n var longtext = text1.length > text2.length ? text1 : text2;\n var shorttext = text1.length > text2.length ? text2 : text1;\n if (longtext.length < 4 || shorttext.length * 2 < longtext.length) {\n return null; // Pointless.\n }\n var dmp = this; // 'this' becomes 'window' in a closure.\n \n /**\n * Does a substring of shorttext exist within longtext such that the substring\n * is at least half the length of longtext?\n * Closure, but does not reference any external variables.\n * @param {string} longtext Longer string.\n * @param {string} shorttext Shorter string.\n * @param {number} i Start index of quarter length substring within longtext.\n * @return {Array.<string>} Five element Array, containing the prefix of\n * longtext, the suffix of longtext, the prefix of shorttext, the suffix\n * of shorttext and the common middle. Or null if there was no match.\n * @private\n */\n function diff_halfMatchI_(longtext, shorttext, i) {\n // Start with a 1/4 length substring at position i as a seed.\n var seed = longtext.substring(i, i + Math.floor(longtext.length / 4));\n var j = -1;\n var best_common = '';\n var best_longtext_a, best_longtext_b, best_shorttext_a, best_shorttext_b;\n while ((j = shorttext.indexOf(seed, j + 1)) != -1) {\n var prefixLength = dmp.diff_commonPrefix(longtext.substring(i),\n shorttext.substring(j));\n var suffixLength = dmp.diff_commonSuffix(longtext.substring(0, i),\n shorttext.substring(0, j));\n if (best_common.length < suffixLength + prefixLength) {\n best_common = shorttext.substring(j - suffixLength, j) +\n shorttext.substring(j, j + prefixLength);\n best_longtext_a = longtext.substring(0, i - suffixLength);\n best_longtext_b = longtext.substring(i + prefixLength);\n best_shorttext_a = shorttext.substring(0, j - suffixLength);\n best_shorttext_b = shorttext.substring(j + prefixLength);\n }\n }\n if (best_common.length * 2 >= longtext.length) {\n return [best_longtext_a, best_longtext_b,\n best_shorttext_a, best_shorttext_b, best_common];\n } else {\n return null;\n }\n }\n \n // First check if the second quarter is the seed for a half-match.\n var hm1 = diff_halfMatchI_(longtext, shorttext,\n Math.ceil(longtext.length / 4));\n // Check again based on the third quarter.\n var hm2 = diff_halfMatchI_(longtext, shorttext,\n Math.ceil(longtext.length / 2));\n var hm;\n if (!hm1 && !hm2) {\n return null;\n } else if (!hm2) {\n hm = hm1;\n } else if (!hm1) {\n hm = hm2;\n } else {\n // Both matched. Select the longest.\n hm = hm1[4].length > hm2[4].length ? hm1 : hm2;\n }\n \n // A half-match was found, sort out the return data.\n var text1_a, text1_b, text2_a, text2_b;\n if (text1.length > text2.length) {\n text1_a = hm[0];\n text1_b = hm[1];\n text2_a = hm[2];\n text2_b = hm[3];\n } else {\n text2_a = hm[0];\n text2_b = hm[1];\n text1_a = hm[2];\n text1_b = hm[3];\n }\n var mid_common = hm[4];\n return [text1_a, text1_b, text2_a, text2_b, mid_common];\n };\n \n \n /**\n * Reduce the number of edits by eliminating semantically trivial equalities.\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n */\n diff_match_patch.prototype.diff_cleanupSemantic = function(diffs) {\n var changes = false;\n var equalities = []; // Stack of indices where equalities are found.\n var equalitiesLength = 0; // Keeping our own length var is faster in JS.\n /** @type {?string} */\n var lastEquality = null;\n // Always equal to diffs[equalities[equalitiesLength - 1]][1]\n var pointer = 0; // Index of current position.\n // Number of characters that changed prior to the equality.\n var length_insertions1 = 0;\n var length_deletions1 = 0;\n // Number of characters that changed after the equality.\n var length_insertions2 = 0;\n var length_deletions2 = 0;\n while (pointer < diffs.length) {\n if (diffs[pointer][0] == DIFF_EQUAL) { // Equality found.\n equalities[equalitiesLength++] = pointer;\n length_insertions1 = length_insertions2;\n length_deletions1 = length_deletions2;\n length_insertions2 = 0;\n length_deletions2 = 0;\n lastEquality = diffs[pointer][1];\n } else { // An insertion or deletion.\n if (diffs[pointer][0] == DIFF_INSERT) {\n length_insertions2 += diffs[pointer][1].length;\n } else {\n length_deletions2 += diffs[pointer][1].length;\n }\n // Eliminate an equality that is smaller or equal to the edits on both\n // sides of it.\n if (lastEquality && (lastEquality.length <=\n Math.max(length_insertions1, length_deletions1)) &&\n (lastEquality.length <= Math.max(length_insertions2,\n length_deletions2))) {\n // Duplicate record.\n diffs.splice(equalities[equalitiesLength - 1], 0,\n new diff_match_patch.Diff(DIFF_DELETE, lastEquality));\n // Change second copy to insert.\n diffs[equalities[equalitiesLength - 1] + 1][0] = DIFF_INSERT;\n // Throw away the equality we just deleted.\n equalitiesLength--;\n // Throw away the previous equality (it needs to be reevaluated).\n equalitiesLength--;\n pointer = equalitiesLength > 0 ? equalities[equalitiesLength - 1] : -1;\n length_insertions1 = 0; // Reset the counters.\n length_deletions1 = 0;\n length_insertions2 = 0;\n length_deletions2 = 0;\n lastEquality = null;\n changes = true;\n }\n }\n pointer++;\n }\n \n // Normalize the diff.\n if (changes) {\n this.diff_cleanupMerge(diffs);\n }\n this.diff_cleanupSemanticLossless(diffs);\n \n // Find any overlaps between deletions and insertions.\n // e.g: <del>abcxxx</del><ins>xxxdef</ins>\n // -> <del>abc</del>xxx<ins>def</ins>\n // e.g: <del>xxxabc</del><ins>defxxx</ins>\n // -> <ins>def</ins>xxx<del>abc</del>\n // Only extract an overlap if it is as big as the edit ahead or behind it.\n pointer = 1;\n while (pointer < diffs.length) {\n if (diffs[pointer - 1][0] == DIFF_DELETE &&\n diffs[pointer][0] == DIFF_INSERT) {\n var deletion = diffs[pointer - 1][1];\n var insertion = diffs[pointer][1];\n var overlap_length1 = this.diff_commonOverlap_(deletion, insertion);\n var overlap_length2 = this.diff_commonOverlap_(insertion, deletion);\n if (overlap_length1 >= overlap_length2) {\n if (overlap_length1 >= deletion.length / 2 ||\n overlap_length1 >= insertion.length / 2) {\n // Overlap found. Insert an equality and trim the surrounding edits.\n diffs.splice(pointer, 0, new diff_match_patch.Diff(DIFF_EQUAL,\n insertion.substring(0, overlap_length1)));\n diffs[pointer - 1][1] =\n deletion.substring(0, deletion.length - overlap_length1);\n diffs[pointer + 1][1] = insertion.substring(overlap_length1);\n pointer++;\n }\n } else {\n if (overlap_length2 >= deletion.length / 2 ||\n overlap_length2 >= insertion.length / 2) {\n // Reverse overlap found.\n // Insert an equality and swap and trim the surrounding edits.\n diffs.splice(pointer, 0, new diff_match_patch.Diff(DIFF_EQUAL,\n deletion.substring(0, overlap_length2)));\n diffs[pointer - 1][0] = DIFF_INSERT;\n diffs[pointer - 1][1] =\n insertion.substring(0, insertion.length - overlap_length2);\n diffs[pointer + 1][0] = DIFF_DELETE;\n diffs[pointer + 1][1] =\n deletion.substring(overlap_length2);\n pointer++;\n }\n }\n pointer++;\n }\n pointer++;\n }\n };\n \n \n /**\n * Look for single edits surrounded on both sides by equalities\n * which can be shifted sideways to align the edit to a word boundary.\n * e.g: The c<ins>at c</ins>ame. -> The <ins>cat </ins>came.\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n */\n diff_match_patch.prototype.diff_cleanupSemanticLossless = function(diffs) {\n /**\n * Given two strings, compute a score representing whether the internal\n * boundary falls on logical boundaries.\n * Scores range from 6 (best) to 0 (worst).\n * Closure, but does not reference any external variables.\n * @param {string} one First string.\n * @param {string} two Second string.\n * @return {number} The score.\n * @private\n */\n function diff_cleanupSemanticScore_(one, two) {\n if (!one || !two) {\n // Edges are the best.\n return 6;\n }\n \n // Each port of this function behaves slightly differently due to\n // subtle differences in each language's definition of things like\n // 'whitespace'. Since this function's purpose is largely cosmetic,\n // the choice has been made to use each language's native features\n // rather than force total conformity.\n var char1 = one.charAt(one.length - 1);\n var char2 = two.charAt(0);\n var nonAlphaNumeric1 = char1.match(diff_match_patch.nonAlphaNumericRegex_);\n var nonAlphaNumeric2 = char2.match(diff_match_patch.nonAlphaNumericRegex_);\n var whitespace1 = nonAlphaNumeric1 &&\n char1.match(diff_match_patch.whitespaceRegex_);\n var whitespace2 = nonAlphaNumeric2 &&\n char2.match(diff_match_patch.whitespaceRegex_);\n var lineBreak1 = whitespace1 &&\n char1.match(diff_match_patch.linebreakRegex_);\n var lineBreak2 = whitespace2 &&\n char2.match(diff_match_patch.linebreakRegex_);\n var blankLine1 = lineBreak1 &&\n one.match(diff_match_patch.blanklineEndRegex_);\n var blankLine2 = lineBreak2 &&\n two.match(diff_match_patch.blanklineStartRegex_);\n \n if (blankLine1 || blankLine2) {\n // Five points for blank lines.\n return 5;\n } else if (lineBreak1 || lineBreak2) {\n // Four points for line breaks.\n return 4;\n } else if (nonAlphaNumeric1 && !whitespace1 && whitespace2) {\n // Three points for end of sentences.\n return 3;\n } else if (whitespace1 || whitespace2) {\n // Two points for whitespace.\n return 2;\n } else if (nonAlphaNumeric1 || nonAlphaNumeric2) {\n // One point for non-alphanumeric.\n return 1;\n }\n return 0;\n }\n \n var pointer = 1;\n // Intentionally ignore the first and last element (don't need checking).\n while (pointer < diffs.length - 1) {\n if (diffs[pointer - 1][0] == DIFF_EQUAL &&\n diffs[pointer + 1][0] == DIFF_EQUAL) {\n // This is a single edit surrounded by equalities.\n var equality1 = diffs[pointer - 1][1];\n var edit = diffs[pointer][1];\n var equality2 = diffs[pointer + 1][1];\n \n // First, shift the edit as far left as possible.\n var commonOffset = this.diff_commonSuffix(equality1, edit);\n if (commonOffset) {\n var commonString = edit.substring(edit.length - commonOffset);\n equality1 = equality1.substring(0, equality1.length - commonOffset);\n edit = commonString + edit.substring(0, edit.length - commonOffset);\n equality2 = commonString + equality2;\n }\n \n // Second, step character by character right, looking for the best fit.\n var bestEquality1 = equality1;\n var bestEdit = edit;\n var bestEquality2 = equality2;\n var bestScore = diff_cleanupSemanticScore_(equality1, edit) +\n diff_cleanupSemanticScore_(edit, equality2);\n while (edit.charAt(0) === equality2.charAt(0)) {\n equality1 += edit.charAt(0);\n edit = edit.substring(1) + equality2.charAt(0);\n equality2 = equality2.substring(1);\n var score = diff_cleanupSemanticScore_(equality1, edit) +\n diff_cleanupSemanticScore_(edit, equality2);\n // The >= encourages trailing rather than leading whitespace on edits.\n if (score >= bestScore) {\n bestScore = score;\n bestEquality1 = equality1;\n bestEdit = edit;\n bestEquality2 = equality2;\n }\n }\n \n if (diffs[pointer - 1][1] != bestEquality1) {\n // We have an improvement, save it back to the diff.\n if (bestEquality1) {\n diffs[pointer - 1][1] = bestEquality1;\n } else {\n diffs.splice(pointer - 1, 1);\n pointer--;\n }\n diffs[pointer][1] = bestEdit;\n if (bestEquality2) {\n diffs[pointer + 1][1] = bestEquality2;\n } else {\n diffs.splice(pointer + 1, 1);\n pointer--;\n }\n }\n }\n pointer++;\n }\n };\n \n // Define some regex patterns for matching boundaries.\n diff_match_patch.nonAlphaNumericRegex_ = /[^a-zA-Z0-9]/;\n diff_match_patch.whitespaceRegex_ = /\\s/;\n diff_match_patch.linebreakRegex_ = /[\\r\\n]/;\n diff_match_patch.blanklineEndRegex_ = /\\n\\r?\\n$/;\n diff_match_patch.blanklineStartRegex_ = /^\\r?\\n\\r?\\n/;\n \n /**\n * Reduce the number of edits by eliminating operationally trivial equalities.\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n */\n diff_match_patch.prototype.diff_cleanupEfficiency = function(diffs) {\n var changes = false;\n var equalities = []; // Stack of indices where equalities are found.\n var equalitiesLength = 0; // Keeping our own length var is faster in JS.\n /** @type {?string} */\n var lastEquality = null;\n // Always equal to diffs[equalities[equalitiesLength - 1]][1]\n var pointer = 0; // Index of current position.\n // Is there an insertion operation before the last equality.\n var pre_ins = false;\n // Is there a deletion operation before the last equality.\n var pre_del = false;\n // Is there an insertion operation after the last equality.\n var post_ins = false;\n // Is there a deletion operation after the last equality.\n var post_del = false;\n while (pointer < diffs.length) {\n if (diffs[pointer][0] == DIFF_EQUAL) { // Equality found.\n if (diffs[pointer][1].length < this.Diff_EditCost &&\n (post_ins || post_del)) {\n // Candidate found.\n equalities[equalitiesLength++] = pointer;\n pre_ins = post_ins;\n pre_del = post_del;\n lastEquality = diffs[pointer][1];\n } else {\n // Not a candidate, and can never become one.\n equalitiesLength = 0;\n lastEquality = null;\n }\n post_ins = post_del = false;\n } else { // An insertion or deletion.\n if (diffs[pointer][0] == DIFF_DELETE) {\n post_del = true;\n } else {\n post_ins = true;\n }\n /*\n * Five types to be split:\n * <ins>A</ins><del>B</del>XY<ins>C</ins><del>D</del>\n * <ins>A</ins>X<ins>C</ins><del>D</del>\n * <ins>A</ins><del>B</del>X<ins>C</ins>\n * <ins>A</del>X<ins>C</ins><del>D</del>\n * <ins>A</ins><del>B</del>X<del>C</del>\n */\n if (lastEquality && ((pre_ins && pre_del && post_ins && post_del) ||\n ((lastEquality.length < this.Diff_EditCost / 2) &&\n (pre_ins + pre_del + post_ins + post_del) == 3))) {\n // Duplicate record.\n diffs.splice(equalities[equalitiesLength - 1], 0,\n new diff_match_patch.Diff(DIFF_DELETE, lastEquality));\n // Change second copy to insert.\n diffs[equalities[equalitiesLength - 1] + 1][0] = DIFF_INSERT;\n equalitiesLength--; // Throw away the equality we just deleted;\n lastEquality = null;\n if (pre_ins && pre_del) {\n // No changes made which could affect previous entry, keep going.\n post_ins = post_del = true;\n equalitiesLength = 0;\n } else {\n equalitiesLength--; // Throw away the previous equality.\n pointer = equalitiesLength > 0 ?\n equalities[equalitiesLength - 1] : -1;\n post_ins = post_del = false;\n }\n changes = true;\n }\n }\n pointer++;\n }\n \n if (changes) {\n this.diff_cleanupMerge(diffs);\n }\n };\n \n \n /**\n * Reorder and merge like edit sections. Merge equalities.\n * Any edit section can move as long as it doesn't cross an equality.\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n */\n diff_match_patch.prototype.diff_cleanupMerge = function(diffs) {\n // Add a dummy entry at the end.\n diffs.push(new diff_match_patch.Diff(DIFF_EQUAL, ''));\n var pointer = 0;\n var count_delete = 0;\n var count_insert = 0;\n var text_delete = '';\n var text_insert = '';\n var commonlength;\n while (pointer < diffs.length) {\n switch (diffs[pointer][0]) {\n case DIFF_INSERT:\n count_insert++;\n text_insert += diffs[pointer][1];\n pointer++;\n break;\n case DIFF_DELETE:\n count_delete++;\n text_delete += diffs[pointer][1];\n pointer++;\n break;\n case DIFF_EQUAL:\n // Upon reaching an equality, check for prior redundancies.\n if (count_delete + count_insert > 1) {\n if (count_delete !== 0 && count_insert !== 0) {\n // Factor out any common prefixies.\n commonlength = this.diff_commonPrefix(text_insert, text_delete);\n if (commonlength !== 0) {\n if ((pointer - count_delete - count_insert) > 0 &&\n diffs[pointer - count_delete - count_insert - 1][0] ==\n DIFF_EQUAL) {\n diffs[pointer - count_delete - count_insert - 1][1] +=\n text_insert.substring(0, commonlength);\n } else {\n diffs.splice(0, 0, new diff_match_patch.Diff(DIFF_EQUAL,\n text_insert.substring(0, commonlength)));\n pointer++;\n }\n text_insert = text_insert.substring(commonlength);\n text_delete = text_delete.substring(commonlength);\n }\n // Factor out any common suffixies.\n commonlength = this.diff_commonSuffix(text_insert, text_delete);\n if (commonlength !== 0) {\n diffs[pointer][1] = text_insert.substring(text_insert.length -\n commonlength) + diffs[pointer][1];\n text_insert = text_insert.substring(0, text_insert.length -\n commonlength);\n text_delete = text_delete.substring(0, text_delete.length -\n commonlength);\n }\n }\n // Delete the offending records and add the merged ones.\n pointer -= count_delete + count_insert;\n diffs.splice(pointer, count_delete + count_insert);\n if (text_delete.length) {\n diffs.splice(pointer, 0,\n new diff_match_patch.Diff(DIFF_DELETE, text_delete));\n pointer++;\n }\n if (text_insert.length) {\n diffs.splice(pointer, 0,\n new diff_match_patch.Diff(DIFF_INSERT, text_insert));\n pointer++;\n }\n pointer++;\n } else if (pointer !== 0 && diffs[pointer - 1][0] == DIFF_EQUAL) {\n // Merge this equality with the previous one.\n diffs[pointer - 1][1] += diffs[pointer][1];\n diffs.splice(pointer, 1);\n } else {\n pointer++;\n }\n count_insert = 0;\n count_delete = 0;\n text_delete = '';\n text_insert = '';\n break;\n }\n }\n if (diffs[diffs.length - 1][1] === '') {\n diffs.pop(); // Remove the dummy entry at the end.\n }\n \n // Second pass: look for single edits surrounded on both sides by equalities\n // which can be shifted sideways to eliminate an equality.\n // e.g: A<ins>BA</ins>C -> <ins>AB</ins>AC\n var changes = false;\n pointer = 1;\n // Intentionally ignore the first and last element (don't need checking).\n while (pointer < diffs.length - 1) {\n if (diffs[pointer - 1][0] == DIFF_EQUAL &&\n diffs[pointer + 1][0] == DIFF_EQUAL) {\n // This is a single edit surrounded by equalities.\n if (diffs[pointer][1].substring(diffs[pointer][1].length -\n diffs[pointer - 1][1].length) == diffs[pointer - 1][1]) {\n // Shift the edit over the previous equality.\n diffs[pointer][1] = diffs[pointer - 1][1] +\n diffs[pointer][1].substring(0, diffs[pointer][1].length -\n diffs[pointer - 1][1].length);\n diffs[pointer + 1][1] = diffs[pointer - 1][1] + diffs[pointer + 1][1];\n diffs.splice(pointer - 1, 1);\n changes = true;\n } else if (diffs[pointer][1].substring(0, diffs[pointer + 1][1].length) ==\n diffs[pointer + 1][1]) {\n // Shift the edit over the next equality.\n diffs[pointer - 1][1] += diffs[pointer + 1][1];\n diffs[pointer][1] =\n diffs[pointer][1].substring(diffs[pointer + 1][1].length) +\n diffs[pointer + 1][1];\n diffs.splice(pointer + 1, 1);\n changes = true;\n }\n }\n pointer++;\n }\n // If shifts were made, the diff needs reordering and another shift sweep.\n if (changes) {\n this.diff_cleanupMerge(diffs);\n }\n };\n \n \n /**\n * loc is a location in text1, compute and return the equivalent location in\n * text2.\n * e.g. 'The cat' vs 'The big cat', 1->1, 5->8\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n * @param {number} loc Location within text1.\n * @return {number} Location within text2.\n */\n diff_match_patch.prototype.diff_xIndex = function(diffs, loc) {\n var chars1 = 0;\n var chars2 = 0;\n var last_chars1 = 0;\n var last_chars2 = 0;\n var x;\n for (x = 0; x < diffs.length; x++) {\n if (diffs[x][0] !== DIFF_INSERT) { // Equality or deletion.\n chars1 += diffs[x][1].length;\n }\n if (diffs[x][0] !== DIFF_DELETE) { // Equality or insertion.\n chars2 += diffs[x][1].length;\n }\n if (chars1 > loc) { // Overshot the location.\n break;\n }\n last_chars1 = chars1;\n last_chars2 = chars2;\n }\n // Was the location was deleted?\n if (diffs.length != x && diffs[x][0] === DIFF_DELETE) {\n return last_chars2;\n }\n // Add the remaining character length.\n return last_chars2 + (loc - last_chars1);\n };\n \n \n /**\n * Convert a diff array into a pretty HTML report.\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n * @return {string} HTML representation.\n */\n diff_match_patch.prototype.diff_prettyHtml = function(diffs) {\n var html = [];\n var pattern_amp = /&/g;\n var pattern_lt = /</g;\n var pattern_gt = />/g;\n var pattern_para = /\\n/g;\n for (var x = 0; x < diffs.length; x++) {\n var op = diffs[x][0]; // Operation (insert, delete, equal)\n var data = diffs[x][1]; // Text of change.\n var text = data.replace(pattern_amp, '&').replace(pattern_lt, '<')\n .replace(pattern_gt, '>').replace(pattern_para, '¶<br>');\n switch (op) {\n case DIFF_INSERT:\n html[x] = '<ins style=\"background:#e6ffe6;\">' + text + '</ins>';\n break;\n case DIFF_DELETE:\n html[x] = '<del style=\"background:#ffe6e6;\">' + text + '</del>';\n break;\n case DIFF_EQUAL:\n html[x] = '<span>' + text + '</span>';\n break;\n }\n }\n return html.join('');\n };\n \n \n /**\n * Compute and return the source text (all equalities and deletions).\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n * @return {string} Source text.\n */\n diff_match_patch.prototype.diff_text1 = function(diffs) {\n var text = [];\n for (var x = 0; x < diffs.length; x++) {\n if (diffs[x][0] !== DIFF_INSERT) {\n text[x] = diffs[x][1];\n }\n }\n return text.join('');\n };\n \n \n /**\n * Compute and return the destination text (all equalities and insertions).\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n * @return {string} Destination text.\n */\n diff_match_patch.prototype.diff_text2 = function(diffs) {\n var text = [];\n for (var x = 0; x < diffs.length; x++) {\n if (diffs[x][0] !== DIFF_DELETE) {\n text[x] = diffs[x][1];\n }\n }\n return text.join('');\n };\n \n \n /**\n * Compute the Levenshtein distance; the number of inserted, deleted or\n * substituted characters.\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n * @return {number} Number of changes.\n */\n diff_match_patch.prototype.diff_levenshtein = function(diffs) {\n var levenshtein = 0;\n var insertions = 0;\n var deletions = 0;\n for (var x = 0; x < diffs.length; x++) {\n var op = diffs[x][0];\n var data = diffs[x][1];\n switch (op) {\n case DIFF_INSERT:\n insertions += data.length;\n break;\n case DIFF_DELETE:\n deletions += data.length;\n break;\n case DIFF_EQUAL:\n // A deletion and an insertion is one substitution.\n levenshtein += Math.max(insertions, deletions);\n insertions = 0;\n deletions = 0;\n break;\n }\n }\n levenshtein += Math.max(insertions, deletions);\n return levenshtein;\n };\n \n \n /**\n * Crush the diff into an encoded string which describes the operations\n * required to transform text1 into text2.\n * E.g. =3\\t-2\\t+ing -> Keep 3 chars, delete 2 chars, insert 'ing'.\n * Operations are tab-separated. Inserted text is escaped using %xx notation.\n * @param {!Array.<!diff_match_patch.Diff>} diffs Array of diff tuples.\n * @return {string} Delta text.\n */\n diff_match_patch.prototype.diff_toDelta = function(diffs) {\n var text = [];\n for (var x = 0; x < diffs.length; x++) {\n switch (diffs[x][0]) {\n case DIFF_INSERT:\n text[x] = '+' + encodeURI(diffs[x][1]);\n break;\n case DIFF_DELETE:\n text[x] = '-' + diffs[x][1].length;\n break;\n case DIFF_EQUAL:\n text[x] = '=' + diffs[x][1].length;\n break;\n }\n }\n return text.join('\\t').replace(/%20/g, ' ');\n };\n \n \n /**\n * Given the original text1, and an encoded string which describes the\n * operations required to transform text1 into text2, compute the full diff.\n * @param {string} text1 Source string for the diff.\n * @param {string} delta Delta text.\n * @return {!Array.<!diff_match_patch.Diff>} Array of diff tuples.\n * @throws {!Error} If invalid input.\n */\n diff_match_patch.prototype.diff_fromDelta = function(text1, delta) {\n var diffs = [];\n var diffsLength = 0; // Keeping our own length var is faster in JS.\n var pointer = 0; // Cursor in text1\n var tokens = delta.split(/\\t/g);\n for (var x = 0; x < tokens.length; x++) {\n // Each token begins with a one character parameter which specifies the\n // operation of this token (delete, insert, equality).\n var param = tokens[x].substring(1);\n switch (tokens[x].charAt(0)) {\n case '+':\n try {\n diffs[diffsLength++] =\n new diff_match_patch.Diff(DIFF_INSERT, decodeURI(param));\n } catch (ex) {\n // Malformed URI sequence.\n throw new Error('Illegal escape in diff_fromDelta: ' + param);\n }\n break;\n case '-':\n // Fall through.\n case '=':\n var n = parseInt(param, 10);\n if (isNaN(n) || n < 0) {\n throw new Error('Invalid number in diff_fromDelta: ' + param);\n }\n var text = text1.substring(pointer, pointer += n);\n if (tokens[x].charAt(0) == '=') {\n diffs[diffsLength++] = new diff_match_patch.Diff(DIFF_EQUAL, text);\n } else {\n diffs[diffsLength++] = new diff_match_patch.Diff(DIFF_DELETE, text);\n }\n break;\n default:\n // Blank tokens are ok (from a trailing \\t).\n // Anything else is an error.\n if (tokens[x]) {\n throw new Error('Invalid diff operation in diff_fromDelta: ' +\n tokens[x]);\n }\n }\n }\n if (pointer != text1.length) {\n throw new Error('Delta length (' + pointer +\n ') does not equal source text length (' + text1.length + ').');\n }\n return diffs;\n };\n \n \n // MATCH FUNCTIONS\n \n \n /**\n * Locate the best instance of 'pattern' in 'text' near 'loc'.\n * @param {string} text The text to search.\n * @param {string} pattern The pattern to search for.\n * @param {number} loc The location to search around.\n * @return {number} Best match index or -1.\n */\n diff_match_patch.prototype.match_main = function(text, pattern, loc) {\n // Check for null inputs.\n if (text == null || pattern == null || loc == null) {\n throw new Error('Null input. (match_main)');\n }\n \n loc = Math.max(0, Math.min(loc, text.length));\n if (text == pattern) {\n // Shortcut (potentially not guaranteed by the algorithm)\n return 0;\n } else if (!text.length) {\n // Nothing to match.\n return -1;\n } else if (text.substring(loc, loc + pattern.length) == pattern) {\n // Perfect match at the perfect spot! (Includes case of null pattern)\n return loc;\n } else {\n // Do a fuzzy compare.\n return this.match_bitap_(text, pattern, loc);\n }\n };\n \n \n /**\n * Locate the best instance of 'pattern' in 'text' near 'loc' using the\n * Bitap algorithm.\n * @param {string} text The text to search.\n * @param {string} pattern The pattern to search for.\n * @param {number} loc The location to search around.\n * @return {number} Best match index or -1.\n * @private\n */\n diff_match_patch.prototype.match_bitap_ = function(text, pattern, loc) {\n if (pattern.length > this.Match_MaxBits) {\n throw new Error('Pattern too long for this browser.');\n }\n \n // Initialise the alphabet.\n var s = this.match_alphabet_(pattern);\n \n var dmp = this; // 'this' becomes 'window' in a closure.\n \n /**\n * Compute and return the score for a match with e errors and x location.\n * Accesses loc and pattern through being a closure.\n * @param {number} e Number of errors in match.\n * @param {number} x Location of match.\n * @return {number} Overall score for match (0.0 = good, 1.0 = bad).\n * @private\n */\n function match_bitapScore_(e, x) {\n var accuracy = e / pattern.length;\n var proximity = Math.abs(loc - x);\n if (!dmp.Match_Distance) {\n // Dodge divide by zero error.\n return proximity ? 1.0 : accuracy;\n }\n return accuracy + (proximity / dmp.Match_Distance);\n }\n \n // Highest score beyond which we give up.\n var score_threshold = this.Match_Threshold;\n // Is there a nearby exact match? (speedup)\n var best_loc = text.indexOf(pattern, loc);\n if (best_loc != -1) {\n score_threshold = Math.min(match_bitapScore_(0, best_loc), score_threshold);\n // What about in the other direction? (speedup)\n best_loc = text.lastIndexOf(pattern, loc + pattern.length);\n if (best_loc != -1) {\n score_threshold =\n Math.min(match_bitapScore_(0, best_loc), score_threshold);\n }\n }\n \n // Initialise the bit arrays.\n var matchmask = 1 << (pattern.length - 1);\n best_loc = -1;\n \n var bin_min, bin_mid;\n var bin_max = pattern.length + text.length;\n var last_rd;\n for (var d = 0; d < pattern.length; d++) {\n // Scan for the best match; each iteration allows for one more error.\n // Run a binary search to determine how far from 'loc' we can stray at this\n // error level.\n bin_min = 0;\n bin_mid = bin_max;\n while (bin_min < bin_mid) {\n if (match_bitapScore_(d, loc + bin_mid) <= score_threshold) {\n bin_min = bin_mid;\n } else {\n bin_max = bin_mid;\n }\n bin_mid = Math.floor((bin_max - bin_min) / 2 + bin_min);\n }\n // Use the result from this iteration as the maximum for the next.\n bin_max = bin_mid;\n var start = Math.max(1, loc - bin_mid + 1);\n var finish = Math.min(loc + bin_mid, text.length) + pattern.length;\n \n var rd = Array(finish + 2);\n rd[finish + 1] = (1 << d) - 1;\n for (var j = finish; j >= start; j--) {\n // The alphabet (s) is a sparse hash, so the following line generates\n // warnings.\n var charMatch = s[text.charAt(j - 1)];\n if (d === 0) { // First pass: exact match.\n rd[j] = ((rd[j + 1] << 1) | 1) & charMatch;\n } else { // Subsequent passes: fuzzy match.\n rd[j] = (((rd[j + 1] << 1) | 1) & charMatch) |\n (((last_rd[j + 1] | last_rd[j]) << 1) | 1) |\n last_rd[j + 1];\n }\n if (rd[j] & matchmask) {\n var score = match_bitapScore_(d, j - 1);\n // This match will almost certainly be better than any existing match.\n // But check anyway.\n if (score <= score_threshold) {\n // Told you so.\n score_threshold = score;\n best_loc = j - 1;\n if (best_loc > loc) {\n // When passing loc, don't exceed our current distance from loc.\n start = Math.max(1, 2 * loc - best_loc);\n } else {\n // Already passed loc, downhill from here on in.\n break;\n }\n }\n }\n }\n // No hope for a (better) match at greater error levels.\n if (match_bitapScore_(d + 1, loc) > score_threshold) {\n break;\n }\n last_rd = rd;\n }\n return best_loc;\n };\n \n \n /**\n * Initialise the alphabet for the Bitap algorithm.\n * @param {string} pattern The text to encode.\n * @return {!Object} Hash of character locations.\n * @private\n */\n diff_match_patch.prototype.match_alphabet_ = function(pattern) {\n var s = {};\n for (var i = 0; i < pattern.length; i++) {\n s[pattern.charAt(i)] = 0;\n }\n for (var i = 0; i < pattern.length; i++) {\n s[pattern.charAt(i)] |= 1 << (pattern.length - i - 1);\n }\n return s;\n };\n \n \n // PATCH FUNCTIONS\n \n \n /**\n * Increase the context until it is unique,\n * but don't let the pattern expand beyond Match_MaxBits.\n * @param {!diff_match_patch.patch_obj} patch The patch to grow.\n * @param {string} text Source text.\n * @private\n */\n diff_match_patch.prototype.patch_addContext_ = function(patch, text) {\n if (text.length == 0) {\n return;\n }\n if (patch.start2 === null) {\n throw Error('patch not initialized');\n }\n var pattern = text.substring(patch.start2, patch.start2 + patch.length1);\n var padding = 0;\n \n // Look for the first and last matches of pattern in text. If two different\n // matches are found, increase the pattern length.\n while (text.indexOf(pattern) != text.lastIndexOf(pattern) &&\n pattern.length < this.Match_MaxBits - this.Patch_Margin -\n this.Patch_Margin) {\n padding += this.Patch_Margin;\n pattern = text.substring(patch.start2 - padding,\n patch.start2 + patch.length1 + padding);\n }\n // Add one chunk for good luck.\n padding += this.Patch_Margin;\n \n // Add the prefix.\n var prefix = text.substring(patch.start2 - padding, patch.start2);\n if (prefix) {\n patch.diffs.unshift(new diff_match_patch.Diff(DIFF_EQUAL, prefix));\n }\n // Add the suffix.\n var suffix = text.substring(patch.start2 + patch.length1,\n patch.start2 + patch.length1 + padding);\n if (suffix) {\n patch.diffs.push(new diff_match_patch.Diff(DIFF_EQUAL, suffix));\n }\n \n // Roll back the start points.\n patch.start1 -= prefix.length;\n patch.start2 -= prefix.length;\n // Extend the lengths.\n patch.length1 += prefix.length + suffix.length;\n patch.length2 += prefix.length + suffix.length;\n };\n \n \n /**\n * Compute a list of patches to turn text1 into text2.\n * Use diffs if provided, otherwise compute it ourselves.\n * There are four ways to call this function, depending on what data is\n * available to the caller:\n * Method 1:\n * a = text1, b = text2\n * Method 2:\n * a = diffs\n * Method 3 (optimal):\n * a = text1, b = diffs\n * Method 4 (deprecated, use method 3):\n * a = text1, b = text2, c = diffs\n *\n * @param {string|!Array.<!diff_match_patch.Diff>} a text1 (methods 1,3,4) or\n * Array of diff tuples for text1 to text2 (method 2).\n * @param {string|!Array.<!diff_match_patch.Diff>} opt_b text2 (methods 1,4) or\n * Array of diff tuples for text1 to text2 (method 3) or undefined (method 2).\n * @param {string|!Array.<!diff_match_patch.Diff>} opt_c Array of diff tuples\n * for text1 to text2 (method 4) or undefined (methods 1,2,3).\n * @return {!Array.<!diff_match_patch.patch_obj>} Array of Patch objects.\n */\n diff_match_patch.prototype.patch_make = function(a, opt_b, opt_c) {\n var text1, diffs;\n if (typeof a == 'string' && typeof opt_b == 'string' &&\n typeof opt_c == 'undefined') {\n // Method 1: text1, text2\n // Compute diffs from text1 and text2.\n text1 = /** @type {string} */(a);\n diffs = this.diff_main(text1, /** @type {string} */(opt_b), true);\n if (diffs.length > 2) {\n this.diff_cleanupSemantic(diffs);\n this.diff_cleanupEfficiency(diffs);\n }\n } else if (a && typeof a == 'object' && typeof opt_b == 'undefined' &&\n typeof opt_c == 'undefined') {\n // Method 2: diffs\n // Compute text1 from diffs.\n diffs = /** @type {!Array.<!diff_match_patch.Diff>} */(a);\n text1 = this.diff_text1(diffs);\n } else if (typeof a == 'string' && opt_b && typeof opt_b == 'object' &&\n typeof opt_c == 'undefined') {\n // Method 3: text1, diffs\n text1 = /** @type {string} */(a);\n diffs = /** @type {!Array.<!diff_match_patch.Diff>} */(opt_b);\n } else if (typeof a == 'string' && typeof opt_b == 'string' &&\n opt_c && typeof opt_c == 'object') {\n // Method 4: text1, text2, diffs\n // text2 is not used.\n text1 = /** @type {string} */(a);\n diffs = /** @type {!Array.<!diff_match_patch.Diff>} */(opt_c);\n } else {\n throw new Error('Unknown call format to patch_make.');\n }\n \n if (diffs.length === 0) {\n return []; // Get rid of the null case.\n }\n var patches = [];\n var patch = new diff_match_patch.patch_obj();\n var patchDiffLength = 0; // Keeping our own length var is faster in JS.\n var char_count1 = 0; // Number of characters into the text1 string.\n var char_count2 = 0; // Number of characters into the text2 string.\n // Start with text1 (prepatch_text) and apply the diffs until we arrive at\n // text2 (postpatch_text). We recreate the patches one by one to determine\n // context info.\n var prepatch_text = text1;\n var postpatch_text = text1;\n for (var x = 0; x < diffs.length; x++) {\n var diff_type = diffs[x][0];\n var diff_text = diffs[x][1];\n \n if (!patchDiffLength && diff_type !== DIFF_EQUAL) {\n // A new patch starts here.\n patch.start1 = char_count1;\n patch.start2 = char_count2;\n }\n \n switch (diff_type) {\n case DIFF_INSERT:\n patch.diffs[patchDiffLength++] = diffs[x];\n patch.length2 += diff_text.length;\n postpatch_text = postpatch_text.substring(0, char_count2) + diff_text +\n postpatch_text.substring(char_count2);\n break;\n case DIFF_DELETE:\n patch.length1 += diff_text.length;\n patch.diffs[patchDiffLength++] = diffs[x];\n postpatch_text = postpatch_text.substring(0, char_count2) +\n postpatch_text.substring(char_count2 +\n diff_text.length);\n break;\n case DIFF_EQUAL:\n if (diff_text.length <= 2 * this.Patch_Margin &&\n patchDiffLength && diffs.length != x + 1) {\n // Small equality inside a patch.\n patch.diffs[patchDiffLength++] = diffs[x];\n patch.length1 += diff_text.length;\n patch.length2 += diff_text.length;\n } else if (diff_text.length >= 2 * this.Patch_Margin) {\n // Time for a new patch.\n if (patchDiffLength) {\n this.patch_addContext_(patch, prepatch_text);\n patches.push(patch);\n patch = new diff_match_patch.patch_obj();\n patchDiffLength = 0;\n // Unlike Unidiff, our patch lists have a rolling context.\n // https://github.com/google/diff-match-patch/wiki/Unidiff\n // Update prepatch text & pos to reflect the application of the\n // just completed patch.\n prepatch_text = postpatch_text;\n char_count1 = char_count2;\n }\n }\n break;\n }\n \n // Update the current character count.\n if (diff_type !== DIFF_INSERT) {\n char_count1 += diff_text.length;\n }\n if (diff_type !== DIFF_DELETE) {\n char_count2 += diff_text.length;\n }\n }\n // Pick up the leftover patch if not empty.\n if (patchDiffLength) {\n this.patch_addContext_(patch, prepatch_text);\n patches.push(patch);\n }\n \n return patches;\n };\n \n \n /**\n * Given an array of patches, return another array that is identical.\n * @param {!Array.<!diff_match_patch.patch_obj>} patches Array of Patch objects.\n * @return {!Array.<!diff_match_patch.patch_obj>} Array of Patch objects.\n */\n diff_match_patch.prototype.patch_deepCopy = function(patches) {\n // Making deep copies is hard in JavaScript.\n var patchesCopy = [];\n for (var x = 0; x < patches.length; x++) {\n var patch = patches[x];\n var patchCopy = new diff_match_patch.patch_obj();\n patchCopy.diffs = [];\n for (var y = 0; y < patch.diffs.length; y++) {\n patchCopy.diffs[y] =\n new diff_match_patch.Diff(patch.diffs[y][0], patch.diffs[y][1]);\n }\n patchCopy.start1 = patch.start1;\n patchCopy.start2 = patch.start2;\n patchCopy.length1 = patch.length1;\n patchCopy.length2 = patch.length2;\n patchesCopy[x] = patchCopy;\n }\n return patchesCopy;\n };\n \n \n /**\n * Merge a set of patches onto the text. Return a patched text, as well\n * as a list of true/false values indicating which patches were applied.\n * @param {!Array.<!diff_match_patch.patch_obj>} patches Array of Patch objects.\n * @param {string} text Old text.\n * @return {!Array.<string|!Array.<boolean>>} Two element Array, containing the\n * new text and an array of boolean values.\n */\n diff_match_patch.prototype.patch_apply = function(patches, text) {\n if (patches.length == 0) {\n return [text, []];\n }\n \n // Deep copy the patches so that no changes are made to originals.\n patches = this.patch_deepCopy(patches);\n \n var nullPadding = this.patch_addPadding(patches);\n text = nullPadding + text + nullPadding;\n \n this.patch_splitMax(patches);\n // delta keeps track of the offset between the expected and actual location\n // of the previous patch. If there are patches expected at positions 10 and\n // 20, but the first patch was found at 12, delta is 2 and the second patch\n // has an effective expected position of 22.\n var delta = 0;\n var results = [];\n for (var x = 0; x < patches.length; x++) {\n var expected_loc = patches[x].start2 + delta;\n var text1 = this.diff_text1(patches[x].diffs);\n var start_loc;\n var end_loc = -1;\n if (text1.length > this.Match_MaxBits) {\n // patch_splitMax will only provide an oversized pattern in the case of\n // a monster delete.\n start_loc = this.match_main(text, text1.substring(0, this.Match_MaxBits),\n expected_loc);\n if (start_loc != -1) {\n end_loc = this.match_main(text,\n text1.substring(text1.length - this.Match_MaxBits),\n expected_loc + text1.length - this.Match_MaxBits);\n if (end_loc == -1 || start_loc >= end_loc) {\n // Can't find valid trailing context. Drop this patch.\n start_loc = -1;\n }\n }\n } else {\n start_loc = this.match_main(text, text1, expected_loc);\n }\n if (start_loc == -1) {\n // No match found. :(\n results[x] = false;\n // Subtract the delta for this failed patch from subsequent patches.\n delta -= patches[x].length2 - patches[x].length1;\n } else {\n // Found a match. :)\n results[x] = true;\n delta = start_loc - expected_loc;\n var text2;\n if (end_loc == -1) {\n text2 = text.substring(start_loc, start_loc + text1.length);\n } else {\n text2 = text.substring(start_loc, end_loc + this.Match_MaxBits);\n }\n if (text1 == text2) {\n // Perfect match, just shove the replacement text in.\n text = text.substring(0, start_loc) +\n this.diff_text2(patches[x].diffs) +\n text.substring(start_loc + text1.length);\n } else {\n // Imperfect match. Run a diff to get a framework of equivalent\n // indices.\n var diffs = this.diff_main(text1, text2, false);\n if (text1.length > this.Match_MaxBits &&\n this.diff_levenshtein(diffs) / text1.length >\n this.Patch_DeleteThreshold) {\n // The end points match, but the content is unacceptably bad.\n results[x] = false;\n } else {\n this.diff_cleanupSemanticLossless(diffs);\n var index1 = 0;\n var index2;\n for (var y = 0; y < patches[x].diffs.length; y++) {\n var mod = patches[x].diffs[y];\n if (mod[0] !== DIFF_EQUAL) {\n index2 = this.diff_xIndex(diffs, index1);\n }\n if (mod[0] === DIFF_INSERT) { // Insertion\n text = text.substring(0, start_loc + index2) + mod[1] +\n text.substring(start_loc + index2);\n } else if (mod[0] === DIFF_DELETE) { // Deletion\n text = text.substring(0, start_loc + index2) +\n text.substring(start_loc + this.diff_xIndex(diffs,\n index1 + mod[1].length));\n }\n if (mod[0] !== DIFF_DELETE) {\n index1 += mod[1].length;\n }\n }\n }\n }\n }\n }\n // Strip the padding off.\n text = text.substring(nullPadding.length, text.length - nullPadding.length);\n return [text, results];\n };\n \n \n /**\n * Add some padding on text start and end so that edges can match something.\n * Intended to be called only from within patch_apply.\n * @param {!Array.<!diff_match_patch.patch_obj>} patches Array of Patch objects.\n * @return {string} The padding string added to each side.\n */\n diff_match_patch.prototype.patch_addPadding = function(patches) {\n var paddingLength = this.Patch_Margin;\n var nullPadding = '';\n for (var x = 1; x <= paddingLength; x++) {\n nullPadding += String.fromCharCode(x);\n }\n \n // Bump all the patches forward.\n for (var x = 0; x < patches.length; x++) {\n patches[x].start1 += paddingLength;\n patches[x].start2 += paddingLength;\n }\n \n // Add some padding on start of first diff.\n var patch = patches[0];\n var diffs = patch.diffs;\n if (diffs.length == 0 || diffs[0][0] != DIFF_EQUAL) {\n // Add nullPadding equality.\n diffs.unshift(new diff_match_patch.Diff(DIFF_EQUAL, nullPadding));\n patch.start1 -= paddingLength; // Should be 0.\n patch.start2 -= paddingLength; // Should be 0.\n patch.length1 += paddingLength;\n patch.length2 += paddingLength;\n } else if (paddingLength > diffs[0][1].length) {\n // Grow first equality.\n var extraLength = paddingLength - diffs[0][1].length;\n diffs[0][1] = nullPadding.substring(diffs[0][1].length) + diffs[0][1];\n patch.start1 -= extraLength;\n patch.start2 -= extraLength;\n patch.length1 += extraLength;\n patch.length2 += extraLength;\n }\n \n // Add some padding on end of last diff.\n patch = patches[patches.length - 1];\n diffs = patch.diffs;\n if (diffs.length == 0 || diffs[diffs.length - 1][0] != DIFF_EQUAL) {\n // Add nullPadding equality.\n diffs.push(new diff_match_patch.Diff(DIFF_EQUAL, nullPadding));\n patch.length1 += paddingLength;\n patch.length2 += paddingLength;\n } else if (paddingLength > diffs[diffs.length - 1][1].length) {\n // Grow last equality.\n var extraLength = paddingLength - diffs[diffs.length - 1][1].length;\n diffs[diffs.length - 1][1] += nullPadding.substring(0, extraLength);\n patch.length1 += extraLength;\n patch.length2 += extraLength;\n }\n \n return nullPadding;\n };\n \n \n /**\n * Look through the patches and break up any which are longer than the maximum\n * limit of the match algorithm.\n * Intended to be called only from within patch_apply.\n * @param {!Array.<!diff_match_patch.patch_obj>} patches Array of Patch objects.\n */\n diff_match_patch.prototype.patch_splitMax = function(patches) {\n var patch_size = this.Match_MaxBits;\n for (var x = 0; x < patches.length; x++) {\n if (patches[x].length1 <= patch_size) {\n continue;\n }\n var bigpatch = patches[x];\n // Remove the big old patch.\n patches.splice(x--, 1);\n var start1 = bigpatch.start1;\n var start2 = bigpatch.start2;\n var precontext = '';\n while (bigpatch.diffs.length !== 0) {\n // Create one of several smaller patches.\n var patch = new diff_match_patch.patch_obj();\n var empty = true;\n patch.start1 = start1 - precontext.length;\n patch.start2 = start2 - precontext.length;\n if (precontext !== '') {\n patch.length1 = patch.length2 = precontext.length;\n patch.diffs.push(new diff_match_patch.Diff(DIFF_EQUAL, precontext));\n }\n while (bigpatch.diffs.length !== 0 &&\n patch.length1 < patch_size - this.Patch_Margin) {\n var diff_type = bigpatch.diffs[0][0];\n var diff_text = bigpatch.diffs[0][1];\n if (diff_type === DIFF_INSERT) {\n // Insertions are harmless.\n patch.length2 += diff_text.length;\n start2 += diff_text.length;\n patch.diffs.push(bigpatch.diffs.shift());\n empty = false;\n } else if (diff_type === DIFF_DELETE && patch.diffs.length == 1 &&\n patch.diffs[0][0] == DIFF_EQUAL &&\n diff_text.length > 2 * patch_size) {\n // This is a large deletion. Let it pass in one chunk.\n patch.length1 += diff_text.length;\n start1 += diff_text.length;\n empty = false;\n patch.diffs.push(new diff_match_patch.Diff(diff_type, diff_text));\n bigpatch.diffs.shift();\n } else {\n // Deletion or equality. Only take as much as we can stomach.\n diff_text = diff_text.substring(0,\n patch_size - patch.length1 - this.Patch_Margin);\n patch.length1 += diff_text.length;\n start1 += diff_text.length;\n if (diff_type === DIFF_EQUAL) {\n patch.length2 += diff_text.length;\n start2 += diff_text.length;\n } else {\n empty = false;\n }\n patch.diffs.push(new diff_match_patch.Diff(diff_type, diff_text));\n if (diff_text == bigpatch.diffs[0][1]) {\n bigpatch.diffs.shift();\n } else {\n bigpatch.diffs[0][1] =\n bigpatch.diffs[0][1].substring(diff_text.length);\n }\n }\n }\n // Compute the head context for the next patch.\n precontext = this.diff_text2(patch.diffs);\n precontext =\n precontext.substring(precontext.length - this.Patch_Margin);\n // Append the end context for this patch.\n var postcontext = this.diff_text1(bigpatch.diffs)\n .substring(0, this.Patch_Margin);\n if (postcontext !== '') {\n patch.length1 += postcontext.length;\n patch.length2 += postcontext.length;\n if (patch.diffs.length !== 0 &&\n patch.diffs[patch.diffs.length - 1][0] === DIFF_EQUAL) {\n patch.diffs[patch.diffs.length - 1][1] += postcontext;\n } else {\n patch.diffs.push(new diff_match_patch.Diff(DIFF_EQUAL, postcontext));\n }\n }\n if (!empty) {\n patches.splice(++x, 0, patch);\n }\n }\n }\n };\n \n \n /**\n * Take a list of patches and return a textual representation.\n * @param {!Array.<!diff_match_patch.patch_obj>} patches Array of Patch objects.\n * @return {string} Text representation of patches.\n */\n diff_match_patch.prototype.patch_toText = function(patches) {\n var text = [];\n for (var x = 0; x < patches.length; x++) {\n text[x] = patches[x];\n }\n return text.join('');\n };\n \n \n /**\n * Parse a textual representation of patches and return a list of Patch objects.\n * @param {string} textline Text representation of patches.\n * @return {!Array.<!diff_match_patch.patch_obj>} Array of Patch objects.\n * @throws {!Error} If invalid input.\n */\n diff_match_patch.prototype.patch_fromText = function(textline) {\n var patches = [];\n if (!textline) {\n return patches;\n }\n var text = textline.split('\\n');\n var textPointer = 0;\n var patchHeader = /^@@ -(\\d+),?(\\d*) \\+(\\d+),?(\\d*) @@$/;\n while (textPointer < text.length) {\n var m = text[textPointer].match(patchHeader);\n if (!m) {\n throw new Error('Invalid patch string: ' + text[textPointer]);\n }\n var patch = new diff_match_patch.patch_obj();\n patches.push(patch);\n patch.start1 = parseInt(m[1], 10);\n if (m[2] === '') {\n patch.start1--;\n patch.length1 = 1;\n } else if (m[2] == '0') {\n patch.length1 = 0;\n } else {\n patch.start1--;\n patch.length1 = parseInt(m[2], 10);\n }\n \n patch.start2 = parseInt(m[3], 10);\n if (m[4] === '') {\n patch.start2--;\n patch.length2 = 1;\n } else if (m[4] == '0') {\n patch.length2 = 0;\n } else {\n patch.start2--;\n patch.length2 = parseInt(m[4], 10);\n }\n textPointer++;\n \n while (textPointer < text.length) {\n var sign = text[textPointer].charAt(0);\n try {\n var line = decodeURI(text[textPointer].substring(1));\n } catch (ex) {\n // Malformed URI sequence.\n throw new Error('Illegal escape in patch_fromText: ' + line);\n }\n if (sign == '-') {\n // Deletion.\n patch.diffs.push(new diff_match_patch.Diff(DIFF_DELETE, line));\n } else if (sign == '+') {\n // Insertion.\n patch.diffs.push(new diff_match_patch.Diff(DIFF_INSERT, line));\n } else if (sign == ' ') {\n // Minor equality.\n patch.diffs.push(new diff_match_patch.Diff(DIFF_EQUAL, line));\n } else if (sign == '@') {\n // Start of next patch.\n break;\n } else if (sign === '') {\n // Blank line? Whatever.\n } else {\n // WTF?\n throw new Error('Invalid patch mode \"' + sign + '\" in: ' + line);\n }\n textPointer++;\n }\n }\n return patches;\n };\n \n \n /**\n * Class representing one patch operation.\n * @constructor\n */\n diff_match_patch.patch_obj = function() {\n /** @type {!Array.<!diff_match_patch.Diff>} */\n this.diffs = [];\n /** @type {?number} */\n this.start1 = null;\n /** @type {?number} */\n this.start2 = null;\n /** @type {number} */\n this.length1 = 0;\n /** @type {number} */\n this.length2 = 0;\n };\n \n \n /**\n * Emulate GNU diff's format.\n * Header: @@ -382,8 +481,9 @@\n * Indices are printed as 1-based, not 0-based.\n * @return {string} The GNU diff string.\n */\n diff_match_patch.patch_obj.prototype.toString = function() {\n var coords1, coords2;\n if (this.length1 === 0) {\n coords1 = this.start1 + ',0';\n } else if (this.length1 == 1) {\n coords1 = this.start1 + 1;\n } else {\n coords1 = (this.start1 + 1) + ',' + this.length1;\n }\n if (this.length2 === 0) {\n coords2 = this.start2 + ',0';\n } else if (this.length2 == 1) {\n coords2 = this.start2 + 1;\n } else {\n coords2 = (this.start2 + 1) + ',' + this.length2;\n }\n var text = ['@@ -' + coords1 + ' +' + coords2 + ' @@\\n'];\n var op;\n // Escape the body of the patch with %xx notation.\n for (var x = 0; x < this.diffs.length; x++) {\n switch (this.diffs[x][0]) {\n case DIFF_INSERT:\n op = '+';\n break;\n case DIFF_DELETE:\n op = '-';\n break;\n case DIFF_EQUAL:\n op = ' ';\n break;\n }\n text[x + 1] = op + encodeURI(this.diffs[x][1]) + '\\n';\n }\n return text.join('').replace(/%20/g, ' ');\n };\n \n // CLOSURE:begin_strip\n // Lines below here will not be included in the Closure-compatible library.\n \n // Export these global variables so that they survive Google's JS compiler.\n // In a browser, 'this' will be 'window'.\n // Users of node.js should 'require' the uncompressed version since Google's\n // JS compiler may break the following exports for non-browser environments.\n /** @suppress {globalThis} */\n this['diff_match_patch'] = diff_match_patch;\n /** @suppress {globalThis} */\n this['DIFF_DELETE'] = DIFF_DELETE;\n /** @suppress {globalThis} */\n this['DIFF_INSERT'] = DIFF_INSERT;\n /** @suppress {globalThis} */\n this['DIFF_EQUAL'] = DIFF_EQUAL;", "created": "20180120063923147", "modified": "20190301000537293", "module-type": "library", "revision": "0", "tags": "", "type": "application/javascript" }, "$:/plugins/ebalster/modloader/loader.js": { "title": "$:/plugins/ebalster/modloader/loader.js", "created": "20180120055013558", "modified": "20190301000537293", "module-type": "startup", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/plugins/ebalster/modloader/loader.js\ntype: application/javascript\nmodule-type: startup\n\nA TiddlyWiki modloader that makes last-minute adjustments to shadow tiddlers during the startup process. Use this at risk of __INDESCRIBABLE PERIL__.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: true */\n\"use strict\";\n\nvar modutil = require(\"$:/plugins/ebalster/modloader/utils.js\");\nvar diff = modutil.diff;\n\n// Modloader log text.\nvar modLog = \"Mod loader has not run.\";\n\nvar modNotices = \"\";\n\n\n// Export name and synchronous status\nexports.name = \"eb-modloader\";\nexports.before = [\"load-modules\"];\nexports.after = [];\nexports.synchronous = true;\n\n/*\n\tCheck if a module has been loaded (that is, executed).\n\t\tIt's unsafe to patch modules whose code has already run.\n*/\nfunction isTiddlerLoadedModule(tiddler, title) {\n\n\tvar module = $tw.modules.titles[title];\n\n\t/*var moduleType = tiddler.fields[\"module-type\"];\n\tif (!moduleType) return false;\n\tvar typeGroup = $tw.modules.types[moduleType];\n\tif (!typeGroup) return false;\n\tvar module = typeGroup[title || tiddler.fields.title];*/\n\n\tif (!module) return false;\n\n\t// If there are exports, it has been loaded.\n\treturn Boolean(module.exports);\n}\n\nfunction generatePatchedFields(tiddler, title, patchList) {\n\t// Log\n\tmodLog += \"\\n* [[\" + tiddler.fields.title + \"]]\";\n\n\t// Check if the tiddler is a previously loaded module.\n\t// Currently this is treated as a critical error.\n\tif (isTiddlerLoadedModule(tiddler, title)) {\n\t\tmodLog += \"\\n** ''ERROR, too late to patch.'' (see below)\";\n\t\treturn false;\n\t}\n\n\t// The text we'll be applying patches to.\n\tvar patchedText = tiddler.fields.text;\n\n\t// Find the actual source for the shadow.\n\tvar srcPlugin = $tw.wiki.getShadowSource(title);\n\t\n\t// Apply the patches one by one.\n\tfor (var i = 0; i < patchList.length; ++i) {\n\t\tvar patchTid = patchList[i];\n\t\tmodLog += \"\\n** Apply [[\" + patchTid.fields.title + \"]]\";\n\n\t\ttry {\n\t\t\t// Parse and appy the patch.\n\t\t\tvar patch = diff.patch_fromText(patchTid.fields.text || \"\");\n\t\t\tvar patchResult = diff.patch_apply(patch, patchedText);\n\n\t\t\t// Check for any patch conflicts\n\t\t\tfor (var j = 0; j < patchResult[1].length; ++j) {\n\t\t\t\tif (!patchResult[1])\n\t\t\t\t\tthrow \"Conflict in patch #\" + j + \"/\" + patchResult[1].length;\n\t\t\t}\n\n\t\t\t// Store\n\t\t\tpatchedText = patchResult[0];\n\t\t\tmodLog += \": \" + patchResult[1].length + \" changes\";\n\t\t}\n\t\tcatch (err) {\n\t\t\tmodNotices += \"* ''\" + String(err) +\n\t\t\t\t\"'' applying [[\" + patchTid.fields.title + \"]]\" +\n\t\t\t\t\" to [[\" + title + \"]]\\n\";\n\t\t\tmodLog += \"\\n*** ''\" + String(err) + \"''\";\n\t\t\treturn false;\n\t\t}\n\n\t\t// Display a warning if this patch expected a different source\n\t\tvar srcExpect = patchTid.fields['modloader-source'];\n\t\tif (srcExpect && srcPlugin != srcExpect) {\n\t\t\tmodNotices += \"* ''Warning:'' expected [[\" +\n\t\t\t\ttitle + \"]] to have source plugin [[\" +\n\t\t\t\tsrcExpect + \"]], instead is [[\" + srcPlugin + \"]].\\n\";\n\t\t\tmodLog += \"\\n*** ''WARNING: unexpected source'' [[\" + srcPlugin + \"]]\";\n\t\t}\n\t}\n\n\t// Possibly re-assign a module's definition\n\tvar module = $tw.modules.titles[title];\n\tif (module) module.definition = patchedText;\n\n\t// Return the patched fields.\n\treturn Object.assign({}, tiddler.fields, {text: patchedText});\n}\n\nexports.startup = function() {\n\t\n\tmodLog = \"Running Mod Loader...\\n\\n\";\n\n\t// Accumulate unpatchables\n\tvar unpatchables = [];\n\t$tw.utils.each($tw.modules.titles, function(module, title) {\n\t\tif (typeof module.definition === \"string\" && module.exports) unpatchables.push(title);\n\t});\n\t\n\tvar displayStatus = false;\n\n\tvar patchPlan = Object.create(null),\n\t\tpatchCount = 0, target, srcPlugin,\n\t\tabort = false;\n\n\t/*\n\t\tAccumulate patch tiddlers from the wiki.\n\t\t\tPatches are only applied if the \n\t*/\n\t$tw.wiki.eachTiddlerPlusShadows(function(patchTiddler,title) {\n\t\tif (patchTiddler.fields.type != 'text/x-patch') return;\n\t\ttarget = patchTiddler.fields['modloader-target'];\n\t\tif (target) {\n\t\t\tif (patchPlan[target]) patchPlan[target].push(tiddler);\n\t\t\telse patchPlan[target] = [patchTiddler];\n\t\t\t++patchCount;\n\t\t}\n\t});\n\n\t// Log\n\tif (patchCount) {\n\t\tmodLog += patchCount + \" patches found. Applying:\\n\\n\";\n\t}\n\telse modLog += \"no patches found.\\n\\nPatches must define field modloader-target and set type to `text/x-patch`.\";\n\n\t// Compute a mod plugin that patches shadow tiddlers.\n\t// Non-shadows are unaffected by the modloader.\n\tvar modTiddlers = {};\n\t$tw.wiki.eachShadow(function(tiddler,title) {\n\t\t// Any patches for this target?\n\t\tvar patches = patchPlan[title];\n\t\tif (abort || !patches) return;\n\n\t\t// Try to generate patched tiddler.\n\t\tvar patchedFields = generatePatchedFields(tiddler, title, patches);\n\n\t\tif (patchedFields) {\n\t\t\t// Store the unmodded tiddler as a backup.\n\t\t\tmodutil.modBackupTiddlers[title] = tiddler;\n\t\t\tpatchedFields[\"modloader-source\"] = tiddler.source;\n\t\t\tmodTiddlers[title] = patchedFields;\n\t\t}\n\t\telse {\n\t\t\tabort = true;\n\t\t}\n\t});\n\n\t// Generate warnings for non-existent targets.\n\tif (!abort) for (target in patchPlan) {\n\t\tif (modTiddlers[target] === undefined) {\n\t\t\tmodNotices += \"* ''Warning:'' can't apply [[\" +\n\t\t\t\tpatchPlan[target][0].fields.title + \"]] to non-existent target `\" +\n\t\t\t\ttarget + \"`, skipped\\n\";\n\t\t\tmodLog += \"\\n* `\" + target + \"`: ''WARNING: target not found!''\";\n\t\t\tdisplayStatus = true;\n\t\t}\n\t}\n\n\t// Possibly abort all mods. We do this to avoid partial code changes.\n\tif (abort) {\n\t\tmodLog += \"\\n\\nPatch aborted completely due to errors.\";\n\t\tmodTiddlers = {};\n\t}\n\telse {\n\t\t// We could forcefully patch other startup modules, if support was needed.\n\t\t// This would be done by discarding and re-executing the module. A bit crass.\n\t\t// $tw.modules.types[\"startup\"][modified-startup] = ...\n\t}\n\n\t// Display note about unpatchables\n\tif (unpatchables.length) {\n\t\tmodLog += \"\\n\\n''NOTE'': it's too late for the modloader to patch these modules:\\n\\n\";\n\t\t$tw.utils.each(unpatchables, function(title) {\n\t\t\tmodLog += \"* `\" + $tw.modules.titles[title].moduleType + \"` [[\" + title + \"]]\\n\";\n\t\t});\n\t\tmodLog += \"\\n\";\n\t}\n\n\t// Generate status report.\n\tmodTiddlers[modutil.PATH_MOD_STATUS] = {text: modLog};\n\n\t// Possibly generate an alert popup with the modloader log.\n\tif (abort || displayStatus)\n\t{\n\t\tmodutil.showModLoaderAlert({\n\t\t\theader: (abort ? \"Mod Loader Failed!\" : \"Mod Loader Warning!\"),\n\t\t\tnotices: modNotices,\n\t\t});\n\t}\n\n\t// Bake the info tiddlers into a plugin\n\tvar modloaderPlugin = {\n\t\ttitle: modutil.PATH_MOD_PLUGIN,\n\t\ttype: \"application/json\",\n\t\t\"plugin-type\": \"modloader\",\n\t\t\"plugin-priority\": 100,\n\t\ttext: JSON.stringify({tiddlers: modTiddlers},null,1)\n\t};\n\t$tw.wiki.addTiddler(new $tw.Tiddler(modloaderPlugin));\n\t$tw.wiki.readPluginInfo();\n\t$tw.wiki.registerPluginTiddlers(\"modloader\");\n\t$tw.wiki.unpackPluginTiddlers();\n};\n\n})();" }, "$:/plugins/ebalster/modloader/parsers/patch.js": { "title": "$:/plugins/ebalster/modloader/parsers/patch.js", "created": "20180121184614270", "modified": "20190301000537294", "module-type": "parser", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/plugins/ebalster/modloader/parsers/patch.js\ntype: application/javascript\nmodule-type: parser\n\nRender tiddlers of type \"text/x-patch\" like other plaintext tiddlers.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar modutil = require(\"$:/plugins/ebalster/modloader/utils.js\");\nvar diff = modutil.diff;\n\nvar TextParser = function(type,text,options) {\n\n\tvar patches = diff.patch_fromText(text || \"\");\n\n\t//var src = \n\n\t//var diff = diff.diff_main()\n\n\t// Render the patch's insertions, deletions and preservations...\n\tvar html = [];\n\tfor (var i = 0; i < patches.length; i++) {\n\n\t\t// Render patch location note\n\t\tvar patch = patches[i];\n\t\thtml.push({\n\t\t\ttype:\"element\",\n\t\t\ttag: \"h3\",\n\t\t\tchildren: [{\n\t\t\t\ttype: \"text\",\n\t\t\t\ttext: \"@@ -\" + (patch.start1+1) + \",\" + patch.length1 +\n\t\t\t\t\t\" +\" + (patch.start2+1) + \",\" + patch.length2 + \" @@\"\n\t\t\t}]\n\t\t});\n\t\thtml.push({type:\"element\", tag: \"hr\"});\n\n\t\t// Render the diffs\n\t\tfor (var j = 0; j < patch.diffs.length; ++j) {\n\t\t\tvar curdiff = patch.diffs[j];\n\t\t\t\tvar tag = \"span\";\n\t\t\tswitch (curdiff[0]) {\n\t\t\t\tcase +1: tag = \"ins\"; break;\n\t\t\t\tcase -1: tag = \"del\"; break;\n\t\t\t\tcase 0: tag = \"span\"; break;\n\t\t\t}\n\t\t\thtml.push({\n\t\t\t\ttype:\"element\",\n\t\t\t\ttag: tag,\n\t\t\t\tchildren: [{type: \"text\", text: curdiff[1]}]\n\t\t\t});\n\t\t}\n\t\thtml.push({type:\"element\", tag: \"hr\"});\n\t}\n\n\t// DEBUG\n\t//var html = [{type:\"text\", text: text}]; //text: JSON.stringify(patch,null,' ')}];\n\n\tthis.tree = [{\n\t\ttype: \"element\", tag: \"pre\",\n\t\tattributes: {class: {type: \"string\", value: \"modloader-patch\"}},\n\t\tchildren: [{type: \"element\", tag: \"code\", children: html}]\n\t}];\n};\n\nexports[\"text/x-patch\"] = TextParser;\n\n})();\n\n" }, "$:/plugins/ebalster/modloader/patches/core/modules/startup.js": { "title": "$:/plugins/ebalster/modloader/patches/core/modules/startup.js", "created": "20180123225257337", "modified": "20190301000537294", "modloader-source": "$:/core", "revision": "0", "tags": "", "type": "text/x-patch", "text": "@@ -500,32 +500,49 @@\n trumentation%22;%0A%0A\n+// MODLOADER FIX \n var widget = req\n@@ -608,32 +608,109 @@\n = function() %7B%0A\n+%09var widget = require(%22$:/core/modules/widgets/widget.js%22); // MODLOADER FIX%0A\n %09var modules,n,m\n" }, "$:/plugins/ebalster/modloader/patchmaker": { "title": "$:/plugins/ebalster/modloader/patchmaker", "created": "20180121081336699", "modified": "20190301000537294", "revision": "0", "tags": "", "type": "text/vnd.tiddlywiki", "text": "\\define test_hint(filter)\n<$list filter=\"$filter$\" emptyMessage=\"✘\">\n✔\n</$list>\n\\end\n\n\\define replace_hint(filter)\n<$list filter=\"$filter$\">\nWarning: This tiddler exists and will be replaced!\n</$list>\n\\end\n\nUse this utility to generate patches, or examine its source to learn about the `action-createpatch` widget.\n\nIf ''destination'' is not specified it will be set to ''source''. The mod-maker always uses a shadow tiddler for ''source'' even if there is a real tiddler replacing it. The ''destination'' will always be selected as a real tiddler.\n\n\n<$tiddler tiddler=\"$:/temp/modloader/modmaker\">\n\n<table>\n<tr>\n <th>Source</th>\n <td>\n </td>\n <$edit-text\n field=\"patch-source\"\n placeholder=\"Title of shadow tiddler to be modded.\"\n size=45/>\n <td>\n <<test_hint [title{!!patch-source}is[shadow]]>>\n </td>\n</tr>\n<tr>\n <th>Source Plugin</th>\n <td>\n </td>\n <$edit-text\n field=\"patch-source-plugin\"\n placeholder=\"Title of plugin containing source. Defaults to auto.\"\n size=45/>\n <td>\n <<test_hint [title{!!patch-source-plugin}is[plugin]]>>\n </td>\n</tr>\n<tr>\n <th>Destination</th>\n <td>\n </td>\n <$edit-text\n field=\"patch-destination\"\n placeholder=\"Title of modified tiddler. Defaults to target.\"\n size=45/>\n <td>\n <<test_hint [title{!!patch-destination}is[tiddler]]>>\n </td>\n</tr>\n<tr>\n <th>Output</th>\n <td>\n </td>\n <$edit-text\n field=\"patch-output\"\n placeholder=\"Title of patch tiddler to create. (Replaces existing)\"\n size=45/>\n <br/>\n <<replace_hint [title{!!patch-output}is[tiddler]]>>\n <td>\n <<test_hint [title{!!patch-output}minlength[1]]>>\n </td>\n</tr>\n</table>\n\n<$button>Compute Patch\n<$action-createpatch\n source={{!!patch-source}}\n source-plugin={{!!patch-source-plugin}}\n destination={{!!patch-destination}}\n output={{!!patch-output}}\n savetitle=\"!!patch-made\" />\n</$button>\n\n<$list filter=\"[{!!patch-made}is[tiddler]]\">\n<$link>Open your patch: {{!!title}}</$link>\n</$list>\n\n</$tiddler>" }, "$:/plugins/ebalster/modloader/status": { "title": "$:/plugins/ebalster/modloader/status", "created": "20180121175357975", "modified": "20190301000537294", "revision": "0", "tags": "", "type": "text/vnd.tiddlywiki", "text": "!Modloader Status Report\n\n<$transclude tiddler=\"$:/temp/mod-plugin/status\">\n\nNot found.\n\nIt appears the modloader did not run at startup.\n\n</$transclude>" }, "$:/plugins/ebalster/modloader/stylesheet.css": { "title": "$:/plugins/ebalster/modloader/stylesheet.css", "created": "20180123160859840", "modified": "20190301000537294", "revision": "0", "tags": "$:/tags/Stylesheet", "type": "text/css", "text": ".modloader-patch span {\n font-weight: bold;\n color: #555555;\n}\n\n.modloader-patch ins {\n text-decoration: none;\n font-weight: bold;\n color: #009900;\n background: #EEFFEE;\n}\n\n.modloader-patch del {\n text-decoration: strikethrough;\n color: #DD0000;\n background: #FFBBBB;\n}" }, "$:/plugins/ebalster/modloader/utils.js": { "title": "$:/plugins/ebalster/modloader/utils.js", "created": "20180121075602920", "modified": "20190301000537294", "module-type": "library", "revision": "0", "tags": "", "type": "application/javascript", "text": "/*\\\ntitle: $:/plugins/ebalster/modloader/utils.js\ntype: application/javascript\nmodule-type: library\n\nUtility functions and data storage for the modloader.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: true */\n\"use strict\";\n\n\nvar DiffLib = require(\"$:/plugins/ebalster/modloader/diff_patch_match.js\");\nexports.diff = new DiffLib.diff_match_patch();\n\n// Pretty liberal timeout\nexports.diff.Diff_Timeout = 10.0;\n\n// Plenty of context on patches\nexports.diff.Patch_Margin = 8;\n\n/*\n\tFind the shadow tiddler in the given plugin and return it.\n\t\tIf no pluginTitle is provided, attempt to guess it.\n\t\tResult (if non-null) is a new object {source: <plugin title>, fields: {<original fields>}} \n*/\nexports.findOriginalShadow = function findOriginalShadow(title, pluginTitle) {\n\t// Direct search if pluginTitle is specified.\n\tif (pluginTitle) {\n\t\tvar plugInfo = $tw.wiki.getPluginInfo(pluginTitle);\n\t\tif (plugInfo && plugInfo.tiddlers && plugInfo.tiddlers[title]) return {\n\t\t\tfields: plugInfo.tiddlers[title],\n\t\t\tsource: pluginTitle,\n\t\t};\n\t\treturn null;\n\t}\n\n\t// No pluginTitle: first try core (most likely mod target)\n\tvar found = findOriginalShadow(title, \"$:/core\");\n\tif (found) return found;\n\n\t// Then try all other tiddlers in the wiki.\n\t// TODO would be nice to do this in load order somehow\n\t$tw.wiki.each(function(searchTiddler, searchTitle) {\n\t\t// Do NOT consider temp tiddlers, which are usually generated.\n\t\tif (searchTitle.substr(0,7) == \"$:/temp\") return;\n\t\tif (!found) found = findOriginalShadow(title, searchTitle);\n\t});\n\treturn found;\n};\n\nexports.modBackupTiddlers = {};\n\n\n// Alert display path\nexports.PATH_ALERT_TEMPLATE = \"$:/plugins/ebalster/modloader/alert\";\n\nexports.PATH_MOD_PLUGIN = \"$:/temp/mod-plugin\";\nexports.PATH_MOD_STATUS = \"$:/temp/mod-plugin/status\";\nexports.PATH_ALERT_PREFIX = \"$:/temp/mod-plugin/alert\";\n\nvar ALERT_COUNTER = 1;\n\n//var ALERT_PREFIX = \"$:/temp/\"\n\n\nexports.showModAlertEx = function(template, fields) {\n\tvar tiddler;\n\tvar affix = {\n\t\ttitle: exports.PATH_ALERT_PREFIX + \"/\" + exports.ALERT_COUNTER++,\n\t\ttags: \"[[$:/tags/Alert]]\",\n\t\tcomponent: \"Modloader Plugin\"\n\t};\n\tif (template) {\n\t\ttiddler = new $tw.Tiddler($tw.wiki.getTiddler(template), fields, affix);\n\t}\n\telse {\n\t\ttiddler = new $tw.Tiddler(fields, affix);\n\t}\n\t$tw.wiki.addTiddler(tiddler);\n};\n\nexports.showModLoaderAlert = function(fields) {\n\texports.showModAlertEx(exports.PATH_ALERT_TEMPLATE, fields);\n};\n\nexports.showGenericAlert = function(text) {\n\texports.showModAlertEx(null, {text: text});\n};\n\n\n})();" }, "$:/plugins/ebalster/modloader/widgets/action-createpatch.js": { "title": "$:/plugins/ebalster/modloader/widgets/action-createpatch.js", "text": "// created: 20180121073220273\n// modified: 20190301000537294\n// module-type: widget\n// revision: 0\n// tags: \n// title: $:/plugins/ebalster/modloader/widgets/action-createpatch.js\n// type: application/javascript\n\n/*\\\ntitle: $:/plugins/ebalster/modloader/widgets/action-createpatch.js\ntype: application/javascript\nmodule-type: widget\n\nAction widget to create a patch tiddler for use with the modloader.\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar modutil = require(\"$:/plugins/ebalster/modloader/utils.js\");\nvar diff = modutil.diff;\n\n\nvar CreatePatchWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n};\n\n/*\nInherit from the base widget class\n*/\nCreatePatchWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nCreatePatchWidget.prototype.render = function(parent,nextSibling) {\n\tthis.computeAttributes();\n\tthis.execute();\n};\n\n/*\nCompute the internal state of the widget\n*/\nCreatePatchWidget.prototype.execute = function() {\n\tthis.patchSource = this.getAttribute(\"source\");\n\tthis.patchSourcePlugin = this.getAttribute(\"source-plugin\");\n\tthis.patchDestination = this.getAttribute(\"destination\") || this.patchSource;\n\tthis.patchOutput = this.getAttribute(\"output\");\n\tthis.actionSaveTitle = this.getAttribute(\"savetitle\");\n};\n\n/*\nRefresh the widget by ensuring our attributes are up to date\n*/\nCreatePatchWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif($tw.utils.count(changedAttributes) > 0) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t}\n\treturn this.refreshChildren(changedTiddlers);\n};\n\n/*\nInvoke the action associated with this widget\n*/\nvar ALERT_PREFIX = \"!!Patch creation failed...\\n\\n\";\n\nCreatePatchWidget.prototype.invokeAction = function(triggeringWidget,event) {\n\tvar self=this;\n\tvar outTitle = this.patchOutput || this.wiki.generateNewTitle(\"ModloaderPatch\");\n\n\tif (!this.patchSource) {\n\t\tmodutil.showGenericAlert(ALERT_PREFIX + \n\t\t\t\"action-createpatch requires a `source` to be set.\");\n\t\treturn true;\n\t}\n\n\t// Grab the source tiddler (which must exist as a shadow).\n\t// Source plugin will be guessed if not provided.\n\tvar sourceTiddler = modutil.findOriginalShadow(\n\t\tthis.patchSource,\n\t\tthis.patchSourcePlugin);\n\tif (!sourceTiddler) {\n\t\tmodutil.showGenericAlert(ALERT_PREFIX + \n\t\t\t\"Patch source `\" + this.patchSource + \"` not found in \" +\n\t\t\t(this.patchSourcePlugin ? \"source-plugin `\" + this.patchSourcePlugin + \"`\" : \"any plugin.\"));\n\t\treturn true;\n\t}\n\n\t// Grab the destination tiddler (which must exist as a non-shadow or overriding shadow.)\n\tif (!$tw.wiki.tiddlerExists(this.patchDestination) &&\n\t\t$tw.wiki.getShadowSource(this.patchDestination) == sourceTiddler.source) {\n\t\tmodutil.showGenericAlert(ALERT_PREFIX + \n\t\t\t\"Patch destination `\" + this.patchDestination + \"` refers to the target.\");\n\t\treturn true;\n\t}\n\tvar destTiddler = $tw.wiki.getTiddler(this.patchDestination);\n\tif (!destTiddler) {\n\t\tmodutil.showGenericAlert(ALERT_PREFIX + \n\t\t\t\"Patch destination `\" + this.patchDestination + \"` doesn't exist.\");\n\t\treturn true;\n\t}\n\n\t//\n\tvar sourceData = sourceTiddler.fields.text.replace(/(\\n)(\\n)/g, \"\\r$1\\r$2\") || \"\";\n\tvar destData = destTiddler.fields.text.replace(/(\\n)(\\n)/g, \"\\r$1\\r$2\") || \"\";\n\t//var destData = destTiddler.fields.text || \"\";\n\n\t// Generate a diff and clean it up.\n\tvar delta = diff.diff_main(sourceData, destData, false);\n\tdiff.diff_cleanupSemantic(delta);\n\n\t// Generate the patch.\n\tvar patch = diff.patch_make(sourceData, delta);\n\tpatch = diff.patch_toText(patch);\n\n\t//var patch = diff.patch_make(sourceTiddler.fields.text, destTiddler.fields.text); // DBG\n\n\t// Generate fields for the patch tiddler.\n\tvar fields = {\n\t\ttext: patch,\n\t\ttype: \"text/x-patch\",\n\t\t\"modloader-target\": String(this.patchSource),\n\t\t\"modloader-source\": String(sourceTiddler.source),\n\t};\n\n\t// Add the generated patch tiddler to the wiki.\n\tvar tiddler = this.wiki.addTiddler(new $tw.Tiddler(\n\t\tthis.wiki.getCreationFields(),\n\t\tfields,\n\t\tthis.wiki.getModificationFields(),\n\t\t{title: outTitle}));\n\n\t// Set the title reference, possibly.\n\tif(this.actionSaveTitle) {\n\t\tthis.wiki.setTextReference(this.actionSaveTitle,outTitle,this.getVariable(\"currentTiddler\"));\n\t}\n\treturn true; // Action was invoked\n};\n\nexports[\"action-createpatch\"] = CreatePatchWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget", "created": "20180121073220273", "modified": "20190301000537294", "revision": "0", "tags": "" } } }
{ "tiddlers": { "$:/config/type/application/csv": { "title": "$:/config/type/application/csv", "tags": "", "headers": "yes", "per_page": "10", "start_page": "1", "peek": "yes", "import_type": "tiddlers", "primary_key": "-1", "import_title_tiddlers": "[<currentTiddler>split[.csv]limit[1]split[/]!match:caseinsensitive[csv]join[/]addprefix[Data/]]", "import_title_json": "[<currentTiddler>split[.csv]limit[1]split[/]!match:caseinsensitive[csv]join[/]addprefix[JsonData/]]", "import_title_array": "[<currentTiddler>split[.csv]limit[1]split[/]!match:caseinsensitive[csv]join[/]addprefix[Json/]]", "import_subtitle_tiddlers": "[<currentTiddler>split[.csv]limit[1]split[/]!match:caseinsensitive[csv]join[/]addprefix[Data/]addsuffix[/]addsuffix<primaryKey>]", "import_subtitle_json": "[<currentTiddler>split[.csv]limit[1]split[/]!match:caseinsensitive[csv]join[/]addprefix[JsonData/]addsuffix[/]addsuffix<primaryKey>]", "import_named_columns": "[<columnName>]", "import_numbered_columns": "[<columnNumber>addprefix[field_]]", "debug": "no", "preview": "250", "skip_empty": "yes", "delimiter": "", "newline": "", "quote_char": "", "escape_char": "", "text": "" }, "$:/language/Docs/Types/application/csv": { "title": "$:/language/Docs/Types/application/csv", "created": "NaNNaNNaNNaNNaNNaNNaN", "description": "CSV data", "group": "Developer", "group-sort": "2", "modified": "NaNNaNNaNNaNNaNNaNNaN", "name": "application/csv", "tags": "", "type": "", "text": "" }, "$:/plugins/joshuafontany/jsonmangler/history": { "title": "$:/plugins/joshuafontany/jsonmangler/history", "text": "* 2.2.5\n ** TW 5.1.23 Release Sync-up.\n\n* 2.2.4\n ** Cleanup\n\n* 2.2.3\n ** Added the `comparefield Operator`\n ** Added the `compareindex Operator`\n ** These work just like the [ext[compare Operator|https://tiddlywiki.com/#compare%20Operator]], except the first part of the suffix is now the field or index to retrieve a value from, the second is the compare \"type\", and the third now the compare \"mode\".\n *** Example: `[comparefield:value:number:gte[100]]`\n *** Example: `[compareindex:/0/value:number:gte[100]]`\n ** An invalid field or index, or a blank value, will cause that title to be skipped.\n\n* 2.2.2\n ** Improved the `slugify Operator`\n ** Resolved a bug where alerts were displayed when editing a json tiddler.\n\n* 2.2.1\n ** TW 5.1.22 Release bugfixes (LF/CRLF) for patch file.\n\n* 2.2.0\n ** TW 5.1.22 Release Sync-up.\n ** Moved the Plugin Management Control Panel tab to its own plugin (seperate github repo).\n ** Updated `has` filter operator that can use json pointers with the `index` suffix.\n ** Improved CSV (Character Seperated Value) tiddler handling and importing.\n ** Bugfixes (various).\n* 2.1.1\n ** Changed the `indexes` operator to return only the immediate (root) properties by default. Now accepts an `:all` suffix to return all paths.\n* 2.1.0\n ** Improved the `indexes` filter operator. See the documentation in the example wiki.\n* 2.0 - 2.0.10\n ** See the [ext[https://github.com/joshuafontany/TW5-JsonMangler/releases|GitHub release history...]" }, "$:/plugins/joshuafontany/jsonmangler/license.md": { "title": "$:/plugins/joshuafontany/jsonmangler/license.md", "text": "The MIT License (MIT)\nCopyright (c) 2020 Joshua Fontany\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.", "type": "text/markdown" }, "$:/plugins/joshuafontany/jsonmangler/license": { "title": "$:/plugins/joshuafontany/jsonmangler/license", "created": "20181203191556554", "type": "text/vnd.tiddlywiki", "text": "The MIT License (MIT)\nCopyright (c) 2018 <$link to=\"https://github.com/joshuafontany\">Joshua Fontany</$link>\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE." }, "$:/core/modules/editor/factory.js": { "title": "$:/core/modules/editor/factory.js", "module-type": "library", "type": "application/javascript", "text": "/*\\\ntitle: $:/core/modules/editor/factory.js\ntype: application/javascript\nmodule-type: library\n\nFactory for constructing text editor widgets with specified engines for the toolbar and non-toolbar cases\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar DEFAULT_MIN_TEXT_AREA_HEIGHT = \"100px\"; // Minimum height of textareas in pixels\n\n// Configuration tiddlers\nvar HEIGHT_MODE_TITLE = \"$:/config/TextEditor/EditorHeight/Mode\";\nvar ENABLE_TOOLBAR_TITLE = \"$:/config/TextEditor/EnableToolbar\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nfunction editTextWidgetFactory(toolbarEngine,nonToolbarEngine) {\n\n\tvar EditTextWidget = function(parseTreeNode,options) {\n\t\t// Initialise the editor operations if they've not been done already\n\t\tif(!this.editorOperations) {\n\t\t\tEditTextWidget.prototype.editorOperations = {};\n\t\t\t$tw.modules.applyMethods(\"texteditoroperation\",this.editorOperations);\n\t\t}\n\t\tthis.initialise(parseTreeNode,options);\n\t};\n\n\t/*\n\tInherit from the base widget class\n\t*/\n\tEditTextWidget.prototype = new Widget();\n\n\t/*\n\tRender this widget into the DOM\n\t*/\n\tEditTextWidget.prototype.render = function(parent,nextSibling) {\n\t\t// Save the parent dom node\n\t\tthis.parentDomNode = parent;\n\t\t// Compute our attributes\n\t\tthis.computeAttributes();\n\t\t// Execute our logic\n\t\tthis.execute();\n\t\t// Create the wrapper for the toolbar and render its content\n\t\tif(this.editShowToolbar) {\n\t\t\tthis.toolbarNode = this.document.createElement(\"div\");\n\t\t\tthis.toolbarNode.className = \"tc-editor-toolbar\";\n\t\t\tparent.insertBefore(this.toolbarNode,nextSibling);\n\t\t\tthis.renderChildren(this.toolbarNode,null);\n\t\t\tthis.domNodes.push(this.toolbarNode);\n\t\t}\n\t\t// Create our element\n\t\tvar editInfo = this.getEditInfo(),\n\t\t\tEngine = this.editShowToolbar ? toolbarEngine : nonToolbarEngine;\n\t\tthis.engine = new Engine({\n\t\t\t\twidget: this,\n\t\t\t\tvalue: editInfo.value,\n\t\t\t\ttype: editInfo.type,\n\t\t\t\tparentNode: parent,\n\t\t\t\tnextSibling: nextSibling\n\t\t\t});\n\t\t// Call the postRender hook\n\t\tif(this.postRender) {\n\t\t\tthis.postRender();\n\t\t}\n\t\t// Fix height\n\t\tthis.engine.fixHeight();\n\t\t// Focus if required\n\t\tif(this.editFocus === \"true\" || this.editFocus === \"yes\") {\n\t\t\tthis.engine.focus();\n\t\t}\n\t\t// Add widget message listeners\n\t\tthis.addEventListeners([\n\t\t\t{type: \"tm-edit-text-operation\", handler: \"handleEditTextOperationMessage\"}\n\t\t]);\n\t};\n\n\t/*\n\tGet the tiddler being edited and current value\n\t*/\n\tEditTextWidget.prototype.getEditInfo = function() {\n\t\t// Get the edit value\n\t\tvar self = this,\n\t\t\tvalue,\n\t\t\ttype = \"text/plain\",\n\t\t\tupdate;\n\t\tif(this.editIndex) {\n\t\t\tvalue = this.wiki.extractTiddlerDataItem(this.editTitle,this.editIndex,this.editDefault);\n\t\t\tupdate = function(value) {\n\t\t\t\tvar data = self.wiki.getTiddlerData(self.editTitle,{});\n\t\t\t\tvar unEq = !($tw.utils.jsonIsEqual(value, $tw.utils.jsonGet(data, self.editIndex)));\n\t\t\t\tif(unEq) {\n\t\t\t\t\t$tw.utils.jsonSet(data, self.editIndex, value);\n\t\t\t\t\tself.wiki.setTextReference(self.editTitle, $tw.utils.jsonOrderedStringify(data));\n\t\t\t\t}\n\t\t\t};\n\t\t} else {\n\t\t\t// Get the current tiddler and the field name\n\t\t\tvar tiddler = this.wiki.getTiddler(this.editTitle);\n\t\t\tif(tiddler) {\n\t\t\t\t// If we've got a tiddler, the value to display is the field string value\n\t\t\t\tvalue = tiddler.getFieldString(this.editField);\n\t\t\t\tif(this.editField === \"text\") {\n\t\t\t\t\ttype = tiddler.fields.type || \"text/vnd.tiddlywiki\";\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Otherwise, we need to construct a default value for the editor\n\t\t\t\tswitch(this.editField) {\n\t\t\t\t\tcase \"text\":\n\t\t\t\t\t\tvalue = \"Type the text for the tiddler '\" + this.editTitle + \"'\";\n\t\t\t\t\t\ttype = \"text/vnd.tiddlywiki\";\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"title\":\n\t\t\t\t\t\tvalue = this.editTitle;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tvalue = \"\";\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tif(this.editDefault !== undefined) {\n\t\t\t\t\tvalue = this.editDefault;\n\t\t\t\t}\n\t\t\t}\n\t\t\tupdate = function(value) {\n\t\t\t\tvar tiddler = self.wiki.getTiddler(self.editTitle),\n\t\t\t\t\tupdateFields = {\n\t\t\t\t\t\ttitle: self.editTitle\n\t\t\t\t\t};\n\t\t\t\tupdateFields[self.editField] = value;\n\t\t\t\tself.wiki.addTiddler(new $tw.Tiddler(self.wiki.getCreationFields(),tiddler,updateFields,self.wiki.getModificationFields()));\n\t\t\t};\n\t\t}\n\t\tif(this.editType) {\n\t\t\ttype = this.editType;\n\t\t}\n\t\treturn {value: value || \"\", type: type, update: update};\n\t};\n\n\t/*\n\tHandle an edit text operation message from the toolbar\n\t*/\n\tEditTextWidget.prototype.handleEditTextOperationMessage = function(event) {\n\t\t// Prepare information about the operation\n\t\tvar operation = this.engine.createTextOperation();\n\t\t// Invoke the handler for the selected operation\n\t\tvar handler = this.editorOperations[event.param];\n\t\tif(handler) {\n\t\t\thandler.call(this,event,operation);\n\t\t}\n\t\t// Execute the operation via the engine\n\t\tvar newText = this.engine.executeTextOperation(operation);\n\t\t// Fix the tiddler height and save changes\n\t\tthis.engine.fixHeight();\n\t\tthis.saveChanges(newText);\n\t};\n\n\t/*\n\tCompute the internal state of the widget\n\t*/\n\tEditTextWidget.prototype.execute = function() {\n\t\t// Get our parameters\n\t\tthis.editTitle = this.getAttribute(\"tiddler\",this.getVariable(\"currentTiddler\"));\n\t\tthis.editField = this.getAttribute(\"field\",\"text\");\n\t\tthis.editIndex = this.getAttribute(\"index\");\n\t\tthis.editDefault = this.getAttribute(\"default\");\n\t\tthis.editClass = this.getAttribute(\"class\");\n\t\tthis.editPlaceholder = this.getAttribute(\"placeholder\");\n\t\tthis.editSize = this.getAttribute(\"size\");\n\t\tthis.editRows = this.getAttribute(\"rows\");\n\t\tthis.editAutoHeight = this.wiki.getTiddlerText(HEIGHT_MODE_TITLE,\"auto\");\n\t\tthis.editAutoHeight = this.getAttribute(\"autoHeight\",this.editAutoHeight === \"auto\" ? \"yes\" : \"no\") === \"yes\";\n\t\tthis.editMinHeight = this.getAttribute(\"minHeight\",DEFAULT_MIN_TEXT_AREA_HEIGHT);\n\t\tthis.editFocusPopup = this.getAttribute(\"focusPopup\");\n\t\tthis.editFocus = this.getAttribute(\"focus\");\n\t\tthis.editTabIndex = this.getAttribute(\"tabindex\");\n\t\t\t\tthis.editCancelPopups = this.getAttribute(\"cancelPopups\",\"\") === \"yes\";\n\t\tthis.editInputActions = this.getAttribute(\"inputActions\");\n\t\tthis.editRefreshTitle = this.getAttribute(\"refreshTitle\");\n\t\t// Get the default editor element tag and type\n\t\tvar tag,type;\n\t\tif(this.editField === \"text\") {\n\t\t\ttag = \"textarea\";\n\t\t} else {\n\t\t\ttag = \"input\";\n\t\t\tvar fieldModule = $tw.Tiddler.fieldModules[this.editField];\n\t\t\tif(fieldModule && fieldModule.editTag) {\n\t\t\t\ttag = fieldModule.editTag;\n\t\t\t}\n\t\t\tif(fieldModule && fieldModule.editType) {\n\t\t\t\ttype = fieldModule.editType;\n\t\t\t}\n\t\t\ttype = type || \"text\";\n\t\t}\n\t\t// Get the rest of our parameters\n\t\tthis.editTag = this.getAttribute(\"tag\",tag) || \"input\";\n\t\tthis.editType = this.getAttribute(\"type\",type);\n\t\t// Make the child widgets\n\t\tthis.makeChildWidgets();\n\t\t// Determine whether to show the toolbar\n\t\tthis.editShowToolbar = this.wiki.getTiddlerText(ENABLE_TOOLBAR_TITLE,\"yes\");\n\t\tthis.editShowToolbar = (this.editShowToolbar === \"yes\") && !!(this.children && this.children.length > 0) && (!this.document.isTiddlyWikiFakeDom);\n\t};\n\n\t/*\n\tSelectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering\n\t*/\n\tEditTextWidget.prototype.refresh = function(changedTiddlers) {\n\t\tvar changedAttributes = this.computeAttributes();\n\t\t// Completely rerender if any of our attributes have changed\n\t\tif(changedAttributes.tiddler || changedAttributes.field || changedAttributes.index || changedAttributes[\"default\"] || changedAttributes[\"class\"] || changedAttributes.placeholder || changedAttributes.size || changedAttributes.autoHeight || changedAttributes.minHeight || changedAttributes.focusPopup || changedAttributes.rows || changedAttributes.tabindex || changedAttributes.cancelPopups || changedAttributes.inputActions || changedAttributes.refreshTitle || changedTiddlers[HEIGHT_MODE_TITLE] || changedTiddlers[ENABLE_TOOLBAR_TITLE]) {\n\t\t\tthis.refreshSelf();\n\t\t\treturn true;\n\t\t\t\t\t} else if (changedTiddlers[this.editRefreshTitle]) {\n\t\t\tthis.engine.updateDomNodeText(this.getEditInfo().value);\n\t\t} else if(changedTiddlers[this.editTitle]) {\n\t\t\tvar editInfo = this.getEditInfo();\n\t\t\tthis.updateEditor(editInfo.value,editInfo.type);\n\t\t}\n\t\tthis.engine.fixHeight();\n\t\tif(this.editShowToolbar) {\n\t\t\treturn this.refreshChildren(changedTiddlers);\n\t\t} else {\n\t\t\treturn false;\n\t\t}\n\t};\n\n\t/*\n\tUpdate the editor with new text. This method is separate from updateEditorDomNode()\n\tso that subclasses can override updateEditor() and still use updateEditorDomNode()\n\t*/\n\tEditTextWidget.prototype.updateEditor = function(text,type) {\n\t\tthis.updateEditorDomNode(text,type);\n\t};\n\n\t/*\n\tUpdate the editor dom node with new text\n\t*/\n\tEditTextWidget.prototype.updateEditorDomNode = function(text,type) {\n\t\tthis.engine.setText(text,type);\n\t};\n\n\t/*\n\tSave changes back to the tiddler store\n\t*/\n\tEditTextWidget.prototype.saveChanges = function(text) {\n\t\tvar editInfo = this.getEditInfo();\n\t\tif(text !== editInfo.value) {\n\t\t\teditInfo.update(text);\n\t\t}\n\t};\n\n\t/*\n\tHandle a dom \"keydown\" event, which we'll bubble up to our container for the keyboard widgets benefit\n\t*/\n\tEditTextWidget.prototype.handleKeydownEvent = function(event) {\n\t\t// Check for a keyboard shortcut\n\t\tif(this.toolbarNode) {\n\t\t\tvar shortcutElements = this.toolbarNode.querySelectorAll(\"[data-tw-keyboard-shortcut]\");\n\t\t\tfor(var index=0; index<shortcutElements.length; index++) {\n\t\t\t\tvar el = shortcutElements[index],\n\t\t\t\t\tshortcutData = el.getAttribute(\"data-tw-keyboard-shortcut\"),\n\t\t\t\t\tkeyInfoArray = $tw.keyboardManager.parseKeyDescriptors(shortcutData,{\n\t\t\t\t\t\twiki: this.wiki\n\t\t\t\t\t});\n\t\t\t\tif($tw.keyboardManager.checkKeyDescriptors(event,keyInfoArray)) {\n\t\t\t\t\tvar clickEvent = this.document.createEvent(\"Events\");\n\t\t\t\t clickEvent.initEvent(\"click\",true,false);\n\t\t\t\t el.dispatchEvent(clickEvent);\n\t\t\t\t\tevent.preventDefault();\n\t\t\t\t\tevent.stopPropagation();\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t// Propogate the event to the container\n\t\tif(this.propogateKeydownEvent(event)) {\n\t\t\t// Ignore the keydown if it was already handled\n\t\t\tevent.preventDefault();\n\t\t\tevent.stopPropagation();\n\t\t\treturn true;\n\t\t}\n\t\t// Otherwise, process the keydown normally\n\t\treturn false;\n\t};\n\n\t/*\n\tPropogate keydown events to our container for the keyboard widgets benefit\n\t*/\n\tEditTextWidget.prototype.propogateKeydownEvent = function(event) {\n\t\tvar newEvent = this.document.createEventObject ? this.document.createEventObject() : this.document.createEvent(\"Events\");\n\t\tif(newEvent.initEvent) {\n\t\t\tnewEvent.initEvent(\"keydown\", true, true);\n\t\t}\n\t\tnewEvent.keyCode = event.keyCode;\n\t\tnewEvent.which = event.which;\n\t\tnewEvent.metaKey = event.metaKey;\n\t\tnewEvent.ctrlKey = event.ctrlKey;\n\t\tnewEvent.altKey = event.altKey;\n\t\tnewEvent.shiftKey = event.shiftKey;\n\t\treturn !this.parentDomNode.dispatchEvent(newEvent);\n\t};\n\n\treturn EditTextWidget;\n\n}\n\nexports.editTextWidgetFactory = editTextWidgetFactory;\n\n})();\n" }, "$:/core/modules/filters/indexes.js": { "title": "$:/core/modules/filters/indexes.js", "text": "/*\\\ntitle: $:/core/modules/filters/indexes.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for returning the indexes of a data tiddler\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar pointer = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/json-pointer.js\");\n\n/*\nExport our filter function\n*/\nexports.indexes = function(source,operator,options) {\n\tvar results = [], descend = function(){return false;}, path = operator.operand || \"\";\n\tsource(function(tiddler,title) {\n\t\tvar data = options.wiki.getTiddlerDataCached(title);\n\t\tif(data) {\n\t\t\t//descend defaults to true\n\t\t\tif(operator.suffixes) {\n\t\t\t\tif ((operator.suffixes[0] || []).indexOf(\"all\") !== -1 ) descend = null;\n\t\t\t}\n\t\t\tvar pointers = (path.length !== 0)? $tw.utils.jsonIndexes($tw.utils.jsonGet(data, path, false), descend): $tw.utils.jsonIndexes(data, descend);\n\t\t\t$tw.utils.pushTop(results, pointers);\n\t\t\t}\n\t\t});\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/plugins/joshuafontany/jsonmangler/modules/filters/comparefield.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/filters/comparefield.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/filters/comparefield.js\ntype: application/javascript\nmodule-type: filteroperator\n\nGeneral purpose field comparison operator\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.comparefield = function(source,operator,options) {\n var suffixes = operator.suffixes || [],\n field = (suffixes[0] || [])[0],\n\t\ttype = (suffixes[1] || [])[0],\n\t\tmode = (suffixes[2] || [])[0],\n\t\ttypeFn = types[type] || types.number,\n\t\tmodeFn = modes[mode] || modes.eq,\n\t\tinvert = operator.prefix === \"!\",\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n if(tiddler) {\n var value = tiddler.getFieldString(field) || null;\n if (value && value !== \"\") {\n if(modeFn(typeFn(value,operator.operand)) !== invert) {\n results.push(title);\n }\n }\n }\n\t});\n\treturn results;\n};\n\nvar types = {\n\t\"number\": function(a,b) {\n\t\treturn compare($tw.utils.parseNumber(a),$tw.utils.parseNumber(b));\n\t},\n\t\"integer\": function(a,b) {\n\t\treturn compare($tw.utils.parseInt(a),$tw.utils.parseInt(b));\n\t},\n\t\"string\": function(a,b) {\n\t\treturn compare(\"\" + a,\"\" +b);\n\t},\n\t\"date\": function(a,b) {\n\t\tvar dateA = $tw.utils.parseDate(a),\n\t\t\tdateB = $tw.utils.parseDate(b);\n\t\tif(!isFinite(dateA)) {\n\t\t\tdateA = new Date(0);\n\t\t}\n\t\tif(!isFinite(dateB)) {\n\t\t\tdateB = new Date(0);\n\t\t}\n\t\treturn compare(dateA,dateB);\n\t},\n\t\"version\": function(a,b) {\n\t\treturn $tw.utils.compareVersions(a,b);\n\t}\n};\n\nfunction compare(a,b) {\n\tif(a > b) {\n\t\treturn +1;\n\t} else if(a < b) {\n\t\treturn -1;\n\t} else {\n\t\treturn 0;\n\t}\n};\n\nvar modes = {\n\t\"eq\": function(value) {return value === 0;},\n\t\"ne\": function(value) {return value !== 0;},\n\t\"gteq\": function(value) {return value >= 0;},\n\t\"gt\": function(value) {return value > 0;},\n\t\"lteq\": function(value) {return value <= 0;},\n\t\"lt\": function(value) {return value < 0;}\n}\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator", "revision": "0", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/modules/filters/compareindex.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/filters/compareindex.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/filters/compareindex.js\ntype: application/javascript\nmodule-type: filteroperator\n\nGeneral purpose index comparison operator\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nexports.compareindex = function(source,operator,options) {\n var suffixes = operator.suffixes || [],\n index = (suffixes[0] || [])[0],\n\t\ttype = (suffixes[1] || [])[0],\n\t\tmode = (suffixes[2] || [])[0],\n\t\ttypeFn = types[type] || types.number,\n\t\tmodeFn = modes[mode] || modes.eq,\n\t\tinvert = operator.prefix === \"!\",\n\t\tresults = [];\n\tsource(function(tiddler,title) {\n if(tiddler) {\n title = tiddler ? tiddler.fields.title : title;\n\t\t\tvar value = options.wiki.extractTiddlerDataItem(tiddler,index);\n if (value && value !== \"\") {\n if(modeFn(typeFn(value,operator.operand)) !== invert) {\n results.push(title);\n }\n }\n }\n\t});\n\treturn results;\n};\n\nvar types = {\n\t\"number\": function(a,b) {\n\t\treturn compare($tw.utils.parseNumber(a),$tw.utils.parseNumber(b));\n\t},\n\t\"integer\": function(a,b) {\n\t\treturn compare($tw.utils.parseInt(a),$tw.utils.parseInt(b));\n\t},\n\t\"string\": function(a,b) {\n\t\treturn compare(\"\" + a,\"\" +b);\n\t},\n\t\"date\": function(a,b) {\n\t\tvar dateA = $tw.utils.parseDate(a),\n\t\t\tdateB = $tw.utils.parseDate(b);\n\t\tif(!isFinite(dateA)) {\n\t\t\tdateA = new Date(0);\n\t\t}\n\t\tif(!isFinite(dateB)) {\n\t\t\tdateB = new Date(0);\n\t\t}\n\t\treturn compare(dateA,dateB);\n\t},\n\t\"version\": function(a,b) {\n\t\treturn $tw.utils.compareVersions(a,b);\n\t}\n};\n\nfunction compare(a,b) {\n\tif(a > b) {\n\t\treturn +1;\n\t} else if(a < b) {\n\t\treturn -1;\n\t} else {\n\t\treturn 0;\n\t}\n};\n\nvar modes = {\n\t\"eq\": function(value) {return value === 0;},\n\t\"ne\": function(value) {return value !== 0;},\n\t\"gteq\": function(value) {return value >= 0;},\n\t\"gt\": function(value) {return value > 0;},\n\t\"lteq\": function(value) {return value <= 0;},\n\t\"lt\": function(value) {return value < 0;}\n}\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator", "revision": "0", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/modules/filters/decodeindex.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/filters/decodeindex.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/filters/decodeindex.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for encoding json tiddler indexes\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar pointer = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/json-pointer.js\");\n\n/*\nExport our filter function\n*/\nexports.decodeindex = function(source,operator,options) {\n var results = [];\n source(function(tiddler, title) {\n results.push(pointer.unescape(title));\n });\n return results;\n};\n\n})();", "type": "application/javascript", "module-type": "filteroperator", "revision": "0", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/modules/filters/encodeindex.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/filters/encodeindex.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/filters/encodeindex.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for encoding json tiddler indexes\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar pointer = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/json-pointer.js\");\n\n/*\nExport our filter function\n*/\nexports.encodeindex = function(source,operator,options) {\n var results = [];\n source(function(tiddler, title) {\n results.push(pointer.escape(title));\n });\n return results;\n};\n\n})();", "type": "application/javascript", "module-type": "filteroperator", "revision": "0", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/modules/filters/encodetiddler.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/filters/encodetiddler.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/filters/encodetiddler.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for encoding a tiddler in order to store it as a json value string\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar pointer = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/json-pointer.js\");\n\n/*\nExport our filter function\n*/\nexports.encodetiddler = function(source,operator,options) {\n var results = [];\n source(function(tiddler, title) {\n var tiddler = $tw.wiki.getTiddler(title),\n fields = {};\n if(tiddler){\n try {\n $tw.utils.each(tiddler.fields,function (value,name) {\n fields[name] = tiddler.getFieldString(name);\n \n });\n results.push(JSON.stringify(fields, null, 0));\n } catch (e){};\n }\n \n });\n return results;\n};\n\n})();", "type": "application/javascript", "module-type": "filteroperator", "revision": "0", "tags": "" }, "$:/core/modules/filters/has.js": { "title": "$:/core/modules/filters/has.js", "text": "/*\\\ntitle: $:/core/modules/filters/has.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking if a tiddler has the specified field or index\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.has = function(source,operator,options) {\n\tvar results = [],\n\t\tinvert = operator.prefix === \"!\";\n\n\tif(operator.suffix === \"field\") {\n\t\tif(invert) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(!tiddler || (tiddler && (!$tw.utils.hop(tiddler.fields,operator.operand)))) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler && $tw.utils.hop(tiddler.fields,operator.operand)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\telse if(operator.suffix === \"index\") {\n\t\tif(invert) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(!tiddler || (tiddler && (!$tw.utils.jsonHas($tw.wiki.getTiddlerDataCached(tiddler,Object.create(null)),operator.operand)))) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler && $tw.utils.jsonHas($tw.wiki.getTiddlerDataCached(tiddler,Object.create(null)),operator.operand)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\telse {\n\t\tif(invert) {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(!tiddler || !$tw.utils.hop(tiddler.fields,operator.operand) || (tiddler.fields[operator.operand] === \"\")) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler,title) {\n\t\t\t\tif(tiddler && $tw.utils.hop(tiddler.fields,operator.operand) && !(tiddler.fields[operator.operand] === \"\" || tiddler.fields[operator.operand].length === 0)) {\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t});\t\t\t\t\n\t\t}\n\t}\n\treturn results;\n};\n\n})();\n", "type": "application/javascript", "module-type": "filteroperator" }, "$:/plugins/joshuafontany/jsonmangler/modules/filters/hasindex.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/filters/hasindex.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/filters/hasindex.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for checking if a Json data tiddler has the specified index\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/*\nExport our filter function\n*/\nexports.hasindex = function(source,operator,options) {\n\tvar results = [],\n\t\tinvert = operator.prefix === \"!\";\n\t\tif(invert) {\n\t\t\tsource(function(tiddler, title) {\n\t\t\t\tvar obj;\n\t\t\t\ttry {obj = JSON.parse($tw.wiki.getReference(title+\"!!text\"));\n\t\t\t\tif(!$tw.utils.jsonHas(obj,operator.operand)) \n\t\t\t\t{\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t\t} catch (e){};\n\t\t\t});\n\t\t} else {\n\t\t\tsource(function(tiddler, title) {\n\t\t\t\tvar obj;\n\t\t\t\ttry {obj = JSON.parse(tiddler.fields.text);\n\t\t\t\tif($tw.utils.jsonHas(obj,operator.operand)) \n\t\t\t\t{\n\t\t\t\t\tresults.push(title);\n\t\t\t\t}\n\t\t\t\t} catch (e){};\n\t\t\t});\n\t\t}\n\treturn results;\n};\n\n})();", "type": "application/javascript", "module-type": "filteroperator" }, "$:/plugins/joshuafontany/jsonmangler/modules/filters/tsort.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/filters/tsort.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/filters/tsort.js\ntype: application/javascript\nmodule-type: filteroperator\n\nFilter operator for sorting via tokenization\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar alphanum = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/alphanum.js\");\n\n/*\nExport our filter function\n*/\nexports.tsort = function(source,operator,options) {\n\tvar results = prepare_results(source),\n\tinvert = operator.prefix === \"!\",\n\tcs = operator.operand === \"true\";\n\tcs ? results.sort(alphanum.alphanumCS): results.sort(alphanum.alphanum);\n\tif(invert) results.reverse();\n\treturn results;\n};\n\nvar prepare_results = function (source) {\n\tvar results = [];\n\tsource(function(tiddler,title) {\n\t\tresults.push(title);\n\t});\n\treturn results;\n};\n\n})();", "type": "application/javascript", "module-type": "filteroperator", "created": "20190131071312206", "modified": "20190214024606691", "revision": "0", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/alphanum.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/alphanum.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/libs/alphanum.js\ntype: application/javascript\nmodule-type: library\n\\*/\n\n/* alphanum.js (C) Brian Huisman\n * Based on the Alphanum Algorithm by David Koelle\n * The Alphanum Algorithm is discussed at http://www.DaveKoelle.com\n *\n * Distributed under same license as original\n *\n * Released under the MIT License - https://opensource.org/licenses/MIT\n *\n * Permission is hereby granted, free of charge, to any person obtaining\n * a copy of this software and associated documentation files (the \"Software\"),\n * to deal in the Software without restriction, including without limitation\n * the rights to use, copy, modify, merge, publish, distribute, sublicense,\n * and/or sell copies of the Software, and to permit persons to whom the\n * Software is furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included\n * in all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\n * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n * USE OR OTHER DEALINGS IN THE SOFTWARE.\n */\n\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n/* ********************************************************************\n * Alphanum Array prototype version\n * - Much faster than the sort() function version\n * - Ability to specify case sensitivity at runtime is a bonus\n * * UNFORTUNATELY this introduces bugs in other tiddlywiki code because it \n * adds a property to all arrays when they are iterated with for.. in.. loops\n\nArray.prototype.alphanumSort = function(caseInsensitive) {\n this.sort(function(a, b) {\n function chunkify(t) {\n var tz = new Array();\n var x = 0, y = -1, n = 0, i, j;\n\n while (i = (j = t.charAt(x++)).charCodeAt(0)) {\n var m = (i == 46 || (i >=48 && i <= 57));\n if (m !== n) {\n tz[++y] = \"\";\n n = m;\n }\n tz[y] += j;\n }\n return tz;\n }\n\n if(caseInsensitive){\n var aa = chunkify(a.toLowerCase());\n var bb = chunkify(b.toLowerCase());\n }\n else {\n var aa = chunkify(a);\n var bb = chunkify(b);\n }\n\n for ( var x = 0; aa[x] && bb[x]; x++) {\n if (aa[x] !== bb[x]) {\n var c = Number(aa[x]), d = Number(bb[x]);\n if (c == aa[x] && d == bb[x]) {\n return c - d;\n } else return (aa[x] > bb[x]) ? 1 : -1;\n }\n }\n return aa.length - bb.length;\n });\n}\n */\n\n/* ********************************************************************\n * Alphanum sort() function version - case sensitive\n * - Slower, but easier to modify for arrays of objects which contain\n * string properties\n *\n */\nexports.alphanumCS = function(a, b) {\n function chunkify(t) {\n var tz = new Array();\n var x = 0, y = -1, n = 0, i, j;\n\n while (i = (j = t.charAt(x++)).charCodeAt(0)) {\n var m = (i == 46 || (i >=48 && i <= 57));\n if (m !== n) {\n tz[++y] = \"\";\n n = m;\n }\n tz[y] += j;\n }\n return tz;\n }\n\n var aa 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Manuel Stofer\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\\*/\n\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n\nvar hasOwn = Object.prototype.hasOwnProperty;\nvar toString = Object.prototype.toString;\n\nmodule.exports = function forEach (obj, fn, ctx) {\n if (toString.call(fn) !== '[object Function]') {\n throw new TypeError('iterator must be a function');\n }\n var l = obj.length;\n if (l === +l) {\n for (var i = 0; i < l; i++) {\n fn.call(ctx, obj[i], i, obj);\n }\n } else {\n for (var k in obj) {\n if (hasOwn.call(obj, k)) {\n fn.call(ctx, obj[k], k, obj);\n }\n }\n }\n};\n\n})();", "type": "application/javascript", "module-type": "library", "created": "20190131071312206", "modified": "20190214024606691", "revision": "0", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/json-pointer.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/json-pointer.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/libs/json-pointer.js\ntype: application/javascript\nmodule-type: library\n\nhttps://github.com/manuelstofer/json-pointer\n\nThe MIT License (MIT):\n\nCopyright (c) 2016 Manuel Stofer\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\\*/\n\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar each = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/foreach.js\");\n\n/**\n * Convenience wrapper around the api.\n * Calls `.get` when called with an `object` and a `pointer`.\n * Calls `.set` when also called with `value`.\n * If only supplied `object`, returns a partially applied function, mapped to the object.\n *\n * @param {Object} obj\n * @param {String|Array} pointer\n * @param value\n * @returns {*}\n */\n\nfunction api (obj, pointer, value) {\n // .set()\n if (arguments.length === 3) {\n return api.set(obj, pointer, value);\n }\n // .get()\n if (arguments.length === 2) {\n return api.get(obj, pointer);\n }\n // Return a partially applied function on `obj`.\n var wrapped = api.bind(api, obj);\n\n // Support for oo style\n for (var name in api) {\n if (api.hasOwnProperty(name)) {\n wrapped[name] = api[name].bind(wrapped, obj);\n }\n }\n return wrapped;\n}\n\n/**\n * Lookup a json pointer in an object\n *\n * @param {Object} obj\n * @param {String|Array} pointer\n * @returns {*}\n */\napi.get = function get (obj, pointer) {\n var refTokens = Array.isArray(pointer) ? pointer : api.parse(pointer);\n\n for (var i = 0; i < refTokens.length; ++i) {\n var tok = refTokens[i];\n if (!(typeof obj == 'object' && tok in obj)) {\n throw new Error('Invalid reference token: ' + tok);\n }\n obj = obj[tok];\n }\n return obj;\n};\n\n/**\n * Sets a value on an object\n *\n * @param {Object} obj\n * @param {String|Array} pointer\n * @param value\n */\napi.set = function set (obj, pointer, value) {\n var refTokens = Array.isArray(pointer) ? pointer : api.parse(pointer),\n nextTok = refTokens[0];\n if (refTokens.length === 0) {\n throw Error('Can not set the root object');\n }\n //throw on a non-numeric key on an existing array object\n function test() {\n if (obj.constructor === Array) {\n if (!nextTok.match(/^\\/*(\\d+|-)$/)) {\n throw \"Json Set Error:/\"+refTokens.join('/')+\"\\n\"+\n \"Unable to set a non-numeric key (\"+nextTok+\") on an exiting array object.\";\n }\n }\n }\n test();\n\n for (var i = 0; i < refTokens.length - 1; ++i) {\n var tok = refTokens[i];\n if (tok === '-' && Array.isArray(obj)) {\n tok = obj.length;\n }\n\n nextTok = refTokens[i + 1];\n\n if (!(tok in obj) || !(obj[tok] === Object(obj[tok]))) {\n if (nextTok.match(/^(\\d+|-)$/)) {\n obj[tok] = [];\n } else {\n obj[tok] = {};\n }\n } \n obj = obj[tok];\n //throw on a non-numeric key on an existing array object\n test();\n }\n if (nextTok === '-' && Array.isArray(obj)) {\n nextTok = obj.length;\n }\n obj[nextTok] = value;\n return this;\n};\n\n/**\n * Removes an attribute\n *\n * @param {Object} obj\n * @param {String|Array} pointer\n */\napi.remove = function (obj, pointer) {\n var refTokens = Array.isArray(pointer) ? pointer : api.parse(pointer);\n var finalToken = refTokens[refTokens.length -1];\n if (finalToken === undefined) {\n throw new Error('Invalid JSON pointer for remove: \"' + pointer + '\"');\n }\n\n var parent = api.get(obj, refTokens.slice(0, -1));\n if (Array.isArray(parent)) {\n var index = +finalToken;\n if (finalToken === '' && isNaN(index)) {\n throw new Error('Invalid array index: \"' + finalToken + '\"');\n }\n Array.prototype.splice.call(parent, index, 1);\n } else {\n delete parent[finalToken];\n }\n if(Object.keys(parent).length == 0 && refTokens.length > 1) {\n\t\tapi.remove(obj, refTokens.slice(0, -1));\n\t}\n};\n\n/**\n * Returns a (pointer -> value) dictionary for an object\n *\n * @param data\n * @returns newData\n */\n\napi.reassign = function (data) {\n if(!data) throw \"pointer error: assign failed, invalid data object\";\n\tvar allKeys = Object.keys(data), newData;\n\t//Test if Array\n\tif(data.constructor === Array){\n newData = Object.assign({}, data);\n data = newData;\n }\n else if(!(data.constructor === Array) && typeof data == \"object\") {\n newData = [];\n //Test top-level keys, convert all numeral keys into the array contents\n //This discards all non-numeric keys! Test for this before calling.\n\t\tfor (let i = 0; i < allKeys.length; i++) {\n const key = allKeys[i], newKey = parseInt(allKeys[i], 10);\n\t\t\t if(newKey != NaN) newData[newKey] = data[key];\n\t\t}\n\t\tdata = newData;\n }\n return data;\n};\n\n/**\n * Returns a (pointer -> value) dictionary for an object\n *\n * @param obj\n * @param {function} descend\n * @returns {}\n */\napi.dict = function dict (obj, descend) {\n var results = {};\n api.walk(obj, function (value, pointer) {\n results[pointer] = value;\n }, descend);\n return results;\n};\n\n/**\n * Iterates over an object\n * Iterator: function (value, pointer) {}\n *\n * @param obj\n * @param {function} iterator\n * @param {function} descend\n */\napi.walk = function walk (obj, iterator, descend) {\n var refTokens = [];\n\n descend = descend || function (value) {\n var type = Object.prototype.toString.call(value);\n return type === '[object Object]' || type === '[object Array]';\n };\n\n (function next (cur) {\n each(cur, function (value, key) {\n refTokens.push(String(key));\n if (descend(value)) {\n next(value);\n } else {\n iterator(value, api.compile(refTokens));\n }\n refTokens.pop();\n });\n }(obj));\n};\n\n/**\n * Tests if an object has a value for a json pointer\n *\n * @param obj\n * @param pointer\n * @returns {boolean}\n */\napi.has = function has (obj, pointer) {\n try {\n api.get(obj, pointer);\n } catch (e) {\n //throw \"pointer error: \" +e.toString();\n return false;\n }\n return true;\n};\n\n/**\n * Escapes a reference token\n *\n * @param str\n * @returns {string}\n */\napi.escape = function escape (str) {\n return str.toString().replace(/~/g, '~0').replace(/\\//g, '~1');\n};\n\n/**\n * Unescapes a reference token\n *\n * @param str\n * @returns {string}\n */\napi.unescape = function unescape (str) {\n return str.replace(/~1/g, '/').replace(/~0/g, '~');\n};\n\n/**\n * Converts a json pointer into a array of reference tokens\n *\n * @param pointer\n * @returns {Array}\n */\napi.parse = function parse (pointer) {\n if (pointer === '') { return []; }\n if (pointer.charAt(0) !== '/') { throw new Error('Invalid JSON pointer: ' + pointer); }\n\n var arr = [];\n arr = arr.filter(entry => /\\S/.test(entry));\n return pointer.substring(1).split(/\\//).map(api.unescape);\n};\n\n/**\n * Builds a json pointer from a array of reference tokens\n *\n * @param refTokens\n * @returns {string}\n */\napi.compile = function compile (refTokens) {\n if (refTokens.length === 0) { return ''; }\n return '/' + refTokens.map(api.escape).join('/');\n};\n\nmodule.exports = api;\n})();", "type": "application/javascript", "module-type": "library", "created": "20181204022819551", "modified": "20190214024606691", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/jsonschema_instantiator.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/jsonschema_instantiator.js", "text": "/**\n * @name JSON Schema Instantiator\n * @description A simple tool for instantiating JSON Schemas\n * @version 0.4.8\n * @author Tom Arad\n * @see https://github.com/tomarad/JSON-Schema-Instantiator\n * @license MIT 2015\n */\n\n'use strict';\n\n// The JSON Object that defines the default values of certain types.\nvar typesInstantiator = {\n 'string': '',\n 'number': 0,\n 'integer': 0,\n 'null': null,\n 'boolean': false, // Always stay positive?\n 'object': { }\n};\n\n/**\n * Checks whether a variable is a primitive.\n * @param obj - an object.\n * @returns {boolean}\n */\nfunction isPrimitive(obj) {\n var type = obj.type;\n\n return typesInstantiator[type] !== undefined;\n}\n\n/**\n * Checks whether a property is on required array.\n * @param property - the property to check.\n * @param requiredArray - the required array\n * @returns {boolean}\n */\nfunction isPropertyRequired(property, requiredArray) {\n var found = false;\n requiredArray = requiredArray || [];\n requiredArray.forEach(function(requiredProperty) {\n if (requiredProperty === property) {\n found = true;\n }\n });\n return found;\n}\n\n\nfunction shouldVisit(property, obj, options) {\n return (!options.requiredPropertiesOnly) || (options.requiredPropertiesOnly && isPropertyRequired(property, obj.required));\n}\n\n/**\n * Instantiate a primitive.\n * @param val - The object that represents the primitive.\n * @returns {*}\n */\nfunction instantiatePrimitive(val) {\n var type = val.type;\n\n // Support for default values in the JSON Schema.\n if (val.hasOwnProperty('default')) {\n return val.default;\n }\n\n return typesInstantiator[type];\n}\n\n/**\n * Checks whether a variable is an enum.\n * @param obj - an object.\n * @returns {boolean}\n */\nfunction isEnum(obj) {\n return Object.prototype.toString.call(obj.enum) === '[object Array]';\n}\n\n/**\n * Checks whether a variable is an array.\n * @param obj - an object.\n * @returns {boolean}\n */\nfunction isArray(obj) {\n return Array.isArray(obj);\n}\n\n/**\n * Extracts the type of the object.\n * If the type is an array, set type to first in list of types.\n * If obj.type is not overridden, it will fail the isPrimitive check.\n * Which internally also checks obj.type.\n * @param obj - An object.\n*/\nfunction getObjectType(obj) {\n // Check if type is array of types.\n if (isArray(obj.type)) {\n obj.type = obj.type[0];\n }\n\n return obj.type;\n}\n\n/**\n * Instantiate an enum.\n * @param val - The object that represents the primitive.\n * @returns {*}\n */\nfunction instantiateEnum(val) {\n // Support for default values in the JSON Schema.\n if (val.default) {\n return val.default;\n }\n if (!val.enum.length) {\n return undefined;\n }\n return val.enum[0];\n}\n\n/**\n * Finds a definition in a schema.\n * Useful for finding references.\n *\n * @param schema The full schema object.\n * @param ref The reference to find.\n * @return {*} The object representing the ref.\n */\nfunction findDefinition(schema, ref) {\n var propertyPath = ref.split('/').slice(1); // Ignore the #/uri at the beginning.\n var currentProperty = propertyPath.splice(0, 1)[0];\n\n var currentValue = schema;\n\n while (currentProperty) {\n currentValue = currentValue[currentProperty];\n currentProperty = propertyPath.splice(0, 1)[0];\n }\n\n return currentValue;\n}\n\n/**\n * The main function.\n * Calls sub-objects recursively, depth first, using the sub-function 'visit'.\n * @param schema - The schema to instantiate.\n * @returns {*}\n */\nfunction instantiate(schema, options) {\n options = options || {};\n\n /**\n * Visits each sub-object using recursion.\n * If it reaches a primitive, instantiate it.\n * @param obj - The object that represents the schema.\n * @param name - The name of the current object.\n * @param data - The instance data that represents the current object.\n */\n function visit(obj, name, data) {\n if (!obj) {\n return;\n }\n\n var i;\n var type = getObjectType(obj);\n\n // We want non-primitives objects (primitive === object w/o properties).\n if (type === 'object' && obj.properties) {\n data[name] = data[name] || { };\n\n // Visit each property.\n for (var property in obj.properties) {\n if (obj.properties.hasOwnProperty(property)) {\n if (shouldVisit(property, obj, options)) {\n visit(obj.properties[property], property, data[name]);\n }\n }\n }\n } else if (obj.allOf) {\n for (i = 0; i < obj.allOf.length; i++) {\n visit(obj.allOf[i], name, data);\n }\n } else if (obj.$ref) {\n obj = findDefinition(schema, obj.$ref);\n visit(obj, name, data);\n } else if (type === 'array') {\n data[name] = [];\n var len = 0;\n if (obj.minItems || obj.minItems > 0) {\n len = obj.minItems;\n }\n\n // Instantiate 'len' items.\n for (i = 0; i < len; i++) {\n visit(obj.items, i, data[name]);\n }\n } else if (isEnum(obj)) {\n data[name] = instantiateEnum(obj);\n } else if (isPrimitive(obj)) {\n data[name] = instantiatePrimitive(obj);\n }\n }\n\n var data = {};\n visit(schema, 'kek', data);\n return data['kek'];\n}\n\n// If we're using Node.js, export the module.\nif (typeof module !== 'undefined') {\n module.exports = {\n instantiate: instantiate\n };\n}\n\n'use strict';\n\n/* angular.module('schemaInstantiator', [])\n\n .service('InstantiatorService', function InstantiatorService() {\n this.instantiate = instantiate;\n }); */\n", "module-type": "library", "tags": "", "type": "application/javascript" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/isEqual.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/isEqual.js", "text": "/**\n * Lodash (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright JS Foundation and other contributors <https://js.foundation/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n asyncTag = '[object AsyncFunction]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n nullTag = '[object Null]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n proxyTag = '[object Proxy]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n undefinedTag = '[object Undefined]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\n/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\n/**\n * A specialized version of `_.some` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\nfunction arraySome(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (predicate(array[index], index, array)) {\n return true;\n }\n }\n return false;\n}\n\n/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\n/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\n/**\n * Checks if a `cache` value for `key` exists.\n *\n * @private\n * @param {Object} cache The cache to query.\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction cacheHas(cache, key) {\n return cache.has(key);\n}\n\n/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\n/**\n * Converts `map` to its key-value pairs.\n *\n * @private\n * @param {Object} map The map to convert.\n * @returns {Array} Returns the key-value pairs.\n */\nfunction mapToArray(map) {\n var index = -1,\n result = Array(map.size);\n\n map.forEach(function(value, key) {\n result[++index] = [key, value];\n });\n return result;\n}\n\n/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\n/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype,\n funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n Symbol = root.Symbol,\n Uint8Array = root.Uint8Array,\n propertyIsEnumerable = objectProto.propertyIsEnumerable,\n splice = arrayProto.splice,\n symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols,\n nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,\n nativeKeys = overArg(Object.keys, Object);\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView'),\n Map = getNative(root, 'Map'),\n Promise = getNative(root, 'Promise'),\n Set = getNative(root, 'Set'),\n WeakMap = getNative(root, 'WeakMap'),\n nativeCreate = getNative(Object, 'create');\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\n/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\n/**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\nfunction SetCache(values) {\n var index = -1,\n length = values == null ? 0 : values.length;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n}\n\n/**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\nfunction setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n}\n\n/**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\nfunction setCacheHas(value) {\n return this.__data__.has(value);\n}\n\n// Add methods to `SetCache`.\nSetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\nSetCache.prototype.has = setCacheHas;\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\n/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\n/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\n/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\n/**\n * The base implementation of `_.isEqual` which supports partial comparisons\n * and tracks traversed objects.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Unordered comparison\n * 2 - Partial comparison\n * @param {Function} [customizer] The function to customize comparisons.\n * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n */\nfunction baseIsEqual(value, other, bitmask, customizer, stack) {\n if (value === other) {\n return true;\n }\n if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {\n return value !== value && other !== other;\n }\n return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);\n}\n\n/**\n * A specialized version of `baseIsEqual` for arrays and objects which performs\n * deep comparisons and tracks traversed objects enabling objects with circular\n * references to be compared.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {\n var objIsArr = isArray(object),\n othIsArr = isArray(other),\n objTag = objIsArr ? arrayTag : getTag(object),\n othTag = othIsArr ? arrayTag : getTag(other);\n\n objTag = objTag == argsTag ? objectTag : objTag;\n othTag = othTag == argsTag ? objectTag : othTag;\n\n var objIsObj = objTag == objectTag,\n othIsObj = othTag == objectTag,\n isSameTag = objTag == othTag;\n\n if (isSameTag && isBuffer(object)) {\n if (!isBuffer(other)) {\n return false;\n }\n objIsArr = true;\n objIsObj = false;\n }\n if (isSameTag && !objIsObj) {\n stack || (stack = new Stack);\n return (objIsArr || isTypedArray(object))\n ? equalArrays(object, other, bitmask, customizer, equalFunc, stack)\n : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);\n }\n if (!(bitmask & COMPARE_PARTIAL_FLAG)) {\n var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n if (objIsWrapped || othIsWrapped) {\n var objUnwrapped = objIsWrapped ? object.value() : object,\n othUnwrapped = othIsWrapped ? other.value() : other;\n\n stack || (stack = new Stack);\n return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);\n }\n }\n if (!isSameTag) {\n return false;\n }\n stack || (stack = new Stack);\n return equalObjects(object, other, bitmask, customizer, equalFunc, stack);\n}\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * A specialized version of `baseIsEqualDeep` for arrays with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Array} array The array to compare.\n * @param {Array} other The other array to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `array` and `other` objects.\n * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n */\nfunction equalArrays(array, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n arrLength = array.length,\n othLength = other.length;\n\n if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(array);\n if (stacked && stack.get(other)) {\n return stacked == other;\n }\n var index = -1,\n result = true,\n seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;\n\n stack.set(array, other);\n stack.set(other, array);\n\n // Ignore non-index properties.\n while (++index < arrLength) {\n var arrValue = array[index],\n othValue = other[index];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, arrValue, index, other, array, stack)\n : customizer(arrValue, othValue, index, array, other, stack);\n }\n if (compared !== undefined) {\n if (compared) {\n continue;\n }\n result = false;\n break;\n }\n // Recursively compare arrays (susceptible to call stack limits).\n if (seen) {\n if (!arraySome(other, function(othValue, othIndex) {\n if (!cacheHas(seen, othIndex) &&\n (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {\n return seen.push(othIndex);\n }\n })) {\n result = false;\n break;\n }\n } else if (!(\n arrValue === othValue ||\n equalFunc(arrValue, othValue, bitmask, customizer, stack)\n )) {\n result = false;\n break;\n }\n }\n stack['delete'](array);\n stack['delete'](other);\n return result;\n}\n\n/**\n * A specialized version of `baseIsEqualDeep` for comparing objects of\n * the same `toStringTag`.\n *\n * **Note:** This function only supports comparing values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {string} tag The `toStringTag` of the objects to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {\n switch (tag) {\n case dataViewTag:\n if ((object.byteLength != other.byteLength) ||\n (object.byteOffset != other.byteOffset)) {\n return false;\n }\n object = object.buffer;\n other = other.buffer;\n\n case arrayBufferTag:\n if ((object.byteLength != other.byteLength) ||\n !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n return false;\n }\n return true;\n\n case boolTag:\n case dateTag:\n case numberTag:\n // Coerce booleans to `1` or `0` and dates to milliseconds.\n // Invalid dates are coerced to `NaN`.\n return eq(+object, +other);\n\n case errorTag:\n return object.name == other.name && object.message == other.message;\n\n case regexpTag:\n case stringTag:\n // Coerce regexes to strings and treat strings, primitives and objects,\n // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\n // for more details.\n return object == (other + '');\n\n case mapTag:\n var convert = mapToArray;\n\n case setTag:\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG;\n convert || (convert = setToArray);\n\n if (object.size != other.size && !isPartial) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked) {\n return stacked == other;\n }\n bitmask |= COMPARE_UNORDERED_FLAG;\n\n // Recursively compare objects (susceptible to call stack limits).\n stack.set(object, other);\n var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);\n stack['delete'](object);\n return result;\n\n case symbolTag:\n if (symbolValueOf) {\n return symbolValueOf.call(object) == symbolValueOf.call(other);\n }\n }\n return false;\n}\n\n/**\n * A specialized version of `baseIsEqualDeep` for objects with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalObjects(object, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n objProps = getAllKeys(object),\n objLength = objProps.length,\n othProps = getAllKeys(other),\n othLength = othProps.length;\n\n if (objLength != othLength && !isPartial) {\n return false;\n }\n var index = objLength;\n while (index--) {\n var key = objProps[index];\n if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\n return false;\n }\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked && stack.get(other)) {\n return stacked == other;\n }\n var result = true;\n stack.set(object, other);\n stack.set(other, object);\n\n var skipCtor = isPartial;\n while (++index < objLength) {\n key = objProps[index];\n var objValue = object[key],\n othValue = other[key];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, objValue, key, other, object, stack)\n : customizer(objValue, othValue, key, object, other, stack);\n }\n // Recursively compare objects (susceptible to call stack limits).\n if (!(compared === undefined\n ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))\n : compared\n )) {\n result = false;\n break;\n }\n skipCtor || (skipCtor = key == 'constructor');\n }\n if (result && !skipCtor) {\n var objCtor = object.constructor,\n othCtor = other.constructor;\n\n // Non `Object` object instances with different constructors are not equal.\n if (objCtor != othCtor &&\n ('constructor' in object && 'constructor' in other) &&\n !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n result = false;\n }\n }\n stack['delete'](object);\n stack['delete'](other);\n return result;\n}\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n length = length == null ? MAX_SAFE_INTEGER : length;\n return !!length &&\n (typeof value == 'number' || reIsUint.test(value)) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\n/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\n/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\n/**\n * Performs a deep comparison between two values to determine if they are\n * equivalent.\n *\n * **Note:** This method supports comparing arrays, array buffers, booleans,\n * date objects, error objects, maps, numbers, `Object` objects, regexes,\n * sets, strings, symbols, and typed arrays. `Object` objects are compared\n * by their own, not inherited, enumerable properties. Functions and DOM\n * nodes are compared by strict equality, i.e. `===`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.isEqual(object, other);\n * // => true\n *\n * object === other;\n * // => false\n */\nfunction isEqual(value, other) {\n return baseIsEqual(value, other);\n}\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\n/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\n/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nmodule.exports = isEqual;\n", "type": "application/javascript", "module-type": "library" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/keys.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/keys.js", "text": "/**\n * lodash (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright jQuery Foundation and other contributors <https://jquery.org/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]';\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\n/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n // Safari 8.1 makes `arguments.callee` enumerable in strict mode.\n // Safari 9 makes `arguments.length` enumerable in strict mode.\n var result = (isArray(value) || isArguments(value))\n ? baseTimes(value.length, String)\n : [];\n\n var length = result.length,\n skipIndexes = !!length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (key == 'length' || isIndex(key, length)))) {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n length = length == null ? MAX_SAFE_INTEGER : length;\n return !!length &&\n (typeof value == 'number' || reIsUint.test(value)) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nfunction isArguments(value) {\n // Safari 8.1 makes `arguments.callee` enumerable in strict mode.\n return isArrayLikeObject(value) && hasOwnProperty.call(value, 'callee') &&\n (!propertyIsEnumerable.call(value, 'callee') || objectToString.call(value) == argsTag);\n}\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 8-9 which returns 'object' for typed array and other constructors.\n var tag = isObject(value) ? objectToString.call(value) : '';\n return tag == funcTag || tag == genTag;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nmodule.exports = keys;\n", "type": "application/javascript", "module-type": "library" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash_LICENSE.md": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash_LICENSE.md", "text": "Copyright JS Foundation and other contributors <https://js.foundation/>\n\nBased on Underscore.js, copyright Jeremy Ashkenas,\nDocumentCloud and Investigative Reporters & Editors <http://underscorejs.org/>\n\nThis software consists of voluntary contributions made by many\nindividuals. For exact contribution history, see the revision history\navailable at https://github.com/lodash/lodash\n\nThe following license applies to all parts of this software except as\ndocumented below:\n\n====\n\nPermission is hereby granted, free of charge, to any person obtaining\na copy of this software and associated documentation files (the\n\"Software\"), to deal in the Software without restriction, including\nwithout limitation the rights to use, copy, modify, merge, publish,\ndistribute, sublicense, and/or sell copies of the Software, and to\npermit persons to whom the Software is furnished to do so, subject to\nthe following conditions:\n\nThe above copyright notice and this permission notice shall be\nincluded in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\nEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\nMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\nNONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE\nLIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION\nOF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\nWITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n====\n\nCopyright and related rights for sample code are waived via CC0. Sample\ncode is defined as all source code displayed within the prose of the\ndocumentation.\n\nCC0: http://creativecommons.org/publicdomain/zero/1.0/\n\n====\n\nFiles located in the node_modules and vendor directories are externally\nmaintained libraries used by this software which have their own\nlicenses; we recommend you read them, as their terms may differ from the\nterms above.\n", "type": "text/html" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/merge.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/merge.js", "text": "/**\n * Lodash (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright JS Foundation and other contributors <https://js.foundation/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used to detect hot functions by number of calls within a span of milliseconds. */\nvar HOT_COUNT = 800,\n HOT_SPAN = 16;\n\n/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n asyncTag = '[object AsyncFunction]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n nullTag = '[object Null]',\n objectTag = '[object Object]',\n proxyTag = '[object Proxy]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n undefinedTag = '[object Undefined]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n}\n\n/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\n/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\n/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\n/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\n/**\n * Gets the value at `key`, unless `key` is \"__proto__\".\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction safeGet(object, key) {\n return key == '__proto__'\n ? undefined\n : object[key];\n}\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype,\n funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n Symbol = root.Symbol,\n Uint8Array = root.Uint8Array,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined,\n getPrototype = overArg(Object.getPrototypeOf, Object),\n objectCreate = Object.create,\n propertyIsEnumerable = objectProto.propertyIsEnumerable,\n splice = arrayProto.splice,\n symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,\n nativeMax = Math.max,\n nativeNow = Date.now;\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map'),\n nativeCreate = getNative(Object, 'create');\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\n/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\n/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\n/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\n/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * This function is like `assignValue` except that it doesn't assign\n * `undefined` values.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignMergeValue(object, key, value) {\n if ((value !== undefined && !eq(object[key], value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\n/**\n * The base implementation of `baseForOwn` which iterates over `object`\n * properties returned by `keysFunc` and invokes `iteratee` for each property.\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * The base implementation of `_.merge` without support for multiple sources.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMerge(object, source, srcIndex, customizer, stack) {\n if (object === source) {\n return;\n }\n baseFor(source, function(srcValue, key) {\n if (isObject(srcValue)) {\n stack || (stack = new Stack);\n baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);\n }\n else {\n var newValue = customizer\n ? customizer(safeGet(object, key), srcValue, (key + ''), object, source, stack)\n : undefined;\n\n if (newValue === undefined) {\n newValue = srcValue;\n }\n assignMergeValue(object, key, newValue);\n }\n }, keysIn);\n}\n\n/**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {\n var objValue = safeGet(object, key),\n srcValue = safeGet(source, key),\n stacked = stack.get(srcValue);\n\n if (stacked) {\n assignMergeValue(object, key, stacked);\n return;\n }\n var newValue = customizer\n ? customizer(objValue, srcValue, (key + ''), object, source, stack)\n : undefined;\n\n var isCommon = newValue === undefined;\n\n if (isCommon) {\n var isArr = isArray(srcValue),\n isBuff = !isArr && isBuffer(srcValue),\n isTyped = !isArr && !isBuff && isTypedArray(srcValue);\n\n newValue = srcValue;\n if (isArr || isBuff || isTyped) {\n if (isArray(objValue)) {\n newValue = objValue;\n }\n else if (isArrayLikeObject(objValue)) {\n newValue = copyArray(objValue);\n }\n else if (isBuff) {\n isCommon = false;\n newValue = cloneBuffer(srcValue, true);\n }\n else if (isTyped) {\n isCommon = false;\n newValue = cloneTypedArray(srcValue, true);\n }\n else {\n newValue = [];\n }\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n newValue = objValue;\n if (isArguments(objValue)) {\n newValue = toPlainObject(objValue);\n }\n else if (!isObject(objValue) || (srcIndex && isFunction(objValue))) {\n newValue = initCloneObject(srcValue);\n }\n }\n else {\n isCommon = false;\n }\n }\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n stack.set(srcValue, newValue);\n mergeFunc(newValue, srcValue, srcIndex, customizer, stack);\n stack['delete'](srcValue);\n }\n assignMergeValue(object, key, newValue);\n}\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n return setToString(overRest(func, start, identity), func + '');\n}\n\n/**\n * The base implementation of `setToString` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar baseSetToString = !defineProperty ? identity : function(func, string) {\n return defineProperty(func, 'toString', {\n 'configurable': true,\n 'enumerable': false,\n 'value': constant(string),\n 'writable': true\n });\n};\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\n/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\n/**\n * Creates a function like `_.assign`.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\nfunction createAssigner(assigner) {\n return baseRest(function(object, sources) {\n var index = -1,\n length = sources.length,\n customizer = length > 1 ? sources[length - 1] : undefined,\n guard = length > 2 ? sources[2] : undefined;\n\n customizer = (assigner.length > 3 && typeof customizer == 'function')\n ? (length--, customizer)\n : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n object = Object(object);\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, index, customizer);\n }\n }\n return object;\n });\n}\n\n/**\n * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var index = -1,\n iterable = Object(object),\n props = keysFunc(object),\n length = props.length;\n\n while (length--) {\n var key = props[fromRight ? length : ++index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\n/**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)\n ) {\n return eq(object[index], value);\n }\n return false;\n}\n\n/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\n/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\n/**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\nfunction overRest(func, start, transform) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = transform(array);\n return apply(func, this, otherArgs);\n };\n}\n\n/**\n * Sets the `toString` method of `func` to return `string`.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar setToString = shortOut(baseSetToString);\n\n/**\n * Creates a function that'll short out and invoke `identity` instead\n * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n * milliseconds.\n *\n * @private\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new shortable function.\n */\nfunction shortOut(func) {\n var count = 0,\n lastCalled = 0;\n\n return function() {\n var stamp = nativeNow(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n\n lastCalled = stamp;\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return arguments[0];\n }\n } else {\n count = 0;\n }\n return func.apply(undefined, arguments);\n };\n}\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\n/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\n/**\n * Converts `value` to a plain object flattening inherited enumerable string\n * keyed properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\nfunction toPlainObject(value) {\n return copyObject(value, keysIn(value));\n}\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\n/**\n * This method is like `_.assign` except that it recursively merges own and\n * inherited enumerable string keyed properties of source objects into the\n * destination object. Source properties that resolve to `undefined` are\n * skipped if a destination value exists. Array and plain object properties\n * are merged recursively. Other objects and value types are overridden by\n * assignment. Source objects are applied from left to right. Subsequent\n * sources overwrite property assignments of previous sources.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 0.5.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = {\n * 'a': [{ 'b': 2 }, { 'd': 4 }]\n * };\n *\n * var other = {\n * 'a': [{ 'c': 3 }, { 'e': 5 }]\n * };\n *\n * _.merge(object, other);\n * // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }\n */\nvar merge = createAssigner(function(object, source, srcIndex) {\n baseMerge(object, source, srcIndex);\n});\n\n/**\n * Creates a function that returns `value`.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {*} value The value to return from the new function.\n * @returns {Function} Returns the new constant function.\n * @example\n *\n * var objects = _.times(2, _.constant({ 'a': 1 }));\n *\n * console.log(objects);\n * // => [{ 'a': 1 }, { 'a': 1 }]\n *\n * console.log(objects[0] === objects[1]);\n * // => true\n */\nfunction constant(value) {\n return function() {\n return value;\n };\n}\n\n/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\n/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nmodule.exports = merge;\n", "type": "application/javascript", "module-type": "library" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/xor.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/xor.js", "text": "/**\n * lodash (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright jQuery Foundation and other contributors <https://jquery.org/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0,\n MAX_SAFE_INTEGER = 9007199254740991;\n\n/** `Object#toString` result references. */\nvar funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\n/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n}\n\n/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array ? array.length : 0,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\n/**\n * A specialized version of `_.includes` for arrays without support for\n * specifying an index to search from.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludes(array, value) {\n var length = array ? array.length : 0;\n return !!length && baseIndexOf(array, value, 0) > -1;\n}\n\n/**\n * This function is like `arrayIncludes` except that it accepts a comparator.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @param {Function} comparator The comparator invoked per element.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludesWith(array, value, comparator) {\n var index = -1,\n length = array ? array.length : 0;\n\n while (++index < length) {\n if (comparator(value, array[index])) {\n return true;\n }\n }\n return false;\n}\n\n/**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction arrayMap(array, iteratee) {\n var index = -1,\n length = array ? array.length : 0,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n}\n\n/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\n/**\n * The base implementation of `_.findIndex` and `_.findLastIndex` without\n * support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} predicate The function invoked per iteration.\n * @param {number} fromIndex The index to search from.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseFindIndex(array, predicate, fromIndex, fromRight) {\n var length = array.length,\n index = fromIndex + (fromRight ? 1 : -1);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (predicate(array[index], index, array)) {\n return index;\n }\n }\n return -1;\n}\n\n/**\n * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseIndexOf(array, value, fromIndex) {\n if (value !== value) {\n return baseFindIndex(array, baseIsNaN, fromIndex);\n }\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n}\n\n/**\n * The base implementation of `_.isNaN` without support for number objects.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n */\nfunction baseIsNaN(value) {\n return value !== value;\n}\n\n/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\n/**\n * Checks if a cache value for `key` exists.\n *\n * @private\n * @param {Object} cache The cache to query.\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction cacheHas(cache, key) {\n return cache.has(key);\n}\n\n/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\n/**\n * Checks if `value` is a host object in IE < 9.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a host object, else `false`.\n */\nfunction isHostObject(value) {\n // Many host objects are `Object` objects that can coerce to strings\n // despite having improperly defined `toString` methods.\n var result = false;\n if (value != null && typeof value.toString != 'function') {\n try {\n result = !!(value + '');\n } catch (e) {}\n }\n return result;\n}\n\n/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype,\n funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objectToString = objectProto.toString;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map'),\n Set = getNative(root, 'Set'),\n nativeCreate = getNative(Object, 'create');\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n}\n\n/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n return this.has(key) && delete this.__data__[key];\n}\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? data[key] !== undefined : hasOwnProperty.call(data, key);\n}\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n}\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n return true;\n}\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n return getMapData(this, key)['delete'](key);\n}\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n getMapData(this, key).set(key, value);\n return this;\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\n/**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\nfunction SetCache(values) {\n var index = -1,\n length = values ? values.length : 0;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n}\n\n/**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\nfunction setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n}\n\n/**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\nfunction setCacheHas(value) {\n return this.__data__.has(value);\n}\n\n// Add methods to `SetCache`.\nSetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\nSetCache.prototype.has = setCacheHas;\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\n/**\n * The base implementation of methods like `_.difference` without support\n * for excluding multiple arrays or iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Array} values The values to exclude.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of filtered values.\n */\nfunction baseDifference(array, values, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n isCommon = true,\n length = array.length,\n result = [],\n valuesLength = values.length;\n\n if (!length) {\n return result;\n }\n if (iteratee) {\n values = arrayMap(values, baseUnary(iteratee));\n }\n if (comparator) {\n includes = arrayIncludesWith;\n isCommon = false;\n }\n else if (values.length >= LARGE_ARRAY_SIZE) {\n includes = cacheHas;\n isCommon = false;\n values = new SetCache(values);\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var valuesIndex = valuesLength;\n while (valuesIndex--) {\n if (values[valuesIndex] === computed) {\n continue outer;\n }\n }\n result.push(value);\n }\n else if (!includes(values, computed, comparator)) {\n result.push(value);\n }\n }\n return result;\n}\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = (isFunction(value) || isHostObject(value)) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = array;\n return apply(func, this, otherArgs);\n };\n}\n\n/**\n * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n */\nfunction baseUniq(array, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n length = array.length,\n isCommon = true,\n result = [],\n seen = result;\n\n if (comparator) {\n isCommon = false;\n includes = arrayIncludesWith;\n }\n else if (length >= LARGE_ARRAY_SIZE) {\n var set = iteratee ? null : createSet(array);\n if (set) {\n return setToArray(set);\n }\n isCommon = false;\n includes = cacheHas;\n seen = new SetCache;\n }\n else {\n seen = iteratee ? [] : result;\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var seenIndex = seen.length;\n while (seenIndex--) {\n if (seen[seenIndex] === computed) {\n continue outer;\n }\n }\n if (iteratee) {\n seen.push(computed);\n }\n result.push(value);\n }\n else if (!includes(seen, computed, comparator)) {\n if (seen !== result) {\n seen.push(computed);\n }\n result.push(value);\n }\n }\n return result;\n}\n\n/**\n * The base implementation of methods like `_.xor`, without support for\n * iteratee shorthands, that accepts an array of arrays to inspect.\n *\n * @private\n * @param {Array} arrays The arrays to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of values.\n */\nfunction baseXor(arrays, iteratee, comparator) {\n var index = -1,\n length = arrays.length;\n\n while (++index < length) {\n var result = result\n ? arrayPush(\n baseDifference(result, arrays[index], iteratee, comparator),\n baseDifference(arrays[index], result, iteratee, comparator)\n )\n : arrays[index];\n }\n return (result && result.length) ? baseUniq(result, iteratee, comparator) : [];\n}\n\n/**\n * Creates a set object of `values`.\n *\n * @private\n * @param {Array} values The values to add to the set.\n * @returns {Object} Returns the new set.\n */\nvar createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {\n return new Set(values);\n};\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\n/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to process.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\n/**\n * Creates an array of unique values that is the\n * [symmetric difference](https://en.wikipedia.org/wiki/Symmetric_difference)\n * of the given arrays. The order of result values is determined by the order\n * they occur in the arrays.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of filtered values.\n * @see _.difference, _.without\n * @example\n *\n * _.xor([2, 1], [2, 3]);\n * // => [1, 3]\n */\nvar xor = baseRest(function(arrays) {\n return baseXor(arrayFilter(arrays, isArrayLikeObject));\n});\n\n/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 8-9 which returns 'object' for typed array and other constructors.\n var tag = isObject(value) ? objectToString.call(value) : '';\n return tag == funcTag || tag == genTag;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/**\n * This method returns `undefined`.\n *\n * @static\n * @memberOf _\n * @since 2.3.0\n * @category Util\n * @example\n *\n * _.times(2, _.noop);\n * // => [undefined, undefined]\n */\nfunction noop() {\n // No operation performed.\n}\n\nmodule.exports = xor;\n", "type": "application/javascript", "module-type": "library" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/tojsonschema.js": { "text": "/**\n * @name JSON To JSON Schema\n * @description A simple tool for creating JSON Schemas\n * @version 0.2.0\n * @author David Ruzicka\n * @see https://github.com/ruzicka/to-json-schema\n * @license MIT 2017\n */\n\n'use strict';\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar merge = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/merge.js\");\nvar isEqual = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/isEqual.js\");\n\nvar helpers = require('$:/plugins/joshuafontany/jsonmangler/modules/libs/tojsonschema/helpers.js');\n\nvar defaultOptions = {\n required: false,\n postProcessFnc: null,\n\n strings: {\n detectFormat: true,\n preProcessFnc: null\n },\n arrays: {\n mode: 'all'\n },\n objects: {\n preProcessFnc: null,\n postProcessFnc: null,\n additionalProperties: true\n }\n};\n\nvar skipReverseFind = ['hostname', 'host-name', 'alpha', 'alphanumeric', 'regex', 'regexp', 'pattern'];\nvar filteredFormats = helpers.stringFormats.filter(function (item) {\n return skipReverseFind.indexOf(item) < 0;\n});\n\nfunction getCommonTypeFromArrayOfTypes(arrOfTypes) {\n var lastVal = void 0;\n for (var i = 0, length = arrOfTypes.length; i < length; i++) {\n var currentType = arrOfTypes[i];\n if (i > 0) {\n if (currentType === 'integer' && lastVal === 'number') {\n currentType = 'number';\n } else if (currentType === 'number' && lastVal === 'integer') {\n lastVal = 'number';\n }\n if (lastVal !== currentType) return null;\n }\n lastVal = currentType;\n }\n return lastVal;\n}\n\nfunction getCommonArrayItemsType(arr) {\n return getCommonTypeFromArrayOfTypes(arr.map(function (item) {\n return helpers.getType(item);\n }));\n}\n\nvar ToJsonSchema = function () {\n function ToJsonSchema(options) {\n _classCallCheck(this, ToJsonSchema);\n\n this.options = merge({}, defaultOptions, options);\n\n this.getObjectSchemaDefault = this.getObjectSchemaDefault.bind(this);\n this.getStringSchemaDefault = this.getStringSchemaDefault.bind(this);\n this.objectPostProcessDefault = this.objectPostProcessDefault.bind(this);\n this.commmonPostProcessDefault = this.commmonPostProcessDefault.bind(this);\n this.objectPostProcessDefault = this.objectPostProcessDefault.bind(this);\n }\n\n /**\n * Tries to find the least common schema that would validate all items in the array. More details\n * helpers.mergeSchemaObjs description\n * @param {array} arr\n * @returns {object|null}\n */\n\n\n _createClass(ToJsonSchema, [{\n key: 'getCommonArrayItemSchema',\n value: function getCommonArrayItemSchema(arr) {\n var _this = this;\n\n var schemas = arr.map(function (item) {\n return _this.getSchema(item);\n });\n // schemas.forEach(schema => console.log(JSON.stringify(schema, '\\t')))\n return schemas.reduce(function (acc, current) {\n return helpers.mergeSchemaObjs(acc, current);\n }, schemas.pop());\n }\n }, {\n key: 'getObjectSchemaDefault',\n value: function getObjectSchemaDefault(obj) {\n var _this2 = this;\n\n var schema = { type: 'object' };\n var objKeys = Object.keys(obj);\n if (objKeys.length > 0) {\n schema.properties = objKeys.reduce(function (acc, propertyName) {\n acc[propertyName] = _this2.getSchema(obj[propertyName]); // eslint-disable-line no-param-reassign\n return acc;\n }, {});\n }\n return schema;\n }\n }, {\n key: 'getObjectSchema',\n value: function getObjectSchema(obj) {\n if (this.options.objects.preProcessFnc) {\n return this.options.objects.preProcessFnc(obj, this.getObjectSchemaDefault);\n }\n return this.getObjectSchemaDefault(obj);\n }\n }, {\n key: 'getArraySchemaMerging',\n value: function getArraySchemaMerging(arr) {\n var schema = { type: 'array' };\n var commonType = getCommonArrayItemsType(arr);\n if (commonType) {\n schema.items = { type: commonType };\n if (commonType !== 'integer' && commonType !== 'number') {\n var itemSchema = this.getCommonArrayItemSchema(arr);\n if (itemSchema) {\n schema.items = itemSchema;\n }\n } else if (this.options.required) {\n schema.items.required = true;\n }\n }\n return schema;\n }\n }, {\n key: 'getArraySchemaNoMerging',\n value: function getArraySchemaNoMerging(arr) {\n var schema = { type: 'array' };\n if (arr.length > 0) {\n schema.items = this.getSchema(arr[0]);\n }\n return schema;\n }\n }, {\n key: 'getArraySchemaUniform',\n value: function getArraySchemaUniform(arr) {\n var schema = this.getArraySchemaNoMerging(arr);\n\n if (arr.length > 1) {\n for (var i = 1; i < arr.length; i++) {\n if (!isEqual(schema.items, this.getSchema(arr[i]))) {\n throw new Error('Invalid schema, incompatible array items');\n }\n }\n }\n return schema;\n }\n }, {\n key: 'getArraySchema',\n value: function getArraySchema(arr) {\n if (arr.length === 0) {\n return { type: 'array' };\n }\n switch (this.options.arrays.mode) {\n case 'all':\n return this.getArraySchemaMerging(arr);\n case 'first':\n return this.getArraySchemaNoMerging(arr);\n case 'uniform':\n return this.getArraySchemaUniform(arr);\n default:\n throw new Error('Unknown array mode option \\'' + this.options.arrays.mode + '\\'');\n }\n }\n }, {\n key: 'getStringSchemaDefault',\n value: function getStringSchemaDefault(value) {\n var schema = { type: 'string' };\n\n if (!this.options.strings.detectFormat) {\n return schema;\n }\n\n var index = filteredFormats.findIndex(function (item) {\n return helpers.isFormat(value, item);\n });\n if (index >= 0) {\n schema.format = filteredFormats[index];\n }\n\n return schema;\n }\n }, {\n key: 'getStringSchema',\n value: function getStringSchema(value) {\n if (this.options.strings.preProcessFnc) {\n return this.options.strings.preProcessFnc(value, this.getStringSchemaDefault);\n }\n return this.getStringSchemaDefault(value);\n }\n }, {\n key: 'commmonPostProcessDefault',\n value: function commmonPostProcessDefault(type, schema, value) {\n // eslint-disable-line no-unused-vars\n if (this.options.required) {\n return _extends({}, schema, { required: true });\n }\n return schema;\n }\n }, {\n key: 'objectPostProcessDefault',\n value: function objectPostProcessDefault(schema, obj) {\n if (this.options.objects.additionalProperties === false && Object.getOwnPropertyNames(obj).length > 0) {\n return _extends({}, schema, { additionalProperties: false });\n }\n return schema;\n }\n\n /**\n * Gets JSON schema for provided value\n * @param value\n * @returns {object}\n */\n\n }, {\n key: 'getSchema',\n value: function getSchema(value) {\n var type = helpers.getType(value);\n if (!type) {\n throw new Error(\"Type of value couldn't be determined\");\n }\n\n var schema = void 0;\n switch (type) {\n case 'object':\n schema = this.getObjectSchema(value);\n break;\n case 'array':\n schema = this.getArraySchema(value);\n break;\n case 'string':\n schema = this.getStringSchema(value);\n break;\n default:\n schema = { type: type };\n }\n\n if (this.options.postProcessFnc) {\n schema = this.options.postProcessFnc(type, schema, value, this.commmonPostProcessDefault);\n } else {\n schema = this.commmonPostProcessDefault(type, schema, value);\n }\n\n if (type === 'object') {\n if (this.options.objects.postProcessFnc) {\n schema = this.options.objects.postProcessFnc(schema, value, this.objectPostProcessDefault);\n } else {\n schema = this.objectPostProcessDefault(schema, value);\n }\n }\n\n return schema;\n }\n }]);\n\n return ToJsonSchema;\n}();\n\nfunction toJsonSchema(value, options) {\n var tjs = new ToJsonSchema(options);\n return tjs.getSchema(value);\n}\n\nmodule.exports = toJsonSchema;", "type": "application/javascript", "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/tojsonschema.js", "module-type": "library" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/tojsonschema/helpers.js": { "text": "'use strict';\n\nvar isEqual = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/isEqual.js\");\nvar xor = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/xor.js\");\nvar keys = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/keys.js\");\n\nvar _require = require('$:/plugins/joshuafontany/jsonmangler/modules/libs/tojsonschema/jsonSchemaHelpers.js'),\n types = _require.types,\n FORMAT_REGEXPS = _require.FORMAT_REGEXPS,\n isFormat = _require.isFormat;\n\nvar helpers = {\n\n stringFormats: keys(FORMAT_REGEXPS),\n\n isFormat: isFormat,\n\n typeNames: ['integer', 'number', // make sure number is after integer (for proper type detection)\n 'string', 'array', 'object', 'boolean', 'null', 'date'],\n\n getType: function getType(val) {\n return helpers.typeNames.find(function (typeName) {\n return types[typeName](val);\n });\n },\n\n\n /**\n * Tries to find the least common schema from two supplied JSON schemas. If it is unable to find\n * such a schema, it returns null. Incompatibility in structure/types leads to returning null,\n * except when the difference is only integer/number. Than the 'number' is used instead 'int'.\n * Types/Structure incompatibility in array items only leads to schema that doesn't specify\n * items structure/type.\n * @param {object} schema1 - JSON schema\n * @param {object} schema2 - JSON schema\n * @returns {object|null}\n */\n mergeSchemaObjs: function mergeSchemaObjs(schema1, schema2) {\n var schema1Keys = keys(schema1);\n var schema2Keys = keys(schema2);\n if (!isEqual(schema1Keys, schema2Keys)) {\n if (schema1.type === 'array' && schema2.type === 'array') {\n // TODO optimize???\n if (isEqual(xor(schema1Keys, schema2Keys), ['items'])) {\n var schemaWithoutItems = schema1Keys.length > schema2Keys.length ? schema2 : schema1;\n var schemaWithItems = schema1Keys.length > schema2Keys.length ? schema1 : schema2;\n var isSame = keys(schemaWithoutItems).reduce(function (acc, current) {\n return isEqual(schemaWithoutItems[current], schemaWithItems[current]) && acc;\n }, true);\n if (isSame) {\n return schemaWithoutItems;\n }\n }\n }\n if (schema1.type !== 'object' || schema2.type !== 'object') {\n return null;\n }\n }\n\n var retObj = {};\n for (var i = 0, length = schema1Keys.length; i < length; i++) {\n var key = schema1Keys[i];\n if (helpers.getType(schema1[key]) === 'object') {\n var x = helpers.mergeSchemaObjs(schema1[key], schema2[key]);\n if (!x) {\n if (schema1.type === 'object' || schema2.type === 'object') {\n return { type: 'object' };\n }\n // special treatment for array items. If not mergeable, we can do without them\n if (key !== 'items' || schema1.type !== 'array' || schema2.type !== 'array') {\n return null;\n }\n } else {\n retObj[key] = x;\n }\n } else {\n // simple value schema properties (not defined by object)\n if (key === 'type') {\n // eslint-disable-line no-lonely-if\n if (schema1[key] !== schema2[key]) {\n if (schema1[key] === 'integer' && schema2[key] === 'number' || schema1[key] === 'number' && schema2[key] === 'integer') {\n retObj[key] = 'number';\n } else {\n return null;\n }\n } else {\n retObj[key] = schema1[key];\n }\n } else {\n if (!isEqual(schema1[key], schema2[key])) {\n // TODO Is it even possible to take this path?\n return null;\n }\n retObj[key] = schema1[key];\n }\n }\n }\n return retObj;\n }\n};\n\nmodule.exports = helpers;", "type": "application/javascript", "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/tojsonschema/helpers.js", "module-type": "library" }, "$:/plugins/joshuafontany/jsonmangler/modules/libs/tojsonschema/jsonSchemaHelpers.js": { "text": "'use strict';\n\n// content of this file is extracted from jsonschema source\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nvar types = {\n string: function testString(instance) {\n return typeof instance === 'string';\n },\n\n number: function testNumber(instance) {\n // isFinite returns false for NaN, Infinity, and -Infinity\n return typeof instance === 'number' && isFinite(instance); // eslint-disable-line no-restricted-globals\n },\n\n integer: function testInteger(instance) {\n return typeof instance === 'number' && instance % 1 === 0;\n },\n\n boolean: function testBoolean(instance) {\n return typeof instance === 'boolean';\n },\n\n array: function testArray(instance) {\n return instance instanceof Array;\n },\n\n null: function testNull(instance) {\n return instance === null;\n },\n\n date: function testDate(instance) {\n return instance instanceof Date;\n },\n\n any: /* istanbul ignore next: not using this but keeping it here for sake of completeness */\n function testAny(instance) {\n // eslint-disable-line no-unused-vars\n return true;\n },\n\n object: function testObject(instance) {\n return instance && (typeof instance === 'undefined' ? 'undefined' : _typeof(instance)) === 'object' && !(instance instanceof Array) && !(instance instanceof Date);\n }\n};\n\nvar FORMAT_REGEXPS = {\n 'date-time': /^\\d{4}-(?:0[0-9]{1}|1[0-2]{1})-(3[01]|0[1-9]|[12][0-9])[tT ](2[0-4]|[01][0-9]):([0-5][0-9]):(60|[0-5][0-9])(\\.\\d+)?([zZ]|[+-]([0-5][0-9]):(60|[0-5][0-9]))$/,\n date: /^\\d{4}-(?:0[0-9]{1}|1[0-2]{1})-(3[01]|0[1-9]|[12][0-9])$/,\n time: /^(2[0-4]|[01][0-9]):([0-5][0-9]):(60|[0-5][0-9])$/,\n\n email: /^(?:[\\w!#$%&'*+-/=?^`{|}~]+\\.)*[\\w!#$%&'*+-/=?^`{|}~]+@(?:(?:(?:[a-zA-Z0-9](?:[a-zA-Z0-9-](?!\\.)){0,61}[a-zA-Z0-9]?\\.)+[a-zA-Z0-9](?:[a-zA-Z0-9-](?!$)){0,61}[a-zA-Z0-9]?)|(?:\\[(?:(?:[01]?\\d{1,2}|2[0-4]\\d|25[0-5])\\.){3}(?:[01]?\\d{1,2}|2[0-4]\\d|25[0-5])\\]))$/,\n 'ip-address': /^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$/,\n ipv6: /^\\s*((([0-9A-Fa-f]{1,4}:){7}([0-9A-Fa-f]{1,4}|:))|(([0-9A-Fa-f]{1,4}:){6}(:[0-9A-Fa-f]{1,4}|((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(([0-9A-Fa-f]{1,4}:){5}(((:[0-9A-Fa-f]{1,4}){1,2})|:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(([0-9A-Fa-f]{1,4}:){4}(((:[0-9A-Fa-f]{1,4}){1,3})|((:[0-9A-Fa-f]{1,4})?:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){3}(((:[0-9A-Fa-f]{1,4}){1,4})|((:[0-9A-Fa-f]{1,4}){0,2}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){2}(((:[0-9A-Fa-f]{1,4}){1,5})|((:[0-9A-Fa-f]{1,4}){0,3}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){1}(((:[0-9A-Fa-f]{1,4}){1,6})|((:[0-9A-Fa-f]{1,4}){0,4}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(:(((:[0-9A-Fa-f]{1,4}){1,7})|((:[0-9A-Fa-f]{1,4}){0,5}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:)))(%.+)?\\s*$/,\n uri: /^[a-zA-Z][a-zA-Z0-9+-.]*:[^\\s]*$/,\n\n color: /^(#?([0-9A-Fa-f]{3}){1,2}\\b|aqua|black|blue|fuchsia|gray|green|lime|maroon|navy|olive|orange|purple|red|silver|teal|white|yellow|(rgb\\(\\s*\\b([0-9]|[1-9][0-9]|1[0-9][0-9]|2[0-4][0-9]|25[0-5])\\b\\s*,\\s*\\b([0-9]|[1-9][0-9]|1[0-9][0-9]|2[0-4][0-9]|25[0-5])\\b\\s*,\\s*\\b([0-9]|[1-9][0-9]|1[0-9][0-9]|2[0-4][0-9]|25[0-5])\\b\\s*\\))|(rgb\\(\\s*(\\d?\\d%|100%)+\\s*,\\s*(\\d?\\d%|100%)+\\s*,\\s*(\\d?\\d%|100%)+\\s*\\)))$/,\n\n // hostname regex from: http://stackoverflow.com/a/1420225/5628\n hostname: /^(?=.{1,255}$)[0-9A-Za-z](?:(?:[0-9A-Za-z]|-){0,61}[0-9A-Za-z])?(?:\\.[0-9A-Za-z](?:(?:[0-9A-Za-z]|-){0,61}[0-9A-Za-z])?)*\\.?$/,\n 'host-name': /^(?=.{1,255}$)[0-9A-Za-z](?:(?:[0-9A-Za-z]|-){0,61}[0-9A-Za-z])?(?:\\.[0-9A-Za-z](?:(?:[0-9A-Za-z]|-){0,61}[0-9A-Za-z])?)*\\.?$/,\n\n alpha: /^[a-zA-Z]+$/,\n alphanumeric: /^[a-zA-Z0-9]+$/,\n 'utc-millisec': function utcMillisec(input) {\n return typeof input === 'string' && parseFloat(input) === parseInt(input, 10) && !isNaN(input);\n }, // eslint-disable-line no-restricted-globals\n regex /* istanbul ignore next: not supporting regex right now */: function regex(input) {\n // eslint-disable-line space-before-function-paren\n var result = true;\n try {\n new RegExp(input); // eslint-disable-line no-new\n } catch (e) {\n result = false;\n }\n return result;\n },\n\n style: /\\s*(.+?):\\s*([^;]+);?/g,\n phone: /^\\+(?:[0-9] ?){6,14}[0-9]$/\n};\nFORMAT_REGEXPS.regexp = FORMAT_REGEXPS.regex;\nFORMAT_REGEXPS.pattern = FORMAT_REGEXPS.regex;\nFORMAT_REGEXPS.ipv4 = FORMAT_REGEXPS['ip-address'];\n\nvar isFormat = function isFormat(input, format) {\n if (typeof input === 'string' && FORMAT_REGEXPS[format] !== undefined) {\n if (FORMAT_REGEXPS[format] instanceof RegExp) {\n return FORMAT_REGEXPS[format].test(input);\n }\n if (typeof FORMAT_REGEXPS[format] === 'function') {\n return FORMAT_REGEXPS[format](input);\n }\n }\n return true;\n};\n\nmodule.exports = {\n types: types,\n isFormat: isFormat,\n FORMAT_REGEXPS: FORMAT_REGEXPS\n};", "type": "application/javascript", "title": "$:/plugins/joshuafontany/jsonmangler/modules/libs/tojsonschema/jsonSchemaHelpers.js", "module-type": "library" }, "$:/plugins/joshuafontany/jsonmangler/modules/parsers/csvparser.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/parsers/csvparser.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/parsers/csvparser.js\ntype: application/javascript\nmodule-type: parser\n\nThe CSV text parser inserts a $csv widget into the parse-tree, which\nprocesses CSV files into a table wrapped in a scrollable div using\nthe PapaParse library\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar AppCsvParser = function(type,text,options) {\n // Invoke the widget into the parse-tree\n var element = {\n type: \"csv\",\n tag: \"$csv\"\n };\n this.tree = [element];\n};\n\nexports[\"application/csv\"] = AppCsvParser;\n\n})();\n\n", "type": "application/javascript", "module-type": "parser", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/modules/utils/csvutils.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/utils/csvutils.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/utils/csvutils.js\ntype: application/javascript\nmodule-type: utils\n\nVarious csv utility functions added to $tw.utils\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n$tw.utils.registerFileType(\"application/csv\",\"utf8\",\".csv\");\n\nvar pointer = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/json-pointer.js\");\nvar alphanum = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/alphanum.js\");\n\n/* Import the csv parser methods */\nvar Papa = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/csv/papaparse.min.js\");\n\n/* Default Papa Config */\nvar default_config = {\n\tdelimiter: \"\",\t// auto-detect\n\tnewline: \"\",\t// auto-detect\n\tquoteChar: '\"',\n\tescapeChar: '\"',\n\theader: false,\n\ttransformHeader: undefined,\n\tdynamicTyping: false,\n\tpreview: 0,\n\tencoding: \"\",\n\tworker: false,\n\tcomments: false,\n\tstep: undefined,\n\tcomplete: undefined,\n\terror: undefined,\n\tdownload: false,\n\tdownloadRequestHeaders: undefined,\n\tskipEmptyLines: false,\n\tchunk: undefined,\n\tfastMode: undefined,\n\tbeforeFirstChunk: undefined,\n\twithCredentials: undefined,\n\ttransform: undefined,\n\tdelimitersToGuess: [',', '\\t', '|', ';', Papa.RECORD_SEP, Papa.UNIT_SEP]\n}\n\n/* CSV to JSON and JSON to CSV methods */\nexports.csvToJson = function (csv_text, papa_config) {\n\tif (!csv_text) return;\n\tpapa_config = $tw.utils.jsonMerge({}, default_config, papa_config);\n\n\tvar results = Papa.parse(csv_text, papa_config);\n\tif (results){return results;}\n};\n\nexports.csvFromJson = function (csv_text, papa_config) {\n\tif (!csv_text) return;\n\tpapa_config = $tw.utils.jsonMerge({}, default_config, papa_config);\n\n\tvar results = Papa.unparse(csv_text, papa_config);\n\tif (results){return results;}\n};\n\n/*\nDisplays a Csv Import alert to the user.\n*/\nexports.csvImportAlert = function(title, import_type){\n\tif(!title) title = \"unknown tiddler\";\n\tvar csvAlert = \"$:/temp/csvAlert/\"+title.replace(/^(\\$\\:\\/)/,\"\");\n\tvar alert = $tw.wiki.getTiddler(csvAlert);\n\tif (typeof alert == \"undefined\") {\n\t\tvar alert = new $tw.Tiddler($tw.wiki.getCreationFields(),{},{\n\t\t\ttitle: csvAlert,\n\t\t\t\"draft.title\": undefined,\n\t\t\t\"draft.of\": undefined\n\t\t},$tw.wiki.getModificationFields());\n\t}\n\tvar modification = $tw.wiki.getModificationFields();\n\tmodification.text = \"<div class='cav-alert'>{{$:/core/images/warning}} ''Csv Import''</div>\\n\\n\"+\n\t\"[[\"+title+\"]]\\n\\n\"+\"Importing Csv. If this alert remains on-screen then something has gone wrong. Please check the devtools console.\";\n\tmodification.tags = \"$:/tags/Alert\"\n\t$tw.wiki.addTiddler(new $tw.Tiddler(alert, modification));\n\treturn csvAlert;\n}\n\n// Room here for implementing the other PapaParse methods\n// Remote reads for database-exports?\n// https://www.papaparse.com/docs\n\n\n})();", "type": "application/javascript", "module-type": "utils", "created": "20181204014355517", "modified": "20190214024606691", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/modules/utils/jsonutils.js": { "title": "$:/plugins/joshuafontany/jsonmangler/modules/utils/jsonutils.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/modules/utils/jsonutils.js\ntype: application/javascript\nmodule-type: utils\n\nVarious json utility functions added to $tw.utils\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar pointer = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/json-pointer.js\");\nvar alphanum = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/alphanum.js\");\n\n/* Import the json schema helper methods */\nvar jsonFactory = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/jsonschema_instantiator.js\");\nvar toJsonSchema = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/tojsonschema.js\");\n\n/* Import the lodash _.isEqual(), _.merge(), and _.xor() methods */\nexports.jsonIsEqual = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/isEqual.js\"); \nexports.jsonMerge = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/merge.js\");\nexports.jsonXor = require(\"$:/plugins/joshuafontany/jsonmangler/modules/libs/lodash/xor.js\");\n\n/*\nJSON Schema methods\n*/\nexports.jsonSchemaInstance = function(schema) {\n\tif (typeof schema == \"undefined\" ) throw \"jsonSchemaInstance: invalid schema\";\n\treturn jsonFactory.instantiate(schema);\n}\nexports.jsonToSchema = function(obj) {\n\tif (typeof obj == \"undefined\" ) throw \"jsonToSchema: invalid schema\";\n\treturn toJsonSchema(obj);\n}\n\n/*\nDisplays a Json Error alert to the user.\n*/\nexports.jsonError = function(e, title){\n\tif(!title) title = \"unknown tiddler\";\n\tvar jsonError = \"$:/temp/jsonError/\"+title.replace(/^(\\$\\:\\/)/,\"\");\n\tvar error = $tw.wiki.getTiddler(jsonError);\n\tif (typeof error == \"undefined\") {\n\t\tvar error = new $tw.Tiddler($tw.wiki.getCreationFields(),{},{\n\t\t\ttitle: jsonError,\n\t\t\t\"draft.title\": undefined,\n\t\t\t\"draft.of\": undefined\n\t\t},$tw.wiki.getModificationFields());\n\t}\n\tvar modification = $tw.wiki.getModificationFields();\n\tmodification.text = \"<div class='json-error'>{{$:/core/images/warning}} ''JSON Error''</div>\\n\\n\"+\n\t\"[[\"+title+\"]]\\n\\n\"+e.toString();\n\tmodification.tags = \"$:/tags/Alert\"\n\t$tw.wiki.addTiddler(new $tw.Tiddler(error, modification));\n}\n\n/*\nTests a json tiddler for valid json syntax.\n*/\nexports.jsonIsValid = function(titleOrTiddler, data) {\n\tvar tiddler = titleOrTiddler;\n\tif(!(tiddler instanceof $tw.Tiddler)) {\n\t\ttiddler = $tw.wiki.getTiddler(tiddler);\t\n\t}\n\tif(!(data)){\n\t\tdata = tiddler.fields.text;\n\t}\n\tif(tiddler && data && !tiddler.fields[\"draft.of\"]) {\n\t\ttry {\n\t\t\tif(/^\\s*[{[]/.test(data.toString())){\n\t\t\t\tJSON.parse(data);\n\t\t\t}\n\t\t\telse{\n\t\t\t\tthrow \"Json tiddlers must be objects or arrays at the root level.\";\n\t\t\t}\n\t\t} catch (e) {\n\t\t\t$tw.utils.jsonError(e, tiddler.fields.title);\n\t\t\treturn false;\n\t\t}\n\t\treturn true;\n\t}\n\treturn false;\n};\n\n/*\nTests a json tiddler for a possible numerals-as-key-names array in the root object.\n*/\nexports.jsonIsObjArray = function(data) {\n if(data.constructor === Array){\n return true; \n\t}\n var allInts = true, allKeys = Object.keys(data);\n for (let i = 0; i < allKeys.length; i++) {\n const key = allKeys[i];\n if(!((key % 1) === 0)){\n allInts = false;\n }\n }\n return allInts;\n};\n\n/*\nTests if the current tiddler's type is 'application/json', and if the tiddler has a 'plugin-type' field.\nDisplays a warning alert if true.\n*/\nexports.jsonIsPlugin = function(tiddler, context) {\n\tif($tw.wiki.getTiddlerText(\"$:/config/JsonPluginChangeAlerts\") == \"no\") return;\n\tvar target = $tw.wiki.getTiddler(tiddler);\n try {\n\t if(target && !(target.fields[\"draft.of\"]) && (target.fields.type == 'application/json' && target.fields[\"plugin-type\"])) throw \"\"+\n\t \"JsonMangler just modified a plugin tiddler.\\n\\n\"+\n\t \"If you did not intend this to happen, it may be time to revert to a backup,\"+\n\t \"or manually inspect the affected plugin tiddler.\\n\\nYour wiki will error on loading \"+\n\t \"if it does not have valid Json syntax in the text field.\\n\\n\"+\n\t \"Context: \"+context;\n } catch (e) {\n\t\t$tw.utils.jsonError(e, tiddler);\n }\t\n};\n\n/*\nTests for existence of an index\nReturns true if the literal index (leading \"/\" optional) exists in \nthe top level keys, else returns true if the index (leading \"/\" optional) \nis a valid json-pointer path in the object.\n*/\nexports.jsonHas= function(obj, index) {\n\tif(!obj) throw \"jsonHas error, no object\";\n\tif(!index || index.length == 0 || index == \"\" || index == \"/\") return false;//throw \"jsonHas error, missing or invalid index\";\n\n\tif (!(index.charAt( 0 ) == '/')) {\n\t\tindex = \"/\" + index;\n\t};\n\tvar legacyIndexEsc = \"/\" + pointer.escape(index.substring(1));\n\tvar indexEsc = \"/\" + pointer.escape(index);\n\tif(pointer.has(obj, legacyIndexEsc)) {\n\t\treturn true;\n\t}\n\tif(pointer.has(obj, indexEsc)) {\n\t\treturn true;\n\t}\n\tif(!pointer.has(obj, legacyIndexEsc) && !pointer.has(obj, indexEsc)){\n\t\tvar value = pointer.has(obj,index);\n\treturn value;\n\t};\n\t\n};\n\n/*\nReads and returns data from an index path, prefers leading \"/\" (optional)\nTests to see if literal key exists at the top level, and returns that value\nElse, returns 'nested' data located at index via json-pointer get().\n*/\nexports.jsonGet= function(obj, index, stringify) {\n\tstringify = typeof(stringify) == \"boolean\" ? stringify : true;\n\tif(!obj) throw \"jsonGet error, no object\";\n\tif(!index || index.length == 0 || index == \"\" || index == \"/\") {\n\t\tconsole.log( \"jsonGet error - Missing or invalid index: \"+index);\n\t\treturn;\n\t}\n\n\tvar value;\n\tif (!(index.charAt( 0 ) == '/')) {\n\t\tindex = \"/\" + index;\n\t};\n\tif($tw.utils.hop(obj, index.substring(1))) {\n\t\tvalue = obj[index.substring(1)];\n\t}\n\telse if($tw.utils.hop(obj, index)) {\n\t\tvalue = obj[index] || \"\";\n\t}\n\telse if(pointer.has(obj,index)){\n\t\tvalue = pointer.get(obj,index); \n\t}\n\telse {value = \"\";}\n\tif (stringify) return String(value) === value ? value : JSON.stringify(value, null, 2)\n\telse return value;\t\n};\n\n/*\nSets a value at an index path, prefers leading \"/\" (optional).\nTests if the string value passed is an integer, or a valid json \nobject/array, and if so calls the appropriate parse() method.\nTests to see if a literal key exists at the top level, and sets \nthe value there, else we set the value at the 'nested' location.\n*/\nexports.jsonSet= function(obj, index, value) {\n\tif(!obj) throw \"jsonSet error, no obj\";\n\tif(!index || index.length == 0 || index == \"\" || index == \"/\") throw \"jsonSet error, missing or invalid index\";\n\tif (!(index.charAt( 0 ) == '/')) {\n\t\tindex = \"/\" + index;\n\t};\n\tif(typeof value == \"undefined\") value = null;\n\n\t//fix for blank root obj and numeral index/array init\n\tif (JSON.stringify(obj) === \"{}\") {\n\t\tvar pathArray = pointer.parse(index)\n\t\tif(/^(?:\\d+|-)$/.test(pathArray[0])) obj = [];\n\t}\n\t\n\tvar setValue;\n\tif(String(value) === value && !(value === \"\")){\n\t\tif(!isNaN(parseFloat(value)) && isFinite(value)){\n\t\t\tif(parseInt(value) % 1 === 0){\n\t\t\t\t//Int\n\t\t\t\ttry{\n\t\t\t\t\tvar i = parseInt(value);\n\t\t\t\t\tif (i && typeof i === \"number\") {\n\t\t\t\t\t\tsetValue = i;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tcatch(e){};\n\t\t\t}\n\t\t\tif (parseFloat(value) % 1 !== 0) {\n\t\t\t\t//Float\n\t\t\t\ttry {\n\t\t\t\t\tvar f = parseFloat(value);\n\t\t\t\t\tif (f && typeof f === \"number\") {\n\t\t\t\t\t\tsetValue = f;\n\t\t\t\t\t}\n\t\t\t\t} catch (e) {}\n\t\t\t}\n\t\t}\n\t\tif (setValue === undefined) {\n\t\t\ttry{\n\t\t\t\tvar o = JSON.parse(value);\n\t\t\t\tif ((o && typeof(o) === \"object\") || o === null || typeof(o) == typeof(true)) {\n\t\t\t\t\tsetValue = o;\n\t\t\t\t}\n\t\t\t}\n\t\t\tcatch(e){};\n\t\t}\t\n\t}\n\t\n\tif (setValue === undefined) { setValue = value };\n\t\n\tvar legacyIndex = index.substring(1);\n\tvar legacyIndexEsc = \"/\" + pointer.escape(legacyIndex);\n\tvar indexEsc = \"/\" + pointer.escape(index);\n\tif(pointer.has(obj, legacyIndexEsc)) {\n\t\tobj[legacyIndex] = setValue;\n\t\treturn;\n\t}\n\tif(!pointer.has(obj, legacyIndexEsc) && pointer.has(obj, indexEsc)) {\n\t\tobj[index] = setValue;\n\t\treturn;\n\t}\n\tif(!pointer.has(obj, legacyIndexEsc) && !pointer.has(obj, indexEsc)){\n\t\tpointer.set(obj,index,setValue);\n\t};\t\n};\n\n/*\nDeletes all keys that match the specified index.\n*/\nexports.jsonRemove= function(obj, index) {\n\tif(!obj) throw \"jsonRemove error, no object\";\n\tif(!index || index.length == 0 || index == \"\" || index == \"/\") throw \"jsoRemove error, missing or invalid index\";\n\n\tif (!(index.charAt( 0 ) == '/')) {\n\t\tindex = \"/\" + index;\n\t};\n\tvar legacyIndexEsc = \"/\" + pointer.escape(index.substring(1));\n\tvar indexEsc = \"/\" + pointer.escape(index);\n\tif(pointer.has(obj, legacyIndexEsc)) {\n\t\tpointer.remove(obj,legacyIndexEsc);\n\t}\n\tif(!pointer.has(obj, legacyIndexEsc) && pointer.has(obj, indexEsc)) {\n\t\tpointer.remove(obj,indexEsc);\n\t}\n\tif(pointer.has(obj, index)){\n\t\tpointer.remove(obj,index);\n\t};\n};\n\n/* JSON Utility Functions */\n\nexports.jsonFlatten = function (data) {\n\tif(!data) throw \"jsonFlatten error, no data object\";\n\tif ($tw.utils.jsonIsFlat(data)) {\n\t\treturn data;\n\t}\n var surfaceKeys = {}, nestedKeys = {};\n pointer.walk(data, function (value, path) {\n\t\t//Count instances of '/'\n\t\tvar match = path.match(/\\//g);\n\t\tvar count = match ? match.length : 0;\n\t\tif (count <= 1) {\n\t\t\tpath = pointer.parse(path)[0];\n\t\t\tsurfaceKeys[path] = value;\n\t\t}\n\t}, false);\n\tpointer.walk(data, function (value, path) {\n\t\t//Count instances of '/'\n\t\tvar match = path.match(/\\//g);\n\t\tvar count = match ? match.length : 0;\n\t\tif (count > 1) {\n\t\t\tnestedKeys[path] = value;\n\t\t} \n\t}, undefined);\t\n\tvar result = Object.assign({}, surfaceKeys, nestedKeys);\n //console.log(\"Json Flatten\");\n return result;\n};\n\nexports.jsonExpand = function (data) {\n\tif(!data) throw \"jsonExpand error, no object\";\n\tif (Object(data) !== data || Array.isArray(data)) return data;\n\ttry {\n\t\t//validate json obj here\n\t\tpointer.walk(data, function (value, path) {\n\t\t\t//get value & parse path\n\t\t\tpath = pointer.parse(path)[0];\n\t\t\t//Count instances of '/'\n\t\t\tvar match = path.match(/\\//g);\n\t\t\tvar count = match ? match.length : 0;\n\t\t\tif (count > 0) {\n\t\t\t\tvalue = pointer.get(data, pointer.compile([path]));\n\t\t\t\tif (!(path.charAt( 0 ) == '/')) {\n\t\t\t\t\tpath = \"/\" + path;\n\t\t\t\t};\n\t\t\t\tvar refTokens = pointer.parse(path);\n\t\t\t\tpointer.set(data, refTokens, value);\n\t\t\t\tpointer.remove(data, \"/\"+pointer.escape(path));\n\t\t\t};\n\t\t}, false);\n\t\treturn data;\n\t} catch (e) {\n\t\tthrow \t\"jsonExpand error: \"+e.toString();\n\t}\n};\n\nexports.jsonIsFlat = function (data) {\n var objKeys = Object.keys(data),\n flat = true;\n if (objKeys) {\n objKeys.forEach(function (d) {\n var a = data[d];\n if ((!!a) && (a.constructor === Array)) {\n flat = false;\n }\n if ((!!a) && (a.constructor === Object)) {\n flat = false;\n }\n })\n }\n return flat;\n};\n\n/*\nReturns a list of all keys on the object.\nTop level keys are returned as-is.\nNested keys are returned as an index/pointer.\n*/\nexports.jsonIndexes = function (data, descend) {\n\tvar objKeys = [],\n\t\tresults = [];\n\tif(!data) {\n\t\tconsole.log(\"jsonIndexes error - no data\");\n\t\treturn;\n\t}\n\tobjKeys = Object.keys(pointer.dict(data, descend));\n \n if (objKeys) { \n\t\t// Convert top level keys with '~1' back into their literal form.\n objKeys.forEach(function (key) {\n\t\t\t//Count instances of '/'\n\t\t\tvar match = key.match(/\\//g);\n\t\t\tvar count = match ? match.length : 0;\n\t\t\tif (count == 1) {\n\t\t\t\tresults.push(pointer.unescape(key.substring(1)))\n\t\t\t}\n\t\t\telse{\n\t\t\t\tresults.push(key);\n\t\t\t}\n })\n\t}\n return results;\n};\n\n/* Sorts strings in an array, gets longest & shortest, then gets longest common prefix */\nexports.longestCommonPrefix = function (strs) {\n\tif (!strs)\n\treturn '';\n\n\tlet smallest = strs.reduce( (min, str) => min < str ? min : str, strs[0] );\n\tlet largest = strs.reduce( (min, str) => min > str ? min : str, strs[0] );\n\n\tfor (let i=0; i<smallest.length; i++) {\n\t\tif (smallest[i] != largest[i])\n\t\t\treturn smallest.substr(0,i);\n\t}\n\n\treturn '';\n};\n\n/* Recurses through a path and finds the longest valid prefix */\nexports.longestValidPrefix = function (data, str, sep) {\n\tif (!str)\n\treturn '';\n\tif(!sep) sep = \"/\";\n\tvar escStr = (sep && sep != '/') ? pointer.escape(str).replace(sep, '/') : str;\n\tvar tokens = pointer.parse(escStr);\n\tvar results = [];\n\n\tfor (let i=0; i<tokens.length; i++) {\n\t\tif ($tw.utils.jsonHas(data, tokens.slice(0, i))) results.push(tokens[i]);\n\t}\n\tvar finalStr;\n\tif (results.length > 0) finalStr = pointer.unescape(results.join(sep))\n\treturn (finalStr) ? finalStr : '';\n};\n\n/* Sorts object by top level keys, using custom alphanum tokenized sorting */\nexports.jsonSort = function (data) {\n\treturn data.sort(alphanum.alphanum);\n};\n\n/* Sorts object by top level keys, using custom alphanum tokenized sorting, returns string */\nexports.jsonOrderedStringify = function (data, padding) {\n\tif(!padding) padding = 0;\n\tconst allKeys = [];\n\tJSON.stringify(data, (k, v) => { allKeys.push(k); return v; });\n\tallKeys.sort(alphanum.alphanum);\n\treturn JSON.stringify(data, allKeys, padding);\n};\n\n/* https://stackoverflow.com/users/4079235/johan-persson\n * Compare two objects by reducing an array of keys in obj1, having the\n * keys in obj2 as the intial value of the result. Key points:\n * - All keys of obj2 are initially in the result.\n * - If the loop finds a key (from obj1, remember) not in obj2, it adds\n * it to the result.\n * - If the loop finds a key that are both in obj1 and obj2, it compares\n * the value. If it's the same value, the key is removed from the result.\n */\nexports.jsonDiff = function(obj1, obj2) {\n\tif(typeof obj1 == \"undefined\" || typeof obj2 == \"undefined\") throw \"jsonDiff: invalid object reference\";\n const diff = Object.keys(obj1).reduce((result, key) => {\n if (!obj2.hasOwnProperty(key)) {\n result.push(key);\n } else if (this.jsonIsEqual(obj1[key], obj2[key])) {\n const resultKeyIndex = result.indexOf(key);\n result.splice(resultKeyIndex, 1);\n }\n return result;\n }, Object.keys(obj2));\n\n return diff;\n}\n\n/* \t\nResolves all top level keys that have '/' in them.\nThe values of these top level keys are set to the 'nested' location,\nand this overwrites the existing values at those locations.\nThis method should only be called for user-called(button driven, etc)\nactions until debugged.\n*/\nexports.jsonDedupe = function (data) {\n\tif(!data) throw \"jsonDedupe error, no data object\";\n\tvar allKeys = [];\n\t//Get top-level keys\n\tJSON.stringify(data, (k, v) => { allKeys.push(k); return v; });\n\tfor (let i = 0; i < allKeys.length; i++) {\n\t\tconst key = allKeys[i];\n\t\t//Count instances of '/'\n\t\tvar match = key.match(/\\//g);\n\t\tvar count = match ? match.length : 0;\n\t\t//Test for leading '/'\n\t\tvar path = (key.charAt( 0 ) == '/') ? key : '/' + key;\n\t\tif (count > 0 && pointer.has(data, path)) {\n\t\t\t//If the key is a path (count > 0), and the object has data at that path,\n\t\t\t//set the data there and delete the top level key.\n\t\t\tpointer.set(data, path, data[key]);\n\t\t\tdelete data [key];\n\t\t};\n\t}\n\treturn data;\n};\n\n/* \t\nTests the object to see if all key names are integers.\nIf so, the root object is converted into a 0 index array.\nIf the object is already an array, it is converted into\nan object where all key names are integers.\n*/\nexports.jsonConvert = function (data) {\n\tif(!data) throw \"jsonConvert error, no data object\";\n\tdata = pointer.reassign(data);\n\treturn data;\n};\n\n/* \t\nCalls the .splice() method at a specific pointer location.\n'startIndex' is a path that needs to end in an Int,\n'deleteCount' needs to be an Int.\nSupports multiple values in array form.\nReturns the updated data object, and an array of any removed elements.\n*/\nexports.jsonSplice = function (data, startIndex, deleteCount, insert, ...value) {\n\tif(!data) throw \"jsonSplice error, no data object\";\n\tif(!startIndex) throw \"jsonSplice error, no startIndex\";\n\tdeleteCount = parseInt(deleteCount, 10) || 0;\n\n\tvar refTokens = pointer.parse(startIndex), i, arrayPath, modArr, remArr;\n\tif (refTokens && refTokens.length > 0) {\n\t\ti = refTokens[refTokens.length - 1];\n\t\trefTokens.splice(refTokens.length - 1, 1);\n\t\tif (refTokens.length === 0) { arrayPath = ''; }\n\t\telse{\n\t\t\tarrayPath = '/' + refTokens.map(pointer.escape).join('/');\n\t\t}\n\t\ttry {\n\t\t\tmodArr = (arrayPath === '') ? data : pointer.get(data, arrayPath);\n\t\t\tif(!Array.isArray(modArr)) throw \"jsonSplice error, data is not an array\";\n\t\t\tif (value.length == 0)\n\t\t\t{\n\t\t\t\tremArr = modArr.splice(i, deleteCount);\n\t\t\t}\n\t\t\telse if(value.length > 0 && insert == true)\n\t\t\t{\n\t\t\t\tremArr = modArr.splice(...[i, deleteCount].concat(value));\n\t\t\t}\n\t\t\telse if(value.length > 1 && insert == false)\n\t\t\t{\n\t\t\t\tremArr = modArr.splice(i, deleteCount, value);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tremArr = modArr.splice(i, deleteCount, value[0]);\n\t\t\t}\n\t\t\tif (arrayPath === ''){ data = modArr; }\n\t\t\telse{ pointer.set(data, arrayPath, modArr);\t}\n\t\t} catch (e) {\n\t\t\tthrow \"jsonSplice error: \" + e.toString();\n\t\t}\n\t}\n\treturn {data, remArr};\n};\n\n/* \t\nCalls the .push() method at a specific pointer location, 'arrPath'.\nSupports multiple values in array form.\nReturns the updated data object, and the new length of the array.\n*/\nexports.jsonPush = function (data, arrPath, values) {\n\tif(!data) throw \"jsonPush error, no data object\";\t\n\tvar modArr, newLength;\n\ttry {\n\t\tif (arrPath === '') {\n\t\t\tmodArr = data;\n\t\t\tif(!Array.isArray(modArr)) throw \"jsonPush error, data is not an array\";\n\t\t\tnewLength = modArr.push(values);\n\t\t\tdata = modArr;\n\t\t}\n\t\telse{\n\t\t\tmodArr = pointer.get(data, arrPath);\n\t\t\tif(!Array.isArray(modArr)) throw \"jsonPush error, no array found at arrayPath\";\n\t\t\tnewLength = modArr.push(values);\n\t\t\tpointer.set(data, arrPath, modArr);\n\t\t}\n\t} catch (e) {\n\t\tthrow \"jsonPush error: \" + e.toString();\n\t}\n\treturn {data, newLength};\n};\n\n/* \t\nCalls the .pop() method at a specific pointer location, 'arrPath'.\nReturns the updated data object and the last item of the array.\n*/\nexports.jsonPop = function (data, arrPath) {\n\tif(!data) throw \"jsonPop error, no data object\";\t\n\tvar modArr, dataItem;\n\ttry {\n\t\tif (arrPath === '') {\n\t\t\tmodArr = data;\n\t\t\tif(!Array.isArray(modArr)) throw \"jsonPop error, data is not an array\";\n\t\t\tdataItem = modArr.pop();\n\t\t\tdata = modArr;\n\t\t}\n\t\telse{\n\t\t\tmodArr = pointer.get(data, arrPath);\n\t\t\tif(!Array.isArray(modArr)) throw \"jsonPop error, no array found at arrayPath\";\n\t\t\tdataItem = modArr.pop();\n\t\t\tpointer.set(data, arrPath, modArr);\n\t\t}\n\t} catch (e) {\n\t\tthrow \"jsonPop error: \" + e.toString();\n\t}\n\treturn {data, dataItem};\n};\n\n/* \t\nCalls the .shift() method at a specific pointer location.\nReturns the new data object and the first item of the array.\n*/\nexports.jsonShift = function (data, arrPath) {\n\tif(!data) throw \"jsonShift error, no data object\";\t\n\tvar modArr, dataItem;\n\ttry {\n\t\tif (arrPath === '') {\n\t\t\tmodArr = data;\n\t\t\tif(!Array.isArray(modArr)) throw \"jsonShift error, data is not an array\";\n\t\t\tdataItem = modArr.shift();\n\t\t\tdata = modArr;\n\t\t}\n\t\telse{\n\t\t\tmodArr = pointer.get(data, arrPath);\n\t\t\tif(!Array.isArray(modArr)) throw \"jsonShift error, no array found at arrayPath\";\n\t\t\tdataItem = modArr.shift();\n\t\t\tpointer.set(data, arrPath, modArr);\n\t\t}\n\t} catch (e) {\n\t\tthrow \"jsonShift error: \" + e.toString();\n\t}\n\treturn {data, dataItem};\n};\n\n/* \t\nCalls the .unshift() method at a specific pointer location.\nSupports multiple values in array form.\nReturns the new data object and the new kength of the array.\n*/\nexports.jsonUnshift = function (data, arrPath, values) {\n\tif(!data) throw \"jsonUnshift error, no data object\";\n\tvar modArr, newLength;\n\ttry {\n\t\tif (arrPath === '') {\n\t\t\tmodArr = data;\n\t\t\tif(!Array.isArray(modArr)) throw \"jsonUnshift error, data is not an array\";\n\t\t\tnewLength = modArr.unshift(values);\n\t\t\tdata = modArr;\n\t\t}\n\t\telse{\n\t\t\tmodArr = pointer.get(data, arrPath);\n\t\t\tif(!Array.isArray(modArr)) throw \"jsonUnshift error, no array found at arrayPath\";\n\t\t\tnewLength = modArr.unshift(values);\n\t\t\tpointer.set(data, arrPath, modArr);\n\t\t}\n\t} catch (e) {\n\t\tthrow \"jsonUnshift error: \" + e.toString();\n\t}\n\treturn {data, newLength};\n};\n\n})();", "type": "application/javascript", "module-type": "utils", "created": "20181204014355517", "modified": "20190214024606691", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/patch/core/modules/wiki.js": { "title": "$:/plugins/joshuafontany/jsonmangler/patch/core/modules/wiki.js", "text": "@@ -2877,74 +2877,150 @@\n d) %7B%0A%09%09%09\n+$tw.utils.jsonSet(\n data\n-%5B\n+, \n index\n-%5D =\n+,\n value\n+)\n ;%0A%09%09%7D else %7B%0A%09%09%09\n-delete \n+$tw.utils.jsonRemove(\n data\n-%5B\n+, \n index\n-%5D\n+)\n ;%0A%09%09%7D\n+; $tw.utils.jsonIsPlugin(title, %22setText%22);\n %0A%09%09this.\n@@ -22299,32 +22299,67 @@\n %0A%09%09%09%09try %7B%0A%09%09%09%09%09\n+if($tw.utils.jsonIsValid(tiddler))%7B\n data = JSON.pars\n@@ -22373,32 +22373,108 @@\n er.fields.text);\n+%7Delse%7Bthrow %22Invalid application/json tiddler text: %22+tiddler.fields.title;%7D\n %0A%09%09%09%09%7D catch(ex)\n@@ -22890,35 +22890,39 @@\n ta && $tw.utils.\n-hop\n+jsonHas\n (data,index)) %7B%0A\n@@ -22930,27 +22930,45 @@\n %09text = \n+$tw.utils.jsonGet(\n data\n-%5B\n+,\n index\n-%5D\n+)\n ;%0A%09%7D%0A%09if\n", "created": "20201208031907318", "creator": "Joshua Fontany", "modified": "20201208031907375", "modifier": "Joshua Fontany", "modloader-source": "$:/core", "modloader-target": "$:/core/modules/wiki.js", "type": "text/x-patch" }, "$:/plugins/joshuafontany/jsonmangler/patchSource/core/modules/wiki.js": { "title": "$:/plugins/joshuafontany/jsonmangler/patchSource/core/modules/wiki.js", "text": "/*\\\ntitle: $:/core/modules/wiki.js\ntype: application/javascript\nmodule-type: wikimethod\n\nExtension methods for the $tw.Wiki object\n\nAdds the following properties to the wiki object:\n\n* `eventListeners` is a hashmap by type of arrays of listener functions\n* `changedTiddlers` is a hashmap describing changes to named tiddlers since wiki change events were last dispatched. Each entry is a hashmap containing two fields:\n\tmodified: true/false\n\tdeleted: true/false\n* `changeCount` is a hashmap by tiddler title containing a numerical index that starts at zero and is incremented each time a tiddler is created changed or deleted\n* `caches` is a hashmap by tiddler title containing a further hashmap of named cache objects. Caches are automatically cleared when a tiddler is modified or deleted\n* `globalCache` is a hashmap by cache name of cache objects that are cleared whenever any tiddler change occurs\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar widget = require(\"$:/core/modules/widgets/widget.js\");\n\nvar USER_NAME_TITLE = \"$:/status/UserName\",\n\tTIMESTAMP_DISABLE_TITLE = \"$:/config/TimestampDisable\";\n\n/*\nAdd available indexers to this wiki\n*/\nexports.addIndexersToWiki = function() {\n\tvar self = this;\n\t$tw.utils.each($tw.modules.applyMethods(\"indexer\"),function(Indexer,name) {\n\t\tself.addIndexer(new Indexer(self),name);\n\t});\n};\n\n/*\nGet the value of a text reference. Text references can have any of these forms:\n\t<tiddlertitle>\n\t<tiddlertitle>!!<fieldname>\n\t!!<fieldname> - specifies a field of the current tiddlers\n\t<tiddlertitle>##<index>\n*/\nexports.getTextReference = function(textRef,defaultText,currTiddlerTitle) {\n\tvar tr = $tw.utils.parseTextReference(textRef),\n\t\ttitle = tr.title || currTiddlerTitle;\n\tif(tr.field) {\n\t\tvar tiddler = this.getTiddler(title);\n\t\tif(tr.field === \"title\") { // Special case so we can return the title of a non-existent tiddler\n\t\t\treturn title;\n\t\t} else if(tiddler && $tw.utils.hop(tiddler.fields,tr.field)) {\n\t\t\treturn tiddler.getFieldString(tr.field);\n\t\t} else {\n\t\t\treturn defaultText;\n\t\t}\n\t} else if(tr.index) {\n\t\treturn this.extractTiddlerDataItem(title,tr.index,defaultText);\n\t} else {\n\t\treturn this.getTiddlerText(title,defaultText);\n\t}\n};\n\nexports.setTextReference = function(textRef,value,currTiddlerTitle) {\n\tvar tr = $tw.utils.parseTextReference(textRef),\n\t\ttitle = tr.title || currTiddlerTitle;\n\tthis.setText(title,tr.field,tr.index,value);\n};\n\nexports.setText = function(title,field,index,value,options) {\n\toptions = options || {};\n\tvar creationFields = options.suppressTimestamp ? {} : this.getCreationFields(),\n\t\tmodificationFields = options.suppressTimestamp ? {} : this.getModificationFields();\n\t// Check if it is a reference to a tiddler field\n\tif(index) {\n\t\tvar data = this.getTiddlerData(title,Object.create(null));\n\t\tif(value !== undefined) {\n\t\t\t$tw.utils.jsonSet(data, index, value);\n\t\t} else {\n\t\t\t$tw.utils.jsonRemove(data, index);\n\t\t}; $tw.utils.jsonIsPlugin(title, \"setText\");\n\t\tthis.setTiddlerData(title,data,modificationFields);\n\t} else {\n\t\tvar tiddler = this.getTiddler(title),\n\t\t\tfields = {title: title};\n\t\tfields[field || \"text\"] = value;\n\t\tthis.addTiddler(new $tw.Tiddler(creationFields,tiddler,fields,modificationFields));\n\t}\n};\n\nexports.deleteTextReference = function(textRef,currTiddlerTitle) {\n\tvar tr = $tw.utils.parseTextReference(textRef),\n\t\ttitle,tiddler,fields;\n\t// Check if it is a reference to a tiddler\n\tif(tr.title && !tr.field) {\n\t\tthis.deleteTiddler(tr.title);\n\t// Else check for a field reference\n\t} else if(tr.field) {\n\t\ttitle = tr.title || currTiddlerTitle;\n\t\ttiddler = this.getTiddler(title);\n\t\tif(tiddler && $tw.utils.hop(tiddler.fields,tr.field)) {\n\t\t\tfields = Object.create(null);\n\t\t\tfields[tr.field] = undefined;\n\t\t\tthis.addTiddler(new $tw.Tiddler(tiddler,fields,this.getModificationFields()));\n\t\t}\n\t}\n};\n\nexports.addEventListener = function(type,listener) {\n\tthis.eventListeners = this.eventListeners || {};\n\tthis.eventListeners[type] = this.eventListeners[type] || [];\n\tthis.eventListeners[type].push(listener);\t\n};\n\nexports.removeEventListener = function(type,listener) {\n\tvar listeners = this.eventListeners[type];\n\tif(listeners) {\n\t\tvar p = listeners.indexOf(listener);\n\t\tif(p !== -1) {\n\t\t\tlisteners.splice(p,1);\n\t\t}\n\t}\n};\n\nexports.dispatchEvent = function(type /*, args */) {\n\tvar args = Array.prototype.slice.call(arguments,1),\n\t\tlisteners = this.eventListeners[type];\n\tif(listeners) {\n\t\tfor(var p=0; p<listeners.length; p++) {\n\t\t\tvar listener = listeners[p];\n\t\t\tlistener.apply(listener,args);\n\t\t}\n\t}\n};\n\n/*\nCauses a tiddler to be marked as changed, incrementing the change count, and triggers event handlers.\nThis method should be called after the changes it describes have been made to the wiki.tiddlers[] array.\n\ttitle: Title of tiddler\n\tisDeleted: defaults to false (meaning the tiddler has been created or modified),\n\t\ttrue if the tiddler has been deleted\n*/\nexports.enqueueTiddlerEvent = function(title,isDeleted) {\n\t// Record the touch in the list of changed tiddlers\n\tthis.changedTiddlers = this.changedTiddlers || Object.create(null);\n\tthis.changedTiddlers[title] = this.changedTiddlers[title] || Object.create(null);\n\tthis.changedTiddlers[title][isDeleted ? \"deleted\" : \"modified\"] = true;\n\t// Increment the change count\n\tthis.changeCount = this.changeCount || Object.create(null);\n\tif($tw.utils.hop(this.changeCount,title)) {\n\t\tthis.changeCount[title]++;\n\t} else {\n\t\tthis.changeCount[title] = 1;\n\t}\n\t// Trigger events\n\tthis.eventListeners = this.eventListeners || {};\n\tif(!this.eventsTriggered) {\n\t\tvar self = this;\n\t\t$tw.utils.nextTick(function() {\n\t\t\tvar changes = self.changedTiddlers;\n\t\t\tself.changedTiddlers = Object.create(null);\n\t\t\tself.eventsTriggered = false;\n\t\t\tif($tw.utils.count(changes) > 0) {\n\t\t\t\tself.dispatchEvent(\"change\",changes);\n\t\t\t}\n\t\t});\n\t\tthis.eventsTriggered = true;\n\t}\n};\n\nexports.getSizeOfTiddlerEventQueue = function() {\n\treturn $tw.utils.count(this.changedTiddlers);\n};\n\nexports.clearTiddlerEventQueue = function() {\n\tthis.changedTiddlers = Object.create(null);\n\tthis.changeCount = Object.create(null);\n};\n\nexports.getChangeCount = function(title) {\n\tthis.changeCount = this.changeCount || Object.create(null);\n\tif($tw.utils.hop(this.changeCount,title)) {\n\t\treturn this.changeCount[title];\n\t} else {\n\t\treturn 0;\n\t}\n};\n\n/*\nGenerate an unused title from the specified base\n*/\nexports.generateNewTitle = function(baseTitle,options) {\n\toptions = options || {};\n\tvar c = 0,\n\t\ttitle = baseTitle;\n\twhile(this.tiddlerExists(title) || this.isShadowTiddler(title) || this.findDraft(title)) {\n\t\ttitle = baseTitle + \n\t\t\t(options.prefix || \" \") + \n\t\t\t(++c);\n\t}\n\treturn title;\n};\n\nexports.isSystemTiddler = function(title) {\n\treturn title && title.indexOf(\"$:/\") === 0;\n};\n\nexports.isTemporaryTiddler = function(title) {\n\treturn title && title.indexOf(\"$:/temp/\") === 0;\n};\n\nexports.isImageTiddler = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\t\t\n\t\tvar contentTypeInfo = $tw.config.contentTypeInfo[tiddler.fields.type || \"text/vnd.tiddlywiki\"];\n\t\treturn !!contentTypeInfo && contentTypeInfo.flags.indexOf(\"image\") !== -1;\n\t} else {\n\t\treturn null;\n\t}\n};\n\nexports.isBinaryTiddler = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\t\t\n\t\tvar contentTypeInfo = $tw.config.contentTypeInfo[tiddler.fields.type || \"text/vnd.tiddlywiki\"];\n\t\treturn !!contentTypeInfo && contentTypeInfo.encoding === \"base64\";\n\t} else {\n\t\treturn null;\n\t}\n};\n\n/*\nLike addTiddler() except it will silently reject any plugin tiddlers that are older than the currently loaded version. Returns true if the tiddler was imported\n*/\nexports.importTiddler = function(tiddler) {\n\tvar existingTiddler = this.getTiddler(tiddler.fields.title);\n\t// Check if we're dealing with a plugin\n\tif(tiddler && tiddler.hasField(\"plugin-type\") && tiddler.hasField(\"version\") && existingTiddler && existingTiddler.hasField(\"plugin-type\") && existingTiddler.hasField(\"version\")) {\n\t\t// Reject the incoming plugin if it is older\n\t\tif(!$tw.utils.checkVersions(tiddler.fields.version,existingTiddler.fields.version)) {\n\t\t\treturn false;\n\t\t}\n\t}\n\t// Fall through to adding the tiddler\n\tthis.addTiddler(tiddler);\n\treturn true;\n};\n\n/*\nReturn a hashmap of the fields that should be set when a tiddler is created\n*/\nexports.getCreationFields = function() {\n\tif(this.getTiddlerText(TIMESTAMP_DISABLE_TITLE,\"\").toLowerCase() !== \"yes\") {\n\t\tvar fields = {\n\t\t\t\tcreated: new Date()\n\t\t\t},\n\t\t\tcreator = this.getTiddlerText(USER_NAME_TITLE);\n\t\tif(creator) {\n\t\t\tfields.creator = creator;\n\t\t}\n\t\treturn fields;\n\t} else {\n\t\treturn {};\n\t}\n};\n\n/*\nReturn a hashmap of the fields that should be set when a tiddler is modified\n*/\nexports.getModificationFields = function() {\n\tif(this.getTiddlerText(TIMESTAMP_DISABLE_TITLE,\"\").toLowerCase() !== \"yes\") {\n\t\tvar fields = Object.create(null),\n\t\t\tmodifier = this.getTiddlerText(USER_NAME_TITLE);\n\t\tfields.modified = new Date();\n\t\tif(modifier) {\n\t\t\tfields.modifier = modifier;\n\t\t}\n\t\treturn fields;\n\t} else {\n\t\treturn {};\n\t}\n};\n\n/*\nReturn a sorted array of tiddler titles. Options include:\nsortField: field to sort by\nexcludeTag: tag to exclude\nincludeSystem: whether to include system tiddlers (defaults to false)\n*/\nexports.getTiddlers = function(options) {\n\toptions = options || Object.create(null);\n\tvar self = this,\n\t\tsortField = options.sortField || \"title\",\n\t\ttiddlers = [], t, titles = [];\n\tthis.each(function(tiddler,title) {\n\t\tif(options.includeSystem || !self.isSystemTiddler(title)) {\n\t\t\tif(!options.excludeTag || !tiddler.hasTag(options.excludeTag)) {\n\t\t\t\ttiddlers.push(tiddler);\n\t\t\t}\n\t\t}\n\t});\n\ttiddlers.sort(function(a,b) {\n\t\tvar aa = a.fields[sortField].toLowerCase() || \"\",\n\t\t\tbb = b.fields[sortField].toLowerCase() || \"\";\n\t\tif(aa < bb) {\n\t\t\treturn -1;\n\t\t} else {\n\t\t\tif(aa > bb) {\n\t\t\t\treturn 1;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\t});\n\tfor(t=0; t<tiddlers.length; t++) {\n\t\ttitles.push(tiddlers[t].fields.title);\n\t}\n\treturn titles;\n};\n\nexports.countTiddlers = function(excludeTag) {\n\tvar tiddlers = this.getTiddlers({excludeTag: excludeTag});\n\treturn $tw.utils.count(tiddlers);\n};\n\n/*\nReturns a function iterator(callback) that iterates through the specified titles, and invokes the callback with callback(tiddler,title)\n*/\nexports.makeTiddlerIterator = function(titles) {\n\tvar self = this;\n\tif(!$tw.utils.isArray(titles)) {\n\t\ttitles = Object.keys(titles);\n\t} else {\n\t\ttitles = titles.slice(0);\n\t}\n\treturn function(callback) {\n\t\ttitles.forEach(function(title) {\n\t\t\tcallback(self.getTiddler(title),title);\n\t\t});\n\t};\n};\n\n/*\nSort an array of tiddler titles by a specified field\n\ttitles: array of titles (sorted in place)\n\tsortField: name of field to sort by\n\tisDescending: true if the sort should be descending\n\tisCaseSensitive: true if the sort should consider upper and lower case letters to be different\n*/\nexports.sortTiddlers = function(titles,sortField,isDescending,isCaseSensitive,isNumeric,isAlphaNumeric) {\n\tvar self = this;\n\ttitles.sort(function(a,b) {\n\t\tvar x,y,\n\t\t\tcompareNumbers = function(x,y) {\n\t\t\t\tvar result = \n\t\t\t\t\tisNaN(x) && !isNaN(y) ? (isDescending ? -1 : 1) :\n\t\t\t\t\t!isNaN(x) && isNaN(y) ? (isDescending ? 1 : -1) :\n\t\t\t\t\t\t\t\t\t\t\t(isDescending ? y - x : x - y);\n\t\t\t\treturn result;\n\t\t\t};\n\t\tif(sortField !== \"title\") {\n\t\t\tvar tiddlerA = self.getTiddler(a),\n\t\t\t\ttiddlerB = self.getTiddler(b);\n\t\t\tif(tiddlerA) {\n\t\t\t\ta = tiddlerA.fields[sortField] || \"\";\n\t\t\t} else {\n\t\t\t\ta = \"\";\n\t\t\t}\n\t\t\tif(tiddlerB) {\n\t\t\t\tb = tiddlerB.fields[sortField] || \"\";\n\t\t\t} else {\n\t\t\t\tb = \"\";\n\t\t\t}\n\t\t}\n\t\tx = Number(a);\n\t\ty = Number(b);\n\t\tif(isNumeric && (!isNaN(x) || !isNaN(y))) {\n\t\t\treturn compareNumbers(x,y);\n\t\t} else if($tw.utils.isDate(a) && $tw.utils.isDate(b)) {\n\t\t\treturn isDescending ? b - a : a - b;\n\t\t} else if(isAlphaNumeric) {\n\t\t\treturn isDescending ? b.localeCompare(a,undefined,{numeric: true,sensitivity: \"base\"}) : a.localeCompare(b,undefined,{numeric: true,sensitivity: \"base\"});\n\t\t} else {\n\t\t\ta = String(a);\n\t\t\tb = String(b);\n\t\t\tif(!isCaseSensitive) {\n\t\t\t\ta = a.toLowerCase();\n\t\t\t\tb = b.toLowerCase();\n\t\t\t}\n\t\t\treturn isDescending ? b.localeCompare(a) : a.localeCompare(b);\n\t\t}\n\t});\n};\n\n/*\nFor every tiddler invoke a callback(title,tiddler) with `this` set to the wiki object. Options include:\nsortField: field to sort by\nexcludeTag: tag to exclude\nincludeSystem: whether to include system tiddlers (defaults to false)\n*/\nexports.forEachTiddler = function(/* [options,]callback */) {\n\tvar arg = 0,\n\t\toptions = arguments.length >= 2 ? arguments[arg++] : {},\n\t\tcallback = arguments[arg++],\n\t\ttitles = this.getTiddlers(options),\n\t\tt, tiddler;\n\tfor(t=0; t<titles.length; t++) {\n\t\ttiddler = this.getTiddler(titles[t]);\n\t\tif(tiddler) {\n\t\t\tcallback.call(this,tiddler.fields.title,tiddler);\n\t\t}\n\t}\n};\n\n/*\nReturn an array of tiddler titles that are directly linked within the given parse tree\n */\nexports.extractLinks = function(parseTreeRoot) {\n\t// Count up the links\n\tvar links = [],\n\t\tcheckParseTree = function(parseTree) {\n\t\t\tfor(var t=0; t<parseTree.length; t++) {\n\t\t\t\tvar parseTreeNode = parseTree[t];\n\t\t\t\tif(parseTreeNode.type === \"link\" && parseTreeNode.attributes.to && parseTreeNode.attributes.to.type === \"string\") {\n\t\t\t\t\tvar value = parseTreeNode.attributes.to.value;\n\t\t\t\t\tif(links.indexOf(value) === -1) {\n\t\t\t\t\t\tlinks.push(value);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif(parseTreeNode.children) {\n\t\t\t\t\tcheckParseTree(parseTreeNode.children);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\tcheckParseTree(parseTreeRoot);\n\treturn links;\n};\n\n/*\nReturn an array of tiddler titles that are directly linked from the specified tiddler\n*/\nexports.getTiddlerLinks = function(title) {\n\tvar self = this;\n\t// We'll cache the links so they only get computed if the tiddler changes\n\treturn this.getCacheForTiddler(title,\"links\",function() {\n\t\t// Parse the tiddler\n\t\tvar parser = self.parseTiddler(title);\n\t\tif(parser) {\n\t\t\treturn self.extractLinks(parser.tree);\n\t\t}\n\t\treturn [];\n\t});\n};\n\n/*\nReturn an array of tiddler titles that link to the specified tiddler\n*/\nexports.getTiddlerBacklinks = function(targetTitle) {\n\tvar self = this,\n\t\tbacklinksIndexer = this.getIndexer(\"BacklinksIndexer\"),\n\t\tbacklinks = backlinksIndexer && backlinksIndexer.lookup(targetTitle);\n\n\tif(!backlinks) {\n\t\tbacklinks = [];\n\t\tthis.forEachTiddler(function(title,tiddler) {\n\t\t\tvar links = self.getTiddlerLinks(title);\n\t\t\tif(links.indexOf(targetTitle) !== -1) {\n\t\t\t\tbacklinks.push(title);\n\t\t\t}\n\t\t});\n\t}\n\treturn backlinks;\n};\n\n/*\nReturn a hashmap of tiddler titles that are referenced but not defined. Each value is the number of times the missing tiddler is referenced\n*/\nexports.getMissingTitles = function() {\n\tvar self = this,\n\t\tmissing = [];\n// We should cache the missing tiddler list, even if we recreate it every time any tiddler is modified\n\tthis.forEachTiddler(function(title,tiddler) {\n\t\tvar links = self.getTiddlerLinks(title);\n\t\t$tw.utils.each(links,function(link) {\n\t\t\tif((!self.tiddlerExists(link) && !self.isShadowTiddler(link)) && missing.indexOf(link) === -1) {\n\t\t\t\tmissing.push(link);\n\t\t\t}\n\t\t});\n\t});\n\treturn missing;\n};\n\nexports.getOrphanTitles = function() {\n\tvar self = this,\n\t\torphans = this.getTiddlers();\n\tthis.forEachTiddler(function(title,tiddler) {\n\t\tvar links = self.getTiddlerLinks(title);\n\t\t$tw.utils.each(links,function(link) {\n\t\t\tvar p = orphans.indexOf(link);\n\t\t\tif(p !== -1) {\n\t\t\t\torphans.splice(p,1);\n\t\t\t}\n\t\t});\n\t});\n\treturn orphans; // Todo\n};\n\n/*\nRetrieves a list of the tiddler titles that are tagged with a given tag\n*/\nexports.getTiddlersWithTag = function(tag) {\n\t// Try to use the indexer\n\tvar self = this,\n\t\ttagIndexer = this.getIndexer(\"TagIndexer\"),\n\t\tresults = tagIndexer && tagIndexer.subIndexers[3].lookup(tag);\n\tif(!results) {\n\t\t// If not available, perform a manual scan\n\t\tresults = this.getGlobalCache(\"taglist-\" + tag,function() {\n\t\t\tvar tagmap = self.getTagMap();\n\t\t\treturn self.sortByList(tagmap[tag],tag);\n\t\t});\n\t}\n\treturn results;\n};\n\n/*\nGet a hashmap by tag of arrays of tiddler titles\n*/\nexports.getTagMap = function() {\n\tvar self = this;\n\treturn this.getGlobalCache(\"tagmap\",function() {\n\t\tvar tags = Object.create(null),\n\t\t\tstoreTags = function(tagArray,title) {\n\t\t\t\tif(tagArray) {\n\t\t\t\t\tfor(var index=0; index<tagArray.length; index++) {\n\t\t\t\t\t\tvar tag = tagArray[index];\n\t\t\t\t\t\tif($tw.utils.hop(tags,tag)) {\n\t\t\t\t\t\t\ttags[tag].push(title);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\ttags[tag] = [title];\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\ttitle, tiddler;\n\t\t// Collect up all the tags\n\t\tself.eachShadow(function(tiddler,title) {\n\t\t\tif(!self.tiddlerExists(title)) {\n\t\t\t\ttiddler = self.getTiddler(title);\n\t\t\t\tstoreTags(tiddler.fields.tags,title);\n\t\t\t}\n\t\t});\n\t\tself.each(function(tiddler,title) {\n\t\t\tstoreTags(tiddler.fields.tags,title);\n\t\t});\n\t\treturn tags;\n\t});\n};\n\n/*\nLookup a given tiddler and return a list of all the tiddlers that include it in the specified list field\n*/\nexports.findListingsOfTiddler = function(targetTitle,fieldName) {\n\tfieldName = fieldName || \"list\";\n\tvar titles = [];\n\tthis.each(function(tiddler,title) {\n\t\tvar list = $tw.utils.parseStringArray(tiddler.fields[fieldName]);\n\t\tif(list && list.indexOf(targetTitle) !== -1) {\n\t\t\ttitles.push(title);\n\t\t}\n\t});\n\treturn titles;\n};\n\n/*\nSorts an array of tiddler titles according to an ordered list\n*/\nexports.sortByList = function(array,listTitle) {\n\tvar self = this,\n\t\treplacedTitles = Object.create(null);\n\t// Given a title, this function will place it in the correct location\n\t// within titles.\n\tfunction moveItemInList(title) {\n\t\tif(!$tw.utils.hop(replacedTitles, title)) {\n\t\t\treplacedTitles[title] = true;\n\t\t\tvar newPos = -1,\n\t\t\t\ttiddler = self.getTiddler(title);\n\t\t\tif(tiddler) {\n\t\t\t\tvar beforeTitle = tiddler.fields[\"list-before\"],\n\t\t\t\t\tafterTitle = tiddler.fields[\"list-after\"];\n\t\t\t\tif(beforeTitle === \"\") {\n\t\t\t\t\tnewPos = 0;\n\t\t\t\t} else if(afterTitle === \"\") {\n\t\t\t\t\tnewPos = titles.length;\n\t\t\t\t} else if(beforeTitle) {\n\t\t\t\t\t// if this title is placed relative\n\t\t\t\t\t// to another title, make sure that\n\t\t\t\t\t// title is placed before we place\n\t\t\t\t\t// this one.\n\t\t\t\t\tmoveItemInList(beforeTitle);\n\t\t\t\t\tnewPos = titles.indexOf(beforeTitle);\n\t\t\t\t} else if(afterTitle) {\n\t\t\t\t\t// Same deal\n\t\t\t\t\tmoveItemInList(afterTitle);\n\t\t\t\t\tnewPos = titles.indexOf(afterTitle);\n\t\t\t\t\tif(newPos >= 0) {\n\t\t\t\t\t\t++newPos;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// If a new position is specified, let's move it\n\t\t\t\tif (newPos !== -1) {\n\t\t\t\t\t// get its current Pos, and make sure\n\t\t\t\t\t// sure that it's _actually_ in the list\n\t\t\t\t\t// and that it would _actually_ move\n\t\t\t\t\t// (#4275) We don't bother calling\n\t\t\t\t\t// indexOf unless we have a new\n\t\t\t\t\t// position to work with\n\t\t\t\t\tvar currPos = titles.indexOf(title);\n\t\t\t\t\tif(currPos >= 0 && newPos !== currPos) {\n\t\t\t\t\t\t// move it!\n\t\t\t\t\t\ttitles.splice(currPos,1);\n\t\t\t\t\t\tif(newPos >= currPos) {\n\t\t\t\t\t\t\tnewPos--;\n\t\t\t\t\t\t}\n\t\t\t\t\t\ttitles.splice(newPos,0,title);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\tvar list = this.getTiddlerList(listTitle);\n\tif(!array || array.length === 0) {\n\t\treturn [];\n\t} else {\n\t\tvar titles = [], t, title;\n\t\t// First place any entries that are present in the list\n\t\tfor(t=0; t<list.length; t++) {\n\t\t\ttitle = list[t];\n\t\t\tif(array.indexOf(title) !== -1) {\n\t\t\t\ttitles.push(title);\n\t\t\t}\n\t\t}\n\t\t// Then place any remaining entries\n\t\tfor(t=0; t<array.length; t++) {\n\t\t\ttitle = array[t];\n\t\t\tif(list.indexOf(title) === -1) {\n\t\t\t\ttitles.push(title);\n\t\t\t}\n\t\t}\n\t\t// Finally obey the list-before and list-after fields of each tiddler in turn\n\t\tvar sortedTitles = titles.slice(0);\n\t\tfor(t=0; t<sortedTitles.length; t++) {\n\t\t\ttitle = sortedTitles[t];\n\t\t\tmoveItemInList(title);\n\t\t}\n\t\treturn titles;\n\t}\n};\n\nexports.getSubTiddler = function(title,subTiddlerTitle) {\n\tvar bundleInfo = this.getPluginInfo(title) || this.getTiddlerDataCached(title);\n\tif(bundleInfo && bundleInfo.tiddlers) {\n\t\tvar subTiddler = bundleInfo.tiddlers[subTiddlerTitle];\n\t\tif(subTiddler) {\n\t\t\treturn new $tw.Tiddler(subTiddler);\n\t\t}\n\t}\n\treturn null;\n};\n\n/*\nRetrieve a tiddler as a JSON string of the fields\n*/\nexports.getTiddlerAsJson = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\n\t\tvar fields = Object.create(null);\n\t\t$tw.utils.each(tiddler.fields,function(value,name) {\n\t\t\tfields[name] = tiddler.getFieldString(name);\n\t\t});\n\t\treturn JSON.stringify(fields);\n\t} else {\n\t\treturn JSON.stringify({title: title});\n\t}\n};\n\nexports.getTiddlersAsJson = function(filter,spaces) {\n\tvar tiddlers = this.filterTiddlers(filter),\n\t\tspaces = (spaces === undefined) ? $tw.config.preferences.jsonSpaces : spaces,\n\t\tdata = [];\n\tfor(var t=0;t<tiddlers.length; t++) {\n\t\tvar tiddler = this.getTiddler(tiddlers[t]);\n\t\tif(tiddler) {\n\t\t\tvar fields = new Object();\n\t\t\tfor(var field in tiddler.fields) {\n\t\t\t\tfields[field] = tiddler.getFieldString(field);\n\t\t\t}\n\t\t\tdata.push(fields);\n\t\t}\n\t}\n\treturn JSON.stringify(data,null,spaces);\n};\n\n/*\nGet the content of a tiddler as a JavaScript object. How this is done depends on the type of the tiddler:\n\napplication/json: the tiddler JSON is parsed into an object\napplication/x-tiddler-dictionary: the tiddler is parsed as sequence of name:value pairs\n\nOther types currently just return null.\n\ntitleOrTiddler: string tiddler title or a tiddler object\ndefaultData: default data to be returned if the tiddler is missing or doesn't contain data\n\nNote that the same value is returned for repeated calls for the same tiddler data. The value is frozen to prevent modification; otherwise modifications would be visible to all callers\n*/\nexports.getTiddlerDataCached = function(titleOrTiddler,defaultData) {\n\tvar self = this,\n\t\ttiddler = titleOrTiddler;\n\tif(!(tiddler instanceof $tw.Tiddler)) {\n\t\ttiddler = this.getTiddler(tiddler);\t\n\t}\n\tif(tiddler) {\n\t\treturn this.getCacheForTiddler(tiddler.fields.title,\"data\",function() {\n\t\t\t// Return the frozen value\n\t\t\tvar value = self.getTiddlerData(tiddler.fields.title,undefined);\n\t\t\t$tw.utils.deepFreeze(value);\n\t\t\treturn value;\n\t\t}) || defaultData;\n\t} else {\n\t\treturn defaultData;\n\t}\n};\n\n/*\nAlternative, uncached version of getTiddlerDataCached(). The return value can be mutated freely and reused\n*/\nexports.getTiddlerData = function(titleOrTiddler,defaultData) {\n\tvar tiddler = titleOrTiddler,\n\t\tdata;\n\tif(!(tiddler instanceof $tw.Tiddler)) {\n\t\ttiddler = this.getTiddler(tiddler);\t\n\t}\n\tif(tiddler && tiddler.fields.text) {\n\t\tswitch(tiddler.fields.type) {\n\t\t\tcase \"application/json\":\n\t\t\t\t// JSON tiddler\n\t\t\t\ttry {\n\t\t\t\t\tif($tw.utils.jsonIsValid(tiddler)){data = JSON.parse(tiddler.fields.text);}else{throw \"Invalid application/json tiddler text: \"+tiddler.fields.title;}\n\t\t\t\t} catch(ex) {\n\t\t\t\t\treturn defaultData;\n\t\t\t\t}\n\t\t\t\treturn data;\n\t\t\tcase \"application/x-tiddler-dictionary\":\n\t\t\t\treturn $tw.utils.parseFields(tiddler.fields.text);\n\t\t}\n\t}\n\treturn defaultData;\n};\n\n/*\nExtract an indexed field from within a data tiddler\n*/\nexports.extractTiddlerDataItem = function(titleOrTiddler,index,defaultText) {\n\tvar data = this.getTiddlerDataCached(titleOrTiddler,Object.create(null)),\n\t\ttext;\n\tif(data && $tw.utils.jsonHas(data,index)) {\n\t\ttext = $tw.utils.jsonGet(data,index);\n\t}\n\tif(typeof text === \"string\" || typeof text === \"number\") {\n\t\treturn text.toString();\n\t} else {\n\t\treturn defaultText;\n\t}\n};\n\n/*\nSet a tiddlers content to a JavaScript object. Currently this is done by setting the tiddler's type to \"application/json\" and setting the text to the JSON text of the data.\ntitle: title of tiddler\ndata: object that can be serialised to JSON\nfields: optional hashmap of additional tiddler fields to be set\n*/\nexports.setTiddlerData = function(title,data,fields) {\n\tvar existingTiddler = this.getTiddler(title),\n\t\tnewFields = {\n\t\t\ttitle: title\n\t};\n\tif(existingTiddler && existingTiddler.fields.type === \"application/x-tiddler-dictionary\") {\n\t\tnewFields.text = $tw.utils.makeTiddlerDictionary(data);\n\t} else {\n\t\tnewFields.type = \"application/json\";\n\t\tnewFields.text = JSON.stringify(data,null,$tw.config.preferences.jsonSpaces);\n\t}\n\tthis.addTiddler(new $tw.Tiddler(this.getCreationFields(),existingTiddler,fields,newFields,this.getModificationFields()));\n};\n\n/*\nReturn the content of a tiddler as an array containing each line\n*/\nexports.getTiddlerList = function(title,field,index) {\n\tif(index) {\n\t\treturn $tw.utils.parseStringArray(this.extractTiddlerDataItem(title,index,\"\"));\n\t}\n\tfield = field || \"list\";\n\tvar tiddler = this.getTiddler(title);\n\tif(tiddler) {\n\t\treturn ($tw.utils.parseStringArray(tiddler.fields[field]) || []).slice(0);\n\t}\n\treturn [];\n};\n\n// Return a named global cache object. Global cache objects are cleared whenever a tiddler change occurs\nexports.getGlobalCache = function(cacheName,initializer) {\n\tthis.globalCache = this.globalCache || Object.create(null);\n\tif($tw.utils.hop(this.globalCache,cacheName)) {\n\t\treturn this.globalCache[cacheName];\n\t} else {\n\t\tthis.globalCache[cacheName] = initializer();\n\t\treturn this.globalCache[cacheName];\n\t}\n};\n\nexports.clearGlobalCache = function() {\n\tthis.globalCache = Object.create(null);\n};\n\n// Return the named cache object for a tiddler. If the cache doesn't exist then the initializer function is invoked to create it\nexports.getCacheForTiddler = function(title,cacheName,initializer) {\n\tthis.caches = this.caches || Object.create(null);\n\tvar caches = this.caches[title];\n\tif(caches && caches[cacheName]) {\n\t\treturn caches[cacheName];\n\t} else {\n\t\tif(!caches) {\n\t\t\tcaches = Object.create(null);\n\t\t\tthis.caches[title] = caches;\n\t\t}\n\t\tcaches[cacheName] = initializer();\n\t\treturn caches[cacheName];\n\t}\n};\n\n// Clear all caches associated with a particular tiddler, or, if the title is null, clear all the caches for all the tiddlers\nexports.clearCache = function(title) {\n\tif(title) {\n\t\tthis.caches = this.caches || Object.create(null);\n\t\tif($tw.utils.hop(this.caches,title)) {\n\t\t\tdelete this.caches[title];\n\t\t}\n\t} else {\n\t\tthis.caches = Object.create(null);\n\t}\n};\n\nexports.initParsers = function(moduleType) {\n\t// Install the parser modules\n\t$tw.Wiki.parsers = {};\n\tvar self = this;\n\t$tw.modules.forEachModuleOfType(\"parser\",function(title,module) {\n\t\tfor(var f in module) {\n\t\t\tif($tw.utils.hop(module,f)) {\n\t\t\t\t$tw.Wiki.parsers[f] = module[f]; // Store the parser class\n\t\t\t}\n\t\t}\n\t});\n\t// Use the generic binary parser for any binary types not registered so far\n\tif($tw.Wiki.parsers[\"application/octet-stream\"]) {\n\t\tObject.keys($tw.config.contentTypeInfo).forEach(function(type) {\n\t\t\tif(!$tw.utils.hop($tw.Wiki.parsers,type) && $tw.config.contentTypeInfo[type].encoding === \"base64\") {\n\t\t\t\t$tw.Wiki.parsers[type] = $tw.Wiki.parsers[\"application/octet-stream\"];\n\t\t\t}\n\t\t});\t\t\n\t}\n};\n\n/*\nParse a block of text of a specified MIME type\n\ttype: content type of text to be parsed\n\ttext: text\n\toptions: see below\nOptions include:\n\tparseAsInline: if true, the text of the tiddler will be parsed as an inline run\n\t_canonical_uri: optional string of the canonical URI of this content\n*/\nexports.parseText = function(type,text,options) {\n\ttext = text || \"\";\n\toptions = options || {};\n\t// Select a parser\n\tvar Parser = $tw.Wiki.parsers[type];\n\tif(!Parser && $tw.utils.getFileExtensionInfo(type)) {\n\t\tParser = $tw.Wiki.parsers[$tw.utils.getFileExtensionInfo(type).type];\n\t}\n\tif(!Parser) {\n\t\tParser = $tw.Wiki.parsers[options.defaultType || \"text/vnd.tiddlywiki\"];\n\t}\n\tif(!Parser) {\n\t\treturn null;\n\t}\n\t// Return the parser instance\n\treturn new Parser(type,text,{\n\t\tparseAsInline: options.parseAsInline,\n\t\twiki: this,\n\t\t_canonical_uri: options._canonical_uri\n\t});\n};\n\n/*\nParse a tiddler according to its MIME type\n*/\nexports.parseTiddler = function(title,options) {\n\toptions = $tw.utils.extend({},options);\n\tvar cacheType = options.parseAsInline ? \"inlineParseTree\" : \"blockParseTree\",\n\t\ttiddler = this.getTiddler(title),\n\t\tself = this;\n\treturn tiddler ? this.getCacheForTiddler(title,cacheType,function() {\n\t\t\tif(tiddler.hasField(\"_canonical_uri\")) {\n\t\t\t\toptions._canonical_uri = tiddler.fields._canonical_uri;\n\t\t\t}\n\t\t\treturn self.parseText(tiddler.fields.type,tiddler.fields.text,options);\n\t\t}) : null;\n};\n\nexports.parseTextReference = function(title,field,index,options) {\n\tvar tiddler,text;\n\tif(options.subTiddler) {\n\t\ttiddler = this.getSubTiddler(title,options.subTiddler);\n\t} else {\n\t\ttiddler = this.getTiddler(title);\n\t\tif(field === \"text\" || (!field && !index)) {\n\t\t\tthis.getTiddlerText(title); // Force the tiddler to be lazily loaded\n\t\t\treturn this.parseTiddler(title,options);\n\t\t}\n\t}\n\tif(field === \"text\" || (!field && !index)) {\n\t\tif(tiddler && tiddler.fields) {\n\t\t\treturn this.parseText(tiddler.fields.type,tiddler.fields.text,options);\t\t\t\n\t\t} else {\n\t\t\treturn null;\n\t\t}\n\t} else if(field) {\n\t\tif(field === \"title\") {\n\t\t\ttext = title;\n\t\t} else {\n\t\t\tif(!tiddler || !tiddler.hasField(field)) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\ttext = tiddler.fields[field];\n\t\t}\n\t\treturn this.parseText(\"text/vnd.tiddlywiki\",text.toString(),options);\n\t} else if(index) {\n\t\tthis.getTiddlerText(title); // Force the tiddler to be lazily loaded\n\t\ttext = this.extractTiddlerDataItem(tiddler,index,undefined);\n\t\tif(text === undefined) {\n\t\t\treturn null;\n\t\t}\n\t\treturn this.parseText(\"text/vnd.tiddlywiki\",text,options);\n\t}\n};\n\n/*\nMake a widget tree for a parse tree\nparser: parser object\noptions: see below\nOptions include:\ndocument: optional document to use\nvariables: hashmap of variables to set\nparentWidget: optional parent widget for the root node\n*/\nexports.makeWidget = function(parser,options) {\n\toptions = options || {};\n\tvar widgetNode = {\n\t\t\ttype: \"widget\",\n\t\t\tchildren: []\n\t\t},\n\t\tcurrWidgetNode = widgetNode;\n\t// Create set variable widgets for each variable\n\t$tw.utils.each(options.variables,function(value,name) {\n\t\tvar setVariableWidget = {\n\t\t\ttype: \"set\",\n\t\t\tattributes: {\n\t\t\t\tname: {type: \"string\", value: name},\n\t\t\t\tvalue: {type: \"string\", value: value}\n\t\t\t},\n\t\t\tchildren: []\n\t\t};\n\t\tcurrWidgetNode.children = [setVariableWidget];\n\t\tcurrWidgetNode = setVariableWidget;\n\t});\n\t// Add in the supplied parse tree nodes\n\tcurrWidgetNode.children = parser ? parser.tree : [];\n\t// Create the widget\n\treturn new widget.widget(widgetNode,{\n\t\twiki: this,\n\t\tdocument: options.document || $tw.fakeDocument,\n\t\tparentWidget: options.parentWidget\n\t});\n};\n\n/*\nMake a widget tree for transclusion\ntitle: target tiddler title\noptions: as for wiki.makeWidget() plus:\noptions.field: optional field to transclude (defaults to \"text\")\noptions.mode: transclusion mode \"inline\" or \"block\"\noptions.recursionMarker : optional flag to set a recursion marker, defaults to \"yes\"\noptions.children: optional array of children for the transclude widget\noptions.importVariables: optional importvariables filter string for macros to be included\noptions.importPageMacros: optional boolean; if true, equivalent to passing \"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\" to options.importVariables\n*/\nexports.makeTranscludeWidget = function(title,options) {\n\toptions = options || {};\n\tvar parseTreeDiv = {tree: [{\n\t\t\ttype: \"element\",\n\t\t\ttag: \"div\",\n\t\t\tchildren: []}]},\n\t\tparseTreeImportVariables = {\n\t\t\ttype: \"importvariables\",\n\t\t\tattributes: {\n\t\t\t\tfilter: {\n\t\t\t\t\tname: \"filter\",\n\t\t\t\t\ttype: \"string\"\n\t\t\t\t}\n\t\t\t},\n\t\t\tisBlock: false,\n\t\t\tchildren: []},\n\t\tparseTreeTransclude = {\n\t\t\ttype: \"transclude\",\n\t\t\tattributes: {\n\t\t\t\trecursionMarker: {\n\t\t\t\t\tname: \"recursionMarker\",\n\t\t\t\t\ttype: \"string\",\n\t\t\t\t\tvalue: options.recursionMarker || \"yes\"\n\t\t\t\t\t},\n\t\t\t\ttiddler: {\n\t\t\t\t\tname: \"tiddler\",\n\t\t\t\t\ttype: \"string\",\n\t\t\t\t\tvalue: title\n\t\t\t\t}\n\t\t\t},\n\t\t\tisBlock: !options.parseAsInline};\n\tif(options.importVariables || options.importPageMacros) {\n\t\tif(options.importVariables) {\n\t\t\tparseTreeImportVariables.attributes.filter.value = options.importVariables;\n\t\t} else if(options.importPageMacros) {\n\t\t\tparseTreeImportVariables.attributes.filter.value = \"[[$:/core/ui/PageMacros]] [all[shadows+tiddlers]tag[$:/tags/Macro]!has[draft.of]]\";\n\t\t}\n\t\tparseTreeDiv.tree[0].children.push(parseTreeImportVariables);\n\t\tparseTreeImportVariables.children.push(parseTreeTransclude);\n\t} else {\n\t\tparseTreeDiv.tree[0].children.push(parseTreeTransclude);\n\t}\n\tif(options.field) {\n\t\tparseTreeTransclude.attributes.field = {type: \"string\", value: options.field};\n\t}\n\tif(options.mode) {\n\t\tparseTreeTransclude.attributes.mode = {type: \"string\", value: options.mode};\n\t}\n\tif(options.children) {\n\t\tparseTreeTransclude.children = options.children;\n\t}\n\treturn this.makeWidget(parseTreeDiv,options);\n};\n\n/*\nParse text in a specified format and render it into another format\n\toutputType: content type for the output\n\ttextType: content type of the input text\n\ttext: input text\n\toptions: see below\nOptions include:\nvariables: hashmap of variables to set\nparentWidget: optional parent widget for the root node\n*/\nexports.renderText = function(outputType,textType,text,options) {\n\toptions = options || {};\n\tvar parser = this.parseText(textType,text,options),\n\t\twidgetNode = this.makeWidget(parser,options);\n\tvar container = $tw.fakeDocument.createElement(\"div\");\n\twidgetNode.render(container,null);\n\treturn outputType === \"text/html\" ? container.innerHTML : container.textContent;\n};\n\n/*\nParse text from a tiddler and render it into another format\n\toutputType: content type for the output\n\ttitle: title of the tiddler to be rendered\n\toptions: see below\nOptions include:\nvariables: hashmap of variables to set\nparentWidget: optional parent widget for the root node\n*/\nexports.renderTiddler = function(outputType,title,options) {\n\toptions = options || {};\n\tvar parser = this.parseTiddler(title,options),\n\t\twidgetNode = this.makeWidget(parser,options);\n\tvar container = $tw.fakeDocument.createElement(\"div\");\n\twidgetNode.render(container,null);\n\treturn outputType === \"text/html\" ? container.innerHTML : (outputType === \"text/plain-formatted\" ? container.formattedTextContent : container.textContent);\n};\n\n/*\nReturn an array of tiddler titles that match a search string\n\ttext: The text string to search for\n\toptions: see below\nOptions available:\n\tsource: an iterator function for the source tiddlers, called source(iterator), where iterator is called as iterator(tiddler,title)\n\texclude: An array of tiddler titles to exclude from the search\n\tinvert: If true returns tiddlers that do not contain the specified string\n\tcaseSensitive: If true forces a case sensitive search\n\tfield: If specified, restricts the search to the specified field, or an array of field names\n\tanchored: If true, forces all but regexp searches to be anchored to the start of text\n\texcludeField: If true, the field options are inverted to specify the fields that are not to be searched\n\tThe search mode is determined by the first of these boolean flags to be true\n\t\tliteral: searches for literal string\n\t\twhitespace: same as literal except runs of whitespace are treated as a single space\n\t\tregexp: treats the search term as a regular expression\n\t\twords: (default) treats search string as a list of tokens, and matches if all tokens are found, regardless of adjacency or ordering\n*/\nexports.search = function(text,options) {\n\toptions = options || {};\n\tvar self = this,\n\t\tt,\n\t\tinvert = !!options.invert;\n\t// Convert the search string into a regexp for each term\n\tvar terms, searchTermsRegExps,\n\t\tflags = options.caseSensitive ? \"\" : \"i\",\n\t\tanchor = options.anchored ? \"^\" : \"\";\n\tif(options.literal) {\n\t\tif(text.length === 0) {\n\t\t\tsearchTermsRegExps = null;\n\t\t} else {\n\t\t\tsearchTermsRegExps = [new RegExp(\"(\" + anchor + $tw.utils.escapeRegExp(text) + \")\",flags)];\n\t\t}\n\t} else if(options.whitespace) {\n\t\tterms = [];\n\t\t$tw.utils.each(text.split(/\\s+/g),function(term) {\n\t\t\tif(term) {\n\t\t\t\tterms.push($tw.utils.escapeRegExp(term));\n\t\t\t}\n\t\t});\n\t\tsearchTermsRegExps = [new RegExp(\"(\" + anchor + terms.join(\"\\\\s+\") + \")\",flags)];\n\t} else if(options.regexp) {\n\t\ttry {\n\t\t\tsearchTermsRegExps = [new RegExp(\"(\" + text + \")\",flags)];\t\t\t\n\t\t} catch(e) {\n\t\t\tsearchTermsRegExps = null;\n\t\t\tconsole.log(\"Regexp error parsing /(\" + text + \")/\" + flags + \": \",e);\n\t\t}\n\t} else {\n\t\tterms = text.split(/ +/);\n\t\tif(terms.length === 1 && terms[0] === \"\") {\n\t\t\tsearchTermsRegExps = null;\n\t\t} else {\n\t\t\tsearchTermsRegExps = [];\n\t\t\tfor(t=0; t<terms.length; t++) {\n\t\t\t\tsearchTermsRegExps.push(new RegExp(\"(\" + anchor + $tw.utils.escapeRegExp(terms[t]) + \")\",flags));\n\t\t\t}\n\t\t}\n\t}\n\t// Accumulate the array of fields to be searched or excluded from the search\n\tvar fields = [];\n\tif(options.field) {\n\t\tif($tw.utils.isArray(options.field)) {\n\t\t\t$tw.utils.each(options.field,function(fieldName) {\n\t\t\t\tif(fieldName) {\n\t\t\t\t\tfields.push(fieldName);\t\t\t\t\t\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tfields.push(options.field);\n\t\t}\n\t}\n\t// Use default fields if none specified and we're not excluding fields (excluding fields with an empty field array is the same as searching all fields)\n\tif(fields.length === 0 && !options.excludeField) {\n\t\tfields.push(\"title\");\n\t\tfields.push(\"tags\");\n\t\tfields.push(\"text\");\n\t}\n\t// Function to check a given tiddler for the search term\n\tvar searchTiddler = function(title) {\n\t\tif(!searchTermsRegExps) {\n\t\t\treturn true;\n\t\t}\n\t\tvar notYetFound = searchTermsRegExps.slice();\n\n\t\tvar tiddler = self.getTiddler(title);\n\t\tif(!tiddler) {\n\t\t\ttiddler = new $tw.Tiddler({title: title, text: \"\", type: \"text/vnd.tiddlywiki\"});\n\t\t}\n\t\tvar contentTypeInfo = $tw.config.contentTypeInfo[tiddler.fields.type] || $tw.config.contentTypeInfo[\"text/vnd.tiddlywiki\"],\n\t\t\tsearchFields;\n\t\t// Get the list of fields we're searching\n\t\tif(options.excludeField) {\n\t\t\tsearchFields = Object.keys(tiddler.fields);\n\t\t\t$tw.utils.each(fields,function(fieldName) {\n\t\t\t\tvar p = searchFields.indexOf(fieldName);\n\t\t\t\tif(p !== -1) {\n\t\t\t\t\tsearchFields.splice(p,1);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tsearchFields = fields;\n\t\t}\n\t\tfor(var fieldIndex=0; notYetFound.length>0 && fieldIndex<searchFields.length; fieldIndex++) {\n\t\t\t// Don't search the text field if the content type is binary\n\t\t\tvar fieldName = searchFields[fieldIndex];\n\t\t\tif(fieldName === \"text\" && contentTypeInfo.encoding !== \"utf8\") {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tvar str = tiddler.fields[fieldName],\n\t\t\t\tt;\n\t\t\tif(str) {\n\t\t\t\tif($tw.utils.isArray(str)) {\n\t\t\t\t\t// If the field value is an array, test each regexp against each field array entry and fail if each regexp doesn't match at least one field array entry\n\t\t\t\t\tfor(var s=0; s<str.length; s++) {\n\t\t\t\t\t\tfor(t=0; t<notYetFound.length;) {\n\t\t\t\t\t\t\tif(notYetFound[t].test(str[s])) {\n\t\t\t\t\t\t\t\tnotYetFound.splice(t, 1);\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tt++;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// If the field isn't an array, force it to a string and test each regexp against it and fail if any do not match\n\t\t\t\t\tstr = tiddler.getFieldString(fieldName);\n\t\t\t\t\tfor(t=0; t<notYetFound.length;) {\n\t\t\t\t\t\tif(notYetFound[t].test(str)) {\n\t\t\t\t\t\t\tnotYetFound.splice(t, 1);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tt++;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\treturn notYetFound.length == 0;\n\t};\n\t// Loop through all the tiddlers doing the search\n\tvar results = [],\n\t\tsource = options.source || this.each;\n\tsource(function(tiddler,title) {\n\t\tif(searchTiddler(title) !== options.invert) {\n\t\t\tresults.push(title);\n\t\t}\n\t});\n\t// Remove any of the results we have to exclude\n\tif(options.exclude) {\n\t\tfor(t=0; t<options.exclude.length; t++) {\n\t\t\tvar p = results.indexOf(options.exclude[t]);\n\t\t\tif(p !== -1) {\n\t\t\t\tresults.splice(p,1);\n\t\t\t}\n\t\t}\n\t}\n\treturn results;\n};\n\n/*\nTrigger a load for a tiddler if it is skinny. Returns the text, or undefined if the tiddler is missing, null if the tiddler is being lazily loaded.\n*/\nexports.getTiddlerText = function(title,defaultText) {\n\tvar tiddler = this.getTiddler(title);\n\t// Return undefined if the tiddler isn't found\n\tif(!tiddler) {\n\t\treturn defaultText;\n\t}\n\tif(!tiddler.hasField(\"_is_skinny\")) {\n\t\t// Just return the text if we've got it\n\t\treturn tiddler.fields.text || \"\";\n\t} else {\n\t\t// Tell any listeners about the need to lazily load this tiddler\n\t\tthis.dispatchEvent(\"lazyLoad\",title);\n\t\t// Indicate that the text is being loaded\n\t\treturn null;\n\t}\n};\n\n/*\nCheck whether the text of a tiddler matches a given value. By default, the comparison is case insensitive, and any spaces at either end of the tiddler text is trimmed\n*/\nexports.checkTiddlerText = function(title,targetText,options) {\n\toptions = options || {};\n\tvar text = this.getTiddlerText(title,\"\");\n\tif(!options.noTrim) {\n\t\ttext = text.trim();\n\t}\n\tif(!options.caseSensitive) {\n\t\ttext = text.toLowerCase();\n\t\ttargetText = targetText.toLowerCase();\n\t}\n\treturn text === targetText;\n}\n\n/*\nRead an array of browser File objects, invoking callback(tiddlerFieldsArray) once they're all read\n*/\nexports.readFiles = function(files,options) {\n\tvar callback;\n\tif(typeof options === \"function\") {\n\t\tcallback = options;\n\t\toptions = {};\n\t} else {\n\t\tcallback = options.callback;\n\t}\n\tvar result = [],\n\t\toutstanding = files.length,\n\t\treadFileCallback = function(tiddlerFieldsArray) {\n\t\t\tresult.push.apply(result,tiddlerFieldsArray);\n\t\t\tif(--outstanding === 0) {\n\t\t\t\tcallback(result);\n\t\t\t}\n\t\t};\n\tfor(var f=0; f<files.length; f++) {\n\t\tthis.readFile(files[f],$tw.utils.extend({},options,{callback: readFileCallback}));\n\t}\n\treturn files.length;\n};\n\n/*\nRead a browser File object, invoking callback(tiddlerFieldsArray) with an array of tiddler fields objects\n*/\nexports.readFile = function(file,options) {\n\tvar callback;\n\tif(typeof options === \"function\") {\n\t\tcallback = options;\n\t\toptions = {};\n\t} else {\n\t\tcallback = options.callback;\n\t}\n\t// Get the type, falling back to the filename extension\n\tvar self = this,\n\t\ttype = file.type;\n\tif(type === \"\" || !type) {\n\t\tvar dotPos = file.name.lastIndexOf(\".\");\n\t\tif(dotPos !== -1) {\n\t\t\tvar fileExtensionInfo = $tw.utils.getFileExtensionInfo(file.name.substr(dotPos));\n\t\t\tif(fileExtensionInfo) {\n\t\t\t\ttype = fileExtensionInfo.type;\n\t\t\t}\n\t\t}\n\t}\n\t// Figure out if we're reading a binary file\n\tvar contentTypeInfo = $tw.config.contentTypeInfo[type],\n\t\tisBinary = contentTypeInfo ? contentTypeInfo.encoding === \"base64\" : false;\n\t// Log some debugging information\n\tif($tw.log.IMPORT) {\n\t\tconsole.log(\"Importing file '\" + file.name + \"', type: '\" + type + \"', isBinary: \" + isBinary);\n\t}\n\t// Give the hook a chance to process the drag\n\tif($tw.hooks.invokeHook(\"th-importing-file\",{\n\t\tfile: file,\n\t\ttype: type,\n\t\tisBinary: isBinary,\n\t\tcallback: callback\n\t}) !== true) {\n\t\tthis.readFileContent(file,type,isBinary,options.deserializer,callback);\n\t}\n};\n\n/*\nLower level utility to read the content of a browser File object, invoking callback(tiddlerFieldsArray) with an array of tiddler fields objects\n*/\nexports.readFileContent = function(file,type,isBinary,deserializer,callback) {\n\tvar self = this;\n\t// Create the FileReader\n\tvar reader = new FileReader();\n\t// Onload\n\treader.onload = function(event) {\n\t\tvar text = event.target.result,\n\t\t\ttiddlerFields = {title: file.name || \"Untitled\"};\n\t\tif(isBinary) {\n\t\t\tvar commaPos = text.indexOf(\",\");\n\t\t\tif(commaPos !== -1) {\n\t\t\t\ttext = text.substr(commaPos + 1);\n\t\t\t}\n\t\t}\n\t\t// Check whether this is an encrypted TiddlyWiki file\n\t\tvar encryptedJson = $tw.utils.extractEncryptedStoreArea(text);\n\t\tif(encryptedJson) {\n\t\t\t// If so, attempt to decrypt it with the current password\n\t\t\t$tw.utils.decryptStoreAreaInteractive(encryptedJson,function(tiddlers) {\n\t\t\t\tcallback(tiddlers);\n\t\t\t});\n\t\t} else {\n\t\t\t// Otherwise, just try to deserialise any tiddlers in the file\n\t\t\tcallback(self.deserializeTiddlers(type,text,tiddlerFields,{deserializer: deserializer}));\n\t\t}\n\t};\n\t// Kick off the read\n\tif(isBinary) {\n\t\treader.readAsDataURL(file);\n\t} else {\n\t\treader.readAsText(file);\n\t}\n};\n\n/*\nFind any existing draft of a specified tiddler\n*/\nexports.findDraft = function(targetTitle) {\n\tvar draftTitle = undefined;\n\tthis.forEachTiddler({includeSystem: true},function(title,tiddler) {\n\t\tif(tiddler.fields[\"draft.title\"] && tiddler.fields[\"draft.of\"] === targetTitle) {\n\t\t\tdraftTitle = title;\n\t\t}\n\t});\n\treturn draftTitle;\n}\n\n/*\nCheck whether the specified draft tiddler has been modified.\nIf the original tiddler doesn't exist, create a vanilla tiddler variable,\nto check if additional fields have been added.\n*/\nexports.isDraftModified = function(title) {\n\tvar tiddler = this.getTiddler(title);\n\tif(!tiddler.isDraft()) {\n\t\treturn false;\n\t}\n\tvar ignoredFields = [\"created\", \"modified\", \"title\", \"draft.title\", \"draft.of\"],\n\t\torigTiddler = this.getTiddler(tiddler.fields[\"draft.of\"]) || new $tw.Tiddler({text:\"\", tags:[]}),\n\t\ttitleModified = tiddler.fields[\"draft.title\"] !== tiddler.fields[\"draft.of\"];\n\treturn titleModified || !tiddler.isEqual(origTiddler,ignoredFields);\n};\n\n/*\nAdd a new record to the top of the history stack\ntitle: a title string or an array of title strings\nfromPageRect: page coordinates of the origin of the navigation\nhistoryTitle: title of history tiddler (defaults to $:/HistoryList)\n*/\nexports.addToHistory = function(title,fromPageRect,historyTitle) {\n\tvar story = new $tw.Story({wiki: this, historyTitle: historyTitle});\n\tstory.addToHistory(title,fromPageRect);\t\n\tconsole.log(\"$tw.wiki.addToHistory() is deprecated since V5.1.23! Use the this.story.addToHistory() from the story-object!\")\n};\n\n/*\nAdd a new tiddler to the story river\ntitle: a title string or an array of title strings\nfromTitle: the title of the tiddler from which the navigation originated\nstoryTitle: title of story tiddler (defaults to $:/StoryList)\noptions: see story.js\n*/\nexports.addToStory = function(title,fromTitle,storyTitle,options) {\n\tvar story = new $tw.Story({wiki: this, storyTitle: storyTitle});\n\tstory.addToStory(title,fromTitle,options);\n\tconsole.log(\"$tw.wiki.addToStory() is deprecated since V5.1.23! Use the this.story.addToStory() from the story-object!\")\n};\n\n/*\nGenerate a title for the draft of a given tiddler\n*/\nexports.generateDraftTitle = function(title) {\n\tvar c = 0,\n\t\tdraftTitle,\n\t\tusername = this.getTiddlerText(\"$:/status/UserName\"),\n\t\tattribution = username ? \" by \" + username : \"\";\n\tdo {\n\t\tdraftTitle = \"Draft \" + (c ? (c + 1) + \" \" : \"\") + \"of '\" + title + \"'\" + attribution;\n\t\tc++;\n\t} while(this.tiddlerExists(draftTitle));\n\treturn draftTitle;\n};\n\n/*\nInvoke the available upgrader modules\ntitles: array of tiddler titles to be processed\ntiddlers: hashmap by title of tiddler fields of pending import tiddlers. These can be modified by the upgraders. An entry with no fields indicates a tiddler that was pending import has been suppressed. When entries are added to the pending import the tiddlers hashmap may have entries that are not present in the titles array\nReturns a hashmap of messages keyed by tiddler title.\n*/\nexports.invokeUpgraders = function(titles,tiddlers) {\n\t// Collect up the available upgrader modules\n\tvar self = this;\n\tif(!this.upgraderModules) {\n\t\tthis.upgraderModules = [];\n\t\t$tw.modules.forEachModuleOfType(\"upgrader\",function(title,module) {\n\t\t\tif(module.upgrade) {\n\t\t\t\tself.upgraderModules.push(module);\n\t\t\t}\n\t\t});\n\t}\n\t// Invoke each upgrader in turn\n\tvar messages = {};\n\tfor(var t=0; t<this.upgraderModules.length; t++) {\n\t\tvar upgrader = this.upgraderModules[t],\n\t\t\tupgraderMessages = upgrader.upgrade(this,titles,tiddlers);\n\t\t$tw.utils.extend(messages,upgraderMessages);\n\t}\n\treturn messages;\n};\n\n// Determine whether a plugin by title is dynamically loadable\nexports.doesPluginRequireReload = function(title) {\n\treturn this.doesPluginInfoRequireReload(this.getPluginInfo(title) || this.getTiddlerDataCached(title));\n};\n\n// Determine whether a plugin info structure is dynamically loadable\nexports.doesPluginInfoRequireReload = function(pluginInfo) {\n\tif(pluginInfo) {\n\t\tvar foundModule = false;\n\t\t$tw.utils.each(pluginInfo.tiddlers,function(tiddler) {\n\t\t\tif(tiddler.type === \"application/javascript\" && $tw.utils.hop(tiddler,\"module-type\")) {\n\t\t\t\tfoundModule = true;\n\t\t\t}\n\t\t});\n\t\treturn foundModule;\n\t} else {\n\t\treturn null;\n\t}\n};\n\nexports.slugify = function(title,options) {\n\tvar tiddler = this.getTiddler(title),\n\t\tslug;\n\tif(tiddler && tiddler.fields.slug) {\n\t\tslug = tiddler.fields.slug;\n\t} else {\n\t\tslug = $tw.utils.transliterate(title.toString().toLowerCase()) // Replace diacritics with basic lowercase ASCII\n\t\t\t.replace(/\\s+/g,\"-\") // Replace spaces with -\n\t\t\t.replace(/[^\\w\\-\\.]+/g,\"\") // Remove all non-word chars except dash and dot\n\t\t\t.replace(/\\-\\-+/g,\"-\") // Replace multiple - with single -\n\t\t\t.replace(/^-+/,\"\") // Trim - from start of text\n\t\t\t.replace(/-+$/,\"\"); // Trim - from end of text\n\t}\n\t// If the resulting slug is blank (eg because the title is just punctuation characters)\n\tif(!slug) {\n\t\t// ...then just use the character codes of the title\n\t\tvar result = [];\n\t\t$tw.utils.each(title.split(\"\"),function(char) {\n\t\t\tresult.push(char.charCodeAt(0).toString());\n\t\t});\n\t\tslug = result.join(\"-\");\n\t}\n\treturn slug;\n};\n\n})();\n\n", "type": "_application/javascript", "module-type": "_wikimethod", "created": "20200123001416145", "modified": "20200123001454077", "source": "$:/core/modules/wiki.js", "tags": "", "version": "5.1.22" }, "$:/plugins/joshuafontany/jsonmangler/readme/csvHelp": { "title": "$:/plugins/joshuafontany/jsonmangler/readme/csvHelp", "tags": "$:/plugins/joshuafontany/jsonmangler/readme", "text": "!! ''Csv Widget''\n\nCsv tiddlers, where `type` equals `application/csv`, are now rendered through a new $csv widget. This widget exposes options for the [ext[PapaParse library|https://www.papaparse.com/docs]], automatically parses and renders the csv data as an html table (with \"page-ination\" options), and allow you to import the csv data as other tiddlywiki-data-schemes: one tiddler per row, one json tiddler per row, or one json tiddler of the entire array. See [[Import Help|$:/plugins/joshuafontany/jsonmangler/readme/csvImportHelp]] for more information." }, "$:/plugins/joshuafontany/jsonmangler/readme/csvImportHelp": { "title": "$:/plugins/joshuafontany/jsonmangler/readme/csvImportHelp", "tags": "", "text": "!! ''Csv Import Help''\n\n\"Importing\" a Csv tiddler converts the data into one Tiddler for each row (or into one or more Json Tiddlers).\n\nThe results depend on certain options set on the Csv Tiddler (above) such as Headers, Skip Empty Lines, the Peek / Preview values, etc - as well as the Import rules (below). There are a number of \"placeholder variables\" used in the import procces as described below. These are not set as normal tiddlywiki variables, and are only used when the import is performed.\n\n!!! Individual Row Tiddlers | Json Row Tiddlers\n\nIn these modes each individual row is rendered to a tiddler, then these tiddlers are packaged as shadow-tiddlers into a plugin. This takes advantage of the shadow-tiddler features such as replaceing an import all-at-once, comparing multiple snapshots, overwriting and restoring shadow tiddlers, etc.\n\nThe `[<primaryKey>]` placeholder variable is automatically set to the row number being proccesed during import of individual jsons or tiddlers (not used during array import). When Headers Row equals `yes`, you can override this by selecting a column number from a dropdown. Columns are zero indexed, and the contents of this column in each row will be used as the `[<primaryKey>]` variable while that row is proccessed. If the values in this column are not unique IDs, then data may be overwritten during the import operation.\n\n!!! Column Names\n\n//Tiddlers mode only:// If Headers Row equals `no`, then the `[<columnNumber>]` variable is used to generate field names. Custom field names are only used when Headers Row equals `yes`. When importing named fields, the Header text for that columnis automatically 'slugged' to be a valid field name - with all alpha characters converted to lowercase and all illegal characters replaced by dash `-`, or underscore `_`, before being stored as `[<columnName>]`.\n\nThis import type also generates a subtiddler using the chosen filter with `[<primaryKey>]` set to \"Headers_Tiddler\". This tiddler will use each \"slugged\" fieldname to store the original \"unslugged\" text as its value. This can help manage complex column names and retains a 1:1 mapping with the rest of the imported data fields.\n\nIf this causes errors or unexpected results, import this Csv with Headers unchecked. Then reference the tiddler with `[<primaryKey>]` equal to 0 (zero) using the numbered field names to get the original column header values." }, "$:/plugins/joshuafontany/jsonmangler/readme/Deduplication": { "title": "$:/plugins/joshuafontany/jsonmangler/readme/Deduplication", "caption": "Deduplication", "created": "20181203050420523", "modified": "20190214024606691", "tags": "$:/plugins/joshuafontany/jsonmangler/readme", "type": "text/vnd.tiddlywiki", "text": "!! ''{{$:/plugins/joshuafontany/jsonmangler/readme/Deduplication!!caption}}''\n!!!The Backwards Compatibility Problem\nThis plugin changes the methods tiddlywiki uses to retrieve and set data with json data tiddlers, and there is now a possibility of \"duplicate values\" within tiddler objects.\n\nAn index path can refer to:\n\n<ol>\n<li> A top-level key that is a literal match to the input path.</li>\n<li> A top-level key that matches the input path by adding or removing a prefixed slash ('/').</li>\n<li>A nested key whose position matches each token in the input path in order (leading slash optional).</li>\n</ol>\n\nEach of these can contain values, and different values at that. How do we resolve this?\n\n!!!Preference Order\nEach ''get'' or ''set'' operation will have a preference if more than one of the above cases are true.\n\n* ''get'' operations will prefer a top-level key without a trailing slash. If no value is found there, a slash prefix is added to the path and this top-level key is tested for a value. Lastly, if no value is found there, then the path is tokenized and a value is searched for in nested objects.\n\n*''set'' operations follow the same preference based on the existence of the key. First a literal with no slash prefix, then with a slash prefix, and finally if these keys do not exist the value is set at the nested location.\n\n!!!Deduplication of Values\nAll `tm-json-` messages handled by the `<$jsonmangler>` widget will test the json data tiddler for duplicate keys. If found, a //deduplication// operation will be performed.\n\nThis follows the above preferences, taking any top level keys that match a nested value location, writing the top-level value to the nested location, and then deleteding the top-level key.\n\n//Note: Deduplication does not apply to duplicate values within an array, as these values will have different indexes.//" }, "$:/plugins/joshuafontany/jsonmangler/readme/IndexPaths": { "title": "$:/plugins/joshuafontany/jsonmangler/readme/IndexPaths", "caption": "Index Paths", "created": "20181203050446184", "modified": "20190214044436165", "tags": "$:/plugins/joshuafontany/jsonmangler/readme", "type": "text/vnd.tiddlywiki", "text": "!! ''{{$:/plugins/joshuafontany/jsonmangler/readme/IndexPaths!!caption}}''\n\nThis plugin changes the methods tiddlywiki uses to retrieve and set values in json data tiddlers. It does this in a way that aims for //backwards compatibility//.\n\n''Index Paths'' are a new way of referring to indexes in TextReferences that allows full access to nested objects and arrays. Each forward slash ` / ` character in the index separates it into a set of key-name tokens. These tokens are then queried in order to access values in nested objects and arrays. If a key is a numeral, and the current object is an array, this is handled automatically by the widget. Indexes are 0 (zero) based.\n\n//Leading slashes are optional.//\n\n//`/test == test, /0/nested == 0/nested`//\n\nExample: `/key1/5` refers to the sixth index of an array found in the root object's \"key1\" property. In the below object, this value would be \"FooBar\".\n\n```json\n{\"key1\":[0,1,2,3,4,\"FooBar\",6,7,8,9]}\n```\n\nTo handle cases where there are literal `/`s in a key-name token, write them as `~1` (and write andy `~`s as `~0`). These will automatically be converted when querying the current object's keys. To make things a bit easier, a new pair of filter operators, ''encodeindex[]'' and ''decodeindex[]'' are provided with the plugin. These can be used to encode or decode key-name tokens or whole index paths.\n" }, "$:/plugins/joshuafontany/jsonmangler/readme/Installation": { "title": "$:/plugins/joshuafontany/jsonmangler/readme/Installation", "caption": "Installation", "created": "20181203050502346", "modified": "20190310051517340", "tags": "", "type": "text/vnd.tiddlywiki", "text": "[[JsonMangler|$:/plugins/joshuafontany/jsonmangler]] requires the following excellent plugin:\n\n* [[ModLoader|$:/plugins/ebalster/modloader]] by Evan Balster\n\nThanks Evan!\n\n!! Single-file .html wikis / Node served tid files saved to wiki folder\n\nDrag and drop the following links to install the plugins, then restart your server and(or) refresh your wiki.\n\n* $:/plugins/ebalster/modloader\n* $:/plugins/joshuafontany/jsonmangler\n\n!! Node served from TiddlyWiki's plugin folder\n\nUse Git to clone my `master` repository into a folder in your TiddlyWiki5 repo's plugin folder, `./plugins/joshuafontany/jsonmangler/`, then setup folders for the required ModLoader plugin or import it as above.\n\nAlternately, it may be simpler to use single-file `plugin.info` versions under node.js, which are packaged into the *.zip files found in the Releases tab.\n\nGo to [ext[Json Mangler Github Releases|https://github.com/joshuafontany/TW5-JsonMangler/releases]] and download the latest *.zip file.\n\nPlace the *.zip file in your `.\\TiddlyWiki5` directory, right click and select `Extract Here` (7zip) or `Extract to here` (Winzip).\n\nA plugin.info (json) file containing all the tiddlers for each required plugin will then be placed in the right folders within your `.\\TiddlyWiki5\\plugins` folder.\n\nEdit any wiki's `tiddlywiki.info` file to include the following in the `plugins` array.\n\n```\n\"joshuafontany/jsonmangler\",\n\"ebalster/modloader\"\n```\n\nFinally, restart your server.\n\n!!Related Plugins\n\nThis wiki comes pre-loaded with a couple of non-required plugins useful in testing.\n\nIf you would like to install them from here, drag and drop these links to your wiki:\n\n* $:/plugins/ebalster/formula\n* $:/plugins/ebalster/attribute-modules\n\nThese are included in the current release *.zip as plugin.info folders." }, "$:/plugins/joshuafontany/jsonmangler/readme.md": { "title": "$:/plugins/joshuafontany/jsonmangler/readme.md", "text": "## readme.md\n\n07 December 2020 at 8:009pm\n\n<div class=\"tc-tiddler-body tc-reveal\">\n\n# **Hello There**\n\nTW5-JsonMangler\n\nComplex JSON Support & Tools by [Joshua Fontany](https://github.com/joshuafontany), v 2.2.5\n\nThis plugin changes the methods tiddlywiki uses to retrieve and set values in json data tiddlers. It does so in a way that aims for _backwards compatibility_.\n\nIt introduces new features, widgets, and filter operators to manage, edit, and view json and csv tiddlers:\n\n* Allows Tiddlywiki TextReferences to target nested values (\"complex json\").\n* An automatic **alert** when calling actions on an invalid json data tiddler, or when plugin tiddlers have been edited.\n* New buttons in the **editTemplate** for 'application/json' data tiddlers.\n* **$jsonmangler**, a widget that catches messages to edit json data tiddlers (used in the editTemplate).\n* A new $:/ControlPanel tab, **Plugin Management** which allows plugin creation and editing using the new json libraries.\n* New filter operators:\n * An updated ''indexes[] operator'' that can show the immediate (\"root\") or `all` indexes in the data tiddler. See the documentation for the new operator syntax.\n * An updated ''has[] operator'' that parses paths when the `index` suffix is used.\n * A new **tsort[] operator** that uses a _tokenized sorting method_ to resolve pesky sorting problems.\n * A new pair of filter operators: **encodeindex[]** and **decodeindex[]**. These are used to \"escape\" or \"unescape\" the index path separation character `/` (and the encoding character `~` ). This can be used to build paths with literal `/`s in a key name token. This is very useful and must be studied closely.\n * A new **encodetiddler[]** operator, which returns each tiddler in the input as a full json object. Used with the previous pair of operators, this can be used to pack plugin tiddlers.\n * New **comparefield[]** and **compareindex[]** operators that function as **compare[]** on a specific field or index.\n* New Csv (Character Seperated Value) tiddler and import features! See the demo wiki for more information.\n\n# Installation\n\n[JsonMangler](https://joshuafontany.github.io/TW5-JsonMangler/) requires the following excellent plugin:\n\n* ModLoader by Evan Balster\n\nThanks Evan!\n\n## For Single-file .html wikis / Node served tid files saved to wiki folder:\n\nGo to the [JsonMangler Example Wiki](https://joshuafontany.github.io/TW5-JsonMangler/).\nScroll to the $:/plugins/joshuafontany/jsonmangler tiddler.\nDrag and drop the following links to your own wiki to install the plugins.\nRestart your server and(or) refresh your wiki.\n\n* $:/plugins/ebalster/modloader\n* $:/plugins/joshuafontany/jsonmangler\n\n## For Node served from TiddlyWiki's plugin folder (tiddlywiki on node.js, Bob on node.js, etc):\n\nUse Git to clone my `master` repository into a folder in your TiddlyWiki5 repo's plugin folder, `./plugins/joshuafontany/jsonmangler/`, then setup folders for the required ModLoader plugin or import it as above.\n\nAlternately, it may be simpler to use single-file `plugin.info` versions under node.js, which are packaged into the *.zip files found in the Releases tab.\n\nGo to [Json Mangler Github Releases](https://github.com/joshuafontany/TW5-JsonMangler/releases) and download the latest *.zip file.\n\nPlace the *.zip file in your `.\\TiddlyWiki5` directory (or the root above your custom `.\\plugins` folder), right click and select `Extract Here` (7zip) or `Extract to here` (Winzip).\n\nA series of folders and a plugin.info (json) file containing all the tiddlers for each required plugin will then be placed in within your `.\\plugins` folder.\n\nEdit any wiki's `tiddlywiki.info` file to include the following in the `plugins` array.\n\n \"joshuafontany/jsonmangler\",\n \"ebalster/modloader\"\n\nFinally, restart your server.\n\n# Important Info\n\nFurther documentation is available in the example wiki:\n\n## [https://joshuafontany.github.io/TW5-JsonMangler/](https://joshuafontany.github.io/TW5-JsonMangler/)\n\nThis plugin is a work in progress; any suggestions or bug reports are very welcome.\n\nPlease report any issues on [GitHub](#GitHub): [https://github.com/joshuafontany/TW5-JsonMangler/issues](https://github.com/joshuafontany/TW5-JsonMangler/issues)\n\nIf you find this useful and would care to donate, please use my [PayPal](#PayPal): [https://paypal.me/JoshuaFontany](https://paypal.me/JoshuaFontany)\n\n</div>\n", "type": "text/plain", "created": "20191105233951453", "modified": "20201207200000000" }, "$:/plugins/joshuafontany/jsonmangler/readme": { "title": "$:/plugins/joshuafontany/jsonmangler/readme", "created": "20181203050357914", "list": "$:/plugins/joshuafontany/jsonmangler/readme/csvHelp $:/plugins/joshuafontany/jsonmangler/readme/IndexPaths $:/plugins/joshuafontany/jsonmangler/readme/Deduplication", "modified": "20201207200000000", "tags": "", "type": "text/vnd.tiddlywiki", "text": "!!TW5-JsonMangler\n\nComplex JSON Support & Tools by [[Joshua Fontany|https://github.com/joshuafontany]], v {{$:/plugins/joshuafontany/jsonmangler!!version}}\n\nThis tiddlywiki plugin changes the methods tiddlywiki uses to retrieve and set values in json data tiddlers. It does so in a way that aims for //backwards compatibility//.\n\nIt introduces new features, widgets, and filter operators to manage, edit, and view json and csv tiddlers:\n\n* Allows all TextReferences to target nested values (\"complex json, i.e. `/this/is/a/nested/index/5`\").\n* An automatic ''alert'' when calling actions on an invalid json data tiddler, or when plugin tiddlers have been edited.\n* New buttons in the ''editTemplate'' and ''viewTemplate'' for 'application/json' data tiddlers.\n* `<$jsonmangler>`, a new widget that catches tiddlywiki messages. Used to edit json data tiddlers, similar to the `<$fieldmangler>`'s functionality.\n* A new [[$:/ControlPanel]] tab, ''Plugin Management'' which allows plugin creation and editing using the new json libraries.\n* New ''Filter Operators'':\n** A new ''tsort[] operator'' which uses a //tokenized sorting method// to resolve pesky sorting problems. Sort numbers with leading zeros such as `0005, 010, 23`, or alpha-numeric strings such as `This-010-that-00005, This-002-`.\n** An updated ''indexes[] operator'' that can show the immediate (\"root\") or `all` indexes in the data tiddler. See the documentation for the new operator syntax.\n** An updated ''has[] operator'' that parses paths when the `index` suffix is used.\n** A new pair of filter operators: ''encodeindex[]'' and ''decodeindex[]''. These are used to \"escape\" or \"unescape\" the index path separation character ` / ` (and the encoding character ` ~ `). This can be used to build paths with literal `/`s in a key name token. This is very useful and must be studied closely.\n** A new ''encodetiddler[]'' operator, which returns each tiddler in the input as a full json object. Used with the previous pair of operators, this can be used to pack plugin tiddlers.\n** New ''comparefield[]'' and ''compareindex[]'' operators that function as ''compare[]'' on a specific field or index.\n* New Csv (Character Seperated Value) tiddler and import features!\n\nFurther documentation is available in the example wiki: <br/>\nhttps://joshuafontany.github.io/TW5-JsonMangler/\n\nThis plugin is a work in progress; any suggestions or bug reports are very welcome.\n\nPlease report any issues on GitHub: <br/>\nhttps://github.com/joshuafontany/TW5-JsonMangerPlugin/issues\n\n!Important Info\n\n<$list filter=\"[all[shadows+tiddlers]tag[$:/plugins/joshuafontany/jsonmangler/readme]remove[$:/plugins/joshuafontany/jsonmangler/readme/Installation]sort{!!list}]\" variable=\"currentTiddler\">\n\n{{}}\n</$list>" }, "$:/plugins/joshuafontany/jsonmangler/ui/css/application_csv": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/css/application_csv", "text": ".tc-csv-widget button svg {\n fill: <<colour primary>>;\n}\n\n.tc-csv-table tbody tr:nth-child(odd) {\n background: <<colour page-background>>;\n}\n\n.tc-csv-options, .tc-csv-options-table {\n margin: 0.2em;\n clear: both;\n}\n\n.tc-csv-controls, .tc-csv-options {\n width: 100%;\n text-align: left;\n}\n\n.tc-csv-options-table, .tc-csv-options-table td {\n border-collapse: collapse;\n border: none;\n}\n\n.tc-csv-options-table td:first-child {\n text-align: right;\n vertical-align: top;\n}\n\n.tc-csv-options-table td:first-child + td {\n text-align: left;\n vertical-align: top;\n font-weight: normal;\n}\n\n.tc-csv-options-table td button {\n padding: 0 0.2em 0 0;\n}\n\n.tc-csv-control {\n width: auto;\n float:left;\n text-align: left;\n padding: 0 0.2em 0 0;\n}\n\n.tc-csv-control-final {\n width: auto;\n clear: both;\n}\n\n.tc-csv-import-options {\n font-weight: normal; \n display: block; \n white-space: normal;\n width: 22em;\n text-align: left;\n}\n\n.filter-textarea {\n\t-webkit-box-sizing: border-box;\n\t-moz-box-sizing: border-box;\n\tbox-sizing: border-box;\n\n\twidth: 25em;\n}", "created": "20200131095448366", "modified": "20200201080220951", "tags": "$:/tags/Stylesheet", "type": "text/vnd.tiddlywiki" }, "$:/plugins/joshuafontany/jsonmangler/ui/css/jsonButtons.css": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/css/jsonButtons.css", "text": ".json-mangler p {\n margin-block-start: 0em;\n margin-block-end: 0em;\n margin-inline-start: 0px;\n margin-inline-end: 0px;\n}", "tags": "$:/tags/Stylesheet", "type": "text/css" }, "$:/plugins/joshuafontany/jsonmangler/ui/css/notification": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/css/notification", "text": ".tc-notification .json-error {\n border-bottom: 2px solid black;\n}\n\n.tc-notification svg {\nfloat: right;\nfill: red;\nwidth: 1.5em;\nheight: 1.5em;\n}", "created": "20181204022819552", "modified": "20190214024606692", "tags": "$:/tags/Stylesheet", "type": "text/css" }, "$:/plugins/joshuafontany/jsonmangler/ui/editTemplates/json": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/editTemplates/json", "created": "20181204022819553", "list-after": "$:/core/ui/ViewTemplate/classic", "modified": "20190214092136292", "tags": "$:/tags/EditTemplate $:/tags/ViewTemplate", "type": "text/vnd.tiddlywiki", "text": "<$list filter=\"[is[current]type[application/json]!has[plugin-type]]\">\n<div class=\"json-tools\">\n<$jsonmangler title=<<currentTiddler>> >\n\n<!-- /* Flatten/Expand */ -->\n<$button tooltip=\"Flatten This Json\" class=\"tc-btn-invisible tc-tiddlylink\" style=\"float: left; margin-right: 0.5em; padding: 4px;\">\n<$action-sendmessage $message=\"tm-json-flatten\" />\n<<fa-icon \"list-ul\" \"fa-lg fa-fw\">> ''Flatten''\n</$button>\n\n<$button tooltip=\"Expand This Json\" class=\"tc-btn-invisible tc-tiddlylink\" style=\"float: left; margin-right: 0.5em; padding: 4px;\">\n<$action-sendmessage $message=\"tm-json-expand\"/>\n<<fa-icon \"share-alt\" \"fa-lg fa-fw\">> ''Expand''\n</$button>\n\n<!-- /* Convert/Format*/ -->\n<$button tooltip=\"Converts Objects and Arrays.\" class=\"tc-btn-invisible tc-tiddlylink\" style=\"float: left; margin-right: 0.5em; padding: 4px;\">\n<$action-sendmessage $message=\"tm-json-convert\" />\n<<fa-icon \"list-ul\" \"fa-lg fa-fw\">> ''Convert''\n</$button>\n\n<!-- /* Generate Schema*/ -->\n<$button tooltip=\"Generates a Schema Tiddler from this Json Tiddler's current data. Set this tiddler's schema field to set the location to save the schema (or it will default to $:/schema/<<currentTiddler>>). This can be used to validate or to generate editors with the jsoneditor plugin.\" class=\"tc-btn-invisible tc-tiddlylink\" style=\"float: left; margin-right: 0.5em; padding: 4px;\">\n<$action-sendmessage $message=\"tm-json-toschema\" schema={{!!schema}}/>\n<<fa-icon \"list-ul\" \"fa-lg fa-fw\">> ''Create Schema''\n</$button>\n\n<!-- /* Refresh Json */ -->\n<$button tooltip=\"Refresh Json Formatting. Padding value determines layout.\" class=\"tc-btn-invisible tc-tiddlylink\" style=\"float: left; margin-right: 0.5em; padding: 4px;\">\n<$action-sendmessage $message=\"tm-json-refresh\" padding={{!!padding}} sort={{!!sort}}/>\n<<fa-icon \"retweet\" \"fa-lg fa-fw\">> ''Refresh''\n</$button>\n<div style=\"float: left; margin-right: 0.25em;\">\n<$checkbox field=\"padding\" checked=\"\" unchecked=\"0\" default=\"\" style=\"padding: 4px;\"> Padding?</$checkbox>\n<$checkbox field=\"sort\" checked=\"true\" unchecked=\"false\" default=\"false\" style=\"padding: 4px;\"> Sort?</$checkbox>\n</div>\n\n</$jsonmangler>\n </div><div class=\"clear\" style=\"clear: both;\"></div>\n</$list>" }, "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvControls": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvControls", "created": "20200131090025719", "modified": "20200201082113012", "tags": "", "text": "\\define csvControls()\n<div class=\"tc-csv-options\">\n<$reveal type=\"nomatch\" stateTitle=<<csvState>> stateField=\"show_options\" text=\"yes\">\n<$button setTitle=<<csvState>> setField=\"show_options\" setTo=\"yes\" class=\"tc-btn-invisible\" tooltip=\"Csv Options\" aria-label=\"Show the Csv Options\">\n<i class=\"fas fa-file-csv fa-lg fa-fw\"/> {{$:/core/images/chevron-right}}\n</$button>\n</$reveal>\n<$reveal type=\"match\" stateTitle=<<csvState>> stateField=\"show_options\" text=\"yes\">\n<$button setTitle=<<csvState>> setField=\"show_options\" setTo=\"no\" class=\"tc-btn-invisible\" tooltip=\"Csv Options\" aria-label=\"Hide the Csv Options\">\n<i class=\"fas fa-file-csv fa-lg fa-fw\"/> {{$:/core/images/chevron-down}}\n</$button>\n<table class=\"tc-csv-options-table\"><tbody>\n<tr><td>Reset Csv: </td><td><$button setTitle=<<csvState>> class=\"tc-btn-invisible\" tooltip=\"Reset Csv Options\" aria-label=\"Reset the Csv Options\">\n<$action-deletetiddler $tiddler=<<csvState>>/>\n<$action-deletetiddler $tiddler=<<csvImport>>/>\n{{$:/core/images/delete-button}} ''Reset State''\n</$button></td><td></td></tr>\n<$list variable=\"csvDebug\" filter=\"[<csvState>get[debug]] -[[yes]]\" emptyMessage=\"\"\"\n<tr><td>Debug Csv: </td><td><$checkbox tiddler=<<csvState>> field=\"debug\" checked=\"yes\" unchecked=\"no\" default=\"no\"> <$view tiddler=<<csvState>> field=\"debug\"/></$checkbox></td><td></td></tr>\n\"\"\" >\n<tr><td>Debug Csv: </td><td><$checkbox tiddler=<<csvState>> field=\"debug\" checked=\"yes\" unchecked=\"no\" default=\"no\"> <$view tiddler=<<csvState>> field=\"debug\"/></$checkbox></td><td></td></tr>\n<tr><td>Headers Row: </td><td><$checkbox tiddler=<<csvState>> field=\"headers\" checked=\"yes\" unchecked=\"no\" default=\"yes\"> <$view tiddler=<<csvState>> field=\"headers\"/></$checkbox></td><td></td></tr>\n<tr><td>Skip Empty Lines: </td><td><$checkbox tiddler=<<csvState>> field=\"skip_empty\" checked=\"yes\" unchecked=\"no\" default=\"yes\"> <$view tiddler=<<csvState>> field=\"skip_empty\"/></$checkbox></td><td></td></tr>\n<tr><td>Peek / Preview: </td><td><$checkbox tiddler=<<csvState>> field=\"peek\" checked=\"yes\" unchecked=\"no\" default=\"yes\"> <$view tiddler=<<csvState>> field=\"peek\"/></$checkbox></td><td></td></tr>\n<$list variable=\"showPreview\" filter=\"[<csvState>get[peek]] -[[no]]\" emptyMessage=\"\">\n<tr><td>[ <$view tiddler=<<csvState>> field=\"preview\" size=\"3\"/> / <<csvLength>> ]</td><td><$edit-text tiddler=\"$:/temp/type/application/csv/preview\" default={{$(csvState)$!!preview}} size=\"3\" tag=\"input\"/> <$button setTitle=<<csvState>> setField=\"preview\" setTo={{$:/temp/type/application/csv/preview}} class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Update the Preview Value\" aria-label=\"Update the Preview Value\">{{$:/core/images/done-button}}</$button><$button class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Reset the Preview Value\" aria-label=\"Reset the Preview Value\"><$action-deletetiddler $tiddler=\"$:/temp/type/application/csv/preview\"/><$action-setfield $tiddler=<<csvState>> $field=\"preview\" $value={{$:/config/type/application/csv!!preview}}/>{{$:/core/images/close-button}}</$button></td><td></td></tr></$list>\n<tr><td>Rows per Page: </td><td><$edit-text tiddler=\"$:/temp/type/application/csv/per_page\" default={{$(csvState)$!!per_page}} size=\"3\" tag=\"input\"/> <$button setTitle=<<csvState>> setField=\"per_page\" setTo={{$:/temp/type/application/csv/per_page}} class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Update the Per-Page Value\" aria-label=\"Update the Per-Page Value\">{{$:/core/images/done-button}}</$button><$button class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Reset the per-Page Value\" aria-label=\"Reset the Per-Page Value\"><$action-deletetiddler $tiddler=\"$:/temp/type/application/csv/per_page\"/><$action-setfield $tiddler=<<csvState>> $field=\"per_page\" $value={{$:/config/type/application/csv!!per_page}}/>{{$:/core/images/close-button}}</$button></td><td></td></tr>\n<tr><td>Skip to Page: </td><td><$edit-text tiddler=\"$:/temp/type/application/csv/start_page\" default={{$(csvState)$!!start_page}} size=\"3\" tag=\"input\"/> <$button setTitle=<<csvState>> setField=\"start_page\" setTo={{$:/temp/type/application/csv/start_page}} class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Skip to a Page\" aria-label=\"Skip to a Page\">{{$:/core/images/done-button}}</$button><$button class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Reset the Start Page Value\" aria-label=\"Reset the Start Page Value\"><$action-deletetiddler $tiddler=\"$:/temp/type/application/csv/start_page\"/><$action-setfield $tiddler=<<csvState>> $field=\"start_page\" $value={{$:/config/type/application/csv!!start_page}}/>{{$:/core/images/close-button}}</$button></td><td></td></tr>\n<$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvParse\" />\n<$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport\" />\n</$list>\n</tbody></table>\n</$reveal>\n</div>\n<$list variable=\"csvDebug\" filter=\"[<csvState>get[debug]] -[[yes]]\">\n<div class=\"tc-csv-controls\">\n<div class=\"tc-csv-control\">\n<$button setTitle=<<csvState>> setField=\"start_page\" setTo=\"1\" class=\"tc-btn-invisible\" tooltip=\"First Page\" aria-label=\"Go to the First Page\">\n{{$:/core/images/chevron-left}}\n</$button>\n</div>\n<div class=\"tc-csv-control\">\n<$button setTitle=<<csvState>> setField=\"start_page\" setTo=<<csvPrevPage>> class=\"tc-btn-invisible\" tooltip=\"Prev Page\" aria-label=\"Go to the Previous Page\">\n{{$:/core/images/left-arrow}}\n</$button>\n</div>\n<div class=\"tc-csv-control\">\nPage <$view tiddler=<<csvState>> field=\"start_page\"/> / <<csvFinalPage>>\n</div>\n<div class=\"tc-csv-control\">\n<$button setTitle=<<csvState>> setField=\"start_page\" setTo=<<csvNextPage>> class=\"tc-btn-invisible\" tooltip=\"Next Page\" aria-label=\"Go to the Next Page\">\n{{$:/core/images/right-arrow}}\n</$button>\n</div>\n<div class=\"tc-csv-control\">\n<$button setTitle=<<csvState>> setField=\"start_page\" setTo=<<csvFinalPage>> class=\"tc-btn-invisible\" tooltip=\"Final Page\" aria-label=\"Go to the Final Page\">\n{{$:/core/images/chevron-right}}\n</$button>\n</div>\n<div class=\"tc-csv-control\">\n( Viewing Line <<csvStartLine>> - <<csvEndLine>> / <<csvLastIndex>> )\n</div>\n<div class=\"tc-csv-control-final\"/>\n</div>\n</$list>\n\\end\n\n<<csvControls>>" }, "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/array": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/array", "tags": "", "text": "<tr><td>Array Name: </td>\n<td colspan=\"2\">\n<!-- /* Import Json Array */ -->\nTiddler name filter:<br/>\n<$set name=\"target\" value=\"title\">\n<$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/filterEdit\" />\n</$set>\n</td></tr>" }, "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/filterEdit": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/filterEdit", "tags": "", "text": "\\define filterEdit()\n<$edit-text tiddler=<<csvImport>> field=\"import_$(target)$_$(importType)$\" tag=\"textarea\" class=\"filter-textarea\" />\n\\end\n<<filterEdit>>" }, "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/json": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/json", "tags": "", "text": "\\define columnsRange() 0,$(csvCols)$\n\n<tr><td>Bundle Name: </td>\n<td colspan=\"2\">\n<!-- /* Import Json Tiddlers */ -->\nTiddler name filter:<br/>\n<$set name=\"target\" value=\"title\">\n<$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/filterEdit\" />\n</$set>\n</td></tr>\n<$list variable=\"showKey\" filter=\"[<csvState>get[headers]] +[[yes]]\">\n<tr><td>Primary Key: </td>\n<td colspan=\"2\">\n<$select tiddler=<<csvImport>> field=\"primary_key\" default=\"-1\">\n<optgroup label='Default'>\n<option value=\"-1\" >Row Number</option>\n</optgroup>\n<optgroup label='Columns'>\n<$list variable=\"col\" filter=\"[range<columnsRange>]\">\n<option value=<<col>> >Column <<col>></option>\n</$list>\n</optgroup>\n</$select>\n</td></tr>\n</$list>\n<tr><td>Json Names: </td>\n<td colspan=\"2\">\nShadow Tiddlers name filter:<br/>\n<$set name=\"target\" value=\"subtitle\">\n<$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/filterEdit\" />\n</$set>\n</td></tr>" }, "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/select": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/select", "tags": "", "text": "\\define selectImport()\n<$select tiddler=<<csvImport>> field=\"import_type\">\n<optgroup label='Tiddlers'>\n<option value='tiddlers'>One Tiddler per Row</option>\n</optgroup>\n<optgroup label='Json'>\n<option value='json'>One Json Tiddler per Row</option>\n<option value='array'>One Json Array Tiddler</option>\n</optgroup>\n</$select>\n\\end\n\n<tr><td>Import As: </td>\n<td colspan=\"2\">\n<<selectImport>>\n</td></tr>" }, "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/tiddlers": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/tiddlers", "tags": "", "text": "\\define columnsRange() 0,$(csvCols)$\n\n<tr><td>Bundle Name: </td>\n<td colspan=\"2\">\n<!-- /* Import Tiddlers */ -->\nTiddler name filter:<br/>\n<$set name=\"target\" value=\"title\">\n<$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/filterEdit\" />\n</$set>\n</td></tr>\n<$list variable=\"showKey\" filter=\"[<csvState>get[headers]] +[[yes]]\">\n<tr><td>Primary Key: </td>\n<td colspan=\"2\">\n<$select tiddler=<<csvImport>> field=\"primary_key\" default=\"-1\">\n<optgroup label='Default'>\n<option value=\"-1\" >Row Number</option>\n</optgroup>\n<optgroup label='Columns'>\n<$list variable=\"col\" filter=\"[range<columnsRange>]\">\n<option value=<<col>> >Column <<col>></option>\n</$list>\n</optgroup>\n</$select>\n</td></tr>\n</$list>\n<tr><td>Tiddler Names: </td>\n<td colspan=\"2\">\nShadow Tiddlers name filter:<br/>\n<$set name=\"target\" value=\"subtitle\">\n<$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/filterEdit\" />\n</$set>\n</td></tr>\n<tr><td>Field Names: </td>\n<td colspan=\"2\">\n<$list name=\"jsonNamesToggle\" filter=\"[<csvState>get[headers]] +[[yes]]\" emptyMessage=\"\"\"Fields filter:<br/>\n<$set name=\"target\" value=\"numbered\"><$set name=\"importType\" value=\"columns\"><$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/filterEdit\"/></$set></$set>\"\"\" >Fields filter:<br/>\n<$set name=\"target\" value=\"named\"><$set name=\"importType\" value=\"columns\"><$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/filterEdit\"/></$set></$set>\n</$list>\n</td></tr>" }, "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport", "tags": "", "text": "\\define importButton()\n<$set name=\"importText\" filter={{$(csvImport)$!!import_title_$(importType)$}}>\n<$wikify name=\"importButtonText\" text=\"\"\"<<importText>>\"\"\">\n<$action-sendmessage $message=\"tm-json-fromcsv\" state=<<csvState>> options=<<csvImport>>/>\n{{$:/core/images/import-button}} <$text text=<<importButtonText>> />\n</$wikify>\n</$set>\n\\end\n\n<$list variable=\"showImport\" filter=\"[<csvState>get[show_import]] -[[no]]\" emptyMessage=\"\"\"<tr><td>Import Options: </td><td><$button setTitle=<<csvState>> setField=\"show_import\" setTo=\"yes\" class=\"tc-btn-invisible\" tooltip=\"Csv Import Options\" aria-label=\"Show the Csv Import Options\">\n{{$:/core/images/import-button}} {{$:/core/images/right-arrow}}\n</$button></td><td></td></tr>\"\"\" >\n<$set name=\"importType\" filter=\"[<csvImport>get[import_type]]\" >\n<$set name=\"importTypeTiddler\" filter=\"[<importType>addprefix[$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/]]\">\n<tr><td>Import Options: </td><td><$button setTitle=<<csvState>> setField=\"show_import\" setTo=\"no\" class=\"tc-btn-invisible\" tooltip=\"Csv Import Options\" aria-label=\"Hide the Csv Import Options\">\n{{$:/core/images/import-button}} {{$:/core/images/down-arrow}}\n</$button></td><td></td></tr>\n<tr><td>Help: </td>\n<td colspan=\"2\">\n<$button to=\"$:/plugins/joshuafontany/jsonmangler/csvImportHelp\" tooltip=\"Help\" aria-label=\"Csv Import Help\" class=\"tc-btn-invisible tc-tiddlylink\" >\n{{$:/core/images/help}} Csv Import Help\n</$button>\n</td><td></td></tr>\n<!-- /* Import Csv */ -->\n<$transclude tiddler=\"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvImport/select\" />\n<$transclude tiddler=<<importTypeTiddler>> />\n<tr><td>~$:/Import: </td>\n<td colspan=\"2\">\n<$jsonmangler title=<<currentTiddler>> >\n<$button tooltip=\"Import this Csv\" aria-label=\"Import this Csv\" class=\"tc-btn-invisible tc-tiddlylink\" >\n<<importButton>>\n</$button>\n</$jsonmangler>\n</td></tr>\n</$set>\n</$set>\n</$list>" }, "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvParse": { "title": "$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvParse", "tags": "", "text": "<$list variable=\"showParse\" filter=\"[<csvState>get[show_parse]] -[[no]]\" emptyMessage=\"\"\"<tr><td>Parse Options: </td><td><$button setTitle=<<csvState>> setField=\"show_parse\" setTo=\"yes\" class=\"tc-btn-invisible\" tooltip=\"Csv Parse Options\" aria-label=\"Show the Csv Pasrse Options\">\n{{$:/core/images/advanced-search-button}} {{$:/core/images/right-arrow}}\n</$button></td><td></td></tr>\"\"\" >\n<tr><td>Parse Options: </td><td><$button setTitle=<<csvState>> setField=\"show_parse\" setTo=\"no\" class=\"tc-btn-invisible\" tooltip=\"Csv Parse Options\" aria-label=\"Hide the Csv Pasrse Options\">\n{{$:/core/images/advanced-search-button}} {{$:/core/images/down-arrow}}\n</$button></td><td></td></tr>\n<tr><td>Delimiter: </td><td><$edit-text tiddler=\"$:/temp/type/application/csv/delimiter\" default={{$(csvState)$!!delimiter}} size=\"3\" tag=\"input\"/> <$button setTitle=<<csvState>> setField=\"delimiter\" setTo={{$:/temp/type/application/csv/delimiter}} class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Update the Delimiter\" aria-label=\"Update the Delimiter Value\">{{$:/core/images/done-button}}</$button><$button class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Reset the Delimiter\" aria-label=\"Reset the Delimiter Value\"><$action-deletetiddler $tiddler=\"$:/temp/type/application/csv/delimiter\"/><$action-setfield $tiddler=<<csvState>> $field=\"delimiter\" $value={{$:/config/type/application/csv!!delimiter}}/>{{$:/core/images/close-button}}</$button> (defaults to Comma `,`)</td><td></td></tr>\n<tr><td>New Line: </td><td><$edit-text tiddler=\"$:/temp/type/application/csv/new_line\" default={{$(csvState)$!!delimiter}} size=\"3\" tag=\"input\"/> <$button setTitle=<<csvState>> setField=\"new_line\" setTo={{$:/temp/type/application/csv/new_line}} class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Update the New Line\" aria-label=\"Update the New Line Value\">{{$:/core/images/done-button}}</$button><$button class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Reset the New Line\" aria-label=\"Reset the New Line Value\"><$action-deletetiddler $tiddler=\"$:/temp/type/application/csv/new_line\"/><$action-setfield $tiddler=<<csvState>> $field=\"new_line\" $value={{$:/config/type/application/csv!!new_line}}/>{{$:/core/images/close-button}}</$button> (defaults to `\\n`)</td><td></td></tr>\n<tr><td>Quote Char: </td><td><$edit-text tiddler=\"$:/temp/type/application/csv/quote_char\" default={{$(csvState)$!!delimiter}} size=\"3\" tag=\"input\"/> <$button setTitle=<<csvState>> setField=\"quote_char\" setTo={{$:/temp/type/application/csv/quote_char}} class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Update the Quote Char\" aria-label=\"Update the Quote Character\">{{$:/core/images/done-button}}</$button><$button class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Reset the Quote Char\" aria-label=\"Reset the Quote Character\"><$action-deletetiddler $tiddler=\"$:/temp/type/application/csv/quote_char\"/><$action-setfield $tiddler=<<csvState>> $field=\"quote_char\" $value={{$:/config/type/application/csv!!quote_char}}/>{{$:/core/images/close-button}}</$button> (defaults to Quote `\"`)</td><td></td></tr>\n<tr><td>Escape Char: </td><td><$edit-text tiddler=\"$:/temp/type/application/csv/escape_char\" default={{$(csvState)$!!escape_char}} size=\"3\" tag=\"input\"/> <$button setTitle=<<csvState>> setField=\"escape_char\" setTo={{$:/temp/type/application/csv/escape_char}} class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Update the Escape Char\" aria-label=\"Update the Escape Character\">{{$:/core/images/done-button}}</$button><$button class=\"tc-btn-invisible tc-tiddlylink\" tooltip=\"Reset the Escape Char\" aria-label=\"Reset the Escape Character\"><$action-deletetiddler $tiddler=\"$:/temp/type/application/csv/escape_char\"/><$action-setfield $tiddler=<<csvState>> $field=\"escape_char\" $value={{$:/config/type/application/csv!!escape_char}}/>{{$:/core/images/close-button}}</$button> (defaults to Quote `\"`)</td><td></td></tr>\n</$list>" }, "$:/plugins/joshuafontany/jsonmangler/widgets/csv.js": { "title": "$:/plugins/joshuafontany/jsonmangler/widgets/csv.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/widgets/csv.js\ntype: application/javascript\nmodule-type: widget\n\nA wrapper that provides the `<$csv>` widget.\nCalled by the csv parser:\n$:/plugins/joshuafontany/jsonmangler/modules/parsers/csvparser.js\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar CsvWidget = function(parseTreeNode,options) {\n this.state = null;\n this.stateTiddler = null;\n this.options = {};\n this.results = {};\n\tthis.initialise(parseTreeNode,options);\n\t//this.addEventListeners([]);\n};\n\nvar CSV_CONFIG = \"$:/config/type/application/csv\";\n\n/*\nInherit from the base widget class\n*/\nCsvWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nCsvWidget.prototype.render = function (parent, nextSibling) {\n //Save the parent dom node\n this.parentDomNode = parent;\n //Compute Attributes\n this.computeAttributes();\n //Execute logic\n this.execute();\n // Initialise options from the state tiddler\n this.options = { \n header: false, //Controls the PapaParse output - false as we are rendering the html from an array\n peek: this.stateTiddler.fields.peek === \"yes\",\n debug: this.stateTiddler.fields.debug === \"yes\",\n preview: 0,\n skipEmptyLines: this.stateTiddler.fields.skip_empty === \"yes\",\n delimiter: this.stateTiddler.fields.delimiter,\n newline: this.stateTiddler.fields.newline,\n quoteChar: this.stateTiddler.fields.quote_char,\n escapeChar: this.stateTiddler.fields.escape_char\n };\n if (this.options.peek) {\n this.options.preview = parseInt(this.stateTiddler.fields.preview);\n this.options.preview += (this.stateTiddler.fields.headers) ? 1 : 0;\n }\n //Check source\n var source,\n tiddler = this.wiki.getTiddler(this.csvSource);\n if(!tiddler) {\n // The source isn't the title of a tiddler, so we'll assume it's text\n source = this.csvSource; \n } else if(tiddler.fields.type == \"application/csv\" && !!tiddler.fields.text){\n source = tiddler.fields.text;\n } \n\n this.results = $tw.utils.csvToJson(source, this.options);\n // Create a div to contain the CSV table or error message\n var domNode = this.document.createElement(\"div\");\n // Assign class\n domNode.className = \"tc-csv-widget\";\n try {\n\t\t// Generate content into the div\n\t\tif(this.options.debug) {\n console.log(\"Render Debug CsvWidget\");\n\t\t\tthis.renderDebug(domNode, source);\n\t\t} else {\n\t\t\tthis.renderCsv(domNode);\n\t\t}\n\t} catch(ex) {\n\t\tdomNode.className = \"tc-csv-error\";\n\t\tdomNode.textContent = ex.toString();\n\t}\n //Insert\n parent.insertBefore(domNode, nextSibling);\n this.renderChildren(domNode,null);\n this.domNodes.push(domNode); \n};\n\nCsvWidget.prototype.renderDebug = function(div, source) {\n //set the 'csvState' variable\n this.setVariable(\"csvState\",this.state); \n //Render\n\t// Table framework\n var tree = [{\n\t\t\"type\": \"scrollable\", \"children\": [\n {\n\t\t\t\"type\": \"element\", \"tag\": \"table\", \"children\": [\n {\n \"type\": \"element\", \"tag\": \"thead\", \"children\": []\n },\n {\n \"type\": \"element\", \"tag\": \"tbody\", \"children\": []\n }\n ], \"attributes\": {\n\t\t\t\t\"class\": {\"type\": \"string\", \"value\": \"tc-csv-table\"}\n\t\t\t}\n\t\t}], \"attributes\": {\n \"class\": {\"type\": \"string\", \"value\": \"tc-csv-scrollable\"},\n \"fallthrough\": \"no\"\n }\n }];\n // Add the controls and headers to the parseTree\n var cols = 1;\n var controls = {\n \"type\": \"element\", \"tag\": \"tr\", \"children\": [{\n \"type\": \"element\", \"tag\": \"th\", \"children\": [{\n \"type\": \"transclude\", \"children\": [],\n \"attributes\":{\n \"tiddler\": { \n \"type\": \"string\", \n \"value\": \"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvControls\"\n }\n }\n }],\n \"attributes\": {\n \"colspan\": {\"type\": \"string\", \"value\": cols}\n }\n }]\n };\n tree[0].children[0].children[0].children.push(controls);\n //Table body\n if(source) {\n var row = {\n \"type\": \"element\", \"tag\": \"tr\", \"children\": []\n };\n row.children.push({\n \"type\": \"element\", \"tag\": \"td\", \"children\": [{\n \"type\": \"element\", \"tag\": \"pre\", \"children\":[{\n \"type\": \"text\",\n \"text\": source\n }]\n }]\n });\n tree[0].children[0].children[1].children.push(row);\n }\n \n this.parseTreeNode.children = tree;\n // Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\nCsvWidget.prototype.renderCsv = function(div) {\n var cols = this.results.data[0].length;\n var x = (this.stateTiddler.fields.headers === \"yes\") ? 1 : 0 ;\n var finalPage = Math.ceil((this.results.data.length-x)/parseInt(this.stateTiddler.fields.per_page)); //Pages are 1 indexed\n var prevPage = (parseInt(this.stateTiddler.fields.start_page) <= 1) ? 1 : parseInt(this.stateTiddler.fields.start_page)-1;\n var nextPage = (parseInt(this.stateTiddler.fields.start_page) >= finalPage) ? finalPage : parseInt(this.stateTiddler.fields.start_page)+1;\n var startLine = ((parseInt(this.stateTiddler.fields.start_page)-1)*parseInt(this.stateTiddler.fields.per_page))+x; //Pages are 1 indexed, lines are 0 indexed\n if (startLine < 0) startLine == 0\n var endLine = startLine + parseInt(this.stateTiddler.fields.per_page);\n if (endLine >= this.results.data.length) endLine = this.results.data.length;\n //set the 'csvState' & 'csvImport' variables\n this.setVariable(\"csvImport\",this.import); \n this.setVariable(\"csvState\",this.state); \n this.setVariable(\"csvFinalPage\", finalPage.toString());\n this.setVariable(\"csvPrevPage\", prevPage.toString());\n this.setVariable(\"csvNextPage\", nextPage.toString());\n this.setVariable(\"csvStartLine\", startLine.toString());\n this.setVariable(\"csvEndLine\", (endLine-1).toString());\n this.setVariable(\"csvLastIndex\", (this.results.data.length-1).toString());\n this.setVariable(\"csvLength\", this.results.data.length.toString());\n this.setVariable(\"csvCols\", cols.toString());\n // Table framework\n var tree = [{\n\t\t\"type\": \"scrollable\", \"children\": [\n {\n\t\t\t\"type\": \"element\", \"tag\": \"table\", \"children\": [\n {\n \"type\": \"element\", \"tag\": \"thead\", \"children\": []\n },\n {\n \"type\": \"element\", \"tag\": \"tbody\", \"children\": []\n }\n ], \"attributes\": {\n\t\t\t\t\"class\": {\"type\": \"string\", \"value\": \"tc-csv-table\"}\n\t\t\t}\n\t\t}], \"attributes\": {\n \"class\": {\"type\": \"string\", \"value\": \"tc-csv-scrollable\"},\n \"fallthrough\": \"no\"\n }\n }];\n if (this.results.data && this.results.data.length > 0) {\n // Add the controls and headers to the parseTree\n var controls = {\n \"type\": \"element\", \"tag\": \"tr\", \"children\": [{\n \"type\": \"element\", \"tag\": \"th\", \"children\": [{\n \"type\": \"transclude\", \"children\": [],\n \"attributes\":{\n \"tiddler\": { \n \"type\": \"string\", \n \"value\": \"$:/plugins/joshuafontany/jsonmangler/ui/viewTemplates/csvControls\"\n }\n }\n }],\n \"attributes\": {\n \"colspan\": {\"type\": \"string\", \"value\": cols}\n }\n }]\n };\n tree[0].children[0].children[0].children.push(controls);\n if (this.stateTiddler.fields.headers === \"yes\") {\n var lineArr = this.results.data[0];\n var row = {\n \"type\": \"element\", \"tag\": \"tr\", \"children\": []\n };\n for(var column=0; column<lineArr.length; column++) {\n row.children.push({\n \"type\": \"element\", \"tag\": \"th\", \"children\": [{\n \"type\": \"text\",\n \"text\": lineArr[column]\n }]\n });\n }\n tree[0].children[0].children[0].children.push(row);\n }\n //Table body\n for(var line=startLine; line<endLine; line++) {\n var lineArr = this.results.data[line];\n if(lineArr) {\n var row = {\n \"type\": \"element\", \"tag\": \"tr\", \"children\": []\n };\n for(var column=0; column<lineArr.length; column++) {\n row.children.push({\n \"type\": \"element\", \"tag\": \"td\", \"children\": [{\n \"type\": \"text\",\n \"text\": lineArr[column]\n }]\n });\n }\n tree[0].children[0].children[1].children.push(row);\n }\n }\n } \n this.parseTreeNode.children = tree;\n // Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nCompute the internal state of the widget\n*/\nCsvWidget.prototype.execute = function() {\n var config = $tw.wiki.getTiddler(CSV_CONFIG,{});\n // Get our parameters\n this.csvSource = this.getAttribute(\"source\", this.getVariable(\"currentTiddler\")),\n this.state = this.getAttribute(\"state\",\"$:/csv/widget/\" + encodeURIComponent(this.csvSource) + this.getStateQualifier()),\n this.import = this.getAttribute(\"state\",\"$:/csv/import/\" + encodeURIComponent(this.csvSource) + this.getStateQualifier());\n this.stateTiddler = $tw.wiki.getTiddler(this.state);\n var importTiddler = $tw.wiki.getTiddler(this.import);\n if(!this.stateTiddler){\n var config = $tw.wiki.getTiddler(CSV_CONFIG,{}),\n creationFields = this.wiki.getCreationFields(),\n modificationFields = this.wiki.getModificationFields(),\n fields = {\n //render state\n headers: config.fields.headers || \"yes\",\n peek: config.fields.peek || \"no\",\n per_page: config.fields.per_page || \"10\",\n start_page: config.fields.start_page || \"1\",\n //parse options\n debug: config.fields.debug || \"no\",\n preview: config.fields.preview || \"0\",\n skip_empty: config.fields.skip_empty || \"no\",\n delimiter: config.delimiter || \"\",\t// \"\" = auto-detect\n newline: config.newline || \"\",\t// \"\" = auto-detect\n quote_char: config.quote_char || '\"',\n escape_char: config.escape_char || '\"' };\n this.stateTiddler = new $tw.Tiddler(creationFields,fields,modificationFields,{title: this.state});\n this.wiki.addTiddler(this.stateTiddler);\n }\n if(!importTiddler){\n var creationFields = this.wiki.getCreationFields(),\n modificationFields = this.wiki.getModificationFields(),\n fields = {\n //import options\n import_type: config.fields.import_type || \"\",\n primary_key: config.fields.primary_key || \"-1\",\n import_title_tiddlers: config.fields.import_title_tiddlers,\n import_title_json: config.fields.import_title_json,\n import_title_array: config.fields.import_title_array,\n import_subtitle_tiddlers: config.fields.import_subtitle_tiddlers,\n import_subtitle_json: config.fields.import_subtitle_json,\n import_named_columns: config.fields.import_named_columns,\n import_numbered_columns: config.fields.import_numbered_columns\n };\n importTiddler = new $tw.Tiddler(creationFields,fields,modificationFields,{title: this.import});\n this.wiki.addTiddler(importTiddler);\n }\n};\n\n/*\nSelectively refreshes the widget if needed.\nReturns true if the widget or any of its children needed re-rendering.\n*/\nCsvWidget.prototype.refresh = function(changedTiddlers) {\n var changedAttributes = this.computeAttributes();\n var changedState = false;\n if(changedTiddlers[this.state]){\n var newState = $tw.wiki.getTiddler(this.state);\n if (newState) changedState = !$tw.utils.jsonIsEqual(this.stateTiddler.fields, newState.fields);\n else changedState= true;\n }\n var refreshTiddler = Boolean(\n changedAttributes.text || changedTiddlers[CSV_CONFIG] || changedState\n )\n\tif(refreshTiddler) {\n this.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\nexports.csv = CsvWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget", "tags": "" }, "$:/plugins/joshuafontany/jsonmangler/widgets/jsonmangler.js": { "title": "$:/plugins/joshuafontany/jsonmangler/widgets/jsonmangler.js", "text": "/*\\\ntitle: $:/plugins/joshuafontany/jsonmangler/widgets/jsonmangler.js\ntype: application/javascript\nmodule-type: widget\n\nJson mangler widget\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar Widget = require(\"$:/core/modules/widgets/widget.js\").widget;\n\nvar JsonManglerWidget = function(parseTreeNode,options) {\n\tthis.initialise(parseTreeNode,options);\n\tthis.addEventListeners([\n { type: \"tm-json-convert\", handler: \"handleJsonConvertEvent\" },\n\t\t{type: \"tm-json-refresh\", handler: \"handleJsonRefreshEvent\"},\n\t\t{type: \"tm-json-flatten\", handler: \"handleJsonFlattenEvent\"},\n { type: \"tm-json-expand\", handler: \"handleJsonExpandEvent\" },\n { type: \"tm-json-splice\", handler: \"handleJsonSpliceEvent\" },\n { type: \"tm-json-insert\", handler: \"handleJsonInsertEvent\" },\n { type: \"tm-json-push\", handler: \"handleJsonPushEvent\" },\n { type: \"tm-json-pop\", handler: \"handleJsonPopEvent\" },\n { type: \"tm-json-shift\", handler: \"handleJsonShiftEvent\" },\n { type: \"tm-json-unshift\", handler: \"handleJsonUnshiftEvent\" },\n { type: \"tm-json-toschema\", handler: \"handleJsonToSchemaEvent\" },\n { type: \"tm-json-tocsv\", handler: \"handleJsonToCsvEvent\" },\n { type: \"tm-json-fromcsv\", handler: \"handleJsonFromCSVEvent\" }\n\t]);\n};\n\n/*\nInherit from the base widget class\n*/\nJsonManglerWidget.prototype = new Widget();\n\n/*\nRender this widget into the DOM\n*/\nJsonManglerWidget.prototype.render = function (parent, nextSibling) {\n //console.log(\"Render JsonMangler\");\n //Save the parent dom node\n this.parentDomNode = parent;\n //Compute Attributes\n this.computeAttributes();\n //Execute logic\n this.execute();\n //Insert the warning if it exists into the DOM and render any children\n var domNode = this.document.createElement(\"div\");\n // Assign class\n domNode.className = \"json-mangler\";\n //Insert\n parent.insertBefore(domNode, nextSibling);\n this.renderChildren(domNode,null);\n this.domNodes.push(domNode); \n};\n\n/*\nCompute the internal state of the widget\n*/\nJsonManglerWidget.prototype.execute = function() {\n\t// Get our parameters\n this.mangleTitle = this.getAttribute(\"tiddler\", this.getVariable(\"currentTiddler\"));\n // Construct the child widgets\n\tthis.makeChildWidgets();\n};\n\n/*\nSelectively refreshes the widget if needed.\nReturns true if the widget or any of its children needed re-rendering.\n*/\nJsonManglerWidget.prototype.refresh = function(changedTiddlers) {\n\tvar changedAttributes = this.computeAttributes();\n\tif(changedAttributes.tiddler) {\n\t\tthis.refreshSelf();\n\t\treturn true;\n\t} else {\n\t\treturn this.refreshChildren(changedTiddlers);\t\t\n\t}\n};\n\n/* Event Functions */\nJsonManglerWidget.prototype.handleJsonConvertEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var padding = event.paramObject[\"padding\"] || tiddler.fields.padding;\n if (!padding || typeof padding === \"undefined\") padding = 4;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n \n if (tiddler && tiddler.fields.text) {\n var result, jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n if(!$tw.utils.jsonIsObjArray(jsonObj)) {\n var e = \"Unable to convert this Object.\\n\\nAll root level keys must be integers.\";\n $tw.utils.jsonError(e, tiddler.fields.title);\n return false;\n }\n /*Refresh*/\n var modification = this.wiki.getModificationFields();\n result = $tw.utils.jsonConvert(jsonObj);\n modification.text = sort ? $tw.utils.jsonOrderedStringify(result, padding): JSON.stringify(result, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(result);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler, modification));\n }\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-convert\");\n\treturn true;\n};\n\nJsonManglerWidget.prototype.handleJsonRefreshEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var padding = event.paramObject[\"padding\"];\n if (!padding || typeof padding === \"undefined\") padding = 4;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n \n if (tiddler && tiddler.fields.text) {\n var result, jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n /*Refresh*/\n var modification = this.wiki.getModificationFields();\n result = $tw.utils.jsonDedupe(jsonObj);\n modification.text = sort ? $tw.utils.jsonOrderedStringify(result, padding): JSON.stringify(result, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(result);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler, modification));\n }\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-refresh\");\n\treturn true;\n};\n\nJsonManglerWidget.prototype.handleJsonFlattenEvent= function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle), padding = event.paramObject[\"padding\"] || tiddler.fields.padding;\n if (!padding || typeof padding === \"undefined\") padding = 4;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n\n\tif(tiddler && tiddler.fields.text) {\n\t\tvar result, jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n \t/*Flatten*/\n var modification = this.wiki.getModificationFields();\n result = $tw.utils.jsonFlatten($tw.utils.jsonDedupe(jsonObj));\n modification.text = sort ? $tw.utils.jsonOrderedStringify(result, padding): JSON.stringify(result, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(result);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler,modification));\t\t\n }\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-flatten\");\n\treturn true;\n};\n\nJsonManglerWidget.prototype.handleJsonExpandEvent= function(event) {\n\tvar tiddler = this.wiki.getTiddler(this.mangleTitle), padding = event.paramObject[\"padding\"] || tiddler.fields.padding;\n if (!padding || typeof padding === \"undefined\") padding = 4;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n\n\tif(tiddler && tiddler.fields.text) {\n\t\tvar result, jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n\t\t/*Expand*/\n var modification = this.wiki.getModificationFields();\n result = $tw.utils.jsonExpand($tw.utils.jsonDedupe(jsonObj));\n modification.text = sort ? $tw.utils.jsonOrderedStringify(result, padding): JSON.stringify(result, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(result);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler,modification));\t\t\n }\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-expand\");\n\treturn true;\n};\n\nJsonManglerWidget.prototype.handleJsonSpliceEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var setReference = event.paramObject[\"set\"], index = event.paramObject[\"index\"],\n deleteCount = event.paramObject[\"delete\"], value = event.paramObject[\"value\"], \n padding = event.paramObject[\"padding\"] || tiddler.fields.padding;\n if (!padding || typeof padding === \"undefined\") padding = 0;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n\n if(!index) index = \"\";\n if(!/\\d$/.test(index)) index += \"0\";\n if(!deleteCount) deleteCount = 0;\n if (typeof value != \"undefined\") {\n try {\n //test if an object/array\n value = JSON.parse(value);\n } catch (e) {\n // not a valid object, use it as is\n }\n }\n \n if (tiddler && tiddler.fields.text) {\n var jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n /*DeDupe, Splice, and Refresh Formatting*/\n if (typeof value == \"undefined\") {\n var {data, remArr} = $tw.utils.jsonSplice($tw.utils.jsonDedupe(jsonObj), index, deleteCount, false);\n }\n else {\n var {data, remArr} = $tw.utils.jsonSplice($tw.utils.jsonDedupe(jsonObj), index, deleteCount, false, value);\n }\n var modification = this.wiki.getModificationFields();\n modification.text = sort ? $tw.utils.jsonOrderedStringify(data, padding): JSON.stringify(data, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(data);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler, modification));\n if(Array.isArray(remArr) && typeof setReference != 'undefined'){\n this.wiki.setTextReference(setReference, $tw.utils.jsonOrderedStringify(remArr, null, 0), this.getVariable(\"currentTiddler\"));\n };\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-splice\");\n return true;\n }\n return false;\n};\n\nJsonManglerWidget.prototype.handleJsonInsertEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var setReference = event.paramObject[\"set\"], index = event.paramObject[\"index\"],\n deleteCount = event.paramObject[\"delete\"], value = event.paramObject[\"value\"], \n padding = event.paramObject[\"padding\"] || tiddler.fields.padding;\n if (!padding || typeof padding === \"undefined\") padding = 0;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n if (typeof value == \"undefined\") {\n return false;\n }\n if(!index) index = \"\";\n if(!/\\d$/.test(index)) index += \"0\";\n if(!deleteCount) deleteCount = 0;\n var insert = false;\n try {\n //test if an object/array\n value = JSON.parse(value);\n if (Array.isArray(value)) insert = true;\n if(value.length && value.length > 120000) $tw.utils.log(\"jsonMangler Error: value array to insert is too large.\");\n } catch (e) {\n // not a valid object, use it as is\n }\n \n if (tiddler && tiddler.fields.text) {\n var jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n /*DeDupe, Insert (Splice with spread syntax), and Refresh Formatting*/\n var {data, remArr} = $tw.utils.jsonSplice(...[$tw.utils.jsonDedupe(jsonObj), index, deleteCount, insert].concat(value));\n var modification = this.wiki.getModificationFields();\n modification.text = sort ? $tw.utils.jsonOrderedStringify(data, padding): JSON.stringify(data, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(data);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler, modification));\n if(Array.isArray(remArr) && typeof setReference != 'undefined'){\n this.wiki.setTextReference(setReference, JSON.stringify(remArr, null, 0), this.getVariable(\"currentTiddler\"));\n };\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-insert\");\n return true;\n }\n return false;\n};\n\nJsonManglerWidget.prototype.handleJsonPushEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var index = event.paramObject[\"index\"], value = event.paramObject[\"value\"], \n setReference = event.paramObject[\"set\"], padding = event.paramObject[\"padding\"] || tiddler.fields.padding;\n if (!padding || typeof padding === \"undefined\") padding = 0;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n if(!index) index = \"\";\n if (!value) return false;\n try {\n //test if an object/array\n value = JSON.parse(value);\n } catch (e) {\n // not a valid object, use it as is\n }\n\n if (tiddler && tiddler.fields.text) {\n var jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n /*DeDupe, Push, and Refresh Formatting*/\n let {data, newLength} = $tw.utils.jsonPush($tw.utils.jsonDedupe(jsonObj), index, value);\n var modification = this.wiki.getModificationFields();\n modification.text = sort ? $tw.utils.jsonOrderedStringify(data, padding): JSON.stringify(data, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(data);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler, modification));\n if(typeof setReference != 'undefined'){\n this.wiki.setTextReference(setReference, newLength, this.getVariable(\"currentTiddler\"));\n };\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-push\");\n return true;\n }\n return false;\n};\n\nJsonManglerWidget.prototype.handleJsonPopEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var setReference = event.paramObject[\"set\"], index = event.paramObject[\"index\"], \n padding = event.paramObject[\"padding\"] || tiddler.fields.padding;\n if (!padding || typeof padding === \"undefined\") padding = 0;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n if(!index) index = \"\";\n \n if (tiddler && tiddler.fields.text) {\n var jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n /*DeDupe, Pop, and Refresh Formatting*/\n var {data, dataItem} = $tw.utils.jsonPop($tw.utils.jsonDedupe(jsonObj), index);\n var modification = this.wiki.getModificationFields();\n modification.text = sort ? $tw.utils.jsonOrderedStringify(data, padding): JSON.stringify(data, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(data, padding);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler, modification));\n if(typeof setReference != 'undefined'){\n this.wiki.setTextReference(setReference, dataItem, this.getVariable(\"currentTiddler\"));\n };\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-pop\");\n return true;\n }\n return false;\n};\n\nJsonManglerWidget.prototype.handleJsonShiftEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var setReference = event.paramObject[\"set\"], index = event.paramObject[\"index\"], \n padding = event.paramObject[\"padding\"] || tiddler.fields.padding;\n if (!padding || typeof padding === \"undefined\") padding = 0;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n if(!index) index = \"\";\n \n if (tiddler && tiddler.fields.text) {\n var jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n /*DeDupe, Shift, and Refresh Formatting*/\n var {data, dataItem} = $tw.utils.jsonShift($tw.utils.jsonDedupe(jsonObj), index);\n var modification = this.wiki.getModificationFields();\n modification.text = sort ? $tw.utils.jsonOrderedStringify(data, padding): JSON.stringify(data, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(data);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler, modification));\n if(typeof setReference != 'undefined'){\n this.wiki.setTextReference(setReference, dataItem, this.getVariable(\"currentTiddler\"));\n };\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-shift\");\n return true;\n }\n return false;\n};\n\nJsonManglerWidget.prototype.handleJsonUnshiftEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var index = event.paramObject[\"index\"], value = event.paramObject[\"value\"], \n setReference = event.paramObject[\"set\"], padding = event.paramObject[\"padding\"] || tiddler.fields.padding;\n if (!padding || typeof padding === \"undefined\") padding = 0;\n if(typeof padding == \"string\")\n {\n if(padding && !(padding === ''+parseInt(padding, 10))) throw \"tm-json-refresh error, invalid padding\";\n padding = parseInt(padding, 10);\n }\n var sort = event.paramObject[\"sort\"];\n if (typeof sort === \"undefined\") sort = false\n else{ sort = (sort === \"true\") };\n if(!index) index = \"\";\n if (!value) return false;\n try {\n //test if an object/array\n value = JSON.parse(value);\n } catch (e) {\n // not a valid object, use it as is\n }\n \n if (tiddler && tiddler.fields.text) {\n var jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n /*DeDupe, Unshift, and Refresh Formatting */\n var {data, newLength} = $tw.utils.jsonUnshift($tw.utils.jsonDedupe(jsonObj), index, value);\n var modification = this.wiki.getModificationFields();\n modification.text = sort ? $tw.utils.jsonOrderedStringify(data, padding): JSON.stringify(data, null, padding);\n modification.flat = $tw.utils.jsonIsFlat(data);\n this.wiki.addTiddler(new $tw.Tiddler(tiddler, modification));\n if(typeof setReference != 'undefined'){\n this.wiki.setTextReference(setReference, newLength, this.getVariable(\"currentTiddler\"));\n };\n $tw.utils.jsonIsPlugin(this.mangleTitle, this.getVariable(\"currentTiddler\"), \"tm-json-unshift\");\n return true;\n }\n return false;\n};\n\nJsonManglerWidget.prototype.handleJsonToSchemaEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var schemaTitle = event.paramObject[\"schema\"];\n if (!schemaTitle || typeof schemaTitle === \"undefined\" || schemaTitle == \"\") {\n schemaTitle = \"$:/schema/\"+this.mangleTitle;\n }\n if (tiddler && tiddler.fields.text) {\n var jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n /*Generate the Schema*/\n var jsonSchema = $tw.utils.jsonToSchema(jsonObj),\n fields = {},\n\t\tcreationFields = this.wiki.getCreationFields(),\n modificationFields = this.wiki.getModificationFields();\n fields[\"type\"] = \"application/json\";\n fields[\"text\"] = JSON.stringify(jsonSchema);\n var tiddler = this.wiki.addTiddler(new $tw.Tiddler(creationFields,fields,modificationFields,{title: schemaTitle}));\n this.wiki.setTextReference(this.mangleTitle+\"!!schema\",schemaTitle,this.getVariable(\"currentTiddler\"));\n this.dispatchEvent({\n type: \"tm-navigate\",\n navigateTo: schemaTitle,\n navigateFromTitle: this.mangleTitle,\n navigateFromNode: this,\n navigateFromClientRect: {}\n });\n }\n\treturn true;\n};\n\nJsonManglerWidget.prototype.handleJsonToCSVEvent = function(event) {\n var tiddler = this.wiki.getTiddler(this.mangleTitle);\n var schemaTitle = event.paramObject[\"schema\"];\n if (!schemaTitle || typeof schemaTitle === \"undefined\" || schemaTitle == \"\") {\n schemaTitle = \"$:/schema/\"+this.mangleTitle;\n }\n if (tiddler && tiddler.fields.text) {\n var jsonObj,\n a = tiddler.fields.title,\n b = this.wiki.getTextReference(a+\"!!text\");\n if (!b || 0 == b.length) {\n b = \"{}\"\n }\n if(!$tw.utils.jsonIsValid(a, b)) {\n return false;\n }\n jsonObj = JSON.parse(b);\n\n /*Generate the Schema*/\n var jsonSchema = $tw.utils.jsonToSchema(jsonObj),\n fields = {},\n\t\tcreationFields = this.wiki.getCreationFields(),\n modificationFields = this.wiki.getModificationFields();\n fields[\"type\"] = \"application/json\";\n fields[\"text\"] = JSON.stringify(jsonSchema);\n var tiddler = this.wiki.addTiddler(new $tw.Tiddler(creationFields,fields,modificationFields,{title: schemaTitle}));\n this.wiki.setTextReference(this.mangleTitle+\"!!schema\",schemaTitle,this.getVariable(\"currentTiddler\"));\n this.dispatchEvent({\n type: \"tm-navigate\",\n navigateTo: schemaTitle,\n navigateFromTitle: this.mangleTitle,\n navigateFromNode: this,\n navigateFromClientRect: {}\n });\n }\n\treturn true;\n};\n\nJsonManglerWidget.prototype.handleJsonFromCSVEvent = function(event) {\n var title = event.paramObject[\"title\"] || this.mangleTitle;\n var tiddler = this.wiki.getTiddler(title);\n var stateTitle = event.paramObject[\"state\"];\n var importTitle = event.paramObject[\"options\"];\n var stateTiddler = this.wiki.getTiddler(stateTitle);\n var importTiddler = this.wiki.getTiddler(importTitle);\n if (tiddler && stateTiddler && importTiddler) {\n /* Create the alert tiddler */\n var csvAlert = $tw.utils.csvImportAlert(title);\n var tiddlersArray = [], tiddlersObj = {tiddlers:{}}, dataArray = [];\n //grab row 0 as an array to use as headers as needed\n var headers = $tw.utils.csvToJson(tiddler.fields.text, {header: false, preview: 1, skipEmptyLines: true}).data[0];\n var importStep = (row) => {\n var importTiddlers = (row) => {\n var tidNameFilter = importTiddler.fields[\"import_subtitle_tiddlers\"];\n var pk = Object.keys(tiddlersObj.tiddlers).length;\n if(options.primary_key >= 0 && !options.header) pk = row.data[options.primary_key];\n if(options.primary_key >= 0 && options.header) {\n var path = headers[options.primary_key];\n pk = row.data[path];\n }\n this.parentWidget.setVariable(\"primaryKey\", pk);\n var tidName = this.wiki.filterTiddlers(tidNameFilter, this)[0] || \"Data/\"+title+\"/\"+Object.keys(tiddlersObj.tiddlers).length;\n var tid = {\n title: tidName\n };\n for (let f = 0; f < headers.length; f++) {\n var fString = this.wiki.slugify(headers[f]);\n var importType = (options.header) ? \"named\" : \"numbered\";\n var fPath = \"import_\" + importType + \"_columns\";\n var colFilter = importTiddler.fields[fPath];\n if (!options.header){\n this.parentWidget.setVariable(\"columnNumber\", f);\n }\n if (options.header){\n this.parentWidget.setVariable(\"columnName\", fString);\n } \n var val, fName = this.wiki.filterTiddlers(colFilter, this)[0] || \"field_\"+f.toString();\n if(!options.header) val = row.data[f];\n if(options.header) {\n var path = headers[f];\n val = row.data[path];\n }\n tid[fName] = val;\n }\n tiddlersObj.tiddlers[tidName] = tid;\n };\n var importJson = (row) => {\n var tidNameFilter = importTiddler.fields[\"import_subtitle_json\"];\n var pk = Object.keys(tiddlersObj.tiddlers).length;\n if(options.primary_key >= 0 && !options.header) pk = row.data[options.primary_key];\n if(options.primary_key >= 0 && options.header) {\n var path = headers[options.primary_key];\n pk = row.data[path];\n }\n this.parentWidget.setVariable(\"primaryKey\", pk);\n var tidName = this.wiki.filterTiddlers(tidNameFilter, this)[0] || \"Json/Data/\"+title+\"/\"+Object.keys(tiddlersObj.tiddlers).length;\n var tid = {\n title: tidName,\n type: \"application/json\",\n text: JSON.stringify(row.data)\n }; \n tiddlersObj.tiddlers[tidName] = tid;\n };\n var importArray = (row) => {\n /* Build the import */\n dataArray.push(row.data);\n };\n if(importTiddler.fields.import_type === \"tiddlers\") importTiddlers(row)\n else if(importTiddler.fields.import_type === \"json\") importJson(row)\n else if(importTiddler.fields.import_type === \"array\") importArray(row);\n //console.log(\"Row:\", row.data);\n };\n var importComplete = () => { \n if(!this.wiki.tiddlerExists(csvAlert)) return;\n if( importTiddler.fields.import_type === \"array\"){\n var tidNameFilter = importTiddler.fields[\"import_title_array\"];\n var filterResult = this.wiki.filterTiddlers(tidNameFilter, this);\n var tidName = filterResult[0] || \"Json/\"+title;\n var tid = {\n title: tidName,\n type: \"application/json\",\n text: JSON.stringify(dataArray)\n };\n tiddlersArray[0] = tid;\n }\n else {\n if (importTiddler.fields.import_type == \"tiddlers\" && options.header) {\n var tidNameFilter = importTiddler.fields[\"import_subtitle_tiddlers\"];\n this.parentWidget.setVariable(\"primaryKey\", \"Headers_Tiddler\");\n var tidName = this.wiki.filterTiddlers(tidNameFilter, this)[0] || \"Data/\"+title+\"/Headers_Tiddler\";\n var tid = {\n title: tidName\n };\n for (let f = 0; f < headers.length; f++) {\n var fString = this.wiki.slugify(headers[f]);\n var fPath = \"import_named_columns\";\n var colFilter = importTiddler.fields[fPath];\n this.parentWidget.setVariable(\"columnName\", fString); \n var val = headers[f], fName = this.wiki.filterTiddlers(colFilter, this)[0] || \"field_\"+f.toString();\n tid[fName] = val;\n }\n tiddlersObj.tiddlers[tidName] = tid;\n }\n var tidNameFilter = importTiddler.fields[\"import_title_\"+importTiddler.fields.import_type];\n var filterResult = this.wiki.filterTiddlers(tidNameFilter, this);\n var tidName = filterResult[0];\n if(!tidName) tidName = (importTiddler.fields.import_type == \"tiddlers\" )? \"Data/\"+title : \"JsonData/\" +title;\n var tid = {\n title: tidName,\n type: \"application/json\",\n \"plugin-type\": \"plugin\",\n \"bundle-date\": $tw.utils.formatDateString(new Date(), \"[UTC]YYYY0MM0DD0hh0mm0ssXXX\"),\n \"source-tiddler\": title,\n description: \"Csv Imported \"+$tw.utils.formatDateString(new Date(), \"DDth MMM YYYY 0hh:0mm\"),\n text: JSON.stringify(tiddlersObj)\n };\n tiddlersArray[0] = tid;\n } \n /* Send the Import Message if the alter tiddler has not been deleted*/\n var importText = JSON.stringify(tiddlersArray);\n this.dispatchEvent({type: \"tm-import-tiddlers\", param: importText});\n };\n\n var options = {\n header: (stateTiddler.fields.headers === \"yes\") || false,\n skipEmptyLines: (stateTiddler.fields.skip_empty === \"yes\") || true,\n primary_key: !isNaN(parseInt(importTiddler.fields.primary_key))? parseInt(importTiddler.fields.primary_key) : -1,\n preview: 0, //avoids a bug that aborts when headers==false when using step and complete functions\n previewVal: (stateTiddler.fields.peek === \"yes\")? parseInt(stateTiddler.fields.preview) : 0,\n delimiter: stateTiddler.fields.delimiter,\n newline: stateTiddler.fields.newline,\n quoteChar: stateTiddler.fields.quote_char,\n escapeChar: stateTiddler.fields.escape_char,\n worker: false,\n step: (row, parser) => {\n if( options.previewVal == 0 ) importStep(row)\n else if( importTiddler.fields.import_type ==\"array\" && options.previewVal > dataArray.length ) importStep(row)\n else if( importTiddler.fields.import_type !==\"array\" && options.previewVal > Object.keys(tiddlersObj.tiddlers).length ) importStep(row)\n else parser.abort(); //should call complete now that preview is locked to 0\n },\n complete: (result) => {\n importComplete();\n this.wiki.deleteTiddler(csvAlert);\n console.log(\"Csv import done!\\n\"+result.toString()+\"\\n\");\n }\n }\n var results = $tw.utils.csvToJson(tiddler.fields.text, options);\n }\n\treturn true;\n};\n\nexports.jsonmangler = JsonManglerWidget;\n\n})();\n", "type": "application/javascript", "module-type": "widget", "created": "20181204022819553", "modified": "20190214024606692", "tags": "" } } }
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BattleLemarieWavelet BayesianMaximization BayesianMaximizationObject BayesianMinimization BayesianMinimizationObject Because BeckmannDistribution Beep Before Begin BeginDialogPacket BeginFrontEndInteractionPacket BeginPackage BellB BellY Below BenfordDistribution BeniniDistribution BenktanderGibratDistribution BenktanderWeibullDistribution BernoulliB BernoulliDistribution BernoulliGraphDistribution BernoulliProcess BernsteinBasis BesselFilterModel BesselI BesselJ BesselJZero BesselK BesselY BesselYZero Beta BetaBinomialDistribution BetaDistribution BetaNegativeBinomialDistribution BetaPrimeDistribution BetaRegularized Between BetweennessCentrality BeveledPolyhedron BezierCurve BezierCurve3DBox BezierCurve3DBoxOptions BezierCurveBox BezierCurveBoxOptions BezierFunction BilateralFilter Binarize BinaryDeserialize BinaryDistance BinaryFormat BinaryImageQ BinaryRead BinaryReadList BinarySerialize BinaryWrite BinCounts BinLists Binomial BinomialDistribution BinomialProcess BinormalDistribution BiorthogonalSplineWavelet BipartiteGraphQ BiquadraticFilterModel BirnbaumImportance BirnbaumSaundersDistribution BitAnd BitClear BitGet BitLength BitNot BitOr BitSet BitShiftLeft BitShiftRight BitXor BiweightLocation BiweightMidvariance Black BlackmanHarrisWindow BlackmanNuttallWindow BlackmanWindow Blank BlankForm BlankNullSequence BlankSequence Blend Block BlockchainAddressData BlockchainBase BlockchainBlockData BlockchainContractValue BlockchainData BlockchainGet BlockchainKeyEncode BlockchainPut BlockchainTokenData BlockchainTransaction BlockchainTransactionData BlockchainTransactionSign BlockchainTransactionSubmit BlockMap BlockRandom BlomqvistBeta BlomqvistBetaTest Blue Blur BodePlot BohmanWindow Bold Bond BondCount BondList BondQ Bookmarks Boole BooleanConsecutiveFunction BooleanConvert BooleanCountingFunction BooleanFunction BooleanGraph BooleanMaxterms BooleanMinimize BooleanMinterms BooleanQ BooleanRegion Booleans BooleanStrings BooleanTable BooleanVariables BorderDimensions BorelTannerDistribution Bottom BottomHatTransform BoundaryDiscretizeGraphics BoundaryDiscretizeRegion BoundaryMesh BoundaryMeshRegion BoundaryMeshRegionQ BoundaryStyle BoundedRegionQ BoundingRegion Bounds Box BoxBaselineShift BoxData BoxDimensions Boxed Boxes BoxForm BoxFormFormatTypes BoxFrame BoxID BoxMargins BoxMatrix BoxObject BoxRatios BoxRotation BoxRotationPoint BoxStyle BoxWhiskerChart Bra BracketingBar BraKet BrayCurtisDistance BreadthFirstScan Break BridgeData BrightnessEqualize BroadcastStationData Brown BrownForsytheTest BrownianBridgeProcess BrowserCategory BSplineBasis BSplineCurve BSplineCurve3DBox BSplineCurve3DBoxOptions BSplineCurveBox BSplineCurveBoxOptions BSplineFunction BSplineSurface BSplineSurface3DBox BSplineSurface3DBoxOptions BubbleChart BubbleChart3D BubbleScale BubbleSizes BuildingData BulletGauge BusinessDayQ ButterflyGraph ButterworthFilterModel Button ButtonBar ButtonBox ButtonBoxOptions ButtonCell ButtonContents ButtonData ButtonEvaluator ButtonExpandable ButtonFrame ButtonFunction ButtonMargins ButtonMinHeight ButtonNote ButtonNotebook ButtonSource ButtonStyle ButtonStyleMenuListing Byte ByteArray ByteArrayFormat ByteArrayQ ByteArrayToString ByteCount ByteOrderingC CachedValue CacheGraphics CachePersistence CalendarConvert CalendarData CalendarType Callout CalloutMarker CalloutStyle CallPacket CanberraDistance Cancel CancelButton CandlestickChart CanonicalGraph CanonicalizePolygon CanonicalizePolyhedron CanonicalName CanonicalWarpingCorrespondence CanonicalWarpingDistance CantorMesh CantorStaircase Cap CapForm CapitalDifferentialD Capitalize CapsuleShape CaptureRunning CardinalBSplineBasis CarlemanLinearize CarmichaelLambda CaseOrdering Cases CaseSensitive Cashflow Casoratian Catalan CatalanNumber Catch Catenate CatenateLayer CauchyDistribution CauchyWindow CayleyGraph CDF CDFDeploy CDFInformation CDFWavelet Ceiling CelestialSystem Cell CellAutoOverwrite CellBaseline CellBoundingBox CellBracketOptions CellChangeTimes CellContents CellContext CellDingbat CellDynamicExpression CellEditDuplicate CellElementsBoundingBox CellElementSpacings CellEpilog CellEvaluationDuplicate CellEvaluationFunction CellEvaluationLanguage CellEventActions CellFrame CellFrameColor CellFrameLabelMargins CellFrameLabels CellFrameMargins CellGroup CellGroupData CellGrouping CellGroupingRules CellHorizontalScrolling CellID CellLabel CellLabelAutoDelete CellLabelMargins CellLabelPositioning CellLabelStyle CellLabelTemplate CellMargins CellObject CellOpen CellPrint CellProlog Cells CellSize CellStyle CellTags CellularAutomaton CensoredDistribution Censoring Center CenterArray CenterDot CentralFeature CentralMoment CentralMomentGeneratingFunction Cepstrogram CepstrogramArray CepstrumArray CForm ChampernowneNumber ChangeOptions ChannelBase ChannelBrokerAction ChannelDatabin ChannelHistoryLength ChannelListen ChannelListener ChannelListeners ChannelListenerWait ChannelObject ChannelPreSendFunction ChannelReceiverFunction ChannelSend ChannelSubscribers ChanVeseBinarize Character CharacterCounts CharacterEncoding CharacterEncodingsPath CharacteristicFunction CharacteristicPolynomial CharacterName CharacterRange Characters ChartBaseStyle ChartElementData ChartElementDataFunction ChartElementFunction ChartElements ChartLabels ChartLayout ChartLegends ChartStyle Chebyshev1FilterModel Chebyshev2FilterModel ChebyshevDistance ChebyshevT ChebyshevU Check CheckAbort CheckAll Checkbox CheckboxBar CheckboxBox CheckboxBoxOptions ChemicalData ChessboardDistance ChiDistribution ChineseRemainder ChiSquareDistribution ChoiceButtons ChoiceDialog CholeskyDecomposition Chop ChromaticityPlot ChromaticityPlot3D ChromaticPolynomial Circle CircleBox CircleDot CircleMinus CirclePlus CirclePoints CircleThrough CircleTimes CirculantGraph CircularOrthogonalMatrixDistribution CircularQuaternionMatrixDistribution CircularRealMatrixDistribution CircularSymplecticMatrixDistribution CircularUnitaryMatrixDistribution Circumsphere CityData ClassifierFunction ClassifierInformation ClassifierMeasurements ClassifierMeasurementsObject Classify ClassPriors Clear ClearAll ClearAttributes ClearCookies ClearPermissions ClearSystemCache ClebschGordan ClickPane Clip ClipboardNotebook ClipFill ClippingStyle ClipPlanes ClipPlanesStyle ClipRange Clock ClockGauge ClockwiseContourIntegral Close Closed CloseKernels ClosenessCentrality Closing ClosingAutoSave ClosingEvent CloudAccountData CloudBase CloudConnect CloudDeploy CloudDirectory CloudDisconnect CloudEvaluate CloudExport CloudExpression CloudExpressions CloudFunction CloudGet CloudImport CloudLoggingData CloudObject CloudObjectInformation CloudObjectInformationData CloudObjectNameFormat CloudObjects CloudObjectURLType CloudPublish CloudPut CloudRenderingMethod CloudSave CloudShare CloudSubmit CloudSymbol CloudUnshare ClusterClassify ClusterDissimilarityFunction ClusteringComponents ClusteringTree CMYKColor Coarse CodeAssistOptions Coefficient CoefficientArrays CoefficientDomain CoefficientList CoefficientRules CoifletWavelet Collect Colon ColonForm ColorBalance ColorCombine ColorConvert ColorCoverage ColorData ColorDataFunction ColorDetect ColorDistance ColorFunction ColorFunctionScaling Colorize ColorNegate ColorOutput ColorProfileData ColorQ ColorQuantize ColorReplace ColorRules ColorSelectorSettings ColorSeparate ColorSetter ColorSetterBox ColorSetterBoxOptions ColorSlider ColorsNear ColorSpace ColorToneMapping Column ColumnAlignments ColumnBackgrounds ColumnForm ColumnLines ColumnsEqual ColumnSpacings ColumnWidths CombinedEntityClass CombinerFunction CometData CommonDefaultFormatTypes Commonest CommonestFilter CommonName CommonUnits CommunityBoundaryStyle CommunityGraphPlot CommunityLabels CommunityRegionStyle CompanyData CompatibleUnitQ CompilationOptions CompilationTarget Compile Compiled CompiledCodeFunction CompiledFunction CompilerOptions Complement CompleteGraph CompleteGraphQ CompleteKaryTree CompletionsListPacket Complex Complexes ComplexExpand ComplexInfinity ComplexityFunction ComplexListPlot ComplexPlot ComplexPlot3D ComponentMeasurements ComponentwiseContextMenu Compose ComposeList ComposeSeries CompositeQ Composition CompoundElement CompoundExpression CompoundPoissonDistribution CompoundPoissonProcess CompoundRenewalProcess Compress CompressedData ComputeUncertainty Condition ConditionalExpression Conditioned Cone ConeBox ConfidenceLevel ConfidenceRange ConfidenceTransform ConfigurationPath ConformAudio ConformImages Congruent ConicHullRegion ConicHullRegion3DBox ConicHullRegionBox ConicOptimization Conjugate ConjugateTranspose Conjunction Connect ConnectedComponents ConnectedGraphComponents ConnectedGraphQ ConnectedMeshComponents ConnectedMoleculeComponents ConnectedMoleculeQ ConnectionSettings ConnectLibraryCallbackFunction ConnectSystemModelComponents ConnesWindow ConoverTest ConsoleMessage ConsoleMessagePacket ConsolePrint Constant ConstantArray ConstantArrayLayer ConstantImage ConstantPlusLayer ConstantRegionQ Constants ConstantTimesLayer ConstellationData ConstrainedMax ConstrainedMin Construct Containing ContainsAll ContainsAny ContainsExactly ContainsNone ContainsOnly ContentFieldOptions ContentLocationFunction ContentObject ContentPadding ContentsBoundingBox ContentSelectable ContentSize Context ContextMenu Contexts ContextToFileName Continuation Continue ContinuedFraction ContinuedFractionK ContinuousAction ContinuousMarkovProcess ContinuousTask ContinuousTimeModelQ ContinuousWaveletData ContinuousWaveletTransform ContourDetect ContourGraphics ContourIntegral ContourLabels ContourLines ContourPlot ContourPlot3D Contours ContourShading ContourSmoothing ContourStyle ContraharmonicMean ContrastiveLossLayer Control ControlActive ControlAlignment ControlGroupContentsBox ControllabilityGramian ControllabilityMatrix ControllableDecomposition ControllableModelQ ControllerDuration ControllerInformation ControllerInformationData ControllerLinking ControllerManipulate ControllerMethod ControllerPath ControllerState ControlPlacement ControlsRendering ControlType Convergents ConversionOptions ConversionRules ConvertToBitmapPacket ConvertToPostScript ConvertToPostScriptPacket ConvexHullMesh ConvexPolygonQ ConvexPolyhedronQ ConvolutionLayer Convolve ConwayGroupCo1 ConwayGroupCo2 ConwayGroupCo3 CookieFunction Cookies CoordinateBoundingBox CoordinateBoundingBoxArray CoordinateBounds CoordinateBoundsArray CoordinateChartData CoordinatesToolOptions CoordinateTransform CoordinateTransformData CoprimeQ Coproduct CopulaDistribution Copyable CopyDatabin CopyDirectory CopyFile CopyTag CopyToClipboard CornerFilter CornerNeighbors Correlation CorrelationDistance CorrelationFunction CorrelationTest Cos Cosh CoshIntegral CosineDistance CosineWindow CosIntegral Cot Coth Count CountDistinct CountDistinctBy CounterAssignments CounterBox CounterBoxOptions CounterClockwiseContourIntegral CounterEvaluator CounterFunction CounterIncrements CounterStyle CounterStyleMenuListing CountRoots CountryData Counts CountsBy Covariance CovarianceEstimatorFunction CovarianceFunction CoxianDistribution CoxIngersollRossProcess CoxModel CoxModelFit CramerVonMisesTest CreateArchive CreateCellID CreateChannel CreateCloudExpression CreateDatabin CreateDataSystemModel CreateDialog CreateDirectory CreateDocument CreateFile CreateIntermediateDirectories CreateManagedLibraryExpression CreateNotebook CreatePalette CreatePalettePacket CreatePermissionsGroup CreateScheduledTask CreateSearchIndex CreateSystemModel CreateTemporary CreateUUID CreateWindow CriterionFunction CriticalityFailureImportance CriticalitySuccessImportance CriticalSection Cross CrossEntropyLossLayer CrossingCount CrossingDetect CrossingPolygon CrossMatrix Csc Csch CTCLossLayer Cube CubeRoot Cubics Cuboid CuboidBox Cumulant CumulantGeneratingFunction Cup CupCap Curl CurlyDoubleQuote CurlyQuote CurrencyConvert CurrentDate CurrentImage CurrentlySpeakingPacket CurrentNotebookImage CurrentScreenImage CurrentValue Curry CurvatureFlowFilter CurveClosed Cyan CycleGraph CycleIndexPolynomial Cycles CyclicGroup Cyclotomic Cylinder CylinderBox CylindricalDecompositionD DagumDistribution DamData DamerauLevenshteinDistance DampingFactor Darker Dashed Dashing DatabaseConnect DatabaseDisconnect DatabaseReference Databin DatabinAdd DatabinRemove Databins DatabinUpload DataCompression DataDistribution DataRange DataReversed Dataset Date DateBounds Dated DateDelimiters DateDifference DatedUnit DateFormat DateFunction DateHistogram DateList DateListLogPlot DateListPlot DateListStepPlot DateObject DateObjectQ DateOverlapsQ DatePattern DatePlus DateRange DateReduction DateString DateTicksFormat DateValue DateWithinQ DaubechiesWavelet DavisDistribution DawsonF DayCount DayCountConvention DayHemisphere DaylightQ DayMatchQ DayName DayNightTerminator DayPlus DayRange DayRound DeBruijnGraph DeBruijnSequence Debug DebugTag Decapitalize Decimal DecimalForm DeclareKnownSymbols DeclarePackage Decompose DeconvolutionLayer Decrement Decrypt DecryptFile DedekindEta DeepSpaceProbeData Default DefaultAxesStyle DefaultBaseStyle DefaultBoxStyle DefaultButton DefaultColor DefaultControlPlacement DefaultDuplicateCellStyle DefaultDuration DefaultElement DefaultFaceGridsStyle DefaultFieldHintStyle DefaultFont DefaultFontProperties DefaultFormatType DefaultFormatTypeForStyle DefaultFrameStyle DefaultFrameTicksStyle DefaultGridLinesStyle DefaultInlineFormatType DefaultInputFormatType DefaultLabelStyle DefaultMenuStyle DefaultNaturalLanguage DefaultNewCellStyle DefaultNewInlineCellStyle DefaultNotebook DefaultOptions DefaultOutputFormatType DefaultPrintPrecision DefaultStyle DefaultStyleDefinitions DefaultTextFormatType DefaultTextInlineFormatType DefaultTicksStyle DefaultTooltipStyle DefaultValue DefaultValues Defer DefineExternal DefineInputStreamMethod DefineOutputStreamMethod DefineResourceFunction Definition Degree DegreeCentrality DegreeGraphDistribution DegreeLexicographic DegreeReverseLexicographic DEigensystem DEigenvalues Deinitialization Del DelaunayMesh Delayed Deletable Delete DeleteAnomalies DeleteBorderComponents DeleteCases DeleteChannel DeleteCloudExpression DeleteContents DeleteDirectory DeleteDuplicates DeleteDuplicatesBy DeleteFile DeleteMissing DeleteObject DeletePermissionsKey DeleteSearchIndex DeleteSmallComponents DeleteStopwords DeleteWithContents DeletionWarning DelimitedArray DelimitedSequence Delimiter DelimiterFlashTime DelimiterMatching Delimiters DeliveryFunction Dendrogram Denominator DensityGraphics DensityHistogram DensityPlot DensityPlot3D DependentVariables Deploy Deployed Depth DepthFirstScan Derivative DerivativeFilter DerivedKey DescriptorStateSpace DesignMatrix DestroyAfterEvaluation Det DeviceClose DeviceConfigure DeviceExecute DeviceExecuteAsynchronous DeviceObject DeviceOpen DeviceOpenQ DeviceRead DeviceReadBuffer DeviceReadLatest DeviceReadList DeviceReadTimeSeries Devices DeviceStreams DeviceWrite DeviceWriteBuffer DGaussianWavelet DiacriticalPositioning Diagonal DiagonalizableMatrixQ DiagonalMatrix DiagonalMatrixQ Dialog DialogIndent DialogInput DialogLevel DialogNotebook DialogProlog DialogReturn DialogSymbols Diamond DiamondMatrix DiceDissimilarity DictionaryLookup DictionaryWordQ DifferenceDelta DifferenceOrder DifferenceQuotient DifferenceRoot DifferenceRootReduce Differences DifferentialD DifferentialRoot DifferentialRootReduce DifferentiatorFilter DigitalSignature DigitBlock DigitBlockMinimum DigitCharacter DigitCount DigitQ DihedralAngle DihedralGroup Dilation DimensionalCombinations DimensionalMeshComponents DimensionReduce DimensionReducerFunction DimensionReduction Dimensions DiracComb DiracDelta DirectedEdge DirectedEdges DirectedGraph DirectedGraphQ DirectedInfinity Direction Directive Directory DirectoryName DirectoryQ DirectoryStack DirichletBeta DirichletCharacter DirichletCondition DirichletConvolve DirichletDistribution DirichletEta DirichletL DirichletLambda DirichletTransform DirichletWindow DisableConsolePrintPacket DisableFormatting DiscreteChirpZTransform DiscreteConvolve DiscreteDelta DiscreteHadamardTransform DiscreteIndicator DiscreteLimit DiscreteLQEstimatorGains DiscreteLQRegulatorGains DiscreteLyapunovSolve DiscreteMarkovProcess DiscreteMaxLimit DiscreteMinLimit DiscretePlot DiscretePlot3D DiscreteRatio DiscreteRiccatiSolve DiscreteShift DiscreteTimeModelQ DiscreteUniformDistribution DiscreteVariables DiscreteWaveletData DiscreteWaveletPacketTransform DiscreteWaveletTransform DiscretizeGraphics DiscretizeRegion Discriminant DisjointQ Disjunction Disk DiskBox DiskMatrix DiskSegment Dispatch DispatchQ DispersionEstimatorFunction Display DisplayAllSteps DisplayEndPacket DisplayFlushImagePacket DisplayForm DisplayFunction DisplayPacket DisplayRules DisplaySetSizePacket DisplayString DisplayTemporary DisplayWith DisplayWithRef DisplayWithVariable DistanceFunction DistanceMatrix DistanceTransform Distribute Distributed DistributedContexts DistributeDefinitions DistributionChart DistributionDomain DistributionFitTest DistributionParameterAssumptions DistributionParameterQ Dithering Div Divergence Divide DivideBy Dividers DivideSides Divisible Divisors DivisorSigma DivisorSum DMSList DMSString Do DockedCells DocumentGenerator DocumentGeneratorInformation DocumentGeneratorInformationData DocumentGenerators DocumentNotebook DocumentWeightingRules Dodecahedron DomainRegistrationInformation DominantColors DOSTextFormat Dot DotDashed DotEqual DotLayer DotPlusLayer Dotted DoubleBracketingBar DoubleContourIntegral DoubleDownArrow DoubleLeftArrow DoubleLeftRightArrow DoubleLeftTee DoubleLongLeftArrow DoubleLongLeftRightArrow DoubleLongRightArrow DoubleRightArrow DoubleRightTee DoubleUpArrow DoubleUpDownArrow DoubleVerticalBar DoublyInfinite Down DownArrow DownArrowBar DownArrowUpArrow DownLeftRightVector DownLeftTeeVector DownLeftVector DownLeftVectorBar DownRightTeeVector DownRightVector DownRightVectorBar Downsample DownTee DownTeeArrow DownValues DragAndDrop DrawEdges DrawFrontFaces DrawHighlighted Drop DropoutLayer DSolve DSolveValue Dt DualLinearProgramming DualPolyhedron DualSystemsModel DumpGet DumpSave DuplicateFreeQ Duration Dynamic DynamicBox DynamicBoxOptions DynamicEvaluationTimeout DynamicGeoGraphics DynamicImage DynamicLocation DynamicModule DynamicModuleBox DynamicModuleBoxOptions DynamicModuleParent DynamicModuleValues DynamicName DynamicNamespace DynamicReference DynamicSetting DynamicUpdating DynamicWrapper DynamicWrapperBox DynamicWrapperBoxOptionsE EarthImpactData EarthquakeData EccentricityCentrality Echo EchoFunction EclipseType EdgeAdd EdgeBetweennessCentrality EdgeCapacity EdgeCapForm EdgeColor EdgeConnectivity EdgeContract EdgeCost EdgeCount EdgeCoverQ EdgeCycleMatrix EdgeDashing EdgeDelete EdgeDetect EdgeForm EdgeIndex EdgeJoinForm EdgeLabeling EdgeLabels EdgeLabelStyle EdgeList EdgeOpacity EdgeQ EdgeRenderingFunction EdgeRules EdgeShapeFunction EdgeStyle EdgeThickness EdgeWeight EdgeWeightedGraphQ Editable EditButtonSettings EditCellTagsSettings EditDistance EffectiveInterest Eigensystem Eigenvalues EigenvectorCentrality Eigenvectors Element ElementData ElementwiseLayer ElidedForms Eliminate EliminationOrder Ellipsoid EllipticE EllipticExp EllipticExpPrime EllipticF EllipticFilterModel EllipticK EllipticLog EllipticNomeQ EllipticPi EllipticReducedHalfPeriods EllipticTheta EllipticThetaPrime EmbedCode EmbeddedHTML EmbeddedService EmbeddingLayer EmbeddingObject EmitSound EmphasizeSyntaxErrors EmpiricalDistribution Empty EmptyGraphQ EmptyRegion EnableConsolePrintPacket Enabled Encode Encrypt EncryptedObject EncryptFile End EndAdd EndDialogPacket EndFrontEndInteractionPacket EndOfBuffer EndOfFile EndOfLine EndOfString EndPackage EngineEnvironment EngineeringForm Enter EnterExpressionPacket EnterTextPacket Entity EntityClass EntityClassList EntityCopies EntityFunction EntityGroup EntityInstance EntityList EntityPrefetch EntityProperties EntityProperty EntityPropertyClass EntityRegister EntityStore EntityStores EntityTypeName EntityUnregister EntityValue Entropy EntropyFilter Environment Epilog EpilogFunction Equal EqualColumns EqualRows EqualTilde EqualTo EquatedTo Equilibrium EquirippleFilterKernel Equivalent Erf Erfc Erfi ErlangB ErlangC ErlangDistribution Erosion ErrorBox ErrorBoxOptions ErrorNorm ErrorPacket ErrorsDialogSettings EscapeRadius EstimatedBackground EstimatedDistribution EstimatedProcess EstimatorGains EstimatorRegulator EuclideanDistance EulerAngles EulerCharacteristic EulerE EulerGamma EulerianGraphQ EulerMatrix EulerPhi Evaluatable Evaluate Evaluated EvaluatePacket EvaluateScheduledTask EvaluationBox EvaluationCell EvaluationCompletionAction EvaluationData EvaluationElements EvaluationEnvironment EvaluationMode EvaluationMonitor EvaluationNotebook EvaluationObject EvaluationOrder Evaluator EvaluatorNames EvenQ EventData EventEvaluator EventHandler EventHandlerTag EventLabels EventSeries ExactBlackmanWindow ExactNumberQ ExactRootIsolation ExampleData Except ExcludedForms ExcludedLines ExcludedPhysicalQuantities ExcludePods Exclusions ExclusionsStyle Exists Exit ExitDialog ExoplanetData Exp Expand ExpandAll ExpandDenominator ExpandFileName ExpandNumerator Expectation ExpectationE ExpectedValue ExpGammaDistribution ExpIntegralE ExpIntegralEi ExpirationDate Exponent ExponentFunction ExponentialDistribution ExponentialFamily ExponentialGeneratingFunction ExponentialMovingAverage ExponentialPowerDistribution ExponentPosition ExponentStep Export ExportAutoReplacements ExportByteArray ExportForm ExportPacket ExportString Expression ExpressionCell ExpressionPacket ExpressionUUID ExpToTrig ExtendedEntityClass ExtendedGCD Extension ExtentElementFunction ExtentMarkers ExtentSize ExternalBundle ExternalCall ExternalDataCharacterEncoding ExternalEvaluate ExternalFunction ExternalFunctionName ExternalObject ExternalOptions ExternalSessionObject ExternalSessions ExternalTypeSignature ExternalValue Extract ExtractArchive ExtractLayer ExtremeValueDistributionFaceForm FaceGrids FaceGridsStyle FacialFeatures Factor FactorComplete Factorial Factorial2 FactorialMoment FactorialMomentGeneratingFunction FactorialPower FactorInteger FactorList FactorSquareFree FactorSquareFreeList FactorTerms FactorTermsList Fail Failure FailureAction FailureDistribution FailureQ False FareySequence FARIMAProcess FeatureDistance FeatureExtract FeatureExtraction FeatureExtractor FeatureExtractorFunction FeatureNames FeatureNearest FeatureSpacePlot FeatureSpacePlot3D FeatureTypes FEDisableConsolePrintPacket FeedbackLinearize FeedbackSector FeedbackSectorStyle FeedbackType FEEnableConsolePrintPacket FetalGrowthData Fibonacci Fibonorial FieldCompletionFunction FieldHint FieldHintStyle FieldMasked FieldSize File FileBaseName FileByteCount FileConvert FileDate FileExistsQ FileExtension FileFormat FileHandler FileHash FileInformation FileName FileNameDepth FileNameDialogSettings FileNameDrop FileNameForms FileNameJoin FileNames FileNameSetter FileNameSplit FileNameTake FilePrint FileSize FileSystemMap FileSystemScan FileTemplate FileTemplateApply FileType FilledCurve FilledCurveBox FilledCurveBoxOptions Filling FillingStyle FillingTransform FilteredEntityClass FilterRules FinancialBond FinancialData FinancialDerivative FinancialIndicator Find FindAnomalies FindArgMax FindArgMin FindChannels FindClique FindClusters FindCookies FindCurvePath FindCycle FindDevices FindDistribution FindDistributionParameters FindDivisions FindEdgeCover FindEdgeCut FindEdgeIndependentPaths FindEquationalProof FindEulerianCycle FindExternalEvaluators FindFaces FindFile FindFit FindFormula FindFundamentalCycles FindGeneratingFunction FindGeoLocation FindGeometricConjectures FindGeometricTransform FindGraphCommunities FindGraphIsomorphism FindGraphPartition FindHamiltonianCycle FindHamiltonianPath FindHiddenMarkovStates FindIndependentEdgeSet FindIndependentVertexSet FindInstance FindIntegerNullVector FindKClan FindKClique FindKClub FindKPlex FindLibrary FindLinearRecurrence FindList FindMatchingColor FindMaximum FindMaximumFlow FindMaxValue FindMeshDefects FindMinimum FindMinimumCostFlow FindMinimumCut FindMinValue FindMoleculeSubstructure FindPath FindPeaks FindPermutation FindPostmanTour FindProcessParameters FindRepeat FindRoot FindSequenceFunction FindSettings FindShortestPath FindShortestTour FindSpanningTree FindSystemModelEquilibrium FindTextualAnswer FindThreshold FindTransientRepeat FindVertexCover FindVertexCut FindVertexIndependentPaths Fine FinishDynamic FiniteAbelianGroupCount FiniteGroupCount FiniteGroupData First FirstCase FirstPassageTimeDistribution FirstPosition FischerGroupFi22 FischerGroupFi23 FischerGroupFi24Prime FisherHypergeometricDistribution FisherRatioTest FisherZDistribution Fit FitAll FitRegularization FittedModel FixedOrder FixedPoint FixedPointList FlashSelection Flat Flatten FlattenAt FlattenLayer FlatTopWindow FlipView Floor FlowPolynomial FlushPrintOutputPacket Fold FoldList FoldPair FoldPairList FollowRedirects Font FontColor FontFamily FontForm FontName FontOpacity FontPostScriptName FontProperties FontReencoding FontSize FontSlant FontSubstitutions FontTracking FontVariations FontWeight For ForAll Format FormatRules FormatType FormatTypeAutoConvert FormatValues FormBox FormBoxOptions FormControl FormFunction FormLayoutFunction FormObject FormPage FormTheme FormulaData FormulaLookup FortranForm Forward ForwardBackward Fourier FourierCoefficient FourierCosCoefficient FourierCosSeries FourierCosTransform FourierDCT FourierDCTFilter FourierDCTMatrix FourierDST FourierDSTMatrix FourierMatrix FourierParameters FourierSequenceTransform FourierSeries FourierSinCoefficient FourierSinSeries FourierSinTransform FourierTransform FourierTrigSeries FractionalBrownianMotionProcess FractionalGaussianNoiseProcess FractionalPart FractionBox FractionBoxOptions FractionLine Frame FrameBox FrameBoxOptions Framed FrameInset FrameLabel Frameless FrameMargins FrameRate FrameStyle FrameTicks FrameTicksStyle FRatioDistribution FrechetDistribution FreeQ FrenetSerretSystem FrequencySamplingFilterKernel FresnelC FresnelF FresnelG FresnelS Friday FrobeniusNumber FrobeniusSolve FromAbsoluteTime FromCharacterCode FromCoefficientRules FromContinuedFraction FromDate FromDigits FromDMS FromEntity FromJulianDate FromLetterNumber FromPolarCoordinates FromRomanNumeral FromSphericalCoordinates FromUnixTime Front FrontEndDynamicExpression FrontEndEventActions FrontEndExecute FrontEndObject FrontEndResource FrontEndResourceString FrontEndStackSize FrontEndToken FrontEndTokenExecute FrontEndValueCache FrontEndVersion FrontFaceColor FrontFaceOpacity Full FullAxes FullDefinition FullForm FullGraphics FullInformationOutputRegulator FullOptions FullRegion FullSimplify Function FunctionCompile FunctionCompileExport FunctionCompileExportByteArray FunctionCompileExportLibrary FunctionCompileExportString FunctionDomain FunctionExpand FunctionInterpolation FunctionPeriod FunctionRange FunctionSpace FussellVeselyImportanceGaborFilter GaborMatrix GaborWavelet GainMargins GainPhaseMargins GalaxyData GalleryView Gamma GammaDistribution GammaRegularized GapPenalty GARCHProcess GatedRecurrentLayer Gather GatherBy GaugeFaceElementFunction GaugeFaceStyle GaugeFrameElementFunction GaugeFrameSize GaugeFrameStyle GaugeLabels GaugeMarkers GaugeStyle GaussianFilter GaussianIntegers GaussianMatrix GaussianOrthogonalMatrixDistribution GaussianSymplecticMatrixDistribution GaussianUnitaryMatrixDistribution GaussianWindow GCD GegenbauerC General GeneralizedLinearModelFit GenerateAsymmetricKeyPair GenerateConditions GeneratedCell GeneratedDocumentBinding GenerateDerivedKey GenerateDigitalSignature GenerateDocument GeneratedParameters GeneratedQuantityMagnitudes GenerateHTTPResponse GenerateSecuredAuthenticationKey GenerateSymmetricKey GeneratingFunction GeneratorDescription GeneratorHistoryLength GeneratorOutputType Generic GenericCylindricalDecomposition GenomeData GenomeLookup GeoAntipode GeoArea GeoArraySize GeoBackground GeoBoundingBox GeoBounds GeoBoundsRegion GeoBubbleChart GeoCenter GeoCircle GeodesicClosing GeodesicDilation GeodesicErosion GeodesicOpening GeoDestination GeodesyData GeoDirection GeoDisk GeoDisplacement GeoDistance GeoDistanceList GeoElevationData GeoEntities GeoGraphics GeogravityModelData GeoGridDirectionDifference GeoGridLines GeoGridLinesStyle GeoGridPosition GeoGridRange GeoGridRangePadding GeoGridUnitArea GeoGridUnitDistance GeoGridVector GeoGroup GeoHemisphere GeoHemisphereBoundary GeoHistogram GeoIdentify GeoImage GeoLabels GeoLength GeoListPlot GeoLocation GeologicalPeriodData GeomagneticModelData GeoMarker GeometricAssertion GeometricBrownianMotionProcess GeometricDistribution GeometricMean GeometricMeanFilter GeometricScene GeometricTransformation GeometricTransformation3DBox GeometricTransformation3DBoxOptions GeometricTransformationBox GeometricTransformationBoxOptions GeoModel GeoNearest GeoPath GeoPosition GeoPositionENU GeoPositionXYZ GeoProjection GeoProjectionData GeoRange GeoRangePadding GeoRegionValuePlot GeoResolution GeoScaleBar GeoServer GeoSmoothHistogram GeoStreamPlot GeoStyling GeoStylingImageFunction GeoVariant GeoVector GeoVectorENU GeoVectorPlot GeoVectorXYZ GeoVisibleRegion GeoVisibleRegionBoundary GeoWithinQ GeoZoomLevel GestureHandler GestureHandlerTag Get GetBoundingBoxSizePacket GetContext GetEnvironment GetFileName GetFrontEndOptionsDataPacket GetLinebreakInformationPacket GetMenusPacket GetPageBreakInformationPacket Glaisher GlobalClusteringCoefficient GlobalPreferences GlobalSession Glow GoldenAngle GoldenRatio GompertzMakehamDistribution GoodmanKruskalGamma GoodmanKruskalGammaTest Goto Grad Gradient GradientFilter GradientOrientationFilter GrammarApply GrammarRules GrammarToken Graph Graph3D GraphAssortativity GraphAutomorphismGroup GraphCenter GraphComplement GraphData GraphDensity GraphDiameter GraphDifference GraphDisjointUnion GraphDistance GraphDistanceMatrix GraphElementData GraphEmbedding GraphHighlight GraphHighlightStyle GraphHub Graphics Graphics3D Graphics3DBox Graphics3DBoxOptions GraphicsArray GraphicsBaseline GraphicsBox GraphicsBoxOptions GraphicsColor GraphicsColumn GraphicsComplex GraphicsComplex3DBox GraphicsComplex3DBoxOptions GraphicsComplexBox GraphicsComplexBoxOptions GraphicsContents GraphicsData GraphicsGrid GraphicsGridBox GraphicsGroup GraphicsGroup3DBox GraphicsGroup3DBoxOptions GraphicsGroupBox GraphicsGroupBoxOptions GraphicsGrouping GraphicsHighlightColor GraphicsRow GraphicsSpacing GraphicsStyle GraphIntersection GraphLayout GraphLinkEfficiency GraphPeriphery GraphPlot GraphPlot3D GraphPower GraphPropertyDistribution GraphQ GraphRadius GraphReciprocity GraphRoot GraphStyle GraphUnion Gray GrayLevel Greater GreaterEqual GreaterEqualLess GreaterEqualThan GreaterFullEqual GreaterGreater GreaterLess GreaterSlantEqual GreaterThan GreaterTilde Green GreenFunction Grid GridBaseline GridBox GridBoxAlignment GridBoxBackground GridBoxDividers GridBoxFrame GridBoxItemSize GridBoxItemStyle GridBoxOptions GridBoxSpacings GridCreationSettings GridDefaultElement GridElementStyleOptions GridFrame GridFrameMargins GridGraph GridLines GridLinesStyle GroebnerBasis GroupActionBase GroupBy GroupCentralizer GroupElementFromWord GroupElementPosition GroupElementQ GroupElements GroupElementToWord GroupGenerators Groupings GroupMultiplicationTable GroupOrbits GroupOrder GroupPageBreakWithin GroupSetwiseStabilizer GroupStabilizer GroupStabilizerChain GroupTogetherGrouping GroupTogetherNestedGrouping GrowCutComponents Gudermannian GuidedFilter GumbelDistributionHaarWavelet HadamardMatrix HalfLine HalfNormalDistribution HalfPlane HalfSpace HamiltonianGraphQ HammingDistance HammingWindow HandlerFunctions HandlerFunctionsKeys HankelH1 HankelH2 HankelMatrix HankelTransform HannPoissonWindow HannWindow HaradaNortonGroupHN HararyGraph HarmonicMean HarmonicMeanFilter HarmonicNumber Hash Haversine HazardFunction Head HeadCompose HeaderLines Heads HeavisideLambda HeavisidePi HeavisideTheta HeldGroupHe HeldPart HelpBrowserLookup HelpBrowserNotebook HelpBrowserSettings Here HermiteDecomposition HermiteH HermitianMatrixQ HessenbergDecomposition Hessian HexadecimalCharacter Hexahedron HexahedronBox HexahedronBoxOptions HiddenMarkovProcess HiddenSurface Highlighted HighlightGraph HighlightImage HighlightMesh HighpassFilter HigmanSimsGroupHS HilbertCurve HilbertFilter HilbertMatrix Histogram Histogram3D HistogramDistribution HistogramList HistogramTransform HistogramTransformInterpolation HistoricalPeriodData HitMissTransform HITSCentrality HjorthDistribution HodgeDual HoeffdingD HoeffdingDTest Hold HoldAll HoldAllComplete HoldComplete HoldFirst HoldForm HoldPattern HoldRest HolidayCalendar HomeDirectory HomePage Horizontal HorizontalForm HorizontalGauge HorizontalScrollPosition HornerForm HostLookup HotellingTSquareDistribution HoytDistribution HTMLSave HTTPErrorResponse HTTPRedirect HTTPRequest HTTPRequestData HTTPResponse Hue HumanGrowthData HumpDownHump HumpEqual HurwitzLerchPhi HurwitzZeta HyperbolicDistribution HypercubeGraph HyperexponentialDistribution Hyperfactorial Hypergeometric0F1 Hypergeometric0F1Regularized Hypergeometric1F1 Hypergeometric1F1Regularized Hypergeometric2F1 Hypergeometric2F1Regularized HypergeometricDistribution HypergeometricPFQ HypergeometricPFQRegularized HypergeometricU Hyperlink HyperlinkCreationSettings Hyperplane Hyphenation HyphenationOptions HypoexponentialDistribution HypothesisTestDataI IconData Iconize IconizedObject IconRules Icosahedron Identity IdentityMatrix If IgnoreCase IgnoreDiacritics IgnorePunctuation IgnoreSpellCheck IgnoringInactive Im Image Image3D Image3DProjection Image3DSlices ImageAccumulate ImageAdd ImageAdjust ImageAlign ImageApply ImageApplyIndexed ImageAspectRatio ImageAssemble ImageAugmentationLayer ImageBoundingBoxes ImageCache ImageCacheValid ImageCapture ImageCaptureFunction ImageCases ImageChannels ImageClip ImageCollage ImageColorSpace ImageCompose ImageContainsQ ImageContents ImageConvolve ImageCooccurrence ImageCorners ImageCorrelate ImageCorrespondingPoints ImageCrop ImageData ImageDeconvolve ImageDemosaic ImageDifference ImageDimensions ImageDisplacements ImageDistance ImageEffect ImageExposureCombine ImageFeatureTrack ImageFileApply ImageFileFilter ImageFileScan ImageFilter ImageFocusCombine ImageForestingComponents ImageFormattingWidth ImageForwardTransformation ImageGraphics ImageHistogram ImageIdentify ImageInstanceQ ImageKeypoints ImageLevels ImageLines ImageMargins ImageMarker ImageMarkers ImageMeasurements ImageMesh ImageMultiply ImageOffset ImagePad ImagePadding ImagePartition ImagePeriodogram ImagePerspectiveTransformation ImagePosition ImagePreviewFunction ImagePyramid ImagePyramidApply ImageQ ImageRangeCache ImageRecolor ImageReflect ImageRegion ImageResize ImageResolution ImageRestyle ImageRotate ImageRotated ImageSaliencyFilter ImageScaled ImageScan ImageSize ImageSizeAction ImageSizeCache ImageSizeMultipliers ImageSizeRaw ImageSubtract ImageTake ImageTransformation ImageTrim ImageType ImageValue ImageValuePositions ImagingDevice ImplicitRegion Implies Import ImportAutoReplacements ImportByteArray ImportOptions ImportString ImprovementImportance In Inactivate Inactive IncidenceGraph IncidenceList IncidenceMatrix IncludeAromaticBonds IncludeConstantBasis IncludeDefinitions IncludeDirectories IncludeFileExtension IncludeGeneratorTasks IncludeHydrogens IncludeInflections IncludeMetaInformation IncludePods IncludeQuantities IncludeRelatedTables IncludeSingularTerm IncludeWindowTimes Increment IndefiniteMatrixQ Indent IndentingNewlineSpacings IndentMaxFraction IndependenceTest IndependentEdgeSetQ IndependentPhysicalQuantity IndependentUnit IndependentUnitDimension IndependentVertexSetQ Indeterminate IndeterminateThreshold IndexCreationOptions Indexed IndexGraph IndexTag Inequality InexactNumberQ InexactNumbers InfiniteLine InfinitePlane Infinity Infix InflationAdjust InflationMethod Information InformationData InformationDataGrid Inherited InheritScope InhomogeneousPoissonProcess InitialEvaluationHistory Initialization InitializationCell InitializationCellEvaluation InitializationCellWarning InitializationObjects InitializationValue Initialize InitialSeeding InlineCounterAssignments InlineCounterIncrements InlineRules Inner InnerPolygon InnerPolyhedron Inpaint Input InputAliases InputAssumptions InputAutoReplacements InputField InputFieldBox InputFieldBoxOptions InputForm InputGrouping InputNamePacket InputNotebook InputPacket InputSettings InputStream InputString InputStringPacket InputToBoxFormPacket Insert InsertionFunction InsertionPointObject InsertLinebreaks InsertResults Inset Inset3DBox Inset3DBoxOptions InsetBox InsetBoxOptions Insphere Install InstallService InstanceNormalizationLayer InString Integer IntegerDigits IntegerExponent IntegerLength IntegerName IntegerPart IntegerPartitions IntegerQ IntegerReverse Integers IntegerString Integral Integrate Interactive InteractiveTradingChart Interlaced Interleaving InternallyBalancedDecomposition InterpolatingFunction InterpolatingPolynomial Interpolation InterpolationOrder InterpolationPoints InterpolationPrecision Interpretation InterpretationBox InterpretationBoxOptions InterpretationFunction Interpreter InterpretTemplate InterquartileRange Interrupt InterruptSettings IntersectingQ Intersection Interval IntervalIntersection IntervalMarkers IntervalMarkersStyle IntervalMemberQ IntervalSlider IntervalUnion Into Inverse InverseBetaRegularized InverseCDF InverseChiSquareDistribution InverseContinuousWaveletTransform InverseDistanceTransform InverseEllipticNomeQ InverseErf InverseErfc InverseFourier InverseFourierCosTransform InverseFourierSequenceTransform InverseFourierSinTransform InverseFourierTransform InverseFunction InverseFunctions InverseGammaDistribution InverseGammaRegularized InverseGaussianDistribution InverseGudermannian InverseHankelTransform InverseHaversine InverseImagePyramid InverseJacobiCD InverseJacobiCN InverseJacobiCS InverseJacobiDC InverseJacobiDN InverseJacobiDS InverseJacobiNC InverseJacobiND InverseJacobiNS InverseJacobiSC InverseJacobiSD InverseJacobiSN InverseLaplaceTransform InverseMellinTransform InversePermutation InverseRadon InverseRadonTransform InverseSeries InverseShortTimeFourier InverseSpectrogram InverseSurvivalFunction InverseTransformedRegion InverseWaveletTransform InverseWeierstrassP InverseWishartMatrixDistribution InverseZTransform Invisible InvisibleApplication InvisibleTimes IPAddress IrreduciblePolynomialQ IslandData IsolatingInterval IsomorphicGraphQ IsotopeData Italic Item ItemAspectRatio ItemBox ItemBoxOptions ItemSize ItemStyle ItoProcessJaccardDissimilarity JacobiAmplitude Jacobian JacobiCD JacobiCN JacobiCS JacobiDC JacobiDN JacobiDS JacobiNC JacobiND JacobiNS JacobiP JacobiSC JacobiSD JacobiSN JacobiSymbol JacobiZeta JankoGroupJ1 JankoGroupJ2 JankoGroupJ3 JankoGroupJ4 JarqueBeraALMTest JohnsonDistribution Join JoinAcross Joined JoinedCurve JoinedCurveBox JoinedCurveBoxOptions JoinForm JordanDecomposition JordanModelDecomposition JulianDate JuliaSetBoettcher JuliaSetIterationCount JuliaSetPlot JuliaSetPointsK KagiChart KaiserBesselWindow KaiserWindow KalmanEstimator KalmanFilter KarhunenLoeveDecomposition KaryTree KatzCentrality KCoreComponents KDistribution KEdgeConnectedComponents KEdgeConnectedGraphQ KelvinBei KelvinBer KelvinKei KelvinKer KendallTau KendallTauTest KernelExecute KernelFunction KernelMixtureDistribution Kernels Ket Key KeyCollisionFunction KeyComplement KeyDrop KeyDropFrom KeyExistsQ KeyFreeQ KeyIntersection KeyMap KeyMemberQ KeypointStrength Keys KeySelect KeySort KeySortBy KeyTake KeyUnion KeyValueMap KeyValuePattern Khinchin KillProcess KirchhoffGraph KirchhoffMatrix KleinInvariantJ KnapsackSolve KnightTourGraph KnotData KnownUnitQ KochCurve KolmogorovSmirnovTest KroneckerDelta KroneckerModelDecomposition KroneckerProduct KroneckerSymbol KuiperTest KumaraswamyDistribution Kurtosis KuwaharaFilter KVertexConnectedComponents KVertexConnectedGraphQLABColor Label Labeled LabeledSlider LabelingFunction LabelingSize LabelStyle LabelVisibility LaguerreL LakeData LambdaComponents LambertW LaminaData LanczosWindow LandauDistribution Language LanguageCategory LanguageData LanguageIdentify LanguageOptions LaplaceDistribution LaplaceTransform Laplacian LaplacianFilter LaplacianGaussianFilter Large Larger Last Latitude LatitudeLongitude LatticeData LatticeReduce Launch LaunchKernels LayeredGraphPlot LayerSizeFunction LayoutInformation LCHColor LCM LeaderSize LeafCount LeapYearQ LearnDistribution LearnedDistribution LearningRate LearningRateMultipliers LeastSquares LeastSquaresFilterKernel Left LeftArrow LeftArrowBar LeftArrowRightArrow LeftDownTeeVector LeftDownVector LeftDownVectorBar LeftRightArrow LeftRightVector LeftTee LeftTeeArrow LeftTeeVector LeftTriangle LeftTriangleBar LeftTriangleEqual LeftUpDownVector LeftUpTeeVector LeftUpVector LeftUpVectorBar LeftVector LeftVectorBar LegendAppearance Legended LegendFunction LegendLabel LegendLayout LegendMargins LegendMarkers LegendMarkerSize LegendreP LegendreQ LegendreType Length LengthWhile LerchPhi Less LessEqual LessEqualGreater LessEqualThan LessFullEqual LessGreater LessLess LessSlantEqual LessThan LessTilde LetterCharacter LetterCounts LetterNumber LetterQ Level LeveneTest LeviCivitaTensor LevyDistribution Lexicographic LibraryDataType LibraryFunction LibraryFunctionError LibraryFunctionInformation LibraryFunctionLoad LibraryFunctionUnload LibraryLoad LibraryUnload LicenseID LiftingFilterData LiftingWaveletTransform LightBlue LightBrown LightCyan Lighter LightGray LightGreen Lighting LightingAngle LightMagenta LightOrange LightPink LightPurple LightRed LightSources LightYellow Likelihood Limit LimitsPositioning LimitsPositioningTokens LindleyDistribution Line Line3DBox Line3DBoxOptions LinearFilter LinearFractionalOptimization LinearFractionalTransform LinearGradientImage LinearizingTransformationData LinearLayer LinearModelFit LinearOffsetFunction LinearOptimization LinearProgramming LinearRecurrence LinearSolve LinearSolveFunction LineBox LineBoxOptions LineBreak LinebreakAdjustments LineBreakChart LinebreakSemicolonWeighting LineBreakWithin LineColor LineGraph LineIndent LineIndentMaxFraction LineIntegralConvolutionPlot LineIntegralConvolutionScale LineLegend LineOpacity LineSpacing LineWrapParts LinkActivate LinkClose LinkConnect LinkConnectedQ LinkCreate LinkError LinkFlush LinkFunction LinkHost LinkInterrupt LinkLaunch LinkMode LinkObject LinkOpen LinkOptions LinkPatterns LinkProtocol LinkRankCentrality LinkRead LinkReadHeld LinkReadyQ Links LinkService LinkWrite LinkWriteHeld LiouvilleLambda List Listable ListAnimate ListContourPlot ListContourPlot3D ListConvolve ListCorrelate ListCurvePathPlot ListDeconvolve ListDensityPlot ListDensityPlot3D Listen ListFormat ListFourierSequenceTransform ListInterpolation ListLineIntegralConvolutionPlot ListLinePlot ListLogLinearPlot ListLogLogPlot ListLogPlot ListPicker ListPickerBox ListPickerBoxBackground ListPickerBoxOptions ListPlay ListPlot ListPlot3D ListPointPlot3D ListPolarPlot ListQ ListSliceContourPlot3D ListSliceDensityPlot3D ListSliceVectorPlot3D ListStepPlot ListStreamDensityPlot ListStreamPlot ListSurfacePlot3D ListVectorDensityPlot ListVectorPlot ListVectorPlot3D ListZTransform Literal LiteralSearch LocalAdaptiveBinarize LocalCache LocalClusteringCoefficient LocalizeDefinitions LocalizeVariables LocalObject LocalObjects LocalResponseNormalizationLayer LocalSubmit LocalSymbol LocalTime LocalTimeZone LocationEquivalenceTest LocationTest Locator LocatorAutoCreate LocatorBox LocatorBoxOptions LocatorCentering LocatorPane LocatorPaneBox LocatorPaneBoxOptions LocatorRegion Locked Log Log10 Log2 LogBarnesG LogGamma LogGammaDistribution LogicalExpand LogIntegral LogisticDistribution LogisticSigmoid LogitModelFit LogLikelihood LogLinearPlot LogLogisticDistribution LogLogPlot LogMultinormalDistribution LogNormalDistribution LogPlot LogRankTest LogSeriesDistribution LongEqual Longest LongestCommonSequence LongestCommonSequencePositions LongestCommonSubsequence LongestCommonSubsequencePositions LongestMatch LongestOrderedSequence LongForm Longitude LongLeftArrow LongLeftRightArrow LongRightArrow LongShortTermMemoryLayer Lookup Loopback LoopFreeGraphQ LossFunction LowerCaseQ LowerLeftArrow LowerRightArrow LowerTriangularize LowerTriangularMatrixQ LowpassFilter LQEstimatorGains LQGRegulator LQOutputRegulatorGains LQRegulatorGains LUBackSubstitution LucasL LuccioSamiComponents LUDecomposition LunarEclipse LUVColor LyapunovSolve LyonsGroupLyMachineID MachineName MachineNumberQ MachinePrecision MacintoshSystemPageSetup Magenta Magnification Magnify MailAddressValidation MailExecute MailFolder MailItem MailReceiverFunction MailResponseFunction MailSearch MailServerConnect MailServerConnection MailSettings MainSolve MaintainDynamicCaches Majority MakeBoxes MakeExpression MakeRules ManagedLibraryExpressionID ManagedLibraryExpressionQ MandelbrotSetBoettcher MandelbrotSetDistance MandelbrotSetIterationCount MandelbrotSetMemberQ MandelbrotSetPlot MangoldtLambda ManhattanDistance Manipulate Manipulator MannedSpaceMissionData MannWhitneyTest MantissaExponent Manual Map MapAll MapAt MapIndexed MAProcess MapThread MarchenkoPasturDistribution MarcumQ MardiaCombinedTest MardiaKurtosisTest MardiaSkewnessTest MarginalDistribution MarkovProcessProperties Masking MatchingDissimilarity MatchLocalNameQ MatchLocalNames MatchQ Material MathematicalFunctionData MathematicaNotation MathieuC MathieuCharacteristicA MathieuCharacteristicB MathieuCharacteristicExponent MathieuCPrime MathieuGroupM11 MathieuGroupM12 MathieuGroupM22 MathieuGroupM23 MathieuGroupM24 MathieuS MathieuSPrime MathMLForm MathMLText Matrices MatrixExp MatrixForm MatrixFunction MatrixLog MatrixNormalDistribution MatrixPlot MatrixPower MatrixPropertyDistribution MatrixQ MatrixRank MatrixTDistribution Max MaxBend MaxCellMeasure MaxColorDistance MaxDetect MaxDuration MaxExtraBandwidths MaxExtraConditions MaxFeatureDisplacement MaxFeatures MaxFilter MaximalBy Maximize MaxItems MaxIterations MaxLimit MaxMemoryUsed MaxMixtureKernels MaxOverlapFraction MaxPlotPoints MaxPoints MaxRecursion MaxStableDistribution MaxStepFraction MaxSteps MaxStepSize MaxTrainingRounds MaxValue MaxwellDistribution MaxWordGap McLaughlinGroupMcL Mean MeanAbsoluteLossLayer MeanAround MeanClusteringCoefficient MeanDegreeConnectivity MeanDeviation MeanFilter MeanGraphDistance MeanNeighborDegree MeanShift MeanShiftFilter MeanSquaredLossLayer Median MedianDeviation MedianFilter MedicalTestData Medium MeijerG MeijerGReduce MeixnerDistribution MellinConvolve MellinTransform MemberQ MemoryAvailable MemoryConstrained MemoryConstraint MemoryInUse MengerMesh Menu MenuAppearance MenuCommandKey MenuEvaluator MenuItem MenuList MenuPacket MenuSortingValue MenuStyle MenuView Merge MergeDifferences MergingFunction MersennePrimeExponent MersennePrimeExponentQ Mesh MeshCellCentroid MeshCellCount MeshCellHighlight MeshCellIndex MeshCellLabel MeshCellMarker MeshCellMeasure MeshCellQuality MeshCells MeshCellShapeFunction MeshCellStyle MeshCoordinates MeshFunctions MeshPrimitives MeshQualityGoal MeshRange MeshRefinementFunction MeshRegion MeshRegionQ MeshShading MeshStyle Message MessageDialog MessageList MessageName MessageObject MessageOptions MessagePacket Messages MessagesNotebook MetaCharacters MetaInformation MeteorShowerData Method MethodOptions MexicanHatWavelet MeyerWavelet Midpoint Min MinColorDistance MinDetect MineralData MinFilter MinimalBy MinimalPolynomial MinimalStateSpaceModel Minimize MinimumTimeIncrement MinIntervalSize MinkowskiQuestionMark MinLimit MinMax MinorPlanetData Minors MinRecursion MinSize MinStableDistribution Minus MinusPlus MinValue Missing MissingBehavior MissingDataMethod MissingDataRules MissingQ MissingString MissingStyle MissingValuePattern MittagLefflerE MixedFractionParts MixedGraphQ MixedMagnitude MixedRadix MixedRadixQuantity MixedUnit MixtureDistribution Mod Modal Mode Modular ModularInverse ModularLambda Module Modulus MoebiusMu Molecule MoleculeContainsQ MoleculeEquivalentQ MoleculeGraph MoleculeModify MoleculePattern MoleculePlot MoleculePlot3D MoleculeProperty MoleculeQ MoleculeValue Moment Momentary MomentConvert MomentEvaluate MomentGeneratingFunction MomentOfInertia Monday Monitor MonomialList MonomialOrder MonsterGroupM MoonPhase MoonPosition MorletWavelet MorphologicalBinarize MorphologicalBranchPoints MorphologicalComponents MorphologicalEulerNumber MorphologicalGraph MorphologicalPerimeter MorphologicalTransform MortalityData Most MountainData MouseAnnotation MouseAppearance MouseAppearanceTag MouseButtons Mouseover MousePointerNote MousePosition MovieData MovingAverage MovingMap MovingMedian MoyalDistribution Multicolumn MultiedgeStyle MultigraphQ MultilaunchWarning MultiLetterItalics MultiLetterStyle MultilineFunction Multinomial MultinomialDistribution MultinormalDistribution MultiplicativeOrder Multiplicity MultiplySides Multiselection MultivariateHypergeometricDistribution MultivariatePoissonDistribution MultivariateTDistributionN NakagamiDistribution NameQ Names NamespaceBox NamespaceBoxOptions Nand NArgMax NArgMin NBernoulliB NBodySimulation NBodySimulationData NCache NDEigensystem NDEigenvalues NDSolve NDSolveValue Nearest NearestFunction NearestNeighborGraph NearestTo NebulaData NeedCurrentFrontEndPackagePacket NeedCurrentFrontEndSymbolsPacket NeedlemanWunschSimilarity Needs Negative NegativeBinomialDistribution NegativeDefiniteMatrixQ NegativeIntegers NegativeMultinomialDistribution NegativeRationals NegativeReals NegativeSemidefiniteMatrixQ NeighborhoodData NeighborhoodGraph Nest NestedGreaterGreater NestedLessLess NestedScriptRules NestGraph NestList NestWhile NestWhileList NetAppend NetBidirectionalOperator NetChain NetDecoder NetDelete NetDrop NetEncoder NetEvaluationMode NetExtract NetFlatten NetFoldOperator NetGraph NetInformation NetInitialize NetInsert NetInsertSharedArrays NetJoin NetMapOperator NetMapThreadOperator NetMeasurements NetModel NetNestOperator NetPairEmbeddingOperator NetPort NetPortGradient NetPrepend NetRename NetReplace NetReplacePart NetSharedArray NetStateObject NetTake NetTrain NetTrainResultsObject NetworkPacketCapture NetworkPacketRecording NetworkPacketRecordingDuring NetworkPacketTrace NeumannValue NevilleThetaC NevilleThetaD NevilleThetaN NevilleThetaS NewPrimitiveStyle NExpectation Next NextCell NextDate NextPrime NextScheduledTaskTime NHoldAll NHoldFirst NHoldRest NicholsGridLines NicholsPlot NightHemisphere NIntegrate NMaximize NMaxValue NMinimize NMinValue NominalVariables NonAssociative NoncentralBetaDistribution NoncentralChiSquareDistribution NoncentralFRatioDistribution NoncentralStudentTDistribution NonCommutativeMultiply NonConstants NondimensionalizationTransform None NoneTrue NonlinearModelFit NonlinearStateSpaceModel NonlocalMeansFilter NonNegative NonNegativeIntegers NonNegativeRationals NonNegativeReals NonPositive NonPositiveIntegers NonPositiveRationals NonPositiveReals Nor NorlundB Norm Normal NormalDistribution NormalGrouping NormalizationLayer Normalize Normalized NormalizedSquaredEuclideanDistance NormalMatrixQ NormalsFunction NormFunction Not NotCongruent NotCupCap NotDoubleVerticalBar Notebook NotebookApply NotebookAutoSave NotebookClose NotebookConvertSettings NotebookCreate NotebookCreateReturnObject NotebookDefault NotebookDelete NotebookDirectory NotebookDynamicExpression NotebookEvaluate NotebookEventActions NotebookFileName NotebookFind NotebookFindReturnObject NotebookGet NotebookGetLayoutInformationPacket NotebookGetMisspellingsPacket NotebookImport NotebookInformation NotebookInterfaceObject NotebookLocate NotebookObject NotebookOpen NotebookOpenReturnObject NotebookPath NotebookPrint NotebookPut NotebookPutReturnObject NotebookRead NotebookResetGeneratedCells Notebooks NotebookSave NotebookSaveAs NotebookSelection NotebookSetupLayoutInformationPacket NotebooksMenu NotebookTemplate NotebookWrite NotElement NotEqualTilde NotExists NotGreater NotGreaterEqual NotGreaterFullEqual NotGreaterGreater NotGreaterLess NotGreaterSlantEqual NotGreaterTilde Nothing NotHumpDownHump NotHumpEqual NotificationFunction NotLeftTriangle NotLeftTriangleBar NotLeftTriangleEqual NotLess NotLessEqual NotLessFullEqual NotLessGreater NotLessLess NotLessSlantEqual NotLessTilde NotNestedGreaterGreater NotNestedLessLess NotPrecedes NotPrecedesEqual NotPrecedesSlantEqual NotPrecedesTilde NotReverseElement NotRightTriangle NotRightTriangleBar NotRightTriangleEqual NotSquareSubset NotSquareSubsetEqual NotSquareSuperset NotSquareSupersetEqual NotSubset NotSubsetEqual NotSucceeds NotSucceedsEqual NotSucceedsSlantEqual NotSucceedsTilde NotSuperset NotSupersetEqual NotTilde NotTildeEqual NotTildeFullEqual NotTildeTilde NotVerticalBar Now NoWhitespace NProbability NProduct NProductFactors NRoots NSolve NSum NSumTerms NuclearExplosionData NuclearReactorData Null NullRecords NullSpace NullWords Number NumberCompose NumberDecompose NumberExpand NumberFieldClassNumber NumberFieldDiscriminant NumberFieldFundamentalUnits NumberFieldIntegralBasis NumberFieldNormRepresentatives NumberFieldRegulator NumberFieldRootsOfUnity NumberFieldSignature NumberForm NumberFormat NumberLinePlot NumberMarks NumberMultiplier NumberPadding NumberPoint NumberQ NumberSeparator NumberSigns NumberString Numerator NumeratorDenominator NumericalOrder NumericalSort NumericArray NumericArrayQ NumericArrayType NumericFunction NumericQ NuttallWindow NValues NyquistGridLines NyquistPlotO ObservabilityGramian ObservabilityMatrix ObservableDecomposition ObservableModelQ OceanData Octahedron OddQ Off Offset OLEData On ONanGroupON Once OneIdentity Opacity OpacityFunction OpacityFunctionScaling Open OpenAppend Opener OpenerBox OpenerBoxOptions OpenerView OpenFunctionInspectorPacket Opening OpenRead OpenSpecialOptions OpenTemporary OpenWrite Operate OperatingSystem OptimumFlowData Optional OptionalElement OptionInspectorSettings OptionQ Options OptionsPacket OptionsPattern OptionValue OptionValueBox OptionValueBoxOptions Or Orange Order OrderDistribution OrderedQ Ordering OrderingBy OrderingLayer Orderless OrderlessPatternSequence OrnsteinUhlenbeckProcess Orthogonalize OrthogonalMatrixQ Out Outer OuterPolygon OuterPolyhedron OutputAutoOverwrite OutputControllabilityMatrix OutputControllableModelQ OutputForm OutputFormData OutputGrouping OutputMathEditExpression OutputNamePacket OutputResponse OutputSizeLimit OutputStream Over OverBar OverDot Overflow OverHat Overlaps Overlay OverlayBox OverlayBoxOptions Overscript OverscriptBox OverscriptBoxOptions OverTilde OverVector OverwriteTarget OwenT OwnValuesPackage PackingMethod PaddedForm Padding PaddingLayer PaddingSize PadeApproximant PadLeft PadRight PageBreakAbove PageBreakBelow PageBreakWithin PageFooterLines PageFooters PageHeaderLines PageHeaders PageHeight PageRankCentrality PageTheme PageWidth Pagination PairedBarChart PairedHistogram PairedSmoothHistogram PairedTTest PairedZTest PaletteNotebook PalettePath PalindromeQ Pane PaneBox PaneBoxOptions Panel PanelBox PanelBoxOptions Paneled PaneSelector PaneSelectorBox PaneSelectorBoxOptions PaperWidth ParabolicCylinderD ParagraphIndent ParagraphSpacing ParallelArray ParallelCombine ParallelDo Parallelepiped ParallelEvaluate Parallelization Parallelize ParallelMap ParallelNeeds Parallelogram ParallelProduct ParallelSubmit ParallelSum ParallelTable ParallelTry Parameter ParameterEstimator ParameterMixtureDistribution ParameterVariables ParametricFunction ParametricNDSolve ParametricNDSolveValue ParametricPlot ParametricPlot3D ParametricRegion ParentBox ParentCell ParentConnect ParentDirectory ParentForm Parenthesize ParentList ParentNotebook ParetoDistribution ParetoPickandsDistribution ParkData Part PartBehavior PartialCorrelationFunction PartialD ParticleAcceleratorData ParticleData Partition PartitionGranularity PartitionsP PartitionsQ PartLayer PartOfSpeech PartProtection ParzenWindow PascalDistribution PassEventsDown PassEventsUp Paste PasteAutoQuoteCharacters PasteBoxFormInlineCells PasteButton Path PathGraph PathGraphQ Pattern PatternSequence PatternTest PauliMatrix PaulWavelet Pause PausedTime PDF PeakDetect PeanoCurve PearsonChiSquareTest PearsonCorrelationTest PearsonDistribution PercentForm PerfectNumber PerfectNumberQ PerformanceGoal Perimeter PeriodicBoundaryCondition PeriodicInterpolation Periodogram PeriodogramArray Permanent Permissions PermissionsGroup PermissionsGroupMemberQ PermissionsGroups PermissionsKey PermissionsKeys PermutationCycles PermutationCyclesQ PermutationGroup PermutationLength PermutationList PermutationListQ PermutationMax PermutationMin PermutationOrder PermutationPower PermutationProduct PermutationReplace Permutations PermutationSupport Permute PeronaMalikFilter Perpendicular PerpendicularBisector PersistenceLocation PersistenceTime PersistentObject PersistentObjects PersistentValue PersonData PERTDistribution PetersenGraph PhaseMargins PhaseRange PhysicalSystemData Pi Pick PIDData PIDDerivativeFilter PIDFeedforward PIDTune Piecewise PiecewiseExpand PieChart PieChart3D PillaiTrace PillaiTraceTest PingTime Pink PitchRecognize Pivoting PixelConstrained PixelValue PixelValuePositions Placed Placeholder PlaceholderReplace Plain PlanarAngle PlanarGraph PlanarGraphQ PlanckRadiationLaw PlaneCurveData PlanetaryMoonData PlanetData PlantData Play PlayRange Plot Plot3D Plot3Matrix PlotDivision PlotJoined PlotLabel PlotLabels PlotLayout PlotLegends PlotMarkers PlotPoints PlotRange PlotRangeClipping PlotRangeClipPlanesStyle PlotRangePadding PlotRegion PlotStyle PlotTheme Pluralize Plus PlusMinus Pochhammer PodStates PodWidth Point Point3DBox Point3DBoxOptions PointBox PointBoxOptions PointFigureChart PointLegend PointSize PoissonConsulDistribution PoissonDistribution PoissonProcess PoissonWindow PolarAxes PolarAxesOrigin PolarGridLines PolarPlot PolarTicks PoleZeroMarkers PolyaAeppliDistribution PolyGamma Polygon Polygon3DBox Polygon3DBoxOptions PolygonalNumber PolygonAngle PolygonBox PolygonBoxOptions PolygonCoordinates PolygonDecomposition PolygonHoleScale PolygonIntersections PolygonScale Polyhedron PolyhedronAngle PolyhedronCoordinates PolyhedronData PolyhedronDecomposition PolyhedronGenus PolyLog PolynomialExtendedGCD PolynomialForm PolynomialGCD PolynomialLCM PolynomialMod PolynomialQ PolynomialQuotient PolynomialQuotientRemainder PolynomialReduce PolynomialRemainder Polynomials PoolingLayer PopupMenu PopupMenuBox PopupMenuBoxOptions PopupView PopupWindow Position PositionIndex Positive PositiveDefiniteMatrixQ PositiveIntegers PositiveRationals PositiveReals PositiveSemidefiniteMatrixQ PossibleZeroQ Postfix PostScript Power PowerDistribution PowerExpand PowerMod PowerModList PowerRange PowerSpectralDensity PowersRepresentations PowerSymmetricPolynomial Precedence PrecedenceForm Precedes PrecedesEqual PrecedesSlantEqual PrecedesTilde Precision PrecisionGoal PreDecrement Predict PredictionRoot PredictorFunction PredictorInformation PredictorMeasurements PredictorMeasurementsObject PreemptProtect PreferencesPath Prefix PreIncrement Prepend PrependLayer PrependTo PreprocessingRules PreserveColor PreserveImageOptions Previous PreviousCell PreviousDate PriceGraphDistribution PrimaryPlaceholder Prime PrimeNu PrimeOmega PrimePi PrimePowerQ PrimeQ Primes PrimeZetaP PrimitivePolynomialQ PrimitiveRoot PrimitiveRootList PrincipalComponents PrincipalValue Print PrintableASCIIQ PrintAction PrintForm PrintingCopies PrintingOptions PrintingPageRange PrintingStartingPageNumber PrintingStyleEnvironment Printout3D Printout3DPreviewer PrintPrecision PrintTemporary Prism PrismBox PrismBoxOptions PrivateCellOptions PrivateEvaluationOptions PrivateFontOptions PrivateFrontEndOptions PrivateKey PrivateNotebookOptions PrivatePaths Probability ProbabilityDistribution ProbabilityPlot ProbabilityPr ProbabilityScalePlot ProbitModelFit ProcessConnection ProcessDirectory ProcessEnvironment Processes ProcessEstimator ProcessInformation ProcessObject ProcessParameterAssumptions ProcessParameterQ ProcessStateDomain ProcessStatus ProcessTimeDomain Product ProductDistribution ProductLog ProgressIndicator ProgressIndicatorBox ProgressIndicatorBoxOptions Projection Prolog PromptForm ProofObject Properties Property PropertyList PropertyValue Proportion Proportional Protect Protected ProteinData Pruning PseudoInverse PsychrometricPropertyData PublicKey PublisherID PulsarData PunctuationCharacter Purple Put PutAppend Pyramid PyramidBox PyramidBoxOptionsQBinomial QFactorial QGamma QHypergeometricPFQ QnDispersion QPochhammer QPolyGamma QRDecomposition QuadraticIrrationalQ QuadraticOptimization Quantile QuantilePlot Quantity QuantityArray QuantityDistribution QuantityForm QuantityMagnitude QuantityQ QuantityUnit QuantityVariable QuantityVariableCanonicalUnit QuantityVariableDimensions QuantityVariableIdentifier QuantityVariablePhysicalQuantity Quartics QuartileDeviation Quartiles QuartileSkewness Query QueueingNetworkProcess QueueingProcess QueueProperties Quiet Quit Quotient QuotientRemainderRadialGradientImage RadialityCentrality RadicalBox RadicalBoxOptions RadioButton RadioButtonBar RadioButtonBox RadioButtonBoxOptions Radon RadonTransform RamanujanTau RamanujanTauL RamanujanTauTheta RamanujanTauZ Ramp Random RandomChoice RandomColor RandomComplex RandomEntity RandomFunction RandomGeoPosition RandomGraph RandomImage RandomInstance RandomInteger RandomPermutation RandomPoint RandomPolygon RandomPolyhedron RandomPrime RandomReal RandomSample RandomSeed RandomSeeding RandomVariate RandomWalkProcess RandomWord Range RangeFilter RangeSpecification RankedMax RankedMin RarerProbability Raster Raster3D Raster3DBox Raster3DBoxOptions RasterArray RasterBox RasterBoxOptions Rasterize RasterSize Rational RationalFunctions Rationalize Rationals Ratios RawArray RawBoxes RawData RawMedium RayleighDistribution Re Read ReadByteArray ReadLine ReadList ReadProtected ReadString Real RealAbs RealBlockDiagonalForm RealDigits RealExponent Reals RealSign Reap RecognitionPrior RecognitionThreshold Record RecordLists RecordSeparators Rectangle RectangleBox RectangleBoxOptions RectangleChart RectangleChart3D RectangularRepeatingElement RecurrenceFilter RecurrenceTable RecurringDigitsForm Red Reduce RefBox ReferenceLineStyle ReferenceMarkers ReferenceMarkerStyle Refine ReflectionMatrix ReflectionTransform Refresh RefreshRate Region RegionBinarize RegionBoundary RegionBounds RegionCentroid RegionDifference RegionDimension RegionDisjoint RegionDistance RegionDistanceFunction RegionEmbeddingDimension RegionEqual RegionFunction RegionImage RegionIntersection RegionMeasure RegionMember RegionMemberFunction RegionMoment RegionNearest RegionNearestFunction RegionPlot RegionPlot3D RegionProduct RegionQ RegionResize RegionSize RegionSymmetricDifference RegionUnion RegionWithin RegisterExternalEvaluator RegularExpression Regularization RegularlySampledQ RegularPolygon ReIm ReImLabels ReImPlot ReImStyle Reinstall RelationalDatabase RelationGraph Release ReleaseHold ReliabilityDistribution ReliefImage ReliefPlot RemoteAuthorizationCaching RemoteConnect RemoteConnectionObject RemoteFile RemoteRun RemoteRunProcess Remove RemoveAlphaChannel RemoveAsynchronousTask RemoveAudioStream RemoveBackground RemoveChannelListener RemoveChannelSubscribers Removed RemoveDiacritics RemoveInputStreamMethod RemoveOutputStreamMethod RemoveProperty RemoveScheduledTask RemoveUsers RenameDirectory RenameFile RenderAll RenderingOptions RenewalProcess RenkoChart RepairMesh Repeated RepeatedNull RepeatedString RepeatedTiming RepeatingElement Replace ReplaceAll ReplaceHeldPart ReplaceImageValue ReplaceList ReplacePart ReplacePixelValue ReplaceRepeated ReplicateLayer RequiredPhysicalQuantities Resampling ResamplingAlgorithmData ResamplingMethod Rescale RescalingTransform ResetDirectory ResetMenusPacket ResetScheduledTask ReshapeLayer Residue ResizeLayer Resolve ResourceAcquire ResourceData ResourceFunction ResourceObject ResourceRegister ResourceRemove ResourceSearch ResourceSubmissionObject ResourceSubmit ResourceSystemBase ResourceUpdate ResponseForm Rest RestartInterval Restricted Resultant ResumePacket Return ReturnEntersInput ReturnExpressionPacket ReturnInputFormPacket ReturnPacket ReturnReceiptFunction ReturnTextPacket Reverse ReverseBiorthogonalSplineWavelet ReverseElement ReverseEquilibrium ReverseGraph ReverseSort ReverseSortBy ReverseUpEquilibrium RevolutionAxis RevolutionPlot3D RGBColor RiccatiSolve RiceDistribution RidgeFilter RiemannR RiemannSiegelTheta RiemannSiegelZ RiemannXi Riffle Right RightArrow RightArrowBar RightArrowLeftArrow RightComposition RightCosetRepresentative RightDownTeeVector RightDownVector RightDownVectorBar RightTee RightTeeArrow RightTeeVector RightTriangle RightTriangleBar RightTriangleEqual RightUpDownVector RightUpTeeVector RightUpVector RightUpVectorBar RightVector RightVectorBar RiskAchievementImportance RiskReductionImportance RogersTanimotoDissimilarity RollPitchYawAngles RollPitchYawMatrix RomanNumeral Root RootApproximant RootIntervals RootLocusPlot RootMeanSquare RootOfUnityQ RootReduce Roots RootSum Rotate RotateLabel RotateLeft RotateRight RotationAction RotationBox RotationBoxOptions RotationMatrix RotationTransform Round RoundImplies RoundingRadius Row RowAlignments RowBackgrounds RowBox RowHeights RowLines RowMinHeight RowReduce RowsEqual RowSpacings RSolve RSolveValue RudinShapiro RudvalisGroupRu Rule RuleCondition RuleDelayed RuleForm RulePlot RulerUnits Run RunProcess RunScheduledTask RunThrough RuntimeAttributes RuntimeOptions RussellRaoDissimilaritySameQ SameTest SampledEntityClass SampleDepth SampledSoundFunction SampledSoundList SampleRate SamplingPeriod SARIMAProcess SARMAProcess SASTriangle SatelliteData SatisfiabilityCount SatisfiabilityInstances SatisfiableQ Saturday Save Saveable SaveAutoDelete SaveConnection SaveDefinitions SavitzkyGolayMatrix SawtoothWave Scale Scaled ScaleDivisions ScaledMousePosition ScaleOrigin ScalePadding ScaleRanges ScaleRangeStyle ScalingFunctions ScalingMatrix ScalingTransform Scan ScheduledTask ScheduledTaskActiveQ ScheduledTaskInformation ScheduledTaskInformationData ScheduledTaskObject ScheduledTasks SchurDecomposition ScientificForm ScientificNotationThreshold ScorerGi ScorerGiPrime ScorerHi ScorerHiPrime ScreenRectangle ScreenStyleEnvironment ScriptBaselineShifts ScriptForm ScriptLevel ScriptMinSize ScriptRules ScriptSizeMultipliers Scrollbars ScrollingOptions ScrollPosition SearchAdjustment SearchIndexObject SearchIndices SearchQueryString SearchResultObject Sec Sech SechDistribution SecondOrderConeOptimization SectionGrouping SectorChart SectorChart3D SectorOrigin SectorSpacing SecuredAuthenticationKey SecuredAuthenticationKeys SeedRandom Select Selectable SelectComponents SelectedCells SelectedNotebook SelectFirst Selection SelectionAnimate SelectionCell SelectionCellCreateCell SelectionCellDefaultStyle SelectionCellParentStyle SelectionCreateCell SelectionDebuggerTag SelectionDuplicateCell SelectionEvaluate SelectionEvaluateCreateCell SelectionMove SelectionPlaceholder SelectionSetStyle SelectWithContents SelfLoops SelfLoopStyle SemanticImport SemanticImportString SemanticInterpretation SemialgebraicComponentInstances SemidefiniteOptimization SendMail SendMessage Sequence SequenceAlignment SequenceAttentionLayer SequenceCases SequenceCount SequenceFold SequenceFoldList SequenceForm SequenceHold SequenceLastLayer SequenceMostLayer SequencePosition SequencePredict SequencePredictorFunction SequenceReplace SequenceRestLayer SequenceReverseLayer SequenceSplit Series SeriesCoefficient SeriesData ServiceConnect ServiceDisconnect ServiceExecute ServiceObject ServiceRequest ServiceResponse ServiceSubmit SessionSubmit SessionTime Set SetAccuracy SetAlphaChannel SetAttributes Setbacks SetBoxFormNamesPacket SetCloudDirectory SetCookies SetDelayed SetDirectory SetEnvironment SetEvaluationNotebook SetFileDate SetFileLoadingContext SetNotebookStatusLine SetOptions SetOptionsPacket SetPermissions SetPrecision SetProperty SetSecuredAuthenticationKey SetSelectedNotebook SetSharedFunction SetSharedVariable SetSpeechParametersPacket SetStreamPosition SetSystemModel SetSystemOptions Setter SetterBar SetterBox SetterBoxOptions Setting SetUsers SetValue Shading Shallow ShannonWavelet ShapiroWilkTest Share SharingList Sharpen ShearingMatrix ShearingTransform ShellRegion ShenCastanMatrix ShiftedGompertzDistribution ShiftRegisterSequence Short ShortDownArrow Shortest ShortestMatch ShortestPathFunction ShortLeftArrow ShortRightArrow ShortTimeFourier ShortTimeFourierData ShortUpArrow Show ShowAutoConvert ShowAutoSpellCheck ShowAutoStyles ShowCellBracket ShowCellLabel ShowCellTags ShowClosedCellArea ShowCodeAssist ShowContents ShowControls ShowCursorTracker ShowGroupOpenCloseIcon ShowGroupOpener ShowInvisibleCharacters ShowPageBreaks ShowPredictiveInterface ShowSelection ShowShortBoxForm ShowSpecialCharacters ShowStringCharacters ShowSyntaxStyles ShrinkingDelay ShrinkWrapBoundingBox SiderealTime SiegelTheta SiegelTukeyTest SierpinskiCurve SierpinskiMesh Sign Signature SignedRankTest SignedRegionDistance SignificanceLevel SignPadding SignTest SimilarityRules SimpleGraph SimpleGraphQ SimplePolygonQ SimplePolyhedronQ Simplex Simplify Sin Sinc SinghMaddalaDistribution SingleEvaluation SingleLetterItalics SingleLetterStyle SingularValueDecomposition SingularValueList SingularValuePlot SingularValues Sinh SinhIntegral SinIntegral SixJSymbol Skeleton SkeletonTransform SkellamDistribution Skewness SkewNormalDistribution SkinStyle Skip SliceContourPlot3D SliceDensityPlot3D SliceDistribution SliceVectorPlot3D Slider Slider2D Slider2DBox Slider2DBoxOptions SliderBox SliderBoxOptions SlideView Slot SlotSequence Small SmallCircle Smaller SmithDecomposition SmithDelayCompensator SmithWatermanSimilarity SmoothDensityHistogram SmoothHistogram SmoothHistogram3D SmoothKernelDistribution SnDispersion Snippet SnubPolyhedron SocialMediaData Socket SocketConnect SocketListen SocketListener SocketObject SocketOpen SocketReadMessage SocketReadyQ Sockets SocketWaitAll SocketWaitNext SoftmaxLayer SokalSneathDissimilarity SolarEclipse SolarSystemFeatureData SolidAngle SolidData SolidRegionQ Solve SolveAlways SolveDelayed Sort SortBy SortedBy SortedEntityClass Sound SoundAndGraphics SoundNote SoundVolume SourceLink Sow Space SpaceCurveData SpaceForm Spacer Spacings Span SpanAdjustments SpanCharacterRounding SpanFromAbove SpanFromBoth SpanFromLeft SpanLineThickness SpanMaxSize SpanMinSize SpanningCharacters SpanSymmetric SparseArray SpatialGraphDistribution SpatialMedian SpatialTransformationLayer Speak SpeakTextPacket SpearmanRankTest SpearmanRho SpeciesData SpecificityGoal SpectralLineData Spectrogram SpectrogramArray Specularity SpeechRecognize SpeechSynthesize SpellingCorrection SpellingCorrectionList SpellingDictionaries SpellingDictionariesPath SpellingOptions SpellingSuggestionsPacket Sphere SphereBox SpherePoints SphericalBesselJ SphericalBesselY SphericalHankelH1 SphericalHankelH2 SphericalHarmonicY SphericalPlot3D SphericalRegion SphericalShell SpheroidalEigenvalue SpheroidalJoiningFactor SpheroidalPS SpheroidalPSPrime SpheroidalQS SpheroidalQSPrime SpheroidalRadialFactor SpheroidalS1 SpheroidalS1Prime SpheroidalS2 SpheroidalS2Prime Splice SplicedDistribution SplineClosed SplineDegree SplineKnots SplineWeights Split SplitBy SpokenString Sqrt SqrtBox SqrtBoxOptions Square SquaredEuclideanDistance SquareFreeQ SquareIntersection SquareMatrixQ SquareRepeatingElement SquaresR SquareSubset SquareSubsetEqual SquareSuperset SquareSupersetEqual SquareUnion SquareWave SSSTriangle StabilityMargins StabilityMarginsStyle StableDistribution Stack StackBegin StackComplete StackedDateListPlot StackedListPlot StackInhibit StadiumShape StandardAtmosphereData StandardDeviation StandardDeviationFilter StandardForm Standardize Standardized StandardOceanData StandbyDistribution Star StarClusterData StarData StarGraph StartAsynchronousTask StartExternalSession StartingStepSize StartOfLine StartOfString StartProcess StartScheduledTask StartupSound StartWebSession StateDimensions StateFeedbackGains StateOutputEstimator StateResponse StateSpaceModel StateSpaceRealization StateSpaceTransform StateTransformationLinearize StationaryDistribution StationaryWaveletPacketTransform StationaryWaveletTransform StatusArea StatusCentrality StepMonitor StereochemistryElements StieltjesGamma StirlingS1 StirlingS2 StopAsynchronousTask StoppingPowerData StopScheduledTask StrataVariables StratonovichProcess StreamColorFunction StreamColorFunctionScaling StreamDensityPlot StreamMarkers StreamPlot StreamPoints StreamPosition Streams StreamScale StreamStyle String StringBreak StringByteCount StringCases StringContainsQ StringCount StringDelete StringDrop StringEndsQ StringExpression StringExtract StringForm StringFormat StringFreeQ StringInsert StringJoin StringLength StringMatchQ StringPadLeft StringPadRight StringPart StringPartition StringPosition StringQ StringRepeat StringReplace StringReplaceList StringReplacePart StringReverse StringRiffle StringRotateLeft StringRotateRight StringSkeleton StringSplit StringStartsQ StringTake StringTemplate StringToByteArray StringToStream StringTrim StripBoxes StripOnInput StripWrapperBoxes StrokeForm StructuralImportance StructuredArray StructuredSelection StruveH StruveL Stub StudentTDistribution Style StyleBox StyleBoxAutoDelete StyleData StyleDefinitions StyleForm StyleHints StyleKeyMapping StyleMenuListing StyleNameDialogSettings StyleNames 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withWriterAppend write writeLine\"},c:[e.CLCM,e.CBCM,e.ASM,e.QSM,e.NM,e.RM]}});hljs.registerLanguage(\"css\",function(e){var c={b:/(?:[A-Z\\_\\.\\-]+|--[a-zA-Z0-9_-]+)\\s*:/,rB:!0,e:\";\",eW:!0,c:[{cN:\"attribute\",b:/\\S/,e:\":\",eE:!0,starts:{eW:!0,eE:!0,c:[{b:/[\\w-]+\\(/,rB:!0,c:[{cN:\"built_in\",b:/[\\w-]+/},{b:/\\(/,e:/\\)/,c:[e.ASM,e.QSM,e.CSSNM]}]},e.CSSNM,e.QSM,e.ASM,e.CBCM,{cN:\"number\",b:\"#[0-9A-Fa-f]+\"},{cN:\"meta\",b:\"!important\"}]}}]};return{cI:!0,i:/[=\\/|'\\$]/,c:[e.CBCM,{cN:\"selector-id\",b:/#[A-Za-z0-9_-]+/},{cN:\"selector-class\",b:/\\.[A-Za-z0-9_-]+/},{cN:\"selector-attr\",b:/\\[/,e:/\\]/,i:\"$\",c:[e.ASM,e.QSM]},{cN:\"selector-pseudo\",b:/:(:)?[a-zA-Z0-9\\_\\-\\+\\(\\)\"'.]+/},{b:\"@(page|font-face)\",l:\"@[a-z-]+\",k:\"@page @font-face\"},{b:\"@\",e:\"[{;]\",i:/:/,rB:!0,c:[{cN:\"keyword\",b:/@\\-?\\w[\\w]*(\\-\\w+)*/},{b:/\\s/,eW:!0,eE:!0,relevance:0,k:\"and or not only\",c:[{b:/[a-z-]+:/,cN:\"attribute\"},e.ASM,e.QSM,e.CSSNM]}]},{cN:\"selector-tag\",b:\"[a-zA-Z-][a-zA-Z0-9_-]*\",relevance:0},{b:\"{\",e:\"}\",i:/\\S/,c:[e.CBCM,c]}]}});\n\nexports.hljs = hljs;\n", "type": "application/javascript", "title": "$:/plugins/tiddlywiki/highlight/highlight.js", "module-type": "library" }, "$:/plugins/tiddlywiki/highlight/highlight.css": { "text": "/*\n\nOriginal highlight.js style (c) Ivan Sagalaev <maniac@softwaremaniacs.org>\n\n*/\n\n.hljs {\n display: block;\n overflow-x: auto;\n padding: 0.5em;\n background: #F0F0F0;\n}\n\n\n/* Base color: saturation 0; */\n\n.hljs,\n.hljs-subst {\n color: #444;\n}\n\n.hljs-comment {\n color: #888888;\n}\n\n.hljs-keyword,\n.hljs-attribute,\n.hljs-selector-tag,\n.hljs-meta-keyword,\n.hljs-doctag,\n.hljs-name {\n font-weight: bold;\n}\n\n\n/* User color: hue: 0 */\n\n.hljs-type,\n.hljs-string,\n.hljs-number,\n.hljs-selector-id,\n.hljs-selector-class,\n.hljs-quote,\n.hljs-template-tag,\n.hljs-deletion {\n color: #880000;\n}\n\n.hljs-title,\n.hljs-section {\n color: #880000;\n font-weight: bold;\n}\n\n.hljs-regexp,\n.hljs-symbol,\n.hljs-variable,\n.hljs-template-variable,\n.hljs-link,\n.hljs-selector-attr,\n.hljs-selector-pseudo {\n color: #BC6060;\n}\n\n\n/* Language color: hue: 90; */\n\n.hljs-literal {\n color: #78A960;\n}\n\n.hljs-built_in,\n.hljs-bullet,\n.hljs-code,\n.hljs-addition {\n color: #397300;\n}\n\n\n/* Meta color: hue: 200 */\n\n.hljs-meta {\n color: #1f7199;\n}\n\n.hljs-meta-string {\n color: #4d99bf;\n}\n\n\n/* Misc effects */\n\n.hljs-emphasis {\n font-style: italic;\n}\n\n.hljs-strong {\n font-weight: bold;\n}\n", "type": "text/css", "title": "$:/plugins/tiddlywiki/highlight/highlight.css", "tags": "[[$:/tags/Stylesheet]]" }, "$:/plugins/tiddlywiki/highlight/highlightblock.js": { "title": "$:/plugins/tiddlywiki/highlight/highlightblock.js", "text": "/*\\\ntitle: $:/plugins/tiddlywiki/highlight/highlightblock.js\ntype: application/javascript\nmodule-type: widget\n\nWraps up the fenced code blocks parser for highlight and use in TiddlyWiki5\n\n\\*/\n(function() {\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\nvar TYPE_MAPPINGS_BASE = \"$:/config/HighlightPlugin/TypeMappings/\";\n\nvar CodeBlockWidget = require(\"$:/core/modules/widgets/codeblock.js\").codeblock;\n\nvar hljs = require(\"$:/plugins/tiddlywiki/highlight/highlight.js\");\n\nhljs.configure({tabReplace: \" \"});\t\n\nCodeBlockWidget.prototype.postRender = function() {\n\tvar domNode = this.domNodes[0],\n\t\tlanguage = this.language,\n\t\ttiddler = this.wiki.getTiddler(TYPE_MAPPINGS_BASE + language);\n\tif(tiddler) {\n\t\tlanguage = tiddler.fields.text || \"\";\n\t}\n\tif(language && hljs.getLanguage(language)) {\n\t\tdomNode.className = language.toLowerCase() + \" hljs\";\n\t\tif($tw.browser && !domNode.isTiddlyWikiFakeDom) {\n\t\t\thljs.highlightBlock(domNode);\t\t\t\n\t\t} else {\n\t\t\tvar text = domNode.textContent;\n\t\t\tdomNode.children[0].innerHTML = hljs.fixMarkup(hljs.highlight(language,text).value);\n\t\t\t// If we're using the fakedom then specially save the original raw text\n\t\t\tif(domNode.isTiddlyWikiFakeDom) {\n\t\t\t\tdomNode.children[0].textInnerHTML = text;\n\t\t\t}\n\t\t}\n\t}\t\n};\n\n})();\n", "type": "application/javascript", "module-type": "widget" }, "$:/plugins/tiddlywiki/highlight/howto": { "title": "$:/plugins/tiddlywiki/highlight/howto", "text": "! Supporting Additional Languages\n \nThe [[highlight.js|https://github.com/highlightjs/highlight.js]] project supports many languages. Only a subset of these languages are supported by the plugin. It is possible for users to change the set of languages supported by the plugin by following these steps:\n \n# Go to the highlight.js project [[download page|https://highlightjs.org/download/]], select the language definitions to include, and press the Download button to download a zip archive containing customised support files for a highlight.js syntax highlighting server.\n# Locate the `highlight.pack.js` file in the highlight plugin -- on a stock Debian 8 system running Tiddlywiki5 under node-js it is located at `/usr/local/lib/node_modules/tiddlywiki/plugins/tiddlywiki/highlight/files/highlight.pack.js`.\n# Replace the plugin `highlight.pack.js` file located in step 2 with the one from the downloaded archive obtained in step 1.\n# Restart the Tiddlywiki server.\n" }, "$:/plugins/tiddlywiki/highlight/license": { "title": "$:/plugins/tiddlywiki/highlight/license", "type": "text/plain", "text": "Copyright (c) 2006, Ivan Sagalaev\nAll rights reserved.\nRedistribution and use in source and binary forms, with or without\nmodification, are permitted provided that the following conditions are met:\n\n * Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n * Redistributions in binary form must reproduce the above copyright\n notice, this list of conditions and the following disclaimer in the\n documentation and/or other materials provided with the distribution.\n * Neither the name of highlight.js nor the names of its contributors\n may be used to endorse or promote products derived from this software\n without specific prior written permission.\n\nTHIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY\nEXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED\nWARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\nDISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY\nDIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES\n(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;\nLOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND\nON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS\nSOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n" }, "$:/plugins/tiddlywiki/highlight/readme": { "title": "$:/plugins/tiddlywiki/highlight/readme", "text": "This plugin provides syntax highlighting of code blocks using v9.18.1 of [[highlight.js|https://github.com/isagalaev/highlight.js]] from Ivan Sagalaev.\n\n! Usage\n\nWhen the plugin is installed it automatically applies highlighting to all codeblocks defined with triple backticks or with the CodeBlockWidget.\n\nThe language can optionally be specified after the opening triple braces:\n\n<$codeblock code=\"\"\"```css\n * { margin: 0; padding: 0; } /* micro reset */\n\nhtml { font-size: 62.5%; }\nbody { font-size: 14px; font-size: 1.4rem; } /* =14px */\nh1 { font-size: 24px; font-size: 2.4rem; } /* =24px */\n```\"\"\"/>\n\nIf no language is specified highlight.js will attempt to automatically detect the language.\n\n! Built-in Language Brushes\n\nThe plugin includes support for the following languages (referred to as \"brushes\" by highlight.js):\n\n* apache\n* arduino\n* arm assembly\n* asciidoc\n* autohotkey\n* awk\n* bash\n* cmake\n* coffeescript\n* cpp\n* cs\n* css\n* diff\n* dockerfile\n* erlang\n* elixir\n* fortran\n* go\n* gradle\n* haskell\n* html\n* http\n* ini\n* intel x86 assembly\n* java\n* javascript\n* json\n* kotlin\n* less\n* lua\n* makefile\n* markdown\n* mathematica\n* matlab\n* nginx\n* objectivec\n* perl\n* php\n* plaintext\n* powershell\n* properties\n* python\n* R\n* ruby\n* rust\n* scss\n* shell session\n* sql\n* swift\n* toml\n* typescript\n* vala\n* vim script\n* xml\n* yaml\n\nYou can also specify the language as a MIME content type (eg `text/html` or `text/css`). The mapping is accomplished via mapping tiddlers whose titles start with `$:/config/HighlightPlugin/TypeMappings/`.\n" }, "$:/plugins/tiddlywiki/highlight/styles": { "title": "$:/plugins/tiddlywiki/highlight/styles", "tags": "[[$:/tags/Stylesheet]]", "text": ".hljs {\n display: block;\n overflow-x: auto;\n padding: 0.5em;\n background: <<colour tiddler-editor-background>>;\n color: <<colour foreground>>;\n -webkit-text-size-adjust:none\n}\n\n.hljs-comment,\n.hljs-quote {\n color: #93a1a1;\n}\n\n/* Solarized Green */\n.hljs-keyword,\n.hljs-selector-tag,\n.hljs-addition {\n color: #859900;\n}\n\n/* Solarized Cyan */\n.hljs-number,\n.hljs-string,\n.hljs-meta .hljs-meta-string,\n.hljs-literal,\n.hljs-doctag,\n.hljs-regexp {\n color: #2aa198;\n}\n\n/* Solarized Blue */\n.hljs-title,\n.hljs-section,\n.hljs-name,\n.hljs-selector-id,\n.hljs-selector-class {\n color: #268bd2;\n}\n\n/* Solarized Yellow */\n.hljs-attribute,\n.hljs-attr,\n.hljs-variable,\n.hljs-template-variable,\n.hljs-class .hljs-title,\n.hljs-type {\n color: #b58900;\n}\n\n/* Solarized Orange */\n.hljs-symbol,\n.hljs-bullet,\n.hljs-subst,\n.hljs-meta,\n.hljs-meta .hljs-keyword,\n.hljs-selector-attr,\n.hljs-selector-pseudo,\n.hljs-link {\n color: #cb4b16;\n}\n\n/* Solarized Red */\n.hljs-built_in,\n.hljs-deletion {\n color: #dc322f;\n}\n\n.hljs-formula {\n background: #eee8d5;\n}\n\n.hljs-emphasis {\n font-style: italic;\n}\n\n.hljs-strong {\n font-weight: bold;\n}\n" }, "$:/config/HighlightPlugin/TypeMappings/application/javascript": { "title": "$:/config/HighlightPlugin/TypeMappings/application/javascript", "text": "javascript" }, "$:/config/HighlightPlugin/TypeMappings/application/json": { "title": "$:/config/HighlightPlugin/TypeMappings/application/json", "text": "json" }, "$:/config/HighlightPlugin/TypeMappings/text/css": { "title": "$:/config/HighlightPlugin/TypeMappings/text/css", "text": "css" }, "$:/config/HighlightPlugin/TypeMappings/text/html": { "title": "$:/config/HighlightPlugin/TypeMappings/text/html", "text": "html" }, "$:/config/HighlightPlugin/TypeMappings/image/svg+xml": { "title": "$:/config/HighlightPlugin/TypeMappings/image/svg+xml", "text": "xml" }, "$:/config/HighlightPlugin/TypeMappings/text/x-markdown": { "title": "$:/config/HighlightPlugin/TypeMappings/text/x-markdown", "text": "markdown" }, "$:/plugins/tiddlywiki/highlight/usage": { "title": "$:/plugins/tiddlywiki/highlight/usage", "text": "! Usage\n\nFenced code blocks can have a language specifier added to trigger highlighting in a specific language. Otherwise heuristics are used to detect the language.\n\n```\n ```js\n var a = b + c; // Highlighted as JavaScript\n ```\n```\n! Adding Themes\n\nYou can add themes from highlight.js by copying the CSS to a new tiddler and tagging it with [[$:/tags/Stylesheet]]. The available themes can be found on GitHub:\n\nhttps://github.com/isagalaev/highlight.js/tree/master/src/styles\n" } } }
{ "tiddlers": { "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/parse-tree": { "title": "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/parse-tree", "tags": "$:/tags/EditPreview", "list-after": "$:/core/ui/EditTemplate/body/preview/output", "caption": "parse tree", "text": "\\define preview(mode)\n<$wikify name=\"preview-text\" text={{!!text}} type={{!!type}} mode=\"$mode$\" output=\"parsetree\">\n<pre>\n<code>\n<$text text=<<preview-text>>/>\n</code>\n</pre>\n</$wikify>\n\\end\n\n{{||$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/shared}}\n" }, "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/raw": { "title": "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/raw", "tags": "$:/tags/EditPreview", "caption": "raw HTML", "list-after": "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/widget-tree", "text": "<pre><code><$view field=\"text\" format=\"htmlwikified\" /></code></pre>\n" }, "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/shared": { "title": "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/shared", "text": "\\define body()\n\nMode: <$select tiddler=\"$(tv-mode-configuration)$\" default=\"block\">\n<option value=\"inline\">Inline</option>\n<option value=\"block\">Block</option>\n</$select>\n\n<$macrocall $name=\"preview\" mode={{$(tv-mode-configuration)$}}/>\n\\end\n\n<div class=\"tc-internal-tree-preview-wrapper\">\n\n<div class=\"tc-internal-tree-preview\">\n\n<$vars tv-mode-configuration=<<qualify \"$:/state/internals/preview/mode\">>>\n\n<<body>>\n\n</$vars>\n\n</div>\n\n</div>\n" }, "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/widget-tree": { "title": "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/widget-tree", "tags": "$:/tags/EditPreview", "caption": "widget tree", "list-after": "$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/parse-tree", "text": "\\define preview(mode)\n<$wikify name=\"preview-text\" text={{!!text}} type={{!!type}} mode=\"$mode$\" output=\"widgettree\">\n<pre>\n<code>\n<$text text=<<preview-text>>/>\n</code>\n</pre>\n</$wikify>\n\\end\n\n{{||$:/plugins/tiddlywiki/internals/EditTemplate/body/preview/shared}}\n" }, "$:/plugins/tiddlywiki/internals/readme": { "title": "$:/plugins/tiddlywiki/internals/readme", "text": "This plugin adds features to help explore the internals of TiddlyWiki:\n\n* New preview panes showing:\n** the parse tree\n** the widget tree\n** the raw HTML output\n\nThe first two include a dropdown for choosing block vs. inline parsing mode.\n" }, "$:/plugins/tiddlywiki/internals/styles": { "title": "$:/plugins/tiddlywiki/internals/styles", "tags": "$:/tags/Stylesheet", "text": "\\rules only filteredtranscludeinline transcludeinline macrodef macrocallinline macrocallblock\n" } } }
{ "tiddlers": { "$:/plugins/tiddlywiki/mobiledragdrop/ios-drag-drop.js": { "text": "(function(doc) {\n\nfunction _exposeIosHtml5DragDropShim(config) {\n log = noop; // noOp, remove this line to enable debugging\n\n var coordinateSystemForElementFromPoint;\n\n var DRAG_OVER_EMIT_FREQ = 50;\n\n function main() {\n config = config || {};\n if (!config.hasOwnProperty(\"simulateAnchorClick\")) config.simulateAnchorClick = true;\n\n coordinateSystemForElementFromPoint = navigator.userAgent.match(/OS [1-4](?:_\\d+)+ like Mac/) ? \"page\" : \"client\";\n\n var div = doc.createElement('div');\n var dragDiv = 'draggable' in div;\n var evts = 'ondragstart' in div && 'ondrop' in div;\n\n var needsPatch = !(dragDiv || evts) || /iPad|iPhone|iPod|Android/.test(navigator.userAgent);\n log((needsPatch ? \"\" : \"not \") + \"patching html5 drag drop\");\n\n if(!needsPatch) {\n return;\n }\n\n if(!config.enableEnterLeave) {\n DragDrop.prototype.synthesizeEnterLeave = noop;\n }\n\n if(config.holdToDrag){\n doc.addEventListener(\"touchstart\", touchstartDelay(config.holdToDrag), {passive:false});\n }\n else {\n doc.addEventListener(\"touchstart\", touchstart, {passive:false});\n }\n }\n\n function DragDrop(event, el) {\n\n this.dragData = {};\n this.dragDataTypes = [];\n this.dragImage = null;\n this.dragImageTransform = null;\n this.dragImageWebKitTransform = null;\n this.customDragImage = null;\n this.customDragImageX = null;\n this.customDragImageY = null;\n this.el = el || event.target;\n this.dragOverTimer = null;\n this.lastMoveEvent = null;\n\n log(\"dragstart\");\n\n if (this.dispatchDragStart()) {\n this.createDragImage();\n this.listen();\n }\n }\n\n DragDrop.prototype = {\n listen: function() {\n var move = onEvt(doc, \"touchmove\", this.move, this);\n var end = onEvt(doc, \"touchend\", ontouchend, this);\n var cancel = onEvt(doc, \"touchcancel\", cleanup, this);\n\n function ontouchend(event) {\n this.dragend(event, event.target);\n cleanup.call(this);\n }\n function cleanup() {\n log(\"cleanup\");\n this.dragDataTypes = [];\n if (this.dragImage !== null) {\n this.dragImage.parentNode.removeChild(this.dragImage);\n this.dragImage = null;\n this.dragImageTransform = null;\n this.dragImageWebKitTransform = null;\n }\n this.customDragImage = null;\n this.customDragImageX = null;\n this.customDragImageY = null;\n this.el = this.dragData = null;\n return [move, end, cancel].forEach(function(handler) {\n return handler.off();\n });\n }\n },\n move: function(event) {\n event.preventDefault();\n var pageXs = [], pageYs = [];\n [].forEach.call(event.changedTouches, function(touch) {\n pageXs.push(touch.pageX);\n pageYs.push(touch.pageY);\n });\n\n var x = average(pageXs) - (this.customDragImageX || parseInt(this.dragImage.offsetWidth, 10) / 2);\n var y = average(pageYs) - (this.customDragImageY || parseInt(this.dragImage.offsetHeight, 10) / 2);\n this.translateDragImage(x, y);\n\n this.synthesizeEnterLeave(event);\n this.synthesizeOver(event);\n },\n // We use translate instead of top/left because of sub-pixel rendering and for the hope of better performance\n // http://www.paulirish.com/2012/why-moving-elements-with-translate-is-better-than-posabs-topleft/\n translateDragImage: function(x, y) {\n var translate = \"translate(\" + x + \"px,\" + y + \"px) \";\n\n if (this.dragImageWebKitTransform !== null) {\n this.dragImage.style[\"-webkit-transform\"] = translate + this.dragImageWebKitTransform;\n }\n if (this.dragImageTransform !== null) {\n this.dragImage.style.transform = translate + this.dragImageTransform;\n }\n },\n synthesizeEnterLeave: function(event) {\n var target = elementFromTouchEvent(this.el,event)\n if (target != this.lastEnter) {\n if (this.lastEnter) {\n this.dispatchLeave(event);\n }\n this.lastEnter = target;\n if (this.lastEnter) {\n this.dispatchEnter(event);\n }\n }\n },\n synthesizeOver: function(event) {\n this.lastMoveEvent = event;\n if(this.lastEnter && !this.dragOverTimer) {\n this.dragOverTimer = setInterval(this.dispatchOver.bind(this), DRAG_OVER_EMIT_FREQ);\n }\n },\n clearDragOverTimer: function() {\n if(this.dragOverTimer) {\n clearInterval(this.dragOverTimer);\n this.dragOverTimer = null;\n }\n },\n dragend: function(event) {\n\n // we'll dispatch drop if there's a target, then dragEnd.\n // drop comes first http://www.whatwg.org/specs/web-apps/current-work/multipage/dnd.html#drag-and-drop-processing-model\n log(\"dragend\");\n\n if (this.lastEnter) {\n this.dispatchLeave(event);\n }\n\n var target = elementFromTouchEvent(this.el,event)\n if (target) {\n log(\"found drop target \" + target.tagName);\n this.dispatchDrop(target, event);\n } else {\n log(\"no drop target\");\n }\n\n var dragendEvt = doc.createEvent(\"Event\");\n dragendEvt.initEvent(\"dragend\", true, true);\n this.el.dispatchEvent(dragendEvt);\n this.clearDragOverTimer();\n },\n dispatchDrop: function(target, event) {\n var dropEvt = doc.createEvent(\"Event\");\n dropEvt.initEvent(\"drop\", true, true);\n\n var touch = event.changedTouches[0];\n var x = touch[coordinateSystemForElementFromPoint + 'X'];\n var y = touch[coordinateSystemForElementFromPoint + 'Y'];\n\n var targetOffset = getOffset(target);\n\n dropEvt.offsetX = x - targetOffset.x;\n dropEvt.offsetY = y - targetOffset.y;\n\n dropEvt.dataTransfer = {\n types: this.dragDataTypes,\n getData: function(type) {\n return this.dragData[type];\n }.bind(this),\n dropEffect: \"move\"\n };\n dropEvt.preventDefault = function() {\n // https://www.w3.org/Bugs/Public/show_bug.cgi?id=14638 - if we don't cancel it, we'll snap back\n }.bind(this);\n\n once(doc, \"drop\", function() {\n log(\"drop event not canceled\");\n },this);\n\n target.dispatchEvent(dropEvt);\n },\n dispatchEnter: function(event) {\n\n var enterEvt = doc.createEvent(\"Event\");\n enterEvt.initEvent(\"dragenter\", true, true);\n enterEvt.dataTransfer = {\n types: this.dragDataTypes,\n getData: function(type) {\n return this.dragData[type];\n }.bind(this)\n };\n\n var touch = event.changedTouches[0];\n enterEvt.pageX = touch.pageX;\n enterEvt.pageY = touch.pageY;\n enterEvt.clientX = touch.clientX;\n enterEvt.clientY = touch.clientY;\n\n this.lastEnter.dispatchEvent(enterEvt);\n },\n dispatchOver: function() {\n\n var overEvt = doc.createEvent(\"Event\");\n overEvt.initEvent(\"dragover\", true, true);\n overEvt.dataTransfer = {\n types: this.dragDataTypes,\n getData: function(type) {\n return this.dragData[type];\n }.bind(this)\n };\n\n var touch = this.lastMoveEvent.changedTouches[0];\n overEvt.pageX = touch.pageX;\n overEvt.pageY = touch.pageY;\n overEvt.clientX = touch.clientX;\n overEvt.clientY = touch.clientY;\n\n this.lastEnter.dispatchEvent(overEvt);\n },\n dispatchLeave: function(event) {\n\n var leaveEvt = doc.createEvent(\"Event\");\n leaveEvt.initEvent(\"dragleave\", true, true);\n leaveEvt.dataTransfer = {\n types: this.dragDataTypes,\n getData: function(type) {\n return this.dragData[type];\n }.bind(this)\n };\n\n var touch = event.changedTouches[0];\n leaveEvt.pageX = touch.pageX;\n leaveEvt.pageY = touch.pageY;\n leaveEvt.clientX = touch.clientX;\n leaveEvt.clientY = touch.clientY;\n\n this.lastEnter.dispatchEvent(leaveEvt);\n this.lastEnter = null;\n this.clearDragOverTimer();\n },\n dispatchDragStart: function() {\n var evt = doc.createEvent(\"Event\");\n evt.initEvent(\"dragstart\", true, true);\n evt.dataTransfer = {\n setData: function(type, val) {\n this.dragData[type] = val;\n if (this.dragDataTypes.indexOf(type) == -1) {\n this.dragDataTypes[this.dragDataTypes.length] = type;\n }\n return val;\n }.bind(this),\n setDragImage: function(el, x, y){\n this.customDragImage = el;\n this.customDragImageX = x\n this.customDragImageY = y\n }.bind(this),\n dropEffect: \"move\"\n };\n return this.el.dispatchEvent(evt);\n },\n createDragImage: function() {\n if (this.customDragImage) {\n this.dragImage = this.customDragImage.cloneNode(true);\n duplicateStyle(this.customDragImage, this.dragImage);\n } else {\n this.dragImage = this.el.cloneNode(true);\n duplicateStyle(this.el, this.dragImage);\n }\n this.dragImage.style.opacity = \"0.5\";\n this.dragImage.style.position = \"absolute\";\n this.dragImage.style.left = \"0px\";\n this.dragImage.style.top = \"0px\";\n this.dragImage.style.zIndex = \"999999\";\n\n var transform = this.dragImage.style.transform;\n if (typeof transform !== \"undefined\") {\n this.dragImageTransform = \"\";\n if (transform != \"none\") {\n this.dragImageTransform = transform.replace(/translate\\(\\D*\\d+[^,]*,\\D*\\d+[^,]*\\)\\s*/g, '');\n }\n }\n\n var webkitTransform = this.dragImage.style[\"-webkit-transform\"];\n if (typeof webkitTransform !== \"undefined\") {\n this.dragImageWebKitTransform = \"\";\n if (webkitTransform != \"none\") {\n this.dragImageWebKitTransform = webkitTransform.replace(/translate\\(\\D*\\d+[^,]*,\\D*\\d+[^,]*\\)\\s*/g, '');\n }\n }\n\n this.translateDragImage(-9999, -9999);\n\n doc.body.appendChild(this.dragImage);\n }\n };\n\n // delayed touch start event\n function touchstartDelay(delay) {\n return function(evt){\n var el = evt.target;\n\n do {\n if (elementIsDraggable(el)) {\n var heldItem = function() {\n end.off();\n cancel.off();\n scroll.off();\n touchstart(evt);\n };\n\n var onReleasedItem = function() {\n end.off();\n cancel.off();\n scroll.off();\n clearTimeout(timer);\n };\n\n var timer = setTimeout(heldItem, delay);\n\n var end = onEvt(el, 'touchend', onReleasedItem, this);\n var cancel = onEvt(el, 'touchcancel', onReleasedItem, this);\n var scroll = onEvt(window, 'scroll', onReleasedItem, this);\n break;\n }\n } while ((el = el.parentNode) && el !== doc.body);\n };\n };\n\n // event listeners\n function touchstart(evt) {\n var el = evt.target;\n do {\n if (elementIsDraggable(el)) {\n handleTouchStartOnAnchor(evt, el);\n\n evt.preventDefault();\n new DragDrop(evt,el);\n break;\n }\n } while((el = el.parentNode) && el !== doc.body);\n }\n\n function elementIsDraggable(el){\n // if an element is not draggable either explicitly or implicitly we can exit immediately\n if(!el.draggable) return false;\n\n // if an element has been explicitly set to be draggable we're good to go\n if(el.hasAttribute(\"draggable\")) return true;\n\n // otherwise we investigate the implicit option\n return (!config.requireExplicitDraggable);\n }\n\n function elementIsAnchor(el){\n return el.tagName.toLowerCase() == \"a\";\n }\n\n function handleTouchStartOnAnchor(evt, el){\n // If draggable isn't explicitly set for anchors, then simulate a click event.\n // Otherwise plain old vanilla links will stop working.\n // https://developer.mozilla.org/en-US/docs/Web/Guide/Events/Touch_events#Handling_clicks\n if (!el.hasAttribute(\"draggable\") && elementIsAnchor(el) && config.simulateAnchorClick) {\n var clickEvt = document.createEvent(\"MouseEvents\");\n clickEvt.initMouseEvent(\"click\", true, true, el.ownerDocument.defaultView, 1,\n evt.screenX, evt.screenY, evt.clientX, evt.clientY,\n evt.ctrlKey, evt.altKey, evt.shiftKey, evt.metaKey, 0, null);\n el.dispatchEvent(clickEvt);\n log(\"Simulating click to anchor\");\n }\n }\n\n // DOM helpers\n function elementFromTouchEvent(el,event) {\n var touch = event.changedTouches[0];\n var target = doc.elementFromPoint(\n touch[coordinateSystemForElementFromPoint + \"X\"],\n touch[coordinateSystemForElementFromPoint + \"Y\"]\n );\n return target;\n }\n\n //calculate the offset position of an element (relative to the window, not the document)\n function getOffset(el) {\n var rect = el.getBoundingClientRect();\n return {\n \"x\": rect.left,\n \"y\": rect.top\n };\n }\n\n function onEvt(el, event, handler, context) {\n if(context) {\n handler = handler.bind(context);\n }\n el.addEventListener(event, handler, {passive:false});\n return {\n off: function() {\n return el.removeEventListener(event, handler, {passive:false});\n }\n };\n }\n\n function once(el, event, handler, context) {\n if(context) {\n handler = handler.bind(context);\n }\n function listener(evt) {\n handler(evt);\n return el.removeEventListener(event,listener);\n }\n return el.addEventListener(event,listener);\n }\n\n // duplicateStyle expects dstNode to be a clone of srcNode\n function duplicateStyle(srcNode, dstNode) {\n // Is this node an element?\n if (srcNode.nodeType == 1) {\n // Remove any potential conflict attributes\n dstNode.removeAttribute(\"id\");\n dstNode.removeAttribute(\"class\");\n dstNode.removeAttribute(\"style\");\n dstNode.removeAttribute(\"draggable\");\n\n // Clone the style\n var cs = window.getComputedStyle(srcNode);\n for (var i = 0; i < cs.length; i++) {\n var csName = cs[i];\n dstNode.style.setProperty(csName, cs.getPropertyValue(csName), cs.getPropertyPriority(csName));\n }\n\n // Pointer events as none makes the drag image transparent to document.elementFromPoint()\n dstNode.style.pointerEvents = \"none\";\n }\n\n // Do the same for the children\n if (srcNode.hasChildNodes()) {\n for (var j = 0; j < srcNode.childNodes.length; j++) {\n duplicateStyle(srcNode.childNodes[j], dstNode.childNodes[j]);\n }\n }\n }\n\n // general helpers\n function log(msg) {\n console.log(msg);\n }\n\n function average(arr) {\n if (arr.length === 0) return 0;\n return arr.reduce((function(s, v) {\n return v + s;\n }), 0) / arr.length;\n }\n\n function noop() {}\n\n main();\n\n};\n\nif (typeof module === 'object' && typeof module.exports === 'object') {\n module.exports = _exposeIosHtml5DragDropShim;\n} else if (typeof window !== 'undefined') {\n _exposeIosHtml5DragDropShim(window.iosDragDropShim);\n}\n})(document);", "type": "application/javascript", "title": "$:/plugins/tiddlywiki/mobiledragdrop/ios-drag-drop.js" }, "$:/plugins/tiddlywiki/mobiledragdrop/license": { "text": "Copyright (c) 2013 Tim Ruffles\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n", "type": "text/plain", "title": "$:/plugins/tiddlywiki/mobiledragdrop/license" }, "$:/plugins/tiddlywiki/mobiledragdrop/rawmarkup": { "title": "$:/plugins/tiddlywiki/mobiledragdrop/rawmarkup", "tags": "$:/tags/RawMarkupWikified", "text": "`<script>\nvar iosDragDropShim = { enableEnterLeave: true, holdToDrag: 300 };`\n{{$:/plugins/tiddlywiki/mobiledragdrop/ios-drag-drop.js}}\n`</script>`\n" }, "$:/plugins/tiddlywiki/mobiledragdrop/readme": { "title": "$:/plugins/tiddlywiki/mobiledragdrop/readme", "text": "This plugin provides a \"shim\" that enables HTML 5 compatible drag and drop operations on mobile browsers, including iOS and Android. The shim was created by Tim Ruffles and is published at https://github.com/timruffles/ios-html5-drag-drop-shim.\n\nAfter installing the plugin it is necessary to save the HTML file a second time before it will be fully enabled.\n" }, "$:/plugins/tiddlywiki/mobiledragdrop/startup.js": { "title": "$:/plugins/tiddlywiki/mobiledragdrop/startup.js", "text": "/*\\\ntitle: $:/plugins/tiddlywiki/mobiledragdrop/startup.js\ntype: application/javascript\nmodule-type: startup\n\nStartup initialisation\n\n\\*/\n(function(){\n\n/*jslint node: true, browser: true */\n/*global $tw: false */\n\"use strict\";\n\n// Export name and synchronous status\nexports.name = \"mobiledragdrop\";\nexports.platforms = [\"browser\"];\nexports.after = [\"startup\"];\nexports.synchronous = true;\n\nexports.startup = function() {\n\twindow.addEventListener(\"touchmove\", function() {});\n};\n\n})();\n", "type": "application/javascript", "module-type": "startup" } } }
a json plugin for TW5, v{{$:/plugins/joshuafontany/jsonmangler!!version}}
TW5 ~JsonMangler
$:/core/ui/MoreSideBar/System
$:/core/ui/SideBar/Open
no
yes
no
no
Joshua Fontany
$:/themes/tiddlywiki/snowwhite
{ "tiddlers": { "$:/themes/tiddlywiki/snowwhite/base": { "title": "$:/themes/tiddlywiki/snowwhite/base", "tags": "[[$:/tags/Stylesheet]]", "text": "\\define sidebarbreakpoint-minus-one()\n<$text text={{{ [{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}removesuffix[px]subtract[1]addsuffix[px]] ~[{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}] }}}/>\n\\end\n\n\\rules only filteredtranscludeinline transcludeinline macrodef macrocallinline\n\n.tc-sidebar-header {\n\ttext-shadow: 0 1px 0 <<colour sidebar-foreground-shadow>>;\n}\n\n.tc-tiddler-info {\n\t<<box-shadow \"inset 1px 2px 3px rgba(0,0,0,0.1)\">>\n}\n\n@media screen {\n\t.tc-tiddler-frame {\n\t\t<<box-shadow \"1px 1px 5px rgba(0, 0, 0, 0.3)\">>\n\t}\n}\n\n@media (max-width: <<sidebarbreakpoint-minus-one>>) {\n\t.tc-tiddler-frame {\n\t\t<<box-shadow none>>\n\t}\n}\n\n.tc-page-controls button svg, .tc-tiddler-controls button svg, .tc-topbar button svg {\n\t<<transition \"fill 150ms ease-in-out\">>\n}\n\n.tc-tiddler-controls button.tc-selected,\n.tc-page-controls button.tc-selected {\n\t<<filter \"drop-shadow(0px -1px 2px rgba(0,0,0,0.25))\">>\n}\n\n.tc-tiddler-frame input.tc-edit-texteditor {\n\t<<box-shadow \"inset 0 1px 8px rgba(0, 0, 0, 0.15)\">>\n}\n\n.tc-edit-tags {\n\t<<box-shadow \"inset 0 1px 8px rgba(0, 0, 0, 0.15)\">>\n}\n\n.tc-tiddler-frame .tc-edit-tags input.tc-edit-texteditor {\n\t<<box-shadow \"none\">>\n\tborder: none;\n\toutline: none;\n}\n\ntextarea.tc-edit-texteditor {\n\tfont-family: {{$:/themes/tiddlywiki/vanilla/settings/editorfontfamily}};\n}\n\ncanvas.tc-edit-bitmapeditor {\n\t<<box-shadow \"2px 2px 5px rgba(0, 0, 0, 0.5)\">>\n}\n\n.tc-drop-down {\n\tborder-radius: 4px;\n\t<<box-shadow \"2px 2px 10px rgba(0, 0, 0, 0.5)\">>\n}\n\n.tc-block-dropdown {\n\tborder-radius: 4px;\n\t<<box-shadow \"2px 2px 10px rgba(0, 0, 0, 0.5)\">>\n}\n\n.tc-modal {\n\tborder-radius: 6px;\n\t<<box-shadow \"0 3px 7px rgba(0,0,0,0.3)\">>\n}\n\n.tc-modal-footer {\n\tborder-radius: 0 0 6px 6px;\n\t<<box-shadow \"inset 0 1px 0 #fff\">>;\n}\n\n\n.tc-alert {\n\tborder-radius: 6px;\n\t<<box-shadow \"0 3px 7px rgba(0,0,0,0.6)\">>\n}\n\n.tc-notification {\n\tborder-radius: 6px;\n\t<<box-shadow \"0 3px 7px rgba(0,0,0,0.3)\">>\n\ttext-shadow: 0 1px 0 rgba(255,255,255, 0.8);\n}\n\n.tc-sidebar-lists .tc-tab-set .tc-tab-divider {\n\tborder-top: none;\n\theight: 1px;\n\t<<background-linear-gradient \"left, rgba(0,0,0,0.15) 0%, rgba(0,0,0,0.0) 100%\">>\n}\n\n.tc-more-sidebar > .tc-tab-set > .tc-tab-buttons > button {\n\t<<background-linear-gradient \"left, rgba(0,0,0,0.01) 0%, rgba(0,0,0,0.1) 100%\">>\n}\n\n.tc-more-sidebar > .tc-tab-set > .tc-tab-buttons > button.tc-tab-selected {\n\t<<background-linear-gradient \"left, rgba(0,0,0,0.05) 0%, rgba(255,255,255,0.05) 100%\">>\n}\n\n.tc-message-box img {\n\t<<box-shadow \"1px 1px 3px rgba(0,0,0,0.5)\">>\n}\n\n.tc-plugin-info {\n\t<<box-shadow \"1px 1px 3px rgba(0,0,0,0.5)\">>\n}\n" } } }
{ "tiddlers": { "$:/themes/tiddlywiki/vanilla/base": { "title": "$:/themes/tiddlywiki/vanilla/base", "tags": "[[$:/tags/Stylesheet]]", "text": "\\define custom-background-datauri()\n<$set name=\"background\" value={{$:/themes/tiddlywiki/vanilla/settings/backgroundimage}}>\n<$list filter=\"[<background>is[image]]\">\n`background: url(`\n<$list filter=\"[<background>!has[_canonical_uri]]\">\n`\"`<$macrocall $name=\"datauri\" title={{$:/themes/tiddlywiki/vanilla/settings/backgroundimage}}/>`\"`\n</$list>\n<$list filter=\"[<background>has[_canonical_uri]]\">\n`\"`<$view tiddler={{$:/themes/tiddlywiki/vanilla/settings/backgroundimage}} field=\"_canonical_uri\"/>`\"`\n</$list>\n`) center center;`\n`background-attachment: `{{$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment}}`;\n-webkit-background-size:` {{$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize}}`;\n-moz-background-size:` {{$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize}}`;\n-o-background-size:` {{$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize}}`;\nbackground-size:` {{$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize}}`;`\n</$list>\n</$set>\n\\end\n\n\\define sidebarbreakpoint()\n<$text text={{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}}/>\n\\end\n\n\\define sidebarbreakpoint-minus-one()\n<$text text={{{ [{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}removesuffix[px]subtract[1]addsuffix[px]] ~[{$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint}] }}}/>\n\\end\n\n\\define if-fluid-fixed(text,hiddenSidebarText)\n<$reveal state=\"$:/themes/tiddlywiki/vanilla/options/sidebarlayout\" type=\"match\" text=\"fluid-fixed\">\n$text$\n<$reveal state=\"$:/state/sidebar\" type=\"nomatch\" text=\"yes\" default=\"yes\">\n$hiddenSidebarText$\n</$reveal>\n</$reveal>\n\\end\n\n\\define if-editor-height-fixed(then,else)\n<$reveal state=\"$:/config/TextEditor/EditorHeight/Mode\" type=\"match\" text=\"fixed\">\n$then$\n</$reveal>\n<$reveal state=\"$:/config/TextEditor/EditorHeight/Mode\" type=\"match\" text=\"auto\">\n$else$\n</$reveal>\n\\end\n\n\\define set-type-selector-min-width()\n<$set name=\"typeLength\" value={{{ [all[shadows+tiddlers]prefix[$:/language/Docs/Types/]get[name]length[]maxall[]] }}}>\n\n\t.tc-type-selector-dropdown-wrapper {\n\t\tmin-width: calc(<<typeLength>>ch + 4em);\n\t}\n\n\t.tc-type-selector-dropdown-wrapper input.tc-edit-typeeditor {\n\t\tmin-width: <<typeLength>>ch;\n\t}\n\n</$set>\n\\end\n\n\\rules only filteredtranscludeinline transcludeinline macrodef macrocallinline macrocallblock\n\n/*\n** Start with the normalize CSS reset, and then belay some of its effects\n*/\n\n{{$:/themes/tiddlywiki/vanilla/reset}}\n\n*, input[type=\"search\"] {\n\tbox-sizing: border-box;\n\t-moz-box-sizing: border-box;\n\t-webkit-box-sizing: border-box;\n}\n\ninput[type=\"search\"] {\n outline-offset: initial;\n}\n\nhtml button {\n\tline-height: 1.2;\n\tcolor: <<colour button-foreground>>;\n\tfill: <<colour button-foreground>>;\n\tbackground: <<colour button-background>>;\n\tborder-color: <<colour button-border>>;\n}\n\n/*\n** Basic element styles\n*/\n\nhtml, body {\n\tfont-family: {{$:/themes/tiddlywiki/vanilla/settings/fontfamily}};\n\ttext-rendering: optimizeLegibility; /* Enables kerning and ligatures etc. */\n\t-webkit-font-smoothing: antialiased;\n\t-moz-osx-font-smoothing: grayscale;\n}\n\nhtml:-webkit-full-screen {\n\tbackground-color: <<colour page-background>>;\n}\n\nbody.tc-body {\n\tfont-size: {{$:/themes/tiddlywiki/vanilla/metrics/fontsize}};\n\tline-height: {{$:/themes/tiddlywiki/vanilla/metrics/lineheight}};\n\tword-wrap: break-word;\n\t<<custom-background-datauri>>\n\tcolor: <<colour foreground>>;\n\tbackground-color: <<colour page-background>>;\n\tfill: <<colour foreground>>;\n}\n\n<<if-background-attachment \"\"\"\n\nbody.tc-body {\n background-color: transparent;\n}\n\n\"\"\">>\n\n/**\n * Correct the font size and margin on `h1` elements within `section` and\n * `article` contexts in Chrome, Firefox, and Safari.\n */\n\nh1 {\n\tfont-size: 2em;\n}\n\nh1, h2, h3, h4, h5, h6 {\n\tline-height: 1.2;\n\tfont-weight: 300;\n}\n\npre {\n\tdisplay: block;\n\tmargin-top: 1em;\n\tmargin-bottom: 1em;\n\tword-break: normal;\n\tword-wrap: break-word;\n\twhite-space: {{$:/themes/tiddlywiki/vanilla/options/codewrapping}};\n\tbackground-color: <<colour pre-background>>;\n\tborder: 1px solid <<colour pre-border>>;\n\tpadding: 0 3px 2px;\n\tborder-radius: 3px;\n\tfont-family: {{$:/themes/tiddlywiki/vanilla/settings/codefontfamily}};\n}\n\ncode {\n\tcolor: <<colour code-foreground>>;\n\tbackground-color: <<colour code-background>>;\n\tborder: 1px solid <<colour code-border>>;\n\twhite-space: {{$:/themes/tiddlywiki/vanilla/options/codewrapping}};\n\tpadding: 0 3px 2px;\n\tborder-radius: 3px;\n\tfont-family: {{$:/themes/tiddlywiki/vanilla/settings/codefontfamily}};\n}\n\nblockquote {\n\tborder-left: 5px solid <<colour blockquote-bar>>;\n\tmargin-left: 25px;\n\tpadding-left: 10px;\n\tquotes: \"\\201C\"\"\\201D\"\"\\2018\"\"\\2019\";\n}\n\nblockquote > div {\n\tmargin-top: 1em;\n\tmargin-bottom: 1em;\n}\n\nblockquote.tc-big-quote {\n\tfont-family: Georgia, serif;\n\tposition: relative;\n\tbackground: <<colour pre-background>>;\n\tborder-left: none;\n\tmargin-left: 50px;\n\tmargin-right: 50px;\n\tpadding: 10px;\n border-radius: 8px;\n}\n\nblockquote.tc-big-quote cite:before {\n\tcontent: \"\\2014 \\2009\";\n}\n\nblockquote.tc-big-quote:before {\n\tfont-family: Georgia, serif;\n\tcolor: <<colour blockquote-bar>>;\n\tcontent: open-quote;\n\tfont-size: 8em;\n\tline-height: 0.1em;\n\tmargin-right: 0.25em;\n\tvertical-align: -0.4em;\n\tposition: absolute;\n left: -50px;\n top: 42px;\n}\n\nblockquote.tc-big-quote:after {\n\tfont-family: Georgia, serif;\n\tcolor: <<colour blockquote-bar>>;\n\tcontent: close-quote;\n\tfont-size: 8em;\n\tline-height: 0.1em;\n\tmargin-right: 0.25em;\n\tvertical-align: -0.4em;\n\tposition: absolute;\n right: -80px;\n bottom: -20px;\n}\n\ndl dt {\n\tfont-weight: bold;\n\tmargin-top: 6px;\n}\n\nbutton, textarea, input, select {\n\toutline-color: <<colour primary>>;\n}\n\ntextarea,\ninput[type=text],\ninput[type=search],\ninput[type=\"\"],\ninput:not([type]) {\n\tcolor: <<colour foreground>>;\n\tbackground: <<colour background>>;\n}\n\ninput[type=\"checkbox\"] {\n vertical-align: middle;\n}\n\ninput[type=\"search\"]::-webkit-search-decoration,\ninput[type=\"search\"]::-webkit-search-cancel-button,\ninput[type=\"search\"]::-webkit-search-results-button,\ninput[type=\"search\"]::-webkit-search-results-decoration {\n\t-webkit-appearance:none;\n}\n\n.tc-muted {\n\tcolor: <<colour muted-foreground>>;\n}\n\nsvg.tc-image-button {\n\tpadding: 0px 1px 1px 0px;\n}\n\n.tc-icon-wrapper > svg {\n\twidth: 1em;\n\theight: 1em;\n}\n\nkbd {\n\tdisplay: inline-block;\n\tpadding: 3px 5px;\n\tfont-size: 0.8em;\n\tline-height: 1.2;\n\tcolor: <<colour foreground>>;\n\tvertical-align: middle;\n\tbackground-color: <<colour background>>;\n\tborder: solid 1px <<colour muted-foreground>>;\n\tborder-bottom-color: <<colour muted-foreground>>;\n\tborder-radius: 3px;\n\tbox-shadow: inset 0 -1px 0 <<colour muted-foreground>>;\n}\n\n::selection {\n\tbackground-color: Highlight;\n\tcolor: HighlightText;\n\tbackground-color: <<colour selection-background>>;\n\tcolor: <<colour selection-foreground>>;\n}\n\n/*\nMarkdown likes putting code elements inside pre elements\n*/\npre > code {\n\tpadding: 0;\n\tborder: none;\n\tbackground-color: inherit;\n\tcolor: inherit;\n}\n\ntable {\n\tborder: 1px solid <<colour table-border>>;\n\twidth: auto;\n\tmax-width: 100%;\n\tcaption-side: bottom;\n\tmargin-top: 1em;\n\tmargin-bottom: 1em;\n\t/* next 2 elements needed, since normalize 8.0.1 */\n\tborder-collapse: collapse;\n\tborder-spacing: 0;\n}\n\ntable th, table td {\n\tpadding: 0 7px 0 7px;\n\tborder-top: 1px solid <<colour table-border>>;\n\tborder-left: 1px solid <<colour table-border>>;\n}\n\ntable thead tr td, table th {\n\tbackground-color: <<colour table-header-background>>;\n\tfont-weight: bold;\n}\n\ntable tfoot tr td {\n\tbackground-color: <<colour table-footer-background>>;\n}\n\n.tc-csv-table {\n\twhite-space: nowrap;\n}\n\n.tc-tiddler-frame img,\n.tc-tiddler-frame svg,\n.tc-tiddler-frame canvas,\n.tc-tiddler-frame embed,\n.tc-tiddler-frame iframe {\n\tmax-width: 100%;\n}\n\n.tc-tiddler-body > embed,\n.tc-tiddler-body > iframe {\n\twidth: 100%;\n\theight: 600px;\n}\n\n/*\n** Links\n*/\n\nbutton.tc-tiddlylink,\na.tc-tiddlylink {\n\ttext-decoration: none;\n\tfont-weight: 500;\n\tcolor: <<colour tiddler-link-foreground>>;\n\t-webkit-user-select: inherit; /* Otherwise the draggable attribute makes links impossible to select */\n}\n\n.tc-sidebar-lists a.tc-tiddlylink {\n\tcolor: <<colour sidebar-tiddler-link-foreground>>;\n}\n\n.tc-sidebar-lists a.tc-tiddlylink:hover {\n\tcolor: <<colour sidebar-tiddler-link-foreground-hover>>;\n}\n\nbutton.tc-tiddlylink:hover,\na.tc-tiddlylink:hover {\n\ttext-decoration: underline;\n}\n\na.tc-tiddlylink-resolves {\n}\n\na.tc-tiddlylink-shadow {\n\tfont-weight: bold;\n}\n\na.tc-tiddlylink-shadow.tc-tiddlylink-resolves {\n\tfont-weight: normal;\n}\n\na.tc-tiddlylink-missing {\n\tfont-style: italic;\n}\n\na.tc-tiddlylink-external {\n\ttext-decoration: underline;\n\tcolor: <<colour external-link-foreground>>;\n\tbackground-color: <<colour external-link-background>>;\n}\n\na.tc-tiddlylink-external:visited {\n\tcolor: <<colour external-link-foreground-visited>>;\n\tbackground-color: <<colour external-link-background-visited>>;\n}\n\na.tc-tiddlylink-external:hover {\n\tcolor: <<colour external-link-foreground-hover>>;\n\tbackground-color: <<colour external-link-background-hover>>;\n}\n\n.tc-drop-down a.tc-tiddlylink:hover {\n\tcolor: <<colour tiddler-link-background>>;\n}\n\n/*\n** Drag and drop styles\n*/\n\n.tc-tiddler-dragger {\n\tposition: relative;\n\tz-index: -10000;\n}\n\n.tc-tiddler-dragger-inner {\n\tposition: absolute;\n\ttop: -1000px;\n\tleft: -1000px;\n\tdisplay: inline-block;\n\tpadding: 8px 20px;\n\tfont-size: 16.9px;\n\tfont-weight: bold;\n\tline-height: 20px;\n\tcolor: <<colour dragger-foreground>>;\n\ttext-shadow: 0 1px 0 rgba(0, 0, 0, 1);\n\twhite-space: nowrap;\n\tvertical-align: baseline;\n\tbackground-color: <<colour dragger-background>>;\n\tborder-radius: 20px;\n}\n\n.tc-tiddler-dragger-cover {\n\tposition: absolute;\n\tbackground-color: <<colour page-background>>;\n}\n\n.tc-dropzone {\n\tposition: relative;\n}\n\n.tc-dropzone.tc-dragover:before {\n\tz-index: 10000;\n\tdisplay: block;\n\tposition: fixed;\n\ttop: 0;\n\tleft: 0;\n\tright: 0;\n\tbackground: <<colour dropzone-background>>;\n\ttext-align: center;\n\tcontent: \"<<lingo DropMessage>>\";\n}\n\n.tc-droppable > .tc-droppable-placeholder {\n\tdisplay: none;\n}\n\n.tc-droppable.tc-dragover > .tc-droppable-placeholder {\n\tdisplay: block;\n\tborder: 2px dashed <<colour dropzone-background>>;\n}\n\n.tc-draggable {\n\tcursor: move;\n}\n\n.tc-sidebar-tab-open .tc-droppable-placeholder, .tc-tagged-draggable-list .tc-droppable-placeholder,\n.tc-links-draggable-list .tc-droppable-placeholder {\n\tline-height: 2em;\n\theight: 2em;\n}\n\n.tc-sidebar-tab-open-item {\n\tposition: relative;\n}\n\n.tc-sidebar-tab-open .tc-btn-invisible.tc-btn-mini svg {\n\tfont-size: 0.7em;\n\tfill: <<colour muted-foreground>>;\n}\n\n/*\n** Plugin reload warning\n*/\n\n.tc-plugin-reload-warning {\n\tz-index: 1000;\n\tdisplay: block;\n\tposition: fixed;\n\ttop: 0;\n\tleft: 0;\n\tright: 0;\n\tbackground: <<colour alert-background>>;\n\ttext-align: center;\n}\n\n/*\n** Buttons\n*/\n\nbutton svg, button img, label svg, label img {\n\tvertical-align: middle;\n}\n\n.tc-btn-invisible {\n\tpadding: 0;\n\tmargin: 0;\n\tbackground: none;\n\tborder: none;\n\tcursor: pointer;\n\tcolor: <<colour foreground>>;\n\tfill: <<colour foreground>>;\n}\n\n.tc-btn-boxed {\n\tfont-size: 0.6em;\n\tpadding: 0.2em;\n\tmargin: 1px;\n\tbackground: none;\n\tborder: 1px solid <<colour tiddler-controls-foreground>>;\n\tborder-radius: 0.25em;\n}\n\nhtml body.tc-body .tc-btn-boxed svg {\n\tfont-size: 1.6666em;\n}\n\n.tc-btn-boxed:hover {\n\tbackground: <<colour muted-foreground>>;\n\tcolor: <<colour background>>;\n}\n\nhtml body.tc-body .tc-btn-boxed:hover svg {\n\tfill: <<colour background>>;\n}\n\n.tc-btn-rounded {\n\tfont-size: 0.5em;\n\tline-height: 2;\n\tpadding: 0em 0.3em 0.2em 0.4em;\n\tmargin: 1px;\n\tborder: 1px solid <<colour muted-foreground>>;\n\tbackground: <<colour muted-foreground>>;\n\tcolor: <<colour background>>;\n\tborder-radius: 2em;\n}\n\nhtml body.tc-body .tc-btn-rounded svg {\n\tfont-size: 1.6666em;\n\tfill: <<colour background>>;\n}\n\n.tc-btn-rounded:hover {\n\tborder: 1px solid <<colour muted-foreground>>;\n\tbackground: <<colour background>>;\n\tcolor: <<colour muted-foreground>>;\n}\n\nhtml body.tc-body .tc-btn-rounded:hover svg {\n\tfill: <<colour muted-foreground>>;\n}\n\n.tc-btn-icon svg {\n\theight: 1em;\n\twidth: 1em;\n\tfill: <<colour muted-foreground>>;\n}\n\n.tc-btn-text {\n\tpadding: 0;\n\tmargin: 0;\n}\n\n/* used for documentation \"fake\" buttons */\n.tc-btn-standard {\n\tline-height: 1.8;\n\tcolor: #667;\n\tbackground-color: #e0e0e0;\n\tborder: 1px solid #888;\n\tpadding: 2px 1px 2px 1px;\n\tmargin: 1px 4px 1px 4px;\n}\n\n.tc-btn-big-green {\n\tdisplay: inline-block;\n\tpadding: 8px;\n\tmargin: 4px 8px 4px 8px;\n\tbackground: <<colour download-background>>;\n\tcolor: <<colour download-foreground>>;\n\tfill: <<colour download-foreground>>;\n\tborder: none;\n\tborder-radius: 2px;\n\tfont-size: 1.2em;\n\tline-height: 1.4em;\n\ttext-decoration: none;\n}\n\n.tc-btn-big-green svg,\n.tc-btn-big-green img {\n\theight: 2em;\n\twidth: 2em;\n\tvertical-align: middle;\n\tfill: <<colour download-foreground>>;\n}\n\n.tc-primary-btn {\n \tbackground: <<colour primary>>;\n}\n\n.tc-sidebar-lists input {\n\tcolor: <<colour foreground>>;\n}\n\n.tc-sidebar-lists button {\n\tcolor: <<colour sidebar-button-foreground>>;\n\tfill: <<colour sidebar-button-foreground>>;\n}\n\n.tc-sidebar-lists button.tc-btn-mini {\n\tcolor: <<colour sidebar-muted-foreground>>;\n}\n\n.tc-sidebar-lists button.tc-btn-mini:hover {\n\tcolor: <<colour sidebar-muted-foreground-hover>>;\n}\n\n.tc-sidebar-lists button small {\n\tcolor: <<colour foreground>>;\n}\n\nbutton svg.tc-image-button, button .tc-image-button img {\n\theight: 1em;\n\twidth: 1em;\n}\n\n.tc-unfold-banner {\n\tposition: absolute;\n\tpadding: 0;\n\tmargin: 0;\n\tbackground: none;\n\tborder: none;\n\twidth: 100%;\n\twidth: calc(100% + 2px);\n\tmargin-left: -43px;\n\ttext-align: center;\n\tborder-top: 2px solid <<colour tiddler-info-background>>;\n\tmargin-top: 4px;\n}\n\n.tc-unfold-banner:hover {\n\tbackground: <<colour tiddler-info-background>>;\n\tborder-top: 2px solid <<colour tiddler-info-border>>;\n}\n\n.tc-unfold-banner svg, .tc-fold-banner svg {\n\theight: 0.75em;\n\tfill: <<colour tiddler-controls-foreground>>;\n}\n\n.tc-unfold-banner:hover svg, .tc-fold-banner:hover svg {\n\tfill: <<colour tiddler-controls-foreground-hover>>;\n}\n\n.tc-fold-banner {\n\tposition: absolute;\n\tpadding: 0;\n\tmargin: 0;\n\tbackground: none;\n\tborder: none;\n\twidth: 23px;\n\ttext-align: center;\n\tmargin-left: -35px;\n\ttop: 6px;\n\tbottom: 6px;\n}\n\n.tc-fold-banner:hover {\n\tbackground: <<colour tiddler-info-background>>;\n}\n\n@media (max-width: <<sidebarbreakpoint-minus-one>>) {\n\n\t.tc-unfold-banner {\n\t\tposition: static;\n\t\twidth: calc(100% + 59px);\n\t}\n\n\t.tc-fold-banner {\n\t\twidth: 16px;\n\t\tmargin-left: -16px;\n\t\tfont-size: 0.75em;\n\t}\n\n}\n\n/*\n** Tags and missing tiddlers\n*/\n\n.tc-tag-list-item {\n\tposition: relative;\n\tdisplay: inline-block;\n\tmargin-right: 7px;\n}\n\n.tc-tags-wrapper {\n\tmargin: 4px 0 14px 0;\n}\n\n.tc-missing-tiddler-label {\n\tfont-style: italic;\n\tfont-weight: normal;\n\tdisplay: inline-block;\n\tfont-size: 11.844px;\n\tline-height: 14px;\n\twhite-space: nowrap;\n\tvertical-align: baseline;\n}\n\n.tc-block-tags-dropdown > .tc-btn-invisible:hover {\n\tbackground-color: <<colour primary>>;\n}\n\nbutton.tc-tag-label, span.tc-tag-label {\n\tdisplay: inline-block;\n\tpadding: 0.16em 0.7em;\n\tfont-size: 0.9em;\n\tfont-weight: 400;\n\tline-height: 1.2em;\n\tcolor: <<colour tag-foreground>>;\n\twhite-space: nowrap;\n\tvertical-align: baseline;\n\tbackground-color: <<colour tag-background>>;\n\tborder-radius: 1em;\n}\n\n.tc-sidebar-scrollable .tc-tag-label {\n\ttext-shadow: none;\n}\n\n.tc-untagged-separator {\n\twidth: 10em;\n\tleft: 0;\n\tmargin-left: 0;\n\tborder: 0;\n\theight: 1px;\n\tbackground: <<colour tab-divider>>;\n}\n\nbutton.tc-untagged-label {\n\tbackground-color: <<colour untagged-background>>;\n}\n\n.tc-tag-label svg, .tc-tag-label img {\n\theight: 1em;\n\twidth: 1em;\n\tmargin-right: 3px; \n\tmargin-bottom: 1px;\n\tvertical-align: bottom;\n}\n\n.tc-edit-tags button.tc-remove-tag-button svg {\n\tfont-size: 0.7em;\n\tvertical-align: middle;\n}\n\n.tc-tag-manager-table .tc-tag-label {\n\twhite-space: normal;\n}\n\n.tc-tag-manager-tag {\n\twidth: 100%;\n}\n\nbutton.tc-btn-invisible.tc-remove-tag-button {\n\toutline: none;\n}\n\n.tc-tag-button-selected,\n.tc-list-item-selected a.tc-tiddlylink, a.tc-list-item-selected {\n\tbackground-color: <<colour primary>>;\n\tcolor: <<colour tiddler-background>>;\n}\n\n/*\n** Page layout\n*/\n\n.tc-topbar {\n\tposition: fixed;\n\tz-index: 1200;\n}\n\n.tc-topbar-left {\n\tleft: 29px;\n\ttop: 5px;\n}\n\n.tc-topbar-right {\n\ttop: 5px;\n\tright: 29px;\n}\n\n@media (max-width: <<sidebarbreakpoint-minus-one>>) {\n\n\t.tc-topbar-right {\n\t\tright: 10px;\n\t}\n\n}\n\n.tc-topbar button {\n\tpadding: 8px;\n}\n\n.tc-topbar svg {\n\tfill: <<colour muted-foreground>>;\n}\n\n.tc-topbar button:hover svg {\n\tfill: <<colour foreground>>;\n}\n\n@media (max-width: <<sidebarbreakpoint-minus-one>>) {\n\n\t.tc-show-sidebar-btn svg.tc-image-chevron-left, .tc-hide-sidebar-btn svg.tc-image-chevron-right {\n\t\ttransform: rotate(-90deg);\n\t}\n\n}\n\n.tc-sidebar-header {\n\tcolor: <<colour sidebar-foreground>>;\n\tfill: <<colour sidebar-foreground>>;\n}\n\n.tc-sidebar-header .tc-title a.tc-tiddlylink-resolves {\n\tfont-weight: 300;\n}\n\n.tc-sidebar-header .tc-sidebar-lists p {\n\tmargin-top: 3px;\n\tmargin-bottom: 3px;\n}\n\n.tc-sidebar-header .tc-missing-tiddler-label {\n\tcolor: <<colour sidebar-foreground>>;\n}\n\n.tc-advanced-search input {\n\twidth: 60%;\n}\n\n.tc-search a svg {\n\twidth: 1.2em;\n\theight: 1.2em;\n\tvertical-align: middle;\n}\n\n.tc-page-controls {\n\tmargin-top: 14px;\n\tfont-size: 1.5em;\n}\n\n.tc-page-controls .tc-drop-down {\n font-size: 1rem;\n}\n\n.tc-page-controls button {\n\tmargin-right: 0.5em;\n}\n\n.tc-page-controls a.tc-tiddlylink:hover {\n\ttext-decoration: none;\n}\n\n.tc-page-controls img {\n\twidth: 1em;\n}\n\n.tc-page-controls svg {\n\tfill: <<colour sidebar-controls-foreground>>;\n}\n\n.tc-page-controls button:hover svg, .tc-page-controls a:hover svg {\n\tfill: <<colour sidebar-controls-foreground-hover>>;\n}\n\n.tc-sidebar-lists .tc-menu-list-item {\n\twhite-space: nowrap;\n}\n\n.tc-menu-list-count {\n\tfont-weight: bold;\n}\n\n.tc-menu-list-subitem {\n\tpadding-left: 7px;\n}\n\n.tc-story-river {\n\tposition: relative;\n}\n\n@media (max-width: <<sidebarbreakpoint-minus-one>>) {\n\n\t.tc-sidebar-header {\n\t\tpadding: 14px;\n\t\tmin-height: 32px;\n\t\tmargin-top: {{$:/themes/tiddlywiki/vanilla/metrics/storytop}};\n\t\ttransition: min-height {{$:/config/AnimationDuration}}ms ease-in-out, padding-top {{$:/config/AnimationDuration}}ms ease-in-out, padding-bottom {{$:/config/AnimationDuration}}ms ease-in-out;\n\t}\n\t\n\t<<if-no-sidebar \"\"\"\n\n\t\t.tc-sidebar-header {\n\t\t\tmin-height: 0;\n\t\t\tpadding-top: 0;\n\t\t\tpadding-bottom: 0;\n\t\t}\n\n\t\"\"\">>\n\n\t.tc-story-river {\n\t\tposition: relative;\n\t\tpadding: 0;\n\t}\n}\n\n@media (min-width: <<sidebarbreakpoint>>) {\n\n\t.tc-message-box {\n\t\tmargin: 21px -21px 21px -21px;\n\t}\n\n\t.tc-sidebar-scrollable {\n\t\tposition: fixed;\n\t\ttop: {{$:/themes/tiddlywiki/vanilla/metrics/storytop}};\n\t\tleft: {{$:/themes/tiddlywiki/vanilla/metrics/storyright}};\n\t\tbottom: 0;\n\t\tright: 0;\n\t\toverflow-y: auto;\n\t\toverflow-x: auto;\n\t\t-webkit-overflow-scrolling: touch;\n\t\tmargin: 0 0 0 -42px;\n\t\tpadding: 71px 0 28px 42px;\n\t}\n\n\thtml[dir=\"rtl\"] .tc-sidebar-scrollable {\n\t\tleft: auto;\n\t\tright: {{$:/themes/tiddlywiki/vanilla/metrics/storyright}};\n\t}\n\n\t.tc-story-river {\n\t\tposition: relative;\n\t\tleft: {{$:/themes/tiddlywiki/vanilla/metrics/storyleft}};\n\t\ttop: {{$:/themes/tiddlywiki/vanilla/metrics/storytop}};\n\t\twidth: {{$:/themes/tiddlywiki/vanilla/metrics/storywidth}};\n\t\tpadding: 42px 42px 42px 42px;\n\t}\n\n<<if-no-sidebar \"\n\n\t.tc-story-river {\n\t\twidth: calc(100% - {{$:/themes/tiddlywiki/vanilla/metrics/storyleft}});\n\t}\n\n\">>\n\n\t.tc-story-river.tc-static-story-river {\n\t\tmargin-right: 0;\n\t\tpadding-right: 42px;\n\t}\n\n}\n\n@media print {\n\n\tbody.tc-body {\n\t\tbackground-color: transparent;\n\t}\n\n\t.tc-sidebar-header, .tc-topbar {\n\t\tdisplay: none;\n\t}\n\n\t.tc-story-river {\n\t\tmargin: 0;\n\t\tpadding: 0;\n\t}\n\n\t.tc-story-river .tc-tiddler-frame {\n\t\tmargin: 0;\n\t\tborder: none;\n\t\tpadding: 0;\n\t}\n}\n\n/*\n** Tiddler styles\n*/\n\n.tc-tiddler-frame {\n\tposition: relative;\n\tmargin-bottom: 28px;\n\tbackground-color: <<colour tiddler-background>>;\n\tborder: 1px solid <<colour tiddler-border>>;\n}\n\n{{$:/themes/tiddlywiki/vanilla/sticky}}\n\n.tc-tiddler-info {\n\tpadding: 14px 42px 14px 42px;\n\tbackground-color: <<colour tiddler-info-background>>;\n\tborder-top: 1px solid <<colour tiddler-info-border>>;\n\tborder-bottom: 1px solid <<colour tiddler-info-border>>;\n}\n\n.tc-tiddler-info p {\n\tmargin-top: 3px;\n\tmargin-bottom: 3px;\n}\n\n.tc-tiddler-info .tc-tab-buttons button.tc-tab-selected {\n\tbackground-color: <<colour tiddler-info-tab-background>>;\n\tborder-bottom: 1px solid <<colour tiddler-info-tab-background>>;\n}\n\n@media (max-width: <<sidebarbreakpoint-minus-one>>) {\n\n\t.tc-tiddler-info {\n\t\tpadding: 14px 14px 14px 14px;\n\t}\n\n}\n\n.tc-view-field-table {\n\twidth: 100%;\n}\n\n.tc-view-field-name {\n\twidth: 1%; /* Makes this column be as narrow as possible */\n\ttext-align: right;\n\tfont-style: italic;\n\tfont-weight: 200;\n}\n\n.tc-view-field-value {\n}\n\n@media (max-width: <<sidebarbreakpoint-minus-one>>) {\n\t.tc-tiddler-frame {\n\t\tpadding: 14px 14px 14px 14px;\n\t\tmargin-bottom: .5em;\n\t}\n\n\t.tc-tiddler-info {\n\t\tmargin: 0 -14px 0 -14px;\n\t}\n}\n\n@media (min-width: <<sidebarbreakpoint>>) {\n\t.tc-tiddler-frame {\n\t\tpadding: 28px 42px 42px 42px;\n\t\twidth: {{$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth}};\n\t\tborder-radius: 2px;\n\t}\n\n<<if-no-sidebar \"\n\n\t.tc-tiddler-frame {\n\t\twidth: 100%;\n\t}\n\n\">>\n\n\t.tc-tiddler-info {\n\t\tmargin: 0 -42px 0 -42px;\n\t}\n}\n\n.tc-site-title,\n.tc-titlebar {\n\tfont-weight: 300;\n\tfont-size: 2.35em;\n\tline-height: 1.35em;\n\tcolor: <<colour tiddler-title-foreground>>;\n\tmargin: 0;\n}\n\n.tc-site-title {\n\tcolor: <<colour site-title-foreground>>;\n}\n\n.tc-tiddler-title-icon {\n\tvertical-align: middle;\n\tmargin-right: .1em;\n}\n\n.tc-system-title-prefix {\n\tcolor: <<colour muted-foreground>>;\n}\n\n.tc-titlebar h2 {\n\tfont-size: 1em;\n\tdisplay: inline;\n}\n\n.tc-titlebar img {\n\theight: 1em;\n}\n\n.tc-subtitle {\n\tfont-size: 0.9em;\n\tcolor: <<colour tiddler-subtitle-foreground>>;\n\tfont-weight: 300;\n}\n\n.tc-subtitle .tc-tiddlylink {\n\tmargin-right: .3em;\n}\n\n.tc-tiddler-missing .tc-title {\n font-style: italic;\n font-weight: normal;\n}\n\n.tc-tiddler-frame .tc-tiddler-controls {\n\tfloat: right;\n}\n\n.tc-tiddler-controls .tc-drop-down {\n\tfont-size: 0.6em;\n}\n\n.tc-tiddler-controls .tc-drop-down .tc-drop-down {\n\tfont-size: 1em;\n}\n\n.tc-tiddler-controls > span > button,\n.tc-tiddler-controls > span > span > button,\n.tc-tiddler-controls > span > span > span > button {\n\tvertical-align: baseline;\n\tmargin-left:5px;\n}\n\n.tc-tiddler-controls button svg, .tc-tiddler-controls button img,\n.tc-search button svg, .tc-search a svg {\n\tfill: <<colour tiddler-controls-foreground>>;\n}\n\n.tc-tiddler-controls button svg, .tc-tiddler-controls button img {\n\theight: 0.75em;\n}\n\n.tc-search button svg, .tc-search a svg {\n height: 1.2em;\n width: 1.2em;\n margin: 0 0.25em;\n}\n\n.tc-tiddler-controls button.tc-selected svg,\n.tc-page-controls button.tc-selected svg {\n\tfill: <<colour tiddler-controls-foreground-selected>>;\n}\n\n.tc-tiddler-controls button.tc-btn-invisible:hover svg,\n.tc-search button:hover svg, .tc-search a:hover svg {\n\tfill: <<colour tiddler-controls-foreground-hover>>;\n}\n\n@media print {\n\t.tc-tiddler-controls {\n\t\tdisplay: none;\n\t}\n}\n\n.tc-tiddler-help { /* Help prompts within tiddler template */\n\tcolor: <<colour muted-foreground>>;\n\tmargin-top: 14px;\n}\n\n.tc-tiddler-help a.tc-tiddlylink {\n\tcolor: <<colour very-muted-foreground>>;\n}\n\n.tc-tiddler-frame .tc-edit-texteditor {\n\twidth: 100%;\n\tmargin: 4px 0 4px 0;\n}\n\n.tc-tiddler-frame input.tc-edit-texteditor,\n.tc-tiddler-frame textarea.tc-edit-texteditor,\n.tc-tiddler-frame iframe.tc-edit-texteditor {\n\tpadding: 3px 3px 3px 3px;\n\tborder: 1px solid <<colour tiddler-editor-border>>;\n\tline-height: 1.3em;\n\t-webkit-appearance: none;\n\tfont-family: {{$:/themes/tiddlywiki/vanilla/settings/editorfontfamily}};\n}\n\n.tc-tiddler-frame input.tc-edit-texteditor,\n.tc-tiddler-frame textarea.tc-edit-texteditor {\n\tbackground-color: <<colour tiddler-editor-background>>;\n}\n\n.tc-tiddler-frame iframe.tc-edit-texteditor {\n\tbackground-color: <<colour tiddler-background>>;\n}\n\n.tc-tiddler-frame .tc-binary-warning {\n\twidth: 100%;\n\theight: 5em;\n\ttext-align: center;\n\tpadding: 3em 3em 6em 3em;\n\tbackground: <<colour alert-background>>;\n\tborder: 1px solid <<colour alert-border>>;\n}\n\ncanvas.tc-edit-bitmapeditor {\n\tborder: 6px solid <<colour tiddler-editor-border-image>>;\n\tcursor: crosshair;\n\t-moz-user-select: none;\n\t-webkit-user-select: none;\n\t-ms-user-select: none;\n\tmargin-top: 6px;\n\tmargin-bottom: 6px;\n}\n\n.tc-edit-bitmapeditor-width {\n\tdisplay: block;\n}\n\n.tc-edit-bitmapeditor-height {\n\tdisplay: block;\n}\n\n.tc-tiddler-body {\n\tclear: both;\n}\n\n.tc-tiddler-frame .tc-tiddler-body {\n\tfont-size: {{$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize}};\n\tline-height: {{$:/themes/tiddlywiki/vanilla/metrics/bodylineheight}};\n}\n\n.tc-titlebar, .tc-tiddler-edit-title {\n\toverflow: hidden; /* https://github.com/Jermolene/TiddlyWiki5/issues/282 */\n}\n\nhtml body.tc-body.tc-single-tiddler-window {\n\tmargin: 1em;\n\tbackground: <<colour tiddler-background>>;\n}\n\n.tc-single-tiddler-window img,\n.tc-single-tiddler-window svg,\n.tc-single-tiddler-window canvas,\n.tc-single-tiddler-window embed,\n.tc-single-tiddler-window iframe {\n\tmax-width: 100%;\n}\n\n/*\n** Editor\n*/\n\n.tc-editor-toolbar {\n\tmargin-top: 8px;\n}\n\n.tc-editor-toolbar button {\n\tvertical-align: middle;\n\tbackground-color: <<colour tiddler-controls-foreground>>;\n\tcolor: <<colour tiddler-controls-foreground-selected>>;\n\tfill: <<colour tiddler-controls-foreground-selected>>;\n\tborder-radius: 4px;\n\tpadding: 3px;\n\tmargin: 2px 0 2px 4px;\n}\n\n.tc-editor-toolbar button.tc-text-editor-toolbar-item-adjunct {\n\tmargin-left: 1px;\n\twidth: 1em;\n\tborder-radius: 8px;\n}\n\n.tc-editor-toolbar button.tc-text-editor-toolbar-item-start-group {\n\tmargin-left: 11px;\n}\n\n.tc-editor-toolbar button.tc-selected {\n\tbackground-color: <<colour primary>>;\n}\n\n.tc-editor-toolbar button svg {\n\twidth: 1.6em;\n\theight: 1.2em;\n}\n\n.tc-editor-toolbar button:hover {\n\tbackground-color: <<colour tiddler-controls-foreground-selected>>;\n\tfill: <<colour background>>;\n\tcolor: <<colour background>>;\n}\n\n.tc-editor-toolbar .tc-text-editor-toolbar-more {\n\twhite-space: normal;\n}\n\n.tc-editor-toolbar .tc-text-editor-toolbar-more button {\n\tdisplay: inline-block;\n\tpadding: 3px;\n\twidth: auto;\n}\n\n.tc-editor-toolbar .tc-search-results {\n\tpadding: 0;\n}\n\n/*\n** Adjustments for fluid-fixed mode\n*/\n\n@media (min-width: <<sidebarbreakpoint>>) {\n\n<<if-fluid-fixed text:\"\"\"\n\n\t.tc-story-river {\n\t\tpadding-right: 0;\n\t\tposition: relative;\n\t\twidth: auto;\n\t\tleft: 0;\n\t\tmargin-left: {{$:/themes/tiddlywiki/vanilla/metrics/storyleft}};\n\t\tmargin-right: {{$:/themes/tiddlywiki/vanilla/metrics/sidebarwidth}};\n\t}\n\n\t.tc-tiddler-frame {\n\t\twidth: 100%;\n\t}\n\n\t.tc-sidebar-scrollable {\n\t\tleft: auto;\n\t\tbottom: 0;\n\t\tright: 0;\n\t\twidth: {{$:/themes/tiddlywiki/vanilla/metrics/sidebarwidth}};\n\t}\n\n\tbody.tc-body .tc-storyview-zoomin-tiddler {\n\t\twidth: 100%;\n\t\twidth: calc(100% - 42px);\n\t}\n\n\"\"\" hiddenSidebarText:\"\"\"\n\n\t.tc-story-river {\n\t\tpadding-right: 3em;\n\t\tmargin-right: 0;\n\t}\n\n\tbody.tc-body .tc-storyview-zoomin-tiddler {\n\t\twidth: 100%;\n\t\twidth: calc(100% - 84px);\n\t}\n\n\"\"\">>\n\n}\n\n/*\n** Toolbar buttons\n*/\n\n.tc-page-controls svg.tc-image-new-button {\n fill: <<colour toolbar-new-button>>;\n}\n\n.tc-page-controls svg.tc-image-options-button {\n fill: <<colour toolbar-options-button>>;\n}\n\n.tc-page-controls svg.tc-image-save-button {\n fill: <<colour toolbar-save-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-info-button {\n fill: <<colour toolbar-info-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-edit-button {\n fill: <<colour toolbar-edit-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-close-button {\n fill: <<colour toolbar-close-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-delete-button {\n fill: <<colour toolbar-delete-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-cancel-button {\n fill: <<colour toolbar-cancel-button>>;\n}\n\n.tc-tiddler-controls button svg.tc-image-done-button {\n fill: <<colour toolbar-done-button>>;\n}\n\n/*\n** Tiddler edit mode\n*/\n\n.tc-tiddler-edit-frame em.tc-edit {\n\tcolor: <<colour muted-foreground>>;\n\tfont-style: normal;\n}\n\n.tc-edit-type-dropdown a.tc-tiddlylink-missing {\n\tfont-style: normal;\n}\n\n.tc-type-selector .tc-edit-typeeditor {\n\twidth: auto;\n}\n\n.tc-type-selector-dropdown-wrapper {\n\tdisplay: inline-block;\n}\n\n<<set-type-selector-min-width>>\n\n.tc-edit-tags {\n\tborder: 1px solid <<colour tiddler-editor-border>>;\n\tpadding: 4px 8px 4px 8px;\n}\n\n.tc-edit-add-tag {\n\tdisplay: inline-block;\n}\n\n.tc-edit-add-tag .tc-add-tag-name input {\n\twidth: 50%;\n}\n\n.tc-edit-add-tag .tc-keyboard {\n\tdisplay:inline;\n}\n\n.tc-edit-tags .tc-tag-label {\n\tdisplay: inline-block;\n}\n\n.tc-edit-tags-list {\n\tmargin: 14px 0 14px 0;\n}\n\n.tc-remove-tag-button {\n\tpadding-left: 4px;\n}\n\n.tc-tiddler-preview {\n\toverflow: auto;\n}\n\n.tc-tiddler-preview-preview {\n\tfloat: right;\n\twidth: 49%;\n\tborder: 1px solid <<colour tiddler-editor-border>>;\n\tmargin: 4px 0 3px 3px;\n\tpadding: 3px 3px 3px 3px;\n}\n\n<<if-editor-height-fixed then:\"\"\"\n\n.tc-tiddler-preview-preview {\n\toverflow-y: scroll;\n\theight: {{$:/config/TextEditor/EditorHeight/Height}};\n}\n\n\"\"\">>\n\n.tc-tiddler-frame .tc-tiddler-preview .tc-edit-texteditor {\n\twidth: 49%;\n}\n\n.tc-tiddler-frame .tc-tiddler-preview canvas.tc-edit-bitmapeditor {\n\tmax-width: 49%;\n}\n\n.tc-edit-fields {\n\twidth: 100%;\n}\n\n.tc-edit-fields.tc-edit-fields-small {\n\tmargin-top: 0;\n\tmargin-bottom: 0;\n}\n\n.tc-edit-fields table, .tc-edit-fields tr, .tc-edit-fields td {\n\tborder: none;\n\tpadding: 4px;\n}\n\n.tc-edit-fields > tbody > .tc-edit-field:nth-child(odd) {\n\tbackground-color: <<colour tiddler-editor-fields-odd>>;\n}\n\n.tc-edit-fields > tbody > .tc-edit-field:nth-child(even) {\n\tbackground-color: <<colour tiddler-editor-fields-even>>;\n}\n\n.tc-edit-field-name {\n\ttext-align: right;\n}\n\n.tc-edit-field-value input {\n\twidth: 100%;\n}\n\n.tc-edit-field-remove {\n}\n\n.tc-edit-field-remove svg {\n\theight: 1em;\n\twidth: 1em;\n\tfill: <<colour muted-foreground>>;\n\tvertical-align: middle;\n}\n\n.tc-edit-field-add-name-wrapper input.tc-edit-texteditor {\n\twidth: auto;\n}\n\n.tc-edit-field-add-name-wrapper {\n\tdisplay: inline-block;\n}\n\n.tc-edit-field-add-value {\n\tdisplay: inline-block;\n}\n\n@media (min-width: <<sidebarbreakpoint>>) {\n\n\t.tc-edit-field-add-value {\n\t\twidth: 35%;\n\t}\n\n}\n\n.tc-edit-field-add-button {\n\tdisplay: inline-block;\n\twidth: 10%;\n}\n\n/*\n** Storyview Classes\n*/\n\n.tc-viewswitcher .tc-image-button {\n\tmargin-right: .3em;\n}\n\n.tc-storyview-zoomin-tiddler {\n\tposition: absolute;\n\tdisplay: block;\n\twidth: 100%;\n}\n\n@media (min-width: <<sidebarbreakpoint>>) {\n\n\t.tc-storyview-zoomin-tiddler {\n\t\twidth: calc(100% - 84px);\n\t}\n\n}\n\n/*\n** Dropdowns\n*/\n\n.tc-btn-dropdown {\n\ttext-align: left;\n}\n\n.tc-btn-dropdown svg, .tc-btn-dropdown img {\n\theight: 1em;\n\twidth: 1em;\n\tfill: <<colour muted-foreground>>;\n}\n\n.tc-drop-down-wrapper {\n\tposition: relative;\n}\n\n.tc-drop-down {\n\tmin-width: 380px;\n\tborder: 1px solid <<colour dropdown-border>>;\n\tbackground-color: <<colour dropdown-background>>;\n\tpadding: 7px 0 7px 0;\n\tmargin: 4px 0 0 0;\n\twhite-space: nowrap;\n\ttext-shadow: none;\n\tline-height: 1.4;\n}\n\n.tc-drop-down .tc-drop-down {\n\tmargin-left: 14px;\n}\n\n.tc-drop-down button svg, .tc-drop-down a svg {\n\tfill: <<colour foreground>>;\n}\n\n.tc-drop-down button.tc-btn-invisible:hover svg {\n\tfill: <<colour background>>;\n}\n\n.tc-drop-down .tc-drop-down-info {\n\tpadding-left: 14px;\n}\n\n.tc-drop-down p {\n\tpadding: 0 14px 0 14px;\n}\n\n.tc-drop-down svg {\n\twidth: 1em;\n\theight: 1em;\n}\n\n.tc-drop-down img {\n\twidth: 1em;\n}\n\n.tc-drop-down a, .tc-drop-down button {\n\tdisplay: block;\n\tpadding: 0 14px 0 14px;\n\twidth: 100%;\n\ttext-align: left;\n\tcolor: <<colour foreground>>;\n\tline-height: 1.4;\n}\n\n.tc-drop-down .tc-tab-set .tc-tab-buttons button {\n\tdisplay: inline-block;\n width: auto;\n margin-bottom: 0px;\n border-bottom-left-radius: 0;\n border-bottom-right-radius: 0;\n}\n\n.tc-drop-down .tc-prompt {\n\tpadding: 0 14px;\n}\n\n.tc-drop-down .tc-chooser {\n\tborder: none;\n}\n\n.tc-drop-down .tc-chooser .tc-swatches-horiz {\n\tfont-size: 0.4em;\n\tpadding-left: 1.2em;\n}\n\n.tc-drop-down .tc-file-input-wrapper {\n\twidth: 100%;\n}\n\n.tc-drop-down .tc-file-input-wrapper button {\n\tcolor: <<colour foreground>>;\n}\n\n.tc-drop-down a:hover, .tc-drop-down button:hover, .tc-drop-down .tc-file-input-wrapper:hover button {\n\tcolor: <<colour tiddler-link-background>>;\n\tbackground-color: <<colour tiddler-link-foreground>>;\n\ttext-decoration: none;\n}\n\n.tc-drop-down .tc-tab-buttons button {\n\tbackground-color: <<colour dropdown-tab-background>>;\n}\n\n.tc-drop-down .tc-tab-buttons button.tc-tab-selected {\n\tbackground-color: <<colour dropdown-tab-background-selected>>;\n\tborder-bottom: 1px solid <<colour dropdown-tab-background-selected>>;\n}\n\n.tc-drop-down-bullet {\n\tdisplay: inline-block;\n\twidth: 0.5em;\n}\n\n.tc-drop-down .tc-tab-contents a {\n\tpadding: 0 0.5em 0 0.5em;\n}\n\n.tc-block-dropdown-wrapper {\n\tposition: relative;\n}\n\n.tc-block-dropdown {\n\tposition: absolute;\n\tmin-width: 220px;\n\tborder: 1px solid <<colour dropdown-border>>;\n\tbackground-color: <<colour dropdown-background>>;\n\tpadding: 7px 0;\n\tmargin: 4px 0 0 0;\n\twhite-space: nowrap;\n\tz-index: 1000;\n\ttext-shadow: none;\n}\n\n.tc-block-dropdown.tc-search-drop-down {\n\tmargin-left: -12px;\n}\n\n.tc-block-dropdown a {\n\tdisplay: block;\n\tpadding: 4px 14px 4px 14px;\n}\n\n.tc-block-dropdown.tc-search-drop-down a {\n\tdisplay: block;\n\tpadding: 0px 10px 0px 10px;\n}\n\n.tc-drop-down .tc-dropdown-item-plain,\n.tc-block-dropdown .tc-dropdown-item-plain {\n\tpadding: 4px 14px 4px 7px;\n}\n\n.tc-drop-down .tc-dropdown-item,\n.tc-block-dropdown .tc-dropdown-item {\n\tpadding: 4px 14px 4px 7px;\n\tcolor: <<colour muted-foreground>>;\n}\n\n.tc-block-dropdown a.tc-tiddlylink:hover {\n\tcolor: <<colour tiddler-link-background>>;\n\tbackground-color: <<colour tiddler-link-foreground>>;\n\ttext-decoration: none;\n}\n\n.tc-search-results {\n\tpadding: 0 7px 0 7px;\n}\n\n.tc-image-chooser, .tc-colour-chooser {\n\twhite-space: normal;\n}\n\n.tc-image-chooser a,\n.tc-colour-chooser a {\n\tdisplay: inline-block;\n\tvertical-align: top;\n\ttext-align: center;\n\tposition: relative;\n}\n\n.tc-image-chooser a {\n\tborder: 1px solid <<colour muted-foreground>>;\n\tpadding: 2px;\n\tmargin: 2px;\n\twidth: 4em;\n\theight: 4em;\n}\n\n.tc-colour-chooser a {\n\tpadding: 3px;\n\twidth: 2em;\n\theight: 2em;\n\tvertical-align: middle;\n}\n\n.tc-image-chooser a:hover,\n.tc-colour-chooser a:hover {\n\tbackground: <<colour primary>>;\n\tpadding: 0px;\n\tborder: 3px solid <<colour primary>>;\n}\n\n.tc-image-chooser a svg,\n.tc-image-chooser a img {\n\tdisplay: inline-block;\n\twidth: auto;\n\theight: auto;\n\tmax-width: 3.5em;\n\tmax-height: 3.5em;\n\tposition: absolute;\n\ttop: 0;\n\tbottom: 0;\n\tleft: 0;\n\tright: 0;\n\tmargin: auto;\n}\n\n/*\n** Modals\n*/\n\n.tc-modal-wrapper {\n\tposition: fixed;\n\toverflow: auto;\n\toverflow-y: scroll;\n\ttop: 0;\n\tright: 0;\n\tbottom: 0;\n\tleft: 0;\n\tz-index: 900;\n}\n\n.tc-modal-backdrop {\n\tposition: fixed;\n\ttop: 0;\n\tright: 0;\n\tbottom: 0;\n\tleft: 0;\n\tz-index: 1000;\n\tbackground-color: <<colour modal-backdrop>>;\n}\n\n.tc-modal {\n\tz-index: 1100;\n\tbackground-color: <<colour modal-background>>;\n\tborder: 1px solid <<colour modal-border>>;\n}\n\n@media (max-width: 55em) {\n\t.tc-modal {\n\t\tposition: fixed;\n\t\ttop: 1em;\n\t\tleft: 1em;\n\t\tright: 1em;\n\t}\n\n\t.tc-modal-body {\n\t\toverflow-y: auto;\n\t\tmax-height: 400px;\n\t\tmax-height: 60vh;\n\t}\n}\n\n@media (min-width: 55em) {\n\t.tc-modal {\n\t\tposition: fixed;\n\t\ttop: 2em;\n\t\tleft: 25%;\n\t\twidth: 50%;\n\t}\n\n\t.tc-modal-body {\n\t\toverflow-y: auto;\n\t\tmax-height: 400px;\n\t\tmax-height: 60vh;\n\t}\n}\n\n.tc-modal-header {\n\tpadding: 9px 15px;\n\tborder-bottom: 1px solid <<colour modal-header-border>>;\n}\n\n.tc-modal-header h3 {\n\tmargin: 0;\n\tline-height: 30px;\n}\n\n.tc-modal-header img, .tc-modal-header svg {\n\twidth: 1em;\n\theight: 1em;\n}\n\n.tc-modal-body {\n\tpadding: 15px;\n}\n\n.tc-modal-footer {\n\tpadding: 14px 15px 15px;\n\tmargin-bottom: 0;\n\ttext-align: right;\n\tbackground-color: <<colour modal-footer-background>>;\n\tborder-top: 1px solid <<colour modal-footer-border>>;\n}\n\n\n/*\n** Centered modals\n*/\n.tc-modal-centered .tc-modal {\n\twidth: auto;\n\ttop: 50%;\n\tleft: 50%;\n\ttransform: translate(-50%, -50%) !important;\n}\n\n/*\n** Notifications\n*/\n\n.tc-notification {\n\tposition: fixed;\n\ttop: 14px;\n\tright: 42px;\n\tz-index: 1300;\n\tmax-width: 280px;\n\tpadding: 0 14px 0 14px;\n\tbackground-color: <<colour notification-background>>;\n\tborder: 1px solid <<colour notification-border>>;\n}\n\n/*\n** Tabs\n*/\n\n.tc-tab-set.tc-vertical {\n\tdisplay: -webkit-flex;\n\tdisplay: flex;\n}\n\n.tc-tab-buttons {\n\tfont-size: 0.85em;\n\tpadding-top: 1em;\n\tmargin-bottom: -2px;\n}\n\n.tc-tab-buttons.tc-vertical {\n\tz-index: 100;\n\tdisplay: block;\n\tpadding-top: 14px;\n\tvertical-align: top;\n\ttext-align: right;\n\tmargin-bottom: inherit;\n\tmargin-right: -1px;\n\tmax-width: 33%;\n\t-webkit-flex: 0 0 auto;\n\tflex: 0 0 auto;\n}\n\n.tc-tab-buttons button.tc-tab-selected {\n\tcolor: <<colour tab-foreground-selected>>;\n\tbackground-color: <<colour tab-background-selected>>;\n\tborder-left: 1px solid <<colour tab-border-selected>>;\n\tborder-top: 1px solid <<colour tab-border-selected>>;\n\tborder-right: 1px solid <<colour tab-border-selected>>;\n}\n\n.tc-tab-buttons button {\n\tcolor: <<colour tab-foreground>>;\n\tpadding: 3px 5px 3px 5px;\n\tmargin-right: 0.3em;\n\tfont-weight: 300;\n\tborder: none;\n\tbackground: inherit;\n\tbackground-color: <<colour tab-background>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-top: 1px solid <<colour tab-border>>;\n\tborder-right: 1px solid <<colour tab-border>>;\n\tborder-top-left-radius: 2px;\n\tborder-top-right-radius: 2px;\n\tborder-bottom-left-radius: 0;\n\tborder-bottom-right-radius: 0;\n}\n\n.tc-tab-buttons.tc-vertical button {\n\tdisplay: block;\n\twidth: 100%;\n\tmargin-top: 3px;\n\tmargin-right: 0;\n\ttext-align: right;\n\tbackground-color: <<colour tab-background>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-bottom: 1px solid <<colour tab-border>>;\n\tborder-right: none;\n\tborder-top-left-radius: 2px;\n\tborder-bottom-left-radius: 2px;\n\tborder-top-right-radius: 0;\n\tborder-bottom-right-radius: 0;\n}\n\n.tc-tab-buttons.tc-vertical button.tc-tab-selected {\n\tbackground-color: <<colour tab-background-selected>>;\n\tborder-right: 1px solid <<colour tab-background-selected>>;\n}\n\n.tc-tab-divider {\n\tborder-top: 1px solid <<colour tab-divider>>;\n}\n\n.tc-tab-divider.tc-vertical {\n\tdisplay: none;\n}\n\n.tc-tab-content {\n\tmargin-top: 14px;\n}\n\n.tc-tab-content.tc-vertical {\n\tdisplay: inline-block;\n\tvertical-align: top;\n\tpadding-top: 0;\n\tpadding-left: 14px;\n\tborder-left: 1px solid <<colour tab-border>>;\n\t-webkit-flex: 1 0 70%;\n\tflex: 1 0 70%;\n\toverflow: auto;\n}\n\n.tc-sidebar-lists .tc-tab-buttons {\n\tmargin-bottom: -1px;\n}\n\n.tc-sidebar-lists .tc-tab-buttons button.tc-tab-selected {\n\tbackground-color: <<colour sidebar-tab-background-selected>>;\n\tcolor: <<colour sidebar-tab-foreground-selected>>;\n\tborder-left: 1px solid <<colour sidebar-tab-border-selected>>;\n\tborder-top: 1px solid <<colour sidebar-tab-border-selected>>;\n\tborder-right: 1px solid <<colour sidebar-tab-border-selected>>;\n}\n\n.tc-sidebar-lists .tc-tab-buttons button {\n\tbackground-color: <<colour sidebar-tab-background>>;\n\tcolor: <<colour sidebar-tab-foreground>>;\n\tborder-left: 1px solid <<colour sidebar-tab-border>>;\n\tborder-top: 1px solid <<colour sidebar-tab-border>>;\n\tborder-right: 1px solid <<colour sidebar-tab-border>>;\n}\n\n.tc-sidebar-lists .tc-tab-divider {\n\tborder-top: 1px solid <<colour sidebar-tab-divider>>;\n}\n\n.tc-more-sidebar > .tc-tab-set > .tc-tab-buttons > button {\n\tdisplay: block;\n\twidth: 100%;\n\tbackground-color: <<colour sidebar-tab-background>>;\n\tborder-top: none;\n\tborder-left: none;\n\tborder-bottom: none;\n\tborder-right: 1px solid #ccc;\n\tmargin-bottom: inherit;\n}\n\n.tc-more-sidebar > .tc-tab-set > .tc-tab-buttons > button.tc-tab-selected {\n\tbackground-color: <<colour sidebar-tab-background-selected>>;\n\tborder: none;\n}\n\n/*\n** Manager\n*/\n\n.tc-manager-wrapper {\n\t\n}\n\n.tc-manager-controls {\n\t\n}\n\n.tc-manager-control {\n\tmargin: 0.5em 0;\n}\n\n.tc-manager-list {\n\twidth: 100%;\n\tborder-top: 1px solid <<colour muted-foreground>>;\n\tborder-left: 1px solid <<colour muted-foreground>>;\n\tborder-right: 1px solid <<colour muted-foreground>>;\n}\n\n.tc-manager-list-item {\n\n}\n\n.tc-manager-list-item-heading {\n display: block;\n width: 100%;\n text-align: left;\t\n\tborder-bottom: 1px solid <<colour muted-foreground>>;\n\tpadding: 3px;\n}\n\n.tc-manager-list-item-heading-selected {\n\tfont-weight: bold;\n\tcolor: <<colour background>>;\n\tfill: <<colour background>>;\n\tbackground-color: <<colour foreground>>;\n}\n\n.tc-manager-list-item-heading:hover {\n\tbackground: <<colour primary>>;\n\tcolor: <<colour background>>;\n}\n\n.tc-manager-list-item-content {\n\tdisplay: flex;\n}\n\n.tc-manager-list-item-content-sidebar {\n flex: 1 0;\n background: <<colour tiddler-editor-background>>;\n border-right: 0.5em solid <<colour muted-foreground>>;\n border-bottom: 0.5em solid <<colour muted-foreground>>;\n white-space: nowrap;\n}\n\n.tc-manager-list-item-content-item-heading {\n\tdisplay: block;\n\twidth: 100%;\n\ttext-align: left;\n background: <<colour muted-foreground>>;\n\ttext-transform: uppercase;\n\tfont-size: 0.6em;\n\tfont-weight: bold;\n padding: 0.5em 0 0.5em 0;\n}\n\n.tc-manager-list-item-content-item-body {\n\tpadding: 0 0.5em 0 0.5em;\n}\n\n.tc-manager-list-item-content-item-body > pre {\n\tmargin: 0.5em 0 0.5em 0;\n\tborder: none;\n\tbackground: inherit;\n}\n\n.tc-manager-list-item-content-tiddler {\n flex: 3 1;\n border-left: 0.5em solid <<colour muted-foreground>>;\n border-right: 0.5em solid <<colour muted-foreground>>;\n border-bottom: 0.5em solid <<colour muted-foreground>>;\n}\n\n.tc-manager-list-item-content-item-body > table {\n\tborder: none;\n\tpadding: 0;\n\tmargin: 0;\n}\n\n.tc-manager-list-item-content-item-body > table td {\n\tborder: none;\n}\n\n.tc-manager-icon-editor > button {\n\twidth: 100%;\n}\n\n.tc-manager-icon-editor > button > svg,\n.tc-manager-icon-editor > button > button {\n\twidth: 100%;\n\theight: auto;\n}\n\n/*\n** Import table\n*/\n\n.tc-import-table {\n\twidth: 100%;\n}\n\n.tc-import-table svg.tc-image-edit-button {\n\tmax-width: unset;\n}\n\n.tc-import-table th:first-of-type {\n\twidth: 10%;\n}\n\n.tc-import-table th:last-of-type {\n\twidth: 30%;\n}\n\n.tc-import-table .tc-row-disabled {\n\tbackground: <<colour very-muted-foreground>>10;\n\topacity: 0.8;\n}\n\n.tc-import-table .tc-row-warning {\n\tbackground: <<colour diff-delete-background>>50;\n}\n\n/*\n** Alerts\n*/\n\n.tc-alerts {\n\tposition: fixed;\n\ttop: 28px;\n\tleft: 0;\n\tright: 0;\n\tmax-width: 50%;\n\tz-index: 20000;\n}\n\n.tc-alert {\n\tposition: relative;\n\tmargin: 14px;\n\tpadding: 7px;\n\tborder: 1px solid <<colour alert-border>>;\n\tbackground-color: <<colour alert-background>>;\n}\n\n.tc-alert-toolbar {\n\tposition: absolute;\n\ttop: 7px;\n\tright: 7px;\n line-height: 0;\n}\n\n.tc-alert-toolbar svg {\n\tfill: <<colour alert-muted-foreground>>;\n}\n\n.tc-alert-subtitle {\n\tcolor: <<colour alert-muted-foreground>>;\n\tfont-weight: bold;\n font-size: 0.8em;\n margin-bottom: 0.5em;\n}\n\n.tc-alert-body > p {\n\tmargin: 0;\n}\n\n.tc-alert-highlight {\n\tcolor: <<colour alert-highlight>>;\n}\n\n@media (min-width: <<sidebarbreakpoint>>) {\n\n\t.tc-static-alert {\n\t\tposition: relative;\n\t}\n\n\t.tc-static-alert-inner {\n\t\tposition: absolute;\n\t\tz-index: 100;\n\t}\n\n}\n\n.tc-static-alert-inner {\n\tpadding: 0 2px 2px 42px;\n\tcolor: <<colour static-alert-foreground>>;\n}\n\n/*\n** Floating drafts list\n*/\n\n.tc-drafts-list {\n\tz-index: 2000;\n\tposition: fixed;\n\tfont-size: 0.8em;\n\tleft: 0;\n\tbottom: 0;\n}\n\n.tc-drafts-list a {\n\tmargin: 0 0.5em;\n\tpadding: 4px 4px;\n\tborder-top-left-radius: 4px;\n\tborder-top-right-radius: 4px;\n\tborder: 1px solid <<colour background>>;\n\tborder-bottom-none;\n\tbackground: <<colour dirty-indicator>>;\n\tcolor: <<colour background>>;\n\tfill: <<colour background>>;\n}\n\n.tc-drafts-list a:hover {\n\ttext-decoration: none;\n\tbackground: <<colour foreground>>;\n\tcolor: <<colour background>>;\n\tfill: <<colour background>>;\n}\n\n.tc-drafts-list a svg {\n\twidth: 1em;\n\theight: 1em;\n\tvertical-align: text-bottom;\n}\n\n/*\n** Control panel\n*/\n\n.tc-control-panel td {\n\tpadding: 4px;\n}\n\n.tc-control-panel table, .tc-control-panel table input, .tc-control-panel table textarea {\n\twidth: 100%;\n}\n\n.tc-plugin-info {\n\tdisplay: flex;\n\tborder: 1px solid <<colour muted-foreground>>;\n\tfill: <<colour muted-foreground>>;\n\tbackground-color: <<colour background>>;\n\tmargin: 0.5em 0 0.5em 0;\n\tpadding: 4px;\n align-items: center;\n}\n\n.tc-plugin-info-sub-plugins .tc-plugin-info {\n margin: 0.5em;\n\tbackground: <<colour background>>;\n}\n\n.tc-plugin-info-sub-plugin-indicator {\n\tmargin: -16px 1em 0 2em;\n}\n\n.tc-plugin-info-sub-plugin-indicator button {\n\tcolor: <<colour background>>;\n\tbackground: <<colour foreground>>;\n\tborder-radius: 8px;\n padding: 2px 7px;\n font-size: 0.75em;\n}\n\n.tc-plugin-info-sub-plugins .tc-plugin-info-dropdown {\n\tmargin-left: 1em;\n\tmargin-right: 1em;\n}\n\n.tc-plugin-info-disabled {\n\tbackground: -webkit-repeating-linear-gradient(45deg, #ff0, #ff0 10px, #eee 10px, #eee 20px);\n\tbackground: repeating-linear-gradient(45deg, #ff0, #ff0 10px, #eee 10px, #eee 20px);\n}\n\n.tc-plugin-info-disabled:hover {\n\tbackground: -webkit-repeating-linear-gradient(45deg, #aa0, #aa0 10px, #888 10px, #888 20px);\n\tbackground: repeating-linear-gradient(45deg, #aa0, #aa0 10px, #888 10px, #888 20px);\n}\n\na.tc-tiddlylink.tc-plugin-info:hover {\n\ttext-decoration: none;\n\tbackground-color: <<colour primary>>;\n\tcolor: <<colour background>>;\n\tfill: <<colour foreground>>;\n}\n\na.tc-tiddlylink.tc-plugin-info:hover > .tc-plugin-info-chunk > svg {\n\tfill: <<colour background>>;\n}\n\n.tc-plugin-info-chunk {\n margin: 2px;\n}\n\n.tc-plugin-info-chunk.tc-plugin-info-toggle {\n\tflex-grow: 0;\n\tflex-shrink: 0;\n\tline-height: 1;\n}\n\n.tc-plugin-info-chunk.tc-plugin-info-icon {\n\tflex-grow: 0;\n\tflex-shrink: 0;\n\tline-height: 1;\n}\n\n.tc-plugin-info-chunk.tc-plugin-info-description {\n\tflex-grow: 1;\n}\n\n.tc-plugin-info-chunk.tc-plugin-info-buttons {\n\tfont-size: 0.8em;\n\tline-height: 1.2;\n\tflex-grow: 0;\n\tflex-shrink: 0;\n text-align: right;\n}\n\n.tc-plugin-info-chunk.tc-plugin-info-description h1 {\n\tfont-size: 1em;\n\tline-height: 1.2;\n\tmargin: 2px 0 2px 0;\n}\n\n.tc-plugin-info-chunk.tc-plugin-info-description h2 {\n\tfont-size: 0.8em;\n\tline-height: 1.2;\n\tmargin: 2px 0 2px 0;\n}\n\n.tc-plugin-info-chunk.tc-plugin-info-description div {\n\tfont-size: 0.7em;\n\tline-height: 1.2;\n\tmargin: 2px 0 2px 0;\n}\n\n.tc-plugin-info-chunk.tc-plugin-info-toggle img, .tc-plugin-info-chunk.tc-plugin-info-toggle svg {\n\twidth: 1em;\n\theight: 1em;\n}\n\n.tc-plugin-info-chunk.tc-plugin-info-icon img, .tc-plugin-info-chunk.tc-plugin-info-icon svg {\n\twidth: 2em;\n\theight: 2em;\n}\n\n.tc-plugin-info-dropdown {\n\tborder: 1px solid <<colour muted-foreground>>;\n\tbackground: <<colour background>>;\n\tmargin-top: -8px;\n}\n\n.tc-plugin-info-dropdown-message {\n\tbackground: <<colour message-background>>;\n\tpadding: 0.5em 1em 0.5em 1em;\n\tfont-weight: bold;\n\tfont-size: 0.8em;\n}\n\n.tc-plugin-info-dropdown-body {\n\tpadding: 1em 1em 0 1em;\n\tbackground: <<colour background>>;\n}\n\n.tc-plugin-info-sub-plugins {\n\tpadding: 0.5em;\n margin: 0 1em 1em 1em;\n\tbackground: <<colour notification-background>>;\n}\n\n.tc-install-plugin {\n\tfont-weight: bold;\n\tbackground: green;\n\tcolor: white;\n\tfill: white;\n\tborder-radius: 4px;\n\tpadding: 3px;\n}\n\n.tc-install-plugin.tc-reinstall-downgrade {\n\tbackground: red;\n}\n\n.tc-install-plugin.tc-reinstall {\n\tbackground: blue;\n}\n\n.tc-install-plugin.tc-reinstall-upgrade {\n\tbackground: orange;\n}\n\n.tc-check-list {\n\tline-height: 2em;\n}\n\n.tc-check-list .tc-image-button {\n\theight: 1.5em;\n}\n\n/*\n** Message boxes\n*/\n\n.tc-message-box {\n\tborder: 1px solid <<colour message-border>>;\n\tbackground: <<colour message-background>>;\n\tpadding: 0px 21px 0px 21px;\n\tfont-size: 12px;\n\tline-height: 18px;\n\tcolor: <<colour message-foreground>>;\n}\n\n.tc-message-box svg {\n\twidth: 1em;\n\theight: 1em;\n vertical-align: text-bottom;\n}\n\n/*\n** Pictures\n*/\n\n.tc-bordered-image {\n\tborder: 1px solid <<colour muted-foreground>>;\n\tpadding: 5px;\n\tmargin: 5px;\n}\n\n/*\n** Floats\n*/\n\n.tc-float-right {\n\tfloat: right;\n}\n\n/*\n** Chooser\n*/\n\n.tc-chooser {\n\tborder-right: 1px solid <<colour table-header-background>>;\n\tborder-left: 1px solid <<colour table-header-background>>;\n}\n\n\n.tc-chooser-item {\n\tborder-bottom: 1px solid <<colour table-header-background>>;\n\tborder-top: 1px solid <<colour table-header-background>>;\n\tpadding: 2px 4px 2px 14px;\n}\n\n.tc-drop-down .tc-chooser-item {\n\tpadding: 2px;\n}\n\n.tc-chosen,\n.tc-chooser-item:hover {\n\tbackground-color: <<colour table-header-background>>;\n\tborder-color: <<colour table-footer-background>>;\n}\n\n.tc-chosen .tc-tiddlylink {\n\tcursor:default;\n}\n\n.tc-chooser-item .tc-tiddlylink {\n\tdisplay: block;\n\ttext-decoration: none;\n\tbackground-color: transparent;\n}\n\n.tc-chooser-item:hover .tc-tiddlylink:hover {\n\ttext-decoration: none;\n}\n\n.tc-drop-down .tc-chosen .tc-tiddlylink,\n.tc-drop-down .tc-chooser-item .tc-tiddlylink:hover {\n\tcolor: <<colour foreground>>;\n}\n\n.tc-chosen > .tc-tiddlylink:before {\n\tmargin-left: -10px;\n\tposition: relative;\n\tcontent: \"» \";\n}\n\n.tc-chooser-item svg,\n.tc-chooser-item img{\n\twidth: 1em;\n\theight: 1em;\n\tvertical-align: middle;\n}\n\n.tc-language-chooser .tc-image-button img {\n\twidth: 2em;\n\tvertical-align: -0.15em;\n}\n\n/*\n** Palette swatches\n*/\n\n.tc-swatches-horiz {\n}\n\n.tc-swatches-horiz .tc-swatch {\n\tdisplay: inline-block;\n}\n\n.tc-swatch {\n\twidth: 2em;\n\theight: 2em;\n\tmargin: 0.4em;\n\tborder: 1px solid #888;\n}\n\ninput.tc-palette-manager-colour-input {\n\twidth: 100%;\n\tpadding: 0;\n}\n\n/*\n** Table of contents\n*/\n\n.tc-sidebar-lists .tc-table-of-contents {\n\twhite-space: nowrap;\n}\n\n.tc-table-of-contents button {\n\tcolor: <<colour sidebar-foreground>>;\n}\n\n.tc-table-of-contents svg {\n\twidth: 0.7em;\n\theight: 0.7em;\n\tvertical-align: middle;\n\tfill: <<colour sidebar-foreground>>;\n}\n\n.tc-table-of-contents ol {\n\tlist-style-type: none;\n\tpadding-left: 0;\n}\n\n.tc-table-of-contents ol ol {\n\tpadding-left: 1em;\n}\n\n.tc-table-of-contents li {\n\tfont-size: 1.0em;\n\tfont-weight: bold;\n}\n\n.tc-table-of-contents li a {\n\tfont-weight: bold;\n}\n\n.tc-table-of-contents li li {\n\tfont-size: 0.95em;\n\tfont-weight: normal;\n\tline-height: 1.4;\n}\n\n.tc-table-of-contents li li a {\n\tfont-weight: normal;\n}\n\n.tc-table-of-contents li li li {\n\tfont-size: 0.95em;\n\tfont-weight: 200;\n\tline-height: 1.5;\n}\n\n.tc-table-of-contents li li li li {\n\tfont-size: 0.95em;\n\tfont-weight: 200;\n}\n\n.tc-tabbed-table-of-contents {\n\tdisplay: -webkit-flex;\n\tdisplay: flex;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents {\n\tz-index: 100;\n\tdisplay: inline-block;\n\tpadding-left: 1em;\n\tmax-width: 50%;\n\t-webkit-flex: 0 0 auto;\n\tflex: 0 0 auto;\n\tbackground: <<colour tab-background>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-top: 1px solid <<colour tab-border>>;\n\tborder-bottom: 1px solid <<colour tab-border>>;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item > a,\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item-selected > a {\n\tdisplay: block;\n\tpadding: 0.12em 1em 0.12em 0.25em;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item > a {\n\tborder-top: 1px solid <<colour tab-background>>;\n\tborder-left: 1px solid <<colour tab-background>>;\n\tborder-bottom: 1px solid <<colour tab-background>>;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item > a:hover {\n\ttext-decoration: none;\n\tborder-top: 1px solid <<colour tab-border>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-bottom: 1px solid <<colour tab-border>>;\n\tbackground: <<colour tab-border>>;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item-selected > a {\n\tborder-top: 1px solid <<colour tab-border>>;\n\tborder-left: 1px solid <<colour tab-border>>;\n\tborder-bottom: 1px solid <<colour tab-border>>;\n\tbackground: <<colour background>>;\n\tmargin-right: -1px;\n}\n\n.tc-tabbed-table-of-contents .tc-table-of-contents .toc-item-selected > a:hover {\n\ttext-decoration: none;\n}\n\n.tc-tabbed-table-of-contents .tc-tabbed-table-of-contents-content {\n\tdisplay: inline-block;\n\tvertical-align: top;\n\tpadding-left: 1.5em;\n\tpadding-right: 1.5em;\n\tborder: 1px solid <<colour tab-border>>;\n\t-webkit-flex: 1 0 50%;\n\tflex: 1 0 50%;\n}\n\n/*\n** Dirty indicator\n*/\n\nbody.tc-dirty span.tc-dirty-indicator, body.tc-dirty span.tc-dirty-indicator svg {\n\tfill: <<colour dirty-indicator>>;\n\tcolor: <<colour dirty-indicator>>;\n}\n\n/*\n** File inputs\n*/\n\n.tc-file-input-wrapper {\n\tposition: relative;\n\toverflow: hidden;\n\tdisplay: inline-block;\n\tvertical-align: middle;\n}\n\n.tc-file-input-wrapper input[type=file] {\n\tposition: absolute;\n\ttop: 0;\n\tleft: 0;\n\tright: 0;\n\tbottom: 0;\n\tfont-size: 999px;\n\tmax-width: 100%;\n\tmax-height: 100%;\n\tfilter: alpha(opacity=0);\n\topacity: 0;\n\toutline: none;\n\tbackground: white;\n\tcursor: pointer;\n\tdisplay: inline-block;\n}\n\n::-webkit-file-upload-button {\n\tcursor:pointer;\n}\n\n/*\n** Thumbnail macros\n*/\n\n.tc-thumbnail-wrapper {\n\tposition: relative;\n\tdisplay: inline-block;\n\tmargin: 6px;\n\tvertical-align: top;\n}\n\n.tc-thumbnail-right-wrapper {\n\tfloat:right;\n\tmargin: 0.5em 0 0.5em 0.5em;\n}\n\n.tc-thumbnail-image {\n\ttext-align: center;\n\toverflow: hidden;\n\tborder-radius: 3px;\n}\n\n.tc-thumbnail-image svg,\n.tc-thumbnail-image img {\n\tfilter: alpha(opacity=1);\n\topacity: 1;\n\tmin-width: 100%;\n\tmin-height: 100%;\n\tmax-width: 100%;\n}\n\n.tc-thumbnail-wrapper:hover .tc-thumbnail-image svg,\n.tc-thumbnail-wrapper:hover .tc-thumbnail-image img {\n\tfilter: alpha(opacity=0.8);\n\topacity: 0.8;\n}\n\n.tc-thumbnail-background {\n\tposition: absolute;\n\tborder-radius: 3px;\n}\n\n.tc-thumbnail-icon svg,\n.tc-thumbnail-icon img {\n\twidth: 3em;\n\theight: 3em;\n\t<<filter \"drop-shadow(2px 2px 4px rgba(0,0,0,0.3))\">>\n}\n\n.tc-thumbnail-wrapper:hover .tc-thumbnail-icon svg,\n.tc-thumbnail-wrapper:hover .tc-thumbnail-icon img {\n\tfill: #fff;\n\t<<filter \"drop-shadow(3px 3px 4px rgba(0,0,0,0.6))\">>\n}\n\n.tc-thumbnail-icon {\n\tposition: absolute;\n\ttop: 0;\n\tleft: 0;\n\tright: 0;\n\tbottom: 0;\n\tdisplay: -webkit-flex;\n\t-webkit-align-items: center;\n\t-webkit-justify-content: center;\n\tdisplay: flex;\n\talign-items: center;\n\tjustify-content: center;\n}\n\n.tc-thumbnail-caption {\n\tposition: absolute;\n\tbackground-color: #777;\n\tcolor: #fff;\n\ttext-align: center;\n\tbottom: 0;\n\twidth: 100%;\n\tfilter: alpha(opacity=0.9);\n\topacity: 0.9;\n\tline-height: 1.4;\n\tborder-bottom-left-radius: 3px;\n\tborder-bottom-right-radius: 3px;\n}\n\n.tc-thumbnail-wrapper:hover .tc-thumbnail-caption {\n\tfilter: alpha(opacity=1);\n\topacity: 1;\n}\n\n/*\n** Diffs\n*/\n\n.tc-diff-equal {\n\tbackground-color: <<colour diff-equal-background>>;\n\tcolor: <<colour diff-equal-foreground>>;\n}\n\n.tc-diff-insert {\n\tbackground-color: <<colour diff-insert-background>>;\n\tcolor: <<colour diff-insert-foreground>>;\n}\n\n.tc-diff-delete {\n\tbackground-color: <<colour diff-delete-background>>;\n\tcolor: <<colour diff-delete-foreground>>;\n}\n\n.tc-diff-invisible {\n\tbackground-color: <<colour diff-invisible-background>>;\n\tcolor: <<colour diff-invisible-foreground>>;\n}\n\n.tc-diff-tiddlers th {\n\ttext-align: right;\n\tbackground: <<colour background>>;\n\tfont-weight: normal;\n\tfont-style: italic;\n}\n\n.tc-diff-tiddlers pre {\n margin: 0;\n padding: 0;\n border: none;\n background: none;\n}\n\n/*\n** Errors\n*/\n\n.tc-error {\n\tbackground: #f00;\n\tcolor: #fff;\n}\n\n/*\n** Tree macro\n*/\n\n.tc-tree div {\n \tpadding-left: 14px;\n}\n\n.tc-tree ol {\n \tlist-style-type: none;\n \tpadding-left: 0;\n \tmargin-top: 0;\n}\n\n.tc-tree ol ol {\n \tpadding-left: 1em; \n}\n\n.tc-tree button { \n \tcolor: #acacac;\n}\n\n.tc-tree svg {\n \tfill: #acacac;\n}\n\n.tc-tree span svg {\n \twidth: 1em;\n \theight: 1em;\n \tvertical-align: baseline;\n}\n\n.tc-tree li span {\n \tcolor: lightgray;\n}\n\nselect {\n color: <<colour select-tag-foreground>>;\n background: <<colour select-tag-background>>;\n}\n\n/*\n** Utility classes for SVG icons\n*/\n\n.tc-fill-background {\n\tfill: <<colour background>>;\n}\n\n/*\n** Flexbox utility classes\n*/\n\n.tc-flex {\n\tdisplay: -webkit-flex;\n\tdisplay: flex;\n}\n\n.tc-flex-column {\n\tflex-direction: column;\n}\n\n.tc-flex-row {\n\tflex-direction: row;\n}\n\n.tc-flex-grow-1 {\n\tflex-grow: 1;\n}\n\n.tc-flex-grow-2 {\n\tflex-grow: 2;\n}\n\n/*\n** Other utility classes\n*/\n\n.tc-small-gap {\n\tmargin-left: .5em;\n\tmargin-right: .5em;\n}\n\n.tc-small-gap-left {\n\tmargin-left: .5em;\n}\n\n.tc-small-gap-right {\n\tmargin-right: .5em;\n}\n\n.tc-big-gap {\n\tmargin-left: 1em;\n\tmargin-right: 1em;\n}\n\n.tc-big-gap-left {\n\tmargin-left: 1em;\n}\n\n.tc-big-gap-right {\n\tmargin-right: 1em;\n}\n\n.tc-word-break {\n\tword-break: break-all;\n}\n" }, "$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize": { "title": "$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize", "text": "15px" }, "$:/themes/tiddlywiki/vanilla/metrics/bodylineheight": { "title": "$:/themes/tiddlywiki/vanilla/metrics/bodylineheight", "text": "22px" }, "$:/themes/tiddlywiki/vanilla/metrics/fontsize": { "title": "$:/themes/tiddlywiki/vanilla/metrics/fontsize", "text": "14px" }, "$:/themes/tiddlywiki/vanilla/metrics/lineheight": { "title": "$:/themes/tiddlywiki/vanilla/metrics/lineheight", "text": "20px" }, "$:/themes/tiddlywiki/vanilla/metrics/storyleft": { "title": "$:/themes/tiddlywiki/vanilla/metrics/storyleft", "text": "0px" }, "$:/themes/tiddlywiki/vanilla/metrics/storytop": { "title": "$:/themes/tiddlywiki/vanilla/metrics/storytop", "text": "0px" }, "$:/themes/tiddlywiki/vanilla/metrics/storyright": { "title": "$:/themes/tiddlywiki/vanilla/metrics/storyright", "text": "770px" }, "$:/themes/tiddlywiki/vanilla/metrics/storywidth": { "title": "$:/themes/tiddlywiki/vanilla/metrics/storywidth", "text": "770px" }, "$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth": { "title": "$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth", "text": "686px" }, "$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint": { "title": "$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint", "text": "960px" }, "$:/themes/tiddlywiki/vanilla/metrics/sidebarwidth": { "title": "$:/themes/tiddlywiki/vanilla/metrics/sidebarwidth", "text": "350px" }, "$:/themes/tiddlywiki/vanilla/options/stickytitles": { "title": "$:/themes/tiddlywiki/vanilla/options/stickytitles", "text": "no" }, "$:/themes/tiddlywiki/vanilla/options/sidebarlayout": { "title": "$:/themes/tiddlywiki/vanilla/options/sidebarlayout", "text": "fixed-fluid" }, "$:/themes/tiddlywiki/vanilla/options/codewrapping": { "title": "$:/themes/tiddlywiki/vanilla/options/codewrapping", "text": "pre-wrap" }, "$:/themes/tiddlywiki/vanilla/reset": { "title": "$:/themes/tiddlywiki/vanilla/reset", "type": "text/plain", "text": "/*! modern-normalize v1.0.0 | MIT License | https://github.com/sindresorhus/modern-normalize */\n\n/*\nDocument\n========\n*/\n\n/**\nUse a better box model (opinionated).\n*/\n\n*,\n*::before,\n*::after {\n box-sizing: border-box;\n}\n\n/**\nUse a more readable tab size (opinionated).\n*/\n\n:root {\n -moz-tab-size: 4;\n tab-size: 4;\n}\n\n/**\n1. Correct the line height in all browsers.\n2. Prevent adjustments of font size after orientation changes in iOS.\n*/\n\nhtml {\n line-height: 1.15; /* 1 */\n -webkit-text-size-adjust: 100%; /* 2 */\n}\n\n/*\nSections\n========\n*/\n\n/**\nRemove the margin in all browsers.\n*/\n\nbody {\n margin: 0;\n}\n\n/**\nImprove consistency of default fonts in all browsers. (https://github.com/sindresorhus/modern-normalize/issues/3)\n*/\n\nbody {\n font-family:\n system-ui,\n -apple-system, /* Firefox supports this but not yet `system-ui` */\n 'Segoe UI',\n Roboto,\n Helvetica,\n Arial,\n sans-serif,\n 'Apple Color Emoji',\n 'Segoe UI Emoji';\n}\n\n/*\nGrouping content\n================\n*/\n\n/**\n1. Add the correct height in Firefox.\n2. Correct the inheritance of border color in Firefox. (https://bugzilla.mozilla.org/show_bug.cgi?id=190655)\n*/\n\nhr {\n height: 0; /* 1 */\n color: inherit; /* 2 */\n}\n\n/*\nText-level semantics\n====================\n*/\n\n/**\nAdd the correct text decoration in Chrome, Edge, and Safari.\n*/\n\nabbr[title] {\n text-decoration: underline dotted;\n}\n\n/**\nAdd the correct font weight in Edge and Safari.\n*/\n\nb,\nstrong {\n font-weight: bolder;\n}\n\n/**\n1. Improve consistency of default fonts in all browsers. (https://github.com/sindresorhus/modern-normalize/issues/3)\n2. Correct the odd 'em' font sizing in all browsers.\n*/\n\ncode,\nkbd,\nsamp,\npre {\n font-family:\n ui-monospace,\n SFMono-Regular,\n Consolas,\n 'Liberation Mono',\n Menlo,\n monospace; /* 1 */\n font-size: 1em; /* 2 */\n}\n\n/**\nAdd the correct font size in all browsers.\n*/\n\nsmall {\n font-size: 80%;\n}\n\n/**\nPrevent 'sub' and 'sup' elements from affecting the line height in all browsers.\n*/\n\nsub,\nsup {\n font-size: 75%;\n line-height: 0;\n position: relative;\n vertical-align: baseline;\n}\n\nsub {\n bottom: -0.25em;\n}\n\nsup {\n top: -0.5em;\n}\n\n/*\nTabular data\n============\n*/\n\n/**\n1. Remove text indentation from table contents in Chrome and Safari. (https://bugs.chromium.org/p/chromium/issues/detail?id=999088, https://bugs.webkit.org/show_bug.cgi?id=201297)\n2. Correct table border color inheritance in all Chrome and Safari. (https://bugs.chromium.org/p/chromium/issues/detail?id=935729, https://bugs.webkit.org/show_bug.cgi?id=195016)\n*/\n\ntable {\n text-indent: 0; /* 1 */\n border-color: inherit; /* 2 */\n}\n\n/*\nForms\n=====\n*/\n\n/**\n1. Change the font styles in all browsers.\n2. Remove the margin in Firefox and Safari.\n*/\n\nbutton,\ninput,\noptgroup,\nselect,\ntextarea {\n font-family: inherit; /* 1 */\n font-size: 100%; /* 1 */\n line-height: 1.15; /* 1 */\n margin: 0; /* 2 */\n}\n\n/**\nRemove the inheritance of text transform in Edge and Firefox.\n1. Remove the inheritance of text transform in Firefox.\n*/\n\nbutton,\nselect { /* 1 */\n text-transform: none;\n}\n\n/**\nCorrect the inability to style clickable types in iOS and Safari.\n*/\n\nbutton,\n[type='button'],\n[type='reset'],\n[type='submit'] {\n -webkit-appearance: button;\n}\n\n/**\nRemove the inner border and padding in Firefox.\n*/\n\n::-moz-focus-inner {\n border-style: none;\n padding: 0;\n}\n\n/**\nRestore the focus styles unset by the previous rule.\n*/\n\n:-moz-focusring {\n outline: 1px dotted ButtonText;\n}\n\n/**\nRemove the additional ':invalid' styles in Firefox.\nSee: https://github.com/mozilla/gecko-dev/blob/2f9eacd9d3d995c937b4251a5557d95d494c9be1/layout/style/res/forms.css#L728-L737\n*/\n\n:-moz-ui-invalid {\n box-shadow: none;\n}\n\n/**\nRemove the padding so developers are not caught out when they zero out 'fieldset' elements in all browsers.\n*/\n\nlegend {\n padding: 0;\n}\n\n/**\nAdd the correct vertical alignment in Chrome and Firefox.\n*/\n\nprogress {\n vertical-align: baseline;\n}\n\n/**\nCorrect the cursor style of increment and decrement buttons in Safari.\n*/\n\n::-webkit-inner-spin-button,\n::-webkit-outer-spin-button {\n height: auto;\n}\n\n/**\n1. Correct the odd appearance in Chrome and Safari.\n2. Correct the outline style in Safari.\n*/\n\n[type='search'] {\n -webkit-appearance: textfield; /* 1 */\n outline-offset: -2px; /* 2 */\n}\n\n/**\nRemove the inner padding in Chrome and Safari on macOS.\n*/\n\n::-webkit-search-decoration {\n -webkit-appearance: none;\n}\n\n/**\n1. Correct the inability to style clickable types in iOS and Safari.\n2. Change font properties to 'inherit' in Safari.\n*/\n\n::-webkit-file-upload-button {\n -webkit-appearance: button; /* 1 */\n font: inherit; /* 2 */\n}\n\n/*\nInteractive\n===========\n*/\n\n/*\nAdd the correct display in Chrome and Safari.\n*/\n\nsummary {\n display: list-item;\n}\n" }, "$:/themes/tiddlywiki/vanilla/settings/fontfamily": { "title": "$:/themes/tiddlywiki/vanilla/settings/fontfamily", "text": "system-ui, -apple-system, \"Segoe UI\", Roboto, Helvetica, Arial, sans-serif, \"Apple Color Emoji\", \"Segoe UI Emoji\"" }, "$:/themes/tiddlywiki/vanilla/settings/codefontfamily": { "title": "$:/themes/tiddlywiki/vanilla/settings/codefontfamily", "text": "\"SFMono-Regular\",Consolas,\"Liberation Mono\",Menlo,Courier,monospace" }, "$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment": { "title": "$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment", "text": "fixed" }, "$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize": { "title": "$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize", "text": "auto" }, "$:/themes/tiddlywiki/vanilla/sticky": { "title": "$:/themes/tiddlywiki/vanilla/sticky", "text": "<$reveal state=\"$:/themes/tiddlywiki/vanilla/options/stickytitles\" type=\"match\" text=\"yes\">\n``\n.tc-tiddler-title {\n\tposition: -webkit-sticky;\n\tposition: -moz-sticky;\n\tposition: -o-sticky;\n\tposition: -ms-sticky;\n\tposition: sticky;\n\ttop: 0px;\n\tbackground: ``<<colour tiddler-background>>``;\n\tz-index: 500;\n}\n\n``\n<$list filter=\"[range[100]]\">\n`.tc-story-river .tc-tiddler-frame:nth-child(100n+`<$text text=<<currentTiddler>>/>`) {\nz-index: `<$text text={{{ [[200]subtract<currentTiddler>] }}}/>`;\n}\n`\n</$list>\n</$reveal>\n" }, "$:/themes/tiddlywiki/vanilla/themetweaks": { "title": "$:/themes/tiddlywiki/vanilla/themetweaks", "tags": "$:/tags/ControlPanel/Appearance", "caption": "{{$:/language/ThemeTweaks/ThemeTweaks}}", "text": "\\define lingo-base() $:/language/ThemeTweaks/\n\n\\define replacement-text()\n[img[$(imageTitle)$]]\n\\end\n\n\\define backgroundimage-dropdown()\n<div class=\"tc-drop-down-wrapper\">\n<$button popup=<<qualify \"$:/state/popup/themetweaks/backgroundimage\">> class=\"tc-btn-invisible tc-btn-dropdown\">{{$:/core/images/down-arrow}}</$button>\n<$reveal state=<<qualify \"$:/state/popup/themetweaks/backgroundimage\">> type=\"popup\" position=\"belowleft\" text=\"\" default=\"\">\n<div class=\"tc-drop-down\">\n<$macrocall $name=\"image-picker\" actions=\"\"\"\n\n<$action-setfield\n\t$tiddler=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimage\"\n\t$value=<<imageTitle>>\n/>\n\n\"\"\"/>\n</div>\n</$reveal>\n</div>\n\\end\n\n\\define backgroundimageattachment-dropdown()\n<$select tiddler=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment\" default=\"scroll\">\n<option value=\"scroll\"><<lingo Settings/BackgroundImageAttachment/Scroll>></option>\n<option value=\"fixed\"><<lingo Settings/BackgroundImageAttachment/Fixed>></option>\n</$select>\n\\end\n\n\\define backgroundimagesize-dropdown()\n<$select tiddler=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize\" default=\"scroll\">\n<option value=\"auto\"><<lingo Settings/BackgroundImageSize/Auto>></option>\n<option value=\"cover\"><<lingo Settings/BackgroundImageSize/Cover>></option>\n<option value=\"contain\"><<lingo Settings/BackgroundImageSize/Contain>></option>\n</$select>\n\\end\n\n<<lingo ThemeTweaks/Hint>>\n\n! <<lingo Options>>\n\n|<$link to=\"$:/themes/tiddlywiki/vanilla/options/sidebarlayout\"><<lingo Options/SidebarLayout>></$link> |<$select tiddler=\"$:/themes/tiddlywiki/vanilla/options/sidebarlayout\"><option value=\"fixed-fluid\"><<lingo Options/SidebarLayout/Fixed-Fluid>></option><option value=\"fluid-fixed\"><<lingo Options/SidebarLayout/Fluid-Fixed>></option></$select> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/options/stickytitles\"><<lingo Options/StickyTitles>></$link><br>//<<lingo Options/StickyTitles/Hint>>// |<$select tiddler=\"$:/themes/tiddlywiki/vanilla/options/stickytitles\"><option value=\"no\">{{$:/language/No}}</option><option value=\"yes\">{{$:/language/Yes}}</option></$select> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/options/codewrapping\"><<lingo Options/CodeWrapping>></$link> |<$select tiddler=\"$:/themes/tiddlywiki/vanilla/options/codewrapping\"><option value=\"pre\">{{$:/language/No}}</option><option value=\"pre-wrap\">{{$:/language/Yes}}</option></$select> |\n\n! <<lingo Settings>>\n\n|<$link to=\"$:/themes/tiddlywiki/vanilla/settings/fontfamily\"><<lingo Settings/FontFamily>></$link> |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/settings/fontfamily\" default=\"\" tag=\"input\"/> | |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/settings/codefontfamily\"><<lingo Settings/CodeFontFamily>></$link> |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/settings/codefontfamily\" default=\"\" tag=\"input\"/> | |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/settings/editorfontfamily\"><<lingo Settings/EditorFontFamily>></$link> |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/settings/editorfontfamily\" default=\"\" tag=\"input\"/> | |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimage\"><<lingo Settings/BackgroundImage>></$link> |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimage\" default=\"\" tag=\"input\"/> |<<backgroundimage-dropdown>> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimageattachment\"><<lingo Settings/BackgroundImageAttachment>></$link> |<<backgroundimageattachment-dropdown>> | |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/settings/backgroundimagesize\"><<lingo Settings/BackgroundImageSize>></$link> |<<backgroundimagesize-dropdown>> | |\n\n! <<lingo Metrics>>\n\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/fontsize\"><<lingo Metrics/FontSize>></$link> |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/fontsize\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/lineheight\"><<lingo Metrics/LineHeight>></$link> |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/lineheight\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize\"><<lingo Metrics/BodyFontSize>></$link> |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/bodyfontsize\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/bodylineheight\"><<lingo Metrics/BodyLineHeight>></$link> |<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/bodylineheight\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/storyleft\"><<lingo Metrics/StoryLeft>></$link><br>//<<lingo Metrics/StoryLeft/Hint>>// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/storyleft\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/storytop\"><<lingo Metrics/StoryTop>></$link><br>//<<lingo Metrics/StoryTop/Hint>>// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/storytop\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/storyright\"><<lingo Metrics/StoryRight>></$link><br>//<<lingo Metrics/StoryRight/Hint>>// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/storyright\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/storywidth\"><<lingo Metrics/StoryWidth>></$link><br>//<<lingo Metrics/StoryWidth/Hint>>// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/storywidth\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth\"><<lingo Metrics/TiddlerWidth>></$link><br>//<<lingo Metrics/TiddlerWidth/Hint>>//<br> |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/tiddlerwidth\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint\"><<lingo Metrics/SidebarBreakpoint>></$link><br>//<<lingo Metrics/SidebarBreakpoint/Hint>>// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/sidebarbreakpoint\" default=\"\" tag=\"input\"/> |\n|<$link to=\"$:/themes/tiddlywiki/vanilla/metrics/sidebarwidth\"><<lingo Metrics/SidebarWidth>></$link><br>//<<lingo Metrics/SidebarWidth/Hint>>// |^<$edit-text tiddler=\"$:/themes/tiddlywiki/vanilla/metrics/sidebarwidth\" default=\"\" tag=\"input\"/> |\n" } } }
JsonMangler
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<<.from-version "5.1.22">>The <<.op comparefield>> filter allows numerical, string and date comparisons to be performed. The <<.op comparefield>> operator uses an extended syntax to specify all the options: ``` [comparefield:<field>:<type>:<mode>[<operand>]] ``` The ''field'' should be a legal TiddlyWiki field name. The ''type'' can be: * "number" - invalid numbers are interpreted as zero * "integer" - invalid integers are interpreted as zero * "string" * "date" - invalid dates are interpreted as 1st January 1970 * "version" - invalid versions are interpreted as "v0.0.0" The ''mode'' can be: * "eq" - equal to * "ne" - not equal ot * "gteq" - greater than or equal to * "gt" - greater than * "lteq" - less than or equal to * "lt" - less than The operator gets the value of the given field for each tiddler, then compares it against the value of the parameter, retaining only those titles that pass the specified condition. For example, given a tiddler "Test" that has an field named "data" with the value "2": ``` [[Test]comparefield:data:number:eq[3]] returns nothing [[Test]comparefield:data:number:lt[3]] returns "2" [[Test]comparefield:data:number:eq[2]] returns "2" ```
<<.from-version "5.1.22">>The <<.op compareindex>> filter allows numerical, string and date comparisons to be performed. The <<.op compareindex>> operator uses an extended syntax to specify all the options: ``` [compare:<index>:<type>:<mode>[<operand>]] ``` The ''index'' should be a legal Json Mangloer index "path". NOTE: as the ':' character is used to seperate prefix flags, the index cannot have a ':' symbol in it. The ''type'' can be: * "number" - invalid numbers are interpreted as zero * "integer" - invalid integers are interpreted as zero * "string" * "date" - invalid dates are interpreted as 1st January 1970 * "version" - invalid versions are interpreted as "v0.0.0" The ''mode'' can be: * "eq" - equal to * "ne" - not equal ot * "gteq" - greater than or equal to * "gt" - greater than * "lteq" - less than or equal to * "lt" - less than The operator gets the value of the given index for each tiddler, then compares it against the value of the parameter, retaining only those titles that pass the specified condition. For example, given a json-tiddler "Test" that has an index "/data" with the value "2": ``` [[Test]compareindex:/data:number:eq[3]] returns nothing [[Test]compareindex:/data:number:lt[3]] returns "2" [[Test]compareindex:/data:number:eq[2]] returns "2" ```
{{Csv/vgsales}}
first_name,last_name,company_name,address,city,county,state,zip,phone1,phone,email James,Butt,"Benton, John B Jr",6649 N Blue Gum St,New Orleans,Orleans,LA,70116,504-621-8927,504-845-1427,jbutt@gmail.com Josephine,Darakjy,"Chanay, Jeffrey A Esq",4 B Blue Ridge Blvd,Brighton,Livingston,MI,48116,810-292-9388,810-374-9840,josephine_darakjy@darakjy.org Art,Venere,"Chemel, James L Cpa",8 W Cerritos Ave #54,Bridgeport,Gloucester,NJ,8014,856-636-8749,856-264-4130,art@venere.org Lenna,Paprocki,Feltz Printing Service,639 Main St,Anchorage,Anchorage,AK,99501,907-385-4412,907-921-2010,lpaprocki@hotmail.com Donette,Foller,Printing Dimensions,34 Center St,Hamilton,Butler,OH,45011,513-570-1893,513-549-4561,donette.foller@cox.net Simona,Morasca,"Chapman, Ross E Esq",3 Mcauley Dr,Ashland,Ashland,OH,44805,419-503-2484,419-800-6759,simona@morasca.com Mitsue,Tollner,Morlong Associates,7 Eads St,Chicago,Cook,IL,60632,773-573-6914,773-924-8565,mitsue_tollner@yahoo.com Leota,Dilliard,Commercial Press,7 W Jackson Blvd,San Jose,Santa Clara,CA,95111,408-752-3500,408-813-1105,leota@hotmail.com Sage,Wieser,Truhlar And Truhlar Attys,5 Boston Ave #88,Sioux Falls,Minnehaha,SD,57105,605-414-2147,605-794-4895,sage_wieser@cox.net Kris,Marrier,"King, Christopher A Esq",228 Runamuck Pl #2808,Baltimore,Baltimore City,MD,21224,410-655-8723,410-804-4694,kris@gmail.com Minna,Amigon,"Dorl, James J Esq",2371 Jerrold Ave,Kulpsville,Montgomery,PA,19443,215-874-1229,215-422-8694,minna_amigon@yahoo.com Abel,Maclead,Rangoni Of Florence,37275 St Rt 17m M,Middle Island,Suffolk,NY,11953,631-335-3414,631-677-3675,amaclead@gmail.com Kiley,Caldarera,Feiner Bros,25 E 75th St #69,Los Angeles,Los Angeles,CA,90034,310-498-5651,310-254-3084,kiley.caldarera@aol.com Graciela,Ruta,Buckley Miller & Wright,98 Connecticut Ave Nw,Chagrin Falls,Geauga,OH,44023,440-780-8425,440-579-7763,gruta@cox.net Cammy,Albares,"Rousseaux, Michael Esq",56 E Morehead St,Laredo,Webb,TX,78045,956-537-6195,956-841-7216,calbares@gmail.com Mattie,Poquette,Century Communications,73 State Road 434 E,Phoenix,Maricopa,AZ,85013,602-277-4385,602-953-6360,mattie@aol.com Meaghan,Garufi,"Bolton, Wilbur Esq",69734 E Carrillo St,Mc Minnville,Warren,TN,37110,931-313-9635,931-235-7959,meaghan@hotmail.com Gladys,Rim,T M Byxbee Company Pc,322 New Horizon Blvd,Milwaukee,Milwaukee,WI,53207,414-661-9598,414-377-2880,gladys.rim@rim.org Yuki,Whobrey,Farmers Insurance Group,1 State Route 27,Taylor,Wayne,MI,48180,313-288-7937,313-341-4470,yuki_whobrey@aol.com Fletcher,Flosi,Post Box Services Plus,394 Manchester Blvd,Rockford,Winnebago,IL,61109,815-828-2147,815-426-5657,fletcher.flosi@yahoo.com Bette,Nicka,Sport En Art,6 S 33rd St,Aston,Delaware,PA,19014,610-545-3615,610-492-4643,bette_nicka@cox.net Veronika,Inouye,C 4 Network Inc,6 Greenleaf Ave,San Jose,Santa Clara,CA,95111,408-540-1785,408-813-4592,vinouye@aol.com Willard,Kolmetz,"Ingalls, Donald R Esq",618 W Yakima Ave,Irving,Dallas,TX,75062,972-303-9197,972-896-4882,willard@hotmail.com Maryann,Royster,"Franklin, Peter L Esq",74 S Westgate St,Albany,Albany,NY,12204,518-966-7987,518-448-8982,mroyster@royster.com Alisha,Slusarski,Wtlz Power 107 Fm,3273 State St,Middlesex,Middlesex,NJ,8846,732-658-3154,732-635-3453,alisha@slusarski.com Allene,Iturbide,"Ledecky, David Esq",1 Central Ave,Stevens Point,Portage,WI,54481,715-662-6764,715-530-9863,allene_iturbide@cox.net Chanel,Caudy,Professional Image Inc,86 Nw 66th St #8673,Shawnee,Johnson,KS,66218,913-388-2079,913-899-1103,chanel.caudy@caudy.org Ezekiel,Chui,"Sider, Donald C Esq",2 Cedar Ave #84,Easton,Talbot,MD,21601,410-669-1642,410-235-8738,ezekiel@chui.com Willow,Kusko,U Pull It,90991 Thorburn Ave,New York,New York,NY,10011,212-582-4976,212-934-5167,wkusko@yahoo.com Bernardo,Figeroa,"Clark, Richard Cpa",386 9th Ave N,Conroe,Montgomery,TX,77301,936-336-3951,936-597-3614,bfigeroa@aol.com Ammie,Corrio,"Moskowitz, Barry S",74874 Atlantic Ave,Columbus,Franklin,OH,43215,614-801-9788,614-648-3265,ammie@corrio.com Francine,Vocelka,Cascade Realty Advisors Inc,366 South Dr,Las Cruces,Dona Ana,NM,88011,505-977-3911,505-335-5293,francine_vocelka@vocelka.com Ernie,Stenseth,Knwz Newsradio,45 E Liberty St,Ridgefield Park,Bergen,NJ,7660,201-709-6245,201-387-9093,ernie_stenseth@aol.com Albina,Glick,"Giampetro, Anthony D",4 Ralph Ct,Dunellen,Middlesex,NJ,8812,732-924-7882,732-782-6701,albina@glick.com Alishia,Sergi,Milford Enterprises Inc,2742 Distribution Way,New York,New York,NY,10025,212-860-1579,212-753-2740,asergi@gmail.com Solange,Shinko,"Mosocco, Ronald A",426 Wolf St,Metairie,Jefferson,LA,70002,504-979-9175,504-265-8174,solange@shinko.com Jose,Stockham,Tri State Refueler Co,128 Bransten Rd,New York,New York,NY,10011,212-675-8570,212-569-4233,jose@yahoo.com Rozella,Ostrosky,Parkway Company,17 Morena Blvd,Camarillo,Ventura,CA,93012,805-832-6163,805-609-1531,rozella.ostrosky@ostrosky.com Valentine,Gillian,Fbs Business Finance,775 W 17th St,San Antonio,Bexar,TX,78204,210-812-9597,210-300-6244,valentine_gillian@gmail.com Kati,Rulapaugh,Eder Assocs Consltng Engrs Pc,6980 Dorsett Rd,Abilene,Dickinson,KS,67410,785-463-7829,785-219-7724,kati.rulapaugh@hotmail.com Youlanda,Schemmer,Tri M Tool Inc,2881 Lewis Rd,Prineville,Crook,OR,97754,541-548-8197,541-993-2611,youlanda@aol.com Dyan,Oldroyd,International Eyelets Inc,7219 Woodfield Rd,Overland Park,Johnson,KS,66204,913-413-4604,913-645-8918,doldroyd@aol.com Roxane,Campain,Rapid Trading Intl,1048 Main St,Fairbanks,Fairbanks North Star,AK,99708,907-231-4722,907-335-6568,roxane@hotmail.com Lavera,Perin,Abc Enterprises Inc,678 3rd Ave,Miami,Miami-Dade,FL,33196,305-606-7291,305-995-2078,lperin@perin.org Erick,Ferencz,Cindy Turner Associates,20 S Babcock St,Fairbanks,Fairbanks North Star,AK,99712,907-741-1044,907-227-6777,erick.ferencz@aol.com Fatima,Saylors,"Stanton, James D Esq",2 Lighthouse Ave,Hopkins,Hennepin,MN,55343,952-768-2416,952-479-2375,fsaylors@saylors.org Jina,Briddick,Grace Pastries Inc,38938 Park Blvd,Boston,Suffolk,MA,2128,617-399-5124,617-997-5771,jina_briddick@briddick.com Kanisha,Waycott,"Schroer, Gene E Esq",5 Tomahawk Dr,Los Angeles,Los Angeles,CA,90006,323-453-2780,323-315-7314,kanisha_waycott@yahoo.com Emerson,Bowley,Knights Inn,762 S Main St,Madison,Dane,WI,53711,608-336-7444,608-658-7940,emerson.bowley@bowley.org Blair,Malet,Bollinger Mach Shp & Shipyard,209 Decker Dr,Philadelphia,Philadelphia,PA,19132,215-907-9111,215-794-4519,bmalet@yahoo.com Brock,Bolognia,Orinda News,4486 W O St #1,New York,New York,NY,10003,212-402-9216,212-617-5063,bbolognia@yahoo.com Lorrie,Nestle,Ballard Spahr Andrews,39 S 7th St,Tullahoma,Coffee,TN,37388,931-875-6644,931-303-6041,lnestle@hotmail.com Sabra,Uyetake,Lowy Limousine Service,98839 Hawthorne Blvd #6101,Columbia,Richland,SC,29201,803-925-5213,803-681-3678,sabra@uyetake.org Marjory,Mastella,Vicon Corporation,71 San Mateo Ave,Wayne,Delaware,PA,19087,610-814-5533,610-379-7125,mmastella@mastella.com Karl,Klonowski,"Rossi, Michael M",76 Brooks St #9,Flemington,Hunterdon,NJ,8822,908-877-6135,908-470-4661,karl_klonowski@yahoo.com Tonette,Wenner,Northwest Publishing,4545 Courthouse Rd,Westbury,Nassau,NY,11590,516-968-6051,516-333-4861,twenner@aol.com Amber,Monarrez,Branford Wire & Mfg Co,14288 Foster Ave #4121,Jenkintown,Montgomery,PA,19046,215-934-8655,215-329-6386,amber_monarrez@monarrez.org Shenika,Seewald,East Coast Marketing,4 Otis St,Van Nuys,Los Angeles,CA,91405,818-423-4007,818-749-8650,shenika@gmail.com Delmy,Ahle,Wye Technologies Inc,65895 S 16th St,Providence,Providence,RI,2909,401-458-2547,401-559-8961,delmy.ahle@hotmail.com Deeanna,Juhas,"Healy, George W Iv",14302 Pennsylvania Ave,Huntingdon Valley,Montgomery,PA,19006,215-211-9589,215-417-9563,deeanna_juhas@gmail.com Blondell,Pugh,Alpenlite Inc,201 Hawk Ct,Providence,Providence,RI,2904,401-960-8259,401-300-8122,bpugh@aol.com Jamal,Vanausdal,"Hubbard, Bruce Esq",53075 Sw 152nd Ter #615,Monroe Township,Middlesex,NJ,8831,732-234-1546,732-904-2931,jamal@vanausdal.org Cecily,Hollack,Arthur A Oliver & Son Inc,59 N Groesbeck Hwy,Austin,Travis,TX,78731,512-486-3817,512-861-3814,cecily@hollack.org Carmelina,Lindall,George Jessop Carter Jewelers,2664 Lewis Rd,Littleton,Douglas,CO,80126,303-724-7371,303-874-5160,carmelina_lindall@lindall.com Maurine,Yglesias,"Schultz, Thomas C Md",59 Shady Ln #53,Milwaukee,Milwaukee,WI,53214,414-748-1374,414-573-7719,maurine_yglesias@yglesias.com Tawna,Buvens,H H H Enterprises Inc,3305 Nabell Ave #679,New York,New York,NY,10009,212-674-9610,212-462-9157,tawna@gmail.com Penney,Weight,Hawaiian King Hotel,18 Fountain St,Anchorage,Anchorage,AK,99515,907-797-9628,907-873-2882,penney_weight@aol.com Elly,Morocco,Killion Industries,7 W 32nd St,Erie,Erie,PA,16502,814-393-5571,814-420-3553,elly_morocco@gmail.com Ilene,Eroman,"Robinson, William J Esq",2853 S Central Expy,Glen Burnie,Anne Arundel,MD,21061,410-914-9018,410-937-4543,ilene.eroman@hotmail.com Vallie,Mondella,Private Properties,74 W College St,Boise,Ada,ID,83707,208-862-5339,208-737-8439,vmondella@mondella.com Kallie,Blackwood,Rowley Schlimgen Inc,701 S Harrison Rd,San Francisco,San Francisco,CA,94104,415-315-2761,415-604-7609,kallie.blackwood@gmail.com Johnetta,Abdallah,Forging Specialties,1088 Pinehurst St,Chapel Hill,Orange,NC,27514,919-225-9345,919-715-3791,johnetta_abdallah@aol.com Bobbye,Rhym,"Smits, Patricia Garity",30 W 80th St #1995,San Carlos,San Mateo,CA,94070,650-528-5783,650-811-9032,brhym@rhym.com Micaela,Rhymes,H Lee Leonard Attorney At Law,20932 Hedley St,Concord,Contra Costa,CA,94520,925-647-3298,925-522-7798,micaela_rhymes@gmail.com Tamar,Hoogland,A K Construction Co,2737 Pistorio Rd #9230,London,Madison,OH,43140,740-343-8575,740-526-5410,tamar@hotmail.com Moon,Parlato,"Ambelang, Jessica M Md",74989 Brandon St,Wellsville,Allegany,NY,14895,585-866-8313,585-498-4278,moon@yahoo.com Laurel,Reitler,Q A Service,6 Kains Ave,Baltimore,Baltimore City,MD,21215,410-520-4832,410-957-6903,laurel_reitler@reitler.com Delisa,Crupi,Wood & Whitacre Contractors,47565 W Grand Ave,Newark,Essex,NJ,7105,973-354-2040,973-847-9611,delisa.crupi@crupi.com Viva,Toelkes,Mark Iv Press Ltd,4284 Dorigo Ln,Chicago,Cook,IL,60647,773-446-5569,773-352-3437,viva.toelkes@gmail.com Elza,Lipke,Museum Of Science & Industry,6794 Lake Dr E,Newark,Essex,NJ,7104,973-927-3447,973-796-3667,elza@yahoo.com Devorah,Chickering,Garrison Ind,31 Douglas Blvd #950,Clovis,Curry,NM,88101,505-975-8559,505-950-1763,devorah@hotmail.com Timothy,Mulqueen,Saronix Nymph Products,44 W 4th St,Staten Island,Richmond,NY,10309,718-332-6527,718-654-7063,timothy_mulqueen@mulqueen.org Arlette,Honeywell,Smc Inc,11279 Loytan St,Jacksonville,Duval,FL,32254,904-775-4480,904-514-9918,ahoneywell@honeywell.com Dominque,Dickerson,E A I Electronic Assocs Inc,69 Marquette Ave,Hayward,Alameda,CA,94545,510-993-3758,510-901-7640,dominque.dickerson@dickerson.org Lettie,Isenhower,"Conte, Christopher A Esq",70 W Main St,Beachwood,Cuyahoga,OH,44122,216-657-7668,216-733-8494,lettie_isenhower@yahoo.com Myra,Munns,Anker Law Office,461 Prospect Pl #316,Euless,Tarrant,TX,76040,817-914-7518,817-451-3518,mmunns@cox.net Stephaine,Barfield,Beutelschies & Company,47154 Whipple Ave Nw,Gardena,Los Angeles,CA,90247,310-774-7643,310-968-1219,stephaine@barfield.com Lai,Gato,"Fligg, Kenneth I Jr",37 Alabama Ave,Evanston,Cook,IL,60201,847-728-7286,847-957-4614,lai.gato@gato.org Stephen,Emigh,"Sharp, J Daniel Esq",3777 E Richmond St #900,Akron,Summit,OH,44302,330-537-5358,330-700-2312,stephen_emigh@hotmail.com Tyra,Shields,"Assink, Anne H Esq",3 Fort Worth Ave,Philadelphia,Philadelphia,PA,19106,215-255-1641,215-228-8264,tshields@gmail.com Tammara,Wardrip,Jewel My Shop Inc,4800 Black Horse Pike,Burlingame,San Mateo,CA,94010,650-803-1936,650-216-5075,twardrip@cox.net Cory,Gibes,Chinese Translation Resources,83649 W Belmont Ave,San Gabriel,Los Angeles,CA,91776,626-572-1096,626-696-2777,cory.gibes@gmail.com Danica,Bruschke,"Stevens, Charles T",840 15th Ave,Waco,McLennan,TX,76708,254-782-8569,254-205-1422,danica_bruschke@gmail.com Wilda,Giguere,"Mclaughlin, Luther W Cpa",1747 Calle Amanecer #2,Anchorage,Anchorage,AK,99501,907-870-5536,907-914-9482,wilda@cox.net Elvera,Benimadho,Tree Musketeers,99385 Charity St #840,San Jose,Santa Clara,CA,95110,408-703-8505,408-440-8447,elvera.benimadho@cox.net Carma,Vanheusen,Springfield Div Oh Edison Co,68556 Central Hwy,San Leandro,Alameda,CA,94577,510-503-7169,510-452-4835,carma@cox.net Malinda,Hochard,Logan Memorial Hospital,55 Riverside Ave,Indianapolis,Marion,IN,46202,317-722-5066,317-472-2412,malinda.hochard@yahoo.com Natalie,Fern,"Kelly, Charles G Esq",7140 University Ave,Rock Springs,Sweetwater,WY,82901,307-704-8713,307-279-3793,natalie.fern@hotmail.com Lisha,Centini,Industrial Paper Shredders Inc,64 5th Ave #1153,Mc Lean,Fairfax,VA,22102,703-235-3937,703-475-7568,lisha@centini.org
"LatD", "LatM", "LatS", "NS", "LonD", "LonM", "LonS", "EW", "City", "State" 41, 5, 59, "N", 80, 39, 0, "W", "Youngstown", OH 42, 52, 48, "N", 97, 23, 23, "W", "Yankton", SD 46, 35, 59, "N", 120, 30, 36, "W", "Yakima", WA 42, 16, 12, "N", 71, 48, 0, "W", "Worcester", MA 43, 37, 48, "N", 89, 46, 11, "W", "Wisconsin Dells", WI 36, 5, 59, "N", 80, 15, 0, "W", "Winston-Salem", NC 49, 52, 48, "N", 97, 9, 0, "W", "Winnipeg", MB 39, 11, 23, "N", 78, 9, 36, "W", "Winchester", VA 34, 14, 24, "N", 77, 55, 11, "W", "Wilmington", NC 39, 45, 0, "N", 75, 33, 0, "W", "Wilmington", DE 48, 9, 0, "N", 103, 37, 12, "W", "Williston", ND 41, 15, 0, "N", 77, 0, 0, "W", "Williamsport", PA 37, 40, 48, "N", 82, 16, 47, "W", "Williamson", WV 33, 54, 0, "N", 98, 29, 23, "W", "Wichita Falls", TX 37, 41, 23, "N", 97, 20, 23, "W", "Wichita", KS 40, 4, 11, "N", 80, 43, 12, "W", "Wheeling", WV 26, 43, 11, "N", 80, 3, 0, "W", "West Palm Beach", FL 47, 25, 11, "N", 120, 19, 11, "W", "Wenatchee", WA 41, 25, 11, "N", 122, 23, 23, "W", "Weed", CA 31, 13, 11, "N", 82, 20, 59, "W", "Waycross", GA 44, 57, 35, "N", 89, 38, 23, "W", "Wausau", WI 42, 21, 36, "N", 87, 49, 48, "W", "Waukegan", IL 44, 54, 0, "N", 97, 6, 36, "W", "Watertown", SD 43, 58, 47, "N", 75, 55, 11, "W", "Watertown", NY 42, 30, 0, "N", 92, 20, 23, "W", "Waterloo", IA 41, 32, 59, "N", 73, 3, 0, "W", "Waterbury", CT 38, 53, 23, "N", 77, 1, 47, "W", "Washington", DC 41, 50, 59, "N", 79, 8, 23, "W", "Warren", PA 46, 4, 11, "N", 118, 19, 48, "W", "Walla Walla", WA 31, 32, 59, "N", 97, 8, 23, "W", "Waco", TX 38, 40, 48, "N", 87, 31, 47, "W", "Vincennes", IN 28, 48, 35, "N", 97, 0, 36, "W", "Victoria", TX 32, 20, 59, "N", 90, 52, 47, "W", "Vicksburg", MS 49, 16, 12, "N", 123, 7, 12, "W", "Vancouver", BC 46, 55, 11, "N", 98, 0, 36, "W", "Valley City", ND 30, 49, 47, "N", 83, 16, 47, "W", "Valdosta", GA 43, 6, 36, "N", 75, 13, 48, "W", "Utica", NY 39, 54, 0, "N", 79, 43, 48, "W", "Uniontown", PA 32, 20, 59, "N", 95, 18, 0, "W", "Tyler", TX 42, 33, 36, "N", 114, 28, 12, "W", "Twin Falls", ID 33, 12, 35, "N", 87, 34, 11, "W", "Tuscaloosa", AL 34, 15, 35, "N", 88, 42, 35, "W", "Tupelo", MS 36, 9, 35, "N", 95, 54, 36, "W", "Tulsa", OK 32, 13, 12, "N", 110, 58, 12, "W", "Tucson", AZ 37, 10, 11, "N", 104, 30, 36, "W", "Trinidad", CO 40, 13, 47, "N", 74, 46, 11, "W", "Trenton", NJ 44, 45, 35, "N", 85, 37, 47, "W", "Traverse City", MI 43, 39, 0, "N", 79, 22, 47, "W", "Toronto", ON 39, 2, 59, "N", 95, 40, 11, "W", "Topeka", KS 41, 39, 0, "N", 83, 32, 24, "W", "Toledo", OH 33, 25, 48, "N", 94, 3, 0, "W", "Texarkana", TX 39, 28, 12, "N", 87, 24, 36, "W", "Terre Haute", IN 27, 57, 0, "N", 82, 26, 59, "W", "Tampa", FL 30, 27, 0, "N", 84, 16, 47, "W", "Tallahassee", FL 47, 14, 24, "N", 122, 25, 48, "W", "Tacoma", WA 43, 2, 59, "N", 76, 9, 0, "W", "Syracuse", NY 32, 35, 59, "N", 82, 20, 23, "W", "Swainsboro", GA 33, 55, 11, "N", 80, 20, 59, "W", "Sumter", SC 40, 59, 24, "N", 75, 11, 24, "W", "Stroudsburg", PA 37, 57, 35, "N", 121, 17, 24, "W", "Stockton", CA 44, 31, 12, "N", 89, 34, 11, "W", "Stevens Point", WI 40, 21, 36, "N", 80, 37, 12, "W", "Steubenville", OH 40, 37, 11, "N", 103, 13, 12, "W", "Sterling", CO 38, 9, 0, "N", 79, 4, 11, "W", "Staunton", VA 39, 55, 11, "N", 83, 48, 35, "W", "Springfield", OH 37, 13, 12, "N", 93, 17, 24, "W", "Springfield", MO 42, 5, 59, "N", 72, 35, 23, "W", "Springfield", MA 39, 47, 59, "N", 89, 39, 0, "W", "Springfield", IL 47, 40, 11, "N", 117, 24, 36, "W", "Spokane", WA 41, 40, 48, "N", 86, 15, 0, "W", "South Bend", IN 43, 32, 24, "N", 96, 43, 48, "W", "Sioux Falls", SD 42, 29, 24, "N", 96, 23, 23, "W", "Sioux City", IA 32, 30, 35, "N", 93, 45, 0, "W", "Shreveport", LA 33, 38, 23, "N", 96, 36, 36, "W", "Sherman", TX 44, 47, 59, "N", 106, 57, 35, "W", "Sheridan", WY 35, 13, 47, "N", 96, 40, 48, "W", "Seminole", OK 32, 25, 11, "N", 87, 1, 11, "W", "Selma", AL 38, 42, 35, "N", 93, 13, 48, "W", "Sedalia", MO 47, 35, 59, "N", 122, 19, 48, "W", "Seattle", WA 41, 24, 35, "N", 75, 40, 11, "W", "Scranton", PA 41, 52, 11, "N", 103, 39, 36, "W", "Scottsbluff", NB 42, 49, 11, "N", 73, 56, 59, "W", "Schenectady", NY 32, 4, 48, "N", 81, 5, 23, "W", "Savannah", GA 46, 29, 24, "N", 84, 20, 59, "W", "Sault Sainte Marie", MI 27, 20, 24, "N", 82, 31, 47, "W", "Sarasota", FL 38, 26, 23, "N", 122, 43, 12, "W", "Santa Rosa", CA 35, 40, 48, "N", 105, 56, 59, "W", "Santa Fe", NM 34, 25, 11, "N", 119, 41, 59, "W", "Santa Barbara", CA 33, 45, 35, "N", 117, 52, 12, "W", "Santa Ana", CA 37, 20, 24, "N", 121, 52, 47, "W", "San Jose", CA 37, 46, 47, "N", 122, 25, 11, "W", "San Francisco", CA 41, 27, 0, "N", 82, 42, 35, "W", "Sandusky", OH 32, 42, 35, "N", 117, 9, 0, "W", "San Diego", CA 34, 6, 36, "N", 117, 18, 35, "W", "San Bernardino", CA 29, 25, 12, "N", 98, 30, 0, "W", "San Antonio", TX 31, 27, 35, "N", 100, 26, 24, "W", "San Angelo", TX 40, 45, 35, "N", 111, 52, 47, "W", "Salt Lake City", UT 38, 22, 11, "N", 75, 35, 59, "W", "Salisbury", MD 36, 40, 11, "N", 121, 39, 0, "W", "Salinas", CA 38, 50, 24, "N", 97, 36, 36, "W", "Salina", KS 38, 31, 47, "N", 106, 0, 0, "W", "Salida", CO 44, 56, 23, "N", 123, 1, 47, "W", "Salem", OR 44, 57, 0, "N", 93, 5, 59, "W", "Saint Paul", MN 38, 37, 11, "N", 90, 11, 24, "W", "Saint Louis", MO 39, 46, 12, "N", 94, 50, 23, "W", "Saint Joseph", MO 42, 5, 59, "N", 86, 28, 48, "W", "Saint Joseph", MI 44, 25, 11, "N", 72, 1, 11, "W", "Saint Johnsbury", VT 45, 34, 11, "N", 94, 10, 11, "W", "Saint Cloud", MN 29, 53, 23, "N", 81, 19, 11, "W", "Saint Augustine", FL 43, 25, 48, "N", 83, 56, 24, "W", "Saginaw", MI 38, 35, 24, "N", 121, 29, 23, "W", "Sacramento", CA 43, 36, 36, "N", 72, 58, 12, "W", "Rutland", VT 33, 24, 0, "N", 104, 31, 47, "W", "Roswell", NM 35, 56, 23, "N", 77, 48, 0, "W", "Rocky Mount", NC 41, 35, 24, "N", 109, 13, 48, "W", "Rock Springs", WY 42, 16, 12, "N", 89, 5, 59, "W", "Rockford", IL 43, 9, 35, "N", 77, 36, 36, "W", "Rochester", NY 44, 1, 12, "N", 92, 27, 35, "W", "Rochester", MN 37, 16, 12, "N", 79, 56, 24, "W", "Roanoke", VA 37, 32, 24, "N", 77, 26, 59, "W", "Richmond", VA 39, 49, 48, "N", 84, 53, 23, "W", "Richmond", IN 38, 46, 12, "N", 112, 5, 23, "W", "Richfield", UT 45, 38, 23, "N", 89, 25, 11, "W", "Rhinelander", WI 39, 31, 12, "N", 119, 48, 35, "W", "Reno", NV 50, 25, 11, "N", 104, 39, 0, "W", "Regina", SA 40, 10, 48, "N", 122, 14, 23, "W", "Red Bluff", CA 40, 19, 48, "N", 75, 55, 48, "W", "Reading", PA 41, 9, 35, "N", 81, 14, 23, "W", "Ravenna", OH
Name,Code Afghanistan,AF Åland Islands,AX Albania,AL Algeria,DZ American Samoa,AS Andorra,AD Angola,AO Anguilla,AI Antarctica,AQ Antigua and Barbuda,AG Argentina,AR Armenia,AM Aruba,AW Australia,AU Austria,AT Azerbaijan,AZ Bahamas,BS Bahrain,BH Bangladesh,BD Barbados,BB Belarus,BY Belgium,BE Belize,BZ Benin,BJ Bermuda,BM Bhutan,BT "Bolivia, Plurinational State of",BO "Bonaire, Sint Eustatius and Saba",BQ Bosnia and Herzegovina,BA Botswana,BW Bouvet Island,BV Brazil,BR British Indian Ocean Territory,IO Brunei Darussalam,BN Bulgaria,BG Burkina Faso,BF Burundi,BI Cambodia,KH Cameroon,CM Canada,CA Cape Verde,CV Cayman Islands,KY Central African Republic,CF Chad,TD Chile,CL China,CN Christmas Island,CX Cocos (Keeling) Islands,CC Colombia,CO Comoros,KM Congo,CG "Congo, the Democratic Republic of the",CD Cook Islands,CK Costa Rica,CR Côte d'Ivoire,CI Croatia,HR Cuba,CU Curaçao,CW Cyprus,CY Czech Republic,CZ Denmark,DK Djibouti,DJ Dominica,DM Dominican Republic,DO Ecuador,EC Egypt,EG El Salvador,SV Equatorial Guinea,GQ Eritrea,ER Estonia,EE Ethiopia,ET Falkland Islands (Malvinas),FK Faroe Islands,FO Fiji,FJ Finland,FI France,FR French Guiana,GF French Polynesia,PF French Southern Territories,TF Gabon,GA Gambia,GM Georgia,GE Germany,DE Ghana,GH Gibraltar,GI Greece,GR Greenland,GL Grenada,GD Guadeloupe,GP Guam,GU Guatemala,GT Guernsey,GG Guinea,GN Guinea-Bissau,GW Guyana,GY Haiti,HT Heard Island and McDonald Islands,HM Holy See (Vatican City State),VA Honduras,HN Hong Kong,HK Hungary,HU Iceland,IS India,IN Indonesia,ID "Iran, Islamic Republic of",IR Iraq,IQ Ireland,IE Isle of Man,IM Israel,IL Italy,IT Jamaica,JM Japan,JP Jersey,JE Jordan,JO Kazakhstan,KZ Kenya,KE Kiribati,KI "Korea, Democratic People's Republic of",KP "Korea, Republic of",KR Kuwait,KW Kyrgyzstan,KG Lao People's Democratic Republic,LA Latvia,LV Lebanon,LB Lesotho,LS Liberia,LR Libya,LY Liechtenstein,LI Lithuania,LT Luxembourg,LU Macao,MO "Macedonia, the Former Yugoslav Republic of",MK Madagascar,MG Malawi,MW Malaysia,MY Maldives,MV Mali,ML Malta,MT Marshall Islands,MH Martinique,MQ Mauritania,MR Mauritius,MU Mayotte,YT Mexico,MX "Micronesia, Federated States of",FM "Moldova, Republic of",MD Monaco,MC Mongolia,MN Montenegro,ME Montserrat,MS Morocco,MA Mozambique,MZ Myanmar,MM Namibia,NA Nauru,NR Nepal,NP Netherlands,NL New Caledonia,NC New Zealand,NZ Nicaragua,NI Niger,NE Nigeria,NG Niue,NU Norfolk Island,NF Northern Mariana Islands,MP Norway,NO Oman,OM Pakistan,PK Palau,PW "Palestine, State of",PS Panama,PA Papua New Guinea,PG Paraguay,PY Peru,PE Philippines,PH Pitcairn,PN Poland,PL Portugal,PT Puerto Rico,PR Qatar,QA Réunion,RE Romania,RO Russian Federation,RU Rwanda,RW Saint Barthélemy,BL "Saint Helena, Ascension and Tristan da Cunha",SH Saint Kitts and Nevis,KN Saint Lucia,LC Saint Martin (French part),MF Saint Pierre and Miquelon,PM Saint Vincent and the Grenadines,VC Samoa,WS San Marino,SM Sao Tome and Principe,ST Saudi Arabia,SA Senegal,SN Serbia,RS Seychelles,SC Sierra Leone,SL Singapore,SG Sint Maarten (Dutch part),SX Slovakia,SK Slovenia,SI Solomon Islands,SB Somalia,SO South Africa,ZA South Georgia and the South Sandwich Islands,GS South Sudan,SS Spain,ES Sri Lanka,LK Sudan,SD Suriname,SR Svalbard and Jan Mayen,SJ Swaziland,SZ Sweden,SE Switzerland,CH Syrian Arab Republic,SY "Taiwan, Province of China",TW Tajikistan,TJ "Tanzania, United Republic of",TZ Thailand,TH Timor-Leste,TL Togo,TG Tokelau,TK Tonga,TO Trinidad and Tobago,TT Tunisia,TN Turkey,TR Turkmenistan,TM Turks and Caicos Islands,TC Tuvalu,TV Uganda,UG Ukraine,UA United Arab Emirates,AE United Kingdom,GB United States,US United States Minor Outlying Islands,UM Uruguay,UY Uzbekistan,UZ Vanuatu,VU "Venezuela, Bolivarian Republic of",VE Viet Nam,VN "Virgin Islands, British",VG "Virgin Islands, U.S.",VI Wallis and Futuna,WF Western Sahara,EH Yemen,YE Zambia,ZM Zimbabwe,ZW
name,alpha-2,alpha-3,country-code,iso_3166-2,region,sub-region,intermediate-region,region-code,sub-region-code,intermediate-region-code Afghanistan,AF,AFG,004,ISO 3166-2:AF,Asia,Southern Asia,"",142,034,"" Åland Islands,AX,ALA,248,ISO 3166-2:AX,Europe,Northern Europe,"",150,154,"" Albania,AL,ALB,008,ISO 3166-2:AL,Europe,Southern Europe,"",150,039,"" Algeria,DZ,DZA,012,ISO 3166-2:DZ,Africa,Northern Africa,"",002,015,"" American Samoa,AS,ASM,016,ISO 3166-2:AS,Oceania,Polynesia,"",009,061,"" Andorra,AD,AND,020,ISO 3166-2:AD,Europe,Southern Europe,"",150,039,"" Angola,AO,AGO,024,ISO 3166-2:AO,Africa,Sub-Saharan Africa,Middle Africa,002,202,017 Anguilla,AI,AIA,660,ISO 3166-2:AI,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Antarctica,AQ,ATA,010,ISO 3166-2:AQ,"","","","","","" Antigua and Barbuda,AG,ATG,028,ISO 3166-2:AG,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Argentina,AR,ARG,032,ISO 3166-2:AR,Americas,Latin America and the Caribbean,South America,019,419,005 Armenia,AM,ARM,051,ISO 3166-2:AM,Asia,Western Asia,"",142,145,"" Aruba,AW,ABW,533,ISO 3166-2:AW,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Australia,AU,AUS,036,ISO 3166-2:AU,Oceania,Australia and New Zealand,"",009,053,"" Austria,AT,AUT,040,ISO 3166-2:AT,Europe,Western Europe,"",150,155,"" Azerbaijan,AZ,AZE,031,ISO 3166-2:AZ,Asia,Western Asia,"",142,145,"" Bahamas,BS,BHS,044,ISO 3166-2:BS,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Bahrain,BH,BHR,048,ISO 3166-2:BH,Asia,Western Asia,"",142,145,"" Bangladesh,BD,BGD,050,ISO 3166-2:BD,Asia,Southern Asia,"",142,034,"" Barbados,BB,BRB,052,ISO 3166-2:BB,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Belarus,BY,BLR,112,ISO 3166-2:BY,Europe,Eastern Europe,"",150,151,"" Belgium,BE,BEL,056,ISO 3166-2:BE,Europe,Western Europe,"",150,155,"" Belize,BZ,BLZ,084,ISO 3166-2:BZ,Americas,Latin America and the Caribbean,Central America,019,419,013 Benin,BJ,BEN,204,ISO 3166-2:BJ,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Bermuda,BM,BMU,060,ISO 3166-2:BM,Americas,Northern America,"",019,021,"" Bhutan,BT,BTN,064,ISO 3166-2:BT,Asia,Southern Asia,"",142,034,"" Bolivia (Plurinational State of),BO,BOL,068,ISO 3166-2:BO,Americas,Latin America and the Caribbean,South America,019,419,005 "Bonaire, Sint Eustatius and Saba",BQ,BES,535,ISO 3166-2:BQ,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Bosnia and Herzegovina,BA,BIH,070,ISO 3166-2:BA,Europe,Southern Europe,"",150,039,"" Botswana,BW,BWA,072,ISO 3166-2:BW,Africa,Sub-Saharan Africa,Southern Africa,002,202,018 Bouvet Island,BV,BVT,074,ISO 3166-2:BV,Americas,Latin America and the Caribbean,South America,019,419,005 Brazil,BR,BRA,076,ISO 3166-2:BR,Americas,Latin America and the Caribbean,South America,019,419,005 British Indian Ocean Territory,IO,IOT,086,ISO 3166-2:IO,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Brunei Darussalam,BN,BRN,096,ISO 3166-2:BN,Asia,South-eastern Asia,"",142,035,"" Bulgaria,BG,BGR,100,ISO 3166-2:BG,Europe,Eastern Europe,"",150,151,"" Burkina Faso,BF,BFA,854,ISO 3166-2:BF,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Burundi,BI,BDI,108,ISO 3166-2:BI,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Cabo Verde,CV,CPV,132,ISO 3166-2:CV,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Cambodia,KH,KHM,116,ISO 3166-2:KH,Asia,South-eastern Asia,"",142,035,"" Cameroon,CM,CMR,120,ISO 3166-2:CM,Africa,Sub-Saharan Africa,Middle Africa,002,202,017 Canada,CA,CAN,124,ISO 3166-2:CA,Americas,Northern America,"",019,021,"" Cayman Islands,KY,CYM,136,ISO 3166-2:KY,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Central African Republic,CF,CAF,140,ISO 3166-2:CF,Africa,Sub-Saharan Africa,Middle Africa,002,202,017 Chad,TD,TCD,148,ISO 3166-2:TD,Africa,Sub-Saharan Africa,Middle Africa,002,202,017 Chile,CL,CHL,152,ISO 3166-2:CL,Americas,Latin America and the Caribbean,South America,019,419,005 China,CN,CHN,156,ISO 3166-2:CN,Asia,Eastern Asia,"",142,030,"" Christmas Island,CX,CXR,162,ISO 3166-2:CX,Oceania,Australia and New Zealand,"",009,053,"" Cocos (Keeling) Islands,CC,CCK,166,ISO 3166-2:CC,Oceania,Australia and New Zealand,"",009,053,"" Colombia,CO,COL,170,ISO 3166-2:CO,Americas,Latin America and the Caribbean,South America,019,419,005 Comoros,KM,COM,174,ISO 3166-2:KM,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Congo,CG,COG,178,ISO 3166-2:CG,Africa,Sub-Saharan Africa,Middle Africa,002,202,017 Congo (Democratic Republic of the),CD,COD,180,ISO 3166-2:CD,Africa,Sub-Saharan Africa,Middle Africa,002,202,017 Cook Islands,CK,COK,184,ISO 3166-2:CK,Oceania,Polynesia,"",009,061,"" Costa Rica,CR,CRI,188,ISO 3166-2:CR,Americas,Latin America and the Caribbean,Central America,019,419,013 Côte d'Ivoire,CI,CIV,384,ISO 3166-2:CI,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Croatia,HR,HRV,191,ISO 3166-2:HR,Europe,Southern Europe,"",150,039,"" Cuba,CU,CUB,192,ISO 3166-2:CU,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Curaçao,CW,CUW,531,ISO 3166-2:CW,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Cyprus,CY,CYP,196,ISO 3166-2:CY,Asia,Western Asia,"",142,145,"" Czechia,CZ,CZE,203,ISO 3166-2:CZ,Europe,Eastern Europe,"",150,151,"" Denmark,DK,DNK,208,ISO 3166-2:DK,Europe,Northern Europe,"",150,154,"" Djibouti,DJ,DJI,262,ISO 3166-2:DJ,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Dominica,DM,DMA,212,ISO 3166-2:DM,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Dominican Republic,DO,DOM,214,ISO 3166-2:DO,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Ecuador,EC,ECU,218,ISO 3166-2:EC,Americas,Latin America and the Caribbean,South America,019,419,005 Egypt,EG,EGY,818,ISO 3166-2:EG,Africa,Northern Africa,"",002,015,"" El Salvador,SV,SLV,222,ISO 3166-2:SV,Americas,Latin America and the Caribbean,Central America,019,419,013 Equatorial Guinea,GQ,GNQ,226,ISO 3166-2:GQ,Africa,Sub-Saharan Africa,Middle Africa,002,202,017 Eritrea,ER,ERI,232,ISO 3166-2:ER,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Estonia,EE,EST,233,ISO 3166-2:EE,Europe,Northern Europe,"",150,154,"" Eswatini,SZ,SWZ,748,ISO 3166-2:SZ,Africa,Sub-Saharan Africa,Southern Africa,002,202,018 Ethiopia,ET,ETH,231,ISO 3166-2:ET,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Falkland Islands (Malvinas),FK,FLK,238,ISO 3166-2:FK,Americas,Latin America and the Caribbean,South America,019,419,005 Faroe Islands,FO,FRO,234,ISO 3166-2:FO,Europe,Northern Europe,"",150,154,"" Fiji,FJ,FJI,242,ISO 3166-2:FJ,Oceania,Melanesia,"",009,054,"" Finland,FI,FIN,246,ISO 3166-2:FI,Europe,Northern Europe,"",150,154,"" France,FR,FRA,250,ISO 3166-2:FR,Europe,Western Europe,"",150,155,"" French Guiana,GF,GUF,254,ISO 3166-2:GF,Americas,Latin America and the Caribbean,South America,019,419,005 French Polynesia,PF,PYF,258,ISO 3166-2:PF,Oceania,Polynesia,"",009,061,"" French Southern Territories,TF,ATF,260,ISO 3166-2:TF,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Gabon,GA,GAB,266,ISO 3166-2:GA,Africa,Sub-Saharan Africa,Middle Africa,002,202,017 Gambia,GM,GMB,270,ISO 3166-2:GM,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Georgia,GE,GEO,268,ISO 3166-2:GE,Asia,Western Asia,"",142,145,"" Germany,DE,DEU,276,ISO 3166-2:DE,Europe,Western Europe,"",150,155,"" Ghana,GH,GHA,288,ISO 3166-2:GH,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Gibraltar,GI,GIB,292,ISO 3166-2:GI,Europe,Southern Europe,"",150,039,"" Greece,GR,GRC,300,ISO 3166-2:GR,Europe,Southern Europe,"",150,039,"" Greenland,GL,GRL,304,ISO 3166-2:GL,Americas,Northern America,"",019,021,"" Grenada,GD,GRD,308,ISO 3166-2:GD,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Guadeloupe,GP,GLP,312,ISO 3166-2:GP,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Guam,GU,GUM,316,ISO 3166-2:GU,Oceania,Micronesia,"",009,057,"" Guatemala,GT,GTM,320,ISO 3166-2:GT,Americas,Latin America and the Caribbean,Central America,019,419,013 Guernsey,GG,GGY,831,ISO 3166-2:GG,Europe,Northern Europe,Channel Islands,150,154,830 Guinea,GN,GIN,324,ISO 3166-2:GN,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Guinea-Bissau,GW,GNB,624,ISO 3166-2:GW,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Guyana,GY,GUY,328,ISO 3166-2:GY,Americas,Latin America and the Caribbean,South America,019,419,005 Haiti,HT,HTI,332,ISO 3166-2:HT,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Heard Island and McDonald Islands,HM,HMD,334,ISO 3166-2:HM,Oceania,Australia and New Zealand,"",009,053,"" Holy See,VA,VAT,336,ISO 3166-2:VA,Europe,Southern Europe,"",150,039,"" Honduras,HN,HND,340,ISO 3166-2:HN,Americas,Latin America and the Caribbean,Central America,019,419,013 Hong Kong,HK,HKG,344,ISO 3166-2:HK,Asia,Eastern Asia,"",142,030,"" Hungary,HU,HUN,348,ISO 3166-2:HU,Europe,Eastern Europe,"",150,151,"" Iceland,IS,ISL,352,ISO 3166-2:IS,Europe,Northern Europe,"",150,154,"" India,IN,IND,356,ISO 3166-2:IN,Asia,Southern Asia,"",142,034,"" Indonesia,ID,IDN,360,ISO 3166-2:ID,Asia,South-eastern Asia,"",142,035,"" Iran (Islamic Republic of),IR,IRN,364,ISO 3166-2:IR,Asia,Southern Asia,"",142,034,"" Iraq,IQ,IRQ,368,ISO 3166-2:IQ,Asia,Western Asia,"",142,145,"" Ireland,IE,IRL,372,ISO 3166-2:IE,Europe,Northern Europe,"",150,154,"" Isle of Man,IM,IMN,833,ISO 3166-2:IM,Europe,Northern Europe,"",150,154,"" Israel,IL,ISR,376,ISO 3166-2:IL,Asia,Western Asia,"",142,145,"" Italy,IT,ITA,380,ISO 3166-2:IT,Europe,Southern Europe,"",150,039,"" Jamaica,JM,JAM,388,ISO 3166-2:JM,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Japan,JP,JPN,392,ISO 3166-2:JP,Asia,Eastern Asia,"",142,030,"" Jersey,JE,JEY,832,ISO 3166-2:JE,Europe,Northern Europe,Channel Islands,150,154,830 Jordan,JO,JOR,400,ISO 3166-2:JO,Asia,Western Asia,"",142,145,"" Kazakhstan,KZ,KAZ,398,ISO 3166-2:KZ,Asia,Central Asia,"",142,143,"" Kenya,KE,KEN,404,ISO 3166-2:KE,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Kiribati,KI,KIR,296,ISO 3166-2:KI,Oceania,Micronesia,"",009,057,"" Korea (Democratic People's Republic of),KP,PRK,408,ISO 3166-2:KP,Asia,Eastern Asia,"",142,030,"" Korea (Republic of),KR,KOR,410,ISO 3166-2:KR,Asia,Eastern Asia,"",142,030,"" Kuwait,KW,KWT,414,ISO 3166-2:KW,Asia,Western Asia,"",142,145,"" Kyrgyzstan,KG,KGZ,417,ISO 3166-2:KG,Asia,Central Asia,"",142,143,"" Lao People's Democratic Republic,LA,LAO,418,ISO 3166-2:LA,Asia,South-eastern Asia,"",142,035,"" Latvia,LV,LVA,428,ISO 3166-2:LV,Europe,Northern Europe,"",150,154,"" Lebanon,LB,LBN,422,ISO 3166-2:LB,Asia,Western Asia,"",142,145,"" Lesotho,LS,LSO,426,ISO 3166-2:LS,Africa,Sub-Saharan Africa,Southern Africa,002,202,018 Liberia,LR,LBR,430,ISO 3166-2:LR,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Libya,LY,LBY,434,ISO 3166-2:LY,Africa,Northern Africa,"",002,015,"" Liechtenstein,LI,LIE,438,ISO 3166-2:LI,Europe,Western Europe,"",150,155,"" Lithuania,LT,LTU,440,ISO 3166-2:LT,Europe,Northern Europe,"",150,154,"" Luxembourg,LU,LUX,442,ISO 3166-2:LU,Europe,Western Europe,"",150,155,"" Macao,MO,MAC,446,ISO 3166-2:MO,Asia,Eastern Asia,"",142,030,"" Macedonia (the former Yugoslav Republic of),MK,MKD,807,ISO 3166-2:MK,Europe,Southern Europe,"",150,039,"" Madagascar,MG,MDG,450,ISO 3166-2:MG,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Malawi,MW,MWI,454,ISO 3166-2:MW,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Malaysia,MY,MYS,458,ISO 3166-2:MY,Asia,South-eastern Asia,"",142,035,"" Maldives,MV,MDV,462,ISO 3166-2:MV,Asia,Southern Asia,"",142,034,"" Mali,ML,MLI,466,ISO 3166-2:ML,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Malta,MT,MLT,470,ISO 3166-2:MT,Europe,Southern Europe,"",150,039,"" Marshall Islands,MH,MHL,584,ISO 3166-2:MH,Oceania,Micronesia,"",009,057,"" Martinique,MQ,MTQ,474,ISO 3166-2:MQ,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Mauritania,MR,MRT,478,ISO 3166-2:MR,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Mauritius,MU,MUS,480,ISO 3166-2:MU,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Mayotte,YT,MYT,175,ISO 3166-2:YT,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Mexico,MX,MEX,484,ISO 3166-2:MX,Americas,Latin America and the Caribbean,Central America,019,419,013 Micronesia (Federated States of),FM,FSM,583,ISO 3166-2:FM,Oceania,Micronesia,"",009,057,"" Moldova (Republic of),MD,MDA,498,ISO 3166-2:MD,Europe,Eastern Europe,"",150,151,"" Monaco,MC,MCO,492,ISO 3166-2:MC,Europe,Western Europe,"",150,155,"" Mongolia,MN,MNG,496,ISO 3166-2:MN,Asia,Eastern Asia,"",142,030,"" Montenegro,ME,MNE,499,ISO 3166-2:ME,Europe,Southern Europe,"",150,039,"" Montserrat,MS,MSR,500,ISO 3166-2:MS,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Morocco,MA,MAR,504,ISO 3166-2:MA,Africa,Northern Africa,"",002,015,"" Mozambique,MZ,MOZ,508,ISO 3166-2:MZ,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Myanmar,MM,MMR,104,ISO 3166-2:MM,Asia,South-eastern Asia,"",142,035,"" Namibia,NA,NAM,516,ISO 3166-2:NA,Africa,Sub-Saharan Africa,Southern Africa,002,202,018 Nauru,NR,NRU,520,ISO 3166-2:NR,Oceania,Micronesia,"",009,057,"" Nepal,NP,NPL,524,ISO 3166-2:NP,Asia,Southern Asia,"",142,034,"" Netherlands,NL,NLD,528,ISO 3166-2:NL,Europe,Western Europe,"",150,155,"" New Caledonia,NC,NCL,540,ISO 3166-2:NC,Oceania,Melanesia,"",009,054,"" New Zealand,NZ,NZL,554,ISO 3166-2:NZ,Oceania,Australia and New Zealand,"",009,053,"" Nicaragua,NI,NIC,558,ISO 3166-2:NI,Americas,Latin America and the Caribbean,Central America,019,419,013 Niger,NE,NER,562,ISO 3166-2:NE,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Nigeria,NG,NGA,566,ISO 3166-2:NG,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Niue,NU,NIU,570,ISO 3166-2:NU,Oceania,Polynesia,"",009,061,"" Norfolk Island,NF,NFK,574,ISO 3166-2:NF,Oceania,Australia and New Zealand,"",009,053,"" Northern Mariana Islands,MP,MNP,580,ISO 3166-2:MP,Oceania,Micronesia,"",009,057,"" Norway,NO,NOR,578,ISO 3166-2:NO,Europe,Northern Europe,"",150,154,"" Oman,OM,OMN,512,ISO 3166-2:OM,Asia,Western Asia,"",142,145,"" Pakistan,PK,PAK,586,ISO 3166-2:PK,Asia,Southern Asia,"",142,034,"" Palau,PW,PLW,585,ISO 3166-2:PW,Oceania,Micronesia,"",009,057,"" "Palestine, State of",PS,PSE,275,ISO 3166-2:PS,Asia,Western Asia,"",142,145,"" Panama,PA,PAN,591,ISO 3166-2:PA,Americas,Latin America and the Caribbean,Central America,019,419,013 Papua New Guinea,PG,PNG,598,ISO 3166-2:PG,Oceania,Melanesia,"",009,054,"" Paraguay,PY,PRY,600,ISO 3166-2:PY,Americas,Latin America and the Caribbean,South America,019,419,005 Peru,PE,PER,604,ISO 3166-2:PE,Americas,Latin America and the Caribbean,South America,019,419,005 Philippines,PH,PHL,608,ISO 3166-2:PH,Asia,South-eastern Asia,"",142,035,"" Pitcairn,PN,PCN,612,ISO 3166-2:PN,Oceania,Polynesia,"",009,061,"" Poland,PL,POL,616,ISO 3166-2:PL,Europe,Eastern Europe,"",150,151,"" Portugal,PT,PRT,620,ISO 3166-2:PT,Europe,Southern Europe,"",150,039,"" Puerto Rico,PR,PRI,630,ISO 3166-2:PR,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Qatar,QA,QAT,634,ISO 3166-2:QA,Asia,Western Asia,"",142,145,"" Réunion,RE,REU,638,ISO 3166-2:RE,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Romania,RO,ROU,642,ISO 3166-2:RO,Europe,Eastern Europe,"",150,151,"" Russian Federation,RU,RUS,643,ISO 3166-2:RU,Europe,Eastern Europe,"",150,151,"" Rwanda,RW,RWA,646,ISO 3166-2:RW,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Saint Barthélemy,BL,BLM,652,ISO 3166-2:BL,Americas,Latin America and the Caribbean,Caribbean,019,419,029 "Saint Helena, Ascension and Tristan da Cunha",SH,SHN,654,ISO 3166-2:SH,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Saint Kitts and Nevis,KN,KNA,659,ISO 3166-2:KN,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Saint Lucia,LC,LCA,662,ISO 3166-2:LC,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Saint Martin (French part),MF,MAF,663,ISO 3166-2:MF,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Saint Pierre and Miquelon,PM,SPM,666,ISO 3166-2:PM,Americas,Northern America,"",019,021,"" Saint Vincent and the Grenadines,VC,VCT,670,ISO 3166-2:VC,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Samoa,WS,WSM,882,ISO 3166-2:WS,Oceania,Polynesia,"",009,061,"" San Marino,SM,SMR,674,ISO 3166-2:SM,Europe,Southern Europe,"",150,039,"" Sao Tome and Principe,ST,STP,678,ISO 3166-2:ST,Africa,Sub-Saharan Africa,Middle Africa,002,202,017 Saudi Arabia,SA,SAU,682,ISO 3166-2:SA,Asia,Western Asia,"",142,145,"" Senegal,SN,SEN,686,ISO 3166-2:SN,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Serbia,RS,SRB,688,ISO 3166-2:RS,Europe,Southern Europe,"",150,039,"" Seychelles,SC,SYC,690,ISO 3166-2:SC,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Sierra Leone,SL,SLE,694,ISO 3166-2:SL,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Singapore,SG,SGP,702,ISO 3166-2:SG,Asia,South-eastern Asia,"",142,035,"" Sint Maarten (Dutch part),SX,SXM,534,ISO 3166-2:SX,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Slovakia,SK,SVK,703,ISO 3166-2:SK,Europe,Eastern Europe,"",150,151,"" Slovenia,SI,SVN,705,ISO 3166-2:SI,Europe,Southern Europe,"",150,039,"" Solomon Islands,SB,SLB,090,ISO 3166-2:SB,Oceania,Melanesia,"",009,054,"" Somalia,SO,SOM,706,ISO 3166-2:SO,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 South Africa,ZA,ZAF,710,ISO 3166-2:ZA,Africa,Sub-Saharan Africa,Southern Africa,002,202,018 South Georgia and the South Sandwich Islands,GS,SGS,239,ISO 3166-2:GS,Americas,Latin America and the Caribbean,South America,019,419,005 South Sudan,SS,SSD,728,ISO 3166-2:SS,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Spain,ES,ESP,724,ISO 3166-2:ES,Europe,Southern Europe,"",150,039,"" Sri Lanka,LK,LKA,144,ISO 3166-2:LK,Asia,Southern Asia,"",142,034,"" Sudan,SD,SDN,729,ISO 3166-2:SD,Africa,Northern Africa,"",002,015,"" Suriname,SR,SUR,740,ISO 3166-2:SR,Americas,Latin America and the Caribbean,South America,019,419,005 Svalbard and Jan Mayen,SJ,SJM,744,ISO 3166-2:SJ,Europe,Northern Europe,"",150,154,"" Sweden,SE,SWE,752,ISO 3166-2:SE,Europe,Northern Europe,"",150,154,"" Switzerland,CH,CHE,756,ISO 3166-2:CH,Europe,Western Europe,"",150,155,"" Syrian Arab Republic,SY,SYR,760,ISO 3166-2:SY,Asia,Western Asia,"",142,145,"" "Taiwan, Province of China",TW,TWN,158,ISO 3166-2:TW,Asia,Eastern Asia,"",142,030,"" Tajikistan,TJ,TJK,762,ISO 3166-2:TJ,Asia,Central Asia,"",142,143,"" "Tanzania, United Republic of",TZ,TZA,834,ISO 3166-2:TZ,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Thailand,TH,THA,764,ISO 3166-2:TH,Asia,South-eastern Asia,"",142,035,"" Timor-Leste,TL,TLS,626,ISO 3166-2:TL,Asia,South-eastern Asia,"",142,035,"" Togo,TG,TGO,768,ISO 3166-2:TG,Africa,Sub-Saharan Africa,Western Africa,002,202,011 Tokelau,TK,TKL,772,ISO 3166-2:TK,Oceania,Polynesia,"",009,061,"" Tonga,TO,TON,776,ISO 3166-2:TO,Oceania,Polynesia,"",009,061,"" Trinidad and Tobago,TT,TTO,780,ISO 3166-2:TT,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Tunisia,TN,TUN,788,ISO 3166-2:TN,Africa,Northern Africa,"",002,015,"" Turkey,TR,TUR,792,ISO 3166-2:TR,Asia,Western Asia,"",142,145,"" Turkmenistan,TM,TKM,795,ISO 3166-2:TM,Asia,Central Asia,"",142,143,"" Turks and Caicos Islands,TC,TCA,796,ISO 3166-2:TC,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Tuvalu,TV,TUV,798,ISO 3166-2:TV,Oceania,Polynesia,"",009,061,"" Uganda,UG,UGA,800,ISO 3166-2:UG,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Ukraine,UA,UKR,804,ISO 3166-2:UA,Europe,Eastern Europe,"",150,151,"" United Arab Emirates,AE,ARE,784,ISO 3166-2:AE,Asia,Western Asia,"",142,145,"" United Kingdom of Great Britain and Northern Ireland,GB,GBR,826,ISO 3166-2:GB,Europe,Northern Europe,"",150,154,"" United States of America,US,USA,840,ISO 3166-2:US,Americas,Northern America,"",019,021,"" United States Minor Outlying Islands,UM,UMI,581,ISO 3166-2:UM,Oceania,Micronesia,"",009,057,"" Uruguay,UY,URY,858,ISO 3166-2:UY,Americas,Latin America and the Caribbean,South America,019,419,005 Uzbekistan,UZ,UZB,860,ISO 3166-2:UZ,Asia,Central Asia,"",142,143,"" Vanuatu,VU,VUT,548,ISO 3166-2:VU,Oceania,Melanesia,"",009,054,"" Venezuela (Bolivarian Republic of),VE,VEN,862,ISO 3166-2:VE,Americas,Latin America and the Caribbean,South America,019,419,005 Viet Nam,VN,VNM,704,ISO 3166-2:VN,Asia,South-eastern Asia,"",142,035,"" Virgin Islands (British),VG,VGB,092,ISO 3166-2:VG,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Virgin Islands (U.S.),VI,VIR,850,ISO 3166-2:VI,Americas,Latin America and the Caribbean,Caribbean,019,419,029 Wallis and Futuna,WF,WLF,876,ISO 3166-2:WF,Oceania,Polynesia,"",009,061,"" Western Sahara,EH,ESH,732,ISO 3166-2:EH,Africa,Northern Africa,"",002,015,"" Yemen,YE,YEM,887,ISO 3166-2:YE,Asia,Western Asia,"",142,145,"" Zambia,ZM,ZMB,894,ISO 3166-2:ZM,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014 Zimbabwe,ZW,ZWE,716,ISO 3166-2:ZW,Africa,Sub-Saharan Africa,Eastern Africa,002,202,014
Province,Abbreviation Alberta,AB British Columbia,BC Manitoba,MB New Brunswick,MB Newfoundland and Labrador,NL Northwest Territories,NT Nova Scotia,NS Nunavut,NU Ontario,ON Prince Edward Island,PE Quebec,QC Saskatchewan,SK Yukmo,YT
State,Abbreviation Australian Capital Territory,ACT New South Wales,NSW Northern Territory,NT Queensland,QLD South Australia,SA Tasmania,TAS Victoria,VIC Western Australia,WA
"State","Abbreviation" "Alabama","AL" "Alaska","AK" "Arizona","AZ" "Arkansas","AR" "California","CA" "Colorado","CO" "Connecticut","CT" "Delaware","DE" "District of Columbia","DC" "Florida","FL" "Georgia","GA" "Hawaii","HI" "Idaho","ID" "Illinois","IL" "Indiana","IN" "Iowa","IA" "Kansas","KS" "Kentucky","KY" "Louisiana","LA" "Maine","ME" "Maryland","MD" "Massachusetts","MA" "Michigan","MI" "Minnesota","MN" "Mississippi","MS" "Missouri","MO" "Montana","MT" "Nebraska","NE" "Nevada","NV" "New Hampshire","NH" "New Jersey","NJ" "New Mexico","NM" "New York","NY" "North Carolina","NC" "North Dakota","ND" "Ohio","OH" "Oklahoma","OK" "Oregon","OR" "Pennsylvania","PA" "Rhode Island","RI" "South Carolina","SC" "South Dakota","SD" "Tennessee","TN" "Texas","TX" "Utah","UT" "Vermont","VT" "Virginia","VA" "Washington","WA" "West Virginia","WV" "Wisconsin","WI" "Wyoming","WY"
Rank,Name,Platform,Year,Genre,Publisher,NA_Sales,EU_Sales,JP_Sales,Other_Sales,Global_Sales 1,Wii Sports,Wii,2006,Sports,Nintendo,41.49,29.02,3.77,8.46,82.74 2,Super Mario Bros.,NES,1985,Platform,Nintendo,29.08,3.58,6.81,0.77,40.24 3,Mario Kart Wii,Wii,2008,Racing,Nintendo,15.85,12.88,3.79,3.31,35.82 4,Wii Sports Resort,Wii,2009,Sports,Nintendo,15.75,11.01,3.28,2.96,33 5,Pokemon Red/Pokemon Blue,GB,1996,Role-Playing,Nintendo,11.27,8.89,10.22,1,31.37 6,Tetris,GB,1989,Puzzle,Nintendo,23.2,2.26,4.22,0.58,30.26 7,New Super Mario Bros.,DS,2006,Platform,Nintendo,11.38,9.23,6.5,2.9,30.01 8,Wii Play,Wii,2006,Misc,Nintendo,14.03,9.2,2.93,2.85,29.02 9,New Super Mario Bros. Wii,Wii,2009,Platform,Nintendo,14.59,7.06,4.7,2.26,28.62 10,Duck Hunt,NES,1984,Shooter,Nintendo,26.93,0.63,0.28,0.47,28.31 11,Nintendogs,DS,2005,Simulation,Nintendo,9.07,11,1.93,2.75,24.76 12,Mario Kart DS,DS,2005,Racing,Nintendo,9.81,7.57,4.13,1.92,23.42 13,Pokemon Gold/Pokemon Silver,GB,1999,Role-Playing,Nintendo,9,6.18,7.2,0.71,23.1 14,Wii Fit,Wii,2007,Sports,Nintendo,8.94,8.03,3.6,2.15,22.72 15,Wii Fit Plus,Wii,2009,Sports,Nintendo,9.09,8.59,2.53,1.79,22 16,Kinect Adventures!,X360,2010,Misc,Microsoft Game Studios,14.97,4.94,0.24,1.67,21.82 17,Grand Theft Auto V,PS3,2013,Action,Take-Two Interactive,7.01,9.27,0.97,4.14,21.4 18,Grand Theft Auto: San Andreas,PS2,2004,Action,Take-Two Interactive,9.43,0.4,0.41,10.57,20.81 19,Super Mario World,SNES,1990,Platform,Nintendo,12.78,3.75,3.54,0.55,20.61 20,Brain Age: Train Your Brain in Minutes a Day,DS,2005,Misc,Nintendo,4.75,9.26,4.16,2.05,20.22 21,Pokemon Diamond/Pokemon Pearl,DS,2006,Role-Playing,Nintendo,6.42,4.52,6.04,1.37,18.36 22,Super Mario Land,GB,1989,Platform,Nintendo,10.83,2.71,4.18,0.42,18.14 23,Super Mario Bros. 3,NES,1988,Platform,Nintendo,9.54,3.44,3.84,0.46,17.28 24,Grand Theft Auto V,X360,2013,Action,Take-Two Interactive,9.63,5.31,0.06,1.38,16.38 25,Grand Theft Auto: Vice City,PS2,2002,Action,Take-Two Interactive,8.41,5.49,0.47,1.78,16.15 26,Pokemon Ruby/Pokemon Sapphire,GBA,2002,Role-Playing,Nintendo,6.06,3.9,5.38,0.5,15.85 27,Pokemon Black/Pokemon White,DS,2010,Role-Playing,Nintendo,5.57,3.28,5.65,0.82,15.32 28,Brain Age 2: More Training in Minutes a Day,DS,2005,Puzzle,Nintendo,3.44,5.36,5.32,1.18,15.3 29,Gran Turismo 3: A-Spec,PS2,2001,Racing,Sony Computer Entertainment,6.85,5.09,1.87,1.16,14.98 30,Call of Duty: Modern Warfare 3,X360,2011,Shooter,Activision,9.03,4.28,0.13,1.32,14.76 31,Pokémon Yellow: Special Pikachu Edition,GB,1998,Role-Playing,Nintendo,5.89,5.04,3.12,0.59,14.64 32,Call of Duty: Black Ops,X360,2010,Shooter,Activision,9.67,3.73,0.11,1.13,14.64 33,Pokemon X/Pokemon Y,3DS,2013,Role-Playing,Nintendo,5.17,4.05,4.34,0.79,14.35 34,Call of Duty: Black Ops 3,PS4,2015,Shooter,Activision,5.77,5.81,0.35,2.31,14.24 35,Call of Duty: Black Ops II,PS3,2012,Shooter,Activision,4.99,5.88,0.65,2.52,14.03 36,Call of Duty: Black Ops II,X360,2012,Shooter,Activision,8.25,4.3,0.07,1.12,13.73 37,Call of Duty: Modern Warfare 2,X360,2009,Shooter,Activision,8.52,3.63,0.08,1.29,13.51 38,Call of Duty: Modern Warfare 3,PS3,2011,Shooter,Activision,5.54,5.82,0.49,1.62,13.46 39,Grand Theft Auto III,PS2,2001,Action,Take-Two Interactive,6.99,4.51,0.3,1.3,13.1 40,Super Smash Bros. Brawl,Wii,2008,Fighting,Nintendo,6.75,2.61,2.66,1.02,13.04 41,Call of Duty: Black Ops,PS3,2010,Shooter,Activision,5.98,4.44,0.48,1.83,12.73 42,Animal Crossing: Wild World,DS,2005,Simulation,Nintendo,2.55,3.52,5.33,0.88,12.27 43,Mario Kart 7,3DS,2011,Racing,Nintendo,4.74,3.91,2.67,0.89,12.21 44,Halo 3,X360,2007,Shooter,Microsoft Game Studios,7.97,2.83,0.13,1.21,12.14 45,Grand Theft Auto V,PS4,2014,Action,Take-Two Interactive,3.8,5.81,0.36,2.02,11.98 46,Pokemon HeartGold/Pokemon SoulSilver,DS,2009,Action,Nintendo,4.4,2.77,3.96,0.77,11.9 47,Super Mario 64,N64,1996,Platform,Nintendo,6.91,2.85,1.91,0.23,11.89 48,Gran Turismo 4,PS2,2004,Racing,Sony Computer Entertainment,3.01,0.01,1.1,7.53,11.66 49,Super Mario Galaxy,Wii,2007,Platform,Nintendo,6.16,3.4,1.2,0.76,11.52 50,Pokemon Omega Ruby/Pokemon Alpha Sapphire,3DS,2014,Role-Playing,Nintendo,4.23,3.37,3.08,0.65,11.33 51,Super Mario Land 2: 6 Golden Coins,GB,1992,Adventure,Nintendo,6.16,2.04,2.69,0.29,11.18 52,Grand Theft Auto IV,X360,2008,Action,Take-Two Interactive,6.76,3.1,0.14,1.03,11.02 53,Gran Turismo,PS,1997,Racing,Sony Computer Entertainment,4.02,3.87,2.54,0.52,10.95 54,Super Mario 3D Land,3DS,2011,Platform,Nintendo,4.89,2.99,2.13,0.78,10.79 55,Gran Turismo 5,PS3,2010,Racing,Sony Computer Entertainment,2.96,4.88,0.81,2.12,10.77 56,Call of Duty: Modern Warfare 2,PS3,2009,Shooter,Activision,4.99,3.69,0.38,1.63,10.69 57,Grand Theft Auto IV,PS3,2008,Action,Take-Two Interactive,4.76,3.76,0.44,1.62,10.57 58,Super Mario All-Stars,SNES,1993,Platform,Nintendo,5.99,2.15,2.12,0.29,10.55 59,Pokemon FireRed/Pokemon LeafGreen,GBA,2004,Role-Playing,Nintendo,4.34,2.65,3.15,0.35,10.49 60,Super Mario 64,DS,2004,Platform,Nintendo,5.08,3.11,1.25,0.98,10.42 61,Just Dance 3,Wii,2011,Misc,Ubisoft,6.05,3.15,0,1.07,10.26 62,Call of Duty: Ghosts,X360,2013,Shooter,Activision,6.72,2.63,0.04,0.82,10.21 63,Halo: Reach,X360,2010,Shooter,Microsoft Game Studios,7.03,1.98,0.08,0.78,9.88 64,Mario Kart 64,N64,1996,Racing,Nintendo,5.55,1.94,2.23,0.15,9.87 65,New Super Mario Bros. 2,3DS,2012,Platform,Nintendo,3.66,3.07,2.47,0.63,9.82 66,Halo 4,X360,2012,Shooter,Microsoft Game Studios,6.63,2.36,0.04,0.73,9.76 67,Final Fantasy VII,PS,1997,Role-Playing,Sony Computer Entertainment,3.01,2.47,3.28,0.96,9.72 68,Call of Duty: Ghosts,PS3,2013,Shooter,Activision,4.09,3.73,0.38,1.38,9.59 69,Just Dance 2,Wii,2010,Misc,Ubisoft,5.84,2.89,0.01,0.78,9.52 70,Gran Turismo 2,PS,1999,Racing,Sony Computer Entertainment,3.88,3.42,1.69,0.5,9.49 71,Call of Duty 4: Modern Warfare,X360,2007,Shooter,Activision,5.91,2.38,0.13,0.9,9.32 72,Donkey Kong Country,SNES,1994,Platform,Nintendo,4.36,1.71,3,0.23,9.3 73,Minecraft,X360,2013,Misc,Microsoft Game Studios,5.58,2.83,0.02,0.77,9.2 74,Animal Crossing: New Leaf,3DS,2012,Simulation,Nintendo,2.01,2.32,4.36,0.41,9.09 75,Mario Party DS,DS,2007,Misc,Nintendo,4.46,1.88,1.98,0.7,9.02 76,The Elder Scrolls V: Skyrim,X360,2011,Role-Playing,Bethesda Softworks,5.03,2.86,0.1,0.85,8.84 77,Super Mario Kart,SNES,1992,Racing,Nintendo,3.54,1.24,3.81,0.18,8.76 78,FIFA 16,PS4,2015,Sports,Electronic Arts,1.11,6.06,0.06,1.26,8.49 79,Wii Party,Wii,2010,Misc,Nintendo,1.79,3.53,2.49,0.68,8.49 80,Halo 2,XB,2004,Shooter,Microsoft Game Studios,6.82,1.53,0.05,0.08,8.49 81,Mario Party 8,Wii,2007,Misc,Nintendo,3.81,2.3,1.58,0.73,8.42 82,Pokemon Black 2/Pokemon White 2,DS,2012,Role-Playing,Nintendo,2.91,1.86,3.14,0.43,8.33 83,FIFA Soccer 13,PS3,2012,Action,Electronic Arts,1.06,5.05,0.13,2.01,8.24 84,The Sims 3,PC,2009,Simulation,Electronic Arts,0.98,6.42,0,0.71,8.11 85,GoldenEye 007,N64,1997,Shooter,Nintendo,5.8,2.01,0.13,0.15,8.09 86,Mario & Sonic at the Olympic Games,Wii,2007,Sports,Sega,2.58,3.9,0.66,0.91,8.06 87,Final Fantasy X,PS2,2001,Role-Playing,Sony Computer Entertainment,2.91,2.07,2.73,0.33,8.05 88,Final Fantasy VIII,PS,1999,Role-Playing,SquareSoft,2.28,1.72,3.63,0.23,7.86 89,Pokémon Platinum Version,DS,2008,Role-Playing,Nintendo,2.82,1.78,2.69,0.55,7.84 90,Pac-Man,2600,1982,Puzzle,Atari,7.28,0.45,0,0.08,7.81 91,Grand Theft Auto: Liberty City Stories,PSP,2005,Action,Take-Two Interactive,2.9,2.83,0.24,1.75,7.72 92,Super Mario Galaxy 2,Wii,2010,Platform,Nintendo,3.66,2.42,0.98,0.64,7.69 93,Star Wars Battlefront (2015),PS4,2015,Shooter,Electronic Arts,2.93,3.29,0.22,1.23,7.67 94,Call of Duty: Advanced Warfare,PS4,2014,Shooter,Activision,2.8,3.3,0.14,1.37,7.6 95,The Legend of Zelda: Ocarina of Time,N64,1998,Action,Nintendo,4.1,1.89,1.45,0.16,7.6 96,Crash Bandicoot 2: Cortex Strikes Back,PS,1997,Platform,Sony Computer Entertainment,3.78,2.17,1.31,0.31,7.58 97,Super Mario Bros. 2,NES,1988,Platform,Nintendo,5.39,1.18,0.7,0.19,7.46 98,Super Smash Bros. for Wii U and 3DS,3DS,2014,Fighting,Nintendo,3.24,1.35,2.42,0.43,7.45 99,Call of Duty: World at War,X360,2008,Shooter,Activision,4.79,1.9,0,0.69,7.37 100,Battlefield 3,X360,2011,Shooter,Electronic Arts,4.46,2.13,0.06,0.69,7.34 101,The Legend of Zelda: Twilight Princess,Wii,2006,Action,Nintendo,3.83,2.19,0.6,0.7,7.31 102,Call of Duty: Black Ops 3,XOne,2015,Shooter,Activision,4.52,2.09,0.01,0.67,7.3 103,Just Dance,Wii,2009,Misc,Ubisoft,3.51,3.03,0,0.73,7.27 104,Battlefield 3,PS3,2011,Shooter,Electronic Arts,2.85,2.93,0.35,1.1,7.23 105,Need for Speed Underground,PS2,2003,Racing,Electronic Arts,3.27,2.83,0.08,1.02,7.2 106,Tekken 3,PS,1998,Fighting,Sony Computer Entertainment,3.27,2.22,1.4,0.29,7.16 107,Crash Bandicoot 3: Warped,PS,1998,Platform,Sony Computer Entertainment,3.68,1.75,1.42,0.28,7.13 108,Super Smash Bros. Melee,GC,2001,Fighting,Nintendo,4.41,1.04,1.39,0.22,7.07 109,Mario Kart 8,WiiU,2014,Racing,Nintendo,3.13,2.07,1.27,0.49,6.96 110,Fallout 4,PS4,2015,Role-Playing,Bethesda Softworks,2.47,3.15,0.24,1.1,6.96 111,Mario Kart: Double Dash!!,GC,2003,Racing,Nintendo,4.12,1.77,0.87,0.19,6.95 112,Just Dance 4,Wii,2012,Misc,Ubisoft,4.14,2.21,0,0.56,6.91 113,FIFA 14,PS3,2013,Sports,Electronic Arts,0.78,4.32,0.07,1.73,6.9 114,Need for Speed Underground 2,PS2,2004,Racing,Electronic Arts,2.71,3.02,0.08,1.09,6.9 115,Medal of Honor: Frontline,PS2,2002,Shooter,Electronic Arts,2.93,2.75,0.17,0.99,6.83 116,Uncharted 3: Drake's Deception,PS3,2011,Action,Sony Computer Entertainment,2.77,2.8,0.19,1.06,6.83 117,Crash Bandicoot,PS,1996,Platform,Sony Computer Entertainment,3.23,2.35,0.94,0.3,6.82 118,Zumba Fitness,Wii,2010,Sports,505 Games,3.5,2.64,0,0.67,6.81 119,Gears of War 2,X360,2008,Shooter,Microsoft Game Studios,4.15,1.92,0.06,0.64,6.76 120,Uncharted 2: Among Thieves,PS3,2009,Action,Sony Computer Entertainment,3.27,2.25,0.21,1,6.73 121,Call of Duty 4: Modern Warfare,PS3,2007,Shooter,Activision,3.1,2.3,0.28,1.04,6.72 122,FIFA 12,PS3,2011,Sports,Electronic Arts,0.84,4.32,0.11,1.42,6.69 123,Big Brain Academy,DS,2005,Misc,Nintendo,1.67,2.78,1.6,0.62,6.67 124,Red Dead Redemption,PS3,2010,Action,Take-Two Interactive,2.79,2.61,0.17,1.03,6.6 125,FIFA 15,PS4,2014,Sports,Electronic Arts,0.79,4.29,0.05,1.47,6.59 126,Donkey Kong Country Returns,Wii,2010,Platform,Nintendo,3.25,1.84,1.03,0.47,6.59 127,The Elder Scrolls V: Skyrim,PS3,2011,Role-Playing,Bethesda Softworks,2.55,2.71,0.25,1.05,6.56 128,The Legend of Zelda,NES,1986,Action,Nintendo,3.74,0.93,1.69,0.14,6.51 129,Assassin's Creed III,PS3,2012,Action,Ubisoft,2.64,2.56,0.16,1.14,6.5 130,Halo: Combat Evolved,XB,2001,Shooter,Microsoft Game Studios,4.98,1.3,0.08,0.07,6.43 131,Pokémon Emerald Version,GBA,2004,Role-Playing,Nintendo,2.57,1.58,2.06,0.21,6.41 132,Kingdom Hearts,PS2,2002,Role-Playing,Sony Computer Entertainment,3.64,1.2,1.49,0.07,6.4 133,Pokémon Crystal Version,GB,2000,Role-Playing,Nintendo,2.55,1.56,1.29,0.99,6.39 134,Halo 3: ODST,X360,2009,Shooter,Microsoft Game Studios,4.34,1.35,0.06,0.61,6.36 135,Red Dead Redemption,X360,2010,Action,Take-Two Interactive,3.7,1.97,0.09,0.57,6.34 136,Super Mario Sunshine,GC,2002,Platform,Nintendo,4.01,1.26,0.87,0.17,6.31 137,Street Fighter II: The World Warrior,SNES,1992,Fighting,Capcom,2.47,0.83,2.87,0.12,6.3 138,World of Warcraft,PC,2004,Role-Playing,Activision,0.07,6.21,0,0,6.28 139,Driver,PS,1999,Action,GT Interactive,3.11,2.8,0.02,0.33,6.27 140,Kinect Sports,X360,2010,Sports,Microsoft Game Studios,3.92,1.78,0.03,0.51,6.24 141,Gears of War 3,X360,2011,Shooter,Microsoft Game Studios,4.05,1.62,0.07,0.49,6.24 142,Gears of War,X360,2006,Shooter,Microsoft Game Studios,3.54,1.9,0.07,0.6,6.11 143,Metal Gear Solid 2: Sons of Liberty,PS2,2001,Action,Konami Digital Entertainment,2.45,2.01,0.87,0.72,6.05 144,Sonic the Hedgehog 2,GEN,1992,Platform,Sega,4.47,1.2,0.16,0.19,6.03 145,Metal Gear Solid 4: Guns of the Patriots,PS3,2008,Action,Konami Digital Entertainment,2.63,1.74,0.83,0.83,6.03 146,Metal Gear Solid,PS,1998,Action,Konami Digital Entertainment,3.18,1.83,0.78,0.24,6.03 147,The Last of Us,PS3,2013,Action,Sony Computer Entertainment Europe,2.41,2.28,0.28,1.01,5.99 148,Final Fantasy XII,PS2,2006,Role-Playing,Square Enix,1.88,0,2.33,1.74,5.95 149,LittleBigPlanet,PS3,2008,Platform,Sony Computer Entertainment,2.8,2.05,0.17,0.9,5.92 150,Dragon Quest IX: Sentinels of the Starry Skies,DS,2009,Role-Playing,Nintendo,0.66,0.69,4.35,0.15,5.84 151,LEGO Star Wars: The Complete Saga,Wii,2007,Action,LucasArts,3.66,1.63,0,0.53,5.83 152,Resident Evil 2,PS,1998,Action,Virgin Interactive,1.88,1.47,2.02,0.45,5.82 153,Tekken 2,PS,1996,Fighting,Sony Computer Entertainment,2.26,1.89,1.36,0.23,5.74 154,Cooking Mama,DS,2006,Simulation,505 Games,3.13,1.94,0.07,0.58,5.72 155,Destiny,PS4,2014,Shooter,Activision,2.49,2.05,0.16,0.96,5.65 156,Tetris,NES,1988,Puzzle,Nintendo,2.97,0.69,1.81,0.11,5.58 157,Assassin's Creed II,PS3,2009,Action,Ubisoft,2.54,1.95,0.21,0.87,5.57 158,Super Smash Bros.,N64,1999,Fighting,Nintendo,2.95,0.6,1.97,0.04,5.55 159,Assassin's Creed,X360,2007,Adventure,Ubisoft,3.28,1.65,0.07,0.55,5.55 160,Batman: Arkham City,PS3,2011,Action,Warner Bros. Interactive Entertainment,2.7,1.91,0.11,0.8,5.53 161,Forza Motorsport 3,X360,2009,Racing,Microsoft Game Studios,2.99,1.92,0.1,0.51,5.51 162,Monster Hunter Freedom Unite,PSP,2008,Role-Playing,Capcom,0.47,0.57,4.13,0.34,5.5 163,Super Mario Advance,GBA,2001,Platform,Nintendo,3.14,1.24,0.91,0.2,5.49 164,Mario Kart: Super Circuit,GBA,2001,Racing,Nintendo,2.62,1.64,0.99,0.23,5.47 165,Super Mario World,GBA,2001,Platform,Nintendo,3.21,1.11,0.95,0.2,5.46 166,Pokemon Stadium,N64,1999,Strategy,Nintendo,3.18,1.24,0.94,0.09,5.45 167,Call of Duty: World at War,PS3,2008,Shooter,Activision,2.72,1.87,0,0.84,5.43 168,Crash Bandicoot: The Wrath of Cortex,PS2,2001,Platform,Universal Interactive,2.07,2.29,0.24,0.82,5.42 169,Minecraft,PS3,2014,Misc,Sony Computer Entertainment,1.97,2.51,0,0.94,5.42 170,Final Fantasy XIII,PS3,2009,Role-Playing,Square Enix,1.74,1.24,1.87,0.52,5.36 171,Dr. Mario,GB,1989,Puzzle,Nintendo,2.18,0.96,2,0.2,5.34 172,Pokemon Pinball,GB,1999,Misc,Nintendo,3.02,1.12,1.01,0.16,5.31 173,Assassin's Creed III,X360,2012,Action,Ubisoft,3.13,1.71,0.03,0.44,5.3 174,Final Fantasy IX,PS,2000,Role-Playing,SquareSoft,1.62,0.77,2.78,0.14,5.3 175,Final Fantasy X-2,PS2,2003,Role-Playing,Electronic Arts,1.92,1.08,2.11,0.17,5.29 176,Donkey Kong 64,N64,1999,Platform,Nintendo,3.33,0.79,1.09,0.06,5.27 177,Assassin's Creed II,X360,2009,Action,Ubisoft,3.1,1.56,0.08,0.51,5.27 178,Professor Layton and the Curious Village,DS,2007,Puzzle,Nintendo,1.22,2.48,1.03,0.52,5.26 179,Tomb Raider II,PS,1997,Action,Eidos Interactive,2.3,2.46,0.2,0.28,5.24 180,Madden NFL 2004,PS2,N/A,Sports,Electronic Arts,4.26,0.26,0.01,0.71,5.23 181,Dragon Quest VIII: Journey of the Cursed King,PS2,2004,Role-Playing,Square Enix,0.65,0.75,3.61,0.2,5.21 182,Diablo III,PC,2012,Role-Playing,Activision,2.43,2.15,0,0.62,5.2 183,Super Mario Bros. 3,GBA,2003,Platform,Nintendo,2.93,1.25,0.83,0.2,5.2 184,New Super Mario Bros. U,WiiU,2012,Platform,Nintendo,2.32,1.3,1.27,0.31,5.19 185,Super Mario Land 3: Wario Land,GB,1994,Platform,Nintendo,2.49,0.98,1.57,0.15,5.19 186,FIFA Soccer 13,X360,2012,Action,Electronic Arts,1.08,3.48,0.03,0.58,5.18 187,The Legend of Zelda: Phantom Hourglass,DS,2007,Action,Nintendo,1.9,1.83,0.95,0.49,5.17 188,Donkey Kong Country 2: Diddy's Kong Quest,SNES,1995,Platform,Nintendo,2.1,0.74,2.2,0.11,5.15 189,Tomodachi Life,3DS,2013,Simulation,Nintendo,0.96,2.02,1.89,0.28,5.15 190,Mario & Sonic at the Olympic Games,DS,2008,Sports,Sega,1.64,2.48,0.44,0.58,5.14 191,Medal of Honor: Rising Sun,PS2,2003,Shooter,Electronic Arts,1.98,2.23,0.13,0.8,5.13 192,Kirby's Dream Land,GB,1992,Platform,Nintendo,2.71,0.61,1.7,0.11,5.13 193,Fable III,X360,2010,Role-Playing,Microsoft Game Studios,3.59,1.11,0.05,0.38,5.13 194,Call of Duty: Advanced Warfare,XOne,2014,Shooter,Activision,3.21,1.53,0.01,0.38,5.13 195,Microsoft Flight Simulator,PC,1996,Simulation,Microsoft Game Studios,3.22,1.69,0,0.2,5.12 196,Guitar Hero II,PS2,2006,Misc,RedOctane,3.81,0.63,0,0.68,5.12 197,Resident Evil 5,PS3,2009,Action,Capcom,1.96,1.43,1.08,0.65,5.11 198,Grand Theft Auto V,XOne,2014,Action,Take-Two Interactive,2.66,2.01,0,0.41,5.08 199,Grand Theft Auto: Vice City Stories,PSP,2006,Action,Take-Two Interactive,1.7,2.02,0.16,1.21,5.08 200,FIFA Soccer 11,PS3,2010,Sports,Electronic Arts,0.6,3.29,0.06,1.13,5.08 201,Super Mario Bros.,GB,1999,Platform,Nintendo,3.4,1.3,0.15,0.22,5.07 202,Resident Evil,PS,1996,Action,Virgin Interactive,2.05,1.16,1.11,0.73,5.05 203,Tony Hawk's Pro Skater,PS,1999,Sports,Activision,3.42,1.38,0.02,0.2,5.02 204,Super Smash Bros. for Wii U and 3DS,WiiU,2014,Fighting,Nintendo,2.59,1.06,0.8,0.57,5.02 205,Warzone 2100,PS,1999,Strategy,Eidos Interactive,2.79,1.89,0,0.33,5.01 206,Spyro the Dragon,PS,1998,Platform,Sony Computer Entertainment,3.36,1.36,0.07,0.21,5 207,Link's Crossbow Training,Wii,2007,Shooter,Nintendo,3.06,1.18,0.29,0.46,5 208,Guitar Hero III: Legends of Rock,PS2,2007,Misc,Activision,3.49,0.01,0.01,1.48,4.98 209,Fallout 3,X360,2008,Role-Playing,Bethesda Softworks,3.39,1.03,0.09,0.44,4.96 210,Pokemon Mystery Dungeon: Explorers of Time/Explorers of Darkness,DS,2007,Role-Playing,Nintendo,1.85,1.2,1.54,0.37,4.96 211,Uncharted: Drake's Fortune,PS3,2007,Action,Sony Computer Entertainment,2.31,1.73,0.12,0.78,4.94 212,Madden NFL 06,PS2,2005,Sports,Electronic Arts,3.98,0.26,0.01,0.66,4.91 213,LEGO Star Wars: The Complete Saga,DS,2007,Action,LucasArts,2.89,1.54,0,0.46,4.9 214,Diddy Kong Racing,N64,1997,Racing,Nintendo,2.91,0.99,0.89,0.1,4.88 215,Monster Hunter Freedom 3,PSP,2010,Role-Playing,Capcom,0,0,4.87,0,4.87 216,Dr. Mario,NES,1990,Puzzle,Nintendo,2.62,0.6,1.52,0.1,4.85 217,God of War III,PS3,2010,Action,Sony Computer Entertainment,2.74,1.36,0.12,0.63,4.84 218,StarCraft II: Wings of Liberty,PC,2010,Strategy,Activision,2.56,1.68,0,0.59,4.83 219,Assassin's Creed,PS3,2007,Adventure,Ubisoft,1.91,2,0.09,0.83,4.83 220,FIFA 15,PS3,2014,Sports,Electronic Arts,0.57,3.14,0.04,1.07,4.82 221,Crash Team Racing,PS,1999,Racing,Sony Computer Entertainment,2.57,1.57,0.44,0.21,4.79 222,FIFA 17,PS4,2016,Sports,Electronic Arts,0.28,3.75,0.06,0.69,4.77 223,Batman: Arkham City,X360,2011,Action,Warner Bros. Interactive Entertainment,2.99,1.31,0.04,0.41,4.76 224,Driver 2,PS,2000,Action,Atari,2.36,2.1,0.02,0.25,4.73 225,The Simpsons: Hit & Run,PS2,2003,Racing,Vivendi Games,1.73,2.19,0,0.79,4.7 226,Tony Hawk's Pro Skater 2,PS,2000,Sports,Activision,3.05,1.41,0.02,0.2,4.68 227,Animal Crossing: City Folk,Wii,2008,Simulation,Nintendo,1.87,1.12,1.32,0.37,4.68 228,The Lord of the Rings: The Two Towers,PS2,2002,Action,Electronic Arts,1.94,1.95,0.08,0.7,4.67 229,Forza Motorsport 4,X360,2011,Racing,Microsoft Game Studios,2.08,2.04,0.06,0.47,4.64 230,Tomb Raider,PS,1996,Action,Eidos Interactive,2.29,1.97,0.13,0.24,4.63 231,Guitar Hero III: Legends of Rock,Wii,2007,Misc,Activision,3.06,1.12,0,0.44,4.62 232,The Legend of Zelda: A Link to the Past,SNES,1991,Action,Nintendo,2.42,0.91,1.15,0.13,4.61 233,The Legend of Zelda: The Wind Waker,GC,2002,Action,Nintendo,2.6,0.99,0.89,0.13,4.6 234,Mario & Sonic at the Olympic Winter Games,Wii,2009,Sports,Sega,1.89,1.99,0.22,0.48,4.58 235,Luigi's Mansion: Dark Moon,3DS,2013,Action,Nintendo,1.78,1.39,1.1,0.3,4.58 236,Splatoon,WiiU,2015,Shooter,Nintendo,1.55,1.15,1.44,0.43,4.57 237,The Last of Us,PS4,2014,Action,Sony Computer Entertainment,1.78,1.87,0.07,0.82,4.55 238,Guitar Hero III: Legends of Rock,X360,2007,Misc,Activision,3.19,0.92,0.01,0.42,4.53 239,Madden NFL 2005,PS2,2004,Sports,Electronic Arts,4.18,0.26,0.01,0.08,4.53 240,Pitfall!,2600,1981,Platform,Activision,4.21,0.24,0,0.05,4.5 241,Madden NFL 07,PS2,2006,Sports,Electronic Arts,3.63,0.24,0.01,0.61,4.49 242,Spider-Man: The Movie,PS2,2002,Action,Activision,2.71,1.51,0.03,0.23,4.48 243,Dragon Quest VII: Warriors of Eden,PS,2000,Role-Playing,Enix Corporation,0.2,0.14,4.1,0.02,4.47 244,Uncharted: The Nathan Drake Collection,PS4,2015,Action,Sony Computer Entertainment,1.96,1.69,0.08,0.74,4.47 245,Call of Duty: Advanced Warfare,PS3,2014,Shooter,Activision,1.54,1.94,0.19,0.77,4.45 246,God of War,PS2,2005,Action,Sony Computer Entertainment,2.71,1.29,0.02,0.43,4.45 247,Nintendo Land,WiiU,2012,Misc,Nintendo,2.55,1.11,0.46,0.33,4.44 248,Michael Jackson: The Experience,Wii,2010,Misc,Ubisoft,2.67,1.35,0.01,0.39,4.42 249,Tony Hawk's Pro Skater 3,PS2,2001,Sports,Activision,2.66,1.29,0.01,0.46,4.41 250,Winning Eleven: Pro Evolution Soccer 2007,PS2,2006,Sports,Konami Digital Entertainment,0.1,2.39,1.05,0.86,4.39 251,The Elder Scrolls IV: Oblivion,X360,2006,Role-Playing,Take-Two Interactive,2.82,1.05,0.13,0.4,4.39 252,Zelda II: The Adventure of Link,NES,1987,Adventure,Nintendo,2.19,0.5,1.61,0.08,4.38 253,Need for Speed: Most Wanted,PS2,2005,Racing,Electronic Arts,2.03,1.79,0.08,0.47,4.37 254,Resistance: Fall of Man,PS3,2006,Shooter,Sony Computer Entertainment,1.73,1.73,0.14,0.75,4.35 255,Sonic the Hedgehog,GEN,1991,Platform,Sega,3.03,0.91,0.26,0.13,4.34 256,Kingdom Hearts II,PS2,2005,Role-Playing,Square Enix,2.2,0.58,1.38,0.17,4.33 257,FIFA 14,X360,2013,Sports,Electronic Arts,0.92,2.93,0.01,0.46,4.31 258,Call of Duty: Advanced Warfare,X360,2014,Shooter,Activision,2.75,1.18,0,0.37,4.31 259,Asteroids,2600,1980,Shooter,Atari,4,0.26,0,0.05,4.31 260,Fable II,X360,2008,Role-Playing,Microsoft Game Studios,2.51,1.27,0.11,0.41,4.31 261,Halo 5: Guardians,XOne,2015,Shooter,Microsoft Game Studios,2.64,1.2,0.03,0.39,4.26 262,Super Mario 3D World,WiiU,2013,Platform,Nintendo,2.11,1.11,0.72,0.3,4.25 263,Batman: Arkham Asylum,PS3,2009,Action,Eidos Interactive,2.23,1.34,0.07,0.61,4.25 264,Assassin's Creed: Revelations,PS3,2011,Action,Ubisoft,1.41,2.02,0.1,0.72,4.24 265,Namco Museum,GBA,2001,Misc,Namco Bandai Games,3,1.11,0.05,0.07,4.24 266,Metal Gear Solid 3: Snake Eater,PS2,2004,Action,Konami Digital Entertainment,1.46,0,0.83,1.93,4.23 267,Daxter,PSP,2006,Platform,Sony Computer Entertainment,2.45,1.02,0,0.75,4.22 268,Warcraft II: Tides of Darkness,PC,1995,Strategy,Activision,1.7,2.27,0,0.23,4.21 269,The Legend of Zelda: Ocarina of Time,3DS,2011,Action,Nintendo,2.03,1.27,0.62,0.3,4.21 270,FIFA Soccer 06,PS2,2005,Sports,Electronic Arts,0.78,2.55,0.04,0.84,4.21 271,EyeToy Play,PS2,2003,Misc,Sony Computer Entertainment,0.88,2.3,0.2,0.83,4.2 272,Uncharted 4: A Thief's End,PS4,2016,Shooter,Sony Computer Entertainment,1.3,2.07,0.18,0.65,4.2 273,Gran Turismo 5 Prologue,PS3,2007,Racing,Sony Computer Entertainment,1.28,1.83,0.57,0.53,4.2 274,Assassin's Creed: Revelations,X360,2011,Action,Ubisoft,2.25,1.47,0.04,0.43,4.19 275,Street Fighter IV,PS3,2009,Fighting,Capcom,2.02,1.06,0.58,0.53,4.19 276,FIFA 12,X360,2011,Sports,Electronic Arts,0.84,2.79,0.02,0.53,4.19 277,Teenage Mutant Ninja Turtles,NES,1989,Action,Palcom,3.38,0.44,0.31,0.04,4.17 278,Excitebike,NES,1984,Racing,Nintendo,2.04,0.48,1.57,0.07,4.16 279,Frogger,PS,1997,Action,Hasbro Interactive,3.79,0.27,0,0.11,4.16 280,Madden NFL 2003,PS2,2002,Sports,Electronic Arts,3.36,0.21,0.01,0.56,4.14 281,Watch Dogs,PS4,2014,Action,Ubisoft,1.4,1.86,0.11,0.77,4.14 282,Half-Life,PC,1997,Shooter,Vivendi Games,4.03,0,0.09,0,4.12 283,Super Mario World 2: Yoshi's Island,SNES,1995,Platform,Nintendo,1.65,0.61,1.76,0.09,4.12 284,FIFA Soccer 07,PS2,2006,Sports,Electronic Arts,0.71,2.48,0.03,0.89,4.11 285,The Legend of Zelda: Skyward Sword,Wii,2011,Action,Nintendo,2.14,1.2,0.37,0.4,4.1 286,Street Fighter II Turbo,SNES,1992,Fighting,Capcom,1.42,0.51,2.1,0.07,4.1 287,Carnival Games,Wii,2007,Misc,Take-Two Interactive,2.13,1.5,0.05,0.42,4.1 288,Fallout 4,XOne,2015,Role-Playing,Bethesda Softworks,2.45,1.26,0.01,0.37,4.09 289,World of Warcraft: The Burning Crusade,PC,2007,Role-Playing,Activision,2.57,1.52,0,0,4.09 290,Fallout: New Vegas,X360,2010,Role-Playing,Bethesda Softworks,2.65,1.06,0.04,0.33,4.08 291,God of War II,PS2,2007,Action,Sony Computer Entertainment,2.32,0.04,0.04,1.67,4.07 292,Forza Motorsport 2,X360,2007,Racing,Microsoft Game Studios,2.35,1.28,0.03,0.41,4.06 293,World Soccer Winning Eleven 9,PS2,2005,Sports,Konami Digital Entertainment,0.12,2.26,0.9,0.77,4.06 294,Namco Museum Vol.3,PS,1996,Misc,Sony Computer Entertainment,2.28,1.55,0.16,0.06,4.05 295,Tekken Tag Tournament,PS2,2000,Fighting,Namco Bandai Games,1.68,1.51,0.51,0.35,4.05 296,Far Cry 4,PS4,2014,Shooter,Ubisoft,1.12,2.12,0.1,0.69,4.03 297,Star Fox 64,N64,1997,Shooter,Nintendo,2.78,0.58,0.64,0.04,4.03 298,Minecraft,PS4,2014,Misc,Sony Computer Entertainment Europe,1.38,1.87,0.12,0.65,4.02 299,Golf,NES,1984,Sports,Nintendo,1.22,0.28,2.46,0.04,4.01 300,Fallout 3,PS3,2008,Role-Playing,Bethesda Softworks,2.15,1.2,0.07,0.59,4.01 301,Professor Layton and the Diabolical Box,DS,2007,Puzzle,Nintendo,0.92,1.78,0.92,0.37,4 302,Left 4 Dead 2,X360,2009,Shooter,Electronic Arts,2.67,0.89,0.05,0.37,3.99 303,Namco Museum: 50th Anniversary,PS2,2005,Misc,Namco Bandai Games,2.08,1.35,0,0.54,3.98 304,EA Sports Active,Wii,2009,Sports,Electronic Arts,2.1,1.36,0.06,0.4,3.92 305,Assassin's Creed: Unity,PS4,2014,Action,Ubisoft,1.18,1.96,0.08,0.7,3.92 306,Donkey Kong Land,GB,1994,Platform,Nintendo,1.97,0.76,1.07,0.11,3.91 307,Tony Hawk's Underground,PS2,2003,Sports,Activision,2.29,1.17,0.01,0.42,3.9 308,Assassin's Creed IV: Black Flag,PS3,2013,Action,Ubisoft,1.33,1.71,0.13,0.73,3.89 309,Monster Hunter 4 Ultimate,3DS,2014,Role-Playing,Nintendo,0.67,0.49,2.62,0.11,3.89 310,MotorStorm,PS3,2006,Racing,Sony Computer Entertainment,1.53,1.61,0.06,0.67,3.88 311,The Elder Scrolls V: Skyrim,PC,2011,Role-Playing,Bethesda Softworks,1.15,2.09,0,0.64,3.88 312,Tekken 5,PS2,2005,Fighting,Namco Bandai Games,0.93,1.94,0.31,0.7,3.87 313,Dragon Warrior III,NES,1988,Role-Playing,Enix Corporation,0.1,0,3.77,0,3.87 314,Sports Champions,PS3,2010,Sports,Sony Computer Entertainment,2.12,1.14,0.1,0.51,3.87 315,NBA 2K16,PS4,2015,Sports,Take-Two Interactive,2.48,0.65,0.03,0.69,3.85 316,World Soccer Winning Eleven 8 International,PS2,2004,Sports,Konami Digital Entertainment,0.16,1.89,1.12,0.68,3.85 317,Flash Focus: Vision Training in Minutes a Day,DS,2007,Misc,Nintendo,0.87,1.57,1.05,0.35,3.84 318,Namco Museum Vol.1,PS,1995,Misc,Sony Computer Entertainment,2.12,1.44,0.22,0.06,3.84 319,The Legend of Zelda: Link's Awakening,GB,1992,Action,Nintendo,2.21,0.96,0.54,0.13,3.83 320,Mario & Luigi: Bowser's Inside Story,DS,2009,Role-Playing,Nintendo,2.26,0.48,0.81,0.27,3.83 321,Big Brain Academy: Wii Degree,Wii,2007,Misc,Nintendo,1.06,1.93,0.41,0.43,3.82 322,Nintendogs + cats,3DS,2011,Simulation,Nintendo,1.44,1.37,0.73,0.27,3.81 323,Batman: Arkham Knight,PS4,2015,Action,Warner Bros. Interactive Entertainment,1.49,1.58,0.1,0.61,3.79 324,Mario & Sonic at the London 2012 Olympic Games,Wii,2011,Sports,Sega,1.14,1.91,0.27,0.46,3.78 325,LEGO Indiana Jones: The Original Adventures,X360,2008,Action,Activision,2.4,1.03,0,0.36,3.78 326,Resident Evil Director's Cut,PS,1996,Action,Virgin Interactive,1.82,1.24,0.47,0.25,3.77 327,Ratchet & Clank: Size Matters,PSP,2007,Platform,Sony Computer Entertainment,1.4,1.4,0.1,0.87,3.77 328,Just Dance 2014,Wii,2013,Misc,Ubisoft,1.98,1.47,0,0.32,3.76 329,The Sims: Unleashed,PC,2002,Simulation,Electronic Arts,2.03,1.56,0,0.17,3.76 330,Super Paper Mario,Wii,2007,Platform,Nintendo,1.98,0.88,0.59,0.32,3.76 331,Harry Potter and the Sorcerer's Stone,PS,2001,Action,Electronic Arts,1.37,2,0.14,0.22,3.73 332,The Witcher 3: Wild Hunt,PS4,2015,Role-Playing,Namco Bandai Games,0.96,2,0.21,0.56,3.73 333,Resident Evil 3: Nemesis,PS,1999,Action,Eidos Interactive,1.3,0.77,1.54,0.11,3.72 334,Spyro: Year of the Dragon,PS,2000,Platform,Sony Computer Entertainment,1.93,1.58,0,0.19,3.71 335,FIFA Soccer 2005,PS2,2004,Sports,Electronic Arts,0.58,2.48,0.04,0.59,3.7 336,Pokémon Trading Card Game,GB,1998,Strategy,Nintendo,1.49,0.73,1.38,0.1,3.7 337,Battlefield 4,PS3,2013,Shooter,Electronic Arts,1.3,1.51,0.27,0.61,3.69 338,MySims,DS,2007,Simulation,Electronic Arts,1.59,1.61,0.08,0.41,3.69 339,Friend Collection,DS,2009,Misc,Nintendo,0,0,3.67,0,3.67 340,Tony Hawk's Pro Skater 4,PS2,2002,Sports,Activision,2.13,1.18,0.01,0.35,3.67 341,Midnight Club 3: DUB Edition,PSP,2005,Racing,Take-Two Interactive,1.65,1.22,0,0.79,3.66 342,Banjo-Kazooie,N64,1998,Platform,Nintendo,1.87,1.13,0.55,0.1,3.65 343,SOCOM: U.S. Navy SEALs,PS2,2002,Shooter,Sony Computer Entertainment,2.53,0.81,0.06,0.24,3.65 344,Guitar Hero: World Tour,Wii,2008,Misc,Activision,2.33,0.97,0,0.35,3.65 345,Gran Turismo 6,PS3,2013,Racing,Sony Computer Entertainment,0.71,1.8,0.4,0.74,3.64 346,Jak and Daxter: The Precursor Legacy,PS2,2001,Platform,Sony Computer Entertainment,2.08,1.09,0.15,0.33,3.64 347,Pokemon Snap,N64,1999,Simulation,Nintendo,2.23,0.68,0.66,0.06,3.63 348,FIFA Soccer 10,PS3,2009,Sports,Electronic Arts,0.6,2.46,0.05,0.52,3.63 349,Pro Evolution Soccer 2008,PS2,2007,Sports,Konami Digital Entertainment,0.05,0,0.64,2.93,3.63 350,Call of Duty: Ghosts,PS4,2013,Shooter,Activision,1.78,1.42,0.05,0.38,3.63 351,Resident Evil 4,PS2,2005,Action,Capcom,2.08,0.83,0.46,0.25,3.62 352,Tom Clancy's The Division,PS4,2016,Shooter,Ubisoft,1.28,1.61,0.15,0.57,3.61 353,Star Wars: Battlefront,PS2,2004,Shooter,LucasArts,1.93,1.22,0.03,0.44,3.61 354,Doom II: Hell on Earth,PC,1994,Shooter,Virgin Interactive,2.05,1.4,0,0.16,3.61 355,The Simpsons: Road Rage,PS2,2001,Racing,Electronic Arts,2.02,1.17,0,0.42,3.61 356,Cooking Mama 2: Dinner With Friends,DS,2007,Simulation,505 Games,1.61,1.5,0.1,0.39,3.61 357,Luigi's Mansion,GC,2001,Action,Nintendo,2.38,0.67,0.46,0.1,3.6 358,Star Wars: Battlefront II,PS2,2005,Shooter,LucasArts,2.18,1.02,0.03,0.37,3.59 359,WWF SmackDown!,PS,2000,Fighting,THQ,2.01,1.35,0.06,0.16,3.58 360,Croc: Legend of the Gobbos,PS,1997,Platform,Fox Interactive,1.57,1.79,0,0.2,3.56 361,Grand Theft Auto: Liberty City Stories,PS2,2006,Action,Take-Two Interactive,1.56,1.4,0.07,0.5,3.54 362,The Getaway,PS2,2002,Action,Sony Computer Entertainment,1.23,1.77,0.05,0.49,3.54 363,Tomb Raider III: Adventures of Lara Croft,PS,1997,Action,Eidos Interactive,1.66,1.58,0.12,0.18,3.54 364,James Bond 007: Agent Under Fire,PS2,2001,Shooter,Electronic Arts,1.9,1.13,0.1,0.41,3.53 365,LEGO Star Wars: The Video Game,PS2,2005,Action,Eidos Interactive,1.98,1.14,0.01,0.41,3.53 366,Battlefield 4,X360,2013,Shooter,Electronic Arts,2.14,1.08,0.02,0.29,3.53 367,FIFA Soccer 11,X360,2010,Sports,Electronic Arts,0.71,2.4,0.02,0.4,3.53 368,Rugrats in Paris: The Movie,PS,2000,Action,THQ,1.96,1.33,0,0.23,3.52 369,Spyro 2: Ripto's Rage!,PS,1999,Platform,Sony Computer Entertainment,2.14,1.21,0.01,0.17,3.52 370,Left 4 Dead,X360,2008,Shooter,Electronic Arts,2.66,0.5,0.05,0.3,3.52 371,Mario & Sonic at the Olympic Winter Games,DS,2009,Sports,Sega,1.22,1.66,0.27,0.38,3.52 372,Resident Evil 5,X360,2009,Action,Capcom,2.11,0.94,0.12,0.34,3.51 373,Donkey Kong Country 3: Dixie Kong's Double Trouble!,SNES,1996,Platform,Nintendo,1.17,0.5,1.75,0.08,3.51 374,Assassin's Creed: Brotherhood,X360,2010,Action,Ubisoft,2.84,0.39,0.03,0.24,3.5 375,Kung Fu,NES,1985,Action,Nintendo,1.64,0.38,1.42,0.06,3.5 376,Batman: Arkham Asylum,X360,2009,Action,Eidos Interactive,2.2,0.97,0.02,0.31,3.5 377,Clubhouse Games,DS,2006,Misc,Nintendo,0.59,1.83,0.73,0.35,3.5 378,FIFA Soccer 2004,PS2,N/A,Sports,Electronic Arts,0.59,2.36,0.04,0.51,3.49 379,Star Wars Battlefront (2015),XOne,2015,Shooter,Electronic Arts,1.94,1.22,0.02,0.31,3.49 380,Battlefield: Bad Company 2,X360,2010,Shooter,Electronic Arts,2.09,1.02,0.04,0.32,3.48 381,Guitar Hero: On Tour,DS,2008,Misc,Activision,2.11,1.01,0.01,0.35,3.48 382,Assassin's Creed: Unity,XOne,2014,Action,Ubisoft,2.26,0.89,0,0.3,3.46 383,Far Cry 3,PS3,2012,Shooter,Ubisoft,0.88,1.75,0.1,0.72,3.45 384,Monster Hunter 4,3DS,2013,Role-Playing,Capcom,0,0,3.44,0,3.44 385,Borderlands,X360,2009,Shooter,Take-Two Interactive,2.39,0.73,0.03,0.29,3.44 386,Tekken 4,PS2,2002,Fighting,Namco Bandai Games,1.55,1.27,0.33,0.29,3.44 387,Battlefield 4,PS4,2013,Shooter,Electronic Arts,1.34,1.54,0.17,0.38,3.43 388,LittleBigPlanet 2,PS3,2011,Platform,Sony Computer Entertainment,1.82,1.07,0.06,0.47,3.42 389,Grand Theft Auto 2,PS,1998,Action,Take-Two Interactive,1.13,2.07,0,0.22,3.42 390,Final Fantasy III,SNES,1994,Role-Playing,SquareSoft,0.86,0,2.55,0.02,3.42 391,Spider-Man 2,PS2,2004,Action,Activision,1.75,1.2,0.02,0.43,3.41 392,F-1 Race,GB,1990,Racing,Nintendo,1.73,0.69,0.59,0.4,3.41 393,FIFA Soccer 2003,PS2,2002,Sports,Electronic Arts,0.46,2.28,0.05,0.61,3.4 394,Crash Bash,PS,2000,Misc,Sony Computer Entertainment,1.56,1.47,0.19,0.17,3.39 395,LEGO Batman: The Videogame,X360,2008,Action,Warner Bros. Interactive Entertainment,2.03,1.03,0,0.32,3.38 396,Metal Gear Solid V: The Phantom Pain,PS4,2015,Action,Konami Digital Entertainment,1.08,1.35,0.48,0.47,3.38 397,The Legend of Zelda: Spirit Tracks,DS,2009,Action,Nintendo,1.43,0.94,0.74,0.27,3.38 398,WWF War Zone,PS,1998,Fighting,Acclaim Entertainment,2.47,0.76,0,0.13,3.36 399,The Legend of Zelda: Majora's Mask,N64,2000,Action,Nintendo,1.9,0.67,0.73,0.06,3.36 400,Professor Layton and the Unwound Future,DS,2008,Puzzle,Nintendo,0.65,1.61,0.82,0.28,3.36 401,Rugrats: Search For Reptar,PS,1998,Adventure,THQ,1.63,1.53,0,0.18,3.34 402,Assassin's Creed IV: Black Flag,X360,2013,Action,Ubisoft,1.9,1.14,0.01,0.29,3.34 403,English Training: Have Fun Improving Your Skills!,DS,2006,Misc,Nintendo,0,0.99,2.32,0.02,3.33 404,James Bond 007: Nightfire,PS2,2002,Shooter,Electronic Arts,1.45,1.29,0.12,0.46,3.33 405,Ratchet & Clank,PS2,2002,Platform,Sony Computer Entertainment,1.44,1.01,0.57,0.3,3.33 406,Mario Party 9,Wii,2012,Misc,Nintendo,1.15,1.17,0.76,0.24,3.32 407,Star Wars Episode III: Revenge of the Sith,PS2,2005,Action,LucasArts,1.47,1.39,0.03,0.43,3.32 408,Max Payne,PS2,2001,Shooter,Take-Two Interactive,1.99,1.05,0.05,0.22,3.31 409,The Lord of the Rings: The Return of the King,PS2,2003,Action,Electronic Arts,1.5,1.28,0.05,0.46,3.28 410,Assassin's Creed Syndicate,PS4,2015,Action,Ubisoft,0.8,1.92,0.06,0.5,3.28 411,Destiny,XOne,2014,Shooter,Activision,2.13,0.92,0,0.23,3.28 412,True Crime: Streets of LA,PS2,2003,Action,Activision,1.89,1.05,0.02,0.31,3.27 413,Wii Music,Wii,2008,Misc,Nintendo,1.36,1.13,0.46,0.32,3.27 414,Gran Turismo (PSP),PSP,2009,Racing,Sony Computer Entertainment,0.5,1.59,0.31,0.87,3.27 415,Monster Hunter X,3DS,2015,Action,Capcom,0.25,0.19,2.78,0.04,3.26 416,Tekken,PS,1995,Fighting,Sony Computer Entertainment,0.95,1.3,0.77,0.22,3.24 417,FIFA 16,XOne,2015,Sports,Electronic Arts,0.88,2.11,0,0.23,3.23 418,L.A. Noire,PS3,2011,Adventure,Take-Two Interactive,1.27,1.33,0.12,0.51,3.23 419,Madden NFL 16,PS4,2015,Sports,Electronic Arts,2.33,0.3,0,0.59,3.22 420,Yokai Watch 2 Ganso/Honke,3DS,2014,Role-Playing,Nintendo,0.03,0,3.18,0,3.22 421,007: Tomorrow Never Dies,PS,1999,Shooter,Electronic Arts,1.72,1.33,0,0.16,3.21 422,Baseball,NES,1983,Sports,Nintendo,0.73,0.1,2.35,0.02,3.2 423,Killer Instinct,SNES,1995,Fighting,Nintendo,2.26,0.72,0.12,0.1,3.2 424,WWF SmackDown! 2: Know Your Role,PS,2000,Fighting,THQ,1.76,1.21,0.07,0.16,3.2 425,Crisis Core: Final Fantasy VII,PSP,2007,Role-Playing,Square Enix,1.35,0.6,0.8,0.44,3.19 426,God of War: Chains of Olympus,PSP,2008,Action,Sony Computer Entertainment,1.48,1.01,0.04,0.66,3.19 427,Dragon Quest VI: Maboroshi no Daichi,SNES,1995,Role-Playing,Enix Corporation,0,0,3.19,0,3.19 428,Dance Central,X360,2010,Misc,MTV Games,2.15,0.77,0.01,0.26,3.19 429,Enter the Matrix,PS2,2003,Action,Atari,1.78,1.12,0.09,0.19,3.18 430,Super Mario Maker,WiiU,2015,Platform,Nintendo,1.18,0.87,0.93,0.2,3.18 431,Fallout: New Vegas,PS3,2010,Role-Playing,Bethesda Softworks,1.52,1.08,0.1,0.47,3.17 432,LEGO Batman: The Videogame,Wii,N/A,Action,Warner Bros. Interactive Entertainment,1.86,1.02,0,0.29,3.17 433,Rhythm Heaven,DS,2008,Misc,Nintendo,0.58,0.51,1.93,0.14,3.17 434,Ace Combat 04: Shattered Skies,PS2,2001,Simulation,Sony Computer Entertainment Europe,2.06,0.56,0.38,0.17,3.17 435,Club Penguin: Elite Penguin Force,DS,2008,Adventure,Disney Interactive Studios,1.88,0.98,0,0.3,3.16 436,Animal Crossing,GC,2001,Simulation,Nintendo,1.92,0.16,0.99,0.09,3.15 437,LEGO Batman: The Videogame,DS,2008,Action,Warner Bros. Interactive Entertainment,1.79,1.06,0,0.29,3.15 438,Sonic Rush,DS,2005,Platform,Sega,1.22,1.57,0.06,0.29,3.15 439,Resident Evil 6,PS3,2012,Shooter,Capcom,0.88,0.97,0.88,0.42,3.15 440,Halo: The Master Chief Collection,XOne,2014,Shooter,Microsoft Game Studios,1.89,0.99,0.03,0.24,3.15 441,FIFA Soccer 08,PS2,2007,Sports,Electronic Arts,0.68,0,0,2.46,3.14 442,Spider-Man,PS,2000,Action,Activision,1.7,1.25,0.02,0.16,3.13 443,Need for Speed III: Hot Pursuit,PS,1998,Racing,Electronic Arts,2.14,0.86,0,0.13,3.12 444,Star Wars Episode I Racer,N64,1999,Racing,Nintendo,2.31,0.62,0.14,0.04,3.12 445,Personal Trainer: Cooking,DS,2006,Misc,Nintendo,0.91,1,1.03,0.17,3.12 446,The Elder Scrolls IV: Oblivion,PS3,2007,Role-Playing,Ubisoft,1.69,0.87,0.14,0.42,3.12 447,Dragon Warrior IV,NES,1990,Role-Playing,Enix Corporation,0.08,0,3.03,0.01,3.12 448,Heavy Rain,PS3,2010,Adventure,Sony Computer Entertainment,1.29,1.27,0.06,0.5,3.12 449,Mass Effect 2,X360,2010,Role-Playing,Electronic Arts,1.99,0.82,0.03,0.27,3.11 450,FIFA 15,X360,2014,Sports,Electronic Arts,0.78,2.02,0,0.3,3.11 451,Dragon Ball Z: Budokai,PS2,2002,Fighting,Atari,2.17,0.28,0.55,0.08,3.09 452,Madden NFL 2002,PS2,2001,Sports,Electronic Arts,2.5,0.16,0.01,0.42,3.08 453,World Class Track Meet,NES,1986,Sports,Namco Bandai Games,1.92,0.45,0.64,0.07,3.08 454,Borderlands 2,X360,2012,Shooter,Take-Two Interactive,1.89,0.91,0.04,0.24,3.07 455,The Legend of Zelda: A Link Between Worlds,3DS,2013,Action,Nintendo,1.4,0.99,0.46,0.22,3.07 456,Donkey Kong,GB,1994,Platform,Nintendo,1.57,0.62,0.55,0.34,3.07 457,The Sims: Vacation,PC,2002,Simulation,Electronic Arts,1.72,1.21,0,0.14,3.07 458,Mass Effect 3,X360,2012,Role-Playing,Electronic Arts,1.94,0.86,0.03,0.24,3.07 459,Kung Fu Panda,X360,2008,Action,Activision,1.91,0.84,0,0.29,3.05 460,Far Cry 3,X360,2012,Shooter,Ubisoft,1.38,1.35,0.02,0.28,3.04 461,Epic Mickey,Wii,2010,Platform,Disney Interactive Studios,2.06,0.64,0.12,0.22,3.04 462,Saints Row 2,X360,2008,Action,THQ,1.94,0.8,0.02,0.27,3.03 463,Rayman,PS,1995,Platform,Ubisoft,1.54,1.33,0,0.16,3.03 464,Killzone 2,PS3,2009,Shooter,Sony Computer Entertainment,1.4,1.07,0.08,0.47,3.02 465,Tom Clancy's Splinter Cell,XB,2002,Action,Ubisoft,1.85,1.04,0,0.13,3.02 466,Mike Tyson's Punch-Out!!,NES,1987,Fighting,Nintendo,2.03,0.47,0.45,0.07,3.02 467,WWE SmackDown! Shut Your Mouth,PS2,2002,Sports,THQ,1.45,1.13,0.07,0.38,3.02 468,Gears of War: Ultimate Edition,XOne,2015,Shooter,Microsoft Game Studios,2.38,0.32,0,0.31,3 469,NBA 2K13,X360,2012,Sports,Take-Two Interactive,2.6,0.21,0.01,0.19,3 470,Dragon Ball Z: Budokai Tenkaichi 3,PS2,2007,Fighting,Atari,1.15,0,0.76,1.09,3 471,wwe Smackdown vs. Raw 2006,PS2,N/A,Fighting,N/A,1.57,1.02,0,0.41,3 472,Middle-Earth: Shadow of Mordor,PS4,2014,Action,Warner Bros. Interactive Entertainment,1.01,1.41,0.05,0.53,2.99 473,Star Fox,SNES,1993,Shooter,Nintendo,1.61,0.51,0.8,0.07,2.99 474,The Sims: Livin Large,PC,2000,Misc,Electronic Arts,1.67,1.18,0,0.13,2.99 475,World Soccer Winning Eleven 6 International,PS2,2002,Sports,Konami Digital Entertainment,0.12,1.26,1.16,0.45,2.99 476,Devil May Cry,PS2,2001,Action,Capcom,1.36,0.86,0.64,0.13,2.99 477,Animal Crossing: Happy Home Designer,3DS,2015,Simulation,Nintendo,0.47,1,1.39,0.12,2.98 478,Battlefield: Bad Company 2,PS3,2010,Shooter,Electronic Arts,1.33,1.12,0.08,0.45,2.97 479,The Sims 4,PC,2014,Simulation,Electronic Arts,0.96,1.72,0,0.29,2.97 480,Star Wars: The Old Republic,PC,2011,Role-Playing,Electronic Arts,1.58,1.01,0,0.38,2.97 481,Sonic Heroes,PS2,2003,Platform,Sega,1.04,1.37,0.06,0.49,2.96 482,Kirby Super Star Ultra,DS,2008,Platform,Nintendo,1.57,0.04,1.19,0.15,2.96 483,Hitman 2: Silent Assassin,PS2,2002,Action,Eidos Interactive,1.36,1.15,0.04,0.41,2.96 484,Street Fighter IV,X360,2009,Fighting,Capcom,1.82,0.71,0.15,0.26,2.95 485,Wave Race 64,N64,1996,Racing,Nintendo,1.98,0.58,0.34,0.04,2.94 486,SOCOM II: U.S. Navy SEALs,PS2,2003,Shooter,Sony Computer Entertainment,2.22,0.51,0.06,0.15,2.94 487,WWE SmackDown! vs. RAW 2006,PS2,2005,Fighting,THQ,1.45,1.11,0.04,0.33,2.94 488,inFAMOUS,PS3,2009,Action,Sony Computer Entertainment,1.76,0.69,0.12,0.37,2.94 489,Pac-Man Collection,GBA,2001,Puzzle,Atari,2.07,0.77,0.05,0.05,2.94 490,Mass Effect,X360,2007,Role-Playing,Microsoft Game Studios,1.83,0.8,0.03,0.27,2.93 491,WarioWare: Smooth Moves,Wii,2006,Puzzle,Nintendo,0.87,1.06,0.73,0.26,2.92 492,Cooking Mama: Cook Off,Wii,2007,Simulation,505 Games,1.43,1.13,0.05,0.3,2.91 493,Super Mario World 2: Yoshi's Island,GBA,2002,Platform,Nintendo,1.75,0.45,0.62,0.09,2.91 494,FIFA 14,PS4,2013,Sports,Electronic Arts,0.61,1.85,0.11,0.33,2.9 495,Titanfall,XOne,2014,Shooter,Electronic Arts,1.84,0.8,0.04,0.22,2.9 496,Sonic Mega Collection Plus,PS2,2004,Misc,Sega,1.54,1.14,0,0.22,2.9 497,Sega Superstars Tennis,X360,2008,Sports,Sega,1.75,0.86,0,0.28,2.9 498,World Soccer Winning Eleven 7 International,PS2,2003,Sports,Konami Digital Entertainment,0.08,1.24,1.13,0.45,2.9 499,Need for Speed: Most Wanted,PS3,2012,Racing,Electronic Arts,0.71,1.51,0.06,0.61,2.89 500,Hot Shots Golf 3,PS2,2001,Sports,Sony Computer Entertainment,0.99,0.32,1.38,0.2,2.89 501,Call of Duty: Finest Hour,PS2,2004,Shooter,Activision,1.51,1.12,0.01,0.24,2.89 502,Zumba Fitness 2,Wii,2011,Sports,Majesco Entertainment,1.54,1.07,0,0.28,2.88 503,Syphon Filter,PS,1999,Shooter,Sony Computer Entertainment,2.03,0.72,0.02,0.11,2.88 504,Imagine: Babyz,DS,2007,Simulation,Ubisoft,1.3,1.27,0,0.31,2.88 505,Colin McRae Rally,PS,1998,Racing,Codemasters,0.09,2.43,0.12,0.22,2.87 506,Call of Duty: Ghosts,XOne,2013,Shooter,Activision,1.87,0.77,0,0.22,2.86 507,Madden NFL 13,X360,2012,Sports,Electronic Arts,2.53,0.16,0,0.17,2.86 508,The Elder Scrolls III: Morrowind,XB,2002,Role-Playing,Ubisoft,2.09,0.63,0.03,0.11,2.86 509,Mortal Kombat,PS3,2011,Fighting,Warner Bros. Interactive Entertainment,1.98,0.55,0,0.32,2.85 510,F-Zero,SNES,1990,Racing,Nintendo,1.37,0.51,0.89,0.07,2.85 511,Yoshi's Story,N64,1997,Platform,Nintendo,1.29,0.53,0.98,0.05,2.85 512,Command & Conquer: Red Alert,PC,1996,Strategy,Virgin Interactive,1.37,1.34,0,0.14,2.85 513,Skylanders: Spyro's Adventure,Wii,2011,Action,Activision,1.4,1.14,0,0.31,2.85 514,FIFA 16,PS3,2015,Sports,Electronic Arts,0.4,1.98,0.05,0.42,2.85 515,Assassin's Creed: Brotherhood,PS3,2010,Action,Ubisoft,1.87,0.57,0.11,0.3,2.84 516,BioShock,X360,2007,Shooter,Take-Two Interactive,1.65,0.86,0.05,0.28,2.83 517,Madden NFL 10,X360,2009,Sports,Electronic Arts,2.52,0.09,0,0.22,2.83 518,Medal of Honor,PS3,2010,Shooter,Electronic Arts,1.28,1.05,0.07,0.43,2.83 519,WWE SmackDown! vs. Raw,PS2,2002,Fighting,THQ,1.32,1.08,0.04,0.39,2.83 520,Metroid Prime,GC,2002,Shooter,Nintendo,1.96,0.67,0.1,0.09,2.82 521,Finding Nemo,GBA,2003,Action,THQ,1.59,1.05,0.04,0.14,2.82 522,Myst,PC,1994,Adventure,Red Orb,0.02,2.79,0,0,2.81 523,Need for Speed: Hot Pursuit,PS3,2010,Racing,Electronic Arts,1.05,1.25,0.03,0.48,2.81 524,Imagine: Fashion Designer,DS,2007,Simulation,Ubisoft,1.32,1.19,0,0.3,2.81 525,WWE SmackDown! Here Comes the Pain,PS2,2003,Fighting,THQ,1.32,1.06,0.04,0.38,2.8 526,Star Wars: The Force Unleashed,X360,2008,Action,LucasArts,1.74,0.8,0,0.26,2.8 527,Yoshi's Island DS,DS,2006,Platform,Nintendo,1.47,0.07,1.1,0.15,2.8 528,Hot Shots Golf,PS,1997,Sports,Sony Computer Entertainment,0.29,0.2,2.13,0.18,2.79 529,Killzone 3,PS3,2011,Shooter,Sony Computer Entertainment,1.45,0.88,0.09,0.38,2.79 530,A Bug's Life,PS,1998,Platform,Sony Computer Entertainment,1.96,0.72,0,0.11,2.79 531,WWF SmackDown! Just Bring It,PS2,2001,Fighting,THQ,1.19,1.15,0.04,0.41,2.79 532,Dragon Quest V: Tenkuu no Hanayome,SNES,1992,Role-Playing,Enix Corporation,0,0,2.78,0.01,2.79 533,Mortal Kombat Trilogy,PS,1996,Fighting,GT Interactive,1.98,0.7,0,0.11,2.79 534,Battlefield 3,PC,2011,Shooter,Electronic Arts,0.89,1.43,0,0.48,2.79 535,NBA Street,PS2,2001,Sports,Electronic Arts,2.19,0.22,0,0.38,2.79 536,Professor Layton and the Last Specter,DS,2009,Puzzle,Nintendo,0.3,1.47,0.68,0.34,2.79 537,Monster Hunter Tri,3DS,2011,Role-Playing,Nintendo,0.46,0.29,1.96,0.07,2.79 538,Jak II,PS2,2003,Platform,Sony Computer Entertainment,1.68,0.74,0,0.36,2.78 539,inFAMOUS: Second Son,PS4,2014,Action,Sony Computer Entertainment,1.27,0.97,0.07,0.47,2.78 540,Ratchet & Clank: Going Commando,PS2,2003,Platform,Sony Computer Entertainment,1.44,0.83,0.26,0.25,2.78 541,Tekken 6,PS3,2009,Fighting,Namco Bandai Games,1.2,0.98,0.17,0.43,2.78 542,The Sims,PS2,2003,Simulation,Electronic Arts,1.41,1.12,0,0.24,2.77 543,Sonic and the Secret Rings,Wii,2007,Platform,Sega,1.24,1.2,0.04,0.3,2.77 544,Saints Row: The Third,X360,2011,Action,THQ,1.25,1.15,0.07,0.3,2.77 545,Missile Command,2600,1980,Shooter,Atari,2.56,0.17,0,0.03,2.76 546,Mario Paint,SNES,1992,Misc,Nintendo,1.43,0.54,0.71,0.07,2.75 547,Assassin's Creed IV: Black Flag,PS4,2013,Action,Ubisoft,1.07,1.31,0.06,0.31,2.74 548,Pokémon Stadium 2,N64,2000,Strategy,Nintendo,1.02,0.36,1.13,0.23,2.73 549,Metroid,NES,1986,Action,Nintendo,1.33,0.31,1.04,0.05,2.73 550,L.A. Noire,X360,2011,Adventure,Take-Two Interactive,1.52,0.94,0.02,0.24,2.72 551,Call of Duty 3,X360,2006,Shooter,Activision,1.49,0.93,0.02,0.27,2.71 552,The Legend of Zelda: A Link to the Past,GBA,2002,Action,Nintendo,1.75,0.52,0.33,0.1,2.7 553,Onimusha: Warlords,PS2,2001,Action,Virgin Interactive,0.99,0.48,1.09,0.14,2.7 554,Mortal Kombat X,PS4,2015,Fighting,Warner Bros. Interactive Entertainment,1.47,0.76,0,0.47,2.7 555,Mario Party,N64,1998,Misc,Nintendo,1.25,0.53,0.87,0.05,2.7 556,Madden NFL 12,X360,2011,Sports,Electronic Arts,2.42,0.11,0,0.16,2.69 557,LEGO Star Wars II: The Original Trilogy,PS2,2006,Action,LucasArts,1.85,0.64,0.01,0.19,2.69 558,Madden NFL 11,X360,2010,Sports,Electronic Arts,2.38,0.12,0,0.18,2.69 559,Mario vs. Donkey Kong: Mini-Land Mayhem!,DS,2010,Puzzle,Nintendo,1.63,0.52,0.35,0.18,2.69 560,Skate 3,X360,2010,Sports,Electronic Arts,1.46,0.98,0,0.24,2.68 561,Burnout 3: Takedown,PS2,2004,Racing,Electronic Arts,1.23,1.11,0,0.34,2.68 562,Yokai Watch 2 Shinuchi,3DS,2014,Role-Playing,Level 5,0,0,2.68,0,2.68 563,Need for Speed: Shift,PS3,2009,Racing,Electronic Arts,0.69,1.41,0.04,0.53,2.68 564,Final Fantasy XIII-2,PS3,2011,Role-Playing,Square Enix,0.78,0.75,0.89,0.26,2.68 565,Mortal Kombat,GEN,1992,Fighting,Arena Entertainment,1.95,0.63,0,0.09,2.67 566,Call Of Duty 2: Big Red One,PS2,2005,Shooter,Activision,1.48,0.92,0.01,0.26,2.67 567,Guitar Hero: World Tour,X360,2008,Misc,Activision,1.78,0.64,0,0.25,2.67 568,Medal of Honor,PS,1998,Shooter,Electronic Arts,1.44,1.09,0,0.14,2.67 569,Fable,XB,2004,Role-Playing,Microsoft Game Studios,1.99,0.58,0,0.09,2.66 570,Hannah Montana,DS,2006,Action,Disney Interactive Studios,1.59,0.8,0,0.26,2.65 571,Tom Clancy's Splinter Cell,PS2,2003,Action,Ubisoft,1.15,1.11,0,0.4,2.65 572,Skylanders Giants,Wii,2012,Action,Activision,1.56,0.88,0,0.22,2.65 573,Medal of Honor Heroes,PSP,2006,Shooter,Electronic Arts,0.86,1.11,0.01,0.66,2.65 574,Super Mario Bros.: The Lost Levels,NES,1986,Platform,Nintendo,0,0,2.65,0,2.65 575,Star Wars: Shadows of the Empire,N64,1996,Action,Nintendo,2,0.5,0.12,0.03,2.65 576,LEGO Star Wars: The Complete Saga,X360,2007,Action,LucasArts,1.53,0.87,0,0.24,2.64 577,Midnight Club: Street Racing,PS2,2000,Racing,Take-Two Interactive,2,0.47,0.02,0.14,2.63 578,Pac-Man: Adventures in Time,PSP,2006,Fighting,Sony Computer Entertainment,0.76,1.1,0.12,0.65,2.63 579,Halo Wars,X360,2009,Strategy,Microsoft Game Studios,1.53,0.82,0.04,0.24,2.63 580,God of War Collection,PS3,2009,Action,Sony Computer Entertainment,1.7,0.46,0.06,0.41,2.63 581,ESPN NFL 2K5,PS2,2004,Sports,Sega,2.15,0.12,0,0.36,2.62 582,Mario Strikers Charged,Wii,2007,Sports,Nintendo,1.07,1.06,0.24,0.25,2.62 583,Medal of Honor,X360,2010,Shooter,Electronic Arts,1.55,0.81,0.04,0.21,2.62 584,FIFA Soccer 10,X360,2009,Sports,Electronic Arts,0.59,1.79,0.01,0.23,2.62 585,NBA 2K12,X360,2011,Sports,Take-Two Interactive,2.31,0.14,0.01,0.16,2.62 586,Style Savvy,DS,2008,Simulation,Nintendo,0.63,0.84,0.96,0.19,2.61 587,Harry Potter and the Chamber of Secrets,PS2,2002,Action,Electronic Arts,0.9,1.22,0.04,0.44,2.61 588,Super Mario All-Stars: Limited Edition,Wii,2010,Platform,Nintendo,1.02,0.52,0.92,0.14,2.6 589,Streets of Rage,GEN,1990,Action,Sega,1.86,0.55,0.11,0.08,2.6 590,FIFA Soccer 09,PS3,2008,Sports,Electronic Arts,0.48,1.63,0.04,0.43,2.59 591,Ratchet & Clank Future: Tools of Destruction,PS3,2007,Platform,Sony Computer Entertainment,0.93,1.12,0.08,0.45,2.59 592,NBA Live 2005,PS2,2004,Sports,Electronic Arts,2.03,0.21,0,0.35,2.59 593,LittleBigPlanet,PSP,2009,Platform,Sony Computer Entertainment,0.64,1.24,0.01,0.69,2.58 594,Killzone: Shadow Fall,PS4,2013,Shooter,Sony Computer Entertainment,0.89,1.33,0.07,0.28,2.58 595,Ghostbusters: The Video Game (DS Version),X360,2009,Action,Take-Two Interactive,1.04,1.24,0.03,0.27,2.58 596,Monster Hunter Freedom 2,PSP,2007,Role-Playing,Capcom,0.37,0.27,1.75,0.18,2.58 597,WWE SmackDown vs. RAW 2007,PS2,2006,Fighting,THQ,1.4,0.88,0.03,0.26,2.58 598,Ratchet & Clank: Up Your Arsenal,PS2,2004,Platform,Sony Computer Entertainment,1.31,0.74,0.31,0.22,2.57 599,Art Academy,DS,2010,Misc,Nintendo,0.28,1.68,0.33,0.28,2.57 600,Dragon Age: Origins,X360,2009,Role-Playing,Electronic Arts,1.76,0.56,0.03,0.22,2.57 601,Madden NFL 08,PS2,2007,Sports,Electronic Arts,2.14,0.08,0,0.35,2.57 602,Sonic Adventure 2 Battle,GC,2001,Platform,Sega,1.7,0.59,0.21,0.07,2.56 603,Dragon Warrior II,NES,1987,Role-Playing,Enix Corporation,0.15,0,2.41,0,2.56 604,Madden NFL 13,PS3,2012,Sports,Electronic Arts,2.11,0.23,0,0.22,2.56 605,Pokémon Colosseum,GC,2003,Role-Playing,Nintendo,1.21,0.57,0.7,0.07,2.54 606,Deca Sports,Wii,2008,Sports,Konami Digital Entertainment,1.13,0.87,0.29,0.25,2.54 607,Madden NFL 09,X360,2008,Sports,Electronic Arts,2.21,0.12,0,0.2,2.54 608,Space Invaders,2600,N/A,Shooter,Atari,2.36,0.14,0,0.03,2.53 609,Crazy Taxi,PS2,2001,Racing,Acclaim Entertainment,1.13,1.12,0.06,0.22,2.52 610,Perfect Dark,N64,2000,Action,Nintendo,1.55,0.75,0.16,0.06,2.52 611,Game Party,Wii,2007,Misc,Midway Games,1.5,0.78,0,0.24,2.52 612,Dragon Warrior,NES,1986,Role-Playing,Capcom,0.49,0,0.52,1.51,2.52 613,Tomb Raider (2013),PS3,2013,Action,Square Enix,0.6,1.31,0.08,0.52,2.51 614,Marvel: Ultimate Alliance,X360,2006,Role-Playing,Activision,2.29,0.02,0,0.19,2.5 615,PES 2009: Pro Evolution Soccer,PS2,2008,Sports,Konami Digital Entertainment,0.13,0.07,0.26,2.05,2.5 616,Mario Party 2,N64,1999,Misc,Nintendo,1.28,0.14,1.08,0.01,2.5 617,Saints Row: The Third,PS3,2011,Action,THQ,0.86,1.06,0.18,0.39,2.49 618,Rockstar Games Double Pack: Grand Theft Auto III & Grand Theft Auto Vice City,XB,2003,Action,Take-Two Interactive,1.84,0.56,0,0.09,2.49 619,LEGO Harry Potter: Years 1-4,Wii,2010,Action,Warner Bros. Interactive Entertainment,1.29,0.97,0,0.23,2.49 620,Mortal Kombat: Deadly Alliance,PS2,2002,Fighting,Midway Games,1.81,0.52,0,0.15,2.49 621,Resistance 2,PS3,2008,Shooter,Sony Computer Entertainment,1.15,0.85,0.1,0.39,2.48 622,Pure,X360,2008,Racing,Disney Interactive Studios,1.38,0.85,0,0.25,2.48 623,Tomb Raider: The Last Revelation,PS,1998,Action,Eidos Interactive,1.15,1.14,0.06,0.13,2.48 624,NBA 2K13,PS3,2012,Sports,Take-Two Interactive,1.72,0.44,0.05,0.27,2.48 625,Rock Band,X360,N/A,Misc,Electronic Arts,1.93,0.34,0,0.21,2.48 626,NBA 2K14,X360,2013,Sports,Take-Two Interactive,2.1,0.2,0,0.17,2.47 627,Mario Party 4,GC,2002,Misc,Nintendo,1.13,0.36,0.92,0.07,2.47 628,uDraw Studio,Wii,2010,Misc,THQ,1.67,0.58,0,0.2,2.46 629,Midnight Club: Los Angeles,PS3,2008,Racing,Take-Two Interactive,1.55,0.54,0.05,0.31,2.45 630,Final Fantasy V,SNES,1992,Role-Playing,SquareSoft,0,0,2.43,0.02,2.45 631,Final Fantasy Tactics,PS,1997,Role-Playing,SquareSoft,0.93,0.12,1.34,0.06,2.45 632,Twisted Metal 2,PS,1996,Racing,Sony Computer Entertainment,2.12,0.25,0,0.07,2.44 633,Halo: Combat Evolved Anniversary,X360,2011,Shooter,Microsoft Game Studios,1.44,0.73,0.04,0.22,2.44 634,Need for Speed Carbon: Own the City,PSP,2006,Racing,Electronic Arts,0.87,0.98,0,0.59,2.44 635,The Sims: Bustin' Out,PS2,2003,Simulation,Electronic Arts,1.07,1.19,0,0.18,2.43 636,Riven: The Sequel to Myst,PC,1997,Adventure,Red Orb,1.52,0.82,0,0.1,2.43 637,Tom Clancy's Rainbow Six: Vegas 2,X360,2008,Shooter,Ubisoft,1.56,0.61,0.02,0.23,2.42 638,Sonic Adventure,DC,1998,Platform,Sega,1.26,0.61,0.46,0.08,2.42 639,Ice Hockey,NES,1988,Sports,Nintendo,1.27,0.32,0.78,0.05,2.42 640,pro evolution soccer 2011,PS3,2010,Sports,Konami Digital Entertainment,0.29,1.18,0.54,0.41,2.42 641,Dragon Ball Z: Budokai 2,PS2,2003,Fighting,Atari,1.63,0.22,0.51,0.06,2.41 642,ATV Offroad Fury,PS2,2001,Racing,Sony Computer Entertainment,2.07,0.26,0,0.08,2.41 643,Dino Crisis,PS,1998,Action,Capcom,0.81,0.76,0.7,0.14,2.41 644,Minecraft,XOne,2014,Misc,Microsoft Game Studios,1.43,0.76,0,0.22,2.41 645,Need for Speed: ProStreet,PS2,2007,Racing,Electronic Arts,0.69,0,0.04,1.68,2.41 646,Madden NFL 16,XOne,2015,Sports,Electronic Arts,2.07,0.08,0,0.26,2.4 647,Tetris Plus,PS,1996,Puzzle,JVC,2.1,0.24,0,0.07,2.4 648,Pro Wrestling,NES,1987,Fighting,Nintendo,0.77,0.18,1.42,0.03,2.4 649,Theme Hospital,PC,1997,Strategy,Electronic Arts,2.3,0.1,0,0,2.4 650,Frogger's Adventures: Temple of the Frog,GBA,N/A,Adventure,Konami Digital Entertainment,2.15,0.18,0,0.07,2.39 651,Need for Speed (2015),PS4,2015,Racing,Electronic Arts,0.49,1.49,0.05,0.36,2.39 652,Zumba Fitness,X360,2010,Sports,505 Games,1.74,0.48,0,0.18,2.39 653,LEGO Indiana Jones: The Original Adventures,Wii,N/A,Action,LucasArts,1.54,0.63,0,0.22,2.39 654 655,Monopoly,PC,1994,Misc,Hasbro Interactive,1.49,0.81,0,0.1,2.39 656,Batman: Arkham Origins,PS3,2013,Action,Warner Bros. Interactive Entertainment,1.07,0.87,0.04,0.4,2.39 657,Dead Island,X360,2011,Action,Deep Silver,1.48,0.71,0,0.2,2.39 658,Guitar Hero,PS2,2005,Misc,RedOctane,1.67,0.61,0.03,0.07,2.38 659,LEGO Star Wars: The Complete Saga,PS3,2007,Action,LucasArts,1.02,0.97,0,0.39,2.38 660,Kinect: Disneyland Adventures,X360,2011,Misc,Microsoft Game Studios,1.73,0.46,0.02,0.18,2.38 661,WCW/nWo Revenge,N64,1998,Fighting,THQ,1.94,0.39,0.03,0.02,2.38 662,Bloodborne,PS4,2015,Action,Sony Computer Entertainment,1,0.76,0.26,0.36,2.38 663,NBA 2K15,PS4,2014,Sports,Take-Two Interactive,1.46,0.54,0.01,0.37,2.38 664,Madden NFL 11,PS3,2010,Sports,Electronic Arts,2.04,0.15,0,0.19,2.38 665,Yu-Gi-Oh! The Duelists of the Roses,PS2,2001,Misc,Konami Digital Entertainment,1.16,0.91,0,0.3,2.38 666,Madden NFL 08,X360,2007,Sports,Electronic Arts,2.18,0.01,0,0.18,2.37 667,Half-Life 2,PC,2004,Shooter,Vivendi Games,2.28,0.02,0.08,0,2.37 668,The Incredibles,PS2,2004,Action,THQ,0.96,1.08,0.04,0.3,2.37 669,Tony Hawk's Underground 2,PS2,2004,Sports,Activision,1.25,0.86,0.01,0.26,2.37 670,Madden NFL 10,PS3,2009,Sports,Electronic Arts,2.03,0.13,0,0.21,2.37 671,Kinect Sports: Season Two,X360,2011,Sports,Microsoft Game Studios,1.38,0.74,0.02,0.22,2.36 672,Kirby's Dream Land 2,GB,1995,Platform,Nintendo,0.69,0.14,1.48,0.05,2.36 673,LEGO Harry Potter: Years 1-4,DS,2010,Action,Warner Bros. Interactive Entertainment,1.07,1.05,0,0.23,2.35 674,Donkey Kong Land II,GB,1996,Platform,Nintendo,1.39,0.48,0.4,0.08,2.35 675,Dragon Warrior Monsters,GB,1998,Role-Playing,Eidos Interactive,0,0,2.34,0.01,2.35 676,Midnight Club: Los Angeles,X360,2008,Racing,Take-Two Interactive,1.68,0.46,0.01,0.2,2.35 677,Skylanders SWAP Force,Wii,2013,Platform,Activision,1.32,0.83,0,0.2,2.34 678,WWE SmackDown vs Raw 2008,PS2,2007,Fighting,THQ,0.92,0,0.01,1.41,2.34 679,My Fitness Coach,Wii,2008,Sports,Ubisoft,1.2,0.9,0,0.24,2.34 680,Resident Evil - Code: Veronica X,PS2,2001,Action,Capcom,1.08,0.7,0.34,0.21,2.34 681,The Sims 3,X360,2010,Simulation,Electronic Arts,1.27,0.86,0,0.2,2.33 682,The Legend of Zelda: Majora's Mask 3D,3DS,2015,Action,Nintendo,1.14,0.54,0.47,0.17,2.32 683,NBA 2K16,XOne,2015,Sports,Take-Two Interactive,1.93,0.14,0,0.24,2.32 684,Just Dance Kids,Wii,2010,Misc,Ubisoft,1.57,0.56,0,0.19,2.32 685,Mario Tennis,N64,2000,Sports,Nintendo,0.78,0.4,1.06,0.07,2.32 686,Grand Theft Auto,PS,1997,Action,Take-Two Interactive,0.79,1.35,0.04,0.14,2.32 687,James Bond 007: Everything or Nothing,PS2,2004,Shooter,Electronic Arts,0.85,1.06,0.09,0.32,2.31 688,WarioWare Touched!,DS,2004,Puzzle,Nintendo,0.52,0.45,1.21,0.13,2.31 689,Need For Speed: High Stakes,PS,1999,Racing,Electronic Arts,1.58,0.64,0,0.09,2.31 690,Chrono Trigger,SNES,1995,Role-Playing,SquareSoft,0.28,0,2.02,0.01,2.31 691,Cool Boarders 3,PS,1998,Sports,989 Studios,1.65,0.46,0.1,0.1,2.31 692,LEGO Marvel Super Heroes,X360,2013,Action,Warner Bros. Interactive Entertainment,1.24,0.85,0,0.21,2.3 693,Guild Wars 2,PC,2012,Action,NCSoft,0.95,1.06,0,0.29,2.3 694,Pokemon Ranger: Shadows of Almia,DS,2008,Role-Playing,Nintendo,0.95,0.54,0.62,0.18,2.3 695,Dead Island,PS3,2011,Action,Deep Silver,1.08,0.75,0.15,0.31,2.29 696,Tomb Raider II,PC,1997,Action,Eidos Interactive,0.91,1.25,0,0.13,2.29 697,God of War: Ascension,PS3,2013,Action,Sony Computer Entertainment,1.23,0.68,0.04,0.34,2.29 698,Need for Speed Underground 2,XB,2004,Racing,Electronic Arts,1.38,0.8,0,0.1,2.28 699,Pro Evolution Soccer 2010,PS3,2009,Sports,Konami Digital Entertainment,0.3,1.27,0.46,0.26,2.28 700,Just Dance 2015,Wii,2014,Misc,Ubisoft,1.11,0.98,0,0.2,2.28 701,Yokai Watch Busters,3DS,2015,Action,Level 5,0,0,2.28,0,2.28 702,Mario Bros.,NES,1983,Platform,Nintendo,0.51,0.12,1.63,0.02,2.28 703,FIFA Soccer 09,PS2,2008,Sports,Electronic Arts,0.38,0.07,0.01,1.82,2.28 704,Star Wars: The Force Unleashed,PS3,2008,Action,LucasArts,1.01,0.9,0,0.37,2.28 705,Borderlands 2,PS3,2012,Shooter,Take-Two Interactive,1.05,0.77,0.1,0.36,2.28 706,TOCA Touring Car Championship,PS,1997,Racing,Codemasters,0.07,2,0.02,0.18,2.28 707,Paper Mario: Sticker Star,3DS,2012,Role-Playing,Nintendo,1.12,0.39,0.64,0.12,2.27 708,Sonic's Ultimate Genesis Collection,PS3,2009,Misc,Sega,1.34,0.62,0,0.31,2.27 709,Super Monkey Ball: Banana Blitz,Wii,2006,Misc,Sega,1.07,0.92,0.04,0.24,2.27 710,Kirby: Nightmare in Dream Land,GBA,2002,Platform,Nintendo,1.22,0.1,0.91,0.04,2.27 711,Wario Land 4,GBA,2001,Platform,Nintendo,0.9,0.73,0.54,0.09,2.26 712,Guitar Hero III: Legends of Rock,PS3,2007,Misc,Activision,1.4,0.54,0.02,0.3,2.26 713,Call of Duty 3,Wii,N/A,Shooter,Activision,1.19,0.84,0,0.23,2.26 714,Resident Evil 4,Wii,2007,Action,Capcom,1.34,0.57,0.14,0.21,2.26 715,Minecraft,PSV,2014,Misc,Sony Computer Entertainment Europe,0.28,0.79,0.87,0.32,2.25 716,Onimusha 2: Samurai's Destiny,PS2,2002,Adventure,Capcom,0.62,0.44,1.06,0.13,2.25 717,Cool Boarders 2,PS,1997,Sports,UEP Systems,1.52,0.46,0.2,0.08,2.25 718,Paper Mario: The Thousand-Year Door,GC,2004,Role-Playing,Nintendo,1.48,0.25,0.46,0.06,2.25 719,Madden NFL 12,PS3,2011,Sports,Electronic Arts,1.93,0.15,0,0.17,2.25 720,Monster Hunter Tri,Wii,2009,Role-Playing,Nintendo,0.67,0.41,1.05,0.11,2.25 721,Dissidia: Final Fantasy,PSP,2008,Fighting,Square Enix,0.51,0.51,0.91,0.32,2.25 722,Sonic Advance,GBA,2001,Platform,Sega,1.19,0.71,0.22,0.13,2.24 723,Spyro: Season of Ice,GBA,2001,Platform,Vivendi Games,1.29,0.83,0,0.11,2.23 724,Teenage Mutant Ninja Turtles II: The Arcade Game,NES,1990,Action,Konami Digital Entertainment,1.74,0.25,0.21,0.03,2.23 725,LEGO Indiana Jones: The Original Adventures,DS,2008,Action,Activision,1.42,0.61,0,0.21,2.23 726,Dance Dance Revolution X2,PS2,2009,Simulation,Konami Digital Entertainment,1.09,0.85,0,0.28,2.23 727,New Super Luigi U,WiiU,2013,Platform,Nintendo,1.27,0.62,0.18,0.16,2.22 728,Prince of Persia: The Sands of Time,PS2,2003,Action,Ubisoft,0.88,1.03,0,0.31,2.22 729,Scribblenauts,DS,2009,Puzzle,Warner Bros. Interactive Entertainment,1.71,0.32,0.02,0.18,2.22 730,The Legend of Zelda: Link's Awakening DX,GB,1998,Adventure,Nintendo,1,0.63,0.45,0.13,2.22 731,Need for Speed: Hot Pursuit,X360,2010,Racing,Electronic Arts,1.03,0.98,0,0.21,2.22 732,BioShock 2,X360,2010,Shooter,Take-Two Interactive,1.45,0.55,0.02,0.19,2.21 733,Assassin's Creed IV: Black Flag,XOne,2013,Action,Ubisoft,1.47,0.55,0,0.19,2.21 734,Devil May Cry 3: Dante's Awakening Special Edition,PS2,2006,Action,Capcom,1.06,0.82,0.05,0.28,2.21 735,Rock Band 2,X360,2008,Misc,Electronic Arts,1.78,0.24,0,0.18,2.2 736,Frogger,2600,1981,Action,Parker Bros.,2.06,0.12,0,0.02,2.2 737,Guitar Hero II,X360,2007,Misc,Activision,2.01,0.02,0,0.17,2.2 738,Wario Land 3,GB,2000,Platform,Nintendo,1.11,0.51,0.34,0.23,2.2 739,Pro Yakyuu Family Stadium,NES,1986,Sports,Namco Bandai Games,0.15,0,2.05,0,2.2 740,Sonic Unleashed,Wii,2008,Platform,Sega,1.28,0.68,0.02,0.21,2.2 741,High School Musical: Makin' the Cut!,DS,2007,Puzzle,Disney Interactive Studios,1.06,0.91,0,0.23,2.2 742,Pro Evolution Soccer 2012,PS3,2011,Action,Konami Digital Entertainment,0.34,0.97,0.55,0.33,2.19 743,Saints Row,X360,2006,Action,THQ,1.17,0.78,0.02,0.22,2.19 744,Star Wars: Knights of the Old Republic,XB,2003,Role-Playing,Activision,1.68,0.44,0,0.08,2.19 745,Kirby's Pinball Land,GB,1992,Misc,Nintendo,0.87,0.17,1.1,0.05,2.19 746,Donkey Kong Country,GB,2000,Platform,Nintendo,1.04,0.72,0.3,0.13,2.19 747,Hitman: Absolution,PS3,2012,Action,Square Enix,0.59,1.07,0.07,0.45,2.19 748,Yu-Gi-Oh: Duel Monsters 4,GB,2000,Role-Playing,Konami Digital Entertainment,0,0,2.17,0.01,2.18 749,ATV Offroad Fury 2,PS2,2002,Racing,THQ,1.92,0.2,0,0.06,2.18 750,Forza Motorsport 5,XOne,2013,Racing,Microsoft Game Studios,1.21,0.78,0.01,0.17,2.18 751,Madden NFL 25,X360,2013,Sports,Electronic Arts,1.97,0.07,0,0.13,2.18 752,Pokemon Ranger,DS,2006,Role-Playing,Nintendo,1.29,0.04,0.73,0.12,2.18 753,Mario & Luigi: Superstar Saga,GBA,2003,Role-Playing,Nintendo,1.48,0.17,0.47,0.06,2.17 754,Final Fantasy XIII,X360,2010,Role-Playing,Square Enix,1.27,0.68,0.01,0.2,2.17 755,Star Wars: Rogue Squadron,N64,1998,Simulation,Nintendo,1.6,0.46,0.08,0.03,2.17 756,Tennis,NES,1984,Sports,Nintendo,0.48,0.11,1.56,0.02,2.17 757,The Sims: House Party,PC,2001,Simulation,Electronic Arts,1.23,0.83,0,0.1,2.16 758,Your Shape featuring Jenny McCarthy,Wii,2009,Sports,Ubisoft,1.51,0.47,0,0.18,2.16 759,Syphon Filter 2,PS,2000,Shooter,Sony Computer Entertainment,1.5,0.55,0.02,0.08,2.15 760,Tom Clancy's Rainbow Six: Siege,PS4,2015,Shooter,Ubisoft,0.54,1.16,0.13,0.32,2.15 761,Volleyball,NES,1987,Sports,Nintendo,0.14,0.03,1.98,0,2.15 762,FIFA 15,XOne,2014,Sports,Electronic Arts,0.6,1.41,0,0.14,2.15 763,Call of Duty: Roads to Victory,PSP,2007,Shooter,Activision,0.52,1.03,0,0.59,2.14 764,Super Mario RPG: Legend of the Seven Stars,SNES,1996,Role-Playing,Nintendo,0.66,0,1.45,0.03,2.14 765,Mahjong,NES,1983,Misc,Nintendo,0.01,0,2.13,0,2.14 766,R.C. Pro-Am,NES,1988,Racing,Nintendo,1.47,0.38,0.19,0.1,2.14 767,SimCity 2000,PC,1992,Simulation,Maxis,1.2,0.84,0,0.1,2.14 768,Demon Attack,2600,1981,Shooter,Imagic,1.99,0.12,0,0.02,2.13 769,Dance Dance Revolution Extreme,PS2,2004,Simulation,Konami Digital Entertainment,1.04,0.81,0,0.27,2.13 770,Tetris DS,DS,2006,Puzzle,Nintendo,0.64,0.07,1.35,0.08,2.13 771,Final Fantasy Tactics Advance,GBA,2003,Role-Playing,SquareSoft,0.82,0.37,0.89,0.05,2.13 772,Far Cry: Primal,PS4,2016,Action,Ubisoft,0.59,1.16,0.06,0.33,2.13 773,Toy Story 3: The Video Game,DS,2010,Action,Disney Interactive Studios,0.93,0.97,0.02,0.21,2.12 774,Final Fantasy III,DS,2006,Role-Playing,Square Enix,0.91,0.05,1.07,0.09,2.12 775,Kirby's Epic Yarn,Wii,2010,Platform,Nintendo,1.47,0.09,0.45,0.11,2.12 776,Project Gotham Racing,XB,2001,Racing,Microsoft Game Studios,1.37,0.61,0.05,0.09,2.12 777,Golf,GB,1989,Sports,Nintendo,0.83,0.33,0.92,0.04,2.12 778,NBA 2K12,PS3,2011,Sports,Take-Two Interactive,1.61,0.27,0.05,0.18,2.11 779,Borderlands,PS3,2009,Shooter,Take-Two Interactive,1.2,0.62,0,0.29,2.11 780,Tony Hawk's Pro Skater,N64,2000,Sports,Activision,1.68,0.4,0,0.03,2.11 781,PES 2009: Pro Evolution Soccer,PS3,2008,Sports,Konami Digital Entertainment,0.11,1.34,0.4,0.26,2.11 782,Need for Speed: Hot Pursuit 2,PS2,2002,Racing,Electronic Arts,1.68,0.31,0.02,0.09,2.11 783,Mario Sports Mix,Wii,2010,Sports,Nintendo,0.9,0.45,0.63,0.13,2.11 784,Rock Band,Wii,N/A,Misc,MTV Games,1.35,0.56,0,0.2,2.11 785,Dynasty Warriors 4,PS2,2003,Action,Tecmo Koei,0.63,0.21,1.13,0.13,2.11 786,Mortal Kombat,X360,2011,Fighting,Warner Bros. Interactive Entertainment,1.63,0.33,0,0.15,2.11 787,Parasite Eve,PS,1998,Role-Playing,SquareSoft,0.94,0.07,1.05,0.04,2.1 788,Scooby-Doo! Night of 100 Frights,PS2,2002,Platform,THQ,1.17,0.72,0,0.22,2.1 789,Project Gotham Racing (JP weekly sales),XB,2002,Action,Microsoft Game Studios,1.54,0.44,0.04,0.07,2.1 790,Need for Speed: Most Wanted 5-1-0,PSP,2005,Racing,Electronic Arts,1.77,0.13,0.02,0.18,2.1 791,Portal 2,X360,2011,Shooter,Valve Software,1.41,0.51,0.01,0.17,2.1 792,Devil May Cry 3: Dante's Awakening,PS2,2005,Action,Capcom,0.99,0.63,0.29,0.19,2.09 793,Derby Stallion,PS,1997,Sports,ASCII Entertainment,0,0,1.96,0.14,2.09 794,Dead Rising,X360,2006,Action,Capcom,1.16,0.65,0.08,0.2,2.09 795,Finding Nemo,PS2,2003,Action,THQ,1.26,0.6,0.05,0.18,2.09 796,NBA 2K11,X360,2010,Action,Take-Two Interactive,1.84,0.12,0.01,0.13,2.09 797,Wipeout: The Game,Wii,2009,Misc,Mindscape,1.97,0,0,0.12,2.09 798,The Sims 2: Pets,DS,2006,Simulation,Electronic Arts,0.92,0.94,0,0.22,2.09 799,Battlefield: Hardline,PS4,2015,Shooter,Electronic Arts,0.7,0.93,0.14,0.32,2.09 800,Metal Gear Solid: Peace Walker,PSP,2010,Action,Konami Digital Entertainment,0.46,0.42,0.96,0.25,2.09 801,World of Warcraft: Cataclysm,PC,2010,Role-Playing,Activision,1.77,0.32,0,0,2.08 802,Tetris Worlds,PS2,2002,Puzzle,THQ,1.11,0.71,0,0.27,2.08 803,Need For Speed: Undercover,PS3,2008,Racing,Electronic Arts,0.63,1.02,0.05,0.39,2.08 804,Dance Dance Revolution: Hottest Party,Wii,2007,Simulation,Konami Digital Entertainment,1.36,0.52,0,0.2,2.08 805,Mario Party 5,GC,2003,Misc,Nintendo,0.97,0.33,0.73,0.06,2.08 806,Ghostbusters: The Video Game (DS Version),PS3,2010,Action,Take-Two Interactive,0.59,0.99,0.13,0.36,2.08 807,Sim Theme Park,PC,1998,Strategy,Electronic Arts,2.04,0.04,0,0,2.08 808,Warcraft: Orcs & Humans,PC,1994,Strategy,Activision,0.89,1.08,0,0.11,2.08 809,Skate 3,PS3,2010,Sports,Electronic Arts,0.79,0.94,0,0.35,2.08 810,Spec Ops: Airborne Commando,PS,2002,Shooter,Take-Two Interactive,1.54,0.46,0,0.08,2.07 811,Kingdom Hearts: Birth by Sleep,PSP,2010,Role-Playing,Square Enix,0.63,0.42,0.75,0.26,2.07 812,UFC 2009 Undisputed,X360,2009,Fighting,THQ,1.48,0.39,0,0.19,2.07 813,Dark Souls,PS3,2011,Role-Playing,Namco Bandai Games,0.75,0.54,0.54,0.23,2.07 814,Yu-Gi-Oh! The Eternal Duelist Soul,GBA,2001,Strategy,Konami Digital Entertainment,1.64,0.36,0,0.07,2.07 815,Need for Speed: ProStreet,X360,2007,Racing,Electronic Arts,1.04,0.8,0.01,0.22,2.06 816,The Sims 3,PS3,2010,Simulation,Electronic Arts,0.73,0.97,0.02,0.34,2.06 817,Tom Clancy's Splinter Cell: Conviction,X360,2010,Action,Ubisoft,1.2,0.63,0.04,0.19,2.06 818,Pokemon Mystery Dungeon: Red/Blue Rescue Team,GBA,2005,Role-Playing,Nintendo,0.71,0.52,0.74,0.08,2.06 819,The Incredibles,GBA,2004,Action,THQ,1.15,0.77,0.04,0.1,2.06 820,R4: Ridge Racer Type 4,PS,1998,Racing,Namco Bandai Games,0.68,0.46,0.79,0.13,2.06 821,SoulCalibur II,PS2,2003,Fighting,Namco Bandai Games,1.06,0.62,0.13,0.25,2.06 822,Mario & Luigi: Dream Team,3DS,2013,Role-Playing,Nintendo,0.89,0.57,0.46,0.13,2.06 823,Need for Speed: ProStreet,PS3,2007,Racing,Electronic Arts,0.73,0.92,0.04,0.37,2.05 824,Carnival Games,DS,2008,Misc,Take-Two Interactive,1.23,0.64,0,0.19,2.05 825,NBA 2K14,PS3,2013,Sports,Take-Two Interactive,1.43,0.33,0.04,0.25,2.05 826,Pokémon Mystery Dungeon: Blue Rescue Team,DS,2005,Role-Playing,Nintendo,1.16,0.06,0.83,0,2.05 827,Sonic Mega Collection,GC,2002,Misc,Infogrames,1.47,0.48,0.05,0.06,2.05 828,Diablo III,PS3,2013,Role-Playing,Activision,0.71,0.83,0.15,0.35,2.05 829,NBA Jam,GEN,1992,Sports,Arena Entertainment,1.75,0.25,0,0.05,2.05 830,PGR4 - Project Gotham Racing 4,X360,2007,Racing,Microsoft Game Studios,0.48,1.29,0.02,0.25,2.05 831,Kingdom Hearts 358/2 Days,DS,2009,Role-Playing,Square Enix,1.11,0.27,0.53,0.14,2.04 832,Dance Central 2,X360,2011,Misc,Microsoft Game Studios,1.45,0.42,0.01,0.16,2.04 833,Rayman Raving Rabbids: TV Party,Wii,2008,Misc,Ubisoft,0.73,1.09,0,0.23,2.04 834,SOCOM: U.S. Navy SEALs: Combined Assault,PS2,2006,Shooter,Sony Computer Entertainment,1.74,0.02,0,0.28,2.04 835,Peter Jackson's King Kong: The Official Game of the Movie,PS2,2005,Action,Ubisoft,0.71,1.02,0,0.31,2.04 836,Donkey Kong Country,GBA,2003,Platform,Nintendo,1.2,0.48,0.29,0.07,2.04 837,Need for Speed: The Run,PS3,2011,Action,Electronic Arts,0.58,1.06,0.03,0.37,2.04 838,Madden NFL 15,PS4,2014,Sports,Electronic Arts,1.53,0.25,0,0.25,2.03 839,1080°: TenEighty Snowboarding,N64,1998,Sports,Nintendo,1.25,0.61,0.13,0.05,2.03 840,Just Dance 3,X360,2011,Misc,Ubisoft,1.47,0.4,0,0.16,2.03 841,NBA Live 2004,PS2,2003,Sports,Electronic Arts,1.57,0.18,0,0.27,2.03 842,Dead Space,PS3,2008,Action,Electronic Arts,1.05,0.67,0,0.3,2.02 843,Call of Duty 2,X360,2005,Shooter,Activision,1.81,0.05,0.01,0.15,2.02 844,Madden NFL 15,X360,2014,Sports,Electronic Arts,1.76,0.09,0,0.17,2.02 845,Forza Horizon,X360,2012,Racing,Microsoft Game Studios,0.82,0.98,0.04,0.18,2.02 846,TouchMaster,DS,2007,Puzzle,Midway Games,0.49,1.27,0,0.25,2.01 847,Tom Clancy's The Division,XOne,2016,Shooter,Ubisoft,1.2,0.62,0,0.18,2.01 848,LEGO Marvel Super Heroes,PS3,2013,Action,Warner Bros. Interactive Entertainment,0.77,0.85,0.01,0.37,2 849,Fire Emblem: Awakening,3DS,2012,Role-Playing,Nintendo,0.89,0.45,0.53,0.13,2 850,DriveClub,PS4,2014,Racing,Sony Computer Entertainment,0.35,1.31,0.02,0.33,2 851,Super Street Fighter II,SNES,1993,Fighting,Nintendo,0.52,0.16,1.29,0.03,2 852,Mortal Kombat vs. DC Universe,PS3,2008,Fighting,Midway Games,1.48,0.3,0,0.22,2 853,Tenchu: Stealth Assassins,PS,1997,Action,Activision,0.95,0.64,0.27,0.13,1.99 854,Tennis,GB,1989,Sports,Nintendo,0.75,0.3,0.9,0.04,1.99 855,Harry Potter and the Chamber of Secrets,GBA,2002,Action,Electronic Arts,1.21,0.64,0.05,0.09,1.99 856,Harry Potter and the Chamber of Secrets,PS,2002,Action,Electronic Arts,0.75,1.09,0.02,0.12,1.98 857,SimCity,SNES,1991,Simulation,Nintendo,0.93,0.27,0.75,0.04,1.98 858,Battlefield 4,XOne,2013,Shooter,Electronic Arts,1.25,0.58,0,0.16,1.98 859,Resident Evil 6,X360,2012,Shooter,Capcom,1.11,0.63,0.07,0.16,1.98 860,Dragon Age: Inquisition,PS4,2014,Role-Playing,Electronic Arts,0.72,0.86,0.08,0.32,1.97 861,Sonic Classic Collection,DS,2010,Platform,Sega,0.99,0.8,0,0.18,1.97 862,Spyro: Enter the Dragonfly,PS2,2002,Platform,Universal Interactive,0.74,0.95,0,0.28,1.97 863,Call of Duty: World at War,Wii,2008,Shooter,Activision,1.2,0.59,0,0.19,1.97 864,Devil May Cry 2,PS2,2003,Action,Capcom,0.71,0.58,0.51,0.17,1.97 865,Burnout Paradise,PS3,2008,Racing,Electronic Arts,1.01,0.64,0.02,0.3,1.97 866,E.T.: The Extra Terrestrial,2600,1981,Action,Atari,1.84,0.11,0,0.02,1.97 867,BioShock Infinite,X360,2013,Shooter,Take-Two Interactive,1.22,0.57,0.02,0.15,1.96 868,Hot Shots Golf: Open Tee,PSP,2004,Sports,Sony Computer Entertainment,0.5,0.5,0.63,0.33,1.96 869,Rad Racer,NES,1986,Racing,Nintendo,1.13,0.37,0.41,0.05,1.96 870,Soccer,NES,1985,Sports,Nintendo,0.18,0.23,1.53,0.02,1.96 871,Kirby Squeak Squad,DS,2006,Platform,Nintendo,0.79,0.03,1.05,0.08,1.96 872,Tom Clancy's Rainbow Six: Vegas,X360,2006,Shooter,Ubisoft,1.09,0.65,0.02,0.2,1.96 873,Destiny,X360,2014,Shooter,Activision,1.3,0.49,0,0.16,1.95 874,Crash Nitro Kart,PS2,2003,Racing,Vivendi Games,0.74,1.01,0,0.2,1.95 875,Grand Theft Auto: San Andreas,XB,2005,Action,Take-Two Interactive,1.26,0.61,0,0.09,1.95 876,Star Wars: Dark Forces,PC,1994,Shooter,LucasArts,1.09,0.77,0,0.09,1.95 877,NBA Street Vol. 2,PS2,2003,Sports,Electronic Arts,1.69,0.2,0,0.06,1.95 878,Def Jam Vendetta,PS2,2003,Fighting,Electronic Arts,0.95,0.74,0,0.25,1.94 879,FIFA Soccer 09,X360,2008,Sports,Electronic Arts,0.49,1.26,0.01,0.18,1.94 880,Who wants to be a millionaire,PC,1999,Misc,Disney Interactive Studios,1.94,0,0,0,1.94 881,Scooby Doo and the Cyber Chase,PS,2001,Adventure,THQ,0.59,1.23,0,0.13,1.94 882,Alleyway,GB,1989,Puzzle,Nintendo,0.96,0.38,0.55,0.05,1.94 883,Dragon Ball Z: Budokai 3,PS2,2004,Fighting,Atari,1.09,0.15,0.65,0.04,1.94 884,Jet Moto 2,PS,1997,Racing,Sony Computer Entertainment,1.41,0.42,0.03,0.07,1.94 885,Tom Clancy's Ghost Recon,PS2,2002,Shooter,Ubisoft,1.42,0.4,0,0.12,1.94 886,X-Men Legends,PS2,2004,Role-Playing,Activision,1,0.72,0,0.21,1.93 887,Batman: Arkham Origins,X360,2013,Action,Warner Bros. Interactive Entertainment,1.15,0.61,0,0.17,1.93 888,Guitar Hero: World Tour,PS3,2008,Misc,Activision,1.1,0.56,0,0.27,1.93 889,Mortal Kombat II,SNES,1993,Fighting,Acclaim Entertainment,1.48,0.39,0,0.06,1.93 890,Virtua Fighter 2,SAT,1995,Fighting,Sega,0.34,0.26,1.3,0.03,1.93 891,Tetris DX,GB,1998,Puzzle,Nintendo,1.06,0.6,0.2,0.07,1.93 892,Mortal Kombat vs. DC Universe,X360,2008,Fighting,Midway Games,1.53,0.24,0,0.16,1.93 893,Watch Dogs,PS3,2014,Action,Ubisoft,0.56,0.89,0.1,0.37,1.93 894,Mario Super Sluggers,Wii,2008,Sports,Nintendo,1.51,0,0.29,0.12,1.93 895,Tomb Raider (2013),X360,2013,Action,Square Enix,0.86,0.87,0.01,0.17,1.92 896,The Legend of Zelda: Oracle of Ages,GB,2001,Action,Nintendo,0.92,0.53,0.41,0.06,1.92 897,Need for Speed: Shift,X360,2009,Racing,Electronic Arts,0.73,0.97,0.01,0.22,1.92 898,Monopoly,Wii,2008,Misc,Electronic Arts,0.87,0.85,0,0.2,1.92 899,Red Faction,PS2,2001,Shooter,THQ,0.76,0.96,0,0.2,1.92 900,The Sims: Makin' Magic,PC,2003,Simulation,Electronic Arts,1.03,0.8,0,0.09,1.92 901,MX Unleashed,PS2,2004,Racing,THQ,0.94,0.73,0,0.25,1.92 902,PaRappa The Rapper,PS,1996,Misc,Sony Computer Entertainment,0.26,0.16,1.46,0.03,1.92 903,Toy Story Mania!,Wii,2009,Misc,Disney Interactive Studios,1.06,0.67,0,0.18,1.92 904,Mario Party 3,N64,2000,Misc,Nintendo,0.72,0.16,1.01,0.02,1.91 905,Star Wars: The Force Unleashed,Wii,2008,Action,LucasArts,1.14,0.57,0,0.19,1.91 906,Game Party 2,Wii,2008,Misc,Midway Games,1.3,0.44,0,0.17,1.91 907,Destiny: The Taken King,PS4,2015,Shooter,Activision,0.77,0.78,0.04,0.31,1.91 908,LEGO Star Wars III: The Clone Wars,Wii,2011,Action,LucasArts,1.08,0.66,0,0.17,1.91 909,Star Wars Rogue Leader: Rogue Squadron II,GC,2001,Simulation,LucasArts,1.03,0.75,0.03,0.09,1.9 910,Max Payne 3,PS3,2012,Shooter,Take-Two Interactive,0.59,0.92,0.06,0.32,1.9 911,Need for Speed Rivals,PS4,2013,Racing,Electronic Arts,0.73,0.91,0.03,0.22,1.89 912,Madden NFL 09,PS3,2008,Sports,Electronic Arts,1.56,0.15,0,0.18,1.89 913,Yokai Watch,3DS,2013,Role-Playing,Nintendo,0.21,0.3,1.33,0.04,1.89 914,Ratchet & Clank Future: A Crack in Time,PS3,2009,Platform,Sony Computer Entertainment,1.05,0.54,0.03,0.26,1.88 915,Yu-Gi-Oh! Forbidden Memories,PS,1999,Role-Playing,Konami Digital Entertainment,1.37,0.44,0,0.08,1.88 916,Mortal Kombat: Deception,PS2,2004,Fighting,Midway Games,0.92,0.72,0,0.24,1.88 917,Hot Shots Golf 2,PS,1999,Sports,Sony Computer Entertainment,0.25,0.12,1.48,0.03,1.88 918,Medal of Honor: European Assault (All Region sales),PS2,2005,Shooter,Electronic Arts,0.89,0.69,0.09,0.21,1.88 919,WCW Nitro,PS,1998,Fighting,THQ,1.42,0.36,0.03,0.07,1.88 920,High School Musical: Sing It!,PS2,2007,Misc,Disney Interactive Studios,0.47,0.08,0,1.33,1.87 921,Star Fox Adventures,GC,2002,Adventure,Nintendo,0.96,0.53,0.3,0.09,1.87 922,FIFA 2000,PS,1998,Sports,Electronic Arts,0.22,1.47,0.04,0.14,1.87 923,Dynasty Warriors 3,PS2,2001,Action,THQ,0.53,0.16,1.07,0.1,1.87 924,Donkey Kong Country Returns,3DS,2013,Platform,Nintendo,0.73,0.62,0.4,0.12,1.87 925,The Legend of Zelda: Oracle of Seasons,GB,2001,Adventure,Nintendo,0.87,0.52,0.41,0.06,1.86 926,Madden NFL 06,XB,2005,Sports,Electronic Arts,1.75,0.03,0,0.08,1.86 927,Shrek 2,PS2,2004,Platform,Activision,1.12,0.69,0.03,0.02,1.86 928,The Legend of Dragoon,PS,1999,Role-Playing,Sony Computer Entertainment,0.94,0.44,0.39,0.1,1.86 929,Turok 2: Seeds of Evil,N64,1997,Platform,Acclaim Entertainment,1.37,0.41,0.04,0.04,1.86 930,SingStar,PS2,2004,Misc,Sony Computer Entertainment,0,1.37,0,0.49,1.86 931,LittleBigPlanet 3,PS4,2014,Platform,Sony Computer Entertainment,0.64,0.92,0.01,0.29,1.86 932,NBA Live 2002,PS2,2001,Sports,Electronic Arts,0.91,0.71,0,0.24,1.86 933,Phineas and Ferb,DS,2009,Action,Disney Interactive Studios,1.34,0.37,0,0.15,1.86 934,Chrono Cross,PS,1999,Role-Playing,SquareSoft,0.62,0.42,0.69,0.12,1.86 935,GoldenEye 007 (2010),Wii,2010,Action,Activision,0.85,0.71,0.13,0.16,1.86 936,Mario Party: Island Tour,3DS,2013,Misc,Nintendo,0.61,0.59,0.55,0.11,1.85 937,Jak 3,PS2,2004,Platform,Sony Computer Entertainment,1.33,0.49,0,0.03,1.85 938,Rayman Raving Rabbids 2,Wii,2007,Misc,Ubisoft,0.83,0.82,0,0.2,1.85 939,Kingdom Hearts: Chain of Memories,GBA,2004,Role-Playing,Square Enix,1.26,0.18,0.35,0.06,1.85 940,Pinball,NES,1984,Action,Nintendo,0.8,0.19,0.83,0.03,1.85 941,inFAMOUS 2,PS3,2011,Action,Sony Computer Entertainment,1.05,0.49,0.08,0.23,1.85 942,Gran Turismo Concept 2001 Tokyo,PS2,2001,Racing,Unknown,0,1.1,0.42,0.33,1.84 943,Demon's Souls,PS3,2009,Role-Playing,Namco Bandai Games,0.97,0.34,0.35,0.18,1.84 944,NCAA Football 06,PS2,2005,Sports,Electronic Arts,1.53,0.05,0,0.25,1.84 945,"Hey You, Pikachu!",N64,1998,Simulation,Nintendo,0.83,0.06,0.93,0,1.83 946,2 Games in 1: Sonic Advance & ChuChu Rocket!,GBA,2005,Misc,THQ,1.31,0.49,0,0.03,1.83 947,World of Warcraft: Mists of Pandaria,PC,2012,Role-Playing,Activision,0.84,0.76,0,0.23,1.83 948,Jet Moto,PS,1996,Racing,Sony Computer Entertainment,1.33,0.4,0.03,0.07,1.83 949,Just Cause 3,PS4,2015,Action,Square Enix,0.46,1.02,0.07,0.28,1.83 950,Secret of Mana,SNES,1993,Role-Playing,SquareSoft,0.25,0.07,1.49,0.02,1.83 951,The Orange Box,X360,2007,Shooter,Electronic Arts,1.09,0.54,0.02,0.17,1.83 952,Air Combat,PS,1995,Simulation,Sony Computer Entertainment,0.92,0.33,0.52,0.05,1.83 953,Kirby: Triple Deluxe,3DS,2014,Platform,Nintendo,0.61,0.34,0.79,0.09,1.82 954,Sonic & Knuckles,GEN,1994,Platform,Sega,1.24,0.43,0.03,0.12,1.82 955,Namco Museum,PS2,2001,Misc,Namco Bandai Games,1.73,0.07,0,0.02,1.82 956,The Sims: Hot Date,PC,2001,Simulation,Electronic Arts,1.81,0,0,0,1.82 957,Metroid Prime 3: Corruption,Wii,2007,Shooter,Nintendo,0.91,0.74,0.07,0.09,1.82 958,Dragon Quest VI: Realms of Revelation,DS,2010,Role-Playing,Nintendo,0.22,0.21,1.35,0.03,1.81 959,The Evil Within,PS4,2014,Action,Bethesda Softworks,0.55,0.84,0.11,0.31,1.81 960,DDRMAX2: Dance Dance Revolution,PS2,2003,Simulation,Konami Digital Entertainment,1.05,0.59,0,0.18,1.81 961,Crazy Taxi,DC,2000,Racing,Sega,1.1,0.51,0.12,0.08,1.81 962,Virtua Fighter 4,PS2,2002,Fighting,Sega,0.78,0.44,0.56,0.04,1.81 963,Sly 2: Band of Thieves,PS2,2004,Platform,Sony Computer Entertainment,0.88,0.69,0,0.23,1.81 964,Guitar Hero: World Tour,PS2,2008,Misc,Activision,1,0.03,0,0.77,1.8 965,Sonic Advance 2,GBA,2002,Platform,Sega,0.93,0.59,0.21,0.07,1.8 966,Madden NFL 07,X360,2006,Sports,Electronic Arts,1.66,0,0.01,0.13,1.8 967,NBA 2K11,PS3,2010,Action,Take-Two Interactive,1.41,0.21,0.03,0.16,1.8 968,NFL GameDay 2000,PS,1999,Sports,989 Studios,1,0.68,0,0.12,1.8 969,Call of Duty: Black Ops 3,PS3,2015,Shooter,Activision,0.49,0.96,0.07,0.27,1.79 970,Disney's The Lion King,SNES,1994,Platform,Virgin Interactive,1.26,0.39,0.08,0.06,1.79 971,Beyond: Two Souls,PS3,2013,Adventure,Sony Computer Entertainment,0.52,0.88,0.06,0.34,1.79 972,Kinect Star Wars,X360,2012,Action,Microsoft Game Studios,1.05,0.57,0.03,0.14,1.78 973,Midnight Club II,PS2,2003,Racing,Take-Two Interactive,1.25,0.29,0,0.24,1.78 974,Dragon Quest Monsters: Joker,DS,2006,Role-Playing,Square Enix,0.23,0.03,1.49,0.03,1.78 975,SpongeBob SquarePants: SuperSponge,PS,2001,Action,THQ,1.12,0.58,0,0.08,1.78 976,The Getaway: Black Monday,PS2,2004,Action,Sony Computer Entertainment,0.39,1.01,0.02,0.36,1.78 977,Professor Layton and the Mask of Miracle,3DS,2011,Puzzle,Nintendo,0.32,0.95,0.36,0.14,1.78 978,Just Cause 2,PS3,2010,Action,Square Enix,0.45,0.94,0.06,0.33,1.78 979,Dragon's Dogma,PS3,2012,Role-Playing,Capcom,0.41,0.46,0.72,0.19,1.78 980,The Legend of Zelda: The Wind Waker,WiiU,2013,Action,Nintendo,0.93,0.57,0.14,0.13,1.77 981,50 Cent: Bulletproof,PS2,2005,Action,Vivendi Games,0.85,0.76,0,0.16,1.77 982,High School Musical: Sing It!,Wii,2007,Misc,Disney Interactive Studios,1.16,0.45,0,0.16,1.77 983,Wii Party U,WiiU,2013,Misc,Nintendo,0.31,0.54,0.84,0.08,1.77 984,Madden NFL 25,PS3,2013,Sports,Electronic Arts,1.59,0.03,0,0.15,1.77 985,Final Fantasy II,SNES,1991,Role-Playing,Square,0.24,0.09,1.33,0.12,1.77 986,Kirby 64: The Crystal Shards,N64,2000,Platform,Nintendo,0.63,0.06,1.03,0.04,1.77 987,Dead or Alive 3,XB,2001,Fighting,Microsoft Game Studios,1.19,0.29,0.24,0.06,1.77 988,UFC 2009 Undisputed,PS3,2009,Fighting,THQ,1.07,0.45,0.01,0.24,1.77 989,Metroid II: Return of Samus,GB,1991,Adventure,Nintendo,0.85,0.31,0.56,0.04,1.76 990,WWF Attitude,PS,1998,Fighting,Acclaim Entertainment,1.27,0.42,0,0.07,1.76 991,The SpongeBob SquarePants Movie,PS2,2004,Platform,THQ,1.06,0.54,0,0.16,1.76 992,Golden Sun,GBA,2001,Role-Playing,Nintendo,0.93,0.38,0.4,0.06,1.76 993,Sonic the Hedgehog 3,GEN,1994,Platform,Sega,1.02,0.47,0.2,0.07,1.76 994,Kid Icarus,NES,1986,Platform,Nintendo,0.53,0.12,1.09,0.02,1.76 995,Def Jam: Fight for NY,PS2,2004,Fighting,Electronic Arts,0.86,0.67,0,0.22,1.76 996,Tom Clancy's Ghost Recon,XB,2002,Shooter,Ubisoft,1.23,0.46,0,0.07,1.76 997,State of Emergency,PS2,2002,Action,Take-Two Interactive,0.86,0.67,0,0.22,1.76 998,BioShock Infinite,PS3,2013,Shooter,Take-Two Interactive,0.72,0.69,0.04,0.31,1.76 999,Hitman: Absolution,X360,2012,Action,Square Enix,0.68,0.9,0.01,0.17,1.76 1000,2 Games in 1 Double Pack: The Incredibles / Finding Nemo: The Continuing Adventures,GBA,2007,Action,THQ,1.26,0.47,0,0.03,1.76 1001,Call of Duty: Black Ops 3,X360,2015,Shooter,Activision,1.11,0.48,0,0.16,1.76 1002,The Urbz: Sims in the City,PS2,2004,Simulation,Electronic Arts,0.52,0.95,0,0.29,1.76 1003,FIFA Soccer 08,PS3,2007,Sports,Electronic Arts,0.35,1.07,0.02,0.32,1.76 1004,Star Wars: Starfighter,PS2,2001,Simulation,Activision,0.61,0.87,0.02,0.26,1.76 1005,Madden NFL 2000,PS,1998,Sports,Electronic Arts,1.68,0.04,0,0.04,1.75 1006,Kingdom Hearts,PS3,2013,Role-Playing,Square Enix,0.9,0.37,0.25,0.24,1.75 1007,Star Wars: Battlefront,XB,2004,Shooter,Activision,1.24,0.45,0,0.07,1.75 1008,Pro Evolution Soccer,PS2,2001,Sports,Konami Digital Entertainment,0.06,0.9,0.53,0.27,1.75 1009,Crackdown,X360,2007,Shooter,Microsoft Game Studios,1,0.54,0.03,0.18,1.75 1010,Yoshi,NES,1991,Puzzle,Nintendo,0.7,0.13,0.91,0.01,1.75 1011,Disney's Aladdin,SNES,1993,Platform,Capcom,0.94,0.34,0.21,0.27,1.75 1012,Kirby's Adventure,NES,1993,Platform,Nintendo,0.79,0.14,0.8,0.02,1.75 1013,Cooking Mama 3: Shop & Chop,DS,2009,Simulation,505 Games,0.83,0.66,0.08,0.18,1.75 1014,Dance Dance Revolution X,PS2,2008,Simulation,Konami Digital Entertainment,0.85,0.66,0.01,0.22,1.75 1015,2 Games in 1: Disney Princess & The Lion King,GBA,2004,Misc,THQ,1.25,0.46,0,0.03,1.75 1016,Star Wars Episode I: The Phantom Menace,PS,1999,Adventure,LucasArts,0.72,0.89,0.04,0.1,1.74 1017,Xenosaga Episode I: Der Wille zur Macht,PS2,2002,Role-Playing,Namco Bandai Games,0.63,0.49,0.45,0.17,1.74 1018,Portal 2,PS3,2011,Shooter,Valve,0.83,0.63,0.02,0.25,1.74 1019,The Beatles: Rock Band,Wii,2009,Misc,MTV Games,1.19,0.4,0,0.16,1.74 1020,Forza Motorsport 6,XOne,2015,Racing,Microsoft Game Studios,0.69,0.89,0.03,0.14,1.74 1021,Sonic Colors,Wii,2010,Platform,Sega,0.96,0.61,0.01,0.16,1.74 1022,Cruis'n USA,N64,1996,Racing,Nintendo,1.69,0.04,0,0.01,1.74 1023,Madden NFL 99,PS,1998,Sports,Electronic Arts,1.66,0.04,0,0.04,1.74 1024,Diablo III,PS4,2014,Role-Playing,Activision,0.49,0.88,0.06,0.3,1.74 1025,Uncharted: Golden Abyss,PSV,2011,Shooter,Sony Computer Entertainment,0.59,0.75,0.13,0.27,1.74 1026,Destiny,PS3,2014,Shooter,Activision,0.67,0.66,0.12,0.27,1.73 1027,SSX Tricky,PS2,2001,Sports,Electronic Arts,0.85,0.66,0,0.22,1.73 1028,Overwatch,PS4,2016,Shooter,Activision,0.64,0.68,0.14,0.26,1.73 1029,Twisted Metal III,PS,1998,Action,989 Studios,1.48,0.2,0,0.05,1.73 1030,Harry Potter and the Sorcerer's Stone,GB,2001,Action,Electronic Arts,0.94,0.62,0.1,0.07,1.73 1031,Disney Infinity,Wii,2013,Action,Disney Interactive Studios,1.15,0.44,0,0.14,1.73 1032,Crash Bandicoot: The Huge Adventure,GBA,2002,Platform,Universal Interactive,0.95,0.7,0,0.08,1.73 1033,Dishonored,X360,2012,Action,Bethesda Softworks,1.06,0.52,0.01,0.14,1.73 1034,Rockstar Games Double Pack: Grand Theft Auto III & Grand Theft Auto Vice City,PS2,2003,Action,Take-Two Interactive,0.85,0.66,0,0.22,1.72 1035,The Order: 1886,PS4,2015,Shooter,Sony Computer Entertainment,0.61,0.78,0.06,0.27,1.72 1036,The Elder Scrolls Online,PS4,2015,Role-Playing,Bethesda Softworks,0.66,0.78,0,0.28,1.72 1037,Call of Duty: World at War Final Fronts,PS2,2008,Shooter,Activision,0.61,0.18,0,0.94,1.72 1038,Imagine: Teacher,DS,2008,Simulation,Ubisoft,0.7,0.83,0,0.19,1.72 1039,Call of Duty: Modern Warfare 3,PC,2011,Shooter,Activision,0.41,0.98,0,0.33,1.72 1040,Madden NFL 2005,XB,2004,Sports,Electronic Arts,1.61,0.03,0,0.08,1.72 1041,Star Ocean: Till The End of Time,PS2,2003,Role-Playing,Ubisoft,0.8,0.21,0.55,0.15,1.72 1042,The Sims 3: Late Night Expansion Pack,PC,2010,Simulation,Electronic Arts,0.59,0.87,0,0.25,1.71 1043,Game Party 3,Wii,2009,Puzzle,Warner Bros. Interactive Entertainment,1.43,0.16,0,0.12,1.71 1044,Toy Story 2: Buzz Lightyear to the Rescue!,PS,1998,Platform,Activision,0.99,0.64,0,0.08,1.71 1045,Deal or No Deal,DS,2007,Misc,Mindscape,1.15,0.41,0,0.15,1.71 1046,Ace Combat 5: The Unsung War,PS2,2004,Simulation,Sony Computer Entertainment Europe,0.88,0.34,0.32,0.18,1.71 1047,Need for Speed Underground,XB,2003,Racing,Electronic Arts,1.09,0.55,0,0.07,1.71 1048,Kanshuu Nippon Joushikiryoku Kentei Kyoukai: Imasara Hito ni wa Kikenai Otona no Joushikiryoku Training DS,DS,2006,Misc,Nintendo,0,0,1.71,0,1.71 1049,Tetris Worlds,GBA,2001,Puzzle,THQ,1.25,0.39,0,0.06,1.71 1050,Cabela's Big Game Hunter 2010,Wii,2009,Sports,Activision Value,1.58,0,0,0.12,1.7 1051,The Crew,PS4,2014,Racing,Ubisoft,0.34,1.08,0.03,0.26,1.7 1052,FIFA Soccer 10,PS2,2009,Sports,Electronic Arts,0.23,0.24,0,1.23,1.7 1053,We Ski,Wii,2008,Sports,Namco Bandai Games,0.99,0.42,0.14,0.15,1.7 1054,Personal Trainer: Math,DS,2007,Puzzle,Nintendo,0.49,1.12,0,0.09,1.7 1055,Kirby's Return to Dreamland,Wii,2011,Platform,Nintendo,0.62,0.21,0.79,0.08,1.7 1056,Super Puyo Puyo,SNES,1993,Puzzle,Banpresto,0,0,1.69,0.01,1.7 1057,Ben 10: Protector of Earth,DS,2007,Action,D3Publisher,0.69,0.83,0,0.19,1.7 1058,NCAA Football 07,PS2,2006,Sports,Electronic Arts,1.41,0.05,0,0.23,1.7 1059,SOCOM 3: U.S. Navy SEALs,PS2,2005,Shooter,Sony Computer Entertainment,1.22,0.34,0.04,0.1,1.69 1060,NBA 2K15,XOne,2014,Sports,Take-Two Interactive,1.36,0.18,0,0.15,1.69 1061,Saints Row 2,PS3,2008,Action,THQ,0.88,0.54,0.02,0.25,1.69 1062,Saints Row IV,X360,2013,Action,Deep Silver,1.01,0.53,0.01,0.14,1.69 1063,Jampack Winter '99,PS,1999,Misc,Sony Computer Entertainment,0.94,0.64,0,0.11,1.69 1064,Dragon Age: Origins,PS3,2009,Role-Playing,Electronic Arts,0.96,0.44,0.08,0.22,1.69 1065,FIFA 16,X360,2015,Sports,Electronic Arts,0.55,1.01,0,0.13,1.69 1066,WCW vs. nWo: World Tour,N64,1997,Fighting,THQ,1.37,0.28,0.03,0.02,1.69 1067,WCW/NWO Thunder,PS,1998,Fighting,THQ,1.1,0.48,0.04,0.07,1.69 1068,Harry Potter and the Sorcerer's Stone,GBA,2001,Action,Electronic Arts,0.87,0.66,0.08,0.08,1.69 1069,Need For Speed: Undercover,X360,2008,Racing,Electronic Arts,0.79,0.71,0.01,0.18,1.69 1070,Dragon Ball Z: The Legacy of Goku,GBA,2002,Role-Playing,Infogrames,1.52,0.12,0,0.05,1.69 1071,Sid Meier's Civilization V,PC,2010,Strategy,Take-Two Interactive,0.98,0.52,0,0.19,1.69 1072,Resident Evil 4,GC,2005,Action,Capcom,0.98,0.42,0.22,0.06,1.69 1073,Call of Duty Black Ops: Declassified,PSV,2012,Action,Activision,0.8,0.52,0.07,0.3,1.69 1074,Star Wars Battlefront: Renegade Squadron,PSP,2007,Shooter,LucasArts,0.9,0.47,0,0.32,1.68 1075,World Championship Poker: Featuring Howard Lederer - All In,PS2,2006,Misc,Oxygen Interactive,0.82,0.64,0,0.22,1.68 1076,NFL GameDay 98,PS,1997,Sports,Sony Computer Entertainment,1.58,0.06,0,0.04,1.68 1077,LEGO Batman 2: DC Super Heroes,X360,2012,Action,Warner Bros. Interactive Entertainment,0.9,0.64,0,0.15,1.68 1078,Yoshi's Cookie,GB,1992,Puzzle,Nintendo,0.59,0.24,0.82,0.03,1.68 1079,Time Crisis,PS,1997,Shooter,Namco Bandai Games,0.38,0.87,0.33,0.1,1.68 1080,The Sims: Superstar,PC,2003,Simulation,Electronic Arts,1.67,0,0,0,1.68 1081,Star Wars The Clone Wars: Lightsaber Duels,Wii,2008,Action,LucasArts,1.23,0.3,0,0.14,1.68 1082,MySims,Wii,2007,Simulation,Electronic Arts,0.91,0.55,0.04,0.17,1.68 1083,Metroid Fusion,GBA,2002,Action,Nintendo,1.18,0.27,0.17,0.06,1.68 1084,Shaun White Snowboarding: Road Trip,Wii,2008,Sports,Ubisoft,0.94,0.57,0,0.17,1.67 1085,SSX 3,PS2,2003,Sports,Electronic Arts,0.93,0.52,0,0.22,1.67 1086,Big Beach Sports,Wii,2008,Sports,THQ,0.45,1.02,0,0.2,1.67 1087,Madden NFL 2001,PS,2000,Sports,Electronic Arts,1.58,0.05,0,0.04,1.67 1088,Fight Night Round 3,PS3,2006,Fighting,Electronic Arts,0.81,0.59,0.01,0.26,1.67 1089,Knack,PS4,2013,Platform,Sony Computer Entertainment Europe,0.43,0.67,0.42,0.15,1.67 1090,Star Wars: Battlefront II,XB,2005,Shooter,Activision,1.22,0.39,0,0.06,1.67 1091,Disney's DuckTales,NES,1989,Platform,Capcom,0.91,0.3,0.42,0.04,1.67 1092,Tony Hawk's Pro Skater 3,PS,2001,Sports,Activision,1.09,0.49,0.02,0.07,1.67 1093,"Monsters, Inc.",GBA,2001,Adventure,THQ,0.59,0.95,0.03,0.1,1.67 1094,StarCraft II: Heart of the Swarm,PC,2013,Strategy,Activision,0.82,0.65,0,0.19,1.67 1095,PGR: Project Gotham Racing 2,XB,2003,Racing,Microsoft Game Studios,0.97,0.59,0.04,0.07,1.67 1096,Spy Hunter,PS2,2001,Racing,Midway Games,1.13,0.32,0,0.22,1.67 1097,NCAA Football 2004,PS2,2003,Sports,Electronic Arts,1.35,0.09,0,0.23,1.67 1098,SpongeBob SquarePants: Battle for Bikini Bottom,PS2,2003,Platform,THQ,1.08,0.45,0,0.14,1.67 1099,Dying Light,PS4,2015,Action,Warner Bros. Interactive Entertainment,0.63,0.66,0.11,0.26,1.66 1100,Heavenly Sword,PS3,2007,Action,Sony Computer Entertainment,0.57,0.73,0.06,0.3,1.66 1101,Street Fighter II': Special Champion Edition,GEN,1992,Fighting,Sega,1,0.3,0.31,0.04,1.66 1102,SSX,PS2,2000,Sports,Electronic Arts,0.78,0.61,0.06,0.2,1.66 1103,Max Payne 3,X360,2012,Shooter,Take-Two Interactive,0.86,0.64,0.01,0.14,1.66 1104,NBA Ballers,PS2,2004,Sports,Midway Games,0.81,0.63,0,0.21,1.66 1105,Need for Speed Carbon,X360,2006,Racing,Electronic Arts,0.76,0.7,0.02,0.18,1.66 1106,NBA Live 2003,PS2,2002,Sports,Electronic Arts,1.25,0.15,0.03,0.22,1.66 1107,Dragon Ball Z: Budokai Tenkaichi,PS2,2005,Fighting,Atari,0.96,0.12,0.54,0.04,1.66 1108,Ms. Pac-Man,2600,1981,Puzzle,Atari,1.54,0.1,0,0.02,1.65 1109,Mario Party 6,GC,2004,Misc,Nintendo,0.9,0.11,0.6,0.05,1.65 1110,Super Scope 6,SNES,1991,Shooter,Nintendo,1.06,0.38,0.15,0.05,1.65 1111,Go Vacation,Wii,2011,Misc,Namco Bandai Games,0.48,0.68,0.33,0.16,1.65 1112,Dragon Quest V: Tenkuu no Hanayome,PS2,2004,Role-Playing,Enix Corporation,0,0,1.65,0,1.65 1113,Army of Two,X360,2008,Shooter,Electronic Arts,1.09,0.38,0.02,0.16,1.65 1114,Dragon Quest IV: Chapters of the Chosen,DS,2007,Role-Playing,Square Enix,0.32,0.02,1.27,0.03,1.64 1115,Kirby & the Amazing Mirror,GBA,2004,Platform,Nintendo,0.8,0.05,0.76,0.03,1.64 1116,LEGO Pirates of the Caribbean: The Video Game,Wii,2011,Action,Disney Interactive Studios,0.76,0.72,0,0.16,1.64 1117,Dig Dug,2600,1982,Puzzle,Atari,1.52,0.1,0,0.02,1.64 1118,Tom Clancy's Rainbow Six,PS,1999,Shooter,Red Storm Entertainment,0.93,0.63,0,0.08,1.64 1119,Ghosts 'n Goblins,NES,1986,Action,Capcom,0.74,0.26,0.61,0.03,1.64 1120,Tiger Woods PGA Tour 2003,PS2,2002,Sports,Electronic Arts,0.8,0.63,0,0.21,1.64 1121,NBA Live 06 (All region sales),PS2,2005,Sports,Electronic Arts,1.44,0.15,0,0.05,1.64 1122,Prince of Persia: Warrior Within,PS2,2004,Action,Ubisoft,0.54,0.88,0,0.22,1.64 1123,Kinectimals,X360,2010,Simulation,Microsoft Game Studios,1.02,0.48,0,0.14,1.64 1124,Until Dawn,PS4,2015,Adventure,Sony Computer Entertainment Europe,0.44,0.89,0.05,0.25,1.64 1125,ESPN NFL 2K5,XB,2004,Sports,Sega,1.54,0.02,0,0.07,1.63 1126,Viva Pinata,X360,2006,Simulation,Microsoft Game Studios,0.45,0.96,0.02,0.2,1.63 1127,Pikmin,GC,2001,Strategy,Nintendo,0.78,0.25,0.56,0.04,1.63 1128,Call of Duty: Black Ops,PC,N/A,Shooter,Activision,0.58,0.81,0,0.24,1.63 1129,Sonic Generations,PS3,2011,Platform,Sega,0.6,0.73,0.02,0.28,1.63 1130,Tiger Woods PGA Tour 2004,PS2,2003,Sports,Electronic Arts,1.18,0.34,0,0.1,1.63 1131,Ape Escape,PS,1999,Platform,Sony Computer Entertainment,0.71,0.48,0.32,0.11,1.63 1132,NBA 2K15,X360,2014,Sports,Take-Two Interactive,1.33,0.14,0,0.15,1.63 1133,NCAA Football 2005,PS2,2004,Sports,Electronic Arts,1.32,0.09,0,0.22,1.62 1134,Just Cause 2,X360,2010,Action,Square Enix,0.59,0.85,0.02,0.17,1.62 1135,Rock Band,PS3,N/A,Misc,Electronic Arts,0.99,0.41,0,0.22,1.62 1136,Tony Hawk's American Wasteland (Old all region sales),PS2,2005,Sports,Activision,0.8,0.63,0.01,0.19,1.62 1137,Rage,X360,2011,Shooter,Bethesda Softworks,0.82,0.61,0.03,0.15,1.62 1138,Mario Hoops 3 on 3,DS,2006,Sports,Nintendo,0.99,0.04,0.49,0.1,1.62 1139,Kirby Air Ride,GC,2003,Racing,Nintendo,1.01,0.11,0.45,0.04,1.62 1140,Sled Storm,PS,1998,Racing,Electronic Arts,0.9,0.61,0,0.11,1.62 1141,Pokemon Battle Revolution,Wii,2006,Role-Playing,Nintendo,0.8,0.38,0.3,0.13,1.61 1142,NFL Street 2,PS2,2004,Sports,Electronic Arts,0.79,0.62,0,0.21,1.61 1143,Gears of War: Judgment,X360,2013,Shooter,Microsoft Game Studios,0.92,0.53,0.03,0.13,1.61 1144,Baseball,GB,1989,Sports,Nintendo,0.66,0.27,0.65,0.03,1.61 1145,Yu-Gi-Oh! Duel Monsters,GB,1998,Strategy,Konami Digital Entertainment,0,0,1.61,0.01,1.61 1146,Super Mario Strikers,GC,2005,Sports,Nintendo,0.98,0.38,0.2,0.04,1.61 1147,Buzz! The Music Quiz,PS2,2005,Misc,Sony Computer Entertainment,0,1.18,0,0.43,1.61 1148,SpongeBob's Atlantis SquarePantis,DS,2007,Action,THQ,1.5,0,0,0.11,1.61 1149,Far Cry 4,XOne,2014,Shooter,Ubisoft,0.79,0.68,0.01,0.13,1.61 1150,Dance Dance Revolution: Hottest Party 2,Wii,2008,Simulation,Konami Digital Entertainment,0.95,0.48,0.01,0.15,1.6 1151,Moshi Monsters: Moshling Zoo,DS,2011,Misc,Activision,0.4,0.99,0,0.22,1.6 1152,Dollar Dash,PS2,2005,Action,Take-Two Interactive,1.3,0.23,0,0.07,1.6 1153,Far Cry 2,X360,2008,Action,Ubisoft,0.71,0.69,0.02,0.18,1.6 1154,F-1 World Grand Prix,N64,1998,Racing,Video System,0.46,0.96,0.09,0.08,1.6 1155,River Raid,2600,1981,Shooter,Activision,1.49,0.09,0,0.02,1.6 1156,Silent Hill,PS,1999,Action,Konami Digital Entertainment,0.71,0.48,0.3,0.1,1.6 1157,Dragon Quest V: Hand of the Heavenly Bride,DS,2008,Role-Playing,Square Enix,0.19,0.02,1.36,0.02,1.6 1158,No Man's Sky,PS4,2016,Action,Hello Games,0.58,0.74,0.02,0.26,1.6 1159,Sonic Heroes,GC,2003,Platform,Sega,1.05,0.44,0.06,0.04,1.6 1160,ESPN NBA 2K5,PS2,2004,Sports,Global Star,1.26,0.12,0,0.21,1.59 1161,Diablo,PC,1996,Role-Playing,Activision,0.01,1.58,0,0,1.59 1162,The Legend of Zelda: Twilight Princess,GC,2006,Action,Nintendo,1.15,0.36,0.04,0.04,1.59 1163,Soul Edge,PS,1996,Fighting,Sony Computer Entertainment,0.61,0.41,0.46,0.1,1.59 1164,Devil May Cry 4,PS3,2008,Action,Capcom,0.58,0.46,0.34,0.21,1.59 1165,Mario Bros.,2600,1982,Platform,Atari,1.48,0.09,0,0.02,1.59 1166,Pro Evolution Soccer 2008,PS3,2007,Sports,Konami Digital Entertainment,0.04,1.1,0.32,0.13,1.59 1167,SoulCalibur IV,X360,2008,Fighting,Ubisoft,0.92,0.44,0.07,0.15,1.59 1168,LEGO Harry Potter: Years 1-4,X360,2010,Action,Warner Bros. Interactive Entertainment,0.95,0.5,0,0.14,1.59 1169,NASCAR 2000,PS,1999,Racing,Electronic Arts,0.88,0.6,0,0.1,1.59 1170,Wolfenstein: The New Order,PS4,2014,Shooter,Bethesda Softworks,0.47,0.8,0.03,0.29,1.58 1171,Carnival Games: Mini Golf,Wii,2008,Sports,Take-Two Interactive,0.87,0.56,0,0.15,1.58 1172,Guitar Hero: On Tour Decades,DS,2008,Misc,Activision,0.85,0.58,0,0.16,1.58 1173,MySims Kingdom,DS,2008,Simulation,Electronic Arts,0.81,0.6,0.01,0.17,1.58 1174,Jampack Summer 2K,PS,2000,Misc,Sony Computer Entertainment,0.88,0.6,0,0.1,1.58 1175,Need for Speed: Most Wanted,X360,2012,Racing,Electronic Arts,0.62,0.8,0.01,0.15,1.58 1176,Guitar Hero 5,Wii,2009,Misc,Activision,0.94,0.49,0,0.15,1.58 1177,High School Musical 3: Senior Year,DS,2008,Misc,Disney Interactive Studios,0.64,0.76,0,0.17,1.58 1178,Kingdom Hearts 3D: Dream Drop Distance,3DS,2012,Action,Square Enix,0.88,0.26,0.34,0.09,1.58 1179,Hannah Montana: Music Jam,DS,2007,Action,Disney Interactive Studios,1.06,0.37,0,0.15,1.58 1180,Pokemon Mystery Dungeon: Explorers of Sky,DS,2009,Role-Playing,Nintendo,0.58,0.44,0.44,0.12,1.58 1181,Spyro 2: Season of Flame,GBA,2002,Platform,Vivendi Games,0.85,0.65,0,0.08,1.58 1182,Pro Evolution Soccer 2010,PS2,2009,Sports,Konami Digital Entertainment,0.1,0.18,0.12,1.16,1.57 1183,NCAA Football 2002,PS2,2001,Sports,Electronic Arts,0.77,0.6,0,0.2,1.57 1184,Conflict: Desert Storm,PS2,2002,Shooter,Gotham Games,0.98,0.53,0,0.06,1.57 1185,Mario Party 7,GC,2005,Misc,Nintendo,0.95,0.11,0.46,0.04,1.57 1186,Pro Evolution Soccer 2013,PS3,2012,Sports,Konami Digital Entertainment,0.18,0.64,0.49,0.25,1.56 1187,Smuggler's Run,PS2,2000,Racing,Take-Two Interactive,0.77,0.6,0,0.2,1.56 1188,Fight Night Round 3,PS2,2006,Fighting,Electronic Arts,1.07,0.4,0,0.1,1.56 1189,Donkey Kong Classics,NES,1988,Platform,Nintendo,0.59,0.14,0.81,0.02,1.56 1190,Twisted Metal,PS,1995,Action,Sony Computer Entertainment,1.32,0.19,0,0.05,1.56 1191,Dark Souls III,PS4,2016,Role-Playing,Namco Bandai Games,0.58,0.44,0.33,0.21,1.56 1192,Final Fight,SNES,1990,Action,Capcom,0.67,0.17,0.69,0.03,1.56 1193,Dragon Quest Monsters 2,GB,2001,Role-Playing,Enix Corporation,0,0,1.56,0,1.56 1194,Pokemon Pinball: Ruby & Sapphire,GBA,2003,Misc,Nintendo,0.68,0.38,0.44,0.05,1.56 1195,LEGO Marvel Super Heroes,PS4,2013,Action,Warner Bros. Interactive Entertainment,0.59,0.75,0.01,0.21,1.56 1196,Mafia II,X360,2010,Action,Take-Two Interactive,0.84,0.56,0,0.15,1.55 1197,Dishonored,PS3,2012,Action,Bethesda Softworks,0.72,0.54,0.04,0.25,1.55 1198,Stuntman,PS2,2002,Racing,Atari,0.76,0.59,0,0.2,1.55 1199,Tom Clancy's Rainbow Six 3,XB,2003,Shooter,Ubisoft,0.91,0.57,0,0.07,1.55 1200,Active Life: Outdoor Challenge,Wii,2008,Sports,Atari,0.79,0.44,0.19,0.14,1.55 1201,BioShock 2,PS3,2010,Shooter,Take-Two Interactive,0.85,0.47,0.02,0.22,1.55 1202,007: The World is not Enough,N64,2000,Action,Electronic Arts,1.13,0.38,0.02,0.03,1.55 1203,Spider-Man 2: Enter: Electro,PS,2001,Action,Activision,0.57,0.87,0.02,0.09,1.55 1204,Watch Dogs,XOne,2014,Action,Ubisoft,0.9,0.53,0,0.13,1.55 1205,Star Wars: The Force Unleashed II,PS3,2010,Action,LucasArts,0.8,0.53,0,0.22,1.55 1206,Ni no Kuni: Wrath of the White Witch,PS3,2011,Role-Playing,Namco Bandai Games,0.6,0.51,0.21,0.23,1.55 1207,Command & Conquer: Tiberian Sun,PC,1999,Strategy,Westwood Studios,1.55,0,0,0,1.55 1208,LEGO Battles: Ninjago,DS,2011,Strategy,Warner Bros. Interactive Entertainment,1.07,0.36,0,0.12,1.55 1209,Mario Party 10,WiiU,2015,Misc,Nintendo,0.69,0.5,0.24,0.11,1.55 1210,Dead Rising 3,XOne,2013,Action,Microsoft Game Studios,1.06,0.35,0.01,0.12,1.54 1211,Resident Evil: The Umbrella Chronicles,Wii,2007,Action,Capcom,0.68,0.43,0.29,0.14,1.54 1212,Fire Emblem Fates,3DS,2015,Role-Playing,Nintendo,0.71,0.22,0.52,0.1,1.54 1213,Dark Cloud,PS2,2000,Role-Playing,Sony Computer Entertainment,0.83,0.44,0.08,0.19,1.54 1214,Warcraft III: The Frozen Throne,PC,2003,Strategy,Activision,0.58,0.87,0,0.09,1.54 1215,Tom Clancy's Ghost Recon Advanced Warfighter,X360,2006,Shooter,Ubisoft,1.4,0.02,0.02,0.1,1.54 1216,Disney Fairies: Tinker Bell,DS,2008,Adventure,Disney Interactive Studios,0.86,0.52,0.01,0.15,1.54 1217,MVP Baseball 2005,PS2,2005,Sports,Electronic Arts,1.26,0.07,0,0.21,1.54 1218,Die Hard Trilogy,PS,1996,Shooter,Fox Interactive,0.85,0.58,0,0.1,1.54 1219,Call of Duty: Black Ops II,PC,2012,Shooter,Activision,0.63,0.69,0,0.21,1.53 1220,Fight Night Round 4,PS3,2009,Fighting,Electronic Arts,0.92,0.41,0,0.21,1.53 1221,MySims Kingdom,Wii,2008,Simulation,Electronic Arts,0.71,0.65,0.01,0.17,1.53 1222,The Simpsons Game,DS,2007,Action,Electronic Arts,0.57,0.79,0,0.17,1.53 1223,Mortal Kombat 3,SNES,1994,Fighting,Acclaim Entertainment,1.19,0.29,0,0.05,1.53 1224,NFL GameDay 99,PS,1998,Sports,989 Studios,1.44,0.05,0,0.04,1.53 1225,Call of Duty: Modern Warfare: Reflex Edition,Wii,2009,Shooter,Activision,0.95,0.43,0,0.14,1.53 1226,FIFA 17,XOne,2016,Sports,Electronic Arts,0.17,1.26,0,0.1,1.53 1227,Mario Golf: Toadstool Tour,GC,2003,Sports,Nintendo,1.09,0.15,0.25,0.04,1.53 1228,Tiger Woods 99 PGA Tour Golf,PS,1997,Sports,Electronic Arts,0.85,0.58,0,0.1,1.53 1229,Donkey Kong Country: Tropical Freeze,WiiU,2014,Platform,Nintendo,0.73,0.52,0.15,0.12,1.52 1230,Dead Space 2,X360,2011,Shooter,Electronic Arts,0.94,0.45,0,0.13,1.52 1231,Sonic Rivals 2,PSP,2007,Racing,Sega,0.44,0.69,0,0.39,1.52 1232,Knockout Kings,PS,1997,Fighting,Electronic Arts,1.07,0.39,0,0.06,1.52 1233,The Simpsons Skateboarding,PS2,2002,Sports,Electronic Arts,0.36,0.9,0,0.27,1.52 1234,NASCAR 98,PS,1996,Racing,Electronic Arts,1.43,0.05,0,0.04,1.52 1235,F1 Race,NES,1984,Racing,Nintendo,0,0,1.52,0,1.52 1236,Xevious,NES,1984,Shooter,Namco Bandai Games,0.18,0.06,1.27,0.01,1.52 1237,NASCAR 99,PS,1998,Racing,Electronic Arts,1.45,0.04,0,0.04,1.52 1238,NBA Live 2000,PS,1998,Sports,Electronic Arts,1.43,0.05,0,0.03,1.52 1239,Mafia II,PS3,2010,Action,Take-Two Interactive,0.5,0.72,0.04,0.26,1.52 1240,Call of Duty 3,PS3,2006,Shooter,Activision,0.6,0.63,0.03,0.26,1.52 1241,Super Monkey Ball 2,GC,2002,Puzzle,Atari,1.11,0.31,0.06,0.04,1.52 1242,Pac-Man World 2,PS2,2002,Action,Namco Bandai Games,1.26,0.05,0,0.21,1.51 1243,Madden NFL 15,XOne,2014,Sports,Electronic Arts,1.3,0.09,0,0.12,1.51 1244,Sonic & Sega All-Stars Racing,Wii,2010,Racing,Sega,0.65,0.71,0,0.15,1.51 1245,LEGO Star Wars III: The Clone Wars,X360,2011,Action,LucasArts,0.84,0.54,0,0.13,1.51 1246,Football Manager 2012,PC,2011,Sports,Sega,0.02,1.16,0,0.34,1.51 1247,Puzzle & Dragons,3DS,2013,Role-Playing,GungHo,0,0,1.51,0,1.51 1248,Mega Man 2,NES,1988,Action,Capcom,0.93,0.15,0.42,0.01,1.51 1249,Simpsons Wrestling,PS,2001,Fighting,Electronic Arts,0.23,1.16,0,0.11,1.51 1250,NBA Live 98,PS,1997,Sports,Electronic Arts,1.41,0.06,0,0.04,1.51 1251,The Simpsons Game,PS2,2007,Action,Electronic Arts,0.35,0.03,0,1.13,1.51 1252,Monopoly,PS,1997,Misc,Hasbro Interactive,1.18,0.27,0,0.05,1.51 1253,SoulCalibur II,GC,2003,Fighting,Namco Bandai Games,0.99,0.32,0.11,0.08,1.5 1254,Resistance 3,PS3,2011,Shooter,Sony Computer Entertainment,0.64,0.58,0.05,0.23,1.5 1255,Tokyo Xtreme Racer Zero,PS2,2000,Racing,Crave Entertainment,0.66,0.52,0.15,0.17,1.5 1256,Final Fantasy XIV: A Realm Reborn,PC,2010,Role-Playing,Square Enix,0.86,0.48,0,0.17,1.5 1257,NFL Blitz,PS,1998,Sports,Midway Games,1.41,0.05,0,0.04,1.5 1258,Red Faction II,PS2,2002,Shooter,THQ,0.49,0.78,0,0.23,1.5 1259,Super Scribblenauts,DS,2010,Puzzle,Warner Bros. Interactive Entertainment,1.08,0.31,0,0.11,1.5 1260,Madden NFL 2001,PS2,2000,Sports,Electronic Arts,1.19,0.07,0.05,0.2,1.5 1261,WWF No Mercy,N64,2000,Fighting,THQ,1.2,0.27,0.02,0.02,1.5 1262,Ice Climber,NES,1985,Platform,Nintendo,0.46,0.1,0.92,0.02,1.5 1263,Sonic CD,SCD,1993,Platform,Sega,1,0.36,0.09,0.05,1.5 1264,Ninja Hattori Kun: Ninja wa Shuugyou Degogiru no Maki,NES,1986,Platform,Hudson Soft,0,0,1.5,0,1.5 1265,Dead Rising 2,X360,2010,Action,Capcom,0.75,0.53,0.09,0.12,1.5 1266,Rock Band 2,PS3,2008,Misc,MTV Games,1.13,0.2,0,0.16,1.5 1267,Pac-Man World,PS,1998,Action,Namco Bandai Games,1.21,0.14,0.1,0.04,1.5 1268,Disney Sing It: Pop Hits,Wii,2009,Misc,Disney Interactive Studios,1.08,0.28,0,0.13,1.49 1269,Final Fantasy: Crystal Chronicles,GC,2003,Role-Playing,Nintendo,0.72,0.38,0.36,0.04,1.49 1270,Medal of Honor: Frontline,XB,2002,Shooter,Electronic Arts,1,0.43,0,0.06,1.49 1271,Madden NFL 09,PS2,2008,Sports,Electronic Arts,1.22,0,0,0.27,1.49 1272,Drawn To Life: SpongeBob SquarePants Edition,DS,2008,Adventure,THQ,1,0.36,0,0.13,1.49 1273,Banjo-Tooie,N64,2000,Platform,Nintendo,0.82,0.36,0.25,0.06,1.49 1274,Buzz! The BIG Quiz,PS2,2006,Misc,Sony Computer Entertainment,0,1.1,0,0.39,1.49 1275,007: Quantum of Solace,X360,2008,Action,Activision,0.82,0.52,0.01,0.14,1.49 1276,The Sims 3,Wii,2010,Simulation,Electronic Arts,0.61,0.73,0,0.15,1.49 1277,New Play Control! Mario Power Tennis,Wii,2009,Sports,Nintendo,0.37,0.69,0.28,0.14,1.48 1278,Bratz: Forever Diamondz,DS,2006,Adventure,THQ,0.43,0.88,0,0.18,1.48 1279,Dirge of Cerberus: Final Fantasy VII,PS2,2006,Shooter,Square Enix,0.47,0.37,0.52,0.12,1.48 1280,Nintendo World Cup,NES,1990,Sports,Nintendo,0.28,0.5,0.65,0.05,1.48 1281,WWF WrestleMania 2000,N64,1999,Fighting,THQ,1.2,0.25,0.02,0.02,1.48 1282,Wario Land II,GB,1997,Platform,Nintendo,0.7,0.35,0.39,0.04,1.48 1283,Mass Effect 2,PS3,2011,Role-Playing,Electronic Arts,0.78,0.47,0.03,0.2,1.48 1284,Major League Baseball 2K5,PS2,2005,Sports,Take-Two Interactive,0.72,0.56,0,0.19,1.48 1285,Fight Night 2004,PS2,2004,Fighting,Electronic Arts,1.08,0.2,0,0.2,1.48 1286,Tom Clancy's Splinter Cell: Pandora Tomorrow,XB,2004,Action,Ubisoft,0.82,0.59,0,0.07,1.48 1287,Imagine: Master Chef,DS,2007,Simulation,Ubisoft,0.39,0.92,0,0.17,1.47 1288,Assassin's Creed III: Liberation,PSV,2012,Action,Ubisoft,0.58,0.55,0.06,0.28,1.47 1289,SoulCalibur IV,PS3,2008,Fighting,Ubisoft,0.72,0.41,0.14,0.2,1.47 1290,Mario Golf,N64,1999,Action,Nintendo,0.62,0.18,0.65,0.02,1.47 1291,Disney Princess,GBA,2003,Platform,THQ,1.04,0.37,0,0.06,1.47 1292,Fight Night Round 3,X360,2006,Fighting,Electronic Arts,1.33,0.03,0.01,0.1,1.47 1293,Metal Gear Rising: Revengeance,PS3,2013,Action,Konami Digital Entertainment,0.45,0.4,0.44,0.18,1.47 1294,Chrono Trigger,DS,2008,Role-Playing,Square Enix,0.69,0.2,0.49,0.09,1.47 1295,Star Wars: The Force Unleashed II,X360,2010,Action,LucasArts,0.95,0.4,0,0.12,1.47 1296,The House of the Dead 2 & 3 Return,Wii,2008,Shooter,Sega,0.78,0.5,0.03,0.15,1.47 1297,Disney Princess: Magical Jewels,DS,2007,Adventure,Disney Interactive Studios,1.15,0.2,0,0.12,1.47 1298,LittleBigPlanet PS Vita,PSV,2012,Platform,Sony Computer Entertainment,0.4,0.72,0.02,0.33,1.47 1299,Xenogears,PS,1998,Role-Playing,SquareSoft,0.29,0.19,0.89,0.1,1.46 1300,The SpongeBob SquarePants Movie,GBA,2004,Platform,THQ,1.02,0.38,0,0.06,1.46 1301,Tom Clancy's Ghost Recon: Future Soldier,X360,2012,Shooter,Ubisoft,0.93,0.4,0.02,0.12,1.46 1302,Battlefield: Bad Company,X360,2008,Shooter,Electronic Arts,0.81,0.46,0.04,0.15,1.46 1303,Midway Arcade Treasures,PS2,2003,Misc,Midway Games,0.72,0.56,0,0.19,1.46 1304,Wall-E,DS,2008,Platform,THQ,0.46,0.83,0,0.17,1.46 1305,Triple Play 99,PS,N/A,Sports,N/A,0.81,0.55,0,0.1,1.46 1306,Homefront,X360,2011,Shooter,THQ,0.83,0.48,0.02,0.12,1.46 1307,Super Monkey Ball,GC,2001,Puzzle,Atari,0.95,0.37,0.1,0.04,1.46 1308,Donkey Kong,2600,1981,Platform,Coleco,1.36,0.08,0,0.02,1.46 1309,Mortal Kombat 4,PS,1998,Fighting,GT Interactive,0.81,0.55,0,0.1,1.46 1310,Mario Superstar Baseball,GC,2005,Sports,Nintendo,0.93,0.24,0.25,0.04,1.46 1311,Mass Effect 3,PS3,2012,Role-Playing,Electronic Arts,0.63,0.59,0.03,0.21,1.46 1312,LEGO Batman 2: DC Super Heroes,Wii,2012,Action,Warner Bros. Interactive Entertainment,0.94,0.4,0,0.11,1.46 1313,Medal of Honor: Warfighter,PS3,2012,Action,Electronic Arts,0.47,0.65,0.06,0.28,1.46 1314,WCW vs the World,PS,1998,Fighting,THQ,1.17,0.2,0.04,0.05,1.46 1315,SNK vs. Capcom: The Match of the Millennium,PSP,2006,Fighting,Sega,0.53,0.58,0,0.35,1.46 1316,LEGO City Undercover,3DS,2013,Platform,Nintendo,0.51,0.75,0.07,0.12,1.46 1317,Onimusha 3: Demon Siege,PS2,2004,Action,Capcom,0.37,0.47,0.54,0.07,1.45 1318,Diablo III,X360,2013,Role-Playing,Activision,0.89,0.44,0,0.12,1.45 1319,Batman: Arkham Knight,XOne,2015,Action,Warner Bros. Interactive Entertainment,0.86,0.46,0,0.13,1.45 1320,BioShock,PS3,2008,Shooter,Take-Two Interactive,0.75,0.49,0.01,0.21,1.45 1321,Red Dead Revolver,PS2,2004,Shooter,Take-Two Interactive,0.71,0.55,0,0.19,1.45 1322,Anno 2070,PC,2011,Strategy,Ubisoft,0,1.13,0,0.32,1.45 1323,Resident Evil: Outbreak,PS2,2003,Action,Capcom,0.54,0.35,0.46,0.1,1.45 1324,Smarty Pants,Wii,2007,Misc,Electronic Arts,0.53,0.76,0,0.16,1.45 1325,Tamagotchi,GB,1996,Simulation,Namco Bandai Games,0,0,1.44,0.01,1.45 1326,4 Nin uchi Mahjong,NES,1984,Misc,Nintendo,0,0,1.45,0,1.45 1327,Dragon Ball Z,SNES,1993,Fighting,Namco Bandai Games,0,0,1.45,0,1.45 1328,Game de Hakken!! Tamagotchi 2,GB,1997,Simulation,Namco Bandai Games,0,0,1.44,0.01,1.45 1329,Namco Museum 64,N64,1999,Misc,Namco Bandai Games,1.24,0.17,0.03,0.01,1.45 1330,Hasbro Family Game Night,Wii,2008,Puzzle,Electronic Arts,0.97,0.34,0,0.13,1.45 1331,Dragon Quest Monsters: Joker 2,DS,2010,Role-Playing,Square Enix,0.11,0.08,1.24,0.02,1.45 1332,Tony Hawk's American Wasteland (Weekly american sales),PS2,2005,Sports,Activision,1.38,0.05,0,0.02,1.45 1333,My Word Coach,DS,2007,Misc,Ubisoft,0.37,0.9,0,0.18,1.45 1334,Hello Kitty Party,DS,2007,Misc,Rising Star Games,0.79,0.53,0,0.13,1.44 1335,SingStar Pop,PS2,2007,Misc,Sony Computer Entertainment,0.04,1.08,0,0.32,1.44 1336,Sonic Rivals,PSP,2006,Racing,Sega,0.73,0.42,0,0.28,1.44 1337,SimCity (2013),PC,2013,Simulation,Electronic Arts,0.48,0.77,0,0.19,1.44 1338,Kirby Super Star,SNES,1996,Platform,Nintendo,0.26,0.07,1.09,0.02,1.44 1339,Far Cry 4,PS3,2014,Shooter,Ubisoft,0.33,0.79,0.08,0.23,1.44 1340,WWE SmackDown vs Raw 2008,X360,2007,Fighting,THQ,0.92,0.38,0,0.13,1.44 1341,Kinect Joy Ride,X360,2010,Racing,Microsoft Game Studios,0.92,0.4,0,0.12,1.44 1342,Rayman Raving Rabbids,Wii,2006,Misc,Ubisoft,1.23,0.07,0.02,0.11,1.44 1343,Need for Speed Rivals,PS3,2013,Racing,Electronic Arts,0.33,0.74,0.05,0.31,1.44 1344,Tiger Woods PGA Tour 2005,PS2,2004,Sports,Electronic Arts,1.03,0.32,0,0.09,1.44 1345,Dead Space 2,PS3,2011,Shooter,Electronic Arts,0.73,0.5,0,0.21,1.44 1346,NCAA Football 2003,PS2,2002,Sports,Electronic Arts,1.16,0.08,0,0.19,1.44 1347,Frogger 2: Swampy's Revenge,PS,1999,Action,Hasbro Interactive,0.8,0.54,0,0.09,1.43 1348,Disney Infinity,X360,2013,Action,Disney Interactive Studios,0.96,0.37,0,0.11,1.43 1349,LEGO Indiana Jones 2: The Adventure Continues,Wii,2009,Action,Activision,0.91,0.39,0,0.13,1.43 1350,Sonic's Ultimate Genesis Collection,X360,2009,Misc,Sega,0.85,0.46,0,0.13,1.43 1351,Tiger Woods PGA Tour 09 All-Play,Wii,2008,Sports,Electronic Arts,0.81,0.48,0,0.14,1.43 1352,Disney's DuckTales,GB,1988,Platform,Capcom,0.82,0.23,0.35,0.03,1.43 1353,Classic NES Series: Super Mario Bros.,GBA,2004,Platform,Nintendo,0,0,1.39,0.03,1.43 1354,Triple Play 2000,PS,1999,Sports,Electronic Arts,0.79,0.54,0,0.09,1.43 1355,Dragon Quest VII: Warriors of Eden,3DS,2013,Role-Playing,Square Enix,0.07,0.04,1.3,0.01,1.42 1356,Cabela's Big Game Hunter,PS2,2002,Sports,Activision,0.7,0.54,0,0.18,1.42 1357,UFC Undisputed 2010,PS3,2010,Fighting,THQ,0.8,0.41,0.02,0.19,1.42 1358,NBA Live 06 (Weekly american sales),PS2,2005,Sports,Electronic Arts,1.35,0.05,0,0.02,1.42 1359,The Legend of Zelda: The Minish Cap,GBA,2004,Action,Nintendo,0.89,0.22,0.22,0.1,1.42 1360,NFL Street,PS2,2004,Sports,Electronic Arts,1.15,0.08,0,0.19,1.42 1361,Sonic Generations,X360,2011,Platform,Sega,0.71,0.57,0,0.14,1.42 1362,Super Metroid,SNES,1994,Action,Nintendo,0.57,0.12,0.71,0.02,1.42 1363,Pro Yakyuu Family Stadium '87,NES,1987,Sports,Namco Bandai Games,0.12,0,1.3,0,1.42 1364,Dead Space,X360,2008,Action,Electronic Arts,0.89,0.4,0,0.13,1.42 1365,Resident Evil (Remake),GC,2002,Action,Capcom,0.63,0.38,0.35,0.05,1.42 1366,Inazuma Eleven 2,DS,2009,Role-Playing,Nintendo,0,0.21,1.18,0.03,1.42 1367,Tomb Raider (2013),PS4,2014,Action,Square Enix,0.47,0.64,0.06,0.25,1.41 1368,LEGO Star Wars II: The Original Trilogy,PSP,2006,Action,LucasArts,0.58,0.51,0,0.32,1.41 1369,Toy Story 3: The Video Game,Wii,2010,Action,Disney Interactive Studios,0.64,0.63,0,0.14,1.41 1370,Fight Night Round 4,X360,2009,Fighting,Electronic Arts,0.95,0.34,0,0.13,1.41 1371,LEGO Star Wars: The Video Game,GC,2005,Action,Eidos Interactive,1.09,0.28,0,0.04,1.41 1372,Injustice: Gods Among Us,X360,2013,Fighting,Warner Bros. Interactive Entertainment,0.97,0.34,0,0.11,1.41 1373,Madden NFL 15,PS3,2014,Sports,Electronic Arts,1.07,0.15,0,0.19,1.41 1374,Disney's The Lion King,GEN,1994,Platform,Virgin Interactive,0.97,0.37,0.03,0.05,1.41 1375,Ridge Racer,PSP,2004,Racing,Sony Computer Entertainment,0.36,0.45,0.32,0.28,1.41 1376,Metroid: Other M,Wii,2010,Action,Nintendo,0.87,0.31,0.13,0.1,1.41 1377,Knockout Kings 2000,PS,1999,Fighting,Electronic Arts,1.02,0.34,0,0.05,1.41 1378,Gran Turismo 4 Prologue,PS2,2003,Racing,Sony Computer Entertainment,0,0.47,0.77,0.17,1.41 1379,Twisted Metal: Black,PS2,2001,Racing,Sony Computer Entertainment,1.19,0.17,0,0.05,1.41 1380,NASCAR 2005: Chase for the Cup,PS2,2004,Racing,Electronic Arts,0.69,0.54,0,0.18,1.41 1381,Call of Duty: Black Ops,Wii,2010,Shooter,Activision,0.82,0.47,0,0.12,1.4 1382,Spider-Man: The Movie,XB,2002,Action,Activision,1.07,0.28,0,0.05,1.4 1383,Need For Speed: Undercover,PS2,2008,Racing,Electronic Arts,0.38,0.08,0.03,0.93,1.4 1384,2Xtreme,PS,1996,Sports,Sony Computer Entertainment,1.15,0.2,0,0.05,1.4 1385,Far Cry 2,PS3,2008,Action,Ubisoft,0.43,0.7,0.01,0.27,1.4 1386,Sonic Advance 3,GBA,2004,Platform,THQ,0.74,0.52,0.08,0.06,1.4 1387,Final Fantasy III,NES,1990,Role-Playing,SquareSoft,0,0,1.39,0.01,1.4 1388,Battlefield 4,PC,2013,Shooter,Electronic Arts,0.38,0.86,0,0.16,1.4 1389,Colin McRae Rally 3,PS2,2002,Racing,Codemasters,0.03,1.05,0.02,0.3,1.4 1390,Madden NFL 2002,PS,2001,Sports,Electronic Arts,0.78,0.53,0,0.09,1.39 1391,Doom (2016),PS4,2016,Shooter,Bethesda Softworks,0.49,0.66,0.02,0.22,1.39 1392,Final Fantasy XII: Revenant Wings,DS,2007,Role-Playing,Square Enix,0.34,0.42,0.54,0.1,1.39 1393,Bakugan: Battle Brawlers,DS,2009,Action,Activision,1.27,0.02,0,0.09,1.39 1394,Deus Ex: Human Revolution,PS3,2011,Shooter,Square Enix,0.5,0.6,0.07,0.23,1.39 1395,NBA Jam,SNES,1994,Sports,Acclaim Entertainment,1.19,0.16,0,0.03,1.39 1396,Teenage Mutant Ninja Turtles III: The Manhattan Project,NES,1991,Action,Konami Digital Entertainment,1.05,0.17,0.15,0.02,1.39 1397,Dynasty Warriors 5,PS2,2005,Action,Tecmo Koei,0.24,0.18,0.91,0.06,1.39 1398,Hannah Montana: Spotlight World Tour,Wii,2007,Action,Disney Interactive Studios,0.87,0.38,0,0.13,1.39 1399,WWE '13,PS3,2012,Action,THQ,0.51,0.62,0,0.26,1.39 1400,Deus Ex: Human Revolution,X360,2011,Shooter,Square Enix,0.76,0.48,0.02,0.12,1.39 1401,True Crime: Streets of LA,XB,2003,Action,Activision,0.96,0.37,0,0.05,1.38 1402,The Sims 2,PSP,2005,Simulation,Electronic Arts,0.49,0.56,0,0.33,1.38 1403,Paper Mario,N64,2000,Role-Playing,Nintendo,0.58,0.18,0.59,0.02,1.38 1404,Bravely Default: Flying Fairy,3DS,2012,Role-Playing,Nintendo,0.5,0.32,0.49,0.07,1.38 1405,Titanfall,X360,2014,Shooter,Electronic Arts,0.87,0.38,0.02,0.11,1.38 1406,Duke Nukem: Time to Kill,PS,1998,Shooter,Take-Two Interactive,0.77,0.54,0,0.07,1.38 1407,Persona 4: Golden,PSV,2012,Role-Playing,Atlus,0.46,0.34,0.38,0.21,1.38 1408,Dead Rising 2,PS3,2010,Action,Capcom,0.43,0.57,0.15,0.22,1.38 1409,Hasbro Family Game Night 2,Wii,2009,Misc,Electronic Arts,0.71,0.53,0,0.13,1.38 1410,Disney Princess: Enchanted Journey,Wii,2007,Adventure,Disney Interactive Studios,1.24,0.04,0,0.09,1.38 1411,Gardening Mama,DS,2009,Puzzle,505 Games,0.8,0.43,0.01,0.13,1.38 1412,Dave Mirra Freestyle BMX 2,PS2,2001,Sports,Acclaim Entertainment,0.67,0.53,0,0.18,1.38 1413,Need for Speed: The Run,X360,2011,Action,Electronic Arts,0.63,0.58,0,0.15,1.38 1414,LEGO Indiana Jones: The Original Adventures,PS2,2008,Action,LucasArts,0.6,0.01,0,0.76,1.37 1415,Assassin's Creed: Rogue,PS3,2014,Action,Ubisoft,0.46,0.62,0.06,0.23,1.37 1416,Ridge Racer 7,PS3,2006,Racing,Namco Bandai Games,0.24,0.7,0.16,0.26,1.37 1417,A Collection of Activision Classic Games for the Atari 2600,PS,1998,Misc,Activision,0.76,0.52,0,0.09,1.37 1418,Forza Horizon 2,XOne,2014,Racing,Microsoft Game Studios,0.5,0.78,0.01,0.09,1.37 1419,MotorStorm: Pacific Rift,PS3,2008,Racing,Sony Computer Entertainment,0.43,0.67,0.02,0.26,1.37 1420,Sonic Colors,DS,2010,Platform,Sega,0.74,0.5,0.01,0.13,1.37 1421,Star Wars Knights of the Old Republic II: The Sith Lords,XB,2004,Role-Playing,Activision,0.99,0.33,0,0.05,1.37 1422,LEGO Harry Potter: Years 1-4,PS3,2010,Action,Warner Bros. Interactive Entertainment,0.55,0.6,0,0.22,1.37 1423,Pocket Monsters Stadium,N64,1998,Strategy,Nintendo,0,0,1.37,0,1.37 1424,NBA 2K15,PS3,2014,Sports,Take-Two Interactive,0.86,0.27,0.02,0.22,1.36 1425,Tom Clancy's Ghost Recon 2,XB,2004,Shooter,Ubisoft,0.86,0.45,0,0.06,1.36 1426,Crash Bandicoot 2: N-Tranced,GBA,2003,Platform,Vivendi Games,0.63,0.66,0,0.07,1.36 1427,Burnout Paradise,X360,2008,Racing,Electronic Arts,0.63,0.58,0.01,0.15,1.36 1428,SingStar Abba,PS2,2008,Misc,Sony Computer Entertainment,0.23,0.04,0,1.09,1.36 1429,Gradius,NES,1986,Shooter,Konami Digital Entertainment,0.27,0.08,1,0.01,1.36 1430,Dragon Quest III: Soshite Densetsu e...,SNES,1996,Role-Playing,Enix Corporation,0,0,1.36,0,1.36 1431,Centipede,2600,1981,Shooter,Atari,1.26,0.08,0,0.01,1.36 1432,Yoshi's New Island,3DS,2014,Platform,Nintendo,0.47,0.51,0.28,0.09,1.36 1433,Ryse: Son of Rome,XOne,2013,Action,Microsoft Game Studios,0.82,0.42,0,0.11,1.36 1434,Dead to Rights,PS2,2002,Shooter,Electronic Arts,0.67,0.52,0,0.17,1.36 1435,LEGO Harry Potter: Years 5-7,Wii,N/A,Action,Warner Bros. Interactive Entertainment,0.76,0.47,0,0.13,1.36 1436,Marvel vs. Capcom 3: Fate of Two Worlds,PS3,2011,Fighting,Capcom,0.81,0.29,0.11,0.14,1.35 1437,Dance Dance Revolution (Japan),PS,1999,Simulation,Konami Digital Entertainment,0,0,1.26,0.09,1.35 1438,F1 2010,PS3,2010,Racing,Codemasters,0.25,0.76,0.08,0.27,1.35 1439,Madden NFL 98,PS,1997,Sports,Electronic Arts,1.29,0.03,0,0.03,1.35 1440,FIFA Soccer 09,PSP,2008,Sports,Electronic Arts,0.23,0.73,0.02,0.37,1.35 1441,Namco Museum DS,DS,2007,Misc,Atari,1.18,0.01,0.06,0.09,1.35 1442,FIFA Soccer 08,PSP,2007,Sports,Electronic Arts,0.2,0.76,0,0.39,1.35 1443,Grand Theft Auto: Chinatown Wars,DS,2009,Action,Take-Two Interactive,0.59,0.57,0.05,0.14,1.35 1444,Alan Wake,X360,2010,Action,Microsoft Game Studios,0.66,0.51,0.05,0.13,1.35 1445,Battlefield: Bad Company,PS3,2008,Shooter,Electronic Arts,0.76,0.36,0.05,0.18,1.35 1446,Mortal Kombat X,XOne,2015,Fighting,Warner Bros. Interactive Entertainment,1,0.21,0,0.13,1.35 1447,Samurai Warriors,PS2,2004,Action,Electronic Arts,0.22,0.05,1.06,0.02,1.35 1448,The Simpsons: Hit & Run,XB,2003,Racing,Vivendi Games,0.7,0.58,0,0.07,1.35 1449,Devil May Cry 4,X360,2008,Action,Capcom,0.79,0.34,0.08,0.13,1.35 1450,Tom Clancy's Rainbow Six: Vegas 2,PS3,2008,Shooter,Ubisoft,0.66,0.45,0.04,0.21,1.35 1451,Monster Hunter Freedom,PSP,2005,Role-Playing,Capcom,0.24,0.04,1.03,0.04,1.35 1452,Crysis 2,X360,2011,Action,Electronic Arts,0.7,0.5,0.02,0.12,1.35 1453,SaGa Frontier,PS,1997,Role-Playing,SquareSoft,0.15,0.04,1.07,0.09,1.35 1454,SingStar Party,PS2,2004,Misc,Sony Computer Entertainment,0,1.04,0,0.31,1.35 1455,FIFA Soccer 08,X360,2007,Sports,Electronic Arts,0.31,0.89,0.01,0.14,1.35 1456,The ICO & Shadow of the Colossus Collection,PS3,2011,Adventure,Sony Computer Entertainment,0.67,0.37,0.13,0.17,1.35 1457,Test Drive,PS2,2002,Racing,Atari,0.95,0.21,0.01,0.18,1.34 1458,Mario & Luigi: Partners in Time,DS,2005,Role-Playing,Nintendo,0.77,0.07,0.43,0.08,1.34 1459,Lost Planet: Extreme Condition,X360,2006,Shooter,Capcom,1.09,0.04,0.1,0.11,1.34 1460,Mortal Kombat 3,GEN,1994,Fighting,Acclaim Entertainment,1.03,0.27,0,0.04,1.34 1461,Doom 3,XB,2005,Shooter,Activision,0.85,0.43,0,0.06,1.34 1462,Donkey Kong Jungle Beat,GC,2004,Platform,Nintendo,0.84,0.22,0.24,0.04,1.34 1463,Need for Speed Carbon,PS2,2006,Racing,Electronic Arts,1.22,0.05,0.05,0.01,1.34 1464,Max Payne 2: The Fall of Max Payne,PS2,2003,Shooter,Take-Two Interactive,0.65,0.51,0,0.17,1.34 1465,Command & Conquer: Red Alert 2,PC,2000,Strategy,Electronic Arts,1.32,0.02,0,0,1.34 1466,MVP Baseball 2004,PS2,2004,Sports,Electronic Arts,1.1,0.06,0,0.18,1.34 1467,WWE SmackDown vs Raw 2008,PS3,2007,Fighting,THQ,0.62,0.5,0.01,0.21,1.33 1468,Ratchet & Clank: Up Your Arsenal (Weekly american sales),PS2,2004,Platform,Sony Computer Entertainment,1.27,0.05,0,0.02,1.33 1469,Your Shape: Fitness Evolved,X360,2010,Sports,Ubisoft,0.79,0.42,0,0.11,1.33 1470,Rage,PS3,2011,Shooter,Bethesda Softworks,0.47,0.59,0.06,0.21,1.33 1471,Skylanders SWAP Force,X360,2013,Platform,Activision,0.86,0.36,0,0.11,1.33 1472,NBA 2K14,PS4,2013,Sports,Take-Two Interactive,0.89,0.31,0.01,0.12,1.33 1473,Spider-Man: The Movie,GBA,2002,Action,Activision,0.92,0.35,0.01,0.05,1.33 1474,WWF War Zone,N64,1998,Fighting,Acclaim Entertainment,1.08,0.24,0,0.02,1.33 1475,Tony Hawk's Pro Skater,GB,2000,Sports,Activision,0.9,0.38,0.01,0.05,1.33 1476,The Sims: Bustin' Out,GBA,2003,Simulation,Electronic Arts,0.93,0.35,0,0.06,1.33 1477,Triple Play 2001,PS,2000,Sports,Electronic Arts,0.74,0.5,0,0.09,1.33 1478,Metroid Prime 2: Echoes,GC,2004,Shooter,Nintendo,0.87,0.35,0.07,0.04,1.33 1479,UFC Undisputed 2010,X360,2010,Fighting,THQ,0.9,0.31,0,0.11,1.33 1480,Final Fantasy X / X-2 HD Remaster,PS3,2013,Role-Playing,Square Enix,0.43,0.4,0.32,0.18,1.33 1481,Corvette,PS2,2004,Racing,TDK Mediactive,0.65,0.51,0,0.17,1.33 1482,Petz Wild Animals: Dolphinz,DS,2007,Simulation,Ubisoft,0.71,0.48,0,0.13,1.33 1483,Pokemon Ranger: Guardian Signs,DS,2010,Role-Playing,Nintendo,0.51,0.17,0.58,0.06,1.33 1484,Middle-Earth: Shadow of Mordor,XOne,2014,Action,Warner Bros. Interactive Entertainment,0.72,0.5,0.01,0.1,1.32 1485,Need for Speed Underground Rivals,PSP,2005,Racing,Electronic Arts,0.69,0.38,0.02,0.24,1.32 1486,LEGO Batman: The Videogame,PS3,2008,Action,Warner Bros. Interactive Entertainment,0.72,0.42,0,0.19,1.32 1487,Dark Souls II,PS3,2014,Role-Playing,Namco Bandai Games,0.4,0.36,0.4,0.17,1.32 1488,World of Warcraft: Wrath of the Lich King,PC,2008,Role-Playing,Activision,0.01,0.13,0,1.18,1.32 1489,Kingdom Hearts II,PS3,2014,Role-Playing,Square Enix,0.52,0.43,0.18,0.19,1.32 1490,The LEGO Movie Videogame,X360,2014,Action,Warner Bros. Interactive Entertainment,0.69,0.52,0,0.11,1.32 1491,TOCA 2: Touring Cars,PS,1998,Racing,Codemasters,0.03,1.16,0.02,0.11,1.32 1492,Gyromite,NES,1985,Puzzle,Nintendo,0.73,0.16,0.4,0.03,1.32 1493,NFL 2K3,PS2,2002,Sports,Atari,1.06,0.08,0,0.18,1.32 1494,Fighting Force,PS,1997,Fighting,Eidos Interactive,0.73,0.5,0,0.09,1.32 1495,Mega Man Battle Network 4: Red Sun / Blue Moon,GBA,2003,Role-Playing,Capcom,0.31,0.04,0.96,0.01,1.32 1496,MAG: Massive Action Game,PS3,2010,Shooter,Sony Computer Entertainment,0.77,0.3,0.09,0.16,1.32 1497,Madden NFL 97,PS,1996,Sports,Electronic Arts,0.73,0.5,0,0.09,1.32 1498,Cars 2,DS,2011,Racing,Disney Interactive Studios,0.72,0.44,0.04,0.12,1.32 1499,Skylanders Giants,X360,2012,Action,Activision,0.75,0.45,0,0.11,1.32 1500,LEGO Batman: The Videogame,PSP,N/A,Action,Warner Bros. Interactive Entertainment,0.57,0.46,0,0.28,1.32 1501,TNN Motor Sports Hardcore 4x4,PS,1996,Racing,ASC Games,0.73,0.5,0,0.09,1.31 1502,IHRA Drag Racing 2,PS2,2002,Racing,Bethesda Softworks,0.64,0.5,0,0.17,1.31 1503,The Beatles: Rock Band,X360,2009,Misc,MTV Games,0.97,0.23,0,0.11,1.31 1504,Tekken 6,X360,2009,Fighting,Namco Bandai Games,0.71,0.42,0.05,0.13,1.31 1505,[Prototype],X360,2009,Action,Activision,0.84,0.35,0,0.12,1.31 1506,Deal or No Deal,Wii,2009,Misc,Zoo Games,1.22,0,0,0.09,1.31 1507,Madagascar,PS2,2005,Platform,Activision,0.78,0.45,0,0.07,1.31 1508,Rugrats Studio Tour,PS,1999,Adventure,THQ,0.57,0.67,0,0.07,1.31 1509,LEGO Battles,DS,2009,Strategy,Warner Bros. Interactive Entertainment,0.81,0.38,0,0.12,1.31 1510,Pitfall II: Lost Caverns,2600,1983,Platform,Activision,1.22,0.07,0,0.02,1.31 1511,Turok: Evolution,PS2,2002,Shooter,Acclaim Entertainment,0.64,0.5,0,0.17,1.31 1512,High School Musical 3: Senior Year DANCE!,Wii,2008,Misc,Disney Interactive Studios,0.68,0.49,0,0.13,1.31 1513,Gold's Gym: Cardio Workout,Wii,2008,Sports,Ubisoft,1.11,0.04,0.06,0.09,1.31 1514,Burnout 3: Takedown,XB,2004,Racing,Electronic Arts,0.84,0.43,0,0.04,1.31 1515,Adventure,2600,N/A,Adventure,Atari,1.21,0.08,0,0.01,1.3 1516,Yu-Gi-Oh! The Sacred Cards,GBA,2002,Role-Playing,Konami Digital Entertainment,0.94,0.35,0,0.02,1.3 1517,Crysis 2,PS3,2011,Action,Electronic Arts,0.45,0.57,0.06,0.21,1.3 1518,NBA Live 07,PS2,2006,Sports,Electronic Arts,1.07,0.04,0.02,0.17,1.3 1519,Saints Row IV,PS3,2013,Action,Deep Silver,0.56,0.44,0.09,0.21,1.3 1520,SingStar '80s,PS2,2005,Misc,Sony Computer Entertainment,0.27,0.02,0,1.02,1.3 1521,EA Playground,Wii,2007,Sports,Electronic Arts,0.69,0.48,0,0.13,1.3 1522,Test Drive 5,PS,1997,Racing,Accolade,1.05,0.2,0,0.05,1.3 1523,Romancing SaGa 3,SNES,1995,Role-Playing,SquareSoft,0,0,1.29,0.01,1.3 1524,EA Sports Active 2,Wii,2010,Sports,Electronic Arts,0.78,0.4,0,0.11,1.3 1525,Digimon World,PS,1999,Role-Playing,Namco Bandai Games,0.56,0.38,0.28,0.08,1.3 1526,Rise of the Tomb Raider,XOne,2015,Adventure,Square Enix,0.53,0.64,0.02,0.1,1.3 1527,Need for Speed Carbon,Wii,2006,Racing,Electronic Arts,0.46,0.66,0.02,0.15,1.29 1528,Yoshi's Woolly World,WiiU,2015,Platform,Nintendo,0.61,0.47,0.11,0.1,1.29 1529,Mega Man Battle Network 3 Blue / White Version,GBA,2002,Role-Playing,Capcom,0.39,0.02,0.85,0.03,1.29 1530,FIFA Street,PS3,2012,Sports,Electronic Arts,0.11,0.92,0,0.25,1.29 1531,Resident Evil Zero,GC,2002,Action,Capcom,0.54,0.27,0.45,0.04,1.29 1532,Need for Speed: Most Wanted,X360,2005,Racing,Electronic Arts,1,0.17,0.02,0.1,1.29 1533,Tom Clancy's Rainbow Six: Siege,XOne,2015,Shooter,Ubisoft,0.73,0.44,0,0.12,1.29 1534,Pirates of the Caribbean: The Curse of the Black Pearl,GBA,2003,Platform,TDK Mediactive,0.93,0.34,0,0.02,1.29 1535,Transformers,PS2,2004,Shooter,Atari,0.63,0.49,0,0.16,1.29 1536,Guitar Hero: Aerosmith,Wii,2008,Misc,Activision,1.04,0.14,0,0.1,1.29 1537,Mystery Case Files: MillionHeir,DS,2008,Adventure,Nintendo,0.76,0.4,0,0.12,1.29 1538,Valkyria Chronicles,PS3,2008,Role-Playing,Sega,0.71,0.2,0.24,0.13,1.29 1539,Midnight Club 3: DUB Edition (America weekly sales),PS2,2005,Racing,Take-Two Interactive,1.22,0.05,0,0.01,1.29 1540,Champions of Norrath,PS2,2004,Role-Playing,Sony Online Entertainment,0.63,0.49,0,0.16,1.28 1541,Watch Dogs,X360,2014,Action,Ubisoft,0.72,0.45,0.01,0.11,1.28 1542,Imagine: Wedding Designer,DS,2008,Simulation,Ubisoft,0.55,0.59,0,0.14,1.28 1543,Metal Gear Solid V: Ground Zeroes,PS4,2014,Action,Konami Digital Entertainment,0.45,0.46,0.17,0.2,1.28 1544,Yakuman,GB,1989,Misc,Nintendo,0,0,1.28,0,1.28 1545,Assassin's Creed Syndicate,XOne,2015,Action,Ubisoft,0.61,0.56,0,0.11,1.28 1546,Army Men 3D,PS,1999,Action,3DO,1.1,0.14,0,0.04,1.28 1547,WWE '13,X360,2012,Action,THQ,0.72,0.45,0,0.11,1.28 1548,Twisted Metal 4,PS,1999,Racing,989 Studios,1.07,0.16,0,0.04,1.28 1549,Manhunt,PS2,2003,Action,Take-Two Interactive,0.63,0.49,0,0.16,1.28 1550,Kid Icarus: Uprising,3DS,2012,Action,Nintendo,0.48,0.35,0.36,0.07,1.28 1551,Silent Hill 2,PS2,2001,Action,Konami Digital Entertainment,0.62,0.49,0,0.16,1.28 1552,Tomb Raider: Underworld,PS3,2008,Action,Eidos Interactive,0.45,0.56,0.05,0.22,1.27 1553,Castlevania: Symphony of the Night,PS,1997,Platform,Konami Digital Entertainment,0.58,0.4,0.21,0.08,1.27 1554,The Sims 2: Nightlife,PC,2005,Simulation,Electronic Arts,1.22,0.05,0,0,1.27 1555,LEGO Batman: The Videogame,PS2,2008,Action,Warner Bros. Interactive Entertainment,0.72,0.03,0,0.52,1.27 1556,Road Rash,PS,1995,Racing,Electronic Arts,0.71,0.48,0,0.08,1.27 1557,Pokemon Mystery Dungeon: Gates to Infinity,3DS,2012,Role-Playing,Nintendo,0.44,0.3,0.47,0.06,1.27 1558,Atlantis,2600,1981,Shooter,Imagic,1.18,0.08,0,0.01,1.27 1559,NBA 2K9,X360,2008,Sports,Take-Two Interactive,1,0.16,0,0.11,1.27 1560,WWE '12,X360,2011,Fighting,THQ,0.74,0.4,0,0.12,1.27 1561,Tony Hawk's Underground,XB,2003,Sports,Activision,0.85,0.37,0,0.05,1.27 1562,Hogan's Alley,NES,1984,Shooter,Nintendo,0.68,0.16,0.41,0.02,1.27 1563,The Elder Scrolls Online,XOne,2015,Role-Playing,Bethesda Softworks,0.77,0.38,0,0.12,1.27 1564,Jillian Michaels' Fitness Ultimatum 2009,Wii,2008,Sports,Deep Silver,0.96,0.2,0,0.11,1.27 1565,.hack//Infection Part 1,PS2,2002,Role-Playing,Atari,0.49,0.38,0.26,0.13,1.27 1566,Rockstar Games presents Table Tennis,Wii,2007,Sports,Take-Two Interactive,0.39,0.73,0,0.15,1.27 1567,Sonic Adventure DX: Director's Cut,GC,2003,Platform,Sega,0.87,0.3,0.06,0.03,1.27 1568,Jet Li: Rise to Honor,PS2,2004,Action,Sony Computer Entertainment,0.62,0.48,0,0.16,1.27 1569,Battle Arena Toshinden,PS,1994,Fighting,Sony Computer Entertainment,0.39,0.26,0.53,0.08,1.27 1570,Yokai Watch 3,3DS,2016,Action,Level 5,0,0,1.27,0,1.27 1571,Kung Fu Panda,DS,2008,Action,Activision,0.56,0.57,0,0.14,1.26 1572,Tamagotchi Connection: Corner Shop,DS,2005,Simulation,Atari,0.1,0.02,1.12,0.01,1.26 1573,Football Manager 2011,PC,2010,Sports,Sega,0,1.01,0,0.25,1.26 1574,Devil Dice,PS,1998,Puzzle,THQ,0.05,0.03,1.1,0.08,1.26 1575,Final Fantasy IV,DS,2007,Simulation,Square Enix,0.54,0.05,0.62,0.05,1.26 1576,Hyrule Warriors,WiiU,2014,Action,Nintendo,0.61,0.42,0.13,0.1,1.26 1577,Need for Speed Carbon,PS3,2006,Racing,Electronic Arts,0.49,0.52,0.03,0.21,1.26 1578,Championship Manager 03/04,PC,2003,Sports,Eidos Interactive,0,1.15,0,0.11,1.26 1579,Brian Lara Cricket,PS,1998,Sports,Codemasters,0.02,1.13,0.01,0.1,1.26 1580,Ratatouille,DS,2007,Action,THQ,0.5,0.62,0,0.14,1.26 1581,Wheel of Fortune,PS,1998,Misc,Hasbro Interactive,0.99,0.22,0,0.04,1.26 1582,LEGO The Lord of the Rings,X360,2012,Action,Warner Bros. Interactive Entertainment,0.63,0.51,0,0.11,1.26 1583,Winter Sports: The Ultimate Challenge,Wii,2007,Sports,RTL,0.45,0.68,0,0.12,1.26 1584,SOCOM: U.S. Navy SEALs Confrontation,PS3,2008,Shooter,Sony Computer Entertainment,0.94,0.17,0.02,0.13,1.25 1585,NBA Live 2001,PS,2000,Sports,Electronic Arts,0.7,0.47,0,0.08,1.25 1586,Star Wars: The Force Unleashed,PS2,2008,Action,LucasArts,0.49,0,0.01,0.75,1.25 1587,Combat,2600,N/A,Action,Atari,1.17,0.07,0,0.01,1.25 1588,Tom Clancy's Rainbow Six: Vegas,PS3,2007,Shooter,Ubisoft,0.47,0.53,0.03,0.22,1.25 1589,Dragon Ball: Daimaou Fukkatsu,NES,1988,Role-Playing,Namco Bandai Games,0,0,1.25,0,1.25 1590,Gegege no Kitarou 2: Youkai Gundan no Chousen,NES,1987,Role-Playing,Namco Bandai Games,0,0,1.25,0,1.25 1591,Reel Fishing,PS,1996,Sports,Natsume,0.99,0.13,0.1,0.04,1.25 1592,Injustice: Gods Among Us,PS3,2013,Fighting,Warner Bros. Interactive Entertainment,0.48,0.53,0.01,0.23,1.25 1593,Pokemon XD: Gale of Darkness,GC,2005,Role-Playing,Nintendo,0.71,0.19,0.31,0.03,1.25 1594,Black,PS2,2006,Shooter,Electronic Arts,1.01,0.04,0.03,0.16,1.25 1595,RollerCoaster Tycoon 2,PC,2002,Strategy,Atari,1.19,0.05,0,0,1.25 1596,Lara Croft Tomb Raider: The Angel of Darkness,PS2,2003,Action,Eidos Interactive,0.61,0.48,0,0.16,1.25 1597,Tom Clancy's Splinter Cell: Pandora Tomorrow,PS2,2004,Action,Ubisoft,0.52,0.56,0,0.17,1.25 1598,Road Rash 3D,PS,1998,Racing,Electronic Arts,1.05,0.16,0,0.04,1.25 1599,Ratchet: Deadlocked,PS2,2005,Shooter,Sony Computer Entertainment,0.85,0.03,0.22,0.14,1.24 1600,Baldur's Gate: Dark Alliance,PS2,2001,Role-Playing,Virgin Interactive,0.61,0.48,0,0.16,1.24 1601,Transformers: Autobots / Decepticons,DS,2007,Action,Activision,1.12,0.03,0,0.09,1.24 1602,Tales of Xillia,PS3,2011,Role-Playing,Namco Bandai Games,0.29,0.19,0.67,0.09,1.24 1603,Diddy Kong Racing DS,DS,2007,Racing,Nintendo,1.1,0.04,0,0.1,1.24 1604,[Prototype],PS3,2009,Action,Activision,0.65,0.41,0,0.19,1.24 1605,Assassin's Creed: Bloodlines,PSP,2009,Action,Ubisoft,0.43,0.48,0.05,0.28,1.24 1606,Oddworld: Abe's Oddysee,PS,1997,Platform,GT Interactive,0.75,0.44,0,0.06,1.24 1607,The Witcher 3: Wild Hunt,XOne,2015,Role-Playing,Namco Bandai Games,0.66,0.47,0,0.11,1.24 1608,Ridge Racer V,PS2,2000,Action,Namco Bandai Games,0.24,0.19,0.75,0.06,1.24 1609,WWE SmackDown vs. Raw 2009,PS2,2008,Fighting,THQ,0.69,0,0,0.55,1.24 1610,Tetris 2 (All region sales),GB,1992,Puzzle,Nintendo,0.56,0.22,0.43,0.03,1.24 1611,Star Wars Episode III: Revenge of the Sith,XB,2005,Action,Activision,0.82,0.38,0,0.04,1.24 1612,Ben 10: Protector of Earth,Wii,2007,Action,D3Publisher,0.55,0.55,0,0.13,1.23 1613,Frogger: The Great Quest,PS2,2001,Platform,Konami Digital Entertainment,0.6,0.47,0,0.16,1.23 1614,2010 FIFA World Cup South Africa,PS3,2010,Sports,Electronic Arts,0.3,0.64,0.07,0.22,1.23 1615,Ninja Gaiden,XB,2004,Action,Microsoft Game Studios,0.92,0.2,0.07,0.04,1.23 1616,Crash Bandicoot: The Wrath of Cortex,XB,2002,Platform,Universal Interactive,0.59,0.57,0,0.07,1.23 1617,Driv3r,PS2,2004,Racing,Atari,0.6,0.47,0,0.16,1.23 1618,Disney's Tarzan / Disney's Aladdin in Nasira's Revenge / Disney's The Emperor's New Groove Action Game,PS,2003,Misc,Sony Computer Entertainment,0.69,0.47,0,0.08,1.23 1619,Farming Simulator 2015,PC,2014,Simulation,Focus Home Interactive,0.08,1.02,0,0.13,1.23 1620,Guitar Hero: Aerosmith,X360,2008,Misc,Activision,1,0.14,0,0.1,1.23 1621,Medal of Honor: Airborne,PS3,2007,Shooter,Electronic Arts,0.25,0.7,0.03,0.25,1.23 1622,Kirby Tilt 'n' Tumble,GB,2000,Puzzle,Nintendo,0.29,0.17,0.75,0.02,1.23 1623,SpongeBob SquarePants: Battle for Bikini Bottom,GBA,2003,Platform,THQ,0.88,0.33,0,0.02,1.23 1624,Vigilante 8,PS,1998,Racing,Activision,0.68,0.47,0,0.08,1.23 1625,Castlevania,NES,1986,Platform,Konami Digital Entertainment,0.54,0.06,0.62,0.01,1.23 1626,Donkey Kong Country 2,GBA,2004,Platform,Nintendo,0.79,0.27,0.12,0.04,1.23 1627,Bayonetta,PS3,2009,Action,Sega,0.44,0.41,0.21,0.17,1.23 1628,"WarioWare, Inc.: Mega MicroGame$",GBA,2003,Puzzle,Nintendo,0.4,0.11,0.7,0.02,1.23 1629,Star Wars: Battlefront II,PSP,2005,Shooter,LucasArts,1.05,0.06,0.01,0.11,1.23 1630,Madden NFL 17,PS4,2016,Sports,Electronic Arts,0.92,0.08,0,0.23,1.23 1631,Boom Blox,Wii,2008,Puzzle,Electronic Arts,0.72,0.38,0,0.12,1.23 1632,Fallout 4,PC,2015,Role-Playing,Bethesda Softworks,0.5,0.63,0,0.1,1.23 1633,The Sims 2: Castaway,Wii,2007,Simulation,Electronic Arts,0.45,0.64,0,0.14,1.23 1634,LEGO Batman 2: DC Super Heroes,PS3,2012,Action,Warner Bros. Interactive Entertainment,0.5,0.53,0,0.2,1.22 1635,Naruto Shippuden: Ultimate Ninja Storm 2,PS3,2010,Fighting,Namco Bandai Games,0.42,0.47,0.15,0.18,1.22 1636,Mario Power Tennis,GC,2004,Sports,Nintendo,0.58,0.16,0.46,0.03,1.22 1637,Intelligent Qube,PS,1997,Puzzle,Sony Computer Entertainment,0.13,0.07,1,0.02,1.22 1638,Game & Watch Gallery 2,GB,1997,Misc,Nintendo,0.76,0.3,0.12,0.04,1.22 1639,Game & Watch Gallery 3,GB,1999,Misc,Nintendo,0.79,0.31,0.08,0.04,1.22 1640,Pac-Man,NES,1984,Puzzle,Namco Bandai Games,0.27,0.08,0.85,0.02,1.22 1641,Parfait: Chocolat Second Style,PS2,2006,Adventure,Alchemist,0.59,0.46,0.01,0.15,1.22 1642,F1 2011,PS3,2011,Racing,Codemasters,0.12,0.75,0.11,0.25,1.22 1643,Cars,PSP,2006,Racing,THQ,0.72,0.29,0,0.21,1.22 1644,NBA Live 99,PS,1997,Sports,Electronic Arts,1.13,0.05,0,0.03,1.22 1645,Chocobo no Fushigi Dungeon,PS,1997,Role-Playing,SquareSoft,0,0,1.14,0.08,1.22 1646,Golden Sun: The Lost Age,GBA,2002,Role-Playing,Nintendo,0.61,0.27,0.27,0.07,1.22 1647,SimCity 2000,PS,1996,Simulation,Maxis,0.68,0.46,0,0.08,1.22 1648,Max Payne,XB,2001,Shooter,Take-Two Interactive,0.98,0.19,0,0.05,1.22 1649,WCW Mayhem,PS,1998,Fighting,Electronic Arts,0.68,0.46,0,0.08,1.22 1650,NBA 2K2,PS2,2002,Sports,Sega,0.59,0.46,0.01,0.15,1.22 1651,NASCAR Thunder 2003,PS2,N/A,Racing,Unknown,0.6,0.46,0,0.16,1.22 1652,Super Street Fighter IV: 3D Edition,3DS,2011,Fighting,Capcom,0.55,0.44,0.14,0.09,1.22 1653,Cars,PS2,2006,Racing,THQ,1.01,0.04,0,0.16,1.21 1654,Fuzion Frenzy,XB,2001,Misc,Microsoft Game Studios,0.93,0.24,0,0.04,1.21 1655,Call of Duty: Finest Hour,XB,2004,Shooter,Activision,0.78,0.4,0,0.04,1.21 1656,FIFA Soccer 11,PSP,2010,Sports,Electronic Arts,0.13,0.7,0.01,0.37,1.21 1657,Sly Cooper and the Thievius Raccoonus,PS2,2002,Platform,Sony Computer Entertainment,1.03,0.14,0,0.04,1.21 1658,LEGO Indiana Jones 2: The Adventure Continues,DS,2009,Action,Activision,0.66,0.43,0,0.12,1.21 1659,The Magical Quest starring Mickey Mouse,SNES,1992,Platform,Capcom,0.66,0.17,0.35,0.03,1.21 1660,Dragon Quest IV: Michibikareshi Monotachi,PS,2001,Role-Playing,Enix Corporation,0,0,1.2,0.01,1.21 1661,Star Wars Episode 1: Jedi Power Battles,PS,1999,Action,LucasArts,0.66,0.48,0.01,0.06,1.21 1662,Dino Crisis 2,PS,2000,Action,Virgin Interactive,0.34,0.49,0.28,0.1,1.21 1663,Need for Speed Underground,GC,2003,Racing,Electronic Arts,0.69,0.48,0.01,0.03,1.21 1664,Shrek / Shrek 2 2-in-1 Gameboy Advance Video,GBA,2007,Misc,N/A,0.87,0.32,0,0.02,1.21 1665,Test Drive 4,PS,1997,Racing,Electronic Arts,0.67,0.46,0,0.08,1.21 1666,FIFA Soccer 07,PSP,2006,Sports,Electronic Arts,0.24,0.65,0,0.32,1.21 1667,World Soccer Winning Eleven 9 (JP & Others sales),PSP,2005,Sports,Konami Digital Entertainment,0.01,0.88,0.31,0,1.2 1668,The Lord of the Rings: The Fellowship of the Ring,PS2,2002,Action,Black Label Games,0.59,0.46,0,0.15,1.2 1669,LEGO Star Wars III: The Clone Wars,PS3,2011,Action,LucasArts,0.52,0.49,0,0.2,1.2 1670,ATV Offroad Fury 3,PS2,2004,Racing,SouthPeak Games,1,0.04,0,0.16,1.2 1671,Pikmin 2,GC,2004,Strategy,Nintendo,0.48,0.13,0.56,0.03,1.2 1672,Just Dance 2016,Wii,2015,Misc,Ubisoft,0.52,0.59,0,0.1,1.2 1673,Disney Sing It,Wii,2008,Misc,Disney Interactive Studios,0.77,0.31,0,0.12,1.2 1674,Battlefield: Hardline,XOne,2015,Shooter,Electronic Arts,0.72,0.37,0.01,0.11,1.2 1675,WWE 2K16,PS4,2015,Sports,Take-Two Interactive,0.41,0.6,0,0.19,1.2 1676,Dragon Ball Z: La Legende Saien,SNES,1993,Fighting,Namco Bandai Games,0,0,1.2,0,1.2 1677,TwinBee,NES,1986,Shooter,Konami Digital Entertainment,0,0,1.2,0,1.2 1678,Ganbare Goemon! Karakuri Douchuu,NES,1986,Platform,Konami Digital Entertainment,0,0,1.2,0,1.2 1679,NFL 2K,DC,1999,Sports,Sega,1.12,0.05,0,0.02,1.2 1680,SolarStriker,GB,1989,Shooter,Nintendo,0.4,0.39,0.36,0.04,1.2 1681,Enter the Matrix,XB,2003,Action,Atari,0.72,0.43,0.01,0.04,1.2 1682,NHL 2002,PS2,2001,Sports,Electronic Arts,0.59,0.46,0,0.15,1.2 1683,Mario vs. Donkey Kong 2: March of the Minis,DS,2006,Puzzle,Nintendo,0.74,0.03,0.36,0.07,1.2 1684,PokéPark Wii: Pikachu's Adventure,Wii,2009,Adventure,Nintendo,0.55,0.17,0.42,0.06,1.2 1685,One Piece: Pirate Warriors,PS3,2012,Action,Namco Bandai Games,0.01,0.24,0.86,0.09,1.2 1686,WWE 2K14,PS3,2013,Sports,Take-Two Interactive,0.49,0.49,0,0.21,1.19 1687,Metal Gear Solid: Portable Ops,PSP,2006,Action,Konami Digital Entertainment,0.38,0.35,0.38,0.09,1.19 1688,Nuclear Strike,PS,1997,Simulation,Electronic Arts,0.66,0.45,0,0.08,1.19 1689,Captain Toad: Treasure Tracker,WiiU,2014,Puzzle,Nintendo,0.56,0.36,0.19,0.09,1.19 1690,WWE SmackDown vs Raw 2008,PSP,2007,Fighting,THQ,0.45,0.47,0,0.28,1.19 1691,The Simpsons: Road Rage,GBA,2003,Racing,THQ,0.86,0.32,0,0.02,1.19 1692,Pro Evolution Soccer 2008,Wii,2008,Sports,Konami Digital Entertainment,0.09,0.84,0.11,0.15,1.19 1693,SpongeBob SquarePants: Revenge of the Flying Dutchman,GBA,2002,Platform,THQ,0.92,0.23,0,0.04,1.19 1694,Mario & Sonic at the London 2012 Olympic Games,3DS,2012,Sports,Sega,0.18,0.64,0.27,0.1,1.19 1695,Scarface: The World is Yours,PS2,2006,Action,Vivendi Games,0.99,0.04,0,0.16,1.19 1696,Kobe Bryant in NBA Courtside,N64,1998,Sports,Nintendo,1.02,0.13,0.04,0.01,1.19 1697,Disney's Chip 'n Dale: Rescue Rangers,NES,1990,Platform,Capcom,0.68,0.14,0.35,0.02,1.19 1698,The Dukes of Hazzard: Racing for Home,PS,1999,Racing,Ubisoft,0.99,0.16,0,0.04,1.19 1699,Hitman 2: Silent Assassin,XB,N/A,Action,Eidos Interactive,0.76,0.38,0,0.05,1.19 1700,FIFA 14,XOne,2013,Sports,Electronic Arts,0.41,0.66,0,0.12,1.19 1701,Spider-Man: The Movie,GC,2002,Action,Activision,0.86,0.27,0.01,0.04,1.19 1702,Final Fantasy I & II: Dawn of Souls,GBA,2004,Role-Playing,Nintendo,0.64,0.24,0.29,0.02,1.19 1703,NBA 2K17,PS4,2016,Sports,Take-Two Interactive,0.83,0.14,0,0.22,1.19 1704,Pokemon Super Mystery Dungeon,3DS,2015,Role-Playing,Nintendo,0.46,0.31,0.33,0.08,1.19 1705,Just Dance 4,X360,2012,Misc,Ubisoft,0.9,0.2,0,0.08,1.19 1706,Metal Gear Solid VR Missions,PS,1999,Adventure,Konami Digital Entertainment,0.66,0.45,0,0.08,1.18 1707,Pole Position,2600,1982,Racing,Atari,1.1,0.07,0,0.01,1.18 1708,Resident Evil: Operation Raccoon City,PS3,2012,Action,Capcom,0.48,0.25,0.36,0.1,1.18 1709,LEGO Indiana Jones: The Original Adventures,PSP,2008,Action,LucasArts,0.4,0.49,0,0.29,1.18 1710,Pro Yakyuu Family Stadium '88,NES,1988,Sports,Namco Bandai Games,0.1,0,1.08,0,1.18 1711,Shenmue,DC,1999,Adventure,Sega,0.52,0.24,0.38,0.04,1.18 1712,Mario Tennis,GB,2000,Sports,Nintendo,0.5,0.18,0.44,0.06,1.18 1713,Tony Hawk's Pro Skater 2,GBA,2001,Sports,Activision,0.85,0.31,0,0.02,1.18 1714,WWE '12,PS3,2011,Fighting,THQ,0.53,0.46,0.02,0.17,1.18 1715,WWE SmackDown vs. Raw 2010,PS3,2009,Fighting,THQ,0.48,0.49,0.01,0.2,1.18 1716,Plants vs. Zombies,DS,2011,Strategy,Mastertronic,0.95,0.15,0,0.08,1.18 1717,Sonic the Hedgehog,PS3,2006,Platform,Sega,0.41,0.07,0.04,0.66,1.18 1718,Super Ghouls 'n Ghosts,SNES,1991,Platform,Capcom,0.5,0.14,0.52,0.02,1.18 1719,Spore,PC,2008,Strategy,Electronic Arts,0.03,1.06,0,0.09,1.17 1720,Soviet Strike,PS,1996,Simulation,Electronic Arts,0.65,0.44,0,0.08,1.17 1721,Your Shape: Fitness Evolved 2012,X360,2011,Sports,Ubisoft,0.7,0.37,0,0.1,1.17 1722,Army of Two,PS3,2008,Shooter,Electronic Arts,0.74,0.26,0.02,0.15,1.17 1723,Gun,PS2,2005,Shooter,Activision,0.98,0.04,0,0.16,1.17 1724,Ty the Tasmanian Tiger,PS2,2002,Platform,Electronic Arts,0.57,0.45,0,0.15,1.17 1725,Wario Land: Shake It!,Wii,2008,Platform,Nintendo,0.6,0.31,0.15,0.11,1.17 1726,Sonic Rush Adventure,DS,2007,Platform,Sega,0.54,0.49,0.01,0.12,1.17 1727,Medal of Honor: Warfighter,X360,2012,Action,Electronic Arts,0.58,0.47,0.01,0.1,1.17 1728,Mega Man 3,NES,1990,Platform,Capcom,0.68,0.1,0.39,0,1.17 1729,Ratchet & Clank (2016),PS4,2016,Platform,Sony Computer Entertainment,0.32,0.64,0.04,0.18,1.17 1730,Mission: Impossible,N64,1997,Action,Ocean,0.74,0.38,0.02,0.03,1.17 1731,Romancing SaGa 2,SNES,1993,Role-Playing,SquareSoft,0,0,1.17,0,1.17 1732,Cabela's Dangerous Hunts,PS2,2003,Sports,Zoo Digital Publishing,0.57,0.45,0,0.15,1.17 1733,Cool Boarders 4,PS,1998,Sports,989 Studios,0.65,0.44,0,0.08,1.17 1734,Rage Racer,PS,1996,Racing,Sony Computer Entertainment,0.16,0.11,0.83,0.08,1.17 1735,Medal of Honor: Rising Sun,XB,2003,Shooter,Electronic Arts,0.76,0.36,0,0.05,1.17 1736,Football Manager 2013,PC,2012,Sports,Sega,0,0.95,0,0.22,1.17 1737,Destruction Derby 2,PS,1996,Racing,Psygnosis,0.65,0.44,0,0.08,1.17 1738,Mirror's Edge,X360,2008,Platform,Electronic Arts,0.51,0.51,0.01,0.13,1.17 1739,Destiny: The Taken King,XOne,2015,Shooter,Activision,0.82,0.23,0,0.11,1.17 1740,Mario vs. Donkey Kong,GBA,2004,Puzzle,Nintendo,0.68,0.25,0.21,0.02,1.17 1741,007: Quantum of Solace,PS3,2008,Action,Activision,0.43,0.52,0.02,0.2,1.16 1742,EA Sports Active: More Workouts,Wii,2009,Sports,Electronic Arts,0.78,0.28,0,0.1,1.16 1743,Fallout: New Vegas,PC,2010,Role-Playing,Bethesda Softworks,0.58,0.45,0,0.14,1.16 1744,Need for Speed: Most Wanted,PSV,2012,Racing,Electronic Arts,0.38,0.52,0.01,0.25,1.16 1745,Final Fantasy Tactics: The War of the Lions,PSP,2007,Role-Playing,Square Enix,0.45,0.25,0.3,0.16,1.16 1746,Midnight Club 3: DUB Edition Remix,PS2,2006,Racing,Take-Two Interactive,0.97,0.04,0,0.16,1.16 1747,Tom Clancy's Ghost Recon: Jungle Storm,PS2,2004,Shooter,Ubisoft,0.57,0.44,0,0.15,1.16 1748,SingStar,PS3,2007,Misc,Sony Computer Entertainment,0.45,0.58,0,0.13,1.16 1749,Bushido Blade,PS,1997,Fighting,Sony Computer Entertainment,0.39,0.27,0.43,0.08,1.16 1750,LEGO Star Wars III: The Clone Wars,DS,2011,Action,LucasArts,0.66,0.39,0,0.11,1.16 1751,NASCAR Thunder 2002,PS2,2001,Racing,Electronic Arts,0.57,0.44,0,0.15,1.16 1752,Jet Force Gemini,N64,1999,Shooter,Nintendo,0.78,0.28,0.07,0.02,1.16 1753,Mega Man X,SNES,1993,Platform,Capcom,0.57,0.08,0.5,0.01,1.16 1754,Yu-Gi-Oh! The Sacred Cards (American and Others sales),GBA,2002,Role-Playing,Konami Digital Entertainment,0.84,0.27,0,0.05,1.16 1755,Sega Rally Championship,SAT,1995,Racing,Sega,0.21,0.16,0.77,0.02,1.16 1756,Test Drive: Off Road,PS,1997,Racing,Eidos Interactive,0.65,0.44,0,0.08,1.16 1757,Medal of Honor Heroes 2,PSP,2007,Shooter,Electronic Arts,0.5,0.39,0.02,0.25,1.16 1758,Sniper: Ghost Warrior,X360,2010,Shooter,City Interactive,0.54,0.51,0,0.12,1.16 1759,Rocksmith,PS3,2011,Misc,Ubisoft,0.52,0.38,0.09,0.17,1.16 1760,LEGO Star Wars: The Video Game,XB,2005,Action,Eidos Interactive,0.83,0.28,0,0.05,1.16 1761,FIFA Soccer 10,PSP,2009,Sports,Electronic Arts,0.15,0.68,0.01,0.32,1.16 1762,Plants vs. Zombies: Garden Warfare,X360,2014,Shooter,Electronic Arts,0.51,0.54,0,0.1,1.16 1763,Worldwide Soccer Manager 2009,PC,2008,Simulation,Sega,0,1.14,0,0.01,1.15 1764,Omerta: City of Gangsters,PS3,2011,Simulation,Konami Digital Entertainment,0.52,0.46,0,0.17,1.15 1765,Gauntlet: Dark Legacy,PS2,2001,Action,Midway Games,0.56,0.44,0,0.15,1.15 1766,Ninja Gaiden Sigma,PS3,2007,Action,Eidos Interactive,0.57,0.33,0.09,0.16,1.15 1767,Bad Boys: Miami Takedown,PS2,2004,Shooter,Empire Interactive,0.56,0.44,0,0.15,1.15 1768,Kaboom!,2600,1980,Misc,Activision,1.07,0.07,0,0.01,1.15 1769,Red Dead Redemption: Undead Nightmare,PS3,2010,Action,Take-Two Interactive,0.44,0.46,0.06,0.18,1.15 1770,Sonic and the Black Knight,Wii,2009,Platform,Sega,0.69,0.35,0.01,0.11,1.15 1771,Call of Duty 4: Modern Warfare,PC,2007,Shooter,Activision,0,1.12,0,0.03,1.15 1772,Qix,GB,1990,Puzzle,Nintendo,0.51,0.2,0.41,0.03,1.15 1773,Derby Stallion III,SNES,1995,Sports,ASCII Entertainment,0,0,1.15,0,1.15 1774,Doraemon,NES,1986,Action,Hudson Soft,0,0,1.15,0,1.15 1775,High School Musical 2: Work This Out!,DS,2008,Misc,Disney Interactive Studios,0.5,0.52,0,0.13,1.15 1776,Ratchet & Clank: All 4 One,PS3,2011,Platform,Sony Computer Entertainment,0.75,0.22,0.05,0.12,1.15 1777,Donkey Konga,GC,2003,Misc,Nintendo,0.5,0.16,0.46,0.03,1.15 1778,Fight Night Champion,PS3,2011,Fighting,Electronic Arts,0.45,0.51,0,0.19,1.15 1779,Dragon Quest I & II,SNES,1993,Role-Playing,Enix Corporation,0,0,1.15,0,1.15 1780,Tak and the Power of Juju,PS2,2003,Platform,THQ,0.56,0.44,0,0.15,1.15 1781,Asteroids,PS,1998,Shooter,Success,0.64,0.43,0,0.07,1.15 1782,Puyo Puyo Sun Ketteiban,PS,1997,Puzzle,Compile,0,0,1.07,0.07,1.15 1783,Pokemon Rumble Blast,3DS,2011,Action,Nintendo,0.47,0.26,0.35,0.07,1.14 1784,Action Bass,PS,2000,Action,Take-Two Interactive,0.64,0.43,0,0.07,1.14 1785,Tenchu: Wrath of Heaven,PS2,2003,Action,Activision,0.44,0.34,0.25,0.11,1.14 1786,Shadow of the Colossus,PS2,2005,Action,Sony Computer Entertainment,0.78,0.03,0.2,0.13,1.14 1787,Brave Fencer Musashi,PS,1998,Role-Playing,SquareSoft,0.25,0.17,0.65,0.07,1.14 1788,Hot Shots Golf: Out of Bounds,PS3,2007,Sports,Sony Computer Entertainment,0.31,0.03,0.76,0.04,1.14 1789,Dance Dance Revolution Extreme 2,PS2,2005,Simulation,Konami Digital Entertainment,0.95,0.04,0,0.16,1.14 1790,Mirror's Edge,PS3,2008,Platform,Electronic Arts,0.31,0.59,0.02,0.22,1.14 1791,Rabbids Go Home,Wii,2009,Platform,Ubisoft,0.26,0.75,0,0.14,1.14 1792,South Park,N64,1998,Shooter,Acclaim Entertainment,0.9,0.23,0,0.02,1.14 1793,Commando,NES,1986,Action,Capcom,0.71,0.16,0.25,0.03,1.14 1794,Pilotwings,SNES,1990,Simulation,Nintendo,0.46,0.17,0.48,0.02,1.14 1795,Resident Evil - Code: Veronica,DC,2000,Action,Eidos Interactive,0.41,0.23,0.47,0.03,1.14 1796,Super R.C. Pro-Am,GB,1991,Racing,Nintendo,0.58,0.37,0.15,0.04,1.14 1797,The Lord of the Rings: The Return of the King,XB,2003,Action,Electronic Arts,0.71,0.38,0,0.05,1.14 1798,LEGO Star Wars: The Video Game,GBA,2005,Action,Eidos Interactive,0.82,0.3,0,0.02,1.14 1799,Royal Palace of White Sword and The City of Gentiles,PS2,2005,Role-Playing,Take-Two Interactive,0,0.51,0,0.62,1.14 1800,Guitar Hero 5,X360,2009,Misc,Activision,0.65,0.37,0,0.11,1.14 1801,Mobile Suit Gundam: Federation vs. Zeon,PS2,2001,Simulation,Atari,0.12,0.1,0.88,0.03,1.14 1802,Need for Speed Underground 2,GC,2004,Racing,Electronic Arts,0.7,0.39,0.01,0.03,1.14 1803,MechAssault,XB,2002,Simulation,Microsoft Game Studios,1.01,0.1,0,0.03,1.13 1804,ModNation Racers,PS3,2010,Racing,Sony Computer Entertainment,0.5,0.41,0.06,0.16,1.13 1805,LEGO Star Wars III: The Clone Wars,3DS,2011,Action,LucasArts,0.61,0.43,0,0.09,1.13 1806,Derby Stallion 99,PS,1999,Sports,ASCII Entertainment,0,0,1.06,0.07,1.13 1807,Cars,GBA,2006,Racing,THQ,0.81,0.3,0,0.02,1.13 1808,Fantasy Life,3DS,2012,Role-Playing,Nintendo,0.33,0.37,0.37,0.06,1.13 1809,Tom Clancy's Rainbow Six 3: Black Arrow,XB,2004,Shooter,Ubisoft,0.99,0.12,0,0.02,1.13 1810,WWE 2K15,PS4,2014,Sports,Take-Two Interactive,0.38,0.56,0,0.19,1.13 1811,Donkey Kong,NES,1983,Platform,Nintendo,0.23,0.05,0.84,0.01,1.13 1812,Jampack Winter '98,PS,1998,Misc,Sony Computer Entertainment,0.63,0.43,0,0.07,1.13 1813,WWE 2K14,X360,2013,Sports,Take-Two Interactive,0.64,0.39,0,0.1,1.13 1814,Alien: Isolation,PS4,2014,Shooter,Sega,0.34,0.56,0.04,0.19,1.13 1815,Yakuza 3,PS3,2009,Action,Sega,0.21,0.21,0.62,0.08,1.13 1816,Pokémon Mystery Dungeon: Red Rescue Team (US weekly sales),GBA,2005,Role-Playing,Nintendo,0.81,0.3,0,0.02,1.13 1817,The Beatles: Rock Band,PS3,2009,Misc,MTV Games,0.67,0.3,0,0.15,1.13 1818,Dragon Age II,X360,2011,Action,Electronic Arts,0.72,0.3,0.01,0.09,1.12 1819,Moon Patrol,2600,1982,Shooter,Atari,1.05,0.06,0,0.01,1.12 1820,Supercar Street Challenge,PS2,2001,Racing,Activision,0.55,0.43,0,0.14,1.12 1821,Pilotwings 64,N64,1996,Simulation,Nintendo,0.56,0.24,0.3,0.02,1.12 1822,Crackdown 2,X360,2010,Shooter,Microsoft Game Studios,0.63,0.37,0.02,0.1,1.12 1823,Final Fantasy XIV: A Realm Reborn,PS3,2013,Role-Playing,Square Enix,0.36,0.33,0.28,0.15,1.12 1824,Castlevania: Lords of Shadow,PS3,2010,Action,Konami Digital Entertainment,0.5,0.37,0.1,0.16,1.12 1825,Rocksmith,X360,2011,Misc,Ubisoft,0.84,0.2,0.01,0.08,1.12 1826,Disney Infinity 2.0: Marvel Super Heroes,X360,2014,Action,Disney Interactive Studios,0.62,0.4,0,0.1,1.12 1827,SOCOM: U.S. Navy SEALs Fireteam Bravo,PSP,2005,Shooter,Sony Computer Entertainment,1.03,0,0.01,0.08,1.12 1828,Call Of Duty 2: Big Red One,XB,2005,Shooter,Activision,0.66,0.4,0,0.05,1.12 1829,Yoshi's Cookie,NES,1992,Puzzle,Nintendo,0.41,0.06,0.63,0.02,1.12 1830,Guitar Hero 5,PS2,2009,Misc,Activision,0.28,0.3,0,0.54,1.12 1831,Worldwide Soccer Manager 2008,PC,2007,Sports,Russel,0,1.12,0,0,1.12 1832,Spider-Man 2,XB,2004,Action,Activision,0.82,0.26,0,0.04,1.12 1833,Counter-Strike,XB,2003,Shooter,Microsoft Game Studios,0.85,0.23,0,0.04,1.11 1834,Mad Max (2015),PS4,2015,Action,Warner Bros. Interactive Entertainment,0.32,0.58,0.04,0.17,1.11 1835,"Transformers: The Game (XBox 360, PS2, PS3, Wii & PC Versions)",PS2,2007,Action,Activision,0.63,0.37,0,0.11,1.11 1836,GRID,PS3,2008,Racing,Codemasters,0.31,0.57,0.03,0.2,1.11 1837,Guitar Hero Encore: Rocks The 80s,PS2,2007,Misc,RedOctane,0.92,0.04,0,0.15,1.11 1838,Sunset Overdrive,XOne,2014,Shooter,Microsoft Game Studios,0.62,0.4,0,0.08,1.11 1839,Rock Band,PS2,N/A,Misc,Electronic Arts,0.71,0.06,0,0.35,1.11 1840,Tom Clancy's Splinter Cell: Chaos Theory,XB,2005,Action,Ubisoft,0.68,0.38,0,0.05,1.11 1841,Donkey Kong Jr.,NES,1983,Platform,Nintendo,0.33,0.07,0.7,0.01,1.11 1842,Arc the Lad,PS,1995,Role-Playing,Sony Computer Entertainment,0,0,1.1,0.01,1.11 1843,NBA Jam Tournament Edition,GEN,1994,Sports,Acclaim Entertainment,0.95,0.14,0,0.03,1.11 1844,Need for Speed: ProStreet,Wii,2007,Racing,Electronic Arts,0.54,0.46,0,0.12,1.11 1845,Pikmin 3,WiiU,2013,Strategy,Nintendo,0.45,0.31,0.29,0.06,1.11 1846,Legend of Mana,PS,1999,Role-Playing,SquareSoft,0.18,0.13,0.73,0.07,1.11 1847,Lumines: Puzzle Fusion,PSP,2004,Puzzle,Ubisoft,0.52,0.35,0,0.23,1.11 1848,Toy Story 3: The Video Game,PS3,2010,Action,Disney Interactive Studios,0.51,0.42,0,0.17,1.11 1849,Guitar Hero 5,PS3,2009,Misc,Activision,0.53,0.4,0,0.17,1.1 1850,Megamania,2600,1981,Shooter,Activision,1.03,0.06,0,0.01,1.1 1851,Medal of Honor: Airborne,X360,2007,Shooter,Electronic Arts,0.45,0.53,0.01,0.12,1.1 1852,The Legend of Zelda: Tri Force Heroes,3DS,2015,Action,Nintendo,0.52,0.33,0.17,0.08,1.1 1853,Jungle Hunt,2600,1982,Platform,Atari,1.03,0.06,0,0.01,1.1 1854,Triple Play 98,PS,1997,Sports,Electronic Arts,0.61,0.42,0,0.07,1.1 1855,LEGO The Lord of the Rings,PS3,2012,Action,Warner Bros. Interactive Entertainment,0.36,0.53,0,0.21,1.1 1856,Petz Dogz 2,DS,2007,Simulation,Ubisoft,0.47,0.52,0,0.12,1.1 1857,WWE SmackDown vs. Raw 2011,PS3,2010,Fighting,THQ,0.44,0.46,0.01,0.18,1.1 1858,Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories,GB,1999,Strategy,Konami Digital Entertainment,0,0,1.1,0,1.1 1859,Lode Runner,NES,1984,Puzzle,Hudson Soft,0,0,1.1,0,1.1 1860,The Final Fantasy Legend,GB,1989,Role-Playing,SquareSoft,0,0,1.1,0,1.1 1861,Famicom Jump: Eiyuu Retsuden,NES,1989,Role-Playing,Namco Bandai Games,0,0,1.1,0,1.1 1862,F-Zero X,N64,1998,Racing,Nintendo,0.45,0.33,0.29,0.03,1.1 1863,Popeye,NES,1983,Platform,Nintendo,0.51,0.12,0.45,0.02,1.1 1864,NERF N-Strike,Wii,2008,Shooter,Electronic Arts,0.92,0.09,0,0.09,1.1 1865,NBA Live 2001,PS2,2001,Sports,Electronic Arts,0.52,0.4,0.04,0.13,1.1 1866,SingStar Legends,PS2,2006,Misc,Sony Computer Entertainment,0.12,0.75,0,0.23,1.1 1867,SingStar Rocks!,PS2,2006,Misc,Sony Computer Entertainment,0,0.84,0,0.25,1.1 1868,Tales of Symphonia,GC,2003,Role-Playing,Nintendo,0.54,0.21,0.31,0.04,1.1 1869,Untold Legends: Brotherhood of the Blade,PSP,2005,Role-Playing,Activision,0.54,0.33,0.01,0.22,1.1 1870,Star Ocean: The Second Story,PS,1998,Role-Playing,Sony Computer Entertainment,0.26,0.1,0.72,0.02,1.1 1871,Lightning Returns: Final Fantasy XIII,PS3,2013,Role-Playing,Square Enix,0.31,0.22,0.45,0.12,1.1 1872,Star Wars: The Force Unleashed,PSP,2008,Action,LucasArts,0.43,0.41,0,0.25,1.09 1873,Imagine: Babysitters,DS,2008,Simulation,Ubisoft,0.63,0.36,0,0.1,1.09 1874,The Simpsons Game,PSP,2007,Action,Electronic Arts,0.24,0.55,0,0.31,1.09 1875,Yakuza 2,PS2,2006,Adventure,Sega,0.05,0.04,0.84,0.16,1.09 1876,Skate 2,X360,2009,Sports,Electronic Arts,0.82,0.17,0.01,0.09,1.09 1877,Dragon Ball Z: The Legacy of Goku II,GBA,2003,Role-Playing,Atari,0.78,0.29,0,0.02,1.09 1878,Virtua Fighter 5,PS3,2007,Fighting,Sega,0.29,0.52,0.08,0.2,1.09 1879,NFL 2K1,DC,2000,Sports,Sega,1.02,0.05,0,0.02,1.09 1880,BeatMania,PS,1998,Simulation,Konami Digital Entertainment,0,0,1.07,0.02,1.09 1881,Namco Museum Battle Collection,PSP,2005,Misc,Sony Computer Entertainment,0.75,0.18,0,0.16,1.09 1882,LEGO Star Wars II: The Original Trilogy,DS,2006,Action,LucasArts,0.96,0.04,0,0.08,1.09 1883,Madden NFL 2004,XB,2003,Sports,Electronic Arts,1.02,0.02,0,0.05,1.09 1884,Empire: Total War,PC,2009,Strategy,Sega,0.01,0.97,0,0.11,1.09 1885,The Godfather,PS2,2006,Action,Electronic Arts,0.89,0.03,0.01,0.15,1.09 1886,Tiger Woods PGA Tour 10,Wii,2009,Sports,Electronic Arts,0.61,0.37,0,0.11,1.09 1887,Star Wars: Bounty Hunter,PS2,2002,Shooter,LucasArts,0.53,0.42,0,0.14,1.09 1888,Densha De Go!,PS,1997,Simulation,Taito,0,0,1.02,0.07,1.09 1889,Dante's Inferno,PS3,2010,Action,Electronic Arts,0.64,0.28,0.04,0.13,1.09 1890,Sonic & Sega All-Stars Racing,DS,2010,Racing,Sega,0.44,0.54,0,0.11,1.09 1891,Skylanders Giants,PS3,2012,Action,Activision,0.35,0.52,0,0.22,1.09 1892,Endless Ocean,Wii,2007,Adventure,Nintendo,0.44,0.47,0.09,0.09,1.09 1893,NFL Blitz 2000,PS,1998,Sports,Midway Games,0.6,0.41,0,0.07,1.09 1894,Sonic Free Riders,X360,2010,Racing,Sega,0.74,0.26,0,0.09,1.09 1895,NASCAR Thunder 2004,PS2,2003,Racing,Electronic Arts,0.53,0.41,0,0.14,1.08 1896,Prince of Persia,PS3,2008,Action,Ubisoft,0.47,0.41,0.03,0.18,1.08 1897,SpongeBob SquarePants: Revenge of the Flying Dutchman,PS2,2002,Platform,THQ,0.53,0.41,0,0.14,1.08 1898,Grand Theft Auto V,PC,2015,Action,Take-Two Interactive,0.36,0.64,0,0.08,1.08 1899,The Biggest Loser,Wii,2009,Sports,THQ,0.87,0.12,0,0.09,1.08 1900,Fisherman's Bass Club,PS2,2002,Sports,Agetec,0.53,0.41,0,0.14,1.08 1901,MySims Agents,DS,2009,Adventure,Electronic Arts,0.55,0.43,0,0.11,1.08 1902,Resident Evil: The Darkside Chronicles,Wii,2009,Action,Capcom,0.48,0.32,0.2,0.09,1.08 1903,NCAA Football 13,X360,2012,Action,Electronic Arts,1.02,0,0,0.06,1.08 1904,Grand Theft Auto: Chinatown Wars,PSP,2009,Action,Take-Two Interactive,0.28,0.5,0.03,0.28,1.08 1905,FIFA Soccer 11,Wii,2010,Sports,Electronic Arts,0.26,0.69,0,0.12,1.08 1906,The Orange Box,PS3,2007,Shooter,Electronic Arts,0.28,0.59,0,0.22,1.08 1907,Joust,2600,1982,Platform,Atari,1.01,0.06,0,0.01,1.08 1908,Tomb Raider: Underworld,X360,2008,Action,Eidos Interactive,0.53,0.43,0.01,0.11,1.08 1909,Tom Clancy's Ghost Recon 2,PS2,2004,Shooter,Ubisoft,0.64,0.34,0,0.1,1.08 1910,DiRT 3,PS3,2011,Racing,Codemasters,0.27,0.59,0.01,0.21,1.08 1911,LEGO City Undercover,WiiU,2013,Platform,Nintendo,0.47,0.4,0.13,0.08,1.08 1912,Spore Creatures,DS,2008,Simulation,Electronic Arts,0.67,0.3,0,0.11,1.08 1913,Ready 2 Rumble Boxing,PS,1998,Sports,Midway Games,0.6,0.41,0,0.07,1.08 1914,Dragon Ball Z: Taiketsu,GBA,2003,Fighting,Atari,0.77,0.29,0,0.02,1.08 1915,Disney's Lilo & Stitch,GBA,2002,Platform,Ubisoft,0.77,0.29,0,0.02,1.08 1916,Star Fox: Assault,GC,2005,Shooter,Nintendo,0.68,0.18,0.19,0.03,1.08 1917,Naruto: Ultimate Ninja Storm,PS3,2008,Fighting,Namco Bandai Games,0.49,0.35,0.09,0.16,1.08 1918,Marvel vs. Capcom 3: Fate of Two Worlds,X360,2011,Fighting,Capcom,0.79,0.18,0.03,0.07,1.08 1919,NCAA Football 14,X360,2013,Sports,Electronic Arts,1.01,0,0,0.06,1.07 1920,Doko Demo Issyo,PS,1999,Misc,Sony Computer Entertainment,0,0,1,0.07,1.07 1921,Call of Duty 3,PS2,2006,Shooter,Activision,0.89,0.03,0,0.15,1.07 1922,Imagine: Fashion Designer New York,DS,2008,Simulation,Ubisoft,0.65,0.32,0,0.1,1.07 1923,Red Dead Redemption: Undead Nightmare,X360,2010,Action,Take-Two Interactive,0.57,0.39,0.02,0.09,1.07 1924,Bully: Scholarship Edition,X360,2008,Action,Take-Two Interactive,0.53,0.4,0.03,0.11,1.07 1925,Virtua Fighter,SAT,1994,Fighting,Sega,0.17,0.12,0.77,0.02,1.07 1926,Championship Manager 99/00,PC,1999,Sports,Eidos Interactive,0,0.98,0,0.09,1.07 1927,WWE SmackDown vs. Raw 2010,PS2,2009,Fighting,THQ,0.53,0.01,0,0.54,1.07 1928,Pro Evolution Soccer 2008,X360,2007,Sports,Konami Digital Entertainment,0.08,0.9,0.04,0.05,1.07 1929,Super Princess Peach,DS,2005,Platform,Nintendo,0.72,0.06,0.21,0.07,1.07 1930,NHL 99,PS,1997,Sports,Electronic Arts,0.59,0.4,0,0.07,1.07 1931,SoulCalibur III,PS2,2005,Fighting,Namco Bandai Games,0.74,0.15,0.13,0.05,1.07 1932,Skylanders SWAP Force,PS3,2013,Platform,Activision,0.43,0.44,0,0.2,1.07 1933,F1 2012,PS3,2012,Racing,Codemasters,0.12,0.64,0.05,0.25,1.07 1934,World Tour Soccer,PSP,2005,Sports,Sony Computer Entertainment,0.1,0.63,0,0.34,1.07 1935,Disney Universe,Wii,2011,Action,Disney Interactive Studios,0.67,0.3,0,0.1,1.07 1936,Ridge Racer Revolution,PS,1995,Racing,Sony Computer Entertainment,0.17,0.12,0.71,0.07,1.07 1937,LEGO Pirates of the Caribbean: The Video Game,X360,2011,Action,Disney Interactive Studios,0.54,0.42,0,0.1,1.07 1938,Hot Wheels Turbo Racing,PS,1999,Racing,Electronic Arts,0.59,0.4,0,0.07,1.07 1939,NCAA Football 99,PS,1998,Sports,Electronic Arts,0.59,0.4,0,0.07,1.06 1940,Mortal Kombat: Armageddon,PS2,2006,Fighting,Midway Games,0.88,0.04,0,0.14,1.06 1941,Aliens vs Predator,X360,2010,Shooter,Sega,0.55,0.4,0,0.11,1.06 1942,Freekstyle,PS2,2002,Racing,Electronic Arts,0.52,0.41,0,0.14,1.06 1943,Junior Brain Trainer,DS,2008,Misc,GSP,0.23,0.74,0,0.1,1.06 1944,Darksiders,X360,2010,Action,THQ,0.67,0.29,0.01,0.1,1.06 1945,DiRT,PS3,2007,Racing,Codemasters,0.16,0.67,0,0.23,1.06 1946,Call of Duty 4: Modern Warfare,DS,2007,Shooter,Activision,0.96,0.02,0.01,0.08,1.06 1947,Simple 1500 Series Vol. 1: The Mahjong,PS,1998,Misc,D3Publisher,0,0,0.99,0.07,1.06 1948,Sega Superstars Tennis,Wii,2008,Sports,Sega,0.28,0.65,0,0.13,1.06 1949,NBA Street V3,PS2,2005,Sports,Electronic Arts,0.52,0.41,0,0.14,1.06 1950,Sleeping Dogs,PS3,2012,Action,Square Enix,0.31,0.5,0.05,0.19,1.06 1951,Mercenaries 2: World in Flames,X360,2008,Shooter,Electronic Arts,0.65,0.3,0.01,0.1,1.06 1952,Worms Armageddon,PS,1999,Strategy,Microprose,0.18,0.81,0,0.08,1.06 1953,Hulk,PS2,2003,Action,Universal Interactive,0.52,0.41,0,0.14,1.06 1954,LEGO Indiana Jones: The Original Adventures,PS3,2008,Action,Activision,0.44,0.44,0,0.18,1.06 1955,NFL Blitz,N64,1998,Sports,Midway Games,1.02,0.04,0,0.01,1.06 1956,NFL Quarterback Club 98,N64,1997,Sports,Acclaim Entertainment,1.01,0.05,0,0.01,1.06 1957,DJ Hero,X360,2009,Misc,Activision,0.56,0.4,0,0.11,1.06 1958,Dora the Explorer: Dora Saves the Mermaids,DS,2007,Platform,Take-Two Interactive,0.97,0.01,0,0.08,1.06 1959,Diablo II: Lord of Destruction,PC,2001,Role-Playing,Vivendi Games,1.03,0.02,0,0,1.06 1960,Naruto Shippuden: Ultimate Ninja Storm 4,PS4,2016,Fighting,Namco Bandai Games,0.39,0.41,0.1,0.16,1.06 1961,Spider-Man 2,GBA,2004,Action,Activision,0.76,0.28,0,0.02,1.06 1962,Virtua Tennis 3,PS3,2007,Sports,Sega,0.23,0.59,0.03,0.22,1.06 1963,Seek and Destroy,PS2,2002,Racing,Play It,0.52,0.4,0,0.14,1.06 1964,Warhawk,PS3,2007,Simulation,Sony Computer Entertainment,0.49,0.39,0,0.17,1.06 1965,Apollo Justice: Ace Attorney,DS,2007,Adventure,Capcom,0.32,0.06,0.64,0.04,1.06 1966,Assassin's Creed: Rogue,X360,2014,Action,Ubisoft,0.58,0.38,0,0.09,1.05 1967,Cosmic Ark,2600,1981,Shooter,Imagic,0.99,0.05,0,0.01,1.05 1968,SOCOM: U.S. Navy SEALs Fireteam Bravo 2,PSP,2006,Shooter,Sony Computer Entertainment,0.81,0.11,0,0.13,1.05 1969,Skylanders: Trap Team,Wii,2014,Action,Activision,0.42,0.54,0,0.08,1.05 1970,Aliens vs Predator,PS3,2010,Shooter,Sega,0.41,0.47,0,0.18,1.05 1971,Defender,2600,1980,Misc,Atari,0.99,0.05,0,0.01,1.05 1972,Dance on Broadway,Wii,2010,Misc,Ubisoft,0.27,0.66,0,0.12,1.05 1973,Adventure Island,NES,1986,Platform,Hudson Soft,0,0,1.05,0,1.05 1974,Arc the Lad II,PS,1996,Role-Playing,Sony Computer Entertainment,0,0,0.92,0.13,1.05 1975,Tag Team Match M.U.S.C.L.E.,NES,1985,Fighting,Namco Bandai Games,0,0,1.05,0,1.05 1976,Derby Stallion 96,SNES,1996,Sports,ASCII Entertainment,0,0,1.04,0.01,1.05 1977,UFC Undisputed 3,PS3,2012,Action,THQ,0.55,0.34,0.03,0.13,1.05 1978,NBA 2K3,PS2,2002,Sports,Sega,0.51,0.4,0,0.13,1.05 1979,Dragon Ball: XenoVerse,PS4,2015,Fighting,Namco Bandai Games,0.3,0.48,0.12,0.15,1.05 1980,The Simpsons: Road Rage,XB,2001,Racing,Electronic Arts,0.78,0.26,0,0.01,1.05 1981,Dave Mirra Freestyle BMX,PS,2000,Sports,Acclaim Entertainment,0.91,0.11,0,0.03,1.05 1982,Imagine: Animal Doctor,DS,2007,Simulation,Ubisoft,0.45,0.49,0,0.11,1.05 1983,WWE SmackDown vs. Raw 2010,X360,2009,Fighting,THQ,0.56,0.38,0.01,0.11,1.05 1984,Forza Motorsport,XB,2005,Racing,Microsoft Game Studios,0.52,0.51,0,0.02,1.05 1985,Sonic the Hedgehog,X360,2006,Platform,Sega,0.44,0.49,0,0.11,1.05 1986,MySims Agents,Wii,2009,Adventure,Electronic Arts,0.62,0.32,0,0.1,1.05 1987,Monster Rancher 2,PS,1998,Simulation,Sony Computer Entertainment,0.19,0.13,0.66,0.07,1.05 1988,Pokemon Conquest,DS,2012,Role-Playing,Nintendo,0.58,0.06,0.37,0.04,1.05 1989,The Simpsons Game,X360,2007,Action,Electronic Arts,0.54,0.4,0,0.11,1.05 1990,Guinness World Records: The Videogame,Wii,2008,Action,Warner Bros. Interactive Entertainment,0.46,0.47,0,0.11,1.04 1991,MVP Baseball 2003,PS2,2003,Sports,Electronic Arts,0.51,0.4,0,0.13,1.04 1992,Legacy of Kain: Soul Reaver,PS,N/A,Action,Eidos Interactive,0.58,0.4,0,0.07,1.04 1993,Dragon Ball Z: Budokai Tenkaichi 3,Wii,2007,Fighting,Atari,0.33,0.37,0.26,0.09,1.04 1994,Disney Tangled,DS,2010,Action,Disney Interactive Studios,0.58,0.37,0,0.09,1.04 1995,Tales of Destiny,PS,1997,Role-Playing,Namco Bandai Games,0.09,0.06,0.83,0.07,1.04 1996,ATV: Quad Power Racing,PS,2000,Racing,Acclaim Entertainment,0.58,0.39,0,0.07,1.04 1997,Disney Fairies: Tinker Bell and the Lost Treasure,DS,2009,Adventure,Disney Interactive Studios,0.57,0.35,0.02,0.1,1.04 1998,Mega Man X4,PS,1996,Action,Virgin Interactive,0.45,0.3,0.22,0.07,1.04 1999,Naruto: Clash of Ninja 2,GC,2003,Fighting,Nintendo,0.44,0.12,0.45,0.03,1.04 2000,Dance Dance Revolution SuperNOVA,PS2,2006,Simulation,Konami Digital Entertainment,0.87,0.03,0,0.14,1.04 2001,Brink,X360,2011,Shooter,Bethesda Softworks,0.59,0.35,0.01,0.09,1.04 2002,F-Zero: Maximum Velocity,GBA,2001,Racing,Nintendo,0.39,0.16,0.37,0.12,1.04 2003,Bomberman 64,N64,1997,Puzzle,Hudson Soft,0.5,0.2,0.31,0.03,1.04 2004,Jeremy McGrath Supercross 98,PS,1998,Racing,Acclaim Entertainment,0.91,0.1,0,0.03,1.04 2005,LEGO Indiana Jones 2: The Adventure Continues,X360,2009,Action,Activision,0.62,0.33,0,0.09,1.04 2006,Project CARS,PS4,2015,Racing,Slightly Mad Studios,0.17,0.69,0.02,0.15,1.04 2007,Need for Speed: Most Wanted,XB,2005,Racing,Electronic Arts,0.53,0.46,0,0.05,1.04 2008,Kirby: Mass Attack,DS,2011,Platform,Nintendo,0.52,0.06,0.41,0.05,1.04 2009,LEGO Marvel Super Heroes,XOne,2013,Action,Warner Bros. Interactive Entertainment,0.61,0.34,0,0.09,1.04 2010,ZhuZhu Pets,DS,2010,Simulation,Activision,0.68,0.27,0,0.09,1.04 2011,Tom Clancy's Ghost Recon Advanced Warfighter 2,PS3,2007,Shooter,Ubisoft,0.34,0.48,0.02,0.19,1.04 2012,MotorStorm: Arctic Edge,PSP,2009,Racing,Sony Computer Entertainment,0.16,0.58,0,0.3,1.04 2013,WipEout Pure,PSP,2005,Racing,Sony Computer Entertainment,0.47,0.34,0,0.22,1.04 2014,EA Sports UFC,PS4,2014,Sports,Electronic Arts,0.46,0.4,0.01,0.17,1.04 2015,MX vs. ATV Unleashed,PS2,2005,Racing,THQ,0.86,0.03,0,0.14,1.03 2016,Sonic Unleashed,PS3,2008,Platform,Sega,0.56,0.33,0.01,0.14,1.03 2017,Tiger Woods PGA Tour 08,Wii,2007,Sports,Electronic Arts,0.94,0.02,0,0.08,1.03 2018,Rayman Origins,PS3,2011,Platform,Ubisoft,0.33,0.51,0.01,0.18,1.03 2019,Epic Mickey 2: The Power of Two,Wii,2012,Action,Disney Interactive Studios,0.72,0.23,0,0.08,1.03 2020,NCAA March Madness 2004,PS2,2003,Sports,Electronic Arts,0.5,0.39,0,0.13,1.03 2021,Donkey Kong Land III,GB,N/A,Platform,Nintendo,0.68,0.31,0,0.04,1.03 2022,Bomberman,NES,1985,Puzzle,Hudson Soft,0.18,0,0.85,0,1.03 2023,The Simpsons Game,Wii,2007,Action,Electronic Arts,0.45,0.47,0,0.11,1.03 2024,Tomb Raider,PC,1996,Action,Eidos Interactive,0.96,0.07,0,0,1.03 2025,Rock Band 2,Wii,2008,Misc,MTV Games,0.94,0.01,0,0.08,1.03 2026,Street Fighter Alpha 3,PS,1998,Fighting,Virgin Interactive,0.38,0.12,0.51,0.02,1.03 2027,Bulletstorm,X360,2011,Shooter,Electronic Arts,0.61,0.32,0.01,0.08,1.02 2028,FIFA Soccer 08,Wii,2007,Sports,Electronic Arts,0.32,0.59,0.01,0.11,1.02 2029,Naruto: Clash of Ninja Revolution,Wii,2007,Fighting,Tomy Corporation,0.45,0.46,0,0.11,1.02 2030,Tom Clancy's Ghost Recon Advanced Warfighter 2,X360,2007,Shooter,Ubisoft,0.87,0.05,0.02,0.08,1.02 2031,ZombiU,WiiU,2012,Action,Ubisoft,0.53,0.36,0.05,0.08,1.02 2032,Shrek 2,GC,2004,Platform,Activision,0.73,0.26,0.01,0.03,1.02 2033,Petz: Catz 2,DS,2007,Simulation,Ubisoft,0.51,0.4,0,0.11,1.02 2034,Tales of Graces f,PS3,2010,Role-Playing,Namco Bandai Games,0.28,0.21,0.45,0.08,1.02 2035,Final Fight 2,SNES,1993,Action,Capcom,0.39,0.12,0.49,0.02,1.02 2036,Wall-E,Wii,2008,Platform,THQ,0.51,0.4,0,0.11,1.02 2037,The Lost World: Jurassic Park,PS,1997,Action,Electronic Arts,0.57,0.39,0,0.07,1.02 2038,Ace Combat 6: Fires of Liberation,X360,2007,Simulation,Atari,0.69,0.04,0.22,0.06,1.02 2039,Madden NFL 07,XB,2006,Sports,Electronic Arts,0.97,0.03,0,0.03,1.02 2040,Disney Infinity 2.0: Marvel Super Heroes,PS3,2014,Action,Disney Interactive Studios,0.44,0.4,0,0.17,1.02 2041,Harry Potter and the Prisoner of Azkaban,PS2,2004,Action,Electronic Arts,0.5,0.39,0,0.13,1.02 2042,Pong: The Next Level,PS,1998,Puzzle,Hasbro Interactive,0.56,0.38,0,0.07,1.01 2043,Bayonetta 2,WiiU,2014,Action,Nintendo,0.34,0.28,0.1,0.3,1.01 2044,Prince of Persia,X360,2008,Action,Ubisoft,0.54,0.35,0.02,0.1,1.01 2045,God of War: Ghost of Sparta,PSP,2010,Action,Sony Computer Entertainment,0.41,0.36,0.03,0.21,1.01 2046,Sonic Generations,3DS,2011,Platform,Sega,0.44,0.46,0.01,0.09,1.01 2047,Ninja Gaiden II,X360,2008,Action,Tecmo Koei,0.65,0.22,0.05,0.1,1.01 2048,NBA Jam Tournament Edition,SNES,1995,Sports,Acclaim Entertainment,0.87,0.12,0,0.02,1.01 2049,Championship Manager 3,PC,2003,Sports,Eidos Interactive,0,0.93,0,0.08,1.01 2050,Guitar Hero: Warriors of Rock,Wii,2010,Misc,Activision,0.48,0.44,0,0.09,1.01 2051,Oshare Majo Love and Berry: DS Collection,DS,2006,Misc,Sega,0,0,1.01,0,1.01 2052,Monster Rancher,PS,1997,Simulation,Tecmo Koei,0.12,0.08,0.74,0.07,1.01 2053,The LEGO Movie Videogame,PS3,2014,Action,Warner Bros. Interactive Entertainment,0.33,0.48,0.02,0.18,1.01 2054,DiRT 2,PS3,2009,Racing,Codemasters,0.27,0.53,0,0.2,1.01 2055,Rayman Legends,PS4,2014,Platform,Ubisoft,0.21,0.61,0,0.18,1.01 2056,NERF N-Strike Elite,Wii,2009,Shooter,Electronic Arts,0.93,0,0,0.07,1 2057,Ford Racing 2,PS2,2003,Racing,Empire Interactive,0.49,0.38,0,0.13,1 2058,Breath of Fire III,PS,1997,Role-Playing,Capcom,0.29,0.19,0.46,0.07,1 2059,PES 2009: Pro Evolution Soccer,X360,2008,Sports,Konami Digital Entertainment,0.13,0.76,0.03,0.09,1 2060,Dead or Alive 2,PS2,2000,Fighting,Tecmo Koei,0.3,0.24,0.38,0.08,1 2061,1942,NES,1985,Shooter,Capcom,0.65,0.14,0.21,0,1 2062,Excitebike 64,N64,2000,Racing,Nintendo,0.65,0.15,0.19,0.01,1 2063,NES Open Tournament Golf,NES,1991,Sports,Nintendo,0.41,0.1,0.47,0.02,1 2064,Game & Watch Gallery,GB,1997,Misc,Nintendo,0.63,0.25,0.09,0.03,1 2065,Jissen Pachi-Slot Hisshouhou: Hokuto no Ken,PS2,2004,Misc,Sammy Corporation,0,0,1,0,1 2066,SoulCalibur II,XB,2003,Fighting,Namco Bandai Games,0.78,0.18,0.03,0,1 2067,Haze,PS3,2008,Shooter,Ubisoft,0.49,0.33,0.02,0.15,1 2068,UFC Undisputed 3,X360,2012,Action,THQ,0.72,0.21,0,0.07,1 2069,Winning Eleven: Pro Evolution Soccer 2007 (All Region sales),X360,2006,Sports,Konami Digital Entertainment,0.08,0.9,0.02,0,1 2070,Road & Track Presents: The Need for Speed,PS,1995,Racing,Electronic Arts,0.56,0.38,0,0.07,1 2071,NFL GameDay 2001,PS,2000,Sports,Sony Computer Entertainment,0.56,0.38,0,0.07,1 2072,Killzone: Mercenary,PSV,2013,Shooter,Sony Computer Entertainment Europe,0.25,0.49,0.04,0.22,1 2073,NBA Live 97,PS,1996,Sports,Electronic Arts,0.55,0.38,0,0.07,1 2074,Dynasty Warriors 3: Xtreme Legends,PS2,2002,Action,Tecmo Koei,0.13,0.1,0.74,0.03,1 2075,Zoo Tycoon DS,DS,2005,Strategy,THQ,0.86,0.04,0.01,0.08,1 2076,Rocksmith 2014,PS3,2013,Misc,Ubisoft,0.51,0.27,0.05,0.15,1 2077,Dead Space 3,PS3,2013,Action,Electronic Arts,0.44,0.38,0,0.17,1 2078,Wheel of Fortune,Wii,2010,Misc,THQ,0.89,0.04,0,0.06,1 2079,Disney Infinity,PS3,2013,Action,Disney Interactive Studios,0.48,0.35,0,0.16,1 2080,Dark Souls,X360,2011,Role-Playing,Namco Bandai Games,0.64,0.28,0,0.08,1 2081,Puzzler Collection,DS,2008,Puzzle,Ubisoft,0.17,0.78,0,0.04,1 2082,Jampack Winter 2000,PS,2000,Misc,Sony Computer Entertainment,0.55,0.38,0,0.07,1 2083,Dead Space 3,X360,2013,Action,Electronic Arts,0.64,0.28,0,0.08,0.99 2084,Phoenix Wright: Ace Attorney,DS,2005,Adventure,Capcom,0.49,0.07,0.39,0.05,0.99 2085,NFL Fever 2002,XB,2000,Sports,Microsoft Game Studios,0.74,0.21,0,0.04,0.99 2086,The Simpsons: Hit & Run,GC,2003,Racing,Vivendi Games,0.77,0.2,0,0.03,0.99 2087,Littlest Pet Shop: Winter,DS,2008,Simulation,Electronic Arts,0.59,0.31,0,0.1,0.99 2088,LEGO Harry Potter: Years 5-7,X360,N/A,Action,Warner Bros. Interactive Entertainment,0.51,0.39,0,0.09,0.99 2089,Tom Clancy's Splinter Cell: Blacklist,X360,2013,Action,Ubisoft,0.57,0.34,0.01,0.08,0.99 2090,Ace Combat X: Skies of Deception,PSP,2006,Simulation,Namco Bandai Games,0.37,0.31,0.12,0.19,0.99 2091,NCAA Football 12,X360,2011,Sports,Electronic Arts,0.94,0,0,0.06,0.99 2092,LEGO Pirates of the Caribbean: The Video Game,PS3,2011,Action,Disney Interactive Studios,0.36,0.46,0,0.17,0.99 2093,Band Hero,Wii,2009,Misc,Activision,0.6,0.3,0,0.09,0.99 2094,Cars: Race-O-Rama,Wii,2009,Racing,THQ,0.61,0.3,0,0.09,0.99 2095,Oddworld: Abe's Exoddus,PS,1998,Platform,GT Interactive,0.55,0.38,0,0.06,0.99 2096,EyePet,PS3,2009,Simulation,Sony Computer Entertainment,0.35,0.52,0.04,0.09,0.99 2097,Scooby-Doo! First Frights,Wii,2009,Action,Warner Bros. Interactive Entertainment,0.88,0.05,0,0.07,0.99 2098,Midnight Club: LA Remix,PSP,2008,Racing,Take-Two Interactive,0.52,0.28,0,0.19,0.99 2099,The Bouncer,PS2,2000,Action,Sony Computer Entertainment,0.3,0.23,0.38,0.08,0.99 2100,Guitar Hero: Aerosmith,PS3,2008,Misc,Activision,0.73,0.15,0,0.11,0.99 2101,WWE SmackDown vs Raw 2008,Wii,2007,Fighting,THQ,0.38,0.5,0,0.11,0.99 2102,FIFA Soccer 10,Wii,2009,Sports,Electronic Arts,0.23,0.65,0,0.11,0.99 2103,Shadow The Hedgehog,GC,2005,Platform,Sega,0.76,0.2,0,0.03,0.99 2104,Farming Simulator 2013,PC,2012,Simulation,Focus Home Interactive,0,0.8,0,0.18,0.99 2105,Fallout 3,PC,2008,Role-Playing,Bethesda Softworks,0.02,0.88,0,0.08,0.99 2106,Cars,DS,2006,Racing,THQ,0.85,0.05,0,0.08,0.98 2107,Pro Evolution Soccer 2008,PSP,2008,Sports,Konami Digital Entertainment,0.02,0.53,0.19,0.25,0.98 2108,Far Cry 3,PC,2012,Shooter,Ubisoft,0.21,0.62,0,0.14,0.98 2109,Xenoblade Chronicles,Wii,2010,Role-Playing,Nintendo,0.49,0.26,0.16,0.08,0.98 2110,Just Dance 2014,X360,2013,Misc,Ubisoft,0.72,0.19,0,0.07,0.98 2111,Mario Party Advance,GBA,2005,Misc,Nintendo,0.5,0.19,0.28,0.02,0.98 2112,Sonic & Sega All-Stars Racing,PS3,2010,Racing,Sega,0.36,0.46,0,0.17,0.98 2113,Tetris 2,NES,1993,Puzzle,Nintendo,0.62,0.13,0.21,0.02,0.98 2114,NASCAR 99,N64,1998,Racing,Electronic Arts,0.94,0.04,0,0.01,0.98 2115,Air-Sea Battle,2600,N/A,Shooter,Atari,0.91,0.06,0,0.01,0.98 2116,Suikoden III,PS2,N/A,Role-Playing,Unknown,0.29,0.23,0.38,0.08,0.98 2117,Kingdom Hearts Re:coded,DS,2010,Role-Playing,Square Enix,0.56,0.1,0.27,0.05,0.98 2118,South Park: The Stick of Truth,PS3,2014,Role-Playing,Ubisoft,0.42,0.38,0,0.17,0.98 2119,Driver: San Francisco,PS3,2011,Racing,Ubisoft,0.24,0.54,0.01,0.18,0.98 2120,Sniper Elite V2,PS3,2012,Shooter,505 Games,0.38,0.39,0.06,0.15,0.98 2121,Far Cry 4,X360,2014,Shooter,Ubisoft,0.45,0.44,0,0.08,0.98 2122,Grand Theft Auto: San Andreas,PC,2005,Action,Take-Two Interactive,0,0.92,0,0.05,0.98 2123,Tom Clancy's Splinter Cell: Blacklist,PS3,2013,Action,Ubisoft,0.34,0.41,0.06,0.18,0.98 2124,Pro Evolution Soccer 2014,PS3,2013,Action,Konami Digital Entertainment,0.03,0.43,0.51,0.01,0.98 2125,Madden NFL 16,X360,2015,Sports,Electronic Arts,0.82,0.05,0,0.1,0.98 2126,Madden NFL 10,PS2,2009,Sports,Electronic Arts,0.88,0,0,0.1,0.98 2127,Brutal Legend,X360,2009,Action,Electronic Arts,0.62,0.27,0,0.09,0.98 2128,Tamagotchi Connection: Corner Shop 2,DS,2006,Simulation,Namco Bandai Games,0.09,0.02,0.86,0.01,0.98 2129,Final Fantasy Type-0,PS4,2015,Role-Playing,Square Enix,0.37,0.32,0.15,0.14,0.97 2130,Madden NFL 08,PS3,2007,Sports,Electronic Arts,0.89,0.01,0,0.08,0.97 2131,de Blob,Wii,2008,Platform,THQ,0.5,0.37,0,0.1,0.97 2132,NCAA Football 06,XB,2005,Sports,Electronic Arts,0.73,0.21,0,0.03,0.97 2133,Mass Effect 3,PC,2012,Role-Playing,Electronic Arts,0.4,0.44,0,0.13,0.97 2134,NBA 2K10,X360,2009,Sports,Take-Two Interactive,0.88,0.02,0,0.08,0.97 2135,Fire Emblem,GBA,2003,Strategy,Nintendo,0.49,0.18,0.29,0.01,0.97 2136,Yakuza 4,PS3,N/A,Action,Sega,0.15,0.14,0.63,0.05,0.97 2137,Skylanders: Spyro's Adventure,X360,2011,Action,Activision,0.53,0.35,0,0.1,0.97 2138,Club Penguin: Game Day!,Wii,2010,Sports,Disney Interactive Studios,0.56,0.33,0,0.08,0.97 2139,NHL 2004,PS2,2003,Sports,Electronic Arts,0.47,0.37,0,0.12,0.97 2140,Grand Theft Auto: Vice City Stories,PS2,2007,Action,Take-Two Interactive,0.78,0.03,0.03,0.13,0.97 2141,NBA 2K16,X360,2015,Sports,Take-Two Interactive,0.77,0.1,0,0.1,0.97 2142,FIFA Soccer 2005,XB,2004,Sports,Electronic Arts,0.33,0.6,0,0.04,0.97 2143,LEGO The Lord of the Rings,Wii,2012,Action,Warner Bros. Interactive Entertainment,0.52,0.37,0,0.08,0.97 2144,Romancing SaGa,SNES,1992,Role-Playing,SquareSoft,0,0,0.97,0,0.97 2145,Donkey Kong Junior,2600,1981,Platform,Atari,0.9,0.05,0,0.01,0.97 2146,LEGO Star Wars II: The Original Trilogy,GC,2006,Action,LucasArts,0.75,0.19,0,0.03,0.97 2147,LEGO Harry Potter: Years 5-7,PS3,N/A,Action,Warner Bros. Interactive Entertainment,0.36,0.45,0,0.16,0.97 2148,Final Fantasy X / X-2 HD Remaster,PSV,2013,Role-Playing,Square Enix,0.21,0.31,0.28,0.16,0.97 2149,Medal of Honor: Underground,PS,2000,Shooter,Electronic Arts,0.54,0.37,0,0.06,0.97 2150,The Sims 2,DS,2005,Simulation,Electronic Arts,0.82,0.07,0,0.07,0.96 2151,Dark Cloud 2,PS2,2002,Role-Playing,Sony Computer Entertainment,0.38,0.25,0.26,0.07,0.96 2152,Jampack Summer '99,PS,1999,Misc,Sony Computer Entertainment,0.54,0.36,0,0.06,0.96 2153,PlayStation All-Stars Battle Royale,PS3,2012,Action,Sony Computer Entertainment,0.5,0.28,0.04,0.14,0.96 2154,Dance Dance Revolution 2nd ReMIX,PS,1999,Simulation,Konami Digital Entertainment,0,0,0.9,0.06,0.96 2155,Monster High: Ghoul Spirit,DS,2011,Misc,THQ,0.72,0.17,0,0.07,0.96 2156,Dragon Quest X,Wii,2012,Role-Playing,Square Enix,0,0,0.96,0,0.96 2157,LEGO Pirates of the Caribbean: The Video Game,DS,2011,Action,Disney Interactive Studios,0.37,0.49,0,0.1,0.96 2158,Gangs of London,PSP,2006,Adventure,Sony Computer Entertainment,0.3,0.44,0,0.22,0.96 2159,Mortal Kombat Trilogy,N64,1996,Fighting,GT Interactive,0.72,0.22,0,0.02,0.96 2160,Star Soldier,NES,1986,Shooter,Hudson Soft,0.32,0.06,0.57,0.01,0.96 2161,Sonic Unleashed,X360,2008,Platform,Sega,0.54,0.33,0,0.09,0.96 2162,Lost Planet 2,PS3,2010,Shooter,Capcom,0.29,0.34,0.2,0.13,0.96 2163,NHL 2001,PS2,2000,Sports,Electronic Arts,0.47,0.37,0,0.12,0.96 2164,Dragon Quest Monsters: Terry's Wonderland 3D,3DS,2012,Role-Playing,Square Enix,0,0,0.96,0,0.96 2165,My Weight Loss Coach,DS,2008,Sports,Ubisoft,0.3,0.54,0,0.11,0.96 2166,Tom Clancy's Ghost Recon: Future Soldier,PS3,2012,Shooter,Ubisoft,0.41,0.33,0.09,0.12,0.96 2167,Mega Man Star Force Dragon / Leo / Pegasus,DS,2006,Action,Capcom,0.39,0,0.53,0.03,0.96 2168,Shinobi,PS2,2002,Platform,Sony Computer Entertainment,0.36,0.28,0.22,0.09,0.96 2169,Mortal Kombat: Deadly Alliance,XB,2002,Fighting,Midway Games,0.77,0.15,0,0.04,0.96 2170,The Witcher 2: Assassins of Kings,PC,2011,Action,Namco Bandai Games,0.25,0.56,0,0.15,0.96 2171,PilotWings Resort,3DS,2011,Simulation,Nintendo,0.4,0.36,0.13,0.07,0.96 2172,Naruto Shippuden: Ultimate Ninja Storm 3,PS3,2013,Fighting,Namco Bandai Games,0.32,0.33,0.15,0.15,0.96 2173,LEGO Jurassic World,X360,2015,Action,Warner Bros. Interactive Entertainment,0.47,0.4,0,0.08,0.95 2174,ESPN NBA 2K5,XB,2004,Sports,Global Star,0.88,0.04,0,0.04,0.95 2175,Wheel of Fortune,PS2,N/A,Misc,Unknown,0.47,0.36,0,0.12,0.95 2176,World Championship Poker,PS2,2004,Misc,Play It,0.8,0.03,0,0.13,0.95 2177,Tom Clancy's Splinter Cell: Chaos Theory,PS2,2005,Action,Ubisoft,0.36,0.45,0,0.14,0.95 2178,SpongeBob SquarePants: Battle for Bikini Bottom,GC,2003,Platform,THQ,0.74,0.19,0,0.03,0.95 2179,South Park: The Stick of Truth,X360,2014,Role-Playing,Ubisoft,0.57,0.3,0,0.08,0.95 2180,Ben 10: Alien Force,DS,2008,Action,Koch Media,0.65,0.22,0,0.09,0.95 2181,SingStar Abba,PS3,2008,Misc,Sony Computer Entertainment,0.27,0.51,0,0.17,0.95 2182,Cars 2,Wii,2011,Racing,Disney Interactive Studios,0.46,0.39,0,0.1,0.95 2183,Wild ARMs,PS,1996,Role-Playing,Sony Computer Entertainment,0.26,0.17,0.46,0.06,0.95 2184,Kessen,PS2,2000,Strategy,Electronic Arts,0.27,0.21,0.41,0.07,0.95 2185,Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel,GBA,2003,Misc,Konami Digital Entertainment,0.68,0.25,0,0.02,0.95 2186,NCAA Football 2000,PS,1999,Sports,Electronic Arts,0.53,0.36,0,0.06,0.95 2187,Brutal Legend,PS3,2009,Action,Electronic Arts,0.54,0.28,0,0.13,0.95 2188,Skylanders: Spyro's Adventure,PS3,2011,Action,Activision,0.39,0.4,0,0.16,0.95 2189,Guitar Hero: Metallica,Wii,2009,Misc,Activision,0.41,0.43,0,0.1,0.95 2190,Evolve,PS4,2015,Shooter,Take-Two Interactive,0.35,0.41,0.05,0.15,0.95 2191,WWE SmackDown vs. Raw 2009,PS3,2008,Fighting,THQ,0.51,0.31,0.01,0.13,0.95 2192,Army of Two: The 40th Day,X360,2010,Shooter,Electronic Arts,0.62,0.24,0,0.08,0.95 2193,Tony Hawk: RIDE,Wii,2009,Sports,Activision,0.7,0.17,0,0.08,0.95 2194,Lego Batman 3: Beyond Gotham,X360,2014,Action,Warner Bros. Interactive Entertainment,0.48,0.38,0,0.08,0.95 2195,Wii Play: Motion,Wii,2011,Misc,Nintendo,0.24,0.43,0.18,0.09,0.95 2196,Killzone,PS2,2004,Shooter,Sony Computer Entertainment,0.79,0.03,0,0.13,0.94 2197,The Tomb Raider Trilogy,PS3,2011,Action,Square Enix,0.27,0.5,0,0.17,0.94 2198,Colin McRae Rally 04,PS2,2003,Racing,Codemasters,0.01,0.71,0.01,0.21,0.94 2199,Star Fox 64 3D,3DS,2011,Shooter,Nintendo,0.48,0.27,0.13,0.07,0.94 2200,The SpongeBob SquarePants Movie,GC,2004,Platform,THQ,0.73,0.19,0,0.03,0.94 2201,Rocksmith 2014,X360,2013,Misc,Ubisoft,0.69,0.17,0,0.08,0.94 2202,Midway Presents Arcade's Greatest Hits: The Atari Collection 1,PS,1996,Misc,GT Interactive,0.52,0.36,0,0.06,0.94 2203,Cars,Wii,2006,Racing,THQ,0.83,0.04,0,0.07,0.94 2204,Assassin's Creed III,PC,2012,Action,Ubisoft,0.28,0.53,0,0.13,0.94 2205,Castlevania: Lament of Innocence,PS2,2003,Action,Konami Digital Entertainment,0.46,0.36,0,0.12,0.94 2206,Mario Tennis Open,3DS,2012,Sports,Nintendo,0.26,0.29,0.33,0.05,0.94 2207,The Witcher 2: Assassins of Kings,X360,2012,Action,Namco Bandai Games,0.48,0.36,0.02,0.08,0.94 2208,Bayonetta,X360,2009,Action,Sega,0.51,0.26,0.09,0.08,0.94 2209,Destroy All Humans!,PS2,2005,Shooter,THQ,0.78,0.03,0,0.13,0.94 2210,MVP Baseball 2005,XB,2005,Sports,Electronic Arts,0.7,0.2,0,0.03,0.94 2211,SaGa Frontier 2,PS,1999,Role-Playing,SquareSoft,0.1,0.07,0.71,0.06,0.94 2212,NCAA Football 10,X360,2009,Sports,Electronic Arts,0.87,0,0,0.07,0.94 2213,MLB 2000,PS,1999,Sports,Sony Computer Entertainment,0.52,0.35,0,0.06,0.94 2214,The Legend of Zelda: Twilight Princess HD,WiiU,2016,Action,Nintendo,0.48,0.3,0.08,0.08,0.94 2215,Bully,PS2,2006,Action,Take-Two Interactive,0.75,0.03,0.04,0.12,0.94 2216,Prince of Persia: The Sands of Time,XB,2003,Action,Ubisoft,0.57,0.33,0,0.04,0.94 2217,Phantasy Star Portable,PSP,2008,Role-Playing,Sega,0.19,0.06,0.63,0.05,0.94 2218,Hot Shots Golf Fore!,PS2,2003,Sports,Sony Computer Entertainment,0.46,0.36,0,0.12,0.94 2219,MLB 06: The Show,PS2,2006,Sports,Sony Computer Entertainment,0.78,0.03,0,0.13,0.94 2220,NHL 2003,PS2,2002,Sports,Electronic Arts,0.46,0.36,0,0.12,0.93 2221,Operation Flashpoint: Dragon Rising,X360,2009,Shooter,Codemasters,0.36,0.45,0.02,0.1,0.93 2222,Nickelodeon Fit,Wii,2010,Sports,Take-Two Interactive,0.78,0.09,0,0.06,0.93 2223,Buzz! Quiz World,PS3,2009,Misc,Sony Computer Entertainment,0.16,0.58,0,0.2,0.93 2224,Bentley's Hackpack,GBA,2005,Misc,N/A,0.67,0.25,0,0.02,0.93 2225,Tony Hawk's Pro Skater 4,XB,2002,Sports,Activision,0.59,0.3,0,0.04,0.93 2226,Borderlands 2,PC,2012,Shooter,Take-Two Interactive,0.42,0.41,0,0.11,0.93 2227,EA Sports Grand Slam Tennis,Wii,2009,Sports,Electronic Arts,0.29,0.52,0.02,0.11,0.93 2228,White Knight Chronicles: International Edition,PS3,2008,Role-Playing,Sony Computer Entertainment,0.33,0.16,0.36,0.08,0.93 2229,SSX,PS3,2012,Sports,Electronic Arts,0.35,0.42,0.02,0.14,0.93 2230,Sonic Riders: Zero Gravity,Wii,2008,Racing,Sega,0.5,0.32,0.02,0.1,0.93 2231,LEGO Jurassic World,PS3,2015,Action,Warner Bros. Interactive Entertainment,0.34,0.44,0,0.15,0.93 2232,Build-A-Bear Workshop,DS,2007,Simulation,Game Factory,0.85,0.01,0,0.07,0.93 2233,Crash City Mayhem,GBA,2004,Racing,THQ,0.67,0.25,0,0.02,0.93 2234,Spider-Man,2600,1981,Action,Parker Bros.,0.87,0.05,0,0.01,0.93 2235,Mega Man 4,NES,1991,Platform,Capcom,0.51,0.09,0.32,0.01,0.93 2236,Castlevania II: Simon's Quest,NES,1987,Platform,Konami Digital Entertainment,0.45,0.06,0.42,0,0.93 2237,Toy Story 2: Buzz Lightyear to the Rescue!,N64,1999,Platform,Activision,0.71,0.2,0,0.01,0.93 2238,Teenage Mutant Ninja Turtles,GBA,2003,Action,Unknown,0.67,0.25,0,0.02,0.93 2239,MLB 07: The Show,PS2,2007,Sports,Sony Computer Entertainment,0.77,0.03,0,0.13,0.93 2240,Skylanders: Trap Team,X360,2014,Action,Activision,0.54,0.31,0,0.08,0.93 2241,Cars,GC,2006,Racing,THQ,0.72,0.19,0,0.03,0.93 2242,Brothers in Arms: Hell's Highway,PS3,2008,Shooter,Ubisoft,0.44,0.34,0,0.15,0.93 2243,Inazuma Eleven 3,DS,2010,Role-Playing,Level 5,0,0,0.93,0,0.93 2244,Pokken Tournament,WiiU,2016,Fighting,Namco Bandai Games,0.47,0.22,0.16,0.07,0.93 2245,SnoCross Championship Racing,PS,1999,Racing,Ubisoft,0.52,0.35,0,0.06,0.93 2246,Teenage Mutant Ninja Turtles,PS2,2003,Action,Konami Digital Entertainment,0.45,0.35,0,0.12,0.92 2247,Top Gun: Combat Zones,PS2,2001,Simulation,Titus,0.45,0.35,0,0.12,0.92 2248,Blue Dragon,X360,2006,Role-Playing,Microsoft Game Studios,0.3,0.33,0.21,0.08,0.92 2249,007: The World is not Enough,PS,2000,Action,Electronic Arts,0.51,0.35,0,0.06,0.92 2250,NCAA Football 11,X360,2010,Sports,Electronic Arts,0.86,0,0,0.06,0.92 2251,NHL 98,PS,1997,Sports,Electronic Arts,0.51,0.35,0,0.06,0.92 2252,FIFA Street,X360,2012,Sports,Electronic Arts,0.17,0.65,0,0.1,0.92 2253,EA Sports Active 2,PS3,2010,Sports,Electronic Arts,0.52,0.28,0,0.12,0.92 2254,SpongeBob SquarePants: The Yellow Avenger,PSP,2006,Action,THQ,0.55,0.21,0,0.16,0.92 2255,WWE SmackDown vs. Raw 2009,X360,2008,Fighting,THQ,0.58,0.26,0,0.08,0.92 2256,Dante's Inferno,X360,2010,Action,Electronic Arts,0.63,0.2,0.02,0.07,0.92 2257,Wipeout: In The Zone,X360,2011,Misc,Activision,0.87,0,0,0.05,0.92 2258,Space Jam,PS,1996,Sports,Acclaim Entertainment,0.51,0.35,0,0.06,0.92 2259,Kung Fu Panda,Wii,2008,Action,Activision,0.5,0.32,0,0.09,0.92 2260,Knockout Kings 2000,N64,1999,Fighting,Electronic Arts,0.63,0.27,0,0.02,0.92 2261,Balloon Fight,NES,1985,Platform,Nintendo,0.39,0.09,0.43,0.01,0.92 2262,Assassin's Creed,PC,2008,Adventure,Ubisoft,0.01,0.83,0,0.08,0.92 2263,Disney Magical World,3DS,2013,Adventure,Nintendo,0.16,0.2,0.53,0.03,0.92 2264,Crysis 3,X360,2013,Shooter,Electronic Arts,0.51,0.33,0.01,0.08,0.92 2265,Lego Batman 3: Beyond Gotham,PS4,2014,Action,Warner Bros. Interactive Entertainment,0.37,0.39,0,0.15,0.92 2266,Dynasty Warriors 7,PS3,2011,Action,Tecmo Koei,0.25,0.14,0.46,0.06,0.92 2267,The Evil Within,PS3,2014,Action,Bethesda Softworks,0.26,0.39,0.12,0.14,0.92 2268,MLB 12: The Show,PS3,2012,Sports,Sony Computer Entertainment,0.86,0,0,0.06,0.92 2269,Sonic Riders,GC,2006,Racing,Sega,0.71,0.18,0,0.03,0.92 2270,Starsky & Hutch,PS2,2003,Racing,Empire Interactive,0.45,0.35,0,0.12,0.92 2271,Tobal No.1,PS,1996,Fighting,Sony Computer Entertainment,0.12,0.08,0.66,0.06,0.92 2272,Lost Odyssey,X360,2007,Role-Playing,Microsoft Game Studios,0.45,0.27,0.11,0.09,0.92 2273,MLB 15: The Show,PS4,2015,Sports,Sony Computer Entertainment,0.67,0.08,0,0.17,0.92 2274,Operation Flashpoint: Dragon Rising,PS3,2009,Shooter,Codemasters,0.23,0.46,0.05,0.17,0.92 2275,Homefront,PS3,2011,Shooter,THQ,0.32,0.4,0.04,0.15,0.91 2276,AMF Bowling Pinbusters!,Wii,2007,Sports,Bethesda Softworks,0.85,0,0,0.07,0.91 2277,Street Hoops,PS2,2002,Sports,Activision,0.45,0.35,0,0.12,0.91 2278,Avatar: The Game,PS3,2009,Action,Ubisoft,0.32,0.43,0,0.16,0.91 2279,Harvest Moon 3D: A New Beginning,3DS,2012,Action,Marvelous Entertainment,0.41,0.17,0.29,0.05,0.91 2280,Tom Clancy's EndWar,X360,2008,Strategy,Ubisoft,0.58,0.24,0.01,0.09,0.91 2281,Knockout Kings 2002,PS2,2002,Sports,Electronic Arts,0.45,0.35,0,0.12,0.91 2282,Tokyo Xtreme Racer 3,PS2,2003,Racing,Genki,0.35,0.27,0.21,0.09,0.91 2283,LEGO Indiana Jones 2: The Adventure Continues,PS3,2009,Action,Activision,0.47,0.3,0,0.13,0.91 2284,Colin McRae Rally 2.0,PS,2000,Racing,Codemasters,0.02,0.8,0.02,0.07,0.91 2285,Glover,N64,1998,Platform,Hasbro Interactive,0.72,0.17,0,0.01,0.91 2286,MX vs. ATV Reflex,PS3,2009,Racing,THQ,0.52,0.26,0,0.12,0.91 2287,Minecraft: Story Mode,X360,2015,Adventure,Mojang,0.46,0.38,0,0.08,0.91 2288,Namco Museum,XB,N/A,Misc,Unknown,0.77,0.11,0,0.04,0.91 2289,Marvel: Ultimate Alliance 2,X360,2009,Role-Playing,Activision,0.68,0.15,0,0.08,0.91 2290,Call of Duty: World at War,DS,2008,Shooter,Activision,0.57,0.26,0,0.08,0.91 2291,Super Momotarou Dentetsu III,SNES,1994,Simulation,Hudson Soft,0,0,0.91,0,0.91 2292,Sonic Mega Collection Plus,XB,2004,Misc,Sega,0.61,0.26,0,0.04,0.91 2293,DJ Hero,PS3,2009,Misc,Activision,0.42,0.34,0,0.14,0.91 2294,Dragon Age: Inquisition,XOne,2014,Role-Playing,Electronic Arts,0.55,0.28,0,0.07,0.91 2295,The Simpsons Game,PS3,2007,Action,Electronic Arts,0.38,0.37,0,0.15,0.91 2296,Tiger Woods PGA Tour 2002,PS2,2002,Sports,Electronic Arts,0.44,0.35,0,0.12,0.9 2297,Rhythm Heaven,Wii,N/A,Misc,Unknown,0.13,0,0.77,0.01,0.9 2298,Mini-Yonku Shining Scorpion: Let's & Go!!,SNES,1996,Racing,ASCII Entertainment,0,0,0.9,0,0.9 2299,MLB 2005,PS2,2004,Sports,Sony Computer Entertainment,0.44,0.35,0,0.12,0.9 2300,SOCOM 4: U.S. Navy SEALs,PS3,2011,Shooter,Sony Computer Entertainment,0.66,0.12,0.04,0.08,0.9 2301,Burnout Revenge,PS2,2005,Racing,Electronic Arts,0.75,0.03,0,0.12,0.9 2302,Buzz! Quiz TV,PS3,2008,Misc,Sony Computer Entertainment,0.28,0.48,0,0.14,0.9 2303,We Ski & Snowboard,Wii,2008,Sports,Atari,0.38,0.29,0.15,0.08,0.9 2304,Destruction Derby,PS,1995,Racing,Psygnosis,0.5,0.34,0,0.06,0.9 2305,TouchMaster 2,DS,2008,Puzzle,Midway Games,0.3,0.49,0,0.1,0.9 2306,Crysis 3,PS3,2013,Shooter,Electronic Arts,0.26,0.43,0.03,0.18,0.9 2307,3Xtreme,PS,1999,Action,989 Studios,0.5,0.34,0,0.06,0.9 2308,Hot Shots Tennis,PS2,2006,Sports,Sony Computer Entertainment,0.17,0.13,0.55,0.05,0.9 2309,Sonic Heroes,XB,2003,Platform,Sega,0.41,0.43,0.01,0.05,0.9 2310,Resistance: Retribution,PSP,2009,Shooter,Sony Computer Entertainment,0.27,0.36,0.05,0.22,0.9 2311,Tiger Woods PGA Tour 12: The Masters,PS3,2011,Sports,Electronic Arts,0.52,0.26,0,0.12,0.9 2312,Star Wars: The Force Unleashed,DS,2008,Action,LucasArts,0.51,0.29,0,0.09,0.9 2313,Madden NFL 99,N64,1998,Sports,Electronic Arts,0.84,0.05,0,0.01,0.9 2314,Spider-Man 3,PS2,2007,Platform,Activision,0.74,0.03,0.01,0.12,0.9 2315,James Bond 007: Agent Under Fire,XB,2002,Shooter,Electronic Arts,0.65,0.22,0,0.03,0.9 2316,Samba De Amigo,Wii,2008,Misc,Sega,0.42,0.37,0.01,0.1,0.9 2317,The Elder Scrolls Online,PC,2014,Role-Playing,Bethesda Softworks,0.32,0.48,0,0.09,0.9 2318,Pure,PS3,2008,Racing,Disney Interactive Studios,0.42,0.33,0,0.14,0.9 2319,FIFA Soccer 09 All-Play,Wii,2008,Sports,Electronic Arts,0.29,0.52,0,0.09,0.9 2320,Fossil Fighters,DS,2008,Role-Playing,Nintendo,0.84,0,0,0.06,0.9 2321,LittleBigPlanet Karting,PS3,2012,Action,Sony Computer Entertainment,0.42,0.32,0.01,0.15,0.9 2322,X-Men Legends,XB,2004,Role-Playing,Activision,0.62,0.24,0,0.04,0.9 2323,NBA Live 2005,XB,2004,Sports,Electronic Arts,0.81,0.05,0,0.04,0.9 2324,Harry Potter: Quidditch World Cup,PS2,2003,Sports,Electronic Arts,0.44,0.34,0,0.11,0.9 2325,The Biggest Loser: Ultimate Workout,X360,2010,Sports,THQ,0.73,0.1,0,0.06,0.9 2326,Madagascar,GBA,2005,Platform,Activision,0.62,0.24,0,0.03,0.89 2327,Call of Juarez: Bound in Blood,PS3,2009,Shooter,Ubisoft,0.35,0.38,0.01,0.16,0.89 2328,Killzone: Liberation,PSP,2006,Shooter,Sony Computer Entertainment,0.44,0.28,0,0.18,0.89 2329,Madden NFL 08,Wii,2007,Sports,Electronic Arts,0.82,0.01,0,0.07,0.89 2330,Blitz: The League,PS2,2005,Sports,Unknown,0.74,0.03,0,0.12,0.89 2331,LEGO Jurassic World,PS4,2015,Action,Warner Bros. Interactive Entertainment,0.32,0.42,0.01,0.14,0.89 2332,Castlevania: Circle of the Moon,GBA,2001,Platform,Konami Digital Entertainment,0.6,0.22,0.05,0.02,0.89 2333,Sonic Chronicles: The Dark Brotherhood,DS,2008,Role-Playing,Sega,0.51,0.29,0.01,0.09,0.89 2334,Tiger Woods PGA Tour 06,PS2,2005,Sports,Electronic Arts,0.74,0.03,0,0.12,0.89 2335,Classic NES Series: The Legend of Zelda,GBA,2004,Adventure,Nintendo,0.46,0.17,0.24,0.02,0.89 2336,The Jak and Daxter Collection,PS3,2012,Platform,Sony Computer Entertainment,0.6,0.19,0,0.1,0.89 2337,Fire Emblem: The Sacred Stones,GBA,2004,Strategy,Nintendo,0.42,0.16,0.3,0.02,0.89 2338,Pokemon Card GB2: Here Comes Team GR!,GB,2001,Strategy,Nintendo,0,0,0.89,0,0.89 2339,Finding Nemo,GC,2003,Action,THQ,0.69,0.18,0,0.02,0.89 2340,CSI: Hard Evidence,Wii,2008,Adventure,Ubisoft,0.36,0.43,0,0.1,0.89 2341,Ace Combat 2,PS,1997,Simulation,Sony Computer Entertainment,0.16,0.11,0.56,0.06,0.89 2342,F1 2009,Wii,2009,Racing,Codemasters,0.15,0.63,0,0.11,0.89 2343,NFL 2K2,PS2,2001,Sports,Sega,0.44,0.34,0,0.11,0.89 2344,EA Sports UFC 2,PS4,2016,Sports,Electronic Arts,0.28,0.47,0,0.14,0.89 2345,Dissidia 012: Duodecim Final Fantasy,PSP,2011,Fighting,Square Enix,0.21,0.13,0.46,0.08,0.89 2346,LEGO Marvel Super Heroes,3DS,2013,Action,Warner Bros. Interactive Entertainment,0.42,0.36,0.04,0.07,0.89 2347,F1 2010,X360,2010,Racing,Codemasters,0.18,0.59,0.01,0.1,0.89 2348,Monster 4X4: World Circuit,Wii,2006,Racing,Ubisoft,0.81,0,0.01,0.07,0.89 2349,Call of Duty: Modern Warfare 2,PC,2009,Shooter,Activision,0.01,0.79,0,0.09,0.89 2350,Wii Fit U,WiiU,2013,Sports,Nintendo,0.39,0.24,0.21,0.06,0.89 2351,Kingdoms of Amalur: Reckoning,X360,2012,Role-Playing,Electronic Arts,0.55,0.25,0.01,0.07,0.89 2352,Call of Duty: Modern Warfare 3,Wii,2011,Shooter,Activision,0.6,0.21,0,0.08,0.89 2353,MLB 2001,PS,2000,Sports,Sony Computer Entertainment,0.49,0.34,0,0.06,0.89 2354,SingStar Anthems,PS2,2006,Misc,Sony Computer Entertainment,0,0.68,0,0.2,0.89 2355,Seiken Densetsu 3,SNES,1995,Role-Playing,SquareSoft,0,0,0.89,0,0.89 2356,Mega Man 8 Anniversary Collector's Edition,PS,1996,Platform,Capcom,0.44,0.3,0.09,0.06,0.88 2357,WWE SmackDown vs. Raw 2011,X360,2010,Fighting,THQ,0.44,0.36,0,0.08,0.88 2358,Sleeping Dogs,X360,2012,Action,Square Enix,0.38,0.41,0.01,0.08,0.88 2359,Grand Theft Auto IV,PC,2008,Action,Take-Two Interactive,0.01,0.79,0,0.08,0.88 2360,Peppa Pig: The Game,DS,2008,Misc,Pinnacle,0,0.82,0,0.06,0.88 2361,Michael Jackson: The Experience,X360,2011,Misc,Ubisoft,0.62,0.2,0,0.07,0.88 2362,Ghostbusters: The Video Game,Wii,2009,Action,Atari,0.6,0.21,0,0.08,0.88 2363,Rock Band 3,X360,2010,Misc,MTV Games,0.73,0.1,0,0.06,0.88 2364,Resident Evil: Revelations,3DS,2012,Action,Capcom,0.3,0.22,0.3,0.05,0.88 2365,NBA 2K6,PS2,2005,Action,Take-Two Interactive,0.43,0.34,0,0.11,0.88 2366,Buzz! The Mega Quiz,PS2,2007,Misc,Sony Computer Entertainment,0.32,0.06,0,0.5,0.88 2367,Endless Ocean: Blue World,Wii,2009,Simulation,Nintendo,0.47,0.22,0.12,0.07,0.88 2368,Star Wars: Rebel Assault II - The Hidden Empire,PS,1996,Shooter,CTO SpA,0.49,0.33,0,0.06,0.88 2369,Just Cause 3,XOne,2015,Action,Square Enix,0.42,0.38,0,0.07,0.88 2370,Metal Gear Ac!d,PSP,2004,Strategy,Konami Digital Entertainment,0.32,0.26,0.12,0.17,0.88 2371,Cooking Mama: World Kitchen,Wii,2008,Simulation,505 Games,0.51,0.28,0.01,0.08,0.88 2372,Tekken Tag Tournament 2,PS3,2012,Fighting,Namco Bandai Games,0.28,0.33,0.13,0.14,0.88 2373,ESPN NHL 2K5,PS2,2004,Sports,Global Star,0.43,0.33,0,0.11,0.88 2374,GRID,X360,2008,Racing,Codemasters,0.33,0.44,0.01,0.09,0.88 2375,Phantasy Star Portable 2,PSP,2009,Role-Playing,Sega,0.08,0.11,0.62,0.06,0.88 2376,Crimson Skies: High Road to Revenge,XB,2003,Simulation,Microsoft Game Studios,0.65,0.19,0,0.03,0.87 2377,Spec Ops: Ranger Elite,PS,2001,Shooter,TalonSoft,0.49,0.33,0,0.06,0.87 2378,Gex,PS,1995,Platform,Crystal Dynamics,0.49,0.33,0,0.06,0.87 2379,NBA 2K14,XOne,2013,Sports,Take-Two Interactive,0.7,0.11,0,0.06,0.87 2380,DiRT,X360,2007,Racing,Codemasters,0.38,0.4,0,0.09,0.87 2381,Derby Stallion II,SNES,1994,Sports,ASCII Entertainment,0,0,0.87,0,0.87 2382,Gold's Gym: Dance Workout,Wii,2010,Sports,Ubisoft,0.71,0.11,0,0.06,0.87 2383,Red Faction: Guerrilla,X360,2009,Shooter,THQ,0.48,0.29,0.01,0.09,0.87 2384,Tom Clancy's Ghost Recon: Island Thunder,XB,2003,Shooter,Ubisoft,0.61,0.24,0,0.03,0.87 2385,Mercenaries 2: World in Flames,PS3,2008,Shooter,Electronic Arts,0.29,0.4,0.02,0.16,0.87 2386,Need for Speed: V-Rally,PS,1997,Racing,Infogrames,0.43,0.29,0.09,0.06,0.87 2387,Kingdom Hearts Re: Chain of Memories,PS2,2008,Role-Playing,Square Enix,0.73,0.03,0,0.12,0.87 2388,Pictionary,Wii,2010,Puzzle,THQ,0.61,0.19,0,0.07,0.87 2389,NCAA Football 13,PS3,2012,Action,Electronic Arts,0.82,0,0,0.06,0.87 2390,Kingdoms of Amalur: Reckoning,PS3,2012,Role-Playing,Electronic Arts,0.37,0.3,0.09,0.11,0.87 2391,NFL GameDay '97,PS,1996,Sports,Sony Computer Entertainment,0.48,0.33,0,0.06,0.87 2392,Beijing 2008,PS3,2008,Sports,Sega,0.14,0.54,0.01,0.18,0.87 2393,The House of the Dead: Overkill,Wii,2009,Shooter,Sega,0.46,0.31,0.02,0.09,0.87 2394,Tony Hawk's Project 8,PS2,2006,Sports,Activision,0.72,0.03,0,0.12,0.87 2395,Injustice: Gods Among Us,PS4,2013,Fighting,Warner Bros. Interactive Entertainment,0.46,0.29,0,0.12,0.87 2396,NHL 2000,PS,1998,Sports,Electronic Arts,0.48,0.33,0,0.06,0.87 2397,Buzz! Master Quiz,PSP,2008,Misc,Sony Computer Entertainment,0.2,0.44,0,0.23,0.87 2398,Brothers in Arms: Hell's Highway,X360,2008,Shooter,Ubisoft,0.47,0.31,0,0.09,0.87 2399,Fight Night Round 2,PS2,2005,Fighting,Electronic Arts,0.72,0.03,0,0.12,0.87 2400,Wizards of Waverly Place,DS,2009,Misc,Disney Interactive Studios,0.59,0.2,0,0.08,0.87 2401,Scooby-Doo! First Frights,DS,2009,Action,Warner Bros. Interactive Entertainment,0.63,0.17,0,0.07,0.87 2402,Conflict: Desert Storm,XB,2002,Shooter,SCi,0.48,0.37,0,0.02,0.87 2403,Triple Play 2002,PS2,2002,Sports,Electronic Arts,0.43,0.33,0,0.11,0.87 2404,Vagrant Story,PS,2000,Role-Playing,Crave Entertainment,0.3,0.2,0.3,0.06,0.87 2405,Lemmings,PSP,2006,Puzzle,Sony Computer Entertainment,0.12,0.52,0,0.23,0.87 2406,Warriors Orochi,PS2,2007,Action,Tecmo Koei,0.11,0.09,0.64,0.03,0.87 2407,Guitar Hero: Warriors of Rock,X360,2010,Misc,Activision,0.47,0.32,0,0.08,0.87 2408,Enduro,2600,1982,Misc,Quelle,0.81,0.05,0,0.01,0.87 2409,Tales of Xillia 2,PS3,2012,Role-Playing,Namco Bandai Games,0.2,0.15,0.45,0.07,0.87 2410,SingStar '90s,PS2,2007,Misc,Sony Computer Entertainment,0.1,0.59,0,0.18,0.87 2411,Monster Strike 3DS,3DS,2015,Action,"mixi, Inc",0,0,0.86,0,0.86 2412,Tomb Raider: Anniversary,Wii,2007,Action,Eidos Interactive,0.12,0.63,0,0.11,0.86 2413,Winning Eleven: Pro Evolution Soccer 2007,PSP,2006,Sports,Konami Digital Entertainment,0.01,0.72,0.12,0.01,0.86 2414,Darksiders II,PS3,2012,Action,THQ,0.35,0.37,0.01,0.14,0.86 2415,Ghostbusters: The Video Game,PS3,2009,Action,Sony Computer Entertainment,0.34,0.37,0,0.15,0.86 2416,The World Ends With You,DS,2007,Role-Playing,Square Enix,0.54,0.06,0.21,0.05,0.86 2417,The Lord of the Rings: War in the North,PS3,N/A,Action,Warner Bros. Interactive Entertainment,0.25,0.45,0.01,0.15,0.86 2418,Rocky,PS2,2002,Fighting,Rage Software,0.42,0.33,0,0.11,0.86 2419,Dragon Quest VIII: Journey of the Cursed King,3DS,2015,Role-Playing,Square Enix,0,0,0.86,0,0.86 2420,Ford Racing,PS,2001,Racing,Empire Interactive,0.48,0.33,0,0.06,0.86 2421,Madden Football 64,N64,1997,Sports,Electronic Arts,0.81,0.04,0,0.01,0.86 2422,MLB 99,PS,1998,Sports,Sony Computer Entertainment,0.48,0.32,0,0.06,0.86 2423,Dragon Ball Z: Burst Limit,PS3,2008,Fighting,Atari,0.22,0.34,0.18,0.12,0.86 2424,The Lord of the Rings: War in the North,X360,N/A,Action,Warner Bros. Interactive Entertainment,0.52,0.26,0,0.08,0.86 2425,The Legendary Starfy,DS,2008,Platform,Nintendo,0.61,0,0.2,0.05,0.86 2426,2010 FIFA World Cup South Africa,X360,2010,Sports,Electronic Arts,0.32,0.43,0.02,0.09,0.86 2427,Dynasty Warriors 4: Xtreme Legends,PS2,2003,Action,Tecmo Koei,0.17,0.13,0.51,0.04,0.86 2428,Ninja Gaiden Sigma 2,PS3,2009,Action,Ubisoft Annecy,0.52,0.16,0.08,0.1,0.86 2429,Forza Horizon 2,X360,2014,Racing,Microsoft Game Studios,0.35,0.43,0,0.07,0.85 2430,Skate 2,PS3,2009,Sports,Electronic Arts,0.46,0.26,0.01,0.12,0.85 2431,FIFA Soccer 08,DS,2007,Sports,Electronic Arts,0.1,0.65,0,0.11,0.85 2432,Army Men: Air Attack,PS,1999,Action,3DO,0.47,0.32,0,0.06,0.85 2433,Need for Speed: Nitro,Wii,2009,Racing,Electronic Arts,0.46,0.31,0,0.08,0.85 2434,Madden NFL 09 All-Play,Wii,2008,Sports,Electronic Arts,0.78,0.01,0,0.07,0.85 2435,NBA 2K8,X360,2007,Sports,Take-Two Interactive,0.79,0,0,0.07,0.85 2436,Far Cry: Primal,XOne,2016,Action,Ubisoft,0.46,0.32,0,0.07,0.85 2437,Street Fighter Alpha 2,PS,1996,Fighting,Virgin Interactive,0.14,0.09,0.57,0.06,0.85 2438,Tiger Woods PGA Tour 2005,XB,2004,Sports,Electronic Arts,0.64,0.18,0,0.03,0.85 2439,Army of Two: The 40th Day,PS3,2010,Shooter,Electronic Arts,0.44,0.27,0.01,0.12,0.85 2440,Blazing Angels: Squadrons of WWII,Wii,2007,Simulation,Ubisoft,0.74,0.04,0,0.06,0.85 2441,Castlevania III: Dracula's Curse,NES,1989,Platform,Konami Digital Entertainment,0.4,0.07,0.37,0.01,0.85 2442,Harry Potter and the Order of the Phoenix,DS,2007,Action,Electronic Arts,0.28,0.47,0,0.1,0.85 2443,Rampage World Tour,PS,1997,Action,GT Interactive,0.47,0.32,0,0.06,0.85 2444,Burnout Legends,PSP,2005,Racing,Electronic Arts,0.7,0.06,0,0.09,0.85 2445,WWE 2K15,PS3,2014,Sports,Take-Two Interactive,0.36,0.35,0,0.14,0.85 2446,Overwatch,XOne,2016,Shooter,Activision,0.52,0.25,0,0.08,0.85 2447,Ratatouille,PS2,2007,Action,THQ,0.31,0,0,0.53,0.85 2448,NFL GameDay,PS,1995,Sports,Sony Computer Entertainment,0.47,0.32,0,0.06,0.85 2449,Burnout 2: Point of Impact,PS2,2002,Racing,Acclaim Entertainment,0.42,0.32,0,0.11,0.85 2450,Kirby: Planet Robobot,3DS,2016,Action,Nintendo,0.26,0.1,0.44,0.04,0.85 2451,Street Fighter EX3,PS2,2000,Fighting,Virgin Interactive,0.32,0.25,0.2,0.08,0.85 2452,Karaoke Revolution Glee,Wii,2010,Misc,Konami Digital Entertainment,0.52,0.25,0,0.07,0.85 2453,Sniper Elite V2,X360,2012,Shooter,505 Games,0.46,0.29,0.02,0.07,0.85 2454,Thief (2014),PS4,2014,Action,Square Enix,0.28,0.37,0.03,0.16,0.84 2455,Spider-Man 2,GC,2004,Action,Activision,0.65,0.17,0,0.02,0.84 2456,Golden Sun: Dark Dawn,DS,2010,Role-Playing,Nintendo,0.56,0.11,0.13,0.05,0.84 2457,Tiger Woods PGA Tour 11,PS3,2010,Sports,Electronic Arts,0.37,0.34,0,0.13,0.84 2458,Devil May Cry HD Collection,PS3,2012,Action,Capcom,0.42,0.21,0.11,0.1,0.84 2459,MLB 16: The Show,PS4,2016,Action,Sony Computer Entertainment,0.68,0,0,0.16,0.84 2460,NBA 2K10,PS3,2009,Sports,Take-Two Interactive,0.75,0.01,0.01,0.07,0.84 2461,Xenoblade Chronicles X,WiiU,2015,Role-Playing,Nintendo,0.36,0.28,0.14,0.06,0.84 2462,Petz Dogz Fashion,DS,2008,Simulation,Ubisoft,0.46,0.3,0,0.09,0.84 2463,The Incredibles,GC,2004,Action,THQ,0.65,0.17,0,0.02,0.84 2464,NCAA Football 11,PS3,2010,Sports,Electronic Arts,0.79,0,0,0.06,0.84 2465,Dragon Age II,PS3,2011,Action,Electronic Arts,0.4,0.27,0.05,0.12,0.84 2466,ATV Quad Power Racing 2,PS2,2003,Racing,Acclaim Entertainment,0.41,0.32,0,0.11,0.84 2467,Harvest Moon: Tree of Tranquility,Wii,2007,Simulation,Rising Star Games,0.69,0.03,0.06,0.06,0.84 2468,Final Fantasy,NES,1987,Role-Playing,SquareSoft,0.32,0,0.52,0,0.84 2469,Street Fighter X Tekken,PS3,2012,Fighting,Capcom,0.42,0.22,0.1,0.1,0.84 2470,Rocket Power: Team Rocket Rescue,PS,2001,Sports,THQ,0.47,0.32,0,0.05,0.84 2471,Duke Nukem Forever,X360,2011,Shooter,Take-Two Interactive,0.52,0.25,0,0.07,0.84 2472,Big Mutha Truckers,PS2,2002,Racing,Empire Interactive,0.41,0.32,0,0.11,0.84 2473,Borderlands: The Handsome Collection,PS4,2015,Shooter,Take-Two Interactive,0.36,0.32,0.03,0.14,0.84 2474,Rogue Galaxy,PS2,2005,Role-Playing,Sony Computer Entertainment,0.24,0.16,0.39,0.05,0.84 2475,ESPN College Hoops 2K5,PS2,2004,Sports,Sega,0.41,0.32,0,0.11,0.84 2476,Metroid: Zero Mission,GBA,2004,Adventure,Nintendo,0.6,0.22,0,0.01,0.84 2477,FIFA 15,PSV,2014,Sports,Electronic Arts,0.13,0.48,0.04,0.19,0.84 2478,Time Crisis 4,PS3,2007,Shooter,Namco Bandai Games,0.32,0.33,0.05,0.14,0.84 2479,Ben 10: Protector of Earth,PS2,2007,Action,D3Publisher,0.09,0,0,0.74,0.84 2480,Need for Speed Rivals,X360,2013,Racing,Electronic Arts,0.37,0.38,0.01,0.08,0.84 2481,Q*bert,PS,1999,Puzzle,Atari,0.46,0.32,0,0.05,0.84 2482,WWE SmackDown vs. Raw 2009,Wii,2008,Fighting,THQ,0.44,0.31,0,0.08,0.83 2483,Ace Combat 3: Electrosphere,PS,1999,Simulation,Sony Computer Entertainment,0.22,0.15,0.4,0.05,0.83 2484,Dynasty Warriors 2,PS2,2000,Action,THQ,0.24,0.19,0.34,0.06,0.83 2485,Battle of Giants: Dinosaurs,DS,2008,Strategy,Ubisoft,0.38,0.37,0,0.09,0.83 2486,Madden NFL 07,PSP,N/A,Sports,Unknown,0.77,0.03,0,0.04,0.83 2487,Lizzie McGuire 2: Lizzie Diaries,GBA,2004,Action,Disney Interactive Studios,0.6,0.22,0,0.01,0.83 2488,Borderlands 2,PSV,2014,Shooter,Take-Two Interactive,0.43,0.21,0.01,0.19,0.83 2489,FIFA Soccer World Championship,PS2,2000,Sports,Electronic Arts,0.27,0.21,0.28,0.07,0.83 2490,Brute Force,XB,2003,Shooter,Microsoft Game Studios,0.62,0.18,0.01,0.03,0.83 2491,Dance Central 3,X360,2012,Misc,Microsoft Game Studios,0.57,0.2,0,0.06,0.83 2492,Yu-Gi-Oh! Dark Duel Stories,GB,2000,Misc,Konami Digital Entertainment,0,0,0.83,0,0.83 2493,The Game of Life,PS,1998,Misc,Unknown,0.46,0.31,0,0.05,0.83 2494,Mega Man Legends,PS,1997,Adventure,Capcom,0.39,0.26,0.12,0.05,0.83 2495,NCAA Football 12,PS3,2011,Sports,Electronic Arts,0.78,0,0,0.05,0.83 2496,Sly 3: Honor Among Thieves,PS2,2005,Platform,Sony Computer Entertainment,0.69,0.03,0,0.11,0.83 2497,The Price is Right,Wii,2008,Misc,Ubisoft,0.77,0,0,0.06,0.83 2498,Sid Meier's Civilization Revolution,X360,2008,Strategy,Take-Two Interactive,0.58,0.17,0,0.07,0.83 2499,MLB SlugFest 20-03,PS2,N/A,Sports,Unknown,0.41,0.32,0,0.11,0.83 2500,I Spy: Fun House,DS,2007,Puzzle,Scholastic Inc.,0.77,0,0,0.06,0.83 2501,The Amazing Spider-Man (Console Version),PS3,2012,Action,Activision,0.31,0.37,0,0.14,0.83 2502,Dragon Ball: Raging Blast 2,PS3,2010,Fighting,Namco Bandai Games,0.42,0.2,0.11,0.09,0.83 2503,MediEvil,PS,1998,Platform,Sony Computer Entertainment,0.46,0.31,0,0.05,0.83 2504,Casper,PS,1996,Adventure,Interplay,0.46,0.31,0,0.05,0.83 2505,Deca Sports 2,Wii,2009,Sports,Hudson Soft,0.33,0.34,0.09,0.07,0.82 2506,James Bond 007: Nightfire,XB,2002,Shooter,Electronic Arts,0.58,0.22,0,0.03,0.82 2507,Madden NFL 17,XOne,2016,Sports,Electronic Arts,0.72,0.02,0,0.09,0.82 2508,Tony Hawk's Underground 2 Remix,PSP,2005,Sports,Activision,0.46,0.21,0,0.15,0.82 2509,Tony Hawk's Pro Skater 3,GC,2001,Sports,Activision,0.64,0.17,0,0.02,0.82 2510,Marvel: Ultimate Alliance,PS2,2006,Role-Playing,Activision,0.69,0.03,0,0.11,0.82 2511,Star Wars The Clone Wars: Republic Heroes,Wii,2009,Action,LucasArts,0.44,0.3,0,0.08,0.82 2512,DJ Hero 2,X360,2010,Misc,Activision,0.64,0.12,0,0.06,0.82 2513,Street Fighter V,PS4,2016,Fighting,Capcom,0.35,0.26,0.08,0.13,0.82 2514,Need for Speed: Hot Pursuit 2,XB,2002,Racing,Electronic Arts,0.68,0.11,0,0.03,0.82 2515,Clu Clu Land,NES,1984,Puzzle,Nintendo,0.42,0.1,0.28,0.02,0.82 2516,Killer Instinct Gold,N64,1996,Fighting,Nintendo,0.61,0.19,0,0.01,0.82 2517,Amped: Freestyle Snowboarding,XB,2001,Sports,Microsoft Game Studios,0.69,0.11,0,0.02,0.82 2518,Custer's Revenge,2600,1981,Action,Mystique,0.76,0.05,0,0.01,0.82 2519,MediEvil: Resurrection,PSP,2005,Adventure,Sony Computer Entertainment,0.19,0.41,0,0.22,0.82 2520,DmC: Devil May Cry,PS3,2013,Action,Capcom,0.24,0.28,0.19,0.12,0.82 2521,Tales of the Abyss,3DS,2011,Role-Playing,Namco Bandai Games,0.42,0.19,0.14,0.06,0.82 2522,Rocket Power: Beach Bandits,PS2,2002,Platform,THQ,0.4,0.31,0,0.1,0.82 2523,Guitar Hero: Warriors of Rock,PS3,2010,Misc,Activision,0.33,0.35,0,0.14,0.82 2524,Hasbro Family Game Night 3,Wii,2010,Misc,Electronic Arts,0.47,0.28,0,0.07,0.82 2525,Madden NFL 16,PS3,2015,Sports,Electronic Arts,0.56,0.11,0,0.15,0.82 2526,Stranglehold,X360,2007,Shooter,Midway Games,0.4,0.33,0.01,0.09,0.82 2527,Imagine: Rock Star,DS,2008,Simulation,Ubisoft,0.4,0.33,0,0.09,0.82 2528,Shin Megami Tensei: Persona 4,PS2,2008,Role-Playing,Atlus,0.34,0.04,0.36,0.08,0.82 2529,SingStar Vol. 2,PS3,2008,Misc,Sony Computer Entertainment,0.29,0.4,0,0.13,0.82 2530,Shaun White Snowboarding,X360,N/A,Sports,Ubisoft,0.48,0.26,0,0.08,0.82 2531,Madden NFL 25,PS4,2013,Sports,Electronic Arts,0.62,0.13,0,0.07,0.82 2532,Twisted Metal (2012),PS3,2012,Action,Sony Computer Entertainment,0.67,0.07,0,0.07,0.82 2533,Dragon Warrior III,GB,2000,Role-Playing,Enix Corporation,0,0,0.81,0,0.81 2534,Disney's The Little Mermaid: Ariel's Undersea Adventure,DS,2006,Action,Disney Interactive Studios,0.73,0.03,0,0.06,0.81 2535,Ready 2 Rumble Boxing: Round 2,PS2,2000,Fighting,Midway Games,0.4,0.31,0,0.1,0.81 2536,Kamaitachi no Yoru,SNES,1994,Adventure,ChunSoft,0,0,0.81,0,0.81 2537,Patapon,PSP,2007,Misc,Sony Computer Entertainment,0.33,0.25,0.07,0.17,0.81 2538,Tales of Destiny II,PS,2000,Role-Playing,Namco Bandai Games,0.06,0.04,0.66,0.05,0.81 2539,Super Bomberman 2,SNES,1994,Puzzle,Hudson Soft,0,0,0.81,0,0.81 2540,NASCAR 2001,PS,2000,Racing,Electronic Arts,0.45,0.31,0,0.05,0.81 2541,EA Sports Active NFL Training Camp,Wii,2010,Sports,Electronic Arts,0.77,0,0,0.05,0.81 2542,The Legend of Zelda: Four Swords Adventures,GC,2004,Action,Nintendo,0.63,0.16,0,0.02,0.81 2543,Jikkyou Powerful Pro Yakyuu '99 Kaimakuban,PS,1999,Sports,Konami Digital Entertainment,0,0,0.76,0.05,0.81 2544,Guitar Hero Live,PS4,2015,Misc,Activision,0.32,0.35,0,0.13,0.81 2545,Valkyrie Profile,PS,1999,Role-Playing,Enix Corporation,0.07,0.05,0.63,0.05,0.81 2546,Final Fantasy Type-0,PSP,2011,Role-Playing,Unknown,0,0,0.81,0,0.81 2547,Pro Evolution Soccer 2010,X360,2009,Sports,Konami Digital Entertainment,0.12,0.58,0.03,0.08,0.81 2548,Army Men: Sarge's Heroes,N64,1999,Action,3DO,0.68,0.12,0,0.01,0.81 2549,Mega Man,NES,1987,Platform,Capcom,0.45,0.08,0.27,0.01,0.81 2550,Tom Clancy's Rainbow Six 3,PS2,2004,Shooter,Ubisoft,0.4,0.31,0,0.1,0.81 2551,Lego Batman 3: Beyond Gotham,PS3,2014,Action,Warner Bros. Interactive Entertainment,0.33,0.35,0,0.13,0.81 2552,EarthBound,SNES,1994,Role-Playing,Nintendo,0,0,0.81,0,0.81 2553,DiRT 2,X360,2009,Racing,Codemasters,0.32,0.4,0,0.09,0.81 2554,Professor Layton vs Phoenix Wright: Ace Attorney,3DS,2012,Puzzle,Level 5,0.2,0.26,0.3,0.04,0.81 2555,The Next Tetris,PS,1998,Puzzle,Atari,0.45,0.31,0,0.05,0.81 2556,Dying Light,XOne,2015,Action,Warner Bros. Interactive Entertainment,0.43,0.3,0.01,0.07,0.81 2557,NCAA Football 10,PS3,2009,Sports,Electronic Arts,0.75,0,0,0.06,0.81 2558,Ben 10: Alien Force,Wii,2008,Action,Koch Media,0.52,0.21,0,0.07,0.81 2559,World Soccer Jikkyou Winning Eleven 3: World Cup France '98,PS,1998,Sports,Konami Digital Entertainment,0,0,0.75,0.05,0.81 2560,Final Fantasy XI: Wings of the Goddess,PS2,2007,Role-Playing,Square Enix,0.35,0.27,0.09,0.09,0.81 2561,The Sims 2,PS2,2005,Simulation,Electronic Arts,0.67,0.03,0,0.11,0.81 2562,Guitar Hero: Metallica,X360,2009,Misc,Activision,0.52,0.21,0,0.07,0.81 2563,NCAA Football 14,PS3,2013,Sports,Electronic Arts,0.75,0,0,0.06,0.8 2564,MadWorld,Wii,2009,Action,Sega,0.46,0.25,0.02,0.07,0.8 2565,Fight Night Champion,X360,2011,Fighting,Electronic Arts,0.4,0.33,0,0.07,0.8 2566,Who wants to be a millionaire,PS,2000,Misc,Eidos Interactive,0.45,0.3,0,0.05,0.8 2567,Yakuza,PS2,2005,Action,Sega,0.03,0.02,0.74,0.01,0.8 2568,Star Wars Rogue Squadron III: Rebel Strike,GC,2003,Simulation,LucasArts,0.62,0.16,0,0.02,0.8 2569,ABBA: You Can Dance,Wii,2011,Misc,Ubisoft,0.19,0.5,0,0.11,0.8 2570,Moto Racer,PS,1997,Racing,Electronic Arts,0.45,0.3,0,0.05,0.8 2571,Hitman: Contracts,PS2,2004,Shooter,Eidos Interactive,0.39,0.31,0,0.1,0.8 2572,The Sims 2: Pets,PSP,2006,Simulation,Electronic Arts,0.19,0.39,0,0.22,0.8 2573,Final Fantasy Anthology,PS,1999,Role-Playing,Square EA,0.45,0.3,0,0.05,0.8 2574,Aliens: Colonial Marines,X360,2013,Shooter,Sega,0.36,0.37,0,0.07,0.8 2575,Pro Evolution Soccer 2010,PSP,2009,Sports,Konami Digital Entertainment,0.09,0.33,0.2,0.18,0.8 2576,[Prototype 2],X360,2012,Action,Activision,0.48,0.25,0,0.07,0.8 2577,Sonic & SEGA All-Stars Racing with Banjo-Kazooie,X360,2010,Racing,Sega,0.37,0.35,0,0.07,0.8 2578,Goldeneye 007: Reloaded,PS3,2011,Shooter,Activision,0.33,0.35,0,0.13,0.8 2579,NBA 2K16,PS3,2015,Sports,Take-Two Interactive,0.44,0.19,0.03,0.13,0.8 2580,All Star Cheer Squad,Wii,2008,Sports,THQ,0.43,0.29,0,0.08,0.8 2581,The Sims 2: Castaway,PSP,2007,Simulation,Electronic Arts,0.08,0.46,0,0.25,0.8 2582,Prince of Persia: Warrior Within,XB,2004,Action,Ubisoft,0.48,0.28,0,0.04,0.8 2583,Dragon's Dogma,X360,2012,Role-Playing,Capcom,0.42,0.24,0.07,0.06,0.8 2584,Darksiders II,X360,2012,Action,THQ,0.45,0.28,0,0.07,0.8 2585,Resident Evil: Revelations,PS3,2013,Action,Capcom,0.14,0.32,0.22,0.12,0.8 2586,Rayman Raving Rabbids 2,DS,2007,Misc,Ubisoft,0.73,0.01,0,0.06,0.8 2587,Super Robot Taisen α,PS,2000,Strategy,Banpresto,0,0,0.75,0.05,0.8 2588,PES 2009: Pro Evolution Soccer,PSP,N/A,Sports,Konami Digital Entertainment,0.04,0.33,0.26,0.17,0.8 2589,Need for Speed: Hot Pursuit 2,GC,2002,Racing,Electronic Arts,0.68,0.09,0,0.02,0.8 2590,Star Wars: The Force Unleashed II,Wii,2010,Action,LucasArts,0.54,0.19,0,0.06,0.8 2591,Band Hero,X360,2009,Misc,Activision,0.51,0.22,0,0.07,0.8 2592,Mario & Sonic at the Sochi 2014 Olympic Winter Games,WiiU,2013,Sports,Nintendo,0.39,0.22,0.13,0.06,0.8 2593,Tales of Destiny 2,PS2,2002,Role-Playing,Namco Bandai Games,0,0,0.8,0,0.8 2594,Capcom's Soccer Shootout,SNES,1993,Sports,Nintendo,0,0,0.8,0,0.8 2595,Sniper: Ghost Warrior,PS3,2011,Shooter,City Interactive,0.26,0.36,0.04,0.14,0.8 2596,The Godfather II,X360,2009,Action,Electronic Arts,0.47,0.24,0.01,0.08,0.79 2597,pro evolution soccer 2011,PSP,2010,Sports,Konami Digital Entertainment,0.05,0.3,0.29,0.16,0.79 2598,Alien,2600,1981,Action,20th Century Fox Video Games,0.74,0.04,0,0.01,0.79 2599,Dragon Ball Z: Budokai Tenkaichi 2,PS2,2006,Fighting,Atari,0.66,0.02,0,0.11,0.79 2600,The Walking Dead: Season One,PS3,2012,Adventure,Avanquest Software,0.4,0.25,0.03,0.11,0.79 2601,Rayman Origins,X360,2011,Platform,Ubisoft,0.38,0.34,0,0.08,0.79 2602,Guitar Hero: Aerosmith,PS2,2008,Misc,Activision,0.61,0,0,0.18,0.79 2603,Ridge Racer,PS,1994,Racing,Sony Computer Entertainment,0,0,0.74,0.05,0.79 2604,Final Fantasy Tactics A2: Grimoire of the Rift,DS,2007,Role-Playing,Square Enix,0.42,0.03,0.3,0.04,0.79 2605,Harvest Moon: A Wonderful Life,GC,2003,Role-Playing,Ubisoft,0.61,0.16,0,0.02,0.79 2606,Momotarou Dentetsu 7,PS,1997,Simulation,Hudson Entertainment,0,0,0.74,0.05,0.79 2607,Invizimals,PSP,2009,Strategy,Sony Computer Entertainment,0.17,0.51,0,0.11,0.79 2608,Motocross Mania,PS,2001,Racing,Take-Two Interactive,0.44,0.3,0,0.05,0.79 2609,Tiger Woods PGA Tour 10,PS3,2009,Sports,Electronic Arts,0.42,0.25,0,0.12,0.79 2610,Star Wars The Clone Wars: Jedi Alliance,DS,2008,Action,LucasArts,0.62,0.11,0,0.07,0.79 2611,WCW Mayhem,N64,1999,Fighting,Electronic Arts,0.63,0.15,0,0.01,0.79 2612,Mega Man 5,NES,1992,Platform,Capcom,0.39,0.07,0.32,0.01,0.79 2613,Star Ocean: The Last Hope,X360,2009,Role-Playing,Square Enix,0.32,0.2,0.21,0.06,0.79 2614,Dance Dance Revolution SuperNOVA 2,PS2,2007,Simulation,Konami Digital Entertainment,0.64,0.03,0.02,0.1,0.79 2615,Armored Core 2,PS2,2000,Simulation,Ubisoft,0.28,0.22,0.23,0.07,0.79 2616,Dragon Quest Monsters 2,3DS,2014,Role-Playing,Square Enix,0,0,0.79,0,0.79 2617,Ghost Squad,Wii,2007,Shooter,Sega,0.42,0.21,0.08,0.07,0.79 2618,Dead Island: Riptide,X360,2013,Action,Deep Silver,0.44,0.27,0.01,0.07,0.79 2619,Drawn to Life,DS,2007,Action,THQ,0.71,0.02,0,0.06,0.79 2620,Major League Baseball Featuring Ken Griffey Jr,N64,1998,Sports,Nintendo,0.75,0.03,0,0.01,0.79 2621,FIFA 12,Wii,2011,Sports,Electronic Arts,0.16,0.52,0,0.11,0.79 2622,Too Human,X360,2008,Role-Playing,Microsoft Game Studios,0.38,0.3,0.03,0.08,0.79 2623,Sid Meier's Civilization Revolution,PS3,2008,Strategy,Take-Two Interactive,0.49,0.19,0.01,0.1,0.79 2624,NCAA Football 08,PS2,2007,Sports,Electronic Arts,0.65,0.03,0,0.11,0.79 2625,FIFA Soccer 2004,XB,2003,Sports,Electronic Arts,0.24,0.49,0,0.05,0.79 2626,Personal Trainer: Walking,DS,2008,Sports,Nintendo,0.22,0.32,0.17,0.07,0.79 2627,Naruto Shippuden: Ultimate Ninja Storm 2,X360,2010,Fighting,Namco Bandai Games,0.43,0.27,0.01,0.07,0.79 2628,PokePark 2: Wonders Beyond,Wii,2011,Action,Nintendo,0.27,0.2,0.27,0.05,0.79 2629,Professor Layton and the Azran Legacy,3DS,2013,Puzzle,Nintendo,0,0.48,0.25,0.06,0.78 2630,Tom Clancy's Splinter Cell: Double Agent,X360,2006,Action,Ubisoft,0.67,0.05,0.01,0.06,0.78 2631,Yars' Revenge,2600,1982,Shooter,Atari,0.73,0.04,0,0.01,0.78 2632,Lips,X360,2008,Misc,Microsoft Game Studios,0.12,0.56,0,0.1,0.78 2633,Secret Agent Barbie: Royal Jewels Mission,GBA,2002,Platform,Vivendi Games,0.56,0.21,0,0.01,0.78 2634,Metroid Prime Hunters,DS,2006,Shooter,Nintendo,0.58,0.04,0.11,0.06,0.78 2635,The 7th Guest,PC,1992,Adventure,Virgin Interactive,0.01,0.77,0,0,0.78 2636,Doom,PS,1994,Shooter,Infogrames,0.43,0.3,0,0.05,0.78 2637,Buzz! The Hollywood Quiz,PS2,2007,Misc,Sony Computer Entertainment,0.17,0,0,0.61,0.78 2638,Puzzler World,DS,2009,Puzzle,Ubisoft,0.41,0.3,0,0.07,0.78 2639,My Little Pony: Pinkie Pie's Party,DS,2008,Adventure,THQ,0.72,0,0,0.06,0.78 2640,We Sing,Wii,2009,Misc,Nordic Games,0,0.69,0,0.09,0.78 2641,Marvel vs. Capcom: Clash of Super Heroes,PS,1999,Fighting,Capcom,0.43,0.3,0,0.05,0.78 2642,God of War Saga,PS3,2012,Action,Sony Computer Entertainment,0.72,0,0,0.06,0.78 2643,Battle Stations,PS,1997,Strategy,Electronic Arts,0.43,0.29,0,0.05,0.78 2644,Tetris Party Deluxe,DS,2010,Puzzle,Nintendo,0.29,0.3,0.12,0.07,0.78 2645,Pro Evolution Soccer 2016,PS4,2015,Sports,Konami Digital Entertainment,0.13,0.42,0.13,0.1,0.78 2646,Worms: Open Warfare,PSP,2006,Strategy,THQ,0.11,0.43,0,0.24,0.78 2647,Star Wars Battlefront: Elite Squadron,PSP,2009,Shooter,LucasArts,0.38,0.24,0,0.16,0.78 2648,UFC Personal Trainer: The Ultimate Fitness System,X360,2011,Sports,THQ,0.53,0.19,0,0.06,0.78 2649,Resident Evil: Operation Raccoon City,X360,2012,Action,Capcom,0.55,0.15,0.03,0.06,0.78 2650,NBA 2K7,PS2,2006,Sports,Take-Two Interactive,0.65,0.02,0,0.11,0.78 2651,Need for Speed: ProStreet,PSP,2008,Racing,Electronic Arts,0.24,0.33,0.01,0.2,0.78 2652,Toy Story 3: The Video Game,X360,2010,Action,Disney Interactive Studios,0.41,0.29,0,0.07,0.78 2653,Torneko no Daibouken: Fushigi no Dungeon,SNES,1993,Role-Playing,ChunSoft,0,0,0.78,0,0.78 2654,Jr. Pac-Man,2600,1983,Puzzle,Atari,0.72,0.05,0,0.01,0.78 2655,James Bond 007: Nightfire,GC,2002,Shooter,Electronic Arts,0.6,0.16,0,0.02,0.78 2656,Banjo-Kazooie: Nuts & Bolts,X360,2008,Platform,Microsoft Game Studios,0.32,0.36,0,0.09,0.78 2657,NBA ShootOut 98,PS,1998,Sports,Sony Computer Entertainment,0.43,0.29,0,0.05,0.78 2658,Avatar: The Game,X360,2009,Action,Ubisoft,0.34,0.35,0,0.08,0.78 2659,Harry Potter and the Half-Blood Prince,Wii,2009,Action,Electronic Arts,0.28,0.4,0,0.09,0.77 2660,DJ Hero,Wii,2009,Misc,Activision,0.47,0.23,0,0.07,0.77 2661,Perfect Dark Zero,X360,2005,Shooter,Microsoft Game Studios,0.66,0.02,0.03,0.06,0.77 2662,Galaxian,2600,1982,Shooter,Atari,0.72,0.05,0,0.01,0.77 2663,Andretti Racing,PS,1996,Racing,Electronic Arts,0.43,0.29,0,0.05,0.77 2664,Caesars Palace 2000: Millennium Gold Edition,PS,2000,Misc,Interplay,0.43,0.29,0,0.05,0.77 2665,Madden NFL 25,XOne,2013,Sports,Electronic Arts,0.67,0.05,0,0.05,0.77 2666,Air Raid,2600,1981,Action,Men-A-Vision,0.72,0.04,0,0.01,0.77 2667,Need For Speed: Undercover,PSP,2008,Racing,Electronic Arts,0.23,0.32,0.03,0.19,0.77 2668,Duke Nukem Forever,PS3,2011,Shooter,Take-Two Interactive,0.33,0.31,0,0.12,0.77 2669,Freedom Wars,PSV,2014,Role-Playing,Sony Computer Entertainment,0.22,0.14,0.32,0.1,0.77 2670,Marvel Nemesis: Rise of the Imperfects,PS2,2005,Fighting,Electronic Arts,0.64,0.02,0,0.1,0.77 2671,Boxing,2600,1980,Fighting,Activision,0.72,0.04,0,0.01,0.77 2672,Need for Speed: Porsche Unleashed,PS,1999,Racing,Electronic Arts,0.43,0.29,0,0.05,0.77 2673,Dragon Ball: Raging Blast,PS3,2009,Fighting,Namco Bandai Games,0.37,0.19,0.11,0.1,0.77 2674,Crystal Castles,2600,1983,Action,Atari,0.72,0.04,0,0.01,0.77 2675,Conker's Bad Fur Day,N64,2001,Platform,THQ,0.53,0.22,0,0.02,0.77 2676,Dragon Warrior I&II,GB,1999,Role-Playing,Enix Corporation,0,0,0.77,0,0.77 2677,Star Wars Episode II: Attack of the Clones,GBA,2002,Action,THQ,0.55,0.2,0,0.01,0.77 2678,My Baby Girl,DS,2008,Simulation,Nobilis,0.61,0.1,0,0.06,0.77 2679,LEGO Batman 2: DC Super Heroes,DS,2012,Action,Warner Bros. Interactive Entertainment,0.43,0.27,0,0.06,0.77 2680,Twisted Metal: Head On,PSP,2005,Action,Sony Computer Entertainment,0.71,0,0,0.06,0.77 2681,Conflict: Desert Storm II - Back to Bagdhad,PS2,2003,Shooter,SCi,0.38,0.29,0,0.1,0.77 2682,Maximo: Ghosts to Glory,PS2,2001,Platform,Capcom,0.38,0.29,0,0.1,0.77 2683,Pokemon Dash,DS,2004,Racing,Nintendo,0.21,0.14,0.38,0.04,0.77 2684,Donkey Kong Country 3,GBA,2005,Platform,Nintendo,0.45,0.17,0.14,0.01,0.77 2685,All-Star Baseball 2003,PS2,2002,Sports,Acclaim Entertainment,0.38,0.29,0,0.1,0.77 2686,Unlimited Saga,PS2,2002,Role-Playing,Atari,0.1,0.08,0.56,0.03,0.77 2687,Cabela's Deer Hunt: 2004 Season,PS2,2003,Sports,Activision Value,0.37,0.29,0,0.1,0.76 2688,Sonic Unleashed,PS2,2008,Platform,Sega,0.37,0.04,0,0.36,0.76 2689,Formula 1,PS,1996,Racing,Psygnosis,0.18,0.12,0.42,0.05,0.76 2690,Plants vs. Zombies: Garden Warfare,PS3,2014,Shooter,Electronic Arts,0.22,0.4,0.01,0.14,0.76 2691,Raving Rabbids: Travel in Time,Wii,2010,Adventure,Ubisoft,0.22,0.47,0,0.08,0.76 2692,The Sims 3,3DS,2011,Simulation,Electronic Arts,0.3,0.37,0.03,0.07,0.76 2693,Driv3r,XB,2004,Racing,Atari,0.36,0.38,0,0.03,0.76 2694,Mercenaries: Playground of Destruction,PS2,2005,Action,LucasArts,0.64,0.02,0,0.1,0.76 2695,MTV Celebrity Deathmatch,PS2,2003,Fighting,Gotham Games,0.37,0.29,0,0.1,0.76 2696,Street Fighter Alpha: Warriors' Dreams,PS,1995,Fighting,Virgin Interactive,0.17,0.11,0.43,0.05,0.76 2697,Mortal Kombat,PSV,2012,Fighting,Warner Bros. Interactive Entertainment,0.47,0.18,0,0.12,0.76 2698,ISS Pro Evolution,PS,1998,Sports,Konami Digital Entertainment,0,0,0.71,0.05,0.76 2699,Lost Planet 2,X360,2010,Shooter,Capcom,0.38,0.24,0.08,0.06,0.76 2700,SoulCalibur V,PS3,2012,Fighting,Namco Bandai Games,0.35,0.24,0.07,0.1,0.76 2701,Portal 2,PC,2011,Shooter,Valve Software,0.33,0.32,0,0.11,0.76 2702,Super Monkey Ball: Touch & Roll,DS,2005,Misc,Sega,0.7,0.01,0,0.06,0.76 2703,Pro Evolution Soccer 2015,PS4,2014,Sports,Konami Digital Entertainment,0.09,0.43,0.11,0.13,0.76 2704,Drawn to Life: The Next Chapter,Wii,2009,Puzzle,THQ,0.29,0.39,0,0.08,0.76 2705,The Lord of the Rings: Conquest,PS3,2009,Action,Electronic Arts,0.38,0.26,0,0.12,0.76 2706,Final Fantasy II,NES,1988,Role-Playing,SquareSoft,0,0,0.76,0,0.76 2707,Tony Hawk's Pro Skater 2,N64,2001,Sports,Activision,0.59,0.16,0,0.01,0.76 2708,Taiko no Tatsujin: Tatakon de Dodon ga Don,PS2,2002,Misc,Namco Bandai Games,0,0,0.76,0,0.76 2709,Mega Man Battle Network 6: Cybeast Falzar / Gregar,GBA,2005,Role-Playing,Capcom,0.09,0.03,0.62,0.02,0.76 2710,Syphon Filter: The Omega Strain,PS2,2004,Shooter,Sony Computer Entertainment,0.37,0.29,0,0.1,0.76 2711,FIFA Soccer 11,PS2,2010,Sports,Electronic Arts,0.11,0.29,0,0.36,0.76 2712,Deer Drive,Wii,2009,Sports,Big Ben Interactive,0.67,0.04,0,0.05,0.76 2713,Kane & Lynch: Dead Men,X360,2007,Shooter,Eidos Interactive,0.36,0.31,0.01,0.08,0.76 2714,Assassin's Creed: Revelations,PC,2011,Action,Ubisoft,0.14,0.48,0,0.14,0.76 2715,Mortal Kombat: Deception,XB,2004,Fighting,Midway Games,0.61,0.12,0,0.03,0.76 2716,Ace Attorney Investigations: Miles Edgeworth,DS,2009,Adventure,Capcom,0.27,0.15,0.3,0.04,0.76 2717,That's So Raven,GBA,2004,Adventure,Disney Interactive Studios,0.54,0.2,0,0.01,0.76 2718,FIFA 15,Wii,2014,Sports,Electronic Arts,0.24,0.46,0,0.06,0.76 2719,Marvel vs. Capcom 2: New Age of Heroes,PS2,2002,Fighting,Capcom,0.31,0.24,0.13,0.08,0.76 2720,Need for Speed: Shift,PSP,2009,Racing,Electronic Arts,0.16,0.38,0.01,0.21,0.76 2721,Kane & Lynch: Dead Men,PS3,2007,Shooter,Eidos Interactive,0.29,0.32,0.01,0.13,0.76 2722,Dark Souls II,X360,2014,Role-Playing,Namco Bandai Games,0.48,0.2,0.01,0.06,0.76 2723,True Crime: New York City,PS2,2005,Action,Activision,0.57,0.02,0.07,0.09,0.76 2724,Legends of Wrestling,PS2,2001,Fighting,Acclaim Entertainment,0.37,0.29,0,0.1,0.76 2725,Rockstar Games presents Table Tennis,X360,2006,Sports,Take-Two Interactive,0.28,0.39,0,0.09,0.76 2726,Monopoly Streets,Wii,2010,Misc,Electronic Arts,0.24,0.44,0,0.08,0.76 2727,Genji: Days of the Blade,PS3,2006,Action,Sony Computer Entertainment,0.18,0.38,0.06,0.14,0.76 2728,Harvest Moon: Animal Parade,Wii,2008,Simulation,Rising Star Games,0.6,0.09,0.02,0.05,0.76 2729,Final Fantasy Legend III,GB,1991,Role-Playing,SquareSoft,0,0,0.76,0,0.76 2730,Total War: Rome II,PC,2013,Strategy,Sega,0.12,0.53,0,0.11,0.76 2731,Rare Replay,XOne,2015,Misc,Microsoft Game Studios,0.47,0.21,0.01,0.07,0.75 2732,Spectrobes,DS,2007,Role-Playing,Disney Interactive Studios,0.67,0.03,0,0.06,0.75 2733,Wall-E,PS2,2008,Platform,THQ,0.21,0,0,0.54,0.75 2734,WWE SmackDown vs. Raw 2009,PSP,2008,Fighting,THQ,0.41,0.21,0,0.14,0.75 2735,Band Hero,PS3,2009,Misc,Activision,0.41,0.24,0,0.11,0.75 2736,Mega Man X5,PS,2000,Platform,Capcom,0.3,0.21,0.2,0.05,0.75 2737,Tearaway,PSV,2013,Adventure,Sony Computer Entertainment Europe,0.17,0.39,0,0.19,0.75 2738,DJ Hero 2,PS3,2010,Misc,Activision,0.47,0.19,0,0.09,0.75 2739,The Godfather II,PS3,2009,Action,Electronic Arts,0.41,0.22,0.01,0.11,0.75 2740,WWE SmackDown vs. Raw 2010,Wii,2009,Fighting,THQ,0.51,0.17,0,0.07,0.75 2741,Turok,X360,2008,Action,Touchstone,0.46,0.21,0.01,0.07,0.75 2742,[Prototype 2],PS3,2012,Action,Activision,0.36,0.28,0,0.11,0.75 2743,Shark Tale,PS2,2004,Action,Activision,0.37,0.29,0,0.1,0.75 2744,San Francisco Rush: Extreme Racing,N64,1997,Racing,GT Interactive,0.63,0.11,0,0.01,0.75 2745,The Amazing Spider-Man (Console Version),X360,2012,Action,Activision,0.43,0.26,0,0.06,0.75 2746,Zone of the Enders,PS2,2001,Shooter,Konami Digital Entertainment,0.3,0.24,0.13,0.08,0.75 2747,Red Faction: Guerrilla,PS3,2009,Shooter,THQ,0.33,0.28,0.02,0.12,0.75 2748,Street Fighter EX Plus Alpha,PS,1997,Fighting,Virgin Interactive,0.28,0.19,0.23,0.05,0.75 2749,Madden NFL 06,PSP,2005,Sports,Electronic Arts,0.69,0,0,0.06,0.75 2750,Coded Arms,PSP,2005,Shooter,Konami Digital Entertainment,0.28,0.29,0,0.18,0.75 2751,Tony Hawk's Underground 2,XB,2004,Sports,Activision,0.48,0.24,0,0.03,0.75 2752,Tales of Vesperia,X360,2008,Role-Playing,Atari,0.32,0.18,0.19,0.05,0.75 2753,X-Men Origins: Wolverine - Uncaged Edition,PS3,2009,Action,Activision,0.31,0.32,0,0.13,0.75 2754,Madagascar: Escape 2 Africa,DS,2008,Action,Activision,0.42,0.26,0,0.07,0.75 2755,Split/Second,PS3,2010,Racing,Disney Interactive Studios,0.31,0.31,0.01,0.12,0.75 2756,Capcom vs. SNK 2: Mark of the Millennium 2001,PS2,2001,Fighting,Capcom,0.22,0.17,0.3,0.06,0.75 2757,MVP 06 NCAA Baseball,PS2,2006,Sports,Electronic Arts,0.62,0.02,0,0.1,0.75 2758,Just Dance 2015,WiiU,2014,Misc,Ubisoft,0.4,0.28,0,0.07,0.75 2759,Borderlands: The Pre-Sequel,X360,2014,Shooter,Take-Two Interactive,0.46,0.22,0.01,0.06,0.75 2760,LittleBigPlanet 3,PS3,2014,Platform,Sony Computer Entertainment,0.2,0.43,0.01,0.11,0.75 2761,Marvel: Ultimate Alliance 2,PS3,2009,Role-Playing,Activision,0.49,0.16,0,0.09,0.75 2762,Sega Superstars Tennis,DS,2008,Sports,Sega,0.29,0.37,0,0.08,0.75 2763,The Walking Dead: Season One,X360,2012,Adventure,Avanquest Software,0.55,0.14,0,0.05,0.75 2764,Ace Combat: Assault Horizon,PS3,2011,Action,Namco Bandai Games,0.3,0.16,0.22,0.07,0.74 2765,Jump Ultimate Stars,DS,2006,Fighting,Nintendo,0,0,0.74,0,0.74 2766,Jampack Summer 2001,PS2,2001,Misc,Sony Computer Entertainment,0.36,0.28,0,0.1,0.74 2767,Resonance of Fate,PS3,2010,Role-Playing,Sega,0.2,0.22,0.24,0.09,0.74 2768,Burnout,PS2,2001,Racing,Acclaim Entertainment,0.36,0.28,0,0.1,0.74 2769,Tom Clancy's Rainbow Six: Vegas,PSP,2007,Shooter,Ubisoft,0.42,0.19,0,0.14,0.74 2770,Final Fantasy XIII-2,X360,2011,Role-Playing,Square Enix,0.36,0.3,0.02,0.06,0.74 2771,LEGO Batman 2: DC Super Heroes,3DS,2012,Action,Warner Bros. Interactive Entertainment,0.41,0.27,0,0.06,0.74 2772,Mortal Kombat: Unchained,PSP,2006,Fighting,Midway Games,0.67,0.01,0,0.06,0.74 2773,Mario & Luigi: Paper Jam,3DS,2015,Role-Playing,Nintendo,0.16,0.3,0.25,0.04,0.74 2774,Yu-Gi-Oh! Dungeon Dice Monsters,GBA,2001,Misc,Konami Digital Entertainment,0.42,0.16,0.15,0.01,0.74 2775,Brink,PS3,2011,Shooter,Bethesda Softworks,0.29,0.32,0.01,0.12,0.74 2776,LEGO Marvel Super Heroes,WiiU,2013,Action,Warner Bros. Interactive Entertainment,0.31,0.35,0.02,0.06,0.74 2777,Blur,PS3,2010,Racing,Activision,0.22,0.37,0.02,0.13,0.74 2778,Madden NFL 11,Wii,N/A,Sports,Unknown,0.7,0,0,0.05,0.74 2779,Namco Museum Remix,Wii,2007,Misc,Atari,0.68,0,0,0.05,0.74 2780,Midnight Club 3: DUB Edition,XB,2005,Racing,Take-Two Interactive,0.61,0.1,0,0.03,0.74 2781,Crysis 2,PC,2011,Action,Electronic Arts,0.16,0.45,0,0.13,0.74 2782,The Lord of the Rings: The Two Towers,GBA,2002,Action,Electronic Arts,0.53,0.2,0,0.01,0.74 2783,Tiger Woods PGA Tour 2001,PS2,2001,Sports,Electronic Arts,0.36,0.28,0,0.09,0.74 2784,Indiana Jones and the Staff of Kings,Wii,2009,Action,Activision,0.36,0.3,0,0.08,0.74 2785,Jet Moto 3,PS,1999,Racing,Sony Computer Entertainment,0.41,0.28,0,0.05,0.74 2786,Naruto Shippuden: Ultimate Ninja Storm Generations,PS3,2012,Fighting,Namco Bandai Games,0.27,0.25,0.14,0.08,0.74 2787,Unreal Championship,XB,2002,Shooter,Atari,0.59,0.12,0,0.03,0.74 2788,WarioWare: Twisted!,GBA,N/A,Puzzle,Unknown,0.16,0.06,0.5,0.02,0.74 2789,Pirates of the Caribbean: At World's End,PS3,2007,Action,Disney Interactive Studios,0.17,0.41,0,0.15,0.74 2790,Tiger Woods PGA Tour 08,PS3,2007,Sports,Electronic Arts,0.22,0.38,0,0.14,0.74 2791,Persona 4: Arena,PS3,2012,Fighting,Atlus,0.3,0.12,0.24,0.07,0.74 2792,Sword of Mana,GBA,2003,Role-Playing,Nintendo,0.31,0.11,0.3,0.02,0.74 2793,Harvest Moon DS: Island of Happiness,DS,2007,Simulation,Rising Star Games,0.44,0.01,0.25,0.04,0.74 2794,Star Ocean: The Last Hope International,PS3,2010,Role-Playing,Square Enix,0.28,0.16,0.22,0.08,0.73 2795,The Sims 2: Castaway,DS,2007,Simulation,Electronic Arts,0.63,0.05,0,0.06,0.73 2796,FIFA: Road to World Cup 98,PS,1997,Sports,Electronic Arts,0.14,0.09,0.46,0.05,0.73 2797,Dragon Ball Z: Ultime Menace,SNES,1993,Fighting,Namco Bandai Games,0,0,0.73,0,0.73 2798,Classic NES Series: Donkey Kong,GBA,2004,Platform,Nintendo,0.4,0.15,0.17,0.01,0.73 2799,Call of Duty: Ghosts,PC,2013,Shooter,Activision,0.23,0.41,0,0.09,0.73 2800,Yoshi,GB,1991,Puzzle,Nintendo,0,0,0.73,0,0.73 2801,Mortal Kombat 4,N64,1998,Fighting,GT Interactive,0.55,0.17,0,0.01,0.73 2802,F1 2011,X360,2011,Racing,Codemasters,0.11,0.51,0.01,0.09,0.73 2803,Madden NFL 10,Wii,2009,Sports,Electronic Arts,0.63,0.04,0,0.06,0.73 2804,Kirby: Canvas Curse,DS,2005,Platform,Nintendo,0.37,0,0.32,0.04,0.73 2805,Croc 2,PS,1999,Platform,Fox Interactive,0.41,0.28,0,0.05,0.73 2806,Practise English!,DS,2007,Misc,Nintendo,0,0,0.73,0,0.73 2807,Oddworld: Munch's Oddysee,XB,2001,Platform,Atari,0.54,0.16,0,0.03,0.73 2808,Berzerk,2600,1981,Shooter,Atari,0.68,0.04,0,0.01,0.73 2809,NHL 11,X360,2010,Sports,Electronic Arts,0.61,0.07,0,0.05,0.73 2810,Dragon Age: Inquisition,PC,2014,Role-Playing,Electronic Arts,0.32,0.34,0,0.07,0.73 2811,iCarly,DS,2009,Adventure,Activision,0.67,0.01,0,0.05,0.73 2812,DiRT 3,X360,2011,Racing,Codemasters,0.23,0.41,0.01,0.08,0.73 2813,NCAA Football 07,X360,2006,Sports,Electronic Arts,0.67,0,0,0.06,0.73 2814,Just Dance Wii,Wii,2011,Misc,Nintendo,0,0,0.73,0,0.73 2815,Full Spectrum Warrior,XB,2004,Strategy,THQ,0.54,0.16,0,0.03,0.73 2816,Katamari Damacy,PS2,2004,Puzzle,Namco Bandai Games,0.47,0.02,0.17,0.08,0.73 2817,Beyblade VForce: Ultimate Blader Jam,GBA,2003,Action,Atari,0.52,0.19,0,0.01,0.73 2818,Ratchet & Clank Collection,PS3,2012,Action,Sony Computer Entertainment,0.47,0.14,0.02,0.09,0.73 2819,Avatar: The Game,Wii,2009,Action,Ubisoft,0.33,0.32,0,0.08,0.73 2820,Shaun Palmer's Pro Snowboarder,PS2,2001,Sports,Codemasters,0.36,0.28,0,0.09,0.73 2821,MX vs. ATV Reflex,X360,2009,Racing,THQ,0.52,0.15,0,0.06,0.73 2822,Imagine: Interior Designer,DS,2008,Simulation,Ubisoft,0.34,0.31,0,0.08,0.73 2823,SSX,X360,2012,Sports,Electronic Arts,0.38,0.28,0,0.06,0.72 2824,Style Savvy: Trendsetters,3DS,2012,Simulation,Nintendo,0.16,0.02,0.53,0.01,0.72 2825,James Bond 007: Agent Under Fire,GC,2002,Shooter,Electronic Arts,0.56,0.15,0,0.02,0.72 2826,XCOM: Enemy Unknown,PC,2012,Strategy,Take-Two Interactive,0.26,0.36,0,0.1,0.72 2827,Rabbids Go Home,DS,2009,Platform,Ubisoft,0.35,0.3,0,0.07,0.72 2828,Star Wars Episode III: Revenge of the Sith,GBA,2005,Action,Ubisoft,0.52,0.19,0,0.01,0.72 2829,Ultimate Spider-Man,PS2,2005,Action,Activision,0.6,0.02,0,0.1,0.72 2830,FIFA Soccer 13,Wii,2012,Action,Electronic Arts,0.19,0.46,0,0.08,0.72 2831,God Eater,PSP,2010,Action,Unknown,0,0,0.72,0,0.72 2832,Final Fantasy XIV: A Realm Reborn,PS4,2014,Role-Playing,Square Enix,0.32,0.22,0.08,0.1,0.72 2833,SD Gundam G Generation,PS,1998,Strategy,Namco Bandai Games,0,0,0.67,0.05,0.72 2834,Area 51,PS,1996,Shooter,GT Interactive,0.4,0.27,0,0.05,0.72 2835,NBA Live 08,PS2,2007,Sports,Electronic Arts,0.59,0.02,0.01,0.1,0.72 2836,Dead to Rights,XB,2002,Shooter,Electronic Arts,0.53,0.17,0,0.03,0.72 2837,Tiger Woods PGA Tour 07,PS2,2006,Sports,Electronic Arts,0.6,0.02,0,0.1,0.72 2838,Test Drive 6,PS,1999,Racing,Atari,0.4,0.27,0,0.05,0.72 2839,Kouchuu Ouja Mushi King,GBA,2005,Action,Sega,0,0,0.7,0.02,0.72 2840,LEGO Harry Potter: Years 5-7,DS,N/A,Action,Warner Bros. Interactive Entertainment,0.35,0.3,0,0.07,0.72 2841,Major League Baseball 2K7,X360,2007,Sports,Spike,0.67,0,0,0.05,0.72 2842,X-Men: Mutant Academy 2,PS,2001,Fighting,Activision,0.4,0.27,0,0.05,0.72 2843,Terraria,X360,2013,Action,505 Games,0.35,0.31,0,0.06,0.72 2844,Jampack Winter 2001,PS2,2001,Misc,Sony Computer Entertainment,0.35,0.28,0,0.09,0.72 2845,Kangaroo,2600,1982,Platform,Atari,0.67,0.04,0,0.01,0.72 2846,James Bond 007: Blood Stone,PS3,2010,Shooter,Activision,0.18,0.38,0.02,0.13,0.72 2847,Ben 10: Protector of Earth,PSP,2007,Action,D3Publisher,0.23,0.31,0,0.18,0.72 2848,Skate,X360,2007,Sports,Electronic Arts,0.62,0.04,0,0.06,0.72 2849,Super Monkey Ball Jr.,GBA,2002,Puzzle,Atari,0.51,0.19,0,0.01,0.72 2850,Driver: San Francisco,X360,2011,Racing,Ubisoft,0.25,0.39,0,0.08,0.72 2851,MLB 09: The Show,PS3,2009,Sports,Sony Computer Entertainment,0.66,0,0,0.05,0.72 2852,Monster Hunter Tri,WiiU,2012,Role-Playing,Nintendo,0.26,0.19,0.22,0.04,0.72 2853,Mobile Suit Gundam: Encounters in Space,PS2,2003,Simulation,Namco Bandai Games,0.05,0.04,0.61,0.01,0.72 2854,Catherine,PS3,2011,Adventure,Deep Silver,0.3,0.15,0.2,0.07,0.72 2855,Fear Effect,PS,1998,Action,Eidos Interactive,0.4,0.27,0,0.05,0.72 2856,FIFA Soccer 11,DS,2010,Sports,Electronic Arts,0.13,0.5,0,0.09,0.72 2857,Crysis,PC,2007,Shooter,Electronic Arts,0,0.69,0,0.03,0.72 2858,Battlefield: Bad Company 2,PC,2010,Shooter,Electronic Arts,0.19,0.53,0,0,0.71 2859,The Lord of the Rings: The Two Towers,XB,2002,Action,Electronic Arts,0.45,0.24,0,0.03,0.71 2860,Madden NFL 2003,XB,2002,Sports,Electronic Arts,0.67,0.02,0,0.03,0.71 2861,Dragon Quest Swords: The Masked Queen and the Tower of Mirrors,Wii,2007,Role-Playing,Square Enix,0.18,0.01,0.5,0.02,0.71 2862,MLB 13: The Show,PS3,2013,Sports,Sony Computer Entertainment,0.66,0,0,0.05,0.71 2863,Omerta: City of Gangsters,X360,2011,Simulation,Konami Digital Entertainment,0.42,0.23,0,0.06,0.71 2864,Dragon Quest Heroes: The World's Tree Woe and the Blight Below,PS4,2015,Action,Square Enix,0.16,0.13,0.37,0.06,0.71 2865,Virtua Fighter 4: Evolution,PS2,2003,Fighting,Sega,0.35,0.27,0,0.09,0.71 2866,Top Spin 4,PS3,2011,Sports,Take-Two Interactive,0.17,0.4,0,0.14,0.71 2867,Resident Evil: Survivor,PS,2000,Action,Eidos Interactive,0.23,0.15,0.29,0.05,0.71 2868,Dynasty Warriors 6,PS3,2007,Action,Tecmo Koei,0.18,0.08,0.41,0.04,0.71 2869,Super Trucks Racing,PS2,2002,Racing,Jester Interactive,0.35,0.27,0,0.09,0.71 2870,Persona Q: Shadow of the Labyrinth,3DS,2014,Role-Playing,Nippon Ichi Software,0.33,0.07,0.27,0.04,0.71 2871,Madden NFL 08,PSP,2007,Sports,Electronic Arts,0.6,0.04,0,0.07,0.71 2872,Godzilla: Destroy All Monsters Melee,GC,2002,Fighting,Atari,0.55,0.14,0,0.02,0.71 2873,Jeremy McGrath Supercross 2000,PS,2000,Racing,Acclaim Entertainment,0.4,0.27,0,0.05,0.71 2874,Conker: Live And Reloaded,XB,2005,Adventure,Microsoft Game Studios,0.49,0.2,0,0.02,0.71 2875,Silent Hill 3,PS2,2003,Action,Konami Digital Entertainment,0.35,0.27,0,0.09,0.71 2876,Madden NFL 09,PSP,2008,Sports,Electronic Arts,0.65,0,0,0.06,0.71 2877,Final Fantasy X/X-2 HD Remaster,PS4,2015,Role-Playing,Square Enix,0.29,0.25,0.06,0.11,0.71 2878,Yu-Gi-Oh! The Falsebound Kingdom,GC,2002,Strategy,Konami Digital Entertainment,0.49,0.13,0.07,0.02,0.71 2879,LEGO Rock Band,Wii,2009,Misc,Warner Bros. Interactive Entertainment,0.42,0.22,0,0.07,0.71 2880,MLB 10: The Show,PS3,2010,Sports,Sony Computer Entertainment,0.66,0,0,0.05,0.71 2881,Spyro: Enter the Dragonfly,GC,2002,Platform,Universal Interactive,0.55,0.14,0,0.02,0.71 2882,Scooby-Doo 2: Monsters Unleashed,GBA,2004,Action,THQ,0.51,0.19,0,0.01,0.71 2883,Power Rangers: Dino Thunder,PS2,2004,Action,THQ,0.35,0.27,0,0.09,0.71 2884,Rhythm Heaven: The Best+,3DS,2015,Misc,Nintendo,0,0,0.71,0,0.71 2885,LEGO Racers,N64,1999,Racing,LEGO Media,0.51,0.18,0,0.01,0.71 2886,WWF Attitude,N64,1999,Fighting,Acclaim Entertainment,0.57,0.13,0,0.01,0.71 2887,Blast Corps,N64,1997,Action,Nintendo,0.39,0.09,0.17,0.06,0.71 2888,LEGO Harry Potter: Years 1-4,PSP,2010,Action,Warner Bros. Interactive Entertainment,0.14,0.37,0,0.19,0.71 2889,Tactics Ogre: Let Us Cling Together,SNES,1995,Role-Playing,Quest,0,0,0.71,0,0.71 2890,"WarioWare, Inc.: Mega Party Game$",GC,2003,Puzzle,Nintendo,0.2,0.05,0.44,0.02,0.71 2891,Football Manager 2014,PC,2013,Sports,Sega,0,0.6,0,0.1,0.71 2892,Battle Arena Toshinden 2,PS,1995,Fighting,Sony Computer Entertainment,0.15,0.1,0.41,0.05,0.71 2893,WWE SmackDown vs. Raw 2011,PSP,2010,Fighting,THQ,0.22,0.31,0,0.17,0.71 2894,Jeopardy!,PS,1997,Misc,Hasbro Interactive,0.39,0.27,0,0.05,0.71 2895,South Park,PS,1998,Shooter,Acclaim Entertainment,0.39,0.27,0,0.05,0.71 2896,Metal Gear Solid V: The Phantom Pain,XOne,2015,Action,Konami Digital Entertainment,0.37,0.26,0.01,0.06,0.71 2897,Two Worlds,X360,2007,Role-Playing,SouthPeak Games,0.41,0.23,0,0.07,0.71 2898,Doom 3: Resurrection of Evil,XB,2005,Shooter,Activision,0.53,0.15,0,0.03,0.71 2899,NCAA Football 09,X360,2008,Sports,Electronic Arts,0.65,0,0,0.05,0.71 2900,NBA Live 09,X360,2008,Sports,Electronic Arts,0.5,0.14,0,0.07,0.71 2901,Ratchet & Clank: Into the Nexus,PS3,2013,Shooter,Sony Computer Entertainment,0.3,0.29,0,0.11,0.71 2902,Spider-Man 2,PSP,2005,Action,Activision,0.35,0.21,0,0.14,0.71 2903,2014 FIFA World Cup Brazil,PS3,2014,Sports,Electronic Arts,0.15,0.39,0.01,0.16,0.71 2904,London 2012: The Official Video Game of the Olympic Games,PS3,2012,Sports,Sega,0.06,0.5,0,0.15,0.7 2905,NHL 12,X360,2011,Sports,Electronic Arts,0.55,0.1,0,0.05,0.7 2906,Tony Hawk's Underground,GC,2003,Sports,Activision,0.54,0.14,0,0.02,0.7 2907,Infinite Undiscovery,X360,2008,Role-Playing,Square Enix,0.34,0.18,0.12,0.06,0.7 2908,Super Bomberman 3,SNES,1994,Puzzle,Hudson Soft,0,0,0.7,0,0.7 2909,Command & Conquer: Red Alert Retaliation,PS,1998,Strategy,Virgin Interactive,0.39,0.27,0,0.05,0.7 2910,The Sims 2: Apartment Pets,DS,2008,Simulation,Electronic Arts,0.32,0.31,0,0.07,0.7 2911,Star Wars: Obi-Wan,XB,2001,Action,Activision,0.52,0.16,0,0.02,0.7 2912,NCAA Football 08,X360,2007,Sports,Electronic Arts,0.65,0,0,0.05,0.7 2913,Kill.Switch,PS2,2003,Shooter,Sony Computer Entertainment,0.34,0.27,0,0.09,0.7 2914,Lalaloopsy,DS,2011,Simulation,Activision,0.54,0.1,0,0.06,0.7 2915,Madden NFL 2005,GC,2004,Sports,Electronic Arts,0.54,0.14,0,0.02,0.7 2916,F-14 Tomcat,GBA,2001,Action,Majesco Entertainment,0.5,0.19,0,0.01,0.7 2917,SplashDown,PS2,2001,Racing,Atari,0.34,0.27,0,0.09,0.7 2918,NCAA Football 98,PS,1997,Sports,Electronic Arts,0.39,0.27,0,0.05,0.7 2919,Jade Empire,XB,2005,Role-Playing,Microsoft Game Studios,0.48,0.19,0,0.03,0.7 2920,"Transformers: Revenge of the Fallen (XBox 360, PS3, & PC Versions)",PS3,2009,Shooter,Activision,0.28,0.3,0,0.12,0.7 2921,The Sims 3,DS,2010,Simulation,Electronic Arts,0.39,0.25,0,0.06,0.7 2922,Skylanders: Trap Team,WiiU,2014,Action,Activision,0.39,0.25,0,0.06,0.7 2923,Prince of Persia: The Forgotten Sands,PS3,2010,Action,Ubisoft,0.19,0.36,0.01,0.13,0.7 2924,Chocobo's Dungeon 2,PS,1998,Role-Playing,SquareSoft,0.04,0.03,0.58,0.05,0.7 2925,Advance Wars,GBA,2001,Strategy,Nintendo,0.5,0.19,0,0.01,0.7 2926,Hannah Montana: The Movie,DS,2009,Adventure,Disney Interactive Studios,0.38,0.25,0,0.07,0.7 2927,World of Zoo,DS,2009,Simulation,THQ,0.43,0.2,0,0.06,0.7 2928,Ape Escape: On the Loose,PSP,2005,Platform,Sony Computer Entertainment,0.52,0.01,0.12,0.05,0.7 2929,NASCAR 2001,PS2,2000,Racing,Electronic Arts,0.34,0.27,0,0.09,0.7 2930,IL-2 Sturmovik: Birds of Prey,PS3,2009,Simulation,505 Games,0.34,0.26,0,0.1,0.7 2931,Book of Spells,PS3,2012,Action,Sony Computer Entertainment,0.13,0.4,0,0.16,0.7 2932,NCAA Football 2001,PS,2000,Sports,Electronic Arts,0.39,0.26,0,0.05,0.7 2933,Mafia,PS2,2004,Action,Illusion Softworks,0.34,0.27,0,0.09,0.7 2934,Mobile Suit Gundam: Journey to Jaburo,PS2,2000,Simulation,Namco Bandai Games,0.16,0.13,0.36,0.04,0.7 2935,Metal Gear Solid V: The Phantom Pain,PS3,2015,Action,Konami Digital Entertainment,0.21,0.18,0.22,0.08,0.7 2936,TimeSplitters 2,PS2,2002,Shooter,Eidos Interactive,0.34,0.27,0,0.09,0.7 2937,MotionSports,X360,2010,Sports,Ubisoft,0.38,0.26,0,0.06,0.7 2938,MLB 08: The Show,PS3,2008,Sports,Sony Computer Entertainment,0.64,0,0,0.05,0.7 2939,Classic NES Series: Zelda II: The Adventure of Link,GBA,2004,Adventure,Nintendo,0.37,0.14,0.17,0.01,0.7 2940,Fire Emblem: Monsh? no Nazo,SNES,1994,Role-Playing,Nintendo,0,0,0.7,0,0.7 2941,Disney's Chicken Little,GBA,2005,Platform,Disney Interactive Studios,0.5,0.18,0,0.01,0.7 2942,King Kong,2600,1981,Action,Tigervision,0.65,0.04,0,0.01,0.69 2943,WWE 2K15,X360,2014,Sports,Take-Two Interactive,0.38,0.26,0,0.06,0.69 2944,The LEGO Movie Videogame,3DS,2014,Action,Warner Bros. Interactive Entertainment,0.28,0.31,0.05,0.05,0.69 2945,X-Men Origins: Wolverine - Uncaged Edition,X360,2009,Action,Activision,0.42,0.21,0,0.06,0.69 2946,Metal Gear Solid: Portable Ops Plus,PSP,2007,Action,Konami Digital Entertainment,0.26,0.01,0.26,0.17,0.69 2947,Disney Tangled,Wii,2010,Action,Disney Interactive Studios,0.47,0.17,0,0.05,0.69 2948,Shrek the Third,X360,2007,Action,Activision,0.54,0.1,0,0.06,0.69 2949,Test Drive Unlimited 2,X360,N/A,Racing,Atari,0.3,0.32,0,0.07,0.69 2950,Moto Racer 2,PS,1997,Racing,Electronic Arts,0.39,0.26,0,0.05,0.69 2951,Halo 2 Multiplayer Map Pack,XB,2005,Shooter,Microsoft Game Studios,0.54,0.13,0,0.02,0.69 2952,Minecraft: Story Mode,PS3,2015,Adventure,Mojang,0.25,0.33,0,0.11,0.69 2953,Mortal Kombat: Shaolin Monks,PS2,2005,Action,Midway Games,0.58,0.02,0,0.09,0.69 2954,MX vs. ATV Unleashed: On the Edge,PSP,2006,Racing,THQ,0.64,0,0,0.05,0.69 2955,Skylanders: Trap Team,PS3,2014,Action,Activision,0.24,0.33,0,0.12,0.69 2956,Mario Pinball Land,GBA,2004,Misc,Nintendo,0.5,0.18,0,0.01,0.69 2957,Mappy,NES,1984,Platform,Namco Bandai Games,0,0,0.69,0,0.69 2958,J-League Soccer: Prime Goal,SNES,1993,Sports,Namco Bandai Games,0,0,0.69,0,0.69 2959,Dragon Ball Z: Budokai,GC,2003,Fighting,Atari,0.53,0.14,0,0.02,0.69 2960,NFL Xtreme,PS,1998,Sports,Sony Computer Entertainment,0.38,0.26,0,0.05,0.69 2961,The Sly Collection,PS3,2010,Platform,Sony Computer Entertainment,0.52,0.09,0.01,0.07,0.69 2962,One Piece: Pirate Warriors 2,PS3,2013,Action,Namco Bandai Games,0,0.2,0.42,0.07,0.69 2963,Assassin's Creed IV: Black Flag,PC,2013,Action,Ubisoft,0.22,0.38,0,0.1,0.69 2964,Harry Potter and the Chamber of Secrets,GC,2002,Action,Electronic Arts,0.53,0.14,0,0.02,0.69 2965,Need for Speed: Shift 2 Unleashed,PS3,2011,Racing,Electronic Arts,0.2,0.36,0,0.13,0.69 2966,The Lord of the Rings: The Return of the King,GC,2003,Action,Electronic Arts,0.53,0.14,0,0.02,0.69 2967,Nintendo Presents: New Style Boutique 2 - Fashion Forward,3DS,2015,Misc,Nintendo,0.01,0.61,0.02,0.04,0.69 2968,MX vs. ATV Untamed,X360,2007,Racing,THQ,0.55,0.08,0,0.06,0.69 2969,The Last Remnant,X360,2008,Role-Playing,Square Enix,0.25,0.2,0.18,0.06,0.69 2970,Frozen: Olaf's Quest,DS,2013,Platform,Disney Interactive Studios,0.28,0.35,0,0.06,0.69 2971,The Sims: Medieval,PC,2011,Simulation,Electronic Arts,0.27,0.32,0,0.1,0.69 2972,Baldur's Gate: Dark Alliance II,PS2,2004,Role-Playing,Interplay,0.34,0.26,0,0.09,0.68 2973,Shark Tale,GBA,2004,Action,Activision,0.49,0.18,0,0.01,0.68 2974,Plants vs. Zombies: Garden Warfare,XOne,2014,Shooter,Electronic Arts,0.39,0.23,0,0.06,0.68 2975,Kirby's Dream Collection: Special Edition,Wii,2012,Action,Nintendo,0.34,0,0.33,0.02,0.68 2976,Bakugan: Battle Brawlers,Wii,2009,Action,Activision,0.6,0.03,0,0.05,0.68 2977,Star Wars: Masters of Teras Kasi,PS,1997,Action,LucasArts,0.38,0.26,0,0.04,0.68 2978,The Last Story,Wii,2011,Role-Playing,Nintendo,0.32,0.13,0.18,0.04,0.68 2979,NBA Street Vol. 2,XB,2003,Sports,Electronic Arts,0.62,0.04,0,0.02,0.68 2980,Iron Man,PS3,2008,Action,Sega,0.32,0.25,0,0.11,0.68 2981,Disney Infinity 3.0,PS4,2015,Action,Disney Interactive Studios,0.21,0.36,0,0.11,0.68 2982,Spider-Man 3,PS3,2007,Platform,Activision,0.26,0.29,0.02,0.12,0.68 2983,NCAA Football 2005,XB,2004,Sports,Electronic Arts,0.63,0.02,0,0.03,0.68 2984,Mortal Kombat Mythologies: Sub-Zero,PS,1997,Fighting,GT Interactive,0.38,0.26,0,0.04,0.68 2985,Rayman Legends,WiiU,2013,Platform,Ubisoft,0.26,0.33,0.03,0.06,0.68 2986,Naruto: Clash of Ninja,GC,2003,Fighting,Tomy Corporation,0.53,0.14,0,0.02,0.68 2987,Prince of Persia: The Two Thrones,PS2,2005,Action,Ubisoft,0.57,0.02,0,0.09,0.68 2988,Hot Shots Golf: Open Tee 2,PSP,2007,Sports,Sony Computer Entertainment,0.21,0.11,0.28,0.08,0.68 2989,Metro: Last Light,PS4,2014,Action,Deep Silver,0.22,0.3,0.04,0.12,0.68 2990,Fossil Fighters: Champions,DS,2010,Role-Playing,Nintendo,0.32,0,0.34,0.02,0.68 2991,Mercenaries: Playground of Destruction,XB,2005,Action,LucasArts,0.54,0.11,0,0.03,0.68 2992,Sniper Elite 3,PS4,2014,Shooter,505 Games,0.22,0.33,0,0.13,0.68 2993,Doom (2016),XOne,2016,Shooter,Bethesda Softworks,0.39,0.23,0,0.06,0.68 2994,Bushido Blade 2,PS,1998,Fighting,SquareSoft,0.25,0.17,0.22,0.04,0.68 2995,Suikoden II,PS,1998,Role-Playing,Konami Digital Entertainment,0.15,0.1,0.38,0.04,0.68 2996,Need for Speed (2015),XOne,2015,Racing,Electronic Arts,0.3,0.33,0,0.06,0.68 2997,Cars: Mater-National Championship,DS,2007,Racing,THQ,0.63,0.01,0,0.05,0.68 2998,FIFA Soccer 06,XB,2005,Sports,Electronic Arts,0.29,0.38,0,0.01,0.68 2999,Hidden Objects: Mystery Stories,DS,2009,Adventure,GSP,0.19,0.43,0,0.05,0.68 3000,Red Steel,Wii,2006,Shooter,Ubisoft,0.55,0.04,0.04,0.05,0.68 3001,Fight Night 2004,XB,2004,Fighting,Electronic Arts,0.51,0.15,0,0.02,0.68 3002,Tourist Trophy: The Real Riding Simulator,PS2,2006,Racing,Sony Computer Entertainment,0.28,0.22,0.11,0.07,0.68 3003,Mass Effect,PC,2008,Role-Playing,Electronic Arts,0,0.59,0,0.09,0.68 3004,.hack//Mutation Part 2,PS2,2002,Role-Playing,Atari,0.23,0.18,0.2,0.06,0.68 3005,Country Dance,Wii,2011,Misc,Funbox Media,0.59,0.04,0,0.04,0.68 3006,Turok,PS3,2008,Action,Touchstone,0.35,0.22,0.01,0.1,0.68 3007,Midway Arcade Treasures 2,PS2,2004,Misc,Midway Games,0.33,0.26,0,0.09,0.68 3008,100 Classic Books,DS,2008,Misc,Nintendo,0.13,0.52,0,0.02,0.67 3009,Unreal Tournament III,PS3,2007,Shooter,Midway Games,0.33,0.24,0,0.11,0.67 3010,Final Fantasy Crystal Chronicles: Ring of Fates,DS,2007,Role-Playing,Square Enix,0.22,0.01,0.42,0.02,0.67 3011,Return to Castle Wolfenstein: Tides of War,XB,2003,Shooter,Activision,0.49,0.16,0,0.02,0.67 3012,Need for Speed Rivals,XOne,2013,Racing,Electronic Arts,0.45,0.17,0,0.05,0.67 3013,Lollipop Chainsaw,PS3,2012,Action,Warner Bros. Interactive Entertainment,0.26,0.21,0.11,0.09,0.67 3014,The Darkness,PS3,2007,Shooter,Take-Two Interactive,0.2,0.34,0,0.13,0.67 3015,Street Sk8er,PS,1998,Sports,Electronic Arts,0.37,0.25,0,0.04,0.67 3016,Club Penguin: Elite Penguin Force - Herbert's Revenge,DS,2010,Adventure,Disney Interactive Studios,0.4,0.22,0,0.06,0.67 3017,Contra: Legacy of War,PS,1996,Shooter,Konami Digital Entertainment,0.37,0.25,0,0.04,0.67 3018,Blazing Angels: Squadrons of WWII,PS3,2006,Simulation,Ubisoft,0.35,0.22,0,0.1,0.67 3019,Fight Night Round 2004,XB,2004,Fighting,Electronic Arts,0.46,0.18,0,0.03,0.67 3020,Wolfenstein: The New Order,XOne,2014,Shooter,Bethesda Softworks,0.33,0.28,0,0.06,0.67 3021,The Biggest Loser: Challenge,Wii,2010,Sports,THQ,0.49,0.13,0,0.05,0.67 3022,Zaidan Houjin Nippon Kanji Nouryoko Kentei Kyoukai Kounin: KanKen DS,DS,2006,Misc,Rocket Company,0,0,0.67,0,0.67 3023,Spice World,PS,1998,Action,Sony Computer Entertainment,0.37,0.25,0,0.04,0.67 3024,Star Wars: Republic Commando,XB,2005,Shooter,Activision,0.48,0.17,0,0.02,0.67 3025,Armored Core 3,PS2,2002,Simulation,Metro 3D,0.22,0.17,0.23,0.06,0.67 3026,Need For Speed: Undercover,Wii,2008,Racing,Electronic Arts,0.27,0.32,0,0.07,0.67 3027,Taiko no Tatsujin Wii,Wii,2008,Misc,Namco Bandai Games,0,0,0.67,0,0.67 3028,The Witcher 3: Wild Hunt,PC,2015,Role-Playing,Namco Bandai Games,0.2,0.42,0,0.05,0.67 3029,Virtua Tennis: World Tour (US & Others sales),PSP,2005,Sports,Sega,0.16,0.36,0,0.14,0.67 3030,The LEGO Movie Videogame,PS4,2014,Action,Warner Bros. Interactive Entertainment,0.24,0.31,0.01,0.11,0.67 3031,Ratatouille,PSP,2007,Action,THQ,0.22,0.28,0,0.16,0.67 3032,RIFT,PC,2011,Role-Playing,Unknown,0.44,0.16,0,0.07,0.67 3033,Wild ARMs 2,PS,1999,Role-Playing,Sony Computer Entertainment,0.19,0.13,0.31,0.04,0.67 3034,Summer Sports: Paradise Island (Others sales),Wii,2008,Sports,Ubisoft,0,0.66,0,0.01,0.67 3035,Castlevania: Lords of Shadow,X360,2010,Action,Konami Digital Entertainment,0.42,0.18,0.01,0.05,0.67 3036,BioShock Infinite,PC,2013,Shooter,Take-Two Interactive,0.28,0.3,0,0.08,0.67 3037,Minecraft: Story Mode,PS4,2015,Adventure,Mojang,0.23,0.33,0,0.11,0.67 3038,TV Show King Party,Wii,2008,Puzzle,Ubisoft,0.18,0.41,0,0.08,0.67 3039,Crafting Mama,DS,2010,Simulation,505 Games,0.4,0.21,0.01,0.05,0.67 3040,007: Quantum of Solace,Wii,2008,Action,Activision,0.3,0.29,0.01,0.07,0.67 3041,Rock Band 3,Wii,2010,Misc,MTV Games,0.56,0.06,0,0.05,0.67 3042,Command & Conquer: Red Alert 3,PC,2008,Strategy,Electronic Arts,0.01,0.64,0,0.02,0.67 3043,The Fairly Odd Parents: Breakin Da Rules,PS2,2003,Platform,THQ,0.33,0.25,0,0.09,0.67 3044,WWE SmackDown vs. RAW 2007,PSP,2006,Fighting,THQ,0.33,0.2,0,0.14,0.67 3045,Peppa Pig: Fun and Games,DS,2010,Misc,Ubisoft,0,0.58,0,0.09,0.67 3046,Adventures of Tron,2600,1981,Action,Mattel Interactive,0.63,0.03,0,0.01,0.67 3047,Phoenix Wright: Ace Attorney - Trials and Tribulations,DS,2007,Adventure,Capcom,0.33,0.05,0.25,0.04,0.67 3048,NHL 13,X360,2012,Sports,Electronic Arts,0.51,0.11,0,0.05,0.67 3049,Borderlands: The Pre-Sequel,PS3,2014,Shooter,Take-Two Interactive,0.25,0.26,0.05,0.11,0.67 3050,The Sims 3: High-End Loft Stuff,PC,2010,Simulation,Electronic Arts,0.01,0.53,0,0.12,0.67 3051,"The Chronicles of Narnia: The Lion, The Witch and The Wardrobe",GBA,N/A,Action,Disney Interactive Studios,0.48,0.18,0,0.01,0.67 3052,Zaidan Houjin Nippon Kanji Nouryoku Kentei Kyoukai Koushiki Soft: 200 Mannin no KanKen: Tokoton Kanji Nou,DS,2006,Misc,IE Institute,0,0,0.66,0,0.66 3053,Pro Pinball: Big Race USA,PS,1999,Simulation,Take-Two Interactive,0.37,0.25,0,0.04,0.66 3054,NFL Street,XB,2004,Sports,Electronic Arts,0.49,0.15,0,0.02,0.66 3055,Shaun White Snowboarding,PS3,2008,Sports,Ubisoft,0.31,0.24,0.01,0.1,0.66 3056,The LEGO Movie Videogame,WiiU,2014,Action,Warner Bros. Interactive Entertainment,0.35,0.23,0.03,0.06,0.66 3057,Tony Hawk's Proving Ground,PS2,2007,Sports,Activision,0.55,0.02,0,0.09,0.66 3058,MLB 2004,PS2,2003,Sports,Sony Computer Entertainment,0.32,0.25,0,0.08,0.66 3059,Naruto Shippuden: Ultimate Ninja 4,PS2,2007,Fighting,Atari,0.26,0.01,0.13,0.26,0.66 3060,Tiger Woods PGA Tour 2000,PS,1998,Sports,Electronic Arts,0.37,0.25,0,0.04,0.66 3061,Darkstone,PS,2001,Role-Playing,Electronic Arts,0.37,0.25,0,0.04,0.66 3062,NCAA March Madness 2003,PS2,2002,Sports,Electronic Arts,0.32,0.25,0,0.08,0.66 3063,Finding Nemo,XB,2003,Action,THQ,0.48,0.16,0,0.02,0.66 3064,Thrillville,PS2,2006,Strategy,Atari,0.55,0.02,0,0.09,0.66 3065,NHL 10,X360,2009,Sports,Electronic Arts,0.51,0.1,0,0.06,0.66 3066,Jikkyou World Soccer 2000 Final Edition,PS2,2000,Sports,Konami Digital Entertainment,0,0,0.66,0,0.66 3067,Madagascar,GC,2005,Platform,Activision,0.52,0.13,0,0.02,0.66 3068,Puzzler Brain Games,Wii,2012,Puzzle,Namco Bandai Games,0,0,0.66,0,0.66 3069,Dragon Quest Monsters: Caravan Heart,GBA,2003,Role-Playing,Enix Corporation,0,0,0.64,0.02,0.66 3070,Strawberry Shortcake: Summertime Adventure,GBA,2004,Adventure,Majesco Entertainment,0.47,0.18,0,0.01,0.66 3071,Rayman Legends,PS3,2013,Platform,Ubisoft,0.14,0.38,0,0.14,0.66 3072,Rocksmith 2014,PC,2013,Misc,Ubisoft,0.35,0.24,0,0.07,0.66 3073,Street Fighter Anniversary Collection,PS2,2004,Fighting,Capcom,0.32,0.25,0,0.08,0.66 3074,Legend of Legaia,PS,1998,Role-Playing,Sony Computer Entertainment,0.37,0.25,0,0.04,0.66 3075,Napoleon: Total War,PC,2010,Strategy,Sega,0.02,0.52,0,0.12,0.66 3076,Fist of the North Star: Ken's Rage,PS3,2010,Action,Ubisoft Annecy,0.06,0.03,0.55,0.02,0.66 3077,Wario: Master of Disguise,DS,2007,Platform,Nintendo,0.28,0.02,0.33,0.03,0.66 3078,Toy Story 3: The Video Game,PSP,2010,Action,Disney Interactive Studios,0.27,0.25,0,0.14,0.66 3079,The Sims: Bustin' Out,GC,2003,Simulation,Electronic Arts,0.43,0.2,0,0.03,0.66 3080,Tiger Woods PGA Tour 09,PS3,2008,Sports,Electronic Arts,0.34,0.22,0,0.1,0.66 3081,Keystone Kapers,2600,1982,Action,Activision,0.62,0.04,0,0.01,0.66 3082,LEGO Marvel Super Heroes,PSV,2013,Action,Warner Bros. Interactive Entertainment,0.15,0.35,0,0.16,0.66 3083,New Play Control! Pikmin,Wii,2008,Strategy,Nintendo,0.29,0.14,0.19,0.04,0.66 3084,Shrek: Hassle at the Castle,GBA,2002,Action,TDK Mediactive,0.47,0.17,0,0.01,0.66 3085,Suikoden IV,PS2,2004,Role-Playing,Konami Digital Entertainment,0.17,0.13,0.3,0.05,0.66 3086,Gods Eater Burst,PSP,2010,Action,Namco Bandai Games,0.03,0,0.62,0,0.66 3087,Disney's Kim Possible 2: Drakken's Demise,GBA,2004,Platform,Disney Interactive Studios,0.47,0.17,0,0.01,0.66 3088,Um Jammer Lammy,PS,1998,Misc,Sony Computer Entertainment,0.12,0.08,0.41,0.04,0.66 3089,Brothers In Arms: Road to Hill 30,XB,2005,Shooter,Ubisoft,0.49,0.14,0,0.02,0.66 3090,Madden NFL 10,PSP,2009,Sports,Electronic Arts,0.5,0.08,0,0.08,0.66 3091,"Transformers: The Game (XBox 360, PS2, PS3, Wii & PC Versions)",PSP,2007,Action,Activision,0.23,0.27,0,0.16,0.66 3092,Taiko no Tatsujin DS: Touch de Dokodon!,DS,2007,Misc,Namco Bandai Games,0,0,0.66,0,0.66 3093,F1 2015,PS4,2015,Racing,Codemasters,0.09,0.44,0.03,0.09,0.66 3094,Scene It? Box Office Smash,X360,2008,Misc,Microsoft Game Studios,0.33,0.25,0,0.07,0.66 3095,Animaniacs Ten Pin Alley,PS,1998,Sports,ASC Games,0.36,0.25,0,0.04,0.66 3096,Disney Infinity 2.0: Marvel Super Heroes,WiiU,2014,Action,Disney Interactive Studios,0.38,0.22,0,0.06,0.65 3097,NHL 13,PS3,2012,Sports,Electronic Arts,0.33,0.22,0,0.1,0.65 3098,Kung Fu Panda,PS2,2008,Action,Activision,0.24,0,0,0.41,0.65 3099,Tom Clancy's EndWar,PS3,2008,Strategy,Ubisoft,0.32,0.22,0.01,0.1,0.65 3100,The Evil Within,XOne,2014,Action,Bethesda Softworks,0.35,0.25,0,0.05,0.65 3101,Tiger Woods PGA Tour 09,X360,2008,Sports,Electronic Arts,0.35,0.23,0,0.07,0.65 3102,Radiata Stories,PS2,2005,Role-Playing,Square Enix,0.18,0.14,0.29,0.05,0.65 3103,F-Zero GX,GC,2003,Racing,Nintendo,0.41,0.11,0.12,0.02,0.65 3104,Disney's Chicken Little,PS2,2005,Platform,Disney Interactive Studios,0.32,0.25,0,0.08,0.65 3105,Wall-E,PSP,2008,Platform,THQ,0.29,0.22,0,0.14,0.65 3106,Yoshi Topsy-Turvy,GBA,2004,Platform,Nintendo,0.25,0.09,0.3,0.01,0.65 3107,Up,DS,2009,Action,THQ,0.31,0.28,0,0.07,0.65 3108,Monster Jam: Maximum Destruction,PS2,2002,Racing,Ubisoft,0.32,0.25,0,0.08,0.65 3109,Real Heroes: Firefighter,Wii,2009,Action,Rondomedia,0.56,0.04,0,0.05,0.65 3110,Cartoon Network Block Party / Cartoon Network Speedway Double Pack,GBA,2005,Misc,THQ,0.47,0.17,0,0.01,0.65 3111,World of Dragon Warrior - Torneko: The Last Hope,PS,1999,Role-Playing,Enix Corporation,0.02,0.01,0.58,0.04,0.65 3112,Drawn to Life: The Next Chapter,DS,2009,Puzzle,THQ,0.45,0.14,0,0.06,0.65 3113,MLB 14: The Show,PS4,2014,Sports,Sony Computer Entertainment America,0.58,0,0,0.07,0.65 3114,Tiger Woods PGA Tour 10,X360,2009,Sports,Electronic Arts,0.39,0.2,0,0.06,0.65 3115,Advance Wars 2: Black Hole Rising,GBA,2003,Strategy,Nintendo,0.47,0.17,0,0.01,0.65 3116,Fire Emblem: Shadow Dragon,DS,2008,Role-Playing,Nintendo,0.31,0.03,0.27,0.03,0.65 3117,Centipede,PS,1998,Shooter,Atari,0.36,0.25,0,0.04,0.65 3118,Drakengard,PS2,2003,Role-Playing,Square Enix,0.19,0.15,0.26,0.05,0.65 3119,SingStar Pop Hits,PS2,2007,Misc,Sony Computer Entertainment,0,0.5,0,0.15,0.65 3120,Kung-Fu Master,2600,1987,Action,Activision,0.6,0.04,0,0.01,0.65 3121,Champions: Return to Arms,PS2,2005,Role-Playing,Sony Online Entertainment,0.32,0.25,0,0.08,0.65 3122,Harry Potter and the Goblet of Fire,PS2,2005,Action,Electronic Arts,0.54,0.02,0,0.09,0.65 3123,SingStar R&B,PS2,2007,Misc,Sony Computer Entertainment,0,0.05,0,0.6,0.65 3124,Mary-Kate and Ashley: Magical Mystery Mall,PS,2000,Adventure,Acclaim Entertainment,0.36,0.24,0,0.04,0.65 3125,MX vs. ATV Untamed,PSP,2007,Racing,THQ,0.35,0.18,0,0.12,0.65 3126,Disney Sing It: Party Hits,Wii,2010,Misc,Disney Interactive Studios,0.5,0.11,0,0.05,0.65 3127,Dead or Alive 5,PS3,2012,Fighting,Tecmo Koei,0.23,0.15,0.2,0.07,0.65 3128,Star Ocean: First Departure,PSP,2007,Role-Playing,Square Enix,0.2,0.14,0.22,0.09,0.65 3129,Super Robot Taisen Impact,PS2,2002,Strategy,Banpresto,0,0,0.65,0,0.65 3130,Dragon Age: Inquisition,PS3,2014,Role-Playing,Electronic Arts,0.26,0.23,0.05,0.1,0.65 3131,The Black Eyed Peas Experience,Wii,2011,Misc,Ubisoft,0.39,0.2,0,0.06,0.65 3132,Meccha! Taiko no Tatsujin Master DS: 7-tsu no Shima no Daibouken,DS,2008,Misc,Namco Bandai Games,0,0,0.65,0,0.65 3133,Sengoku Basara: Samurai Heroes,PS3,2010,Action,Capcom,0.17,0.04,0.4,0.03,0.65 3134,Crysis 3,PC,2013,Shooter,Electronic Arts,0.17,0.39,0,0.09,0.64 3135,Paws & Claws: Pet Vet,DS,2007,Simulation,THQ,0.6,0,0,0.05,0.64 3136,Harry Potter and the Half-Blood Prince,PS2,2009,Action,Electronic Arts,0.13,0.07,0,0.44,0.64 3137,Crash Bandicoot Purple: Ripto's Rampage,GBA,2004,Platform,Vivendi Games,0.46,0.17,0,0.01,0.64 3138,Diablo III,XOne,2014,Role-Playing,Activision,0.35,0.24,0,0.05,0.64 3139,Spyro: A Hero's Tail,PS2,2004,Platform,Vivendi Games,0.32,0.25,0,0.08,0.64 3140,Crash of the Titans,PSP,2007,Action,Vivendi Games,0.25,0.25,0,0.15,0.64 3141,Aliens: Colonial Marines,PS3,2013,Shooter,Sega,0.2,0.31,0,0.13,0.64 3142,Crash: Twinsanity,PS2,2004,Platform,Vivendi Games,0.32,0.25,0,0.08,0.64 3143,Test Drive Unlimited 2,PS3,N/A,Racing,Atari,0.16,0.35,0.01,0.12,0.64 3144,Max Payne 2: The Fall of Max Payne,XB,2003,Shooter,Take-Two Interactive,0.47,0.15,0,0.02,0.64 3145,Dragon Ball: Raging Blast 2,X360,2010,Fighting,Namco Bandai Games,0.49,0.09,0.01,0.05,0.64 3146,GoldenEye: Rogue Agent,PS2,2004,Shooter,Electronic Arts,0.54,0.02,0,0.09,0.64 3147,NBA 2K17,XOne,2016,Sports,Take-Two Interactive,0.54,0.04,0,0.07,0.64 3148,Lost Planet: Extreme Condition,PS3,2008,Shooter,Capcom,0.31,0.17,0.07,0.09,0.64 3149,XCOM: Enemy Unknown,X360,2012,Strategy,Take-Two Interactive,0.36,0.23,0,0.05,0.64 3150,Rayman 3D,3DS,2011,Platform,Ubisoft,0.23,0.35,0,0.06,0.64 3151,LEGO Marvel's Avengers,PS4,2016,Action,Warner Bros. Interactive Entertainment,0.25,0.29,0,0.1,0.64 3152,James Bond 007: Everything or Nothing,XB,2004,Shooter,Electronic Arts,0.43,0.19,0,0.02,0.64 3153,X2: Wolverine's Revenge,PS2,2003,Platform,Activision,0.31,0.24,0,0.08,0.64 3154,Stuntman: Ignition,X360,2007,Racing,THQ,0.25,0.32,0,0.07,0.64 3155,NBA Live 06,XB,2005,Sports,Electronic Arts,0.57,0.04,0,0.03,0.64 3156,Dragon Age II,PC,2011,Action,Electronic Arts,0.23,0.33,0,0.09,0.64 3157,LEGO Star Wars II: The Original Trilogy,X360,2006,Action,LucasArts,0.55,0.04,0,0.05,0.64 3158,Tom Clancy's Rainbow Six,N64,1999,Shooter,Red Storm Entertainment,0.48,0.15,0,0.01,0.64 3159,Castlevania,N64,1999,Platform,Konami Digital Entertainment,0.44,0.1,0.04,0.05,0.64 3160,Rayman 2: The Great Escape,N64,1999,Platform,Ubisoft,0.4,0.22,0,0.02,0.64 3161,Nicktoons Collection: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.46,0.17,0,0.01,0.64 3162,The Lord of the Rings: Conquest,X360,2009,Action,Electronic Arts,0.37,0.21,0,0.06,0.64 3163,TimeSplitters 2,XB,2002,Shooter,Eidos Interactive,0.29,0.33,0,0.01,0.64 3164,Onimusha: Dawn of Dreams,PS2,2006,Action,Capcom,0.15,0.12,0.34,0.04,0.64 3165,NieR,PS3,2010,Role-Playing,Square Enix,0.17,0.2,0.2,0.07,0.64 3166,The Princess and the Frog,DS,2009,Platform,Disney Interactive Studios,0.41,0.17,0,0.06,0.64 3167,Sega Rally Revo,PS3,2007,Racing,Sega,0.07,0.43,0,0.14,0.64 3168,SpongeBob SquarePants: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.46,0.17,0,0.01,0.64 3169,Gravity Rush,PSV,2012,Action,Sony Computer Entertainment,0.26,0.2,0.09,0.1,0.64 3170,Konami Collector's Series: Arcade Advanced,GBA,2002,Misc,Konami Digital Entertainment,0.46,0.17,0,0.01,0.64 3171,White Knight Chronicles II,PS3,2010,Role-Playing,Sony Computer Entertainment,0.23,0.09,0.27,0.05,0.64 3172,Wolfenstein,PS3,2009,Shooter,Activision,0.25,0.28,0,0.11,0.64 3173,Jampack Volume 13 (RP-T),PS2,2005,Misc,Sony Computer Entertainment,0.31,0.24,0,0.08,0.64 3174,LEGO Dimensions,PS4,2015,Action,Warner Bros. Interactive Entertainment,0.22,0.32,0,0.1,0.64 3175,Start the Party!,PS3,2010,Misc,Sony Computer Entertainment,0.07,0.42,0,0.14,0.64 3176,Cruis'n World,N64,1998,Racing,Nintendo,0.59,0.04,0,0.01,0.64 3177,Madden NFL 2001,N64,2000,Sports,Electronic Arts,0.6,0.03,0,0.01,0.64 3178,NBA Live 08,PS3,2007,Sports,Electronic Arts,0.56,0.02,0.01,0.05,0.64 3179,The Walking Dead: Survival Instinct,X360,2013,Shooter,Activision,0.46,0.12,0,0.05,0.64 3180,Donkey Kong Barrel Blast,Wii,2007,Racing,Nintendo,0.2,0.26,0.11,0.06,0.64 3181,Okami,Wii,2008,Action,Capcom,0.45,0.1,0.04,0.05,0.64 3182,Lemony Snicket's A Series of Unfortunate Events,PS2,2004,Platform,Activision,0.31,0.24,0,0.08,0.64 3183,Middle-Earth: Shadow of Mordor,PS3,2014,Action,Warner Bros. Interactive Entertainment,0.2,0.33,0.01,0.1,0.64 3184,Family Feud: 2010 Edition,Wii,2009,Misc,Ubisoft,0.59,0,0,0.04,0.64 3185,Red Steel 2,Wii,2010,Shooter,Ubisoft,0.36,0.21,0.01,0.06,0.63 3186,X-Men Legends II: Rise of Apocalypse,PS2,2005,Role-Playing,Activision,0.53,0.02,0,0.09,0.63 3187,Nightmare Creatures,PS,1997,Action,Sony Computer Entertainment,0.35,0.24,0,0.04,0.63 3188,SingStar Queen,PS2,2009,Misc,Sony Computer Entertainment,0.08,0.12,0,0.44,0.63 3189,Just Dance 2015,X360,2014,Misc,Ubisoft,0.41,0.16,0,0.06,0.63 3190,F1 2013,PS3,2013,Racing,Codemasters,0.01,0.45,0.03,0.15,0.63 3191,Juiced 2: Hot Import Nights,X360,2007,Racing,THQ,0.22,0.34,0,0.07,0.63 3192,Tony Hawk's Pro Skater 2x,XB,2001,Sports,Activision,0.41,0.19,0,0.03,0.63 3193,Sim Theme Park,PS,1999,Strategy,Electronic Arts,0.35,0.24,0,0.04,0.63 3194,FIFA Soccer 2003,XB,2002,Sports,Electronic Arts,0.2,0.4,0,0.04,0.63 3195,Ghostbusters: The Video Game,X360,2009,Action,Atari,0.43,0.14,0,0.06,0.63 3196,Monster Hunter 2,PS2,N/A,Role-Playing,Capcom,0,0,0.63,0,0.63 3197,NASCAR 06: Total Team Control,PS2,2005,Racing,Electronic Arts,0.53,0.02,0,0.09,0.63 3198,Tony Hawk's Project 8,PS3,2006,Sports,Activision,0.3,0.23,0.01,0.1,0.63 3199,Dogz,GBA,2004,Simulation,Ubisoft,0.45,0.17,0,0.01,0.63 3200,Disney Universe,PS3,2011,Action,Disney Interactive Studios,0.3,0.23,0,0.09,0.63 3201,Guitar Hero: Metallica,PS3,2009,Misc,Activision,0.28,0.24,0,0.1,0.63 3202,Iron Man,PSP,2008,Action,Sega,0.46,0.09,0,0.09,0.63 3203,Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb,3DS,2012,Misc,Namco Bandai Games,0,0,0.63,0,0.63 3204,Harry Potter and the Half-Blood Prince,DS,2009,Action,Electronic Arts,0.21,0.35,0,0.07,0.63 3205,A Bug's Life,N64,1998,Platform,Activision,0.49,0.13,0,0.01,0.63 3206,Super Castlevania IV,SNES,1991,Platform,Konami Digital Entertainment,0.32,0.05,0.25,0.01,0.63 3207,DJ Hero 2,Wii,2010,Misc,Activision,0.49,0.09,0,0.04,0.63 3208,Angry Birds Trilogy,3DS,2012,Action,Activision,0.38,0.2,0,0.05,0.63 3209,Condemned 2: Bloodshot,X360,2008,Action,Sega,0.38,0.19,0,0.06,0.63 3210,Cabela's Big Game Hunter (2008),Wii,2007,Sports,Activision,0.58,0,0,0.05,0.63 3211,Mobile Suit Z Gundam: AEUG vs. Titans,PS2,2003,Fighting,Namco Bandai Games,0,0,0.63,0,0.63 3212,Just Dance 3,PS3,2011,Misc,Ubisoft,0.33,0.21,0,0.09,0.63 3213,Call of Duty: Black Ops,DS,2010,Shooter,Activision,0.54,0.05,0,0.04,0.63 3214,God of War III,PS4,2015,Action,Sony Computer Entertainment,0.23,0.29,0.01,0.1,0.63 3215,Ape Escape 2,PS2,2002,Platform,Sony Computer Entertainment,0.12,0.09,0.38,0.03,0.63 3216,Metroid Prime: Trilogy,Wii,2009,Shooter,Nintendo,0.43,0.05,0,0.14,0.63 3217,X-Man,2600,1982,Action,Universal Gamex,0.58,0.04,0,0.01,0.63 3218,"Transformers: Revenge of the Fallen (XBox 360, PS3, & PC Versions)",X360,2009,Shooter,Activision,0.34,0.23,0,0.06,0.63 3219,Advance Wars: Days of Ruin,DS,N/A,Strategy,Nintendo,0.44,0.13,0,0.06,0.63 3220,The Sims 3: Generations,PC,2011,Simulation,Electronic Arts,0.4,0.23,0,0,0.63 3221,The Crew,XOne,2014,Racing,Ubisoft,0.24,0.34,0,0.05,0.63 3222,Battle of Giants: Dragons,DS,2009,Strategy,Ubisoft,0.31,0.25,0,0.06,0.63 3223,Dragon Quest Monsters Joker 3,3DS,2016,Role-Playing,Square Enix,0,0,0.63,0,0.63 3224,Sonic & All-Stars Racing Transformed,X360,2012,Racing,Sega,0.2,0.37,0,0.06,0.63 3225,Shin Megami Tensei: Persona 3 FES,PS2,2007,Role-Playing,Tecmo Koei,0.22,0.2,0.16,0.05,0.63 3226,FIFA Soccer 2002,PS2,2001,Sports,Electronic Arts,0.31,0.24,0,0.08,0.63 3227,Shin Megami Tensei: Persona 3 Portable,PSP,2009,Role-Playing,Ghostlight,0.18,0.06,0.34,0.04,0.63 3228,Final Fantasy VII International,PS,1997,Role-Playing,Square,0,0,0.59,0.04,0.63 3229,Tiger Woods PGA Tour 12: The Masters,X360,2011,Sports,Electronic Arts,0.4,0.17,0,0.05,0.63 3230,Okami,PS2,2006,Action,Capcom,0.11,0.03,0.15,0.34,0.63 3231,NHL 2001,PS,2000,Sports,Electronic Arts,0.35,0.24,0,0.04,0.63 3232,World of Zoo,Wii,2009,Simulation,THQ,0.41,0.16,0,0.05,0.63 3233,LEGO Jurassic World,XOne,2015,Action,Warner Bros. Interactive Entertainment,0.35,0.22,0,0.06,0.63 3234,Wet,PS3,2009,Shooter,Bethesda Softworks,0.22,0.27,0.01,0.11,0.63 3235,MySims Racing,DS,2009,Racing,Electronic Arts,0.26,0.29,0,0.07,0.63 3236,Buzz Lightyear of Star Command,PS,2000,Platform,Activision,0.35,0.24,0,0.04,0.63 3237,Namco Museum,GC,2002,Misc,Namco Bandai Games,0.48,0.13,0,0.02,0.63 3238,Nobunaga no Yabou: Haouden,SNES,1993,Strategy,Tecmo Koei,0.3,0,0.32,0,0.62 3239,Virtua Cop,SAT,1995,Shooter,Sega,0,0,0.62,0,0.62 3240,Metal Gear Solid 2: Substance,XB,N/A,Action,Konami Digital Entertainment,0.38,0.22,0,0.03,0.62 3241,Tony Hawk's American Wasteland,XB,2005,Sports,Activision,0.4,0.2,0,0.03,0.62 3242,WWF in Your House,PS,1996,Fighting,Acclaim Entertainment,0.35,0.24,0,0.04,0.62 3243,Prince of Persia: The Forgotten Sands,X360,2010,Action,Ubisoft,0.3,0.26,0,0.06,0.62 3244,Vanquish,PS3,2010,Shooter,Sega,0.21,0.22,0.11,0.09,0.62 3245,Wild ARMs 3,PS2,2002,Role-Playing,Ubisoft,0.16,0.13,0.29,0.04,0.62 3246,NBA ShootOut '97,PS,1997,Sports,Sony Computer Entertainment,0.35,0.24,0,0.04,0.62 3247,Sacred 2: Fallen Angel,PS3,2009,Role-Playing,Deep Silver,0.22,0.23,0.08,0.09,0.62 3248,Madden NFL 07,GC,2006,Sports,Electronic Arts,0.48,0.13,0,0.02,0.62 3249,Far Cry 4,PC,2014,Shooter,Ubisoft,0.15,0.42,0,0.05,0.62 3250,Battlezone,2600,1982,Shooter,Atari,0.58,0.03,0,0.01,0.62 3251,Tiger Woods PGA Tour 2004,XB,2003,Sports,Electronic Arts,0.47,0.13,0,0.02,0.62 3252,LEGO Pirates of the Caribbean: The Video Game,3DS,2011,Action,Disney Interactive Studios,0.29,0.28,0,0.06,0.62 3253,Pro Evolution Soccer 2015,PS3,2014,Sports,Konami Digital Entertainment,0.1,0.23,0.22,0.08,0.62 3254,Evolve,XOne,2015,Shooter,Take-Two Interactive,0.36,0.2,0,0.06,0.62 3255,Tak 2: The Staff of Dreams,PS2,2004,Platform,THQ,0.3,0.24,0,0.08,0.62 3256,Dead Island: Riptide,PS3,2013,Action,Deep Silver,0.26,0.2,0.07,0.09,0.62 3257,Warriors Orochi 3,PS3,2011,Action,Ubisoft Annecy,0,0.04,0.57,0.01,0.62 3258,Bolt,DS,2008,Adventure,Disney Interactive Studios,0.35,0.21,0,0.06,0.62 3259,Viewtiful Joe,GC,2003,Action,Capcom,0.38,0.1,0.12,0.02,0.62 3260,The Urbz: Sims in the City,GBA,2004,Simulation,Electronic Arts,0.37,0.22,0,0.03,0.62 3261,Beetle Adventure Racing!,N64,1999,Racing,Electronic Arts,0.4,0.2,0,0.02,0.62 3262,FIFA Soccer,PSV,2012,Sports,Electronic Arts,0.17,0.34,0.02,0.09,0.62 3263,Disney's 102 Dalmatians: Puppies to the Rescue,PS,2000,Platform,Eidos Interactive,0.34,0.23,0,0.04,0.62 3264,Wipeout: The Game,DS,2010,Misc,Activision,0.58,0,0,0.04,0.62 3265,Strike Force Bowling,PS2,2004,Sports,Play It,0.3,0.24,0,0.08,0.62 3266,SpongeBob's Atlantis SquarePantis,Wii,2007,Action,THQ,0.57,0.01,0,0.04,0.62 3267,Metal Gear Solid V: Ground Zeroes,PS3,2014,Action,Konami Digital Entertainment,0.14,0.14,0.27,0.06,0.62 3268,Halloween,2600,1982,Action,Wizard Video Games,0.58,0.03,0,0.01,0.62 3269,Dragon Ball Z: Ultimate Tenkaichi,PS3,2011,Fighting,Namco Bandai Games,0.27,0.18,0.09,0.08,0.62 3270,WWE SmackDown vs. Raw 2010,PSP,2009,Fighting,THQ,0.25,0.23,0,0.14,0.62 3271,Bass Landing,PS,1999,Sports,ASCII Entertainment,0.21,0.14,0.23,0.04,0.62 3272,XGRA: Extreme G-Racing Association,PS2,2004,Racing,Eidos Interactive,0.3,0.24,0,0.08,0.62 3273,Mario's Picross,GB,1995,Puzzle,Nintendo,0,0,0.62,0,0.62 3274,Pac-Man Player's Choice Bundle,GC,2003,Misc,Namco Bandai Games,0.48,0.12,0,0.02,0.62 3275,Rocksmith 2014,PS4,2014,Misc,Ubisoft,0.34,0.17,0,0.11,0.62 3276,Fighters MEGAMiX,SAT,1996,Fighting,Sega,0,0,0.62,0,0.62 3277,Bahamut Lagoon,SNES,1996,Role-Playing,SquareSoft,0,0,0.62,0,0.62 3278,Wall-E,X360,2008,Platform,THQ,0.29,0.26,0,0.07,0.62 3279,Tomb Raider III: Adventures of Lara Croft,PC,1998,Action,Eidos Interactive,0.59,0.03,0,0,0.62 3280,Toshochu: Run for Money,3DS,2012,Adventure,Namco Bandai Games,0,0,0.62,0,0.62 3281,Dragon Quest Monsters: Joker 2 Professional,DS,2011,Role-Playing,Square Enix,0,0,0.62,0,0.62 3282,NFL Quarterback Club 99,N64,1998,Sports,Acclaim Entertainment,0.59,0.02,0,0,0.62 3283,Super Robot Taisen α Gaiden,PS,2001,Strategy,Banpresto,0,0,0.58,0.04,0.62 3284,Formula 1: Championship Edition,PS3,2006,Racing,Sony Computer Entertainment,0,0.57,0.04,0,0.61 3285,Muramasa: The Demon Blade,Wii,2009,Role-Playing,Rising Star Games,0.33,0.13,0.11,0.04,0.61 3286,NBA 2K9,PS3,2008,Sports,Take-Two Interactive,0.56,0,0,0.05,0.61 3287,SingStar Singalong With Disney,PS2,2008,Misc,Sony Computer Entertainment,0,0.04,0,0.57,0.61 3288,NHL 16,PS4,2015,Sports,Electronic Arts,0.35,0.15,0,0.11,0.61 3289,Plants vs. Zombies: Garden Warfare,PS4,2014,Shooter,Electronic Arts,0.21,0.29,0.01,0.11,0.61 3290,NFL Fever 2003,XB,2002,Sports,Microsoft Game Studios,0.46,0.13,0,0.02,0.61 3291,Samurai Warriors 2,PS2,2006,Action,Tecmo Koei,0.02,0.02,0.57,0.01,0.61 3292,Dynasty Warriors 8,PS3,2013,Action,Tecmo Koei,0.12,0.11,0.34,0.05,0.61 3293,Disney Sing It: Family Hits,Wii,2010,Misc,Disney Interactive Studios,0.39,0.18,0,0.05,0.61 3294,2 Games in 1: Sonic Battle & ChuChu Rocket!,GBA,2005,Misc,THQ,0.44,0.16,0,0.01,0.61 3295,Robotech: Battlecry,PS2,2002,Shooter,TDK Mediactive,0.3,0.23,0,0.08,0.61 3296,Dora the Explorer: Super Spies,GBA,2004,Platform,Gotham Games,0.44,0.16,0,0.01,0.61 3297,New Carnival Games,Wii,2010,Misc,Take-Two Interactive,0.35,0.21,0,0.05,0.61 3298,Tony Hawk: RIDE,X360,2009,Sports,Activision,0.46,0.1,0,0.05,0.61 3299,Just Dance 2014,WiiU,2013,Misc,Ubisoft,0.33,0.23,0,0.05,0.61 3300,Cooking Mama 4: Kitchen Magic!,3DS,2011,Simulation,505 Games,0.5,0.07,0,0.04,0.61 3301,Texas Hold 'Em Poker,GBA,2004,Misc,Majesco Entertainment,0.44,0.16,0,0.01,0.61 3302,Time Crisis 3,PS2,2003,Shooter,Namco Bandai Games,0.3,0.23,0,0.08,0.61 3303,Cabela's Monster Buck Hunter,Wii,2010,Sports,Activision,0.58,0,0,0.03,0.61 3304,Ganbaru Watashi no Kakei Diary,DS,2007,Misc,Nintendo,0,0,0.61,0,0.61 3305,pro evolution soccer 2011,X360,2010,Sports,Konami Digital Entertainment,0.09,0.44,0,0.07,0.61 3306,New Play Control! Donkey Kong Jungle Beat,Wii,2008,Platform,Nintendo,0.24,0.17,0.14,0.05,0.61 3307,Small Soldiers,PS,1998,Platform,Electronic Arts,0.34,0.23,0,0.04,0.61 3308,Yakuza: Dead Souls,PS3,2011,Shooter,Sega,0.09,0.07,0.42,0.03,0.61 3309,Littlest Pet Shop: Garden,DS,2008,Simulation,Electronic Arts,0.31,0.24,0,0.06,0.61 3310,Half-Life 2,XB,2005,Shooter,Electronic Arts,0.37,0.21,0,0.03,0.61 3311,Duke Nukem: Total Meltdown,PS,1997,Shooter,GT Interactive,0.34,0.23,0,0.04,0.61 3312,Pac-Man Party,Wii,2010,Misc,Namco Bandai Games,0.47,0.09,0.01,0.04,0.61 3313,Jak and Daxter: The Lost Frontier,PSP,2009,Platform,Sony Computer Entertainment,0.18,0.27,0,0.15,0.61 3314,Major League Baseball 2K8,X360,2008,Sports,Bethesda Softworks,0.56,0,0,0.05,0.61 3315,SimCity DS,DS,2007,Simulation,Electronic Arts,0.33,0.03,0.21,0.03,0.61 3316,Major League Baseball 2K9,X360,2009,Sports,Spike,0.56,0,0,0.05,0.61 3317,Petz: Dogz Pack,DS,2008,Simulation,Ubisoft,0.56,0,0,0.05,0.61 3318,Split/Second,X360,2010,Racing,Disney Interactive Studios,0.32,0.23,0,0.06,0.61 3319,Final Fantasy IV Advance,GBA,2005,Role-Playing,Nintendo,0.27,0.1,0.22,0.01,0.61 3320,Madden NFL 2003,GBA,2002,Sports,Electronic Arts,0.44,0.16,0,0.01,0.61 3321,Tomb Raider Chronicles,PS,1999,Action,Eidos Interactive,0.34,0.23,0,0.04,0.61 3322,Harry Potter and the Goblet of Fire,GBA,2005,Action,Electronic Arts,0.44,0.16,0,0.01,0.61 3323,Dragon Ball Z: Buu's Fury,GBA,2004,Action,Atari,0.44,0.16,0,0.01,0.61 3324,Madden NFL 2002,GC,2001,Sports,Electronic Arts,0.47,0.12,0,0.02,0.61 3325,Guitar Hero: Smash Hits,Wii,2009,Misc,Activision,0.33,0.21,0,0.06,0.61 3326,Disney TH!NK Fast: The Ultimate Trivia Showdown,Wii,2008,Misc,Disney Interactive Studios,0.37,0.16,0.01,0.06,0.61 3327,Spider-Man: Mysterio's Menace,GBA,2001,Action,Activision,0.43,0.16,0,0.01,0.61 3328,Madden NFL 2000,N64,1999,Sports,Electronic Arts,0.58,0.02,0,0,0.61 3329,"Transformers: The Game (XBox 360, PS2, PS3, Wii & PC Versions)",X360,2007,Action,Activision,0.51,0.05,0,0.05,0.61 3330,Game & Watch Gallery 4,GBA,2002,Misc,Nintendo,0.43,0.16,0,0.01,0.61 3331,Littlest Pet Shop: Jungle,DS,2008,Simulation,Electronic Arts,0.34,0.2,0,0.06,0.61 3332,Naruto: Ultimate Ninja,PS2,2003,Fighting,Atari,0.5,0.02,0,0.08,0.61 3333,Fighters Uncaged,X360,2010,Fighting,Ubisoft,0.31,0.24,0,0.06,0.61 3334,Call of Juarez: Bound in Blood,X360,2009,Shooter,Ubisoft,0.3,0.24,0,0.06,0.61 3335,New Play Control! Pikmin 2,Wii,2009,Strategy,Nintendo,0.11,0.14,0.33,0.02,0.6 3336,Tony Hawk's Underground,GBA,2003,Sports,Activision,0.43,0.16,0,0.01,0.6 3337,Hot Shots Golf: World Invitational,PSV,2011,Sports,Sony Computer Entertainment,0.19,0.11,0.25,0.06,0.6 3338,Monster Trucks,GBA,2004,Racing,Majesco Entertainment,0.43,0.16,0,0.01,0.6 3339,Shadow The Hedgehog,PS2,2005,Platform,Sega,0.5,0.02,0,0.08,0.6 3340,Wave Race: Blue Storm,GC,2001,Racing,Nintendo,0.4,0.1,0.09,0.02,0.6 3341,Backyard Wrestling: Don't Try This at Home,PS2,2003,Fighting,Eidos Interactive,0.3,0.23,0,0.08,0.6 3342,Fight Night Round 2,XB,2005,Fighting,Electronic Arts,0.42,0.16,0,0.02,0.6 3343,MonHun Nikki: Poka Poka Ailu Mura,PSP,2010,Role-Playing,Capcom,0,0,0.6,0,0.6 3344,The Golden Compass,DS,2007,Action,Sega,0.28,0.25,0,0.06,0.6 3345,NBA 2K8,PS2,2007,Sports,Take-Two Interactive,0.5,0.02,0,0.08,0.6 3346,Phineas and Ferb: Across the 2nd Dimension,Wii,2011,Action,Disney Interactive Studios,0.36,0.19,0,0.05,0.6 3347,Disney Infinity,WiiU,2013,Action,Disney Interactive Studios,0.33,0.22,0,0.05,0.6 3348,The Golden Compass,Wii,N/A,Action,Sega,0.26,0.28,0,0.07,0.6 3349,WarioWare D.I.Y.,DS,2009,Misc,Nintendo,0.18,0.19,0.2,0.04,0.6 3350,Tony Hawk: RIDE,PS3,2009,Sports,Activision,0.38,0.15,0,0.08,0.6 3351,LEGO Jurassic World,3DS,2015,Action,Warner Bros. Interactive Entertainment,0.31,0.22,0.03,0.05,0.6 3352,Alice: Madness Returns,PS3,2011,Adventure,Electronic Arts,0.22,0.25,0.04,0.09,0.6 3353,LEGO The Hobbit,PS4,2014,Action,Warner Bros. Interactive Entertainment,0.12,0.37,0,0.1,0.6 3354,Suikoden,PS,1995,Role-Playing,Konami Digital Entertainment,0.21,0.14,0.21,0.04,0.6 3355,Secret Agent Clank,PS2,2009,Platform,Sony Computer Entertainment,0.13,0.18,0,0.29,0.6 3356,Rayman Arena,PS2,2001,Racing,Ubisoft,0.29,0.23,0,0.08,0.6 3357,Avatar: The Game,PSP,2009,Action,Ubisoft,0.22,0.24,0,0.14,0.6 3358,Jaws Unleashed,PS2,2006,Action,THQ,0.5,0.02,0,0.08,0.6 3359,Puyo Puyo Sun,SAT,1997,Puzzle,Compile,0,0,0.6,0,0.6 3360,Half-Life,PS2,2001,Shooter,Vivendi Games,0.29,0.23,0,0.08,0.6 3361,Tomb Raider (2013),XOne,2014,Action,Square Enix,0.34,0.21,0,0.05,0.6 3362,Mickey's Speedway USA,N64,2000,Racing,Nintendo,0.37,0.08,0.14,0.01,0.6 3363,International Superstar Soccer 64,N64,1997,Sports,Konami Digital Entertainment,0.09,0.26,0.23,0.02,0.6 3364,Skylanders SWAP Force,WiiU,2013,Platform,Activision,0.4,0.15,0,0.06,0.6 3365,NASCAR Heat 2002,PS2,2001,Racing,Infogrames,0.29,0.23,0,0.08,0.6 3366,Disney Sing It! High School Musical 3: Senior Year,Wii,2008,Misc,Disney Interactive Studios,0.32,0.23,0,0.04,0.6 3367,From TV Animation One Piece: Grand Battle 2,PS,2002,Fighting,Namco Bandai Games,0,0,0.56,0.04,0.6 3368,BeatMania Append 3rdMix,PS,1998,Simulation,Konami Digital Entertainment,0,0,0.56,0.04,0.6 3369,PGR3 - Project Gotham Racing 3,X360,2005,Racing,Microsoft Game Studios,0.49,0.03,0.03,0.05,0.6 3370,XCOM: Enemy Unknown,PS3,2012,Strategy,Take-Two Interactive,0.24,0.25,0,0.11,0.6 3371,Blur,X360,2010,Racing,Activision,0.25,0.28,0,0.06,0.6 3372,Xena: Warrior Princess,PS,1998,Adventure,Electronic Arts,0.33,0.23,0,0.04,0.6 3373,Scribblenauts: Unlimited,3DS,2012,Action,Warner Bros. Interactive Entertainment,0.55,0.01,0,0.04,0.6 3374,Front Mission,SNES,1995,Strategy,SquareSoft,0,0,0.6,0,0.6 3375,NHL 11,PS3,2010,Sports,Electronic Arts,0.4,0.13,0,0.07,0.6 3376,Kinect Rush: A Disney Pixar Adventure,X360,2012,Adventure,Microsoft Game Studios,0.38,0.16,0,0.05,0.6 3377,Monopoly,X360,2008,Misc,Electronic Arts,0.34,0.2,0,0.06,0.6 3378,Disney Infinity 2.0: Marvel Super Heroes,PS4,2014,Action,Disney Interactive Studios,0.26,0.24,0,0.1,0.6 3379,Major League Baseball 2K7,PS2,2007,Sports,Spike,0.29,0.23,0,0.08,0.6 3380,Asphalt: Urban GT,DS,2004,Racing,Ubisoft,0.31,0.22,0,0.06,0.6 3381,The Fight: Lights Out,PS3,2010,Fighting,Sony Computer Entertainment,0.29,0.22,0,0.09,0.6 3382,Dai-2-Ji Super Robot Taisen α,PS2,2003,Strategy,Banpresto,0,0,0.6,0,0.6 3383,Pokemon Trozei!,DS,2005,Puzzle,Nintendo,0.26,0,0.31,0.02,0.6 3384,Dead Space,PC,2008,Action,Electronic Arts,0,0.53,0,0.06,0.59 3385,Hot Wheels: Stunt Track Challenge,PS2,2004,Racing,THQ,0.29,0.23,0,0.08,0.59 3386,Rayman Origins,PSV,2012,Platform,Ubisoft,0.13,0.35,0,0.11,0.59 3387,London 2012: The Official Video Game of the Olympic Games,X360,2012,Sports,Sega,0.07,0.46,0,0.07,0.59 3388,Beijing 2008,X360,2008,Sports,Sega,0.15,0.38,0,0.07,0.59 3389,Dai-3-Ji Super Robot Taisen α: Shuuen no Ginga e,PS2,2005,Strategy,Banpresto,0,0,0.59,0,0.59 3390,Jeopardy!,Wii,2010,Misc,THQ,0.56,0,0,0.03,0.59 3391,Jikkyou Powerful Pro Yakyuu '97 Kaimakuban,PS,1997,Sports,Konami Digital Entertainment,0,0,0.56,0.04,0.59 3392,Assassin's Creed: Brotherhood,PC,2011,Action,Ubisoft,0.15,0.34,0,0.1,0.59 3393,CyberTiger,PS,1998,Sports,Electronic Arts,0.33,0.22,0,0.04,0.59 3394,Jampack Fall 2001,PS,2001,Misc,Sony Computer Entertainment,0.33,0.22,0,0.04,0.59 3395,Medal of Honor: Frontline,GC,2002,Shooter,Electronic Arts,0.46,0.12,0,0.02,0.59 3396,Final Fantasy: The 4 Heroes of Light,DS,2009,Role-Playing,Square Enix,0.23,0.11,0.23,0.03,0.59 3397,Iron Man,Wii,2008,Action,Sega,0.31,0.22,0,0.06,0.59 3398,Kane & Lynch 2: Dog Days,PS3,2010,Shooter,Square Enix,0.17,0.28,0.05,0.1,0.59 3399,NFL Blitz 2001,PS,2000,Sports,Midway Games,0.33,0.22,0,0.04,0.59 3400,Total War: Shogun 2,PC,2011,Strategy,Sega,0.19,0.31,0,0.09,0.59 3401,Jikkyou Powerful Pro Yakyuu '98 Kaimakuban,PS,1998,Sports,Konami Digital Entertainment,0,0,0.55,0.04,0.59 3402,Rock Band 2,PS2,2008,Misc,MTV Games,0.29,0.23,0,0.08,0.59 3403,Yakuza 5,PS3,2012,Action,Sega,0,0,0.59,0,0.59 3404,LEGO Indiana Jones 2: The Adventure Continues,PSP,2009,Action,Activision,0.21,0.24,0,0.14,0.59 3405,BurgerTime,2600,1981,Puzzle,Mattel Interactive,0.55,0.03,0,0.01,0.59 3406,Naruto: The Broken Bond,X360,2008,Action,Ubisoft,0.24,0.28,0,0.07,0.59 3407,2002 FIFA World Cup,PS2,2002,Sports,Electronic Arts,0.21,0.17,0.16,0.06,0.59 3408,MVP Baseball 2004,XB,2004,Sports,Electronic Arts,0.44,0.13,0,0.02,0.59 3409,Crash Bandicoot: The Wrath of Cortex,GC,2002,Platform,Universal Interactive,0.46,0.12,0,0.02,0.59 3410,Smurf: Rescue In Gargamel's Castle,2600,1981,Action,Coleco,0.55,0.03,0,0.01,0.59 3411,Spelling Challenges and more!,DS,2007,Misc,505 Games,0.54,0,0,0.04,0.59 3412,Go Diego Go! Great Dinosaur Rescue,Wii,2008,Action,Take-Two Interactive,0.53,0.02,0,0.04,0.59 3413,"Transformers: The Game (XBox 360, PS2, PS3, Wii & PC Versions)",Wii,2007,Action,Activision,0.52,0.03,0,0.04,0.59 3414,Extreme-G,N64,1997,Racing,Acclaim Entertainment,0.47,0.11,0,0.01,0.59 3415,Ready 2 Rumble Boxing,N64,1999,Sports,Midway Games,0.47,0.11,0,0.01,0.59 3416,Payday 2,X360,2013,Shooter,505 Games,0.33,0.21,0,0.05,0.59 3417,Dead or Alive Xtreme Beach Volleyball,XB,2003,Sports,Microsoft Game Studios,0.36,0.08,0.14,0.02,0.59 3418,Tales of Rebirth,PS2,2004,Role-Playing,Namco Bandai Games,0,0,0.59,0,0.59 3419,SoulCalibur V,X360,2012,Fighting,Namco Bandai Games,0.39,0.14,0.02,0.04,0.59 3420,NHL 12,PS3,2011,Sports,Electronic Arts,0.36,0.16,0,0.07,0.59 3421,Tales of Zestiria,PS3,2015,Role-Playing,Namco Bandai Games,0.05,0.09,0.42,0.03,0.59 3422,Silent Hill: Shattered Memories,PS2,2010,Action,Konami Digital Entertainment,0.13,0.22,0.01,0.23,0.59 3423,Madden NFL 06,X360,N/A,Sports,Electronic Arts,0.54,0,0.01,0.03,0.59 3424,Skate it,Wii,2008,Sports,Electronic Arts,0.51,0.04,0,0.05,0.59 3425,Game Party in Motion,X360,2010,Misc,Warner Bros. Interactive Entertainment,0.36,0.18,0,0.05,0.59 3426,Barbie: Race & Ride,PS,1999,Action,Sony Computer Entertainment,0.33,0.22,0,0.04,0.59 3427,Lost: Via Domus,X360,2008,Action,Ubisoft,0.18,0.34,0,0.07,0.59 3428,Mega Man Anniversary Collection,PS2,2004,Platform,Capcom,0.29,0.22,0,0.08,0.59 3429,Final Fantasy Anniversary Edition,PSP,2007,Role-Playing,Square Enix,0.39,0.02,0.13,0.04,0.59 3430,Dark Souls II,PS4,2015,Role-Playing,Namco Bandai Games,0.2,0.22,0.08,0.08,0.59 3431,Ben 10: Alien Force,PSP,2008,Action,Koch Media,0.35,0.14,0,0.1,0.59 3432,Deus Ex: Human Revolution,PC,2011,Shooter,Square Enix,0.25,0.25,0,0.09,0.59 3433,Zumba Fitness,PS3,2010,Sports,505 Games,0.28,0.21,0,0.09,0.59 3434,Harvest Moon: Friends of Mineral Town,GBA,2003,Simulation,Ubisoft,0.34,0.13,0.11,0.01,0.59 3435,Backyard NBA Basketball,PS2,2003,Sports,Atari,0.29,0.22,0,0.07,0.59 3436,FIFA Soccer 10,DS,2009,Sports,Electronic Arts,0.14,0.37,0,0.07,0.59 3437,Kirby's Dream Course,SNES,1994,Sports,Nintendo,0,0,0.59,0,0.59 3438,Doom 3 BFG Edition,PS3,2012,Shooter,Bethesda Softworks,0.26,0.22,0,0.1,0.59 3439,Mega Man X7,PS2,2003,Action,Capcom,0.22,0.17,0.14,0.06,0.58 3440,Top Spin 3,Wii,2008,Action,Take-Two Interactive,0.15,0.37,0,0.07,0.58 3441,Petz Dogz 2,Wii,2007,Simulation,Ubisoft,0.53,0.01,0,0.04,0.58 3442,SpongeBob SquarePants featuring Nicktoons: Globs of Doom,PS2,2008,Action,THQ,0.29,0.22,0,0.07,0.58 3443,The Conduit,Wii,2009,Shooter,Sega,0.29,0.23,0,0.06,0.58 3444,Just Dance 2016,WiiU,2015,Misc,Ubisoft,0.28,0.25,0,0.05,0.58 3445,Tokimeki Memorial: Forever with You,PS,1995,Simulation,Konami Digital Entertainment,0,0,0.55,0.04,0.58 3446,Diablo,PS,1997,Role-Playing,Electronic Arts,0.29,0.19,0.07,0.04,0.58 3447,Cabela's Dangerous Hunts 2011,Wii,2010,Sports,Activision,0.53,0.02,0,0.04,0.58 3448,NHL 15,PS4,2014,Sports,Electronic Arts,0.3,0.18,0,0.1,0.58 3449,Q*bert,2600,1982,Puzzle,Parker Bros.,0.55,0.03,0,0.01,0.58 3450,Romancing SaGa,PS2,2005,Role-Playing,Square Enix,0.06,0.04,0.47,0.01,0.58 3451,The Lord of the Rings: The Third Age,PS2,2004,Role-Playing,Electronic Arts,0.49,0.02,0,0.08,0.58 3452,Harvest Moon: Sunshine Islands,DS,2008,Simulation,Rising Star Games,0.35,0.03,0.17,0.03,0.58 3453,Trivial Pursuit,Wii,2009,Misc,Electronic Arts,0.21,0.31,0,0.07,0.58 3454,The Legend of Spyro: Dawn of the Dragon,Wii,2008,Platform,Vivendi Games,0.35,0.18,0,0.05,0.58 3455,The Sims 3: World Adventures,PC,2009,Simulation,Electronic Arts,0.02,0.18,0,0.39,0.58 3456,Kinect Sports Rivals,XOne,2014,Sports,Microsoft Game Studios,0.3,0.22,0.02,0.04,0.58 3457,Rayman Origins,Wii,2011,Platform,Ubisoft,0.23,0.29,0,0.07,0.58 3458,WWE 2K16,XOne,2015,Sports,Take-Two Interactive,0.31,0.22,0,0.05,0.58 3459,Titanfall,PC,2014,Shooter,Electronic Arts,0.21,0.3,0,0.07,0.58 3460,NCAA Football 09,PS3,2008,Sports,Electronic Arts,0.54,0,0,0.04,0.58 3461,Tom Clancy's HAWX,X360,2009,Action,Ubisoft,0.31,0.19,0.02,0.06,0.58 3462,Sammy Sosa High Heat Baseball 2001,PS,2000,Sports,3DO,0.32,0.22,0,0.04,0.58 3463,Frozen: Olaf's Quest,3DS,2013,Platform,Disney Interactive Studios,0.27,0.26,0,0.05,0.58 3464,Terminator 3: Rise of the Machines,PS2,2003,Action,Atari,0.28,0.22,0,0.07,0.58 3465,"Transformers: War for Cybertron (XBox 360, PS3, & PC Versions)",X360,2010,Shooter,Activision,0.37,0.15,0,0.05,0.58 3466,Harvest Moon: The Tale of Two Towns,DS,2010,Simulation,Natsume,0.27,0.06,0.22,0.03,0.58 3467,FIFA: Road to World Cup 98,N64,1997,Sports,Electronic Arts,0.15,0.39,0,0.03,0.58 3468,World Cup 98,N64,1998,Sports,Electronic Arts,0.14,0.4,0,0.04,0.58 3469,International Superstar Soccer '98,N64,1998,Sports,Konami Digital Entertainment,0.06,0.3,0.19,0.03,0.58 3470,NASCAR: Dirt to Daytona,PS2,N/A,Racing,Unknown,0.28,0.22,0,0.07,0.58 3471,Unreal Tournament,PS2,2000,Shooter,Infogrames,0.28,0.22,0,0.07,0.58 3472,Digimon World 2,PS,2000,Role-Playing,Namco Bandai Games,0.23,0.16,0.16,0.04,0.58 3473,Tales of Phantasia,PS,1998,Role-Playing,Namco Bandai Games,0,0,0.54,0.04,0.58 3474,Prince of Persia: The Two Thrones,XB,2005,Action,Ubisoft,0.33,0.22,0,0.03,0.58 3475,Xenosaga Episode II: Jenseits von Gut und Böse,PS2,2004,Role-Playing,Sony Computer Entertainment,0.28,0.22,0,0.07,0.58 3476,Gex: Enter the Gecko,PS,1998,Platform,BMG Interactive Entertainment,0.32,0.22,0,0.04,0.58 3477,Shrek 2: Beg for Mercy,GBA,2004,Adventure,Activision,0.42,0.15,0,0.01,0.58 3478,Mega Man Star Force 2: Zerker x Ninja / Saurian,DS,2007,Action,Capcom,0.25,0,0.31,0.02,0.58 3479,JoJo's Bizarre Adventure: All Star Battle,PS3,2013,Fighting,Namco Bandai Games,0.05,0.02,0.5,0.01,0.58 3480,Petz Nursery,DS,2009,Simulation,Ubisoft,0.53,0,0,0.04,0.58 3481,Contra: Shattered Soldier,PS2,2002,Shooter,Konami Digital Entertainment,0.28,0.22,0,0.07,0.58 3482,Championship Motocross featuring Ricky Carmichael,PS,1998,Racing,THQ,0.32,0.22,0,0.04,0.58 3483,Dragon Ball Z: Chou Saiya Densetsu,SNES,1992,Role-Playing,Namco Bandai Games,0,0,0.58,0,0.58 3484,NBA 2K7,X360,2006,Sports,Take-Two Interactive,0.53,0,0,0.04,0.58 3485,WWE 2K16,PS3,2015,Sports,Take-Two Interactive,0.21,0.27,0,0.09,0.58 3486,Phoenix Wright: Ace Attorney - Justice for All,DS,2006,Adventure,Capcom,0.24,0.05,0.26,0.03,0.58 3487,Fire Emblem: Seisen no Keifu,SNES,1996,Strategy,Nintendo,0,0,0.58,0,0.58 3488,Rock Band 3,PS3,2010,Misc,MTV Games,0.43,0.09,0,0.06,0.58 3489,Disgaea 4: A Promise Unforgotten,PS3,2011,Role-Playing,Nippon Ichi Software,0.27,0.11,0.14,0.06,0.58 3490,BlazBlue: Calamity Trigger,PS3,2009,Fighting,PQube,0.36,0.1,0.06,0.06,0.58 3491,Tenchu 2: Birth of the Stealth Assassins,PS,2000,Action,Activision,0.32,0.22,0,0.04,0.58 3492,Tony Hawk's Pro Skater 4,GC,2002,Sports,Activision,0.45,0.12,0,0.02,0.58 3493,MLB 11: The Show,PS3,2011,Sports,Sony Computer Entertainment,0.54,0,0,0.04,0.58 3494,Naruto: Uzumaki Chronicles 2,PS2,2006,Action,Namco Bandai Games,0.28,0.22,0,0.07,0.58 3495,NHL 06,PS2,2005,Sports,Electronic Arts,0.48,0.02,0,0.08,0.58 3496,NHL 10,PS3,2009,Sports,Electronic Arts,0.38,0.12,0,0.07,0.58 3497,Rooms: The Main Building,DS,2010,Adventure,Nintendo,0.1,0.41,0.01,0.06,0.58 3498,Rapala: We Fish,Wii,2009,Sports,Activision,0.52,0.02,0,0.04,0.58 3499,Parasite Eve II,PS,1999,Role-Playing,SquareSoft,0.32,0.22,0,0.04,0.58 3500,Tetris Party Deluxe,Wii,2010,Puzzle,Nintendo,0.34,0.17,0.02,0.05,0.58 3501,NFL Blitz 2000,N64,1999,Sports,Midway Games,0.55,0.02,0,0,0.58 3502,Ratchet & Clank: Quest for Booty,PS3,2008,Platform,Sony Computer Entertainment,0,0.53,0,0.04,0.58 3503,Madden NFL 2002,XB,N/A,Sports,Unknown,0.53,0.02,0,0.03,0.58 3504,NCAA Football 10,PS2,2009,Sports,Electronic Arts,0.28,0.22,0,0.07,0.58 3505,Top Spin 3,PS3,2008,Action,Take-Two Interactive,0.08,0.37,0,0.12,0.57 3506,Shin Megami Tensei IV,3DS,2013,Role-Playing,Atlus,0.28,0,0.27,0.02,0.57 3507,Theme Park,PS,1994,Simulation,Electronic Arts,0.24,0.16,0.13,0.04,0.57 3508,Blacksite: Area 51,X360,2007,Shooter,Midway Games,0.29,0.23,0,0.06,0.57 3509,Spider-Man 3,X360,2007,Platform,Activision,0.49,0.04,0,0.04,0.57 3510,ATV Offroad Fury: Blazin' Trails,PSP,2005,Racing,SouthPeak Games,0.53,0,0,0.04,0.57 3511,Far Cry Instincts,XB,2005,Shooter,Ubisoft,0.32,0.24,0,0.02,0.57 3512,Hasbro Family Game Night,PS2,2008,Puzzle,Electronic Arts,0.28,0.22,0,0.07,0.57 3513,Tony Hawk's Pro Skater 4,GBA,2002,Sports,Activision,0.41,0.15,0,0.01,0.57 3514,Up,Wii,2009,Action,THQ,0.23,0.28,0,0.06,0.57 3515,Tales of the Abyss,PS2,2005,Role-Playing,Namco Bandai Games,0,0,0.57,0,0.57 3516,Disney Universe,X360,2011,Action,Disney Interactive Studios,0.37,0.15,0,0.05,0.57 3517,Iron Man,X360,2008,Action,Sega,0.27,0.24,0,0.06,0.57 3518,Mobile Suit Gundam: Giren no Yabou- Zeon no Keifu,PS,2000,Strategy,Namco Bandai Games,0,0,0.54,0.04,0.57 3519,Spyro Orange: The Cortex Conspiracy,GBA,2004,Action,Vivendi Games,0.41,0.15,0,0.01,0.57 3520,Enslaved: Odyssey to the West,PS3,2010,Action,Namco Bandai Games,0.24,0.24,0.01,0.09,0.57 3521,SpongeBob SquarePants featuring Nicktoons: Globs of Doom,DS,2008,Action,THQ,0.53,0,0,0.04,0.57 3522,Beyond The Beyond,PS,1995,Role-Playing,Sony Computer Entertainment,0.11,0.08,0.35,0.04,0.57 3523,Ben 10: Alien Force,PS2,2008,Action,Koch Media,0.22,0.02,0,0.33,0.57 3524,Tomb Raider: Anniversary,PSP,2007,Action,Eidos Interactive,0.21,0.23,0,0.13,0.57 3525,"Warhammer 40,000: Space Marine",X360,2011,Shooter,THQ,0.25,0.27,0,0.06,0.57 3526,Madden NFL 06,GC,2005,Sports,Electronic Arts,0.44,0.11,0,0.02,0.57 3527,No More Heroes,Wii,2007,Action,Rising Star Games,0.3,0.17,0.04,0.05,0.57 3528,Assassin's Creed II,PC,2010,Action,Ubisoft,0.01,0.45,0,0.11,0.57 3529,Petz Wild Animals: Tigerz,DS,2008,Simulation,Ubisoft,0.52,0.01,0,0.04,0.57 3530,Naruto: Ultimate Ninja 2,PS2,2004,Fighting,Namco Bandai Games,0.47,0.02,0,0.08,0.57 3531,Defiance,X360,2013,Shooter,Trion Worlds,0.38,0.15,0,0.04,0.57 3532,Dogz,DS,2006,Simulation,Ubisoft,0.51,0.02,0,0.04,0.57 3533,3D Dot Game Heroes,PS3,2009,Role-Playing,SouthPeak Games,0.36,0.12,0.03,0.07,0.57 3534,The Mysterious Murasame Castle,NES,1986,Action,Nintendo,0,0,0.57,0,0.57 3535,NBA Hangtime,N64,1997,Sports,GT Interactive,0.48,0.08,0,0,0.57 3536,Jillian Michaels Fitness Ultimatum 2010,Wii,2009,Sports,Majesco Entertainment,0.52,0.01,0,0.04,0.57 3537,Pro Evolution Soccer 2012,PSP,2011,Action,Konami Digital Entertainment,0.1,0.12,0.29,0.07,0.57 3538,Grease,Wii,2010,Misc,505 Games,0.27,0.25,0,0.05,0.57 3539,Blood Wake,XB,2001,Shooter,Microsoft Game Studios,0.43,0.12,0,0.02,0.57 3540,Dynasty Warriors 5: Xtreme Legends,PS2,2005,Action,Tecmo Koei,0.11,0.08,0.35,0.03,0.57 3541,Skylanders: Spyro's Adventure,3DS,2011,Action,Activision,0.32,0.2,0,0.05,0.57 3542,Dora The Explorer: Dora Saves the Snow Princess,Wii,2008,Platform,Take-Two Interactive,0.5,0.03,0,0.04,0.57 3543,Jampack Summer 2002,PS2,2002,Misc,Sony Computer Entertainment,0.28,0.22,0,0.07,0.57 3544,FIFA World Cup Germany 2006,PS2,2006,Sports,Electronic Arts,0.47,0.02,0,0.08,0.57 3545,Wreckless: ThE YaKuza MisSiOns,XB,2002,Racing,Activision,0.42,0.11,0.02,0.02,0.57 3546,Super Bomberman,SNES,1992,Puzzle,Hudson Soft,0,0,0.57,0,0.57 3547,SpongeBob SquarePants: Battle for Bikini Bottom,XB,2003,Platform,THQ,0.45,0.1,0,0.02,0.57 3548,Spec Ops: The Line,PS3,2012,Shooter,Take-Two Interactive,0.19,0.25,0.04,0.09,0.57 3549,SD Gundam G Generation Neo,PS2,2002,Strategy,Namco Bandai Games,0,0,0.57,0,0.57 3550,Bratz 4 Real,DS,2007,Adventure,THQ,0.29,0.22,0,0.06,0.57 3551,RalliSport Challenge,XB,2002,Racing,Microsoft Game Studios,0.39,0.16,0,0.02,0.57 3552,Resident Evil Outbreak File #2,PS2,2004,Action,Capcom,0.19,0.15,0.17,0.05,0.57 3553,Bob the Builder: Can We Fix It?,PS,2000,Action,THQ,0.31,0.21,0,0.04,0.57 3554,XIII,PS2,2003,Shooter,Ubisoft,0.28,0.22,0,0.07,0.57 3555,NHL 14,PS3,2013,Sports,Electronic Arts,0.28,0.19,0,0.09,0.57 3556,LEGO Rock Band,X360,2009,Misc,Warner Bros. Interactive Entertainment,0.4,0.12,0,0.05,0.57 3557,Bolt,Wii,2008,Adventure,Disney Interactive Studios,0.19,0.31,0,0.06,0.57 3558,Top Spin 3,X360,2008,Action,Take-Two Interactive,0.09,0.4,0,0.07,0.57 3559,Tom Clancy's HAWX,PS3,2009,Action,Ubisoft,0.21,0.22,0.05,0.09,0.57 3560,LEGO Dimensions,X360,2015,Action,Warner Bros. Interactive Entertainment,0.24,0.28,0,0.05,0.56 3561,Breath of Fire IV,PS,2000,Role-Playing,Capcom,0.11,0.08,0.34,0.04,0.56 3562,True Crime: Streets of LA,GC,2003,Action,Activision,0.44,0.11,0,0.02,0.56 3563,Odin Sphere,PS2,2007,Role-Playing,Square Enix,0.23,0.18,0.09,0.06,0.56 3564,Donkey Kong Jungle Climber,DS,2007,Platform,Nintendo,0.26,0.04,0.24,0.03,0.56 3565,The Incredible Hulk,GBA,2003,Action,Universal Interactive,0.4,0.15,0,0.01,0.56 3566,Ms. Pac-Man Maze Madness,GBA,2004,Puzzle,Zoo Digital Publishing,0.4,0.15,0,0.01,0.56 3567,Arena Football,PS2,2006,Sports,Electronic Arts,0.28,0.22,0,0.07,0.56 3568,The Lord of the Rings: The Return of the King,GBA,2003,Action,Electronic Arts,0.4,0.15,0,0.01,0.56 3569,NHL Hitz 20-02,PS2,2001,Sports,Midway Games,0.28,0.22,0,0.07,0.56 3570,Classic NES Series: Dr. Mario,GBA,2004,Puzzle,Nintendo,0.31,0.11,0.13,0.01,0.56 3571,The Sims: Bustin' Out,XB,2003,Simulation,Electronic Arts,0.4,0.14,0,0.02,0.56 3572,NCAA March Madness 07,PS2,2007,Sports,Electronic Arts,0.28,0.22,0,0.07,0.56 3573,"Monsters, Inc. Scream Team",PS,2001,Platform,Sony Computer Entertainment,0.31,0.21,0,0.04,0.56 3574,Harry Potter Collection,PS2,2006,Misc,Electronic Arts,0.28,0.21,0,0.07,0.56 3575,Tony Hawk's Project 8,PSP,2006,Sports,Activision,0.41,0.08,0,0.07,0.56 3576,Yu-Gi-Oh! World Championship Tournament 2004,GBA,2004,Misc,Konami Digital Entertainment,0.4,0.15,0,0.01,0.56 3577,Cabela's Big Game Hunter 2005 Adventures,PS2,2004,Sports,Activision,0.28,0.21,0,0.07,0.56 3578,Hotel Dusk: Room 215,DS,2007,Adventure,Nintendo,0.27,0.05,0.22,0.03,0.56 3579,Knockout Kings 2001,PS2,2001,Fighting,Electronic Arts,0.28,0.21,0,0.07,0.56 3580,Army Men: Sarge's Heroes,PS,1999,Action,3DO,0.31,0.21,0,0.04,0.56 3581,Phineas and Ferb: Across the 2nd Dimension,DS,2011,Action,Disney Interactive Studios,0.32,0.19,0,0.05,0.56 3582,Petz Dogz 2,PS2,2007,Simulation,Ubisoft,0.28,0.21,0,0.07,0.56 3583,Battlefield 2: Modern Combat,XB,2005,Shooter,Electronic Arts,0.39,0.15,0,0.02,0.56 3584,Wolfenstein,X360,2009,Shooter,Activision,0.28,0.22,0,0.06,0.56 3585,All-Star Baseball 2002,PS2,2001,Sports,Acclaim Entertainment,0.27,0.21,0,0.07,0.56 3586,Backyard NFL Football,GBA,2002,Sports,Infogrames,0.4,0.15,0,0.01,0.56 3587,Need for Speed: Most Wanted,GC,2005,Racing,Electronic Arts,0.43,0.11,0,0.02,0.56 3588,NASCAR Rumble,PS,2000,Racing,Electronic Arts,0.31,0.21,0,0.04,0.56 3589,Tony Hawk: Shred,Wii,2010,Sports,Activision,0.41,0.11,0,0.04,0.56 3590,Tony Hawk's Proving Ground,X360,2007,Sports,Activision,0.49,0.02,0,0.04,0.56 3591,WWE Raw 2,XB,2003,Fighting,THQ,0.43,0.11,0,0.02,0.56 3592,Resident Evil 2,N64,1999,Action,Virgin Interactive,0.39,0.09,0.07,0.01,0.56 3593,Mega Man X2,SNES,1993,Platform,Laguna,0.09,0.02,0.45,0,0.56 3594,Manhunt 2,PS2,2007,Action,Take-Two Interactive,0.27,0.21,0,0.07,0.56 3595,Xenoblade Chronicles,3DS,2015,Role-Playing,Nintendo,0.26,0.14,0.12,0.04,0.56 3596,Fullmetal Alchemist and the Broken Angel,PS2,2003,Role-Playing,Square Enix,0.15,0.12,0.26,0.04,0.56 3597,Monster High: Ghoul Spirit,Wii,2011,Misc,THQ,0.44,0.08,0,0.04,0.56 3598,Final Fantasy IV: The Complete Collection,PSP,2011,Role-Playing,Square Enix,0.13,0.09,0.27,0.06,0.56 3599,Frontlines: Fuel of War,X360,2008,Shooter,THQ,0.34,0.15,0.01,0.05,0.56 3600,Lips: Number One Hits,X360,2009,Misc,Microsoft Game Studios,0.15,0.35,0,0.07,0.56 3601,Hamtaro: Ham-Hams Unite!,GB,2001,Role-Playing,Nintendo,0,0,0.56,0,0.56 3602,Batman Begins,PS2,2005,Action,Electronic Arts,0.27,0.21,0,0.07,0.56 3603,Viva Pinata: Pocket Paradise,DS,2008,Simulation,THQ,0.27,0.23,0,0.06,0.56 3604,Dr. Seuss' The Cat in the Hat,PS2,2003,Misc,Vivendi Games,0.27,0.21,0,0.07,0.56 3605,Barbie Groovy Games,GBA,2002,Misc,Universal Interactive,0.4,0.15,0,0.01,0.56 3606,Yu-Gi-Oh! Reshef of Destruction,GBA,2003,Strategy,Konami Digital Entertainment,0.4,0.15,0,0.01,0.56 3607,Blinx: The Time Sweeper,XB,2002,Platform,Microsoft Game Studios,0.39,0.15,0,0.02,0.56 3608,Madagascar: Escape 2 Africa,Wii,2008,Action,Activision,0.32,0.18,0,0.05,0.56 3609,Archer Maclean's Mercury,PSP,2005,Puzzle,Ignition Entertainment,0.17,0.24,0,0.14,0.56 3610,ESPN NFL Football,PS2,2003,Sports,Sega,0.27,0.21,0,0.07,0.56 3611,Fatal Fury Special,SNES,1994,Fighting,Takara,0,0,0.56,0,0.56 3612,Catz,DS,2006,Simulation,Ubisoft,0.49,0.02,0,0.04,0.56 3613,Major League Baseball 2K5,XB,2005,Sports,Take-Two Interactive,0.52,0.02,0,0.02,0.56 3614,DS Bimoji Training,DS,2008,Misc,Nintendo,0,0,0.56,0,0.56 3615,WWE 2K15,XOne,2014,Sports,Take-Two Interactive,0.28,0.23,0,0.04,0.56 3616,Petz Catz Clan,DS,2008,Simulation,Ubisoft,0.48,0.04,0,0.04,0.56 3617,Soul Sacrifice,PSV,2013,Role-Playing,Sony Computer Entertainment,0.18,0.09,0.22,0.06,0.56 3618,G-Force,DS,2009,Action,Disney Interactive Studios,0.27,0.23,0,0.06,0.56 3619,Tiger Woods PGA Tour 11,Wii,2010,Sports,Electronic Arts,0.24,0.26,0,0.06,0.56 3620,Soldier of Fortune: Gold Edition,PS2,2001,Shooter,Codemasters,0.27,0.21,0,0.07,0.56 3621,Rune Factory: A Fantasy Harvest Moon,DS,2006,Role-Playing,Rising Star Games,0.37,0.02,0.14,0.03,0.56 3622,Monster Jam: Path of Destruction,Wii,2010,Racing,Activision,0.5,0.02,0,0.03,0.56 3623,Rapala Tournament Fishing!,Wii,2006,Sports,Activision,0.51,0,0,0.04,0.56 3624,MX 2002 Featuring Ricky Carmichael,PS2,2001,Racing,THQ,0.27,0.21,0,0.07,0.56 3625,Purr Pals,DS,2007,Simulation,THQ,0.18,0.36,0,0.02,0.56 3626,NCAA Football 07,XB,2006,Sports,Electronic Arts,0.42,0.12,0,0.01,0.56 3627,God of War: Origins Collection,PS3,2011,Action,Sony Computer Entertainment,0.39,0.08,0.02,0.06,0.56 3628,MX vs. ATV: Alive,X360,2011,Racing,THQ,0.37,0.14,0,0.05,0.56 3629,Lunar: Silver Star Story Complete,PS,1998,Role-Playing,Kadokawa Shoten,0.27,0.18,0.06,0.04,0.55 3630,Dragon Ball: XenoVerse,PS3,2015,Fighting,Namco Bandai Games,0.15,0.2,0.14,0.07,0.55 3631,NBA Showtime: NBA on NBC,PS,1999,Sports,Midway Games,0.31,0.21,0,0.04,0.55 3632,ZhuZhu Pets 2: Featuring The Wild Bunch,DS,2010,Simulation,Activision,0.41,0.11,0,0.04,0.55 3633,Dragon Age: Inquisition,X360,2014,Role-Playing,Electronic Arts,0.35,0.16,0,0.05,0.55 3634,Soul Reaver 2,PS2,2001,Action,Eidos Interactive,0.27,0.21,0,0.07,0.55 3635,Metal Gear Solid 3: Subsistence,PS2,2005,Action,Konami Digital Entertainment,0.34,0.01,0.15,0.06,0.55 3636,Sly Cooper: Thieves in Time,PS3,2013,Platform,Sony Computer Entertainment Europe,0.35,0.13,0,0.08,0.55 3637,The Godfather (old US sales),XB,2006,Action,Electronic Arts,0.42,0.11,0,0.02,0.55 3638,Daytona USA,SAT,1994,Racing,Sega,0,0,0.55,0,0.55 3639,Harry Potter and the Deathly Hallows - Part 1,Wii,2010,Action,Electronic Arts,0.22,0.28,0,0.05,0.55 3640,Tiger Woods PGA Tour 13,PS3,2012,Sports,Electronic Arts,0.24,0.22,0,0.09,0.55 3641,WWF Raw,XB,2002,Fighting,THQ,0.4,0.13,0,0.02,0.55 3642,Shin Super Robot Taisen,PS,1996,Role-Playing,Banpresto,0,0,0.52,0.04,0.55 3643,Jump Super Stars,DS,2005,Fighting,Nintendo,0,0,0.55,0,0.55 3644,Legends of WrestleMania,PS3,2009,Fighting,THQ,0.3,0.17,0,0.07,0.55 3645,The Activision Decathlon,2600,1982,Sports,Activision,0.52,0.03,0,0.01,0.55 3646,Simple 1500 Series Vol. 73: The Invaders ~Space Invaders 1500~,PS,2001,Shooter,D3Publisher,0.31,0.21,0,0.04,0.55 3647,50 Classic Games,DS,2009,Misc,Destineer,0.52,0,0,0.04,0.55 3648,Fighting Force 2,PS,1999,Action,Eidos Interactive,0.31,0.21,0,0.04,0.55 3649,Sakura Wars,SAT,1996,Adventure,Sega,0,0,0.55,0,0.55 3650,Yokai Sangokushi,3DS,2016,Action,Level 5,0,0,0.55,0,0.55 3651,Extermination,PS2,2001,Action,Sony Computer Entertainment,0.21,0.16,0.12,0.05,0.55 3652,Batman: Vengeance,PS2,2001,Adventure,Ubisoft,0.27,0.21,0,0.07,0.55 3653,Unit 13,PSV,2012,Shooter,Sony Computer Entertainment,0.29,0.15,0.04,0.07,0.55 3654,Tatsunoko vs. Capcom: Ultimate All-Stars,Wii,2010,Fighting,Capcom,0.32,0.16,0.03,0.05,0.55 3655,TMNT,X360,2007,Action,Ubisoft,0.47,0.04,0,0.04,0.55 3656,F.E.A.R.,PS3,2007,Shooter,Vivendi Games,0.18,0.27,0,0.1,0.55 3657,Secret Agent Clank(US sales),PSP,2008,Platform,Sony Computer Entertainment,0.33,0.22,0,0,0.55 3658,Assassin's Creed: Unity,PC,2014,Action,Ubisoft,0.17,0.33,0,0.05,0.55 3659,Derby Stallion 04,PS2,2004,Sports,Enterbrain,0,0,0.55,0,0.55 3660,NBA 2K8,PS3,2007,Sports,Take-Two Interactive,0.5,0.01,0,0.05,0.55 3661,Barbie Horse Adventures: Riding Camp,DS,2008,Sports,Activision,0.51,0,0,0.04,0.55 3662,CrossworDS,DS,2008,Puzzle,Deep Silver,0.51,0,0,0.04,0.55 3663,Tony Hawk's Pro Skater 3,XB,2002,Sports,Activision,0.34,0.18,0,0.02,0.55 3664,Mega Man Zero,GBA,2002,Platform,Capcom,0.22,0.08,0.24,0.01,0.55 3665,Contender 2,PS,2000,Fighting,3DO,0.31,0.21,0,0.04,0.55 3666,The Amazing Spider-Man 2 (2014),PS4,2014,Action,Activision,0.2,0.25,0.02,0.09,0.55 3667,Star Wars: Dark Forces,PS,1996,Shooter,LucasArts,0.31,0.21,0,0.04,0.55 3668,SD Gundam G Generation Zero,PS,1999,Strategy,Namco Bandai Games,0,0,0.51,0.04,0.55 3669,Super Robot Taisen F,SAT,1997,Strategy,Banpresto,0,0,0.55,0,0.55 3670,Shrek 2,XB,2004,Platform,Activision,0.4,0.13,0,0.02,0.55 3671,Soccer Tsuku 2002: J-League Pro Soccer Club o Tsukurou!,PS2,2002,Sports,Sega,0,0,0.55,0,0.55 3672,Time Crisis: Razing Storm,PS3,2010,Shooter,Namco Bandai Games,0.18,0.21,0.07,0.08,0.55 3673,SpongeBob SquarePants: SuperSponge,GBA,2001,Action,THQ,0.39,0.15,0,0.01,0.55 3674,Super Robot Taisen F Kanketsuhen,SAT,1998,Strategy,Banpresto,0,0,0.55,0,0.55 3675,Enslaved: Odyssey to the West,X360,2010,Action,Namco Bandai Games,0.3,0.19,0,0.05,0.55 3676,Rune Factory 4,3DS,2012,Role-Playing,Xseed Games,0.31,0,0.21,0.03,0.55 3677,Summer Sports: Paradise Island,Wii,2008,Sports,Ubisoft,0.49,0.02,0,0.04,0.55 3678,Tak and the Power of Juju,GBA,2003,Platform,THQ,0.39,0.15,0,0.01,0.55 3679,Dynasty Warriors: Gundam 3,PS3,2010,Action,Tecmo Koei,0.11,0.05,0.36,0.02,0.55 3680,Mortal Kombat 3,PS,1995,Fighting,Sony Computer Entertainment,0.29,0.2,0.02,0.04,0.55 3681,Turok: Evolution,XB,2002,Shooter,Acclaim Entertainment,0.39,0.14,0,0.02,0.55 3682,Jak X: Combat Racing,PS2,2005,Racing,Sony Computer Entertainment,0.45,0.02,0,0.07,0.55 3683,Metro 2033,X360,2010,Shooter,THQ,0.22,0.24,0.03,0.05,0.55 3684,Are You Smarter than a 5th Grader? Make the Grade,Wii,2008,Misc,THQ,0.51,0,0,0.04,0.55 3685,American Idol,PS2,2003,Misc,Codemasters,0.27,0.21,0,0.07,0.55 3686,Top Gun: Fire at Will!,PS,1996,Misc,Microprose,0.3,0.21,0,0.04,0.55 3687,Red Dead Revolver,XB,2004,Shooter,Take-Two Interactive,0.4,0.12,0,0.02,0.55 3688,Dragon Ball Z: Shin Budokai,PSP,2006,Fighting,Atari,0.26,0.08,0.13,0.07,0.55 3689,LEGO The Hobbit,PS3,2014,Action,Warner Bros. Interactive Entertainment,0.12,0.32,0,0.1,0.54 3690,Iron Man,PS2,2008,Action,Sega,0.36,0,0,0.19,0.54 3691,SingStar Summer Party,PS2,2008,Misc,Sony Computer Entertainment,0,0.06,0,0.48,0.54 3692,Tiger Woods PGA Tour 08,X360,2007,Sports,Electronic Arts,0.49,0.02,0,0.04,0.54 3693,NBA Live 10,PS3,2009,Sports,Electronic Arts,0.46,0.03,0.01,0.05,0.54 3694,The SpongeBob SquarePants Movie,XB,2004,Platform,THQ,0.4,0.12,0,0.02,0.54 3695,FIFA Soccer 07,XB,2006,Sports,Electronic Arts,0.16,0.35,0,0.04,0.54 3696,Gekikuukan Pro Yakyuu: At the End of the Century 1999,PS2,2000,Sports,SquareSoft,0,0,0.54,0,0.54 3697,Medarot 2: Kabuto / Kuwagata Version,GB,1999,Role-Playing,Imagineer,0,0,0.54,0,0.54 3698,Excite Truck,Wii,2006,Racing,Nintendo,0.4,0.03,0.08,0.04,0.54 3699,Sacred 2: Fallen Angel,X360,2009,Role-Playing,Deep Silver,0.29,0.17,0.04,0.05,0.54 3700,System 3 presents Ferrari Challenge Trofeo Pirelli,Wii,2008,Racing,System 3 Arcade Software,0.07,0.4,0,0.07,0.54 3701,Dance Dance Revolution Ultramix,XB,2003,Simulation,Konami Digital Entertainment,0.42,0.11,0,0.02,0.54 3702,ModNation Racers,PSP,2010,Racing,Sony Computer Entertainment,0.11,0.27,0.02,0.14,0.54 3703,Crash Tag Team Racing,PS2,2005,Racing,Vivendi Games,0.27,0.21,0,0.07,0.54 3704,Two Worlds II,X360,2011,Role-Playing,Unknown,0.4,0.08,0.03,0.04,0.54 3705,Sonic & All-Stars Racing Transformed,PS3,2012,Racing,Sega,0.08,0.33,0.01,0.11,0.54 3706,Michael Jackson: The Experience,PS3,2011,Misc,Ubisoft,0.25,0.2,0,0.08,0.54 3707,Front Mission 4,PS2,2003,Strategy,Square Enix,0.14,0.11,0.25,0.04,0.54 3708,The Fairly Odd Parents: Breakin' Da Rules,GBA,2003,Platform,THQ,0.39,0.14,0,0.01,0.54 3709,LEGO Dimensions,PS3,2015,Action,Warner Bros. Interactive Entertainment,0.15,0.3,0,0.09,0.54 3710,Inazuma Eleven,DS,2008,Role-Playing,Nintendo,0,0.14,0.38,0.02,0.54 3711,Ninokuni: Shikkoku no Madoushi,DS,2010,Role-Playing,Level 5,0,0,0.54,0,0.54 3712,Minecraft: Story Mode,XOne,2015,Adventure,Mojang,0.29,0.21,0,0.05,0.54 3713,Resident Evil: Revelations 2,PS4,2015,Action,Capcom,0.13,0.24,0.1,0.07,0.54 3714,Manhunt 2,Wii,2007,Action,Take-Two Interactive,0.25,0.23,0,0.06,0.54 3715,SRS: Street Racing Syndicate,PS2,2004,Racing,Namco Bandai Games,0.26,0.21,0,0.07,0.54 3716,Despicable Me: The Game - Minion Mayhem,DS,2010,Puzzle,D3Publisher,0.42,0.09,0,0.04,0.54 3717,Def Jam: Fight for NY,XB,N/A,Fighting,Electronic Arts,0.43,0.1,0,0.02,0.54 3718,Action Force,2600,1982,Action,CPG Products,0.5,0.03,0,0.01,0.54 3719,Gauntlet Legends,N64,1999,Action,Midway Games,0.43,0.1,0,0.01,0.54 3720,FIFA 99,N64,1998,Sports,Electronic Arts,0.11,0.39,0,0.03,0.54 3721,Kidou Senshi Gundam: Extreme VS,PS3,2011,Fighting,Namco Bandai Games,0,0,0.54,0,0.54 3722,Dragon Ball Z: Ultimate Tenkaichi,X360,2011,Fighting,Namco Bandai Games,0.39,0.1,0.01,0.04,0.54 3723,Tales of Symphonia,PS3,2013,Role-Playing,Namco Bandai Games,0.21,0.13,0.13,0.06,0.54 3724,Bust A Groove,PS,1998,Misc,Sony Computer Entertainment,0.09,0.06,0.35,0.04,0.54 3725,Fire Emblem: Path of Radiance,GC,2005,Action,Nintendo,0.29,0.08,0.16,0.01,0.54 3726,Dragon Quest Characters: Torneko no Daibouken 3: Fushigi no Dungeon,PS2,2002,Role-Playing,Enix Corporation,0,0,0.54,0,0.54 3727,Let's Draw!,DS,2008,Misc,Ubisoft,0.24,0.23,0,0.06,0.54 3728,Pachi-Slot Aruze Oukoku 2,PS,1999,Misc,Aruze Corp,0,0,0.5,0.04,0.54 3729,NHL 14,X360,2013,Sports,Electronic Arts,0.4,0.1,0,0.04,0.54 3730,Valkyria Chronicles II,PSP,2010,Role-Playing,Sega,0.12,0.16,0.18,0.09,0.54 3731,Middle-Earth: Shadow of Mordor,X360,2014,Action,Warner Bros. Interactive Entertainment,0.28,0.21,0,0.05,0.54 3732,Madden NFL 13,Wii,2012,Sports,Electronic Arts,0.51,0,0,0.03,0.54 3733,Rune Factory 2: A Fantasy Harvest Moon,DS,2008,Role-Playing,Rising Star Games,0.33,0.03,0.15,0.03,0.54 3734,Terminator Salvation,PS3,2009,Shooter,Warner Bros. Interactive Entertainment,0.13,0.29,0.01,0.11,0.54 3735,Cars 2,PS3,2011,Racing,Disney Interactive Studios,0.22,0.23,0,0.09,0.54 3736,Bratz: Rock Angelz,GBA,2004,Misc,THQ,0.39,0.14,0,0.01,0.54 3737,How to Train Your Dragon,DS,2010,Action,Activision,0.32,0.17,0,0.05,0.54 3738,SSX Tricky,GC,2001,Sports,Electronic Arts,0.42,0.11,0,0.01,0.54 3739,WWE SmackDown vs. Raw 2010,DS,2009,Fighting,THQ,0.35,0.14,0,0.05,0.54 3740,Greg Hastings' Tournament Paintball,XB,2004,Shooter,Activision,0.46,0.06,0,0.02,0.54 3741,Hello Kitty: Big City Dreams,DS,2008,Puzzle,Empire Interactive,0.42,0.08,0,0.04,0.54 3742,Star Fox Command,DS,2006,Shooter,Nintendo,0.39,0.01,0.1,0.04,0.54 3743,World Soccer Winning Eleven 7 International (JP version),PS2,2004,Sports,Konami Digital Entertainment,0,0,0.54,0,0.54 3744,ESPN NBA Basketball,PS2,2003,Sports,Sega,0.26,0.21,0,0.07,0.54 3745,Inazuma Eleven GO,3DS,2011,Role-Playing,Nintendo,0,0.05,0.48,0,0.54 3746,Over the Hedge,PS2,2006,Platform,Activision,0.45,0.02,0,0.07,0.54 3747,Mat Hoffman's Pro BMX,PS,2001,Sports,Activision,0.3,0.2,0,0.04,0.54 3748,Lego Star Wars: The Force Awakens,PS4,2016,Action,Warner Bros. Interactive Entertainment,0.14,0.32,0,0.08,0.54 3749,Epic Mickey 2: The Power of Two,X360,2012,Action,Disney Interactive Studios,0.32,0.17,0,0.04,0.54 3750,Popeye,2600,1982,Platform,Parker Bros.,0.5,0.03,0,0.01,0.54 3751,Magician's Quest: Mysterious Times,DS,2008,Role-Playing,Konami Digital Entertainment,0.04,0.01,0.48,0,0.54 3752,The Hobbit,PS2,2003,Platform,Vivendi Games,0.26,0.2,0,0.07,0.54 3753,War of the Monsters,PS2,2003,Fighting,Sony Computer Entertainment,0.26,0.2,0,0.07,0.54 3754,Tales of Symphonia: Dawn of the New World,Wii,2008,Role-Playing,Namco Bandai Games,0.22,0.05,0.24,0.03,0.54 3755,NBA Street Vol. 2,GC,N/A,Sports,Electronic Arts,0.41,0.11,0,0.01,0.54 3756,The Incredible Hulk: Ultimate Destruction,PS2,2005,Action,Vivendi Games,0.26,0.2,0,0.07,0.54 3757,Star Wars Battlefront (2015),PC,2015,Shooter,Electronic Arts,0.13,0.37,0,0.04,0.54 3758,"Sakura Taisen 2 - Kimi, Shinitamou Koto Nakare",SAT,1998,Adventure,Sega,0,0,0.53,0,0.53 3759,Jewel Master Egypt,DS,2009,Puzzle,Rondomedia,0.21,0.27,0,0.05,0.53 3760,Time Crisis II,PS2,2001,Shooter,Namco Bandai Games,0.26,0.2,0,0.07,0.53 3761,Clock Tower,PS,1996,Adventure,ASCII Entertainment,0.07,0.05,0.38,0.03,0.53 3762,NCAA March Madness 06,PS2,2005,Sports,Electronic Arts,0.45,0.02,0,0.07,0.53 3763,SpongeBob SquarePants featuring Nicktoons: Globs of Doom,Wii,2008,Action,THQ,0.49,0,0,0.04,0.53 3764,Jampack Volume 11,PS2,2004,Misc,Sony Computer Entertainment,0.26,0.2,0,0.07,0.53 3765,Dragon's Crown,PS3,2013,Role-Playing,Nippon Ichi Software,0.25,0.07,0.17,0.05,0.53 3766,Tactics Ogre: Let Us Cling Together,PSP,2010,Role-Playing,Square Enix,0.15,0.07,0.27,0.05,0.53 3767,Legacy of Kain: Defiance,PS2,2003,Action,Eidos Interactive,0.26,0.2,0,0.07,0.53 3768,SpongeBob SquarePants: Game Boy Advance Video Volume 2,GBA,2004,Misc,N/A,0.38,0.14,0,0.01,0.53 3769,NCAA March Madness 2005,PS2,2004,Sports,Electronic Arts,0.44,0.02,0,0.07,0.53 3770,007 Racing,PS,2000,Racing,Electronic Arts,0.3,0.2,0,0.03,0.53 3771,Conflict: Vietnam,PS2,2004,Shooter,SCi,0.26,0.2,0,0.07,0.53 3772,2 in 1 Combo Pack: Sonic Heroes / Super Monkey Ball Deluxe,XB,2004,Misc,Sega,0.4,0.11,0,0.02,0.53 3773,Mystery Dungeon: Shiren the Wanderer,DS,2006,Role-Playing,Sega,0.18,0,0.33,0.02,0.53 3774,SimAnimals,DS,2009,Simulation,Electronic Arts,0.26,0.21,0,0.06,0.53 3775,MLB SlugFest 20-04,PS2,2003,Sports,Midway Games,0.26,0.2,0,0.07,0.53 3776,Gex 3: Deep Cover Gecko,PS,1999,Platform,Eidos Interactive,0.3,0.2,0,0.03,0.53 3777,NASCAR 09,PS2,2008,Racing,Electronic Arts,0.26,0.2,0,0.07,0.53 3778,Blitz: The League,XB,2004,Sports,Midway Games,0.4,0.11,0,0.02,0.53 3779,Jampack Vol. 2,PS,1996,Misc,Sony Computer Entertainment,0.3,0.2,0,0.03,0.53 3780,LEGO Jurassic World,WiiU,2015,Action,Warner Bros. Interactive Entertainment,0.28,0.19,0.02,0.04,0.53 3781,Sesame Street: Once Upon A Monster,X360,2011,Misc,Warner Bros. Interactive Entertainment,0.39,0.1,0,0.04,0.53 3782,Virtual Soccer,SNES,1993,Sports,Hudson Soft,0,0,0.53,0,0.53 3783,Romance of the Three Kingdoms IV: Wall of Fire,SNES,1994,Strategy,Tecmo Koei,0,0,0.53,0,0.53 3784,Winning Post,SNES,1993,Sports,Tecmo Koei,0,0,0.53,0,0.53 3785,Peter Jackson's King Kong: The Official Game of the Movie,XB,2005,Action,Ubisoft,0.34,0.17,0,0.02,0.53 3786,SingStar Dance,PS3,2010,Misc,Sony Computer Entertainment,0.09,0.32,0,0.12,0.53 3787,Kirby and the Rainbow Curse,WiiU,2015,Platform,Nintendo,0.23,0.14,0.12,0.04,0.53 3788,Burnout Revenge,XB,2005,Racing,Electronic Arts,0.32,0.19,0,0.01,0.53 3789,FIFA 12,PSP,2011,Sports,Electronic Arts,0.12,0.26,0.02,0.14,0.53 3790,Medal of Honor: European Assault,XB,2005,Shooter,Electronic Arts,0.32,0.19,0,0.02,0.53 3791,Batman: Arkham City,PC,2011,Action,Warner Bros. Interactive Entertainment,0.16,0.28,0,0.09,0.53 3792,Ty the Tasmanian Tiger 2: Bush Rescue,PS2,2004,Platform,Electronic Arts,0.26,0.2,0,0.07,0.53 3793,The Lord of the Rings: The Fellowship of the Ring,XB,2002,Action,Universal Interactive,0.31,0.19,0,0.03,0.53 3794,NBA 06,PS2,2005,Sports,Sony Computer Entertainment,0.26,0.2,0,0.07,0.53 3795,Sonic & All-Stars Racing Transformed,WiiU,2012,Racing,Sega,0.2,0.27,0.02,0.05,0.53 3796,Spider-Man,N64,2000,Action,Activision,0.43,0.09,0,0.01,0.53 3797,We Cheer,Wii,2008,Simulation,505 Games,0.48,0,0,0.04,0.53 3798,Tom Clancy's Ghost Recon Advanced Warfighter 2,PSP,2007,Shooter,Ubisoft,0.35,0.1,0,0.08,0.53 3799,X-Men Legends,GC,2004,Role-Playing,Activision,0.41,0.11,0,0.01,0.53 3800,Alice in Wonderland,Wii,2010,Adventure,Disney Interactive Studios,0.27,0.21,0,0.05,0.53 3801,Littlest Pet Shop 3: Biggest Stars - Blue / Pink / Purple Team,DS,2010,Simulation,Electronic Arts,0.5,0,0,0.03,0.53 3802,Front Mission 2,PS,1997,Strategy,SquareSoft,0,0,0.49,0.03,0.53 3803,Bulletstorm,PS3,2011,Shooter,Electronic Arts,0.23,0.2,0.01,0.08,0.53 3804,F.E.A.R. 2: Project Origin,X360,2009,Shooter,Warner Bros. Interactive Entertainment,0.32,0.15,0,0.05,0.53 3805,Tiger Woods PGA Tour 11,X360,2010,Sports,Electronic Arts,0.28,0.2,0,0.05,0.53 3806,Stuntman: Ignition,PS3,2007,Racing,THQ,0.17,0.26,0,0.1,0.53 3807,Are You Smarter Than A 5th Grader?,DS,2007,Misc,Mindscape,0.48,0,0,0.04,0.53 3808,F1 2009,PSP,2009,Racing,Codemasters,0.08,0.29,0,0.16,0.53 3809,Oni,PS2,2001,Action,Take-Two Interactive,0.26,0.2,0,0.07,0.53 3810,The Lord of the Rings: The Two Towers,GC,2002,Action,Electronic Arts,0.41,0.11,0,0.01,0.53 3811,Juiced,PS2,2005,Racing,THQ,0.26,0.2,0,0.07,0.53 3812,The Warriors,PS2,2005,Action,Take-Two Interactive,0.44,0.02,0,0.07,0.53 3813,Batman: Arkham Origins Blackgate,PSV,2013,Action,Warner Bros. Interactive Entertainment,0.2,0.2,0,0.13,0.53 3814,J-League Soccer: Prime Goal 2,SNES,1994,Sports,Namco Bandai Games,0,0,0.53,0,0.53 3815,Go Diego Go! Safari Rescue,Wii,2008,Action,Take-Two Interactive,0.48,0.01,0,0.04,0.53 3816,The Walking Dead: Survival Instinct,PS3,2013,Shooter,Activision,0.28,0.17,0,0.08,0.53 3817,Picross 3D,DS,2009,Puzzle,Nintendo,0.3,0.03,0.16,0.03,0.53 3818,Just Dance 2015,XOne,2014,Misc,Ubisoft,0.35,0.13,0,0.05,0.53 3819,Silent Hill: Origins,PSP,2007,Action,Konami Digital Entertainment,0.22,0.16,0.04,0.1,0.53 3820,NASCAR 2000,N64,1999,Racing,Electronic Arts,0.49,0.03,0,0,0.53 3821,Wayne Gretzky's 3D Hockey,N64,1996,Sports,Nintendo,0.49,0.03,0,0,0.53 3822,Pachi-Slot Aruze Oukoku 4,PS,2000,Misc,Aruze Corp,0,0,0.49,0.03,0.53 3823,Return to Castle Wolfenstein: Operation Resurrection,PS2,2003,Shooter,Activision,0.26,0.2,0,0.07,0.53 3824,Mario Tennis: Power Tour,GBA,2005,Sports,Nintendo,0.24,0.09,0.19,0.01,0.52 3825,Seaman,DC,1999,Simulation,Sega,0,0,0.52,0,0.52 3826,Guinness World Records: The Videogame,DS,2008,Action,Warner Bros. Interactive Entertainment,0.47,0.01,0,0.04,0.52 3827,The Grinch,PS,1999,Adventure,Konami Digital Entertainment,0.29,0.2,0,0.03,0.52 3828,GT Pro Series,Wii,2006,Racing,Ubisoft,0.46,0.01,0.02,0.04,0.52 3829,Tales of Destiny,PS2,2006,Role-Playing,Namco Bandai Games,0,0,0.52,0,0.52 3830,Spectrobes: Beyond the Portals,DS,2008,Role-Playing,Disney Interactive Studios,0.37,0.11,0,0.04,0.52 3831,Classic Word Games,DS,2009,Misc,Ubisoft,0.09,0.37,0,0.07,0.52 3832,Naruto Shippuden: Clash of Ninja Revolution 3,Wii,2009,Fighting,Nintendo,0.45,0.04,0,0.04,0.52 3833,Fight Night Round 3,PSP,2006,Fighting,Electronic Arts,0.46,0.02,0,0.05,0.52 3834,The Golden Compass,PS2,2007,Action,Sega,0.13,0,0,0.39,0.52 3835,Final Fantasy Chronicles,PS,2001,Role-Playing,Square,0.29,0.2,0,0.03,0.52 3836,NBA Live 08,X360,2007,Sports,Electronic Arts,0.47,0,0,0.04,0.52 3837,Syphon Filter 3,PS,2001,Shooter,Sony Computer Entertainment,0.29,0.2,0,0.03,0.52 3838,Star Wars Battlefront: Elite Squadron,DS,2009,Shooter,LucasArts,0.44,0.04,0,0.04,0.52 3839,Metal Gear Solid 2: Substance,PS2,2002,Action,Konami Digital Entertainment,0.18,0.14,0.16,0.05,0.52 3840,We Love Katamari,PS2,2005,Puzzle,Electronic Arts,0.26,0.2,0,0.07,0.52 3841,NCAA Football 2003,XB,2002,Sports,Electronic Arts,0.39,0.11,0,0.02,0.52 3842,Way of the Samurai 3,PS3,2008,Action,Gamebridge,0.18,0.08,0.22,0.04,0.52 3843,NBA Live 09,PS3,2008,Sports,Electronic Arts,0.46,0,0.02,0.04,0.52 3844,DC Universe Online,PS3,2011,Role-Playing,Sony Online Entertainment,0.35,0.12,0,0.06,0.52 3845,Ready 2 Rumble Boxing: Round 2,PS,2000,Fighting,Midway Games,0.29,0.2,0,0.03,0.52 3846,Mega Man 6,NES,1993,Platform,Capcom,0.28,0.07,0.16,0.01,0.52 3847,Mission: Impossible,PS,1999,Action,Infogrames,0.29,0.2,0,0.03,0.52 3848,Final Fantasy Explorers,3DS,2014,Role-Playing,Square Enix,0.15,0.07,0.28,0.02,0.52 3849,Rival Schools: United By Fate,PS,1998,Fighting,Capcom,0.12,0.08,0.28,0.03,0.52 3850,Bully: Scholarship Edition,Wii,2008,Action,Take-Two Interactive,0.17,0.29,0,0.06,0.52 3851,IL-2 Sturmovik: Birds of Prey,X360,2009,Simulation,505 Games,0.23,0.24,0,0.05,0.52 3852,PlayStation All-Stars Battle Royale,PSV,2012,Action,Sony Computer Entertainment,0.26,0.15,0.01,0.1,0.52 3853,Ratatouille,PS3,2007,Action,THQ,0.09,0.32,0,0.11,0.52 3854,Cars Toon: Mater's Tall Tales,Wii,2010,Misc,Disney Interactive Studios,0.46,0.02,0,0.03,0.52 3855,Kung Fu Panda,PS3,2008,Action,Activision,0.21,0.21,0,0.09,0.52 3856,Swing Away Golf,PS2,2000,Sports,Electronic Arts,0.17,0.13,0.18,0.04,0.52 3857,J-League Pro Soccer Club o Tsukurou! 3,PS2,2003,Sports,Sega,0,0,0.52,0,0.52 3858,Tomb Raider: Legend,PS2,2006,Action,Eidos Interactive,0.25,0.19,0.02,0.06,0.52 3859,Ratatouille,Wii,2007,Action,THQ,0.44,0.04,0,0.04,0.52 3860,Freedom Fighters,PS2,2003,Shooter,Electronic Arts,0.25,0.2,0,0.07,0.52 3861,Gun,XB,2005,Shooter,Activision,0.38,0.12,0,0.02,0.52 3862,That's So Raven 2: Supernatural Style,GBA,2005,Adventure,Disney Interactive Studios,0.37,0.14,0,0.01,0.52 3863,Lair,PS3,2007,Action,Sony Computer Entertainment,0.36,0.04,0.08,0.04,0.52 3864,Madden NFL 07,PS3,2006,Sports,Electronic Arts,0.47,0,0.01,0.04,0.52 3865,The Punisher,PS2,2005,Action,THQ,0.25,0.2,0,0.07,0.52 3866,Front Mission 3,PS,1999,Strategy,SquareSoft,0.1,0.07,0.31,0.03,0.52 3867,Kenkou Ouen Recipe 1000: DS Kondate Zenshuu,DS,2006,Misc,Nintendo,0,0,0.52,0,0.52 3868,SSX On Tour,PS2,2005,Sports,Electronic Arts,0.25,0.2,0,0.07,0.52 3869,Tony Hawk's Pro Skater 3,GBA,2002,Sports,Activision,0.37,0.14,0,0.01,0.52 3870,Harry Potter and the Prisoner of Azkaban,GBA,2004,Action,Electronic Arts,0.37,0.14,0,0.01,0.52 3871,Petz: Hamsterz Life 2,DS,2007,Misc,Ubisoft,0.48,0,0,0.04,0.52 3872,Omega Boost,PS,1999,Shooter,Sony Computer Entertainment,0.17,0.11,0.2,0.03,0.52 3873,The Sims 2: Open for Business,PC,2006,Simulation,Electronic Arts,0.46,0.05,0,0,0.52 3874,Iron Man,DS,2008,Action,Sega,0.35,0.12,0,0.05,0.52 3875,NFL 2K3,XB,2002,Sports,Sega,0.38,0.11,0,0.02,0.52 3876,NBA Live 2002,PS,2001,Sports,Electronic Arts,0.29,0.19,0,0.03,0.52 3877,Jampack Winter 2002,PS2,2002,Misc,Sony Computer Entertainment,0.25,0.2,0,0.07,0.52 3878,My Word Coach,Wii,2007,Misc,Ubisoft,0.46,0.02,0,0.04,0.51 3879,Way of the Samurai,PS2,2002,Action,Eidos Interactive,0.13,0.1,0.25,0.03,0.51 3880,Dragon Age: Origins,PC,2009,Role-Playing,Electronic Arts,0,0.46,0,0.06,0.51 3881,Naruto Shippuden: Ultimate Ninja Storm 3,X360,2013,Fighting,Namco Bandai Games,0.29,0.17,0.01,0.04,0.51 3882,Fishing Derby,2600,N/A,Sports,Activision,0.48,0.03,0,0.01,0.51 3883,Pac-Man Fever,PS2,2001,Misc,Sony Computer Entertainment,0.25,0.2,0,0.07,0.51 3884,The LEGO Movie Videogame,XOne,2014,Action,Warner Bros. Interactive Entertainment,0.34,0.13,0,0.04,0.51 3885,The 3rd Birthday,PSP,2010,Role-Playing,Square Enix,0.13,0.07,0.27,0.05,0.51 3886,Prince of Persia Trilogy,PS3,2010,Action,Ubisoft,0.17,0.25,0,0.09,0.51 3887,International Track & Field,PS,1996,Sports,Konami Digital Entertainment,0.08,0.05,0.35,0.03,0.51 3888,100 All-Time Favorites,DS,2009,Puzzle,Ubisoft,0.35,0.12,0,0.04,0.51 3889,HSX HyperSonic.Xtreme,PS2,2002,Racing,Midas Interactive Entertainment,0.25,0.2,0,0.07,0.51 3890,StarCraft II: Legacy of the Void,PC,2015,Strategy,Activision,0.18,0.29,0,0.04,0.51 3891,Tiger Woods PGA Tour 13,X360,2012,Sports,Electronic Arts,0.29,0.18,0,0.04,0.51 3892,SoulCalibur: Broken Destiny,PSP,2009,Fighting,Namco Bandai Games,0.12,0.2,0.07,0.12,0.51 3893,The Saboteur,X360,2009,Action,Electronic Arts,0.26,0.21,0,0.05,0.51 3894,Lords of the Fallen,PS4,2014,Role-Playing,Square Enix,0.17,0.23,0.02,0.09,0.51 3895,Pro Evolution Soccer 2010,Wii,2009,Sports,Konami Digital Entertainment,0.12,0.27,0.06,0.05,0.51 3896,Goldeneye 007: Reloaded,X360,2011,Shooter,Activision,0.25,0.21,0,0.05,0.51 3897,Jam With the Band,DS,2008,Misc,Nintendo,0,0,0.51,0,0.51 3898,Madden NFL 2004,GC,2003,Sports,Electronic Arts,0.4,0.1,0,0.01,0.51 3899,Jikkyou Powerful Pro Yakyuu 10,PS2,2003,Sports,Konami Digital Entertainment,0,0,0.51,0,0.51 3900,Summoner,PS2,2000,Role-Playing,THQ,0.25,0.2,0,0.07,0.51 3901,Virtual Pool,PS,1997,Sports,Interplay,0.28,0.19,0,0.03,0.51 3902,NBA Live 07,PSP,2006,Sports,Electronic Arts,0.47,0,0,0.04,0.51 3903,Sega Bass Fishing,Wii,2008,Sports,Sega,0.46,0.01,0,0.04,0.51 3904,Fire Emblem: Radiant Dawn,Wii,2007,Strategy,Nintendo,0.28,0.03,0.17,0.03,0.51 3905,Dynasty Warriors,PSP,2004,Action,Tecmo Koei,0.18,0.01,0.3,0.02,0.51 3906,"SpongeBob SquarePants: Lights, Camera, Pants!",GBA,2005,Misc,THQ,0.37,0.14,0,0.01,0.51 3907,Dragon Ball: Raging Blast,X360,2009,Fighting,Namco Bandai Games,0.36,0.09,0.02,0.04,0.51 3908,Rugrats: Scavenger Hunt,N64,1999,Misc,THQ,0.41,0.09,0,0.01,0.51 3909,Wrecking Crew,NES,1985,Platform,Nintendo,0,0,0.51,0,0.51 3910,International Superstar Soccer 2000 (All region sales),N64,1999,Sports,Konami Digital Entertainment,0.01,0.26,0.22,0.02,0.51 3911,Major League Baseball 2K10,X360,2010,Sports,Take-Two Interactive,0.47,0,0,0.04,0.51 3912,Monsters vs. Aliens,DS,2009,Action,Activision,0.33,0.13,0,0.05,0.51 3913,"Transformers: War for Cybertron (XBox 360, PS3, & PC Versions)",PS3,2010,Shooter,Activision,0.24,0.19,0,0.08,0.51 3914,SpongeBob SquarePants: Creature from the Krusty Krab,Wii,2006,Platform,THQ,0.45,0.02,0,0.04,0.51 3915,Lost: Via Domus,PS3,2008,Action,Ubisoft,0.19,0.23,0,0.09,0.51 3916,NBA Live 2004,XB,2003,Sports,Electronic Arts,0.44,0.04,0,0.02,0.51 3917,Dai-4-Ji Super Robot Taisen S,PS,1996,Strategy,Banpresto,0,0,0.48,0.03,0.51 3918,Disney's Kim Possible: Revenge of Monkey Fist,GBA,2002,Platform,THQ,0.37,0.14,0,0.01,0.51 3919,WWE SmackDown vs. RAW 2007,X360,2006,Fighting,THQ,0.44,0.03,0,0.04,0.51 3920,Ace Combat Zero: The Belkan War,PS2,2006,Simulation,Namco Bandai Games,0.15,0.12,0.2,0.04,0.51 3921,R.U.S.E.,PS3,2010,Strategy,Ubisoft,0.18,0.22,0.02,0.09,0.51 3922,Disgaea 3: Absence of Justice,PS3,2008,Role-Playing,Square Enix,0.32,0.04,0.11,0.04,0.51 3923,Test Drive Unlimited,PSP,2007,Racing,Atari,0.08,0.28,0,0.15,0.51 3924,LEGO Dimensions,WiiU,2015,Action,Warner Bros. Interactive Entertainment,0.3,0.16,0,0.05,0.51 3925,Picross DS,DS,2007,Puzzle,Nintendo,0.17,0.02,0.3,0.02,0.51 3926,Final Fantasy II Anniversary Edition,PSP,2007,Role-Playing,Square Enix,0.36,0.03,0.07,0.04,0.51 3927,NHL 07,PS2,2006,Sports,Electronic Arts,0.42,0.02,0,0.07,0.51 3928,Harry Potter and the Half-Blood Prince,PSP,2009,Action,Electronic Arts,0.18,0.21,0,0.12,0.51 3929,Quantum Break,XOne,2016,Action,Microsoft Game Studios,0.27,0.19,0.01,0.04,0.51 3930,NBA 2K11,Wii,2010,Action,Take-Two Interactive,0.47,0.01,0,0.03,0.51 3931,World Championship Poker,XB,2004,Misc,Crave Entertainment,0.37,0.11,0,0.02,0.51 3932,The BIGS,PS2,2007,Sports,Take-Two Interactive,0.25,0.19,0,0.06,0.51 3933,Final Fantasy,WS,2000,Role-Playing,SquareSoft,0,0,0.51,0,0.51 3934,Burnout Revenge,X360,2006,Racing,Electronic Arts,0.42,0.05,0,0.04,0.51 3935,Rory McIlroy PGA Tour,PS4,2015,Action,Electronic Arts,0.18,0.24,0,0.08,0.51 3936,Euro Truck Simulator,PC,2008,Simulation,Rondomedia,0,0.42,0,0.09,0.51 3937,Dragon Ball Z: Supersonic Warriors,GBA,2004,Fighting,Atari,0.36,0.13,0,0.01,0.51 3938,Dishonored,PC,2012,Action,Bethesda Softworks,0.26,0.19,0,0.06,0.51 3939,Paws & Claws: Dogs & Cats Best Friends,DS,2007,Simulation,THQ,0.46,0.01,0,0.04,0.51 3940,NBA Ballers,XB,2004,Sports,Midway Games,0.37,0.11,0,0.02,0.51 3941,Silent Hill 4: The Room,PS2,2004,Action,Konami Digital Entertainment,0.25,0.19,0,0.06,0.51 3942,River Raid II,2600,1988,Shooter,Activision,0.47,0.03,0,0.01,0.51 3943,Capcom Classics Collection,PS2,2005,Misc,Capcom,0.22,0.17,0.05,0.06,0.51 3944,Guitar Hero Live,XOne,2015,Misc,Activision,0.29,0.17,0,0.05,0.51 3945,Wolfenstein: The New Order,PS3,2014,Shooter,Bethesda Softworks,0.14,0.25,0.02,0.09,0.51 3946,Monopoly Party,PS2,2002,Misc,Infogrames,0.25,0.19,0,0.06,0.51 3947,Hidden Mysteries: Titanic - Secrets of the Fateful Voyage,DS,2009,Adventure,GSP,0.12,0.33,0,0.06,0.51 3948,NHL FaceOff 98,PS,1997,Sports,Sony Computer Entertainment,0.28,0.19,0,0.03,0.51 3949,The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies,GBA,2004,Action,THQ,0.36,0.13,0,0.01,0.5 3950,F1 2012,X360,2012,Racing,Codemasters,0.1,0.35,0,0.06,0.5 3951,NHL 09,X360,2008,Sports,Electronic Arts,0.45,0.01,0,0.04,0.5 3952,Sonic Riders,PS2,2006,Racing,Sega,0.42,0.02,0,0.07,0.5 3953,Looney Tunes: Back in Action,PS2,2003,Platform,Warner Bros. Interactive Entertainment,0.25,0.19,0,0.06,0.5 3954,Wet,X360,N/A,Shooter,Bethesda Softworks,0.23,0.21,0.01,0.05,0.5 3955,Midnight Magic,2600,1983,Action,Atari,0.47,0.03,0,0.01,0.5 3956,Alice: Madness Returns,X360,2011,Adventure,Electronic Arts,0.27,0.15,0.04,0.04,0.5 3957,Pro Evolution Soccer 2012,X360,2011,Action,Konami Digital Entertainment,0.1,0.34,0,0.07,0.5 3958,Tiger Woods PGA Tour 07,PS3,2006,Sports,Electronic Arts,0.31,0.12,0,0.07,0.5 3959,Midnight Club II,XB,2003,Racing,Take-Two Interactive,0.42,0.06,0,0.02,0.5 3960,Atelier Rorona: Alchemist of Arland,PS3,2009,Role-Playing,Nippon Ichi Software,0.22,0.12,0.11,0.05,0.5 3961,Monster Hunter Freedom 2,PS3,2011,Role-Playing,Capcom,0,0,0.5,0,0.5 3962,Dragon Ball Z: Supersonic Warriors 2,DS,2005,Fighting,Atari,0.14,0.02,0.32,0.02,0.5 3963,Avatar: The Last Airbender,GC,2006,Adventure,THQ,0.39,0.1,0,0.01,0.5 3964,Blue's Clues: Blue's Big Musical,PS,2001,Misc,THQ,0.28,0.19,0,0.03,0.5 3965,The Mummy Returns,PS2,2001,Action,Universal Interactive,0.25,0.19,0,0.06,0.5 3966,Hitman: Blood Money,PS2,2006,Action,Eidos Interactive,0.25,0.19,0,0.06,0.5 3967,Disney Sing It,PS2,2008,Misc,Disney Interactive Studios,0.25,0.19,0,0.06,0.5 3968,Chopper Command,2600,1982,Shooter,Activision,0.47,0.03,0,0.01,0.5 3969,Activision Anthology,PS2,2002,Misc,Activision,0.25,0.19,0,0.06,0.5 3970,Crash: Mind Over Mutant,PS2,2008,Platform,Vivendi Games,0.25,0.19,0,0.06,0.5 3971,WWE 2K16,X360,2015,Sports,Take-Two Interactive,0.27,0.19,0,0.04,0.5 3972,LEGO The Hobbit,X360,2014,Action,Warner Bros. Interactive Entertainment,0.2,0.26,0,0.04,0.5 3973,Babysitting Mama,Wii,2010,Simulation,505 Games,0.34,0.12,0,0.04,0.5 3974,Boogie,Wii,2007,Misc,Electronic Arts,0.43,0.03,0,0.04,0.5 3975,Theatrhythm: Final Fantasy,3DS,2012,Misc,Square Enix,0.22,0.07,0.18,0.02,0.5 3976,Bleach: Soul Resurreccion,PS3,2011,Fighting,Nippon Ichi Software,0.27,0.11,0.07,0.05,0.5 3977,Madden NFL 07,Wii,2006,Sports,Electronic Arts,0.46,0,0,0.04,0.5 3978,Rugrats in Paris: The Movie,N64,2000,Action,THQ,0.4,0.09,0,0.01,0.5 3979,Dance Dance Revolution Universe 2,X360,2007,Simulation,Konami Digital Entertainment,0.46,0.01,0,0.04,0.5 3980,Star Wars: Jedi Starfighter,PS2,2002,Simulation,Activision,0.24,0.19,0,0.06,0.5 3981,Tactics Ogre: The Knight of Lodis,GBA,2001,Role-Playing,Nintendo,0.13,0.05,0.31,0.01,0.5 3982,Fortune Street,Wii,2011,Misc,Nintendo,0.27,0.04,0.17,0.02,0.5 3983,Super Robot Taisen MX,PS2,2004,Strategy,Banpresto,0,0,0.5,0,0.5 3984,Alice in Wonderland,DS,2010,Adventure,Disney Interactive Studios,0.27,0.18,0,0.05,0.5 3985,NBA Street Homecourt,X360,2007,Sports,Electronic Arts,0.45,0.01,0,0.04,0.5 3986,Spider-Man 2,DS,2004,Action,Activision,0.41,0.02,0.03,0.04,0.5 3987,Bases Loaded '96: Double Header,PS,1995,Sports,Jaleco,0.28,0.19,0,0.03,0.5 3988,Dead or Alive Ultimate,XB,2004,Fighting,Tecmo Koei,0.3,0.1,0.08,0.02,0.5 3989,RPG Maker,PS,1997,Role-Playing,ASCII Entertainment,0.11,0.07,0.29,0.03,0.5 3990,FIFA 14,PSV,2013,Sports,Electronic Arts,0.11,0.25,0.01,0.13,0.5 3991,Star Wars: Clone Wars,PS2,2002,Shooter,LucasArts,0.24,0.19,0,0.06,0.5 3992,The Saboteur,PS3,2009,Action,Electronic Arts,0.2,0.22,0,0.08,0.5 3993,The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies,PS2,2004,Action,THQ,0.24,0.19,0,0.06,0.5 3994,Metal Gear Rising: Revengeance,X360,2013,Action,Konami Digital Entertainment,0.29,0.16,0,0.04,0.5 3995,Madden NFL 11,PS2,2010,Sports,Electronic Arts,0.41,0.02,0,0.07,0.5 3996,Major League Baseball 2K12,X360,2012,Sports,Take-Two Interactive,0.47,0,0,0.03,0.5 3997,Alien: Isolation,XOne,2014,Shooter,Sega,0.22,0.24,0,0.04,0.5 3998,The Price is Right,DS,2008,Misc,Ubisoft,0.46,0,0,0.04,0.5 3999,Monster Hunter,PS2,2004,Role-Playing,Capcom,0.11,0.08,0.28,0.03,0.5 4000,Cars 2,X360,2011,Racing,Disney Interactive Studios,0.28,0.17,0,0.05,0.5 4001,Dreamworks Madagascar Kartz,Wii,2009,Racing,Activision,0.29,0.16,0,0.05,0.5 4002,Tony Hawk's Underground 2,GC,2004,Sports,Activision,0.38,0.1,0,0.01,0.5 4003,SplashDown: Rides Gone Wild,PS2,2003,Racing,THQ,0.24,0.19,0,0.06,0.5 4004,Super Famista 5,SNES,1996,Sports,Namco Bandai Games,0,0,0.5,0,0.5 4005,Dynasty Warriors: Gundam 2,PS3,2008,Action,Namco Bandai Games,0.09,0.07,0.32,0.03,0.5 4006,Shrek SuperSlam,PS2,2005,Action,Activision,0.24,0.19,0,0.06,0.5 4007,Rayman Advance,GBA,2001,Platform,Ubisoft,0.36,0.13,0,0.01,0.5 4008,Super Robot Taisen Z,PS2,2008,Strategy,Namco Bandai Games,0,0,0.5,0,0.5 4009,PoPoLoCrois Monogatari,PS,1996,Role-Playing,Sony Computer Entertainment,0,0,0.46,0.03,0.5 4010,Tomb Raider: Anniversary,PS2,2007,Action,Eidos Interactive,0.41,0.02,0,0.07,0.5 4011,Fantastic 4,PS2,2005,Action,Activision,0.41,0.01,0,0.07,0.5 4012,Epic Mickey 2: The Power of Two,PS3,2012,Action,Disney Interactive Studios,0.21,0.2,0,0.08,0.5 4013,Men in Black II: Alien Escape,PS2,2002,Shooter,Infogrames,0.24,0.19,0,0.06,0.5 4014,The Evil Within,X360,2014,Action,Bethesda Softworks,0.25,0.2,0.01,0.04,0.5 4015,RealSports Tennis,2600,1982,Sports,Atari,0.46,0.03,0,0.01,0.5 4016,Nicktoons: Attack of the Toybots,PS2,2007,Platform,THQ,0.24,0.19,0,0.06,0.5 4017,Raiders of the Lost Ark,2600,1981,Action,Atari,0.46,0.03,0,0.01,0.5 4018,Gauntlet,2600,1982,Action,Answer Software,0.46,0.03,0,0.01,0.5 4019,Ridge Racer 3D,3DS,2011,Racing,Namco Bandai Games,0.19,0.15,0.12,0.03,0.5 4020,Cars Mater-National Championship,Wii,2007,Racing,THQ,0.46,0,0,0.04,0.49 4021,Ace Combat: Assault Horizon,X360,2011,Action,Namco Bandai Games,0.3,0.12,0.03,0.04,0.49 4022,Resident Evil: The Mercenaries 3D,3DS,2011,Action,Capcom,0.16,0.17,0.13,0.03,0.49 4023,Super Monkey Ball 3D,3DS,2011,Action,Sega,0.26,0.15,0.05,0.04,0.49 4024,Tony Hawk's Project 8,X360,2006,Sports,Activision,0.44,0.02,0,0.04,0.49 4025,Tony Hawk's Underground 2,GBA,2004,Sports,Activision,0.35,0.13,0,0.01,0.49 4026,MotorStorm: Apocalypse,PS3,2011,Racing,Sony Computer Entertainment,0.21,0.2,0,0.08,0.49 4027,Ice Hockey,2600,1980,Sports,Activision,0.46,0.03,0,0.01,0.49 4028,Dragon Quest Heroes: The World's Tree Woe and the Blight Below,PS3,2015,Action,Square Enix,0,0,0.49,0,0.49 4029,Lego Batman 3: Beyond Gotham,PSV,2014,Action,Warner Bros. Interactive Entertainment,0.09,0.29,0,0.11,0.49 4030,The Matrix: Path of Neo,PS2,2005,Action,Atari,0.41,0.01,0,0.07,0.49 4031,Kane & Lynch 2: Dog Days,X360,2010,Shooter,Square Enix,0.2,0.23,0.01,0.05,0.49 4032,Lollipop Chainsaw,X360,2012,Action,Warner Bros. Interactive Entertainment,0.31,0.13,0.02,0.04,0.49 4033,WWE Wrestlemania X8,GC,2002,Fighting,THQ,0.38,0.1,0,0.01,0.49 4034,Sonic Lost World,3DS,2013,Platform,Sega,0.24,0.15,0.07,0.03,0.49 4035,Power Rangers: Dino Thunder,GBA,2003,Action,THQ,0.35,0.13,0,0.01,0.49 4036,GoldenEye: Rogue Agent,XB,2004,Shooter,Electronic Arts,0.34,0.13,0,0.02,0.49 4037,Ultimate I Spy,Wii,2008,Adventure,Scholastic Inc.,0.45,0,0,0.03,0.49 4038,SpongeBob SquarePants: Creature from the Krusty Krab,DS,2006,Platform,THQ,0.45,0,0,0.04,0.49 4039,The Sims,GC,2003,Simulation,Electronic Arts,0.35,0.13,0,0.01,0.49 4040,Grandia III,PS2,2005,Role-Playing,Square Enix,0.12,0.1,0.24,0.03,0.49 4041,FIFA Soccer 09,DS,2008,Sports,Electronic Arts,0.12,0.31,0,0.06,0.49 4042,Mobile Suit Gundam Seed Destiny: Rengou vs. Z.A.F.T. II Plus,PS2,2006,Shooter,Namco Bandai Games,0,0,0.49,0,0.49 4043,Mario & Wario,SNES,1993,Puzzle,Nintendo,0,0,0.49,0,0.49 4044,Scarface: The World is Yours,XB,2006,Action,Vivendi Games,0.37,0.11,0,0.02,0.49 4045,"Transformers: Revenge of the Fallen (XBox 360, PS3, & PC Versions)",Wii,2009,Shooter,Activision,0.24,0.2,0,0.05,0.49 4046,Pokemon Art Academy,3DS,2014,Misc,Nintendo,0.18,0.12,0.16,0.03,0.49 4047,FIFA Soccer 64,N64,1997,Sports,Electronic Arts,0.16,0.3,0,0.03,0.49 4048,Dragon Ball Z: Burst Limit,X360,2008,Fighting,Atari,0.24,0.18,0.03,0.05,0.49 4049,Bakugan Battle Brawlers: Defenders of the Core,DS,2010,Action,Activision,0.42,0.02,0.02,0.03,0.49 4050,Medal of Honor,PC,2010,Shooter,Electronic Arts,0.2,0.23,0,0.07,0.49 4051,Doom 3 BFG Edition,X360,2012,Shooter,Bethesda Softworks,0.28,0.17,0,0.04,0.49 4052,J-League Pro Soccer Club wo Tsukurou! 2,SAT,1997,Sports,Sega,0,0,0.49,0,0.49 4053,Terraria,PS3,2013,Action,505 Games,0.07,0.26,0.09,0.07,0.49 4054,Backyard Baseball,PS2,2004,Sports,Atari,0.24,0.19,0,0.06,0.49 4055,WipEout Pulse,PS2,2009,Racing,Sony Computer Entertainment,0,0.15,0,0.33,0.49 4056,Barbie Horse Adventures: Wild Horse Rescue,PS2,2003,Sports,Universal Interactive,0.24,0.19,0,0.06,0.49 4057,Epic Mickey: Power of Illusion,3DS,2012,Action,Disney Interactive Studios,0.36,0.04,0.04,0.04,0.49 4058,LEGO Marvel Super Heroes,DS,2013,Action,Warner Bros. Interactive Entertainment,0.28,0.17,0,0.04,0.49 4059,Taiko no Tatsujin: Appare Sandaime,PS2,2003,Misc,Namco Bandai Games,0,0,0.49,0,0.49 4060,Alone in the Dark,X360,2008,Adventure,Atari,0.14,0.3,0,0.05,0.49 4061,One Piece: Grand Battle!,PS,2001,Fighting,Atari,0,0,0.46,0.03,0.49 4062,"Transformers: Revenge of the Fallen (XBox 360, PS3, & PC Versions)",PS2,2009,Shooter,Activision,0.25,0.01,0,0.22,0.49 4063,Football Manager Handheld 2009,PSP,2008,Sports,Sega,0,0.47,0,0.02,0.49 4064,Sniper: Art of Victory,PC,2008,Shooter,City Interactive,0,0.45,0,0.03,0.49 4065,Crazy Taxi,GC,2001,Racing,Acclaim Entertainment,0.36,0.09,0.02,0.01,0.49 4066,Spy Hunter 2,PS2,2003,Racing,Midway Games,0.24,0.19,0,0.06,0.49 4067,F1 2014,PS3,2014,Racing,Codemasters,0.07,0.31,0.02,0.08,0.49 4068,Pac-Man World 2,XB,2002,Action,Namco Bandai Games,0.36,0.11,0,0.02,0.49 4069,Bass Pro Shops: The Strike,Wii,2009,Sports,XS Games,0.45,0,0,0.03,0.49 4070,Die Hard Trilogy 2: Viva Las Vegas,PS,1999,Action,Fox Interactive,0.27,0.18,0,0.03,0.49 4071,Jake Power: Fireman,DS,2008,Adventure,Ubisoft,0.08,0.35,0,0.06,0.49 4072,Asphalt 3D,3DS,2011,Racing,Ubisoft,0.27,0.16,0.02,0.04,0.49 4073,Momotarou Dentetsu X: Kyuushuu-hen mo Arubai,PS2,2001,Misc,Hudson Soft,0,0,0.49,0,0.49 4074,Steel Diver,3DS,2011,Action,Nintendo,0.31,0.1,0.05,0.03,0.49 4075,Tales of Legendia,PS2,2005,Role-Playing,Namco Bandai Games,0.07,0.05,0.35,0.02,0.49 4076,SimCity 2000,SNES,1995,Simulation,THQ,0,0,0.49,0,0.49 4077,Crash of the Titans,DS,2007,Action,Vivendi Games,0.42,0.02,0,0.04,0.49 4078,Far Cry 2,PC,2008,Action,Ubisoft,0.01,0.45,0,0.03,0.49 4079,Battlefield: Hardline,PS3,2015,Shooter,Electronic Arts,0.12,0.23,0.07,0.07,0.49 4080,Harry Potter and the Order of the Phoenix,Wii,2007,Action,Electronic Arts,0.38,0.06,0,0.04,0.49 4081,Rayman Raving Rabbids: TV Party,DS,2008,Misc,Ubisoft,0.44,0.01,0,0.04,0.49 4082,F.E.A.R. 2: Project Origin,PS3,2009,Shooter,Warner Bros. Interactive Entertainment,0.19,0.21,0.01,0.08,0.49 4083,Sonic & All-Stars Racing Transformed,PSV,2012,Racing,Sega,0.12,0.25,0,0.11,0.48 4084,Scene It? Lights Camera Action,X360,2007,Misc,Microsoft Game Studios,0.43,0.02,0,0.04,0.48 4085,Dead Space Extraction,Wii,2009,Shooter,Electronic Arts,0.33,0.11,0.01,0.04,0.48 4086,Scrabble 2007 Edition,DS,2007,Puzzle,Ubisoft,0,0.48,0,0,0.48 4087,Shrek the Third,PS2,2007,Action,Activision,0.4,0.02,0,0.07,0.48 4088,Metal Gear Solid HD Edition,PSV,2012,Action,Konami Digital Entertainment,0.16,0.18,0.05,0.09,0.48 4089,Children of Mana,DS,2006,Role-Playing,Nintendo,0.16,0.01,0.29,0.02,0.48 4090,Madagascar: Operation Penguin,GBA,2005,Action,Activision,0.35,0.13,0,0.01,0.48 4091,Active Life: Extreme Challenge,Wii,2009,Sports,Namco Bandai Games,0.15,0.27,0,0.06,0.48 4092,The Sims 2: Pets,Wii,2007,Simulation,Electronic Arts,0.42,0.03,0,0.04,0.48 4093,Mario Golf: World Tour,3DS,2014,Sports,Nintendo,0.15,0.14,0.17,0.03,0.48 4094,Need for Speed: Porsche Unleashed,GBA,2004,Racing,Zoo Digital Publishing,0.35,0.13,0,0.01,0.48 4095,Yu-Gi-Oh! Forbidden Memories (JP sales),PS,1999,Role-Playing,Konami Digital Entertainment,0,0,0.45,0.03,0.48 4096,NFL Street 2,XB,2004,Sports,Electronic Arts,0.36,0.11,0,0.02,0.48 4097,Silent Hill: Shattered Memories,Wii,2009,Action,Konami Digital Entertainment,0.23,0.19,0.01,0.05,0.48 4098,Millipede,2600,1983,Shooter,Atari,0.45,0.03,0,0.01,0.48 4099,The Legend of the Mystical Ninja,SNES,1991,Adventure,Konami Digital Entertainment,0,0,0.48,0,0.48 4100,You're in the Movies,X360,2008,Misc,Microsoft Game Studios,0.27,0.17,0,0.05,0.48 4101,Dark Sector,X360,2008,Shooter,D3Publisher,0.22,0.2,0.01,0.05,0.48 4102,James Bond 007: Blood Stone,X360,2010,Shooter,Activision,0.2,0.24,0,0.05,0.48 4103,Jeopardy!,PS2,2003,Misc,Atari,0.24,0.18,0,0.06,0.48 4104,Destroy All Humans! 2,PS2,2006,Action,THQ,0.4,0.02,0,0.07,0.48 4105,ECW Hardcore Revolution,PS,1999,Fighting,Acclaim Entertainment,0.27,0.18,0,0.03,0.48 4106,Pinball Hall of Fame: The Williams Collection,Wii,2008,Misc,System 3 Arcade Software,0.42,0.03,0,0.04,0.48 4107,Tiger Woods PGA Tour 07,X360,2006,Sports,Electronic Arts,0.44,0,0,0.04,0.48 4108,Wu-Tang: Shaolin Style,PS,1998,Fighting,Activision,0.27,0.18,0,0.03,0.48 4109,World of Warcraft: Warlords of Draenor,PC,2014,Action,Activision Blizzard,0.08,0.36,0,0.04,0.48 4110,Rock Band Unplugged,PSP,2009,Misc,MTV Games,0.24,0.15,0,0.1,0.48 4111,OkamiDen,DS,2010,Adventure,Capcom,0.25,0.07,0.13,0.03,0.48 4112,Crash: Mind Over Mutant,X360,2008,Platform,Vivendi Games,0.22,0.21,0,0.05,0.48 4113,2010 FIFA World Cup South Africa,PSP,2010,Sports,Electronic Arts,0.09,0.24,0.03,0.12,0.48 4114,Secret Weapons Over Normandy,PS2,2003,Simulation,LucasArts,0.24,0.18,0,0.06,0.48 4115,Go Diego Go! Great Dinosaur Rescue,DS,2008,Action,Take-Two Interactive,0.44,0.01,0,0.03,0.48 4116,All-Star Baseball 99,N64,1998,Sports,Acclaim Entertainment,0.44,0.04,0,0,0.48 4117,Harvest Moon 64,N64,1999,Simulation,Pack In Soft,0.25,0.06,0.11,0.06,0.48 4118,NCAA Football 09,PS2,2008,Sports,Electronic Arts,0.4,0.02,0,0.07,0.48 4119,Bratz: The Movie,PS2,2007,Simulation,THQ,0.24,0.18,0,0.06,0.48 4120,FIFA Soccer 13,WiiU,2012,Action,Electronic Arts,0.18,0.26,0,0.04,0.48 4121,Harvest Moon DS (US sales),DS,2005,Simulation,Rising Star Games,0.41,0.07,0,0,0.48 4122,Vigilante 8: 2nd Offense,PS,1999,Racing,Activision,0.27,0.18,0,0.03,0.48 4123,Two Worlds II,PS3,2011,Role-Playing,Unknown,0.26,0.11,0.06,0.05,0.48 4124,Football Manager 2015,PC,2014,Simulation,Sega,0,0.43,0,0.05,0.48 4125,Theme Park Roller Coaster,PS2,2000,Strategy,Electronic Arts,0.23,0.18,0,0.06,0.48 4126,Need for Speed: Hot Pursuit,Wii,2010,Racing,Electronic Arts,0.18,0.24,0,0.05,0.48 4127,Skylanders: SuperChargers,WiiU,2015,Action,Activision,0.25,0.18,0,0.04,0.48 4128,Viva Pinata: Trouble in Paradise,X360,2008,Simulation,Microsoft Game Studios,0.16,0.25,0.01,0.05,0.48 4129,Nickelodeon Team Umizoomi,DS,2011,Action,Take-Two Interactive,0.45,0,0,0.03,0.48 4130,FlingSmash,Wii,2010,Action,Nintendo,0.38,0.01,0.07,0.02,0.48 4131,NFL Xtreme 2,PS,1999,Sports,989 Studios,0.27,0.18,0,0.03,0.48 4132,Spider-Man 3,Wii,2007,Platform,Activision,0.42,0.02,0,0.04,0.48 4133,Midnight Club: Street Racing,GBA,2001,Racing,Rebellion,0.34,0.13,0,0.01,0.48 4134,Dynasty Warriors Gundam,PS3,2007,Action,Tecmo Koei,0.14,0.01,0.31,0.02,0.48 4135,Tomb Raider: Underworld,Wii,2008,Action,Eidos Interactive,0.14,0.28,0,0.06,0.48 4136,Final Fantasy Crystal Chronicles: Echoes of Time,DS,2009,Role-Playing,Square Enix,0.12,0.06,0.27,0.02,0.48 4137,Fable,X360,2014,Role-Playing,Microsoft Game Studios,0.25,0.19,0.01,0.04,0.48 4138,Tiger Woods PGA Tour 06,XB,2005,Sports,Electronic Arts,0.35,0.11,0,0.02,0.48 4139,FIFA World Cup Germany 2006,X360,2006,Sports,Electronic Arts,0.19,0.27,0.01,0,0.48 4140,Up,PS2,2009,Action,THQ,0.19,0.05,0,0.24,0.48 4141,Grand Prix,2600,1981,Racing,Activision,0.45,0.03,0,0,0.48 4142,Ford Racing Off Road,Wii,2008,Racing,Xplosiv,0.06,0.4,0,0.01,0.48 4143,SimCity Creator,Wii,2008,Simulation,Electronic Arts,0.37,0.03,0.04,0.04,0.48 4144,World of Outlaws: Sprint Cars 2002,PS2,2002,Racing,Ignition Entertainment,0.23,0.18,0,0.06,0.48 4145,Cars: Race-O-Rama,DS,2009,Racing,THQ,0.35,0.09,0,0.04,0.48 4146,Emergency Heroes,Wii,2008,Racing,Ubisoft,0.15,0.27,0,0.06,0.48 4147,Sonic the Hedgehog,PS3,N/A,Platform,N/A,0,0.48,0,0,0.48 4148,Fantavision,PS2,2000,Puzzle,Sony Computer Entertainment,0.14,0.11,0.19,0.04,0.47 4149,Double Dragon,2600,1989,Action,Activision,0.45,0.02,0,0.01,0.47 4150,Alien Trilogy,PS,1996,Shooter,Acclaim Entertainment,0.24,0.16,0.04,0.03,0.47 4151,NBA Live 99,N64,1998,Sports,Electronic Arts,0.45,0.02,0,0,0.47 4152,Bravely Second: End Layer,3DS,2015,Role-Playing,Nintendo,0.16,0.11,0.18,0.03,0.47 4153,Karate,2600,N/A,Fighting,Ultravision,0.44,0.03,0,0,0.47 4154,Dark Sector,PS3,2008,Shooter,D3Publisher,0.23,0.16,0.01,0.07,0.47 4155,Unreal Tournament III,X360,2008,Shooter,Midway Games,0.25,0.17,0.01,0.05,0.47 4156,X-Men: Next Dimension,PS2,2002,Fighting,Activision,0.23,0.18,0,0.06,0.47 4157,Street Fighter X Tekken,X360,2012,Fighting,Capcom,0.31,0.1,0.03,0.03,0.47 4158,The Godfather (JP sales),PS2,2006,Action,Electronic Arts,0.39,0.02,0,0.06,0.47 4159,MySims Racing,Wii,2009,Racing,Electronic Arts,0.19,0.23,0,0.05,0.47 4160,Hamsterz Life,DS,2006,Action,Ubisoft,0.43,0.01,0,0.04,0.47 4161,Dragon Age Origins: Awakening,X360,2010,Role-Playing,Electronic Arts,0.33,0.1,0,0.04,0.47 4162,Super Puyo Puyo 2,SNES,1995,Puzzle,Compile,0,0,0.47,0,0.47 4163,Gauntlet Legends,PS,2000,Action,Midway Games,0.26,0.18,0,0.03,0.47 4164,Castlevania: Dawn of Sorrow,DS,2005,Platform,Konami Digital Entertainment,0.37,0.04,0.03,0.04,0.47 4165,Naruto Shippuden: Ultimate Ninja Storm Revolution,PS3,2014,Fighting,Namco Bandai Games,0.15,0.16,0.09,0.08,0.47 4166,Deadpool,PS3,2013,Action,Activision,0.23,0.17,0,0.08,0.47 4167,WipEout,PS,1995,Action,Psygnosis,0.26,0.18,0,0.03,0.47 4168,ICO,PS2,2001,Action,Sony Computer Entertainment,0.23,0.18,0,0.06,0.47 4169,Silent Hill: Downpour,PS3,2012,Action,Konami Digital Entertainment,0.21,0.16,0.04,0.06,0.47 4170,2014 FIFA World Cup Brazil,X360,2014,Sports,Electronic Arts,0.14,0.28,0,0.04,0.47 4171,WWE SmackDown vs. Raw 2011,Wii,2010,Fighting,THQ,0.3,0.13,0,0.04,0.47 4172,Dragon Quest 25 Shuunen Kinin: Famicom & Super Famicom Dragon Quest I-II-III,Wii,2011,Role-Playing,Square Enix,0,0,0.47,0,0.47 4173,Victorious Boxers: Ippo's Road to Glory,PS2,2000,Fighting,Empire Interactive,0.05,0.04,0.38,0.01,0.47 4174,Petz Sports,Wii,2008,Simulation,Ubisoft,0.42,0.01,0,0.04,0.47 4175,Lego Batman 3: Beyond Gotham,WiiU,2014,Action,Warner Bros. Interactive Entertainment,0.23,0.21,0,0.04,0.47 4176,Densetsu no Stafi,GBA,2002,Platform,Nintendo,0,0,0.46,0.01,0.47 4177,Valkyrie Profile 2: Silmeria,PS2,2006,Role-Playing,Square Enix,0.04,0.03,0.39,0.01,0.47 4178,Hot Wheels Velocity X,PS2,2002,Racing,THQ,0.23,0.18,0,0.06,0.47 4179,Shadowrun,X360,2007,Role-Playing,Microsoft Game Studios,0.41,0.02,0,0.04,0.47 4180,FIFA Soccer 13,PSV,2012,Action,Electronic Arts,0,0.3,0.05,0.12,0.47 4181,Virtua Tennis 4: World Tour,PSV,2011,Sports,Sega,0.05,0.3,0.01,0.12,0.47 4182,"Warhammer 40,000: Dawn of War II",PC,2009,Strategy,THQ,0,0.45,0,0.02,0.47 4183,Crazy Taxi: Fare Wars,PSP,2007,Racing,Sega,0.1,0.22,0.02,0.12,0.47 4184,Clash of Elementalists,DS,2010,Action,Level 5,0,0,0.47,0,0.47 4185,Spider-Man 3,DS,2007,Platform,Activision,0.41,0.02,0,0.04,0.47 4186,Disney Infinity 3.0,PS3,2015,Action,Disney Interactive Studios,0.14,0.25,0,0.08,0.47 4187,L.A. Rush,PS2,2005,Racing,Midway Games,0.23,0.18,0,0.06,0.47 4188,Bomberman Hero,N64,1998,Platform,Nintendo,0.27,0.06,0.08,0.05,0.47 4189,Automobili Lamborghini,N64,1997,Racing,Titus,0.28,0.17,0,0.01,0.47 4190,Quest 64,N64,1998,Role-Playing,Konami Digital Entertainment,0.38,0.08,0,0.01,0.47 4191,Momotarou Dentetsu V,PS,1999,Misc,Hudson Entertainment,0,0,0.44,0.03,0.47 4192,Doom 64,N64,1997,Shooter,Midway Games,0.38,0.08,0,0.01,0.47 4193,Boom Blox Bash Party,Wii,2009,Puzzle,Electronic Arts,0.34,0.09,0,0.04,0.47 4194,The Sims 3: Ambitions,PC,2010,Simulation,Electronic Arts,0,0.29,0,0.18,0.47 4195,Dead or Alive 4,X360,2005,Fighting,Tecmo Koei,0.3,0.03,0.1,0.03,0.47 4196,Commando,2600,1987,Action,Activision,0.44,0.02,0,0,0.47 4197,Rise of Nightmares,X360,2011,Action,Sega,0.28,0.13,0.01,0.04,0.47 4198,The Princess and the Frog,Wii,2009,Platform,Disney Interactive Studios,0.29,0.13,0,0.04,0.47 4199,NBA Ballers: Phenom,PS2,2006,Sports,Midway Games,0.23,0.18,0,0.06,0.47 4200,Need for Speed Carbon,XB,2006,Racing,Electronic Arts,0.35,0.1,0,0.02,0.47 4201,Tiger Woods PGA Tour 07,Wii,N/A,Sports,Electronic Arts,0.43,0,0,0.04,0.47 4202,NHL 16,XOne,2015,Sports,Electronic Arts,0.37,0.05,0,0.05,0.47 4203,FIFA 12,PC,2011,Sports,Electronic Arts,0.04,0.33,0,0.1,0.47 4204,MTV Music Generator,PS,1999,Misc,Codemasters,0.26,0.18,0,0.03,0.47 4205,Spider-Man: Friend or Foe,DS,2007,Action,Activision,0.43,0,0,0.04,0.47 4206,Major League Baseball 2K13,X360,2013,Sports,Take-Two Interactive,0.44,0,0,0.03,0.47 4207,Super Momotarou Dentetsu DX,SNES,1995,Misc,Hudson Soft,0,0,0.47,0,0.47 4208,World Soccer Winning Eleven 8: Liveware Evolution,PS2,2005,Sports,Konami Digital Entertainment,0,0,0.47,0,0.47 4209,The Sims 3: Outdoor Living Stuff,PC,2011,Simulation,Electronic Arts,0,0.38,0,0.09,0.47 4210,Cars: Race-O-Rama,PS2,2009,Racing,THQ,0.27,0.03,0,0.17,0.47 4211,Downhill Domination,PS2,2003,Racing,Codemasters,0.23,0.18,0,0.06,0.47 4212,NHL 15,X360,2014,Sports,Electronic Arts,0.35,0.07,0,0.04,0.47 4213,Pirates of the Caribbean: Dead Man's Chest,GBA,2006,Adventure,Disney Interactive Studios,0.33,0.12,0,0.01,0.47 4214,World Series of Poker,PS2,2005,Misc,Activision,0.39,0.01,0,0.06,0.47 4215,Inazuma Eleven Go 2: Chrono Stone,3DS,2012,Role-Playing,Level 5,0,0.01,0.46,0,0.47 4216,NHL 97,PS,1996,Sports,Electronic Arts,0.26,0.18,0,0.03,0.47 4217,We Sing Encore,Wii,2010,Misc,Nordic Games,0,0.41,0,0.06,0.47 4218,Kong: The 8th Wonder of the World,GBA,2005,Action,Ubisoft,0.33,0.12,0,0.01,0.47 4219,MX vs. ATV: Alive,PS3,2011,Racing,THQ,0.24,0.15,0,0.07,0.47 4220,Mega Man Star Force 3: Black Ace / Red Joker,DS,2008,Action,Capcom,0.22,0,0.22,0.02,0.47 4221,Crayola: Treasure Adventures,DS,2007,Puzzle,Ignition Entertainment,0.43,0.01,0,0.03,0.47 4222,Godzilla: Save the Earth,PS2,2004,Fighting,Atari,0.23,0.18,0,0.06,0.47 4223,Dance Dance Revolution: Mario Mix,GC,2005,Misc,Nintendo,0.36,0.09,0,0.01,0.47 4224,Metal Gear Solid: The Twin Snakes,GC,2004,Action,Konami Digital Entertainment,0.3,0.08,0.07,0.01,0.47 4225,Imagine: Figure Skater (US sales),DS,2007,Sports,Ubisoft,0.46,0.01,0,0,0.47 4226,Mat Hoffman's Pro BMX 2,PS2,2002,Sports,Activision,0.23,0.18,0,0.06,0.46 4227,Metal Gear Solid: The Essential Collection,PS2,2007,Adventure,Konami Digital Entertainment,0.23,0.18,0,0.06,0.46 4228,The Legend of Spyro: Dawn of the Dragon,DS,2008,Platform,Vivendi Games,0.26,0.15,0,0.05,0.46 4229,Iridion 3D,GBA,2001,Shooter,THQ,0.33,0.12,0,0.01,0.46 4230,MX vs. ATV Untamed,PS3,2007,Racing,THQ,0.35,0.06,0,0.05,0.46 4231,Classic NES Series: Pac-Man,GBA,2004,Puzzle,Nintendo,0.25,0.09,0.12,0.01,0.46 4232,Destroy All Humans!,XB,2005,Shooter,THQ,0.34,0.11,0,0.02,0.46 4233,Dragon Ball Z: Collectible Card Game,GBA,2002,Misc,Infogrames,0.33,0.12,0,0.01,0.46 4234,Circus Atari,2600,N/A,Action,Atari,0.43,0.03,0,0,0.46 4235,Country Dance 2,Wii,2011,Misc,GameMill Entertainment,0.44,0,0,0.03,0.46 4236,Razor Freestyle Scooter,PS,1999,Sports,Ubisoft,0.26,0.17,0,0.03,0.46 4237,Crash of the Titans,Wii,2007,Action,Vivendi Games,0.4,0.03,0,0.04,0.46 4238,F.E.A.R. 3,PS3,2011,Shooter,Warner Bros. Interactive Entertainment,0.21,0.17,0.01,0.07,0.46 4239,Disney's Kim Possible 3: Team Possible,GBA,2005,Platform,Disney Interactive Studios,0.33,0.12,0,0.01,0.46 4240,Rygar: The Legendary Adventure,PS2,2002,Action,Wanadoo,0.2,0.15,0.06,0.05,0.46 4241,Syphon Filter: Logan's Shadow,PSP,2007,Shooter,Sony Computer Entertainment,0.25,0.12,0,0.09,0.46 4242,Super Batter Up,SNES,1992,Sports,Namco Bandai Games,0,0,0.46,0,0.46 4243,Kessen II,PS2,2001,Strategy,THQ,0.13,0.1,0.2,0.03,0.46 4244,Crayon Shin-Chan: Arashi o Yobu Enji,SNES,1993,Platform,Namco Bandai Games,0,0,0.46,0,0.46 4245,Stuart Little 2,GBA,2002,Platform,Activision,0.33,0.12,0,0.01,0.46 4246,Wolfenstein: The New Order,PC,2014,Shooter,Bethesda Softworks,0.12,0.29,0,0.05,0.46 4247,"Warhammer 40,000: Space Marine",PS3,2011,Shooter,THQ,0.13,0.25,0,0.09,0.46 4248,Tak 2: The Staff of Dreams,GBA,2004,Platform,THQ,0.33,0.12,0,0.01,0.46 4249,Art Academy: Lessons for Everyone,3DS,2012,Action,Nintendo,0.2,0.03,0.21,0.02,0.46 4250,Sid Meier's Civilization Revolution,DS,2008,Strategy,Take-Two Interactive,0.38,0.03,0.02,0.04,0.46 4251,ATV Offroad Fury Pro,PSP,2006,Racing,Sony Computer Entertainment,0.37,0.04,0,0.05,0.46 4252,Dora The Explorer: Dora Saves the Snow Princess,DS,2008,Platform,Take-Two Interactive,0.27,0.16,0,0.04,0.46 4253,SingStar Amped,PS2,2007,Misc,Sony Computer Entertainment,0.23,0.18,0,0.06,0.46 4254,Brothers In Arms: Earned in Blood,PS2,2005,Shooter,Ubisoft,0.38,0.01,0,0.06,0.46 4255,Walk it Out!,Wii,2010,Sports,Konami Digital Entertainment,0.36,0.06,0,0.04,0.46 4256,Transformers: Dark of the Moon - Autobots/Decepticons,DS,2011,Action,Activision,0.34,0.09,0,0.04,0.46 4257,Dragon Ball Z: Sagas,PS2,2005,Fighting,Atari,0.38,0.01,0,0.06,0.46 4258,Scooby-Doo,GBA,2001,Platform,THQ,0.33,0.12,0,0.01,0.46 4259,The Legend of Spyro: Dawn of the Dragon,PS3,2008,Platform,Vivendi Games,0.19,0.19,0,0.08,0.46 4260,Hydro Thunder,PS,1999,Racing,Midway Games,0.26,0.17,0,0.03,0.46 4261,Brothers In Arms: D-Day,PSP,2006,Shooter,Ubisoft,0.23,0.14,0,0.09,0.46 4262,American Girl: Kit Mystery Challenge!,DS,2008,Adventure,THQ,0.42,0,0,0.03,0.46 4263,Mario & Sonic at the Rio 2016 Olympic Games,3DS,2016,Action,Nintendo,0.04,0.16,0.24,0.01,0.46 4264,NHL FaceOff '97,PS,1996,Sports,Sony Computer Entertainment,0.26,0.17,0,0.03,0.46 4265,Deadpool,X360,2013,Action,Activision,0.26,0.16,0,0.04,0.46 4266,Brothers In Arms: Road to Hill 30,PS2,2005,Shooter,Ubisoft,0.38,0.01,0,0.06,0.46 4267,Virtua Tennis 4,PS3,2011,Sports,Sega,0.09,0.25,0.03,0.09,0.46 4268,EA Sports UFC,XOne,2014,Sports,Electronic Arts,0.3,0.12,0,0.04,0.46 4269,Gremlins,2600,1983,Action,Atari,0.43,0.03,0,0,0.46 4270,The Mark of Kri,PS2,2002,Action,Sony Computer Entertainment,0.22,0.18,0,0.06,0.46 4271,Jampack Winter 2003 (RP-M),PS2,2003,Misc,Sony Computer Entertainment,0.22,0.18,0,0.06,0.46 4272,Rugrats: Castle Capers,GBA,2001,Action,THQ,0.33,0.12,0,0.01,0.46 4273,Crash Nitro Kart,GBA,2003,Racing,Vivendi Games,0.33,0.12,0,0.01,0.46 4274,Star Wars The Clone Wars: Republic Heroes,PS3,2009,Action,LucasArts,0.19,0.19,0,0.07,0.46 4275,Farming Simulator 2015,PS3,2015,Simulation,Koch Media,0.11,0.28,0,0.07,0.46 4276,Bleach: The Blade of Fate,DS,2006,Fighting,Sega,0.3,0.01,0.12,0.03,0.46 4277,Madden NFL 12,Wii,2011,Sports,Electronic Arts,0.43,0,0,0.03,0.46 4278,LEGO Rock Band,DS,2009,Misc,Warner Bros. Interactive Entertainment,0.33,0.09,0,0.04,0.46 4279,Mad Max (2015),XOne,2015,Action,Warner Bros. Interactive Entertainment,0.26,0.16,0,0.04,0.46 4280,"Barbie: Jet, Set & Style!",DS,2011,Misc,THQ,0.37,0.05,0,0.03,0.46 4281,Jak and Daxter: The Lost Frontier,PS2,2009,Platform,Sony Computer Entertainment,0.22,0.17,0,0.06,0.46 4282,Momotarou Dentetsu 11,PS2,2002,Misc,Hudson Soft,0,0,0.46,0,0.46 4283,Command & Conquer: Red Alert 3,X360,2008,Strategy,Electronic Arts,0.18,0.23,0,0.05,0.46 4284,Tomb Raider: Legend,PSP,2006,Action,Eidos Interactive,0.09,0.24,0,0.12,0.46 4285,Skylanders: SuperChargers,X360,2015,Action,Activision,0.24,0.18,0,0.04,0.46 4286,The Golden Compass,X360,2007,Action,Sega,0.3,0.12,0,0.04,0.46 4287,Star Wars: Demolition,PS,2000,Racing,Activision,0.25,0.17,0,0.03,0.46 4288,Scooby-Doo! and the Spooky Swamp,Wii,2010,Action,Warner Bros. Interactive Entertainment,0.29,0.13,0,0.04,0.46 4289,Sword Art Online: Lost Song,PSV,2015,Role-Playing,Namco Bandai Games,0.08,0.1,0.23,0.05,0.46 4290,Bloody Roar II,PS,1999,Fighting,Virgin Interactive,0.25,0.17,0,0.03,0.46 4291,Delta Force: Black Hawk Down,PS2,2005,Shooter,NovaLogic,0.22,0.17,0,0.06,0.46 4292,Burnout Dominator,PSP,2007,Racing,Electronic Arts,0.02,0.38,0.01,0.06,0.46 4293,NBA Live 07,X360,2006,Sports,Electronic Arts,0.42,0,0,0.04,0.46 4294,Vin Diesel: Wheelman,X360,2009,Racing,Ubisoft,0.24,0.17,0,0.05,0.46 4295,Space Invaders,SNES,1994,Shooter,Taito,0,0,0.46,0,0.46 4296,.hack//Outbreak Part 3,PS2,2002,Role-Playing,Atari,0.14,0.11,0.17,0.04,0.46 4297,Rayman Legends,X360,2013,Platform,Ubisoft,0.19,0.23,0,0.04,0.46 4298,Mother 1+2,GBA,2003,Role-Playing,Nintendo,0,0,0.45,0.01,0.46 4299,Hyperdimension Neptunia,PS3,2010,Role-Playing,Tecmo Koei,0.22,0.11,0.07,0.05,0.46 4300,iCarly,Wii,2009,Adventure,Activision,0.42,0,0,0.03,0.46 4301,Puzzle & Dragons Z + Super Mario Bros. Edition,3DS,2015,Puzzle,Nintendo,0.05,0.05,0.34,0.01,0.46 4302,Harry Potter and the Deathly Hallows - Part 1,X360,2010,Action,Electronic Arts,0.21,0.2,0,0.04,0.46 4303,Top Spin,XB,2003,Sports,Microsoft Game Studios,0.36,0.08,0,0.02,0.46 4304,Disney Guilty Party,Wii,2010,Misc,Disney Interactive Studios,0.43,0,0,0.03,0.46 4305,Warhawk,PS,1995,Simulation,Sony Computer Entertainment,0.25,0.17,0,0.03,0.46 4306,Pirates of the Caribbean: At World's End,Wii,2007,Action,Disney Interactive Studios,0.39,0.02,0.01,0.04,0.46 4307,Red Faction: Armageddon,PS3,2011,Shooter,THQ,0.2,0.16,0.03,0.07,0.46 4308,DanceStar Party,PS3,2011,Misc,Sony Computer Entertainment,0,0.35,0,0.1,0.46 4309,Persona 4: Dancing All Night,PSV,2015,Misc,Nippon Ichi Software,0.13,0.1,0.15,0.07,0.46 4310,Tales of Vesperia,PS3,2009,Role-Playing,Namco Bandai Games,0,0,0.45,0,0.45 4311,Thief (2014),XOne,2014,Action,Square Enix,0.26,0.15,0,0.04,0.45 4312,Dynasty Warriors: Strikeforce,PSP,2009,Action,Ubisoft Annecy,0.03,0.03,0.38,0.02,0.45 4313,2 Games in 1: SpongeBob SquarePants: SuperSponge & Rugrats Go Wild,GBA,2005,Platform,THQ,0.33,0.12,0,0.01,0.45 4314,Tales of Hearts,PSV,2013,Role-Playing,Namco Bandai Games,0.15,0.13,0.09,0.08,0.45 4315,Missile Command,PS,1999,Shooter,Atari,0.25,0.17,0,0.03,0.45 4316,Lego Batman 3: Beyond Gotham,3DS,2014,Action,Warner Bros. Interactive Entertainment,0.21,0.21,0,0.04,0.45 4317,Barbie as The Island Princess,Wii,2007,Adventure,Activision,0.42,0,0,0.03,0.45 4318,Jikkyou Powerful Pro Yakyuu 3,SNES,1996,Sports,Konami Digital Entertainment,0,0,0.45,0,0.45 4319,The Walking Dead: Season One,PS4,2014,Adventure,Telltale Games,0.12,0.25,0.01,0.08,0.45 4320,Jikkyou Powerful Pro Yakyuu 12,PS2,2005,Sports,Konami Digital Entertainment,0,0,0.45,0,0.45 4321,Enter the Matrix,GC,2003,Action,Atari,0.34,0.09,0.02,0.01,0.45 4322,Crash: Mind Over Mutant,Wii,2008,Platform,Vivendi Games,0.36,0.06,0,0.03,0.45 4323,NASCAR 2005: Chase for the Cup,XB,2004,Racing,Electronic Arts,0.34,0.1,0,0.02,0.45 4324,J-League Excite Stage '95,SNES,1995,Sports,Epoch,0,0,0.45,0,0.45 4325,The New York Times Crosswords,DS,2007,Puzzle,Majesco Entertainment,0.42,0,0,0.03,0.45 4326,Phantasy Star Online Episode I & II,GC,2002,Role-Playing,Infogrames,0.23,0.06,0.16,0.01,0.45 4327,Moshi Monsters: Moshlings Theme Park,DS,2012,Misc,Activision,0.03,0.37,0,0.05,0.45 4328,The Powerpuff Girls: Relish Rampage,PS2,2002,Action,BAM! Entertainment,0.22,0.17,0,0.06,0.45 4329,Resistance: Burning Skies,PSV,2012,Shooter,Sony Computer Entertainment,0.21,0.16,0.02,0.07,0.45 4330,NBA 2K13,Wii,2012,Sports,Take-Two Interactive,0.39,0.03,0,0.03,0.45 4331,Dead or Alive: Dimensions,3DS,2011,Fighting,Ubisoft Annecy,0.13,0.21,0.07,0.03,0.45 4332,The Chronicles of Riddick: Escape from Butcher Bay,XB,N/A,Shooter,Vivendi Games,0.32,0.11,0,0.02,0.45 4333,Brain Challenge,DS,2008,Misc,Ubisoft,0.41,0.01,0,0.03,0.45 4334,NFL Head Coach,PS2,2006,Sports,Electronic Arts,0.38,0.01,0,0.06,0.45 4335,Watch Dogs,PC,2014,Action,Ubisoft,0.14,0.26,0,0.05,0.45 4336,Karaoke Revolution Presents American Idol Encore,Wii,2008,Misc,Konami Digital Entertainment,0.42,0,0,0.03,0.45 4337,Major League Baseball 2K11,X360,2011,Sports,Take-Two Interactive,0.4,0.03,0,0.03,0.45 4338,Enemy Territory: Quake Wars,X360,2008,Shooter,Activision,0.3,0.11,0,0.04,0.45 4339,Ghostbusters,2600,1985,Puzzle,Activision,0.42,0.03,0,0,0.45 4340,NCAA Gamebreaker 99,PS,1998,Sports,989 Studios,0.25,0.17,0,0.03,0.45 4341,Area 51,PS2,2005,Shooter,Midway Games,0.22,0.17,0,0.06,0.45 4342,World Stadium 2,PS,1998,Sports,Namco Bandai Games,0,0,0.42,0.03,0.45 4343,Sega Rally Revo,X360,2007,Racing,Sega,0.12,0.28,0,0.05,0.45 4344,NHL 2005,PS2,2004,Sports,Electronic Arts,0.22,0.17,0,0.06,0.45 4345,TNA iMPACT!,X360,2008,Fighting,Midway Games,0.26,0.15,0,0.04,0.45 4346,Star Wars Jedi Knight: Jedi Academy,XB,2003,Shooter,Activision,0.34,0.1,0,0.02,0.45 4347,Thrillville: Off the Rails,Wii,2007,Strategy,LucasArts,0.39,0.02,0,0.03,0.45 4348,Phoenix,2600,1981,Simulation,Atari,0.42,0.02,0,0,0.45 4349,Spider-Man: Shattered Dimensions,PS3,2010,Action,Activision,0.26,0.13,0,0.06,0.45 4350,F.E.A.R. 3,X360,2011,Shooter,Warner Bros. Interactive Entertainment,0.3,0.11,0.01,0.04,0.45 4351,My Fashion Studio,DS,2007,Misc,Ubisoft,0.41,0.01,0,0.03,0.45 4352,Plants vs. Zombies: Garden Warfare 2,PS4,2016,Shooter,Electronic Arts,0.17,0.21,0,0.07,0.45 4353,Rock Band Country Track Pack,Wii,2009,Misc,MTV Games,0.42,0,0,0.03,0.45 4354,Pro Evolution Soccer 2016,PS3,2015,Sports,Konami Digital Entertainment,0.08,0.18,0.15,0.05,0.45 4355,Apocalypse,PS,1998,Action,Activision,0.25,0.17,0,0.03,0.45 4356,Transformers: Revenge of the Fallen (Wii & PS2 Version),DS,2009,Action,Activision,0.27,0.14,0,0.04,0.45 4357,PES 2009: Pro Evolution Soccer,Wii,2009,Sports,Konami Digital Entertainment,0.09,0.26,0.05,0.05,0.45 4358,Yu-Gi-Oh! Destiny Board Traveler,GBA,2004,Misc,Konami Digital Entertainment,0.32,0.12,0,0.01,0.45 4359,SingStar Queen,PS3,2009,Misc,Sony Computer Entertainment,0.11,0.26,0,0.08,0.45 4360,God Eater 2,PSV,2013,Role-Playing,Namco Bandai Games,0,0,0.45,0,0.45 4361,Samurai Warriors 3,Wii,2009,Action,Nintendo,0.1,0.02,0.32,0.01,0.45 4362,World Soccer Winning Eleven 5 Final Evolution,PS2,2001,Sports,Konami Digital Entertainment,0,0,0.45,0,0.45 4363,One Piece: Pirate Warriors 3,PS4,2015,Action,Namco Bandai Games,0.08,0.22,0.1,0.05,0.45 4364,Sphinx and the Cursed Mummy,PS2,2003,Action,THQ,0.22,0.17,0,0.06,0.45 4365,Fatal Fury 2,SNES,1993,Fighting,Takara,0,0,0.45,0,0.45 4366,Rampage World Tour,N64,1998,Action,GT Interactive,0.36,0.08,0,0.01,0.45 4367,Pokemon Puzzle League,N64,2000,Puzzle,Nintendo,0.36,0.08,0,0.01,0.45 4368,Eternal Sonata,PS3,2008,Role-Playing,Atari,0.19,0.13,0.07,0.06,0.45 4369,Dance Dance Revolution: Hottest Party 3,Wii,2009,Simulation,Konami Digital Entertainment,0.26,0.14,0,0.04,0.45 4370,FIFA 15,3DS,2014,Sports,Electronic Arts,0.09,0.33,0,0.03,0.45 4371,Petz: Catz 2,Wii,2007,Simulation,Ubisoft,0.41,0.01,0,0.03,0.45 4372,Bee Movie Game,DS,2007,Action,Activision,0.41,0,0,0.03,0.45 4373,Tekken Advance,GBA,2001,Fighting,Infogrames,0.32,0.12,0,0.01,0.45 4374,Shin Megami Tensei: Persona 3,PS2,2006,Role-Playing,Tecmo Koei,0.22,0.03,0,0.2,0.45 4375,Persona,PS,1995,Role-Playing,Atlus,0,0,0.42,0.03,0.45 4376,Band Hero,DS,2009,Misc,Activision,0.21,0.19,0,0.05,0.45 4377,Naruto Shippuden: Ultimate Ninja Storm Generations,X360,2012,Fighting,Namco Bandai Games,0.26,0.14,0.01,0.04,0.45 4378,Hot Wheels: Stunt Track Challenge,GBA,2004,Racing,THQ,0.32,0.12,0,0.01,0.45 4379,Viking: Battle for Asgard,X360,2008,Action,Sega,0.16,0.24,0,0.05,0.45 4380,Maze Craze: A Game of Cops 'n Robbers,2600,N/A,Action,Atari,0.42,0.02,0,0,0.45 4381,Mobile Suit Gundam,PS,1995,Action,Namco Bandai Games,0,0,0.42,0.03,0.45 4382,Silent Hill: Homecoming,X360,N/A,Action,Konami Digital Entertainment,0.25,0.16,0,0.04,0.45 4383,SingStar Take That,PS2,2009,Misc,Sony Computer Entertainment,0,0.06,0,0.39,0.45 4384,SOCOM: U.S. Navy SEALs Fireteam Bravo 3,PSP,2010,Shooter,Sony Computer Entertainment,0.17,0.13,0.06,0.08,0.45 4385,Final Fantasy Collection,PS,1999,Role-Playing,Square,0,0,0.42,0.03,0.45 4386,Disney Sing It! High School Musical 3: Senior Year,PS2,2008,Misc,Disney Interactive Studios,0.09,0.02,0,0.34,0.45 4387,NBA Live 10,X360,2009,Sports,Electronic Arts,0.4,0.02,0,0.03,0.45 4388,Samurai Warriors: Xtreme Legends,PS2,2004,Action,Tecmo Koei,0.04,0.03,0.36,0.01,0.45 4389,Tony Hawk's Proving Ground,PS3,2007,Sports,Activision,0.36,0.05,0,0.05,0.45 4390,NHL FaceOff,PS,1994,Sports,Sony Computer Entertainment,0.25,0.17,0,0.03,0.45 4391,WWE WrestleMania 21,XB,2005,Fighting,THQ,0.34,0.1,0,0.02,0.45 4392,Brunswick Pro Bowling,X360,2010,Sports,505 Games,0.38,0.04,0,0.03,0.45 4393,Worms: Open Warfare 2,PSP,2007,Strategy,THQ,0.04,0.26,0,0.14,0.45 4394,NBA Live 2005,GC,2004,Sports,Electronic Arts,0.35,0.09,0,0.01,0.45 4395,Defender II,2600,1987,Shooter,Atari,0.42,0.02,0,0,0.45 4396,WWE Day of Reckoning,GC,2004,Fighting,THQ,0.35,0.09,0,0.01,0.45 4397,Dragon Quest Heroes: Rocket Slime,DS,2005,Action,Square Enix,0.13,0,0.31,0.01,0.45 4398,ATV Quad Power Racing 2,XB,2003,Racing,Acclaim Entertainment,0.36,0.07,0,0.01,0.45 4399,Walt Disney World Quest: Magical Racing Tour,PS,2000,Racing,Eidos Interactive,0.25,0.17,0,0.03,0.45 4400,Sled Storm,PS2,2002,Racing,Electronic Arts,0.22,0.17,0,0.06,0.45 4401,Vandal Hearts,PS,1996,Role-Playing,Konami Digital Entertainment,0.14,0.09,0.19,0.03,0.45 4402,Mario Tennis Ultra Smash,WiiU,2015,Sports,Nintendo,0.13,0.16,0.13,0.03,0.45 4403,Celebrity Sports Showdown,Wii,2008,Sports,Electronic Arts,0.18,0.22,0,0.05,0.45 4404,Jawbreaker,2600,1981,Action,Tigervision,0.42,0.03,0,0,0.45 4405,Scooby-Doo! Mystery Mayhem,PS2,2004,Action,THQ,0.22,0.17,0,0.06,0.45 4406,Mario Golf: Advance Tour,GBA,2004,Sports,Nintendo,0.32,0.12,0,0.01,0.45 4407,Crash: Mind Over Mutant,PSP,2008,Platform,Vivendi Games,0.11,0.22,0,0.12,0.45 4408,Karaoke Revolution,Wii,2009,Misc,Konami Digital Entertainment,0.24,0.16,0,0.04,0.45 4409,Discovery Kids: Kitten Corner,DS,2009,Simulation,505 Games,0.42,0,0,0.03,0.45 4410,Just Dance 2014,XOne,2013,Misc,Ubisoft,0.3,0.11,0,0.04,0.45 4411,Yu-Gi-Oh! Capsule Monster Coliseum,PS2,2004,Misc,Konami Digital Entertainment,0.22,0.17,0,0.06,0.44 4412,Payday 2,PS3,2013,Shooter,505 Games,0.21,0.15,0,0.08,0.44 4413,Major League Baseball 2K6,PS2,2006,Sports,Spike,0.37,0.01,0,0.06,0.44 4414,Jampack Volume 13 (RP-M),PS2,2005,Misc,Sony Computer Entertainment,0.37,0.01,0,0.06,0.44 4415,World Soccer Winning Eleven 9,XB,2005,Sports,Konami Digital Entertainment,0.06,0.33,0.02,0.03,0.44 4416,NBA Live 2000,N64,1999,Sports,Electronic Arts,0.42,0.02,0,0,0.44 4417,Teenage Mutant Ninja Turtles 2: Battle Nexus,PS2,2004,Action,Konami Digital Entertainment,0.22,0.17,0,0.06,0.44 4418,"SpongeBob SquarePants: Lights, Camera, Pants!",PS2,2005,Misc,THQ,0.37,0.01,0,0.06,0.44 4419,Disney Infinity 3.0,X360,2015,Action,Disney Interactive Studios,0.19,0.21,0,0.04,0.44 4420,TouchMaster 3,DS,2009,Puzzle,Warner Bros. Interactive Entertainment,0.3,0.11,0,0.04,0.44 4421,The Thing,PS2,2002,Adventure,Vivendi Games,0.22,0.17,0,0.06,0.44 4422,Disney Infinity 3.0,WiiU,2015,Action,Disney Interactive Studios,0.2,0.21,0,0.04,0.44 4423,Van Helsing,PS2,2004,Action,Activision,0.22,0.17,0,0.06,0.44 4424,X-Men Legends II: Rise of Apocalypse,XB,2005,Role-Playing,Activision,0.3,0.12,0,0.02,0.44 4425,Food Network: Cook or Be Cooked,Wii,2009,Misc,Namco Bandai Games,0.41,0,0,0.03,0.44 4426,Transformers: Fall of Cybertron,X360,2012,Action,Activision,0.28,0.13,0,0.04,0.44 4427,Metro: Last Light,PS3,2013,Action,Deep Silver,0.14,0.2,0.03,0.08,0.44 4428,The Urbz: Sims in the City (all regions sales),DS,2004,Simulation,Electronic Arts,0.4,0.01,0.02,0,0.44 4429,Spawn: Armageddon,PS2,2003,Action,Electronic Arts,0.22,0.17,0,0.06,0.44 4430,The Godfather (US sales),XB,2006,Action,Electronic Arts,0.33,0.1,0,0.02,0.44 4431,DmC: Devil May Cry,X360,2013,Action,Capcom,0.26,0.13,0.01,0.04,0.44 4432,Plants vs. Zombies: Garden Warfare 2,XOne,2016,Shooter,Electronic Arts,0.26,0.15,0,0.04,0.44 4433,World Stadium EX,PS,1996,Sports,Namco Bandai Games,0,0,0.41,0.03,0.44 4434,Tiger Woods PGA Tour 2003,XB,2002,Sports,Electronic Arts,0.35,0.08,0,0.01,0.44 4435,Battlefield 2: Modern Combat,PS2,2005,Shooter,Electronic Arts,0.37,0.01,0,0.06,0.44 4436,G-Force,Wii,2009,Action,Disney Interactive Studios,0.19,0.2,0,0.05,0.44 4437,Ben 10 Alien Force: Vilgax Attacks,Wii,2009,Action,D3Publisher,0.25,0.15,0,0.04,0.44 4438,50 Cent: Bulletproof,XB,2005,Action,Vivendi Games,0.33,0.1,0,0.02,0.44 4439,Densetsu no Stafi 2,GBA,2003,Platform,Nintendo,0,0,0.43,0.01,0.44 4440,Independence Day,PS,1997,Shooter,Fox Interactive,0.25,0.17,0,0.03,0.44 4441,Need for Speed: Shift 2 Unleashed,X360,2011,Racing,Electronic Arts,0.18,0.22,0,0.04,0.44 4442,Chocobo Racing,PS,1999,Racing,SquareSoft,0.07,0.05,0.3,0.03,0.44 4443,Ninja Gaiden 3,PS3,2012,Action,Tecmo Koei,0.19,0.1,0.11,0.05,0.44 4444,Child of Eden,X360,2011,Shooter,Ubisoft,0.28,0.12,0,0.04,0.44 4445,LEGO Star Wars II: The Original Trilogy,XB,2006,Action,LucasArts,0.33,0.1,0,0.02,0.44 4446,Family Fest Presents Circus Games,Wii,2008,Misc,Ubisoft,0.1,0.29,0,0.05,0.44 4447,My Spanish Coach,DS,2007,Misc,Ubisoft,0.4,0.01,0,0.03,0.44 4448,The Darkness,X360,2007,Shooter,Take-Two Interactive,0.36,0.04,0.01,0.04,0.44 4449,Gundam SEED: Federation vs. Z.A.F.T.,PS2,2005,Shooter,Namco Bandai Games,0,0,0.44,0,0.44 4450,Ms. Pac-Man Maze Madness,PS,2000,Puzzle,Namco Bandai Games,0.25,0.17,0,0.03,0.44 4451,Blood Omen: Legacy of Kain,PS,1996,Role-Playing,Crystal Dynamics,0.25,0.17,0,0.03,0.44 4452,Super Bomberman 4,SNES,1996,Puzzle,Hudson Soft,0,0,0.44,0,0.44 4453,Bomberman II,NES,1991,Puzzle,Hudson Soft,0.16,0.03,0.15,0.1,0.44 4454,Duke Nukem 64,N64,1997,Shooter,GT Interactive,0.35,0.08,0,0.01,0.44 4455,Sin and Punishment: Star Successor,Wii,2009,Shooter,Nintendo,0.2,0.14,0.06,0.04,0.44 4456,Jump Start Pet Rescue,Wii,2009,Misc,Knowledge Adventure,0.41,0,0,0.03,0.44 4457,Naughty Bear,PS3,2010,Action,505 Games,0.18,0.18,0,0.07,0.44 4458,"SpongeBob SquarePants: Lights, Camera, Pants!",GC,2005,Misc,THQ,0.34,0.09,0,0.01,0.44 4459,Super Robot Taisen OG: Original Generations,PS2,2007,Strategy,Banpresto,0,0,0.44,0,0.44 4460,Army Men World War: Final Front,PS,2001,Action,3DO,0.24,0.17,0,0.03,0.44 4461,Petz: Horsez 2,DS,2007,Simulation,Ubisoft,0.41,0,0,0.03,0.44 4462,Puppy Luv: Spa and Resort,DS,2007,Simulation,Activision,0.4,0,0,0.03,0.44 4463,Yu-Gi-Oh! 5D's Tag Force 4,PSP,2009,Strategy,Konami Digital Entertainment,0.19,0.07,0.12,0.06,0.44 4464,MX Unleashed,XB,2004,Racing,THQ,0.34,0.08,0,0.02,0.44 4465,Jikkyou Powerful Pro Yakyuu 9,PS2,2002,Sports,Konami Digital Entertainment,0,0,0.44,0,0.44 4466,Grind Session,PS,2000,Sports,Sony Computer Entertainment,0.24,0.17,0,0.03,0.44 4467,Naruto: Gekito Ninja Taisen! 3,GC,2004,Fighting,Tomy Corporation,0,0,0.43,0.01,0.44 4468,Barbie: Groom and Glam Pups,DS,2010,Action,THQ,0.26,0.14,0,0.04,0.44 4469,Wario World,GC,2003,Platform,Nintendo,0.34,0.09,0,0.01,0.44 4470,Scooby-Doo! Mystery Mayhem,GBA,2003,Action,THQ,0.31,0.12,0,0.01,0.44 4471,Super Breakout,2600,N/A,Puzzle,Atari,0.41,0.03,0,0,0.44 4472,Taiko no Tatsujin: Doki! Shinkyoku Darake no Haru Matsuri,PS2,2003,Misc,Namco Bandai Games,0,0,0.44,0,0.44 4473,Deer Drive,DS,2010,Sports,Mastiff,0.41,0,0,0.02,0.44 4474,Robert Ludlum's The Bourne Conspiracy,X360,N/A,Action,Vivendi Games,0.26,0.14,0,0.04,0.44 4475,Just Dance 4,PS3,2012,Misc,Ubisoft,0.26,0.12,0,0.06,0.44 4476,TimeSplitters 2,GC,2002,Shooter,Eidos Interactive,0.34,0.09,0,0.01,0.44 4477,Battlebots: Design & Destroy,GBA,2003,Action,Majesco Entertainment,0.31,0.12,0,0.01,0.44 4478,Devil May Cry HD Collection,X360,2012,Action,Capcom,0.28,0.11,0.01,0.03,0.44 4479,Eternal Darkness: Sanity's Requiem,GC,2002,Adventure,Nintendo,0.34,0.09,0,0.01,0.44 4480,Power Rangers: S.P.D.,GBA,2004,Action,THQ,0.31,0.12,0,0.01,0.44 4481,Naruto: Ultimate Ninja 3,PS2,2005,Fighting,Atari,0.36,0.01,0,0.06,0.44 4482,SingStar Motown,PS2,2009,Misc,Sony Computer Entertainment,0,0.06,0,0.38,0.44 4483,Neon Genesis Evangelion,SAT,1996,Adventure,Sega,0,0,0.44,0,0.44 4484,Nicktoons: Attack of the Toybots,Wii,2007,Platform,THQ,0.4,0,0,0.03,0.44 4485,Mobile Suit Gundam: One Year War,PS2,2005,Action,Namco Bandai Games,0,0,0.44,0,0.44 4486,Tongari Boushi to Mahou no Otana,DS,2010,Simulation,Konami Digital Entertainment,0,0,0.44,0,0.44 4487,NFL Blitz 20-03,PS2,2002,Sports,Midway Games,0.21,0.17,0,0.06,0.44 4488,Just Dance: Summer Party,Wii,2011,Misc,Ubisoft,0.41,0,0,0.03,0.44 4489,SpongeBob's Atlantis SquarePantis,PS2,2007,Action,THQ,0.36,0.01,0,0.06,0.44 4490,Dragon Ball Z: Shin Budokai - Another Road,PSP,2007,Fighting,Atari,0.19,0.09,0.08,0.07,0.44 4491,Master of Illusion,DS,2006,Puzzle,Nintendo,0.16,0,0.26,0.01,0.44 4492,Star Wars: Jedi Starfighter,XB,2002,Simulation,Activision,0.35,0.07,0,0.02,0.44 4493,Remington Great American Bird Hunt,Wii,2009,Sports,Mastiff,0.41,0,0,0.03,0.44 4494,Classic NES Series: Metroid,GBA,2004,Adventure,Nintendo,0.26,0.1,0.07,0.01,0.43 4495,Alpha Protocol,PS3,2010,Role-Playing,Sega,0.19,0.18,0,0.07,0.43 4496,Tetris Axis,3DS,2011,Puzzle,Tetris Online,0.2,0.13,0.06,0.03,0.43 4497,Dora the Explorer: Dora Puppy,DS,2009,Misc,Take-Two Interactive,0.39,0.01,0,0.03,0.43 4498,Primal,PS2,2003,Action,Sony Computer Entertainment,0.21,0.17,0,0.06,0.43 4499,Madden NFL 2002,N64,2001,Sports,Electronic Arts,0.41,0.02,0,0,0.43 4500,Need for Speed Underground 2,GBA,2004,Racing,Electronic Arts,0.31,0.12,0,0.01,0.43 4501,007: Quantum of Solace,PS2,2008,Action,Activision,0.17,0,0,0.26,0.43 4502,Spec Ops: Covert Assault,PS,2001,Shooter,Take-Two Interactive,0.24,0.16,0,0.03,0.43 4503,SSX Tricky,XB,2001,Sports,Electronic Arts,0.32,0.09,0,0.02,0.43 4504,Flight Control Rocket,GBA,2005,Simulation,THQ,0.31,0.12,0,0.01,0.43 4505,FIFA 14,PC,2013,Sports,Electronic Arts,0.01,0.36,0,0.06,0.43 4506,"The Chronicles of Narnia: The Lion, The Witch and The Wardrobe",PS2,2005,Action,Disney Interactive Studios,0.36,0.01,0,0.06,0.43 4507,Trials Fusion,PS4,2014,Racing,Ubisoft,0.13,0.21,0.01,0.08,0.43 4508,Wheel of Fortune,DS,2010,Misc,THQ,0.41,0,0,0.03,0.43 4509,NiGHTS into dreams...,SAT,1996,Platform,Sega,0,0,0.43,0,0.43 4510,NCAA Football 2004,XB,2003,Sports,Electronic Arts,0.4,0.02,0,0.02,0.43 4511,Overwatch,PC,2016,Shooter,Activision,0.22,0.18,0,0.04,0.43 4512,Rock Band 4,XOne,2015,Misc,Harmonix Music Systems,0.35,0.04,0,0.04,0.43 4513,NBA Jam,Wii,2010,Sports,Electronic Arts,0.38,0.03,0,0.03,0.43 4514,Bionicle,PS2,2003,Action,Electronic Arts,0.21,0.17,0,0.06,0.43 4515,Minecraft,WiiU,2016,Misc,Microsoft Game Studios,0.18,0.09,0.14,0.03,0.43 4516,MLB 2002,PS,2001,Sports,Sony Computer Entertainment,0.24,0.16,0,0.03,0.43 4517,Sleeping Dogs,PS4,2014,Action,Square Enix,0.16,0.2,0,0.07,0.43 4518,TimeSplitters,PS2,2000,Shooter,Eidos Interactive,0.21,0.17,0,0.06,0.43 4519,Barnstorming,2600,1981,Action,Activision,0.4,0.02,0,0,0.43 4520,InuYasha: The Secret of the Cursed Mask,PS2,2004,Role-Playing,Namco Bandai Games,0.21,0.17,0,0.06,0.43 4521,Rune Factory 3: A Fantasy Harvest Moon,DS,2009,Role-Playing,Rising Star Games,0.28,0.03,0.1,0.02,0.43 4522,The Powerpuff Girls: Him and Seek,GBA,2002,Platform,BAM! Entertainment,0.31,0.11,0,0.01,0.43 4523,Mega Man Zero 2,GBA,2003,Platform,Capcom,0.18,0.07,0.17,0.01,0.43 4524,Wonder Project J: Kikai no Shonen Pino,SNES,1994,Simulation,Enix Corporation,0,0,0.43,0,0.43 4525,2010 FIFA World Cup South Africa,Wii,2010,Sports,Electronic Arts,0.23,0.15,0.01,0.04,0.43 4526,Atelier Totori: The Adventurer of Arland,PS3,2010,Role-Playing,Nippon Ichi Software,0.12,0.07,0.21,0.03,0.43 4527,Spec Ops: The Line,X360,2012,Shooter,Take-Two Interactive,0.21,0.19,0,0.04,0.43 4528,The Fairly Odd Parents: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.31,0.11,0,0.01,0.43 4529,Ghostbusters: The Video Game,PS2,2009,Action,Atari,0.15,0.04,0,0.24,0.43 4530,Hunter: The Reckoning Wayward,PS2,2003,Action,Interplay,0.21,0.16,0,0.06,0.43 4531,How to Train Your Dragon,Wii,2010,Action,Activision,0.24,0.15,0,0.04,0.43 4532,Command & Conquer 3: Tiberium Wars,X360,2007,Strategy,Electronic Arts,0.35,0.05,0,0.03,0.43 4533,WipEout 64,N64,1998,Racing,Midway Games,0.28,0.14,0,0.01,0.43 4534,Mischief Makers,N64,1997,Platform,Nintendo,0.25,0.06,0.07,0.06,0.43 4535,Max Payne 3,PC,2012,Shooter,Take-Two Interactive,0.15,0.22,0,0.06,0.43 4536,Petz Bunnyz,DS,2008,Simulation,Ubisoft,0.39,0.01,0,0.03,0.43 4537,Castlevania: Portrait of Ruin,DS,2006,Platform,Konami Digital Entertainment,0.33,0.03,0.04,0.03,0.43 4538,NHL Slapshot,Wii,N/A,Sports,Unknown,0.4,0,0,0.02,0.43 4539,EyeToy: AntiGrav,PS2,2004,Sports,Sony Computer Entertainment,0.36,0.01,0,0.06,0.43 4540,FIFA 14,Wii,2013,Sports,Electronic Arts,0,0.38,0,0.05,0.43 4541,EverQuest Online Adventures,PS2,2003,Role-Playing,Sony Online Entertainment,0.21,0.16,0,0.05,0.43 4542,Cool Boarders,PS,1996,Sports,Sony Computer Entertainment,0.1,0.07,0.24,0.03,0.43 4543,"999: Nine Hours, Nine Persons, Nine Doors",DS,2009,Adventure,ChunSoft,0.37,0,0.03,0.03,0.43 4544,Mobile Suit Gundam: Zeonic Front,PS2,2001,Simulation,Namco Bandai Games,0.09,0.07,0.25,0.02,0.43 4545,Zone of the Enders HD Collection,PS3,2012,Simulation,Konami Digital Entertainment,0.21,0.08,0.09,0.05,0.43 4546,Def Jam Icon,PS3,2007,Action,Electronic Arts,0.16,0.19,0,0.08,0.43 4547,Tales of the World: Radiant Mythology,PSP,2006,Role-Playing,Ubisoft,0.17,0.01,0.23,0.02,0.43 4548,Monopoly,PS2,2008,Misc,Electronic Arts,0.21,0.16,0,0.05,0.43 4549,Dawn of Mana,PS2,2006,Role-Playing,Square Enix,0.07,0.05,0.29,0.02,0.43 4550,Microsoft Flight Simulator X,PC,2006,Simulation,Microsoft Game Studios,0.02,0.34,0,0.07,0.43 4551,Lego Batman 3: Beyond Gotham,XOne,2014,Action,Warner Bros. Interactive Entertainment,0.23,0.17,0,0.04,0.43 4552,Madden NFL 2003,GC,2002,Sports,Electronic Arts,0.33,0.09,0,0.01,0.43 4553,NASCAR Kart Racing,Wii,2009,Racing,Electronic Arts,0.39,0,0,0.03,0.43 4554,Disney Sing It,X360,2008,Misc,Disney Interactive Studios,0.39,0.01,0,0.03,0.43 4555,Backyard Baseball,GBA,2002,Sports,Atari,0.31,0.11,0,0.01,0.43 4556,Call of Duty: Black Ops II,WiiU,2012,Shooter,Activision,0.21,0.18,0,0.03,0.43 4557,TRON: Evolution,PS3,2010,Action,Disney Interactive Studios,0.27,0.1,0,0.05,0.43 4558,Midway Arcade Treasures,XB,2003,Misc,Midway Games,0.33,0.08,0,0.01,0.43 4559,Call of Duty: Modern Warfare: Mobilized,DS,2009,Shooter,Activision,0.37,0.02,0,0.03,0.43 4560,Petz: Horsez 2,Wii,2007,Simulation,Ubisoft,0.39,0,0,0.03,0.43 4561,The Smurfs,DS,2011,Action,Ubisoft,0.24,0.14,0,0.04,0.43 4562,Bakugan: Battle Brawlers,PS2,2009,Action,Activision,0.21,0.16,0,0.05,0.43 4563,NHL FaceOff 99,PS,1997,Sports,989 Studios,0.24,0.16,0,0.03,0.43 4564,Skylanders: Trap Team,PS4,2014,Action,Activision,0.18,0.17,0,0.07,0.43 4565,SEGA Classics Collection,PS2,2005,Misc,Sega,0.21,0.16,0,0.05,0.43 4566,Pirates of the Caribbean: At World's End,PSP,2007,Action,Disney Interactive Studios,0.15,0.17,0,0.1,0.43 4567,Juiced: Eliminator,PSP,2006,Racing,THQ,0.11,0.2,0,0.12,0.43 4568,Naruto: Ninja Council 3,DS,2006,Action,D3Publisher,0.39,0,0,0.03,0.42 4569,Neon Genesis Evangelion 2nd Impression,SAT,1997,Role-Playing,Sega,0,0,0.42,0,0.42 4570,Dai-2-Ji Super Robot Taisen Z: Hakai-hen,PSP,2011,Strategy,Banpresto,0,0,0.42,0,0.42 4571,NBA Street,GC,2002,Sports,Electronic Arts,0.33,0.09,0,0.01,0.42 4572,Ben 10 Alien Force: Vilgax Attacks,DS,2009,Action,D3Publisher,0.22,0.16,0,0.04,0.42 4573,Ben 10 Alien Force: Vilgax Attacks,PSP,2009,Action,D3Publisher,0.13,0.19,0,0.11,0.42 4574,Valkyrie Profile: Covenant of the Plume,DS,2008,Role-Playing,Square Enix,0.23,0.02,0.16,0.02,0.42 4575,The Legend of Spyro: The Eternal Night,PS2,2007,Platform,Vivendi Games,0.21,0.16,0,0.05,0.42 4576,Mega Man Battle Network,GBA,2001,Role-Playing,Capcom,0.14,0.05,0.22,0.01,0.42 4577,LEGO Rock Band,PS3,2009,Misc,Warner Bros. Interactive Entertainment,0.24,0.13,0,0.06,0.42 4578,25 to Life,PS2,2006,Shooter,Eidos Interactive,0.35,0.01,0,0.06,0.42 4579,NHL 2K6,PS2,2005,Sports,Take-Two Interactive,0.21,0.16,0,0.05,0.42 4580,Medal of Honor: Rising Sun,GC,2003,Shooter,Electronic Arts,0.33,0.09,0,0.01,0.42 4581,The Sims,XB,2003,Simulation,Electronic Arts,0.31,0.1,0,0.01,0.42 4582,Guitar Hero: Smash Hits,X360,2009,Misc,Activision,0.23,0.15,0,0.04,0.42 4583,Dog's Life,PS2,2003,Adventure,Sony Computer Entertainment,0.21,0.16,0,0.05,0.42 4584,The X Files,PS,1999,Adventure,Sony Computer Entertainment,0.24,0.16,0,0.03,0.42 4585,Super Wagyan Land,SNES,1991,Action,Namco Bandai Games,0,0,0.42,0,0.42 4586,Rascal,PS,1998,Action,Psygnosis,0.24,0.16,0,0.03,0.42 4587,Hometown Story,3DS,2013,Role-Playing,Rising Star Games,0.22,0.13,0.04,0.04,0.42 4588,Tony Hawk's American Wasteland,GC,2005,Sports,Activision,0.33,0.08,0,0.01,0.42 4589,Top Spin 4,X360,2011,Sports,Take-Two Interactive,0.15,0.23,0,0.04,0.42 4590,Famicom Mini: Super Mario Bros. 2,GBA,2004,Platform,Nintendo,0,0,0.41,0.01,0.42 4591,Crash: Mind Over Mutant,DS,2008,Platform,Vivendi Games,0.39,0,0,0.03,0.42 4592,Medal of Honor Heroes 2,Wii,2007,Shooter,Electronic Arts,0.34,0.04,0.01,0.04,0.42 4593,Yu-Gi-Oh! GX: Tag Force 2,PSP,2007,Strategy,Konami Digital Entertainment,0.03,0.2,0.1,0.11,0.42 4594,Colony Wars,PS,1997,Simulation,Psygnosis,0.24,0.16,0,0.03,0.42 4595,All-Star Baseball 2004,PS2,2003,Sports,Acclaim Entertainment,0.21,0.16,0,0.05,0.42 4596,Big Strike Bowling,PS,2003,Sports,Gotham Games,0.23,0.16,0,0.03,0.42 4597,Ragnarok Odyssey,PSV,2012,Role-Playing,GungHo,0.22,0.01,0.16,0.03,0.42 4598,Harry Potter and the Deathly Hallows - Part 1,DS,2010,Action,Electronic Arts,0.2,0.19,0,0.04,0.42 4599,Horsez,DS,2006,Simulation,Ubisoft,0.38,0.01,0,0.03,0.42 4600,SpongeBob's Truth or Square (US sales),DS,2009,Action,THQ,0.42,0,0,0,0.42 4601,NASCAR Thunder 2002,PS,2001,Racing,Electronic Arts,0.23,0.16,0,0.03,0.42 4602,Grandia,SAT,1997,Role-Playing,ESP,0,0,0.42,0,0.42 4603,ESPN NHL 2K5,XB,2004,Sports,Global Star,0.32,0.09,0,0.02,0.42 4604,Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005,GBA,2005,Misc,Konami Digital Entertainment,0.3,0.11,0,0.01,0.42 4605,Hot Wheels World Race,PS2,2003,Racing,THQ,0.21,0.16,0,0.05,0.42 4606,Avatar: The Last Airbender - The Burning Earth,PS2,2007,Action,THQ,0.21,0.16,0,0.05,0.42 4607,Superman: Shadow of Apokolips,PS2,2002,Action,Atari,0.21,0.16,0,0.05,0.42 4608,NiGHTS: Journey of Dreams,Wii,2007,Platform,Sega,0.33,0.03,0.04,0.03,0.42 4609,American Chopper,PS2,2004,Racing,Zoo Digital Publishing,0.35,0.01,0,0.06,0.42 4610,Vanquish,X360,2010,Shooter,Sega,0.19,0.17,0.03,0.04,0.42 4611,Star Wars Trilogy: Apprentice of the Force,GBA,2004,Action,Ubisoft,0.3,0.11,0,0.01,0.42 4612,Marvel Super Hero Squad,DS,2009,Fighting,THQ,0.37,0.02,0,0.03,0.42 4613,Lemony Snicket's A Series of Unfortunate Events,GBA,2004,Platform,Activision,0.3,0.11,0,0.01,0.42 4614,JGTC: All-Japan Grand Touring Car Championship,PS,1998,Racing,TYO,0.23,0.16,0,0.03,0.42 4615,NBA Live 06,PSP,2005,Sports,Electronic Arts,0.39,0,0,0.03,0.42 4616,Arc the Lad III,PS,1999,Role-Playing,Sony Computer Entertainment,0,0,0.39,0.03,0.42 4617,Solitaire Overload,DS,2007,Misc,Telegames,0.39,0,0,0.03,0.42 4618,Mobile Suit Gundam: Gundam vs. Gundam,PSP,2008,Fighting,Namco Bandai Games,0,0,0.42,0,0.42 4619,Test Drive,XB,2002,Racing,Atari,0.35,0.05,0,0.02,0.42 4620,Jikkyou Powerful Pro Yakyuu 11,PS2,2004,Sports,Konami Digital Entertainment,0,0,0.42,0,0.42 4621,Ghost Trick: Phantom Detective,DS,2010,Adventure,Capcom,0.2,0.08,0.12,0.03,0.42 4622,The Adventures of Jimmy Neutron Boy Genius: Jet Fusion,PS2,2003,Action,THQ,0.21,0.16,0,0.05,0.42 4623,Rush 2: Extreme Racing USA,N64,1998,Racing,Midway Games,0.35,0.06,0,0,0.42 4624,NFL Blitz 2001,N64,2000,Sports,Midway Games,0.34,0.07,0,0,0.42 4625,Dr. Mario 64,N64,2001,Puzzle,Nintendo,0.34,0.07,0,0,0.42 4626,Jikkyou Powerful Pro Yakyuu 6,N64,1999,Sports,Konami Digital Entertainment,0,0,0.39,0.03,0.42 4627,Army Men: Sarge's Heroes 2,N64,2000,Shooter,3DO,0.34,0.07,0,0,0.42 4628,James Bond 007: Everything or Nothing,GC,2004,Shooter,Electronic Arts,0.32,0.08,0,0.01,0.42 4629,Green Day: Rock Band,PS3,2010,Misc,MTV Games,0.19,0.16,0,0.07,0.42 4630,Wolfenstein: The Old Blood,PS4,2015,Action,Bethesda Softworks,0.09,0.25,0.02,0.06,0.42 4631,MLB 08: The Show,PS2,2008,Sports,Sony Computer Entertainment,0.35,0.01,0,0.06,0.42 4632,Disney Infinity 2.0: Marvel Super Heroes,XOne,2014,Action,Disney Interactive Studios,0.24,0.15,0,0.03,0.42 4633,Dance Dance Revolution Ultramix 2,XB,2004,Simulation,Konami Digital Entertainment,0.32,0.09,0,0.02,0.42 4634,Mega Man Anniversary Collection,GC,2004,Platform,Capcom,0.32,0.08,0,0.01,0.42 4635,Blazing Angels: Squadrons of WWII,X360,2006,Simulation,Ubisoft,0.36,0.03,0,0.03,0.42 4636,Super Famista 4,SNES,1995,Sports,Namco Bandai Games,0,0,0.42,0,0.42 4637,The Fairly Odd Parents: Game Boy Advance Video Volume 2,GBA,2004,Misc,N/A,0.3,0.11,0,0.01,0.42 4638,Cabela's Legendary Adventures,PS2,2008,Sports,Activision,0.21,0.16,0,0.05,0.42 4639,Taiko no Tatsujin DS: Dororon! Youkai Daikessen!!,DS,2010,Misc,Namco Bandai Games,0,0,0.42,0,0.42 4640,Harry Potter and the Goblet of Fire,GC,2005,Action,Electronic Arts,0.32,0.08,0,0.01,0.42 4641,JumpStart: Escape from Adventure Island,Wii,2009,Adventure,Knowledge Adventure,0.39,0,0,0.03,0.42 4642,Thrillville: Off the Rails,PS2,2007,Strategy,LucasArts,0.2,0.16,0,0.05,0.42 4643,Style Lab: Makeover,DS,2009,Simulation,Ubisoft,0.35,0.03,0,0.03,0.42 4644,Condemned: Criminal Origins,X360,2005,Action,Sega,0.36,0.03,0,0.03,0.42 4645,Mega Man X6,PS,2001,Action,Capcom,0.14,0.1,0.16,0.03,0.42 4646,Monster Jam: Urban Assault,Wii,2008,Racing,Activision,0.39,0,0,0.03,0.42 4647,BloodRayne,PS2,2002,Shooter,Universal Interactive,0.2,0.16,0,0.05,0.42 4648,Kumamon Bomber: Puzzle de Kumamon Taisou,GC,2005,Puzzle,Sega,0.32,0.08,0,0.01,0.42 4649,Castlevania: Curse of Darkness,PS2,2005,Action,Konami Digital Entertainment,0.18,0.14,0.05,0.05,0.42 4650,Tom Clancy's HAWX 2,PS3,2010,Action,Ubisoft,0.21,0.12,0.03,0.05,0.42 4651,Harvest Moon: Grand Bazaar,DS,2008,Simulation,Rising Star Games,0.22,0.05,0.13,0.02,0.42 4652,International Superstar Soccer Pro '98,PS,1998,Sports,Konami Digital Entertainment,0.02,0.02,0.35,0.03,0.42 4653,Jimmy Neutron: Boy Genius,GBA,2001,Platform,THQ,0.3,0.11,0,0.01,0.42 4654,Black,XB,2006,Shooter,Electronic Arts,0.31,0.09,0,0.01,0.42 4655,Zack & Wiki: Quest for Barbaros' Treasure,Wii,2007,Adventure,Nintendo,0.18,0.17,0.03,0.04,0.42 4656,Double Pack: Finding Nemo / The Incredibles,XB,2006,Action,THQ,0.31,0.09,0,0.01,0.42 4657,Star Wars The Clone Wars: Republic Heroes,PSP,2009,Action,LucasArts,0.21,0.13,0,0.08,0.42 4658,NBA 2K11,PSP,2010,Action,Take-Two Interactive,0.39,0,0,0.03,0.42 4659,Animal Crossing: Amiibo Festival,WiiU,2015,Misc,Nintendo,0.19,0.11,0.09,0.03,0.42 4660,Hyrule Warriors,3DS,2016,Action,Nintendo,0.16,0.12,0.11,0.03,0.42 4661,Harry Potter and the Deathly Hallows - Part 1,PS3,2010,Action,Electronic Arts,0.13,0.21,0,0.08,0.42 4662,Fishing Resort,Wii,2011,Sports,Namco Bandai Games,0.16,0,0.25,0.01,0.42 4663,WWE All Stars,PS3,2011,Fighting,THQ,0.16,0.18,0,0.07,0.42 4664,Lord of the Rings: The Third Age,XB,2004,Role-Playing,Electronic Arts,0.31,0.09,0,0.01,0.42 4665,Football Manager Handheld 2011,PSP,2010,Sports,Sega,0,0.28,0,0.14,0.42 4666,Pirates of the Caribbean: At World's End,PS2,2007,Action,Disney Interactive Studios,0.2,0.16,0,0.05,0.42 4667,Mega Man Legends 2,PS,2000,Adventure,Capcom,0.17,0.12,0.1,0.03,0.42 4668,X-Men vs. Street Fighter,PS,1997,Fighting,Capcom,0.16,0.11,0.12,0.03,0.42 4669,High Rollers Casino,PS2,2004,Misc,Mud Duck Productions,0.2,0.16,0,0.05,0.42 4670,Castlevania: The Dracula X Chronicles,PSP,2007,Platform,Konami Digital Entertainment,0.22,0.09,0.04,0.07,0.42 4671,The Suffering,PS2,2004,Action,Midway Games,0.2,0.16,0,0.05,0.42 4672,Cyber Troopers Virtual-On,SAT,1995,Fighting,Sega,0,0,0.42,0,0.42 4673,Katamari Forever,PS3,2009,Puzzle,Namco Bandai Games,0.26,0.05,0.06,0.04,0.42 4674,Star Wars Starfighter: Special Edition,XB,2001,Simulation,LucasArts,0.3,0.1,0,0.02,0.42 4675,TimeShift,X360,2007,Shooter,Vivendi Games,0.36,0.02,0,0.03,0.41 4676,NBA Jam,PS2,2003,Sports,Acclaim Entertainment,0.2,0.16,0,0.05,0.41 4677,Zone of the Enders: The 2nd Runner,PS2,2003,Simulation,Konami Digital Entertainment,0.15,0.12,0.11,0.04,0.41 4678,Ghostbusters: The Video Game,DS,2009,Action,Atari,0.26,0.12,0,0.04,0.41 4679,Attack on Titan: Humanity in Chains,3DS,2013,Action,Screenlife,0,0,0.41,0,0.41 4680,Jampack Spring 2004 (RP-T),PS2,2003,Misc,Sony Computer Entertainment,0.2,0.16,0,0.05,0.41 4681,Dexter's Laboratory Deesaster Strikes,GBA,2001,Adventure,BAM! Entertainment,0.3,0.11,0,0.01,0.41 4682,NFL GameDay 2004,PS2,2003,Sports,Sony Computer Entertainment,0.2,0.16,0,0.05,0.41 4683,Scooby-Doo and the Cyber Chase,GBA,2001,Adventure,Ubisoft,0.3,0.11,0,0.01,0.41 4684,Danganronpa: Trigger Happy Havoc,PSV,2013,Misc,Nippon Ichi Software,0.14,0.07,0.15,0.06,0.41 4685,TERA,PC,N/A,Role-Playing,Unknown,0.24,0.12,0,0.05,0.41 4686,Tomb Raider: The Last Revelation,PC,1998,Action,Eidos Interactive,0.41,0,0,0,0.41 4687,pro evolution soccer 2011,PS2,2010,Sports,Konami Digital Entertainment,0.04,0.21,0.05,0.11,0.41 4688,Sega Rally Championship 2,DC,1999,Racing,Sega,0,0,0.41,0,0.41 4689,Quake II,PS,1998,Shooter,Activision,0.23,0.16,0,0.03,0.41 4690,Crash of the Titans,PS2,2007,Action,Vivendi Games,0.34,0.01,0,0.06,0.41 4691,BioShock,PC,2007,Shooter,Take-Two Interactive,0.01,0.39,0,0.02,0.41 4692,Cars: Mater-National Championship,PS3,2007,Racing,THQ,0.37,0.01,0,0.03,0.41 4693,MLB 10: The Show,PS2,2010,Sports,Sony Computer Entertainment,0.2,0.16,0,0.05,0.41 4694,Wheel of Fortune: 2nd Edition,PS,2000,Misc,Hasbro Interactive,0.23,0.16,0,0.03,0.41 4695,Tom Clancy's Rainbow Six: Lockdown,XB,2005,Shooter,Ubisoft,0.26,0.13,0,0.02,0.41 4696,Mobile Suit Gundam: Gundam vs. Gundam NEXT PLUS,PSP,2009,Fighting,Namco Bandai Games,0,0,0.41,0,0.41 4697,Cool Boarders 2001,PS,2000,Sports,Sony Computer Entertainment,0.23,0.16,0,0.03,0.41 4698,Grudge Warriors,PS,1999,Action,Take-Two Interactive,0.23,0.16,0,0.03,0.41 4699,World Soccer Jikkyou Winning Eleven 2000: U-23 Medal heno Chousen,PS,2000,Sports,Konami Digital Entertainment,0,0,0.39,0.03,0.41 4700,Destiny: The Taken King,PS3,2015,Shooter,Activision,0.16,0.17,0.02,0.06,0.41 4701,Mobile Suit Gundam,SAT,1995,Action,Namco Bandai Games,0,0,0.41,0,0.41 4702,Mass Effect Trilogy,X360,2012,Action,Electronic Arts,0.28,0.1,0,0.03,0.41 4703,"Transformers: Revenge of the Fallen (XBox 360, PS3, & PC Versions)",PSP,2009,Shooter,Activision,0.17,0.15,0,0.09,0.41 4704,Wolfenstein: The New Order,X360,2014,Shooter,Bethesda Softworks,0.18,0.19,0,0.04,0.41 4705,James Patterson Women's Murder Club: Games of Passion,DS,2009,Adventure,THQ,0.15,0.22,0,0.05,0.41 4706,Farming Simulator 2015,X360,2015,Simulation,Koch Media,0.21,0.16,0,0.04,0.41 4707,Jimmy Neutron: Boy Genius,PS2,2002,Platform,THQ,0.2,0.16,0,0.05,0.41 4708,Itadaki Street DS,DS,2007,Misc,Square Enix,0,0,0.41,0,0.41 4709,Castlevania: Order of Ecclesia,DS,2008,Platform,Konami Digital Entertainment,0.31,0.03,0.04,0.03,0.41 4710,BlazBlue: Continuum Shift,PS3,2010,Fighting,PQube,0.21,0.08,0.09,0.04,0.41 4711,X-Men: The Official Game,PS2,2006,Action,Activision,0.2,0.16,0,0.05,0.41 4712,300: March to Glory,PSP,2007,Action,Warner Bros. Interactive Entertainment,0.27,0.08,0,0.06,0.41 4713,E0: Enemy Zero,SAT,1996,Adventure,Sega,0,0,0.41,0,0.41 4714,Nicktoons: Unite!,PS2,2005,Adventure,THQ,0.34,0.01,0,0.06,0.41 4715,Six Flags Fun Park,Wii,2009,Misc,Ubisoft,0.28,0.1,0,0.04,0.41 4716,Spore Hero,Wii,2009,Simulation,Electronic Arts,0.36,0.03,0,0.03,0.41 4717,Mass Effect Trilogy,PS3,2012,Action,Electronic Arts,0.37,0,0,0.04,0.41 4718,NASCAR Racing,PS,1996,Racing,Pioneer LDC,0.23,0.16,0,0.03,0.41 4719,LEGO Jurassic World,PSV,2015,Action,Warner Bros. Interactive Entertainment,0.09,0.23,0,0.09,0.41 4720,Monotaro Dentetsu 2010: Sengoku Ishin no Hero Daishuugou! no Maki,Wii,2009,Misc,Hudson Soft,0,0,0.41,0,0.41 4721,Up,PSP,2009,Action,THQ,0.24,0.1,0,0.07,0.41 4722,Spider-Man: Web of Shadows,X360,2008,Action,Activision,0.36,0.02,0,0.03,0.41 4723,Boku no Natsuyasumi 2: Umi no Bouken Hen,PS2,2002,Adventure,Sony Computer Entertainment,0,0,0.41,0,0.41 4724,SpongeBob SquigglePants,Wii,2011,Misc,THQ,0.36,0.03,0,0.03,0.41 4725,Cars: Race-O-Rama,PSP,2009,Racing,THQ,0.29,0.07,0,0.06,0.41 4726,Fantastic Pets,X360,2011,Simulation,THQ,0.3,0.08,0,0.03,0.41 4727,Command & Conquer: Red Alert,PS,1997,Strategy,Virgin Interactive,0.23,0.16,0,0.03,0.41 4728,Star Wars The Clone Wars: Republic Heroes,DS,2009,Action,LucasArts,0.23,0.14,0,0.04,0.41 4729,Dig Dug,NES,1985,Puzzle,Namco Bandai Games,0,0,0.41,0,0.41 4730,Ogre Battle 64: Person of Lordly Caliber,N64,1999,Role-Playing,Nintendo,0.1,0.02,0.25,0.04,0.41 4731,Superman: The New Superman Adventures,N64,1999,Action,Titus,0.33,0.07,0,0,0.41 4732,UEFA Euro 2008 Austria-Switzerland,PS3,2008,Sports,Electronic Arts,0.08,0.27,0,0.06,0.41 4733,The Terminator: Dawn of Fate,PS2,2002,Action,Atari,0.2,0.16,0,0.05,0.41 4734,The LEGO Movie Videogame,PSV,2014,Action,Warner Bros. Interactive Entertainment,0.05,0.26,0,0.09,0.41 4735,Rogue Galaxy: Director's Cut,PS2,2007,Role-Playing,Sony Computer Entertainment,0.2,0.16,0,0.05,0.41 4736,Armored Core,PS,1997,Simulation,Sony Computer Entertainment,0.13,0.09,0.16,0.03,0.41 4737,Monster Trucks Mayhem,Wii,2009,Racing,Zoo Games,0.39,0,0,0.02,0.41 4738,Winter Sports 2: The Next Challenge,Wii,2008,Sports,RTL,0.18,0.19,0,0.04,0.41 4739,Green Day: Rock Band,X360,2010,Misc,MTV Games,0.24,0.13,0,0.04,0.41 4740,Densha De Go! 2,PS,1999,Simulation,Taito,0,0,0.38,0.03,0.41 4741,Transformers: Fall of Cybertron,PS3,2012,Action,Activision,0.19,0.15,0,0.07,0.41 4742,Call of Duty: Advanced Warfare,PC,2014,Shooter,Activision,0.14,0.23,0,0.04,0.41 4743,Disney Princess: Enchanting Storybooks,Wii,2011,Misc,THQ,0.26,0.11,0,0.04,0.41 4744,Monopoly Streets,PS3,2010,Misc,Electronic Arts,0.16,0.18,0,0.07,0.41 4745,Band Hero,PS2,2009,Misc,Activision,0.15,0.06,0,0.2,0.41 4746,The Wonderful 101,WiiU,2013,Action,Nintendo,0.2,0.1,0.08,0.03,0.41 4747,No More Heroes 2: Desperate Struggle,Wii,2010,Action,Rising Star Games,0.21,0.12,0.04,0.03,0.41 4748,Battlefield 2: Modern Combat,X360,2006,Shooter,Electronic Arts,0.35,0.02,0.01,0.03,0.41 4749,Armored Core 2: Another Age,PS2,2001,Simulation,Metro 3D,0.11,0.08,0.19,0.03,0.41 4750,Buzz! Junior: Jungle Party,PS2,2006,Misc,Sony Computer Entertainment,0.2,0.16,0,0.05,0.41 4751,Mortal Kombat: Deadly Alliance,GC,2002,Fighting,Midway Games,0.31,0.08,0,0.01,0.41 4752,Marvel: Ultimate Alliance,Wii,2006,Role-Playing,Activision,0.37,0.01,0,0.03,0.41 4753,NBA 2K11,PS2,2010,Action,Take-Two Interactive,0.34,0.01,0,0.06,0.41 4754,AKB1/48: Idol to Koishitara...,PSP,2010,Misc,Namco Bandai Games,0,0,0.41,0,0.41 4755,Pro Pinball,PS,1996,Misc,Empire Interactive,0.23,0.15,0,0.03,0.41 4756,'98 Koshien,PS,1998,Sports,Magical Company,0.15,0.1,0.12,0.03,0.41 4757,NBA 2K9,PS2,2008,Sports,Take-Two Interactive,0.34,0.01,0,0.06,0.41 4758,Yu-Gi-Oh! The Eternal Duelist Soul (JP sales),GBA,2001,Misc,Konami Digital Entertainment,0,0,0.4,0.01,0.41 4759,Speed Racer: The Videogame,Wii,2008,Racing,Warner Bros. Interactive Entertainment,0.36,0.02,0,0.03,0.41 4760,Naughty Bear,X360,2010,Action,505 Games,0.21,0.16,0,0.04,0.41 4761,Littlest Pet Shop,Wii,2008,Simulation,Electronic Arts,0.34,0.04,0,0.03,0.41 4762,TNA iMPACT!,PS3,2008,Fighting,Midway Games,0.22,0.12,0,0.06,0.41 4763,Just Dance Kids 2,X360,2011,Misc,Ubisoft,0.29,0.09,0,0.03,0.41 4764,Duke Nukem Forever,PC,2011,Shooter,Take-Two Interactive,0.18,0.17,0,0.06,0.41 4765,Hatsune Miku: Project Diva 2nd,PSP,2010,Misc,Sega,0,0,0.41,0,0.41 4766,Marvel: Ultimate Alliance 2,PS2,2009,Role-Playing,Activision,0.23,0.02,0,0.16,0.41 4767,Mario no Super Picross,SNES,1995,Puzzle,Nintendo,0,0,0.41,0,0.41 4768,"Ed, Edd n Eddy: The Mis-Edventures",PS2,2005,Platform,Midway Games,0.34,0.01,0,0.06,0.41 4769,Jikkyou Powerful Pro Yakuu '94,SNES,1994,Sports,Konami Digital Entertainment,0,0,0.41,0,0.41 4770,Disney's Tarzan Untamed,PS2,2001,Platform,Ubisoft,0.2,0.16,0,0.05,0.41 4771,Borderlands: The Handsome Collection,XOne,2015,Shooter,Take-Two Interactive,0.24,0.13,0,0.04,0.41 4772,The Gunstringer,X360,2011,Shooter,Microsoft Game Studios,0.26,0.11,0,0.04,0.41 4773,Knockout Kings 2001,PS,2000,Fighting,Electronic Arts,0.23,0.15,0,0.03,0.41 4774,From Russia With Love,PS2,2005,Action,Electronic Arts,0.34,0.01,0,0.06,0.41 4775,FIFA Soccer 13,PC,2012,Action,Electronic Arts,0.02,0.31,0,0.07,0.41 4776,Asura's Wrath,PS3,2012,Action,Capcom,0.18,0.12,0.06,0.05,0.41 4777,Avatar: The Game,DS,2009,Action,Ubisoft,0.19,0.18,0,0.04,0.41 4778,My Virtual Tutor: Reading Adventure First to Second Grade,DS,2009,Misc,Mentor Interactive,0.38,0,0,0.03,0.41 4779,Minority Report: Everybody Runs,PS2,2002,Action,Activision,0.2,0.15,0,0.05,0.41 4780,Disney's Hercules / Disney's The Jungle Book: Groove Party / A Bug's Life,PS,2003,Misc,Sony Computer Entertainment,0.23,0.15,0,0.03,0.4 4781,NFL GameDay 2002,PS,2001,Sports,Sony Computer Entertainment,0.23,0.15,0,0.03,0.4 4782,Pengo,2600,1983,Adventure,Atari,0.38,0.02,0,0,0.4 4783,Disney Sing It! High School Musical 3: Senior Year,PS3,2008,Misc,Disney Interactive Studios,0.08,0.26,0,0.07,0.4 4784,Story of Seasons,3DS,2014,Simulation,Nintendo,0,0.13,0.26,0.01,0.4 4785,Beowulf: The Game,X360,2007,Action,Ubisoft,0.36,0.01,0,0.03,0.4 4786,Mouse Trap,2600,1981,Action,Coleco,0.38,0.02,0,0,0.4 4787,Super Monkey Ball: Step & Roll,Wii,2010,Action,Sega,0.17,0.2,0,0.04,0.4 4788,Hatsune Miku: Project Diva F 2nd,PSV,2014,Misc,Sega,0.13,0.06,0.16,0.06,0.4 4789,Overlord,X360,2007,Strategy,Codemasters,0.34,0.03,0.01,0.03,0.4 4790,Tak and the Power of Juju,GC,2003,Platform,THQ,0.31,0.08,0,0.01,0.4 4791,"Transformers: The Game (XBox 360, PS2, PS3, Wii & PC Versions)",PS3,2007,Action,Activision,0.32,0.04,0.01,0.04,0.4 4792,Sega Superstars Tennis,PS3,2008,Sports,Sega,0.13,0.2,0,0.08,0.4 4793,LEGO Harry Potter: Years 5-7,3DS,N/A,Action,Warner Bros. Interactive Entertainment,0.18,0.19,0,0.04,0.4 4794,Dragon Quest X,WiiU,2013,Role-Playing,Square Enix,0,0,0.4,0,0.4 4795,Wall-E,PS3,2008,Platform,THQ,0.12,0.21,0,0.08,0.4 4796,Medarot: Kabuto / Kuwagata Version,GB,1997,Role-Playing,Imagineer,0,0,0.4,0,0.4 4797,NBA 2K10,PS2,2009,Sports,Take-Two Interactive,0.33,0.01,0,0.05,0.4 4798,Defender,PS2,2002,Misc,Midway Games,0.2,0.15,0,0.05,0.4 4799,NFL GameDay 2003,PS2,N/A,Sports,Unknown,0.2,0.15,0,0.05,0.4 4800,WipeOut 3 The Game,Wii,2012,Action,Activision,0.38,0,0,0.03,0.4 4801,Taiko no Tatsujin Wii: Dodon to 2 Yome!,Wii,2009,Misc,Namco Bandai Games,0,0,0.4,0,0.4 4802,Thief (2014),PS3,2014,Action,Square Enix,0.1,0.2,0.02,0.08,0.4 4803,Congo Bongo,2600,1982,Action,Sega,0.37,0.02,0,0,0.4 4804,Gauntlet: Seven Sorrows,PS2,2005,Role-Playing,Midway Games,0.2,0.15,0,0.05,0.4 4805,Harry Potter: Quidditch World Cup,GC,2003,Sports,Electronic Arts,0.31,0.08,0,0.01,0.4 4806,Advance Wars: Dual Strike,DS,2005,Strategy,Nintendo,0.3,0.03,0.04,0.03,0.4 4807,Yu-Gi-Oh! 5D's Stardust Accelerator: World Championship 2009,DS,2009,Action,Konami Digital Entertainment,0.27,0.01,0.09,0.03,0.4 4808,Warriors Orochi 2 (JP sales),PS2,2008,Action,Tecmo Koei,0,0,0.4,0,0.4 4809,WWE SmackDown! vs. RAW 2006,PSP,2005,Fighting,THQ,0.36,0.01,0,0.03,0.4 4810,The Chronicles of Narnia: Prince Caspian,PS2,2008,Action,Disney Interactive Studios,0.2,0.15,0,0.05,0.4 4811,The Incredibles: Rise of the Underminer,GBA,2005,Action,THQ,0.29,0.11,0,0.01,0.4 4812,Pet in TV,PS,1997,Strategy,Sony Computer Entertainment,0,0,0.38,0.03,0.4 4813,Battalion Wars,GC,2005,Strategy,Nintendo,0.25,0.07,0.07,0.01,0.4 4814,NBA ShootOut 2000,PS,1999,Sports,989 Studios,0.22,0.15,0,0.03,0.4 4815,Power Rangers: Dino Thunder,GC,2004,Action,THQ,0.31,0.08,0,0.01,0.4 4816,Rocksmith 2014,XOne,2014,Misc,Ubisoft,0.29,0.08,0,0.04,0.4 4817,Samurai Shodown,SNES,1994,Fighting,Takara,0,0,0.4,0,0.4 4818,NHL 15,XOne,2014,Sports,Electronic Arts,0.31,0.06,0,0.03,0.4 4819,TMNT,Wii,2007,Action,Ubisoft,0.34,0.03,0,0.03,0.4 4820,Final Fantasy Crystal Chronicles: The Crystal Bearers,Wii,2009,Action,Square Enix,0.22,0.08,0.08,0.03,0.4 4821,Cabela's Big Game Hunter 2010,PS3,2009,Sports,Activision Value,0.37,0,0,0.03,0.4 4822,EA Sports UFC 2,XOne,2016,Sports,Electronic Arts,0.23,0.14,0,0.04,0.4 4823,Fighting Vipers,SAT,1995,Fighting,Sega,0,0,0.4,0,0.4 4824,NCAA GameBreaker 2000,PS,1999,Sports,989 Studios,0.22,0.15,0,0.03,0.4 4825,Iron Man 2,PS3,2010,Action,Sega,0.14,0.19,0,0.07,0.4 4826,The Legend of Spyro: Dawn of the Dragon,PS2,2008,Platform,Vivendi Games,0.12,0.01,0,0.27,0.4 4827,AKB1/48: Idol to Guam de Koishitara...,PSP,2011,Misc,Namco Bandai Games,0,0,0.4,0,0.4 4828,RR64: Ridge Racer 64,N64,1999,Racing,Nintendo,0.32,0.07,0,0,0.4 4829,Top Gear Rally,N64,1997,Racing,Kemco,0.32,0.07,0,0,0.4 4830,NFL Quarterback Club 2000,N64,1999,Sports,Acclaim Entertainment,0.37,0.03,0,0,0.4 4831,Mortal Kombat Mythologies: Sub-Zero,N64,1997,Fighting,Midway Games,0.32,0.07,0,0,0.4 4832,18 Wheeler: American Pro Trucker,PS2,2001,Racing,Acclaim Entertainment,0.2,0.15,0,0.05,0.4 4833,Atari Anthology,PS2,2004,Misc,Atari,0.33,0.01,0,0.05,0.4 4834,Bugs Bunny: Lost in Time,PS,1999,Platform,Infogrames,0.22,0.15,0,0.03,0.4 4835,NBA Jam,X360,2010,Sports,Electronic Arts,0.27,0.1,0,0.03,0.4 4836,Sherlock Holmes: The Mystery of the Mummy,DS,2009,Adventure,Focus Home Interactive,0.06,0.3,0,0.04,0.4 4837,Hot Wheels: Beat That!,PS2,2007,Racing,Activision,0.2,0.15,0,0.05,0.4 4838,MLB 2006,PS2,2005,Sports,Sony Computer Entertainment,0.33,0.01,0,0.05,0.4 4839,Star Wars The Clone Wars: Republic Heroes,X360,2009,Action,LucasArts,0.18,0.17,0,0.04,0.4 4840,Brunswick Pro Bowling,PS2,2007,Sports,505 Games,0.2,0.15,0,0.05,0.4 4841,Mafia II,PC,2010,Action,Take-Two Interactive,0.17,0.17,0,0.06,0.4 4842,Rocket Power: Dream Scheme,GBA,2001,Action,THQ,0.29,0.11,0,0.01,0.4 4843,SpongeBob's Truth or Square (US sales),Wii,2009,Action,THQ,0.38,0.01,0,0,0.4 4844,MX vs. ATV Unleashed,XB,2005,Racing,THQ,0.32,0.07,0,0.01,0.4 4845,Rampage: Total Destruction,GC,2006,Action,Midway Games,0.31,0.08,0,0.01,0.4 4846,Planet 51,DS,2009,Action,Sega,0.22,0.14,0,0.04,0.4 4847,The Urbz: Sims in the City,GC,2004,Simulation,Electronic Arts,0.24,0.14,0,0.02,0.4 4848,Road Rash: Jailbreak,PS,1999,Racing,Electronic Arts,0.22,0.15,0,0.03,0.4 4849,Mother 3,GBA,2006,Role-Playing,Nintendo,0,0,0.39,0.01,0.4 4850,Nicktoons: Freeze Frame Frenzy,GBA,2004,Action,THQ,0.29,0.11,0,0.01,0.4 4851,Diner Dash: Sizzle & Serve,DS,2007,Puzzle,Eidos Interactive,0.34,0.03,0,0.03,0.4 4852,Rapala Pro Bass Fishing 2010,X360,2010,Sports,Activision,0.32,0.05,0,0.03,0.4 4853,Legends of WrestleMania,X360,2009,Fighting,THQ,0.2,0.16,0,0.04,0.4 4854,Wii Sports Club,WiiU,2014,Sports,Nintendo,0.19,0.14,0.04,0.03,0.4 4855,Tomb Raider: Anniversary,X360,2007,Action,Eidos Interactive,0.12,0.23,0,0.05,0.4 4856,You Don't Know Jack,PS,1999,Misc,Vivendi Games,0.22,0.15,0,0.03,0.4 4857,Mystery Dungeon: Shiren the Wanderer,SNES,1995,Role-Playing,ChunSoft,0,0,0.4,0,0.4 4858,Sonic Lost World,WiiU,2013,Platform,Sega,0.24,0.12,0.01,0.03,0.4 4859,Condemned 2: Bloodshot,PS3,2008,Action,Sega,0.17,0.16,0,0.07,0.4 4860,Silent Hill: Homecoming,PS3,N/A,Action,Konami Digital Entertainment,0.18,0.15,0,0.06,0.4 4861,Star Wars: Clone Wars,GC,2002,Shooter,Activision,0.31,0.08,0,0.01,0.4 4862,NBA Live 2002,XB,2001,Sports,Electronic Arts,0.35,0.03,0,0.02,0.4 4863,Boku no Natsuyasumi,PS,2000,Adventure,Sony Computer Entertainment,0,0,0.37,0.03,0.4 4864,Armored Core V,PS3,2012,Simulation,Namco Bandai Games,0.09,0.04,0.24,0.02,0.4 4865,I-Ninja,PS2,2003,Platform,Sony Computer Entertainment,0.19,0.15,0,0.05,0.4 4866,Command & Conquer,PS,1996,Strategy,Virgin Interactive,0.22,0.15,0,0.03,0.4 4867,Harvest Moon: Save the Homeland,PS2,N/A,Simulation,Unknown,0.19,0.15,0,0.05,0.4 4868,NBA Jam,PS3,2010,Sports,Electronic Arts,0.22,0.12,0,0.06,0.4 4869,Mass Effect 2,PC,2010,Role-Playing,Electronic Arts,0.01,0.32,0,0.07,0.4 4870,SD Gundam G Generation Seed,PS2,2004,Strategy,Namco Bandai Games,0,0,0.4,0,0.4 4871,Call of Duty: Finest Hour,GC,2004,Shooter,Activision,0.31,0.08,0,0.01,0.4 4872,Scooby-Doo! and the Spooky Swamp,DS,2010,Action,Warner Bros. Interactive Entertainment,0.26,0.1,0,0.03,0.4 4873,Naruto: Path of the Ninja,DS,2007,Role-Playing,D3Publisher,0.37,0,0,0.03,0.4 4874,Rise of the Tomb Raider,X360,2015,Adventure,Square Enix,0.17,0.19,0,0.03,0.4 4875,Hitman: Blood Money,X360,2006,Action,Eidos Interactive,0.29,0.06,0.01,0.03,0.4 4876,Tales of Phantasia,SNES,1995,Role-Playing,Namco Bandai Games,0,0,0.4,0,0.4 4877,Alpha Protocol,X360,2010,Role-Playing,Sega,0.23,0.13,0,0.04,0.4 4878,Suzuki TT Superbikes,PS2,2005,Racing,Jester Interactive,0.33,0.01,0,0.05,0.4 4879,Rumble Roses,PS2,2004,Fighting,Konami Digital Entertainment,0.19,0.15,0,0.05,0.39 4880,Just Dance 2014,PS3,2013,Misc,Ubisoft,0.17,0.15,0,0.07,0.39 4881,Fantastic Four: Rise of the Silver Surfer,PS2,2007,Action,Take-Two Interactive,0.19,0.15,0,0.05,0.39 4882,Ultimate Spider-Man,XB,2005,Action,Activision,0.26,0.11,0,0.02,0.39 4883,GRID 2,PS3,2013,Racing,Codemasters,0.07,0.23,0.01,0.09,0.39 4884,LEGO The Lord of the Rings,3DS,2012,Action,Warner Bros. Interactive Entertainment,0.19,0.17,0,0.03,0.39 4885,Juiced 2: Hot Import Nights,PS2,2007,Racing,THQ,0.19,0.15,0.01,0.05,0.39 4886,Skylanders: SuperChargers,PS3,2015,Action,Activision,0.15,0.18,0,0.06,0.39 4887,NHL 99,N64,1998,Sports,Electronic Arts,0.38,0.01,0,0,0.39 4888,NBA 2K10,Wii,2009,Sports,Take-Two Interactive,0.36,0,0,0.03,0.39 4889,Dungeon Siege III,PS3,2011,Role-Playing,Square Enix,0.17,0.14,0.03,0.06,0.39 4890,Viking: Battle for Asgard,PS3,2008,Action,Sega,0.14,0.18,0,0.07,0.39 4891,Brunswick Pro Bowling,Wii,2007,Sports,505 Games,0.36,0.01,0,0.03,0.39 4892,Monster Jam: Urban Assault,DS,2008,Racing,Activision,0.37,0,0,0.03,0.39 4893,Danball Senki,PSP,2011,Role-Playing,Level 5,0,0,0.39,0,0.39 4894,NASCAR Heat,PS,2000,Racing,Hasbro Interactive,0.22,0.15,0,0.03,0.39 4895,Bloody Roar,PS,1997,Fighting,Virgin Interactive,0.22,0.15,0,0.03,0.39 4896,Bump 'n' Jump,2600,1982,Racing,Mattel Interactive,0.37,0.02,0,0,0.39 4897,Mobile Suit Gundam: Lost War Chronicles,PS2,2002,Shooter,Namco Bandai Games,0,0,0.39,0,0.39 4898,Disney's Brother Bear,GBA,2003,Action,THQ,0.28,0.1,0,0.01,0.39 4899,Naruto: Clash of Ninja Revolution 2,Wii,2008,Fighting,Tomy Corporation,0.34,0.02,0,0.03,0.39 4900,NBA Live 09,PS2,2008,Sports,Electronic Arts,0.32,0.01,0.01,0.05,0.39 4901,LEGO Star Wars III: The Clone Wars,PSP,2011,Action,LucasArts,0.14,0.17,0,0.09,0.39 4902,The House of The Dead III,XB,2002,Shooter,Sega,0.29,0.08,0,0.01,0.39 4903,Rune Factory: Frontier,Wii,2008,Role-Playing,Rising Star Games,0.18,0.14,0.04,0.04,0.39 4904,Fire Emblem: Fuuin no Tsurugi,GBA,2002,Role-Playing,Nintendo,0,0,0.39,0,0.39 4905,SpongeBob's Truth or Square (US sales),PSP,2009,Action,THQ,0.39,0,0,0,0.39 4906,FIFA 12,3DS,2011,Sports,Electronic Arts,0.08,0.26,0,0.05,0.39 4907,Ener-G: Gym Rockets,DS,2008,Sports,Ubisoft,0.36,0,0,0.03,0.39 4908,The Darkness II,X360,2012,Shooter,Take-Two Interactive,0.24,0.12,0,0.03,0.39 4909,NBA Live 09,PSP,2008,Sports,Electronic Arts,0.23,0.07,0.03,0.06,0.39 4910,Laser Blast,2600,1981,Action,Activision,0.37,0.02,0,0,0.39 4911,Dancing with the Stars: We Dance!,DS,2008,Misc,Activision,0.36,0,0,0.03,0.39 4912,LocoRoco,PSP,2006,Platform,Sony Computer Entertainment,0.14,0.05,0.16,0.04,0.39 4913,Thrasher Presents: Skate and Destroy,PS,1998,Sports,Take-Two Interactive,0.22,0.15,0,0.03,0.39 4914,Are You Smarter than a 5th Grader? Make the Grade,DS,2008,Misc,THQ,0.36,0,0,0.03,0.39 4915,Donkey Konga 2,GC,2004,Misc,Nintendo,0.3,0.08,0,0.01,0.39 4916,Just Dance 2014,PS4,2013,Misc,Ubisoft,0.18,0.16,0,0.05,0.39 4917,Metal Gear Solid: The Legacy Collection,PS3,2013,Adventure,Konami Digital Entertainment,0.31,0.01,0.03,0.05,0.39 4918,Tear Ring Saga Yutona Eiyuu Senki,PS,2001,Role-Playing,Enterbrain,0,0,0.37,0.03,0.39 4919,Project X Zone,3DS,2012,Role-Playing,Namco Bandai Games,0.18,0.04,0.15,0.02,0.39 4920,Red Faction: Armageddon,X360,2011,Shooter,THQ,0.18,0.17,0.01,0.04,0.39 4921,Wipeout 2048,PSV,2012,Racing,Sony Computer Entertainment,0.14,0.19,0,0.06,0.39 4922,Need for Speed: Nitro,DS,2009,Racing,Electronic Arts,0.22,0.13,0,0.04,0.39 4923,Mystery Case Files: The Malgrave Incident,Wii,2011,Adventure,Nintendo,0.19,0.17,0,0.03,0.39 4924,Yoshi Touch & Go,DS,2005,Platform,Nintendo,0.34,0.02,0,0.03,0.39 4925,EA Sports Active 2,X360,2010,Sports,Electronic Arts,0.18,0.17,0,0.04,0.39 4926,Combat of Giants: Dinosaurs 3D,3DS,2011,Strategy,Ubisoft,0.25,0.06,0.05,0.03,0.39 4927,Taiko no Tatsujin Wii: Ketteiban,Wii,2011,Misc,Namco Bandai Games,0,0,0.39,0,0.39 4928,Age of Empires III,PC,2005,Strategy,Microsoft Game Studios,0,0.32,0,0.07,0.39 4929,SSX 3,XB,2003,Sports,Electronic Arts,0.29,0.08,0,0.01,0.39 4930,MLB 15: The Show,PS3,2015,Sports,Sony Computer Entertainment,0.3,0.01,0,0.07,0.39 4931,Madden NFL 2005,GBA,2004,Sports,Electronic Arts,0.28,0.1,0,0.01,0.39 4932,All-Star Baseball 2000,N64,1999,Sports,Acclaim Entertainment,0.36,0.03,0,0,0.39 4933,Custom Robo V2,N64,2000,Fighting,Nintendo,0,0,0.34,0.05,0.39 4934,Extreme-G: XG2,N64,1998,Racing,Acclaim Entertainment,0.31,0.07,0,0,0.39 4935,BattleTanx: Global Assault,N64,1999,Action,3DO,0.31,0.07,0,0,0.39 4936,Robert Ludlum's The Bourne Conspiracy,PS3,N/A,Action,Vivendi Games,0.18,0.14,0,0.06,0.39 4937,Chibi-Robo! Plug into Adventure!,GC,2005,Adventure,Nintendo,0.23,0.06,0.09,0.01,0.39 4938,Dawn of Discovery,PC,2009,Simulation,Ubisoft,0,0.32,0,0.07,0.39 4939,Jampack Winter 2003 (RP-T),PS2,2003,Misc,Sony Computer Entertainment,0.19,0.15,0,0.05,0.39 4940,Dancing with the Stars: We Dance!,Wii,2008,Misc,Activision,0.36,0,0,0.03,0.39 4941,Kengo: Master of Bushido,PS2,2000,Fighting,Ubisoft,0.16,0.13,0.06,0.04,0.39 4942,Blood Omen 2,PS2,2002,Action,Eidos Interactive,0.19,0.15,0,0.05,0.39 4943,Sesame Street: Elmo's A-to-Zoo Adventure,Wii,2010,Misc,Warner Bros. Interactive Entertainment,0.37,0,0,0.02,0.39 4944,Skylanders Giants,WiiU,2012,Action,Activision,0.23,0.12,0,0.04,0.39 4945,Just Dance 4,WiiU,2012,Misc,Ubisoft,0.22,0.14,0,0.03,0.39 4946,Super Fire ProWrestling,SNES,1991,Fighting,Human Entertainment,0,0,0.39,0,0.39 4947,Cabela's Dangerous Hunts 2,PS2,2005,Sports,Activision,0.19,0.15,0,0.05,0.39 4948,Marvel: Ultimate Alliance,PS3,2006,Role-Playing,Activision,0.33,0.02,0,0.04,0.39 4949,SpongeBob vs The Big One: Beach Party Cook Off,DS,2009,Adventure,THQ,0.24,0.11,0,0.04,0.39 4950,MotoGP 08,PS3,2008,Racing,Capcom,0.07,0.24,0,0.08,0.39 4951,Imagine: Party Babyz,Wii,2008,Simulation,Ubisoft,0.34,0.02,0,0.03,0.39 4952,Chessmaster,PS2,2003,Misc,Ubisoft,0.19,0.15,0,0.05,0.39 4953,Tiger Woods PGA Tour 14,PS3,2013,Sports,Electronic Arts,0.16,0.15,0,0.07,0.39 4954,Fatal Fury,SNES,1992,Fighting,Takara,0,0,0.39,0,0.39 4955,Farming Simulator 2013,X360,2013,Simulation,Focus Home Interactive,0.22,0.13,0,0.03,0.39 4956,From TV Animation One Piece: Yume no Lufy Kaizokudan Tanjou!,GB,2001,Role-Playing,Banpresto,0,0,0.39,0,0.39 4957,The Dog Island,Wii,2007,Adventure,Ubisoft,0.35,0.01,0,0.03,0.39 4958,Madden NFL Football,3DS,2011,Sports,Electronic Arts,0.36,0.01,0,0.03,0.39 4959,The Sims 2,GBA,2005,Simulation,Electronic Arts,0.28,0.1,0,0.01,0.39 4960,Ice Age 2: The Meltdown,PS2,2006,Platform,Vivendi Games,0.19,0.15,0,0.05,0.39 4961,MLB 14: The Show,PS3,2014,Sports,Sony Computer Entertainment America,0.35,0,0,0.04,0.39 4962,Super Famista 3,SNES,1994,Sports,Namco Bandai Games,0,0,0.39,0,0.39 4963,Auto Modellista,PS2,2002,Racing,Capcom,0.19,0.15,0,0.05,0.39 4964,Tom Clancy's Ghost Recon 2: Summit Strike,XB,2005,Shooter,Ubisoft,0.29,0.08,0,0.01,0.39 4965,Junior Classic Games,DS,2009,Misc,Avanquest,0.26,0.09,0,0.03,0.39 4966,Hooked! Again: Real Motion Fishing,Wii,2009,Sports,505 Games,0.36,0,0,0.03,0.39 4967,Tiger Woods PGA Tour 08,PS2,2007,Sports,Electronic Arts,0.19,0.15,0,0.05,0.39 4968,Karaoke Revolution Presents American Idol Encore,PS2,2008,Misc,Konami Digital Entertainment,0.19,0.15,0,0.05,0.39 4969,Airlock,2600,1981,Action,Data Age,0.36,0.02,0,0,0.39 4970,Tokimeki Memorial 2,PS,1999,Simulation,Konami Digital Entertainment,0,0,0.36,0.03,0.39 4971,Samurai Warriors Chronicles,3DS,2011,Action,Tecmo Koei,0.12,0.05,0.2,0.01,0.39 4972,Tomb Raider: Legend,X360,2006,Action,Eidos Interactive,0.27,0.08,0.01,0.03,0.39 4973,Ice Age: Dawn of the Dinosaurs,DS,2009,Action,Activision,0.2,0.15,0,0.04,0.39 4974,Dance Party: Pop Hits,Wii,2009,Misc,Nordic Games,0,0.36,0,0.02,0.39 4975,Harry Potter: Quidditch World Cup,GBA,2003,Sports,Electronic Arts,0.28,0.1,0,0.01,0.39 4976,Jam Sessions: Sing and Play Guitar (US sales),DS,2007,Misc,Ubisoft,0.38,0,0,0,0.38 4977,Saints Row IV,PS4,2015,Action,Deep Silver,0.13,0.17,0.03,0.06,0.38 4978,Evil Dead: Fistfull of Boomstick,PS2,2003,Action,THQ,0.19,0.15,0,0.05,0.38 4979,One Piece: Unlimited World Red,3DS,2013,Action,Namco Bandai Games,0.05,0.04,0.28,0.01,0.38 4980,Phantasy Star Ø,DS,2008,Role-Playing,Sega,0.16,0,0.2,0.01,0.38 4981,Triple Play 97,PS,1996,Sports,Electronic Arts Victor,0.21,0.15,0,0.03,0.38 4982,Virtua Tennis 2009,PS3,2009,Sports,Sega,0.09,0.23,0,0.07,0.38 4983,Super Soccer,SNES,1991,Sports,Nintendo,0,0,0.38,0,0.38 4984,Shin Megami Tensei: Nocturne,PS2,2003,Role-Playing,Ghostlight,0.07,0.05,0.25,0.02,0.38 4985,Wario Land II (GBC),GB,1998,Platform,Nintendo,0,0,0.38,0,0.38 4986,San Francisco Rush: Extreme Racing,PS,1997,Racing,GT Interactive,0.21,0.15,0,0.03,0.38 4987,Dragon's Crown,PSV,2013,Role-Playing,Nippon Ichi Software,0.16,0.05,0.12,0.05,0.38 4988,Bakusou Dekotora Densetsu: Otoko Ippiki Yume Kaidoi,PS,1998,Racing,Human Entertainment,0,0,0.36,0.03,0.38 4989,Imagine: Salon Stylist,DS,2009,Simulation,Ubisoft,0.24,0.11,0,0.04,0.38 4990,ESPN College Hoops 2K5,XB,2004,Sports,Sega,0.29,0.08,0,0.01,0.38 4991,Looney Tunes: Acme Arsenal,PS2,2007,Action,Warner Bros. Interactive Entertainment,0.19,0.15,0,0.05,0.38 4992,Cabela's Dangerous Hunts 2009,Wii,2008,Sports,Activision Value,0.36,0,0,0.03,0.38 4993,Fragile Dreams: Farewell Ruins of the Moon,Wii,2009,Role-Playing,Rising Star Games,0.17,0.12,0.06,0.03,0.38 4994,SD Gundam G Generation Spirits,PS2,2007,Strategy,Namco Bandai Games,0,0,0.38,0,0.38 4995,Batman: Arkham City,WiiU,2012,Action,Warner Bros. Interactive Entertainment,0.17,0.18,0,0.03,0.38 4996,Disney Sing It,PS3,2008,Misc,Disney Interactive Studios,0.27,0.07,0,0.04,0.38 4997,Peppa Pig: The Game,Wii,2009,Misc,Pinnacle,0,0.35,0,0.03,0.38 4998,God Eater 2: Rage Burst,PSV,2015,Role-Playing,Namco Bandai Games,0,0.01,0.37,0,0.38 4999,Get Fit with Mel B,PS3,2010,Sports,Black Bean Games,0.15,0.17,0,0.07,0.38 5000,The Cat in the Hat,GBA,2005,Platform,Jack of All Games,0.27,0.1,0,0.01,0.38 5001,Naruto Shippuden: Ultimate Ninja Heroes 3,PSP,2009,Fighting,Namco Bandai Games,0.13,0.04,0.19,0.03,0.38 5002,NFL GameDay 2002,PS2,2001,Sports,Sony Computer Entertainment,0.19,0.15,0,0.05,0.38 5003,Turok: Evolution,GC,2002,Shooter,Acclaim Entertainment,0.3,0.08,0,0.01,0.38 5004,Destiny: The Taken King,X360,2015,Shooter,Activision,0.22,0.12,0,0.03,0.38 5005,Tamagotchi Connection: Corner Shop 3,DS,2007,Simulation,Atari,0.07,0,0.31,0.01,0.38 5006,Mobile Suit Gundam: Giren no Yabou Zeon Dokuritsu Sensouden,PS2,2002,Strategy,Namco Bandai Games,0,0,0.38,0,0.38 5007,Ice Age,GBA,2002,Action,Ubisoft,0.27,0.1,0,0.01,0.38 5008,Sega Superstars Tennis,PS2,2008,Sports,Sega,0.1,0,0,0.28,0.38 5009,Headhunter,PS2,2002,Action,Sega,0.19,0.15,0,0.05,0.38 5010,Skate,PS3,2007,Sports,Electronic Arts,0.29,0.05,0,0.04,0.38 5011,Shin Megami Tensei: Devil Summoner,SAT,1995,Role-Playing,Atlus,0,0,0.38,0,0.38 5012,Raving Rabbids: Travel in Time 3D,3DS,2011,Platform,Ubisoft,0.11,0.23,0,0.04,0.38 5013,NCAA Football 08,PS3,2007,Sports,Electronic Arts,0.35,0,0,0.03,0.38 5014,Marvel Nemesis: Rise of the Imperfects,GC,2005,Fighting,Electronic Arts,0.3,0.08,0,0.01,0.38 5015,NHL 15,PS3,2014,Sports,Electronic Arts,0.21,0.11,0,0.06,0.38 5016,ESPN Extreme Games,PS,1994,Sports,Sony Computer Entertainment,0.11,0.08,0.17,0.03,0.38 5017,Forza Horizon 3,XOne,2016,Racing,Microsoft Game Studios,0.15,0.2,0,0.03,0.38 5018,Overlord: Dark Legend,Wii,2009,Action,Codemasters,0.12,0.22,0,0.04,0.38 5019,Ninja: Shadow of Darkness,PS,1998,Action,Eidos Interactive,0.21,0.14,0,0.02,0.38 5020,SD Gundam G Generation-F,PS,2000,Strategy,Namco Bandai Games,0,0,0.36,0.02,0.38 5021,Bratz: Rock Angelz,PS2,2005,Misc,THQ,0.19,0.15,0,0.05,0.38 5022,FlatOut,PS2,2004,Racing,Empire Interactive,0.19,0.15,0,0.05,0.38 5023,Phoenix Wright: Ace Attorney - Dual Destinies,3DS,2013,Adventure,Capcom,0,0,0.38,0,0.38 5024,SSX 3,GC,2003,Sports,Electronic Arts,0.29,0.08,0,0.01,0.38 5025,NCAA Football 11,PS2,2010,Sports,Electronic Arts,0.19,0.15,0,0.05,0.38 5026,Tales of Zestiria,PS4,2015,Role-Playing,Namco Bandai Games,0.16,0.15,0.02,0.06,0.38 5027,Lilo & Stitch 2: Hämsterviel Havoc,GBA,2004,Action,Disney Interactive Studios,0.27,0.1,0,0.01,0.38 5028,Metal Gear Solid: Snake Eater 3D,3DS,2012,Action,Konami Digital Entertainment,0.15,0.11,0.1,0.02,0.38 5029,Risk: Global Domination,PS2,2003,Strategy,Atari,0.19,0.15,0,0.05,0.38 5030,Elite Beat Agents,DS,2006,Misc,Nintendo,0.31,0.03,0,0.03,0.38 5031,NBA 2K7,PS3,2006,Sports,Take-Two Interactive,0.3,0.04,0,0.04,0.38 5032,Mobile Suit Gundam version 2.0,PS,1996,Action,Namco Bandai Games,0,0,0.36,0.02,0.38 5033,Grandia Xtreme,PS2,2002,Role-Playing,Enix Corporation,0.07,0.05,0.25,0.02,0.38 5034,Silent Scope,PS2,2000,Shooter,Konami Digital Entertainment,0.19,0.15,0,0.05,0.38 5035,Final Fantasy Adventure,GB,1991,Role-Playing,SquareSoft,0,0,0.38,0,0.38 5036,Virtua Tennis 2009,Wii,2009,Sports,Sega,0.13,0.21,0,0.04,0.38 5037,Dora The Explorer: Dora Saves the Snow Princess,PS2,2008,Platform,Take-Two Interactive,0.19,0.15,0,0.05,0.38 5038,The Incredible Hulk,PS2,2008,Action,Sega,0.32,0.01,0,0.05,0.38 5039,Mercenaries 2: World in Flames,PS2,2008,Shooter,Electronic Arts,0.21,0,0,0.17,0.38 5040,Cabela's Big Game Hunter 2012,Wii,2011,Sports,Activision,0.34,0.02,0,0.02,0.38 5041,EA Sports MMA,PS3,2010,Fighting,Electronic Arts,0.16,0.15,0.01,0.06,0.38 5042,Iron Man 2,PSP,2010,Action,Sega,0.18,0.12,0,0.07,0.38 5043,DiRT 2,Wii,2009,Racing,Codemasters,0.11,0.23,0,0.04,0.38 5044,Tokimeki Memorial: Forever with You,SAT,1996,Simulation,Konami Digital Entertainment,0,0,0.38,0,0.38 5045,MediEvil II,PS,1999,Action,Sony Computer Entertainment,0.21,0.14,0,0.02,0.38 5046,Guitar Hero On Tour: Modern Hits,DS,2009,Misc,Activision,0.13,0.2,0,0.04,0.38 5047,Hunter: The Reckoning,XB,2002,Action,Interplay,0.28,0.08,0,0.01,0.38 5048,MX vs. ATV Untamed,PS2,2007,Racing,THQ,0.32,0.01,0,0.05,0.38 5049,Rogue Trip: Vacation 2012,PS,1998,Racing,GT Interactive,0.21,0.14,0,0.02,0.38 5050,Dai-4-Ji Super Robot Taisen,SNES,1995,Strategy,Banpresto,0,0,0.38,0,0.38 5051,Tiger Woods PGA Tour 08,PSP,2007,Sports,Electronic Arts,0.14,0.15,0,0.09,0.38 5052,Pokemon Channel,GC,2003,Adventure,Nintendo,0.24,0.06,0.07,0.01,0.38 5053,Taiko no Tatsujin Portable DX,PSP,2011,Misc,Namco Bandai Games,0,0,0.38,0,0.38 5054,Etrian Odyssey IV: Legends of the Titans,3DS,2012,Role-Playing,Atlus,0.12,0.05,0.2,0.01,0.38 5055,Moto Racer World Tour,PS,2000,Racing,Sony Computer Entertainment,0.21,0.14,0,0.02,0.38 5056,NCAA Final Four 2000,PS,1999,Sports,989 Sports,0.21,0.14,0,0.02,0.38 5057,Scribblenauts: Unlimited,WiiU,2012,Action,Warner Bros. Interactive Entertainment,0.26,0.09,0,0.03,0.38 5058,FIFA 17,PS3,2016,Sports,Electronic Arts,0.02,0.29,0.01,0.05,0.38 5059,Saints Row: The Third,PC,2011,Action,THQ,0.16,0.16,0,0.06,0.38 5060,Just Dance 2015,PS4,2014,Misc,Ubisoft,0.19,0.13,0,0.06,0.38 5061,Madagascar: Escape 2 Africa,PS2,2008,Action,Activision,0.12,0,0,0.26,0.38 5062,ZhuZhu Pets: Featuring The Wild Bunch,Wii,2010,Simulation,Activision,0.32,0.03,0,0.03,0.38 5063,Hangman,2600,N/A,Puzzle,Atari,0.35,0.02,0,0,0.38 5064,Petz Rescue: Wildlife Vet,DS,2008,Simulation,Ubisoft,0.35,0,0,0.03,0.38 5065,Green Day: Rock Band,Wii,2010,Misc,MTV Games,0.22,0.12,0,0.03,0.38 5066,Gravitar,2600,1982,Action,Atari,0.35,0.02,0,0,0.38 5067,Monster Jam: Path of Destruction,DS,2010,Racing,Activision,0.35,0,0,0.02,0.38 5068,Toukiden: The Age of Demons,PSV,2013,Action,Tecmo Koei,0.05,0.05,0.25,0.03,0.38 5069,EyeToy Play 2,PS2,2004,Misc,Sony Computer Entertainment,0.18,0.14,0,0.05,0.38 5070,Dance Dance Revolution Ultramix 3,XB,2005,Simulation,Konami Digital Entertainment,0.28,0.08,0,0.01,0.38 5071,Mobile Suit Gundam: Extreme VS Full Boost,PS3,2014,Fighting,Namco Bandai Games,0,0,0.38,0,0.38 5072,WWE SmackDown vs. Raw 2011,PS2,2010,Fighting,THQ,0.24,0.07,0,0.07,0.38 5073,Need for Speed: Hot Pursuit,PC,2010,Racing,Electronic Arts,0.12,0.2,0,0.06,0.38 5074,The Legend of Spyro: A New Beginning,DS,2006,Platform,Vivendi Games,0.34,0.01,0,0.03,0.38 5075,Pro Evolution Soccer 2011 3D,3DS,2011,Sports,Konami Digital Entertainment,0.11,0.13,0.11,0.02,0.38 5076,Shin Megami Tensei: Devil Survivor Overclocked,3DS,2011,Role-Playing,Ghostlight,0.28,0.01,0.06,0.02,0.38 5077,Dragon Ball Z: Attack of the Saiyans,DS,2009,Role-Playing,Namco Bandai Games,0.13,0.02,0.21,0.01,0.38 5078,Marvel Super Hero Squad,Wii,2009,Fighting,THQ,0.31,0.03,0,0.03,0.38 5079,The House of the Dead: Overkill - Extended Cut,PS3,2011,Shooter,Sega,0.15,0.17,0,0.06,0.38 5080,The Golden Compass,PSP,N/A,Action,Sega,0.11,0.16,0,0.1,0.38 5081,Harry Potter and the Prisoner of Azkaban,GC,2004,Action,Electronic Arts,0.29,0.08,0,0.01,0.38 5082,Quake 4,X360,2005,Shooter,Activision,0.32,0.03,0,0.03,0.38 5083,Petz Rescue: Ocean Patrol,DS,2008,Adventure,Ubisoft,0.35,0,0,0.03,0.37 5084,Solaris,2600,1986,Shooter,Atari,0.35,0.02,0,0,0.37 5085,Puppy Palace,DS,2008,Simulation,Ubisoft,0.35,0,0,0.03,0.37 5086,Super Dragon Ball Z,PS2,2006,Fighting,Atari,0.09,0.07,0.19,0.02,0.37 5087,Paws & Claws: Pampered Pets,DS,2009,Simulation,THQ,0.35,0,0,0.03,0.37 5088,ESPN: Sports Connection,WiiU,2012,Sports,Ubisoft,0.21,0.12,0,0.04,0.37 5089,Alien: Isolation,PS3,2014,Shooter,Sega,0.12,0.19,0,0.07,0.37 5090,Naruto Shippuden: Ninja Destiny 2,DS,2008,Fighting,Takara Tomy,0.19,0.03,0.13,0.02,0.37 5091,SAW,PS3,2009,Action,Konami Digital Entertainment,0.13,0.17,0,0.07,0.37 5092,The Legend of Spyro: The Eternal Night,DS,2007,Platform,Vivendi Games,0.32,0.03,0,0.03,0.37 5093,Tobal 2,PS,1997,Fighting,SquareSoft,0,0,0.35,0.02,0.37 5094,Digging for Dinosaurs,DS,2010,Action,Scholastic Inc.,0.35,0,0,0.02,0.37 5095,Trivial Pursuit,X360,2009,Misc,Electronic Arts,0.12,0.21,0,0.04,0.37 5096,Tiger Woods PGA Tour 09,PS2,2008,Sports,Electronic Arts,0.16,0,0,0.21,0.37 5097,Ultimate Spider-Man,GC,2005,Action,Activision,0.29,0.07,0,0.01,0.37 5098,Life is Strange,PS4,2016,Adventure,Square Enix,0.14,0.15,0.03,0.06,0.37 5099,Kingdom Under Fire: Circle of Doom,X360,2007,Role-Playing,Microsoft Game Studios,0.18,0.12,0.04,0.04,0.37 5100,NBA Inside Drive 2002,XB,2002,Sports,Microsoft Game Studios,0.28,0.08,0,0.01,0.37 5101,The BIGS,Wii,2007,Sports,Take-Two Interactive,0.34,0,0,0.03,0.37 5102,Major League Baseball 2K6,X360,2006,Sports,Spike,0.34,0,0,0.03,0.37 5103,Kileak: The DNA Imperative,PS,1994,Shooter,Sony Computer Entertainment,0.08,0.06,0.21,0.02,0.37 5104,Petz: Catz 2,PS2,2006,Simulation,Ubisoft,0.18,0.14,0,0.05,0.37 5105,Mini Ninjas,Wii,2009,Action,Eidos Interactive,0.17,0.17,0,0.04,0.37 5106,Tom Clancy's The Division,PC,2016,Shooter,Ubisoft,0.2,0.14,0,0.03,0.37 5107,Phantasy Star Portable 2: Infinity,PSP,2011,Role-Playing,Sega,0,0,0.37,0,0.37 5108,Hell's Kitchen: The Game,DS,2008,Simulation,Ubisoft,0.34,0.01,0,0.03,0.37 5109,LEGO Dimensions,XOne,2015,Action,Warner Bros. Interactive Entertainment,0.21,0.13,0,0.03,0.37 5110,"Monsters, Inc. Scream Arena",GC,2002,Platform,THQ,0.29,0.07,0,0.01,0.37 5111,Reel Fishing III,PS2,2003,Sports,Natsume,0.18,0.14,0,0.05,0.37 5112,Cabela's Deer Hunt 2005 Season,PS2,2004,Sports,Activision,0.18,0.14,0,0.05,0.37 5113,Prince of Persia: The Forgotten Sands,PSP,2010,Action,Ubisoft,0.09,0.18,0.01,0.1,0.37 5114,Rampage: Total Destruction,PS2,2006,Action,Midway Games,0.18,0.14,0,0.05,0.37 5115,High Heat Major League Baseball 2003,PS2,2002,Sports,3DO,0.18,0.14,0,0.05,0.37 5116,Madden NFL 11,PSP,2010,Sports,Electronic Arts,0.35,0,0,0.03,0.37 5117,Super Formation Soccer 94,SNES,1994,Sports,Human Entertainment,0,0,0.37,0,0.37 5118,Panzer Dragoon,SAT,1995,Shooter,Sega,0,0,0.37,0,0.37 5119,Tiger Woods PGA Tour 12: The Masters,Wii,2011,Sports,Electronic Arts,0.21,0.13,0,0.03,0.37 5120,Rage,PC,2011,Shooter,Bethesda Softworks,0.14,0.18,0,0.06,0.37 5121,Spider-Man: Friend or Foe,PS2,2007,Action,Activision,0.31,0.01,0,0.05,0.37 5122,Yarudora Series Vol.1: Double Cast,PS,1998,Adventure,Sony Computer Entertainment,0,0,0.35,0.02,0.37 5123,Dungeon Siege III,X360,2011,Role-Playing,Square Enix,0.21,0.12,0.01,0.03,0.37 5124,Juiced 2: Hot Import Nights,PSP,2007,Racing,THQ,0.06,0.2,0,0.11,0.37 5125,Rec Room Games,Wii,2009,Sports,Destineer,0.35,0,0,0.02,0.37 5126,Fushigi no Dungeon: Furai no Shiren 2 - Oni Shuurai! Shiren Shiro!,N64,2000,Role-Playing,ChunSoft,0,0,0.32,0.05,0.37 5127,Turok: Rage Wars,N64,1999,Shooter,Acclaim Entertainment,0.3,0.06,0,0,0.37 5128,Scooby-Doo! Classic Creep Capers,N64,2000,Action,THQ,0.3,0.06,0,0,0.37 5129,Dragonfire,2600,1981,Action,Imagic,0.35,0.02,0,0,0.37 5130,Custom Robo,GC,2004,Role-Playing,Nintendo,0.29,0.07,0,0.01,0.37 5131,FIFA Soccer 13,PSP,2012,Action,Electronic Arts,0.05,0.19,0.02,0.1,0.37 5132,Command & Conquer: Red Alert 3 Ultimate Edition,PS3,2009,Strategy,Electronic Arts,0.14,0.17,0,0.06,0.37 5133,Harry Potter and the Order of the Phoenix,PSP,2007,Action,Electronic Arts,0.1,0.17,0,0.1,0.37 5134,Medieval II: Total War Gold Edition,PC,2008,Strategy,Sega,0,0.33,0,0.03,0.37 5135,Pac-Man World 2,GC,2002,Action,Nintendo,0.28,0.07,0,0.01,0.37 5136,Kotoba no Puzzle: Mojipittan DS,DS,2007,Puzzle,Namco Bandai Games,0,0,0.37,0,0.37 5137,Barbie Horse Adventures: Blue Ribbon Race,GBA,2003,Sports,Knowledge Adventure,0.26,0.1,0,0.01,0.37 5138,Bionic Commando,PS3,2009,Platform,Capcom,0.12,0.17,0.01,0.07,0.37 5139,Wanted: Weapons of Fate,X360,2009,Shooter,Warner Bros. Interactive Entertainment,0.17,0.15,0,0.04,0.37 5140,Slime MoriMori Dragon Quest: Shougeki No Shippo Dan,GBA,2003,Adventure,Square Enix,0,0,0.36,0.01,0.37 5141,Dishonored,PS4,2015,Action,Bethesda Softworks,0.11,0.18,0.02,0.06,0.37 5142,Marvel: Ultimate Alliance,PSP,2006,Role-Playing,Activision,0.33,0,0,0.03,0.37 5143,NFL Street 2 Unleashed,PSP,2005,Sports,Electronic Arts,0.34,0,0,0.03,0.37 5144,Super Robot Taisen EX,SNES,1994,Strategy,Banpresto,0,0,0.37,0,0.37 5145,FIFA Street 2,PS2,2006,Sports,Electronic Arts,0.17,0.13,0.02,0.04,0.37 5146,Bottom of the 9th,N64,1999,Sports,Konami Digital Entertainment,0.37,0,0,0,0.37 5147,Theatrhythm Final Fantasy: Curtain Call,3DS,2014,Misc,Square Enix,0.13,0.08,0.15,0.02,0.37 5148,Trauma Center: Under the Knife,DS,2005,Simulation,Nintendo,0.3,0.01,0.02,0.03,0.37 5149,Shin Megami Tensei II,SNES,1994,Role-Playing,Atlus,0,0,0.37,0,0.37 5150,Xenosaga Episode III: Also sprach Zarathustra,PS2,2006,Role-Playing,Namco Bandai Games,0.09,0.07,0.18,0.02,0.37 5151,Build-A-Bear Workshop: A Friend Fur All Seasons,Wii,2008,Simulation,Game Factory,0.34,0,0,0.03,0.37 5152,Sid Meier's Civilization: Beyond Earth,PC,2014,Strategy,Take-Two Interactive,0.11,0.22,0,0.03,0.37 5153,Need for Speed: The Run,PC,2011,Action,Electronic Arts,0.09,0.21,0,0.07,0.37 5154,Virtua Fighter 3tb,DC,1998,Fighting,Sega,0,0,0.37,0,0.37 5155,Transformers: Dark of the Moon,PS3,2011,Action,Activision,0.11,0.19,0,0.07,0.37 5156,Mini-Yonku GB: Let's & Go!!,GB,1997,Strategy,ASCII Entertainment,0,0,0.37,0,0.37 5157,Skylanders SWAP Force,PS4,2013,Platform,Activision,0.2,0.12,0,0.05,0.37 5158,LEGO Batman 2: DC Super Heroes,PSV,2012,Action,Warner Bros. Interactive Entertainment,0.17,0.13,0,0.06,0.37 5159,Rock Band 4,PS4,2015,Misc,Harmonix Music Systems,0.25,0.05,0,0.07,0.37 5160,Left 4 Dead 2,PC,2009,Shooter,Valve Software,0,0.32,0,0.04,0.37 5161,The Sims 2: Castaway,PS2,2007,Simulation,Electronic Arts,0.3,0.01,0,0.05,0.37 5162,NCAA Football 07,PSP,2006,Sports,Electronic Arts,0.34,0,0,0.03,0.37 5163,The Chronicles of Narnia: Prince Caspian,Wii,2008,Action,Disney Interactive Studios,0.31,0.02,0,0.03,0.36 5164,NBA Live 2003,XB,N/A,Sports,Electronic Arts,0.31,0.04,0,0.01,0.36 5165,Dreamworks Madagascar Kartz,DS,2009,Racing,Activision,0.25,0.08,0,0.03,0.36 5166,My Horse & Me,DS,2007,Sports,Atari,0.33,0,0,0.03,0.36 5167,GoldenEye: Rogue Agent,GC,2004,Shooter,Electronic Arts,0.28,0.07,0,0.01,0.36 5168,Zero4 Champ RR,SNES,1994,Sports,Media Rings,0,0,0.36,0,0.36 5169,Dragon Ball Z: Infinite World,PS2,2008,Fighting,Namco Bandai Games,0.08,0.06,0.21,0.02,0.36 5170,Nonomura Byoin no Hitobito,SAT,1996,Adventure,Elf,0,0,0.36,0,0.36 5171,Tom Clancy's HAWX 2,X360,2010,Action,Ubisoft,0.24,0.09,0.01,0.03,0.36 5172,ESPN X Games Skateboarding,PS2,2001,Sports,Konami Digital Entertainment,0.18,0.14,0,0.05,0.36 5173,Bejeweled 3,DS,N/A,Puzzle,Unknown,0.32,0.02,0,0.03,0.36 5174,Resident Evil Zero,PS4,2016,Action,Capcom,0.09,0.17,0.05,0.05,0.36 5175,Super Fire ProWrestling Special,SNES,1994,Fighting,Human Entertainment,0,0,0.36,0,0.36 5176,Yuu Yuu Hakusho,SNES,1993,Fighting,Namco Bandai Games,0,0,0.36,0,0.36 5177,Kamaitachi no Yoru 2,PS2,2002,Adventure,ChunSoft,0,0,0.36,0,0.36 5178,High Heat Major League Baseball 2004,PS2,2003,Sports,3DO,0.18,0.14,0,0.05,0.36 5179,Robots,PS2,2005,Action,Vivendi Games,0.18,0.14,0,0.05,0.36 5180,NARC,PS2,2005,Shooter,Midway Games,0.18,0.14,0,0.05,0.36 5181,One Piece: Gigant Battle!,DS,2010,Fighting,Namco Bandai Games,0,0,0.36,0,0.36 5182,Valkyrie Profile: Lenneth,PSP,2006,Role-Playing,Square Enix,0.17,0.01,0.16,0.02,0.36 5183,Tiger Woods PGA Tour 09,PSP,2008,Sports,Electronic Arts,0.07,0.19,0,0.1,0.36 5184,Metro: Last Light,X360,2013,Action,Deep Silver,0.17,0.16,0,0.03,0.36 5185,Tiger Woods PGA Tour 14,X360,2013,Sports,Electronic Arts,0.21,0.13,0,0.03,0.36 5186,LocoRoco 2,PSP,2008,Platform,Sony Computer Entertainment,0.21,0.09,0.01,0.05,0.36 5187,Monster Rancher 3,PS2,2001,Simulation,Tecmo Koei,0.11,0.09,0.14,0.03,0.36 5188,The Incredibles: Rise of the Underminer,PS2,2005,Action,THQ,0.18,0.14,0,0.05,0.36 5189,Spider-Man: Shattered Dimensions,X360,2010,Action,Activision,0.24,0.09,0,0.03,0.36 5190,BlazBlue: Calamity Trigger,X360,2009,Fighting,PQube,0.21,0.08,0.04,0.03,0.36 5191,MechWarrior 2: 31st Century Combat,PS,1997,Simulation,Activision,0.2,0.14,0,0.02,0.36 5192,Earth Defense Force 2025,PS3,2013,Shooter,D3Publisher,0.04,0.03,0.27,0.02,0.36 5193,Hamtaro: Ham-Ham Heartbreak,GBA,2002,Action,Nintendo,0.26,0.1,0,0.01,0.36 5194,Okage: Shadow King,PS2,2001,Role-Playing,Sony Computer Entertainment,0.14,0.11,0.08,0.04,0.36 5195,Press Your Luck 2010 Edition,Wii,2009,Misc,Ubisoft,0.33,0,0,0.03,0.36 5196,Mobile Suit Z-Gundam,PS,1997,Action,Namco Bandai Games,0,0,0.34,0.02,0.36 5197,Cubix Robots for Everyone: Clash 'n' Bash,GBA,N/A,Action,Unknown,0.26,0.1,0,0.01,0.36 5198,Tropico 4,X360,N/A,Strategy,Kalypso Media,0.2,0.13,0,0.03,0.36 5199,Speed Racer: The Videogame,DS,2008,Racing,Warner Bros. Interactive Entertainment,0.29,0.05,0,0.03,0.36 5200,NHL 2K10,Wii,2009,Sports,Take-Two Interactive,0.33,0.01,0,0.03,0.36 5201,Assassin's Creed III,WiiU,2012,Action,Ubisoft,0.19,0.13,0,0.03,0.36 5202,Kirby's Dream Land 3,SNES,1997,Platform,Nintendo,0,0,0.36,0,0.36 5203,Big Bass World Championship,PS,1997,Sports,Starfish,0.2,0.14,0,0.02,0.36 5204,NFL GameDay 2001,PS2,2000,Sports,Sony Computer Entertainment,0.18,0.14,0,0.05,0.36 5205,NBA 2K6,XB,2005,Action,Take-Two Interactive,0.27,0.08,0,0.01,0.36 5206,Jurassic Park,NES,1993,Action,Ocean,0.25,0.1,0,0.01,0.36 5207,Mystical Ninja starring Goemon,N64,1997,Action,Konami Digital Entertainment,0.07,0.02,0.23,0.04,0.36 5208,Tetrisphere,N64,1997,Puzzle,Nintendo,0.29,0.06,0,0,0.36 5209,Saban's Power Rangers: Lightspeed Rescue,N64,2000,Action,THQ,0.29,0.06,0,0,0.36 5210,Senran Kagura Shinovi Versus: Sh?jo-tachi no Sh?mei,PSV,2013,Fighting,Marvelous Entertainment,0.13,0.02,0.16,0.05,0.36 5211,North American Hunting Extravaganza,Wii,2008,Sports,Zushi Games,0.33,0,0,0.03,0.36 5212,World's Scariest Police Chases,PS,2001,Racing,Activision,0.2,0.14,0,0.02,0.36 5213,Guitar Hero: Smash Hits,PS3,2009,Misc,Activision,0.2,0.11,0,0.05,0.36 5214,Shaun Palmer's Pro Snowboarder,GBA,2001,Sports,Activision,0.26,0.1,0,0.01,0.36 5215,AMF Bowling World Lanes,Wii,2008,Sports,Bethesda Softworks,0.33,0,0,0.03,0.36 5216,MechAssault 2: Lone Wolf,XB,2004,Simulation,Microsoft Game Studios,0.27,0.08,0,0.01,0.36 5217,Middle-Earth: Shadow of Mordor,PC,2014,Action,Warner Bros. Interactive Entertainment,0.12,0.2,0,0.04,0.36 5218,Hamster Club 3,GBA,2002,Simulation,Jorudan,0,0,0.35,0.01,0.36 5219,Breath of Fire II,SNES,1994,Role-Playing,Laguna,0,0,0.36,0,0.36 5220,Call of Duty: Ghosts,WiiU,2013,Shooter,Activision,0.23,0.09,0.01,0.03,0.36 5221,LEGO Racers,PS,1999,Racing,LEGO Media,0.2,0.14,0,0.02,0.36 5222,NBA 2K12,Wii,2011,Sports,Take-Two Interactive,0.3,0.03,0,0.02,0.36 5223,Teenage Mutant Ninja Turtles: Smash-Up,Wii,2009,Fighting,Ubisoft,0.33,0,0,0.03,0.36 5224,Kinectimals: Now with Bears!,X360,2011,Misc,Microsoft Game Studios,0.27,0.06,0,0.03,0.36 5225,ESPN NFL Football,XB,2003,Sports,Sega,0.27,0.08,0,0.01,0.36 5226,ATV/Monster Truck Mayhem,DS,2007,Racing,"Destination Software, Inc",0.33,0,0,0.02,0.36 5227,Naruto: Ultimate Ninja 3 (JP sales),PS2,2005,Fighting,Atari,0,0,0.36,0,0.36 5228,Just Dance 2016,X360,2015,Misc,Ubisoft,0.23,0.1,0,0.03,0.36 5229,Worms: Open Warfare 2,DS,2007,Strategy,THQ,0.07,0.25,0,0.04,0.36 5230,Rapala Pro Fishing,PS2,2004,Sports,Zoo Digital Publishing,0.18,0.14,0,0.05,0.36 5231,J-League Pro Soccer Club o Tsukurou '04,PS2,2004,Sports,Sega,0,0,0.36,0,0.36 5232,Dark Void,PS3,2010,Action,Capcom,0.18,0.12,0,0.06,0.36 5233,James Bond 007: Legends,PS3,2012,Shooter,Activision,0.11,0.17,0,0.07,0.36 5234,Dai-2-Ji Super Robot Taisen Z Saisei-hen,PSP,2012,Strategy,Namco Bandai Games,0,0,0.36,0,0.36 5235,WWE '12,Wii,2011,Fighting,THQ,0.24,0.09,0,0.03,0.36 5236,Disney's The Haunted Mansion,PS2,2003,Platform,Take-Two Interactive,0.18,0.14,0,0.05,0.36 5237,Arc the Lad: Twilight of the Spirits,PS2,2003,Role-Playing,Sony Computer Entertainment,0.18,0.14,0,0.05,0.36 5238,Dance Dance Revolution 3rdMix,PS,2000,Simulation,Konami Digital Entertainment,0,0,0.33,0.02,0.36 5239,Ryu Ga Gotoku Kenzan!,PS3,2008,Adventure,Sega,0,0,0.36,0,0.36 5240,U-Sing,Wii,2009,Misc,Mindscape,0,0.32,0,0.03,0.36 5241,Super Robot Taisen A,GBA,2001,Strategy,Banpresto,0,0,0.35,0.01,0.36 5242,Tomb Raider (2013),PC,N/A,Action,Square Enix,0.06,0.25,0,0.05,0.36 5243,Chicken Shoot,Wii,2007,Action,Zoo Digital Publishing,0.33,0.01,0,0.02,0.36 5244,Company of Heroes 2,PC,2013,Strategy,THQ,0.06,0.25,0,0.05,0.36 5245,Defiance,PS3,2013,Shooter,Trion Worlds,0.19,0.11,0,0.05,0.36 5246,We Sing Deutsche Hits,Wii,2011,Misc,Nordic Games,0,0.31,0,0.05,0.36 5247,Boxer's Road,PS,1995,Fighting,New,0,0,0.33,0.02,0.36 5248,Frogs And Flies,2600,1981,Action,Mattel Interactive,0.33,0.02,0,0,0.36 5249,DanceDanceRevolution,Wii,2010,Simulation,Konami Digital Entertainment,0.29,0.04,0,0.02,0.36 5250,Harry Potter and the Chamber of Secrets,XB,2002,Action,Electronic Arts,0.27,0.08,0,0.01,0.36 5251,EA Sports MMA,X360,2010,Fighting,Electronic Arts,0.23,0.1,0,0.03,0.36 5252,Toriko: Gourmet Survival!,PSP,2011,Role-Playing,Namco Bandai Games,0,0,0.36,0,0.36 5253,South Park Rally,PS,1998,Racing,Acclaim Entertainment,0.2,0.13,0,0.02,0.36 5254,Ganbare Goemon 3: Shishi Jyuurokubei no Karakuri Manji Katame,SNES,1994,Platform,Konami Digital Entertainment,0,0,0.36,0,0.36 5255,Monopoly,PS3,2008,Misc,Electronic Arts,0.25,0.06,0,0.04,0.36 5256,Mega Man Zero Collection,DS,2010,Platform,Capcom,0.21,0.02,0.11,0.02,0.36 5257,Arctic Thunder,PS2,2001,Racing,Midway Games,0.17,0.14,0,0.05,0.36 5258,G-Force,PSP,2009,Action,Electronic Arts,0.24,0.07,0,0.05,0.36 5259,NHL 2K10,PS2,2009,Sports,Take-Two Interactive,0.17,0.14,0,0.05,0.36 5260,Football Manager Handheld 2010,PSP,2009,Sports,Sega,0,0.26,0,0.09,0.36 5261,J-League Pro Soccer Club o Tsukurou!,DC,1999,Sports,Sega,0,0,0.36,0,0.36 5262,Wonder Pets! Save the Animals!,DS,2008,Adventure,Take-Two Interactive,0.33,0,0,0.02,0.36 5263,Formula 1 Championship Edition,PS,1997,Racing,Psygnosis,0.06,0.04,0.23,0.02,0.36 5264,Shrek,XB,2001,Platform,TDK Mediactive,0.25,0.1,0,0.01,0.36 5265,CSI: Deadly Intent - The Hidden Cases,DS,2009,Adventure,Ubisoft,0.16,0.16,0,0.04,0.35 5266,SOCOM: Tactical Strike,PSP,2007,Shooter,Sony Computer Entertainment,0.32,0.01,0,0.03,0.35 5267,Blasto,PS,1998,Action,Sony Computer Entertainment,0.2,0.13,0,0.02,0.35 5268,Trauma Center: Second Opinion,Wii,2006,Simulation,Nintendo,0.28,0.02,0.03,0.03,0.35 5269,Backyard Baseball 2006,GBA,2005,Sports,Atari,0.25,0.09,0,0.01,0.35 5270,Dark Souls III,XOne,2016,Role-Playing,Namco Bandai Games,0.23,0.09,0,0.03,0.35 5271,Cabela's Outdoor Adventures (2006),PS2,2005,Sports,Zoo Digital Publishing,0.17,0.14,0,0.05,0.35 5272,Nicktoons: Unite!,GC,2005,Adventure,THQ,0.27,0.07,0,0.01,0.35 5273,Suikoden V,PS2,2006,Role-Playing,Konami Digital Entertainment,0.08,0.06,0.19,0.02,0.35 5274,Picross 2,GB,1996,Puzzle,Nintendo,0,0,0.35,0,0.35 5275,Remember Me,PS3,2013,Action,Capcom,0.1,0.18,0,0.07,0.35 5276,Battalion Wars 2,Wii,2007,Strategy,Nintendo,0.22,0.03,0.08,0.02,0.35 5277,Outlaw Golf 2,PS2,2004,Sports,Global Star,0.17,0.14,0,0.05,0.35 5278,SpongeBob's Boating Bash,Wii,2010,Misc,THQ,0.25,0.07,0,0.03,0.35 5279,Sentouchu: Densetsu no Shinobi to Survival Battle!,3DS,2013,Action,Namco Bandai Games,0,0,0.35,0,0.35 5280,Vancouver 2010 - The Official Video Game of the Olympic Winter Games,PS3,2010,Sports,Sega,0.09,0.2,0,0.07,0.35 5281,Momotarou Dentetsu 12,PS2,2003,Misc,Hudson Soft,0,0,0.35,0,0.35 5282,Mini Ninjas,PS3,2009,Action,Eidos Interactive,0.14,0.16,0,0.06,0.35 5283,Tekken Tag Tournament 2,X360,2012,Fighting,Namco Bandai Games,0.19,0.12,0.01,0.03,0.35 5284,Batman: Rise of Sin Tzu,PS2,2003,Action,Ubisoft,0.17,0.13,0,0.05,0.35 5285,Disney's Tarzan: Return to the Jungle,GBA,2002,Action,Activision,0.25,0.09,0,0.01,0.35 5286,Cabela's Dangerous Hunts,XB,2003,Sports,Zoo Digital Publishing,0.26,0.08,0,0.01,0.35 5287,Terminator Salvation,X360,2009,Shooter,Warner Bros. Interactive Entertainment,0.13,0.18,0,0.04,0.35 5288,Jikkyou Powerful Pro Yakyuu 13,PS2,2006,Sports,Konami Digital Entertainment,0,0,0.35,0,0.35 5289,Fossil Fighters: Frontier,3DS,2014,Role-Playing,Nintendo,0.08,0.04,0.23,0.01,0.35 5290,Star Fox: Zero,WiiU,2016,Shooter,Nintendo,0.16,0.1,0.07,0.03,0.35 5291,Mega Man X3,SNES,1995,Action,Laguna,0.04,0.01,0.3,0,0.35 5292,Mini Ninjas,DS,2009,Action,Eidos Interactive,0.17,0.15,0,0.04,0.35 5293,Stunt Race FX,SNES,1993,Racing,Nintendo,0,0,0.35,0,0.35 5294,Bloody Roar 3,PS2,2001,Fighting,Virgin Interactive,0.15,0.11,0.05,0.04,0.35 5295,WWE Crush Hour,PS2,2003,Racing,THQ,0.17,0.13,0,0.04,0.35 5296,Persona 2: Eternal Punishment,PS,2000,Role-Playing,Atlus,0.03,0.02,0.28,0.02,0.35 5297,Star Wars: Flight of the Falcon,GBA,2003,Action,THQ,0.25,0.09,0,0.01,0.35 5298,One Piece: Gigant Battle 2 Shin Sekai,DS,2011,Fighting,Namco Bandai Games,0,0,0.35,0,0.35 5299,Pac-Man All-Stars,PS3,2011,Fighting,Namco Bandai Games,0.2,0.08,0.04,0.04,0.35 5300,Def Jam Rapstar,Wii,2010,Misc,Konami Digital Entertainment,0.31,0.02,0,0.02,0.35 5301,SimCity Creator,DS,2008,Simulation,Electronic Arts,0.3,0.03,0,0.03,0.35 5302,Hannah Montana: The Movie,Wii,2009,Adventure,Disney Interactive Studios,0.13,0.18,0,0.04,0.35 5303,Angry Birds Star Wars,Wii,2013,Strategy,Activision,0.21,0.1,0,0.03,0.35 5304,Dragon Ball Z: Budokai Tenkaichi 2 (JP sales),Wii,N/A,Action,N/A,0.15,0.05,0.14,0.01,0.35 5305,Mega Man ZX Advent,DS,2007,Platform,Capcom,0.23,0,0.09,0.02,0.35 5306,Jikkyou Powerful Pro Yakyuu 2000,N64,2000,Sports,Konami Digital Entertainment,0,0,0.29,0.06,0.35 5307,Sniper: Ghost Warrior 2,PS3,2013,Shooter,City Interactive,0.05,0.19,0.03,0.07,0.35 5308,Racquet Sports,PS3,2010,Sports,Ubisoft,0.11,0.17,0,0.06,0.35 5309,Harry Potter and the Deathly Hallows - Part 2,Wii,2011,Action,Electronic Arts,0.18,0.14,0,0.03,0.35 5310,Supreme Commander 2,X360,2010,Strategy,Square Enix,0.23,0.1,0,0.03,0.35 5311,Resident Evil: Dead Aim,PS2,2003,Action,Capcom,0.17,0.13,0,0.04,0.35 5312,Need for Speed Carbon,GC,2006,Racing,Electronic Arts,0.27,0.07,0,0.01,0.35 5313,The Adventures of Jimmy Neutron Boy Genius: Jet Fusion,GBA,2003,Action,THQ,0.25,0.09,0,0.01,0.35 5314,SpongeBob SquarePants: The Yellow Avenger,DS,2005,Action,THQ,0.32,0,0,0.02,0.35 5315,The Fairly Odd Parents: Shadow Showdown,PS2,2004,Platform,THQ,0.17,0.13,0,0.04,0.35 5316,Saban's Power Rangers: Lightspeed Rescue,PS,2000,Action,THQ,0.19,0.13,0,0.02,0.35 5317,Xbox Music Mixer,XB,2003,Misc,Microsoft Game Studios,0.26,0.08,0,0.01,0.35 5318,WWE All Stars,X360,2011,Fighting,THQ,0.18,0.14,0,0.03,0.35 5319,The Shoot,PS3,2010,Shooter,Sony Computer Entertainment,0.13,0.16,0.01,0.06,0.35 5320,College Hoops 2K8,PS2,2007,Sports,Take-Two Interactive,0.17,0.13,0,0.04,0.35 5321,Guitar Hero: Metallica,PS2,2009,Misc,Activision,0.17,0.13,0,0.04,0.35 5322,Guilty Gear X2,PS2,2002,Fighting,Sammy Corporation,0.09,0.07,0.16,0.02,0.35 5323,MotoGP 08,X360,2008,Racing,Capcom,0.11,0.2,0,0.04,0.35 5324,Yu-Gi-Oh! 5D's Tag Force 5,PSP,2010,Strategy,Konami Digital Entertainment,0.13,0.05,0.14,0.03,0.35 5325,Enemy Territory: Quake Wars,PS3,2008,Shooter,Activision,0.23,0.07,0,0.04,0.35 5326,Tom Clancy's Rainbow Six: Lockdown,PS2,2005,Shooter,Ubisoft,0.17,0.13,0,0.04,0.35 5327,From TV Animation One Piece: Tobidase Kaizokudan!,PS,2001,Role-Playing,Namco Bandai Games,0,0,0.32,0.02,0.35 5328,The Tale of Despereaux,PS2,2008,Platform,Brash Entertainment,0.17,0.13,0,0.04,0.35 5329,Aggressive Inline,PS2,2002,Sports,Acclaim Entertainment,0.17,0.13,0,0.04,0.35 5330,Karaoke Revolution,PS2,2003,Misc,Konami Digital Entertainment,0.17,0.13,0,0.04,0.35 5331,NFL Street,GC,2004,Sports,Electronic Arts,0.27,0.07,0,0.01,0.35 5332,Hello Kitty Daily,DS,2008,Misc,Nobilis,0.32,0,0,0.03,0.35 5333,Metal Arms: Glitch in the System,PS2,2003,Shooter,Vivendi Games,0.17,0.13,0,0.04,0.35 5334,Farming Simulator 2015,PS4,2015,Simulation,Koch Media,0.1,0.2,0,0.05,0.35 5335,Jikkyou Powerful Pro Yakyuu 7,PS2,2000,Sports,Konami Digital Entertainment,0,0,0.35,0,0.35 5336,Rally Cross 2,PS,1998,Racing,989 Studios,0.19,0.13,0,0.02,0.35 5337,EverGrace,PS2,2000,Role-Playing,Ubisoft,0.1,0.08,0.15,0.03,0.35 5338,Def Jam Icon,X360,2007,Action,Electronic Arts,0.3,0.01,0,0.03,0.35 5339,Lunar 2: Eternal Blue Complete,PS,1999,Role-Playing,Kadokawa Shoten,0.19,0.13,0,0.02,0.35 5340,Street Fighter Alpha: Warriors' Dreams,SAT,1996,Fighting,Capcom,0,0,0.35,0,0.35 5341,Rugrats: Royal Ransom,PS2,2002,Platform,THQ,0.17,0.13,0,0.04,0.35 5342,Disney Fairies: Tinker Bell and the Great Fairy Rescue,DS,2010,Adventure,Disney Interactive Studios,0.18,0.14,0,0.03,0.35 5343,MLB 06: The Show,PSP,2006,Sports,Sony Computer Entertainment,0.32,0,0,0.03,0.35 5344,F1 Race Stars,PS3,2012,Racing,Codemasters,0.06,0.21,0,0.08,0.35 5345,Over the Hedge,GC,2006,Platform,Activision,0.27,0.07,0,0.01,0.35 5346,Naruto Shippuden: Ultimate Ninja Impact,PSP,2011,Fighting,Namco Bandai Games,0.09,0.07,0.15,0.04,0.35 5347,Just Dance 2016,PS4,2015,Misc,Ubisoft,0.16,0.13,0,0.06,0.35 5348,Charlie and the Chocolate Factory,PS2,2005,Adventure,Global Star,0.17,0.13,0,0.04,0.35 5349,Pirates of the Caribbean: At World's End,DS,2007,Action,Disney Interactive Studios,0.3,0.01,0.01,0.03,0.35 5350,UEFA Euro 2008 Austria-Switzerland,X360,2008,Sports,Electronic Arts,0.08,0.23,0,0.03,0.35 5351,Kurushi Final: Mental Blocks,PS,1998,Puzzle,Sony Computer Entertainment,0,0,0.32,0.02,0.34 5352,Style Lab: Jewelry Design,DS,2009,Simulation,Ubisoft,0.32,0,0,0.02,0.34 5353,Risk / Battleship / Clue,GBA,2005,Misc,Zoo Digital Publishing,0.25,0.09,0,0.01,0.34 5354,SD Gundam G Generation World,PSP,2011,Strategy,Namco Bandai Games,0,0,0.34,0,0.34 5355,LEGO Pirates of the Caribbean: The Video Game,PSP,2011,Action,Disney Interactive Studios,0.11,0.15,0,0.08,0.34 5356,The Wild Thornberrys Movie,GBA,2002,Platform,THQ,0.25,0.09,0,0.01,0.34 5357,High School Musical 3: Senior Year DANCE!,PS2,2008,Misc,Disney Interactive Studios,0.17,0.13,0,0.04,0.34 5358,Dynasty Warriors 5 Empires,PS2,2006,Action,Tecmo Koei,0.11,0.09,0.12,0.03,0.34 5359,SoulCalibur,DC,1999,Fighting,Namco Bandai Games,0,0,0.34,0,0.34 5360,WipEout 3,PS,1999,Racing,Psygnosis,0.19,0.13,0,0.02,0.34 5361,Etrian Odyssey,DS,2007,Role-Playing,Nintendo,0.2,0.03,0.09,0.02,0.34 5362,Conan,PS3,2007,Action,THQ,0.13,0.15,0,0.06,0.34 5363,Classic NES Series: Ice Climber,GBA,2004,Platform,Nintendo,0.1,0.04,0.2,0.01,0.34 5364,Skylanders: Trap Team,XOne,2014,Action,Activision,0.25,0.07,0,0.03,0.34 5365,Avatar: The Last Airbender - The Burning Earth,DS,2007,Action,THQ,0.31,0,0,0.03,0.34 5366,F.E.A.R.,X360,2006,Shooter,Vivendi Games,0.28,0.03,0,0.03,0.34 5367,Tenchu Z,X360,2006,Action,Microsoft Game Studios,0.27,0.02,0.02,0.03,0.34 5368,Freeway,2600,1980,Action,Activision,0.32,0.02,0,0,0.34 5369,Driver 2 Advance,GBA,2002,Action,Atari,0.25,0.09,0,0.01,0.34 5370,Monster Rancher 4,PS2,2003,Simulation,Tecmo Koei,0.08,0.06,0.19,0.02,0.34 5371,Iron Man 2,DS,2010,Action,Sega,0.15,0.16,0,0.03,0.34 5372,Chicken Riot,Wii,2010,Action,City Interactive,0.15,0.16,0,0.03,0.34 5373,Tim Burton's The Nightmare Before Christmas: Oogie's Revenge,PS2,2004,Adventure,Disney Interactive Studios,0.17,0.13,0,0.04,0.34 5374,Iron Storm,SAT,1995,Shooter,Sega,0,0,0.34,0,0.34 5375,Harry Potter and the Deathly Hallows - Part 2,X360,2011,Action,Electronic Arts,0.19,0.12,0,0.03,0.34 5376,MotorStorm: Arctic Edge,PS2,2009,Racing,Sony Computer Entertainment,0.07,0.03,0,0.25,0.34 5377,The Fairly Odd Parents: Shadow Showdown,GBA,2004,Platform,THQ,0.25,0.09,0,0.01,0.34 5378,Radiant Historia,DS,2010,Role-Playing,Atlus,0.24,0,0.09,0.02,0.34 5379,Marvel Super Heroes,PS,1997,Fighting,Virgin Interactive,0.19,0.13,0,0.02,0.34 5380,Super Bust-A-Move,PS2,2000,Puzzle,Acclaim Entertainment,0.17,0.13,0,0.04,0.34 5381,Hitman: Contracts,XB,2004,Shooter,Eidos Interactive,0.26,0.07,0,0.01,0.34 5382,Thunderstrike: Operation Phoenix,PS2,2001,Simulation,Eidos Interactive,0.17,0.13,0,0.04,0.34 5383,Alien's Return,2600,1982,Action,ITT Family Games,0.32,0.02,0,0,0.34 5384,Frostbite,2600,1983,Action,Activision,0.32,0.02,0,0,0.34 5385,LEGO Marvel's Avengers,X360,2016,Action,Warner Bros. Interactive Entertainment,0.17,0.15,0,0.03,0.34 5386,Kameo: Elements of Power,X360,2005,Action,Microsoft Game Studios,0.28,0.03,0,0.03,0.34 5387,Power Rangers Samurai,Wii,2011,Action,Namco Bandai Games,0.29,0.03,0,0.02,0.34 5388,WWE Day of Reckoning 2,GC,2005,Fighting,THQ,0.26,0.07,0,0.01,0.34 5389,Dynasty Warriors 6 Empires,PS3,2009,Action,Tecmo Koei,0.14,0.03,0.15,0.02,0.34 5390,The Urbz: Sims in the City,XB,2004,Simulation,Electronic Arts,0.22,0.11,0,0.01,0.34 5391,Fantastic Voyage,2600,1981,Action,20th Century Fox Video Games,0.32,0.02,0,0,0.34 5392,The Adventures of Tintin: The Game,Wii,2011,Action,Ubisoft,0.13,0.17,0,0.04,0.34 5393,Bee Movie Game,Wii,2007,Action,Activision,0.31,0.01,0,0.03,0.34 5394,Silent Hill HD Collection,PS3,2012,Action,Konami Digital Entertainment,0.15,0.11,0.03,0.05,0.34 5395,Night Warriors: Darkstalkers' Revenge,SAT,1995,Fighting,Virgin Interactive,0,0,0.34,0,0.34 5396,Off Road Challenge,N64,1998,Racing,GT Interactive,0.27,0.06,0,0,0.34 5397,Bank Heist,2600,1982,Action,20th Century Fox Video Games,0.32,0.02,0,0,0.34 5398,Harry Potter and the Half-Blood Prince,PS3,2009,Action,Electronic Arts,0.15,0.13,0,0.06,0.34 5399,Tom Clancy's Ghost Recon: Shadow Wars,3DS,2011,Strategy,Ubisoft,0.22,0.09,0,0.03,0.34 5400,Backstreet Billiards,PS,1998,Misc,ASCII Entertainment,0.19,0.13,0,0.02,0.34 5401,MX vs. ATV Untamed,Wii,2008,Racing,THQ,0.29,0.03,0,0.03,0.34 5402,Carnival,2600,1981,Shooter,Coleco,0.32,0.02,0,0,0.34 5403,Football Manager Handheld 2008,PSP,2007,Sports,Sega,0,0.34,0,0,0.34 5404,Leisure Suit Larry: Magna Cum Laude,PS2,2004,Adventure,Vivendi Games,0.17,0.13,0,0.04,0.34 5405,Harry Potter and the Deathly Hallows - Part 2,PS3,2011,Action,Electronic Arts,0.14,0.15,0,0.05,0.34 5406,MVP 06 NCAA Baseball,XB,2006,Sports,Electronic Arts,0.25,0.07,0,0.01,0.34 5407,Momotarou Dentetsu DS: Tokyo & Japan,DS,2007,Misc,Hudson Soft,0,0,0.34,0,0.34 5408,Point Blank,PS,1997,Shooter,Sony Computer Entertainment,0.05,0.03,0.23,0.02,0.34 5409,Bookworm,DS,2009,Puzzle,PopCap Games,0.31,0.01,0,0.02,0.34 5410,Smart Girl's Party Game,DS,2008,Misc,505 Games,0.31,0,0,0.02,0.34 5411,Rayman Legends,XOne,2014,Platform,Ubisoft,0.13,0.18,0,0.03,0.34 5412,Puzzle Quest: Challenge of the Warlords,DS,2007,Puzzle,D3Publisher,0.28,0.01,0.03,0.02,0.34 5413,Star Ocean: Second Evolution,PSP,2008,Role-Playing,Square Enix,0.14,0.02,0.16,0.02,0.34 5414,My Baby Boy,DS,2008,Simulation,Nobilis,0.3,0.02,0,0.03,0.34 5415,Tiny Tank,PS,1998,Action,Sony Computer Entertainment,0.19,0.13,0,0.02,0.34 5416,Jonah Lomu Rugby Challenge,X360,2011,Sports,Home Entertainment Suppliers,0.09,0.21,0,0.04,0.34 5417,Spy Hunter,XB,2002,Racing,Midway Games,0.25,0.07,0,0.01,0.34 5418,Angry Birds Star Wars,3DS,2013,Strategy,Activision,0.15,0.15,0,0.03,0.34 5419,Imagine: Movie Star,DS,2008,Simulation,Ubisoft,0.31,0,0,0.02,0.34 5420,NHL 09,PS3,2008,Sports,Electronic Arts,0.29,0.02,0,0.03,0.34 5421,Zoo Tycoon (2013),XOne,2013,Simulation,Microsoft Game Studios,0.18,0.13,0,0.03,0.34 5422,Herbie: Fully Loaded,GBA,2005,Racing,Disney Interactive Studios,0.24,0.09,0,0.01,0.34 5423,The Sims 3: Town Life Stuff,PC,2011,Simulation,Electronic Arts,0.11,0.17,0,0.05,0.34 5424,Teenage Mutant Ninja Turtles,GC,2003,Action,Konami Digital Entertainment,0.26,0.07,0,0.01,0.34 5425,Pony Friends 2,DS,2009,Simulation,Eidos Interactive,0.21,0.1,0,0.03,0.34 5426,Disney Sing It: Pop Hits,PS2,2009,Misc,Disney Interactive Studios,0.1,0.02,0,0.22,0.34 5427,Buzz! The Ultimate Music Quiz,PS3,2010,Misc,Sony Computer Entertainment,0,0.25,0,0.08,0.34 5428,Persona 5,PS4,2016,Role-Playing,Atlus,0,0,0.34,0,0.34 5429,The Eye of Judgment,PS3,2007,Misc,Sony Computer Entertainment,0.28,0,0.02,0.03,0.34 5430,Pirates of the Caribbean: At World's End,X360,2007,Action,Disney Interactive Studios,0.29,0.02,0,0.03,0.34 5431,Modnation Racers: Road Trip,PSV,2012,Racing,Sony Computer Entertainment,0.17,0.12,0,0.05,0.34 5432,Dynasty Warriors: Gundam 2,PS2,2008,Action,Namco Bandai Games,0.04,0.03,0.25,0.01,0.34 5433,Power Rangers Samurai,DS,2011,Action,Namco Bandai Games,0.27,0.04,0,0.02,0.34 5434,Fade to Black,PS,1996,Action,Electronic Arts,0.19,0.13,0,0.02,0.34 5435,MXRider,PS2,2001,Racing,Atari,0.16,0.13,0,0.04,0.34 5436,Avatar: The Last Airbender,DS,2006,Adventure,THQ,0.3,0.01,0,0.03,0.34 5437,Battlefield: Hardline,X360,2015,Shooter,Electronic Arts,0.17,0.14,0,0.03,0.34 5438,Delta Force: Black Hawk Down,XB,2005,Shooter,NovaLogic,0.25,0.07,0,0.01,0.34 5439,Night at the Museum: Battle of the Smithsonian,DS,2009,Action,Majesco Entertainment,0.12,0.18,0,0.04,0.34 5440,World Championship Poker 2: Featuring Howard Lederer,PS2,2005,Misc,Oxygen Interactive,0.16,0.13,0,0.04,0.34 5441,Sengoku Musou 3 Z,PS3,2011,Action,Ackkstudios,0,0,0.33,0,0.33 5442,Operation Flashpoint: Red River,PS3,2011,Shooter,Codemasters,0.06,0.15,0.07,0.05,0.33 5443,Ninja Blade,X360,2009,Action,Microsoft Game Studios,0.14,0.14,0.02,0.03,0.33 5444,Tom Clancy's Ghost Recon Advanced Warfighter,XB,2006,Shooter,Ubisoft,0.21,0.11,0,0.01,0.33 5445,Transformers: Revenge of the Fallen (DS Versions),DS,2009,Action,Activision,0.17,0.13,0,0.03,0.33 5446,Fracture,X360,2008,Shooter,LucasArts,0.15,0.14,0,0.04,0.33 5447,Tokyo Highway Battle,PS,1996,Racing,Jaleco,0.06,0.04,0.21,0.02,0.33 5448,Pandora's Tower,Wii,2011,Role-Playing,Nintendo,0.13,0.1,0.08,0.03,0.33 5449,Binary Domain,PS3,2012,Action,Sega,0.09,0.08,0.14,0.03,0.33 5450,The King of Fighters XIII,X360,2011,Fighting,Rising Star Games,0.23,0.07,0.01,0.03,0.33 5451,Beyond Good & Evil,PS2,2003,Adventure,Ubisoft,0.16,0.13,0,0.04,0.33 5452,Banjo-Kazooie: Grunty's Revenge,GBA,2003,Platform,THQ,0.24,0.09,0,0.01,0.33 5453,Bomberman World,PS,1998,Puzzle,Sony Computer Entertainment,0.06,0.04,0.22,0.02,0.33 5454,The X-Factor,Wii,2010,Misc,Deep Silver,0,0.29,0,0.04,0.33 5455,Digimon World: Dawn / Dusk,DS,2007,Role-Playing,Namco Bandai Games,0.14,0,0.18,0.01,0.33 5456,Street Fighter Alpha 3 MAX,PSP,2006,Fighting,Capcom,0.27,0.01,0.02,0.03,0.33 5457,Untold Legends: The Warriors Code,PSP,2006,Role-Playing,Ubisoft,0.14,0.12,0,0.08,0.33 5458,Virtua Tennis 2009,X360,2009,Sports,Sega,0.12,0.18,0,0.03,0.33 5459,Deathtrap Dungeon,PS,1998,Action,Eidos Interactive,0.19,0.13,0,0.02,0.33 5460,Tales of the World: Radiant Mythology 2,PSP,2009,Role-Playing,Namco Bandai Games,0,0,0.33,0,0.33 5461,Wipeout 2,Wii,2011,Misc,Activision,0.31,0,0,0.02,0.33 5462,Iron Man 2,Wii,2010,Action,Sega,0.15,0.15,0,0.03,0.33 5463,Ape Escape Academy,PSP,2004,Misc,Sony Computer Entertainment,0.13,0.15,0,0.05,0.33 5464,The Darkness II,PS3,2012,Shooter,Take-Two Interactive,0.14,0.14,0,0.05,0.33 5465,SingStar Take That,PS3,2009,Misc,Sony Computer Entertainment,0,0.3,0,0.03,0.33 5466,Marvel: Ultimate Alliance 2,Wii,2009,Role-Playing,Activision,0.26,0.05,0,0.03,0.33 5467,Ultimate Marvel vs. Capcom 3,PSV,2011,Fighting,Capcom,0.2,0.09,0,0.05,0.33 5468,WWE Wrestlemania XIX,GC,2003,Fighting,THQ,0.26,0.07,0,0.01,0.33 5469,Planet Puzzle League,DS,2007,Puzzle,Nintendo,0.14,0.01,0.16,0.01,0.33 5470,The Sims 2,GC,2005,Simulation,Electronic Arts,0.26,0.07,0,0.01,0.33 5471,Hulk,XB,2003,Action,Universal Interactive,0.25,0.07,0,0.01,0.33 5472,Naruto: Rise of a Ninja,X360,2007,Action,Ubisoft,0.29,0.02,0,0.03,0.33 5473,Chicken Blaster,Wii,2009,Shooter,Zushi Games,0.31,0,0,0.02,0.33 5474,Family Party: 90 Great Games Party Pack,Wii,2010,Misc,D3Publisher,0.31,0,0,0.02,0.33 5475,Klonoa 2: Lunatea's Veil,PS2,2001,Platform,Sony Computer Entertainment,0.12,0.1,0.08,0.03,0.33 5476,Deus Ex: Invisible War,XB,2003,Shooter,Eidos Interactive,0.25,0.07,0,0.01,0.33 5477,Resonance of Fate,X360,2010,Role-Playing,Sega,0.12,0.13,0.06,0.03,0.33 5478,Hell's Kitchen: The Game,Wii,2008,Simulation,Ubisoft,0.3,0,0,0.03,0.33 5479,Disney's Treasure Planet,PS2,2002,Action,Sony Computer Entertainment,0.16,0.13,0,0.04,0.33 5480,NASCAR Thunder 2002,XB,2001,Racing,Electronic Arts,0.25,0.07,0,0.01,0.33 5481,Jeanne d'Arc,PSP,2006,Role-Playing,Sony Computer Entertainment,0.21,0,0.1,0.02,0.33 5482,NCAA Basketball 10,PS3,2009,Sports,Electronic Arts,0.31,0,0,0.03,0.33 5483,BeatMania Append GottaMix,PS,1999,Simulation,Konami Digital Entertainment,0,0,0.31,0.02,0.33 5484,Dead or Alive 5,PS4,2015,Fighting,Tecmo Koei,0.09,0.13,0.08,0.04,0.33 5485,Tak 2: The Staff of Dreams,GC,2004,Platform,THQ,0.26,0.07,0,0.01,0.33 5486,Rugby World Cup 2011,PS3,2011,Sports,505 Games,0,0.25,0,0.08,0.33 5487,Medal of Honor: Warfighter,PC,2012,Action,Electronic Arts,0.14,0.15,0,0.04,0.33 5488,Kelly Slater's Pro Surfer,PS2,2002,Sports,Activision,0.16,0.13,0,0.04,0.33 5489,Shrek SuperSlam,GBA,2005,Action,Activision,0.24,0.09,0,0.01,0.33 5490,Sonic Boom: Rise of Lyric,WiiU,2014,Action,Sega,0.21,0.09,0,0.03,0.33 5491,Legends of Wrestling II,PS2,2002,Fighting,Acclaim Entertainment,0.16,0.13,0,0.04,0.33 5492,World Stadium 3,PS,1999,Sports,Namco Bandai Games,0,0,0.31,0.02,0.33 5493,Little Deviants,PSV,2011,Platform,Sony Computer Entertainment,0.15,0.13,0,0.05,0.33 5494,Silent Hill: Downpour,X360,2012,Action,Konami Digital Entertainment,0.22,0.08,0,0.03,0.33 5495,Extra Bases,GB,1990,Sports,Namco Bandai Games,0,0,0.33,0,0.33 5496,Super Power League 2,SNES,1994,Sports,Hudson Soft,0,0,0.33,0,0.33 5497,Night at the Museum: Battle of the Smithsonian,Wii,2009,Action,Majesco Entertainment,0.17,0.13,0,0.03,0.33 5498,Capcom Classics Collection Reloaded,PSP,2006,Misc,Capcom,0.26,0,0.03,0.03,0.33 5499,Madden NFL 09,DS,2008,Sports,Electronic Arts,0.3,0,0,0.03,0.33 5500,MLB 09: The Show,PS2,2009,Sports,Sony Computer Entertainment,0.16,0.13,0,0.04,0.33 5501,Deus Ex: Mankind Divided,PS4,2016,Role-Playing,Square Enix,0.1,0.18,0,0.05,0.33 5502,Cool Boarders 2001,PS2,2001,Sports,Sony Computer Entertainment,0.16,0.13,0,0.04,0.33 5503,Classic NES Series: Castlevania,GBA,2004,Platform,Nintendo,0.17,0.06,0.09,0.01,0.33 5504,Dragon Ball Z: Battle of Z,PS3,2014,Fighting,Namco Bandai Games,0.1,0.11,0.06,0.05,0.33 5505,Scooby-Doo! First Frights,PS2,2009,Action,Warner Bros. Interactive Entertainment,0.14,0.03,0,0.16,0.33 5506,Fight Night Round 3,XB,2006,Fighting,Electronic Arts,0.26,0.06,0,0.01,0.33 5507,GT Advance Championship Racing,GBA,2001,Racing,THQ,0.24,0.09,0,0.01,0.33 5508,Way of the Samurai 2,PS2,2003,Action,Capcom,0.05,0.04,0.23,0.01,0.33 5509,FIFA Street 3,PS3,2008,Sports,Electronic Arts,0.08,0.18,0,0.06,0.33 5510,Custom Robo,N64,N/A,Role-Playing,Nintendo,0,0,0.29,0.04,0.33 5511,BattleTanx,N64,1998,Action,3DO,0.26,0.06,0,0,0.33 5512,Hatsune Miku: Project Diva Extend,PSP,2011,Misc,Sega,0,0,0.33,0,0.33 5513,Battlestations: Pacific,X360,2009,Strategy,Eidos Interactive,0.17,0.12,0.01,0.03,0.33 5514,Pitfall 3D: Beyond the Jungle,PS,1998,Platform,Activision,0.18,0.12,0,0.02,0.33 5515,Disgaea 2: Cursed Memories,PS2,2006,Role-Playing,Tecmo Koei,0.09,0.07,0.15,0.02,0.33 5516,Cabela's Dangerous Hunts 2011,PS3,2010,Sports,Activision,0.26,0.04,0,0.03,0.33 5517,DECA Sports Freedom,X360,2010,Sports,Hudson Soft,0.27,0.04,0,0.02,0.33 5518,Clock Tower 3,PS2,2002,Adventure,Capcom,0.1,0.08,0.12,0.03,0.33 5519,Battle Dodge Ball,SNES,1991,Sports,Banpresto,0,0,0.33,0,0.33 5520,Goosebumps HorrorLand,DS,2008,Adventure,Scholastic Inc.,0.31,0,0,0.02,0.33 5521,Phineas and Ferb: Across the 2nd Dimension,PS3,2011,Action,Disney Interactive Studios,0.15,0.12,0,0.05,0.33 5522,Call Of Duty 2: Big Red One,GC,2005,Shooter,Activision,0.25,0.07,0,0.01,0.33 5523,Elebits,Wii,2006,Action,Konami Digital Entertainment,0.22,0.01,0.08,0.02,0.33 5524,"Warhammer 40,000: Squad Command",PSP,2007,Strategy,THQ,0.11,0.14,0,0.08,0.33 5525,F1 2013,X360,2013,Racing,Codemasters,0.01,0.28,0,0.03,0.33 5526,Disgaea: Hour of Darkness,PS2,2003,Role-Playing,Tecmo Koei,0.16,0.13,0,0.04,0.33 5527,NeoGeo Battle Coliseum,PS2,2005,Fighting,Ignition Entertainment,0.16,0.13,0,0.04,0.33 5528,SSX Blur,Wii,2007,Sports,Electronic Arts,0.29,0.01,0,0.03,0.33 5529,DiRT 2,PSP,2009,Racing,Sony Computer Entertainment,0.09,0.16,0,0.09,0.33 5530,Vin Diesel: Wheelman,PS3,2009,Racing,Ubisoft,0.12,0.15,0,0.06,0.33 5531,SpongeBob SquarePants: Creature from the Krusty Krab,GC,2006,Platform,THQ,0.25,0.07,0,0.01,0.33 5532,My Baby: First Steps,DS,2009,Simulation,SouthPeak Games,0.28,0.03,0,0.02,0.33 5533,MLB 08: The Show,PSP,2008,Sports,Sony Computer Entertainment,0.3,0,0,0.02,0.33 5534,The Black Eyed Peas Experience,X360,2011,Misc,Ubisoft,0.2,0.1,0,0.03,0.33 5535,Parodius,PS,1994,Shooter,Konami Digital Entertainment,0,0,0.31,0.02,0.33 5536,Spy Kids 3-D: Game Over,GBA,2003,Platform,Disney Interactive Studios,0.24,0.09,0,0.01,0.33 5537,Sakura Wars 3: Paris wa Moeteiru ka,DC,2001,Adventure,Sega,0,0,0.33,0,0.33 5538,1001 Touch Games,DS,2011,Action,Avanquest,0.12,0.17,0,0.04,0.33 5539,NCAA GameBreaker 2001,PS,2000,Sports,Sony Computer Entertainment,0.18,0.12,0,0.02,0.33 5540,Power Rangers: Ninja Storm,GBA,2003,Misc,THQ,0.24,0.09,0,0.01,0.33 5541,Angry Birds Star Wars,PS3,2013,Strategy,Activision,0.1,0.17,0,0.06,0.33 5542,Naruto: Gekito Ninja Taisen! 4,GC,2005,Fighting,Tomy Corporation,0,0,0.32,0.01,0.33 5543,Kidou Senshi Gundam F91: Formula Senki 0122,SNES,1991,Strategy,Namco Bandai Games,0,0,0.33,0,0.33 5544,Despicable Me: The Game,Wii,2010,Platform,D3Publisher,0.19,0.12,0,0.03,0.33 5545,Golden Axe: Beast Rider,X360,2008,Action,Sega,0.19,0.11,0,0.03,0.33 5546,MySims SkyHeroes,DS,2010,Action,Electronic Arts,0.22,0.08,0,0.03,0.33 5547,MVP Baseball 2005,GC,2005,Sports,Electronic Arts,0.25,0.07,0,0.01,0.33 5548,Zaidan Houjin Nippon Kanji Nouryoku Kentei Kyoukai Kounin: KanKen DS 2 + Jouyou Kanji Jiten,DS,2007,Misc,Rocket Company,0,0,0.33,0,0.33 5549,"Carnival Games: Monkey See, Monkey Do!",X360,2011,Misc,Take-Two Interactive,0.14,0.16,0,0.03,0.33 5550,Eternal Sonata,X360,2007,Role-Playing,Atari,0.19,0.04,0.08,0.02,0.33 5551,DX Game of Life 2,PS,1997,Misc,Takara,0,0,0.31,0.02,0.33 5552,EA Playground,DS,2007,Sports,Electronic Arts,0.29,0.01,0,0.03,0.33 5553,NBA Live 96,PS,1996,Sports,Electronic Arts,0.16,0.11,0.04,0.02,0.33 5554,Clash of the Titans,PS3,2010,Action,Namco Bandai Games,0.09,0.16,0.01,0.06,0.33 5555,Folklore,PS3,2007,Role-Playing,Sony Computer Entertainment,0.2,0.05,0.05,0.03,0.33 5556,Dragon Ball Z: Extreme Butoden,3DS,2015,Fighting,Namco Bandai Games,0.12,0.03,0.16,0.02,0.33 5557,Samurai Warriors 2: Xtreme Legends (JP sales),PS2,2007,Action,Tecmo Koei,0,0,0.33,0,0.33 5558,Sniper Elite 3,XOne,2014,Shooter,505 Games,0.19,0.11,0,0.03,0.33 5559,Teen Titans,GC,2006,Action,THQ,0.25,0.07,0,0.01,0.33 5560,Dead Rising 2: Off the Record,PS3,2011,Action,Capcom,0.11,0.08,0.1,0.03,0.33 5561,Frogger II: Threeedeep!,2600,1983,Action,Parker Bros.,0.31,0.02,0,0,0.33 5562,Etrian Odyssey III: The Drowned City,DS,2010,Role-Playing,Atlus,0.13,0,0.19,0.01,0.33 5563,LEGO The Lord of the Rings,PSV,2012,Action,Warner Bros. Interactive Entertainment,0.1,0.15,0,0.07,0.33 5564,NBA Live 06,GC,2005,Sports,Electronic Arts,0.25,0.07,0,0.01,0.33 5565,Karaoke Revolution Presents American Idol Encore 2,Wii,2008,Misc,Konami Digital Entertainment,0.3,0,0,0.02,0.33 5566,Fireball,2600,1981,Action,Starpath Corp.,0.3,0.02,0,0,0.33 5567,Batman: Arkham Origins,WiiU,2013,Action,Warner Bros. Interactive Entertainment,0.2,0.09,0,0.03,0.33 5568,Discovery Kids: Puppy Playtime,DS,2009,Simulation,505 Games,0.3,0,0,0.02,0.33 5569,Dr. Mario / Puzzle League,GBA,2005,Puzzle,Nintendo,0.12,0.04,0.16,0.01,0.33 5570,Bleach: Shattered Blade,Wii,2006,Fighting,Sega,0.22,0.01,0.08,0.02,0.33 5571,Shin Nippon Pro Wrestling: Toukon Retsuden,PS,1995,Fighting,Tomy Corporation,0,0,0.3,0.02,0.33 5572,Major League Baseball 2K6,XB,2006,Sports,Take-Two Interactive,0.24,0.07,0,0.01,0.33 5573,Pinball Hall of Fame: The Gottlieb Collection,PS2,2004,Misc,Play It,0.16,0.12,0,0.04,0.33 5574,God of War Collection,PSV,2014,Action,Sony Computer Entertainment,0.14,0.1,0.01,0.07,0.33 5575,Dead Space 2,PC,2011,Shooter,Electronic Arts,0.13,0.15,0,0.05,0.33 5576,Def Jam Rapstar,PS3,2010,Misc,Konami Digital Entertainment,0.25,0.05,0,0.03,0.33 5577,Overlord II,X360,2009,Action,Codemasters,0.15,0.14,0,0.03,0.32 5578,NBA 2K10,PSP,2009,Sports,Take-Two Interactive,0.3,0,0,0.03,0.32 5579,J Stars Victory Vs.,PS3,2014,Fighting,Namco Bandai Games,0.04,0.06,0.2,0.02,0.32 5580,The Witcher: Enhanced Edition,PC,2008,Role-Playing,Atari,0.32,0.01,0,0,0.32 5581,Teenage Mutant Ninja Turtles 2: Battle Nexus,GBA,2004,Action,Konami Digital Entertainment,0.23,0.09,0,0.01,0.32 5582,Nicktoons: Movin',PS2,2004,Action,THQ,0.16,0.12,0,0.04,0.32 5583,One Piece: Romance Dawn - Bouken no Yoake,PSP,2012,Fighting,Namco Bandai Games,0,0,0.32,0,0.32 5584,Batman: Arkham Origins,PC,2013,Action,Warner Bros. Interactive Entertainment,0.13,0.16,0,0.04,0.32 5585,SWAT: Global Strike Team,PS2,2003,Shooter,Vivendi Games,0.16,0.12,0,0.04,0.32 5586,Championship Bass,PS,1999,Sports,Electronic Arts,0.18,0.12,0,0.02,0.32 5587,Resident Evil: Revelations 2,PS3,2015,Action,Capcom,0.06,0.08,0.16,0.03,0.32 5588,Test Drive Unlimited,X360,2006,Racing,Atari,0.23,0.04,0.02,0.03,0.32 5589,Golden Axe: Beast Rider,PS3,2008,Action,Sega,0.13,0.14,0,0.06,0.32 5590,Madden NFL 13,PSV,2012,Sports,Electronic Arts,0.3,0,0,0.03,0.32 5591,Bratz: Girlz Really Rock,DS,2008,Action,THQ,0.18,0.11,0,0.03,0.32 5592,NCAA Basketball 10,X360,2009,Sports,Electronic Arts,0.3,0,0,0.02,0.32 5593,Dead or Alive 5,X360,2012,Fighting,Ubisoft Annecy,0.19,0.08,0.03,0.02,0.32 5594,Shin Megami Tensei: Devil Survivor 2,DS,2011,Role-Playing,Ghostlight,0.17,0.01,0.12,0.01,0.32 5595,NHL Breakaway 98,N64,1998,Sports,Acclaim Entertainment,0.3,0.02,0,0,0.32 5596,Momotarou Dentetsu 20-Shuunen,DS,2008,Misc,Hudson Soft,0,0,0.32,0,0.32 5597,LEGO Marvel's Avengers,XOne,2016,Action,Warner Bros. Interactive Entertainment,0.18,0.11,0,0.03,0.32 5598,Tekken 6,PSP,2009,Fighting,Namco Bandai Games,0.15,0.04,0.1,0.03,0.32 5599,Kinetica,PS2,2001,Racing,Sony Computer Entertainment,0.16,0.12,0,0.04,0.32 5600,Beautiful Katamari,X360,2007,Puzzle,Namco Bandai Games,0.14,0.02,0.15,0.02,0.32 5601,Bust-A-Move '99,PS,1997,Puzzle,Acclaim Entertainment,0.18,0.12,0,0.02,0.32 5602,NBA Street V3,XB,2005,Sports,Electronic Arts,0.28,0.03,0,0.01,0.32 5603,Overlord II,PS3,2009,Action,Codemasters,0.11,0.15,0,0.06,0.32 5604,Dragon Quest Monsters 1·2,PS,2002,Role-Playing,Enix Corporation,0,0,0.3,0.02,0.32 5605,Army of Two: The 40th Day,PSP,2010,Shooter,Electronic Arts,0.12,0.13,0,0.08,0.32 5606,Ben 10 Ultimate Alien: Cosmic Destruction,DS,2010,Platform,D3Publisher,0.22,0.08,0,0.03,0.32 5607,Bigfoot: Collision Course,Wii,2008,Racing,Zoo Digital Publishing,0.3,0,0,0.02,0.32 5608,Batman: Arkham Asylum,PC,2009,Action,Eidos Interactive,0,0.27,0,0.05,0.32 5609,Crash of the Titans,X360,2007,Action,Vivendi Games,0.27,0.02,0,0.03,0.32 5610,The Legend of Spyro: Dawn of the Dragon,X360,2008,Platform,Vivendi Games,0.16,0.13,0,0.03,0.32 5611,Prey,X360,2006,Shooter,Take-Two Interactive,0.27,0.03,0,0.03,0.32 5612,Birthday Party Bash,Wii,2009,Misc,Take-Two Interactive,0.3,0,0,0.02,0.32 5613,OverBlood,PS,1996,Action,Electronic Arts,0.05,0.04,0.21,0.02,0.32 5614,ESPN X-Games Pro Boarder,PS,1997,Sports,Sony Computer Entertainment,0.18,0.12,0,0.02,0.32 5615,Murdered: Soul Suspect,PS4,2014,Action,Square Enix,0.09,0.16,0.02,0.05,0.32 5616,Tony Hawk's American Wasteland,X360,2005,Sports,Activision,0.28,0.02,0,0.03,0.32 5617,Harvest Moon: Back to Nature,PS,1999,Simulation,Ubisoft,0.11,0.07,0.12,0.02,0.32 5618,Sniper Elite 3,X360,2014,Shooter,505 Games,0.16,0.14,0,0.03,0.32 5619,Naruto: Ultimate Ninja (JP sales),PS2,2003,Fighting,Atari,0,0,0.32,0,0.32 5620,Final Fantasy XI,PS2,N/A,Role-Playing,Unknown,0.08,0.06,0.15,0.02,0.32 5621,The Settlers 7: Paths to a Kingdom,PC,2010,Strategy,Ubisoft,0,0.26,0,0.06,0.32 5622,"Go, Diego, Go!: Great Dinosaur Rescue",PS2,2008,Action,Take-Two Interactive,0.16,0.12,0,0.04,0.32 5623,TrackMania Turbo,PS4,2016,Action,Ubisoft,0.03,0.24,0,0.05,0.32 5624,The Biggest Loser,DS,2009,Sports,THQ,0.18,0.11,0,0.03,0.32 5625,Minute to Win It,X360,2011,Misc,Zoo Games,0.3,0,0,0.02,0.32 5626,Darkwatch,PS2,2005,Shooter,Ubisoft,0.16,0.12,0,0.04,0.32 5627,Singularity,X360,N/A,Shooter,Unknown,0.24,0.05,0,0.02,0.32 5628,Dance Dance Revolution Universe,X360,2007,Simulation,Konami Digital Entertainment,0.3,0,0,0.02,0.32 5629,SimAnimals,Wii,2009,Simulation,Electronic Arts,0.15,0.14,0,0.03,0.32 5630,Prince of Persia: The Sands of Time,GC,2003,Action,Ubisoft,0.25,0.06,0,0.01,0.32 5631,Sky Odyssey,PS2,2000,Simulation,Sony Computer Entertainment,0.16,0.12,0,0.04,0.32 5632,Nagano Winter Olympics 98,N64,1997,Sports,Konami Digital Entertainment,0.15,0.04,0.13,0,0.32 5633,Rayman 2: The Great Escape,PS,2000,Platform,Ubisoft,0.18,0.12,0,0.02,0.32 5634,Kirby's Block Ball,GB,1995,Puzzle,Nintendo,0,0,0.32,0,0.32 5635,DiRT Rally,PS4,2016,Racing,Codemasters,0.03,0.24,0,0.05,0.32 5636,Fortress,GBA,2001,Action,Majesco Entertainment,0.23,0.08,0,0.01,0.32 5637,FIFA 2001 Major League Soccer,PS,2000,Sports,Electronic Arts,0.18,0.12,0,0.02,0.32 5638,Peppa Pig: Theme Park Fun,DS,2011,Misc,P2 Games,0,0.28,0,0.04,0.32 5639,Rally Cross,PS,1997,Racing,Sony Computer Entertainment,0.18,0.12,0,0.02,0.32 5640,My Horse & Me,Wii,2007,Sports,Atari,0.27,0.02,0,0.03,0.32 5641,Frogger's Adventures: The Rescue,PS2,2003,Platform,Konami Digital Entertainment,0.16,0.12,0,0.04,0.32 5642,Extreme Pinball,PS,1995,Misc,Electronic Arts,0.18,0.12,0,0.02,0.32 5643,Shaun White Snowboarding,PSP,2008,Sports,Ubisoft,0.26,0.03,0,0.03,0.32 5644,Karaoke Revolution Volume 3,PS2,2004,Misc,Konami Digital Entertainment,0.16,0.12,0,0.04,0.32 5645,Gold's Gym: Cardio Workout (Others sales),Wii,2008,Sports,Ubisoft,0,0.3,0,0.02,0.32 5646,Seaman: Kindan no Pet - Gaze Hakushi no Jikken Shima,PS2,2001,Simulation,ASCII Entertainment,0,0,0.32,0,0.32 5647,Street Fighter Alpha 2,SAT,1995,Fighting,Virgin Interactive,0,0,0.32,0,0.32 5648,No.1 Muscle Ranking - Kinniku Banzuke Vol. 1: Oregasaikyouno Otokoda!,PS,1999,Sports,Konami Digital Entertainment,0,0,0.3,0.02,0.32 5649,Cartoon Network Collection: Game Boy Advance Video Platinum Edition,GBA,2005,Misc,N/A,0.23,0.08,0,0.01,0.32 5650,Ultimate Fighting Championship: Throwdown,PS2,2002,Fighting,Ubisoft,0.16,0.12,0,0.04,0.32 5651,Marvel Nemesis: Rise of the Imperfects,PSP,2005,Fighting,Electronic Arts,0.29,0,0,0.03,0.32 5652,SpongeBob SquarePants: Double Pack,GBA,2005,Platform,THQ,0.23,0.08,0,0.01,0.32 5653,Tetris 2 + Bombliss,NES,1991,Puzzle,BPS,0,0,0.32,0,0.32 5654,Harry Potter and the Half-Blood Prince,X360,2009,Action,Electronic Arts,0.17,0.12,0,0.03,0.32 5655,Disney's Extreme Skate Adventure,PS2,2003,Sports,Activision,0.16,0.12,0,0.04,0.32 5656,Rock Band Country Track Pack,PS2,2009,Misc,MTV Games,0.16,0.12,0,0.04,0.32 5657,7 Wonders II,DS,2009,Puzzle,Rondomedia,0.14,0.15,0,0.03,0.32 5658,"Ed, Edd n Eddy: Jawbreakers!",GBA,2002,Adventure,BAM! Entertainment,0.23,0.08,0,0.01,0.32 5659,Dragster,2600,N/A,Racing,Activision,0.3,0.02,0,0,0.32 5660,Frankenstein's Monster,2600,1982,Action,Data Age,0.3,0.02,0,0,0.32 5661,Riven: The Sequel to Myst,PS,1997,Adventure,Acclaim Entertainment,0.18,0.12,0,0.02,0.32 5662,Derby Stallion DS,DS,2008,Sports,Enterbrain,0,0,0.32,0,0.32 5663,Mirror's Edge Catalyst,PS4,2016,Platform,Electronic Arts,0.1,0.14,0.02,0.06,0.32 5664,Manhunt 2,PSP,2007,Action,Take-Two Interactive,0.04,0.18,0,0.1,0.32 5665,NBA 2K3,XB,2002,Sports,Sega,0.24,0.07,0,0.01,0.32 5666,Monster Lab,Wii,2008,Role-Playing,Eidos Interactive,0.28,0.02,0,0.02,0.32 5667,Dragon Quest Monsters: Battle Road Victory,Wii,2010,Strategy,Square Enix,0,0,0.32,0,0.32 5668,Shin Momotarou Densetsu,SNES,1993,Role-Playing,Hudson Soft,0,0,0.32,0,0.32 5669,From TV Animation One Piece: Grand Battle! 3,PS2,2003,Fighting,Namco Bandai Games,0,0,0.32,0,0.32 5670,Sega Smash Pack,GBA,2002,Misc,Atari,0.23,0.08,0,0.01,0.32 5671,All-Star Baseball 2005,PS2,N/A,Sports,Unknown,0.16,0.12,0,0.04,0.32 5672,The Conveni: Ano Machi wo Dokusen Seyo,PS,1997,Simulation,Human Entertainment,0,0,0.3,0.02,0.32 5673,Shin Super Robot Taisen Special Disk,PS,1997,Strategy,Banpresto,0,0,0.3,0.02,0.32 5674,Live A Live,SNES,1994,Role-Playing,SquareSoft,0,0,0.32,0,0.32 5675,NFL Fever 2004,XB,2003,Sports,Microsoft Game Studios,0.24,0.07,0,0.01,0.32 5676,Madden NFL 2002,GBA,2001,Sports,Electronic Arts,0.23,0.08,0,0.01,0.32 5677,UEFA Euro 2008 Austria-Switzerland,PS2,2008,Sports,Electronic Arts,0.03,0,0,0.28,0.32 5678,Clive Barker's Jericho,X360,2007,Shooter,Codemasters,0.28,0.01,0,0.02,0.32 5679,Littlest Pet Shop: City Friends,DS,2009,Simulation,Electronic Arts,0.29,0,0,0.02,0.32 5680,Kingdom Under Fire: The Crusaders,XB,2004,Strategy,Deep Silver,0.24,0.07,0,0.01,0.32 5681,4x4 Evolution,PS2,2001,Racing,Gathering of Developers,0.16,0.12,0,0.04,0.32 5682,Cabela's Dangerous Hunts 2011,X360,2010,Sports,Activision,0.28,0.01,0,0.02,0.32 5683,Momotarou Dentetsu Happy,SNES,1996,Misc,Hudson Soft,0,0,0.32,0,0.32 5684,Power Rangers: Time Force,PS,2001,Action,THQ,0.18,0.12,0,0.02,0.32 5685,Romance of the Three Kingdoms VII,PS2,2000,Strategy,Tecmo Koei,0.08,0.06,0.16,0.02,0.32 5686,Shrek the Third,PSP,2007,Action,Activision,0.08,0.15,0,0.09,0.32 5687,Catherine,X360,2011,Adventure,Deep Silver,0.2,0.06,0.03,0.02,0.32 5688,BlazBlue: Continuum Shift,X360,2010,Fighting,PQube,0.23,0.04,0.02,0.02,0.32 5689,"Monsters, Inc.",PS2,2002,Adventure,Sony Computer Entertainment,0.15,0.12,0,0.04,0.32 5690,DJ Hero,PS2,2009,Misc,Activision,0.1,0.02,0,0.2,0.32 5691,WipEout Pulse,PSP,2007,Racing,Sony Computer Entertainment,0.13,0.12,0,0.06,0.32 5692,Quiz Magic Academy DS,DS,2008,Misc,Konami Digital Entertainment,0,0,0.32,0,0.32 5693,Just Dance 2016,XOne,2015,Misc,Ubisoft,0.24,0.04,0,0.03,0.32 5694,Resident Evil Archives: Resident Evil,Wii,2008,Action,Capcom,0.17,0.04,0.08,0.02,0.32 5695,Dynasty Warriors 4 Empires,PS2,2004,Action,Tecmo Koei,0,0,0.32,0,0.32 5696,Shenmue II,XB,2002,Adventure,Microsoft Game Studios,0.22,0.08,0,0.01,0.32 5697,Heart of Darkness,PS,1998,Platform,Ocean,0.18,0.12,0,0.02,0.32 5698,LEGO Marvel's Avengers,PS3,2016,Action,Warner Bros. Interactive Entertainment,0.1,0.17,0,0.05,0.32 5699,Virtua Striker 2,DC,1999,Sports,Sega,0,0,0.32,0,0.32 5700,Fable III,PC,2011,Role-Playing,Microsoft Game Studios,0.09,0.17,0,0.05,0.32 5701,Dragon Ball: XenoVerse,XOne,2015,Fighting,Namco Bandai Games,0.18,0.11,0,0.03,0.31 5702,Might & Magic Heroes VI,PC,2011,Role-Playing,Ubisoft,0.12,0.14,0,0.05,0.31 5703,Fuel,X360,2009,Racing,Codemasters,0.09,0.19,0,0.04,0.31 5704,ExerBeat,Wii,2010,Sports,Namco Bandai Games,0.1,0.18,0,0.03,0.31 5705,WarCraft II: The Dark Saga,PS,1997,Strategy,Electronic Arts,0.18,0.12,0,0.02,0.31 5706,MonHun Nikki: Poka Poka Ailu Mura G,PSP,2011,Role-Playing,Capcom,0,0,0.31,0,0.31 5707,Crash Nitro Kart,XB,2003,Racing,Vivendi Games,0.24,0.07,0,0.01,0.31 5708,Sesame Street: Cookie's Counting Carnival,Wii,2010,Misc,Warner Bros. Interactive Entertainment,0.29,0,0,0.02,0.31 5709,NBA ShootOut,PS,1995,Sports,Sony Computer Entertainment,0.17,0.12,0,0.02,0.31 5710,Fishing Master,Wii,2007,Misc,Konami Digital Entertainment,0.29,0,0,0.02,0.31 5711,Phineas and Ferb Ride Again,DS,2010,Action,Disney Interactive Studios,0.25,0.04,0,0.02,0.31 5712,Jikkyou Powerful Pro Yakyuu 14,PS2,2007,Sports,Konami Digital Entertainment,0,0,0.31,0,0.31 5713,Contra 4,DS,2007,Shooter,Konami Digital Entertainment,0.28,0,0.01,0.02,0.31 5714,Madden NFL 2004,GBA,2003,Sports,Electronic Arts,0.22,0.08,0,0.01,0.31 5715,Sniper Elite 3,PS3,2014,Shooter,505 Games,0.1,0.15,0,0.06,0.31 5716,Ganbare Goemon: KiraKira Douchuu - Boku ga Dancer ni Natta Riyuu,SNES,1995,Platform,Konami Digital Entertainment,0,0,0.31,0,0.31 5717,Bust-A-Move Universe,3DS,2011,Puzzle,Square Enix,0.08,0.15,0.06,0.03,0.31 5718,Mario Golf,GB,1999,Action,Nintendo,0,0,0.31,0,0.31 5719,Jikkyou Powerful Pro Yakyuu Portable 3,PSP,2008,Sports,Konami Digital Entertainment,0,0,0.31,0,0.31 5720,Sesame Street: Elmo's Letter Adventure,PS,1998,Misc,NewKidCo,0.17,0.12,0,0.02,0.31 5721,The Incredible Hulk,Wii,2008,Action,Sega,0.28,0.01,0,0.02,0.31 5722,Namco Museum: Virtual Arcade,X360,2008,Misc,Atari,0.27,0.01,0.01,0.02,0.31 5723,NBA Inside Drive 2003,XB,2002,Sports,Microsoft Game Studios,0.23,0.07,0,0.01,0.31 5724,FIFA Street,PS2,2005,Sports,Electronic Arts,0.15,0.12,0,0.04,0.31 5725,Barbie as The Island Princess,DS,2007,Adventure,Activision,0.28,0.01,0,0.02,0.31 5726,Star Wars Episode III: Revenge of the Sith,DS,2005,Action,Ubisoft,0.25,0.03,0,0.03,0.31 5727,Hatsune Miku: Project Mirai DX,3DS,2015,Misc,Sega,0.15,0.04,0.1,0.02,0.31 5728,Dragon Ball Heroes: Ultimate Mission 2,3DS,2014,Strategy,Namco Bandai Games,0,0,0.31,0,0.31 5729,Shrek: Forever After,DS,2010,Platform,Activision,0.19,0.1,0,0.03,0.31 5730,MLB 07: The Show,PS3,2007,Sports,Sony Computer Entertainment,0.29,0,0,0.02,0.31 5731,Homefront: The Revolution,PS4,2016,Shooter,Deep Silver,0.05,0.19,0.03,0.04,0.31 5732,Jampack: Summer 2003 (RP-M),PS2,2003,Misc,Sony Computer Entertainment,0.15,0.12,0,0.04,0.31 5733,Alone in the Dark: One-Eyed Jack's Revenge,PS,1996,Adventure,Infogrames,0.17,0.12,0,0.02,0.31 5734,Yu-Gi-Oh! The Dawn of Destiny,XB,2004,Strategy,Konami Digital Entertainment,0.23,0.07,0,0.01,0.31 5735,The Matrix: Path of Neo,XB,2005,Action,Atari,0.23,0.07,0,0.01,0.31 5736,Mortal Kombat: Shaolin Monks,XB,2005,Action,Midway Games,0.23,0.07,0,0.01,0.31 5737,Happy Feet,DS,2006,Action,Midway Games,0.27,0.01,0,0.02,0.31 5738,Einhänder,PS,1997,Shooter,SquareSoft,0.1,0.07,0.13,0.02,0.31 5739,Tiny Toon Adventures: The Great Beanstalk,PS,1998,Misc,Sony Computer Entertainment,0.17,0.12,0,0.02,0.31 5740,Foto Frenzy: Spot The Diffrence,DS,2009,Puzzle,Storm City Games,0.29,0,0,0.02,0.31 5741,Metro: Last Light,XOne,2014,Action,Deep Silver,0.15,0.13,0,0.03,0.31 5742,Dark Void,X360,2010,Action,Capcom,0.19,0.09,0,0.03,0.31 5743,Pro Evolution Soccer 2013,X360,2012,Sports,Konami Digital Entertainment,0.08,0.2,0,0.03,0.31 5744,Armored Core: Silent Line,PS2,2003,Simulation,Agetec,0.07,0.06,0.16,0.02,0.31 5745,SD Gundam G Generation Wars,PS2,2009,Strategy,Namco Bandai Games,0,0,0.31,0,0.31 5746,Dr. Seuss: How the Grinch Stole Christmas,DS,2007,Action,CokeM Interactive,0.29,0,0,0.02,0.31 5747,Panzer Dragoon II Zwei,SAT,1995,Shooter,Sega,0,0,0.31,0,0.31 5748,KISS Pinball,PS,2001,Action,Take-Two Interactive,0.17,0.12,0,0.02,0.31 5749,Brothers In Arms: Earned in Blood,XB,2005,Shooter,Ubisoft,0.23,0.07,0,0.01,0.31 5750,2 Games in 1: Disney's Brother Bear / The Lion King 1 1/2,GBA,2005,Action,THQ,0.22,0.08,0,0.01,0.31 5751,Super Robot Taisen Complete Box,PS,1999,Strategy,Banpresto,0,0,0.29,0.02,0.31 5752,Mega Man Maverick Hunter X,PSP,2005,Platform,Capcom,0.27,0.01,0,0.03,0.31 5753,Cabela's Outdoor Adventures (2009),Wii,2009,Sports,Activision Value,0.29,0,0,0.02,0.31 5754,Lord of Arcana,PSP,2010,Role-Playing,Square Enix,0.07,0.04,0.17,0.03,0.31 5755,Jikkyou Powerful Pro Yakyuu 4,N64,1997,Sports,Konami Digital Entertainment,0,0,0.26,0.05,0.31 5756,Goemon's Great Adventure,N64,1998,Platform,Konami Digital Entertainment,0.06,0.02,0.13,0.1,0.31 5757,Hot Wheels Turbo Racing,N64,1999,Racing,Electronic Arts,0.25,0.06,0,0,0.31 5758,Vigilante 8,N64,1998,Racing,Activision,0.25,0.06,0,0,0.31 5759,Bass Hunter 64,N64,1999,Sports,Take-Two Interactive,0.25,0.06,0,0,0.31 5760,Doubutsu no Mori,N64,2001,Simulation,Nintendo,0,0,0.26,0.05,0.31 5761,Football Manager 2016,PC,2015,Simulation,Sega,0,0.29,0,0.02,0.31 5762,Naruto: Ninja Destiny (US sales),DS,2006,Fighting,Namco Bandai Games,0.31,0,0,0,0.31 5763,TRON: Evolution,X360,2010,Action,Disney Interactive Studios,0.24,0.05,0,0.02,0.31 5764,Disney Infinity 3.0,XOne,2015,Action,Disney Interactive Studios,0.18,0.1,0,0.03,0.31 5765,Taiko Drum Master: Don and Katsu's Space-Time Great Adventure,3DS,2014,Action,Namco Bandai Games,0,0,0.31,0,0.31 5766,Calvin Tucker's Redneck Jamboree,Wii,2008,Misc,Zoo Games,0.29,0,0,0.02,0.31 5767,MySims SkyHeroes,Wii,2010,Action,Electronic Arts,0.18,0.1,0,0.03,0.31 5768,J-League Winning Eleven 2007: Club Championship,PS2,2007,Sports,Konami Digital Entertainment,0,0,0.31,0,0.31 5769,Shrek's Carnival Craze Party Games,Wii,2008,Misc,Activision,0.28,0,0,0.02,0.31 5770,Harvest Moon: Magical Melody,Wii,2008,Simulation,Rising Star Games,0.25,0.04,0,0.03,0.31 5771,Star Wars Jedi Knight II: Jedi Outcast,XB,N/A,Shooter,Activision,0.23,0.07,0,0.01,0.31 5772,Yu-Gi-Oh! 5D's World Championship 2010 Reverse of Arcadia,DS,2010,Strategy,Konami Digital Entertainment,0.18,0.02,0.09,0.02,0.31 5773,Mega Man Battle Network 2,GBA,2002,Action,Ubisoft,0.22,0.08,0,0.01,0.31 5774,Little King's Story,Wii,2009,Strategy,Rising Star Games,0.15,0.11,0.02,0.02,0.31 5775,Mountain King,2600,1982,Action,CBS Electronics,0.29,0.02,0,0,0.31 5776,Jampack Volume 12,PS2,2005,Misc,Sony Computer Entertainment,0.15,0.12,0,0.04,0.31 5777,Madagascar,DS,2005,Platform,Activision,0.25,0.04,0,0.03,0.31 5778,Tiger Woods PGA Tour 06,X360,2005,Sports,Electronic Arts,0.28,0,0,0.02,0.31 5779,Shaun White Snowboarding,PS2,2008,Sports,Ubisoft,0.15,0.12,0,0.04,0.31 5780,Shin Megami Tensei: Devil Summoner - Soul Hackers,SAT,1997,Role-Playing,Atlus,0,0,0.31,0,0.31 5781,Major League Baseball 2K8,PS3,2008,Sports,Bethesda Softworks,0.28,0,0,0.02,0.31 5782,Rapala Pro Bass Fishing 2010,Wii,2010,Sports,Activision,0.23,0.05,0,0.02,0.31 5783,Lord of the Rings: Battle for Middle-Earth,X360,2006,Strategy,Electronic Arts,0.28,0,0,0.02,0.31 5784,Demolition Racer,PS,1998,Racing,Infogrames,0.17,0.12,0,0.02,0.31 5785,Midway Arcade Treasures 2,XB,2004,Misc,Midway Games,0.24,0.05,0,0.01,0.31 5786,Final Fantasy IV,PS,1997,Simulation,SquareSoft,0,0,0.29,0.02,0.31 5787,Math Play,DS,2006,Puzzle,Ubisoft,0.28,0,0,0.02,0.31 5788,Kingdoms of Amalur: Reckoning,PC,2012,Role-Playing,Electronic Arts,0.14,0.13,0,0.04,0.31 5789,NASCAR Thunder 2003,GC,2002,Racing,Electronic Arts,0.24,0.06,0,0.01,0.31 5790,SD Gundam G Generation: Overworld,PSP,2012,Strategy,Namco Bandai Games,0,0,0.31,0,0.31 5791,Sorcery,PS3,2012,Action,Sony Computer Entertainment,0.14,0.12,0,0.05,0.31 5792,TouchMaster: Connect,DS,2010,Puzzle,Warner Bros. Interactive Entertainment,0.11,0.17,0,0.03,0.31 5793,NHL FaceOff 2000,PS,1998,Sports,Sony Computer Entertainment,0.17,0.12,0,0.02,0.31 5794,Star Wars Racer Revenge,PS2,2002,Racing,LucasArts,0.15,0.12,0,0.04,0.31 5795,NBA Live 08,PSP,2007,Sports,Electronic Arts,0.28,0,0,0.02,0.31 5796,The King of Fighters XIII,PS3,2011,Fighting,Rising Star Games,0.17,0.07,0.04,0.03,0.31 5797,NCAA Final Four 2002,PS2,2001,Sports,Sony Computer Entertainment,0.15,0.12,0,0.04,0.31 5798,South Park: Chef's Luv Shack,PS,1998,Misc,Acclaim Entertainment,0.17,0.12,0,0.02,0.31 5799,Music Maker,PS2,2001,Misc,Magix,0.15,0.12,0,0.04,0.31 5800,Slot Machine,2600,N/A,Action,Atari,0.29,0.02,0,0,0.31 5801,Ganbare Goemon 2: Kiteretsu Shougun Magginesu,SNES,1993,Platform,Konami Digital Entertainment,0,0,0.31,0,0.31 5802,Astroblast,2600,1981,Action,Mattel Interactive,0.29,0.02,0,0,0.31 5803,Blade II,PS2,2002,Action,Activision,0.15,0.12,0,0.04,0.31 5804,40 Winks,PS,1999,Platform,GT Interactive,0.17,0.12,0,0.02,0.31 5805,The Legend of Heroes: Trails of Cold Steel,PSV,2013,Role-Playing,Nippon Ichi Software,0.08,0.05,0.14,0.04,0.31 5806,Fate/Extra,PSP,2010,Role-Playing,Marvelous Interactive,0.18,0.01,0.1,0.02,0.31 5807,Shaun White Snowboarding: World Stage,Wii,2009,Sports,Ubisoft,0.25,0.04,0,0.02,0.31 5808,My Virtual Tutor: Reading Adventure Pre-K to Kindergarten,DS,2009,Misc,Mentor Interactive,0.29,0,0,0.02,0.31 5809,Skylanders SWAP Force,XOne,2013,Platform,Activision,0.22,0.06,0,0.02,0.31 5810,A Collection of Classic Games from the Intellivision,PS,1999,Misc,Activision,0.17,0.12,0,0.02,0.31 5811,Monsters vs. Aliens,PS3,2009,Action,Activision,0.21,0.06,0,0.03,0.31 5812,Silent Hill: Shattered Memories,PSP,2010,Action,Konami Digital Entertainment,0.09,0.13,0.01,0.08,0.31 5813,Bruce Lee: Quest of the Dragon,XB,2002,Fighting,Universal Interactive,0.23,0.07,0,0.01,0.31 5814,Spin Jam,PS,2000,Puzzle,Empire Interactive,0.17,0.12,0,0.02,0.31 5815,KuruKuru Kururin,GBA,2001,Puzzle,Nintendo,0,0,0.3,0.01,0.31 5816,Disney's The Emperor's New Groove,PS,2000,Platform,Sony Computer Entertainment,0.17,0.12,0,0.02,0.31 5817,Disney's Stitch: Experiment 626,PS2,2002,Action,Sony Computer Entertainment,0.15,0.12,0,0.04,0.31 5818,RPG Tsukuru 2,SNES,1996,Role-Playing,ASCII Entertainment,0,0,0.31,0,0.31 5819,Yuu Yuu Hakusho 2: Kakutou no Sho,SNES,1994,Fighting,Namco Bandai Games,0,0,0.31,0,0.31 5820,Orphen: Scion of Sorcery,PS2,2000,Role-Playing,Activision,0.15,0.12,0,0.04,0.31 5821,LEGO Legends of Chima: Laval's Journey,3DS,2013,Adventure,Warner Bros. Interactive Entertainment,0.18,0.1,0,0.03,0.31 5822,Imagine: Family Doctor,DS,2009,Simulation,Ubisoft,0.28,0.01,0,0.02,0.3 5823,Magna Carta 2,X360,2009,Role-Playing,Banpresto,0.13,0.08,0.07,0.02,0.3 5824,Ultimate Spider-Man,GBA,2005,Action,Activision,0.22,0.08,0,0.01,0.3 5825,Nicktoons: Battle for Volcano Island,DS,2006,Action,THQ,0.28,0,0,0.02,0.3 5826,Midtown Madness 3,XB,2003,Racing,Microsoft Game Studios,0.23,0.07,0,0.01,0.3 5827,Shrek Swamp Kart Speedway,GBA,2002,Racing,TDK Mediactive,0.22,0.08,0,0.01,0.3 5828,One Piece: Unlimited World Red,PS3,2014,Action,Namco Bandai Games,0.09,0.12,0.06,0.05,0.3 5829,Alien: Isolation,X360,2014,Shooter,Sega,0.15,0.13,0,0.03,0.3 5830,Gameboy Gallery,GB,1995,Misc,Nintendo,0,0,0.3,0,0.3 5831,Virtua Cop 2,SAT,1996,Shooter,Sega,0,0,0.3,0,0.3 5832,Ehrgeiz,PS,1998,Fighting,SquareSoft,0.17,0.12,0,0.02,0.3 5833,Touhoku Daigaku Mirai Kagaku Gijutsu Kyoudou Kenkyuu Center Kawashima Ryuuta Kyouju Kanshu: Nou Ryoku Trainer Portable,PSP,2005,Misc,Sega,0,0,0.3,0,0.3 5834,Karaoke Revolution Glee: Volume 3,Wii,2011,Misc,Konami Digital Entertainment,0.24,0.04,0,0.02,0.3 5835,Spyro: Attack of the Rhynocs,GBA,2003,Platform,Universal Interactive,0.22,0.08,0,0.01,0.3 5836,"Army Men World War: Land, Sea, Air",PS,2000,Action,3DO,0.17,0.12,0,0.02,0.3 5837,Dai-2-Ji Super Robot Taisen OG,PS3,2012,Strategy,Namco Bandai Games,0,0,0.3,0,0.3 5838,Stranglehold,PS3,2007,Shooter,Midway Games,0.24,0.03,0,0.03,0.3 5839,Trauma Center: New Blood,Wii,2007,Simulation,Nintendo,0.22,0.04,0.01,0.03,0.3 5840,Shrek the Third,DS,N/A,Action,Activision,0.26,0.02,0,0.02,0.3 5841,Lumines ll,PSP,2006,Puzzle,Disney Interactive Studios,0.12,0.12,0,0.07,0.3 5842,NES Remix,WiiU,2014,Action,Nintendo,0.2,0,0.08,0.02,0.3 5843,1701 A.D.,PC,2006,Simulation,Deep Silver,0,0.25,0,0.05,0.3 5844,Jumping Flash!,PS,1995,Platform,Sony Computer Entertainment,0.05,0.03,0.21,0.02,0.3 5845,Karaoke Revolution Party,PS2,2005,Misc,Konami Digital Entertainment,0.15,0.12,0,0.04,0.3 5846,Batman: The Brave and the Bold the Videogame,DS,2010,Action,Warner Bros. Interactive Entertainment,0.24,0.04,0,0.02,0.3 5847,Burnout,GC,2002,Racing,Acclaim Entertainment,0.23,0.06,0,0.01,0.3 5848,Lizzie McGuire 3: Homecoming Havoc,GBA,2005,Platform,Disney Interactive Studios,0.22,0.08,0,0.01,0.3 5849,Chaos Legion,PS2,2003,Action,Capcom,0.15,0.12,0,0.04,0.3 5850,PowerUp Heroes,X360,2011,Fighting,Ubisoft,0.18,0.1,0,0.03,0.3 5851,NASCAR 2011: The Game,X360,2011,Racing,Activision,0.29,0,0,0.02,0.3 5852,Puyo Puyo 7,DS,2009,Puzzle,Sega,0,0,0.3,0,0.3 5853,Shrek: Forever After,Wii,2010,Platform,Activision,0.19,0.09,0,0.03,0.3 5854,Charlie and the Chocolate Factory,GBA,2005,Adventure,Global Star,0.22,0.08,0,0.01,0.3 5855,Neopets: The Darkest Faerie,PS2,2005,Adventure,Sony Computer Entertainment,0.15,0.12,0,0.04,0.3 5856,Blazing Heroes,SAT,1995,Role-Playing,Sega,0,0,0.3,0,0.3 5857,Rhythm Tengoku,GBA,2006,Misc,Nintendo,0,0,0.3,0.01,0.3 5858,Super Robot Taisen W,DS,2007,Strategy,Banpresto,0,0,0.3,0,0.3 5859,Cart World Series,PS,1997,Racing,Sony Computer Entertainment,0.17,0.11,0,0.02,0.3 5860,Invizimals: Shadow Zone,PSP,2010,Strategy,Sony Computer Entertainment,0.05,0.16,0,0.08,0.3 5861,24: The Game,PS2,2006,Adventure,Sony Computer Entertainment,0.15,0.12,0,0.04,0.3 5862,Spider-Man 3,PSP,2007,Platform,Activision,0.01,0.23,0,0.06,0.3 5863,The Dukes of Hazzard II: Daisy Dukes It Out,PS,N/A,Racing,Unknown,0.17,0.11,0,0.02,0.3 5864,Famista '91,NES,1990,Sports,Namco Bandai Games,0,0,0.3,0,0.3 5865,Squinkies,DS,2011,Misc,Activision,0.27,0.02,0,0.02,0.3 5866,Zoo Tycoon 2 DS,DS,2008,Strategy,THQ,0.24,0.03,0,0.02,0.3 5867,Looney Tunes: Duck Amuck,DS,2007,Action,Warner Bros. Interactive Entertainment,0.28,0,0,0.02,0.3 5868,Super Robot Taisen OG: Original Generations Gaiden,PS2,2007,Strategy,Banpresto,0,0,0.3,0,0.3 5869,Drakengard 3,PS3,2013,Role-Playing,Square Enix,0.1,0,0.19,0.02,0.3 5870,Decathlete,SAT,1994,Sports,Sega,0,0,0.3,0,0.3 5871,The Sims 2,PC,2004,Simulation,Electronic Arts,0.02,0.24,0,0.05,0.3 5872,Disgaea 3: Absence of Detention,PSV,N/A,Role-Playing,Nippon Ichi Software,0.13,0.06,0.07,0.04,0.3 5873,Tom Clancy's Splinter Cell 3D,3DS,2011,Action,Ubisoft,0.14,0.07,0.07,0.02,0.3 5874,DmC: Devil May Cry,PS4,2015,Action,Capcom,0.12,0.13,0,0.05,0.3 5875,Jonas,DS,2009,Adventure,Disney Interactive Studios,0.28,0,0,0.02,0.3 5876,Dynasty Warriors 6,X360,2007,Action,Tecmo Koei,0.15,0.06,0.06,0.02,0.3 5877,Wacky Races: Crash & Dash,Wii,2008,Racing,Eidos Interactive,0.27,0.01,0,0.02,0.3 5878,Dynasty Warriors 8: Xtreme Legends,PS4,2014,Action,Tecmo Koei,0.09,0.11,0.06,0.04,0.3 5879,Toukiden Kiwami,PSV,2014,Action,Tecmo Koei,0.05,0.05,0.17,0.03,0.3 5880,Sengoku Basara: Samurai Heroes,Wii,2010,Action,Capcom,0.08,0.02,0.2,0.01,0.3 5881,Romance of the Three Kingdoms VIII,PS2,2002,Strategy,Tecmo Koei,0.05,0.04,0.19,0.01,0.3 5882,Fossil Fighters (JP sales),DS,2008,Role-Playing,Nintendo,0,0,0.3,0,0.3 5883,Daikaijyuu Monogatari,SNES,1994,Role-Playing,Hudson Soft,0,0,0.3,0,0.3 5884,Tropico 5,PS4,2015,Simulation,Kalypso Media,0.05,0.16,0.05,0.04,0.3 5885,Hard Hitter Tennis,PS2,2001,Sports,Midas Interactive Entertainment,0.15,0.11,0,0.04,0.3 5886,Glory of Heracles,DS,2008,Role-Playing,Nintendo,0.2,0,0.08,0.01,0.3 5887,Monster Truck Madness 64,N64,1999,Racing,Take-Two Interactive,0.24,0.06,0,0,0.3 5888,Quake II,N64,1999,Shooter,Activision,0.24,0.06,0,0,0.3 5889,Nounai Aeshe: IQ Suppli DS,DS,2006,Misc,Spike,0,0,0.3,0,0.3 5890,Crazy Taxi: Catch a Ride,GBA,2003,Racing,THQ,0.21,0.08,0,0.01,0.3 5891,MySims Party,DS,2009,Simulation,Electronic Arts,0.15,0.12,0,0.03,0.3 5892,Harry Potter and the Order of the Phoenix,X360,2007,Action,Electronic Arts,0.24,0.04,0,0.02,0.3 5893,Skylanders: SuperChargers,PS4,2015,Action,Activision,0.17,0.08,0,0.05,0.3 5894,Macross Digital Mission VF-X,PS,1997,Simulation,Namco Bandai Games,0,0,0.28,0.02,0.3 5895,One Piece Unlimited Cruise SP,3DS,2011,Action,Namco Bandai Games,0,0,0.3,0,0.3 5896,Rayman 2: Revolution,PS2,2000,Platform,Ubisoft,0.15,0.11,0,0.04,0.3 5897,Yu Yu Hakusho Ghost Files: Spirit Detective,GBA,2003,Action,Atari,0.21,0.08,0,0.01,0.3 5898,Super Bomberman 5,SNES,1997,Puzzle,Hudson Soft,0,0,0.3,0,0.3 5899,N3: Ninety-Nine Nights,X360,2006,Action,Microsoft Game Studios,0.2,0.03,0.05,0.02,0.3 5900,Shin Megami Tensei: Persona 2: Innocent Sin,PSP,2011,Role-Playing,Atlus,0.13,0.03,0.11,0.03,0.3 5901,Army Men: Air Attack 2,PS,2000,Action,3DO,0.17,0.11,0,0.02,0.3 5902,Need for Speed: Most Wanted,PC,2005,Racing,Electronic Arts,0.02,0.23,0,0.05,0.3 5903,NBA Live 2003,GC,N/A,Sports,Electronic Arts,0.23,0.06,0,0.01,0.3 5904,Pride FC: Fighting Championships,PS2,2003,Fighting,THQ,0.15,0.11,0,0.04,0.3 5905,Eternal Ring,PS2,2000,Role-Playing,Ubisoft,0.1,0.07,0.1,0.03,0.3 5906,Dragon Force,SAT,1996,Strategy,Sega,0,0,0.3,0,0.3 5907,John Deere: Harvest in the Heartland,DS,2007,Simulation,Ubisoft,0.23,0.04,0,0.02,0.3 5908,Rabbids: Alive & Kicking,X360,2011,Misc,Ubisoft,0.15,0.12,0,0.03,0.3 5909,Shin Megami Tensei: Devil Summoner - Soul Hackers,3DS,2012,Role-Playing,Atlus,0.13,0.02,0.14,0.01,0.3 5910,Winning Post 2,SNES,1995,Sports,Tecmo Koei,0,0,0.3,0,0.3 5911,Star Gladiator Episode: I Final Crusade,PS,1996,Fighting,Virgin Interactive,0.07,0.05,0.15,0.02,0.3 5912,Spider-Man: Friend or Foe,X360,2007,Action,Activision,0.26,0.02,0,0.02,0.3 5913,FIFA 15,PC,2014,Sports,Electronic Arts,0,0.27,0,0.03,0.3 5914,Dance Dance Revolution Universe 3,X360,2008,Simulation,Konami Digital Entertainment,0.28,0,0,0.02,0.3 5915,Harvest Moon: The Tale of Two Towns,3DS,N/A,Simulation,Unknown,0.28,0,0,0.02,0.3 5916,We Sing Pop!,Wii,2012,Misc,Nordic Games,0.08,0.19,0,0.03,0.3 5917,Showdown: Legends of Wrestling,PS2,2004,Fighting,Acclaim Entertainment,0.15,0.11,0,0.04,0.3 5918,Capcom Classics Collection Remixed,PSP,2006,Misc,Capcom,0.27,0,0,0.03,0.3 5919,Reel Fishing: Angler's Dream,Wii,2009,Sports,Zushi Games,0.26,0.01,0,0.02,0.3 5920,Call of Duty: Modern Warfare 3: Defiance,DS,2011,Shooter,Activision,0.21,0.07,0,0.02,0.3 5921,SimCity 4,PC,2003,Simulation,Electronic Arts,0.01,0.24,0,0.05,0.3 5922,Far East of Eden Zero,SNES,1995,Role-Playing,Hudson Soft,0,0,0.3,0,0.3 5923,Sword Art Online: Hollow Fragment,PSV,2014,Role-Playing,Namco Bandai Games,0,0,0.3,0,0.3 5924,Star Ocean 5: Integrity and Faithlessness,PS4,2016,Role-Playing,Square Enix,0.06,0.07,0.14,0.02,0.3 5925,Call of Juarez: The Cartel,PS3,2011,Shooter,Ubisoft,0.12,0.13,0,0.05,0.3 5926,Full Spectrum Warrior,PS2,2005,Strategy,THQ,0.15,0.11,0,0.04,0.3 5927,Alvin and the Chipmunks: The Squeakquel,DS,2009,Misc,Majesco Entertainment,0.28,0,0,0.02,0.3 5928,Taiko no Tatsujin Wii: Minna de Party * 3-Yome!,Wii,2010,Misc,Namco Bandai Games,0,0,0.3,0,0.3 5929,James Bond 007: Legends,X360,2012,Shooter,Activision,0.13,0.14,0,0.03,0.3 5930,The Sims 2: Pets,PS2,2006,Simulation,Electronic Arts,0.02,0.01,0,0.27,0.3 5931,Dragon Quest Builders: Revive Alefgard,PSV,2016,Role-Playing,Square Enix,0,0,0.3,0,0.3 5932,The Suite Life of Zack & Cody: Circle of Spies,DS,2007,Action,Disney Interactive Studios,0.17,0.09,0,0.03,0.3 5933,Power Pro Kun Pocket 6,GBA,2003,Sports,Konami Digital Entertainment,0,0,0.29,0.01,0.3 5934,Mega Man ZX,DS,2006,Platform,Capcom,0.18,0,0.1,0.02,0.3 5935,Harvest Moon DS Cute (US sales),DS,2005,Simulation,Marvelous Interactive,0.3,0,0,0,0.3 5936,Power Pro Kun Pocket 10,DS,2007,Sports,Konami Digital Entertainment,0,0,0.3,0,0.3 5937,Wanted: Weapons of Fate,PS3,2009,Shooter,Warner Bros. Interactive Entertainment,0.14,0.1,0.01,0.05,0.3 5938,Finding Nemo: The Continuing Adventures,GBA,2004,Action,THQ,0.21,0.08,0,0.01,0.3 5939,Spirit: Stallion of the Cimarron,GBA,2002,Platform,THQ,0.21,0.08,0,0.01,0.3 5940,Dreamworks Madagascar Kartz,PS3,2009,Racing,Activision,0.19,0.07,0,0.04,0.3 5941,Future Cop L.A.P.D.,PS,1997,Simulation,Electronic Arts,0.16,0.11,0,0.02,0.3 5942,Guitar Hero: Van Halen,X360,2009,Misc,Activision,0.16,0.1,0,0.03,0.3 5943,Final Fantasy XI: Wings of the Goddess,X360,2007,Role-Playing,Square Enix,0.25,0,0.02,0.02,0.3 5944,Hamster Tarou,GB,1999,Simulation,Jorudan,0,0,0.3,0,0.3 5945,Shark Tale,GC,2004,Action,Activision,0.23,0.06,0,0.01,0.3 5946,Fist of the North Star: Ken's Rage 2,PS3,2012,Fighting,Tecmo Koei,0,0,0.3,0,0.3 5947,MLB SlugFest Loaded,PS2,2004,Sports,Midway Games,0.14,0.11,0,0.04,0.3 5948,Teenage Mutant Ninja Turtles,XB,2003,Action,Konami Digital Entertainment,0.22,0.06,0,0.01,0.3 5949,Trace Memory,DS,2005,Adventure,Nintendo,0.15,0.01,0.12,0.01,0.3 5950,FIFA Street 3,X360,2008,Sports,Electronic Arts,0.12,0.14,0,0.03,0.3 5951,Mah Jong Quest: Expeditions,DS,2007,Puzzle,Avanquest,0.02,0.26,0,0.01,0.3 5952,Batman: The Brave and the Bold the Videogame,Wii,2010,Action,Warner Bros. Interactive Entertainment,0.22,0.06,0,0.02,0.3 5953,Dragon Ball Z: Budokai Tenkaichi 2,Wii,2006,Fighting,Atari,0.24,0.03,0,0.02,0.3 5954,AMF Bowling 2004,XB,2003,Sports,Mud Duck Productions,0.22,0.06,0,0.01,0.3 5955,Thief (2014),X360,2014,Action,Square Enix,0.14,0.13,0,0.03,0.3 5956,Scooby-Doo! Night of 100 Frights,GC,2002,Platform,THQ,0.23,0.06,0,0.01,0.3 5957,Just Dance Kids 2,Wii,2011,Misc,Ubisoft,0.28,0,0,0.02,0.29 5958,RealSports Boxing,2600,1986,Sports,Atari,0.28,0.02,0,0,0.29 5959,Imagine: Makeup Artist,DS,2020,Simulation,Ubisoft,0.27,0,0,0.02,0.29 5960,Grandia II,PS2,2002,Role-Playing,Ubisoft,0.14,0.11,0,0.04,0.29 5961,Syphon Filter: Dark Mirror,PSP,2006,Shooter,Sony Computer Entertainment,0.26,0.01,0,0.03,0.29 5962,Front Mission Evolved,PS3,2010,Shooter,Square Enix,0.09,0.07,0.11,0.03,0.29 5963,Tom and Jerry Tales,DS,2006,Platform,Warner Bros. Interactive Entertainment,0.21,0.06,0,0.02,0.29 5964,Mini Ninjas,X360,2009,Action,Eidos Interactive,0.12,0.14,0,0.03,0.29 5965,NieR,X360,2010,Role-Playing,Square Enix,0.13,0.1,0.04,0.02,0.29 5966,The BIGS 2,Wii,2009,Sports,Take-Two Interactive,0.26,0.01,0,0.02,0.29 5967,X-Men Legends II: Rise of Apocalypse,PSP,2005,Role-Playing,Activision,0.25,0.01,0,0.03,0.29 5968,Junior Brain Trainer 2,DS,2010,Misc,GSP,0.04,0.21,0,0.04,0.29 5969,The Chronicles of Riddick: Assault on Dark Athena,X360,2009,Shooter,Atari,0.16,0.1,0,0.03,0.29 5970,Need for Speed Underground,GBA,2003,Racing,Electronic Arts,0.21,0.08,0,0.01,0.29 5971,Power Pro Kun Pocket 4,GBA,2002,Sports,Konami Digital Entertainment,0,0,0.29,0.01,0.29 5972,The Godfather: Dons Edition,PS3,2007,Action,Electronic Arts,0.25,0.02,0,0.03,0.29 5973,Soul Sacrifice Delta,PSV,2014,Action,Sony Computer Entertainment,0.01,0.12,0.12,0.04,0.29 5974,Guardian Heroes,SAT,1995,Role-Playing,Sega,0,0,0.29,0,0.29 5975,Assassin's Creed IV: Black Flag,WiiU,2013,Action,Ubisoft,0.18,0.09,0,0.03,0.29 5976,MLB Power Pros,Wii,2007,Sports,Konami Digital Entertainment,0.23,0,0.04,0.02,0.29 5977,Outlaw Golf,XB,2002,Sports,TDK Mediactive,0.22,0.06,0,0.01,0.29 5978,The Amazing Spider-Man 2 (2014),PS3,2014,Action,Activision,0.06,0.16,0.02,0.05,0.29 5979,Dynasty Warriors: Strikeforce,PS3,2009,Action,Tecmo Koei,0.11,0.08,0.07,0.03,0.29 5980,Fisherman's Bait 2: Big Ol' Bass,PS,1999,Sports,Konami Digital Entertainment,0.16,0.11,0,0.02,0.29 5981,Lupin the 3rd: Treasure of the Sorcerer King,PS2,2002,Adventure,505 Games,0.02,0.02,0.25,0.01,0.29 5982,Up,X360,2009,Action,THQ,0.2,0.07,0,0.03,0.29 5983,Kurohyou: Ryu ga Gotoku Shinshou,PSP,2010,Adventure,Sega,0,0,0.29,0,0.29 5984,Prince of Persia: Rival Swords,Wii,2007,Action,Ubisoft,0.24,0.03,0,0.02,0.29 5985,One Piece Unlimited Cruise 2: Awakening of a Hero,Wii,2009,Action,Namco Bandai Games,0,0.1,0.17,0.02,0.29 5986,Ben 10 Alien Force: Vilgax Attacks,PS2,2009,Action,D3Publisher,0.11,0.03,0,0.15,0.29 5987,Majin and the Forsaken Kingdom,PS3,2010,Adventure,Namco Bandai Games,0.09,0.14,0.01,0.05,0.29 5988,NBA Street V3,GC,2005,Sports,Electronic Arts,0.23,0.06,0,0.01,0.29 5989,WinBack: Covert Operations,PS2,2000,Shooter,Midas Interactive Entertainment,0.14,0.11,0,0.04,0.29 5990,Punch-Out!!,Wii,2007,Sports,Nintendo,0.02,0.22,0.05,0,0.29 5991,FlatOut: Head On,PSP,2008,Racing,Empire Interactive,0.13,0.11,0,0.06,0.29 5992,Kagero: Deception II,PS,1998,Strategy,Virgin Interactive,0.03,0.02,0.22,0.02,0.29 5993,Jikkyou Powerful Pro Yakyuu 2000 Kaimakuban,PS,2000,Sports,Konami Digital Entertainment,0,0,0.27,0.02,0.29 5994,The Bureau: XCOM Declassified,PS3,2013,Shooter,Take-Two Interactive,0.08,0.16,0,0.05,0.29 5995,NBA Live 06,X360,2005,Sports,Electronic Arts,0.27,0,0,0.02,0.29 5996,Guitar Hero: Van Halen,Wii,2009,Misc,Activision,0.14,0.12,0,0.03,0.29 5997,J-League Victory Goal '96,SAT,1996,Sports,Sega,0,0,0.29,0,0.29 5998,Shin Megami Tensei: Strange Journey,DS,2009,Role-Playing,Atlus,0.14,0,0.14,0.01,0.29 5999,Jeopardy! 2nd Edition,PS,2000,Misc,Hasbro Interactive,0.16,0.11,0,0.02,0.29 6000,SD Gundam G Century,PS,1997,Strategy,Namco Bandai Games,0,0,0.27,0.02,0.29 6001,Ratchet & Clank: Size Matters,PS2,2008,Platform,Sony Computer Entertainment,0.13,0.1,0.03,0.03,0.29 6002,Ben 10 Ultimate Alien: Cosmic Destruction,Wii,2010,Platform,D3Publisher,0.17,0.1,0,0.02,0.29 6003,Atelier Iris 3: Grand Phantasm (US Sales),PS2,2006,Role-Playing,Tecmo Koei,0.14,0.11,0,0.04,0.29 6004,Itadaki Street 2: Neon Sign wa Bara Iro ni,SNES,1994,Misc,Enix Corporation,0,0,0.29,0,0.29 6005,Def Jam Rapstar,X360,2010,Misc,Konami Digital Entertainment,0.25,0.03,0,0.02,0.29 6006,Need for Speed: The Run,Wii,2011,Action,Electronic Arts,0.13,0.13,0.01,0.03,0.29 6007,From TV Animation One Piece: Treasure Battle!,GC,2002,Fighting,Namco Bandai Games,0,0,0.28,0.01,0.29 6008,Starhawk,PS3,2012,Action,Sony Computer Entertainment,0.18,0.05,0.03,0.03,0.29 6009,Dolphin,2600,1983,Action,Activision,0.27,0.02,0,0,0.29 6010,Imagine: Fashion Designer World Tour,DS,2009,Simulation,Ubisoft,0.27,0,0,0.02,0.29 6011,Area 51,XB,2005,Shooter,Midway Games,0.22,0.06,0,0.01,0.29 6012,The Smurfs: Dance Party,Wii,2011,Misc,Ubisoft,0.22,0.04,0,0.02,0.29 6013,Disney Channel: All Star Party,Wii,2010,Misc,Disney Interactive Studios,0.18,0.08,0,0.02,0.29 6014,Ace Combat: Joint Assault,PSP,2010,Simulation,Namco Bandai Games,0.06,0.05,0.15,0.03,0.29 6015,Hamster Club 4: Shigessa Daidassou,GBA,2003,Simulation,Jorudan,0,0,0.28,0.01,0.29 6016,Medieval Moves: Deadmund's Quest,PS3,2011,Action,Sony Computer Entertainment,0.13,0.12,0,0.05,0.29 6017,Angry Birds Star Wars,X360,2013,Strategy,Activision,0.16,0.11,0,0.03,0.29 6018,Mega Man X8,PS2,2004,Platform,Capcom,0.14,0.11,0,0.04,0.29 6019,CSI: Deadly Intent,Wii,2009,Adventure,Ubisoft,0.13,0.13,0,0.03,0.29 6020,Ford Mustang: The Legend Lives,PS2,2005,Racing,Take-Two Interactive,0.14,0.11,0,0.04,0.29 6021,Ys: Memories of Celceta,PSV,2012,Action,Nihon Falcom Corporation,0.15,0.01,0.1,0.04,0.29 6022,FIFA Soccer 13,3DS,2012,Action,Electronic Arts,0.06,0.2,0,0.03,0.29 6023,Fast Food,2600,1981,Action,Unknown,0.27,0.02,0,0,0.29 6024,Jikkyou Powerful Pro Yakyuu 8,PS2,2001,Sports,Konami Digital Entertainment,0,0,0.29,0,0.29 6025,Viz,N64,1998,Racing,Acclaim Entertainment,0.23,0.06,0,0,0.29 6026,Top Gear Overdrive,N64,1998,Racing,Kemco,0.23,0.06,0,0,0.29 6027,Xena: Warrior Princess - The Talisman of Fate,N64,1999,Fighting,Titus,0.23,0.06,0,0,0.29 6028,Jeremy McGrath Supercross 2000,N64,1999,Racing,Acclaim Entertainment,0.23,0.06,0,0,0.29 6029,The New Tetris,N64,1999,Puzzle,Nintendo,0.22,0.05,0.02,0,0.29 6030,Ken Griffey Jr.'s Slugfest,N64,1999,Sports,Nintendo,0.23,0.06,0,0,0.29 6031,Supercross 2000,N64,1999,Racing,Electronic Arts,0.23,0.06,0,0,0.29 6032,War Gods,N64,1997,Fighting,Midway Games,0.23,0.06,0,0,0.29 6033,Bladestorm: The Hundred Years' War,PS3,2007,Action,Tecmo Koei,0.1,0.03,0.14,0.02,0.29 6034,World of Tanks,PC,2011,Shooter,Wargaming.net,0,0.23,0,0.06,0.29 6035,Jewel Quest Mysteries: Curse of the Emerald Tear,DS,2010,Puzzle,Avanquest,0,0.25,0,0.04,0.29 6036,Duel Masters: Sempai Legends,GBA,2003,Misc,Atari,0.21,0.08,0,0.01,0.29 6037,Marvel Super Hero Squad,PS2,2009,Fighting,THQ,0.14,0.11,0,0.04,0.29 6038,Turning Point: Fall of Liberty,X360,2008,Shooter,Codemasters,0.23,0.04,0,0.02,0.29 6039,Heroes of the Pacific,PS2,2005,Simulation,Codemasters,0.14,0.11,0,0.04,0.29 6040,Dead Rising: Chop Till You Drop,Wii,2009,Action,Capcom,0.15,0.07,0.05,0.02,0.29 6041,The Lord of the Rings: The Third Age,GC,2004,Role-Playing,Electronic Arts,0.22,0.06,0,0.01,0.29 6042,Disney Infinity,3DS,2013,Action,Disney Interactive Studios,0.16,0.1,0,0.02,0.29 6043,Fable: The Journey,X360,2012,Role-Playing,Microsoft Game Studios,0.18,0.09,0,0.02,0.29 6044,Nicktoons: Battle for Volcano Island,GC,N/A,Action,Unknown,0.22,0.06,0,0.01,0.29 6045,Sonic Boom: Shattered Crystal,3DS,2014,Action,Sega,0.17,0.09,0,0.03,0.29 6046,Just Dance Wii 2,Wii,2012,Misc,Nintendo,0,0,0.29,0,0.29 6047,Madden NFL 08,XB,2007,Sports,Electronic Arts,0.22,0.06,0,0.01,0.29 6048,DX Game of Life,PS,1996,Misc,Takara,0,0,0.27,0.02,0.29 6049,Pirates of the Caribbean,XB,2003,Role-Playing,Ubisoft,0.22,0.06,0,0.01,0.29 6050,Operation Flashpoint: Red River,X360,2011,Shooter,Codemasters,0.1,0.15,0.01,0.03,0.29 6051,One Piece: Pirate Warriors 3,PS3,2015,Action,Namco Bandai Games,0,0.09,0.19,0.01,0.29 6052,The Punisher,XB,2005,Action,THQ,0.22,0.06,0,0.01,0.29 6053,MLB Pennant Race,PS,1996,Sports,Sony Computer Entertainment,0.16,0.11,0,0.02,0.29 6054,Transformers: Dark of the Moon,X360,2011,Action,Activision,0.13,0.13,0,0.03,0.29 6055,SD Gundam Gaiden: Knight Gundam Monogatari: Ooinaru Isan,SNES,1991,Role-Playing,Angel Studios,0,0,0.29,0,0.29 6056,GRID 2,X360,2013,Racing,Codemasters,0.08,0.17,0,0.03,0.29 6057,WWII Aces,Wii,2008,Simulation,Destineer,0.27,0,0,0.02,0.29 6058,Puzzle Quest: Challenge of the Warlords,Wii,2007,Puzzle,D3Publisher,0.26,0,0,0.02,0.29 6059,Shrek Super Party,PS2,2002,Misc,TDK Mediactive,0.14,0.11,0,0.04,0.29 6060,"Sakura Wars 4: Koi Seyo,Otome",DC,2002,Adventure,Sega,0,0,0.29,0,0.29 6061,"Sakura Wars: So Long, My Love",PS2,2005,Role-Playing,Sega,0.07,0.05,0.15,0.02,0.29 6062,Dynasty Tactics,PS2,2002,Strategy,Tecmo Koei,0.06,0.05,0.16,0.02,0.29 6063,The Urbz: Sims In the City (US weekly sales),DS,2004,Simulation,Electronic Arts,0.27,0,0,0.02,0.29 6064,Lightning Returns: Final Fantasy XIII,X360,2013,Role-Playing,Square Enix,0.15,0.1,0.01,0.02,0.29 6065,Feel the Magic XY/XX,DS,2004,Puzzle,Sega,0.17,0,0.1,0.02,0.29 6066,Trivial Pursuit,PS3,2009,Misc,Electronic Arts,0.12,0.12,0,0.05,0.29 6067,Neopets Puzzle Adventure,DS,2008,Puzzle,Capcom,0.26,0,0,0.02,0.29 6068,Sonic & All-Stars Racing Transformed,3DS,2012,Racing,Sega,0.12,0.15,0,0.02,0.29 6069,Shrek the Third,Wii,2007,Action,Activision,0.26,0.01,0,0.02,0.29 6070,Snowboarding,PS,2000,Sports,Midas Interactive Entertainment,0.16,0.11,0,0.02,0.29 6071,Purr Pals,Wii,2008,Simulation,Deep Silver,0.27,0,0,0.02,0.29 6072,Dragon Ball Heroes: Ultimate Mission,3DS,2013,Misc,Namco Bandai Games,0,0,0.29,0,0.29 6073,Borderlands: The Pre-Sequel,PC,2014,Shooter,Take-Two Interactive,0.11,0.15,0,0.03,0.29 6074,Surf's Up,PS2,2007,Sports,Ubisoft,0.14,0.11,0,0.04,0.29 6075,BlazBlue: Chrono Phantasma,PS3,2013,Fighting,Arc System Works,0.13,0,0.14,0.02,0.29 6076,Looney Tunes Racing,PS,2000,Racing,Infogrames,0.16,0.11,0,0.02,0.29 6077,Final Fantasy X-2: International + Last Mission,PS2,2004,Role-Playing,Square Enix,0,0,0.29,0,0.29 6078,Namco Museum Vol.2,PS,1996,Misc,Sony Computer Entertainment,0.03,0.02,0.21,0.02,0.29 6079,Rayman 3: Hoodlum Havoc,PS2,2003,Platform,Ubisoft,0.14,0.11,0,0.04,0.29 6080,Penguin no Mondai: Saikyou Penguin Densetsu! A Penguin's Troubles,DS,2008,Adventure,Konami Digital Entertainment,0,0,0.29,0,0.29 6081,Psi-Ops: The Mindgate Conspiracy,PS2,2004,Shooter,Midway Games,0.14,0.11,0,0.04,0.29 6082,I Spy: Spooky Mansion,Wii,2010,Puzzle,Storm City Games,0.27,0,0,0.02,0.29 6083,Tomba! 2: The Evil Swine Return,PS,1999,Platform,Sony Computer Entertainment,0.16,0.11,0,0.02,0.29 6084,SAW,X360,2009,Action,Konami Digital Entertainment,0.13,0.12,0,0.03,0.29 6085,Wappy Dog,DS,2011,Simulation,Activision,0.27,0,0,0.02,0.29 6086,Dragon Quest: Shounen Yangus to Fushigi no Dungeon,PS2,2006,Role-Playing,Square Enix,0,0,0.29,0,0.29 6087,BeatMania Append 4thMix: The beat goes on,PS,1999,Simulation,Konami Digital Entertainment,0,0,0.27,0.02,0.29 6088,NASCAR 08,X360,2007,Racing,Electronic Arts,0.26,0,0,0.02,0.29 6089,World of Warcraft: Legion,PC,2016,Role-Playing,Activision,0.14,0.12,0,0.02,0.29 6090,Romance of the Three Kingdoms III: Dragon of Destiny,SNES,1992,Strategy,Tecmo Koei,0,0,0.29,0,0.29 6091,Power Pro Kun Pocket 11,DS,2008,Sports,Konami Digital Entertainment,0,0,0.29,0,0.29 6092,El Shaddai: Ascension of the Metatron,PS3,2011,Action,Ignition Entertainment,0.11,0.07,0.08,0.03,0.29 6093,Family Guy: Back to the Multiverse,PS3,2012,Action,Activision,0.12,0.12,0,0.05,0.29 6094,Spyro: A Hero's Tail,GC,2004,Platform,Vivendi Games,0.22,0.06,0,0.01,0.29 6095,Warriors Orochi 2,PSP,2008,Action,Tecmo Koei,0.06,0,0.22,0.01,0.29 6096,Ratatouille: Food Frenzy,DS,2007,Puzzle,THQ,0.26,0,0,0.02,0.29 6097,Links 2004,XB,2003,Sports,Microsoft Game Studios,0.21,0.06,0,0.01,0.29 6098,PGA Tour 97,PS,1996,Sports,Electronic Arts,0.16,0.11,0,0.02,0.29 6099,Bratz: Super Babyz,DS,2008,Action,THQ,0.26,0,0,0.02,0.29 6100,Battle & Get! Pokemon Typing DS,DS,2011,Misc,Nintendo,0,0,0.29,0,0.29 6101,Kung Zhu,DS,2010,Action,Activision,0.26,0,0,0.02,0.29 6102,Earthworm Jim,GBA,2001,Platform,Interplay,0.2,0.08,0,0.01,0.29 6103,Tales of Phantasia,GBA,2003,Role-Playing,Nintendo,0.08,0.03,0.17,0.01,0.29 6104,The Golden Compass,PS3,2007,Action,Sega,0.14,0.1,0,0.05,0.29 6105,F1 Race Stars,X360,2012,Racing,Codemasters,0.07,0.18,0,0.03,0.29 6106,All Star Cheer Squad,DS,2008,Sports,THQ,0.26,0,0,0.02,0.28 6107,Rugby World Cup 2011,X360,2011,Sports,505 Games,0.03,0.21,0,0.04,0.28 6108,Ice Age: Dawn of the Dinosaurs,Wii,2009,Action,Activision,0.11,0.14,0,0.03,0.28 6109,Monster 4x4: Masters of Metal,PS2,2003,Racing,Ubisoft,0.14,0.11,0,0.04,0.28 6110,SingStar Country,PS2,2008,Misc,Sony Computer Entertainment,0.14,0.11,0,0.04,0.28 6111,DeathSmiles,X360,2009,Shooter,Rising Star Games,0.15,0.06,0.05,0.02,0.28 6112,VMX Racing,PS,1997,Racing,Playmates,0.16,0.11,0,0.02,0.28 6113,Hot Shots Golf: World Invitational,PS3,2012,Sports,Sony Computer Entertainment,0,0,0.28,0,0.28 6114,Disney's Extreme Skate Adventure,GBA,2003,Sports,Activision,0.2,0.08,0,0.01,0.28 6115,Dragon Ball GT: Transformation,GBA,2005,Action,Atari,0.2,0.08,0,0.01,0.28 6116,Bratz Ponyz,DS,2007,Adventure,Game Factory,0.26,0,0,0.02,0.28 6117,Super Fire ProWrestling X,SNES,1995,Fighting,Human Entertainment,0,0,0.28,0,0.28 6118,Baby Pals,DS,2007,Simulation,THQ,0.26,0.01,0,0.02,0.28 6119,International Superstar Soccer,SNES,1994,Sports,Konami Digital Entertainment,0,0,0.28,0,0.28 6120,Metal Gear Solid V: Ground Zeroes,XOne,2014,Action,Konami Digital Entertainment,0.15,0.11,0,0.02,0.28 6121,Tigger's Honey Hunt,PS,2000,Platform,Ubisoft,0.16,0.11,0,0.02,0.28 6122,The Warriors,XB,2005,Action,Take-Two Interactive,0.21,0.06,0,0.01,0.28 6123,Monopoly Streets,X360,2010,Misc,Electronic Arts,0.16,0.1,0,0.03,0.28 6124,Shadow Hearts,PS2,2001,Role-Playing,Midway Games,0.09,0.07,0.1,0.02,0.28 6125,NHL 2K11,Wii,2010,Sports,Take-Two Interactive,0.24,0.02,0,0.02,0.28 6126,One Piece: Burning Blood,PS4,2016,Fighting,Namco Bandai Games,0.1,0.08,0.07,0.04,0.28 6127,Haven: Call of the King,PS2,N/A,Platform,Midway Games,0.14,0.11,0,0.04,0.28 6128,Street Hoops,XB,2002,Sports,Activision,0.21,0.06,0,0.01,0.28 6129,Yu-Gi-Oh! Double Pack,GBA,2006,Role-Playing,Konami Digital Entertainment,0.2,0.08,0,0.01,0.28 6130,X-Men: Reign of Apocalypse,GBA,2001,Action,Activision,0.2,0.08,0,0.01,0.28 6131,R: Racing Evolution,PS2,2003,Racing,Namco Bandai Games,0.14,0.11,0,0.04,0.28 6132,Tony Hawk: Shred,PS3,2010,Sports,Activision,0.18,0.07,0,0.04,0.28 6133,Netsu Chu! Pro Yakyuu 2003,PS2,2003,Sports,Namco Bandai Games,0,0,0.28,0,0.28 6134,ATV Quad Power Racing 2,GC,2003,Racing,Acclaim Entertainment,0.22,0.06,0,0.01,0.28 6135,Digimon Adventure: Anode Tamer,WS,1999,Role-Playing,Namco Bandai Games,0,0,0.28,0,0.28 6136,Fantastic 4: Flame On,GBA,2005,Action,Activision,0.2,0.08,0,0.01,0.28 6137,Siren: Blood Curse,PS3,2008,Action,Sony Computer Entertainment,0,0.17,0.09,0.02,0.28 6138,Pro Evolution Soccer 2017,PS4,2016,Sports,Konami Digital Entertainment,0.01,0.16,0.09,0.03,0.28 6139,Chromehounds,X360,2006,Simulation,Sega,0.24,0,0.01,0.02,0.28 6140,Marvel Nemesis: Rise of the Imperfects,XB,2005,Fighting,Electronic Arts,0.21,0.06,0,0.01,0.28 6141,The King of Fighters '95,SAT,1995,Fighting,SNK Playmore,0,0,0.28,0,0.28 6142,Pirates of the Caribbean: Dead Man's Chest,PSP,2006,Adventure,Disney Interactive Studios,0.25,0.01,0,0.02,0.28 6143,Assassin's Creed II: Discovery,DS,2009,Action,Ubisoft,0.15,0.11,0,0.03,0.28 6144,F/A-18F Super Hornet,GBA,2004,Simulation,Majesco Entertainment,0.2,0.08,0,0.01,0.28 6145,Avatar: The Last Airbender,Wii,2006,Adventure,THQ,0.24,0.02,0,0.02,0.28 6146,Final Fantasy VI Advance,GBA,2006,Role-Playing,Nintendo,0,0,0.28,0.01,0.28 6147,Polaris,2600,1982,Action,Tigervision,0.26,0.02,0,0,0.28 6148,Viewtiful Joe,PS2,2004,Action,Capcom,0.14,0.11,0,0.04,0.28 6149,Triple Play 2000,N64,1999,Sports,Electronic Arts,0.27,0.01,0,0,0.28 6150,Beyblade: Metal Masters,DS,2010,Action,Konami Digital Entertainment,0.16,0.1,0,0.03,0.28 6151,Need for Speed: Most Wanted,WiiU,2013,Racing,Electronic Arts,0.14,0.12,0,0.02,0.28 6152,Arcade Hits: Frisky Tom,PS,2002,Action,Hamster Corporation,0.16,0.11,0,0.02,0.28 6153,Dead to Rights: Retribution,PS3,2010,Shooter,Namco Bandai Games,0.1,0.12,0.02,0.05,0.28 6154,Harry Potter and the Sorcerer's Stone,PS2,2003,Action,Electronic Arts,0.14,0.11,0,0.04,0.28 6155,Unreal Championship 2: The Liandri Conflict,XB,N/A,Shooter,Midway Games,0.22,0.05,0,0.01,0.28 6156,Kung Fu Chaos,XB,2003,Fighting,Microsoft Game Studios,0.21,0.06,0,0.01,0.28 6157,Mega Man: Dr. Wily's Revenge,GB,1991,Platform,Nintendo,0,0,0.28,0,0.28 6158,Yu-Gi-Oh! World Championship 2008,DS,2007,Strategy,Konami Digital Entertainment,0.13,0.02,0.12,0.01,0.28 6159,Naruto Shippuden: Ultimate Ninja Storm 4,XOne,2016,Fighting,Namco Bandai Games,0.19,0.06,0,0.03,0.28 6160,Godzilla: Domination!,GBA,2002,Fighting,Atari,0.2,0.07,0,0.01,0.28 6161,Sly Cooper: Thieves in Time,PSV,2013,Platform,Sony Computer Entertainment Europe,0.16,0.06,0,0.05,0.28 6162,Tales of the World: Radiant Mythology 3,PSP,2011,Role-Playing,Namco Bandai Games,0,0,0.28,0,0.28 6163,Famista '92,NES,1991,Sports,Namco Bandai Games,0,0,0.28,0,0.28 6164,Jissen Pachi-Slot Hisshouhou! Moujuu-Oh S,PS2,2002,Misc,Sammy Corporation,0,0,0.28,0,0.28 6165,Jackass the Game,PS2,2007,Action,Empire Interactive,0.14,0.11,0,0.04,0.28 6166,Mega Man II,GB,1991,Platform,Nintendo,0,0,0.28,0,0.28 6167,Lord of Darkness,SNES,1991,Action,Tecmo Koei,0,0,0.28,0,0.28 6168,Hannah Montana: Spotlight World Tour,PS2,2008,Action,Disney Interactive Studios,0.12,0.02,0,0.14,0.28 6169,Rocket Power: Beach Bandits,GBA,2002,Platform,THQ,0.2,0.07,0,0.01,0.28 6170,Surf's Up,DS,2007,Sports,Ubisoft,0.26,0,0,0.02,0.28 6171,Carol Vorderman's Sudoku,PS2,2006,Puzzle,Xplosiv,0,0.23,0,0.05,0.28 6172,MX SuperFly featuring Ricky Carmichael,PS2,2002,Racing,THQ,0.14,0.11,0,0.04,0.28 6173,Remington Super Slam Hunting: Africa,Wii,2010,Sports,Mastiff,0.27,0,0,0.02,0.28 6174,Army of Two: The Devil's Cartel,PS3,2013,Shooter,Electronic Arts,0.11,0.11,0.01,0.05,0.28 6175,Syphon Filter: Dark Mirror,PS2,2007,Shooter,Sony Computer Entertainment,0.14,0.11,0,0.04,0.28 6176,Conflict: Desert Storm II - Back to Bagdhad,XB,2003,Shooter,SCi,0.21,0.06,0,0.01,0.28 6177,Guitar Hero Live,PS3,2015,Misc,Activision,0.09,0.14,0,0.05,0.28 6178,Mission: Impossible - Operation Surma,PS2,2003,Platform,Atari,0.14,0.11,0,0.04,0.28 6179,Sesame Street: Elmo's A-to-Zoo Adventure,DS,2010,Misc,Warner Bros. Interactive Entertainment,0.27,0,0,0.02,0.28 6180,MLB 07: The Show,PSP,2007,Sports,Sony Computer Entertainment,0.26,0,0,0.02,0.28 6181,Pitfall: The Mayan Adventure,GBA,2001,Platform,Interplay,0.2,0.07,0,0.01,0.28 6182,Driver: Parallel Lines,PS2,2006,Racing,Atari,0.12,0.1,0.03,0.03,0.28 6183,Sing Party,WiiU,2012,Misc,Nintendo,0.13,0.12,0,0.02,0.28 6184,Shrek: Ogres & Dronkeys,DS,2007,Simulation,Activision,0.26,0,0,0.02,0.28 6185,Monopoly,DS,2010,Misc,Electronic Arts,0.16,0.1,0,0.03,0.28 6186,Hot Wheels: Track Attack,DS,2010,Racing,THQ,0.18,0.08,0,0.02,0.28 6187,Backyard Wrestling 2: There Goes the Neighborhood,PS2,2004,Fighting,Eidos Interactive,0.14,0.11,0,0.04,0.28 6188,Virtua Fighter 5 Online,X360,2007,Fighting,Sega,0.2,0.03,0.03,0.02,0.28 6189,Disney's Treasure Planet,GBA,2002,Action,Ubisoft,0.2,0.07,0,0.01,0.28 6190,Dead or Alive,PS,1998,Fighting,Sony Computer Entertainment,0.09,0.06,0.1,0.02,0.28 6191,Wild ARMs 5,PS2,2006,Role-Playing,505 Games,0.14,0.11,0,0.04,0.28 6192,Bionic Commando,X360,2009,Platform,Capcom,0.12,0.12,0.01,0.03,0.28 6193,NFL Blitz 20-02,PS2,2002,Sports,Midway Games,0.14,0.11,0,0.04,0.28 6194,Mega Man 7,SNES,1995,Platform,Laguna,0.03,0.01,0.23,0.01,0.28 6195,NCAA March Madness 2005,XB,2004,Sports,Electronic Arts,0.21,0.06,0,0.01,0.28 6196,Shadows of the Damned,PS3,2011,Action,Electronic Arts,0.11,0.09,0.04,0.04,0.28 6197,"The Chronicles of Narnia: The Lion, The Witch and The Wardrobe",GC,N/A,Action,Disney Interactive Studios,0.22,0.06,0,0.01,0.28 6198,NBA In The Zone,PS,1995,Sports,Konami Digital Entertainment,0.16,0.11,0,0.02,0.28 6199,Corvette,GBA,2003,Racing,TDK Mediactive,0.2,0.07,0,0.01,0.28 6200,F1 ROC: Race of Champions,SNES,1992,Sports,Ocean,0,0,0.28,0,0.28 6201,Just Dance 2015,PS3,2014,Misc,Ubisoft,0.12,0.11,0,0.05,0.28 6202,The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies,GC,2004,Action,THQ,0.22,0.06,0,0.01,0.28 6203,Silent Hill 2: Restless Dreams,XB,2001,Action,Konami Digital Entertainment,0.21,0.06,0,0.01,0.28 6204,Cabela's Big Game Hunter 2012,X360,2011,Sports,Activision,0.24,0.02,0,0.02,0.28 6205,Dragon Quest Heroes II: Twin Kings and the Prophecy's End,PS4,2016,Action,Square Enix,0,0,0.28,0,0.28 6206,Moshi Monsters: Moshlings Theme Park,3DS,2012,Misc,Activision,0.13,0.13,0,0.03,0.28 6207,UEFA Euro 2016,PS4,2016,Sports,Konami Digital Entertainment,0,0.21,0.03,0.03,0.28 6208,Soul Nomad & the World Eaters,PS2,2007,Role-Playing,Tecmo Koei,0.14,0.11,0,0.04,0.28 6209,RollerCoaster Tycoon 3,PC,2004,Strategy,Atari,0.01,0.22,0,0.05,0.28 6210,Bass Strike,PS2,2001,Sports,THQ,0.14,0.11,0,0.04,0.28 6211,NHL Hitz 20-03,PS2,2002,Sports,Midway Games,0.14,0.11,0,0.04,0.28 6212,Danganronpa Another Episode: Ultra Despair Girls,PSV,2014,Action,Nippon Ichi Software,0.1,0.03,0.12,0.04,0.28 6213,Pac-Man Fever,GC,N/A,Misc,Unknown,0.21,0.06,0,0.01,0.28 6214,Over the Hedge,DS,2006,Platform,Activision,0.25,0.01,0,0.02,0.28 6215,Real Pool,PS2,2000,Sports,Midas Interactive Entertainment,0.14,0.11,0,0.04,0.28 6216,iCarly 2: iJoin The Click!,DS,2010,Adventure,Activision,0.26,0.01,0,0.02,0.28 6217,The Warriors,PSP,2007,Action,Take-Two Interactive,0.23,0.02,0,0.03,0.28 6218,Mister Mosquito,PS2,2001,Shooter,Eidos Interactive,0.05,0.04,0.17,0.01,0.28 6219,Kakyuusei,SAT,1997,Strategy,Elf,0,0,0.28,0,0.28 6220,Patapon 3,PSP,2011,Misc,Sony Computer Entertainment,0.05,0.04,0.17,0.02,0.28 6221,Sesame Street: Cookie's Counting Carnival,DS,2010,Misc,Warner Bros. Interactive Entertainment,0.26,0,0,0.02,0.28 6222,Civilization II,PS,1998,Strategy,Activision,0.15,0.11,0,0.02,0.28 6223,Guitar Hero: Van Halen,PS3,2009,Misc,Activision,0.14,0.09,0,0.04,0.28 6224,Dynasty Warriors: Gundam,PS2,2008,Action,Namco Bandai Games,0,0,0.28,0,0.28 6225,Madagascar,XB,2005,Platform,Activision,0.21,0.06,0,0.01,0.28 6226,Transformers: Cybertron Adventures,Wii,2010,Action,Activision,0.15,0.1,0,0.03,0.28 6227,Indiana Jones and the Staff of Kings,PS2,2009,Action,Activision,0.11,0.01,0,0.16,0.28 6228,F-1 Grand Prix,SNES,1992,Racing,Video System,0,0,0.28,0,0.28 6229,Mass Effect 3,WiiU,2012,Role-Playing,Electronic Arts,0.14,0.11,0,0.02,0.28 6230,Pinkalicious,DS,2011,Misc,GameMill Entertainment,0.26,0,0,0.02,0.28 6231,SimCity 2000,SAT,1994,Simulation,Sega,0,0,0.28,0,0.28 6232,Deer Hunter,PS2,2003,Sports,Atari,0.14,0.11,0,0.04,0.28 6233,Pokemon Box: Ruby & Sapphire,GC,2003,Misc,Nintendo,0,0,0.27,0.01,0.28 6234,Puyo Puyo! 15th Anniversary,DS,2006,Puzzle,Sega,0,0,0.28,0,0.28 6235,Yu-Gi-Oh! Monster Capsule Breed & Battle,PS,1998,Role-Playing,Konami Digital Entertainment,0,0,0.26,0.02,0.28 6236,FIFA Soccer 07,X360,2006,Sports,Electronic Arts,0.24,0.01,0,0.02,0.28 6237,Mass Effect Trilogy,PC,2012,Action,Electronic Arts,0.09,0.16,0,0.03,0.28 6238,Dave Mirra Freestyle BMX 2,GC,2001,Sports,Acclaim Entertainment,0.21,0.06,0,0.01,0.28 6239,AC/DC LIVE: Rock Band Track Pack,Wii,2008,Misc,MTV Games,0.25,0,0,0.02,0.28 6240,My Japanese Coach,DS,2008,Misc,Ubisoft,0.25,0,0,0.02,0.28 6241,Puppeteer,PS3,2013,Platform,Sony Computer Entertainment Europe,0.11,0.1,0.02,0.04,0.28 6242,Warpath: Jurassic Park,PS,1998,Fighting,Electronic Arts,0.15,0.1,0,0.02,0.28 6243,Tak and the Guardians of Gross,PS2,2008,Action,THQ,0.14,0.11,0,0.04,0.28 6244,True Crime: New York City,XB,2005,Action,Activision,0.21,0.06,0,0.01,0.28 6245,Summer Heat Beach Volleyball,PS2,2003,Sports,Acclaim Entertainment,0.14,0.11,0,0.04,0.28 6246,NCAA Basketball 09,PS2,2008,Sports,Electronic Arts,0.14,0.11,0,0.04,0.28 6247,One Piece Unlimited Cruise 1: The Treasure Beneath the Waves,Wii,2008,Adventure,Namco Bandai Games,0,0.07,0.19,0.01,0.28 6248,Marvel Super Hero Squad: The Infinity Gauntlet,Wii,2010,Action,THQ,0.22,0.04,0,0.02,0.28 6249,Dead Rising 2: Off the Record,X360,2011,Action,Capcom,0.17,0.09,0,0.02,0.28 6250,Power Pro Kun Pocket 3,GBA,2001,Sports,Konami Digital Entertainment,0,0,0.27,0.01,0.28 6251,Myst III: Exile,PS2,2002,Adventure,Ubisoft,0.14,0.11,0,0.04,0.28 6252,Castlevania: Aria of Sorrow,GBA,2003,Platform,Konami Digital Entertainment,0.2,0.07,0,0,0.28 6253,NBA 2K12,PSP,2011,Sports,Take-Two Interactive,0.22,0.03,0,0.03,0.28 6254,R.U.S.E.,PC,2010,Strategy,Ubisoft,0.04,0.19,0,0.05,0.28 6255,Mobile Suit Gundam Side Story I: Senritsu no Blue,SAT,1996,Shooter,Namco Bandai Games,0,0,0.28,0,0.28 6256,Armored Core: Project Phantasma,PS,1997,Simulation,From Software,0.06,0.04,0.15,0.02,0.28 6257,Donkey Kong GB: Dinky Kong & Dixie Kong,GB,2000,Platform,Nintendo,0,0,0.28,0,0.28 6258,Kobitodzukan: Kobito Kansatsu Set,3DS,2012,Misc,Nippon Columbia,0,0,0.28,0,0.28 6259,ExciteBots: Trick Racing,Wii,2009,Racing,Nintendo,0.26,0,0,0.02,0.28 6260,Pro Evolution Soccer 2013,PSP,2012,Sports,Konami Digital Entertainment,0,0.07,0.18,0.03,0.28 6261,Deadpool,PS4,2015,Action,Activision,0.13,0.1,0,0.05,0.28 6262,Nichibutsu Arcade Classics,SNES,1995,Misc,Nichibutsu,0,0,0.28,0,0.28 6263,Kenka Bancho: Badass Rumble,PSP,2008,Action,Spike,0.06,0,0.2,0.01,0.27 6264,Cabela's Trophy Bucks,PS2,2007,Sports,Activision Value,0.13,0.11,0,0.04,0.27 6265,Moero! Nekketsu Rhythm Damashii: Osu! Tatakae! Ouendan! 2,DS,2007,Misc,Nintendo,0,0,0.27,0,0.27 6266,Q-Ball: Billiards Master,PS2,2000,Sports,Take-Two Interactive,0.13,0.1,0,0.04,0.27 6267,Mr. Do!,2600,1982,Action,Coleco,0.26,0.02,0,0,0.27 6268,How to Train Your Dragon 2,Wii,2014,Adventure,Little Orbit,0.05,0.2,0,0.02,0.27 6269,Boogie,DS,2007,Misc,Electronic Arts,0.25,0,0,0.02,0.27 6270,Tao Feng: Fist of the Lotus,XB,2003,Fighting,Microsoft Game Studios,0.21,0.06,0,0.01,0.27 6271,Rapala Pro Bass Fishing 2010,PS3,2010,Sports,Activision,0.18,0.06,0,0.03,0.27 6272,Shin Nippon Pro Wrestling: Toukon Retsuden 2,PS,1996,Fighting,Tomy Corporation,0,0,0.26,0.02,0.27 6273,Dragon Ball Z: Budokai 2,GC,2004,Fighting,Atari,0.21,0.06,0,0.01,0.27 6274,The Legend of Zelda: The Minish Cap(weekly JP sales),GBA,N/A,Action,N/A,0,0,0.27,0.01,0.27 6275,Motocross Maniacs Advance,GBA,2002,Racing,Konami Digital Entertainment,0.2,0.07,0,0,0.27 6276,Resident Evil 2: Dual Shock Edition,PS,1998,Action,Capcom,0,0,0.26,0.02,0.27 6277,Dynasty Warriors,PS,1997,Action,Tecmo Koei,0.09,0.06,0.11,0.02,0.27 6278,M&M's Blast!,GBA,2001,Puzzle,Unknown,0.2,0.07,0,0,0.27 6279,Zumba Fitness: World Party,Wii,2013,Misc,Majesco Entertainment,0.14,0.11,0,0.03,0.27 6280,Need for Speed: Most Wanted,DS,2005,Racing,Electronic Arts,0.24,0.01,0,0.02,0.27 6281,Final Fantasy X International,PS2,2004,Role-Playing,Square Enix,0,0,0.27,0,0.27 6282,Tiny Toon Adventures: Plucky's Big Adventure,PS,2001,Action,Conspiracy Entertainment,0.15,0.1,0,0.02,0.27 6283,NHL Hitz 20-02,XB,2001,Sports,Midway Games,0.2,0.06,0,0.01,0.27 6284,Iron Man 2,X360,2010,Action,Sega,0.15,0.1,0,0.03,0.27 6285,Indy 500,2600,N/A,Racing,Atari,0.26,0.01,0,0,0.27 6286,Littlest Pet Shop: Beach Friends,DS,2009,Simulation,Electronic Arts,0.25,0,0,0.02,0.27 6287,Trivial Pursuit,PS2,2009,Misc,Electronic Arts,0.09,0.01,0,0.17,0.27 6288,Suikoden Tierkreis,DS,2008,Role-Playing,Konami Digital Entertainment,0.09,0.01,0.15,0.01,0.27 6289,Evil Dead: Hail to the King,PS,2000,Adventure,THQ,0.15,0.1,0,0.02,0.27 6290,Dragon Ball GT: Final Bout,PS,1997,Fighting,Namco Bandai Games,0.02,0.02,0.22,0.02,0.27 6291,Burstrick: Wake Boarding!!,PS,2000,Sports,Natsume,0.15,0.1,0,0.02,0.27 6292,Dave Mirra Freestyle BMX: Maximum Remix,PS,2001,Sports,Acclaim Entertainment,0.15,0.1,0,0.02,0.27 6293,Divinity: Original Sin,PS4,2015,Role-Playing,Focus Home Interactive,0.09,0.12,0.02,0.04,0.27 6294,R.U.S.E.,X360,2010,Strategy,Ubisoft,0.12,0.12,0,0.03,0.27 6295,Hatsune Miku: Project Diva f,PS3,2013,Misc,Sega,0.08,0,0.19,0.01,0.27 6296,Resident Evil: Deadly Silence,DS,2006,Action,Capcom,0.12,0.03,0.11,0.01,0.27 6297,Pac-Pix,DS,2005,Puzzle,Namco Bandai Games,0.16,0,0.1,0.01,0.27 6298,Beamrider,2600,1984,Racing,Activision,0.26,0.01,0,0,0.27 6299,EyePet,PSP,2010,Simulation,Sony Computer Entertainment,0.02,0.17,0,0.09,0.27 6300,The Evil Within,PC,2014,Action,Bethesda Softworks,0.09,0.16,0,0.02,0.27 6301,Athens 2004,PS2,2004,Sports,Sony Computer Entertainment,0.13,0.1,0,0.03,0.27 6302,Gunship,PS,1996,Simulation,Microprose,0.15,0.1,0,0.02,0.27 6303,Jikkyou Powerful Pro Yakyuu Portable 4,PSP,2009,Sports,Konami Digital Entertainment,0,0,0.27,0,0.27 6304,SD Gundam G Generation Portable,PSP,2006,Strategy,Namco Bandai Games,0,0,0.27,0,0.27 6305,Sydney 2000,PS,2000,Sports,Eidos Interactive,0.15,0.1,0,0.02,0.27 6306,Pro Race Driver,PS2,2002,Racing,Codemasters,0.13,0.1,0,0.03,0.27 6307,Baten Kaitos: Eternal Wings and the Lost Ocean,GC,2003,Role-Playing,Nintendo,0.21,0.05,0,0.01,0.27 6308,Bishoujo Senshi Sailormoon R,SNES,1993,Fighting,Namco Bandai Games,0,0,0.27,0,0.27 6309,The Club,X360,2008,Shooter,Sega,0.15,0.1,0,0.02,0.27 6310,Slam Dunk: Yonkyo Taiketsu!!,SNES,1994,Sports,Namco Bandai Games,0,0,0.27,0,0.27 6311,Rhythm Thief & the Emperor's Treasure,3DS,2012,Misc,Sega,0.07,0.07,0.12,0.01,0.27 6312,Rocky: Legends,PS2,2004,Action,Ubisoft,0.13,0.1,0,0.03,0.27 6313,NickToons: Racing,GBA,2002,Racing,Infogrames,0.19,0.07,0,0,0.27 6314,MotionSports: Adrenaline,X360,2011,Sports,Ubisoft,0.14,0.1,0,0.03,0.27 6315,Tiger Woods PGA Tour 07,PSP,2006,Sports,Electronic Arts,0.2,0.04,0,0.04,0.27 6316,Gun,X360,N/A,Shooter,Activision,0.24,0.01,0,0.02,0.27 6317,NHL 07,X360,2006,Sports,Electronic Arts,0.25,0.01,0,0.02,0.27 6318,Flag Capture,2600,N/A,Action,Atari,0.25,0.02,0,0,0.27 6319,Bridge,2600,1980,Misc,Activision,0.25,0.02,0,0,0.27 6320,G-Force,PS2,2009,Action,Disney Interactive Studios,0.12,0.01,0,0.14,0.27 6321,LEGO Harry Potter: Years 5-7,PSP,N/A,Action,Warner Bros. Interactive Entertainment,0.1,0.11,0,0.06,0.27 6322,The Adventures of Tintin: The Game,PS3,2011,Action,Ubisoft,0.06,0.16,0,0.05,0.27 6323,RalliSport Challenge 2,XB,2004,Racing,Microsoft Game Studios,0.18,0.08,0,0.01,0.27 6324,Fushigi no Dungeon: Fuurai no Shiren GB: Tsukikagemura no Kaibutsu,GB,1996,Role-Playing,ChunSoft,0,0,0.27,0,0.27 6325,Wave Rally,PS2,2001,Racing,Eidos Interactive,0.13,0.1,0,0.03,0.27 6326,Over the Hedge,GBA,2006,Platform,Activision,0.19,0.07,0,0,0.27 6327,Disgaea 5: Alliance of Vengeance,PS4,2015,Role-Playing,Nippon Ichi Software,0.1,0.08,0.06,0.04,0.27 6328,Disney's Chicken Little,GC,2005,Platform,Disney Interactive Studios,0.21,0.05,0,0.01,0.27 6329,Battle of Giants: Mutant Insects,DS,2010,Strategy,Ubisoft,0.09,0.15,0,0.03,0.27 6330,Ty the Tasmanian Tiger,GC,2002,Platform,Electronic Arts,0.21,0.05,0,0.01,0.27 6331,Sengoku Basara 4,PS3,2014,Action,Capcom,0,0,0.27,0,0.27 6332,Yu-Gi-Oh! The Sacred Cards (JP weekly sales),GBA,2002,Role-Playing,Konami Digital Entertainment,0,0,0.26,0.01,0.27 6333,WWE Road to WrestleMania X8,GBA,2002,Fighting,THQ,0.19,0.07,0,0,0.27 6334,Medarot 3: Kabuto / Kuwagata Version,GB,2000,Role-Playing,Imagineer,0,0,0.27,0,0.27 6335,Fullmetal Alchemist 2: Curse of the Crimson Elixir,PS2,2004,Role-Playing,Square Enix,0.13,0.1,0,0.03,0.27 6336,Sherlock Holmes: Crimes & Punishments,PS4,2014,Adventure,Focus Home Interactive,0.08,0.14,0,0.05,0.27 6337,NASCAR 06: Total Team Control,XB,2005,Racing,Electronic Arts,0.2,0.06,0,0.01,0.27 6338,Bratz: The Movie,Wii,2007,Simulation,THQ,0.24,0.01,0,0.02,0.27 6339,BloodRayne 2,PS2,2004,Shooter,THQ,0.13,0.1,0,0.03,0.27 6340,Spider-Man: Web of Shadows,PS3,2008,Action,Activision,0.2,0.04,0,0.03,0.27 6341,NHL 2002,XB,2001,Sports,Electronic Arts,0.2,0.06,0,0.01,0.27 6342,Reader Rabbit Kindergarten,DS,2008,Misc,Nordic Games,0.25,0,0,0.02,0.27 6343,Tropico 4,PC,2011,Strategy,Kalypso Media,0.1,0.13,0,0.04,0.27 6344,NBA In The Zone '98,N64,1997,Sports,Konami Digital Entertainment,0.25,0.02,0,0,0.27 6345,Jikkyou Powerful Pro Yakyuu 5,N64,1998,Sports,Konami Digital Entertainment,0,0,0.27,0,0.27 6346,NBA Jam 99,N64,1998,Sports,Acclaim Entertainment,0.25,0.02,0,0,0.27 6347,Shadow Man,N64,1999,Action,Acclaim Entertainment,0.18,0.08,0,0.01,0.27 6348,Command & Conquer,N64,1999,Strategy,Nintendo,0.22,0.05,0,0,0.27 6349,Call of Juarez: The Cartel,X360,2011,Shooter,Ubisoft,0.14,0.11,0,0.03,0.27 6350,Shadow of Rome,PS2,2005,Action,Capcom,0.13,0.1,0,0.03,0.27 6351,Tohoku Daigaku Karei Igaku Kenkyuusho - Kawashima Ryuuta Kyouju Kanshuu - Mono Sugoku Nou o Kitaeru 5-Funkan no Oni Training,3DS,2012,Action,Nintendo,0,0,0.27,0,0.27 6352,Tales of Eternia,PSP,2005,Role-Playing,Ubisoft,0,0.01,0.25,0.01,0.27 6353,Harry Potter and the Order of the Phoenix,PS2,2007,Action,Electronic Arts,0.13,0.1,0,0.03,0.27 6354,Ben 10 Triple Pack,DS,2011,Misc,D3Publisher,0.13,0.12,0,0.03,0.27 6355,Need for Speed Rivals,PC,2013,Racing,Electronic Arts,0.04,0.19,0,0.04,0.27 6356,Stuntman: Ignition,PS2,2007,Racing,THQ,0.13,0.1,0,0.03,0.27 6357,Fantastic 4,XB,2005,Action,Activision,0.2,0.06,0,0.01,0.27 6358,Mat Hoffman's Pro BMX,GBA,2001,Sports,Activision,0.19,0.07,0,0,0.27 6359,MotoGP,PS2,2000,Racing,Namco Bandai Games,0.06,0.05,0.14,0.02,0.27 6360,The Penguins of Madagascar,DS,2010,Action,THQ,0.13,0.12,0,0.02,0.27 6361,Summer Athletics: The Ultimate Challenge (US sales),Wii,2008,Sports,DTP Entertainment,0.23,0.04,0,0,0.27 6362,Rock Revolution,X360,2008,Misc,Konami Digital Entertainment,0.25,0,0,0.02,0.27 6363,Etrian Odyssey II: Heroes of Lagaard,DS,2008,Role-Playing,Atlus,0.1,0,0.16,0.01,0.27 6364,LEGO The Hobbit,XOne,2014,Action,Warner Bros. Interactive Entertainment,0.13,0.12,0,0.02,0.27 6365,Jikkyou Powerful Pro Yakyuu 2,SNES,1995,Sports,Konami Digital Entertainment,0,0,0.27,0,0.27 6366,The Incredible Hulk,PS3,2008,Action,Sega,0.22,0.03,0,0.03,0.27 6367,Resident Evil: Revelations,X360,2013,Action,Capcom,0.12,0.11,0.02,0.02,0.27 6368,Major League Baseball 2K10,Wii,2010,Sports,Take-Two Interactive,0.25,0,0,0.02,0.27 6369,NASCAR 2011: The Game,PS3,2011,Racing,Activision,0.25,0,0,0.02,0.27 6370,Thoroughbred Breeder II,SNES,1994,Simulation,Hect,0,0,0.27,0,0.27 6371,Shin Megami Tensei: Devil Survivor,DS,2009,Role-Playing,Atlus,0.14,0,0.12,0.01,0.27 6372,Magical Vacation,GBA,2001,Role-Playing,Nintendo,0,0,0.26,0.01,0.27 6373,XGIII: Extreme G Racing,PS2,2001,Racing,Acclaim Entertainment,0.13,0.1,0,0.03,0.27 6374,NBA Live 2004,GC,2003,Sports,Electronic Arts,0.21,0.05,0,0.01,0.27 6375,Dragon Ball: XenoVerse,X360,2015,Fighting,Namco Bandai Games,0.16,0.08,0,0.02,0.27 6376,NASCAR Thunder 2003,XB,2002,Racing,Electronic Arts,0.2,0.06,0,0.01,0.27 6377,Section 8,X360,2009,Shooter,SouthPeak Games,0.15,0.09,0,0.03,0.27 6378,Superbike 2000,PS,1999,Racing,Electronic Arts,0.15,0.1,0,0.02,0.27 6379,America's Test Kitchen: Let's Get Cooking,DS,2010,Simulation,Nintendo,0.25,0,0,0.02,0.27 6380,Final Fantasy XI: Ultimate Collection,X360,2009,Role-Playing,Square Enix,0.25,0,0,0.02,0.27 6381,Fire Emblem: Shin Monshou no Nazo Hikari to Kage no Eiyuu,DS,2010,Strategy,Nintendo,0,0,0.27,0,0.27 6382,F1 2016 (Codemasters),PS4,2016,Racing,Codemasters,0.01,0.21,0.01,0.04,0.27 6383,Connect Four / Perfection / Trouble,GBA,2005,Misc,Zoo Digital Publishing,0.19,0.07,0,0,0.27 6384,Wipeout 2,X360,2011,Misc,Activision,0.25,0,0,0.02,0.27 6385,Ratatouille,X360,2007,Action,THQ,0.23,0.02,0,0.02,0.27 6386,The Incredible Hulk,X360,2008,Action,Sega,0.22,0.03,0,0.02,0.27 6387,Dora the Explorer: Dora Saves the Crystal Kingdom,Wii,2009,Misc,Take-Two Interactive,0.24,0.01,0,0.02,0.27 6388,Alundra 2: A New Legend Begins,PS,1999,Role-Playing,Activision,0.15,0.1,0,0.02,0.27 6389,Reign of Fire,PS2,2002,Shooter,BAM! Entertainment,0.13,0.1,0,0.03,0.27 6390,Scooby-Doo! and the Spooky Swamp,PS2,2010,Action,Warner Bros. Interactive Entertainment,0.08,0.11,0,0.08,0.27 6391,Jikkyou Powerful Pro Yakyuu '98 Ketteiban,PS,1998,Sports,Konami Digital Entertainment,0,0,0.25,0.02,0.27 6392,Ace Attorney 6,3DS,2016,Adventure,Capcom,0,0,0.27,0,0.27 6393,The Sims 2: Pets,GC,2006,Simulation,Electronic Arts,0.21,0.05,0,0.01,0.27 6394,Cake Mania 2: Jill's Next Adventure!,DS,2008,Puzzle,Majesco Entertainment,0.24,0,0,0.02,0.27 6395,Batman: Arkham Origins Blackgate,3DS,2013,Action,Warner Bros. Interactive Entertainment,0.16,0.09,0,0.02,0.27 6396,The BIGS,X360,2007,Sports,Take-Two Interactive,0.18,0.08,0,0,0.27 6397,Initial D: Special Stage,PS2,2003,Racing,Sega,0,0,0.27,0,0.27 6398,Madden NFL 08,DS,2007,Sports,Electronic Arts,0.24,0,0,0.02,0.27 6399,Jurassic Park: Operation Genesis,PS2,2003,Simulation,Konami Digital Entertainment,0.13,0.1,0,0.03,0.27 6400,Family Feud: 2010 Edition,DS,2009,Misc,Ubisoft,0.25,0,0,0.02,0.27 6401,Final Doom,PS,1995,Shooter,GT Interactive,0.15,0.1,0,0.02,0.27 6402,Deadly Premonition,X360,2010,Action,Rising Star Games,0.18,0.06,0,0.02,0.27 6403,Rock Revolution,PS3,N/A,Misc,Unknown,0.25,0,0,0.02,0.27 6404,Are You Smarter than a 5th Grader? Game Time,Wii,2009,Puzzle,THQ,0.25,0,0,0.02,0.27 6405,NBA ShootOut 2001,PS,2000,Sports,Sony Computer Entertainment,0.15,0.1,0,0.02,0.27 6406,Knockout Kings 2002,XB,2002,Sports,Electronic Arts,0.2,0.06,0,0.01,0.27 6407,Wipeout 2,DS,2011,Misc,Activision,0.25,0,0,0.02,0.27 6408,Payday 2,PS4,2015,Shooter,505 Games,0.09,0.14,0,0.04,0.27 6409,Ultimate NES Remix,3DS,2014,Action,Unknown,0.15,0.09,0,0.02,0.27 6410,Megamind: The Blue Defender,DS,2010,Adventure,THQ,0.19,0.05,0,0.02,0.27 6411,NFL Street 3,PSP,2006,Sports,Electronic Arts,0.24,0,0,0.02,0.27 6412,Battle Arena Toshinden 3,PS,1996,Fighting,Sony Computer Entertainment,0.06,0.04,0.14,0.02,0.27 6413,Teenage Mutant Ninja Turtles: Danger of the Ooze,PS3,2014,Adventure,Activision,0.11,0.11,0,0.05,0.27 6414,Jade Cocoon: Story of the Tamamayu,PS,1998,Role-Playing,Crave Entertainment,0.15,0.1,0,0.02,0.27 6415,Super Nazo Puyo: Ruruu no Ruu,SNES,1995,Puzzle,Banpresto,0,0,0.27,0,0.27 6416,Cabela's Big Game Hunter 2010,X360,2009,Sports,Activision Value,0.25,0,0,0.02,0.27 6417,InuYasha: Feudal Combat,PS2,2005,Fighting,Namco Bandai Games,0.13,0.1,0,0.03,0.27 6418,Duel Masters,PS2,2004,Strategy,Atari,0.13,0.1,0,0.03,0.27 6419,Ninja Gaiden Sigma,PSV,2012,Action,Tecmo Koei,0.13,0.06,0.04,0.04,0.27 6420,Super Collapse! 3,DS,2007,Puzzle,Mumbo Jumbo,0.25,0,0,0.02,0.27 6421,Superman Returns,X360,2006,Action,Electronic Arts,0.23,0.02,0,0.02,0.27 6422,The Dog Island,PS2,2007,Adventure,Ubisoft,0.13,0.1,0,0.03,0.27 6423,My Virtual Tutor: Reading Adventure Kindergarten to First,DS,2009,Misc,Mentor Interactive,0.25,0,0,0.02,0.27 6424,Dynasty Warriors Next,PSV,2011,Action,Tecmo Koei,0.06,0.07,0.11,0.03,0.27 6425,Major League Baseball 2K9,Wii,2009,Sports,Take-Two Interactive,0.25,0,0,0.02,0.27 6426,Jikkyou Powerful Pro Yakyuu 2010,PS3,2010,Sports,Konami Digital Entertainment,0,0,0.27,0,0.27 6427,Operation Armored Liberty,GBA,2003,Action,Majesco Entertainment,0.19,0.07,0,0,0.27 6428,Rory McIlroy PGA Tour,XOne,2015,Action,Electronic Arts,0.15,0.09,0,0.02,0.27 6429,Dynasty Warriors 7: Xtreme Legends,PS3,2011,Action,Tecmo Koei,0.04,0.05,0.16,0.02,0.27 6430,Summer Sports 2: Island Sports Party,Wii,2008,Sports,Ubisoft,0.24,0,0,0.02,0.27 6431,Imagine: Fashion Party,Wii,2009,Simulation,Ubisoft,0.25,0,0,0.02,0.27 6432,Fish Tycoon,DS,2007,Simulation,Majesco Entertainment,0.24,0,0,0.02,0.27 6433,Scene It? Twilight,Wii,2009,Misc,Konami Digital Entertainment,0.16,0.08,0,0.02,0.27 6434,And1 Streetball,PS2,2006,Action,Ubisoft,0.13,0.1,0,0.03,0.27 6435,Don King Boxing,Wii,2009,Sports,Take-Two Interactive,0.14,0.1,0,0.03,0.27 6436,Atelier Ayesha: The Alchemist of Dusk,PS3,2012,Role-Playing,Tecmo Koei,0.06,0.04,0.14,0.02,0.27 6437,Angry Birds Trilogy,X360,2012,Action,Activision,0.18,0.06,0,0.02,0.27 6438,Dragon Ball Z: Tenkaichi Tag Team,PSP,2010,Fighting,Namco Bandai Games,0.11,0.04,0.09,0.03,0.27 6439,Sonic X: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.19,0.07,0,0,0.27 6440,ESPN NBA Basketball,XB,2003,Sports,Sega,0.2,0.06,0,0.01,0.27 6441,Gallop Racer 2: One and Only Road to Victory,PS,1997,Sports,Tecmo Koei,0,0,0.25,0.02,0.27 6442,NBA 07,PS3,2006,Sports,Sony Computer Entertainment,0.24,0,0.01,0.02,0.26 6443,Lowrider,PS2,2002,Misc,Pacific Century Cyber Works,0.11,0.09,0.03,0.03,0.26 6444,Reload: Target Down,Wii,2010,Shooter,Mastiff,0.25,0,0,0.02,0.26 6445,All-Pro Football 2K8,X360,2007,Sports,Take-Two Interactive,0.24,0,0,0.02,0.26 6446,Dungeons & Dragons: Eye of the Beholder,GBA,2002,Role-Playing,Atari,0.19,0.07,0,0,0.26 6447,The Crew,X360,2014,Racing,Ubisoft,0.06,0.18,0,0.02,0.26 6448,"Barbie: Jet, Set & Style!",Wii,2011,Misc,THQ,0.23,0.01,0,0.02,0.26 6449,Battlestations: Midway,X360,2007,Strategy,Eidos Interactive,0.21,0.02,0,0.02,0.26 6450,Rayman DS,DS,2005,Platform,Ubisoft,0.21,0.04,0,0.02,0.26 6451,Gundam Breaker,PS3,2013,Action,Namco Bandai Games,0,0,0.26,0,0.26 6452,The House of the Dead 2,DC,1998,Shooter,Sega,0,0,0.26,0,0.26 6453,Create,Wii,2010,Action,Electronic Arts,0.22,0.03,0,0.02,0.26 6454,A.C.E.: Another Century's Episode R,PS3,2010,Simulation,Namco Bandai Games,0,0,0.26,0,0.26 6455,Littlest Pet Shop: Friends,Wii,2009,Simulation,Electronic Arts,0.22,0.02,0,0.02,0.26 6456,Rune: Viking Warlord,PS2,2001,Action,Take-Two Interactive,0.13,0.1,0,0.03,0.26 6457,Panzer Dragoon Orta,XB,2002,Shooter,Sega,0.16,0.05,0.04,0.01,0.26 6458,Jikkyou Powerful Pro Yakyuu '99 Ketteiban,PS,1999,Sports,Konami Digital Entertainment,0,0,0.25,0.02,0.26 6459,Dragon Age Origins: Awakening,PS3,2010,Role-Playing,Spike,0.24,0,0,0.02,0.26 6460,King's Field II,PS,1996,Role-Playing,From Software,0.08,0.06,0.11,0.02,0.26 6461,Danganronpa 2: Goodbye Despair,PSV,2014,Misc,Nippon Ichi Software,0.13,0.07,0,0.06,0.26 6462,Aikatsu! 2-nin no My Princess,3DS,2013,Action,Namco Bandai Games,0,0,0.26,0,0.26 6463,Beyblade: Metal Fusion,DS,2009,Role-Playing,Hudson Soft,0.08,0.03,0.14,0.01,0.26 6464,NCAA Gamebreaker,PS,1996,Sports,Sony Computer Entertainment,0.15,0.1,0,0.02,0.26 6465,Petz: Horsez 2,PS2,2007,Simulation,Ubisoft,0.13,0.1,0,0.03,0.26 6466,NPPL: Championship Paintball 2009,PS2,2008,Shooter,Activision Value,0.13,0.1,0,0.03,0.26 6467,Skylanders: SuperChargers,Wii,2015,Action,Activision,0.05,0.19,0,0.02,0.26 6468,Zoo Tycoon 2: Ultimate Collection,PC,2008,Strategy,Microsoft Game Studios,0.04,0.18,0,0.04,0.26 6469,Tomba!,PS,1997,Platform,Sony Computer Entertainment,0.15,0.1,0,0.02,0.26 6470,Love Plus,DS,2009,Simulation,Konami Digital Entertainment,0,0,0.26,0,0.26 6471,Tales of Innocence,DS,2007,Role-Playing,Namco Bandai Games,0,0,0.26,0,0.26 6472,MLB SlugFest 2006,PS2,2006,Sports,Midway Games,0.13,0.1,0,0.03,0.26 6473,J Stars Victory Vs.,PSV,2014,Fighting,Namco Bandai Games,0,0.07,0.17,0.02,0.26 6474,Rugrats: I Gotta Go Party,GBA,2002,Action,THQ,0.19,0.07,0,0,0.26 6475,Virtua Racing,GEN,1994,Racing,Sega,0,0,0.26,0,0.26 6476,Crash Tag Team Racing,PSP,2005,Racing,Vivendi Games,0.16,0.06,0,0.04,0.26 6477,Prison Break: The Conspiracy,PS3,2010,Action,Deep Silver,0.05,0.16,0,0.05,0.26 6478,Bolt,PS2,2008,Adventure,Disney Interactive Studios,0.09,0.02,0,0.16,0.26 6479,DS Bungaku Zenshuu,DS,2007,Misc,Nintendo,0,0,0.26,0,0.26 6480,We Cheer 2,Wii,2009,Simulation,Namco Bandai Games,0.24,0,0,0.02,0.26 6481,Nancy Drew: The Mystery of the Clue Bender Society,DS,2008,Adventure,Codemasters,0.24,0,0,0.02,0.26 6482,Inazuma Eleven GO 3: Galaxy,3DS,2013,Sports,Level 5,0,0,0.26,0,0.26 6483,Ford Racing 3,PS2,2004,Racing,Take-Two Interactive,0.13,0.1,0,0.03,0.26 6484,Michael Jackson: The Experience,DS,2010,Misc,Ubisoft,0.22,0.03,0,0.02,0.26 6485,Phantasy Star Universe: Ambition of the Illuminus,PS2,2007,Role-Playing,Sega,0.1,0.08,0.05,0.03,0.26 6486,Project Runway,Wii,2010,Simulation,Atari,0.24,0,0,0.02,0.26 6487,Jikkyou Powerful Pro Yakyuu 2013,PS3,2013,Sports,Konami Digital Entertainment,0,0,0.26,0,0.26 6488,The Adventures of Jimmy Neutron Boy Genius vs. Jimmy Negatron,GBA,2002,Action,THQ,0.19,0.07,0,0,0.26 6489,Sengoku Basara 2,PS2,2006,Action,Capcom,0,0,0.26,0,0.26 6490,Naruto: Ultimate Ninja Heroes,PSP,2006,Fighting,Namco Bandai Games,0.26,0,0,0,0.26 6491,Inazuma Eleven Strikers,Wii,2011,Role-Playing,Nintendo,0,0.01,0.25,0,0.26 6492,Hey Arnold! The Movie,GBA,2002,Platform,THQ,0.19,0.07,0,0,0.26 6493,Final Fantasy V Advance,GBA,2006,Role-Playing,Nintendo,0,0,0.26,0.01,0.26 6494,Need for Speed: Most Wanted,GBA,2005,Racing,Electronic Arts,0.19,0.07,0,0,0.26 6495,Lumines: Electronic Symphony,PSV,2012,Misc,Ubisoft,0.11,0.1,0.01,0.05,0.26 6496,Star Trek: Invasion,PS,2000,Simulation,Activision,0.15,0.1,0,0.02,0.26 6497,Final Fantasy Crystal Chronicles: Echoes of Time,Wii,2009,Role-Playing,Square Enix,0.13,0.06,0.05,0.02,0.26 6498,Jonah Lomu Rugby Challenge,PS3,N/A,Sports,Home Entertainment Suppliers,0,0.2,0,0.06,0.26 6499,Babysitting Mania,DS,2008,Simulation,Majesco Entertainment,0.24,0,0,0.02,0.26 6500,Star Wars: Bounty Hunter,GC,2002,Shooter,LucasArts,0.2,0.05,0,0.01,0.26 6501,Tom and Jerry in War of the Whiskers,PS2,2002,Fighting,Ubisoft,0.13,0.1,0,0.03,0.26 6502,Ace Attorney Investigations 2,DS,2011,Adventure,Capcom,0,0,0.26,0,0.26 6503,Minute to Win It,Wii,2010,Misc,Zoo Games,0.25,0,0,0.02,0.26 6504,Smart Girl's Playhouse,DS,2007,Misc,505 Games,0.24,0,0,0.02,0.26 6505,Racquet Sports,Wii,2010,Sports,Ubisoft,0.14,0.09,0,0.02,0.26 6506,TouchMaster 3(Others sales),DS,2009,Puzzle,Warner Bros. Interactive Entertainment,0,0.24,0,0.02,0.26 6507,The Elder Scrolls IV: Oblivion,PC,2006,Role-Playing,Take-Two Interactive,0.01,0.2,0,0.05,0.26 6508,Jikkyou Powerful Pro Yakyuu 2011,PS3,2011,Sports,Konami Digital Entertainment,0,0,0.26,0,0.26 6509,Madden NFL 2005,DS,2004,Sports,Electronic Arts,0.24,0,0,0.02,0.26 6510,Skylanders: Trap Team,3DS,2014,Action,Activision,0.14,0.1,0,0.02,0.26 6511,Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006,GBA,2006,Misc,Konami Digital Entertainment,0.14,0.05,0.07,0.01,0.26 6512,Power Pro Kun Pocket 5,GBA,2003,Sports,Konami Digital Entertainment,0,0,0.25,0.01,0.26 6513,Konjiki no Gashbell!! Makai no Bookmark,GBA,2004,Adventure,Banpresto,0,0,0.25,0.01,0.26 6514,Plants vs. Zombies,X360,2010,Strategy,PopCap Games,0.24,0,0,0.02,0.26 6515,Riding Spirits,PS2,2002,Racing,BAM! Entertainment,0.13,0.1,0,0.03,0.26 6516,Disney Sing It: Pop Hits,PS3,2009,Misc,Disney Interactive Studios,0.17,0.05,0,0.03,0.26 6517,Indiana Jones and the Staff of Kings,DS,2009,Action,Activision,0.17,0.07,0,0.02,0.26 6518,Etrian Odyssey Untold: The Millennium Girl,3DS,2013,Role-Playing,Atlus,0.1,0.01,0.14,0.01,0.26 6519,Bust A Groove 2,PS,1999,Misc,Enix Corporation,0.04,0.03,0.18,0.02,0.26 6520,Hatsune Miku: Project Diva,PSP,2009,Misc,Sega,0,0,0.26,0,0.26 6521,Juiced 2: Hot Import Nights,PS3,2007,Racing,THQ,0.18,0.04,0.01,0.03,0.26 6522,Gundam Battle Universe,PSP,2008,Fighting,Namco Bandai Games,0,0,0.26,0,0.26 6523,Sengoku Basara: Battle Heroes,PSP,2009,Action,Capcom,0,0,0.26,0,0.26 6524,Nightmare Creatures,N64,1996,Action,Activision,0.21,0.05,0,0,0.26 6525,Star Wars Episode I: Battle for Naboo,N64,2000,Simulation,LucasArts,0.21,0.05,0,0,0.26 6526,Duke Nukem: Zero Hour,N64,1999,Shooter,GT Interactive,0.21,0.05,0,0,0.26 6527,Armorines: Project S.W.A.R.M.,N64,1999,Shooter,Acclaim Entertainment,0.21,0.05,0,0,0.26 6528,NCAA March Madness 08,PS2,2007,Sports,Electronic Arts,0.13,0.1,0,0.03,0.26 6529,Armored Core: Nexus,PS2,2004,Simulation,Indie Games,0.06,0.05,0.14,0.02,0.26 6530,Evolution Skateboarding,PS2,2002,Sports,Konami Digital Entertainment,0.13,0.1,0,0.03,0.26 6531,Dora the Explorer: The Search for Pirate Pig's Treasure,GBA,2002,Adventure,NewKidCo,0.19,0.07,0,0,0.26 6532,Muramasa: The Demon Blade,PSV,2013,Role-Playing,Marvelous Entertainment,0.13,0,0.1,0.03,0.26 6533,Yakuza: Ishin,PS3,2014,Action,Sega,0,0,0.26,0,0.26 6534,Indiana Jones and the Staff of Kings,PSP,2009,Action,Activision,0.11,0.1,0,0.06,0.26 6535,Tony Hawk: Shred,X360,2010,Sports,Activision,0.17,0.07,0,0.02,0.26 6536,Outlaw Volleyball,XB,2003,Sports,TDK Mediactive,0.19,0.06,0,0.01,0.26 6537,Batman: Vengeance,GC,2001,Adventure,Ubisoft,0.2,0.05,0,0.01,0.26 6538,The Amazing Spider-Man 2 (2014),X360,2014,Action,Activision,0.1,0.14,0,0.02,0.26 6539,RealSports Football,2600,1981,Sports,Atari,0.24,0.01,0,0,0.26 6540,Tiger Woods PGA Tour 10,PS2,2009,Sports,Electronic Arts,0.12,0.01,0,0.13,0.26 6541,SD Gundam G Generation: Cross Drive,DS,2007,Strategy,Namco Bandai Games,0,0,0.26,0,0.26 6542,Tom Clancy's Splinter Cell: Double Agent,PS3,2007,Action,Ubisoft,0.2,0.03,0,0.03,0.26 6543,Monsters vs. Aliens,Wii,2009,Action,Activision,0.14,0.09,0,0.03,0.26 6544,Dungeons & Dragons Heroes,XB,2003,Role-Playing,Atari,0.19,0.06,0,0.01,0.26 6545,The Testament of Sherlock Holmes,PS3,2012,Adventure,Focus Home Interactive,0.05,0.15,0,0.06,0.26 6546,Game of Thrones,X360,2012,Role-Playing,Focus Home Interactive,0.15,0.08,0,0.02,0.26 6547,Loving Life with Hello Kitty & Friends,DS,2011,Misc,Rising Star Games,0.15,0.08,0,0.02,0.26 6548,McGrath Vs. Pastrana Freestyle Motocross,PS,2000,Racing,Acclaim Entertainment,0.14,0.1,0,0.02,0.26 6549,Legaia 2: Duel Saga,PS2,2001,Role-Playing,Eidos Interactive,0.13,0.1,0,0.03,0.26 6550,Crash Nitro Kart,GC,2003,Racing,Vivendi Games,0.2,0.05,0,0.01,0.26 6551,Karaoke Joysound Wii,Wii,2008,Misc,Hudson Soft,0.01,0,0.25,0,0.26 6552,MLB 09: The Show,PSP,2009,Sports,Sony Computer Entertainment,0.24,0,0,0.02,0.26 6553,Polarium,DS,2004,Puzzle,Nintendo,0.13,0.01,0.11,0.01,0.26 6554,Samurai Warriors 4,PS3,2014,Action,Tecmo Koei,0,0,0.26,0,0.26 6555,F1 2014,X360,2014,Racing,Codemasters,0.08,0.15,0,0.02,0.26 6556,Classic NES Series: Bomberman,GBA,2004,Action,Nintendo,0.1,0.04,0.11,0.01,0.26 6557,Avatar: The Last Airbender - The Burning Earth,Wii,2007,Action,THQ,0.24,0,0,0.02,0.26 6558,Peter Jackson's King Kong: The Official Game of the Movie,X360,2005,Action,Ubisoft,0.2,0.03,0,0.02,0.26 6559,Bratz Ponyz 2,DS,2008,Adventure,Game Factory,0.24,0,0,0.02,0.26 6560,A.C.E.: Another Century's Episode,PS2,2005,Simulation,Banpresto,0,0,0.26,0,0.26 6561,Frogger's Journey: The Forgotten Relic,GBA,2003,Action,Konami Digital Entertainment,0.18,0.07,0,0,0.26 6562,X-Men vs. Street Fighter,SAT,1997,Fighting,Capcom,0,0,0.26,0,0.26 6563,Army of Two: The Devil's Cartel,X360,2013,Shooter,Electronic Arts,0.16,0.07,0,0.02,0.26 6564,Dora the Explorer: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.18,0.07,0,0,0.26 6565,Oddworld: Stranger's Wrath,XB,2005,Adventure,Electronic Arts,0.19,0.06,0,0.01,0.26 6566,Sega Rally Revo,PSP,2007,Racing,Sega,0.03,0.15,0,0.08,0.26 6567,King of Fighters: Maximum Impact,PS2,2004,Fighting,Ignition Entertainment,0.13,0.1,0,0.03,0.26 6568,Marvel Super Heroes vs. Street Fighter,PS,1998,Fighting,Virgin Interactive,0.14,0.1,0,0.02,0.26 6569,Legendary,X360,2008,Shooter,Atari,0.08,0.15,0,0.03,0.26 6570,J-League Pro Soccer Club wo Tsukurou!,SAT,1996,Sports,Sega,0,0,0.26,0,0.26 6571,Daisy Fuentes Pilates,Wii,2009,Sports,505 Games,0.17,0.06,0,0.02,0.26 6572,Star Trek: The Game,PS3,2013,Action,Namco Bandai Games,0.1,0.11,0,0.05,0.26 6573,Drakan: The Ancients' Gates,PS2,2002,Adventure,Sony Computer Entertainment,0.13,0.1,0,0.03,0.26 6574,Dead or Alive Xtreme 2,X360,2006,Sports,Tecmo Koei,0.15,0.03,0.06,0.02,0.26 6575,Petz: Crazy Monkeyz,Wii,2008,Simulation,Ubisoft,0.23,0,0,0.02,0.26 6576,"SpongeBob SquarePants: Lights, Camera, Pants!",XB,2005,Misc,THQ,0.19,0.06,0,0.01,0.26 6577,Choro Q3,PS,1998,Racing,Takara,0,0,0.24,0.02,0.26 6578,Tokyo Jungle,PS3,2012,Action,Sony Computer Entertainment,0,0,0.26,0,0.26 6579,Hunted: The Demon's Forge,PS3,2011,Action,Bethesda Softworks,0.12,0.08,0.02,0.04,0.26 6580,Lemony Snicket's A Series of Unfortunate Events,GC,2004,Platform,Activision,0.2,0.05,0,0.01,0.26 6581,Pirates of the Caribbean: Dead Man's Chest,DS,2006,Adventure,Disney Interactive Studios,0.23,0.01,0,0.02,0.26 6582,Bionicle: Matoran Adventures,GBA,2002,Platform,Electronic Arts,0.18,0.07,0,0,0.26 6583,Armored Core: Master of Arena,PS,1999,Simulation,From Software,0.07,0.05,0.13,0.02,0.26 6584,Fire Emblem: Thracia 776,SNES,1999,Strategy,Nintendo,0,0,0.26,0,0.26 6585,Desert Falcon,2600,1987,Shooter,Atari,0.24,0.01,0,0,0.26 6586,NASCAR 09,PS3,2008,Racing,Electronic Arts,0.22,0.01,0,0.02,0.26 6587,Tengai Makyou: Daishi no Mokushiroku - The Apocalypse IV,SAT,1997,Role-Playing,Hudson Soft,0,0,0.26,0,0.26 6588,A.C.E.: Another Century's Episode 3: The Final,PS2,2007,Simulation,Banpresto,0,0,0.26,0,0.26 6589,ATV: Quad Power Racing,GBA,2002,Racing,Liquid Games,0.18,0.07,0,0,0.26 6590,Mario & Sonic at the Rio 2016 Olympic Games,WiiU,2016,Action,Nintendo,0.03,0.11,0.1,0.01,0.26 6591,The Backyardigans,DS,2009,Adventure,Take-Two Interactive,0.24,0,0,0.02,0.26 6592,Backyard NFL Football,GC,2002,Sports,Infogrames,0.2,0.05,0,0.01,0.26 6593,All-Star Baseball 2003,XB,2002,Sports,Acclaim Entertainment,0.19,0.06,0,0.01,0.26 6594,Silent Hunter 5: Battle of the Atlantic,PC,2010,Simulation,Ubisoft,0,0.21,0,0.05,0.26 6595,MTX Mototrax,PS2,2004,Racing,Activision,0.13,0.1,0,0.03,0.26 6596,Tomb Raider: Underworld (Others sales),PS2,2009,Adventure,Eidos Interactive,0,0.21,0,0.04,0.26 6597,NHL Rock the Rink,PS,1999,Sports,Electronic Arts,0.14,0.1,0,0.02,0.26 6598,LEGO Star Wars III: The Clone Wars,PC,2011,Action,LucasArts,0.1,0.13,0,0.03,0.26 6599,NBA ShootOut 2004,PS2,2003,Sports,Sony Computer Entertainment,0.13,0.1,0,0.03,0.26 6600,TOCA Race Driver 2: Ultimate Racing Simulator,PSP,2005,Racing,Codemasters,0,0.25,0,0,0.26 6601,Super Robot Taisen R,GBA,2002,Strategy,Banpresto,0,0,0.25,0.01,0.26 6602,Castlevania: Harmony of Dissonance,GBA,2002,Platform,Konami Digital Entertainment,0.16,0.06,0.04,0,0.26 6603,Metroid Prime Pinball,DS,2005,Misc,Nintendo,0.21,0,0.02,0.02,0.26 6604,Formula One 2001,PS2,2001,Racing,Sony Computer Entertainment,0.13,0.1,0,0.03,0.26 6605,Nickelodeon Dance,Wii,2011,Misc,Take-Two Interactive,0.23,0.01,0,0.02,0.26 6606,Doukyuusei if,SAT,1996,Role-Playing,NEC,0,0,0.26,0,0.26 6607,Baldur's Gate: Dark Alliance II,XB,2004,Role-Playing,Acclaim Entertainment,0.19,0.06,0,0.01,0.26 6608,MVP Baseball 2004,GC,2004,Sports,Electronic Arts,0.2,0.05,0,0.01,0.26 6609,Super Street Fighter II: Turbo Revival,GBA,2001,Fighting,Ubisoft,0.18,0.07,0,0,0.25 6610,Secret Weapons Over Normandy,XB,2003,Simulation,LucasArts,0.19,0.05,0,0.01,0.25 6611,Combination Pro Soccer: J-League no Kantoku ni Natte Sekai wo Mezase!!,PS,1998,Sports,Axela,0,0,0.24,0.02,0.25 6612,NHL 08,PS3,2007,Action,Electronic Arts,0.16,0.06,0,0.03,0.25 6613,Kidou Senshi Gundam: Giren no Yabou,SAT,1998,Strategy,Namco Bandai Games,0,0,0.25,0,0.25 6614,Imagine: Ballet Star,DS,2008,Simulation,Ubisoft,0.23,0.01,0,0.02,0.25 6615,Teen Titans,PS2,2006,Action,THQ,0.12,0.1,0,0.03,0.25 6616,Percy Jackson and the Olympians: The Lightning Thief,DS,2010,Role-Playing,Activision,0.22,0.01,0,0.02,0.25 6617,Spelling Challenges and more!,PSP,2007,Misc,Crave Entertainment,0.24,0,0,0.02,0.25 6618,Crusaders of Might and Magic,PS,1999,Role-Playing,3DO,0.14,0.1,0,0.02,0.25 6619,Journey,PS3,2012,Adventure,Sony Computer Entertainment Europe,0.04,0.15,0,0.06,0.25 6620,Tearaway Unfolded,PS4,2015,Platform,Sony Computer Entertainment,0.09,0.12,0,0.04,0.25 6621,Star Wars The Clone Wars: Republic Heroes,PS2,2009,Action,LucasArts,0.17,0.01,0,0.08,0.25 6622,Bomberman Generation,GC,2002,Adventure,Vivendi Games,0.15,0.04,0.06,0.01,0.25 6623,NASCAR 09,X360,2008,Racing,Electronic Arts,0.23,0,0,0.02,0.25 6624,Surfing H3O,PS2,2000,Sports,Take-Two Interactive,0.12,0.1,0,0.03,0.25 6625,Romance of the Three Kingdoms II,SNES,1991,Strategy,Tecmo Koei,0,0,0.25,0,0.25 6626,The Chronicles of Riddick: Assault on Dark Athena,PS3,2009,Shooter,Vivendi Games,0.12,0.1,0,0.04,0.25 6627,Resident Evil Archives: Resident Evil Zero,Wii,2008,Action,Capcom,0.14,0.04,0.06,0.02,0.25 6628,Zoo Resort 3D,3DS,2011,Simulation,Ubisoft,0.11,0.09,0.03,0.02,0.25 6629,Ice Age 2: The Meltdown,GBA,2006,Platform,Vivendi Games,0.18,0.07,0,0,0.25 6630,The Suite Life of Zack & Cody: Tipton Trouble,DS,2006,Action,Disney Interactive Studios,0.23,0,0,0.02,0.25 6631,World Series of Poker,XB,2005,Misc,Activision,0.19,0.05,0,0.01,0.25 6632,Hatsune Miku: Project Diva F 2nd,PS3,2014,Misc,Sega,0.09,0.04,0.1,0.03,0.25 6633,Galactic Attack,SAT,1994,Shooter,Acclaim Entertainment,0,0,0.25,0,0.25 6634,Power Pro Kun Pocket 2,GB,2000,Sports,Konami Digital Entertainment,0,0,0.25,0,0.25 6635,Game of Thrones,PS3,2012,Role-Playing,Focus Home Interactive,0.1,0.11,0,0.04,0.25 6636,Happy Feet,GC,2006,Action,Midway Games,0.2,0.05,0,0.01,0.25 6637,Walt Disney's The Jungle Book: Rhythm N'Groove,PS2,2003,Misc,Disney Interactive Studios,0.12,0.1,0,0.03,0.25 6638,Triple Play 2002,XB,2002,Sports,Electronic Arts,0.19,0.05,0,0.01,0.25 6639,Scrabble,DS,2009,Misc,Ubisoft,0.21,0.02,0,0.03,0.25 6640,Evil Zone,PS,1998,Fighting,Titus,0.14,0.1,0,0.02,0.25 6641,Spy Kids Challenger,GBA,2002,Platform,Disney Interactive Studios,0.18,0.07,0,0,0.25 6642,K-ON! Houkago Live!!,PSP,2010,Misc,Sega,0,0,0.25,0,0.25 6643,A. IV Evolution: A Ressha de Ikou 4,PS,1994,Strategy,ArtDink,0,0,0.24,0.02,0.25 6644,Exhibition,XB,2001,Misc,Microsoft Game Studios,0.19,0.05,0,0.01,0.25 6645,Scrabble,PS,1999,Misc,Ubisoft,0.14,0.1,0,0.02,0.25 6646,Tony Hawk's Proving Ground,Wii,2007,Sports,Activision,0.22,0.01,0,0.02,0.25 6647,Amped 2,XB,2003,Sports,Microsoft Game Studios,0.2,0.04,0,0.01,0.25 6648,Blaster Master: Blasting Again,PS,2000,Shooter,Sunsoft,0.14,0.1,0,0.02,0.25 6649,College Hoops 2K6,PS2,N/A,Sports,Unknown,0.12,0.1,0,0.03,0.25 6650,Cartoon Network Collection: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.18,0.07,0,0,0.25 6651,Cars,X360,2006,Racing,THQ,0.22,0.02,0,0.02,0.25 6652,Family Guy: Back to the Multiverse,X360,2012,Action,Activision,0.14,0.09,0,0.02,0.25 6653,Kung Fu Panda 2,X360,2011,Action,THQ,0.16,0.07,0,0.02,0.25 6654,Up,PS3,2009,Action,THQ,0.15,0.07,0,0.03,0.25 6655,Birds of Steel,PS3,2012,Simulation,Konami Digital Entertainment,0.1,0.09,0.02,0.04,0.25 6656,Madagascar: Escape 2 Africa,X360,2008,Action,Activision,0.12,0.1,0,0.03,0.25 6657,WipEout XL,PS,1996,Racing,Psygnosis,0.14,0.1,0,0.02,0.25 6658,Animal Paradise,DS,2007,Simulation,Empire Interactive,0.09,0.14,0,0.02,0.25 6659,The Powerpuff Girls: Chemical X-Traction,PS,2001,Action,BAM! Entertainment,0.14,0.1,0,0.02,0.25 6660,NHL 08,X360,2007,Action,Electronic Arts,0.22,0.01,0,0.02,0.25 6661,Dynasty Warriors 6 (JP sales),PS2,2008,Action,Tecmo Koei,0,0,0.25,0,0.25 6662,Just Dance Kids 2,PS3,2011,Misc,Ubisoft,0.1,0.1,0,0.04,0.25 6663,FIFA 14,3DS,2013,Sports,Electronic Arts,0,0.23,0,0.03,0.25 6664,Men of Valor,XB,2004,Shooter,Vivendi Games,0.19,0.05,0,0.01,0.25 6665,Bomberman Tournament,GBA,2001,Puzzle,Activision,0.1,0.04,0.1,0.01,0.25 6666,Medal of Honor European Assault,GC,2005,Shooter,Electronic Arts,0.19,0.05,0,0.01,0.25 6667,Spider-Man: Web of Shadows,Wii,2008,Action,Activision,0.22,0.01,0,0.02,0.25 6668,Billy Hatcher and the Giant Egg,GC,2003,Platform,Sega,0.19,0.05,0,0.01,0.25 6669,Midway's Greatest Arcade Hits,GBA,2001,Misc,Midway Games,0.18,0.07,0,0,0.25 6670,SpongeBob's Truth or Square (US sales),X360,2009,Action,THQ,0.25,0,0,0,0.25 6671,Final Fantasy II,WS,2001,Role-Playing,SquareSoft,0,0,0.25,0,0.25 6672,WipEout Fusion,PS2,2002,Racing,Sony Computer Entertainment,0.12,0.1,0,0.03,0.25 6673,Spider-Man: Edge of Time,X360,2011,Action,Activision,0.18,0.05,0,0.02,0.25 6674,UEFA Euro 2008 Austria-Switzerland,PSP,2008,Sports,Electronic Arts,0.06,0.13,0,0.06,0.25 6675,Marie no Atelier: Salburg no Renkinjutsushi,PS,1997,Role-Playing,Gust,0,0,0.23,0.02,0.25 6676,The Outfit,X360,2006,Action,THQ,0.21,0.02,0,0.02,0.25 6677,Golden Nugget Casino,GBA,2004,Misc,Majesco Entertainment,0.18,0.07,0,0,0.25 6678,NHL 06,XB,2005,Sports,Electronic Arts,0.19,0.05,0,0.01,0.25 6679,Atari Anthology,XB,2004,Misc,Atari,0.19,0.05,0,0.01,0.25 6680,Ultimate Fighting Championship,PS,2000,Fighting,Ubisoft,0.14,0.09,0,0.02,0.25 6681,XIII,XB,2003,Shooter,Ubisoft,0.16,0.08,0,0.01,0.25 6682,MotoGP '07,X360,2007,Racing,THQ,0.23,0,0,0.02,0.25 6683,Samurai Shodown II,NG,1994,Fighting,SNK,0,0,0.25,0,0.25 6684,Mortal Kombat: Armageddon,Wii,2007,Fighting,Midway Games,0.21,0.02,0,0.02,0.25 6685,Don King Presents: Prizefighter,X360,2008,Sports,Take-Two Interactive,0.14,0.08,0,0.02,0.25 6686,Hybrid Heaven,N64,1999,Role-Playing,Konami Digital Entertainment,0.16,0.04,0.05,0,0.25 6687,NBA Showtime: NBA on NBC,N64,1999,Sports,Midway Games,0.23,0.02,0,0,0.25 6688,Fox Sports College Hoops '99,N64,1998,Sports,Fox Interactive,0.2,0.05,0,0,0.25 6689,Wheel of Fortune,N64,1997,Misc,Take-Two Interactive,0.2,0.05,0,0,0.25 6690,MRC: Multi-Racing Championship,N64,1997,Racing,Ocean,0.2,0.05,0,0,0.25 6691,F1 Pole Position 64,N64,1997,Racing,Ubisoft,0.11,0.13,0,0.01,0.25 6692,Gex 64: Enter the Gecko,N64,1998,Action,GT Interactive,0.2,0.05,0,0,0.25 6693,Wayne Gretzky's 3D Hockey '98,N64,1997,Sports,Midway Games,0.23,0.02,0,0,0.25 6694,NBA Courtside 2 featuring Kobe Bryant,N64,1999,Sports,Nintendo,0.2,0.05,0,0,0.25 6695,J Stars Victory Vs.,PS4,2015,Fighting,Namco Bandai Games,0.07,0.14,0,0.04,0.25 6696,U-Sing: Girls Night,Wii,2010,Misc,Mindscape,0,0.21,0,0.04,0.25 6697,The Mummy: Tomb of the Dragon Emperor,PS2,2008,Action,Vivendi Games,0.12,0.1,0,0.03,0.25 6698,Def Jam Vendetta,GC,2003,Fighting,Electronic Arts,0.19,0.05,0,0.01,0.25 6699,Scooby-Doo! Unmasked,PS2,2005,Platform,THQ,0.12,0.1,0,0.03,0.25 6700,Penny Racers,PS,1996,Racing,Sony Computer Entertainment,0,0,0.23,0.02,0.25 6701,The Sims 2,XB,2005,Simulation,Electronic Arts,0.19,0.05,0,0.01,0.25 6702,Caesars Palace II,PS,1998,Misc,Interplay,0.14,0.09,0,0.02,0.25 6703,Final Fantasy Type-0,XOne,2015,Role-Playing,Square Enix,0.15,0.07,0,0.02,0.25 6704,World Series Baseball 2K3,PS2,2003,Sports,Sega,0.12,0.1,0,0.03,0.25 6705,Freshly-Picked: Tingle's Rosy Rupeeland,DS,2006,Role-Playing,Nintendo,0,0.01,0.24,0,0.25 6706,Pro Yakyuu Team o Tsukurou!,SAT,1998,Sports,Sega,0,0,0.25,0,0.25 6707,L.A. Noire: The Complete Edition,PC,2011,Adventure,Take-Two Interactive,0.08,0.13,0,0.04,0.25 6708,Sentimental Graffiti,SAT,1998,Adventure,NEC Interchannel,0,0,0.25,0,0.25 6709,Hitman: Absolution,PC,2012,Action,Square Enix,0.03,0.17,0,0.04,0.25 6710,Bolt,X360,2008,Adventure,Disney Interactive Studios,0.18,0.05,0,0.02,0.25 6711,Marvel: Ultimate Alliance 2,PSP,2009,Role-Playing,Activision,0.17,0.04,0,0.04,0.25 6712,The Legend of Legacy,3DS,2015,Role-Playing,FuRyu,0.11,0.02,0.1,0.01,0.25 6713,Disgaea 2: Dark Hero Days,PSP,2009,Role-Playing,Nippon Ichi Software,0.1,0.01,0.12,0.02,0.25 6714,Devil Kings,PS2,2005,Action,Capcom,0.03,0.03,0.18,0.01,0.25 6715,Ultimate Band,Wii,2008,Misc,Disney Interactive Studios,0.2,0.03,0,0.02,0.25 6716,NBA Jam Tournament Edition,PS,1995,Sports,Acclaim Entertainment,0.14,0.09,0,0.02,0.25 6717,Far Cry Instincts Predator,X360,2006,Shooter,Ubisoft,0.2,0.03,0,0.02,0.25 6718,Medabots AX: Metabee,GBA,2002,Role-Playing,Natsume,0.18,0.07,0,0,0.25 6719,Tennis no Oji-Sama: Genius Boys Academy,GBA,2002,Sports,Konami Digital Entertainment,0,0,0.24,0.01,0.25 6720,X-Men: Destiny,PS3,2011,Action,Activision,0.14,0.08,0,0.03,0.25 6721,Shadow Man,PS,1998,Action,Acclaim Entertainment,0.14,0.09,0,0.02,0.25 6722,X-Men Origins: Wolverine,Wii,2009,Action,Activision,0.19,0.04,0,0.02,0.25 6723,Netsu Chu! Pro Yakyuu 2002,PS2,2002,Sports,Namco Bandai Games,0,0,0.25,0,0.25 6724,Ninja Gaiden 3,X360,2012,Action,Tecmo Koei,0.16,0.05,0.03,0.02,0.25 6725,Ben 10 Ultimate Alien: Cosmic Destruction,PS3,2010,Platform,D3Publisher,0.12,0.09,0,0.04,0.25 6726,Yakuza Zero: The Place of Oath,PS3,2015,Action,Sega,0,0,0.25,0,0.25 6727,Prince of Persia: The Forgotten Sands,Wii,2010,Action,Ubisoft,0.11,0.11,0,0.02,0.25 6728,Dynasty Warriors 6,PS2,2008,Action,Tecmo Koei,0.12,0.09,0,0.03,0.25 6729,Imagine: Zookeeper,DS,2009,Simulation,Ubisoft,0.16,0.06,0,0.02,0.25 6730,Porky's,2600,1982,Action,20th Century Fox Video Games,0.23,0.01,0,0,0.25 6731,America's Army: Rise of a Soldier,XB,2005,Shooter,Ubisoft,0.19,0.05,0,0.01,0.25 6732,Grandia,PS,1999,Role-Playing,Ubisoft,0.14,0.09,0,0.02,0.25 6733,TV Superstars,PS3,2010,Misc,Sony Computer Entertainment,0.07,0.13,0,0.05,0.25 6734,Armored Core 4,X360,2007,Simulation,505 Games,0.19,0.01,0.03,0.02,0.25 6735,F1 2000,PS,2000,Racing,Electronic Arts,0.14,0.09,0,0.02,0.25 6736,Littlest Pet Shop: Country Friends,DS,2009,Simulation,Electronic Arts,0.23,0,0,0.02,0.25 6737,Dood's Big Adventure,Wii,2010,Platform,THQ,0.22,0.01,0,0.02,0.25 6738,Pirates of the Caribbean: The Legend of Jack Sparrow,PS2,2006,Adventure,Ubisoft,0.12,0.09,0,0.03,0.25 6739,We Love Golf!,Wii,2007,Sports,Capcom,0.2,0.01,0.03,0.02,0.25 6740,WRC: World Rally Championship,PS2,2001,Racing,Sony Computer Entertainment,0.12,0.09,0,0.03,0.25 6741,"Ed, Edd n Eddy: The Mis-Edventures",GC,2005,Platform,Midway Games,0.19,0.05,0,0.01,0.25 6742,Cars: Mater-National Championship,PS2,2007,Racing,THQ,0.12,0.09,0,0.03,0.25 6743,Dreamworks Madagascar Kartz,X360,2009,Racing,Activision,0.14,0.09,0,0.02,0.25 6744,Harry Potter and the Order of the Phoenix,PS3,2007,Action,Electronic Arts,0.18,0.04,0,0.03,0.25 6745,Anno 2205,PC,2015,Strategy,Ubisoft,0.02,0.22,0,0.01,0.25 6746,Dune 2000,PS,1999,Strategy,Electronic Arts,0.14,0.09,0,0.02,0.25 6747,Cradle of Rome,DS,2008,Puzzle,Rising Star Games,0.06,0.16,0,0.03,0.25 6748,Monster Hunter G,Wii,2009,Role-Playing,Capcom,0,0,0.25,0,0.25 6749,Fuel,PS3,2009,Racing,Codemasters,0.08,0.12,0,0.05,0.25 6750,Hasbro Family Game Night 3,PS3,2010,Misc,Electronic Arts,0.18,0.04,0,0.03,0.25 6751,Pro Evolution Soccer 2014,X360,2013,Action,Konami Digital Entertainment,0.06,0.16,0,0.03,0.25 6752,Project Overkill,PS,1996,Shooter,Konami Digital Entertainment,0.14,0.09,0,0.02,0.25 6753,Jumping Flash! 2,PS,1996,Platform,Sony Computer Entertainment,0.05,0.03,0.15,0.02,0.25 6754,Nickelodeon Party Blast,GC,2002,Misc,Atari,0.19,0.05,0,0.01,0.25 6755,SBK Superbike World Championship,PS3,2008,Racing,Black Bean Games,0.12,0.11,0,0.02,0.25 6756,Final Fantasy XI: Chains of Promathia,PS2,2004,Role-Playing,Square Enix,0.12,0.09,0,0.03,0.25 6757,Choro Q2,PS,1997,Racing,Takara,0,0,0.23,0.02,0.25 6758,Disney's A Christmas Carol,DS,2009,Adventure,Disney Interactive Studios,0.22,0.01,0,0.02,0.25 6759,Butt Ugly Martians: B.K.M. Battles,GBA,2002,Action,Vivendi Games,0.18,0.07,0,0,0.25 6760,Major League Baseball 2K7,PS3,2007,Sports,Spike,0.23,0,0,0.02,0.25 6761,X-Men Legends II: Rise of Apocalypse,GC,2005,Role-Playing,Activision,0.19,0.05,0,0.01,0.25 6762,Sorry! / Aggravation / Scrabble Junior,GBA,2005,Misc,Zoo Digital Publishing,0.18,0.07,0,0,0.25 6763,Driver '76,PSP,2007,Racing,Ubisoft,0.03,0.14,0,0.08,0.25 6764,Turning Point: Fall of Liberty,PS3,2008,Shooter,Codemasters,0.21,0.01,0,0.02,0.25 6765,NBA Courtside 2002,GC,2002,Sports,Nintendo,0.19,0.05,0,0.01,0.25 6766,How to Train Your Dragon 2,3DS,2014,Adventure,Little Orbit,0.04,0.19,0,0.02,0.25 6767,The Adventures of Tintin: The Game,X360,2011,Action,Ubisoft,0.07,0.14,0,0.03,0.25 6768,Classic NES Series: Excitebike,GBA,2004,Racing,Nintendo,0.11,0.04,0.1,0.01,0.25 6769,Classic NES Series: Xevious,GBA,2004,Shooter,Nintendo,0.08,0.03,0.12,0.01,0.25 6770,Avatar: The Last Airbender - Into the Inferno,PS2,2008,Adventure,THQ,0.12,0.09,0,0.03,0.25 6771,Disney's Planes,DS,2013,Simulation,Disney Interactive Studios,0.13,0.1,0,0.02,0.25 6772,Dora the Explorer: Journey to the Purple Planet,PS2,2005,Adventure,Global Star,0.12,0.09,0,0.03,0.24 6773,Tales of Hearts,DS,2008,Role-Playing,Namco Bandai Games,0,0,0.24,0,0.24 6774,Digimon World: Data Squad,PS2,2006,Role-Playing,Namco Bandai Games,0.12,0.09,0,0.03,0.24 6775,Dynasty Warriors 7,X360,2011,Action,Tecmo Koei,0.16,0.07,0,0.02,0.24 6776,Catz,GBA,2005,Simulation,Ubisoft,0.18,0.06,0,0,0.24 6777,Jikkyou Powerful Pro Yakyuu 2001,PS,2001,Sports,Konami Digital Entertainment,0,0,0.23,0.02,0.24 6778,Transformers: War for Cybertron (DS Version),DS,2010,Shooter,Activision,0.22,0.01,0,0.02,0.24 6779,Mega Man X Collection,PS2,N/A,Misc,Unknown,0.12,0.09,0,0.03,0.24 6780,Trials Fusion,XOne,2014,Racing,Ubisoft,0.12,0.1,0,0.02,0.24 6781,LEGO Ninjago: Shadow of Ronin,PSV,2015,Action,Warner Bros. Interactive Entertainment,0.03,0.16,0,0.05,0.24 6782,Avalon Code,DS,2008,Role-Playing,Rising Star Games,0.11,0,0.12,0.01,0.24 6783,That's So Raven: Psychic on the Scene,DS,2006,Adventure,Disney Interactive Studios,0.23,0,0,0.02,0.24 6784,Monster Jam: Path of Destruction,PS3,2010,Racing,Activision,0.21,0.02,0,0.02,0.24 6785,Tongari Boushi to Oshare na Mahou Tsukai,DS,2011,Action,Konami Digital Entertainment,0,0,0.24,0,0.24 6786,Panzer General,PS,1995,Strategy,Mindscape,0.14,0.09,0,0.02,0.24 6787,Broken Sword: Shadow of the Templars - The Director's Cut,Wii,2009,Adventure,Ubisoft,0.12,0.1,0,0.02,0.24 6788,Gallop Racer (JP),PS,1996,Sports,Tecmo Koei,0.04,0.03,0.16,0.02,0.24 6789,Spawn the Eternal,PS,1997,Action,Sony Computer Entertainment,0.14,0.09,0,0.02,0.24 6790,MLB,PSP,2005,Sports,Sony Computer Entertainment,0.23,0,0,0.02,0.24 6791,Army Men: Sarge's Heroes 2,PS,2000,Shooter,3DO,0.14,0.09,0,0.02,0.24 6792,Command & Conquer 3: Kane's Wrath,X360,2008,Strategy,Electronic Arts,0.16,0.06,0,0.02,0.24 6793,Dreamcast Collection,X360,2011,Misc,Sega,0.16,0.07,0,0.02,0.24 6794,Madden NFL 13,WiiU,2012,Sports,Electronic Arts,0.22,0,0,0.02,0.24 6795,Corpse Party: Blood Drive,PSV,2014,Adventure,Marvelous Interactive,0.11,0.03,0.06,0.05,0.24 6796,Homefront,PC,2011,Shooter,THQ,0.11,0.1,0,0.03,0.24 6797,Disney Stitch Jam,DS,2009,Misc,Disney Interactive Studios,0.08,0,0.16,0,0.24 6798,Bakugan: Battle Brawlers,X360,2009,Action,Activision,0.2,0.02,0,0.02,0.24 6799,Britney's Dance Beat,PS2,2002,Misc,THQ,0.12,0.09,0,0.03,0.24 6800,Guitar Freaks,PS,1999,Simulation,Konami Digital Entertainment,0,0,0.23,0.02,0.24 6801,World Soccer Winning Eleven 7,PS2,2003,Sports,Konami Digital Entertainment,0.12,0.09,0,0.03,0.24 6802,Ace Combat: Assault Horizon Legacy,3DS,2011,Simulation,Namco Bandai Games,0.1,0.06,0.08,0.01,0.24 6803,Cabela's Outdoor Adventures (2009),X360,2009,Sports,Activision Value,0.23,0,0,0.02,0.24 6804,SRS: Street Racing Syndicate,XB,2004,Racing,Namco Bandai Games,0.18,0.05,0,0.01,0.24 6805,Namco Tennis Smash Court,PS,1995,Sports,Sony Computer Entertainment,0,0,0.23,0.02,0.24 6806,Vexx,PS2,2003,Platform,Acclaim Entertainment,0.12,0.09,0,0.03,0.24 6807,The Incredible Hulk,DS,2008,Action,Sega,0.22,0,0,0.02,0.24 6808,BioShock 2,PC,N/A,Shooter,Take-Two Interactive,0.02,0.19,0,0.04,0.24 6809,Marvel vs. Capcom Origins,PS2,2006,Fighting,Capcom,0.11,0.08,0.02,0.03,0.24 6810,Pro Yaky? Spirits 2011,PSP,2011,Sports,Konami Digital Entertainment,0,0,0.24,0,0.24 6811,Imagine: Teacher Class Trip,DS,2009,Adventure,Ubisoft,0.1,0.12,0,0.02,0.24 6812,TimeSplitters: Future Perfect,PS2,2005,Shooter,Electronic Arts,0.12,0.09,0,0.03,0.24 6813,Final Fantasy Fables: Chocobo Tales,DS,2006,Adventure,Ubisoft,0.11,0.01,0.12,0.01,0.24 6814,Harvest Moon: Magical Melody,GC,2005,Simulation,Ubisoft,0.19,0.05,0,0.01,0.24 6815,Genma Onimusha,XB,2002,Action,Capcom,0.14,0.04,0.05,0.01,0.24 6816,DK: King of Swing,GBA,2005,Platform,Nintendo,0.17,0.06,0,0,0.24 6817,K-1 Revenge,PS,1997,Fighting,Xing Entertainment,0.04,0.03,0.16,0.02,0.24 6818,G-Police,PS,1997,Action,Psygnosis,0.13,0.09,0,0.02,0.24 6819,Pure Futbol,PS3,2010,Sports,Ubisoft,0.06,0.13,0,0.05,0.24 6820,Spider-Man: Shattered Dimensions,Wii,2010,Action,Activision,0.13,0.09,0,0.02,0.24 6821,Corvette,XB,2003,Racing,TDK Mediactive,0.18,0.05,0,0.01,0.24 6822,Atelier Meruru: Alchemist of Arland 3,PS3,2011,Role-Playing,Nippon Ichi Software,0.05,0,0.18,0.01,0.24 6823,AC/DC LIVE: Rock Band Track Pack,PS3,2008,Misc,MTV Games,0.21,0.01,0,0.02,0.24 6824,Deca Sports 3,Wii,2010,Sports,Hudson Soft,0.15,0.07,0,0.02,0.24 6825,Harry Potter and the Goblet of Fire,DS,2005,Action,Electronic Arts,0.21,0.02,0,0.02,0.24 6826,Midway Arcade Treasures: Extended Play,PSP,2005,Misc,Midway Games,0.21,0.01,0,0.02,0.24 6827,F1 2015,XOne,2015,Racing,Codemasters,0.08,0.15,0,0.02,0.24 6828,Skylanders SWAP Force,3DS,2013,Platform,Activision,0.1,0.12,0,0.02,0.24 6829,Bass Pro Shops: The Hunt,Wii,2010,Sports,XS Games,0.23,0,0,0.02,0.24 6830,"What Did I Do to Deserve This, My Lord!? 2",PSP,2008,Role-Playing,Nippon Ichi Software,0.05,0,0.18,0.01,0.24 6831,Boogie SuperStar,Wii,2008,Misc,Electronic Arts,0.2,0.02,0,0.02,0.24 6832,Burnout 2: Point of Impact,XB,2003,Racing,Acclaim Entertainment,0.18,0.05,0,0.01,0.24 6833,Rock Band Track Pack Volume 1,Wii,2008,Misc,MTV Games,0.17,0.05,0,0.02,0.24 6834,Singularity,PS3,N/A,Shooter,Unknown,0.17,0.04,0.01,0.03,0.24 6835,Super Monkey Ball Deluxe,PS2,2005,Misc,Sega,0.12,0.09,0,0.03,0.24 6836,Street Fighter X Tekken,PSV,2012,Fighting,Capcom,0.14,0.05,0.01,0.04,0.24 6837,Kill.Switch,XB,2003,Shooter,Namco Bandai Games,0.18,0.05,0,0.01,0.24 6838,Ben 10 Ultimate Alien: Cosmic Destruction,PSP,2010,Platform,D3Publisher,0.1,0.09,0,0.05,0.24 6839,Metro 2033,PC,2010,Shooter,THQ,0,0.19,0,0.05,0.24 6840,Peter Jackson's King Kong: The Official Game of the Movie,GC,2005,Action,Ubisoft,0.19,0.05,0,0.01,0.24 6841,Stella Glow,3DS,2015,Role-Playing,Atlus,0.16,0.01,0.05,0.02,0.24 6842,Dancing With The Stars,Wii,2007,Misc,Activision,0.22,0,0,0.02,0.24 6843,Summon Night 3,PS2,2003,Role-Playing,Banpresto,0,0,0.24,0,0.24 6844,Pro Yaky? Spirits 2010,PSP,2010,Sports,Konami Digital Entertainment,0,0,0.24,0,0.24 6845,The Simpsons: Road Rage,GC,2001,Racing,Electronic Arts,0.19,0.05,0,0.01,0.24 6846,Megamind: Mega Team Unite,Wii,2010,Adventure,THQ,0.16,0.06,0,0.02,0.24 6847,PDC World Championship Darts 2008,Wii,2008,Sports,Oxygen Interactive,0.02,0.21,0,0.01,0.24 6848,Jissen Pachi-Slot Hisshouhou! Hokuto no Ken SE,PS2,2006,Misc,Sega,0,0,0.24,0,0.24 6849,Azurik: Rise of Perathia,XB,2001,Action,Microsoft Game Studios,0.18,0.05,0,0.01,0.24 6850,Luminous Arc,DS,2007,Role-Playing,Rising Star Games,0.16,0,0.06,0.01,0.24 6851,All Grown Up!: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.17,0.06,0,0,0.24 6852,The Lord of the Rings: Aragorn's Quest,Wii,2010,Action,Warner Bros. Interactive Entertainment,0.17,0.05,0,0.02,0.24 6853,Dragon Ball Z: Sagas,XB,2005,Fighting,Atari,0.18,0.05,0,0.01,0.24 6854,Paws & Claws: Pet Resort,DS,2008,Simulation,THQ,0.22,0,0,0.02,0.24 6855,Grand Slam Tennis 2,PS3,2012,Sports,Electronic Arts,0.09,0.11,0,0.04,0.24 6856,Sakura Wars: Atsuki Chishio Ni,PS2,2003,Role-Playing,Sega,0,0,0.24,0,0.24 6857,Ms. Pac-Man: Maze Madness / Pac-Man World,GBA,2005,Puzzle,Namco Bandai Games,0.17,0.06,0,0,0.24 6858,NHRA Championship Drag Racing,PS2,2005,Racing,ValuSoft,0.12,0.09,0,0.03,0.24 6859,The Price is Right 2010 Edition,Wii,2009,Misc,Ubisoft,0.22,0,0,0.02,0.24 6860,Monster Jam,PS2,2007,Racing,Activision,0.12,0.09,0,0.03,0.24 6861,Valhalla Knights,PSP,2006,Role-Playing,Rising Star Games,0.15,0,0.07,0.01,0.24 6862,Harvest Moon: Another Wonderful Life,GC,2004,Role-Playing,Marvelous Interactive,0.19,0.05,0,0.01,0.24 6863,NBA Live 10,PSP,2009,Sports,Electronic Arts,0.21,0,0.01,0.02,0.24 6864,The Godfather (US & Others sales),X360,2006,Action,Electronic Arts,0.2,0.02,0,0.02,0.24 6865,Jikkyou Powerful Pro Yakyuu 15,PS2,2008,Sports,Konami Digital Entertainment,0,0,0.24,0,0.24 6866,MX vs. ATV Reflex,PSP,2009,Racing,THQ,0.18,0.03,0,0.03,0.24 6867,Bakugan: Battle Brawlers,PS3,2009,Action,Activision,0.19,0.03,0,0.02,0.24 6868,Front Line,2600,1981,Action,Taito,0.22,0.01,0,0,0.24 6869,Paperboy,N64,1999,Action,Midway Games,0.19,0.05,0,0,0.24 6870,South Park: Chef's Luv Shack,N64,1999,Misc,Acclaim Entertainment,0.19,0.05,0,0,0.24 6871,Midway's Greatest Arcade Hits Volume 1,N64,2000,Misc,Midway Games,0.19,0.05,0,0,0.24 6872,Road Rash 64,N64,1999,Racing,THQ,0.19,0.05,0,0,0.24 6873,Ready 2 Rumble Boxing: Round 2,N64,2000,Fighting,Midway Games,0.19,0.05,0,0,0.24 6874,Army Men: Air Combat,N64,2000,Action,3DO,0.19,0.05,0,0,0.24 6875,Rock Band Track Pack Volume 2,Wii,2008,Misc,MTV Games,0.21,0.02,0,0.02,0.24 6876,NCAA College Basketball 2K3,PS2,2002,Sports,Sega,0.12,0.09,0,0.03,0.24 6877,Mobile Suit Gundam Battlefield Record U.C.0081,PS3,2009,Action,Namco Bandai Games,0,0,0.24,0,0.24 6878,Harry Potter and the Deathly Hallows - Part 2,DS,2011,Action,Electronic Arts,0.12,0.1,0,0.02,0.24 6879,NCAA March Madness 2004,XB,2003,Sports,Electronic Arts,0.18,0.05,0,0.01,0.24 6880,Lucky Luke,PS,1998,Platform,Ocean,0.13,0.09,0,0.02,0.24 6881,Fantastic 4,GC,2005,Action,Activision,0.19,0.05,0,0.01,0.24 6882,Ashes Cricket 2009,Wii,2009,Sports,Codemasters,0,0.23,0,0.01,0.24 6883,Ghost Rider,PSP,2007,Action,Take-Two Interactive,0.22,0,0,0.02,0.24 6884,Tony Hawk's American Sk8land,GBA,2005,Sports,Activision,0.17,0.06,0,0,0.24 6885,Juiced 2: Hot Import Nights,DS,2007,Racing,THQ,0.22,0,0,0.02,0.24 6886,Are You Smarter than a 5th Grader? Game Time,DS,2009,Puzzle,THQ,0.22,0,0,0.02,0.24 6887,Amazing Adventures: The Forgotten Ruins,DS,2008,Adventure,PopCap Games,0.13,0.08,0,0.02,0.24 6888,Densetsu no Stafi 3,GBA,2004,Platform,Nintendo,0,0,0.23,0.01,0.24 6889,Forsaken,PS,1998,Shooter,Acclaim Entertainment,0.13,0.09,0,0.02,0.24 6890,Ratchet & Clank: Going Commando (JP weekly sales),PS2,2003,Action,Sony Computer Entertainment,0,0,0.24,0,0.24 6891,Pictionary: Ultimate Edition,PS3,2011,Misc,THQ,0.15,0.06,0,0.03,0.24 6892,LEGO The Hobbit,3DS,2014,Action,Warner Bros. Interactive Entertainment,0.09,0.13,0,0.02,0.24 6893,Samurai Warriors 4,PS4,2014,Action,Tecmo Koei,0.08,0.07,0.06,0.03,0.24 6894,The Hobbit,XB,2003,Platform,Vivendi Games,0.18,0.05,0,0.01,0.24 6895,Dance Dance Revolution: Disney Channel Edition,PS2,2008,Simulation,Konami Digital Entertainment,0.12,0.09,0,0.03,0.24 6896,DiRT Showdown,X360,2012,Racing,Codemasters,0.08,0.14,0,0.02,0.24 6897,Divinity II: Ego Draconis,X360,2009,Role-Playing,DTP Entertainment,0.18,0.04,0,0.02,0.24 6898,Checkers,2600,1980,Misc,Atari,0.22,0.01,0,0,0.24 6899,Front Mission: Gun Hazard,SNES,1996,Role-Playing,SquareSoft,0,0,0.24,0,0.24 6900,X-Men: Destiny,X360,2011,Action,Activision,0.18,0.05,0,0.02,0.24 6901,Hello Kitty Seasons,Wii,2010,Adventure,Namco Bandai Games,0.16,0.06,0,0.02,0.24 6902,Chibi-Robo! Zip Lash,3DS,2015,Platform,Nintendo,0.09,0.08,0.06,0.02,0.24 6903,4x4 EVO 2,XB,2001,Racing,Gathering of Developers,0.18,0.05,0,0.01,0.24 6904,XS Airboat Racing,PS,2002,Racing,XS Games,0.13,0.09,0,0.02,0.24 6905,Lunar: Silver Star Harmony,PSP,2009,Role-Playing,GungHo,0.19,0,0.03,0.02,0.24 6906,Sherlock Holmes and the Mystery of Osborne House,DS,2010,Adventure,Focus Home Interactive,0.07,0.14,0,0.03,0.24 6907,Grand Theft Auto,GBA,2004,Action,Take-Two Interactive,0.17,0.06,0,0,0.24 6908,Dora the Explorer: Super Star Adventures,GBA,2004,Adventure,Game Factory,0.17,0.06,0,0,0.24 6909,Viva Pinata: Party Animals,X360,2007,Misc,Microsoft Game Studios,0.19,0.03,0,0.02,0.24 6910,Scrabble (Others sales),DS,2009,Puzzle,Ubisoft,0,0.24,0,0,0.24 6911,Asura's Wrath,X360,2012,Action,Capcom,0.15,0.06,0.01,0.02,0.24 6912,Lego Star Wars: The Force Awakens,XOne,2016,Action,Warner Bros. Interactive Entertainment,0.12,0.1,0,0.02,0.24 6913,Dynasty Warriors 6 Empires,X360,2009,Action,Tecmo Koei,0.16,0.02,0.04,0.02,0.24 6914,My Street,PS2,2003,Misc,Sony Computer Entertainment,0.12,0.09,0,0.03,0.24 6915,Wild 9,PS,1998,Action,Interplay,0.13,0.09,0,0.02,0.24 6916,Shadow Hearts: Covenant,PS2,2004,Role-Playing,Midway Games,0.12,0.09,0,0.03,0.24 6917,Tiger Woods PGA Tour 10,PSP,2009,Sports,Electronic Arts,0.12,0.07,0,0.05,0.24 6918,Shrek's Carnival Craze Party Games,DS,2008,Misc,Activision,0.22,0,0,0.02,0.24 6919,Angry Birds,PC,2011,Puzzle,Focus Home Interactive,0,0.18,0,0.05,0.24 6920,Risen 2: Dark Waters,PS3,2012,Role-Playing,Deep Silver,0.04,0.14,0.01,0.05,0.24 6921,Danganronpa: Trigger Happy Havoc,PSP,N/A,Misc,Unknown,0,0,0.24,0,0.24 6922,Guitar Hero Live,X360,2015,Misc,Activision,0.12,0.1,0,0.02,0.24 6923,Game & Wario,WiiU,2013,Misc,Nintendo,0.06,0.06,0.11,0.01,0.24 6924,PGA Tour 96,PS,1995,Sports,Electronic Arts,0.13,0.09,0,0.02,0.24 6925,Onechanbara Z2: Chaos,PS4,2014,Action,Nippon Ichi Software,0.13,0.02,0.04,0.04,0.24 6926,Fallout 3 Game Add-On Pack: Broken Steel and Point Lookout,X360,2009,Role-Playing,Bethesda Softworks,0.16,0.06,0,0.02,0.24 6927,Covert Ops: Nuclear Dawn,PS,2000,Action,Sony Computer Entertainment,0.13,0.09,0,0.02,0.24 6928,DanceDanceRevolution II,Wii,N/A,Misc,Konami Digital Entertainment,0.22,0,0,0.02,0.24 6929,Pictionary: Ultimate Edition,X360,2011,Misc,THQ,0.16,0.05,0,0.02,0.24 6930,LEGO Harry Potter: Years 5-7,PSV,2012,Action,Warner Bros. Interactive Entertainment,0.09,0.1,0,0.05,0.24 6931,TrackMania: Build to Race,Wii,2010,Racing,Focus Home Interactive,0.1,0.11,0,0.03,0.24 6932,Nintendo Presents: Crossword Collection,DS,2009,Puzzle,Nintendo,0,0.21,0,0.02,0.24 6933,Galaga: Destination Earth,PS,2000,Shooter,Hasbro Interactive,0.13,0.09,0,0.02,0.24 6934,G.I. Joe: The Rise of Cobra,X360,2009,Action,Electronic Arts,0.17,0.05,0,0.02,0.24 6935,Ar tonelico Qoga: Knell of Ar Ciel,PS3,2010,Role-Playing,Tecmo Koei,0.08,0.01,0.13,0.01,0.24 6936,FIFA World Cup Germany 2006,XB,2006,Sports,Electronic Arts,0.18,0.05,0,0.01,0.24 6937,Polly Pocket: Super Splash Island,GBA,2003,Action,Knowledge Adventure,0.17,0.06,0,0,0.24 6938,God Eater 2,PSP,2013,Role-Playing,Namco Bandai Games,0,0,0.24,0,0.24 6939,Tony Hawk's Downhill Jam,Wii,N/A,Sports,Activision,0.21,0,0,0.02,0.24 6940,Sesame Street: Elmo's Number Journey,PS,1998,Misc,NewKidCo,0.13,0.09,0,0.02,0.24 6941,Rampage,2600,1988,Action,Activision,0.22,0.01,0,0,0.24 6942,Dark Cavern,2600,1981,Shooter,Mattel Interactive,0.22,0.01,0,0,0.24 6943,Jewels of the Tropical Lost Island,DS,2010,Puzzle,Storm City Games,0.11,0.1,0,0.02,0.24 6944,Afro Samurai,X360,2009,Action,Atari,0.16,0.05,0,0.02,0.24 6945,The Bureau: XCOM Declassified,X360,2013,Shooter,Take-Two Interactive,0.1,0.12,0,0.02,0.24 6946,Sands of Destruction,DS,2008,Role-Playing,Sega,0.09,0,0.13,0.01,0.24 6947,NASCAR 2011: The Game,Wii,2011,Racing,Activision,0.22,0,0,0.01,0.24 6948,Silent Hill: Book of Memories,PSV,2012,Action,Konami Digital Entertainment,0.13,0.06,0,0.04,0.24 6949,Lunar Knights,DS,2006,Role-Playing,Konami Digital Entertainment,0.17,0.01,0.04,0.02,0.24 6950,The Walking Dead: Season Two,PS4,2014,Adventure,Telltale Games,0.1,0.09,0.01,0.04,0.24 6951,Epic Mickey 2: The Power of Two,WiiU,2012,Action,Disney Interactive Studios,0.14,0.07,0.01,0.02,0.24 6952,DC Universe Online,PC,2011,Role-Playing,Sony Online Entertainment,0.16,0.06,0,0.02,0.24 6953,NASCAR 08,PS2,2007,Racing,Electronic Arts,0.12,0.09,0,0.03,0.24 6954,Madagascar: Escape 2 Africa,PS3,2008,Action,Activision,0.12,0.08,0,0.04,0.23 6955,New Carnival Games,DS,2010,Misc,Take-Two Interactive,0.16,0.05,0,0.02,0.23 6956,Need For Speed: Undercover,DS,2008,Racing,Electronic Arts,0.18,0.03,0,0.02,0.23 6957,LEGO Marvel's Avengers,WiiU,2016,Action,Warner Bros. Interactive Entertainment,0.12,0.09,0,0.02,0.23 6958,Naruto: Path of the Ninja 2,DS,2006,Role-Playing,Takara Tomy,0.22,0,0,0.02,0.23 6959,Wallace & Gromit in Project Zoo,PS2,2003,Platform,BAM! Entertainment,0.11,0.09,0,0.03,0.23 6960,Karaoke Revolution Volume 2,PS2,2004,Misc,Konami Digital Entertainment,0.11,0.09,0,0.03,0.23 6961,Wizards of Waverly Place: Spellbound,DS,2010,Misc,Disney Interactive Studios,0.16,0.06,0,0.02,0.23 6962,Love Plus +,DS,2010,Simulation,Konami Digital Entertainment,0,0,0.23,0,0.23 6963,Etrian Mystery Dungeon,3DS,2015,Role-Playing,Nippon Ichi Software,0.09,0.01,0.12,0.01,0.23 6964,Mobile Suit Gundam: Climax U.C.,PS2,2006,Action,Namco Bandai Games,0,0,0.23,0,0.23 6965,Street Fighter EX2 Plus,PS,1998,Fighting,Virgin Interactive,0.13,0.09,0,0.02,0.23 6966,The Smurfs 2,DS,2013,Platform,Ubisoft,0,0.21,0,0.02,0.23 6967,Big Family Games,Wii,2009,Misc,THQ,0,0.22,0,0.02,0.23 6968,Big Beach Sports 2,Wii,N/A,Sports,THQ,0.09,0.12,0,0.03,0.23 6969,Hot Wheels: Beat That!,DS,2007,Racing,Activision,0.22,0,0,0.02,0.23 6970,Jet X20,PS2,N/A,Racing,Unknown,0.11,0.09,0,0.03,0.23 6971,Super Robot Taisen D,GBA,2003,Strategy,Banpresto,0,0,0.23,0.01,0.23 6972,NASCAR Thunder 2004,XB,2003,Racing,Electronic Arts,0.18,0.05,0,0.01,0.23 6973,Buffy the Vampire Slayer,XB,2002,Action,Electronic Arts,0.18,0.05,0,0.01,0.23 6974,LEGO Marvel's Avengers,PSV,2016,Action,Warner Bros. Interactive Entertainment,0.07,0.11,0,0.05,0.23 6975,Star Wars: The Force Unleashed II,DS,2010,Action,LucasArts,0.18,0.04,0,0.02,0.23 6976,Harry Potter and the Goblet of Fire,XB,2005,Action,Electronic Arts,0.18,0.05,0,0.01,0.23 6977,Zumba Fitness: World Party,XOne,2013,Misc,Majesco Entertainment,0.17,0.05,0,0.02,0.23 6978,Saint Seiya: Sanctuary Battle,PS3,2011,Action,Namco Bandai Games,0,0.09,0.11,0.03,0.23 6979,Girls Mode 3: Kirakira Code,3DS,2015,Action,Nintendo,0,0,0.23,0,0.23 6980,Meteos,DS,2005,Puzzle,Nintendo,0.15,0.01,0.06,0.01,0.23 6981,Virtua Tennis 4,X360,2011,Sports,Sega,0.11,0.1,0.01,0.02,0.23 6982,Kung Fu Panda 2,DS,2011,Action,THQ,0.16,0.05,0,0.02,0.23 6983,Cross Edge,PS3,2008,Role-Playing,Nippon Ichi Software,0.14,0.02,0.05,0.02,0.23 6984,Hotel for Dogs,DS,2008,Simulation,505 Games,0.22,0,0,0.02,0.23 6985,Cabela's Big Game Hunter 2012,PS3,2011,Sports,Activision,0.17,0.03,0,0.03,0.23 6986,Pro Yakyuu Team o Tsukurou!,DC,1999,Sports,Sega,0,0,0.23,0,0.23 6987,Me & My Katamari,PSP,2005,Puzzle,Namco Bandai Games,0.13,0.02,0.08,0,0.23 6988,Asphalt: Injection,PSV,2011,Action,Ubisoft,0.14,0.06,0,0.04,0.23 6989,Total War: Attila,PC,2015,Strategy,Sega,0.09,0.13,0,0.02,0.23 6990,SSX On Tour,PSP,2005,Sports,Electronic Arts,0.19,0.02,0,0.02,0.23 6991,Vancouver 2010 - The Official Video Game of the Olympic Winter Games,X360,2010,Sports,Sega,0.08,0.13,0,0.03,0.23 6992,World Series Baseball,XB,2002,Sports,Sega,0.17,0.05,0,0.01,0.23 6993,SingStar Pop Edition,PS3,2009,Misc,Sony Computer Entertainment,0,0.19,0,0.05,0.23 6994,Test Drive: Eve of Destruction,PS2,2004,Racing,Atari,0.11,0.09,0,0.03,0.23 6995,Starsky & Hutch,XB,2003,Racing,Empire Interactive,0.17,0.05,0,0.01,0.23 6996,Dynasty Warriors: Gundam Reborn,PS3,2013,Action,Tecmo Koei,0,0,0.23,0,0.23 6997,Hatsune Miku: Project Diva f,PSV,2012,Misc,Sega,0,0,0.23,0,0.23 6998,The Club,PS3,2008,Shooter,Sega,0.14,0.07,0,0.03,0.23 6999,Carnival Island,PS3,2011,Misc,Sony Computer Entertainment,0.13,0.06,0,0.04,0.23 7000,Jeremy McGrath Supercross World,PS2,2001,Racing,Acclaim Entertainment,0.11,0.09,0,0.03,0.23 7001,M&M's Kart Racing,Wii,2007,Racing,Zoo Digital Publishing,0.22,0,0,0.02,0.23 7002,Rock Band Track Pack: Classic Rock,Wii,2009,Misc,MTV Games,0.22,0,0,0.02,0.23 7003,The Scorpion King: Rise of the Akkadian,PS2,2002,Action,Universal Interactive,0.11,0.09,0,0.03,0.23 7004,Let's Make a Soccer Team!,PS2,2006,Sports,Sega,0,0,0.23,0,0.23 7005,Looney Tunes: Acme Arsenal,Wii,2007,Action,Warner Bros. Interactive Entertainment,0.21,0.01,0,0.02,0.23 7006,Monster Hunter G,PS2,2005,Role-Playing,Capcom,0,0,0.23,0,0.23 7007,All-Star Baseball 2001,N64,2000,Sports,Acclaim Entertainment,0.22,0.01,0,0,0.23 7008,Pinball Hall of Fame: The Gottlieb Collection,PSP,2005,Misc,Play It,0.2,0.01,0,0.02,0.23 7009,Sword Art Online: Lost Song,PS4,2015,Role-Playing,Namco Bandai Games,0.09,0.1,0,0.04,0.23 7010,Star Wars Jedi Knight II: Jedi Outcast,GC,2002,Shooter,Activision,0.18,0.05,0,0.01,0.23 7011,Tom Clancy's Splinter Cell,GC,2003,Action,Ubisoft,0.18,0.05,0,0.01,0.23 7012,Pitfall: The Big Adventure,Wii,2008,Adventure,Activision,0.2,0.02,0,0.02,0.23 7013,Rock Band Country Track Pack,X360,2009,Misc,MTV Games,0.22,0,0,0.02,0.23 7014,Worms: Battle Islands,Wii,2010,Strategy,THQ,0.11,0.1,0,0.02,0.23 7015,ESPN NHL Hockey,PS2,2003,Sports,Sega,0.11,0.09,0,0.03,0.23 7016,Harvest Moon GB,GB,1997,Simulation,Victor Interactive,0,0,0.23,0,0.23 7017,Imagine: Detective,DS,2009,Simulation,Ubisoft,0.16,0.01,0,0.06,0.23 7018,The Incredible Hulk: Ultimate Destruction,XB,2005,Action,Vivendi Games,0.17,0.05,0,0.01,0.23 7019,Hannah Montana: The Movie,PS3,2009,Adventure,Disney Interactive Studios,0.14,0.06,0,0.03,0.23 7020,NCAA GameBreaker 2003,PS2,2002,Sports,Sony Computer Entertainment,0.11,0.09,0,0.03,0.23 7021,Skylanders: SuperChargers,XOne,2015,Action,Activision,0.16,0.05,0,0.02,0.23 7022,Gundam Battle Assault,PS,1998,Fighting,Namco Bandai Games,0.13,0.09,0,0.02,0.23 7023,Virtua Fighter Kids,SAT,1995,Fighting,Sega,0,0,0.23,0,0.23 7024,Lunar: Silver Star Story,SAT,1996,Role-Playing,Kadokawa Shoten,0,0,0.23,0,0.23 7025,Rocket Power: Beach Bandits,GC,2002,Platform,THQ,0.18,0.05,0,0.01,0.23 7026,Shaun White Snowboarding,DS,2008,Sports,Ubisoft,0.21,0,0,0.02,0.23 7027,LEGO The Hobbit,WiiU,2014,Action,Warner Bros. Interactive Entertainment,0.1,0.11,0,0.02,0.23 7028,Ultimate Band,DS,2008,Misc,Disney Interactive Studios,0.19,0.02,0,0.02,0.23 7029,NBA 2K6,X360,2005,Action,Take-Two Interactive,0.21,0.01,0,0.02,0.23 7030,Age of Empires: The Age of Kings,DS,2006,Strategy,THQ,0.19,0.02,0,0.02,0.23 7031,What's Cooking? Jamie Oliver,DS,2008,Simulation,Atari,0.2,0.01,0,0.02,0.23 7032,Tom Clancy's Rainbow Six: Rogue Spear,PS,2001,Shooter,Ubisoft,0.13,0.09,0,0.02,0.23 7033,NHL FaceOff 2001,PS,2000,Sports,Sony Computer Entertainment,0.13,0.09,0,0.02,0.23 7034,Ultimate Duck Hunting: Hunting & Retrieving Ducks,Wii,2007,Sports,Detn8 Games,0.21,0,0,0.02,0.23 7035,Yu-Gi-Oh! GX: Duel Academy,GBA,2005,Misc,Konami Digital Entertainment,0.17,0.06,0,0,0.23 7036,FIFA 14,PSP,2013,Sports,Electronic Arts,0,0.16,0,0.07,0.23 7037,Tribes: Aerial Assault,PS2,N/A,Shooter,Unknown,0.11,0.09,0,0.03,0.23 7038,Colony Wars: Vengeance,PS,1998,Simulation,Psygnosis,0.13,0.09,0,0.02,0.23 7039,Last Window: The Secret of Cape West,DS,2010,Adventure,Nintendo,0,0.12,0.09,0.02,0.23 7040,Yu-Gi-Oh! GX: Tag Force 3,PSP,2008,Strategy,Konami Digital Entertainment,0,0.03,0.18,0.01,0.23 7041,Dynasty Warriors: Strikeforce,X360,2009,Action,Tecmo Koei,0.13,0.06,0.02,0.02,0.23 7042,Naruto Shippuden: Ultimate Ninja Storm Revolution,X360,2014,Fighting,Namco Bandai Games,0.13,0.08,0,0.02,0.23 7043,I Love Horses,DS,2008,Simulation,GSP,0.21,0,0,0.01,0.23 7044,Madden NFL 06,GBA,2005,Sports,Electronic Arts,0.17,0.06,0,0,0.23 7045,Karaoke Revolution Glee 2: Road to Regionals,Wii,2011,Misc,Konami Digital Entertainment,0.15,0.06,0,0.02,0.23 7046,NASCAR 08,PS3,2007,Racing,Electronic Arts,0.15,0.05,0,0.03,0.23 7047,The King of Fighters '95 (CD),NG,1994,Fighting,SNK,0,0,0.23,0,0.23 7048,Perfect Weapon,PS,1996,Action,American Softworks,0.13,0.09,0,0.02,0.23 7049,Luminous Arc 2,DS,2008,Role-Playing,Rising Star Games,0.21,0,0,0.02,0.23 7050,Project CARS,XOne,2015,Racing,Slightly Mad Studios,0.08,0.13,0,0.02,0.23 7051,Major League Baseball 2K10,PS2,2010,Sports,Take-Two Interactive,0.11,0.09,0,0.03,0.23 7052,Call of Duty: Black Ops 3,PC,2015,Shooter,Activision,0,0.22,0,0.01,0.23 7053,Mafia,XB,2004,Action,Take-Two Interactive,0.17,0.05,0,0.01,0.23 7054,Spider-Man: Edge of Time,PS3,2011,Action,Activision,0.13,0.07,0,0.03,0.23 7055,Deadly Creatures,Wii,2009,Action,THQ,0.08,0.12,0,0.03,0.23 7056,Airblade,PS2,2001,Sports,Sony Computer Entertainment,0.11,0.09,0,0.03,0.23 7057,Cabela's Outdoor Adventures (2009),PS3,2009,Sports,Activision Value,0.21,0,0,0.02,0.23 7058,Mega Man & Bass,GBA,2002,Platform,Capcom,0.16,0.06,0,0,0.23 7059,NBA Live 15,PS4,2014,Sports,Electronic Arts,0.15,0.04,0,0.04,0.23 7060,Neopets Puzzle Adventure,Wii,2008,Puzzle,Capcom,0.19,0.02,0,0.02,0.23 7061,Risen 2: Dark Waters,PC,2012,Role-Playing,Deep Silver,0,0.19,0,0.04,0.23 7062,Dragon Quest Heroes II: Twin Kings and the Prophecy's End,PSV,2016,Action,Square Enix,0,0,0.23,0,0.23 7063,Puss in Boots,X360,2011,Action,THQ,0.2,0.02,0,0.02,0.23 7064,Family Fest presents: Movie Games,Wii,2008,Action,Ubisoft,0.2,0.01,0,0.02,0.23 7065,AKB1/149: Love Election,PSP,2012,Adventure,Namco Bandai Games,0,0,0.23,0,0.23 7066,Tony Hawk's Proving Ground,DS,2007,Sports,Activision,0.21,0.01,0,0.02,0.23 7067,Tetris 2 (weekly jp sales),GB,1992,Puzzle,Nintendo,0,0,0.23,0,0.23 7068,Pro Yakyuu Team o Tsukurou! 2,PS2,2003,Sports,Sega,0,0,0.23,0,0.23 7069,Musou Orochi Z,PS3,2009,Action,Tecmo Koei,0,0,0.23,0,0.23 7070,World Series of Poker 2008: Battle for the Bracelets,PS2,2007,Misc,Activision,0.11,0.09,0,0.03,0.23 7071,WWE All Stars,3DS,2011,Fighting,THQ,0.15,0.06,0,0.02,0.23 7072,Naruto Shippuden: Ninja Council 4,DS,2007,Action,Nintendo,0.09,0,0.13,0.01,0.23 7073,Genji: Dawn of the Samurai,PS2,2005,Action,Sony Computer Entertainment,0.11,0.09,0,0.03,0.23 7074,Rocket League,PS4,2016,Sports,505 Games,0.02,0.14,0,0.07,0.23 7075,Wipeout 2,3DS,2011,Misc,Activision,0.22,0,0,0.01,0.23 7076,The Idolm@ster SP: Wandering Star / Perfect Sun / Missing Moon,PSP,2009,Adventure,Namco Bandai Games,0,0,0.23,0,0.23 7077,Critical Depth,PS,1997,Action,GT Interactive,0.13,0.09,0,0.01,0.23 7078,Barbie as The Island Princess,GBA,2007,Adventure,Activision,0.16,0.06,0,0,0.23 7079,Petz Rescue: Wildlife Vet,Wii,2008,Simulation,Ubisoft,0.21,0,0,0.02,0.23 7080,Tales of VS.,PSP,2009,Fighting,Namco Bandai Games,0,0,0.23,0,0.23 7081,Saka-Tsuku DS: Touch and Direct,DS,2008,Sports,Sega,0,0,0.23,0,0.23 7082,Super Swing Golf,Wii,2006,Sports,Nintendo,0.14,0.01,0.07,0.01,0.23 7083,The Italian Job,PS2,2003,Racing,Eidos Interactive,0.11,0.09,0,0.03,0.23 7084,Mega Man Battle Network 5: Team Colonel / Protoman,GBA,2004,Role-Playing,Capcom,0.16,0.06,0,0,0.23 7085,Barbie and the Three Musketeers,Wii,2009,Adventure,Activision,0.21,0,0,0.02,0.23 7086,Star Ocean,SNES,1996,Role-Playing,Enix Corporation,0,0,0.23,0,0.23 7087,Freedom Fighters,XB,2003,Shooter,Electronic Arts,0.17,0.05,0,0.01,0.23 7088,Naruto: Ninja Council 2 European Version,DS,2005,Fighting,Tomy Corporation,0,0,0.23,0,0.23 7089,Soldier of Fortune II: Double Helix,XB,2003,Shooter,Activision,0.17,0.05,0,0.01,0.23 7090,pro evolution soccer 2011,Wii,2010,Sports,Konami Digital Entertainment,0.08,0.1,0.03,0.02,0.23 7091,Disney Princess: Enchanted Journey,PS2,2007,Adventure,Disney Interactive Studios,0.11,0.09,0,0.03,0.23 7092,Final Fantasy XI: Treasures of Aht Urhgan,PS2,2006,Role-Playing,Square Enix,0.06,0.05,0.1,0.02,0.23 7093,Alundra,PS,1997,Role-Playing,Psygnosis,0.13,0.09,0,0.01,0.23 7094,World Soccer Winning Eleven 2010: Aoki Samurai no Chousen,PS3,2010,Sports,Konami Digital Entertainment,0,0,0.23,0,0.23 7095,Bratz: Girlz Really Rock,PS2,2008,Action,THQ,0.11,0.09,0,0.03,0.23 7096,Super R-Type,SNES,1991,Shooter,Nintendo,0,0,0.23,0,0.23 7097,Rampage 2: Universal Tour,PS,1998,Action,GT Interactive,0.13,0.09,0,0.01,0.23 7098,Super Robot Taisen F Kanketsuhen,PS,1999,Strategy,Banpresto,0,0,0.21,0.01,0.23 7099,Tiger Woods PGA Tour 2003,GC,2002,Sports,Electronic Arts,0.18,0.05,0,0.01,0.23 7100,BlowOut,PS2,2003,Shooter,Zoo Digital Publishing,0.11,0.09,0,0.03,0.23 7101,NFL Blitz Pro,PS2,2003,Sports,Midway Games,0.11,0.09,0,0.03,0.23 7102,MySims Party,Wii,2009,Simulation,Electronic Arts,0.18,0.03,0,0.02,0.23 7103,TRON: Evolution - Battle Grids,Wii,2010,Racing,Disney Interactive Studios,0.18,0.03,0,0.02,0.23 7104,The Raiden Project,PS,1995,Shooter,Ocean,0.06,0.04,0.12,0.01,0.23 7105,Hooked! Real Motion Fishing,Wii,2007,Sports,505 Games,0.21,0,0,0.02,0.23 7106,Pocket Fighter,PS,1997,Fighting,Virgin Interactive,0.06,0.04,0.12,0.01,0.23 7107,Bicycle Casino 2005,XB,2004,Misc,Zoo Digital Publishing,0.17,0.05,0,0.01,0.23 7108,Valhalla Knights 2,PSP,2008,Role-Playing,Rising Star Games,0.09,0,0.12,0.01,0.23 7109,.hack//G.U. Vol.2//Reminisce,PS2,2006,Role-Playing,Namco Bandai Games,0.11,0.09,0,0.03,0.23 7110,Disgaea: Afternoon of Darkness,PSP,2006,Role-Playing,Tecmo Koei,0.15,0.01,0.04,0.02,0.23 7111,Ratchet & Clank: Full Frontal Assault,PS3,2012,Adventure,Sony Computer Entertainment,0.19,0.01,0,0.02,0.23 7112,NCAA Football 09,PSP,2008,Sports,Electronic Arts,0.21,0,0,0.02,0.23 7113,Family Party: 30 Great Games Winter Fun,Wii,2010,Sports,D3Publisher,0.21,0,0,0.01,0.23 7114,NCAA GameBreaker 2004,PS2,2003,Sports,Sony Computer Entertainment,0.11,0.09,0,0.03,0.23 7115,101-in-1 Party Megamix Wii,Wii,2009,Misc,Nordcurrent,0.19,0.01,0,0.02,0.23 7116,The Polar Express,PS2,2004,Adventure,THQ,0.11,0.09,0,0.03,0.23 7117,Dinosaur King,DS,2007,Strategy,Sega,0.2,0,0,0.02,0.23 7118,Buzz! Junior: RoboJam,PS2,2007,Misc,Sony Computer Entertainment,0.11,0.09,0,0.03,0.23 7119,Child of Eden,PS3,2011,Shooter,Ubisoft,0.09,0.1,0,0.04,0.23 7120,All Star Karate,Wii,2010,Action,THQ,0.14,0.07,0,0.02,0.23 7121,AC/DC LIVE: Rock Band Track Pack,X360,2008,Misc,MTV Games,0.21,0,0,0.02,0.23 7122,Tetris Attack,GB,1996,Puzzle,Nintendo,0,0,0.23,0,0.23 7123,NBA ShootOut 2003,PS2,2002,Sports,Sony Computer Entertainment,0.11,0.09,0,0.03,0.23 7124,The Magic School Bus: Oceans,DS,2011,Adventure,Scholastic Inc.,0.21,0,0,0.01,0.23 7125,Shin Nippon Pro Wrestling: Toukon Retsuden 3,PS,1998,Fighting,Tomy Corporation,0,0,0.21,0.01,0.23 7126,Senran Kagura: Estival Versus,PSV,2015,Action,Marvelous Interactive,0.06,0.05,0.09,0.03,0.23 7127,Digimon World DS (JP sales),DS,2006,Role-Playing,Namco Bandai Games,0,0,0.23,0,0.23 7128,NHL FaceOff 2003,PS2,2002,Sports,Sony Computer Entertainment,0.11,0.09,0,0.03,0.23 7129,Jersey Devil,PS,1997,Platform,Ocean,0.13,0.09,0,0.01,0.23 7130,Rogue Ops,PS2,2003,Action,Kemco,0.11,0.09,0,0.03,0.23 7131,NBA Street: Showdown,PSP,2005,Sports,Electronic Arts,0.2,0,0,0.02,0.23 7132,3rd Super Robot Wars Z Jigoku Hen,PS3,2014,Role-Playing,Namco Bandai Games,0,0,0.23,0,0.23 7133,Cars 2,3DS,2011,Racing,Disney Interactive Studios,0.21,0,0,0.02,0.23 7134,Petz Monkeyz House,DS,2008,Simulation,Ubisoft,0.2,0,0,0.02,0.23 7135,Spec Ops: The Line,PC,2012,Shooter,Take-Two Interactive,0.11,0.09,0,0.03,0.23 7136,Legion: The Legend of Excalibur,PS2,2002,Action,Midway Games,0.11,0.09,0,0.03,0.22 7137,FaceBreaker K.O. Party,Wii,2008,Fighting,Electronic Arts,0.2,0.01,0,0.02,0.22 7138,Justice League Heroes,PSP,2006,Role-Playing,Eidos Interactive,0.2,0.01,0,0.02,0.22 7139,Gekijouban Macross F: Sayonara no Tsubasa - Hybrid Pack,PS3,2011,Action,Namco Bandai Games,0,0,0.22,0,0.22 7140,TNA iMPACT!,PS2,2008,Fighting,Midway Games,0.1,0,0,0.12,0.22 7141,Yu-Gi-Oh! GX: Spirit Caller (American Sales),DS,2006,Misc,Konami Digital Entertainment,0.18,0.03,0,0.02,0.22 7142,Def Jam: Fight for NY,GC,2004,Fighting,Electronic Arts,0.17,0.05,0,0.01,0.22 7143,Sword Art Online: Infinity Moment,PSP,2013,Role-Playing,Namco Bandai Games,0,0,0.22,0,0.22 7144,Spartan: Total Warrior,PS2,2005,Action,Sega,0.11,0.09,0,0.03,0.22 7145,Killer is Dead,PS3,2013,Action,Deep Silver,0.12,0.04,0.05,0.02,0.22 7146,EX Monopoly,GBA,2001,Misc,Takara,0.16,0.06,0,0,0.22 7147,Star Trek: The Game,X360,2013,Action,Namco Bandai Games,0.12,0.09,0,0.02,0.22 7148,64 de Hakken! Tamagotchi Minna de Tamagotchi World,N64,1997,Misc,Namco Bandai Games,0,0,0.22,0,0.22 7149,Mary-Kate and Ashley: Sweet 16 - Licenced to Drive,GC,2003,Misc,Acclaim Entertainment,0.17,0.04,0,0.01,0.22 7150,Deadly Duck,2600,1981,Shooter,20th Century Fox Video Games,0.21,0.01,0,0,0.22 7151,Assault,2600,1982,Action,Bomb,0.21,0.01,0,0,0.22 7152,Reactor,2600,1981,Action,Parker Bros.,0.21,0.01,0,0,0.22 7153,Ys Seven,PSP,2009,Role-Playing,Falcom Corporation,0.14,0,0.08,0.01,0.22 7154,Marvel Super Hero Squad: The Infinity Gauntlet,DS,2010,Action,THQ,0.17,0.03,0,0.02,0.22 7155,Gundam Battle Chronicle,PSP,2007,Action,Namco Bandai Games,0,0,0.22,0,0.22 7156,G-Force,PS3,2009,Action,Disney Interactive Studios,0.13,0.06,0,0.03,0.22 7157,Danball Senki Boost,PSP,2011,Action,Level 5,0,0,0.22,0,0.22 7158,Kidz Bop Dance Party! The Video Game,Wii,2010,Misc,D3Publisher,0.21,0,0,0.01,0.22 7159,Conflict: Vietnam,XB,2004,Shooter,SCi,0.17,0.05,0,0.01,0.22 7160,Whirl Tour,PS2,2002,Sports,Crave Entertainment,0.11,0.09,0,0.03,0.22 7161,Time Crisis: Crisis Zone,PS2,2004,Shooter,Namco Bandai Games,0.11,0.09,0,0.03,0.22 7162,Momotarou Dentetsu 15,PS2,2005,Misc,Hudson Soft,0,0,0.22,0,0.22 7163,Dark Souls II,XOne,2015,Role-Playing,Namco Bandai Games,0.13,0.07,0,0.02,0.22 7164,Discovery Kids: Dolphin Discovery,DS,2008,Simulation,505 Games,0.21,0,0,0.01,0.22 7165,Ben 10 Ultimate Alien: Cosmic Destruction,PS2,2010,Platform,D3Publisher,0.13,0.06,0,0.04,0.22 7166,Hatsune Miku: Project Mirai 2,3DS,2013,Action,Sega,0,0,0.22,0,0.22 7167,Skies of Arcadia Legends,GC,2002,Role-Playing,Atari,0.17,0.04,0,0.01,0.22 7168,Cloudy With a Chance of Meatballs,DS,2009,Platform,Ubisoft,0.2,0.01,0,0.02,0.22 7169,MotoGP 08,PS2,2008,Racing,Capcom,0.01,0,0,0.21,0.22 7170,Madden NFL 12,PSP,2011,Sports,Electronic Arts,0.21,0,0,0.02,0.22 7171,Sengoku Basara 3 Utage,PS3,2011,Action,Capcom,0,0,0.22,0,0.22 7172,Breath of Fire,GBA,2001,Role-Playing,Ubisoft,0.11,0.04,0.06,0,0.22 7173,Ragnarok DS,DS,2008,Role-Playing,GungHo,0.1,0,0.11,0.01,0.22 7174,Ford vs. Chevy,PS2,2005,Racing,Global Star,0.11,0.09,0,0.03,0.22 7175,NCAA Football 2005,GC,2004,Sports,Electronic Arts,0.17,0.04,0,0.01,0.22 7176,Hamtaro: Ham-Ham Games,GBA,2004,Sports,Nintendo,0.16,0.06,0,0,0.22 7177,Danny Phantom: The Ultimate Enemy,GBA,2005,Action,THQ,0.16,0.06,0,0,0.22 7178,Petz Rescue: Endangered Paradise,DS,2008,Adventure,Ubisoft,0.21,0,0,0.02,0.22 7179,MotoGP 09/10,PS3,2010,Racing,Capcom,0.05,0.13,0,0.04,0.22 7180,Rune Factory: Tides of Destiny,PS3,2011,Role-Playing,Marvelous Interactive,0.14,0,0.07,0.01,0.22 7181,A Boy and His Blob,Wii,2009,Platform,Majesco Entertainment,0.19,0.02,0,0.02,0.22 7182,Battleborn,PS4,2016,Shooter,Take-Two Interactive,0.09,0.08,0.01,0.04,0.22 7183,Move Fitness,PS3,N/A,Sports,Sony Computer Entertainment,0,0.17,0,0.05,0.22 7184,Atelier Escha & Logy: Alchemists of the Dusk Sky,PS3,2013,Role-Playing,Tecmo Koei,0.06,0.04,0.1,0.02,0.22 7185,Hidden Mysteries: Buckingham Palace,DS,2010,Puzzle,Avanquest,0.13,0.07,0,0.02,0.22 7186,Crazy Climber,2600,1981,Action,Atari,0.21,0.01,0,0,0.22 7187,Super Adventure Island,SNES,1992,Platform,Hudson Soft,0,0,0.22,0,0.22 7188,Bust-A-Move 4,PS,1998,Puzzle,Acclaim Entertainment,0.12,0.08,0,0.01,0.22 7189,The Legend of Spyro: The Eternal Night,Wii,2007,Platform,Vivendi Games,0.18,0.02,0,0.02,0.22 7190,NFL Quarterback Club 97,PS,1996,Sports,Acclaim Entertainment,0.12,0.08,0,0.01,0.22 7191,Rampage: Total Destruction,Wii,2006,Action,Midway Games,0.19,0.01,0,0.02,0.22 7192,Galactic Wrestling: Featuring Ultimate Muscle,PS2,2004,Fighting,Namco Bandai Games,0.03,0.02,0.17,0.01,0.22 7193,Petz: Horse Club,Wii,2008,Misc,Ubisoft,0.2,0,0,0.02,0.22 7194,Dino Stalker,PS2,2002,Shooter,Capcom,0.07,0.06,0.08,0.02,0.22 7195,Rapala's Fishing Frenzy,Wii,2008,Sports,Activision,0.2,0,0,0.02,0.22 7196,Mobile Suit Gundam Seed,PS2,2003,Action,Namco Bandai Games,0,0,0.22,0,0.22 7197,Shinobi,3DS,2011,Platform,Sega,0.14,0.07,0,0.02,0.22 7198,Puss in Boots,Wii,2011,Action,THQ,0.19,0.01,0,0.01,0.22 7199,Tony Hawk's Downhill Jam,DS,2006,Sports,Activision,0.2,0,0,0.02,0.22 7200,Mega Man Zero 3,GBA,2004,Platform,Capcom,0.16,0.06,0,0,0.22 7201,LEGO The Lord of the Rings,PC,2012,Action,Warner Bros. Interactive Entertainment,0.07,0.13,0,0.03,0.22 7202,Hitman: HD Trilogy,PS3,2013,Action,Square Enix,0.07,0.1,0,0.04,0.22 7203,Aliens vs Predator: Requiem,PSP,2007,Action,Vivendi Games,0.03,0.12,0,0.07,0.22 7204,Castlevania: Lords of Shadow 2,PS3,2014,Action,Konami Digital Entertainment,0.03,0.13,0.02,0.04,0.22 7205,Barbie: Groom and Glam Pups,Wii,2010,Action,THQ,0.19,0.02,0,0.01,0.22 7206,KORG DS-10 Synthesizer,DS,2008,Misc,AQ Interactive,0.2,0.01,0,0.02,0.22 7207,Tenchu: Shadow Assassins,Wii,2008,Action,Ubisoft,0.16,0.01,0.03,0.02,0.22 7208,Barbie Super Sports,PS,1999,Sports,Mattel Interactive,0.12,0.08,0,0.01,0.22 7209,CSI: Fatal Conspiracy,Wii,2010,Adventure,Ubisoft,0.12,0.08,0,0.02,0.22 7210,Nicktoons Collection: Game Boy Advance Video Volume 2,GBA,2004,Misc,N/A,0.16,0.06,0,0,0.22 7211,Jackass the Game,PSP,2007,Action,Empire Interactive,0.09,0.08,0,0.05,0.22 7212,The Legend of Heroes: Trails of Cold Steel,PS3,2013,Role-Playing,Nippon Ichi Software,0.05,0.04,0.12,0.02,0.22 7213,Tom Clancy's Rainbow Six: Siege,PC,2015,Shooter,Ubisoft,0.12,0.08,0,0.02,0.22 7214,Dungeon Hunter Alliance,PSV,2012,Action,Ubisoft,0.09,0.1,0,0.04,0.22 7215,LEGO Harry Potter: Years 5-7,PC,N/A,Action,Warner Bros. Interactive Entertainment,0.05,0.14,0,0.03,0.22 7216,Duel Masters: Kaijudo Showdown,GBA,2004,Misc,Atari,0.16,0.06,0,0,0.22 7217,Imagine: Boutique Owner,DS,2009,Simulation,Ubisoft,0.2,0,0,0.02,0.22 7218,The Walking Dead: Season Two,PS3,2014,Adventure,Telltale Games,0.09,0.09,0,0.04,0.22 7219,The Lord of the Rings: The Third Age,GBA,2004,Role-Playing,Electronic Arts,0.16,0.06,0,0,0.22 7220,Cursed Mountain,Wii,2009,Adventure,Deep Silver,0.09,0.1,0,0.02,0.22 7221,The Suffering,XB,2004,Action,Midway Games,0.16,0.05,0,0.01,0.22 7222,Dragon Quest Builders: Revive Alefgard,PS4,2016,Role-Playing,Square Enix,0,0,0.22,0,0.22 7223,Tetris Worlds,GC,2002,Puzzle,THQ,0.17,0.04,0,0.01,0.22 7224,Teenage Mutant Ninja Turtles: Danger of the Ooze,X360,2014,Adventure,Activision,0.11,0.09,0,0.02,0.22 7225,ECW Hardcore Revolution,N64,2000,Fighting,Acclaim Entertainment,0.18,0.04,0,0,0.22 7226,Mega Man 64,N64,2000,Action,Capcom,0.14,0.03,0.05,0,0.22 7227,Chou-Kuukan Night Pro Yakyuu King(higher JP sales),N64,1996,Sports,Imagineer,0,0,0.22,0,0.22 7228,Rampage 2: Universal Tour,N64,1999,Action,GT Interactive,0.18,0.04,0,0,0.22 7229,Ms. Pac-Man: Maze Madness,N64,2000,Puzzle,Namco Bandai Games,0.18,0.04,0,0,0.22 7230,Tales of Graces,Wii,2009,Role-Playing,Namco Bandai Games,0,0,0.22,0,0.22 7231,Age of Empires: Mythologies,DS,2008,Strategy,THQ,0.17,0.03,0,0.02,0.22 7232,Viewtiful Joe 2,GC,2004,Action,Capcom,0.17,0.04,0,0.01,0.22 7233,Where's Waldo? The Fantastic Journey,DS,2009,Adventure,Ubisoft,0.2,0,0,0.02,0.22 7234,ATV Quad Kings,Wii,2009,Racing,Zoo Digital Publishing,0.21,0,0,0.01,0.22 7235,Mary-Kate and Ashley: Sweet 16 - Licenced to Drive,PS2,2002,Misc,Acclaim Entertainment,0.11,0.08,0,0.03,0.22 7236,Jewel Quest: Expeditions,DS,2007,Puzzle,Avanquest,0.03,0.18,0,0.01,0.22 7237,NBA Jam Extreme,PS,1996,Sports,Acclaim Entertainment,0.12,0.08,0,0.01,0.22 7238,Dragon Ball: Origins (JP & incomplete US sales),DS,2008,Adventure,Atari,0.04,0,0.17,0,0.22 7239,Touch the Dead,DS,2007,Shooter,Eidos Interactive,0.2,0,0,0.02,0.22 7240,Tropico 3,X360,2009,Strategy,Kalypso Media,0.15,0.02,0.03,0.02,0.22 7241,Nickelodeon Party Blast,XB,2002,Misc,Infogrames,0.16,0.05,0,0.01,0.22 7242,Ben 10 Alien Force: Vilgax Attacks,X360,2009,Action,D3Publisher,0.11,0.09,0,0.02,0.22 7243,NHL Championship 2000,PS,1998,Sports,Fox Interactive,0.12,0.08,0,0.01,0.22 7244,G.I. Joe: The Rise of Cobra,Wii,2009,Action,Electronic Arts,0.17,0.03,0,0.02,0.22 7245,Shellshock: Nam '67,XB,2004,Shooter,Eidos Interactive,0.16,0.05,0,0.01,0.22 7246,Hunted: The Demon's Forge,X360,2011,Action,Bethesda Softworks,0.13,0.07,0,0.02,0.22 7247,Kartia: The Word of Fate,PS,1998,Strategy,Konami Digital Entertainment,0.05,0.03,0.12,0.01,0.22 7248,Tales of Berseria,PS4,2016,Role-Playing,Namco Bandai Games,0,0,0.22,0,0.22 7249,All-Star Baseball 2002,GC,2001,Sports,Acclaim Entertainment,0.17,0.04,0,0.01,0.22 7250,Magna Carta: Tears of Blood,PS2,2004,Role-Playing,505 Games,0.11,0.08,0,0.03,0.22 7251,Lethal Skies Elite Pilot: Team SW,PS2,2001,Simulation,Sammy Corporation,0.11,0.08,0,0.03,0.22 7252,Capcom vs. SNK,DC,2000,Fighting,Virgin Interactive,0,0,0.22,0,0.22 7253,NBA Live 09 All-Play,Wii,2008,Sports,Electronic Arts,0.19,0.01,0,0.02,0.22 7254,Infinite Space,DS,2009,Role-Playing,Sega,0.07,0.06,0.07,0.01,0.22 7255,Yoostar2,X360,2011,Misc,Unknown,0.11,0.09,0,0.02,0.22 7256,Transformers: Devastation,PS4,2015,Action,Activision,0.1,0.08,0,0.04,0.22 7257,Tamagotchi no KiraKira Omisecchi,DS,2008,Misc,Namco Bandai Games,0,0,0.22,0,0.22 7258,From Russia With Love,GC,2005,Action,Electronic Arts,0.17,0.04,0,0.01,0.22 7259,You Don't Know Jack,Wii,2011,Misc,THQ,0.2,0,0,0.01,0.22 7260,Just Dance 2016,PS3,2015,Misc,Ubisoft,0.1,0.08,0,0.04,0.22 7261,Pinball Hall of Fame: The Williams Collection,PS3,2009,Misc,Crave Entertainment,0.2,0,0,0.02,0.22 7262,Guitar Hero: Smash Hits,PS2,2009,Misc,Activision,0.11,0.01,0,0.1,0.22 7263,NFL Quarterback Club 2002,PS2,2001,Sports,Acclaim Entertainment,0.11,0.08,0,0.03,0.22 7264,Kirby's Star Stacker,GB,1997,Puzzle,Nintendo,0,0,0.22,0,0.22 7265,NCAA Basketball 09,X360,2008,Sports,Electronic Arts,0.2,0,0,0.02,0.22 7266,Full Auto,X360,2006,Shooter,Sega,0.19,0.01,0,0.02,0.22 7267,Dead Island,PC,2011,Action,Deep Silver,0.12,0.07,0,0.03,0.22 7268,Growlanser: Heritage of War,PS2,2006,Role-Playing,Rising Star Games,0.11,0.08,0,0.03,0.22 7269,Hasbro Family Game Night,DS,2009,Puzzle,Electronic Arts,0.01,0.19,0,0.02,0.22 7270,Shin Megami Tensei x Fire Emblem,WiiU,2015,Role-Playing,Nintendo,0.1,0.04,0.06,0.01,0.22 7271,Rugby 2004,PS2,2003,Sports,Electronic Arts,0.11,0.08,0,0.03,0.22 7272,Disney's Magical Quest Starring Mickey and Minnie,GBA,2002,Action,Nintendo,0.16,0.06,0,0,0.22 7273,Spirit Camera: The Cursed Memoir,3DS,2012,Adventure,Nintendo,0.12,0.02,0.06,0.01,0.22 7274,NBA 06,PSP,2005,Sports,Sony Computer Entertainment,0.2,0,0,0.02,0.22 7275,Naruto: Ninja Council,GBA,2003,Action,Tomy Corporation,0.16,0.06,0,0,0.22 7276,Shin Megami Tensei: Persona,PSP,2009,Role-Playing,Atlus,0.08,0,0.13,0.01,0.22 7277,DS Nishimura Kyotaro Suspense Shin Tantei Series: Kyoto Atami Zekkai no Kotou - Satsui no Wana,DS,2007,Adventure,Tecmo Koei,0,0,0.22,0,0.22 7278,Wreckless: ThE YaKuza MisSiOns,PS2,2002,Racing,Activision,0.11,0.08,0,0.03,0.22 7279,Madden NFL 07,DS,2006,Sports,Electronic Arts,0.2,0,0,0.02,0.22 7280,Jikkyou Powerful Major League,PS2,2006,Sports,Konami Digital Entertainment,0,0,0.22,0,0.22 7281,NFL 2K3,GC,2002,Sports,Sega,0.17,0.04,0,0.01,0.22 7282,Darksiders II,PS4,2015,Action,Nordic Games,0.09,0.1,0,0.04,0.22 7283,Saltwater Sportfishing,PS,2001,Sports,Take-Two Interactive,0.12,0.08,0,0.01,0.22 7284,Yoshi Touch & Go (JP sales),DS,2005,Platform,Nintendo,0,0,0.22,0,0.22 7285,Samurai Jack: The Amulet of Time,GBA,2003,Platform,Zoo Digital Publishing,0.16,0.06,0,0,0.22 7286,Pass the Pigs,DS,2008,Misc,THQ,0.2,0,0,0.02,0.22 7287,J-League Winning Eleven 2008: Club Championship,PS2,2008,Sports,Konami Digital Entertainment,0,0,0.22,0,0.22 7288,Jackie Chan: Stuntmaster,PS,1999,Action,Sony Computer Entertainment,0.12,0.08,0,0.01,0.22 7289,Sports Car GT,PS,1999,Racing,Electronic Arts,0.12,0.08,0,0.01,0.22 7290,Lost Planet 3,PS3,2013,Shooter,Capcom,0.07,0.06,0.06,0.03,0.22 7291,Order Up!,Wii,2008,Misc,Zoo Digital Publishing,0.19,0.01,0,0.02,0.22 7292,Code Name: S.T.E.A.M.,3DS,2015,Strategy,Nintendo,0.14,0.05,0.01,0.02,0.22 7293,SBK X: Superbike World Championship,PS3,2010,Racing,Black Bean Games,0.05,0.13,0,0.04,0.22 7294,NBA Live 14,PS4,2013,Sports,Electronic Arts,0.14,0.05,0,0.03,0.22 7295,Scooby-Doo! Mystery Mayhem,GC,2004,Action,THQ,0.17,0.04,0,0.01,0.22 7296,Kanzen Chuuki Pro Yakyuu Greatest Nine,SAT,1995,Sports,Sega,0,0,0.22,0,0.22 7297,American Idol,GBA,2003,Misc,Codemasters,0.15,0.06,0,0,0.22 7298,Summer Athletics: The Ultimate Challenge (Others sales),Wii,2008,Sports,DTP Entertainment,0,0.2,0,0.01,0.22 7299,Britney's Dance Beat,GBA,2002,Misc,THQ,0.15,0.06,0,0,0.22 7300,Shrek SuperSlam,GC,2005,Action,Activision,0.17,0.04,0,0.01,0.22 7301,Sniper: Ghost Warrior 2,X360,2013,Shooter,City Interactive,0.06,0.13,0,0.02,0.22 7302,Over G Fighters,X360,2006,Simulation,Ubisoft,0.19,0.01,0,0.02,0.22 7303,Sailor Moon,SNES,1993,Action,Namco Bandai Games,0,0,0.22,0,0.22 7304,Apache: Air Assault,PS3,2010,Simulation,Activision,0.11,0.07,0,0.03,0.22 7305,One Piece: Pirate Warriors 3,PSV,2015,Action,Namco Bandai Games,0,0.07,0.13,0.02,0.22 7306,Herdy Gerdy,PS2,2002,Adventure,Eidos Interactive,0.11,0.08,0,0.03,0.22 7307,Armored Core V,X360,2012,Simulation,Namco Bandai Games,0.13,0.03,0.04,0.01,0.22 7308,EVE Online,PC,2003,Role-Playing,CCP,0,0.19,0,0.02,0.22 7309,Digimon World Re:Digitize,PSP,2012,Action,Namco Bandai Games,0,0,0.22,0,0.22 7310,Ninja Gaiden: Dragon Sword,DS,2008,Action,Tecmo Koei,0.17,0.02,0.02,0.02,0.22 7311,Ride,PS4,2015,Racing,Milestone S.r.l.,0.03,0.13,0.03,0.03,0.22 7312,Blue Dragon Plus,DS,2008,Role-Playing,Ignition Entertainment,0.12,0.04,0.05,0.01,0.22 7313,Lords of the Fallen,XOne,2014,Role-Playing,Square Enix,0.1,0.1,0,0.02,0.22 7314,NBA in the Zone 2000,PS,2000,Sports,Konami Digital Entertainment,0.12,0.08,0,0.01,0.21 7315,Dark Summit,PS2,2001,Sports,THQ,0.11,0.08,0,0.03,0.21 7316,Afrika,PS3,2008,Adventure,Unknown,0.12,0,0.08,0.01,0.21 7317,Cabela's Big Game Hunter: Ultimate Challenge,PS,2001,Sports,Activision Value,0.12,0.08,0,0.01,0.21 7318,The Legend of Heroes: Trails in the Sky First Chapter,PSP,2006,Role-Playing,Ghostlight,0.1,0.03,0.06,0.03,0.21 7319,Are You Smarter Than a 5th Grader? Back to School,Wii,2010,Misc,Nintendo,0.2,0,0,0.02,0.21 7320,Steins;Gate,PSV,2013,Adventure,PQube,0.07,0.09,0,0.05,0.21 7321,The Dukes of Hazzard: Return of the General Lee,PS2,2004,Racing,Ubisoft,0.11,0.08,0,0.03,0.21 7322,Pandemonium!,PS,1996,Platform,BMG Interactive Entertainment,0.12,0.08,0,0.01,0.21 7323,SingStar: Back to the 80s,PS3,2011,Misc,Sony Computer Entertainment,0,0.16,0,0.05,0.21 7324,Namco Museum: 50th Anniversary,GC,2005,Misc,Namco Bandai Games,0.17,0.04,0,0.01,0.21 7325,Crash 'N' Burn,PS2,2004,Racing,Eidos Interactive,0.11,0.08,0,0.03,0.21 7326,NBA,PSP,2005,Sports,Sony Computer Entertainment,0.2,0,0,0.02,0.21 7327,Teenage Mutant Ninja Turtles: Smash-Up,PS2,2009,Fighting,Ubisoft,0.11,0.08,0,0.03,0.21 7328,Pro Yakyuu Greatest Nine '97,SAT,1997,Sports,Sega,0,0,0.21,0,0.21 7329,Transformers: Dark of the Moon,3DS,2011,Action,Activision,0.16,0.04,0,0.02,0.21 7330,Final Fantasy Fables: Chocobo's Dungeon,Wii,2007,Role-Playing,Square Enix,0.09,0,0.11,0.01,0.21 7331,Lunar: Silver Star Story Complete,SAT,1997,Role-Playing,Kadokawa Shoten,0,0,0.21,0,0.21 7332,Dorabase DS: Dramatic Stadium,DS,2007,Sports,Namco Bandai Games,0,0,0.21,0,0.21 7333,Disaster Report,PS2,2002,Action,Agetec,0.03,0.02,0.15,0.01,0.21 7334,EVE: burst error,SAT,1997,Adventure,Imagineer,0,0,0.21,0,0.21 7335,We Sing Robbie Williams,Wii,2010,Misc,Nordic Games,0,0.19,0,0.03,0.21 7336,Backyard NFL Football '09,Wii,2008,Sports,Atari,0.2,0,0,0.02,0.21 7337,Pro Evolution Soccer 2012,Wii,2011,Action,Konami Digital Entertainment,0.08,0.08,0.03,0.02,0.21 7338,Akiba's Trip: Undead & Undressed,PSV,2013,Action,Nippon Ichi Software,0.09,0.02,0.08,0.03,0.21 7339,Speed Racer: The Videogame,PS2,2008,Racing,Warner Bros. Interactive Entertainment,0.1,0.08,0,0.03,0.21 7340,College Hoops 2K7,X360,2006,Sports,Take-Two Interactive,0.2,0,0,0.02,0.21 7341,The Amazing Spider-Man 2 (2014),XOne,2014,Action,Activision,0.12,0.07,0,0.02,0.21 7342,Big League Sports,X360,2011,Sports,Activision,0.18,0.02,0,0.01,0.21 7343,Bratz: Forever Diamondz,GC,2006,Adventure,THQ,0.17,0.04,0,0.01,0.21 7344,WCW Backstage Assault,PS,1999,Action,Electronic Arts,0.12,0.08,0,0.01,0.21 7345,UFC Undisputed 2010,PSP,2010,Fighting,THQ,0.11,0.07,0,0.04,0.21 7346,Baja: Edge of Control,PS3,2008,Racing,THQ,0.1,0.08,0,0.04,0.21 7347,Wild Wild Racing,PS2,2000,Racing,Interplay,0.1,0.08,0,0.03,0.21 7348,Magician's Quest: Town of Magic,3DS,2012,Simulation,Konami Digital Entertainment,0,0,0.21,0,0.21 7349,The Bard's Tale,PS2,2004,Role-Playing,Ubisoft,0.1,0.08,0,0.03,0.21 7350,NCAA March Madness 08,X360,2007,Sports,Electronic Arts,0.2,0,0,0.02,0.21 7351,Momotarou Dentetsu 16,PS2,2006,Misc,Hudson Soft,0,0,0.21,0,0.21 7352,Robotech: The Macross Saga,GBA,2002,Shooter,TDK Mediactive,0.15,0.06,0,0,0.21 7353,Yu Yu Hakusho: Dark Tournament,PS2,N/A,Fighting,N/A,0.1,0.08,0,0.03,0.21 7354,MTV Celebrity Deathmatch,XB,2003,Fighting,Gotham Games,0.16,0.05,0,0.01,0.21 7355,Gekijouban Macross F: Itsuwarino Utahime - Hybrid Pack,PS3,2010,Action,Namco Bandai Games,0,0,0.21,0,0.21 7356,Conflict Zone,PS2,2002,Strategy,Ubisoft,0.1,0.08,0,0.03,0.21 7357,Tony Hawk's American Sk8land,DS,2005,Sports,Activision,0.19,0.01,0,0.02,0.21 7358,de Blob 2,PS3,2011,Platform,THQ,0.11,0.07,0,0.03,0.21 7359,The BIGS 2,X360,2009,Sports,Take-Two Interactive,0.19,0.01,0,0.02,0.21 7360,BloodRayne,XB,2002,Shooter,Universal Interactive,0.16,0.05,0,0.01,0.21 7361,Hannah Montana: The Movie,X360,2009,Adventure,Disney Interactive Studios,0.14,0.06,0,0.02,0.21 7362,50 Cent: Blood on the Sand,X360,2009,Shooter,THQ,0.12,0.07,0,0.02,0.21 7363,Bratz: Girlz Really Rock,Wii,2008,Action,THQ,0.19,0,0,0.02,0.21 7364,NHL 2K6,XB,2005,Sports,Take-Two Interactive,0.16,0.05,0,0.01,0.21 7365,Tenchu: Return From Darkness,XB,2004,Action,Activision,0.16,0.05,0,0.01,0.21 7366,World Poker Tour,PS2,2005,Misc,Take-Two Interactive,0.1,0.08,0,0.03,0.21 7367,Prison Break: The Conspiracy,X360,2010,Action,Deep Silver,0.07,0.12,0,0.02,0.21 7368,Neo Contra,PS2,2004,Shooter,Konami Digital Entertainment,0.1,0.08,0,0.03,0.21 7369,MVP Baseball,PSP,2005,Sports,Electronic Arts,0.2,0,0,0.02,0.21 7370,GRID Autosport,PS3,2014,Racing,Codemasters,0.05,0.11,0.01,0.04,0.21 7371,Ghostbusters II,2600,N/A,Action,Activision,0.2,0.01,0,0,0.21 7372,Breakaway IV,2600,N/A,Puzzle,Sears,0.2,0.01,0,0,0.21 7373,RealSports Baseball,2600,1981,Sports,Atari,0.2,0.01,0,0,0.21 7374,Now! That's What I Call Music: Dance & Sing,Wii,2011,Misc,Unknown,0,0.18,0,0.04,0.21 7375,Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus,DS,2011,Strategy,Konami Digital Entertainment,0.1,0.03,0.07,0.01,0.21 7376,Metal Gear Solid V: The Phantom Pain,X360,2015,Action,Konami Digital Entertainment,0.12,0.08,0,0.02,0.21 7377,Hasbro Family Game Night 3,X360,2010,Misc,Electronic Arts,0.17,0.03,0,0.01,0.21 7378,G.I. Joe: The Rise of Cobra,PS3,2009,Action,Electronic Arts,0.11,0.07,0,0.03,0.21 7379,Rayman Raving Rabbids,X360,2007,Misc,Ubisoft,0.18,0.01,0,0.02,0.21 7380,Viewtiful Joe 2,PS2,2004,Action,Capcom,0.1,0.08,0,0.03,0.21 7381,Quake III: Revolution,PS2,2001,Shooter,Electronic Arts,0.1,0.08,0,0.03,0.21 7382,Pac-Man World 3,PS2,2005,Platform,Namco Bandai Games,0.1,0.08,0,0.03,0.21 7383,Naruto: Clash of Ninja (JP sales),GC,2003,Fighting,Tomy Corporation,0,0,0.21,0.01,0.21 7384,Robotech: Battlecry,XB,N/A,Shooter,Unknown,0.16,0.05,0,0.01,0.21 7385,NOëL: NOT DiGITAL,PS,1996,Adventure,Pioneer LDC,0,0,0.2,0.01,0.21 7386,Transformer: Rise of the Dark Spark,PS4,2014,Action,Activision,0.07,0.1,0.01,0.04,0.21 7387,Dragon Ball Z Hyper Dimension,SNES,1995,Fighting,Namco Bandai Games,0,0,0.21,0,0.21 7388,Hidden Mysteries: Titanic - Secrets of the Fateful Voyage,Wii,2009,Adventure,GSP,0.12,0.07,0,0.02,0.21 7389,Senran Kagura 2: Deep Crimson,3DS,2014,Action,Marvelous Entertainment,0.09,0.03,0.08,0.01,0.21 7390,Marvel Super Hero Squad,PSP,2009,Fighting,THQ,0.17,0.02,0,0.02,0.21 7391,The Chronicles of Narnia: Prince Caspian,DS,2008,Action,Disney Interactive Studios,0.19,0.01,0,0.02,0.21 7392,Champion Jockey: G1 Jockey & Gallop Racer,PS3,2011,Sports,Tecmo Koei,0.06,0.05,0.08,0.02,0.21 7393,HBO Boxing,PS,2000,Fighting,Acclaim Entertainment,0.12,0.08,0,0.01,0.21 7394,Yoga Wii,Wii,2009,Sports,JoWood Productions,0.15,0.05,0,0.02,0.21 7395,Darkwatch,XB,2005,Shooter,Ubisoft,0.16,0.05,0,0.01,0.21 7396,Cabela's Survival: Shadows of Katmai,Wii,2011,Sports,Activision,0.15,0.05,0,0.02,0.21 7397,Prince of Persia: Revelations,PSP,2005,Adventure,Ubisoft,0.18,0.01,0,0.02,0.21 7398,Bass Pro Shops: The Strike,X360,2009,Sports,XS Games,0.2,0,0,0.02,0.21 7399,Front Mission 5: Scars of the War,PS2,2005,Strategy,Square Enix,0,0,0.21,0,0.21 7400,Maximo vs Army of Zin,PS2,2003,Platform,Capcom,0.1,0.08,0,0.03,0.21 7401,The Fairly OddParents: Breakin' Da Rules,GC,2003,Platform,THQ,0.16,0.04,0,0.01,0.21 7402,Namco Museum Megamix,Wii,2010,Misc,Namco Bandai Games,0.2,0,0,0.01,0.21 7403,Wedding Dash,DS,2009,Action,Zoo Games,0.2,0,0,0.01,0.21 7404,Hot Shots Tennis: Get a Grip,PSP,2010,Sports,Sony Computer Entertainment,0.06,0,0.13,0.01,0.21 7405,Summoner 2,PS2,2002,Role-Playing,THQ,0.1,0.08,0,0.03,0.21 7406,The Land Before Time: Big Water Adventure,PS,2002,Platform,TDK Mediactive,0.12,0.08,0,0.01,0.21 7407,Shadow of Destiny,PS2,2001,Adventure,Konami Digital Entertainment,0.09,0.07,0.03,0.02,0.21 7408,Valkyria Chronicles III: Unrecorded Chronicles,PSP,N/A,Strategy,Sega,0,0,0.21,0,0.21 7409,Cabela's Deer Hunt: 2004 Season,XB,2003,Sports,Activision Value,0.16,0.05,0,0.01,0.21 7410,Disney's Planes,WiiU,2013,Simulation,Disney Interactive Studios,0.15,0.04,0,0.02,0.21 7411,Brunswick Pro Bowling,PSP,2007,Sports,505 Games,0.19,0,0,0.02,0.21 7412,World Series of Poker,PSP,2005,Misc,Activision,0.19,0,0,0.02,0.21 7413,ClayFighter 63 1/3,N64,1997,Fighting,Interplay,0.17,0.04,0,0,0.21 7414,Monopoly,N64,1999,Misc,Hasbro Interactive,0.17,0.04,0,0,0.21 7415,WCW Nitro,N64,1998,Fighting,THQ,0.17,0.04,0,0,0.21 7416,Cruis'n Exotica,N64,2000,Racing,Midway Games,0.17,0.04,0,0,0.21 7417,Gex 3: Deep Cover Gecko,N64,1999,Platform,Crave Entertainment,0.17,0.04,0,0,0.21 7418,WinBack: Covert Operations,N64,1999,Shooter,Virgin Interactive,0.17,0.04,0,0,0.21 7419,Heroes of Ruin,3DS,2012,Role-Playing,Nintendo,0.13,0.07,0,0.02,0.21 7420,WipeOut 3 The Game,X360,2012,Action,Activision,0.2,0,0,0.01,0.21 7421,Bastard!! Utsuro Naru Kamigami no Utsuwa,PS,1996,Role-Playing,Seta Corporation,0,0,0.2,0.01,0.21 7422,SBK Superbike World Championship,X360,2008,Racing,Black Bean Games,0.06,0.14,0,0.01,0.21 7423,The King of Fighters '96,SAT,1996,Fighting,SNK,0,0,0.21,0,0.21 7424,Bionicle,GC,2003,Action,Electronic Arts,0.16,0.04,0,0.01,0.21 7425,WRC: FIA World Rally Championship,PS3,N/A,Racing,Black Bean Games,0,0.15,0.01,0.05,0.21 7426,Angel Blade: Neo Tokyo Guardians,PS,1997,Role-Playing,On Demand,0.12,0.08,0,0.01,0.21 7427,Threads of Fate,PS,1999,Role-Playing,SquareSoft,0.12,0.08,0,0.01,0.21 7428,PoPoLoCrois Monogatari II,PS,2000,Role-Playing,Sony Computer Entertainment,0,0,0.2,0.01,0.21 7429,Famicom Mini: Ganbare Goemon! Karakuri Douchuu,GBA,2004,Platform,Konami Digital Entertainment,0,0,0.2,0.01,0.21 7430,Vampire Rain,X360,2007,Action,Microsoft Game Studios,0.18,0,0.01,0.01,0.21 7431,Way of the Samurai 3,X360,2009,Action,Gamebridge,0.12,0.05,0.02,0.02,0.21 7432,Deus Ex: The Conspiracy,PS2,2002,Action,Eidos Interactive,0.1,0.08,0,0.03,0.21 7433,Unreal II: The Awakening,XB,2004,Shooter,Atari,0.17,0.04,0,0.01,0.21 7434,Rumble Racing,PS2,2001,Racing,Electronic Arts,0.1,0.08,0,0.03,0.21 7435,Spider-Man: Web of Shadows,PS2,2008,Action,Activision,0.1,0.08,0,0.03,0.21 7436,Disgaea D2: A Brighter Darkness,PS3,2013,Role-Playing,Nippon Ichi Software,0.09,0,0.1,0.01,0.21 7437,Batman Begins,XB,2005,Action,Electronic Arts,0.16,0.04,0,0.01,0.21 7438,Just Dance: Greatest Hits,Wii,2012,Misc,Ubisoft,0.15,0.04,0,0.02,0.21 7439,J-League Winning Eleven 10 + Europa League 06-07,PS2,2006,Sports,Konami Digital Entertainment,0,0,0.21,0,0.21 7440,Shrek: Reekin' Havoc,GBA,2003,Platform,TDK Mediactive,0.15,0.06,0,0,0.21 7441,Solatorobo: Red the Hunter,DS,2010,Role-Playing,Nintendo,0.08,0.04,0.07,0.01,0.21 7442,Tales of Phantasia: Narikiri Dungeon X,PSP,2010,Role-Playing,Namco Bandai Games,0,0,0.21,0,0.21 7443,JSRF: Jet Set Radio Future,XB,2002,Action,Sega,0.13,0.04,0.03,0.01,0.21 7444,NHL Hitz 20-02,GC,2001,Sports,Midway Games,0.16,0.04,0,0.01,0.21 7445,The Last Airbender,Wii,2010,Action,THQ,0.12,0.07,0,0.02,0.21 7446,NCAA Football 2003,GC,2002,Sports,Electronic Arts,0.16,0.04,0,0.01,0.21 7447,StokEd,X360,2009,Sports,Zushi Games,0.18,0.01,0,0.01,0.21 7448,Rollcage,PS,1999,Racing,Psygnosis,0.12,0.08,0,0.01,0.21 7449,ESPN Winter X Games: Snowboarding 2002,PS2,2000,Sports,Konami Digital Entertainment,0.1,0.08,0,0.03,0.21 7450,Project: Snowblind,PS2,2005,Action,Eidos Interactive,0.1,0.08,0,0.03,0.21 7451,Tony Hawk's Motion,DS,2008,Sports,Activision,0.19,0,0,0.02,0.21 7452,Super Robot Taisen K,DS,2009,Strategy,Namco Bandai Games,0,0,0.21,0,0.21 7453,Mortal Kombat: Special Forces,PS,2000,Fighting,Midway Games,0.12,0.08,0,0.01,0.21 7454,LEGO The Hobbit,PSV,2014,Action,Warner Bros. Interactive Entertainment,0.03,0.13,0,0.05,0.21 7455,Rayman Legends,PSV,2014,Platform,Ubisoft,0.03,0.12,0,0.05,0.21 7456,Dragon Ball Z: Harukanaru Densetsu,DS,2007,Role-Playing,Namco Bandai Games,0.19,0,0,0.02,0.21 7457,Wacky Races: Crash & Dash,DS,2008,Racing,Eidos Interactive,0.19,0,0,0.01,0.21 7458,I Spy: Castle,DS,2011,Puzzle,Scholastic Inc.,0.19,0,0,0.01,0.21 7459,Shin Megami Tensei: Persona 3 (jp sales),PS2,2006,Role-Playing,Tecmo Koei,0,0,0.21,0,0.21 7460,Greg Hastings Paintball 2,X360,2010,Shooter,Majesco Entertainment,0.19,0,0,0.01,0.21 7461,Evil Dead: Regeneration,PS2,2005,Action,THQ,0.1,0.08,0,0.03,0.21 7462,Dead to Rights: Retribution,X360,2010,Shooter,Namco Bandai Games,0.11,0.08,0,0.02,0.21 7463,NCAA March Madness 07,X360,2007,Sports,Electronic Arts,0.19,0,0,0.02,0.21 7464,NHL 2003,XB,2002,Sports,Electronic Arts,0.15,0.04,0,0.01,0.21 7465,Marvel Super Hero Squad: Comic Combat,PS3,2011,Action,THQ,0.11,0.07,0,0.03,0.21 7466,X-Men: Children of the Atom,SAT,1995,Fighting,Acclaim Entertainment,0,0,0.21,0,0.21 7467,Barbie Fashion Show: An Eye for Style,DS,2008,Misc,Activision,0.19,0,0,0.02,0.21 7468,Tiger Woods PGA Tour,PSP,2005,Sports,Electronic Arts,0.19,0,0,0.02,0.21 7469,Yarudora Series Vol. 2: Kisetsu wo Dakishimete,PS,1998,Adventure,Sony Computer Entertainment,0,0,0.19,0.01,0.21 7470,NHL 2K3,PS2,2002,Sports,Sega,0.1,0.08,0,0.03,0.21 7471,Heisei Kyouiku linkai DS,DS,2006,Misc,Namco Bandai Games,0,0,0.21,0,0.21 7472,SpongeBob SquarePants: Game Boy Advance Video Volume 3,GBA,2004,Misc,N/A,0.15,0.05,0,0,0.21 7473,Pro Yaky? Spirits 2010,PS3,2010,Sports,Konami Digital Entertainment,0,0,0.21,0,0.21 7474,The Naked Brothers Band: The Video Game,Wii,2008,Misc,THQ,0.19,0,0,0.01,0.21 7475,Final Fight One,GBA,2001,Fighting,Ubisoft,0.09,0.03,0.08,0,0.21 7476,Rune Factory: Tides of Destiny,Wii,2011,Role-Playing,Marvelous Interactive,0.14,0,0.06,0.01,0.21 7477,The Amazing Spider-Man (Console Version),DS,2012,Action,Activision,0.15,0.04,0,0.01,0.21 7478,NCAA Football 10,PSP,2009,Sports,Electronic Arts,0.19,0,0,0.02,0.21 7479,Gallop Racer 2003: A New Breed,PS2,2002,Sports,Zoo Digital Publishing,0.04,0.03,0.12,0.01,0.21 7480,Dawn of Discovery,Wii,2009,Simulation,Ubisoft,0.13,0.06,0,0.02,0.21 7481,BeyBlade VForce: Super Tournament Battle,GC,2002,Action,Atari,0.16,0.04,0,0.01,0.21 7482,Outlaw Golf 2,XB,2004,Sports,Global Star,0.15,0.04,0,0.01,0.21 7483,Little Battlers eXperience: Baku Boost,3DS,2012,Action,Nintendo,0,0,0.21,0,0.21 7484,Anarchy Reigns,PS3,2012,Action,Sega,0.1,0.03,0.06,0.02,0.21 7485,CSI: Deadly Intent,X360,2009,Adventure,Ubisoft,0.1,0.08,0,0.02,0.21 7486,Defiance,PC,2013,Shooter,Trion Worlds,0.14,0.04,0,0.02,0.21 7487,J-League Pro Soccer Club o Tsukurou! 7 Euro Plus,PSP,2011,Sports,Sega,0,0,0.21,0,0.21 7488,LEGO Ninjago: Shadow of Ronin,3DS,2015,Action,Warner Bros. Interactive Entertainment,0.05,0.1,0.04,0.01,0.21 7489,Bugs Bunny & Taz: Time Busters,PS,2000,Adventure,Infogrames,0.11,0.08,0,0.01,0.21 7490,Need for Speed Carbon: Own the City,DS,2006,Racing,Electronic Arts,0.17,0.02,0,0.02,0.21 7491,Dragon Ball Z: Sagas,GC,2005,Fighting,Atari,0.16,0.04,0,0.01,0.21 7492,Kung Fu Rider,PS3,2010,Action,Sony Computer Entertainment,0.06,0.1,0.01,0.04,0.21 7493,Jikkyou Powerful Pro Yakyuu 2012,PS3,2012,Action,Konami Digital Entertainment,0,0,0.21,0,0.21 7494,X2: Wolverine's Revenge,XB,2003,Platform,Activision,0.15,0.04,0,0.01,0.21 7495,Power Rangers: Wild Force,GBA,2002,Action,THQ,0.15,0.05,0,0,0.21 7496,The Wolf Among Us,PS4,2014,Adventure,Telltale Games,0.1,0.07,0,0.03,0.21 7497,Thrillville,PSP,2006,Strategy,Atari,0.18,0,0,0.02,0.2 7498,Battle of Giants: Dinosaurs Strike,Wii,2010,Strategy,Ubisoft,0.15,0.04,0,0.02,0.2 7499,Attack on Titan (KOEI),PS4,2016,Action,Tecmo Koei,0.02,0.06,0.11,0.02,0.2 7500,The King of Fighters '95,NG,1995,Fighting,SNK,0,0,0.2,0,0.2 7501,Discovery Kids: Pony Paradise,DS,2009,Simulation,505 Games,0.19,0,0,0.01,0.2 7502,Mary-Kate and Ashley: Girls Night Out,GBA,2002,Misc,Acclaim Entertainment,0.15,0.05,0,0,0.2 7503,Cabela's North American Adventures,Wii,2010,Sports,Activision,0.19,0,0,0.01,0.2 7504,Enchanted Arms,PS3,2007,Role-Playing,Ubisoft,0.17,0.01,0,0.02,0.2 7505,Beyblade G-Revolution,GBA,2004,Action,Atari,0.15,0.05,0,0,0.2 7506,WWE All Stars,Wii,2011,Fighting,THQ,0.11,0.07,0,0.02,0.2 7507,Trade & Battle: Card Hero,GB,2000,Strategy,Nintendo,0,0,0.2,0,0.2 7508,World Championship Cards,PSP,2008,Misc,Crave Entertainment,0.19,0,0,0.02,0.2 7509,You Don't Know Jack,X360,2011,Misc,THQ,0.19,0,0,0.01,0.2 7510,Chronicles of Mystery: Curse of the Ancient Temple,DS,2009,Adventure,City Interactive,0.07,0.11,0,0.02,0.2 7511,NBA Live 15,XOne,2014,Sports,Electronic Arts,0.17,0.02,0,0.02,0.2 7512,Capcom Fighting Evolution,PS2,2004,Fighting,Capcom,0.1,0.08,0,0.03,0.2 7513,Frogger 3D,3DS,2011,Action,Konami Digital Entertainment,0.16,0.03,0,0.01,0.2 7514,SD Gundam GNext,SNES,1995,Strategy,Namco Bandai Games,0,0,0.2,0,0.2 7515,Backyard NFL Football 2006,PS2,2005,Sports,Atari,0.1,0.08,0,0.03,0.2 7516,NASCAR Heat 2002,XB,2001,Racing,Infogrames,0.15,0.04,0,0.01,0.2 7517,Planet 51,Wii,2009,Action,Sega,0.17,0.02,0,0.02,0.2 7518,Sloane to MacHale no Nazo no Monogatari,DS,2009,Puzzle,Level 5,0,0,0.2,0,0.2 7519,DarkStar One: Broken Alliance,X360,2010,Simulation,Kalypso Media,0.11,0.08,0,0.02,0.2 7520,My Fitness Coach 2: Exercise and Nutrition,Wii,2009,Sports,Black Bean Games,0.14,0.04,0,0.02,0.2 7521,Sengoku Basara 2 Heroes,PS2,2007,Action,Capcom,0,0,0.2,0,0.2 7522,Buzz! The Schools Quiz,PS2,2008,Misc,Sony Computer Entertainment,0,0.02,0,0.19,0.2 7523,Two Worlds II,PC,2011,Role-Playing,Unknown,0.09,0.09,0,0.03,0.2 7524,Suikoden Tactics,PS2,2005,Strategy,Konami Digital Entertainment,0.06,0.05,0.07,0.02,0.2 7525,NCAA March Madness 06,XB,2005,Sports,Electronic Arts,0.15,0.04,0,0.01,0.2 7526,Major League Baseball 2K11,PS3,2011,Sports,Take-Two Interactive,0.15,0.03,0,0.02,0.2 7527,Mobile Suit Gundam: Crossfire,PS3,2006,Simulation,Namco Bandai Games,0.06,0,0.14,0.01,0.2 7528,Phantasy Star Online,DC,2000,Role-Playing,Sega,0,0,0.2,0,0.2 7529,Crazy Taxi 3: High Roller,XB,2002,Racing,Sega,0.14,0.04,0.02,0.01,0.2 7530,Dark Messiah of Might and Magic Elements,X360,2008,Role-Playing,Ubisoft,0.16,0.02,0.01,0.02,0.2 7531,Just Dance 2: Extra Songs,Wii,2011,Misc,Ubisoft,0,0.17,0,0.03,0.2 7532,Midnight Club 3: DUB Edition Remix,XB,2006,Racing,Take-Two Interactive,0.15,0.04,0,0.01,0.2 7533,International Superstar Soccer 2000,PS2,2000,Sports,Konami Digital Entertainment,0,0,0.2,0,0.2 7534,"Warhammer 40,000: Space Marine",PC,2011,Shooter,THQ,0.09,0.09,0,0.03,0.2 7535,CandyLand / Chutes & Ladders / Memory,GBA,2005,Misc,Zoo Digital Publishing,0.15,0.05,0,0,0.2 7536,The Bible Game,PS2,2005,Misc,Crave Entertainment,0.1,0.08,0,0.03,0.2 7537,Drift King Shutokou Battle '94,SNES,1994,Racing,BPS,0,0,0.2,0,0.2 7538,Shining Blade,PSP,2012,Role-Playing,Sega,0,0,0.2,0,0.2 7539,Fairy Fencer F,PS3,2013,Role-Playing,Nippon Ichi Software,0.05,0.05,0.09,0.02,0.2 7540,Atelier Shallie: Alchemists of the Dusk Sea,PS3,2014,Role-Playing,Tecmo Koei,0.06,0.05,0.08,0.02,0.2 7541,The Ultimate Red Ball Challenge,Wii,2009,Misc,Mindscape,0,0.19,0,0.01,0.2 7542,PBR: Out of the Chute,PS2,2008,Sports,Crave Entertainment,0.1,0.08,0,0.03,0.2 7543,The King of Fighters Collection: The Orochi Saga,PS2,2006,Fighting,Ignition Entertainment,0.1,0.08,0,0.03,0.2 7544,Jikkyou Powerful Pro Yakyuu 10 Chou Ketteiban: 2003 Memorial,PS2,2003,Sports,Konami Digital Entertainment,0,0,0.2,0,0.2 7545,Arcana Heart 3,PS3,2011,Fighting,PQube,0.04,0.05,0.1,0.02,0.2 7546,Tekken 3D: Prime Edition,3DS,2012,Fighting,Nintendo,0.06,0.08,0.05,0.01,0.2 7547,Deal or No Deal: The Banker is Back!,DS,2008,Misc,Mindscape,0,0.2,0,0,0.2 7548,Jillian Michaels' Fitness Adventure,X360,2011,Misc,505 Games,0.17,0.02,0,0.01,0.2 7549,MLB 10: The Show,PSP,2010,Sports,Sony Computer Entertainment,0.19,0,0,0.02,0.2 7550,State of Decay,XOne,2015,Strategy,Microsoft Game Studios,0.14,0.05,0,0.02,0.2 7551,Ashes Cricket 2009,X360,2009,Sports,Codemasters,0,0.19,0,0.01,0.2 7552,Saturday Night Speedway,PS2,2004,Racing,Play It,0.1,0.08,0,0.03,0.2 7553,Bratz: Rock Angelz,GC,2005,Misc,THQ,0.16,0.04,0,0.01,0.2 7554,Langrisser III,SAT,1996,Strategy,NCS,0,0,0.2,0,0.2 7555,Samurai Spirits (CD),NG,1994,Fighting,SNK,0,0,0.2,0,0.2 7556,MLB SlugFest 20-03,XB,2002,Sports,Midway Games,0.15,0.04,0,0.01,0.2 7557,Dragon Ball: Revenge of King Piccolo,Wii,2009,Action,Namco Bandai Games,0.13,0.03,0.03,0.02,0.2 7558,Spectrobes: Origins,Wii,2009,Role-Playing,Disney Interactive Studios,0.16,0.02,0,0.02,0.2 7559,Earth Defense Force: Insect Armageddon,PS3,2011,Shooter,D3Publisher,0.06,0.04,0.08,0.02,0.2 7560,Pitfall: The Lost Expedition,PS2,2004,Platform,Activision,0.1,0.08,0,0.03,0.2 7561,Marvel: Ultimate Alliance 2,DS,2009,Role-Playing,Activision,0.16,0.03,0,0.02,0.2 7562,From TV Animation One Piece: Grand Battle! 3,GC,2003,Fighting,Namco Bandai Games,0,0,0.2,0.01,0.2 7563,Assassin's Creed Syndicate,PC,2015,Action,Ubisoft,0.1,0.08,0,0.02,0.2 7564,Rocket Power: Zero Gravity Zone,GBA,2003,Sports,THQ,0.14,0.05,0,0,0.2 7565,Le Mans 24 Hours,PS2,2001,Racing,Infogrames,0.09,0.07,0.02,0.02,0.2 7566,XCOM 2,PC,2016,Strategy,Take-Two Interactive,0.09,0.1,0,0.02,0.2 7567,International Cricket 2010,PS3,2010,Sports,Codemasters,0,0.15,0,0.05,0.2 7568,ESPN MLB Baseball,PS2,2004,Sports,Sega,0.1,0.08,0,0.03,0.2 7569,Neighborhood Games,Wii,2009,Misc,THQ,0.17,0.02,0,0.01,0.2 7570,All Star Pro-Wrestling,PS2,2000,Fighting,SquareSoft,0,0,0.2,0,0.2 7571,Way of the Samurai 4,PS3,2011,Action,Nippon Ichi Software,0,0.03,0.16,0.01,0.2 7572,Clive Barker's Jericho,PS3,2007,Shooter,Codemasters,0.17,0.01,0,0.02,0.2 7573,Harvest Moon: More Friends of Mineral Town,GBA,2003,Simulation,Ubisoft,0.14,0.05,0,0,0.2 7574,Captain America: Super Soldier,PS3,2011,Action,Sega,0.1,0.07,0,0.03,0.2 7575,MLB 12: The Show,PSV,2012,Sports,Sony Computer Entertainment,0.18,0,0,0.02,0.2 7576,The Fairly Odd Parents: Shadow Showdown,GC,2004,Platform,THQ,0.16,0.04,0,0.01,0.2 7577,NHL 17,PS4,2016,Sports,Electronic Arts,0.13,0.04,0,0.04,0.2 7578,Mobile Suit Gundam Side Story II: Aoi o Uketsugu Mono,SAT,1996,Shooter,Namco Bandai Games,0,0,0.2,0,0.2 7579,Camping Mama: Outdoor Adventures,DS,2011,Simulation,505 Games,0.13,0.06,0,0.02,0.2 7580,Kurohyou 2: Ryu ga Gotoku Ashura Hen,PSP,2012,Action,Sega,0,0,0.2,0,0.2 7581,NBA 2K2,XB,2002,Sports,Sega,0.15,0.04,0,0.01,0.2 7582,X2: Wolverine's Revenge,GBA,2003,Platform,Activision,0.14,0.05,0,0,0.2 7583,7th Dragon 2020,PSP,2011,Role-Playing,Sega,0,0,0.2,0,0.2 7584,Cars,XB,2006,Racing,THQ,0.15,0.04,0,0.01,0.2 7585,Taiko no Tatsujin: Waku Waku Anime Matsuri,PS2,2003,Misc,Namco Bandai Games,0,0,0.2,0,0.2 7586,Imagine: Babyz Fashion,DS,2009,Simulation,Ubisoft,0.19,0,0,0.01,0.2 7587,Spy Hunter,GC,2002,Racing,Midway Games,0.16,0.04,0,0.01,0.2 7588,Warriors Orochi,PSP,2008,Action,Tecmo Koei,0.02,0,0.18,0,0.2 7589,Dead to Rights II,PS2,2005,Shooter,Electronic Arts,0.1,0.08,0,0.03,0.2 7590,Super Dodge Ball Advance,GBA,2001,Sports,Ubisoft,0.14,0.05,0,0,0.2 7591,Ogre Battle Saga Episode Five: The March of the Black Queen,PS,1996,Role-Playing,ArtDink,0.06,0.04,0.09,0.01,0.2 7592,Ridge Racer 6,X360,2005,Racing,Namco Bandai Games,0.1,0.02,0.07,0.01,0.2 7593,Angry Birds Star Wars,PS4,2013,Strategy,Activision,0.1,0.08,0,0.03,0.2 7594,"Ni Hao, Kai-lan: New Year's Celebration",DS,2009,Misc,Take-Two Interactive,0.19,0,0,0.01,0.2 7595,Press Your Luck 2010 Edition,DS,2009,Misc,Ubisoft,0.19,0,0,0.01,0.2 7596,Treasure World,DS,2009,Simulation,Aspyr,0.19,0,0,0.01,0.2 7597,Front Mission Evolved,X360,2010,Shooter,Square Enix,0.1,0.07,0.02,0.02,0.2 7598,Body and Brain Connection,X360,2010,Misc,Namco Bandai Games,0.1,0.08,0,0.02,0.2 7599,MDK,PS,1997,Shooter,Interplay,0.11,0.08,0,0.01,0.2 7600,Monster Jam,X360,2007,Racing,Activision,0.18,0,0,0.02,0.2 7601,Afro Samurai,PS3,2009,Action,Atari,0.12,0.05,0,0.03,0.2 7602,Rock Band Track Pack: Classic Rock,PS2,2009,Misc,MTV Games,0.1,0.08,0,0.03,0.2 7603,Zone of the Enders HD Collection,X360,2012,Simulation,Konami Digital Entertainment,0.14,0.04,0.01,0.02,0.2 7604,Ty the Tasmanian Tiger 2: Bush Rescue,GC,2004,Platform,Electronic Arts,0.15,0.04,0,0.01,0.2 7605,Speed Punks,PS,1998,Racing,Sony Computer Entertainment,0.11,0.08,0,0.01,0.2 7606,The Legend of Heroes VII: The Trail of Blue,PSP,2011,Role-Playing,Falcom Corporation,0,0,0.2,0,0.2 7607,No More Heroes: Heroes' Paradise,PS3,2010,Action,Konami Digital Entertainment,0.1,0.04,0.04,0.02,0.2 7608,Mahjongg Mysteries: Ancient Egypt,DS,2010,Puzzle,Avanquest,0.07,0.11,0,0.02,0.2 7609,Saints Row IV,XOne,2015,Action,Deep Silver,0.1,0.09,0,0.02,0.2 7610,Injustice: Gods Among Us,WiiU,2013,Fighting,Warner Bros. Interactive Entertainment,0.1,0.08,0,0.02,0.2 7611,MVP Baseball 2003,XB,2003,Sports,Electronic Arts,0.15,0.04,0,0.01,0.2 7612,CSI: Unsolved!,DS,2010,Adventure,Ubisoft,0.13,0.06,0,0.02,0.2 7613,Star Wars: Battlefront,PC,2004,Shooter,LucasArts,0.06,0.12,0,0.02,0.2 7614,NCAA Final Four 2004,PS2,2003,Sports,Sony Computer Entertainment,0.1,0.08,0,0.03,0.2 7615,"The Chronicles of Narnia: The Lion, The Witch and The Wardrobe",XB,2005,Action,Disney Interactive Studios,0.15,0.04,0,0.01,0.2 7616,Tigger's Honey Hunt,N64,2000,Platform,Ubisoft,0.16,0.04,0,0,0.2 7617,Famista 64,N64,N/A,Sports,Namco Bandai Games,0,0,0.17,0.03,0.2 7618,Roadsters 99,N64,1999,Racing,Titus,0.06,0.13,0,0.01,0.2 7619,Magical Tetris Challenge,N64,1997,Puzzle,Activision,0.13,0.02,0.05,0,0.2 7620,Twisted Edge Extreme Snowboarding,N64,1998,Sports,Kemco,0.16,0.04,0,0,0.2 7621,Disney's Tarzan,N64,2000,Platform,Activision,0.16,0.04,0,0,0.2 7622,South Park Rally,N64,2000,Racing,Acclaim Entertainment,0.16,0.04,0,0,0.2 7623,Body Harvest,N64,1998,Shooter,Gremlin Interactive Ltd,0.16,0.04,0,0,0.2 7624,San Francisco Rush 2049,N64,2000,Racing,Midway Games,0.16,0.04,0,0,0.2 7625,Super Robot Taisen 64,N64,1999,Strategy,Banpresto,0,0,0.2,0,0.2 7626,Snowboard Kids,N64,1996,Sports,Atlus,0.16,0.04,0,0,0.2 7627,NBA 07,PSP,2006,Sports,Sony Computer Entertainment,0.18,0,0,0.02,0.2 7628,IHRA Drag Racing 2004,XB,2003,Racing,Bethesda Softworks,0.15,0.04,0,0.01,0.2 7629,Shining Hearts,PSP,2010,Role-Playing,Sega,0,0,0.2,0,0.2 7630,Magical ZhuZhu Princess: Carriages & Castles,DS,2011,Simulation,Activision,0.14,0.04,0,0.02,0.2 7631,Code of Princess,3DS,2012,Action,Agatsuma Entertainment,0.16,0,0.03,0.01,0.2 7632,Tomb Raider: Underworld,DS,2008,Action,Eidos Interactive,0.16,0.03,0,0.02,0.2 7633,The Con,PSP,2005,Fighting,Sony Computer Entertainment,0.18,0,0,0.02,0.2 7634,Tony Hawk's Pro Skater 5,PS4,2015,Sports,Activision,0.09,0.08,0,0.03,0.2 7635,Jissen Pachi-Slot Hisshouhou! Aladdin A,PS2,2002,Misc,Sammy Corporation,0,0,0.2,0,0.2 7636,Namco Museum: 50th Anniversary,GBA,2005,Misc,Namco Bandai Games,0.14,0.05,0,0,0.2 7637,Ford Racing Off Road,PS2,2008,Racing,Xplosiv,0.1,0.08,0,0.03,0.2 7638,The Witch and the Hundred Knight,PS3,2013,Role-Playing,Nippon Ichi Software,0.06,0.02,0.1,0.01,0.2 7639,Nobunaga no Yabou: Reppuuden,PS,1999,Strategy,Tecmo Koei,0,0,0.19,0.01,0.2 7640,Hot Wheels: Track Attack,Wii,2010,Racing,THQ,0.15,0.04,0,0.01,0.2 7641,Schlag den Raab,Wii,2010,Misc,Namco Bandai Games,0,0.17,0,0.03,0.2 7642,UFC Personal Trainer: The Ultimate Fitness System,PS3,2011,Sports,THQ,0.08,0.09,0,0.04,0.2 7643,Total War: Shogun 2 - Fall of the Samurai,PC,2012,Strategy,Sega,0.07,0.1,0,0.03,0.2 7644,The BIGS 2,PS2,2009,Sports,Take-Two Interactive,0.1,0.08,0,0.03,0.2 7645,Mat Hoffman's Pro BMX 2,XB,2002,Sports,Activision,0.15,0.04,0,0.01,0.2 7646,Treasure Hunter G,SNES,1996,Role-Playing,SquareSoft,0,0,0.2,0,0.2 7647,Untold Legends: Dark Kingdom,PS3,2006,Role-Playing,Electronic Arts,0.14,0.02,0.02,0.02,0.2 7648,From Russia With Love,XB,2005,Action,Electronic Arts,0.15,0.04,0,0.01,0.2 7649,Wing Arms,SAT,1994,Shooter,Sega,0,0,0.2,0,0.2 7650,Dead Space 3,PC,N/A,Action,Electronic Arts,0.02,0.15,0,0.02,0.2 7651,Pro Yaky? Spirits 2013,PS3,2013,Sports,Konami Digital Entertainment,0,0,0.2,0,0.2 7652,We Wish You A Merry Christmas,Wii,2009,Action,Destineer,0.14,0.04,0,0.02,0.2 7653,BioShock The Collection,PS4,2016,Shooter,Take-Two Interactive,0.05,0.11,0.01,0.03,0.2 7654,DanceDanceRevolution,PS3,2010,Simulation,Konami Digital Entertainment,0.12,0.05,0,0.02,0.2 7655,Cabela's Big Game Hunter (2008),PS2,2007,Sports,Activision Value,0.1,0.08,0,0.03,0.2 7656,Grandia II,DC,2000,Role-Playing,Ubisoft,0,0,0.2,0,0.2 7657,Namco Museum Vol.4,PS,1996,Misc,Sony Computer Entertainment,0.02,0.01,0.16,0.01,0.2 7658,The Cheetah Girls: Passport to Stardom,DS,2008,Misc,Disney Interactive Studios,0.18,0,0,0.01,0.2 7659,UFC Personal Trainer: The Ultimate Fitness System,Wii,2011,Sports,THQ,0.12,0.06,0,0.02,0.2 7660,How to Train Your Dragon 2,X360,2014,Adventure,Little Orbit,0.05,0.13,0,0.02,0.2 7661,Shark Tale,XB,2004,Action,Activision,0.15,0.04,0,0.01,0.2 7662,NFL Street 2,GC,2004,Sports,Electronic Arts,0.15,0.04,0,0.01,0.2 7663,Pro Yaky? Spirits 2013,PSP,2013,Sports,Konami Digital Entertainment,0,0,0.2,0,0.2 7664,Teenage Mutant Ninja Turtles 3: Mutant Nightmare,PS2,2005,Action,Konami Digital Entertainment,0.1,0.08,0,0.03,0.2 7665,My Secret World by Imagine,DS,2008,Misc,Ubisoft,0,0.2,0,0,0.2 7666,Soldier of Fortune: Payback,X360,2007,Shooter,Activision,0.18,0.01,0,0.01,0.2 7667,Ridge Racer,PSV,2011,Racing,Namco Bandai Games,0.04,0.08,0.05,0.03,0.2 7668,Bleach: The 3rd Phantom,DS,2008,Role-Playing,Sega,0.1,0.02,0.07,0.01,0.2 7669,Gladius,PS2,2003,Strategy,Activision,0.1,0.08,0,0.03,0.2 7670,Family Feud: 2012 Edition,Wii,2011,Misc,Ubisoft,0.19,0,0,0.01,0.2 7671,Dave Mirra Freestyle BMX 2,XB,2001,Sports,Acclaim Entertainment,0.15,0.04,0,0.01,0.2 7672,Spore Hero Arena,DS,2009,Simulation,Electronic Arts,0.18,0,0,0.01,0.2 7673,Pro Yaky? Spirits 2012,PSP,2012,Sports,Konami Digital Entertainment,0,0,0.2,0,0.2 7674,Puzzle & Dragons X: God Chapter / Dragon Chapter,3DS,2016,Action,GungHo,0,0,0.2,0,0.2 7675,SpongeBob SquarePants: Revenge of the Flying Dutchman,GC,2002,Platform,THQ,0.15,0.04,0,0.01,0.2 7676,Record of Agarest War,X360,2008,Role-Playing,Compile Heart,0.18,0,0.01,0.01,0.2 7677,Baja: Edge of Control,X360,2008,Racing,THQ,0.12,0.06,0,0.02,0.2 7678,Sid Meier's Pirates!,PSP,2007,Strategy,Take-Two Interactive,0.16,0.01,0,0.02,0.2 7679,Taiko no Tatsujin: Go! Go! Godaime,PS2,2004,Misc,Namco Bandai Games,0,0,0.2,0,0.2 7680,Taiko Drum Master,PS2,2004,Misc,Namco Bandai Games,0.1,0.08,0,0.03,0.2 7681,High School Musical 3: Senior Year DANCE!,X360,2008,Misc,Disney Interactive Studios,0.18,0,0,0.01,0.2 7682,Harry Potter and the Goblet of Fire,PSP,2005,Action,Electronic Arts,0.17,0.01,0,0.02,0.2 7683,Bust-A-Move 2 Arcade Edition,PS,1995,Puzzle,Acclaim Entertainment,0.11,0.07,0,0.01,0.2 7684,South Park: The Stick of Truth,PC,2014,Role-Playing,Ubisoft,0.07,0.1,0,0.02,0.2 7685,Tom Clancy's Splinter Cell: Essentials,PSP,2006,Shooter,Ubisoft,0.17,0.01,0,0.02,0.2 7686,Tetris Worlds (Online Edition),XB,2003,Puzzle,THQ,0.15,0.04,0,0.01,0.2 7687,Armored Core 4,PS3,2006,Simulation,505 Games,0.09,0,0.09,0.01,0.2 7688,Sleeping Dogs,XOne,2014,Action,Square Enix,0.1,0.09,0,0.02,0.2 7689,Forgotten Realms: Demon Stone,PS2,2004,Action,Atari,0.1,0.08,0,0.03,0.2 7690,Super Baseball Simulator 1.000,SNES,1991,Sports,Culture Brain,0,0,0.2,0,0.2 7691,Barbie Horse Adventures: Riding Camp,Wii,2008,Sports,Activision,0.18,0,0,0.01,0.2 7692,Resident Evil: Revelations,WiiU,2013,Action,Capcom,0.07,0.08,0.03,0.01,0.2 7693,Go Play: Lumberjacks,Wii,2009,Simulation,Majesco Entertainment,0.18,0,0,0.01,0.2 7694,Looney Tunes: Space Race,PS2,2002,Racing,Infogrames,0.1,0.08,0,0.03,0.2 7695,Puzzle Challenge: Crosswords and More!,PSP,2006,Puzzle,Crave Entertainment,0.18,0,0,0.01,0.2 7696,NASCAR Unleashed,Wii,2011,Racing,Activision,0.18,0,0,0.01,0.2 7697,Backyard Hockey,GBA,2003,Sports,Atari,0.14,0.05,0,0,0.2 7698,Playboy: The Mansion,PS2,2005,Simulation,Ubisoft,0.1,0.08,0,0.03,0.2 7699,Jikkyou Powerful Pro Yakyuu 2010,PSP,2010,Sports,Konami Digital Entertainment,0,0,0.2,0,0.2 7700,Shiren the Wanderer,Wii,2008,Role-Playing,Sega,0.08,0,0.11,0.01,0.2 7701,Ore no Shikabane o Koete Yuke,PSP,2011,Role-Playing,Sony Computer Entertainment,0,0,0.2,0,0.2 7702,Shaman King: Spirit of Shamans,PS,2002,Action,Namco Bandai Games,0,0,0.18,0.01,0.2 7703,Tiger Woods PGA Tour 06,PSP,2005,Sports,Electronic Arts,0.18,0,0,0.01,0.2 7704,Conan,X360,2007,Action,THQ,0.16,0.02,0,0.02,0.2 7705,Ratatouille,GBA,2007,Action,THQ,0.14,0.05,0,0,0.2 7706,The Fairly Odd Parents: Enter the Cleft,GBA,2002,Platform,THQ,0.14,0.05,0,0,0.2 7707,Warriors Orochi,X360,2007,Action,Tecmo Koei,0.17,0.01,0,0.02,0.2 7708,MC Groovz Dance Craze,GC,2004,Misc,Mad Catz,0.15,0.04,0,0.01,0.2 7709,The Thing,XB,2002,Adventure,Vivendi Games,0.15,0.04,0,0.01,0.2 7710,Tom and Jerry in House Trap,PS,2000,Action,Ubisoft,0.11,0.07,0,0.01,0.2 7711,Power Rangers: Time Force,GBA,2001,Action,THQ,0.14,0.05,0,0,0.2 7712,101-in-1 Explosive Megamix,DS,2008,Puzzle,Nordcurrent,0.05,0.13,0,0.02,0.2 7713,X-Men Origins: Wolverine,DS,2009,Action,Activision,0.15,0.03,0,0.02,0.2 7714,Jikkyou Powerful Pro Yakyuu 2011,PSP,2011,Sports,Konami Digital Entertainment,0,0,0.2,0,0.2 7715,DS Kageyama Method: Dennou Hanpuku - Masu x Masu Hyaku Masu Keisan,DS,2006,Misc,Shogakukan,0,0,0.2,0,0.2 7716,Baldur's Gate: Dark Alliance,XB,2002,Role-Playing,Virgin Interactive,0.15,0.04,0,0.01,0.2 7717,Family Guy,PSP,2006,Action,Take-Two Interactive,0.18,0,0,0.02,0.2 7718,Prince of Persia: Warrior Within,GC,2004,Action,Ubisoft,0.15,0.04,0,0.01,0.2 7719,UFC: Tapout,XB,2002,Fighting,Crave Entertainment,0.14,0.05,0,0.01,0.2 7720,Aikatsu! Cinderella Lesson,3DS,2012,Role-Playing,Namco Bandai Games,0,0,0.2,0,0.2 7721,Marvel Super Hero Squad: Comic Combat,Wii,2011,Action,THQ,0.15,0.03,0,0.01,0.2 7722,Test Drive Unlimited 2,PC,N/A,Racing,Atari,0.05,0.11,0,0.03,0.2 7723,Mega Man Legacy Collection,3DS,2016,Platform,Capcom,0.13,0,0.05,0.02,0.2 7724,Predator: Concrete Jungle,PS2,2005,Action,Vivendi Games,0.1,0.07,0,0.03,0.2 7725,Beyblade: Metal Fusion - Battle Fortress,Wii,2009,Action,Konami Digital Entertainment,0.15,0,0.03,0.01,0.2 7726,WipeOut 3 The Game,3DS,2012,Action,Activision,0.18,0,0,0.01,0.2 7727,Big Mutha Truckers 2,PS2,2005,Racing,Xplosiv,0.1,0.07,0,0.03,0.2 7728,Shutter Island,PC,2009,Adventure,Merscom LLC,0,0.17,0,0.03,0.2 7729,The Naked Brothers Band: The Video Game,DS,2008,Misc,THQ,0.18,0,0,0.01,0.2 7730,Demon Gaze,PSV,2013,Role-Playing,Nippon Ichi Software,0.06,0.03,0.08,0.02,0.2 7731,Zombie Army Trilogy,PS4,2015,Shooter,Rebellion Developments,0.04,0.12,0,0.03,0.2 7732,NHL FaceOff 2001,PS2,2001,Sports,Sony Computer Entertainment,0.1,0.07,0,0.02,0.2 7733,Mana Khemia 2: Fall of Alchemy,PS2,2008,Role-Playing,Gust,0.07,0.05,0.05,0.02,0.2 7734,The Great Escape,PS2,2003,Action,SCi,0.1,0.07,0,0.02,0.2 7735,Dexter's Lab Chess Challenge,GBA,2002,Misc,BAM! Entertainment,0.14,0.05,0,0,0.2 7736,Nostalgia,DS,2008,Role-Playing,Tecmo Koei,0.16,0,0.02,0.01,0.19 7737,DiRT Showdown,PS3,2012,Racing,Codemasters,0.02,0.13,0,0.04,0.19 7738,Iron Chef America: Supreme Cuisine,DS,2008,Simulation,Destineer,0.18,0,0,0.01,0.19 7739,Arcade Shooting Gallery,Wii,2008,Shooter,Zoo Games,0.18,0,0,0.01,0.19 7740,The Rise of the Argonauts,PS3,2008,Role-Playing,Codemasters,0.05,0.12,0,0.03,0.19 7741,Big Mutha Truckers,XB,2002,Racing,Empire Interactive,0.15,0.04,0,0.01,0.19 7742,ESA Foundation Compilation,PS2,2005,Misc,Sony Computer Entertainment,0.1,0.07,0,0.02,0.19 7743,The Hobbit,GBA,2003,Platform,Vivendi Games,0.14,0.05,0,0,0.19 7744,The King of Fighters XI,PS2,2006,Fighting,Ignition Entertainment,0.07,0.06,0.04,0.02,0.19 7745,Ninja Gaiden 3,WiiU,2012,Action,Nintendo,0.15,0.03,0,0.02,0.19 7746,Metro: Last Light,PC,2013,Action,Deep Silver,0.06,0.11,0,0.02,0.19 7747,Dragon Ball Z: Idainaru Dragon Ball Densetsu,PS,1996,Fighting,Namco Bandai Games,0,0,0.18,0.01,0.19 7748,Silent Hill HD Collection,X360,2012,Action,Konami Digital Entertainment,0.11,0.06,0.01,0.02,0.19 7749,Bound By Flame,PS4,2014,Role-Playing,Focus Home Interactive,0.07,0.08,0,0.04,0.19 7750,Conflict: Denied Ops,X360,2008,Shooter,Eidos Interactive,0.08,0.09,0,0.02,0.19 7751,Saw II: Flesh & Blood,PS3,2010,Action,Konami Digital Entertainment,0.1,0.07,0,0.03,0.19 7752,Ice Age: Dawn of the Dinosaurs,PS3,2009,Action,Activision,0.13,0.04,0,0.02,0.19 7753,Sniper Elite,PS2,2005,Shooter,Ubisoft,0.1,0.07,0,0.02,0.19 7754,Arc Rise Fantasia,Wii,2009,Role-Playing,Marvelous Interactive,0.13,0,0.06,0.01,0.19 7755,"Ni Hao, Kai-lan: Super Game Day",Wii,2009,Misc,Take-Two Interactive,0.18,0,0,0.01,0.19 7756,Kouchuu Ouja Mushi King: Greatest Champion e no Michi DS,DS,2005,Action,Sega,0,0,0.19,0,0.19 7757,Dynasty Warriors: Gundam 2,X360,2008,Action,Namco Bandai Games,0.07,0.03,0.08,0.01,0.19 7758,Petz Pony: Beauty Pageant,DS,2009,Simulation,Ubisoft,0.18,0,0,0.01,0.19 7759,Parlor! Mini 4,SNES,1996,Misc,Nippon Telenet,0,0,0.19,0,0.19 7760,Breath of Fire II,GBA,2001,Role-Playing,Ubisoft,0.14,0.05,0,0,0.19 7761,The Spiderwick Chronicles,Wii,2008,Action,Vivendi Games,0.17,0.01,0,0.01,0.19 7762,Danganronpa 2: Goodbye Despair,PSP,2012,Misc,Spike,0,0,0.19,0,0.19 7763,Aliens vs Predator,PC,2010,Shooter,Sega,0,0.17,0,0.02,0.19 7764,Ice Age 2: The Meltdown,GC,2006,Platform,Vivendi Games,0.15,0.04,0,0.01,0.19 7765,Steins;Gate,PSP,2011,Adventure,Kadokawa Shoten,0,0,0.19,0,0.19 7766,Enchanted Arms,X360,2006,Role-Playing,Ubisoft,0.16,0.02,0,0.02,0.19 7767,Dinotopia: The Timestone Pirates,GBA,2002,Action,TDK Core,0.14,0.05,0,0,0.19 7768,Power Pro Kun Pocket 12,DS,2009,Sports,Konami Digital Entertainment,0,0,0.19,0,0.19 7769,J-League Jikkyou Winning Eleven 3,PS,1997,Sports,Konami Digital Entertainment,0,0,0.18,0.01,0.19 7770,The Sims 4: Get Together,PC,2015,Simulation,Electronic Arts,0.05,0.13,0,0.01,0.19 7771,Jissen Pachi-Slot Hisshouhou,SNES,1993,Misc,Sammy Corporation,0,0,0.19,0,0.19 7772,Pac-Man & Galaga Dimensions,3DS,2011,Misc,Namco Bandai Games,0.1,0.04,0.04,0.01,0.19 7773,Quantum Theory,PS3,2010,Shooter,Tecmo Koei,0.05,0.09,0.02,0.03,0.19 7774,Manhunt,XB,2004,Action,Take-Two Interactive,0.14,0.04,0,0.01,0.19 7775,NCAA Final Four 2003,PS2,2002,Sports,Sony Computer Entertainment,0.09,0.07,0,0.02,0.19 7776,Air Conflicts: Secret Wars,PS3,2011,Simulation,bitComposer Games,0.1,0.06,0,0.03,0.19 7777,Rio,Wii,2011,Misc,THQ,0.14,0.04,0,0.01,0.19 7778,Dream Salon,DS,2009,Misc,Zoo Digital Publishing,0.18,0,0,0.01,0.19 7779,Scene It? Twilight,DS,2010,Misc,Konami Digital Entertainment,0.11,0.07,0,0.02,0.19 7780,Disgaea DS,DS,2008,Role-Playing,Square Enix,0.11,0.02,0.05,0.01,0.19 7781,Peter Jackson's King Kong: The Official Game of the Movie,PSP,2005,Action,Ubisoft,0.16,0.01,0,0.02,0.19 7782,Space Invaders Extreme 2,DS,2009,Shooter,Square Enix,0.17,0.01,0,0.01,0.19 7783,X-Men Origins: Wolverine,PSP,2009,Action,Activision,0.13,0.03,0,0.03,0.19 7784,Great Phoenix Wright: Ace Attorney - Naruhodou Ryuunosuke no Bouken,3DS,2015,Action,Capcom,0,0,0.19,0,0.19 7785,Mystery Tales of Time Travel,DS,2010,Puzzle,Foreign Media Games,0.01,0.16,0,0.02,0.19 7786,J-League Excite Stage '96,SNES,1996,Sports,Epoch,0,0,0.19,0,0.19 7787,Risen,X360,2009,Role-Playing,Deep Silver,0.07,0.11,0,0.01,0.19 7788,Hidden Mysteries: Vampire Secrets,DS,2010,Adventure,Astragon,0.06,0.11,0,0.02,0.19 7789,New Love Plus,3DS,2012,Simulation,Konami Digital Entertainment,0,0,0.19,0,0.19 7790,Final Fantasy XI,X360,2006,Role-Playing,Square Enix,0.17,0.01,0,0.01,0.19 7791,Breath of Fire: Dragon Quarter,PS2,2002,Role-Playing,Capcom,0.09,0.07,0,0.02,0.19 7792,Jikkyou J-League Perfect Striker,N64,1996,Sports,Konami Digital Entertainment,0,0,0.19,0,0.19 7793,Dante's Inferno,PSP,2010,Action,Electronic Arts,0.12,0.03,0.01,0.03,0.19 7794,Shrek: Forever After,PS3,2010,Platform,Activision,0.16,0.02,0,0.02,0.19 7795,Rock Band Country Track Pack,PS3,2009,Misc,MTV Games,0.18,0,0,0.01,0.19 7796,Super Robot Taisen: Scramble Commander,PS2,2003,Strategy,Banpresto,0,0,0.19,0,0.19 7797,Re-Volt,PS,1998,Racing,Acclaim Entertainment,0.11,0.07,0,0.01,0.19 7798,Conception II: Children of the Seven Stars,PSV,2013,Role-Playing,Screenlife,0.13,0,0.04,0.02,0.19 7799,Descent,PS,1996,Shooter,Interplay,0.11,0.07,0,0.01,0.19 7800,Supreme Commander 2,PC,2010,Strategy,Square Enix,0,0.15,0,0.04,0.19 7801,DanceMasters,X360,2010,Misc,Konami Digital Entertainment,0.15,0.02,0.02,0.01,0.19 7802,50 Cent: Blood on the Sand,PS3,2009,Shooter,THQ,0.1,0.06,0.01,0.03,0.19 7803,Disney's Magical Mirror Starring Mickey Mouse,GC,2002,Adventure,Nintendo,0.15,0.04,0,0.01,0.19 7804,Need for Speed: The Run,3DS,2011,Action,Electronic Arts,0.09,0.09,0,0.02,0.19 7805,Jeep Thrills,Wii,2008,Racing,Zoo Digital Publishing,0.18,0,0,0.01,0.19 7806,Conflict: Denied Ops,PS3,2008,Shooter,Eidos Interactive,0.05,0.1,0,0.03,0.19 7807,FaceBreaker,X360,2008,Fighting,Electronic Arts,0.15,0.02,0,0.02,0.19 7808,Major League Baseball 2K12,PS3,2012,Sports,Take-Two Interactive,0.18,0,0,0.01,0.19 7809,Might & Magic: Clash of Heroes,DS,2009,Role-Playing,Ubisoft,0.16,0.02,0,0.01,0.19 7810,Avatar: The Last Airbender - Into the Inferno,Wii,2008,Adventure,THQ,0.17,0.01,0,0.01,0.19 7811,IHRA Professional Drag Racing 2005,PS2,2004,Racing,Bethesda Softworks,0.09,0.07,0,0.02,0.19 7812,Mace Griffin: Bounty Hunter,PS2,2003,Shooter,Electronic Arts,0.09,0.07,0,0.02,0.19 7813,Legacy of Kain: Defiance,XB,2003,Action,Eidos Interactive,0.14,0.04,0,0.01,0.19 7814,Story of Seasons: Good Friends of the Three Villages,3DS,2016,Simulation,Marvelous Interactive,0,0,0.19,0,0.19 7815,Chaotic: Shadow Warriors,Wii,2009,Action,Activision,0.18,0,0,0.01,0.19 7816,Majin and the Forsaken Kingdom,X360,2010,Adventure,Namco Bandai Games,0.14,0.03,0,0.01,0.19 7817,Trivial Pursuit unhinged,PS2,2004,Misc,Atari,0.09,0.07,0,0.02,0.19 7818,Tales of the World: Narikiri Dungeon 2,GBA,2002,Role-Playing,Namco Bandai Games,0,0,0.19,0,0.19 7819,Spider-Man: Shattered Dimensions,DS,2010,Action,Activision,0.17,0.01,0,0.01,0.19 7820,Aliens versus Predator: Extinction,PS2,2003,Strategy,Electronic Arts,0.09,0.07,0,0.02,0.19 7821,Plants vs. Zombies,PS3,2011,Strategy,PopCap Games,0.18,0,0,0.01,0.19 7822,NBA Live 14,XOne,2013,Sports,Electronic Arts,0.16,0.02,0,0.01,0.19 7823,Silent Scope 2: Dark Silhouette,PS2,2001,Shooter,Konami Digital Entertainment,0.09,0.07,0,0.02,0.19 7824,Dave Mirra Freestyle BMX 2,GBA,2001,Sports,Acclaim Entertainment,0.14,0.05,0,0,0.19 7825,Jikkyou Powerful Pro Yakyuu '96 Kaimakuban,SNES,1996,Sports,Konami Digital Entertainment,0,0,0.19,0,0.19 7826,Tokimeki Memorial Girl's Side 3rd Story,DS,2010,Adventure,Konami Digital Entertainment,0,0,0.19,0,0.19 7827,NHL Hitz Pro,PS2,2003,Sports,Midway Games,0.09,0.07,0,0.02,0.19 7828,Tom Clancy's Splinter Cell: Blacklist,PC,2013,Action,Ubisoft,0.04,0.13,0,0.03,0.19 7829,Allied General,PS,1996,Strategy,SSI,0.11,0.07,0,0.01,0.19 7830,Fire ProWrestling G,PS,1999,Fighting,Human Entertainment,0,0,0.18,0.01,0.19 7831,Kamen Rider: Battride War,PS3,2013,Action,Namco Bandai Games,0,0,0.19,0,0.19 7832,Binary Domain,X360,2012,Action,Sega,0.09,0.07,0.02,0.02,0.19 7833,IL-2 Sturmovik: Birds of Prey,PSP,2009,Simulation,505 Games,0.08,0.07,0,0.04,0.19 7834,Farming Simulator 2015,XOne,2015,Simulation,Koch Media,0.1,0.07,0,0.02,0.19 7835,Armored Core: For Answer,PS3,2008,Simulation,Ubisoft,0.06,0.02,0.1,0.01,0.19 7836,Mahjong: Journey Quest for Tikal,DS,2008,Puzzle,Rondomedia,0.15,0.03,0,0.01,0.19 7837,uDraw Studio: Instant Artist,Wii,2011,Misc,THQ,0.08,0.09,0,0.02,0.19 7838,Naruto: Ninja Destiny,DS,2006,Fighting,Namco Bandai Games,0.02,0.01,0.16,0,0.19 7839,GunGriffon,SAT,1995,Simulation,Sega,0,0,0.19,0,0.19 7840,SingStar Pop Vol.2,PS2,2008,Misc,Sony Computer Entertainment,0.09,0.07,0,0.02,0.19 7841,SNK Arcade Classics Vol. 1,PS2,2008,Misc,Ignition Entertainment,0.09,0.07,0,0.02,0.19 7842,Darkstalkers 3,PS,1998,Fighting,Capcom,0.11,0.07,0,0.01,0.19 7843,SpongeBob's Surf & Skate Roadtrip,X360,2011,Action,THQ,0.15,0.03,0,0.01,0.19 7844,Frequency,PS2,2001,Misc,Sony Computer Entertainment,0.09,0.07,0,0.02,0.19 7845,Death Jr.,PSP,2005,Platform,Konami Digital Entertainment,0.17,0,0,0.01,0.19 7846,Cars: Race-O-Rama,PS3,2009,Racing,THQ,0.14,0.03,0,0.02,0.19 7847,Inazuma Eleven Strikers 2012 Xtreme,Wii,2011,Role-Playing,Level 5,0,0,0.19,0,0.19 7848,The Polar Express,GBA,2004,Adventure,THQ,0.14,0.05,0,0,0.19 7849,2002 FIFA World Cup,XB,2002,Sports,Electronic Arts,0.14,0.04,0,0.01,0.19 7850,Kan Colle Kai,PSV,2016,Action,Kadokawa Games,0,0,0.19,0,0.19 7851,SpongeBob SquigglePants 3D,3DS,2011,Misc,THQ,0.13,0.05,0,0.02,0.19 7852,Jampack: Summer 2003 (RP-T),PS2,2003,Misc,Sony Computer Entertainment,0.09,0.07,0,0.02,0.19 7853,Need for Speed: Shift 2 Unleashed,PC,2011,Racing,Electronic Arts,0.05,0.11,0,0.03,0.19 7854,Monster 4x4: Stunt Racer,Wii,2009,Racing,Ubisoft,0.18,0,0,0.01,0.19 7855,Frogger's Adventures 2: The Lost Wand,GBA,2002,Adventure,Konami Digital Entertainment,0.14,0.05,0,0,0.19 7856,Sudeki,XB,2004,Role-Playing,Microsoft Game Studios,0.14,0.04,0,0.01,0.19 7857,Rango: The Video Game,PS3,2011,Action,Electronic Arts,0.07,0.09,0,0.04,0.19 7858,The Amazing Spider-Man (Console Version),3DS,2012,Action,Activision,0.15,0.03,0,0.01,0.19 7859,"Boku no Natsuyasumi 4: Seitouchi Shounen Tanteidan, Boku to Himitsu no Chizu",PSP,2009,Adventure,Sony Computer Entertainment,0,0,0.19,0,0.19 7860,Hyperdevotion Noire: Goddess Black Heart,PSV,2014,Role-Playing,Idea Factory,0.08,0.02,0.06,0.03,0.19 7861,Hexen,N64,1996,Shooter,GT Interactive,0.15,0.04,0,0,0.19 7862,Mace: The Dark Age,N64,1997,Fighting,GT Interactive,0.15,0.04,0,0,0.19 7863,AeroFighters Assault,N64,1997,Action,Video System,0.15,0.04,0,0,0.19 7864,Puyo Puyo Sun 64,N64,1997,Puzzle,Compile,0,0,0.16,0.03,0.19 7865,Chou-Kuukan Night Pro Yakyuu King (weekly JP sales),N64,1996,Sports,Imagineer,0,0,0.19,0,0.19 7866,Quake,N64,1998,Shooter,GT Interactive,0.15,0.04,0,0,0.19 7867,Sesame Street: Elmo's Number Journey,N64,1999,Misc,NewKidCo,0.15,0.04,0,0,0.19 7868,Disney Magic World 2,3DS,2015,Action,Nintendo,0,0,0.19,0,0.19 7869,Squeeballs Party,Wii,2009,Puzzle,Performance Designed Products,0.18,0,0,0.01,0.19 7870,Tottadoo! Yoiko no Mujintou Seikatsu,DS,2008,Adventure,Namco Bandai Games,0,0,0.19,0,0.19 7871,Where's Waldo? The Fantastic Journey,Wii,2009,Adventure,Ubisoft,0.18,0,0,0.01,0.19 7872,Family Game Night 4: The Game Show,Wii,2011,Misc,Electronic Arts,0.13,0.04,0,0.01,0.19 7873,Teenage Mutant Ninja Turtles 2: Battle Nexus,GC,2004,Action,Konami Digital Entertainment,0.15,0.04,0,0.01,0.19 7874,Saints Row IV,PC,2013,Action,Deep Silver,0.11,0.06,0,0.02,0.19 7875,Fighter Within,XOne,2013,Fighting,Ubisoft,0.11,0.07,0,0.02,0.19 7876,Barbie Horse Adventures: Riding Camp,PS2,2008,Sports,Activision,0.09,0.07,0,0.02,0.19 7877,SSX Tricky,GBA,2002,Sports,Electronic Arts,0.14,0.05,0,0,0.19 7878,Kenka Banchou 4: Ichinen Sensou,PSP,2010,Action,Spike,0,0,0.19,0,0.19 7879,Warhammer: Shadow of the Horned Rat,PS,1996,Strategy,Mindscape,0.11,0.07,0,0.01,0.19 7880,Shadows of the Damned,X360,2011,Action,Electronic Arts,0.1,0.06,0.01,0.02,0.19 7881,NBA 2K11,PC,2010,Action,Take-Two Interactive,0.18,0,0,0.01,0.19 7882,Pro Yakyuu Team o Tsukurou!,DS,2008,Sports,Sega,0,0,0.19,0,0.19 7883,Warriors: Legends of Troy,PS3,2011,Action,Tecmo Koei,0.06,0.05,0.07,0.02,0.19 7884,Jeopardy!,DS,2010,Misc,THQ,0.18,0,0,0.01,0.19 7885,ESPN International Track & Field,PS2,2000,Sports,Konami Digital Entertainment,0.09,0.07,0,0.02,0.19 7886,Lunar Legend,GBA,2002,Role-Playing,Media Rings,0.14,0.05,0,0,0.19 7887,Conflict: Global Terror,PS2,2005,Shooter,Eidos Interactive,0.09,0.07,0,0.02,0.19 7888,Valhalla Knights 3,PSV,2013,Role-Playing,Xseed Games,0.04,0.01,0.12,0.01,0.19 7889,Tamagotchi Party On!,Wii,2006,Misc,Namco Bandai Games,0.12,0,0.06,0.01,0.19 7890,Hisshou Pachinko*Pachi-Slot Kouryaku Series Vol. 5: CR Shinseiki Evangelion * Pachi-Slot Shinseiki Evangelion,PS2,2006,Misc,D3Publisher,0,0,0.19,0,0.19 7891,Brunswick Pro Bowling,PS3,2010,Sports,505 Games,0.1,0.06,0,0.03,0.19 7892,Shaun White Skateboarding,PS3,2010,Sports,Ubisoft,0.11,0.05,0,0.03,0.19 7893,Hulk,GC,2003,Action,Universal Interactive,0.15,0.04,0,0.01,0.19 7894,The Heavy Rain and Beyond: Two Souls Collection,PS4,2016,Action,Sony Computer Entertainment,0,0.16,0,0.03,0.19 7895,Cabela's Survival: Shadows of Katmai,PS3,2011,Sports,Activision,0.11,0.05,0,0.03,0.19 7896,Shaun White Skateboarding,Wii,2010,Sports,Ubisoft,0.14,0.03,0,0.01,0.19 7897,Boogie,PS2,2007,Misc,Electronic Arts,0.09,0.07,0,0.02,0.19 7898,Gungrave,PS2,2002,Shooter,Activision,0.09,0.07,0,0.02,0.19 7899,Phantasy Star Universe,PS2,2006,Role-Playing,Sega,0,0,0.19,0,0.19 7900,Transworld Surf,PS2,2002,Sports,Atari,0.09,0.07,0,0.02,0.19 7901,God Eater Resurrection,PSV,2015,Action,Namco Bandai Games,0,0,0.19,0,0.19 7902,Tenchu: Fatal Shadows,PS2,2004,Action,Sega,0.09,0.07,0,0.02,0.19 7903,Active Health with Carol Vorderman,DS,2009,Sports,Nintendo,0,0.18,0,0.01,0.19 7904,Escape The Museum,DS,2010,Adventure,Astragon,0.05,0.12,0,0.02,0.19 7905,The Legend of Spyro: A New Beginning,GC,2006,Platform,Vivendi Games,0.15,0.04,0,0.01,0.19 7906,International Soccer,2600,1981,Sports,Mattel Interactive,0.18,0.01,0,0,0.19 7907,Sing4: The Hits Edition,Wii,2011,Misc,Crave Entertainment,0.18,0,0,0.01,0.19 7908,Jewel Master: Cradle of Athena,DS,2010,Puzzle,Storm City Games,0.18,0,0,0.01,0.19 7909,Princess Maker: Yumemiru Yosei,PS,1997,Strategy,Sony Computer Entertainment,0,0,0.18,0.01,0.19 7910,Pet Zombies,3DS,N/A,Simulation,Majesco Entertainment,0.18,0,0,0.01,0.19 7911,Big Air,PS,1999,Sports,Accolade,0.1,0.07,0,0.01,0.19 7912,Shining Force II,GEN,1993,Strategy,Sega,0,0,0.19,0,0.19 7913,Gallop Racer,PS,1999,Sports,Tecmo Koei,0,0,0.18,0.01,0.19 7914,Harry Potter and the Prisoner of Azkaban,XB,2004,Action,Electronic Arts,0.14,0.04,0,0.01,0.19 7915,NASCAR Unleashed,3DS,2011,Racing,Activision,0.18,0,0,0.01,0.19 7916,3rd Super Robot Wars Z Jigoku Hen,PSV,2014,Role-Playing,Namco Bandai Games,0,0,0.19,0,0.19 7917,Sudoku Gridmaster (JP sales),DS,2006,Puzzle,Nintendo,0,0,0.19,0,0.19 7918,Dynasty Warriors Gundam,X360,2007,Action,Namco Bandai Games,0.15,0.01,0.02,0.01,0.19 7919,Taiko no Tatsujin: Wii U Version!,WiiU,2013,Misc,Namco Bandai Games,0,0,0.19,0,0.19 7920,Monsters vs. Aliens,PS2,2009,Action,Activision,0.11,0,0,0.08,0.19 7921,CSI: Fatal Conspiracy,PS3,2010,Adventure,Ubisoft,0.11,0.05,0,0.02,0.19 7922,College Slam,PS,1995,Sports,Acclaim Entertainment,0.1,0.07,0,0.01,0.19 7923,Arcania: Gothic 4,PC,2010,Role-Playing,JoWood Productions,0.09,0.08,0,0.02,0.19 7924,Mushroom Men: The Spore Wars,Wii,2008,Action,SouthPeak Games,0.17,0.01,0,0.01,0.19 7925,Zumba Fitness Rush,X360,2012,Sports,505 Games,0,0.16,0,0.02,0.19 7926,Pro Yaky? Spirits 4,PS2,2007,Sports,Konami Digital Entertainment,0,0,0.19,0,0.19 7927,Pictionary,DS,2010,Puzzle,THQ,0.1,0.07,0,0.02,0.19 7928,SoulCalibur Legends,Wii,2007,Action,Namco Bandai Games,0.16,0.01,0,0.01,0.19 7929,Daigasso! Band Brothers,DS,2004,Misc,Nintendo,0,0,0.19,0,0.19 7930,Rise of the Kasai,PS2,2005,Action,Sony Computer Entertainment,0.09,0.07,0,0.02,0.19 7931,Thoroughbred Breeder,SNES,1993,Simulation,Hect,0,0,0.19,0,0.19 7932,F1 2011,PC,2011,Racing,Codemasters,0,0.15,0,0.04,0.19 7933,Momotarou Dentetsu World,DS,2010,Misc,Hudson Soft,0,0,0.19,0,0.19 7934,Nobunaga no Yabou: Souzou,PS3,2013,Strategy,Tecmo Koei,0,0,0.19,0,0.19 7935,Doctor Who: Return to Earth,Wii,2010,Adventure,Asylum Entertainment,0,0.16,0,0.02,0.19 7936,The Munchables,Wii,2009,Action,Namco Bandai Games,0.17,0,0,0.01,0.19 7937,We Dance,Wii,2011,Misc,Nordic Games,0,0.17,0,0.02,0.19 7938,Chibi-Robo! Park Patrol,DS,2007,Adventure,Unknown,0,0,0.19,0,0.19 7939,Bolt,PS3,2008,Adventure,Disney Interactive Studios,0.12,0.05,0,0.02,0.19 7940,Singstar: Ultimate Party,PS4,2014,Misc,Sony Computer Entertainment Europe,0,0.16,0,0.03,0.19 7941,Mathews Bowhunting,Wii,2010,Sports,Zoo Games,0.18,0,0,0.01,0.19 7942,3rd Super Robot Wars Z: Tengoku-Hen,PSV,2015,Action,Namco Bandai Games,0,0,0.19,0,0.19 7943,One Piece: Unlimited Adventure,Wii,2007,Adventure,Namco Bandai Games,0.07,0,0.11,0.01,0.19 7944,Remington Super Slam Hunting: North America,Wii,2010,Sports,Mastiff,0.18,0,0,0.01,0.19 7945,Crash & Spyro Superpack,GBA,2005,Platform,Vivendi Games,0.13,0.05,0,0,0.19 7946,Earth Defense Force: Insect Armageddon,X360,2011,Shooter,D3Publisher,0.1,0.05,0.03,0.01,0.19 7947,Face Training,DS,2007,Misc,Nintendo,0,0,0.19,0,0.19 7948,Star Trek: Legacy,X360,N/A,Simulation,Ubisoft,0.14,0.03,0,0.02,0.19 7949,ThunderStrike 2,PS,1994,Simulation,Core Design Ltd.,0.1,0.07,0,0.01,0.19 7950,Disney's Meet the Robinsons,Wii,2007,Action,Disney Interactive Studios,0.17,0,0,0.01,0.19 7951,Call of Duty: World at War,PC,2008,Shooter,Activision,0.02,0.13,0,0.03,0.19 7952,Pro Yaky? Spirits 2012,PS3,2012,Sports,Konami Digital Entertainment,0,0,0.19,0,0.19 7953,Kuma-Tomo,3DS,2013,Misc,Namco Bandai Games,0,0,0.19,0,0.19 7954,Super Real Mahjong P V,SAT,1995,Misc,Seta Corporation,0,0,0.19,0,0.19 7955,Thomas the Tank Engine & Friends,GBA,2004,Adventure,N/A,0.13,0.05,0,0,0.19 7956,Grand Slam Tennis 2,X360,2012,Sports,Electronic Arts,0.1,0.07,0,0.02,0.19 7957,Penguin no Mondai X: Tenkuu no 7 Senshi,DS,2009,Action,Konami Digital Entertainment,0,0,0.19,0,0.19 7958,The Scorpion King: Sword of Osiris,GBA,2002,Action,Vivendi Games,0.13,0.05,0,0,0.19 7959,Bubsy 3D,PS,1996,Platform,Accolade,0.1,0.07,0,0.01,0.19 7960,Reel Fishing Paradise 3D,3DS,2011,Sports,Marvelous Interactive,0.12,0,0.06,0.01,0.19 7961,NCAA Final Four 2001,PS2,2000,Sports,Sony Computer Entertainment,0.09,0.07,0,0.02,0.19 7962,Farmtopia,DS,2010,Simulation,505 Games,0.18,0,0,0.01,0.19 7963,Robin Hood: Defender of the Crown,PS2,2003,Strategy,Capcom,0.09,0.07,0,0.02,0.19 7964,SD Gundam GX,SNES,1994,Strategy,Namco Bandai Games,0,0,0.19,0,0.19 7965,R-Type Final,PS2,2003,Shooter,Metro 3D,0.09,0.07,0,0.02,0.19 7966,Jackie Chan Adventures: Legend of the Dark Hand,GBA,2001,Action,Activision,0.13,0.05,0,0,0.19 7967,MotoGP,Wii,2009,Racing,Capcom,0.05,0.11,0,0.02,0.19 7968,Sega GT 2002,XB,2002,Racing,Sega,0.12,0.03,0.03,0.01,0.19 7969,Ty the Tasmanian Tiger 3: Night of the Quinkan,PS2,2005,Action,Activision,0.09,0.07,0,0.02,0.19 7970,WWE SmackDown vs. Raw 2009,DS,2008,Fighting,THQ,0.15,0.02,0,0.01,0.19 7971,Pro Evolution Soccer 2014,3DS,2013,Action,Konami Digital Entertainment,0,0,0.19,0,0.19 7972,Samurai Warriors 2: Empires,PS2,2006,Action,Tecmo Koei,0,0,0.19,0,0.19 7973,Blood Omen 2,XB,2002,Action,Eidos Interactive,0.14,0.04,0,0.01,0.19 7974,Jurassic: The Hunted,PS3,2009,Shooter,Activision,0.17,0,0,0.02,0.19 7975,J-League Pro Soccer Club o Tsukurou! 5,PS2,2007,Sports,Sega,0,0,0.19,0,0.19 7976,Harry Potter: Quidditch World Cup,XB,2003,Sports,Electronic Arts,0.14,0.04,0,0.01,0.19 7977,Dance Central: Spotlight,XOne,2014,Misc,Microsoft Game Studios,0.15,0.03,0,0,0.19 7978,Little Battlers eXperience W,PSP,2012,Role-Playing,Level 5,0,0,0.19,0,0.19 7979,Magical Starsign (US sales),DS,2006,Role-Playing,Nintendo,0.16,0.03,0,0,0.19 7980,Tekken Tag Tournament 2,WiiU,2012,Fighting,Namco Bandai Games,0.09,0.07,0.01,0.01,0.19 7981,Hot Wheels: Battle Force 5,Wii,2009,Racing,Activision,0.17,0,0,0.01,0.19 7982,Dragon Blade: Wrath of Fire,Wii,2007,Action,D3Publisher,0.17,0,0,0.01,0.19 7983,La Pucelle: Tactics,PS2,2002,Role-Playing,Tecmo Koei,0.09,0.07,0,0.02,0.19 7984,Phantasy Star Nova,PSV,2014,Role-Playing,Sega,0,0,0.19,0,0.19 7985,SBK X: Superbike World Championship,X360,2010,Racing,Black Bean Games,0.1,0.07,0,0.02,0.19 7986,Samurai Warriors: State of War,PSP,2005,Action,Tecmo Koei,0.07,0,0.11,0.01,0.19 7987,Tiger Woods PGA Tour 07,XB,2006,Sports,Electronic Arts,0.13,0.05,0,0.01,0.19 7988,Call of Juarez,X360,2007,Shooter,Ubisoft,0.14,0.02,0,0.01,0.19 7989,Star Wars: The Clone Wars & Tetris Worlds,XB,2002,Misc,Microsoft Game Studios,0.14,0.04,0,0.01,0.19 7990,The Bee Game,DS,2007,Adventure,Midway Games,0.17,0,0,0.01,0.19 7991,EverQuest Online Adventures: Frontiers,PS2,2003,Role-Playing,Sony Online Entertainment,0.09,0.07,0,0.02,0.19 7992,Cabela's Survival: Shadows of Katmai,X360,2011,Sports,Activision,0.14,0.03,0,0.01,0.19 7993,NBA Ballers: Chosen One,X360,2008,Sports,Midway Games,0.17,0,0,0.01,0.19 7994,WWE All Stars,PSP,2011,Fighting,THQ,0.12,0.04,0,0.03,0.19 7995,Treasures of the Deep,PS,1997,Action,Namco Bandai Games,0.1,0.07,0,0.01,0.19 7996,Phantasy Star Online Ver. 2,DC,2001,Role-Playing,Sega,0,0,0.19,0,0.19 7997,EyePet & Friends,PS3,2011,Simulation,Sony Computer Entertainment,0.06,0.09,0,0.03,0.19 7998,The Lord of the Rings: War in the North,PC,2011,Action,Warner Bros. Interactive Entertainment,0.04,0.11,0,0.03,0.18 7999,Major League Baseball 2K10,PS3,2010,Sports,Take-Two Interactive,0.17,0,0,0.01,0.18 8000,Fight Club,PS2,2004,Fighting,Vivendi Games,0.09,0.07,0,0.02,0.18 8001,Hello Kitty: Birthday Adventures,DS,2010,Adventure,Namco Bandai Games,0.06,0.11,0,0.02,0.18 8002,Syndicate,X360,2012,Shooter,Electronic Arts,0.1,0.06,0,0.02,0.18 8003,Dance Dance Revolution: Disney Grooves,Wii,2009,Simulation,Konami Digital Entertainment,0.17,0,0,0.01,0.18 8004,Pure Futbol,X360,2010,Sports,Ubisoft,0.08,0.09,0,0.02,0.18 8005,Harvest Moon: A Wonderful Life Special Edition,PS2,2004,Simulation,505 Games,0.09,0.07,0,0.02,0.18 8006,Sports Illustrated for Kids: Football,GBA,2003,Sports,BAM! Entertainment,0.13,0.05,0,0,0.18 8007,The Last Airbender,DS,2010,Action,THQ,0.13,0.04,0,0.01,0.18 8008,Happy Cooking,DS,2006,Simulation,Ubisoft,0.17,0,0,0.01,0.18 8009,.hack//Quarantine Part 4: The Final Chapter,PS2,2003,Role-Playing,Atari,0.09,0.07,0,0.02,0.18 8010,Close Combat: First to Fight,XB,2005,Shooter,Take-Two Interactive,0.14,0.04,0,0.01,0.18 8011,MotoGP 14,PS4,2014,Racing,Milestone S.r.l.,0.04,0.11,0,0.04,0.18 8012,Indiana Jones and the Emperor's Tomb,XB,2003,Action,LucasArts,0.14,0.04,0,0.01,0.18 8013,NBA Live 08,Wii,2007,Sports,Electronic Arts,0.17,0,0,0.02,0.18 8014,Buffy the Vampire Slayer: Chaos Bleeds,PS2,2003,Action,Vivendi Games,0.09,0.07,0,0.02,0.18 8015,Half-Minute Hero,PSP,2009,Role-Playing,Rising Star Games,0.08,0.02,0.07,0.02,0.18 8016,Rock Band Track Pack Volume 2,X360,2008,Misc,MTV Games,0.16,0.01,0,0.01,0.18 8017,Reel Fishing II,PS,2000,Sports,Victor Interactive,0.1,0.07,0,0.01,0.18 8018,Ringling Bros. and Barnum & Bailey Circus,Wii,2009,Action,Take-Two Interactive,0.17,0,0,0.01,0.18 8019,The Walking Dead: Season One,PSV,2013,Adventure,Square Enix,0.14,0,0.01,0.03,0.18 8020,Ty the Tasmanian Tiger,XB,2002,Platform,Electronic Arts,0.14,0.04,0,0.01,0.18 8021,Dead or Alive,SAT,1997,Fighting,Tecmo Koei,0,0,0.18,0,0.18 8022,Driving Emotion Type-S,PS2,2000,Racing,Electronic Arts,0.04,0.03,0.11,0.01,0.18 8023,Siren,PS2,2003,Adventure,Sony Computer Entertainment,0.09,0.07,0,0.02,0.18 8024,"The Chronicles of Narnia: The Lion, The Witch and The Wardrobe",DS,2005,Action,Disney Interactive Studios,0.15,0.02,0,0.01,0.18 8025,NARC,XB,2005,Shooter,Midway Games,0.14,0.04,0,0.01,0.18 8026,Naruto Shippuden: Dragon Blade Chronicles,Wii,2009,Action,505 Games,0.11,0.02,0.05,0.01,0.18 8027,Dynasty Warriors 8: Empires,PS4,2014,Action,Tecmo Koei,0.06,0.07,0.03,0.02,0.18 8028,Super Robot Taisen J,GBA,2005,Strategy,Banpresto,0,0,0.18,0,0.18 8029,Evolve,PC,2015,Shooter,Take-Two Interactive,0.07,0.1,0,0.01,0.18 8030,Nep League DS,DS,2007,Sports,Jaleco,0,0,0.18,0,0.18 8031,Ar tonelico 2: Melody of Metafalica,PS2,2007,Role-Playing,Nippon Ichi Software,0.04,0.03,0.11,0.01,0.18 8032,de Blob 2,Wii,2011,Platform,THQ,0.11,0.06,0,0.02,0.18 8033,Lips: Party Classics,X360,2010,Misc,Microsoft Game Studios,0.05,0.11,0,0.02,0.18 8034,Casper: Friends Around the World,PS,2000,Action,TDK Core,0.1,0.07,0,0.01,0.18 8035,Borderlands,PC,2009,Shooter,Take-Two Interactive,0.01,0.14,0,0.04,0.18 8036,Jurassic Park III: Island Attack,GBA,2001,Adventure,Konami Digital Entertainment,0.13,0.05,0,0,0.18 8037,Chaotic: Shadow Warriors,DS,2009,Action,Activision,0.17,0,0,0.01,0.18 8038,Ghostbusters: The Video Game,PSP,2009,Action,Atari,0.16,0.01,0,0.02,0.18 8039,GameBoy Wars,GB,1991,Strategy,Nintendo,0,0,0.18,0,0.18 8040,Amplitude,PS2,2003,Misc,Sony Computer Entertainment,0.09,0.07,0,0.02,0.18 8041,Alone in the Dark,Wii,2008,Adventure,Atari,0.09,0.08,0,0.02,0.18 8042,Company of Heroes: Anthology,PC,2009,Strategy,THQ,0,0.15,0,0.04,0.18 8043,Shape Up,XOne,2014,Misc,Ubisoft,0.08,0.09,0,0.01,0.18 8044,Gauntlet: Seven Sorrows,XB,2005,Role-Playing,Midway Games,0.14,0.04,0,0.01,0.18 8045,AirForce Delta Storm,XB,2001,Shooter,Konami Digital Entertainment,0.14,0.04,0,0.01,0.18 8046,Trauma Team,Wii,N/A,Simulation,Unknown,0.15,0,0.02,0.01,0.18 8047,Monopoly Party,XB,2002,Misc,Infogrames,0.14,0.04,0,0.01,0.18 8048,Fear Effect 2: Retro Helix,PS,2001,Action,Eidos Interactive,0.1,0.07,0,0.01,0.18 8049,How to Train Your Dragon,PS3,2010,Action,Activision,0.12,0.04,0,0.02,0.18 8050,Remember Me,X360,2013,Action,Capcom,0.1,0.07,0,0.02,0.18 8051,International Superstar Soccer 2000 (JP weekly sales),N64,1999,Sports,Konami Digital Entertainment,0,0,0.18,0,0.18 8052,Chocobo no Fushigi Dungeon for WonderSwan,WS,1999,Role-Playing,Namco Bandai Games,0,0,0.18,0,0.18 8053,Klonoa: Door to Phantomile,PS,1997,Platform,Sony Computer Entertainment,0,0,0.17,0.01,0.18 8054,Vietcong: Purple Haze,PS2,2004,Shooter,Gathering of Developers,0.09,0.07,0,0.02,0.18 8055,Hitman: HD Trilogy,X360,2013,Action,Square Enix,0.07,0.09,0,0.02,0.18 8056,Atari Anniversary Advance,GBA,2002,Misc,Atari,0.13,0.05,0,0,0.18 8057,Summer Athletics: The Ultimate Challenge,PS2,2008,Sports,DTP Entertainment,0,0,0,0.18,0.18 8058,Driver: San Francisco,PC,2011,Racing,Ubisoft,0.05,0.1,0,0.03,0.18 8059,Metal Gear Ac!d 2,PSP,2005,Strategy,Konami Digital Entertainment,0.11,0.01,0.05,0.01,0.18 8060,Hatsune Miku and Future Stars: Project Mirai,3DS,2012,Misc,Sega,0,0,0.18,0,0.18 8061,Let's TAP,Wii,2008,Misc,Sega,0.09,0.06,0.01,0.02,0.18 8062,X-Men Origins: Wolverine,PS2,2009,Action,Activision,0.13,0,0,0.05,0.18 8063,TalkMan (Japan),PSP,2005,Misc,Sony Computer Entertainment,0,0,0.18,0,0.18 8064,Cabela's Adventure Camp,Wii,2011,Misc,Activision,0.15,0.02,0,0.01,0.18 8065,LEGO Marvel's Avengers,3DS,2016,Action,Warner Bros. Interactive Entertainment,0.07,0.08,0.01,0.01,0.18 8066,Bloody Roar: Primal Fury,GC,2002,Fighting,Activision,0.14,0.04,0,0,0.18 8067,Shrek SuperSlam,DS,2005,Action,Activision,0.17,0,0,0.01,0.18 8068,We Sing UK Hits,Wii,2011,Misc,Nordic Games,0,0.16,0,0.02,0.18 8069,Mega Man Soccer,SNES,1993,Sports,Capcom,0.04,0.01,0.13,0,0.18 8070,The Chronicles of Narnia: Prince Caspian,X360,2008,Action,Disney Interactive Studios,0.16,0.01,0,0.01,0.18 8071,ZhuZhu Puppies,DS,2011,Simulation,Activision,0.13,0.04,0,0.01,0.18 8072,Rabbids Party Collection,Wii,2010,Misc,Ubisoft,0,0.16,0,0.02,0.18 8073,Trinity Universe,PS3,2009,Role-Playing,Nippon Ichi Software,0.07,0.06,0.03,0.02,0.18 8074,Jewel Match,DS,2010,Puzzle,PlayV,0.05,0.12,0,0.02,0.18 8075,FIFA Soccer 07,GC,2006,Sports,Electronic Arts,0.14,0.04,0,0,0.18 8076,Dungeon Travelers 2: The Royal Library & The Monster Seal,PSV,2014,Role-Playing,Atlus,0.07,0.03,0.05,0.03,0.18 8077,Dying Light,PC,2015,Action,Warner Bros. Interactive Entertainment,0.11,0.06,0,0.02,0.18 8078,Vampire Savior: The Lord of Vampire,SAT,1998,Fighting,Capcom,0,0,0.18,0,0.18 8079,Pokémon I Choose You / Squirtle Squad Game Boy Advance Video,GBA,2004,Misc,Nintendo,0.13,0.05,0,0,0.18 8080,Super Robot Taisen UX,3DS,2013,Role-Playing,Namco Bandai Games,0,0,0.18,0,0.18 8081,Six Flags Fun Park,DS,2008,Misc,Brash Entertainment,0.17,0,0,0.01,0.18 8082,Test Drive Off-Road Wide Open,XB,2001,Racing,Infogrames,0.15,0.03,0,0.01,0.18 8083,Guilty Gear Xrd: Sign,PS3,2014,Fighting,Arc System Works,0.09,0,0.07,0.02,0.18 8084,Pro Yaky? Spirits 2011,PS3,2011,Sports,Konami Digital Entertainment,0,0,0.18,0,0.18 8085,Ben 10 Ultimate Alien: Cosmic Destruction,X360,2010,Platform,D3Publisher,0.1,0.06,0,0.02,0.18 8086,Dengeki Bunko Fighting Climax,PSV,2014,Fighting,Sega,0.08,0,0.07,0.03,0.18 8087,Battle Commander: Hachibushu Shura no Heihou,SNES,1991,Strategy,Banpresto,0,0,0.18,0,0.18 8088,Backbreaker,X360,N/A,Sports,Unknown,0.17,0,0,0.01,0.18 8089,Odin Sphere: Leifthrasir,PS4,2016,Role-Playing,Nippon Ichi Software,0.06,0.03,0.07,0.02,0.18 8090,Bad Boys: Miami Takedown,XB,2004,Shooter,Empire Interactive,0.14,0.04,0,0.01,0.18 8091,Jampack Vol. 1,PS,1996,Misc,Sony Computer Entertainment,0.1,0.07,0,0.01,0.18 8092,Spider-Man: Friend or Foe,PSP,2007,Action,Activision,0.16,0,0,0.01,0.18 8093,Mega Man X: Command Mission,PS2,2004,Role-Playing,Capcom,0.09,0.07,0,0.02,0.18 8094,Tokyo Xtreme Racer DRIFT,PS2,2003,Racing,Genki,0.09,0.07,0,0.02,0.18 8095,Moon,PS,1997,Adventure,ASCII Entertainment,0,0,0.17,0.01,0.18 8096,FIFA Soccer 11,PC,2010,Sports,Electronic Arts,0,0.14,0,0.04,0.18 8097,LEGO Marvel Super Heroes,PC,2013,Action,Warner Bros. Interactive Entertainment,0.04,0.12,0,0.02,0.18 8098,Cabela's Big Game Hunter 2005 Adventures,XB,2004,Sports,Activision,0.13,0.04,0,0.01,0.18 8099,Disney Friends,DS,2007,Simulation,Disney Interactive Studios,0.13,0.04,0,0.01,0.18 8100,Sesame Street: Elmo's Letter Adventure,N64,1999,Misc,NewKidCo,0.14,0.04,0,0,0.18 8101,Re-Volt,N64,1999,Racing,Acclaim Entertainment,0.14,0.04,0,0,0.18 8102,Gokujou Parodius,SNES,1994,Shooter,Konami Digital Entertainment,0,0,0.18,0,0.18 8103,Hyperdimension Neptunia,PSV,2013,Role-Playing,Compile Heart,0.09,0,0.07,0.02,0.18 8104,Gauntlet: Dark Legacy,GC,2002,Action,Midway Games,0.14,0.04,0,0,0.18 8105,A.C.E.: Another Century's Episode 2,PS2,2006,Simulation,Banpresto,0,0,0.18,0,0.18 8106,Guitar Hero Live,WiiU,2015,Misc,Activision,0.12,0.04,0,0.02,0.18 8107,Shadow The Hedgehog,XB,2005,Platform,Sega,0.13,0.04,0,0.01,0.18 8108,Ridge Racer Unbounded,PS3,2012,Racing,Namco Bandai Games,0.05,0.1,0,0.03,0.18 8109,Burnout Legends,DS,2005,Racing,Electronic Arts,0.15,0.02,0,0.01,0.18 8110,Horrid Henry: Missions of Mischief,DS,2010,Adventure,SouthPeak Games,0.01,0.15,0,0.02,0.18 8111,Batman: Vengeance,GBA,2001,Adventure,Ubisoft,0.13,0.05,0,0,0.18 8112,Full Auto 2: Battlelines,PS3,2006,Racing,Sega,0.14,0.02,0,0.02,0.18 8113,Soccer Tsuku Tokudai Gou: J-League Pro Soccer Club o Tsukurou,DC,2000,Sports,Sega,0,0,0.18,0,0.18 8114,The Adventures of Cookie & Cream,PS2,2000,Puzzle,Empire Interactive,0.09,0.07,0,0.02,0.18 8115,Van Helsing,XB,2007,Action,Activision,0.13,0.04,0,0.01,0.18 8116,Aliens: Colonial Marines,PC,2013,Shooter,Sega,0.1,0.06,0,0.02,0.18 8117,Splatterhouse,X360,2010,Action,Namco Bandai Games,0.14,0.03,0,0.01,0.18 8118,MindJack,PS3,2011,Shooter,Square Enix,0.07,0.08,0,0.03,0.18 8119,Dark Souls II,PC,2014,Role-Playing,Namco Bandai Games,0.08,0.08,0,0.02,0.18 8120,Daigasso! Band Brothers P,3DS,2013,Misc,Nintendo,0,0,0.18,0,0.18 8121,Gun,GC,2005,Shooter,Activision,0.14,0.04,0,0,0.18 8122,World of Outlaws: Sprint Cars,X360,2010,Racing,THQ,0.17,0,0,0.01,0.18 8123,Marvel Super Hero Squad: Comic Combat,X360,2011,Action,THQ,0.13,0.04,0,0.01,0.18 8124,SingStar Motown,PS3,2009,Misc,Sony Computer Entertainment,0,0.16,0,0.02,0.18 8125,Cabela's Legendary Adventures,Wii,2008,Sports,Activision,0.17,0,0,0.01,0.18 8126,F1 Challenge,SAT,1994,Racing,Sega,0,0,0.18,0,0.18 8127,Transformers: Dark of the Moon,Wii,2011,Action,Activision,0.1,0.07,0,0.02,0.18 8128,Shadow Madness,PS,1999,Action,Crave Entertainment,0.1,0.07,0,0.01,0.18 8129,Tom Clancy's Ghost Recon: Future Soldier,PC,2012,Shooter,Ubisoft,0.05,0.1,0,0.03,0.18 8130,Tiger Woods PGA Tour 2004,GBA,2003,Sports,Electronic Arts,0.13,0.05,0,0,0.18 8131,Aliens: Infestation,DS,2011,Action,Sega,0.1,0.06,0,0.02,0.18 8132,Brink,PC,2011,Shooter,Bethesda Softworks,0.06,0.09,0,0.03,0.18 8133,The Game of Life / Yahtzee / Payday,GBA,2005,Misc,Zoo Digital Publishing,0.13,0.05,0,0,0.18 8134,American Chopper 2: Full Throttle,PS2,2005,Racing,Zoo Digital Publishing,0.09,0.07,0,0.02,0.18 8135,Dynasty Warriors: Gundam 3,X360,2010,Action,Tecmo Koei,0.11,0.04,0.02,0.01,0.18 8136,FIFA 16,PC,2015,Sports,Electronic Arts,0.04,0.13,0,0.01,0.18 8137,Silent Hill 4: The Room,XB,2004,Action,Konami Digital Entertainment,0.14,0.04,0,0.01,0.18 8138,Heavy Fire: Afghanistan,PS3,2011,Shooter,Unknown,0.17,0,0,0.01,0.18 8139,Commandos 2: Men of Courage,PS2,2002,Strategy,Eidos Interactive,0.09,0.07,0,0.02,0.18 8140,Doom (2016),PC,2016,Shooter,Bethesda Softworks,0.06,0.1,0,0.01,0.18 8141,Chuck E. Cheese's Party Games,DS,2010,Misc,UFO Interactive,0.17,0,0,0.01,0.18 8142,Pro Evolution Soccer 2013,3DS,2012,Sports,Konami Digital Entertainment,0.05,0.02,0.1,0.01,0.18 8143,Pirates: Hunt For Blackbeard's Booty,Wii,2008,Adventure,Activision,0.08,0.08,0,0.02,0.18 8144,FIFA Soccer 2002,GC,2001,Sports,Electronic Arts,0.14,0.04,0,0,0.18 8145,Godzilla (2015),PS4,2014,Action,Namco Bandai Games,0.1,0.03,0.02,0.03,0.18 8146,Race Pro,X360,2009,Racing,Atari,0.06,0.09,0,0.02,0.18 8147,Atari Anniversary Edition Redux,PS,2000,Misc,Infogrames,0.1,0.07,0,0.01,0.18 8148,Toukiden: The Age of Demons,PSP,2013,Action,Tecmo Koei,0,0,0.18,0,0.18 8149,Fireblade,PS2,2002,Action,Midway Games,0.09,0.07,0,0.02,0.18 8150,Mercury Meltdown Revolution,Wii,2007,Action,Ignition Entertainment,0.16,0,0,0.01,0.18 8151,Disney's Tarzan Untamed,GC,2001,Platform,Ubisoft,0.14,0.04,0,0,0.18 8152,WordJong Party,Wii,2008,Puzzle,Destineer,0.17,0,0,0.01,0.18 8153,Brunswick Circuit Pro Bowling,PS,1998,Sports,THQ,0.1,0.07,0,0.01,0.18 8154,Cabela's Dangerous Hunts 2009,PS2,2008,Sports,Activision Value,0.09,0.07,0,0.02,0.18 8155,Velvet Assassin,X360,2009,Shooter,DTP Entertainment,0.14,0.02,0.01,0.01,0.18 8156,Ball Breakers,PS,2000,Action,Take-Two Interactive,0.1,0.07,0,0.01,0.18 8157,Mobile Suit Gundam Seed Destiny: Generation of C.E.,PS2,2005,Action,Namco Bandai Games,0,0,0.18,0,0.18 8158,EyeToy: Groove,PS2,2003,Misc,Sony Computer Entertainment,0.09,0.07,0,0.02,0.18 8159,Twisted Metal: Small Brawl,PS,N/A,Action,Unknown,0.1,0.07,0,0.01,0.18 8160,Disgaea 4: A Promise Unforgotten,PSV,2014,Role-Playing,Nippon Ichi Software,0.04,0.04,0.08,0.02,0.18 8161,Charlie and the Chocolate Factory,GC,2005,Adventure,Global Star,0.14,0.04,0,0,0.18 8162,Armored Core: Last Raven,PS2,2005,Simulation,505 Games,0.05,0.04,0.08,0.01,0.18 8163,Tomb Raider: Underworld,PS2,2009,Action,Eidos Interactive,0.09,0.04,0,0.05,0.18 8164,All Grown Up! Express Yourself,GBA,2004,Misc,THQ,0.13,0.05,0,0,0.18 8165,College Hoops 2K7,PS3,2007,Sports,Take-Two Interactive,0.16,0,0,0.01,0.18 8166,K-1 World Grand Prix,PS2,2002,Sports,Konami Digital Entertainment,0.04,0.03,0.1,0.01,0.18 8167,Skate it,DS,2008,Sports,Electronic Arts,0.14,0.02,0,0.01,0.18 8168,Kidou Senshi Gundam: Senjou no Kizuna Portable,PSP,2009,Strategy,Namco Bandai Games,0,0,0.18,0,0.18 8169,Otomedius Excellent,X360,N/A,Shooter,Unknown,0.13,0,0.04,0.01,0.18 8170,Super Robot Taisen A Portable,PSP,2008,Strategy,Namco Bandai Games,0,0,0.18,0,0.18 8171,Juiced,XB,2005,Racing,THQ,0.13,0.04,0,0.01,0.18 8172,Looney Tunes: Back in Action,GBA,2003,Platform,Electronic Arts,0.13,0.05,0,0,0.18 8173,Virtua Tennis,GBA,2002,Sports,Atari,0.13,0.05,0,0,0.18 8174,Tales of the Tempest,DS,2006,Role-Playing,Namco Bandai Games,0,0,0.18,0,0.18 8175,SimCity Creator (JP sales),DS,2008,Simulation,Electronic Arts,0,0,0.18,0,0.18 8176,Biohazard: Revival Selection,PS3,2011,Action,Capcom,0,0,0.18,0,0.18 8177,Sonic Riders: Zero Gravity,PS2,2008,Racing,Sega,0.09,0.07,0,0.02,0.18 8178,Driver: San Francisco,Wii,2011,Racing,Ubisoft,0.06,0.09,0,0.02,0.18 8179,UFC: Sudden Impact,PS2,2004,Fighting,Global Star,0.09,0.07,0,0.02,0.18 8180,Shawn Johnson Gymnastics,Wii,2010,Sports,Zoo Games,0.17,0,0,0.01,0.18 8181,NBA Hoopz,PS2,2001,Sports,Midway Games,0.09,0.07,0,0.02,0.18 8182,Captain America: Super Soldier,X360,2011,Action,Sega,0.11,0.05,0,0.01,0.18 8183,TRON: Evolution,DS,2010,Action,Disney Interactive Studios,0.12,0.04,0,0.01,0.18 8184,Pac-Man World 3,DS,2005,Platform,Namco Bandai Games,0.16,0,0,0.01,0.18 8185,ESPN X Games Skateboarding,GBA,2001,Sports,Konami Digital Entertainment,0.13,0.05,0,0,0.18 8186,Nancy Drew: The Hidden Staircase,DS,2008,Adventure,THQ,0.16,0,0,0.01,0.18 8187,Brunswick Cosmic Bowling,Wii,2010,Sports,GameMill Entertainment,0.17,0,0,0.01,0.18 8188,Star Wars: Battlefront II,PC,2005,Shooter,LucasArts,0.02,0.13,0,0.03,0.18 8189,Speedball 2100,PS,2000,Sports,Empire Interactive,0.1,0.07,0,0.01,0.18 8190,LEGO Island 2: The Brickster's Revenge,PS,2001,Adventure,LEGO Media,0.1,0.07,0,0.01,0.18 8191,College Hoops 2K8,X360,2007,Sports,Take-Two Interactive,0.16,0,0,0.01,0.18 8192,FIFA 17,X360,2016,Sports,Electronic Arts,0.03,0.13,0,0.01,0.18 8193,Fancy Nancy: Tea Party Time!,DS,2010,Adventure,THQ,0.17,0,0,0.01,0.18 8194,Backyard Basketball,GBA,2004,Sports,Atari,0.13,0.05,0,0,0.18 8195,Madden NFL 09,XB,2008,Sports,Electronic Arts,0.13,0.04,0,0.01,0.18 8196,Scooby-Doo! Unmasked,GBA,2005,Platform,THQ,0.13,0.05,0,0,0.18 8197,Summon Night 4,PS2,2006,Role-Playing,Banpresto,0,0,0.18,0,0.18 8198,Pro Yaky? Spirits 5,PS2,2008,Sports,Konami Digital Entertainment,0,0,0.18,0,0.18 8199,NHL 2004,XB,2003,Sports,Electronic Arts,0.13,0.04,0,0.01,0.18 8200,Namco Museum: 50th Anniversary,XB,2005,Misc,Namco Bandai Games,0.13,0.04,0,0.01,0.18 8201,You Don't Know Jack,PS3,2011,Misc,THQ,0.16,0,0,0.01,0.18 8202,Marvel Super Hero Squad: The Infinity Gauntlet,PS3,2010,Action,THQ,0.12,0.03,0,0.02,0.18 8203,NFL 2K2,XB,2002,Sports,Sega,0.13,0.04,0,0.01,0.18 8204,My French Coach,DS,2007,Misc,Ubisoft,0.15,0.02,0,0.01,0.18 8205,Camp Rock: The Final Jam,DS,2010,Misc,Disney Interactive Studios,0.14,0.02,0,0.01,0.18 8206,NBA Starting Five,PS2,N/A,Sports,Unknown,0.09,0.07,0,0.02,0.18 8207,Castlevania Judgment,Wii,2008,Fighting,Konami Digital Entertainment,0.13,0.02,0.01,0.01,0.18 8208,Dead or Alive Paradise,PSP,2010,Misc,Ubisoft Annecy,0.07,0.02,0.07,0.02,0.17 8209,The Suffering: Ties That Bind,PS2,2005,Action,Midway Games,0.09,0.07,0,0.02,0.17 8210,Disney Sing It: Family Hits,PS3,2010,Misc,Disney Interactive Studios,0.11,0.04,0,0.02,0.17 8211,Ashes Cricket 2009,PS3,2009,Sports,Codemasters,0,0.16,0,0.02,0.17 8212,EyeToy: Kinetic,PS2,2005,Sports,Sony Computer Entertainment,0.09,0.07,0,0.02,0.17 8213,Petz: Horseshoe Ranch,DS,2009,Adventure,Ubisoft,0.16,0,0,0.01,0.17 8214,Army Men: Sarge's Heroes 2,PS2,2001,Shooter,Midas Interactive Entertainment,0.09,0.07,0,0.02,0.17 8215,Stormrise,PS3,2009,Strategy,Sega,0.13,0.02,0,0.02,0.17 8216,Yu-Gi-Oh! Zexal World Duel Carnival,3DS,2013,Misc,Konami Digital Entertainment,0,0.08,0.08,0.01,0.17 8217,Winning Eleven: Pro Evolution Soccer 2007,DS,2006,Sports,Konami Digital Entertainment,0,0,0.17,0,0.17 8218,Green Lantern: Rise of the Manhunters,PS3,2011,Action,Warner Bros. Interactive Entertainment,0.09,0.05,0,0.03,0.17 8219,Monkey Island: Special Edition Collection,PC,2011,Adventure,LucasArts,0,0.14,0,0.04,0.17 8220,Broken Sword: Shadows of the Templars - The Director's Cut,DS,2009,Adventure,Ubisoft,0.07,0.09,0,0.02,0.17 8221,The Wild Thornberrys: Animal Adventures,PS,2000,Adventure,Mattel Interactive,0.1,0.07,0,0.01,0.17 8222,MotoGP 10/11,PS3,2011,Racing,Capcom,0.04,0.1,0,0.04,0.17 8223,Jikkyou Powerful Pro Baseball 2016,PSV,2016,Sports,Konami Digital Entertainment,0,0,0.17,0,0.17 8224,SEGA Bass Fishing Duel,PS2,2002,Sports,Sega,0.09,0.07,0,0.02,0.17 8225,Teen Titans,GBA,N/A,Action,Unknown,0.13,0.05,0,0,0.17 8226,Hyperdimension Neptunia U: Action Unleashed,PSV,2014,Action,Idea Factory International,0.07,0.02,0.06,0.03,0.17 8227,Sports Illustrated for Kids: Baseball,GBA,2001,Sports,BAM! Entertainment,0.12,0.05,0,0,0.17 8228,Fairytale Fights,PS3,2009,Action,Playlogic Game Factory,0.11,0.04,0,0.02,0.17 8229,Mark Davis Pro Bass Challenge,PS2,2002,Sports,Natsume,0.09,0.07,0,0.02,0.17 8230,Rugrats: Royal Ransom,GC,2002,Platform,THQ,0.13,0.03,0,0,0.17 8231,Warriors of Might and Magic,PS2,2001,Adventure,3DO,0.09,0.07,0,0.02,0.17 8232,Open Season,GC,2006,Platform,Ubisoft,0.13,0.03,0,0,0.17 8233,The Chronicles of Narnia: Prince Caspian,PS3,2008,Action,Disney Interactive Studios,0.14,0.02,0,0.02,0.17 8234,Back to the Future: The Game,PS4,2015,Adventure,Telltale Games,0.1,0.04,0,0.03,0.17 8235,Project Spark,XOne,2014,Misc,Microsoft Game Studios,0.11,0.05,0,0.02,0.17 8236,Backyard Sports Football: Rookie Rush,DS,2010,Sports,Atari,0.16,0,0,0.01,0.17 8237,Street Fighter: The Movie,PS,1995,Fighting,Acclaim Entertainment,0.1,0.07,0,0.01,0.17 8238,Lost in Blue 3,DS,2007,Adventure,Konami Digital Entertainment,0.09,0.02,0.06,0.01,0.17 8239,World Championship Poker,GBA,2004,Misc,Crave Entertainment,0.12,0.05,0,0,0.17 8240,Global Defence Force,PS2,2005,Shooter,Essential Games,0,0,0.17,0,0.17 8241,Rapala Fishing Frenzy 2009,PS3,2008,Sports,Activision,0.16,0,0,0.01,0.17 8242,Major League Baseball 2K6,GC,2006,Sports,Take-Two Interactive,0.13,0.03,0,0,0.17 8243,Major League Baseball 2K9,PS3,2009,Sports,Spike,0.16,0,0,0.01,0.17 8244,SaGa 2: Hihou Densetsu - Goddess of Destiny,DS,2009,Role-Playing,Square Enix,0,0,0.17,0,0.17 8245,Smash Court Tennis Pro Tournament,PS2,2002,Sports,Sony Computer Entertainment,0.08,0.07,0,0.02,0.17 8246,The Cursed Crusade,PS3,2011,Action,DTP Entertainment,0.07,0.07,0.01,0.03,0.17 8247,Super Robot Taisen L,DS,2010,Strategy,Namco Bandai Games,0,0,0.17,0,0.17 8248,The Grim Adventures of Billy & Mandy,GC,2006,Action,Midway Games,0.13,0.03,0,0,0.17 8249,NBA Inside Drive 2004,XB,2003,Sports,Microsoft Game Studios,0.13,0.04,0,0.01,0.17 8250,The King of Fighters '97,PS,1998,Fighting,SNK,0,0,0.16,0.01,0.17 8251,Dungeon Siege III,PC,2011,Role-Playing,Square Enix,0.08,0.08,0,0.02,0.17 8252,Cabela's Big Game Hunter: Hunting Party,X360,2011,Sports,Activision,0.16,0,0,0.01,0.17 8253,Time Commando,PS,1996,Action,Adeline Software,0.1,0.07,0,0.01,0.17 8254,Professional Fisherman's Tour: Northern Hemisphere,DS,2007,Sports,505 Games,0.16,0,0,0.01,0.17 8255,Iron Chef America: Supreme Cuisine,Wii,2008,Simulation,Destineer,0.16,0,0,0.01,0.17 8256,Kekkaishi: Karasumori Ayakashi Kidan,DS,2007,Action,Namco Bandai Games,0,0,0.17,0,0.17 8257,Gretzky NHL 2005,PS2,2004,Sports,Sony Computer Entertainment,0.08,0.07,0,0.02,0.17 8258,FaceBreaker,PS3,2008,Fighting,Electronic Arts,0.13,0.03,0,0.02,0.17 8259,Squeeballs Party,DS,2009,Puzzle,Performance Designed Products,0.16,0,0,0.01,0.17 8260,NCAA Football 09 All-Play,Wii,2008,Sports,Electronic Arts,0.16,0,0,0.01,0.17 8261,Yakuza Zero: The Place of Oath,PS4,2015,Action,Sega,0,0,0.17,0,0.17 8262,The Hobbit,GC,2003,Platform,Vivendi Games,0.13,0.03,0,0,0.17 8263,The Secret World,PC,2012,Role-Playing,Funcom,0.07,0.08,0,0.02,0.17 8264,NHL 2K9,X360,2008,Sports,Take-Two Interactive,0.15,0.01,0,0.01,0.17 8265,X-Men: The Official Game,X360,2006,Action,Activision,0.16,0.01,0,0.01,0.17 8266,True Crime: New York City,GC,2005,Action,Activision,0.13,0.03,0,0,0.17 8267,Metal Arms: Glitch in the System,XB,2003,Shooter,Vivendi Games,0.13,0.04,0,0.01,0.17 8268,PlayStation Move Heroes,PS3,2011,Platform,Sony Computer Entertainment,0.08,0.06,0,0.03,0.17 8269,The Idolm@ster: Shiny Festa - Honey Sound / Funky Note / Groovy Tune,PSP,2012,Action,Namco Bandai Games,0,0,0.17,0,0.17 8270,Ice Age: Dawn of the Dinosaurs,PS2,2009,Action,Activision,0.08,0.07,0,0.02,0.17 8271,ESPN Final Round Golf 2002,GBA,2001,Sports,Konami Digital Entertainment,0.12,0.05,0,0,0.17 8272,MDK2 Armageddon,PS2,2001,Shooter,Virgin Interactive,0.08,0.07,0,0.02,0.17 8273,Exhibition Volume 02,XB,2003,Misc,Microsoft Game Studios,0.13,0.04,0,0.01,0.17 8274,Watchmen: The End is Nigh - The Complete Experience,PS3,2009,Action,Warner Bros. Interactive Entertainment,0.08,0.07,0,0.02,0.17 8275,Fight Night Round 2,GC,2005,Fighting,Electronic Arts,0.13,0.03,0,0,0.17 8276,Sudoku Gridmaster,DS,2006,Puzzle,Nintendo,0.13,0.03,0,0.01,0.17 8277,Disney's Atlantis: The Lost Empire,PS,2001,Platform,Sony Computer Entertainment,0.1,0.07,0,0.01,0.17 8278,Power Pro Kun Pocket,GB,1999,Sports,Konami Digital Entertainment,0,0,0.17,0,0.17 8279,The King of Fighters '97,SAT,1998,Fighting,SNK,0,0,0.17,0,0.17 8280,Tamagotchi no Narikiri Challenge,DS,2010,Action,Namco Bandai Games,0,0,0.17,0,0.17 8281,Goosebumps HorrorLand,Wii,2008,Adventure,Scholastic Inc.,0.16,0,0,0.01,0.17 8282,One Piece: Unlimited World Red,PSV,2014,Action,Namco Bandai Games,0.06,0.04,0.04,0.03,0.17 8283,Space Battleship Yamato: Harukanaru Hoshi Iscandar,PS,1999,Strategy,Namco Bandai Games,0,0,0.16,0.01,0.17 8284,Sound Novel Evolution 1: Otogirisou Sosei-Hen,PS,1999,Adventure,ChunSoft,0,0,0.16,0.01,0.17 8285,Dementium: The Ward,DS,2007,Shooter,SouthPeak Games,0.15,0.01,0,0.01,0.17 8286,Psi-Ops: The Mindgate Conspiracy,XB,2004,Shooter,Midway Games,0.13,0.04,0,0.01,0.17 8287,SWAT: Global Strike Team,XB,2003,Shooter,Vivendi Games,0.13,0.04,0,0.01,0.17 8288,Despicable Me: The Game,PSP,2010,Platform,D3Publisher,0.05,0.08,0,0.04,0.17 8289,MX World Tour Featuring Jamie Little,PS2,2005,Racing,Play It,0.08,0.07,0,0.02,0.17 8290,Goblin Commander: Unleash the Horde,PS2,2003,Strategy,Jaleco,0.08,0.07,0,0.02,0.17 8291,Hello Kitty: Happy Party Pals,GBA,2005,Misc,THQ,0.12,0.05,0,0,0.17 8292,Ringling Bros. and Barnum & Bailey: Circus Friends,DS,2009,Action,Take-Two Interactive,0.16,0,0,0.01,0.17 8293,Backyard NFL Football '09,PS2,2008,Sports,Atari,0.08,0.07,0,0.02,0.17 8294,World Destruction League: Thunder Tanks,PS2,2000,Action,3DO,0.08,0.07,0,0.02,0.17 8295,Shin Megami Tensei IV: Final,3DS,2016,Role-Playing,Deep Silver,0.03,0,0.14,0,0.17 8296,Age of Empires III: Complete Collection,PC,2009,Strategy,Microsoft Game Studios,0.01,0.12,0,0.03,0.17 8297,Finding Nemo: Escape to the Big Blue,DS,2006,Action,THQ,0.12,0.04,0,0.01,0.17 8298,Backyard Baseball '10,PS2,2009,Sports,Atari,0.08,0.07,0,0.02,0.17 8299,Resident Evil Director's Cut: Dual Shock Edition,PS,1997,Action,Capcom,0,0,0.16,0.01,0.17 8300,The Lord of the Rings: Aragorn's Quest,PS3,2010,Action,Warner Bros. Interactive Entertainment,0.1,0.04,0,0.02,0.17 8301,Top Spin 2,X360,2006,Sports,Take-Two Interactive,0.15,0.01,0,0.01,0.17 8302,N3 II: Ninety-Nine Nights,X360,2010,Action,Microsoft Game Studios,0.06,0.07,0.04,0.01,0.17 8303,The King of Fighters '95,PS,1996,Fighting,Sony Computer Entertainment,0,0,0.16,0.01,0.17 8304,RoadKill,PS2,2003,Action,Midway Games,0.08,0.07,0,0.02,0.17 8305,Hanjuku Eiyuu Tai 3D,PS2,2003,Role-Playing,Square Enix,0,0,0.17,0,0.17 8306,.hack//G.U. Vol.3//Redemption,PS2,2007,Role-Playing,Namco Bandai Games,0,0,0.17,0,0.17 8307,Chuck E. Cheese's Party Games,Wii,2010,Misc,UFO Interactive,0.16,0,0,0.01,0.17 8308,Super Robot Taisen Compact 2 Dai-1-Bu,WS,2000,Strategy,Namco Bandai Games,0,0,0.17,0,0.17 8309,Looney Tunes: Back in Action,GC,2003,Platform,Warner Bros. Interactive Entertainment,0.13,0.03,0,0,0.17 8310,Tak: The Great Juju Challenge,GBA,2005,Platform,THQ,0.12,0.05,0,0,0.17 8311,Macross Ultimate Frontier,PSP,2009,Action,Namco Bandai Games,0,0,0.17,0,0.17 8312,Cabela's Legendary Adventures,PSP,2008,Sports,Activision,0.16,0,0,0.01,0.17 8313,Jillian Michaels Fitness Ultimatum 2011,Wii,2010,Sports,D3Publisher,0.16,0,0,0.01,0.17 8314,Pursuit Force: Extreme Justice,PSP,2007,Action,Sony Computer Entertainment,0.07,0.07,0,0.03,0.17 8315,Backbreaker,PS3,N/A,Sports,Unknown,0.16,0,0,0.01,0.17 8316,Hunter: The Reckoning Redeemer,XB,2003,Action,Interplay,0.13,0.04,0,0.01,0.17 8317,The Rise of the Argonauts,X360,2008,Role-Playing,Codemasters,0.03,0.12,0,0.01,0.17 8318,NHL 07,PSP,2006,Sports,Electronic Arts,0.13,0.02,0,0.02,0.17 8319,Pro Evolution Soccer 2014,PSP,2013,Action,Konami Digital Entertainment,0,0.03,0.14,0,0.17 8320,Tokyo Xtreme Racer,DC,1999,Racing,Genki,0,0,0.17,0,0.17 8321,Fighter Maker,PS,1998,Fighting,Agetec,0.05,0.04,0.07,0.01,0.17 8322,Bee Movie Game,X360,2007,Action,Activision,0.16,0,0,0.01,0.17 8323,Backyard NFL Football '10,Wii,2009,Sports,Atari,0.16,0,0,0.01,0.17 8324,Professor Heinz Wolff's Gravity,Wii,2008,Puzzle,Deep Silver,0.04,0.12,0,0.02,0.17 8325,Thief: Deadly Shadows,XB,2004,Action,Eidos Interactive,0.13,0.04,0,0.01,0.17 8326,Buzz! Brain of the UK,PS3,2009,Misc,Sony Computer Entertainment,0,0.15,0,0.02,0.17 8327,NBA 09: The Inside,PSP,2008,Sports,Sony Computer Entertainment,0.16,0,0,0.01,0.17 8328,Transformers: Prime,3DS,2012,Action,Activision,0.13,0.03,0,0.01,0.17 8329,Batman Begins,GBA,2005,Action,Electronic Arts,0.12,0.05,0,0,0.17 8330,Transformer: Rise of the Dark Spark,X360,2014,Action,Activision,0.09,0.07,0,0.02,0.17 8331,Glover,PS,1999,Platform,Atari,0.09,0.06,0,0.01,0.17 8332,Dragon Ball GT: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.12,0.05,0,0,0.17 8333,Luxor 3,Wii,2008,Puzzle,Mumbo Jumbo,0.16,0,0,0.01,0.17 8334,Bratz Kidz,Wii,2008,Misc,Game Factory,0.16,0,0,0.01,0.17 8335,Fairytale Fights,X360,2009,Action,Playlogic Game Factory,0.14,0.02,0,0.01,0.17 8336,James Cameron's Dark Angel,PS2,N/A,Action,Universal Interactive,0.08,0.07,0,0.02,0.17 8337,MotoGP 09/10,X360,2010,Racing,Capcom,0.07,0.09,0,0.02,0.17 8338,Mahjong Fight Club,PSP,2004,Misc,Konami Digital Entertainment,0,0,0.17,0,0.17 8339,World Driver Championship,N64,1999,Racing,Midway Games,0.14,0.03,0,0,0.17 8340,Bomberman 64: The Second Attack!,N64,1999,Adventure,Hudson Soft,0.05,0.01,0.11,0,0.17 8341,Turok 3: Shadow of Oblivion,N64,2000,Shooter,Acclaim Entertainment,0.12,0.05,0,0,0.17 8342,Spawn: Armageddon,XB,2003,Action,Electronic Arts,0.13,0.04,0,0.01,0.17 8343,Codename: Kids Next Door: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.12,0.05,0,0,0.17 8344,Zoo Hospital,Wii,2008,Simulation,Majesco Entertainment,0.14,0.01,0,0.01,0.17 8345,Pokémon Beach Blank-out Blastoise / Go West Young Meowth Game Boy Advance Video,GBA,2004,Misc,Nintendo,0.12,0.05,0,0,0.17 8346,Time and Eternity,PS3,2012,Role-Playing,Nippon Ichi Software,0.06,0.03,0.06,0.02,0.17 8347,Major League Baseball 2K9,PS2,2009,Sports,Spike,0.08,0.06,0,0.02,0.17 8348,Gundam Assault Survive,PSP,2010,Action,Namco Bandai Games,0,0,0.17,0,0.17 8349,Disney TH!NK Fast: The Ultimate Trivia Showdown,PS2,2008,Misc,Disney Interactive Studios,0.08,0.06,0,0.02,0.17 8350,Fate/Stay Night [Réalta Nua],PS2,2007,Adventure,Kadokawa Shoten,0,0,0.17,0,0.17 8351,Disney's Home on the Range,GBA,2004,Action,Disney Interactive Studios,0.12,0.04,0,0,0.17 8352,Sid Meier's Civilization IV,PC,2005,Strategy,Take-Two Interactive,0.02,0.12,0,0.03,0.17 8353,Jikkyou Powerful Pro Yakyuu 2013,PSP,2013,Sports,Konami Digital Entertainment,0,0,0.17,0,0.17 8354,Space Griffon VF-9,PS,1995,Role-Playing,Panther Software,0.02,0.02,0.12,0.01,0.17 8355,Family Feud Decades,Wii,2010,Misc,Ubisoft,0.16,0,0,0.01,0.17 8356,NBA Live 16,PS4,2015,Sports,Electronic Arts,0.1,0.04,0,0.03,0.17 8357,CSI: Fatal Conspiracy,X360,2010,Adventure,Ubisoft,0.11,0.04,0,0.01,0.17 8358,Solitaire Overload Plus,DS,2010,Misc,Telegames,0.16,0,0,0.01,0.17 8359,.hack//G.U. Vol.1//Rebirth,PS2,2006,Role-Playing,Namco Bandai Games,0,0,0.17,0,0.17 8360,Gyakuten Saiban 3,GBA,2004,Adventure,Capcom,0,0,0.16,0,0.17 8361,Tak: Mojo Mistake,DS,2008,Action,THQ,0.16,0,0,0.01,0.17 8362,Gallop Racer 2001,PS2,2001,Sports,Tecmo Koei,0.05,0.04,0.06,0.01,0.17 8363,Nightmare Creatures II,PS,2000,Action,Konami Digital Entertainment,0.09,0.06,0,0.01,0.17 8364,Marble Saga: Kororinpa,Wii,2009,Puzzle,Konami Digital Entertainment,0.1,0.06,0,0.02,0.17 8365,Fuzion Frenzy 2,X360,2007,Misc,Microsoft Game Studios,0.14,0.01,0,0.01,0.17 8366,Catwoman,PS2,2004,Action,Electronic Arts,0.08,0.06,0,0.02,0.17 8367,Monsters vs. Aliens,X360,2009,Action,Activision,0.12,0.03,0,0.01,0.17 8368,Country Dance: All Stars,X360,2012,Action,GameMill Entertainment,0.16,0,0,0.01,0.17 8369,Garfield: Lasagna World Tour,PS2,2007,Action,Blast! Entertainment Ltd,0.08,0.06,0,0.02,0.17 8370,Teenage Mutant Ninja Turtles: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.12,0.04,0,0,0.17 8371,Disney's Planes,Wii,2013,Simulation,Disney Interactive Studios,0.08,0.07,0,0.02,0.17 8372,Bomberman Land,Wii,2007,Misc,Rising Star Games,0.11,0.02,0.03,0.01,0.17 8373,Bomberman B-Daman,SNES,1996,Shooter,Hudson Soft,0,0,0.17,0,0.17 8374,Terminator 3: The Redemption,PS2,2004,Shooter,Atari,0.08,0.06,0,0.02,0.17 8375,World Destruction League: Thunder Tanks,PS,2000,Action,3DO,0.09,0.06,0,0.01,0.17 8376,Beat Down: Fists of Vengeance,PS2,2005,Action,Capcom,0.04,0.03,0.09,0.01,0.17 8377,Reloaded,PS,1996,Action,Gremlin Interactive Ltd,0.09,0.06,0,0.01,0.17 8378,Sword of the Samurai,PS2,N/A,Fighting,Ubisoft,0,0,0.17,0,0.17 8379,MotoGP 15,PS4,2015,Racing,Milestone S.r.l.,0,0.12,0.03,0.02,0.17 8380,SSX On Tour,GC,2005,Sports,Electronic Arts,0.13,0.03,0,0,0.17 8381,Hot Wheels: Beat That!,X360,2007,Racing,Activision,0.15,0,0,0.01,0.17 8382,G-Force,X360,2009,Action,Disney Interactive Studios,0.11,0.05,0,0.01,0.17 8383,James Bond 007: Everything or Nothing,GBA,2003,Shooter,Electronic Arts,0.12,0.04,0,0,0.17 8384,Naruto Shippuden: Ultimate Ninja 5,PS2,2007,Fighting,Namco Bandai Games,0,0,0.17,0,0.17 8385,Shrek Extra Large,GC,2002,Platform,TDK Mediactive,0.13,0.03,0,0,0.17 8386,Final Fantasy V,PS,1998,Role-Playing,SquareSoft,0,0,0.16,0.01,0.17 8387,World Tour Soccer 2006,PS2,2004,Sports,Sony Computer Entertainment,0.08,0.06,0,0.02,0.17 8388,Gunvalkyrie,XB,2002,Shooter,Infogrames,0.13,0.04,0,0.01,0.17 8389,NickToons: Racing,PS,2001,Racing,Hasbro Interactive,0.09,0.06,0,0.01,0.17 8390,VR Golf '97,PS,1996,Sports,Gremlin Interactive Ltd,0.09,0.06,0,0.01,0.17 8391,Michael Jackson: The Experience 3D,3DS,2011,Misc,Ubisoft,0.13,0.03,0,0.01,0.17 8392,State of Emergency,XB,2003,Action,Take-Two Interactive,0.13,0.04,0,0.01,0.17 8393,Digimon Story: Cyber Sleuth,PSV,2015,Role-Playing,Namco Bandai Games,0,0,0.17,0,0.17 8394,Off-World Interceptor Extreme,PS,1995,Racing,Crystal Dynamics,0.09,0.06,0,0.01,0.17 8395,Bakugan Battle Brawlers: Defenders of the Core,Wii,2010,Action,Activision,0.15,0.01,0,0.01,0.17 8396,Disney Golf,PS2,2002,Sports,Electronic Arts,0.07,0.06,0.02,0.02,0.17 8397,The Naked Brothers Band: The Video Game,PS2,2008,Misc,THQ,0.08,0.06,0,0.02,0.17 8398,Custom Robo Arena,DS,2006,Fighting,Nintendo,0.02,0.02,0.12,0,0.17 8399,Clock Tower II: The Struggle Within,PS,1998,Adventure,Human Entertainment,0.02,0.01,0.12,0.01,0.17 8400,Batman Beyond: Return of the Joker,PS,2000,Action,Ubisoft,0.09,0.06,0,0.01,0.17 8401,Surf's Up,Wii,2007,Sports,Ubisoft,0.15,0,0,0.01,0.17 8402,Jikkyou Powerful Pro Baseball 2016,PS4,2016,Sports,Konami Digital Entertainment,0,0,0.17,0,0.17 8403,Mega Man Network Transmission,GC,2003,Platform,Capcom,0.13,0.03,0,0,0.17 8404,I'm A Celebrity: Get Me Out of Here!,Wii,2009,Misc,Mindscape,0,0.16,0,0.01,0.17 8405,Pursuit Force,PSP,2005,Racing,Sony Computer Entertainment,0.14,0.01,0,0.02,0.17 8406,Densetsu no Stafi 4,DS,2006,Platform,Nintendo,0,0,0.17,0,0.17 8407,Shin Megami Tensei: Devil Summoner 2 - Raidou Kuzunoha vs. King Abaddon (JP sales),PS2,2008,Role-Playing,Atlus,0,0,0.17,0,0.17 8408,Naval Assault: The Killing Tide,X360,2010,Simulation,505 Games,0.08,0.07,0,0.02,0.17 8409,Tokimeki Memorial: Private Collection,PS,1996,Misc,Konami Digital Entertainment,0,0,0.16,0.01,0.17 8410,RC Revenge Pro,PS2,2000,Racing,Acclaim Entertainment,0.08,0.06,0,0.02,0.17 8411,Valkyria Chronicles,PS4,2016,Role-Playing,Sega,0.06,0.04,0.05,0.02,0.17 8412,Hellboy: The Science of Evil,PS3,2008,Action,Konami Digital Entertainment,0.13,0.02,0,0.02,0.17 8413,Backyard Wrestling: Don't Try This at Home,XB,2003,Fighting,Eidos Interactive,0.13,0.04,0,0.01,0.17 8414,Zoo Keeper,DS,2004,Puzzle,Ignition Entertainment,0.1,0.01,0.05,0.01,0.17 8415,Gauntlet: Dark Legacy,XB,2002,Action,Midway Games,0.13,0.04,0,0.01,0.17 8416,Toukiden Kiwami,PS4,2015,Action,Tecmo Koei,0.05,0.07,0.02,0.02,0.17 8417,Far East of Eden II: Manji Maru,PS2,2003,Role-Playing,Hudson Soft,0,0,0.17,0,0.17 8418,Lost Kingdoms,GC,2002,Role-Playing,Activision,0.1,0.02,0.04,0,0.17 8419,WRC 2: FIA World Rally Championship,PS3,2011,Racing,Ubisoft,0,0.13,0,0.04,0.17 8420,Blood Bowl,X360,2009,Sports,Focus Home Interactive,0.13,0.03,0,0.01,0.17 8421,Matchbox Cross Town Heroes,GBA,2002,Racing,THQ,0.12,0.04,0,0,0.17 8422,Wolfenstein 3D,GBA,2002,Shooter,BAM! Entertainment,0.12,0.04,0,0,0.17 8423,Nobunaga no Yabou: Tenshoki,SNES,1996,Strategy,Tecmo Koei,0,0,0.17,0,0.17 8424,Learning to Spell,DS,2010,Misc,505 Games,0.16,0,0,0.01,0.17 8425,"Go, Diego, Go! Safari Rescue",DS,2007,Adventure,Take-Two Interactive,0.15,0.01,0,0.01,0.17 8426,Super Power League,SNES,1993,Sports,Hudson Soft,0,0,0.17,0,0.17 8427,Easy Piano,DS,2009,Misc,Game Life,0.04,0.11,0,0.02,0.17 8428,Street Fighter Alpha 2,SNES,1996,Fighting,Nintendo,0,0,0.17,0,0.17 8429,Dragon Quest X,3DS,2014,Role-Playing,Square Enix,0,0,0.17,0,0.17 8430,Payday 2,XOne,2015,Shooter,505 Games,0.08,0.07,0,0.01,0.17 8431,25 to Life,XB,2006,Shooter,Eidos Interactive,0.12,0.04,0,0.01,0.17 8432,Sumikko Gurashi: Koko ga Ochitsukundesu,3DS,2014,Action,Nippon Columbia,0,0,0.17,0,0.17 8433,NASCAR '15,X360,2015,Sports,Deep Silver,0.15,0,0,0.02,0.17 8434,TransFormers Animated: The Game,DS,2008,Action,Activision,0.15,0.01,0,0.01,0.17 8435,Fracture,PS3,2008,Shooter,LucasArts,0.11,0.04,0,0.02,0.17 8436,Sega Superstars,PS2,2004,Misc,Sega,0.08,0.06,0,0.02,0.17 8437,Midway Arcade Treasures,GC,2003,Misc,Midway Games,0.13,0.03,0,0,0.17 8438,Leisure Suit Larry: Magna Cum Laude,XB,2004,Adventure,Vivendi Games,0.12,0.04,0,0.01,0.17 8439,Mousetrap / Operation / Simon,GBA,2005,Misc,DSI Games,0.12,0.04,0,0,0.17 8440,Klonoa,Wii,2008,Platform,Namco Bandai Games,0.11,0.02,0.03,0.01,0.17 8441,Splatterhouse,PS3,N/A,Action,Namco Bandai Games,0.13,0.02,0,0.02,0.17 8442,NBA 09: The Inside,PS2,2008,Sports,Sony Computer Entertainment,0.08,0.06,0,0.02,0.17 8443,Spyro: Shadow Legacy,DS,2005,Action,Vivendi Games,0.14,0.01,0,0.01,0.17 8444,Resident Evil,SAT,1997,Action,Capcom,0,0,0.17,0,0.17 8445,Wildstar,PC,2014,Role-Playing,NCSoft,0.08,0.07,0,0.02,0.17 8446,Dragon Ball: Fusions,3DS,2016,Role-Playing,Namco Bandai Games,0,0,0.17,0,0.17 8447,Apache: Air Assault,X360,2010,Simulation,Activision,0.12,0.04,0,0.01,0.17 8448,TOEIC Test Training DS,DS,2007,Misc,IE Institute,0,0,0.17,0,0.17 8449,Jikkyou Powerful Pro Yakyuu 2014,PS3,2014,Sports,Konami Digital Entertainment,0,0,0.17,0,0.17 8450,Senran Kagura: Estival Versus,PS4,2015,Action,Marvelous Interactive,0.07,0,0.08,0.02,0.17 8451,Itoi Shigesato no Bass Tsuri No. 1,SNES,1997,Sports,Nintendo,0,0,0.17,0,0.17 8452,Cubivore: Survival of the Fittest,GC,2002,Adventure,Nintendo,0.01,0,0.15,0,0.17 8453,The Sims 3: Seasons,PC,2012,Simulation,Electronic Arts,0,0.13,0,0.03,0.17 8454,Anarchy Reigns,X360,2012,Action,Sega,0.11,0.02,0.02,0.01,0.17 8455,FlatOut,XB,2004,Racing,Empire Interactive,0.12,0.04,0,0.01,0.17 8456,Project X Zone 2: Brave New World,3DS,2015,Role-Playing,Namco Bandai Games,0.04,0.04,0.08,0.01,0.17 8457,NCAA Basketball 09,PS3,2008,Sports,Electronic Arts,0.15,0,0,0.01,0.17 8458,Bakugan Battle Brawlers: Defenders of the Core,PS3,2010,Action,Activision,0.14,0.01,0,0.02,0.17 8459,Mr. Do!'s Castle,2600,1983,Action,Parker Bros.,0.15,0.01,0,0,0.17 8460,Death Trap,2600,1982,Action,Avalon Interactive,0.15,0.01,0,0,0.17 8461,Armor Ambush,2600,1981,Action,Mattel Interactive,0.15,0.01,0,0,0.17 8462,Parodius,SAT,1995,Shooter,Konami Digital Entertainment,0,0,0.16,0,0.17 8463,Thrillville: Off the Rails,X360,2007,Strategy,LucasArts,0.13,0.02,0,0.01,0.16 8464,Hyperdimension Neptunia Victory,PS3,2012,Role-Playing,Compile Heart,0.05,0.03,0.06,0.02,0.16 8465,Taz Wanted,PS2,2002,Platform,Atari,0.08,0.06,0,0.02,0.16 8466,Mobile Suit Gundam: Extreme VS Force,PSV,2015,Action,Namco Bandai Games,0,0,0.16,0,0.16 8467,Sid Meier's Pirates!,Wii,2010,Strategy,Take-Two Interactive,0.13,0.02,0,0.01,0.16 8468,MLB 16: The Show,PS3,2016,Action,Sony Computer Entertainment,0.13,0,0,0.03,0.16 8469,Phantasy Star Online 2,PSV,2013,Role-Playing,Sega,0,0,0.16,0,0.16 8470,Vehicular Combat League presents Motor Mayhem,PS2,2001,Racing,Atari,0.08,0.06,0,0.02,0.16 8471,PoPoLoCrois: Hajimari no Bouken,PS2,2002,Role-Playing,Sony Computer Entertainment,0,0,0.16,0,0.16 8472,Star Wars: Super Bombad Racing,PS2,2001,Racing,LucasArts,0.08,0.06,0,0.02,0.16 8473,Hamster Heroes,Wii,2008,Puzzle,Popcorn Arcade,0.16,0,0,0,0.16 8474,Hot Wheels Velocity X,GBA,2002,Racing,THQ,0.12,0.04,0,0,0.16 8475,Ar Nosurge: Ode to an Unborn Star,PS3,2014,Role-Playing,Tecmo Koei,0.05,0.04,0.06,0.02,0.16 8476,Chaotic: Shadow Warriors,PS3,2009,Action,Activision,0.15,0,0,0.01,0.16 8477,Leisure Suit Larry: Box Office Bust,X360,2009,Adventure,Codemasters,0.14,0.01,0,0.01,0.16 8478,Alien Resurrection,PS,2000,Shooter,Fox Interactive,0.09,0.06,0,0.01,0.16 8479,World Tour Soccer 2005,PS2,2004,Sports,Sony Computer Entertainment,0.08,0.06,0,0.02,0.16 8480,Dungeon Siege: Throne of Agony,PSP,2006,Role-Playing,Take-Two Interactive,0.13,0.02,0,0.02,0.16 8481,Spider-Man: Web of Shadows - Amazing Allies Edition,PSP,2008,Action,Activision,0.12,0.02,0,0.02,0.16 8482,F1 2011,3DS,2011,Racing,Codemasters,0.07,0.08,0,0.02,0.16 8483,Rio,DS,2011,Misc,THQ,0.12,0.03,0,0.01,0.16 8484,Gunslingers,Wii,2010,Shooter,Neko Entertainment,0.08,0.06,0,0.02,0.16 8485,Create,PS3,2010,Action,Electronic Arts,0.11,0.03,0,0.02,0.16 8486,Lufia: Curse of the Sinistrals,DS,2010,Role-Playing,Square Enix,0.12,0,0.03,0.01,0.16 8487,El Shaddai: Ascension of the Metatron,X360,2011,Action,Ignition Entertainment,0.07,0.05,0.03,0.01,0.16 8488,ESPN College Hoops,PS2,2003,Sports,Sega,0.08,0.06,0,0.02,0.16 8489,Thor: God of Thunder,Wii,2011,Action,Sega,0.11,0.04,0,0.01,0.16 8490,F1 Championship Season 2000,PS2,2000,Racing,Electronic Arts,0.06,0.05,0.03,0.02,0.16 8491,Guilty Gear Judgment,PSP,2006,Fighting,Majesco Entertainment,0.13,0,0.02,0.01,0.16 8492,Pen 1 Grand Prix: Penguin no Mondai Special,DS,2009,Fighting,Konami Digital Entertainment,0,0,0.16,0,0.16 8493,Clash of the Titans,X360,2010,Action,Namco Bandai Games,0.08,0.06,0,0.02,0.16 8494,Around the World in 80 Days,DS,2010,Action,PlayV,0,0.14,0,0.02,0.16 8495,Robotech: Battlecry,GC,2002,Shooter,TDK Mediactive,0.13,0.03,0,0,0.16 8496,True Swing Golf,DS,2005,Sports,Nintendo,0.11,0,0.04,0.01,0.16 8497,Zapper: One Wicked Cricket!,PS2,2002,Platform,Infogrames,0.08,0.06,0,0.02,0.16 8498,Bomberman Land,PS,2000,Misc,Hudson Soft,0,0,0.15,0.01,0.16 8499,Paws & Claws: Pet Resort,GBA,2006,Simulation,THQ,0.12,0.04,0,0,0.16 8500,Kya: Dark Lineage,PS2,2003,Adventure,Atari,0.08,0.06,0,0.02,0.16 8501,Dynasty Warriors 8: Xtreme Legends,PS3,2013,Action,Tecmo Koei,0.02,0.03,0.11,0.01,0.16 8502,Curious George,GBA,2006,Action,Namco Bandai Games,0.12,0.04,0,0,0.16 8503,Monster Jam,Wii,2007,Racing,Activision,0.15,0,0,0.01,0.16 8504,Medieval Games,Wii,2009,Action,Vir2L Studios,0.14,0.01,0,0.01,0.16 8505,Stronghold 3,PC,2011,Strategy,N/A,0.06,0.1,0,0,0.16 8506,The Amazing Spider-Man (Console Version),Wii,2012,Action,Activision,0.11,0.04,0,0.01,0.16 8507,Kid Adventures: Sky Captain,Wii,2010,Action,Unknown,0.11,0.04,0,0.01,0.16 8508,Lethal Skies II,PS2,2003,Simulation,Sammy Corporation,0.08,0.06,0,0.02,0.16 8509,Doctor Lautrec and the Forgotten Knights,3DS,2011,Adventure,Konami Digital Entertainment,0.07,0.05,0.03,0.01,0.16 8510,Disney's American Dragon Jake Long: Attack of the Dark Dragon,DS,2006,Action,Disney Interactive Studios,0.15,0,0,0.01,0.16 8511,Godzilla Unleashed,Wii,2007,Fighting,Atari,0.15,0,0,0.01,0.16 8512,Kamaitachi no Yoru × 3,PS2,2006,Adventure,Sega,0,0,0.16,0,0.16 8513,Tom and Jerry: Infurnal Escape,GBA,2003,Action,Ubisoft,0.12,0.04,0,0,0.16 8514,The Legend of Heroes VII: The Trail of Zero,PSP,2010,Role-Playing,Falcom Corporation,0,0,0.16,0,0.16 8515,Warriors Orochi 3,X360,2011,Action,Ubisoft Annecy,0.09,0.03,0.03,0.01,0.16 8516,King's Field,PS,1995,Role-Playing,Sony Computer Entertainment,0.09,0.06,0,0.01,0.16 8517,Hannah Montana: Rock Out the Show,PSP,2009,Misc,Disney Interactive Studios,0.13,0.01,0,0.02,0.16 8518,Let's Ride: Sunshine Stables,GBA,2005,Sports,DTP Entertainment,0.12,0.04,0,0,0.16 8519,World Stadium 4,PS,2000,Sports,Namco Bandai Games,0,0,0.15,0.01,0.16 8520,Midway Arcade Treasures 2,GC,2004,Misc,Midway Games,0.13,0.03,0,0,0.16 8521,Hot Wheels World Race,GC,2003,Racing,THQ,0.13,0.03,0,0,0.16 8522,San Goku Shi Taisen DS,DS,2007,Strategy,Sega,0,0,0.16,0,0.16 8523,Kawa no Nushi Tsuri,PS,1998,Sports,Victor Interactive,0,0,0.15,0.01,0.16 8524,N2O: Nitrous Oxide,PS,1998,Racing,Gremlin Interactive Ltd,0.09,0.06,0,0.01,0.16 8525,Magic: The Gathering - Battlegrounds,XB,2003,Strategy,Atari,0.12,0.03,0,0.01,0.16 8526,Heroes over Europe,PS3,2009,Simulation,Ubisoft,0.12,0.02,0,0.02,0.16 8527,Dancing With The Stars,PS2,2007,Misc,Activision,0.08,0.06,0,0.02,0.16 8528,Major League Baseball 2K12,Wii,2012,Sports,Take-Two Interactive,0.15,0,0,0.01,0.16 8529,Pro Evolution Soccer 2015,X360,2014,Sports,Konami Digital Entertainment,0.05,0.1,0,0.01,0.16 8530,Bladestorm: Nightmare,PS4,2015,Action,Tecmo Koei,0.07,0.04,0.03,0.02,0.16 8531,Otogirisou,SNES,1992,Adventure,ChunSoft,0,0,0.16,0,0.16 8532,SD Gundam G Generation 3D,3DS,2011,Role-Playing,Namco Bandai Games,0,0,0.16,0,0.16 8533,Crash Tag Team Racing,GC,2005,Racing,Vivendi Games,0.12,0.03,0,0,0.16 8534,Grease Dance,X360,2011,Misc,505 Games,0.11,0.03,0,0.01,0.16 8535,Ready 2 Rumble Revolution,Wii,2009,Sports,Atari,0.15,0,0,0.01,0.16 8536,My Baby 3 & Friends,DS,2010,Simulation,Majesco Entertainment,0.13,0.02,0,0.01,0.16 8537,NASCAR '14,X360,2014,Racing,Deep Silver,0.15,0,0,0.01,0.16 8538,TimeSplitters: Future Perfect,XB,2005,Shooter,Electronic Arts,0.12,0.03,0,0.01,0.16 8539,Midway Arcade Treasures 3,PS2,2005,Misc,Midway Games,0.08,0.06,0,0.02,0.16 8540,Dr. Muto,PS2,2002,Platform,Midway Games,0.08,0.06,0,0.02,0.16 8541,Beowulf: The Game,PS3,2007,Action,Ubisoft,0.14,0.01,0,0.01,0.16 8542,Puzzle Quest: Galactrix,DS,2009,Puzzle,D3Publisher,0.15,0,0,0.01,0.16 8543,DS Rakubiki Jiten,DS,2005,Misc,Nintendo,0,0,0.16,0,0.16 8544,SeaWorld Adventure Parks: Shamu's Deep Sea Adventure,PS2,2005,Adventure,Activision,0.08,0.06,0,0.02,0.16 8545,Fatal Frame II: Crimson Butterfly,PS2,2003,Action,Ubisoft,0.08,0.06,0,0.02,0.16 8546,Angry Birds Trilogy,PS3,2012,Action,Activision,0.12,0.02,0,0.02,0.16 8547,Dewy's Adventure,Wii,2007,Platform,Konami Digital Entertainment,0.14,0,0.01,0.01,0.16 8548,Shadow Man: 2econd Coming,PS2,2002,Adventure,Acclaim Entertainment,0.08,0.06,0,0.02,0.16 8549,Yu-Gi-Oh! 5D's Tag Force 6,PSP,2011,Strategy,Konami Digital Entertainment,0,0,0.16,0,0.16 8550,NPPL: Championship Paintball 2009,PS3,2008,Shooter,Activision Value,0.15,0,0,0.01,0.16 8551,Dynasty Warriors 4,XB,2003,Action,Tecmo Koei,0.12,0.03,0,0.01,0.16 8552,Wakeboarding Unleashed Featuring Shaun Murray,PS2,2003,Sports,Activision,0.08,0.06,0,0.02,0.16 8553,The Incredibles: Rise of the Underminer,GC,2005,Action,THQ,0.12,0.03,0,0,0.16 8554,Jikkyou Powerful Pro Yakyuu 3 '97 Haru,SNES,1997,Sports,Konami Digital Entertainment,0,0,0.16,0,0.16 8555,Alone in the Dark: The New Nightmare,PS,N/A,Adventure,Infogrames,0.09,0.06,0,0.01,0.16 8556,The BIGS,PS3,2007,Sports,Take-Two Interactive,0.15,0,0,0.01,0.16 8557,Flushed Away,GC,2006,Platform,D3Publisher,0.12,0.03,0,0,0.16 8558,Eragon,DS,2006,Action,Vivendi Games,0.13,0.02,0,0.01,0.16 8559,Scarface: Money. Power. Respect.,PSP,2006,Strategy,Vivendi Games,0.15,0,0,0.01,0.16 8560,Summon Night EX-Thesis: Yoake no Tsubasa,PS2,2005,Role-Playing,Banpresto,0,0,0.16,0,0.16 8561,Pro Yaky? Spirits 3,PS2,2006,Sports,Konami Digital Entertainment,0,0,0.16,0,0.16 8562,Silent Scope 3,PS2,2002,Shooter,Konami Digital Entertainment,0.08,0.06,0,0.02,0.16 8563,World Series of Poker: Tournament of Champions 2007 Edition,X360,2006,Misc,Activision,0.15,0,0,0.01,0.16 8564,NASCAR Heat 2002,GBA,2002,Racing,Infogrames,0.12,0.04,0,0,0.16 8565,Namco Classic Fighter Collection,PS2,2008,Fighting,Namco Bandai Games,0.08,0.06,0,0.02,0.16 8566,International Superstar Soccer Deluxe,SNES,1995,Sports,Konami Digital Entertainment,0,0,0.16,0,0.16 8567,TNA iMPACT!,Wii,2008,Fighting,Midway Games,0.14,0.01,0,0.01,0.16 8568,Intellivision Lives!,PS2,2003,Misc,Play It,0.08,0.06,0,0.02,0.16 8569,Field Commander,PSP,2006,Strategy,Sony Online Entertainment,0.14,0,0,0.01,0.16 8570,Robots,GC,2005,Action,Vivendi Games,0.12,0.03,0,0,0.16 8571,Little League World Series Baseball 2009,Wii,2009,Sports,Activision,0.15,0,0,0.01,0.16 8572,The King of Fighters XII,PS3,2009,Fighting,Ignition Entertainment,0.11,0.01,0.03,0.01,0.16 8573,Doctor Who: Evacuation Earth,DS,2010,Adventure,Asylum Entertainment,0,0.14,0,0.02,0.16 8574,Murdered: Soul Suspect,XOne,2014,Action,Square Enix,0.08,0.07,0,0.01,0.16 8575,Ener-G: Dance Squad,DS,2008,Sports,Ubisoft,0.15,0,0,0.01,0.16 8576,Our House,DS,2009,Strategy,Majesco Entertainment,0.15,0,0,0.01,0.16 8577,SimEarth: The Living Planet,SNES,1991,Simulation,Imagineer,0,0,0.16,0,0.16 8578,Major League Baseball 2K11,Wii,2011,Sports,Take-Two Interactive,0.15,0,0,0.01,0.16 8579,Sengoku Basara: Chronicle Heroes,PSP,2011,Action,Capcom,0,0,0.16,0,0.16 8580,NBA 2K12,PC,2011,Sports,Take-Two Interactive,0.09,0.05,0,0.02,0.16 8581,The Wild Thornberrys: Chimp Chase,GBA,2001,Action,THQ,0.11,0.04,0,0,0.16 8582,Power Stakes,PS,1997,Sports,Aques,0,0,0.15,0.01,0.16 8583,Fighters Destiny,N64,1998,Fighting,Ocean,0.13,0.03,0,0,0.16 8584,Asteroids Hyper 64,N64,1999,Shooter,Crave Entertainment,0.13,0.03,0,0,0.16 8585,The Powerpuff Girls: Chemical X-Traction,N64,2001,Action,BAM! Entertainment,0.13,0.03,0,0,0.16 8586,Jikkyou Powerful Pro Yakyuu Basic-han 2001,N64,2001,Sports,Konami Digital Entertainment,0,0,0.12,0.04,0.16 8587,Tom and Jerry in Fists of Furry,N64,2000,Fighting,Ubisoft,0.13,0.03,0,0,0.16 8588,Hydro Thunder,N64,2000,Racing,Midway Games,0.13,0.03,0,0,0.16 8589,Space Invaders,N64,1999,Shooter,Activision,0.13,0.03,0,0,0.16 8590,Starcraft 64,N64,2000,Strategy,Nintendo,0.13,0.03,0,0,0.16 8591,Destruction Derby 64,N64,1999,Racing,THQ,0.13,0.03,0,0,0.16 8592,Buck Bumble,N64,1998,Action,Ubisoft,0.13,0.03,0,0,0.16 8593,California Speed,N64,1999,Misc,Midway Games,0.13,0.03,0,0,0.16 8594,Wonder Project J2: Koruro no Mori no Josette,N64,1996,Simulation,Enix Corporation,0,0,0.12,0.04,0.16 8595,Culdcept SAGA,X360,2006,Role-Playing,Namco Bandai Games,0.12,0,0.03,0.01,0.16 8596,Take A Break's: Puzzle Master,DS,2009,Puzzle,Ubisoft,0,0.15,0,0.01,0.16 8597,Dragon Ball: Origins 2,DS,2010,Action,Namco Bandai Games,0.05,0.02,0.08,0.01,0.16 8598,Minna no DS Seminar: Kanpeki Kanji Ryoku,DS,2006,Misc,TDK Core,0,0,0.16,0,0.16 8599,Innocent Life: A Futuristic Harvest Moon,PSP,2006,Simulation,Rising Star Games,0.08,0.03,0.03,0.02,0.16 8600,The Crew,PC,2014,Racing,Ubisoft,0,0.15,0,0.01,0.16 8601,Macross Ace Frontier,PSP,2008,Simulation,Namco Bandai Games,0,0,0.16,0,0.16 8602,Black & Bruised,PS2,2003,Fighting,Vivendi Games,0.08,0.06,0,0.02,0.16 8603,Sherlock Holmes vs. Jack the Ripper,X360,2009,Adventure,Focus Home Interactive,0.11,0.04,0,0.01,0.16 8604,.hack//G.U. Vol.2//Reminisce (jp sales),PS2,2006,Role-Playing,Namco Bandai Games,0,0,0.16,0,0.16 8605,Rapala Pro Fishing,XB,2004,Sports,Zoo Digital Publishing,0.12,0.03,0,0.01,0.16 8606,TimeShift,PS3,2007,Shooter,Vivendi Games,0.14,0.01,0,0.01,0.16 8607,Blitz: The League,X360,2006,Sports,Midway Games,0.15,0,0,0.01,0.16 8608,Scripps Spelling Bee,DS,2010,Simulation,THQ,0.15,0,0,0.01,0.16 8609,MotionSports: Adrenaline,PS3,2011,Sports,Ubisoft,0.08,0.06,0,0.03,0.16 8610,Ener-G Horse Riders,DS,2008,Sports,Ubisoft,0.14,0.01,0,0.01,0.16 8611,Time Hollow,DS,2008,Adventure,Konami Digital Entertainment,0.03,0.01,0.11,0,0.16 8612,Farming Simulator 2013,PS3,2013,Simulation,Focus Home Interactive,0,0.1,0.02,0.04,0.16 8613,Rudolph the Red-Nosed Reindeer,Wii,2010,Action,Crave Entertainment,0.15,0,0,0.01,0.16 8614,Shinobido 2: Tales of the Ninja,PSV,2011,Action,Sony Computer Entertainment,0.06,0.05,0.02,0.03,0.16 8615,SpongeBob's Truth or Square,DS,2009,Action,THQ,0.08,0.07,0,0.01,0.16 8616,Ghost in the Shell: Stand Alone Complex,PS2,2004,Adventure,Namco Bandai Games,0.08,0.06,0,0.02,0.16 8617,Rondo of Swords (US sales),DS,2007,Role-Playing,Success,0.16,0,0,0,0.16 8618,Bulletstorm,PC,2011,Shooter,Electronic Arts,0.07,0.07,0,0.02,0.16 8619,Battle Soccer: Field no Hasha,SNES,1992,Sports,Banpresto,0,0,0.16,0,0.16 8620,Shaun White Skateboarding,X360,2010,Sports,Ubisoft,0.1,0.05,0,0.01,0.16 8621,MLB 11: The Show,PSP,2011,Sports,Sony Computer Entertainment,0.15,0,0,0.01,0.16 8622,Vegas Party,Wii,N/A,Misc,Unknown,0.15,0,0,0.01,0.16 8623,Amped 3,X360,2005,Sports,Take-Two Interactive,0.13,0.02,0,0.01,0.16 8624,Family Party: 30 Great Games Outdoor Fun,Wii,2009,Misc,D3Publisher,0.14,0.01,0,0.01,0.16 8625,FlatOut 2,PS2,2006,Racing,Empire Interactive,0.08,0.06,0,0.02,0.16 8626,Naruto: Ultimate Ninja Heroes 2 - The Phantom Fortress,PSP,2006,Fighting,Atari,0.14,0,0,0.01,0.16 8627,FIFA Soccer 96,PS,1995,Sports,Electronic Arts,0.09,0.06,0,0.01,0.16 8628,Burger Island,DS,2008,Action,Destineer,0.15,0,0,0.01,0.16 8629,Dynasty Warriors 8,X360,2013,Action,Tecmo Koei,0.09,0.05,0,0.01,0.16 8630,NCAA Final Four 2001,PS,2000,Sports,Sony Computer Entertainment,0.09,0.06,0,0.01,0.16 8631,Tak and the Guardians of Gross,Wii,2008,Action,THQ,0.15,0,0,0.01,0.16 8632,Just Dance: Disney Party,X360,2012,Misc,Ubisoft,0.13,0.02,0,0.01,0.16 8633,LEGO The Lord of the Rings,DS,2012,Action,Warner Bros. Interactive Entertainment,0,0.14,0,0.02,0.16 8634,Dengeki Bunko Fighting Climax,PS3,2014,Fighting,Sega,0.05,0,0.09,0.01,0.16 8635,J-League Jikkyou Winning Eleven 2000,PS,2000,Sports,Konami Digital Entertainment,0,0,0.15,0.01,0.16 8636,Eve: The Lost One,SAT,1998,Adventure,Imagineer,0,0,0.16,0,0.16 8637,Chessmaster: The Art of Learning,DS,2007,Misc,Ubisoft,0.12,0.03,0,0.01,0.16 8638,Yu-Gi-Oh! 5D's: Duel Transer,Wii,2010,Strategy,Konami Digital Entertainment,0.11,0.02,0.02,0.01,0.16 8639,LEGO Legends of Chima: Laval's Journey,PSV,2013,Adventure,Warner Bros. Interactive Entertainment,0.02,0.09,0,0.04,0.16 8640,Konami Krazy Racers,GBA,2001,Racing,Konami Digital Entertainment,0.09,0.03,0.04,0,0.16 8641,Saturday Night Slam Masters,SNES,1994,Fighting,Capcom,0,0,0.16,0,0.16 8642,Blitz: The League II,PS3,2008,Sports,Midway Games,0.11,0.03,0,0.02,0.16 8643,F-Zero: GP Legend,GBA,2003,Racing,Nintendo,0.11,0.04,0,0,0.16 8644,Racing Lagoon,PS,1999,Racing,Square,0,0,0.15,0.01,0.16 8645,Victorious: Hollywood Arts Debut,DS,2011,Misc,D3Publisher,0.14,0.01,0,0.01,0.16 8646,Mr. Driller 2,GBA,2001,Puzzle,Namco Bandai Games,0,0,0.15,0,0.16 8647,Just Sing!,DS,2009,Misc,DTP Entertainment,0.14,0.01,0,0.01,0.16 8648,Darksiders II,WiiU,2012,Action,THQ,0.07,0.07,0,0.01,0.16 8649,Dragon's Lair Trilogy,Wii,2010,Adventure,Destineer,0.15,0,0,0.01,0.16 8650,Trivial Pursuit: Bet You Know It,Wii,2011,Misc,Electronic Arts,0.1,0.04,0,0.01,0.16 8651,Imagine: Ice Champions,DS,2007,Sports,Spike,0.15,0,0,0.01,0.16 8652,J-League Pro Soccer Club o Tsukurou! 6: Pride of J,PSP,2009,Sports,Sega,0,0,0.16,0,0.16 8653,Nicktoons: MLB,Wii,2011,Sports,Take-Two Interactive,0.15,0,0,0.01,0.16 8654,Sniper: Ghost Warrior,PC,2010,Shooter,City Interactive,0,0.13,0,0.03,0.16 8655,Left Brain Right Brain: Use Both Hands Train Both Sides,DS,2007,Misc,505 Games,0.15,0,0,0.01,0.16 8656,Rio,PS3,2011,Misc,THQ,0.04,0.09,0,0.03,0.16 8657,Power Rangers Double Pack,GBA,2005,Action,THQ,0.11,0.04,0,0,0.16 8658,Mugen Souls,PS3,2012,Role-Playing,Nippon Ichi Software,0.04,0.03,0.08,0.01,0.16 8659,Yakuza Kiwami,PS4,2016,Adventure,Sega,0,0,0.16,0,0.16 8660,Pachi-Slot Kanzen Kouryaku 3: Universal Koushiki Gaido Volume 3,PS,1998,Misc,Syscom,0,0,0.15,0.01,0.16 8661,"BCFX: The Black College Football Xperience, The Doug Williams Edition",X360,2009,Sports,Aspyr,0.15,0,0,0.01,0.16 8662,FIFA Soccer 97,PS,1996,Sports,Electronic Arts,0.09,0.06,0,0.01,0.16 8663,Saw II: Flesh & Blood,X360,2010,Action,Konami Digital Entertainment,0.1,0.04,0,0.01,0.16 8664,Psychic Force,PS,1996,Fighting,Acclaim Entertainment,0.01,0.01,0.13,0.01,0.16 8665,Trigger Man,PS2,2004,Shooter,Play It,0.08,0.06,0,0.02,0.16 8666,Bomberman Land Touch! 2,DS,2007,Puzzle,Rising Star Games,0.13,0,0.01,0.01,0.16 8667,Michael Jackson: The Experience,PSP,2010,Misc,Ubisoft,0.11,0.03,0,0.02,0.16 8668,The Godfather: Blackhand Edition,Wii,2007,Adventure,Electronic Arts,0.14,0,0,0.01,0.16 8669,StarBlade α,PS,1995,Shooter,Sony Computer Entertainment,0,0,0.15,0.01,0.16 8670,Kidou Senshi Gundam: Giren no Yabou - Axis no Kyoui,PSP,2008,Strategy,Namco Bandai Games,0,0,0.16,0,0.16 8671,Tiger Woods PGA Tour 2004,GC,2003,Sports,Electronic Arts,0.12,0.03,0,0,0.16 8672,Monster House,DS,2006,Adventure,THQ,0.14,0.01,0,0.01,0.16 8673,Angry Birds Star Wars,XOne,2013,Strategy,Activision,0.11,0.04,0,0.01,0.16 8674,Backyard Sports: Sandlot Sluggers,Wii,2010,Sports,Atari,0.15,0,0,0.01,0.16 8675,Guilty Gear Xrd: Sign,PS4,2014,Fighting,Arc System Works,0.1,0,0.04,0.02,0.16 8676,Arcade Zone,Wii,2009,Misc,Activision,0.14,0,0,0.01,0.16 8677,SpongeBob's Boating Bash,DS,2010,Misc,THQ,0.14,0.01,0,0.01,0.16 8678,7th Dragon III Code: VFD,3DS,2015,Role-Playing,Sega,0.03,0,0.12,0,0.16 8679,DiRT 3,PC,2011,Racing,Codemasters,0,0.13,0,0.03,0.16 8680,Culdcept,3DS,2012,Misc,Nintendo,0,0,0.16,0,0.16 8681,Birds of Steel,X360,2012,Simulation,Konami Digital Entertainment,0.11,0.04,0,0.01,0.16 8682,Rudolph the Red-Nosed Reindeer,DS,2010,Action,Crave Entertainment,0.15,0,0,0.01,0.16 8683,WWE '13,Wii,2012,Action,THQ,0.12,0.02,0,0.01,0.16 8684,MX 2002 Featuring Ricky Carmichael,GBA,2001,Racing,THQ,0.11,0.04,0,0,0.16 8685,Halo Triple Pack,XB,2005,Shooter,Microsoft Game Studios,0.12,0.03,0,0.01,0.16 8686,Street Racer,PS,1996,Racing,Ubisoft,0.09,0.06,0,0.01,0.16 8687,Bomberman,DS,2005,Puzzle,Ubisoft,0.1,0.02,0.03,0.01,0.16 8688,NBA 2K3,GC,2002,Sports,Sega,0.12,0.03,0,0,0.16 8689,Arcana Heart,PS2,2007,Fighting,AQ Interactive,0.06,0.05,0.04,0.02,0.16 8690,NHL 2005,XB,2004,Sports,Electronic Arts,0.12,0.03,0,0.01,0.16 8691,World Soccer Winning Eleven 2010: Aoki Samurai no Chousen,PSP,2010,Sports,Konami Digital Entertainment,0,0,0.16,0,0.16 8692,Infected,PSP,2005,Shooter,THQ,0.14,0,0,0.01,0.16 8693,Battlestar Galactica,PS2,2003,Shooter,Vivendi Games,0.08,0.06,0,0.02,0.16 8694,The Walking Dead: Season One,XOne,2014,Adventure,Telltale Games,0.08,0.06,0,0.01,0.16 8695,Kingdom Hearts: Birth by Sleep - Final Mix,PSP,2011,Role-Playing,Square Enix,0,0,0.16,0,0.16 8696,Bust-A-Move Bash!,Wii,2007,Puzzle,505 Games,0.13,0.01,0,0.01,0.16 8697,Block Party,Wii,2008,Misc,Activision,0.14,0,0,0.01,0.16 8698,Toriko: Gourmet Monsters!,3DS,2012,Role-Playing,Namco Bandai Games,0,0,0.16,0,0.16 8699,The Incredible Hulk: The Pantheon Saga,PS,1996,Action,Eidos Interactive,0.09,0.06,0,0.01,0.16 8700,Darksiders II,PC,2012,Action,Nordic Games,0.03,0.1,0,0.03,0.16 8701,Megamind: Ultimate Showdown,PS3,2010,Action,THQ,0.07,0.06,0,0.02,0.16 8702,The Idolm@ster 2,PS3,2011,Misc,Namco Bandai Games,0,0,0.16,0,0.16 8703,Space Camp,DS,2009,Action,Activision,0.14,0,0,0.01,0.16 8704,Imagine: Music Fest,DS,2009,Simulation,Ubisoft,0.15,0,0,0.01,0.16 8705,AC/DC LIVE: Rock Band Track Pack,PS2,2008,Misc,MTV Games,0.08,0.06,0,0.02,0.16 8706,Senran Kagura: Sh?jo-tachi no Shinei,3DS,2011,Action,Marvelous Interactive,0,0,0.16,0,0.16 8707,Ultimate Spider-Man,DS,2005,Action,Activision,0.14,0,0,0.01,0.16 8708,Fist of the North Star: Ken's Rage,X360,2010,Action,Ubisoft Annecy,0.07,0.02,0.06,0.01,0.16 8709,Jurassic Park: The Game,X360,N/A,Action,Unknown,0.15,0,0,0.01,0.16 8710,He-Man: Power of Grayskull,GBA,2002,Action,TDK Mediactive,0.11,0.04,0,0,0.16 8711,WordJong,DS,2007,Puzzle,White Park Bay Software,0.13,0.01,0,0.01,0.16 8712,Putty Squad,PS4,2013,Platform,System 3,0.06,0.07,0,0.02,0.16 8713,Polaris SnoCross,PS,2000,Racing,Vatical Entertainment,0.09,0.06,0,0.01,0.16 8714,Wing Commander III: Heart of the Tiger,PS,1996,Action,Electronic Arts,0.09,0.06,0,0.01,0.16 8715,Top Spin 4,Wii,2011,Sports,Take-Two Interactive,0.05,0.09,0,0.02,0.16 8716,Prince of Persia: The Forgotten Sands,DS,2010,Action,Ubisoft,0.14,0.01,0,0.01,0.16 8717,Mat Hoffman's Pro BMX 2,GBA,2002,Sports,Activision,0.11,0.04,0,0,0.16 8718,Muppet RaceMania,PS,1999,Racing,Sony Computer Entertainment,0.09,0.06,0,0.01,0.15 8719,Namco Museum Vol.5,PS,1996,Misc,Sony Computer Entertainment,0.02,0.01,0.12,0.01,0.15 8720,Courier Crisis,PS,1997,Racing,BMG Interactive Entertainment,0.09,0.06,0,0.01,0.15 8721,Bleach: Dark Souls,DS,2007,Fighting,Sega,0.12,0.02,0,0.01,0.15 8722,The Oregon Trail,Wii,2011,Simulation,Crave Entertainment,0.15,0,0,0.01,0.15 8723,Digimon Battle Spirit 2,GBA,2003,Fighting,Namco Bandai Games,0.11,0.04,0,0,0.15 8724,Winning Post 3,PS,1998,Racing,Tecmo Koei,0,0,0.14,0.01,0.15 8725,FIFA 06: Road to FIFA World Cup,X360,2005,Sports,Electronic Arts,0.11,0.02,0.01,0.01,0.15 8726,Driven,PS2,2001,Racing,BAM! Entertainment,0.08,0.06,0,0.02,0.15 8727,F.E.A.R. 3,PC,2011,Shooter,Warner Bros. Interactive Entertainment,0.04,0.08,0,0.03,0.15 8728,de Blob 2,X360,2011,Platform,THQ,0.1,0.04,0,0.01,0.15 8729,"Warhammer 40,000: Fire Warrior",PS2,2003,Shooter,THQ,0.08,0.06,0,0.02,0.15 8730,Hot Wheels: Battle Force 5,DS,2009,Racing,Activision,0.13,0.02,0,0.01,0.15 8731,James Noir's Hollywood Crimes,3DS,2011,Adventure,Ubisoft,0.07,0.07,0,0.02,0.15 8732,Deadly Premonition,PS3,2010,Action,Rising Star Games,0.08,0.05,0,0.02,0.15 8733,Bomberman,PSP,2006,Puzzle,Konami Digital Entertainment,0.14,0,0,0.01,0.15 8734,MTV Music Generator 2,PS2,2001,Misc,Codemasters,0.08,0.06,0,0.02,0.15 8735,The Quest Trio,DS,2008,Puzzle,Avanquest,0.14,0.01,0,0.01,0.15 8736,Chaotic: Shadow Warriors,X360,2009,Action,Activision,0.14,0,0,0.01,0.15 8737,Space Invaders Extreme,DS,2008,Shooter,Square Enix,0.12,0.01,0.01,0.01,0.15 8738,Burnout 2: Point of Impact,GC,2003,Racing,Acclaim Entertainment,0.12,0.03,0,0,0.15 8739,Paris-Dakar Rally,PS2,2001,Racing,Acclaim Entertainment,0.08,0.06,0,0.02,0.15 8740,All-Pro Football 2K8,PS3,2007,Sports,Take-Two Interactive,0.14,0,0,0.01,0.15 8741,Dragon Ball Z: Harukanaru Densetsu (JP sales),DS,2007,Role-Playing,Namco Bandai Games,0,0,0.15,0,0.15 8742,Atelier Iris: Eternal Mana,PS2,2004,Role-Playing,Tecmo Koei,0.08,0.06,0,0.02,0.15 8743,Blinx 2: Masters of Time & Space,XB,2004,Platform,Microsoft Game Studios,0.12,0.03,0,0.01,0.15 8744,Stormrise,X360,2009,Strategy,Sega,0.11,0.03,0,0.01,0.15 8745,NHL 2K10,PS3,2009,Sports,Take-Two Interactive,0.13,0.01,0,0.01,0.15 8746,FIFA Street 2,PSP,2006,Sports,Electronic Arts,0.07,0.06,0,0.03,0.15 8747,Tak: The Great Juju Challenge,GC,2005,Platform,THQ,0.12,0.03,0,0,0.15 8748,Deponia,PC,2012,Adventure,Daedalic,0,0.13,0,0.03,0.15 8749,Harvest Moon: The Lost Valley,3DS,2014,Simulation,Natsume,0.12,0.02,0,0.01,0.15 8750,Knockout Kings 2003,GC,2002,Sports,Electronic Arts,0.12,0.03,0,0,0.15 8751,NCAA Football 2004,GC,2003,Sports,Electronic Arts,0.12,0.03,0,0,0.15 8752,XGIII: Extreme G Racing,GC,2001,Racing,Acclaim Entertainment,0.12,0.03,0,0,0.15 8753,NHL 17,XOne,2016,Sports,Electronic Arts,0.13,0.01,0,0.02,0.15 8754,Jewel Quest Solitaire,DS,2009,Puzzle,GSP,0,0.14,0,0.02,0.15 8755,Metal Gear Solid V: Ground Zeroes,X360,2014,Action,Konami Digital Entertainment,0.07,0.06,0.01,0.01,0.15 8756,Digimon World 4,PS2,2005,Role-Playing,Atari,0.08,0.06,0,0.02,0.15 8757,Cars: Race-O-Rama,X360,2009,Racing,THQ,0.14,0.01,0,0.01,0.15 8758,Disney's Story Studio: Disney's Mulan,PS,1999,Misc,Sony Computer Entertainment,0.09,0.06,0,0.01,0.15 8759,Klax,2600,1989,Puzzle,Atari,0.14,0.01,0,0,0.15 8760,Pressure Cooker,2600,1982,Action,Activision,0.14,0.01,0,0,0.15 8761,Saturn Bomberman,SAT,1996,Puzzle,Sega,0,0,0.15,0,0.15 8762,Home Run,2600,N/A,Sports,Atari,0.14,0.01,0,0,0.15 8763,Jikkyou Powerful Pro Yakyuu Portable,PSP,2006,Sports,Konami Digital Entertainment,0,0,0.15,0,0.15 8764,The Adventures of Tintin: The Game,3DS,2011,Action,Ubisoft,0.05,0.09,0,0.02,0.15 8765,American Chopper,XB,2004,Racing,Zoo Digital Publishing,0.11,0.03,0,0.01,0.15 8766,Sonny with a Chance,DS,2010,Action,Disney Interactive Studios,0.12,0.02,0,0.01,0.15 8767,Murdered: Soul Suspect,PS3,2014,Action,Square Enix,0.05,0.06,0.02,0.02,0.15 8768,Farm Frenzy: Animal Country,DS,2009,Simulation,City Interactive,0.13,0.01,0,0.01,0.15 8769,Kingdom Under Fire: Heroes,XB,2005,Strategy,Deep Silver,0.11,0.03,0,0.01,0.15 8770,Wolfenstein: The Old Blood,XOne,2015,Action,Bethesda Softworks,0.07,0.07,0,0.01,0.15 8771,The Terminator: Dawn of Fate,XB,2002,Action,Atari,0.11,0.03,0,0.01,0.15 8772,Cartoon Network Collection: Game Boy Advance Video Special Edition,GBA,2005,Misc,N/A,0.11,0.04,0,0,0.15 8773,Naruto Shippuden: Legends: Akatsuki Rising,PSP,2009,Fighting,Namco Bandai Games,0.14,0,0,0.01,0.15 8774,Scooby-Doo! Unmasked,GC,2005,Platform,THQ,0.12,0.03,0,0,0.15 8775,Streak: Hoverboard Racing,PS,1998,Racing,GT Interactive,0.09,0.06,0,0.01,0.15 8776,Samurai Warriors: Katana,Wii,2007,Action,Tecmo Koei,0.11,0,0.04,0.01,0.15 8777,Project Sylpheed: Arc of Deception,X360,2006,Shooter,Microsoft Game Studios,0.12,0.01,0.02,0.01,0.15 8778,Enthusia Professional Racing,PS2,2005,Racing,Konami Digital Entertainment,0.07,0.06,0,0.02,0.15 8779,NCAA GameBreaker 2001,PS2,2000,Sports,Sony Computer Entertainment,0.07,0.06,0,0.02,0.15 8780,Get On Da Mic,PS2,2004,Misc,Eidos Interactive,0.07,0.06,0,0.02,0.15 8781,Heroes of Mana,DS,2007,Strategy,Square Enix,0.08,0.01,0.05,0.01,0.15 8782,Jurassic: The Hunted,Wii,2009,Shooter,Activision,0.14,0,0,0.01,0.15 8783,Army Men: Sarge's War,GC,2004,Shooter,Global Star,0.12,0.03,0,0,0.15 8784,Horse Life Adventures,Wii,2008,Simulation,Deep Silver,0.13,0.01,0,0.01,0.15 8785,Amagami,PSP,2011,Adventure,Kadokawa Shoten,0,0,0.15,0,0.15 8786,Ice Age 2: The Meltdown,DS,2006,Platform,Vivendi Games,0.13,0.01,0,0.01,0.15 8787,Jikkyou Powerful Pro Yakyuu 2009,PS2,2009,Sports,Konami Digital Entertainment,0,0,0.15,0,0.15 8788,Blazing Angels 2: Secret Missions of WWII,PS3,2007,Simulation,Ubisoft,0.1,0.03,0,0.02,0.15 8789,Bigfoot: Collision Course,DS,2009,Racing,Zoo Digital Publishing,0.14,0,0,0.01,0.15 8790,Marvel Super Hero Squad: The Infinity Gauntlet,X360,2010,Action,THQ,0.12,0.02,0,0.01,0.15 8791,Kidou Senkan Nadesico,SAT,1997,Strategy,Sega,0,0,0.15,0,0.15 8792,Tears to Tiara II: Heir of the Overlord,PS3,2013,Role-Playing,Nippon Ichi Software,0.07,0.02,0.06,0.01,0.15 8793,Frogger's Adventures: The Rescue,GC,2003,Platform,Konami Digital Entertainment,0.12,0.03,0,0,0.15 8794,The Incredibles: Rise of the Underminer,DS,2005,Action,THQ,0.13,0.01,0,0.01,0.15 8795,Darksiders,PC,2010,Action,THQ,0.07,0.06,0,0.02,0.15 8796,The Secret Saturdays: Beasts of the 5th Sun,PS2,2009,Action,D3Publisher,0.05,0.02,0,0.08,0.15 8797,Countdown: The Game,DS,2009,Puzzle,Mindscape,0,0.14,0,0.01,0.15 8798,Active Life Explorer,Wii,2010,Sports,Namco Bandai Games,0.14,0,0,0.01,0.15 8799,MLB Power Pros 2008,PS2,2008,Sports,Konami Digital Entertainment,0.05,0.04,0.05,0.01,0.15 8800,The Fairly Odd Parents: Clash with the Anti-World,GBA,2005,Adventure,THQ,0.11,0.04,0,0,0.15 8801,Theatrhythm Dragon Quest,3DS,2015,Misc,Square Enix,0,0,0.15,0,0.15 8802,Major League Baseball 2K10,DS,2010,Sports,Take-Two Interactive,0.14,0,0,0.01,0.15 8803,Naruto: Powerful Shippuden,3DS,2012,Platform,Namco Bandai Games,0.08,0.02,0.04,0.01,0.15 8804,Disney's The Lion King: Simba's Mighty Adventure,PS,2000,Action,Activision,0.08,0.06,0,0.01,0.15 8805,Family Party: Fitness Fun,Wii,2010,Sports,D3Publisher,0.14,0,0,0.01,0.15 8806,Thor: God of Thunder,PS3,2011,Action,Sega,0.07,0.06,0,0.02,0.15 8807,Fantastic Four: Rise of the Silver Surfer,PS3,2007,Action,Take-Two Interactive,0.12,0.02,0,0.02,0.15 8808,Metal Slug Anthology,Wii,2006,Shooter,Ignition Entertainment,0.12,0.01,0,0.01,0.15 8809,GoldenEye 007 (2010),DS,2010,Action,Activision,0.11,0.03,0,0.01,0.15 8810,Jikkyou Powerful Pro Yakyuu 2012,PSP,2012,Action,Konami Digital Entertainment,0,0,0.15,0,0.15 8811,All Japan Pro Wrestling featuring Virtua,SAT,1997,Fighting,Sega,0,0,0.15,0,0.15 8812,Rudra no Hihou,SNES,1996,Role-Playing,SquareSoft,0,0,0.15,0,0.15 8813,Gundam Breaker 2,PSV,2014,Action,Namco Bandai Games,0,0,0.15,0,0.15 8814,Prince of Persia: The Sands of Time,GBA,2003,Action,Ubisoft,0.11,0.04,0,0,0.15 8815,Cake Mania: In The Mix!,Wii,2008,Puzzle,Majesco Entertainment,0.14,0,0,0.01,0.15 8816,Zoids: Battle Legends,GC,2003,Action,Tomy Corporation,0.12,0.03,0,0,0.15 8817,World Series Baseball 2K3,XB,2003,Sports,Sega,0.11,0.03,0,0.01,0.15 8818,Serious Sam,XB,2002,Shooter,Take-Two Interactive,0.11,0.03,0,0.01,0.15 8819,Kowloon's Gate,PS,1997,Adventure,Sony Computer Entertainment,0,0,0.14,0.01,0.15 8820,Killer7,GC,2005,Action,Capcom,0.12,0.03,0,0,0.15 8821,Kingdom of Paradise,PSP,2005,Role-Playing,Sony Computer Entertainment,0.14,0,0,0.01,0.15 8822,Hidden Mysteries: Salem Secrets - Witch Trials of 1692,DS,2010,Puzzle,Astragon,0.09,0.04,0,0.01,0.15 8823,NBA Street Homecourt,PS3,2007,Sports,Electronic Arts,0.12,0.02,0,0.02,0.15 8824,The Sims Medieval: Pirates and Nobles,PC,2011,Simulation,Electronic Arts,0.05,0.08,0,0.02,0.15 8825,The Cursed Crusade,X360,2011,Action,DTP Entertainment,0.08,0.05,0,0.01,0.15 8826,Super Monkey Ball Adventure,GC,2006,Platform,Sega,0.12,0.03,0,0,0.15 8827,Kids Learn Math: A+ Edition,DS,2011,Misc,Unknown,0.14,0,0,0.01,0.15 8828,FIFA Soccer 2002,PS,2001,Sports,Electronic Arts,0.08,0.06,0,0.01,0.15 8829,Build-A-Bear Workshop: Welcome to Hugsville,DS,2010,Misc,Game Factory,0.14,0,0,0.01,0.15 8830,Street Fighter Anniversary Collection,XB,2004,Fighting,Capcom,0.11,0.03,0,0.01,0.15 8831,Final Fantasy XI: Vana'diel Collection 2008,X360,2007,Role-Playing,Square Enix,0.13,0,0.01,0.01,0.15 8832,Suzumiya Haruhi no Yakusoku,PSP,2007,Adventure,Namco Bandai Games,0,0,0.15,0,0.15 8833,Shadow Ops: Red Mercury,XB,2004,Shooter,Atari,0.11,0.03,0,0.01,0.15 8834,Indigo Prophecy,PS2,2005,Adventure,Atari,0.07,0.06,0,0.02,0.15 8835,Mind Zero,PSV,2013,Role-Playing,GungHo,0.08,0,0.04,0.02,0.15 8836,World League Soccer,SNES,1991,Sports,Imagineer,0,0,0.15,0,0.15 8837,NBA ShootOut 2001,PS2,2001,Sports,Sony Computer Entertainment,0.07,0.06,0,0.02,0.15 8838,Earth Defense Force 2025,X360,2013,Shooter,D3Publisher,0.06,0.04,0.05,0.01,0.15 8839,Spider-Man: Friend or Foe,Wii,2007,Action,Activision,0.13,0.01,0,0.01,0.15 8840,Ultimate Board Game Collection,Wii,2007,Misc,Xplosiv,0.14,0,0,0.01,0.15 8841,Syndicate,PS3,2012,Shooter,EA Games,0.07,0.06,0,0.02,0.15 8842,Samurai Shodown Anthology,PS2,2008,Fighting,Ignition Entertainment,0.07,0.06,0,0.02,0.15 8843,NBA 09: The Inside,PS3,2008,Sports,Sony Computer Entertainment,0.14,0,0,0.01,0.15 8844,Musashi: Samurai Legend,PS2,2005,Role-Playing,Atari,0.07,0.06,0,0.02,0.15 8845,Saint Seiya: Soldiers' Soul,PS4,2015,Fighting,Namco Bandai Games,0,0.09,0.04,0.02,0.15 8846,Terraria,PC,2011,Action,Unknown,0,0.13,0,0.02,0.15 8847,Castlevania: Lords of Shadow - Mirror of Fate,3DS,2013,Action,Konami Digital Entertainment,0.04,0.07,0.03,0.01,0.15 8848,3rd Super Robot Wars Z: Tengoku-Hen,PS3,2015,Action,Namco Bandai Games,0,0,0.15,0,0.15 8849,Fantasia: Music Evolved,XOne,2014,Misc,Disney Interactive Studios,0.11,0.03,0,0.01,0.15 8850,Pokémon: Johto Photo Finish: Game Boy Advance Video,GBA,2004,Misc,N/A,0.11,0.04,0,0,0.15 8851,F1 2001,PS2,2001,Racing,Electronic Arts,0.07,0.06,0,0.02,0.15 8852,The Legend of Heroes: Trails of Cold Steel II,PSV,2014,Role-Playing,Nippon Ichi Software,0.02,0,0.13,0.01,0.15 8853,Top Gun: Combat Zones,GC,2002,Simulation,Titus,0.12,0.03,0,0,0.15 8854,J-League Victory Goal,SAT,1995,Sports,Sega,0,0,0.15,0,0.15 8855,Bakugan Battle Brawlers: Defenders of the Core,PSP,2010,Action,Activision,0.09,0.04,0,0.03,0.15 8856,Oreshika: Tainted Bloodlines,PSV,2014,Role-Playing,Sony Computer Entertainment,0,0,0.15,0,0.15 8857,White Knight Chronicles: Origins,PSP,2011,Role-Playing,Sony Computer Entertainment,0,0.04,0.09,0.02,0.15 8858,Return to PopoloCrois: A Story of Seasons Fairytale,3DS,2015,Simulation,Marvelous Entertainment,0.04,0,0.1,0.01,0.15 8859,Spongebob Squarepants / Fairly Odd Parents Double Pack,GBA,2005,Action,THQ,0.11,0.04,0,0,0.15 8860,History Civil War: Secret Missions,PS2,2008,Shooter,Activision,0.07,0.06,0,0.02,0.15 8861,NHL 09,PS2,2008,Sports,Electronic Arts,0.07,0.06,0,0.02,0.15 8862,Mirror's Edge Catalyst,XOne,2016,Platform,Electronic Arts,0.08,0.05,0,0.02,0.15 8863,Derby Stallion 64,N64,2001,Sports,Media Factory,0,0,0.15,0,0.15 8864,Doraemon 3: Nobi Dai no Machi SOS!,N64,2000,Platform,Epoch,0,0,0.09,0.06,0.15 8865,Space Station Silicon Valley,N64,1997,Adventure,Take-Two Interactive,0.12,0.03,0,0,0.15 8866,Dark Rift,N64,1997,Fighting,Vic Tokai,0.12,0.03,0,0,0.15 8867,Tokyo Xanadu,PSV,2015,Role-Playing,Nihon Falcom Corporation,0,0,0.15,0,0.15 8868,All-Star Baseball 2003,GC,2002,Sports,Acclaim Entertainment,0.12,0.03,0,0,0.15 8869,Burger Island,Wii,2009,Action,Destineer,0.14,0,0,0.01,0.15 8870,Petz: Dogz Talent Show,DS,2009,Simulation,Ubisoft,0.14,0,0,0.01,0.15 8871,T'ai Fu: Wrath of the Tiger,PS,1998,Action,Activision,0.08,0.06,0,0.01,0.15 8872,Rocky,XB,2002,Fighting,Rage Software,0.11,0.03,0,0.01,0.15 8873,Ford Racing 2,XB,2003,Racing,Empire Interactive,0.11,0.03,0,0.01,0.15 8874,Odin Sphere: Leifthrasir,PSV,2016,Role-Playing,Nippon Ichi Software,0.02,0.03,0.08,0.02,0.15 8875,Sam & Max: Season One,Wii,2008,Adventure,JoWood Productions,0.13,0.01,0,0.01,0.15 8876,Virtua Tennis 4,Wii,2011,Sports,Sega,0.05,0.08,0,0.02,0.15 8877,Tetris Attack,SNES,1995,Puzzle,Nintendo,0,0,0.15,0,0.15 8878,Candace Kane's Candy Factory,Wii,2008,Action,Destineer,0.14,0,0,0.01,0.15 8879,BloodRayne 2,XB,2004,Shooter,THQ,0.11,0.03,0,0.01,0.15 8880,Hot Wheels: Beat That!,Wii,2007,Racing,Activision,0.13,0,0,0.01,0.15 8881,Soldier of Fortune: Payback,PS3,2007,Shooter,Activision,0.12,0.02,0,0.01,0.15 8882,Jaws Unleashed,XB,2006,Action,THQ,0.11,0.03,0,0.01,0.15 8883,Pro Yaky? Spirits 6,PS3,2009,Sports,Konami Digital Entertainment,0,0,0.15,0,0.15 8884,Star Trek: Voyager Elite Force,PS2,2001,Shooter,Codemasters,0.07,0.06,0,0.02,0.15 8885,X-Men: The Official Game,GC,2006,Action,Activision,0.12,0.03,0,0,0.15 8886,Brain Boost: Gamma Wave,DS,2005,Puzzle,505 Games,0.14,0,0,0.01,0.15 8887,Scarface: The World is Yours,Wii,2007,Action,Vivendi Games,0.12,0.01,0,0.01,0.15 8888,Rock Band: Metal Track Pack,X360,2009,Misc,MTV Games,0.14,0,0,0.01,0.15 8889,Chessmaster II,PS,1998,Strategy,Mindscape,0.08,0.06,0,0.01,0.15 8890,All-Star Baseball 2003,GBA,2002,Sports,Acclaim Entertainment,0.11,0.04,0,0,0.15 8891,Scooby-Doo! Mystery Mayhem,XB,2004,Action,THQ,0.11,0.03,0,0.01,0.15 8892,Winning Post 4,PS,1999,Sports,Tecmo Koei,0,0,0.14,0.01,0.15 8893,Major League Baseball 2K13,PS3,2013,Sports,Take-Two Interactive,0.14,0,0,0.01,0.15 8894,DreamWorks Super Star Kartz,Wii,2011,Racing,Activision,0.1,0.04,0,0.01,0.15 8895,Pro Baseball Spirits 2015,PS3,2015,Action,Konami Digital Entertainment,0,0,0.15,0,0.15 8896,187: Ride or Die,PS2,2005,Racing,Ubisoft,0.07,0.06,0,0.02,0.15 8897,Curious George,GC,2006,Action,Namco Bandai Games,0.11,0.03,0,0,0.15 8898,Strawberry Shortcake: Game Boy Advance Video Volume 1,GBA,2004,Misc,N/A,0.11,0.04,0,0,0.15 8899,Armored Core: For Answer,X360,2008,Simulation,Ubisoft,0.06,0.01,0.07,0.01,0.15 8900,Geist,GC,2005,Adventure,Nintendo,0.11,0.03,0,0,0.15 8901,eJay Clubworld,PS2,N/A,Misc,Empire Interactive,0.07,0.06,0,0.02,0.15 8902,Cardinal Syn,PS,1998,Fighting,Sony Computer Entertainment,0.08,0.06,0,0.01,0.15 8903,Charm Girls Club: Pajama Party,Wii,2009,Misc,Electronic Arts,0.14,0,0,0.01,0.15 8904,Street Fighter Alpha 3,GBA,2002,Fighting,Capcom,0.11,0.04,0,0,0.15 8905,The Wizard of Oz: Beyond The Yellow Brick Road,DS,2008,Role-Playing,D3Publisher,0.13,0,0,0.01,0.15 8906,Mobile Suit Gundam Side Story III: Sabakareshi Mono,SAT,1997,Shooter,Namco Bandai Games,0,0,0.15,0,0.15 8907,Ridge Racer DS,DS,2004,Racing,Namco Bandai Games,0.14,0,0,0.01,0.15 8908,Warriors Orochi 3,PS4,2014,Action,Tecmo Koei,0.04,0.05,0.04,0.02,0.15 8909,Nancy Drew: The White Wolf of Icicle Creek,Wii,2008,Adventure,Sega,0.14,0,0,0.01,0.15 8910,Super Street Fighter II,GEN,1993,Fighting,Capcom,0,0,0.15,0,0.15 8911,Metal Gear Solid: Peace Walker HD Edition,PS3,2011,Action,Konami Digital Entertainment,0,0,0.15,0,0.15 8912,Battle Stadium D.O.N,PS2,2006,Fighting,Namco Bandai Games,0,0,0.15,0,0.15 8913,No.1 Muscle Ranking - Kinniku Banzuke Vol. 2: Aratanarugenkai Enochousen!,PS,2000,Sports,Konami Digital Entertainment,0,0,0.14,0.01,0.15 8914,Brain Boost: Beta Wave,DS,2005,Puzzle,505 Games,0.14,0,0,0.01,0.15 8915,Power Pro Kun Pocket 9,DS,2006,Sports,Konami Digital Entertainment,0,0,0.15,0,0.15 8916,Rubik's World,Wii,2008,Puzzle,Game Factory,0.13,0.01,0,0.01,0.15 8917,Gallop & Ride!,Wii,2008,Sports,THQ,0.14,0,0,0.01,0.15 8918,Shenmue II,DC,2001,Adventure,Sega,0,0,0.15,0,0.15 8919,Major League Baseball 2K8,PS2,2008,Sports,Bethesda Softworks,0.07,0.06,0,0.02,0.15 8920,Capcom Classics Collection,XB,2005,Misc,Capcom,0.11,0.03,0,0.01,0.15 8921,Fugitive Hunter: War on Terror,PS2,2003,Shooter,Play It,0.07,0.06,0,0.02,0.15 8922,The Incredible Hulk: Ultimate Destruction,GC,2005,Action,Vivendi Games,0.11,0.03,0,0,0.15 8923,Prince of Persia: The Two Thrones,GC,2005,Action,Ubisoft,0.11,0.03,0,0,0.15 8924,Ore no Imouto ga Konna ni Kawaii wake ga Nai Portable,PSP,2011,Adventure,Banpresto,0,0,0.15,0,0.15 8925,Baseball Blast!,Wii,2009,Sports,Take-Two Interactive,0.14,0,0,0.01,0.15 8926,Pac-Man World 3,XB,2005,Platform,Namco Bandai Games,0.11,0.04,0,0.01,0.15 8927,The Walking Dead: Season Two,PSV,2014,Adventure,Telltale Games,0.1,0,0.01,0.03,0.15 8928,Harvest Moon: Hero of Leaf Valley,PSP,2009,Simulation,Rising Star Games,0.07,0.02,0.05,0.02,0.15 8929,Phantasy Star Online Episode I & II,XB,2003,Role-Playing,Sega,0.11,0.03,0,0.01,0.15 8930,F1 2012,PC,2012,Racing,Codemasters,0.01,0.11,0,0.03,0.15 8931,All-Star Baseball 2005,XB,N/A,Sports,Unknown,0.11,0.03,0,0.01,0.15 8932,Rayman Raving Rabbids,DS,2007,Misc,Ubisoft,0.13,0.01,0,0.01,0.15 8933,Kung-Fu: High Impact,X360,2011,Action,Black Bean Games,0.08,0.06,0,0.01,0.15 8934,SNK Arcade Classics Vol. 1,PSP,2008,Misc,Ignition Entertainment,0.13,0,0.01,0.01,0.15 8935,Darkstalkers Chronicle: The Chaos Tower,PSP,2004,Fighting,Capcom,0.13,0,0,0.01,0.15 8936,NHL 2K10,X360,2009,Sports,Take-Two Interactive,0.11,0.02,0,0.01,0.15 8937,Batman Begins,GC,2005,Action,Electronic Arts,0.11,0.03,0,0,0.15 8938,Toy Story Racer,PS,2001,Racing,Activision,0.08,0.06,0,0.01,0.15 8939,Yakuza: Ishin,PS4,2014,Action,Sega,0,0,0.15,0,0.15 8940,F1 2011,PSV,2011,Racing,Codemasters,0.03,0.08,0.01,0.03,0.15 8941,Disney's Donald Duck: Goin' Quackers,PS,2000,Platform,Ubisoft,0.08,0.06,0,0.01,0.15 8942,Mobile Suit Gundam: Perfect One Year War,PS,1997,Strategy,Namco Bandai Games,0,0,0.14,0.01,0.15 8943,Galerians,PS,1999,Adventure,Crave Entertainment,0.08,0.06,0,0.01,0.15 8944,Crash: Twinsanity,XB,2004,Platform,Vivendi Games,0.11,0.03,0,0.01,0.15 8945,DrumMania,PS2,2000,Simulation,Konami Digital Entertainment,0,0,0.15,0,0.15 8946,Yu-Gi-Oh! Nightmare Troubadour (US sales),DS,2005,Action,Konami Digital Entertainment,0.15,0,0,0,0.15 8947,Code:Realize - Sousei no Himegimi,PSV,2014,Adventure,Idea Factory,0.09,0,0.03,0.03,0.15 8948,Hoppechan: Tsukutte! Asonde! Punipuni Town!!,3DS,2013,Action,Nippon Columbia,0,0,0.15,0,0.15 8949,Deus Ex: Mankind Divided,XOne,2016,Role-Playing,Square Enix,0.08,0.06,0,0.01,0.15 8950,Arena Football,XB,2006,Sports,Electronic Arts,0.11,0.03,0,0.01,0.15 8951,Tamagotchi no Narikiri Channel,DS,2009,Role-Playing,Namco Bandai Games,0,0,0.15,0,0.15 8952,Power Pro Kun Pocket 1+2,GBA,2004,Sports,Konami Digital Entertainment,0,0,0.14,0,0.15 8953,Rayman Origins,3DS,2012,Platform,Ubisoft,0.06,0.08,0,0.01,0.15 8954,Thor: God of Thunder,X360,2011,Action,Sega,0.09,0.04,0,0.01,0.15 8955,Medal of Honor: Infiltrator,GBA,2003,Shooter,Electronic Arts,0.11,0.04,0,0,0.15 8956,Risen 2: Dark Waters,X360,2012,Role-Playing,Deep Silver,0.05,0.08,0,0.01,0.15 8957,Blazing Dragons,PS,1996,Adventure,Crystal Dynamics,0.08,0.06,0,0.01,0.15 8958,Geometry Wars: Galaxies,DS,2007,Shooter,Vivendi Games,0.13,0,0,0.01,0.15 8959,Super Monkey Ball Deluxe,XB,2005,Misc,Sega,0.11,0.03,0,0.01,0.15 8960,Shin Megami Tensei: Devil Summoner - Soul Hackers,PS,1999,Role-Playing,Atlus,0,0,0.14,0.01,0.15 8961,Shin Chan: ¡Aventuras de Cine!,DS,2008,Platform,505 Games,0,0,0.15,0,0.15 8962,Alien: Isolation,PC,2014,Shooter,Sega,0,0.13,0,0.01,0.15 8963,High Velocity Bowling,PS3,2010,Sports,Sony Computer Entertainment,0.13,0,0,0.01,0.15 8964,Tamagotchi Collection,DS,2011,Misc,Namco Bandai Games,0,0,0.15,0,0.15 8965,Pac-Man Party 3D,3DS,2011,Misc,Namco Bandai Games,0.09,0.04,0,0.01,0.15 8966,"NewU Fitness First Mind Body, Yoga & Pilates Workout",Wii,2010,Sports,Black Bean Games,0.12,0.02,0,0.01,0.15 8967,Backyard Sports: Sandlot Sluggers,DS,2010,Sports,Atari,0.14,0,0,0.01,0.15 8968,Turbo Prop Racing,PS,1997,Racing,Sony Computer Entertainment,0.08,0.06,0,0.01,0.15 8969,Barbie Superpack: Secret Agent / Groovy Games,GBA,2005,Misc,Vivendi Games,0.1,0.04,0,0,0.15 8970,Tom Clancy's Ghost Recon,GC,2003,Shooter,Ubisoft,0.11,0.03,0,0,0.15 8971,Dance Dance Revolution (North America),PS,2001,Simulation,Konami Digital Entertainment,0.08,0.06,0,0.01,0.15 8972,Bakugan Battle Brawlers: Defenders of the Core,X360,2010,Action,Activision,0.11,0.02,0,0.01,0.15 8973,Mad Dash Racing,XB,2001,Racing,Eidos Interactive,0.11,0.03,0,0.01,0.15 8974,Dreamworks 2-in-1 Party Pack,DS,2010,Misc,Activision,0.14,0,0,0.01,0.15 8975,Summon Night 5,PSP,2013,Role-Playing,Namco Bandai Games,0,0,0.15,0,0.15 8976,MotoGP 2: Ultimate Racing Technology,PS2,2001,Racing,Sony Computer Entertainment,0.07,0.06,0,0.02,0.15 8977,Black * Rock Shooter: The Game,PSP,2011,Role-Playing,Unknown,0,0,0.15,0,0.15 8978,Travel Games For Dummies,DS,2008,Misc,Electronic Arts,0.13,0,0,0.01,0.15 8979,BMX XXX,PS2,2002,Sports,Acclaim Entertainment,0.07,0.06,0,0.02,0.15 8980,SafeCracker: The Ultimate Puzzle Adventure,DS,2009,Puzzle,The Adventure Company,0.07,0.06,0,0.01,0.15 8981,Tiger Woods PGA Tour,DS,2004,Sports,Electronic Arts,0.13,0,0,0.01,0.15 8982,Dragon Ball Z: Idainaru Dragon Ball Densetsu,SAT,1995,Fighting,Namco Bandai Games,0,0,0.15,0,0.15 8983,Sonic Advance & Sonic Pinball Party Combo Pack,GBA,2005,Misc,Sega,0.1,0.04,0,0,0.15 8984,Boktai: The Sun is in Your Hand,GBA,2003,Role-Playing,Konami Digital Entertainment,0.1,0.04,0,0,0.15 8985,Cars: Mater-National Championship,X360,2007,Racing,THQ,0.13,0,0,0.01,0.15 8986,Making History: The Great War,Wii,2010,Strategy,Namco Bandai Games,0,0,0.15,0,0.15 8987,Drawn to Life Collection,DS,2010,Misc,THQ,0.14,0,0,0.01,0.15 8988,Guilty Gear X2 #Reload,XB,2004,Fighting,Zoo Digital Publishing,0.11,0.03,0,0.01,0.15 8989,Wizardry VII: Gadeia no Houshu,PS,1995,Role-Playing,Sony Computer Entertainment,0,0,0.14,0.01,0.15 8990,Dynasty Warriors 8: Xtreme Legends,PSV,2013,Action,Tecmo Koei,0.04,0.03,0.05,0.02,0.15 8991,Moshi Monsters: Katsuma Unleashed,DS,2013,Action,Activision,0,0.13,0,0.02,0.15 8992,Elf: The Movie,GBA,2004,Action,Crave Entertainment,0.1,0.04,0,0,0.15 8993,Metal Slug 7,DS,2008,Shooter,Ignition Entertainment,0.13,0,0.01,0.01,0.15 8994,MLB SlugFest 20-03,GC,2002,Sports,Midway Games,0.11,0.03,0,0,0.15 8995,Tamagotchi no Appare! Niji Venture,DS,2007,Role-Playing,Namco Bandai Games,0,0,0.14,0,0.14 8996,Grabbed by the Ghoulies,XB,2003,Action,Microsoft Game Studios,0.11,0.03,0,0.01,0.14 8997,Ys: The Oath in Felghana,PSP,2010,Role-Playing,Falcom Corporation,0.09,0,0.04,0.01,0.14 8998,Shadow Hearts: From The New World,PS2,2005,Role-Playing,Ghostlight,0.07,0.06,0,0.02,0.14 8999,Mega Man Powered Up,PSP,2006,Platform,Capcom,0.12,0.01,0,0.02,0.14 9000,CSI: 3 Dimensions of Murder,PS2,2007,Adventure,Ubisoft,0.07,0.06,0,0.02,0.14 9001,Barbarian,PS2,2002,Fighting,Titus,0.07,0.06,0,0.02,0.14 9002,QuickSpot,DS,2006,Misc,Namco Bandai Games,0.02,0,0.13,0,0.14 9003,Deception IV: Blood Ties,PSV,2014,Action,Tecmo Koei,0.03,0.03,0.07,0.02,0.14 9004,Tennis no Oji-Sama: Aim at The Victory!,GBA,2002,Sports,Konami Digital Entertainment,0,0,0.14,0,0.14 9005,L.A. Rush,XB,2005,Racing,Midway Games,0.11,0.03,0,0.01,0.14 9006,"Lunar 2: Eternal Blue(sales, but wrong system)",GEN,1994,Role-Playing,Game Arts,0,0,0.14,0,0.14 9007,Where the Wild Things Are,DS,2009,Platform,Warner Bros. Interactive Entertainment,0.13,0,0,0.01,0.14 9008,Pipe Dreams 3D,PS,2001,Puzzle,Empire Interactive,0.08,0.05,0,0.01,0.14 9009,Derby Stallion Gold,3DS,2014,Sports,Kadokawa Shoten,0,0,0.14,0,0.14 9010,Adventure Time: Explore the Dungeon Because I Don't Know!,3DS,2013,Action,D3Publisher,0.1,0.03,0,0.01,0.14 9011,Lost Dimension,PSV,2014,Role-Playing,Nippon Ichi Software,0.07,0.03,0.02,0.03,0.14 9012,Fox Sports Golf '99,PS,1997,Sports,Gremlin Interactive Ltd,0.08,0.05,0,0.01,0.14 9013,Jurassic: The Hunted,PS2,2009,Shooter,Activision,0.07,0.06,0,0.02,0.14 9014,Power Rangers: Super Legends,PS2,2007,Action,Disney Interactive Studios,0.07,0.06,0,0.02,0.14 9015,Sakura Wars GB,GB,2000,Adventure,Media Factory,0,0,0.14,0,0.14 9016,Shining Force CD,SCD,1994,Strategy,Sega,0,0,0.14,0,0.14 9017,Rayman 3,GBA,2003,Platform,Ubisoft,0.1,0.04,0,0,0.14 9018,Fatal Frame,PS2,2001,Action,Wanadoo,0.07,0.06,0,0.02,0.14 9019,The Fifth Element,PS,1998,Action,Sony Computer Entertainment,0.08,0.05,0,0.01,0.14 9020,Kung Fu Panda 2,Wii,2011,Action,THQ,0.08,0.05,0,0.01,0.14 9021,Fast Food Panic,DS,2010,Simulation,Nobilis,0.13,0,0,0.01,0.14 9022,Diner Dash: Flo on the Go,DS,2009,Puzzle,Zoo Games,0.13,0,0,0.01,0.14 9023,Adrenalin Misfits,X360,2010,Racing,Konami Digital Entertainment,0.12,0.02,0,0.01,0.14 9024,Okaeri! Chibi-Robo! Happy Richie Oosouji,DS,2009,Adventure,Nintendo,0,0,0.14,0,0.14 9025,Wild ARMs 4,PS2,2005,Role-Playing,505 Games,0.07,0.06,0,0.02,0.14 9026,Haunted House,Wii,2010,Action,Atari,0.13,0,0,0.01,0.14 9027,Ratatouille,GC,2007,Action,THQ,0.11,0.03,0,0,0.14 9028,G.I. Joe: The Rise of Cobra,PS2,2009,Action,Electronic Arts,0.11,0,0,0.03,0.14 9029,Casper: Spirit Dimensions,PS2,2001,Platform,TDK Mediactive,0.07,0.05,0,0.02,0.14 9030,Super Robot Taisen OG Saga: Endless Frontier (JP sales),DS,2008,Role-Playing,Namco Bandai Games,0,0,0.14,0,0.14 9031,Sengoku Musou 3 Empires,PS3,2011,Action,Tecmo Koei,0,0,0.14,0,0.14 9032,Dream Pinball 3D,Wii,2008,Misc,SouthPeak Games,0.1,0.03,0,0.01,0.14 9033,Thunder Truck Rally,PS,1997,Racing,Psygnosis,0.08,0.05,0,0.01,0.14 9034,Dishonored,XOne,2015,Action,Bethesda Softworks,0.08,0.05,0,0.01,0.14 9035,Klonoa: Empire of Dreams,GBA,2001,Platform,Infogrames,0.1,0.04,0,0,0.14 9036,G.I. Joe: The Rise of Cobra,PSP,2009,Action,Electronic Arts,0.11,0.02,0,0.02,0.14 9037,Dragon Age: Origins - Ultimate Edition,PC,2010,Role-Playing,Electronic Arts,0,0.12,0,0.02,0.14 9038,Balloon Pop,DS,2009,Puzzle,UFO Interactive,0.13,0,0,0.01,0.14 9039,Disney Infinity 2.0: Marvel Super Heroes,PSV,2015,Action,Disney Interactive Studios,0,0.11,0,0.03,0.14 9040,Iron & Blood,PS,1996,Fighting,Acclaim Entertainment,0.08,0.05,0,0.01,0.14 9041,Asphalt: Urban GT 2,DS,2006,Racing,Ubisoft,0.09,0.04,0,0.01,0.14 9042,Pinball Hall of Fame: The Gottlieb Collection,Wii,2006,Misc,System 3 Arcade Software,0.13,0,0,0.01,0.14 9043,Second Sight,PS2,2004,Adventure,Codemasters,0.07,0.05,0,0.02,0.14 9044,Spider-Man: Edge of Time,DS,2011,Action,Activision,0.12,0.01,0,0.01,0.14 9045,Monster House,PS2,2006,Adventure,THQ,0.07,0.05,0,0.02,0.14 9046,Phantom Brave,PS2,2004,Role-Playing,Tecmo Koei,0.07,0.05,0,0.02,0.14 9047,Just Cause,X360,2006,Action,Eidos Interactive,0.1,0.03,0.01,0.01,0.14 9048,ArmA II,PC,2009,Shooter,505 Games,0,0.12,0,0.03,0.14 9049,Championship Motocross 2001 featuring Ricky Carmichael,PS,2001,Racing,THQ,0.08,0.05,0,0.01,0.14 9050,Kenka Banchou 5: Otoko no Housoku,PSP,2011,Action,Spike,0,0,0.14,0,0.14 9051,Legend of the Guardians: The Owls of Ga'Hoole,DS,2010,Action,Warner Bros. Interactive Entertainment,0.11,0.02,0,0.01,0.14 9052,Doshin the Giant,GC,2002,Simulation,Nintendo,0,0,0.14,0,0.14 9053,Shrek 2 and Shark Tale 2-in-1 Pack,GBA,2005,Misc,Activision,0.1,0.04,0,0,0.14 9054,Star Ocean: Blue Sphere,GB,2001,Role-Playing,Enix Corporation,0,0,0.14,0,0.14 9055,Mojo!,PS2,2003,Puzzle,Mindscape,0.07,0.05,0,0.02,0.14 9056,Destroy All Humans! Big Willy Unleashed,Wii,2008,Action,THQ,0.13,0,0,0.01,0.14 9057,Age of Empires: Collector's Edition,PC,2000,Strategy,Ubisoft,0.02,0.1,0,0.02,0.14 9058,Ford Racing Off Road,PSP,2008,Racing,Xplosiv,0.05,0.08,0,0.02,0.14 9059,Kamen Rider Ryuki,PS,2002,Action,Namco Bandai Games,0,0,0.13,0.01,0.14 9060,Front Mission Alternative,PS,1997,Strategy,SquareSoft,0,0,0.13,0.01,0.14 9061,World Championship Poker: Howard Lederer - All In,PSP,2006,Misc,505 Games,0.13,0,0,0.01,0.14 9062,FIFA Soccer 2005,GC,2004,Sports,Electronic Arts,0.11,0.03,0,0,0.14 9063,Cave Story 3D,3DS,2011,Platform,Nippon Ichi Software,0.09,0.03,0.01,0.01,0.14 9064,The Orange Box,PC,2007,Shooter,Electronic Arts,0,0.11,0,0.03,0.14 9065,Super Dodgeball Brawlers,DS,2008,Sports,Arc System Works,0.13,0,0,0.01,0.14 9066,Victorious Boxers: Revolution,Wii,2007,Fighting,Ubisoft,0.07,0,0.06,0.01,0.14 9067,Record of Agarest War 2,PS3,2010,Role-Playing,Compile Heart,0.09,0,0.04,0.01,0.14 9068,SBK 2011: FIM Superbike World Championship,PS3,2011,Racing,Black Bean Games,0.01,0.1,0,0.03,0.14 9069,Power Stone,DC,1998,Fighting,Eidos Interactive,0,0,0.14,0,0.14 9070,Jonny Moseley Mad Trix,PS2,2001,Sports,3DO,0.07,0.05,0,0.02,0.14 9071,Monster Lab,DS,2008,Role-Playing,Eidos Interactive,0.12,0.01,0,0.01,0.14 9072,Uta no * Prince-Sama: Repeat,PSP,2011,Adventure,Broccoli,0,0,0.14,0,0.14 9073,Senran Kagura Burst: Guren no Sh?jo-tachi,3DS,2012,Action,Marvelous Entertainment,0,0,0.14,0,0.14 9074,MTV Music Generator 3: This Is the Remix,PS2,2004,Misc,Codemasters,0.07,0.05,0,0.02,0.14 9075,Cake Mania 3,DS,2009,Simulation,Majesco Entertainment,0.13,0,0,0.01,0.14 9076,.hack//Link,PSP,2010,Role-Playing,Namco Bandai Games,0,0,0.14,0,0.14 9077,Terminator 3: Rise of the Machines,XB,2003,Action,Atari,0.11,0.03,0,0.01,0.14 9078,Star Wars: Knights of the Old Republic,PC,2003,Role-Playing,LucasArts,0.01,0.1,0,0.02,0.14 9079,SSX On Tour,XB,2005,Sports,Electronic Arts,0.11,0.03,0,0.01,0.14 9080,NCAA College Basketball 2K3,XB,2002,Sports,Sega,0.11,0.03,0,0.01,0.14 9081,Class of Heroes,PSP,2008,Role-Playing,Acquire,0.06,0,0.08,0.01,0.14 9082,Yogi Bear: The Video Game,DS,2010,Action,D3Publisher,0.1,0.03,0,0.01,0.14 9083,Our House Party!,Wii,N/A,Simulation,Unknown,0.13,0,0,0.01,0.14 9084,The Legend of Heroes II: Prophecy of the Moonlight Witch,PSP,2004,Role-Playing,Namco Bandai Games,0.03,0,0.11,0,0.14 9085,Cranium Kabookii,Wii,2007,Misc,Ubisoft,0.13,0,0,0.01,0.14 9086,Hero's Saga Laevatein Tactics,DS,2008,Role-Playing,GungHo,0.13,0,0,0.01,0.14 9087,Doom,GBA,2001,Shooter,Activision,0.1,0.04,0,0,0.14 9088,Gundam Breaker 2,PS3,2014,Action,Namco Bandai Games,0,0,0.14,0,0.14 9089,TRINITY: Souls of Zill O'll,PS3,2010,Role-Playing,Ubisoft Annecy,0.06,0.03,0.03,0.02,0.14 9090,Mary-Kate and Ashley: Winners Circle,PS,2001,Action,Acclaim Entertainment,0.08,0.05,0,0.01,0.14 9091,PaRappa The Rapper 2,PS2,2001,Misc,Sony Computer Entertainment,0.07,0.05,0,0.02,0.14 9092,Hexyz Force,PSP,2009,Role-Playing,Atlus,0.07,0,0.06,0.01,0.14 9093,OutRun 2,XB,2004,Racing,Sega,0.11,0.03,0,0.01,0.14 9094,Okami,PS3,2012,Action,Capcom,0,0,0.14,0,0.14 9095,Marvel vs. Capcom 2: New Age of Heroes,DC,2000,Fighting,Virgin Interactive,0,0,0.14,0,0.14 9096,Hitman: Blood Money,XB,2006,Action,Eidos Interactive,0.11,0.03,0,0.01,0.14 9097,Soukaigi,PS,1998,Role-Playing,SquareSoft,0,0,0.13,0.01,0.14 9098,Naruto Shippuden: Ninja Destiny 3,DS,2006,Fighting,D3Publisher,0,0.01,0.13,0,0.14 9099,Xevious 3D/G+,PS,1997,Shooter,Sony Computer Entertainment,0.01,0.01,0.11,0.01,0.14 9100,Pipe Mania,PS2,2008,Puzzle,Empire Interactive,0.07,0.05,0,0.02,0.14 9101,Gretzky NHL 06,PSP,2005,Sports,Sony Computer Entertainment,0.13,0,0,0.01,0.14 9102,Shonen Jump's Shaman King: Master of Spirits,GBA,2004,Role-Playing,Konami Digital Entertainment,0.1,0.04,0,0,0.14 9103,PANGYA: Fantasy Golf,PSP,2009,Sports,Takara Tomy,0.09,0,0.04,0.01,0.14 9104,NFL Blitz 20-03,XB,2002,Sports,Midway Games,0.11,0.03,0,0.01,0.14 9105,Sumikko Gurashi: Omise Hajimerundesu,3DS,2015,Action,Nippon Columbia,0,0,0.14,0,0.14 9106,Pirates: The Legend of Black Kat,PS2,2002,Adventure,Electronic Arts,0.07,0.05,0,0.02,0.14 9107,Fur Fighters: Viggo's Revenge,PS2,2001,Action,Acclaim Entertainment,0.07,0.05,0,0.02,0.14 9108,Krull,2600,1982,Action,Atari,0.13,0.01,0,0,0.14 9109,Yu-Gi-Oh! Monster Capture GB,GB,2000,Role-Playing,Konami Digital Entertainment,0,0,0.14,0,0.14 9110,Risen,PC,2009,Role-Playing,Deep Silver,0,0.11,0,0.03,0.14 9111,Top Spin 3,DS,2008,Action,D3Publisher,0.11,0.02,0,0.01,0.14 9112,Zapper: One Wicked Cricket!,GBA,2002,Platform,Infogrames,0.1,0.04,0,0,0.14 9113,The Da Vinci Code,PS2,2006,Action,Take-Two Interactive,0.07,0.05,0,0.02,0.14 9114,Watch Dogs,WiiU,2014,Action,Ubisoft,0.08,0.05,0,0.01,0.14 9115,Mr. Driller: Drill Spirits,DS,2004,Puzzle,Nintendo,0.08,0,0.05,0.01,0.14 9116,Arctic Tale,DS,2007,Adventure,Zoo Digital Publishing,0.13,0,0,0.01,0.14 9117,Scooby-Doo! Night of 100 Frights,XB,2003,Platform,THQ,0.11,0.03,0,0.01,0.14 9118,MX vs. ATV Reflex,DS,2009,Racing,THQ,0.13,0,0,0.01,0.14 9119,Anno 1701: Dawn of Discovery,DS,2007,Simulation,Touchstone,0.07,0.06,0,0.02,0.14 9120,Chicken Shoot,DS,2007,Action,Zoo Digital Publishing,0.13,0,0,0.01,0.14 9121,Dead to Rights,GC,2002,Shooter,Electronic Arts,0.11,0.03,0,0,0.14 9122,Sphinx and the Cursed Mummy,GC,2003,Action,THQ,0.11,0.03,0,0,0.14 9123,Cabela's Outdoor Adventures (2009),PS2,2009,Sports,Activision Value,0.07,0.05,0,0.02,0.14 9124,T.R.A.G. - Tactical Rescue Assault Group: Mission of Mercy,PS,1998,Adventure,Sunsoft,0.08,0.05,0,0.01,0.14 9125,Naruto RPG 2: Chidori vs Rasengan,DS,2005,Role-Playing,Tomy Corporation,0,0,0.14,0,0.14 9126,Destruction Derby Raw,PS,2000,Racing,Sony Computer Entertainment,0.08,0.05,0,0.01,0.14 9127,Project V6,PS,1998,Strategy,General Entertainment,0,0,0.13,0.01,0.14 9128,Farming Simulator 2012,3DS,2012,Action,Excalibur Publishing,0,0.12,0,0.02,0.14 9129,NFL Head Coach 09,PS3,2008,Sports,Electronic Arts,0.13,0,0,0.01,0.14 9130,World Tour Soccer 2003,PS2,2002,Sports,Sony Computer Entertainment,0.07,0.05,0,0.02,0.14 9131,Akiba's Trip,PSP,2011,Adventure,Acquire,0,0,0.14,0,0.14 9132,Bravo Air Race,PS,1997,Racing,THQ,0.08,0.05,0,0.01,0.14 9133,Onimusha Essentials,PS2,2008,Action,Capcom,0.07,0.05,0,0.02,0.14 9134,Blazing Angels 2: Secret Missions of WWII,X360,2007,Simulation,Ubisoft,0.11,0.02,0,0.01,0.14 9135,Gundam: The Battle Master,PS,1997,Fighting,Namco Bandai Games,0,0,0.13,0.01,0.14 9136,Spyro: A Hero's Tail,XB,2004,Platform,Vivendi Games,0.11,0.03,0,0.01,0.14 9137,¡Shin Chan Flipa en colores!,DS,2007,Platform,505 Games,0,0,0.14,0,0.14 9138,Just Cause 3,PC,2015,Action,Square Enix,0.03,0.11,0,0.01,0.14 9139,Eternal Poison,PS2,2008,Role-Playing,Banpresto,0.07,0.05,0,0.02,0.14 9140,Lord of the Rings: Tactics,PSP,2005,Strategy,Electronic Arts,0.11,0.02,0,0.02,0.14 9141,X-Blades,X360,2009,Action,SouthPeak Games,0.1,0.02,0.02,0.01,0.14 9142,Gretzky NHL 06,PS2,2005,Sports,Sony Computer Entertainment,0.07,0.05,0,0.02,0.14 9143,Gungrave: Overdose,PS2,2004,Shooter,Play It,0.07,0.05,0,0.02,0.14 9144,Kidou Senshi Gundam: Shin Gihren no Yabou,PSP,2011,Strategy,Namco Bandai Games,0,0,0.14,0,0.14 9145,How to Train Your Dragon,X360,2010,Action,Activision,0.11,0.02,0,0.01,0.14 9146,Your Shape: Fitness Evolved 2013,WiiU,2012,Action,Ubisoft,0.06,0.07,0,0.01,0.14 9147,My Fitness Coach: Club,PS3,2011,Sports,Ubisoft,0,0.1,0,0.04,0.14 9148,NBA ShootOut 2002,PS,2001,Sports,Sony Computer Entertainment,0.08,0.05,0,0.01,0.14 9149,SingStar Vol. 3,PS3,2008,Misc,Sony Computer Entertainment,0,0.11,0,0.03,0.14 9150,The Granstream Saga,PS,1997,Role-Playing,Sony Computer Entertainment,0.08,0.05,0,0.01,0.14 9151,Scene It? Bright Lights! Big Screen!,Wii,2009,Misc,Warner Bros. Interactive Entertainment,0.13,0,0,0.01,0.14 9152,"Holy Invasion of Privacy, Badman! What Did I Do to Deserve This?",PSP,2007,Role-Playing,Nippon Ichi Software,0,0,0.13,0,0.14 9153,WCW Backstage Assault,N64,N/A,Action,Unknown,0.11,0.03,0,0,0.14 9154,Micro Machines 64 Turbo,N64,1999,Racing,Codemasters,0.11,0.03,0,0,0.14 9155,Bassmasters 2000,N64,1999,Sports,THQ,0.11,0.03,0,0,0.14 9156,Baldur's Gate: Dark Alliance,GC,2002,Role-Playing,Virgin Interactive,0.11,0.03,0,0,0.14 9157,Bio FREAKS,N64,1998,Action,GT Interactive,0.11,0.03,0,0,0.14 9158,Eternal Eyes,PS,1999,Role-Playing,Sunsoft,0.08,0.05,0,0.01,0.14 9159,Injustice: Gods Among Us,PSV,2013,Fighting,Warner Bros. Interactive Entertainment,0.11,0.01,0,0.02,0.14 9160,Fate/Unlimited Codes,PS2,2008,Fighting,Capcom,0,0,0.14,0,0.14 9161,Atari's Greatest Hits: Volume 1,DS,2010,Misc,Atari,0.13,0,0,0.01,0.14 9162,The Operative: No One Lives Forever,PS2,2002,Shooter,Electronic Arts,0.07,0.05,0,0.02,0.14 9163,International Cricket 2010,X360,2010,Sports,Codemasters,0,0.12,0,0.02,0.14 9164,Epidemic,PS,1995,Shooter,Sony Computer Entertainment,0.02,0.01,0.1,0.01,0.14 9165,Monster House,GC,2006,Adventure,THQ,0.11,0.03,0,0,0.14 9166,Dead or Alive 2,DC,2000,Fighting,Acclaim Entertainment,0,0,0.14,0,0.14 9167,Buck Fever,Wii,2009,Sports,Destineer,0.13,0,0,0.01,0.14 9168,NCAA Basketball Final Four 97,PS,1997,Sports,Mindscape,0.08,0.05,0,0.01,0.14 9169,Ecco the Dolphin: Defender of the Future,PS2,2002,Adventure,Sony Computer Entertainment,0.07,0.05,0,0.02,0.14 9170,Heroes over Europe,X360,2009,Simulation,Ubisoft,0.1,0.03,0,0.01,0.14 9171,The Bombing Islands,PS,1997,Platform,Kemco,0.08,0.05,0,0.01,0.14 9172,Earth Defense Force 2: Invaders from Planet Space,PSP,2011,Action,D3Publisher,0,0,0.14,0,0.14 9173,Bejeweled 3,PS3,N/A,Puzzle,Unknown,0.13,0,0,0.01,0.14 9174,Monster Jam,DS,2007,Racing,Activision,0.13,0,0,0.01,0.14 9175,Robots,DS,2005,Action,Vivendi Games,0.12,0.01,0,0.01,0.14 9176,Gyakuten Saiban 2,GBA,2002,Action,Capcom,0,0,0.14,0,0.14 9177,Godzilla: Save the Earth,XB,2004,Fighting,Atari,0.1,0.03,0,0,0.14 9178,Skylanders Giants,3DS,2012,Action,Activision,0.12,0.01,0,0.01,0.14 9179,Eragon,X360,2006,Action,Vivendi Games,0.12,0.01,0,0.01,0.14 9180,Micro Machines,PS2,2002,Racing,Atari,0.07,0.05,0,0.02,0.14 9181,Detective Barbie: The Mystery Cruise,PS,1999,Adventure,Mattel Interactive,0.08,0.05,0,0.01,0.14 9182,Jim Henson's the Muppets: On With the Show!,GBA,2003,Action,TDK Mediactive,0.1,0.04,0,0,0.14 9183,Desire,SAT,1997,Adventure,Imadio,0,0,0.14,0,0.14 9184,Valhalla Knights: Eldar Saga,Wii,2009,Role-Playing,Rising Star Games,0.1,0.01,0.01,0.01,0.14 9185,Lips: I Love The 80s,X360,2010,Misc,Microsoft Game Studios,0,0.12,0,0.02,0.14 9186,Monster Hunter Diary: Poka Poka Airou Village DX,3DS,2015,Action,Capcom,0,0,0.14,0,0.14 9187,Frank Thomas Big Hurt Baseball,PS,1996,Sports,Acclaim Entertainment,0.08,0.05,0,0.01,0.14 9188,Tim Burton's The Nightmare Before Christmas: The Pumpkin King,GBA,2005,Platform,Disney Interactive Studios,0.1,0.04,0,0,0.14 9189,Power Pro Kun Pocket 8,DS,2005,Sports,Konami Digital Entertainment,0,0,0.14,0,0.14 9190,Sid Meier's Pirates!,XB,2005,Strategy,Take-Two Interactive,0.11,0.03,0,0.01,0.14 9191,Enclave,XB,2002,Adventure,Swing! Entertainment,0.11,0.03,0,0.01,0.14 9192,Bottom of the 9th,PS,1996,Sports,Konami Digital Entertainment,0.08,0.05,0,0.01,0.14 9193,Pro Yaky? Spirits 2014,PS3,2014,Sports,Konami Digital Entertainment,0,0,0.14,0,0.14 9194,Dino Crisis 3,XB,2003,Action,Capcom,0.08,0.03,0.03,0,0.14 9195,Syberia,DS,2008,Action,Mindscape,0.1,0.02,0,0.01,0.14 9196,Zoobles! Spring to Life!,DS,2011,Misc,Activision,0.1,0.02,0,0.01,0.14 9197,NFL Blitz 20-03,GC,2002,Sports,Midway Games,0.11,0.03,0,0,0.14 9198,The King of Fighters '94 (CD),NG,1993,Fighting,SNK,0,0,0.14,0,0.14 9199,The Walking Dead: Season Two,XOne,2014,Adventure,Telltale Games,0.08,0.05,0,0.01,0.14 9200,Master Jin Jin's IQ Challenge,DS,2006,Misc,505 Games,0.13,0,0,0.01,0.14 9201,The Darkness II,PC,2012,Shooter,Take-Two Interactive,0.1,0.03,0,0.01,0.14 9202,Create,X360,2010,Action,Electronic Arts,0.1,0.03,0,0.01,0.14 9203,Karaoke Revolution Glee: Volume 3,X360,2011,Misc,Konami Digital Entertainment,0.13,0,0,0.01,0.14 9204,Barbie Explorer,PS,2001,Platform,Unknown,0.08,0.05,0,0.01,0.14 9205,Rango: The Video Game,Wii,2011,Action,Electronic Arts,0.08,0.04,0,0.01,0.14 9206,Disney's Chicken Little,XB,2005,Platform,Disney Interactive Studios,0.1,0.03,0,0,0.14 9207,Power Gig: Rise of the SixString,PS3,2010,Misc,Unknown,0.13,0,0,0.01,0.14 9208,Transformers: Prime,WiiU,2012,Action,Activision,0.09,0.03,0,0.01,0.14 9209,Agile Warrior F-111X,PS,1995,Simulation,Virgin Interactive,0.08,0.05,0,0.01,0.14 9210,NCIS,X360,2011,Adventure,Ubisoft,0.1,0.03,0,0.01,0.14 9211,Jikkyou Powerful Pro Yakyuu Wii,Wii,2007,Sports,Konami Digital Entertainment,0,0,0.14,0,0.14 9212,Reality Fighters,PSV,2012,Fighting,Sony Computer Entertainment,0.06,0.06,0,0.03,0.14 9213,Dynasty Warriors 7: Empires,PS3,2012,Action,Ubisoft Annecy,0,0,0.14,0,0.14 9214,Cabela's African Safari,X360,2006,Sports,Activision Value,0.13,0,0,0.01,0.14 9215,Ben 10 Galactic Racing,DS,2011,Racing,D3Publisher,0.1,0.03,0,0.01,0.14 9216,College Hoops 2K8,PS3,2007,Sports,Take-Two Interactive,0.13,0,0,0.01,0.14 9217,Super Puzzle Fighter II Turbo,PS,1996,Puzzle,Virgin Interactive,0.08,0.05,0,0.01,0.14 9218,Ninjatown,DS,2008,Strategy,SouthPeak Games,0.12,0,0,0.01,0.14 9219,Star Wars: Jedi Power Battles,GBA,2002,Action,THQ,0.1,0.04,0,0,0.14 9220,Ultimate Muscle - The Kinnikuman Legacy: Legends vs New Generation,GC,2002,Fighting,Namco Bandai Games,0.04,0.01,0.08,0,0.14 9221,Hard Rock Casino,PSP,2007,Misc,Oxygen Interactive,0.12,0,0,0.01,0.14 9222,Space Venus starring Morning Musume,PS2,2001,Misc,Sony Music Entertainment,0,0,0.14,0,0.14 9223,To Heart,PS,1999,Adventure,Aqua Plus,0,0,0.13,0.01,0.14 9224,Wild ARMs XF,PSP,2007,Role-Playing,505 Games,0.07,0,0.06,0.01,0.14 9225,Doukyuusei,TG16,1995,Adventure,NEC,0,0,0.14,0,0.14 9226,RockMan & Forte,SNES,1998,Platform,Capcom,0,0,0.14,0,0.14 9227,Persona 4: Arena Ultimax,PS3,2014,Fighting,Atlus,0,0.01,0.13,0,0.14 9228,NBA 2K13,WiiU,2012,Sports,Take-Two Interactive,0.08,0.04,0,0.01,0.14 9229,Science Papa,Wii,2009,Misc,Activision,0.12,0.01,0,0.01,0.14 9230,Yu-Gi-Oh! Nightmare Troubadour (JP sales),DS,2005,Action,Konami Digital Entertainment,0,0.04,0.1,0,0.14 9231,MySims Collection,Wii,2010,Misc,Electronic Arts,0.13,0,0,0.01,0.14 9232,Cities: Skylines,PC,2015,Simulation,Paradox Interactive,0,0.13,0,0.01,0.14 9233,Football Manager 2012,PSP,2011,Sports,Sega,0,0.1,0,0.04,0.14 9234,Ape Escape Academy (jp sales),PSP,2004,Misc,Sony Computer Entertainment,0,0,0.13,0,0.14 9235,FIFA 06 Soccer,GC,2005,Sports,Electronic Arts,0.11,0.03,0,0,0.14 9236,Rayman Arena,GC,2002,Racing,Ubisoft,0.11,0.03,0,0,0.14 9237,PaRappa The Rapper,PSP,2006,Misc,Sony Computer Entertainment,0.1,0,0.02,0.01,0.14 9238,4x4 EVO 2,GC,2002,Racing,Vivendi Games,0.11,0.03,0,0,0.14 9239,X-Blades,PS3,2009,Action,SouthPeak Games,0.07,0.03,0.02,0.02,0.14 9240,Pro Yakyuu Netsu Star 2006,PS2,2006,Sports,Namco Bandai Games,0,0,0.14,0,0.14 9241,The History Channel: Civil War - A Nation Divided,X360,2006,Shooter,Activision,0.13,0,0,0.01,0.14 9242,Zetta Hero Project: Unlosing Ranger vs. Darkdeath Evilman,PSP,2010,Role-Playing,Nippon Ichi Software,0.07,0,0.06,0.01,0.14 9243,Cyber Sled,PS,1995,Action,Sony Computer Entertainment,0,0,0.13,0.01,0.14 9244,Puyo Puyo!! 20th Anniversary,DS,2011,Puzzle,Sega,0,0,0.14,0,0.14 9245,Famista Returns,3DS,2015,Sports,Namco Bandai Games,0,0,0.14,0,0.14 9246,Bust-A-Move Deluxe,PSP,2006,Puzzle,505 Games,0.13,0,0,0.01,0.14 9247,I Spy: Universe,DS,2010,Puzzle,Scholastic Inc.,0.13,0,0,0.01,0.14 9248,Shining Soul,GBA,2002,Role-Playing,Atari,0.03,0.01,0.09,0,0.14 9249,Littlest Pet Shop: Spring,DS,2009,Simulation,Electronic Arts,0.12,0,0,0.01,0.14 9250,The Amazing Race,Wii,2010,Misc,Ubisoft,0.13,0,0,0.01,0.14 9251,Alvin and the Chipmunks,DS,2007,Misc,Brash Entertainment,0.12,0,0,0.01,0.14 9252,Far Cry: Primal,PC,2016,Action,Ubisoft,0.04,0.09,0,0.01,0.14 9253,Bejeweled 3,X360,N/A,Puzzle,Unknown,0.13,0,0,0.01,0.14 9254,Need for Speed Underground 2,DS,2005,Racing,Electronic Arts,0.11,0.02,0,0.01,0.14 9255,Dead Rising 2,PC,2010,Action,Capcom,0.1,0.02,0,0.01,0.14 9256,Let's Cheer,X360,2011,Misc,Take-Two Interactive,0.12,0,0,0.01,0.14 9257,Happy Feet,Wii,2006,Action,Midway Games,0.12,0,0,0.01,0.14 9258,In the Hunt,PS,1995,Shooter,THQ,0.03,0.02,0.07,0.01,0.14 9259,Daytona USA Championship Circuit Edition,SAT,1995,Racing,Sega,0,0,0.14,0,0.14 9260,Major League Baseball 2K8,Wii,2008,Sports,Take-Two Interactive,0.13,0,0,0.01,0.14 9261,Marvel vs. Capcom 2: New Age of Heroes,XB,2002,Fighting,Capcom,0.09,0.03,0.01,0,0.14 9262,SNK vs. Capcom: The Match of the Millennium,PS2,2006,Fighting,Sega,0,0.02,0,0.12,0.14 9263,BlazBlue: Chrono Phantasma Extend,PS4,2015,Action,PQube,0.07,0.03,0.02,0.02,0.14 9264,Alone in the Dark: Inferno,PS3,2008,Adventure,Atari,0.09,0.03,0,0.02,0.14 9265,Rogue Warrior,PS3,2009,Shooter,Bethesda Softworks,0.11,0.02,0,0.01,0.14 9266,Singstar: Ultimate Party,PS3,2014,Misc,Sony Computer Entertainment Europe,0,0.12,0,0.02,0.14 9267,The X-Factor,PS3,2010,Misc,Deep Silver,0,0.1,0,0.03,0.14 9268,Fear Factor: Unleashed,GBA,2004,Action,Hip Interactive,0.1,0.04,0,0,0.14 9269,Avatar: The Last Airbender - The Burning Earth,X360,2007,Action,THQ,0.11,0.01,0,0.01,0.14 9270,Vampire Moon: The Mystery of the Hidden Sun,DS,2010,Adventure,City Interactive,0.12,0.01,0,0.01,0.14 9271,Paws & Claws: Pet Vet 2,DS,2007,Simulation,THQ,0.13,0,0,0.01,0.14 9272,G.I. Joe: The Rise of Cobra,DS,2009,Action,Electronic Arts,0.11,0.01,0,0.01,0.14 9273,Football Manager 2014,PSV,2013,Sports,Sega,0,0.1,0,0.04,0.14 9274,BIT.TRIP SAGA,3DS,2011,Misc,Rising Star Games,0.09,0.04,0,0.01,0.14 9275,Touch My Katamari,PSV,2011,Puzzle,Namco Bandai Games,0.08,0.04,0,0.02,0.14 9276,MotoGP '06,X360,2006,Racing,THQ,0.11,0.01,0,0.01,0.14 9277,Houshinengi,PS,1998,Strategy,Tecmo Koei,0,0,0.13,0.01,0.14 9278,7th Dragon,DS,2009,Role-Playing,Sega,0,0,0.14,0,0.14 9279,Pet Pals: Animal Doctor,Wii,2008,Simulation,JoWood Productions,0.13,0,0,0.01,0.14 9280,LEGO Island Xtreme Stunts,GBA,2002,Racing,LEGO Media,0.1,0.04,0,0,0.14 9281,Cruise Ship Vacation Games,Wii,2009,Puzzle,Avanquest,0.13,0,0,0.01,0.14 9282,Yu-Gi-Oh! GX: Tag Force,PSP,2006,Strategy,Konami Digital Entertainment,0.09,0.03,0,0.02,0.14 9283,Gourmet Chef: Cook Your Way to Fame,DS,2008,Misc,Ubisoft,0.13,0,0,0.01,0.14 9284,Learn Math,DS,2009,Puzzle,DreamCatcher Interactive,0.13,0,0,0.01,0.14 9285,Nitrobike,Wii,2008,Racing,Ubisoft,0.11,0.01,0,0.01,0.14 9286,Magnetica,DS,2006,Puzzle,Nintendo,0.08,0.01,0.03,0.01,0.14 9287,World Soccer Winning Eleven 9 Bonus Pack,PS2,2006,Sports,Konami Digital Entertainment,0,0,0.14,0,0.14 9288,UEFA Euro 2004: Portugal,PS2,2004,Sports,Electronic Arts,0.07,0.05,0,0.02,0.14 9289,Hot Wheels: World Race,GBA,2003,Racing,THQ,0.1,0.04,0,0,0.14 9290,MLB 14: The Show,PSV,2014,Sports,Sony Computer Entertainment America,0.11,0,0,0.02,0.14 9291,Dragon Age Origins: Awakening,PC,2010,Role-Playing,Electronic Arts,0.01,0.1,0,0.02,0.14 9292,Scene It? Bright Lights! Big Screen!,X360,2009,Misc,Warner Bros. Interactive Entertainment,0.12,0,0,0.01,0.14 9293,NBA Jam,XB,2003,Sports,Acclaim Entertainment,0.1,0.03,0,0,0.14 9294,Shining Resonance,PS3,2014,Role-Playing,Sega,0,0,0.14,0,0.14 9295,World Tour Soccer 2002,PS2,2001,Sports,Sony Computer Entertainment,0.07,0.05,0,0.02,0.14 9296,Interactive Sampler Disc 6,PS,1997,Misc,Sony Computer Entertainment,0.08,0.05,0,0.01,0.14 9297,Let's Play Ballerina,DS,2010,Sports,Deep Silver,0.13,0,0,0.01,0.14 9298,Wild Earth: African Safari,Wii,2008,Simulation,Majesco Entertainment,0.11,0.02,0,0.01,0.14 9299,Apex,XB,2003,Racing,Atari,0.1,0.03,0,0,0.14 9300,Kamen Rider Battle: Ganbaride,DS,2010,Strategy,Namco Bandai Games,0,0,0.14,0,0.14 9301,Tomb Raider: The Prophecy,GBA,2002,Action,Ubisoft,0.1,0.04,0,0,0.14 9302,Vampire Night,PS2,2001,Shooter,Sony Computer Entertainment,0.07,0.05,0,0.02,0.14 9303,Kororinpa: Marble Mania,Wii,2006,Puzzle,Nintendo,0.08,0.02,0.03,0.01,0.14 9304,Open Season,DS,2006,Platform,Ubisoft,0.12,0,0,0.01,0.14 9305,Guilty Gear,PS,1998,Fighting,Virgin Interactive,0.03,0.02,0.07,0.01,0.14 9306,Battlefield: Hardline,PC,2015,Shooter,Electronic Arts,0,0.13,0,0.01,0.14 9307,Game Party: Champions,WiiU,2012,Action,Warner Bros. Interactive Entertainment,0.09,0.03,0,0.01,0.14 9308,Divinity II: The Dragon Knight Saga,X360,2010,Role-Playing,Focus Home Interactive,0.11,0.02,0,0.01,0.14 9309,World Championship Poker 2: Featuring Howard Lederer,PSP,2005,Misc,505 Games,0.12,0,0,0.01,0.14 9310,Mary-Kate and Ashley: Crush Course,PS,2001,Action,Acclaim Entertainment,0.08,0.05,0,0.01,0.14 9311,NHL Breakaway 98,PS,1996,Sports,Acclaim Entertainment,0.08,0.05,0,0.01,0.14 9312,Disney's Cinderella: Magical Dreams,GBA,N/A,Platform,Disney Interactive Studios,0.1,0.04,0,0,0.14 9313,Top Shot Arcade,Wii,2011,Shooter,Activision,0.13,0,0,0.01,0.14 9314,Imagine: Fashion Stylist,DS,2010,Simulation,Ubisoft,0.13,0,0,0.01,0.14 9315,Pro Evolution Soccer 2015,XOne,2014,Sports,Konami Digital Entertainment,0.02,0.1,0,0.01,0.14 9316,Red Orchestra 2: Heroes of Stalingrad,PC,2011,Shooter,Tripwire Interactive,0.04,0.07,0,0.02,0.14 9317,Tiger Woods PGA Tour 2005,GC,2004,Sports,Electronic Arts,0.1,0.03,0,0,0.14 9318,Deepak Chopra's Leela,Wii,2011,Misc,THQ,0.11,0.01,0,0.01,0.14 9319,Tom Clancy's Ghost Recon,Wii,2010,Shooter,Ubisoft,0.11,0.01,0,0.01,0.14 9320,007: Quantum of Solace,DS,2008,Action,Activision,0.11,0.01,0,0.01,0.14 9321,Salt Lake 2002,PS2,2002,Sports,Eidos Interactive,0.07,0.05,0,0.02,0.14 9322,ESPN MLB Baseball,XB,2004,Sports,Sega,0.1,0.03,0,0,0.14 9323,NCIS,Wii,2011,Adventure,Ubisoft,0.08,0.04,0,0.01,0.14 9324,Little League World Series Baseball 2009,DS,2009,Sports,Activision,0.13,0,0,0.01,0.14 9325,Gladius,XB,2003,Strategy,Activision,0.1,0.03,0,0,0.14 9326,Legends of Wrestling,XB,2002,Fighting,Acclaim Entertainment,0.1,0.03,0,0,0.14 9327,Queen's Gate: Spiral Chaos,PSP,2011,Role-Playing,Namco Bandai Games,0,0,0.14,0,0.14 9328,Nayuta no Kiseki,PSP,2012,Action,Nihon Falcom Corporation,0,0,0.14,0,0.14 9329,Back At The Barnyard: Slop Bucket Games,DS,2008,Sports,THQ,0.12,0,0,0.01,0.14 9330,Quick Yoga Training,DS,2008,Misc,Ubisoft,0.13,0,0,0.01,0.14 9331,Fashion Studio: Paris Collection,DS,2009,Misc,Ubisoft,0.13,0,0,0.01,0.13 9332,Legendary,PS3,2008,Shooter,Atari,0.08,0.03,0,0.02,0.13 9333,Spy Hunter 2,XB,2003,Racing,Midway Games,0.1,0.03,0,0,0.13 9334,Peppa Pig: Fun and Games,Wii,2010,Misc,Ubisoft,0,0.12,0,0.02,0.13 9335,Backyard Soccer,PS,2001,Sports,Infogrames,0.07,0.05,0,0.01,0.13 9336,Final Fantasy XI: Rise of the Zilart,PS2,2003,Role-Playing,Square Enix,0,0,0.13,0,0.13 9337,James Bond 007: Nightfire,GBA,2003,Shooter,Electronic Arts,0.1,0.04,0,0,0.13 9338,Nobunaga no Yabou: Tendou,PS3,2010,Strategy,Tecmo Koei,0,0,0.13,0,0.13 9339,Medalot 7,3DS,2012,Action,Rocket Company,0,0,0.13,0,0.13 9340,Bio FREAKS,PS,1998,Action,GT Interactive,0.07,0.05,0,0.01,0.13 9341,Castlevania Chronicles,PS,2001,Platform,Konami Digital Entertainment,0.07,0.05,0,0.01,0.13 9342,Suzumiya Haruhi no Tomadoi,PS2,2008,Adventure,Banpresto,0,0,0.13,0,0.13 9343,MLB Power Pros 2008,Wii,2008,Sports,Konami Digital Entertainment,0.12,0,0.01,0.01,0.13 9344,NHL 2K8,X360,2007,Sports,Take-Two Interactive,0.11,0.01,0,0.01,0.13 9345,Dokapon Kingdom,Wii,2008,Role-Playing,Sting,0.12,0,0,0.01,0.13 9346,Bratz,GBA,2002,Platform,Ubisoft,0.1,0.04,0,0,0.13 9347,Go Play: Circus Star,Wii,2009,Action,Majesco Entertainment,0.12,0,0,0.01,0.13 9348,King Arthur,PS2,2004,Action,Konami Digital Entertainment,0.07,0.05,0,0.02,0.13 9349,Winter Stars,Wii,2011,Sports,Deep Silver,0.06,0.07,0,0.01,0.13 9350,Hisshou Pachinko*Pachi-Slot Kouryaku Series Vol. 1: CR Shinseiki Evangelion,PS2,2005,Misc,D3Publisher,0,0,0.13,0,0.13 9351,The Guy Game,PS2,2004,Misc,Gathering of Developers,0.07,0.05,0,0.02,0.13 9352,Rurouni Kenshin: Enjou! Kyoto Rinne,PS2,2006,Action,Banpresto,0,0,0.13,0,0.13 9353,Blade II,XB,2002,Action,Activision,0.1,0.03,0,0,0.13 9354,Suikoden: Tsumugareshi Hyakunen no Toki,PSP,2012,Role-Playing,Konami Digital Entertainment,0,0,0.13,0,0.13 9355,Baseball Advance,GBA,2002,Sports,Sega,0.1,0.04,0,0,0.13 9356,Shonen Jump's One Piece: Grand Battle,PS2,2005,Fighting,Atari,0.07,0.05,0,0.02,0.13 9357,Retro Atari Classics,DS,2005,Misc,Atari,0.12,0,0,0.01,0.13 9358,NHL 2K9,PS3,2008,Sports,Take-Two Interactive,0.11,0.01,0,0.01,0.13 9359,Pro Yaky? Spirits 6,PS2,2009,Sports,Konami Digital Entertainment,0,0,0.13,0,0.13 9360,Freddi Fish: ABC under the sea,DS,2008,Misc,Atari,0.13,0,0,0.01,0.13 9361,Puzzle Kingdoms,DS,2009,Puzzle,Zoo Digital Publishing,0.12,0,0,0.01,0.13 9362,Shovel Knight,3DS,2015,Platform,Yacht Club Games,0.07,0.04,0.01,0.01,0.13 9363,Hyperdimension Idol Neptunia PP,PSV,2013,Misc,Namco Bandai Games,0.04,0.03,0.04,0.02,0.13 9364,Paperboy / Rampage,GBA,2005,Misc,Zoo Digital Publishing,0.1,0.04,0,0,0.13 9365,Shiren the Wanderer 4 - God's Eye and the Demon's Navel,DS,2010,Role-Playing,Spike,0,0,0.13,0,0.13 9366,Ben 10 Galactic Racing,3DS,2011,Racing,D3Publisher,0.07,0.06,0,0.01,0.13 9367,Sentou Kokka Air Land Battle,PS,1995,Strategy,Sony Computer Entertainment,0,0,0.13,0.01,0.13 9368,NTRA Breeders' Cup World Thoroughbred Championships,PS2,2005,Simulation,Bethesda Softworks,0.07,0.05,0,0.02,0.13 9369,Tak 2: The Staff of Dreams,XB,2004,Platform,THQ,0.1,0.03,0,0,0.13 9370,Hulk Hogan's Main Event,X360,2011,Fighting,505 Games,0.1,0.02,0,0.01,0.13 9371,Transformers: Devastation,XOne,2015,Action,Activision,0.09,0.03,0,0.01,0.13 9372,Euro Truck Simulator 2,PC,2012,Action,SCS Software,0,0.12,0,0.02,0.13 9373,DmC: Devil May Cry,XOne,2015,Action,Capcom,0.08,0.04,0,0.01,0.13 9374,WipeOut 3 The Game,WiiU,2012,Action,Activision,0.12,0,0,0.01,0.13 9375,Ys: The Ark of Napishtim,PS2,2005,Role-Playing,Konami Digital Entertainment,0.07,0.05,0,0.02,0.13 9376,Peter Jackson's King Kong: The Official Game of the Movie,DS,2005,Action,Ubisoft,0.12,0,0,0.01,0.13 9377,Brain Assist,DS,2007,Misc,Sega,0.12,0,0,0.01,0.13 9378,Azure Dreams,PS,1997,Role-Playing,Konami Digital Entertainment,0.07,0.05,0,0.01,0.13 9379,Rumble Roses XX,X360,2006,Fighting,Konami Digital Entertainment,0.07,0.01,0.04,0.01,0.13 9380,Space Camp,Wii,2009,Action,Activision,0.12,0,0,0.01,0.13 9381,SingStar Latino,PS2,2007,Misc,Sony Computer Entertainment,0.07,0.05,0,0.02,0.13 9382,Bakugan: Battle Trainer,DS,2010,Action,Activision,0.12,0,0,0.01,0.13 9383,Phantom Brave: We Meet Again,Wii,2009,Role-Playing,Nippon Ichi Software,0.12,0,0.01,0.01,0.13 9384,Monster Rancher DS,DS,2008,Role-Playing,Tecmo Koei,0.08,0,0.05,0.01,0.13 9385,Kurt Warner's Arena Football Unleashed,PS,2000,Sports,Midway Games,0.07,0.05,0,0.01,0.13 9386,Suite PreCure: Melody Collection,DS,2011,Misc,Namco Bandai Games,0,0,0.13,0,0.13 9387,Shin Megami Tensei: Devil Summoner 2 - Raidou Kuzunoha vs. King Abaddon,PS2,2008,Role-Playing,Atlus,0.07,0.05,0,0.02,0.13 9388,NHL 2K9,PS2,2008,Sports,Take-Two Interactive,0.07,0.05,0,0.02,0.13 9389,Venetica,X360,2010,Role-Playing,DTP Entertainment,0.09,0.03,0,0.01,0.13 9390,Disney's Kim Possible: Kimmunicator,DS,2005,Platform,Disney Interactive Studios,0.11,0.01,0,0.01,0.13 9391,James Bond 007: Legends,WiiU,2012,Shooter,Activision,0.07,0.05,0,0.01,0.13 9392,Rogue Ops,XB,2003,Action,Kemco,0.1,0.03,0,0,0.13 9393,NBA Hoopz,PS,2001,Sports,Midway Games,0.07,0.05,0,0.01,0.13 9394,Transworld Surf,XB,N/A,Sports,Atari,0.1,0.03,0,0,0.13 9395,Rugby 15,PS3,2015,Sports,Bigben Interactive,0.02,0.09,0,0.02,0.13 9396,MLB 11: The Show,PS2,2011,Sports,Sony Computer Entertainment,0.06,0.05,0,0.02,0.13 9397,Castrol Honda Superbike Racing,PS,1998,Racing,THQ,0.07,0.05,0,0.01,0.13 9398,History Civil War: Secret Missions,X360,2008,Shooter,Activision,0.12,0,0,0.01,0.13 9399,Army Men: Green Rogue,PS2,2001,Action,3DO,0.06,0.05,0,0.02,0.13 9400,My Spanish Coach,PSP,2008,Misc,Ubisoft,0.12,0,0,0.01,0.13 9401,Chessmaster,XB,2004,Misc,Ubisoft,0.1,0.03,0,0,0.13 9402,Over the Hedge: Hammy Goes Nuts!,DS,2006,Platform,Activision,0.12,0,0,0.01,0.13 9403,Fatal Inertia,X360,2007,Racing,Tecmo Koei,0.12,0,0,0.01,0.13 9404,Superman: The Man of Steel,XB,2002,Action,Atari,0.1,0.03,0,0,0.13 9405,Ken to Mahou to Gakuen Mono. 3,PSP,2010,Role-Playing,Acquire,0,0,0.13,0,0.13 9406,Greg Hastings Paintball 2,Wii,2010,Shooter,505 Games,0.12,0,0,0.01,0.13 9407,The Flintstones: Bedrock Bowling,PS,2000,Sports,Ubisoft,0.07,0.05,0,0.01,0.13 9408,Teenage Mutant Ninja Turtles: Danger of the Ooze,3DS,2014,Adventure,Activision,0.08,0.04,0,0.01,0.13 9409,NHL 2003,GC,2002,Sports,Electronic Arts,0.1,0.03,0,0,0.13 9410,Chicken Run,PS,2000,Adventure,Eidos Interactive,0.07,0.05,0,0.01,0.13 9411,Scene It? Bright Lights! Big Screen!,PS3,2009,Misc,Warner Bros. Interactive Entertainment,0.1,0.01,0,0.01,0.13 9412,My Baby: First Steps,Wii,2009,Simulation,SouthPeak Games,0.12,0,0,0.01,0.13 9413,Pro Baseball Spirits 2015,PSV,2015,Action,Konami Digital Entertainment,0,0,0.13,0,0.13 9414,Shining Force III,SAT,1997,Strategy,Sega,0,0,0.13,0,0.13 9415,Jikkyou Powerful Pro Yakyuu 2011 Ketteiban,PSP,2011,Sports,Konami Digital Entertainment,0,0,0.13,0,0.13 9416,Tales of the Heroes: Twin Brave,PSP,2012,Role-Playing,Namco Bandai Games,0,0,0.13,0,0.13 9417,WWE Survivor Series,GBA,2004,Fighting,THQ,0.09,0.04,0,0,0.13 9418,Kouchuu Ouja Mushi King: Greatest Champion e no Michi DS 2,DS,2006,Action,Sega,0,0,0.13,0,0.13 9419,Super Robot Wars BX,3DS,2015,Action,Namco Bandai Games,0,0,0.13,0,0.13 9420,Persona 4: Arena,X360,2012,Fighting,Atlus,0.08,0.02,0.03,0.01,0.13 9421,Tomb Raider: Legend,XB,2006,Action,Eidos Interactive,0.1,0.03,0,0,0.13 9422,Nagano Winter Olympics '98,PS,1997,Sports,Konami Digital Entertainment,0.07,0.05,0,0.01,0.13 9423,Destroy All Humans! Path of the Furon,X360,2008,Action,THQ,0.08,0.04,0,0.01,0.13 9424,Winning Post 5,PS2,2001,Sports,Tecmo Koei,0,0,0.13,0,0.13 9425,Star Wars: Lethal Alliance,PSP,2006,Action,Ubisoft,0.11,0.01,0,0.01,0.13 9426,Midnight Mysteries: The Edgar Allan Poe Conspiracy,DS,2010,Adventure,Foreign Media Games,0.08,0.04,0,0.01,0.13 9427,All Star Cheer Squad 2,Wii,2009,Sports,THQ,0.12,0,0,0.01,0.13 9428,Frogger Beyond,GC,2002,Platform,Konami Digital Entertainment,0.1,0.03,0,0,0.13 9429,RPG Maker II,PS2,2002,Role-Playing,Enterbrain,0.06,0.05,0,0.02,0.13 9430,Resident Evil: Revelations 2,PSV,2015,Action,Capcom,0.01,0.05,0.06,0.01,0.13 9431,SpongeBob's Surf & Skate Roadtrip,DS,2011,Action,THQ,0.11,0.02,0,0.01,0.13 9432,Destruction Derby Arenas,PS2,2004,Racing,Sony Computer Entertainment,0.06,0.05,0,0.02,0.13 9433,Cabela's Dangerous Hunts 2009,X360,2008,Sports,Activision,0.12,0,0,0.01,0.13 9434,The Unholy War,PS,1998,Strategy,Eidos Interactive,0.07,0.05,0,0.01,0.13 9435,Chuck E. Cheese's Game Room,DS,2010,Misc,UFO Interactive,0.12,0,0,0.01,0.13 9436,Wantame Music Channel: Doko Demo Style,DS,2007,Misc,Capcom,0,0,0.13,0,0.13 9437,Disney's Winnie the Pooh's Rumbly Tumbly Adventure,GBA,2005,Platform,Ubisoft,0.09,0.03,0,0,0.13 9438,Shaman King: Power of Spirit,PS2,2004,Adventure,Konami Digital Entertainment,0.06,0.05,0,0.02,0.13 9439,Eat Lead: The Return of Matt Hazard,PS3,2009,Shooter,D3Publisher,0.09,0.02,0,0.01,0.13 9440,Attack on Titan (KOEI),PSV,2016,Action,Tecmo Koei,0,0,0.13,0,0.13 9441,Soccer Tsuku DS: World Challenge 2010,DS,2010,Sports,Sega,0,0,0.13,0,0.13 9442,Family Fortunes,Wii,2009,Misc,Mindscape,0,0.12,0,0.01,0.13 9443,Megamind: The Blue Defender,PSP,2010,Adventure,THQ,0.08,0.03,0,0.02,0.13 9444,Contra III: The Alien Wars,SNES,1992,Shooter,Konami Digital Entertainment,0,0,0.13,0,0.13 9445,Dead to Rights: Reckoning,PSP,2005,Shooter,Electronic Arts,0.12,0,0,0.01,0.13 9446,The BIGS 2,PS3,2009,Sports,Take-Two Interactive,0.12,0,0,0.01,0.13 9447,Slime MoriMori Dragon Quest 3: Taikaizoku to Shippo Dan,3DS,2011,Role-Playing,Square Enix,0,0,0.13,0,0.13 9448,Amagami,PS2,2009,Adventure,Enterbrain,0,0,0.13,0,0.13 9449,Diablo II,PC,2000,Role-Playing,Havas Interactive,0.01,0.09,0,0.02,0.13 9450,How to Train Your Dragon 2,PS3,2014,Adventure,Little Orbit,0.03,0.08,0,0.02,0.13 9451,NBA 08,PS3,2007,Sports,Sony Computer Entertainment,0.12,0,0,0.01,0.13 9452,The Smurfs 2,X360,2013,Platform,Ubisoft,0.03,0.09,0,0.01,0.13 9453,NeverDead,PS3,2012,Shooter,Konami Digital Entertainment,0.06,0.04,0.01,0.02,0.13 9454,No Fear Downhill Mountain Biking,PS,1998,Sports,Codemasters,0.07,0.05,0,0.01,0.13 9455,Fire ProWrestling,GBA,2001,Fighting,Spike,0.09,0.03,0,0,0.13 9456,Eternal Poison (JP sales),PS2,2008,Role-Playing,Banpresto,0,0,0.13,0,0.13 9457,Mission: Impossible - Operation Surma,XB,2003,Platform,Atari,0.1,0.03,0,0,0.13 9458,Naruto Shippuden: Kizuna Drive,PSP,2010,Action,Namco Bandai Games,0.04,0.02,0.05,0.02,0.13 9459,The IdolM@ster: One for All,PS3,2014,Misc,Namco Bandai Games,0,0,0.13,0,0.13 9460,MX 2002 Featuring Ricky Carmichael,XB,2001,Racing,THQ,0.1,0.03,0,0,0.13 9461,Indianapolis 500 Legends,Wii,2007,Racing,Destineer,0.12,0,0,0.01,0.13 9462,Romance of the Three Kingdoms IV: Wall of Fire,PS,1995,Strategy,Tecmo Koei,0.05,0.03,0.04,0.01,0.13 9463,Illusion of Gaia,SNES,1993,Role-Playing,Nintendo,0,0,0.13,0,0.13 9464,Steel Battalion: Heavy Armor,X360,2012,Misc,Capcom,0.08,0.03,0.02,0.01,0.13 9465,Academy of Champions: Soccer,Wii,2009,Sports,Ubisoft,0.1,0.02,0,0.01,0.13 9466,Mega Man Anniversary Collection,XB,2005,Platform,Capcom,0.1,0.03,0,0,0.13 9467,Disney Princess: Enchanting Storybooks,DS,2011,Misc,THQ,0.08,0.04,0,0.01,0.13 9468,Sally's Salon,DS,2008,Simulation,Capcom,0.12,0,0,0.01,0.13 9469,The Oregon Trail,3DS,2011,Simulation,Crave Entertainment,0.12,0,0,0.01,0.13 9470,Disruptor,PS,1995,Shooter,Interplay,0.07,0.05,0,0.01,0.13 9471,NBA Ballers: Chosen One,PS3,2008,Sports,Midway Games,0.12,0,0,0.01,0.13 9472,Lovely Lisa and Friends,DS,2010,Simulation,Tomy Corporation,0.12,0,0,0.01,0.13 9473,Hasbro Family Fun Pack,XOne,2015,Misc,Ubisoft,0.1,0.02,0,0.01,0.13 9474,Shrek Smash n' Crash Racing,GC,2006,Racing,Activision,0.1,0.03,0,0,0.13 9475,Under Night In-Birth,PS3,2014,Fighting,Nippon Ichi Software,0.06,0.02,0.04,0.02,0.13 9476,Drakengard 2,PS2,2005,Role-Playing,Ubisoft,0.06,0.05,0,0.02,0.13 9477,Street Fighter IV,PC,N/A,Fighting,Capcom,0.07,0.04,0,0.02,0.13 9478,Grand Knights History,PSP,2011,Role-Playing,Marvelous Interactive,0,0,0.13,0,0.13 9479,Harvest Moon DS (jp sales),DS,2005,Simulation,Rising Star Games,0,0,0.13,0,0.13 9480,Summon Night: Twin Age,DS,2007,Role-Playing,Banpresto,0.07,0,0.05,0.01,0.13 9481,Sin and Punishment,N64,2000,Shooter,Nintendo,0,0,0.13,0,0.13 9482,NBA Jam 2000,N64,1999,Sports,Acclaim Entertainment,0.12,0.01,0,0,0.13 9483,Castlevania: Legacy of Darkness,N64,1999,Platform,Konami Digital Entertainment,0.06,0.02,0.05,0,0.13 9484,Just Dance: Disney Party,Wii,2012,Misc,Ubisoft,0.01,0.1,0,0.02,0.13 9485,Cabela's Alaskan Adventure,X360,2006,Sports,Activision,0.12,0,0,0.01,0.13 9486,Rango: The Video Game,X360,2011,Action,Electronic Arts,0.06,0.06,0,0.01,0.13 9487,Shrek Super Party,XB,2002,Misc,TDK Mediactive,0.1,0.03,0,0,0.13 9488,Sonic Riders,XB,2006,Racing,Sega,0.1,0.03,0,0,0.13 9489,Shimano Xtreme Fishing,Wii,2009,Sports,Mastiff,0.12,0,0,0.01,0.13 9490,The History Channel: Great Battles - Medieval,X360,2010,Strategy,Slitherine Software,0.08,0.04,0,0.01,0.13 9491,TRON: Evolution,PSP,2010,Action,Disney Interactive Studios,0.09,0.02,0,0.02,0.13 9492,Rally Fusion: Race of Champions,PS2,2002,Racing,Activision,0.06,0.05,0,0.02,0.13 9493,Barbie and the Three Musketeers,DS,2009,Adventure,Activision,0.12,0,0,0.01,0.13 9494,Secret Agent Clank,PSP,2008,Platform,Sony Computer Entertainment,0.04,0.03,0.04,0.02,0.13 9495,The House of the Dead,SAT,1997,Shooter,Sega,0,0,0.13,0,0.13 9496,DreamWorks Super Star Kartz,DS,2011,Racing,Activision,0.09,0.03,0,0.01,0.13 9497,RealSports Volleyball,2600,1981,Sports,Atari,0.12,0.01,0,0,0.13 9498,Heroes of the Pacific,XB,2005,Simulation,Codemasters,0.1,0.03,0,0,0.13 9499,Smart Boy's Gameroom,DS,2007,Misc,505 Games,0.12,0,0,0.01,0.13 9500,NightCaster,XB,2002,Action,Microsoft Game Studios,0.1,0.03,0,0,0.13 9501,RollerCoaster Tycoon,XB,2003,Strategy,Atari,0.1,0.03,0,0,0.13 9502,FIFA World Cup Germany 2006,GC,2006,Sports,Electronic Arts,0.1,0.03,0,0,0.13 9503,Hitman 2: Silent Assassin,GC,2003,Action,Eidos Interactive,0.1,0.03,0,0,0.13 9504,MLB 13: The Show,PSV,2013,Sports,Sony Computer Entertainment,0.11,0,0,0.02,0.13 9505,Nicktoons: MLB,X360,2011,Sports,Take-Two Interactive,0.12,0,0,0.01,0.13 9506,Digimon Racing,GBA,2004,Racing,Namco Bandai Games,0.09,0.03,0,0,0.13 9507,Ape Escape 3,PS2,2005,Platform,Sony Computer Entertainment,0.06,0.05,0,0.02,0.13 9508,Green Lantern: Rise of the Manhunters,X360,2011,Action,Warner Bros. Interactive Entertainment,0.07,0.05,0,0.01,0.13 9509,"Crouching Tiger, Hidden Dragon",PS2,2003,Action,Ubisoft,0.06,0.05,0,0.02,0.13 9510,Last Bronx,SAT,1996,Fighting,Sega,0,0,0.13,0,0.13 9511,Iridion II,GBA,2003,Shooter,Vivendi Games,0.09,0.03,0,0,0.13 9512,Momotaro Douchuuki,SAT,1997,Misc,Hudson Soft,0,0,0.13,0,0.13 9513,Brothers: A Tale of Two Sons,PS4,2015,Adventure,505 Games,0.03,0.08,0,0.02,0.13 9514,Tom Clancy's Splinter Cell: Double Agent,Wii,2006,Action,Ubisoft,0.1,0.01,0,0.01,0.13 9515,Whiplash,PS2,2003,Racing,Eidos Interactive,0.06,0.05,0,0.02,0.13 9516,BlazBlue: Continuum Shift II,PSP,2011,Fighting,PQube,0.03,0.02,0.07,0.01,0.13 9517,Backyard Sports Football: Rookie Rush,Wii,2010,Sports,Atari,0.12,0,0,0.01,0.13 9518,Warcraft III: Reign of Chaos,PC,2002,Strategy,Vivendi Games,0.03,0.08,0,0.02,0.13 9519,Farming Simulator 2011,PC,2010,Simulation,N/A,0,0.13,0,0,0.13 9520,Margot's Word Brain,Wii,2008,Puzzle,Zoo Digital Publishing,0.12,0,0,0.01,0.13 9521,Spider-Man: Battle for New York,DS,2006,Platform,Activision,0.12,0,0,0.01,0.13 9522,Imagine: Fashion Designer,3DS,2011,Simulation,Ubisoft,0.1,0.02,0,0.01,0.13 9523,Pop'n Music Portable,PSP,2010,Misc,Konami Digital Entertainment,0,0,0.13,0,0.13 9524,Nintendo Puzzle Collection,GC,N/A,Puzzle,Unknown,0,0,0.13,0,0.13 9525,Borderlands: Double Game Add-On Pack,X360,2010,Shooter,Take-Two Interactive,0.1,0.02,0,0.01,0.13 9526,Otogi: Myth of Demons,XB,2002,Action,Sega,0.08,0.02,0.03,0,0.13 9527,The Price is Right 2010 Edition,DS,2009,Misc,Ubisoft,0.12,0,0,0.01,0.13 9528,Army Men: Soldiers of Misfortune,Wii,2008,Shooter,Zoo Games,0.12,0,0,0.01,0.13 9529,Alter Echo,PS2,2003,Shooter,THQ,0.06,0.05,0,0.02,0.13 9530,Walt Disney Pictures Presents: The Wild,GBA,2006,Platform,Disney Interactive Studios,0.09,0.03,0,0,0.13 9531,Puzzle de Harvest Moon,DS,2007,Puzzle,Natsume,0.12,0,0,0.01,0.13 9532,Reader Rabbit Kindergarten,Wii,2010,Misc,Graffiti,0.12,0,0,0.01,0.13 9533,Onechanbara: Bikini Samurai Squad,X360,2006,Action,D3Publisher,0.11,0.01,0,0.01,0.13 9534,Metal Max 3,DS,2010,Role-Playing,Enterbrain,0,0,0.13,0,0.13 9535,Rock Band Track Pack Volume 1,PS2,2008,Misc,MTV Games,0.06,0.05,0,0.02,0.13 9536,Puyo Puyo!! 20th Anniversary,3DS,2011,Puzzle,Sega,0,0,0.13,0,0.13 9537,Hour of Victory,X360,2007,Shooter,Midway Games,0.1,0.01,0,0.01,0.13 9538,Namco Soccer Prime Goal,PS,1995,Sports,Sony Computer Entertainment,0,0,0.12,0.01,0.13 9539,NBA 08,PS2,2007,Sports,Sony Computer Entertainment,0.06,0.05,0,0.02,0.13 9540,Dragon Quest Heroes II: Twin Kings and the Prophecy's End,PS3,2016,Action,Square Enix,0,0,0.13,0,0.13 9541,Monster Hunter Frontier Online,X360,2010,Role-Playing,Capcom,0,0,0.13,0,0.13 9542,Green Lantern: Rise of the Manhunters,3DS,2011,Action,Warner Bros. Interactive Entertainment,0.09,0.03,0,0.01,0.13 9543,Shin Megami Tensei: Digital Devil Saga,PS2,2004,Role-Playing,Ghostlight,0.06,0.05,0,0.02,0.13 9544,7 Wonders of the Ancient World,DS,2007,Puzzle,Funsta,0.1,0.01,0,0.01,0.13 9545,Backyard Baseball '09,DS,2008,Sports,Atari,0.12,0,0,0.01,0.13 9546,Puppies 3D,3DS,2011,Misc,Ubisoft,0.08,0.04,0,0.01,0.13 9547,Jissen Pachi-Slot Hisshouhou! Aladdin II Evolution,PS2,2005,Misc,Sega,0,0,0.13,0,0.13 9548,Mystic Ark,SNES,1995,Role-Playing,Enix Corporation,0,0,0.13,0,0.13 9549,Just Cause 2,PC,2010,Action,Square Enix,0,0.1,0,0.03,0.13 9550,Ty the Tasmanian Tiger 2: Bush Rescue,GBA,2004,Platform,Electronic Arts,0.09,0.03,0,0,0.13 9551,Venetica,PS3,2010,Role-Playing,DTP Entertainment,0.07,0.04,0,0.02,0.13 9552,Teenage Mutant Ninja Turtles 2: Battle Nexus,XB,2004,Action,Konami Digital Entertainment,0.1,0.03,0,0,0.13 9553,LEGO Racers 2,PS2,2001,Racing,Electronic Arts,0.06,0.05,0,0.02,0.13 9554,Backyard Baseball,GC,2003,Sports,Infogrames,0.1,0.03,0,0,0.13 9555,Transformers: War for Cybertron -- Decepticons,DS,2010,Action,Activision,0.11,0.01,0,0.01,0.13 9556,Overlord: Raising Hell,PS3,2008,Action,Codemasters,0.07,0.04,0,0.02,0.13 9557,Sega GT,DC,2000,Racing,Sega,0,0,0.13,0,0.13 9558,Fuse (Insomniac),X360,2013,Shooter,Electronic Arts,0.08,0.04,0,0.01,0.13 9559,Cabela's Dangerous Hunts 2009,PS3,2008,Sports,Activision Value,0.12,0,0,0.01,0.13 9560,Legends of Wrestling,GC,2002,Fighting,Acclaim Entertainment,0.1,0.03,0,0,0.13 9561,Space Bust-A-Move,DS,2008,Puzzle,Square Enix,0.1,0.02,0,0.01,0.13 9562,Legend of the Guardians: The Owls of Ga'Hoole,Wii,2010,Action,Warner Bros. Interactive Entertainment,0.11,0.01,0,0.01,0.13 9563,Gunstar Heroes,GEN,1992,Shooter,Sega,0,0,0.13,0,0.13 9564,All-Star Baseball 2004,XB,2003,Sports,Acclaim Entertainment,0.1,0.03,0,0,0.13 9565,Tamagotchi no Pichi Pichi Omisecchi,DS,2010,Action,Namco Bandai Games,0,0,0.13,0,0.13 9566,Shining Wind,PS2,2007,Role-Playing,Sega,0,0,0.13,0,0.13 9567,Brothers in Arms: Double Time,Wii,2008,Shooter,Ubisoft,0.11,0,0,0.01,0.13 9568,Portal Runner,PS2,2001,Platform,3DO,0.06,0.05,0,0.02,0.13 9569,Pokémon: For Ho-Oh the Bells Toll!: Game Boy Advance Video,GBA,2004,Misc,Nintendo,0.09,0.03,0,0,0.13 9570,Pro Evolution Soccer 2016,X360,2015,Sports,Konami Digital Entertainment,0.04,0.08,0,0.01,0.13 9571,Batman: Arkham Knight,PC,2015,Action,Warner Bros. Interactive Entertainment,0.08,0.03,0,0.01,0.13 9572,Warriors Orochi 2,PS2,2008,Action,Tecmo Koei,0.06,0.05,0,0.02,0.13 9573,Disney's Winnie the Pooh's Rumbly Tumbly Adventure,PS2,2005,Platform,Ubisoft,0.06,0.05,0,0.02,0.13 9574,Need for Speed: ProStreet,DS,2007,Racing,Electronic Arts,0.11,0.01,0,0.01,0.13 9575,Assault: Retribution,PS,1998,Action,Telstar,0.07,0.05,0,0.01,0.13 9576,Sengoku Basara 3 Utage,Wii,2011,Action,Capcom,0,0,0.13,0,0.13 9577,Spartan: Total Warrior,XB,2005,Action,Sega,0.1,0.03,0,0,0.13 9578,Gravity Rush Remastered,PS4,2015,Action,Sony Computer Entertainment,0.02,0.05,0.04,0.01,0.13 9579,Rock Band Track Pack Volume 2,PS3,2008,Misc,MTV Games,0.11,0,0,0.01,0.13 9580,City Crisis,PS2,2001,Simulation,Take-Two Interactive,0.06,0.05,0,0.02,0.13 9581,Zapper: One Wicked Cricket!,GC,2002,Platform,Infogrames,0.1,0.03,0,0,0.13 9582,Star Wars: Clone Wars,XB,2003,Shooter,LucasArts,0.1,0.03,0,0,0.13 9583,Assassination Classroom: Grand Siege on Kuro-sensei,3DS,2015,Action,Namco Bandai Games,0,0,0.13,0,0.13 9584,Dynasty Warriors 5 Empires,X360,2006,Action,Tecmo Koei,0.11,0.01,0,0.01,0.13 9585,High Rollers Casino,XB,2004,Misc,Mud Duck Productions,0.1,0.03,0,0,0.13 9586,Advent Rising,XB,2005,Action,THQ,0.1,0.03,0,0,0.13 9587,Surf Riders,PS,1999,Sports,Ubisoft,0.07,0.05,0,0.01,0.13 9588,Torino 2006,PS2,2006,Sports,Take-Two Interactive,0.06,0.05,0,0.02,0.13 9589,Nobunaga no Yabou: Ranseiki,PS2,2002,Strategy,Tecmo Koei,0,0,0.13,0,0.13 9590,Derby Stallion Advance,GBA,2002,Sports,Enterbrain,0,0,0.12,0,0.13 9591,PBR: Out of the Chute,Wii,2008,Sports,Crave Entertainment,0.12,0,0,0.01,0.13 9592,Monopoly Party,GC,2002,Misc,Infogrames,0.1,0.03,0,0,0.13 9593,LEGO Batman 2: DC Super Heroes,WiiU,2013,Action,Warner Bros. Interactive Entertainment,0.05,0.07,0,0.01,0.13 9594,Thor: God of Thunder,DS,2011,Action,Sega,0.09,0.03,0,0.01,0.13 9595,TOCA Race Driver 2: Ultimate Racing Simulator,XB,2004,Racing,Codemasters,0.09,0.03,0,0,0.13 9596,The Price is Right: Decades,Wii,2011,Misc,Ubisoft,0.12,0,0,0.01,0.13 9597,Snood,GBA,2001,Puzzle,"Destination Software, Inc",0.09,0.03,0,0,0.13 9598,The Sky Crawlers: Innocent Aces,Wii,2008,Simulation,Namco Bandai Games,0.09,0.02,0.01,0.01,0.13 9599,Avatar: The Last Airbender - Into the Inferno,DS,2008,Adventure,THQ,0.11,0.01,0,0.01,0.13 9600,Fit in Six,PS3,2011,Sports,Ubisoft,0.12,0,0,0.01,0.13 9601,Monster Jam: Urban Assault,PS2,2008,Racing,Activision,0.06,0.05,0,0.02,0.13 9602,Ice Age: Dawn of the Dinosaurs,X360,2009,Action,Activision,0.09,0.03,0,0.01,0.13 9603,DT Racer,PS2,2005,Racing,XS Games,0.06,0.05,0,0.02,0.13 9604,SimAnimals Africa,Wii,2009,Simulation,Electronic Arts,0.1,0.01,0,0.01,0.13 9605,Deepak Chopra's Leela,X360,2011,Misc,THQ,0.07,0.05,0,0.01,0.13 9606,Twister Mania,X360,2011,Misc,505 Games,0.1,0.01,0,0.01,0.13 9607,World Cup Golf: Professional Edition,PS,1995,Sports,U.S. Gold,0.07,0.05,0,0.01,0.13 9608,Black Dawn,PS,1996,Simulation,Virgin Interactive,0.07,0.05,0,0.01,0.13 9609,Soccer Tsuku: Pro Soccer Club o Tsukurou!,PS3,2013,Sports,Sega,0,0,0.13,0,0.13 9610,428: Fuusa Sareta Shibuya de,Wii,2008,Adventure,Sega,0,0,0.13,0,0.13 9611,Kelly Slater's Pro Surfer,GBA,2002,Sports,Activision,0.09,0.03,0,0,0.13 9612,Warriors of Might and Magic,PS,2001,Adventure,3DO,0.07,0.05,0,0.01,0.13 9613,Drome Racers,PS2,2002,Racing,Electronic Arts,0.06,0.05,0,0.02,0.13 9614,X-Men: Next Dimension,GC,2002,Fighting,Activision,0.1,0.03,0,0,0.13 9615,Impossible Mission,DS,2007,Platform,System 3 Arcade Software,0.12,0,0,0.01,0.13 9616,NCIS,PS3,2011,Adventure,Ubisoft,0.07,0.04,0,0.02,0.13 9617,Cabela's Dangerous Hunts 2011,DS,2010,Sports,Activision,0.12,0,0,0.01,0.13 9618,Garfield's Fun Fest,DS,2008,Platform,Zoo Digital Publishing,0.07,0.04,0,0.01,0.13 9619,7th Dragon 2020-II,PSP,2013,Role-Playing,Sega,0,0,0.13,0,0.13 9620,Doukyuusei 2,SAT,1997,Role-Playing,NEC Interchannel,0,0,0.13,0,0.13 9621,SkullMonkeys,PS,1998,Platform,DreamWorks Interactive,0.07,0.05,0,0.01,0.13 9622,Cloudy With a Chance of Meatballs,Wii,2009,Platform,Ubisoft,0.11,0,0,0.01,0.13 9623,Burnout,XB,2002,Racing,Acclaim Entertainment,0.09,0.03,0,0,0.13 9624,Zenses: Ocean,DS,2008,Puzzle,Game Factory,0.11,0.01,0,0.01,0.13 9625,Ben 10 Galactic Racing,Wii,2011,Racing,D3Publisher,0.08,0.03,0,0.01,0.13 9626,Teenage Mutant Ninja Turtles: Arcade Attack,DS,2009,Action,Ubisoft,0.12,0,0,0.01,0.13 9627,Baroque,PS2,2007,Role-Playing,Rising Star Games,0.05,0.04,0.02,0.01,0.13 9628,Left Brain Right Brain 2,DS,2008,Misc,Majesco Entertainment,0.12,0,0,0.01,0.13 9629,Dynasty Warriors: Gundam Reborn,PSV,2013,Action,Namco Bandai Games,0,0,0.13,0,0.13 9630,Kidz Sports: Crazy Golf,Wii,2008,Sports,Data Design Interactive,0.11,0,0,0.01,0.13 9631,Little Battlers eXperience: Wars,3DS,2013,Strategy,Level 5,0,0,0.13,0,0.13 9632,Victorious: Time to Shine,X360,2011,Action,D3Publisher,0.12,0,0,0.01,0.13 9633,NBA Ballers: Phenom,XB,2006,Sports,Midway Games,0.09,0.03,0,0,0.13 9634,Aikatsu! 365 Idol Days,3DS,2014,Adventure,Namco Bandai Games,0,0,0.13,0,0.13 9635,Petz Puppyz & Kittenz,DS,2011,Misc,Ubisoft,0.12,0,0,0.01,0.13 9636,Crash Tag Team Racing,XB,2005,Racing,Vivendi Games,0.09,0.03,0,0,0.13 9637,Freedom Fighters,GC,2003,Shooter,Electronic Arts,0.1,0.03,0,0,0.13 9638,The Stronghold Collection,PC,2009,Strategy,Take-Two Interactive,0.03,0.08,0,0.02,0.13 9639,Operation Abyss: New Tokyo Legacy,PSV,2014,Role-Playing,Nippon Ichi Software,0.04,0.01,0.06,0.02,0.13 9640,Transformer: Rise of the Dark Spark,PS3,2014,Action,Activision,0.04,0.05,0.01,0.02,0.13 9641,Mega Man X Collection,GC,2006,Misc,Capcom,0.1,0.03,0,0,0.13 9642,Detana TwinBee Yahho! Deluxe Pack,SAT,1995,Shooter,Konami Digital Entertainment,0,0,0.13,0,0.13 9643,Dragon Ball: Origins,DS,2008,Action,Atari,0.09,0.03,0,0.01,0.13 9644,Last Ranker,PSP,2010,Role-Playing,Capcom,0,0,0.13,0,0.13 9645,Quantum Redshift,XB,2002,Racing,Microsoft Game Studios,0.09,0.03,0,0,0.13 9646,Smash Court Tennis Pro Tournament 2,PS2,2004,Sports,Sony Computer Entertainment,0.06,0.05,0,0.02,0.13 9647,Eat Lead: The Return of Matt Hazard,X360,2009,Shooter,D3Publisher,0.1,0.01,0,0.01,0.13 9648,Battleborn,XOne,2016,Shooter,Take-Two Interactive,0.08,0.04,0,0.01,0.13 9649,Legends of Wrestling II,XB,2002,Fighting,Acclaim Entertainment,0.09,0.03,0,0,0.13 9650,Power Pro Kun Pocket 13,DS,2010,Sports,Konami Digital Entertainment,0,0,0.13,0,0.13 9651,Armed and Dangerous,XB,2003,Shooter,LucasArts,0.09,0.03,0,0,0.13 9652,Jurassic: The Hunted,X360,2009,Shooter,Activision,0.12,0,0,0.01,0.13 9653,Adventures to Go!,PSP,2008,Role-Playing,Zushi Games,0.1,0,0.01,0.01,0.13 9654,Conduit 2,Wii,2011,Shooter,Sega,0.07,0.04,0,0.01,0.13 9655,Supremacy MMA,PS3,2011,Fighting,505 Games,0.06,0.04,0,0.02,0.13 9656,World Soccer Winning Eleven 2002,PS,2002,Sports,Konami Digital Entertainment,0,0,0.12,0.01,0.13 9657,Geometry Wars: Galaxies,Wii,2007,Shooter,Vivendi Games,0.11,0,0,0.01,0.13 9658,Actua Tennis,PS,1997,Sports,Gremlin Interactive Ltd,0.07,0.05,0,0.01,0.13 9659,Horse Life,DS,2007,Simulation,Game Life,0.09,0.02,0,0.01,0.13 9660,Monster Truck Madness,GBA,2003,Racing,THQ,0.09,0.03,0,0,0.12 9661,Sonic Jam,SAT,1997,Platform,Sega,0,0,0.12,0,0.12 9662,Puella Magi Madoka Magica Portable,PSP,2012,Role-Playing,Namco Bandai Games,0,0,0.12,0,0.12 9663,Ninja Reflex,Wii,2008,Action,Electronic Arts,0.11,0.01,0,0.01,0.12 9664,Peter Jacobsen's Golden Tee Golf,PS,2000,Sports,Infogrames,0.07,0.05,0,0.01,0.12 9665,Calling,Wii,2009,Adventure,Konami Digital Entertainment,0.07,0.04,0,0.01,0.12 9666,Marvel Avengers: Battle for Earth,WiiU,2012,Action,Ubisoft,0.07,0.04,0,0.01,0.12 9667,Disney's Atlantis: The Lost Empire,GBA,2001,Platform,THQ,0.09,0.03,0,0,0.12 9668,Nippon Daihyou Team no Kantoku ni Narou! Sekaihatsu Soccer RPG,SAT,1998,Sports,Sega,0,0,0.12,0,0.12 9669,Charm Girls Club: My Fashion Mall,DS,N/A,Simulation,Unknown,0.12,0,0,0.01,0.12 9670,Where the Wild Things Are,Wii,2009,Platform,Warner Bros. Interactive Entertainment,0.11,0,0,0.01,0.12 9671,High Velocity: Mountain Racing Challenge,SAT,1995,Racing,Atlus,0,0,0.12,0,0.12 9672,NHL 2K7,PS3,2006,Sports,Take-Two Interactive,0.11,0,0,0.01,0.12 9673,Resident Evil,PS3,2006,Action,Capcom,0,0,0.12,0,0.12 9674,Capcom vs. SNK 2: Millionaire Fighting 2001,DC,2001,Fighting,Capcom,0,0,0.12,0,0.12 9675,Criticom,PS,1996,Fighting,Vic Tokai,0.07,0.05,0,0.01,0.12 9676,SCORE International Baja 1000: The Official Game,X360,2008,Racing,Activision,0.11,0.01,0,0.01,0.12 9677,Disney Sing It: Party Hits,PS3,2010,Misc,Disney Interactive Studios,0.1,0.01,0,0.01,0.12 9678,Sleeping Dogs,PC,2012,Action,Square Enix,0.06,0.05,0,0.02,0.12 9679,Mega Man X: Command Mission,GC,2004,Role-Playing,Capcom,0.1,0.02,0,0,0.12 9680,Diner Dash: Sizzle & Serve,PSP,2007,Puzzle,Eidos Interactive,0.11,0,0,0.01,0.12 9681,After Hours Athletes,PS3,2011,Sports,Sony Computer Entertainment,0,0.1,0,0.03,0.12 9682,Lego Star Wars: The Force Awakens,PS3,2016,Action,Warner Bros. Interactive Entertainment,0.03,0.07,0,0.02,0.12 9683,Worms 3D,PS2,2003,Strategy,Sega,0.06,0.05,0,0.02,0.12 9684,Clock Tower: The First Fear,PS,1997,Adventure,Human Entertainment,0,0,0.12,0.01,0.12 9685,Kidou Senshi Gundam Seed Battle Destiny,PSV,2012,Action,Namco Bandai Games,0,0,0.12,0,0.12 9686,Godzilla Unleashed: Double Smash,DS,2007,Action,Atari,0.11,0,0,0.01,0.12 9687,Star Trek: Conquest,Wii,2007,Strategy,Bethesda Softworks,0.11,0.01,0,0.01,0.12 9688,"Kilari: Na-san, Mon Meilleur Ami",DS,2006,Simulation,Konami Digital Entertainment,0,0,0.12,0,0.12 9689,Strikers 1945,PS,1998,Shooter,Midas Interactive Entertainment,0.07,0.05,0,0.01,0.12 9690,Ochaken no Heya DS,DS,2006,Simulation,MTO,0,0,0.12,0,0.12 9691,Obscure: The Aftermath,Wii,2008,Action,Playlogic Game Factory,0.12,0,0,0.01,0.12 9692,Galidor: Defenders of the Outer Dimension,GBA,2002,Action,Electronic Arts,0.09,0.03,0,0,0.12 9693,Tom Clancy's Splinter Cell Trilogy,PS3,2011,Action,Ubisoft,0,0.1,0,0.03,0.12 9694,WRC: FIA World Rally Championship,X360,N/A,Racing,Black Bean Games,0,0.1,0,0.02,0.12 9695,Fire ProWrestling S: 6Men Scramble,SAT,1996,Fighting,Human Entertainment,0,0,0.12,0,0.12 9696,Blackwater,X360,2011,Shooter,505 Games,0.09,0.02,0,0.01,0.12 9697,Pryzm Chapter One: The Dark Unicorn,PS2,2002,Adventure,TDK Mediactive,0.06,0.05,0,0.02,0.12 9698,Gundam Battle Royale,PSP,2006,Action,Namco Bandai Games,0,0,0.12,0,0.12 9699,Solitaire & Mahjong,Wii,2009,Puzzle,Crave Entertainment,0.11,0,0,0.01,0.12 9700,Zen-Nippon Pro Wrestling: Ouja no Kon,PS,1999,Fighting,Human Entertainment,0,0,0.12,0.01,0.12 9701,NASCAR 2005: Chase for the Cup,GC,2004,Racing,Electronic Arts,0.1,0.02,0,0,0.12 9702,Homefront: The Revolution,XOne,2016,Shooter,Deep Silver,0.05,0.07,0,0.01,0.12 9703,"Hisshou Pachinko*Pachi-Slot Kouryaku Series Vol. 12: CR Shinseiki Evangelion - Shito, Futatabi",PS2,2008,Misc,D3Publisher,0,0,0.12,0,0.12 9704,Guilty Gear X,PS2,2001,Fighting,Sammy Corporation,0.06,0.05,0,0.02,0.12 9705,Deadliest Catch: Sea of Chaos,Wii,2010,Sports,Crave Entertainment,0.12,0,0,0.01,0.12 9706,One Piece: Pirate Warriors 2,PSV,2013,Action,Namco Bandai Games,0,0,0.12,0,0.12 9707,NHL 2002,GBA,2002,Sports,Electronic Arts,0.09,0.03,0,0,0.12 9708,Disney's PK: Out of the Shadows,PS2,2002,Platform,Ubisoft,0.06,0.05,0,0.02,0.12 9709,Mugen no Frontier: Super Robot Taisen OG Saga EXCEED,DS,2010,Role-Playing,Namco Bandai Games,0,0,0.12,0,0.12 9710,Karaoke Revolution,X360,2009,Misc,Konami Digital Entertainment,0.12,0,0,0.01,0.12 9711,Echo Night,PS,1998,Adventure,From Software,0.03,0.02,0.07,0.01,0.12 9712,Are You Smarter than a 5th Grader? Game Time,X360,2009,Puzzle,THQ,0.12,0,0,0.01,0.12 9713,Rocket League,XOne,2016,Sports,505 Games,0.03,0.09,0,0.01,0.12 9714,Wild ARMs 5 (jp sales),PS2,2006,Role-Playing,505 Games,0,0,0.12,0,0.12 9715,Tom Clancy's Splinter Cell: Blacklist,WiiU,2013,Action,Ubisoft,0.05,0.07,0,0.01,0.12 9716,Gladiator Begins,PSP,2010,Action,PQube,0.05,0.01,0.05,0.01,0.12 9717,Colony Wars III: Red Sun,PS,2000,Simulation,Psygnosis,0.07,0.05,0,0.01,0.12 9718,Magic: The Gathering - Battlemage,PS,1997,Strategy,Acclaim Entertainment,0.07,0.05,0,0.01,0.12 9719,The King of Fighters '94,NG,1994,Fighting,SNK,0,0,0.12,0,0.12 9720,DS Yamamura Misa Suspense: Maiko Kogiku - Kisha Katherine - Sougiya Isa Akashi - Koto ni Maru Hana Sanrin: Kyoto Satujin Jinken File,DS,2008,Adventure,Tecmo Koei,0,0,0.12,0,0.12 9721,Puzzle Quest 2,DS,2010,Puzzle,D3Publisher,0.11,0,0,0.01,0.12 9722,All Kamen Rider: Rider Generation,DS,2011,Action,Namco Bandai Games,0,0,0.12,0,0.12 9723,The King of Fighters '98 Ultimate Match,PS2,2008,Fighting,Ignition Entertainment,0.04,0.03,0.03,0.01,0.12 9724,Onechanbara: Bikini Zombie Slayers,Wii,2008,Action,D3Publisher,0.11,0,0,0.01,0.12 9725,Puzzle Quest: Challenge of the Warlords,PS2,2007,Puzzle,D3Publisher,0.06,0.05,0,0.02,0.12 9726,Angry Birds Star Wars,PSV,2013,Strategy,Activision,0.05,0.04,0,0.03,0.12 9727,Guardian's Crusade,PS,1998,Role-Playing,Activision,0.07,0.05,0,0.01,0.12 9728,Undead Knights,PSP,2009,Action,Ubisoft Annecy,0.05,0.01,0.06,0.01,0.12 9729,Final Fantasy XIV: Heavensward,PS4,2015,Action,Square Enix,0,0.05,0.06,0.01,0.12 9730,Lemony Snicket's A Series of Unfortunate Events,XB,2004,Platform,Activision,0.09,0.03,0,0,0.12 9731,MotoGP 3 - Official Game of MotoGP,PS2,2003,Racing,Namco Bandai Games,0.06,0.05,0,0.02,0.12 9732,Makai Kingdom: Chronicles of the Sacred Tome,PS2,2005,Role-Playing,Tecmo Koei,0.06,0.05,0,0.02,0.12 9733,The Ant Bully,GC,2006,Platform,Midway Games,0.09,0.02,0,0,0.12 9734,M&M's Kart Racing,DS,2008,Racing,Zoo Digital Publishing,0.11,0,0,0.01,0.12 9735,Bomberman Party Edition,PS,1998,Puzzle,Virgin Interactive,0.07,0.05,0,0.01,0.12 9736,Gotouchi Tetsudou: Gotouchi Chara to Nihon Zenkoku no Tabi,3DS,2014,Misc,Namco Bandai Games,0,0,0.12,0,0.12 9737,Dragon Ball Z: Battle of Z,PSV,2014,Fighting,Namco Bandai Games,0,0.04,0.06,0.02,0.12 9738,Eyeshield 21: Max Devil Power,DS,2006,Role-Playing,Nintendo,0,0,0.12,0,0.12 9739,Summon Night 3,PSP,2012,Role-Playing,Namco Bandai Games,0,0,0.12,0,0.12 9740,O.D.T.: Escape... Or Die Trying,PS,1997,Adventure,Psygnosis,0.07,0.05,0,0.01,0.12 9741,Madden NFL 06,DS,2005,Sports,Electronic Arts,0.11,0,0,0.01,0.12 9742,Escape The Museum,Wii,2009,Adventure,Majesco Entertainment,0.11,0.01,0,0.01,0.12 9743,Fuse (Insomniac),PS3,2013,Shooter,Electronic Arts,0.06,0.04,0,0.02,0.12 9744,Record of Agarest War Zero,PS3,N/A,Strategy,Ghostlight,0.09,0,0.03,0.01,0.12 9745,Lunar: Dragon Song,DS,2005,Role-Playing,Rising Star Games,0.11,0,0,0.01,0.12 9746,Break 'Em All,DS,2005,Puzzle,D3Publisher,0.11,0,0,0.01,0.12 9747,WWE SmackDown vs Raw 2008,DS,2007,Fighting,THQ,0.11,0.01,0,0.01,0.12 9748,MotoGP 14,PS3,2014,Racing,Milestone S.r.l.,0.04,0.06,0,0.02,0.12 9749,Cars 2,PSP,2011,Racing,Disney Interactive Studios,0.1,0.01,0,0.01,0.12 9750,Major League Baseball 2K8 Fantasy All-Stars,DS,2008,Sports,Take-Two Interactive,0.11,0,0,0.01,0.12 9751,Super Robot Wars OG Saga: Masou Kishin II - Revelation of Evil God,PSP,N/A,Strategy,N/A,0,0,0.12,0,0.12 9752,Mobile Suit Gundam Seed: Rengou vs. Z.A.F.T. Portable,PSP,2007,Shooter,Namco Bandai Games,0,0,0.12,0,0.12 9753,San Goku Shi V,SAT,1996,Strategy,Tecmo Koei,0,0,0.12,0,0.12 9754,Puzzle Kingdoms,Wii,2009,Puzzle,Zoo Digital Publishing,0.11,0,0,0.01,0.12 9755,The Lord of the Rings: Aragorn's Quest,DS,2010,Action,Warner Bros. Interactive Entertainment,0.1,0.02,0,0.01,0.12 9756,WRC 5: FIA World Rally Championship,PS3,2015,Sports,Bigben Interactive,0.02,0.09,0,0.02,0.12 9757,Red Faction II,XB,2003,Shooter,THQ,0.09,0.03,0,0,0.12 9758,Daikaijyuu Monogatari II,SNES,1996,Role-Playing,Hudson Soft,0,0,0.12,0,0.12 9759,Rock Band Track Pack Volume 2,PS2,2008,Misc,MTV Games,0.06,0.05,0,0.02,0.12 9760,Voodoo Vince,XB,2003,Platform,Microsoft Game Studios,0.09,0.03,0,0,0.12 9761,Bodycount,PS3,2011,Shooter,Codemasters,0.05,0.06,0,0.02,0.12 9762,Gundam Memories: Tatakai no Kioku,PSP,2011,Action,Namco Bandai Games,0,0,0.12,0,0.12 9763,Megamind: Ultimate Showdown,X360,2010,Action,THQ,0.07,0.04,0,0.01,0.12 9764,Kaijuu Busters,DS,2009,Action,Namco Bandai Games,0,0,0.12,0,0.12 9765,Neopets Petpet Adventures: The Wand of Wishing,PSP,2006,Adventure,Sony Computer Entertainment,0.11,0,0,0.01,0.12 9766,Ferrari Challenge Trofeo Pirelli,PS2,2008,Racing,System 3 Arcade Software,0.06,0.05,0,0.02,0.12 9767,Virtua Fighter CG Portrait Series Vol.4: Pai Chan,SAT,1995,Misc,Sega,0,0,0.12,0,0.12 9768,Chase: Hollywood Stunt Driver,XB,2002,Racing,BAM! Entertainment,0.09,0.03,0,0,0.12 9769,The X Files: Resist or Serve,PS2,2004,Adventure,Vivendi Games,0.06,0.05,0,0.02,0.12 9770,Mobile Suit Gundam Side Story: Missing Link,PS3,2014,Action,Namco Bandai Games,0,0,0.12,0,0.12 9771,Saru! Get You! Million Monkeys,PS2,N/A,Platform,Unknown,0,0,0.12,0,0.12 9772,Curious George,PS2,2006,Action,Namco Bandai Games,0.06,0.05,0,0.02,0.12 9773,Crush3D,3DS,2012,Platform,Sega,0.07,0.04,0,0.01,0.12 9774,Zathura,PS2,2005,Adventure,Take-Two Interactive,0.06,0.05,0,0.02,0.12 9775,Lovely Lisa,DS,2007,Simulation,DHM Interactive,0.11,0,0,0.01,0.12 9776,Medarot DS: Kabuto / Kuwagata Ver.,DS,2010,Role-Playing,Rocket Company,0,0,0.12,0,0.12 9777,Mountain Sports,Wii,2009,Sports,Activision,0.11,0,0,0.01,0.12 9778,Tenchu: Shadow Assassins,PSP,2009,Action,Ubisoft,0.03,0.03,0.05,0.01,0.12 9779,NPPL: Championship Paintball 2009,X360,2008,Shooter,Activision Value,0.1,0.01,0,0.01,0.12 9780,Lost Planet 3,X360,2013,Shooter,Capcom,0.07,0.04,0.01,0.01,0.12 9781,Making History: The Great War,PSP,2010,Strategy,Namco Bandai Games,0,0,0.12,0,0.12 9782,Shin Megami Tensei: Devil Survivor 2,3DS,2015,Role-Playing,Atlus,0,0.03,0.09,0,0.12 9783,The God of War Trilogy,PS3,2010,Action,Sony Computer Entertainment,0,0.07,0.03,0.02,0.12 9784,Dance Paradise,X360,2010,Misc,Mindscape,0.1,0.01,0,0.01,0.12 9785,Backyard Baseball '10,DS,2009,Sports,Atari,0.11,0,0,0.01,0.12 9786,Blazblue: Continuum Shift Extend,PSV,2011,Fighting,PQube,0.03,0.05,0.02,0.02,0.12 9787,Cel Damage,XB,2001,Racing,Electronic Arts,0.09,0.03,0,0,0.12 9788,Go! Sudoku,PSP,2005,Puzzle,Sony Computer Entertainment,0.11,0,0,0.01,0.12 9789,Alice: Madness Returns,PC,2011,Adventure,Electronic Arts,0,0.1,0,0.02,0.12 9790,SSX 3,GBA,2003,Sports,Electronic Arts,0.09,0.03,0,0,0.12 9791,My Chinese Coach,DS,2008,Misc,Ubisoft,0.11,0.01,0,0.01,0.12 9792,DiRT 2,DS,2009,Racing,Codemasters,0.06,0.04,0,0.01,0.12 9793,Yamakawa Shuppansha Kanshuu: Shousetsu Nihonshi B,DS,2007,Misc,Namco Bandai Games,0,0,0.12,0,0.12 9794,The King of Fighters Collection: The Orochi Saga,Wii,2008,Fighting,Ignition Entertainment,0.11,0,0,0.01,0.12 9795,Atelier Annie: Alchemists of Sera Island,DS,2009,Role-Playing,Gust,0.08,0,0.03,0.01,0.12 9796,Breakdown,XB,2004,Adventure,Electronic Arts,0.09,0.03,0,0,0.12 9797,Rush,PSP,2006,Racing,Midway Games,0.11,0,0,0.01,0.12 9798,Ecco the Dolphin,GEN,1992,Adventure,Sega,0,0,0.12,0,0.12 9799,The Legend of Heroes: Trails of Cold Steel II,PS3,2014,Role-Playing,Nippon Ichi Software,0.01,0,0.11,0,0.12 9800,Looney Tunes: Sheep Raider,PS,2001,Platform,Infogrames,0.07,0.05,0,0.01,0.12 9801,Yard Sale Hidden Treasures: Sunnyville,DS,2010,Puzzle,Konami Digital Entertainment,0.11,0,0,0.01,0.12 9802,Harvest Moon 2 GBC,GB,1999,Simulation,Ubisoft,0,0,0.12,0,0.12 9803,Killer is Dead,X360,2013,Action,Deep Silver,0.08,0.02,0.01,0.01,0.12 9804,Lost in Shadow,Wii,2010,Platform,Konami Digital Entertainment,0.1,0,0.01,0.01,0.12 9805,Cory in the House,DS,2007,Action,Disney Interactive Studios,0.11,0,0,0.01,0.12 9806,X2: Wolverine's Revenge,GC,2003,Platform,Activision,0.09,0.02,0,0,0.12 9807,McDROID,Wii,2011,Strategy,Namco Bandai Games,0,0,0.12,0,0.12 9808,Gallop Racer 2000,PS,2000,Sports,Tecmo Koei,0,0,0.11,0.01,0.12 9809,Showdown: Legends of Wrestling,XB,2004,Fighting,Acclaim Entertainment,0.09,0.03,0,0,0.12 9810,Macross Triangle Frontier,PSP,2011,Action,Namco Bandai Games,0,0,0.12,0,0.12 9811,Chessmaster: The Art of Learning,PSP,2008,Misc,Ubisoft,0.11,0,0,0.01,0.12 9812,Petz Fantasy: Moonlight Magic,DS,2010,Simulation,Ubisoft,0.11,0,0,0.01,0.12 9813,Gundam Breaker 3,PSV,2016,Action,Namco Bandai Games,0,0,0.12,0,0.12 9814,My Farm Around the World,DS,2008,Simulation,Atari,0.11,0,0,0.01,0.12 9815,Fat Princess: Fistful of Cake,PSP,2010,Action,Sony Computer Entertainment,0.08,0.02,0,0.02,0.12 9816,Zubo,DS,2008,Misc,Electronic Arts,0.09,0.03,0,0.01,0.12 9817,Street Hoops,GC,N/A,Sports,Unknown,0.09,0.02,0,0,0.12 9818,NFL QB Club 2001,N64,2000,Sports,Acclaim Entertainment,0.11,0.01,0,0,0.12 9819,Earthworm Jim 3D,N64,1999,Platform,Interplay,0.1,0.02,0,0,0.12 9820,Rocket: Robot on Wheels,N64,1999,Platform,Ubisoft,0.1,0.02,0,0,0.12 9821,Densha De Go! 64,N64,1999,Simulation,Taito,0,0,0.05,0.07,0.12 9822,Godzilla: Destroy All Monsters Melee,XB,N/A,Fighting,Unknown,0.09,0.03,0,0,0.12 9823,The Daring Game for Girls,DS,N/A,Adventure,Unknown,0.11,0,0,0.01,0.12 9824,Conception II: Children of the Seven Stars,3DS,2013,Role-Playing,Screenlife,0.09,0,0.03,0.01,0.12 9825,Animal Genius,DS,2007,Puzzle,Ubisoft,0.11,0,0,0.01,0.12 9826,Sega Soccer Slam,PS2,2002,Sports,Sega,0.06,0.05,0,0.02,0.12 9827,Zenses: Rainforest,DS,2008,Puzzle,Game Factory,0.1,0.01,0,0.01,0.12 9828,Dora the Explorer: Dora Saves the Mermaids,PS2,2008,Platform,Take-Two Interactive,0.06,0.05,0,0.02,0.12 9829,Grand Theft Auto: San Andreas,X360,2008,Action,Take-Two Interactive,0.08,0.03,0,0.01,0.12 9830,Phantasy Star Universe,X360,2006,Role-Playing,Sega,0.09,0.02,0,0.01,0.12 9831,Skate City Heroes,Wii,2008,Sports,Zoo Digital Publishing,0.11,0,0,0.01,0.12 9832,NASCAR Unleashed,X360,2011,Racing,Activision,0.11,0,0,0.01,0.12 9833,2 Games in 1 Double Pack: Hot Wheels Velocity X / Hot Wheels World Race,GBA,2005,Racing,THQ,0.09,0.03,0,0,0.12 9834,College Hoops 2K6,X360,2006,Sports,Take-Two Interactive,0.11,0,0,0.01,0.12 9835,Mytran Wars,PSP,2009,Strategy,Deep Silver,0.08,0.02,0,0.02,0.12 9836,MX vs. ATV Untamed,DS,2007,Racing,THQ,0.11,0,0,0.01,0.12 9837,Prince of Persia: Rival Swords,PSP,2007,Action,Ubisoft,0.08,0.02,0,0.02,0.12 9838,Mahou Shoujo Lyrical Nanoha A's Portable: The Gears of Destiny,PSP,2011,Fighting,Namco Bandai Games,0,0,0.12,0,0.12 9839,Gungnir: Mayari no Gunshin to Eiyuu Sensou,PSP,2011,Role-Playing,Atlus,0.07,0,0.04,0.01,0.12 9840,Dodge Racing: Charger vs Challenger,Wii,2009,Racing,Zushi Games,0.11,0,0,0.01,0.12 9841,Fate/Extra CCC,PSP,2013,Action,Marvelous Entertainment,0,0,0.12,0,0.12 9842,Rocksmith,PC,N/A,Misc,Unknown,0.06,0.04,0,0.01,0.12 9843,MTV Sports: Pure Ride,PS,2000,Sports,THQ,0.07,0.05,0,0.01,0.12 9844,Sonic Adventure 2,DC,2001,Platform,Sega,0,0,0.12,0,0.12 9845,Burning Road,PS,1996,Racing,FunSoft,0.07,0.05,0,0.01,0.12 9846,Slayers,SNES,1994,Role-Playing,Banpresto,0,0,0.12,0,0.12 9847,Super Robot Wars OG Saga: Masou Kishin - The Lord of Elemental,DS,2010,Strategy,Namco Bandai Games,0,0,0.12,0,0.12 9848,IndyCar Series,PS2,2003,Racing,Codemasters,0.06,0.05,0,0.02,0.12 9849,Space Chimps,PS2,2008,Platform,Brash Entertainment,0.06,0.05,0,0.02,0.12 9850,Crash Superpack: Crash Bandicoot 2: N-Tranced / Crash Nitro Kart,GBA,2005,Misc,Vivendi Games,0.09,0.03,0,0,0.12 9851,Famicom Mini: TwinBee,GBA,2004,Shooter,Konami Digital Entertainment,0,0,0.12,0,0.12 9852,4 Game Fun Pack: Monopoly / Boggle / Yahtzee / Battleship,DS,2005,Misc,Atari,0.11,0,0,0.01,0.12 9853,Gladiator: Sword of Vengeance,PS2,2003,Action,Acclaim Entertainment,0.06,0.05,0,0.02,0.12 9854,nail'd,PS3,2010,Racing,Deep Silver,0.08,0.02,0,0.02,0.12 9855,PixelJunk Monsters Deluxe,PSP,2010,Strategy,Sony Computer Entertainment,0.11,0,0,0.01,0.12 9856,Tom Clancy's EndWar,PSP,2008,Strategy,Ubisoft,0.1,0.01,0,0.01,0.12 9857,Ultimate Card Games,GBA,2003,Misc,Telegames,0.09,0.03,0,0,0.12 9858,Jikkyou Powerful Pro Yakyuu 8 Ketteiban,PS2,2001,Sports,Konami Digital Entertainment,0,0,0.12,0,0.12 9859,Rubik's World,DS,2008,Puzzle,Game Factory,0.1,0.01,0,0.01,0.12 9860,Lost Magic,DS,2006,Role-Playing,Ubisoft,0.09,0,0.02,0.01,0.12 9861,Wallace & Gromit: Curse of the Were-Rabbit,PS2,2005,Adventure,Konami Digital Entertainment,0.06,0.05,0,0.02,0.12 9862,DreamWorks Super Star Kartz,3DS,2011,Racing,Activision,0.08,0.03,0,0.01,0.12 9863,Minute to Win It,DS,2010,Misc,Zoo Games,0.11,0,0,0.01,0.12 9864,The Bible Game,GBA,2005,Misc,Crave Entertainment,0.09,0.03,0,0,0.12 9865,NFL Head Coach,XB,2006,Sports,Electronic Arts,0.09,0.03,0,0,0.12 9866,Pinball Hall of Fame: The Williams Collection,X360,2009,Misc,Crave Entertainment,0.11,0,0,0.01,0.12 9867,Medarot 4: Kabuto / Kuwagata Version,GB,2001,Role-Playing,Imagineer,0,0,0.12,0,0.12 9868,Backyard Sports Football: Rookie Rush,X360,2010,Sports,Atari,0.11,0,0,0.01,0.12 9869,Sacred 3,PS3,2014,Role-Playing,Deep Silver,0.03,0.05,0.02,0.02,0.12 9870,Major League Baseball 2K6,PSP,N/A,Sports,Unknown,0.11,0,0,0.01,0.12 9871,Vacation Isle: Beach Party,Wii,2010,Misc,Warner Bros. Interactive Entertainment,0.09,0.02,0,0.01,0.12 9872,Fit in Six,Wii,2011,Sports,Ubisoft,0.11,0,0,0.01,0.12 9873,Mahou Shoujo Lyrical Nanoha A's Portable: The Battle of Aces,PSP,2010,Shooter,Namco Bandai Games,0,0,0.12,0,0.12 9874,"Ed, Edd n Eddy: The Mis-Edventures",GBA,2005,Platform,Midway Games,0.08,0.03,0,0,0.12 9875,Onimusha: Blade Warriors,PS2,2003,Fighting,Capcom,0.06,0.05,0,0.02,0.12 9876,Tecmo Bowl: Kickoff,DS,2008,Sports,Tecmo Koei,0.11,0,0,0.01,0.12 9877,Disney's Extreme Skate Adventure,GC,2003,Sports,Activision,0.09,0.02,0,0,0.12 9878,Akuji the Heartless,PS,1998,Platform,Eidos Interactive,0.07,0.04,0,0.01,0.12 9879,NBA 2K2,GC,2002,Sports,Sega,0.09,0.02,0,0,0.12 9880,7 Days to Die,PS4,2016,Action,Telltale Games,0.03,0.07,0,0.02,0.12 9881,Monster Jam: Path of Destruction,X360,2010,Racing,Activision,0.11,0,0,0.01,0.12 9882,Everybody Dance,PS3,2011,Misc,Sony Computer Entertainment,0.11,0,0,0.01,0.12 9883,Psychonauts,XB,2005,Platform,THQ,0.09,0.03,0,0,0.12 9884,Power Gig: Rise of the SixString,X360,2010,Misc,Unknown,0.11,0,0,0.01,0.12 9885,Deus Ex: Human Revolution,WiiU,2013,Shooter,Square Enix,0.06,0.05,0,0.01,0.12 9886,Jeremy McGrath Supercross World,GC,2002,Racing,Acclaim Entertainment,0.09,0.02,0,0,0.12 9887,Uta no * Prince-Sama: All Star,PSP,2013,Action,Broccoli,0,0,0.12,0,0.12 9888,HardBall 5,PS,1996,Sports,SPS,0.07,0.04,0,0.01,0.12 9889,Airborne Troops: Countdown to D-Day,PS2,2005,Shooter,Playlogic Game Factory,0.06,0.05,0,0.02,0.12 9890,MLB Inside Pitch 2003,XB,2003,Sports,Microsoft Game Studios,0.09,0.03,0,0,0.12 9891,ArmA III,PC,2013,Shooter,Bohemia Interactive,0,0.1,0,0.02,0.12 9892,The Walking Dead: Season Two,X360,2014,Adventure,Telltale Games,0.04,0.07,0,0.01,0.12 9893,Marvel Trading Card Game,DS,2007,Misc,Konami Digital Entertainment,0.11,0,0,0.01,0.12 9894,One Piece: Super Grand Battle! X,3DS,2014,Fighting,Namco Bandai Games,0,0,0.12,0,0.12 9895,The Penguins of Madagascar: Dr. Blowhole Returns - Again!,DS,2011,Action,THQ,0.07,0.03,0,0.01,0.12 9896,Self-Defense Training Camp,X360,2011,Sports,Ubisoft,0.08,0.03,0,0.01,0.12 9897,Battles of Prince of Persia,DS,2005,Strategy,Ubisoft,0.1,0.01,0,0.01,0.12 9898,Deca Sports Extreme,3DS,2011,Sports,Hudson Soft,0.08,0,0.03,0.01,0.12 9899,Cruis'n,Wii,2007,Racing,Midway Games,0.1,0.01,0,0.01,0.12 9900,Hatsune Miku: Project Diva X,PSV,2016,Misc,Sega,0.01,0,0.1,0,0.12 9901,Battle Arena Toshinden Remix,SAT,1994,Fighting,Sega,0,0,0.12,0,0.12 9902,Assassin's Creed Chronicles,PSV,2016,Action,Ubisoft,0.02,0.06,0.01,0.02,0.12 9903,Legends of Wrestling II,GC,2002,Fighting,Acclaim Entertainment,0.09,0.02,0,0,0.12 9904,Tropico 5,PC,2014,Simulation,Kalypso Media,0.02,0.08,0,0.01,0.12 9905,A.C.E.: Another Century's Episode Portable,PSP,2011,Simulation,Namco Bandai Games,0,0,0.12,0,0.12 9906,Dragon Quest Builders: Revive Alefgard,PS3,2016,Role-Playing,Square Enix,0,0,0.12,0,0.12 9907,Rodea the Sky Soldier,WiiU,2015,Action,Nippon Ichi Software,0.08,0.02,0.01,0.01,0.12 9908,Peggle: Dual Shot,DS,2009,Puzzle,PopCap Games,0.11,0,0,0.01,0.12 9909,Jikkyou Powerful Pro Yakyuu 9,GC,2002,Sports,Konami Digital Entertainment,0,0,0.11,0,0.12 9910,Sniper Elite,Wii,2010,Shooter,Reef Entertainment,0.08,0.03,0,0.01,0.12 9911,Etrian Odyssey V,3DS,2016,Role-Playing,Atlus,0,0,0.12,0,0.12 9912,Jikkyou Powerful Pro Yakyuu 2014,PSV,2014,Sports,Konami Digital Entertainment,0,0,0.12,0,0.12 9913,Barbie as The Island Princess,PS2,2007,Adventure,Activision,0.06,0.04,0,0.02,0.12 9914,Crime Killer,PS,1998,Racing,Interplay,0.07,0.04,0,0.01,0.12 9915,NPPL: Championship Paintball 2009,Wii,2008,Shooter,Activision Value,0.11,0,0,0.01,0.12 9916,Backyard Wrestling 2: There Goes the Neighborhood,XB,2004,Fighting,Eidos Interactive,0.09,0.03,0,0,0.12 9917,Dementium II,DS,2010,Shooter,SouthPeak Games,0.09,0.02,0,0.01,0.12 9918,Don Bradman Cricket 14,PS4,2015,Sports,Tru Blu Entertainment,0.01,0.09,0,0.02,0.12 9919,USA Today Crossword Challenge,DS,2008,Puzzle,Destineer,0.11,0,0,0.01,0.12 9920,MegaTagmension Blanc + Neptune VS Zombies,PSV,2015,Action,Idea Factory International,0.02,0.03,0.05,0.01,0.12 9921,Bishoujo Senshi Sailormoon S: Juugai Rantou!? Shuyaku Soudatsusen,SNES,1994,Fighting,Angel Studios,0,0,0.12,0,0.12 9922,SD Gundam G Generation-F.I.F,PS,2001,Strategy,Namco Bandai Games,0,0,0.11,0.01,0.12 9923,Jaws: Ultimate Predator,3DS,2011,Action,Majesco Entertainment,0.11,0,0,0.01,0.12 9924,Yakuza Kiwami,PS3,2016,Adventure,Sega,0,0,0.12,0,0.12 9925,Raiden IV,X360,2008,Shooter,Moss,0.1,0,0.01,0.01,0.12 9926,Deception IV: Blood Ties,PS3,2014,Action,Tecmo Koei,0.02,0.02,0.06,0.01,0.12 9927,The Walking Dead: Survival Instinct,WiiU,2013,Shooter,Activision,0.08,0.03,0,0.01,0.12 9928,Rock Band: Metal Track Pack,PS3,2009,Misc,MTV Games,0.11,0,0,0.01,0.12 9929,Charm Girls Club: My Perfect Prom,DS,2009,Simulation,Electronic Arts,0.11,0,0,0.01,0.12 9930,DreamWorks Super Star Kartz,PS3,2011,Racing,Activision,0.06,0.03,0,0.02,0.12 9931,Harukanaru Augusta 2: Masters,SNES,1993,Sports,T&E Soft,0,0,0.12,0,0.12 9932,Castlevania: Curse of Darkness,XB,2005,Action,Konami Digital Entertainment,0.09,0.03,0,0,0.12 9933,Spider-Man: Edge of Time,3DS,2011,Action,Activision,0.08,0.03,0,0.01,0.12 9934,Mobil 1 Rally Championship,PS,2000,Racing,Electronic Arts,0.07,0.04,0,0.01,0.12 9935,King of Colosseum (Red): Shin Nippon x Zen Nippon x Pancrase Disc,PS2,2002,Fighting,Spike,0,0,0.12,0,0.12 9936,Turok: Evolution,GBA,2002,Shooter,Acclaim Entertainment,0.08,0.03,0,0,0.12 9937,The Clique: Diss and Make Up,DS,2009,Adventure,Warner Bros. Interactive Entertainment,0.11,0,0,0.01,0.12 9938,Love Live! School Idol Paradise,PSV,2014,Misc,Kadokawa Games,0,0,0.12,0,0.12 9939,Rugrats: Totally Angelica,PS,2001,Adventure,THQ,0.06,0.04,0,0.01,0.12 9940,Nightshade,PS2,2003,Action,Sega,0.06,0.04,0,0.01,0.12 9941,NFL Tour,PS3,2008,Sports,Electronic Arts,0.1,0.01,0,0.01,0.12 9942,Ridge Racer Unbounded,X360,2012,Racing,Namco Bandai Games,0.05,0.05,0,0.01,0.12 9943,CSI: Crime Scene Investigation,XB,2004,Adventure,Ubisoft,0.09,0.03,0,0,0.12 9944,The Lord of the Rings: Aragorn's Quest,PSP,2010,Action,Warner Bros. Interactive Entertainment,0.07,0.02,0,0.02,0.12 9945,Yogi Bear: The Video Game,Wii,2010,Action,D3Publisher,0.06,0.05,0,0.01,0.12 9946,Makai Shin Trillion,PSV,2014,Role-Playing,Idea Factory,0.02,0.02,0.06,0.01,0.12 9947,Buffy the Vampire Slayer: Chaos Bleeds,XB,2003,Action,Vivendi Games,0.09,0.03,0,0,0.12 9948,Lost Horizon,PC,2010,Adventure,Deep Silver,0,0.1,0,0.02,0.12 9949,Hanagumi Taisen Columns,SAT,1997,Puzzle,Sega,0,0,0.12,0,0.12 9950,Tales of Destiny 2,PSP,2007,Role-Playing,Namco Bandai Games,0,0,0.12,0,0.12 9951,Teenage Mutant Ninja Turtles 3: Mutant Nightmare,GC,2005,Action,Konami Digital Entertainment,0.09,0.02,0,0,0.12 9952,Power Pro Kun Pocket 14,DS,2011,Sports,Konami Digital Entertainment,0,0,0.12,0,0.12 9953,Get Up and Dance,Wii,2011,Misc,O-Games,0.06,0.04,0,0.01,0.12 9954,Merv Griffin's Crosswords,Wii,2008,Puzzle,THQ,0.11,0,0,0.01,0.12 9955,Rango: The Video Game,DS,2011,Action,Electronic Arts,0.07,0.03,0,0.01,0.12 9956,Planet 51,PS3,2009,Action,Sega,0.07,0.03,0,0.02,0.12 9957,Ultimate Puzzle Games: Sudoku Edition,DS,2007,Puzzle,Telegames,0.11,0,0,0.01,0.12 9958,Tokyo Twilight Ghost Hunters,PSV,2014,Role-Playing,Aksys Games,0.06,0.01,0.02,0.02,0.12 9959,Deadpool,XOne,2015,Action,Activision,0.08,0.03,0,0.01,0.12 9960,UN Squadron,SNES,1991,Shooter,Capcom,0,0,0.12,0,0.12 9961,Tecmo Super Bowl,PS,1996,Sports,Tecmo Koei,0.06,0.04,0,0.01,0.12 9962,TMNT,PSP,2007,Action,Ubisoft,0.1,0.01,0,0.01,0.12 9963,Dora the Explorer: Journey to the Purple Planet,GC,2005,Adventure,Global Star,0.09,0.02,0,0,0.12 9964,Lunar 2: Eternal Blue,SAT,1998,Role-Playing,Kadokawa Shoten,0,0,0.12,0,0.12 9965,NHL Powerplay '96,PS,1996,Sports,Virgin Interactive,0.06,0.04,0,0.01,0.12 9966,Thousand Arms,PS,1998,Role-Playing,Atlus,0.06,0.04,0,0.01,0.12 9967,de Blob 2,DS,2011,Platform,THQ,0.09,0.02,0,0.01,0.12 9968,Arctic Thunder,XB,2001,Racing,Midway Games,0.09,0.02,0,0,0.12 9969,Hyperdimension Neptunia Re;Birth 3,PSV,2014,Action,Idea Factory International,0.07,0.01,0,0.03,0.12 9970,Barnyard,GC,2006,Action,THQ,0.09,0.02,0,0,0.12 9971,Stolen Song,PS,1998,Adventure,Sony Computer Entertainment,0,0,0.11,0.01,0.12 9972,Darkspore,PC,2011,Role-Playing,Electronic Arts,0.07,0.03,0,0.01,0.12 9973,2 in 1 Combo Pack: Sonic Heroes / Super Monkey Ball Deluxe,X360,2013,Misc,Ubisoft,0.09,0.01,0,0.01,0.12 9974,Armored Core: Verdict Day,PS3,2013,Simulation,From Software,0,0,0.12,0,0.12 9975,Yattaman DS: BikkuriDokkiri Daisakusen da Koron,DS,2008,Action,Takara Tomy,0,0,0.12,0,0.12 9976,Harvey Birdman: Attorney at Law,PS2,2008,Adventure,Capcom,0.06,0.04,0,0.01,0.12 9977,Wipeout 2,PS3,2011,Misc,Activision,0.11,0,0,0.01,0.12 9978,Dawn of Discovery,DS,2009,Simulation,Ubisoft,0.07,0.03,0,0.01,0.12 9979,DEATH NOTE: Kira Game,DS,2007,Adventure,Konami Digital Entertainment,0,0,0.12,0,0.12 9980,Sengoku Cyber: Fujimaru Jigokuhen,PS,1995,Strategy,Sony Computer Entertainment,0,0,0.11,0.01,0.12 9981,Hisshou Pachinko*Pachi-Slot Kouryaku Series Vol.10: CR Shinseiki Evangelion: Kiseki no Kachi,PS2,2007,Misc,D3Publisher,0,0,0.12,0,0.12 9982,ASH: Archaic Sealed Heat,DS,2007,Role-Playing,Nintendo,0,0,0.12,0,0.12 9983,Happy Feet Two,DS,N/A,Action,Warner Bros. Interactive Entertainment,0.09,0.02,0,0.01,0.12 9984,Brunswick Pro Bowling,3DS,2011,Sports,Crave Entertainment,0.11,0,0,0.01,0.12 9985,Fantastic Four: Rise of the Silver Surfer,X360,2007,Action,Take-Two Interactive,0.1,0.01,0,0.01,0.12 9986,Dorabase 2: Nettou Ultra Stadium,DS,2009,Sports,Namco Bandai Games,0,0,0.12,0,0.12 9987,Center Ring Boxing,SAT,1994,Fighting,JVC,0,0,0.12,0,0.12 9988,NHL 2K3,XB,2002,Sports,Sega,0.09,0.02,0,0,0.12 9989,Puzzler World 2,DS,2010,Puzzle,Ubisoft,0.02,0.07,0,0.02,0.12 9990,Die Hard: Vendetta,GC,2002,Shooter,NDA Productions,0.09,0.02,0,0,0.12 9991,Sword Art Online: Hollow Fragment,PS4,2015,Role-Playing,Namco Bandai Games,0,0.1,0,0.02,0.12 9992,F1 2002,PS2,2002,Racing,Electronic Arts,0.05,0.04,0.02,0.01,0.12 9993,Hasbro Family Game Night Fun Pack,Wii,2011,Misc,Electronic Arts,0.11,0,0,0.01,0.12 9994,FIFA Soccer,PSP,2005,Sports,Electronic Arts,0.11,0,0,0.01,0.12 9995,Dead Island Definitive Collection,PS4,2016,Action,Deep Silver,0.02,0.07,0.01,0.02,0.12 9996,Sphinx and the Cursed Mummy,XB,2003,Action,THQ,0.09,0.02,0,0,0.12 9997,Army Men: Soldiers of Misfortune,DS,2008,Shooter,Zoo Games,0.11,0,0,0.01,0.12 9998,GT Advance 2: Rally Racing,GBA,2001,Racing,THQ,0.08,0.03,0,0,0.11 9999,Mystery P.I. - Portrait of a Thief,DS,2008,Adventure,Unknown,0.11,0,0,0.01,0.11 10000,Yakuza,PS3,2012,Action,Sega,0,0,0.11,0,0.11 10001,DOA 2: Dead or Alive 2 Hardcore,PS2,2000,Fighting,Tecmo Koei,0,0,0.11,0,0.11 10002,A Witch's Tale,DS,2009,Role-Playing,Nippon Ichi Software,0.08,0,0.03,0.01,0.11 10003,Hollywood Squares,Wii,2010,Misc,Ubisoft,0.11,0,0,0.01,0.11 10004,Cabela's Deer Hunt 2005 Season,XB,2004,Sports,Activision,0.09,0.02,0,0,0.11 10005,SplashDown,XB,2002,Racing,Atari,0.09,0.02,0,0,0.11 10006,Nobunaga no Yabou: Tenshoki,SAT,1995,Strategy,Tecmo Koei,0,0,0.11,0,0.11 10007,Stronghold,PC,2001,Strategy,Gathering of Developers,0,0.09,0,0.02,0.11 10008,Warhammer: Battle March,X360,2008,Strategy,Deep Silver,0.09,0.02,0,0.01,0.11 10009,F1 Racing Championship,PS,2000,Racing,Video System,0.06,0.04,0,0.01,0.11 10010,Dead Man's Hand,XB,2004,Shooter,Atari,0.09,0.02,0,0,0.11 10011,Smash Cars,PS2,2003,Racing,Metro 3D,0.06,0.04,0,0.01,0.11 10012,NASCAR 07,PS2,2006,Racing,Electronic Arts,0.06,0.04,0,0.01,0.11 10013,Karaoke Revolution Presents American Idol Encore 2,PS3,2008,Misc,Konami Digital Entertainment,0.11,0,0,0.01,0.11 10014,Nickelodeon Dance,X360,2011,Misc,Take-Two Interactive,0.08,0.02,0,0.01,0.11 10015,Pac 'n Roll,DS,2005,Platform,Namco Bandai Games,0.09,0,0.02,0.01,0.11 10016,Cabela's North American Adventures,PS3,2010,Sports,Activision,0.11,0,0,0.01,0.11 10017,Mechanic Master,DS,2008,Puzzle,Midway Games,0.1,0,0,0.01,0.11 10018,Jikkyou Powerful Pro Yakyuu 12 Ketteiban,PS2,2005,Sports,Konami Digital Entertainment,0,0,0.11,0,0.11 10019,Melty Blood: Act Cadenza,PS2,2006,Fighting,Sega,0,0,0.11,0,0.11 10020,Dokapon Kingdom,PS2,2007,Role-Playing,Sting,0.05,0.04,0.02,0.01,0.11 10021,ToeJam & Earl III: Mission to Earth,XB,2002,Action,Sega,0.09,0.02,0,0,0.11 10022,Phantasy Star Collection,GBA,2002,Role-Playing,Atari,0.08,0.03,0,0,0.11 10023,Doukoku Shoshite...,SAT,1998,Adventure,Data East,0,0,0.11,0,0.11 10024,LEGO Knights' Kingdom,GBA,2004,Action,THQ,0.08,0.03,0,0,0.11 10025,Final Fantasy III,PSP,2012,Role-Playing,Square Enix,0,0,0.11,0,0.11 10026,Family Game Night 4: The Game Show,PS3,2011,Misc,Electronic Arts,0.08,0.02,0,0.01,0.11 10027,Retro Game Challenge,DS,2007,Action,Namco Bandai Games,0,0,0.11,0,0.11 10028,NBA Jam 2002,GBA,2002,Sports,Acclaim Entertainment,0.08,0.03,0,0,0.11 10029,Every Extend Extra,PSP,2006,Shooter,Disney Interactive Studios,0.1,0.01,0,0.01,0.11 10030,Shining Force NEO,PS2,2005,Role-Playing,Sega,0.06,0.04,0,0.01,0.11 10031,Tony Hawk's Pro Skater 5,XOne,2015,Sports,Activision,0.08,0.02,0,0.01,0.11 10032,Brain Quest: Grades 5 & 6,DS,2008,Misc,Electronic Arts,0.11,0,0,0.01,0.11 10033,SingStar Latino,PS3,2009,Misc,Sony Computer Entertainment,0.11,0,0,0.01,0.11 10034,Girl Time,DS,2009,Simulation,THQ,0.11,0,0,0.01,0.11 10035,Army Men: Sarge's War,XB,2004,Shooter,Global Star,0.09,0.02,0,0,0.11 10036,Ultimate Mortal Kombat,DS,2007,Fighting,Midway Games,0.09,0.01,0,0.01,0.11 10037,Pocket Soccer League: Calciobit,3DS,2012,Sports,Nintendo,0,0,0.11,0,0.11 10038,Primal Rage,PS,1994,Fighting,Time Warner Interactive,0.06,0.04,0,0.01,0.11 10039,FIFA Street 2,GC,2006,Sports,Electronic Arts,0.09,0.02,0,0,0.11 10040,DiRT Rally,XOne,2016,Racing,Codemasters,0.03,0.08,0,0.01,0.11 10041,Heart Catch PreCure! Oshare Collection,DS,2010,Action,Namco Bandai Games,0,0,0.11,0,0.11 10042,UEFA Euro 2016,PS3,2016,Sports,Konami Digital Entertainment,0,0.08,0.02,0.01,0.11 10043,Taito Legends,PS2,2005,Misc,Empire Interactive,0.06,0.04,0,0.01,0.11 10044,Tom Clancy's Rainbow Six: Rogue Spear,GBA,2002,Shooter,Ubisoft,0.08,0.03,0,0,0.11 10045,BoomBots,PS,1999,Fighting,SouthPeak Games,0.06,0.04,0,0.01,0.11 10046,Monster Madness: Battle for Suburbia,X360,2007,Shooter,SouthPeak Games,0.1,0,0,0.01,0.11 10047,Star Trek: Conquest,PS2,N/A,Strategy,Bethesda Softworks,0.06,0.04,0,0.01,0.11 10048,FIFA Soccer 06,PSP,2005,Sports,Electronic Arts,0.1,0.01,0,0.01,0.11 10049,Life is Strange,XOne,2016,Adventure,Square Enix,0.08,0.02,0,0.01,0.11 10050,NFL Head Coach 09,X360,2008,Sports,Electronic Arts,0.11,0,0,0.01,0.11 10051,World Championship Rugby,PS2,2004,Sports,Acclaim Entertainment,0.06,0.04,0,0.01,0.11 10052,Phantom Dust,XB,2004,Action,Microsoft Game Studios,0.08,0.02,0,0,0.11 10053,Shinseiki Evangelion: Koutetsu no Girlfriend,PS,1998,Adventure,Gainax Network Systems,0,0,0.11,0.01,0.11 10054,Shin Sangoku Musou: Multi Raid 2,PSP,2010,Action,Tecmo Koei,0,0,0.11,0,0.11 10055,Taiko Drum Master: Tokumori!,WiiU,2014,Misc,Namco Bandai Games,0,0,0.11,0,0.11 10056,Growlanser Generations,PS2,2003,Role-Playing,Atlus,0.06,0.04,0,0.01,0.11 10057,Mega Man Battle Chip Challenge,GBA,2003,Misc,Capcom,0.08,0.03,0,0,0.11 10058,Desktop Tower Defense,DS,2009,Strategy,THQ,0.11,0,0,0.01,0.11 10059,Puyo Puyo Tetris,3DS,2014,Puzzle,Sega,0,0,0.11,0,0.11 10060,Pro Evolution Soccer 2014,PC,2013,Action,Konami Digital Entertainment,0,0.09,0,0.02,0.11 10061,"Sakura Wars: So Long, My Love",Wii,2010,Role-Playing,Ackkstudios,0.06,0.04,0,0.01,0.11 10062,The Settlers,DS,2007,Action,Ubisoft,0.1,0,0,0.01,0.11 10063,Grease,DS,2010,Misc,505 Games,0.1,0,0,0.01,0.11 10064,My SAT Coach with The Princeton Review,DS,2008,Misc,Ubisoft,0.1,0,0,0.01,0.11 10065,Family Fun Football,Wii,2009,Sports,Tecmo Koei,0.1,0,0,0.01,0.11 10066,Ring of Red,PS2,2000,Strategy,Konami Digital Entertainment,0.06,0.04,0,0.01,0.11 10067,Cold Winter,PS2,2005,Shooter,Vivendi Games,0.06,0.04,0,0.01,0.11 10068,International Track & Field 2000,PS,1999,Sports,Konami Digital Entertainment,0.06,0.04,0,0.01,0.11 10069,The Hardy Boys: Treasure on the Tracks,DS,2009,Adventure,Sega,0.11,0,0,0.01,0.11 10070,PDC World Championship Darts: Pro Tour,PS3,2010,Sports,O-Games,0,0.09,0,0.03,0.11 10071,Stubbs the Zombie in Rebel Without a Pulse,XB,2005,Action,THQ,0.08,0.02,0,0,0.11 10072,Batman: Dark Tomorrow,XB,2003,Action,Kemco,0.08,0.02,0,0,0.11 10073,Ping Pals,DS,2004,Misc,THQ,0.1,0,0,0.01,0.11 10074,Fatal Frame: Maiden of Black Water,WiiU,2014,Action,Nintendo,0,0.03,0.08,0,0.11 10075,MySims SkyHeroes,PS3,2010,Action,Electronic Arts,0.08,0.02,0,0.01,0.11 10076,Blood Drive,X360,2010,Racing,Activision,0.09,0.01,0,0.01,0.11 10077,18 Wheeler: American Pro Trucker,GC,2002,Racing,Acclaim Entertainment,0.09,0.02,0,0,0.11 10078,Jake Hunter Detective Story: Memories of the Past,DS,2007,Adventure,PQube,0.06,0,0.05,0,0.11 10079,Start the Party! Save the World,PS3,2011,Misc,Sony Computer Entertainment,0,0.09,0,0.03,0.11 10080,The King of Fighters XII,X360,2009,Fighting,Ignition Entertainment,0.09,0,0.01,0.01,0.11 10081,Digimon World DS,DS,2006,Role-Playing,Namco Bandai Games,0.1,0,0,0.01,0.11 10082,Naruto Ultimate Collection,PS2,2008,Misc,Namco Bandai Games,0.06,0.04,0,0.01,0.11 10083,The King of Fighters '99,PS,2000,Fighting,SNK,0,0,0.11,0.01,0.11 10084,Mass Destruction,PS,1997,Shooter,BMG Interactive Entertainment,0.06,0.04,0,0.01,0.11 10085,Bodycount,X360,2011,Shooter,Codemasters,0.07,0.03,0,0.01,0.11 10086,Batman: Rise of Sin Tzu,XB,2003,Action,Ubisoft,0.08,0.02,0,0,0.11 10087,Shinseiki Evangelion: Koutetsu no Girlfriend,SAT,1998,Adventure,Sega,0,0,0.11,0,0.11 10088,Skylanders: SuperChargers,3DS,2015,Action,Activision,0.05,0.06,0,0.01,0.11 10089,Super Swing Golf Season 2,Wii,2007,Sports,Rising Star Games,0.08,0,0.03,0.01,0.11 10090,Queen's Blade: Spiral Chaos,PSP,2009,Role-Playing,Namco Bandai Games,0,0,0.11,0,0.11 10091,Jikkyou Powerful Pro Yakyuu '95,PS,1994,Sports,Konami Digital Entertainment,0,0,0.11,0.01,0.11 10092,Spy vs Spy,XB,2005,Action,Global Star,0.08,0.02,0,0,0.11 10093,Coraline,PS2,2009,Action,D3Publisher,0.06,0.04,0,0.01,0.11 10094,The Price is Right: Decades,X360,2011,Misc,Ubisoft,0.11,0,0,0.01,0.11 10095,Sega Touring Car Championship,SAT,1996,Racing,Sega,0,0,0.11,0,0.11 10096,GoldenEye: Rogue Agent,DS,2005,Shooter,Electronic Arts,0.1,0,0,0.01,0.11 10097,JASF: Jane's Advanced Strike Fighters,PS3,2011,Simulation,Deep Silver,0.07,0.03,0,0.02,0.11 10098,Cake Mania,DS,2007,Puzzle,Majesco Entertainment,0.09,0.01,0,0.01,0.11 10099,Cold Fear,PS2,2005,Action,Ubisoft,0.06,0.04,0,0.01,0.11 10100,Akiba's Trip: Undead & Undressed,PS4,2014,Action,Acquire,0.08,0,0.01,0.02,0.11 10101,Zangeki no Reginleiv,Wii,2010,Action,Nintendo,0,0,0.11,0,0.11 10102,Stronghold Kingdoms,PC,2011,Strategy,DTP Entertainment,0,0.1,0,0.02,0.11 10103,Fabulous Finds,DS,2009,Puzzle,ValuSoft,0.1,0,0,0.01,0.11 10104,Vacation Sports,Wii,2009,Sports,Ubisoft,0.1,0.01,0,0.01,0.11 10105,Daito Giken Koushiki Pachi-Slot Simulator: Hihouden,PS2,2006,Misc,Daito,0,0,0.11,0,0.11 10106,PDC World Championship Darts: Pro Tour,Wii,2010,Sports,O-Games,0,0.1,0,0.01,0.11 10107,Pimp My Ride,Wii,2008,Racing,Activision,0.1,0,0,0.01,0.11 10108,Surf's Up,PSP,2007,Sports,Ubisoft,0.02,0.06,0,0.03,0.11 10109,Invizimals: The Lost Tribes,PSP,2011,Action,Sony Computer Entertainment,0,0.08,0,0.04,0.11 10110,Let's Play Garden,DS,2010,Simulation,Deep Silver,0.11,0,0,0.01,0.11 10111,NHL Hitz 20-03,XB,2002,Sports,Midway Games,0.08,0.02,0,0,0.11 10112,Murakumo: Renegade Mech Pursuit,XB,2002,Shooter,From Software,0.04,0.01,0.06,0,0.11 10113,Heavy Fire: Afghanistan,Wii,2011,Shooter,Mastiff,0.11,0,0,0.01,0.11 10114,Samurai Warriors 4-II,PS4,2015,Action,Tecmo Koei,0.03,0.02,0.06,0.01,0.11 10115,Open Season,X360,2006,Platform,Ubisoft,0.1,0,0,0.01,0.11 10116,WireWay,DS,2009,Adventure,Konami Digital Entertainment,0.1,0,0,0.01,0.11 10117,Gun Metal,XB,2002,Shooter,Rage Software,0.08,0.02,0,0,0.11 10118,Just In Time Translations,DS,2009,Misc,THQ,0.1,0,0,0.01,0.11 10119,John Daly's ProStroke Golf,PS3,2010,Sports,O-Games,0.09,0.02,0,0.01,0.11 10120,Pro Yaky? Spirits 5,PS3,2008,Sports,Konami Digital Entertainment,0,0,0.11,0,0.11 10121,Samurai Warriors 4-II,PS3,2015,Action,Tecmo Koei,0,0,0.11,0,0.11 10122,BloodRayne,GC,2002,Shooter,Universal Interactive,0.09,0.02,0,0,0.11 10123,The Hardy Boys: The Hidden Theft,Wii,2009,Adventure,The Adventure Company,0.07,0.03,0,0.01,0.11 10124,Metal Slug 4 & 5,PS2,2005,Shooter,SNK Playmore,0.05,0.04,0,0.01,0.11 10125,Pac-Man and the Ghostly Adventures 2,X360,2014,Adventure,Namco Bandai Games,0.05,0.05,0,0.01,0.11 10126,ECW Anarchy Rulz,PS,1999,Fighting,Acclaim Entertainment,0.06,0.04,0,0.01,0.11 10127,InuYasha: A Feudal Fairy Tale,PS,2002,Fighting,Namco Bandai Games,0,0,0.1,0.01,0.11 10128,Gem Quest: 4 Elements,DS,2011,Puzzle,Mastertronic,0.05,0.05,0,0.01,0.11 10129,Funky Barn,3DS,2012,Simulation,Ubisoft,0.07,0.03,0,0.01,0.11 10130,J-League Winning Eleven 9: Asia Championship,PS2,2005,Sports,Konami Digital Entertainment,0,0,0.11,0,0.11 10131,Sabrina The Teenage Witch: Potion Commotion,GBA,2002,Action,Ubisoft,0.08,0.03,0,0,0.11 10132,Pac-Man Pinball Advance,GBA,2005,Misc,Zoo Digital Publishing,0.08,0.03,0,0,0.11 10133,Pocket Pets,DS,2007,Simulation,O3 Entertainment,0.1,0,0,0.01,0.11 10134,Yu Yu Hakusho: Tournament Tactics,GBA,2004,Strategy,Atari,0.08,0.03,0,0,0.11 10135,Home Run King,GC,2002,Sports,Sega,0.09,0.02,0,0,0.11 10136,Power Rangers: Super Legends,DS,2007,Action,Disney Interactive Studios,0.08,0.03,0,0.01,0.11 10137,To Heart 2: Dungeon Travelers,PSP,2011,Adventure,Aqua Plus,0,0,0.11,0,0.11 10138,Where the Wild Things Are,X360,2009,Platform,Warner Bros. Interactive Entertainment,0.1,0,0,0.01,0.11 10139,Lost in Blue,DS,2005,Adventure,Konami Digital Entertainment,0.07,0.02,0.02,0.01,0.11 10140,Criminal Girls: Invite Only,PSV,2013,Role-Playing,Nippon Ichi Software,0.04,0.02,0.04,0.02,0.11 10141,WWE All Stars,PS2,2011,Fighting,THQ,0.05,0.04,0,0.01,0.11 10142,MLB Power Pros,PS2,2007,Sports,Konami Digital Entertainment,0,0,0.11,0,0.11 10143,Truth or Lies,X360,2010,Misc,THQ,0.07,0.03,0,0.01,0.11 10144,Virtua Fighter CG Portrait Series Vol.1: Sarah Bryant,SAT,1995,Misc,Sega,0,0,0.11,0,0.11 10145,Kousoku Card Battle: Card Hero,DS,2007,Strategy,Nintendo,0,0,0.11,0,0.11 10146,AirForce Delta Strike,PS2,2004,Simulation,Konami Digital Entertainment,0.05,0.04,0,0.01,0.11 10147,Dora's Big Birthday Adventure,Wii,2010,Misc,Take-Two Interactive,0.1,0.01,0,0.01,0.11 10148,Tokimeki Memorial: Girl's Side 2nd Season,DS,2008,Adventure,Konami Digital Entertainment,0,0,0.11,0,0.11 10149,Disney's Peter Pan: Return to Never Land,GBA,2002,Platform,Ubisoft,0.08,0.03,0,0,0.11 10150,The Fairly Odd Parents: Breakin Da Rules,XB,2003,Platform,THQ,0.08,0.02,0,0,0.11 10151,Monkey Island: Special Edition Collection,PS3,2011,Adventure,Activision,0,0.08,0,0.03,0.11 10152,Capcom vs. SNK 2 EO,GC,2002,Fighting,Capcom,0.09,0.02,0,0,0.11 10153,Hot Wheels Velocity X,GC,2002,Racing,THQ,0.09,0.02,0,0,0.11 10154,Super Run For Money Tousouchuu Atsumare! Saikyou no Tousou Monotachi,3DS,2015,Action,Namco Bandai Games,0,0,0.11,0,0.11 10155,Spyborgs,Wii,2009,Action,Capcom,0.1,0.01,0,0.01,0.11 10156,American Girl: Julie Finds a Way,DS,2007,Adventure,THQ,0.1,0,0,0.01,0.11 10157,Contra Advance: The Alien Wars EX,GBA,2002,Shooter,Konami Digital Entertainment,0.08,0.03,0,0,0.11 10158,Jikkyou Powerful Pro Baseball 2016,PS3,2016,Sports,Konami Digital Entertainment,0,0,0.11,0,0.11 10159,The History Channel: Battle for the Pacific,Wii,2007,Shooter,Activision,0.1,0,0,0.01,0.11 10160,18 Wheels of Steel: Extreme Trucker 2,PC,2011,Racing,Rondomedia,0.08,0.02,0,0.01,0.11 10161,Happy Feet Two,3DS,2011,Action,Warner Bros. Interactive Entertainment,0.08,0.02,0,0.01,0.11 10162,Army Men: RTS,PS2,2002,Strategy,3DO,0.05,0.04,0,0.01,0.11 10163,Mobile Suit Gundam: MS Sensen 0079,Wii,2007,Simulation,Namco Bandai Games,0,0,0.11,0,0.11 10164,Pinball Hall of Fame: The Williams Collection,PSP,2008,Misc,System 3 Arcade Software,0.09,0.01,0,0.01,0.11 10165,Space Chimps,X360,2008,Platform,Brash Entertainment,0.1,0,0,0.01,0.11 10166,The Spiderwick Chronicles,X360,2008,Action,Vivendi Games,0.09,0.01,0,0.01,0.11 10167,Project CARS,PC,2015,Racing,Slightly Mad Studios,0,0.1,0,0.01,0.11 10168,Green Lantern: Rise of the Manhunters,DS,2011,Action,Warner Bros. Interactive Entertainment,0.08,0.02,0,0.01,0.11 10169,Eragon,PSP,2006,Action,Vivendi Games,0.1,0,0,0.01,0.11 10170,Shin Kamaitachi no Yoru: 11 Hitome no Suspect,PS3,2011,Adventure,THQ,0,0,0.11,0,0.11 10171,Guitar Rock Tour,DS,2007,Misc,Gameloft,0.1,0,0,0.01,0.11 10172,Mortal Kombat: Deception,GC,2005,Fighting,Midway Games,0.09,0.02,0,0,0.11 10173,ESPN NHL Hockey,XB,2003,Sports,Sega,0.08,0.02,0,0,0.11 10174,Monster Lab,PS2,2008,Role-Playing,Eidos Interactive,0.05,0.04,0,0.01,0.11 10175,XXX,GBA,2002,Action,Activision,0.08,0.03,0,0,0.11 10176,Machinarium,PC,2009,Adventure,Daedalic,0,0.09,0,0.02,0.11 10177,The Smurfs 2,PS3,2013,Platform,Ubisoft,0.02,0.07,0,0.02,0.11 10178,Maximum Force,PS,1997,Shooter,GT Interactive,0.06,0.04,0,0.01,0.11 10179,NCIS 3D,3DS,2011,Adventure,Ubisoft,0.06,0.04,0,0.01,0.11 10180,Worms Forts: Under Siege,PS2,2004,Strategy,Acclaim Entertainment,0.05,0.04,0,0.01,0.11 10181,Alvin and the Chipmunks: Chipwrecked,DS,2011,Misc,505 Games,0.07,0.03,0,0.01,0.11 10182,Totally Spies! Totally Party,Wii,2008,Misc,Ubisoft,0.09,0.01,0,0.01,0.11 10183,Smash Court Tennis 3,X360,2007,Sports,Atari,0.08,0.02,0,0.01,0.11 10184,ATV Quad Kings,DS,2010,Racing,Storm City Games,0.1,0,0,0.01,0.11 10185,Naruto Shippuden: Naruto vs. Sasuke,DS,2008,Action,Takara Tomy,0.08,0,0.03,0.01,0.11 10186,DualPenSports,3DS,2011,Sports,Namco Bandai Games,0.05,0.05,0,0.01,0.11 10187,Project: Snowblind,XB,2005,Action,Eidos Interactive,0.08,0.02,0,0,0.11 10188,Astro Boy: The Video Game,PS2,2009,Action,D3Publisher,0.05,0.04,0,0.01,0.11 10189,HOP,DS,2011,Platform,505 Games,0.09,0.01,0,0.01,0.11 10190,Brave Story: New Traveler (US sales),PSP,2006,Role-Playing,Sony Computer Entertainment,0.11,0,0,0,0.11 10191,Disney's Extreme Skate Adventure,XB,2003,Sports,Activision,0.08,0.02,0,0,0.11 10192,Tales of Phantasia (PS1 & PSP Versions),PSP,2006,Role-Playing,Namco Bandai Games,0,0,0.11,0,0.11 10193,Kouchuu Ouja Mushi King: Super Collection,DS,2007,Action,Sega,0,0,0.11,0,0.11 10194,The Adventures of Jimmy Neutron Boy Genius: Jet Fusion,GC,2003,Action,THQ,0.09,0.02,0,0,0.11 10195,Pac-Man World 2,GBA,2005,Action,Zoo Digital Publishing,0.08,0.03,0,0,0.11 10196,Yoostar2,PS3,2011,Misc,Unknown,0.04,0.05,0,0.02,0.11 10197,Avatar: The Last Airbender,PSP,2006,Adventure,THQ,0.1,0,0,0.01,0.11 10198,Odama,GC,2006,Misc,Nintendo,0.07,0.02,0.02,0,0.11 10199,Karaoke Revolution Presents American Idol Encore,X360,2008,Misc,Konami Digital Entertainment,0.1,0,0,0.01,0.11 10200,FlatOut: Ultimate Carnage,X360,2007,Racing,Empire Interactive,0.07,0.03,0,0.01,0.11 10201,Mobile Light Force 2,PS2,2002,Shooter,Taito,0.05,0.04,0,0.01,0.11 10202,Naval Ops: Warship Gunner,PS2,2003,Simulation,Tecmo Koei,0.05,0.04,0,0.01,0.11 10203,Soma Bringer,DS,2008,Role-Playing,Nintendo,0,0,0.11,0,0.11 10204,"Sesame Street: Ready, Set, Grover!",Wii,2011,Misc,Warner Bros. Interactive Entertainment,0.1,0,0,0.01,0.11 10205,Shin Sangoku Musou 6 Special,PSP,2011,Action,Tecmo Koei,0,0,0.11,0,0.11 10206,The Penguins of Madagascar: Dr. Blowhole Returns - Again!,X360,2011,Action,THQ,0.07,0.03,0,0.01,0.11 10207,Go! Sudoku (JP sales),PSP,2005,Puzzle,Sony Computer Entertainment,0,0,0.11,0,0.11 10208,EA Replay,PSP,2006,Action,Electronic Arts,0.09,0,0,0.01,0.11 10209,Paws & Claws Pet Vet: Australian Adventures,DS,2009,Simulation,THQ,0.1,0,0,0.01,0.11 10210,Bionicle Heroes,GC,2006,Shooter,Eidos Interactive,0.08,0.02,0,0,0.11 10211,Trauma Center: Under the Knife 2,DS,2008,Simulation,Atlus,0.1,0,0,0.01,0.11 10212,Puss in Boots,DS,2011,Action,THQ,0.09,0.01,0,0.01,0.11 10213,Split/Second,PSP,2010,Racing,Disney Interactive Studios,0.07,0.02,0,0.02,0.11 10214,The Croods: Prehistoric Party!,Wii,2013,Misc,D3Publisher,0.03,0.07,0,0.01,0.11 10215,The King of Fighters 2000/2001,PS2,2003,Fighting,Ignition Entertainment,0.05,0.04,0,0.01,0.11 10216,Lunacy,SAT,1996,Adventure,Sega,0,0,0.11,0,0.11 10217,Batman & Robin,PS,1998,Action,Acclaim Entertainment,0.06,0.04,0,0.01,0.11 10218,Snowboard Kids 2,N64,1999,Sports,Atlus,0.09,0.02,0,0,0.11 10219,Tonic Trouble,N64,1999,Platform,Ubisoft,0.09,0.02,0,0,0.11 10220,Nuclear Strike 64,N64,1999,Simulation,THQ,0.09,0.02,0,0,0.11 10221,Chameleon Twist,N64,1997,Platform,Sunsoft,0.09,0.02,0,0,0.11 10222,Top Gear Rally 2,N64,1999,Racing,Kemco,0.09,0.02,0,0,0.11 10223,Chopper Attack,N64,1997,Action,GT Interactive,0.09,0.02,0,0,0.11 10224,Vigilante 8: 2nd Offense,N64,2000,Racing,Activision,0.09,0.02,0,0,0.11 10225,Fighting Force 64,N64,1999,Action,Crave Entertainment,0.09,0.02,0,0,0.11 10226,Thief (2014),PC,2014,Action,Square Enix,0,0.09,0,0.02,0.11 10227,Rock Band: Metal Track Pack,Wii,2009,Misc,MTV Games,0.1,0,0,0.01,0.11 10228,Pac-Man and the Ghostly Adventures 2,PS3,2014,Adventure,Namco Bandai Games,0.05,0.04,0,0.02,0.11 10229,BlazBlue: Calamity Trigger Portable,PSP,2010,Fighting,PQube,0.07,0.01,0.03,0.01,0.11 10230,Night at the Museum: Battle of the Smithsonian,X360,2009,Action,Majesco Entertainment,0.07,0.03,0,0.01,0.11 10231,Street Fighter Collection,SAT,1996,Fighting,Capcom,0,0,0.11,0,0.11 10232,Ninja Assault,PS2,2002,Shooter,Namco Bandai Games,0.05,0.04,0,0.01,0.11 10233,Tales of Berseria,PS3,2016,Role-Playing,Namco Bandai Games,0,0,0.11,0,0.11 10234,Samurai Warriors 4,PSV,2014,Action,Tecmo Koei,0,0,0.11,0,0.11 10235,GunGriffon Blaze,PS2,2000,Simulation,Swing! Entertainment,0.05,0.04,0,0.01,0.11 10236,Higurashi no Naku Koro ni Matsuri,PS2,2007,Adventure,Alchemist,0,0,0.11,0,0.11 10237,Frontier Gate,PSP,2011,Role-Playing,Konami Digital Entertainment,0,0,0.11,0,0.11 10238,Transformers: Devastation,PS3,2015,Action,Activision,0.03,0.07,0,0.02,0.11 10239,Top Angler: Real Bass Fishing,PS2,2002,Sports,Xicat Interactive,0.05,0.04,0,0.01,0.11 10240,Gabrielle's Ghostly Groove 3D,3DS,2011,Adventure,Funbox Media,0.08,0.02,0,0.01,0.11 10241,Michael Phelps: Push the Limit,X360,2011,Sports,505 Games,0.09,0.01,0,0.01,0.11 10242,Breakout,PS,1999,Puzzle,Hasbro Interactive,0.06,0.04,0,0.01,0.11 10243,Frogger: Helmet Chaos,PSP,2005,Platform,Konami Digital Entertainment,0.1,0,0,0.01,0.11 10244,AKB48+Me,3DS,2012,Action,Unknown,0,0,0.11,0,0.11 10245,Touch Detective 2 1/2,DS,2007,Adventure,505 Games,0.09,0,0.01,0.01,0.11 10246,Alias,PS2,2004,Action,Acclaim Entertainment,0.05,0.04,0,0.01,0.11 10247,Planet 51,X360,2009,Action,Sega,0.07,0.03,0,0.01,0.11 10248,Call of Juarez: The Cartel,PC,2011,Shooter,Ubisoft,0.05,0.05,0,0.01,0.11 10249,Sakura Taisen Hanagumi Tsuushin,SAT,1997,Misc,Sega,0,0,0.11,0,0.11 10250,Famicom Mini: Famicom Tantei Club - Kieta Koukeisha Zenkouhen,GBA,2004,Adventure,Nintendo,0,0,0.11,0,0.11 10251,Tornado Outbreak,Wii,2009,Action,Konami Digital Entertainment,0.1,0,0,0.01,0.11 10252,Pimp My Ride,X360,2006,Racing,Activision,0.1,0.01,0,0.01,0.11 10253,Michael Jackson: The Experience,PSV,2011,Misc,Ubisoft,0.05,0.04,0,0.02,0.11 10254,Astro Boy: The Video Game,Wii,2009,Action,D3Publisher,0.1,0,0,0.01,0.11 10255,Outlaw Golf: Nine Holes of Christmas,XB,2002,Sports,Simon & Schuster Interactive,0.08,0.02,0,0,0.11 10256,NHL Rivals 2004,XB,2003,Sports,Microsoft Game Studios,0.08,0.02,0,0,0.11 10257,X-Men: Next Dimension,XB,2002,Fighting,Activision,0.08,0.02,0,0,0.11 10258,Tyco RC: Assault with a Battery,PS,1999,Racing,Syscom,0.06,0.04,0,0.01,0.11 10259,Felony 11-79,PS,1997,Racing,ASCII Entertainment,0.06,0.04,0,0.01,0.11 10260,Terraria,PSV,2013,Action,Screenlife,0,0.01,0.09,0,0.11 10261,Classic Road,SNES,1993,Sports,Victor Interactive,0,0,0.11,0,0.11 10262,Bust-A-Move DS,DS,2005,Puzzle,505 Games,0.08,0.02,0,0.01,0.11 10263,Nicktoons: Unite!,DS,2006,Adventure,THQ,0.1,0,0,0.01,0.11 10264,SimAnimals Africa,DS,2009,Simulation,Electronic Arts,0.08,0.02,0,0.01,0.11 10265,Death Jr.: Root of Evil,Wii,2008,Platform,Eidos Interactive,0.1,0,0,0.01,0.11 10266,One Piece: Burning Blood,PSV,2016,Fighting,Namco Bandai Games,0,0.03,0.07,0.01,0.11 10267,Panzer Dragoon Saga,SAT,1997,Role-Playing,Sega,0,0,0.11,0,0.11 10268,Sonic Generations,PC,2011,Platform,Sega,0.02,0.07,0,0.02,0.11 10269,Mushroom Men: Rise of the Fungi,DS,2008,Action,SouthPeak Games,0.1,0,0,0.01,0.11 10270,Shining Ark,PSP,2013,Role-Playing,Sega,0,0,0.11,0,0.11 10271,The Scorpion King: Rise of the Akkadian,GC,2002,Action,Universal Interactive,0.08,0.02,0,0,0.11 10272,Backyard Baseball '10,Wii,2009,Sports,Atari,0.1,0,0,0.01,0.11 10273,Transformers: Beast Wars Transmetals,PS,2000,Fighting,BAM! Entertainment,0.06,0.04,0,0.01,0.11 10274,GiFTPiA,GC,N/A,Role-Playing,Unknown,0,0,0.11,0,0.11 10275,Animal Planet: Vet Life,DS,2009,Simulation,Activision,0.1,0,0,0.01,0.11 10276,My Little Sister Can't Be This Cute Portable,PSP,2012,Action,Namco Bandai Games,0,0,0.11,0,0.11 10277,Silly Bandz: Play The Craze,DS,2010,Puzzle,Deep Silver,0.1,0,0,0.01,0.11 10278,Charlie and the Chocolate Factory,XB,2005,Adventure,Global Star,0.08,0.02,0,0,0.11 10279,Constantine,PS2,2005,Action,SCi,0.05,0.04,0,0.01,0.11 10280,Where the Wild Things Are,PS3,2009,Platform,Warner Bros. Interactive Entertainment,0.09,0.01,0,0.01,0.11 10281,Dynasty Tactics 2,PS2,2003,Strategy,Tecmo Koei,0.05,0.04,0,0.01,0.11 10282,Real World Golf,PS2,2005,Sports,Valcon Games,0.05,0.04,0,0.01,0.11 10283,Winter Heat,SAT,1996,Sports,Sega,0,0,0.11,0,0.11 10284,Ty the Tasmanian Tiger 2: Bush Rescue,XB,2004,Platform,Electronic Arts,0.08,0.02,0,0,0.11 10285,Digimon Story: Cyber Sleuth,PS4,2016,Role-Playing,Namco Bandai Games,0,0.09,0,0.02,0.11 10286,JU-ON: The Grudge,Wii,2009,Action,Rising Star Games,0.08,0.01,0.01,0.01,0.11 10287,Defender,GC,2002,Misc,Midway Games,0.08,0.02,0,0,0.11 10288,Deca Sports DS,DS,2009,Sports,Hudson Soft,0.08,0.02,0,0.01,0.11 10289,The Polar Express,GC,2004,Adventure,THQ,0.08,0.02,0,0,0.11 10290,BMX XXX,XB,2002,Sports,Acclaim Entertainment,0.08,0.02,0,0,0.11 10291,ATV: Quad Frenzy,DS,2005,Racing,Majesco Entertainment,0.1,0,0,0.01,0.11 10292,Akiba's Trip: Undead & Undressed,PS3,2013,Action,Nippon Ichi Software,0.05,0.01,0.04,0.01,0.11 10293,Backyard NFL Football '10,X360,2009,Sports,Atari,0.1,0,0,0.01,0.11 10294,The Godfather: Mob Wars,PSP,2006,Action,Electronic Arts,0.09,0.01,0,0.01,0.11 10295,Lady Sia,GBA,2001,Platform,TDK Mediactive,0.08,0.03,0,0,0.11 10296,Rock Band: Metal Track Pack,PS2,2009,Misc,MTV Games,0.05,0.04,0,0.01,0.11 10297,Rocky Balboa,PSP,2007,Sports,Ubisoft,0.01,0.09,0,0.01,0.11 10298,The Lord of the Rings: Conquest,DS,2009,Action,Electronic Arts,0.09,0.01,0,0.01,0.11 10299,PriPara Mezase! Idol Grand Prix No.1!,3DS,2015,Misc,Takara Tomy,0,0,0.11,0,0.11 10300,National Geographic Challenge!,Wii,2011,Misc,Black Bean Games,0.08,0.02,0,0.01,0.11 10301,Robotech: Invasion,PS2,2004,Shooter,Global Star,0.05,0.04,0,0.01,0.11 10302,Hole in the Wall: Deluxe Edition,X360,2011,Misc,Ubisoft,0.1,0,0,0.01,0.11 10303,Dr. Seuss' The Cat in the Hat,XB,2003,Misc,Vivendi Games,0.08,0.02,0,0,0.11 10304,Rogue Warrior,X360,2009,Shooter,Bethesda Softworks,0.09,0.01,0,0.01,0.11 10305,Irozuki Tingle no Koi no Balloon Trip,DS,2009,Adventure,Nintendo,0,0,0.11,0,0.11 10306,Master of the Monster Lair,DS,2007,Role-Playing,Rising Star Games,0.1,0,0,0.01,0.11 10307,Hellboy: The Science of Evil,X360,2008,Action,Konami Digital Entertainment,0.1,0,0,0.01,0.11 10308,Murdered: Soul Suspect,X360,2014,Action,Square Enix,0.06,0.04,0,0.01,0.11 10309,X-Men: Destiny,Wii,2011,Action,Activision,0.08,0.02,0,0.01,0.11 10310,Starsky & Hutch,GC,2003,Racing,BAM! Entertainment,0.08,0.02,0,0,0.11 10311,Final Fantasy I & II,NES,1994,Role-Playing,Square,0,0,0.11,0,0.11 10312,Rugby 15,PS4,2015,Sports,Bigben Interactive,0.03,0.06,0,0.02,0.11 10313,Langrisser IV,SAT,1997,Strategy,NCS,0,0,0.11,0,0.11 10314,FoxKids.com Micro Maniacs Racing,PS,2000,Racing,Codemasters,0.06,0.04,0,0.01,0.11 10315,Cats & Dogs: The Revenge of Kitty Galore,DS,2010,Action,505 Games,0.1,0,0,0.01,0.11 10316,Hexen: Beyond Heretic,PS,1997,Shooter,GT Interactive,0.06,0.04,0,0.01,0.11 10317,Arcade Party Pak,PS,1999,Misc,Midway Games,0.06,0.04,0,0.01,0.11 10318,Kotoba no Puzzle: Mojipittan Daijiten,PSP,2004,Puzzle,Namco Bandai Games,0,0,0.11,0,0.11 10319,Yamaha Supercross,DS,2009,Racing,Zoo Digital Publishing,0.1,0,0,0.01,0.11 10320,Picross 3D 2,3DS,2015,Puzzle,Nintendo,0,0,0.11,0,0.11 10321,Hitman Trilogy,PS2,2007,Action,Eidos Interactive,0.05,0.04,0,0.01,0.11 10322,Dragon Quest & Final Fantasy in Itadaki Street Portable,PSP,2006,Misc,Square Enix,0,0,0.11,0,0.11 10323,Tetris Evolution,X360,2007,Puzzle,THQ,0.08,0.02,0,0.01,0.11 10324,Patapon 2,PSP,2008,Misc,Sony Computer Entertainment,0,0.03,0.06,0.01,0.11 10325,Cabela's Adventure Camp,PS3,2011,Misc,Activision,0.06,0.03,0,0.02,0.11 10326,Attack of the Movies 3D,Wii,2010,Shooter,Majesco Entertainment,0.1,0,0,0.01,0.11 10327,Railroad Tycoon II,PS,1999,Strategy,PopTop Software,0.06,0.04,0,0.01,0.11 10328,Angry Birds Star Wars,WiiU,2013,Strategy,Activision,0.06,0.04,0,0.01,0.11 10329,Hysteria Hospital: Emergency Ward,DS,2009,Action,Oxygen Interactive,0.1,0,0,0.01,0.11 10330,The Cheetah Girls: Pop Star Sensations,DS,2007,Misc,Disney Interactive Studios,0.1,0,0,0.01,0.11 10331,Transformer: Rise of the Dark Spark,XOne,2014,Action,Activision,0.06,0.03,0,0.01,0.11 10332,Kirarin * Revolution: Kira Kira Idol Audition,DS,2006,Simulation,Konami Digital Entertainment,0,0,0.11,0,0.11 10333,Ranma 1/2: Akanekodan Teki Hihou,SNES,1993,Role-Playing,TOHO,0,0,0.11,0,0.11 10334,The BIGS,PSP,2007,Sports,Take-Two Interactive,0.1,0,0,0.01,0.11 10335,Blades of Time,X360,2012,Action,Konami Digital Entertainment,0.07,0.03,0,0.01,0.11 10336,My Boyfriend,DS,2008,Simulation,DTP Entertainment,0.1,0,0,0.01,0.11 10337,Scribblenauts Unmasked: A DC Comics Adventure,WiiU,2013,Puzzle,Warner Bros. Interactive Entertainment,0.1,0,0,0.01,0.11 10338,Victory Zone,PS,1995,Misc,Sony Computer Entertainment,0,0,0.1,0.01,0.11 10339,Rengoku: The Tower of Purgatory,PSP,2005,Action,Konami Digital Entertainment,0.1,0,0,0.01,0.11 10340,Goal Storm '97,PS,1996,Sports,Konami Digital Entertainment,0.01,0,0.09,0.01,0.11 10341,Paws & Claws: Pet Resort,Wii,2009,Simulation,THQ,0.1,0,0,0.01,0.11 10342,Dynasty Warriors Advance,GBA,2005,Action,Nintendo,0.08,0.03,0,0,0.11 10343,Pachi-Slot Aruze Oukoku 3,PS,2000,Misc,Aruze Corp,0,0,0.1,0.01,0.11 10344,Science Papa,DS,2009,Misc,Activision,0.09,0.01,0,0.01,0.11 10345,Tournament Pool,Wii,2009,Sports,Destineer,0.1,0,0,0.01,0.11 10346,Cabela's North American Adventures,X360,2010,Sports,Activision,0.1,0,0,0.01,0.11 10347,Aqua Aqua,PS2,2000,Puzzle,3DO,0.05,0.04,0,0.01,0.11 10348,Viewtiful Joe: Double Trouble!,DS,2005,Action,Capcom,0.08,0,0.01,0.01,0.11 10349,Tom Clancy's Splinter Cell: Conviction,PC,2010,Action,Ubisoft,0,0.08,0,0.02,0.11 10350,Mega Man Zero 4,GBA,2005,Platform,Capcom,0.08,0.03,0,0,0.11 10351,Black Bass with Blue Marlin,PS,1999,Sports,Starfish,0.06,0.04,0,0.01,0.11 10352,Mega Man Battle Network 5: Double Team DS (JP sales),DS,2005,Role-Playing,Nintendo,0,0,0.11,0,0.11 10353,Utawarerumono: Chiriyukusha e no Komoriuta,PS2,2006,Adventure,Aqua Plus,0,0,0.11,0,0.11 10354,Hyper Formation Soccer,PS,1995,Sports,Human Entertainment,0,0,0.1,0.01,0.11 10355,Tiger Woods PGA Tour 06,GC,2005,Sports,Electronic Arts,0.08,0.02,0,0,0.11 10356,Jupiter Strike,PS,1994,Shooter,Acclaim Entertainment,0.06,0.04,0,0.01,0.11 10357,Sudokuro,DS,2007,Puzzle,Crave Entertainment,0.1,0,0,0.01,0.11 10358,BlazBlue: Continuum Shift II,3DS,2011,Fighting,PQube,0.05,0.01,0.04,0.01,0.11 10359,Saigo no Yakusoku no Monogatari,PSP,2011,Role-Playing,Unknown,0,0,0.11,0,0.11 10360,The Book of Unwritten Tales,PC,2009,Adventure,HMH Interactive,0,0.08,0,0.02,0.11 10361,Metal Gear Solid Integral,PS,1999,Adventure,Konami Digital Entertainment,0,0,0.1,0.01,0.11 10362,Naruto Shippuden 3D: The New Era,3DS,2011,Action,505 Games,0,0.04,0.06,0.01,0.11 10363,FIFA World Cup Germany 2006,PSP,2006,Sports,Electronic Arts,0.1,0,0,0.01,0.11 10364,Disney's Chicken Little: Ace In Action,Wii,N/A,Shooter,Disney Interactive Studios,0.1,0,0,0.01,0.11 10365,Lego Star Wars: The Force Awakens,X360,2016,Action,Warner Bros. Interactive Entertainment,0.04,0.06,0,0.01,0.11 10366,Reign of Fire,GC,2002,Shooter,BAM! Entertainment,0.08,0.02,0,0,0.11 10367,Rock Band Track Pack: Classic Rock,PS3,2009,Misc,MTV Games,0.1,0,0,0.01,0.11 10368,Rock Revolution,DS,2008,Misc,Konami Digital Entertainment,0.1,0,0,0.01,0.11 10369,Big League Sports: Summer,DS,2009,Sports,Activision,0.1,0,0,0.01,0.11 10370,Tom Clancy's HAWX 2,Wii,2010,Action,Ubisoft,0.07,0.03,0,0.01,0.11 10371,Sakura Wars,DC,2000,Adventure,Sega,0,0,0.11,0,0.11 10372,Jampack Volume 14 (RP-T),PS2,2006,Misc,Sony Computer Entertainment,0.05,0.04,0,0.01,0.11 10373,Pro Yakyuu Team o Tsukurou! 2,DS,2009,Sports,Sega,0,0,0.11,0,0.11 10374,Mace Griffin: Bounty Hunter,XB,2003,Shooter,Electronic Arts,0.08,0.02,0,0,0.11 10375,Martian Gothic: Unification,PS,2001,Adventure,Take-Two Interactive,0.06,0.04,0,0.01,0.11 10376,Woody Woodpecker Racing,PS,1999,Racing,Konami Digital Entertainment,0.06,0.04,0,0.01,0.11 10377,Final Fantasy XII International Zodiac Job System,PS2,2007,Role-Playing,Square Enix,0,0,0.11,0,0.11 10378,Barbie in The 12 Dancing Princesses,DS,2007,Adventure,Activision,0.09,0.01,0,0.01,0.11 10379,Fight Club,XB,2004,Fighting,Vivendi Games,0.08,0.02,0,0,0.11 10380,Carnage Heart,PS,1995,Strategy,Sony Computer Entertainment,0.01,0.01,0.09,0.01,0.11 10381,"Grand Theft Auto: Mission Pack #1, London 1969",PS,1998,Adventure,Take-Two Interactive,0.06,0.04,0,0.01,0.11 10382,Kamen Rider: Climax Heroes,PS2,2009,Fighting,Namco Bandai Games,0,0,0.11,0,0.11 10383,Robotics;Notes,PS3,2012,Adventure,5pb,0,0,0.11,0,0.11 10384,Disney Channel Collection Vol. 1,GBA,2004,Misc,N/A,0.08,0.03,0,0,0.11 10385,Total Immersion Racing,PS2,2002,Racing,Empire Interactive,0.05,0.04,0,0.01,0.11 10386,Virtual Hydlide,SAT,1995,Role-Playing,Sega,0,0,0.11,0,0.11 10387,World Series of Poker: Tournament of Champions 2007 Edition,PSP,2006,Misc,Activision,0.1,0,0,0.01,0.11 10388,Tales of the World: Reve Unitia,3DS,2014,Role-Playing,Namco Bandai Games,0,0,0.11,0,0.11 10389,Karaoke Revolution,PS3,2009,Misc,Konami Digital Entertainment,0.07,0.03,0,0.01,0.11 10390,Warriors Orochi 3,PSP,2012,Action,Ubisoft Annecy,0,0,0.11,0,0.11 10391,The Bachelor: The Videogame,Wii,2010,Misc,Warner Bros. Interactive Entertainment,0.1,0,0,0.01,0.11 10392,Space Invaders,GBA,2002,Shooter,Activision,0.08,0.03,0,0,0.11 10393,BlazBlue: Chrono Phantasma,PSV,2014,Fighting,Arc System Works,0.06,0,0.03,0.02,0.11 10394,Digimon Digital Card Battle,PS,1999,Strategy,Namco Bandai Games,0.06,0.04,0,0.01,0.11 10395,Toukiden 2,PSV,2016,Action,Tecmo Koei,0,0,0.11,0,0.11 10396,Earth Defense Force 2: Invaders from Planet Space,PSV,2014,Action,Xseed Games,0.04,0.01,0.04,0.02,0.11 10397,Kuroko's Basketball: Miracle Game,PSP,2012,Sports,Namco Bandai Games,0,0,0.11,0,0.11 10398,Dreamer Series: Top Model,DS,2009,Simulation,DreamCatcher Interactive,0.1,0,0,0.01,0.11 10399,Jikkyou Powerful Pro Yakyuu 13 Ketteiban,PS2,2006,Sports,Konami Digital Entertainment,0,0,0.11,0,0.11 10400,Shovel Knight,WiiU,2015,Platform,Yacht Club Games,0.06,0.04,0,0.01,0.11 10401,Yuusha no Kuse ni Namaikida Or 3D,PSP,2010,Strategy,Sony Computer Entertainment,0,0,0.11,0,0.11 10402,The First Templar,X360,2011,Action,Kalypso Media,0.06,0.04,0,0.01,0.11 10403,X-Men: The Official Game,DS,2006,Action,Activision,0.1,0,0,0.01,0.11 10404,Dead to Rights II,XB,2005,Shooter,Electronic Arts,0.08,0.02,0,0,0.11 10405,Petz Fashion: Dogz & Catz,DS,2009,Simulation,Ubisoft,0.1,0,0,0.01,0.11 10406,Project: Horned Owl,PS,1995,Shooter,Sony Computer Entertainment,0.03,0.02,0.05,0.01,0.11 10407,Mobile Suit Gundam Age: Universe Accel / Cosmic Drive,PSP,2012,Action,Namco Bandai Games,0,0,0.11,0,0.11 10408,Child of Light,PSV,2014,Role-Playing,Ubisoft,0,0.07,0.02,0.02,0.11 10409,SingStar Guitar,PS3,2010,Misc,Sony Computer Entertainment,0,0.08,0,0.02,0.11 10410,Dragon Ball Z Super Gokuden: Kakusei-Hen,SNES,1995,Role-Playing,Namco Bandai Games,0,0,0.11,0,0.11 10411,Help Wanted: 50 Wacky Jobs,Wii,2008,Simulation,Hudson Soft,0.06,0.04,0,0.01,0.11 10412,Busou Shinki: Battle Masters Mk. 2,PSP,2011,Action,Konami Digital Entertainment,0,0,0.11,0,0.11 10413,Cabela's Dangerous Hunts 2,XB,2005,Sports,Activision,0.08,0.02,0,0,0.11 10414,Fairy Tail: Portable Guild,PSP,2010,Fighting,Konami Digital Entertainment,0,0,0.11,0,0.11 10415,Champion Jockey: G1 Jockey & Gallop Racer,Wii,2011,Sports,Tecmo Koei,0.05,0.04,0.01,0.01,0.11 10416,SimCity 2000,GBA,2003,Simulation,Zoo Digital Publishing,0.08,0.03,0,0,0.11 10417,Brunswick Circuit Pro Bowling 2,PS,2000,Sports,THQ,0.06,0.04,0,0.01,0.11 10418,D,PS,1995,Adventure,Acclaim Entertainment,0,0,0.1,0.01,0.11 10419,Winning Eleven: Pro Evolution Soccer 2007,X360,2006,Sports,Konami Digital Entertainment,0.09,0,0,0.01,0.1 10420,Ennichi no Tatsujin,Wii,2006,Misc,Namco Bandai Games,0,0,0.1,0,0.1 10421,Squinkies 2: Adventure Mall Surprize!,DS,2011,Platform,Activision,0.1,0,0,0.01,0.1 10422,Wizardry VI: Bane of the Cosmic Forge,SNES,1995,Role-Playing,ASCII Entertainment,0,0,0.1,0,0.1 10423,Power Pocket Koushien,DS,2005,Sports,Konami Digital Entertainment,0,0,0.1,0,0.1 10424,Gravity Games Bike: Street Vert Dirt,PS2,2002,Sports,Midway Games,0.05,0.04,0,0.01,0.1 10425,Contact,DS,2006,Role-Playing,Rising Star Games,0.07,0,0.03,0.01,0.1 10426,Pro Yaky? Spirits 2010,PS2,2010,Sports,Konami Digital Entertainment,0,0,0.1,0,0.1 10427,Princess Debut,DS,2008,Misc,Cave,0.1,0,0,0.01,0.1 10428,My First Dollhouse,DS,2010,Misc,505 Games,0.1,0,0,0.01,0.1 10429,Cloudy With a Chance of Meatballs,PS3,2009,Platform,Ubisoft,0.09,0.01,0,0.01,0.1 10430,Family Party: 30 Great Games,Wii,2008,Misc,D3Publisher,0.09,0.01,0,0.01,0.1 10431,Top Spin,PS2,2005,Sports,Take-Two Interactive,0.05,0.04,0,0.01,0.1 10432,Derby Stallion P,PSP,2006,Sports,Enterbrain,0,0,0.1,0,0.1 10433,Kenka Bancho Bros: Tokyo Battle Royale,PSP,2012,Action,Spike,0,0,0.1,0,0.1 10434,UFC: Tapout 2,XB,2003,Fighting,Capcom,0.08,0.02,0,0,0.1 10435,Adventure Time: Finn & Jake Investigations,PS3,2015,Action,Little Orbit,0.02,0.07,0,0.02,0.1 10436,Kamen Rider: Battride War II,PS3,2014,Action,Namco Bandai Games,0,0,0.1,0,0.1 10437,Kirarin * Revolution: Tsukutte Misechao! Kime * Kira Stage,DS,2007,Simulation,Konami Digital Entertainment,0,0,0.1,0,0.1 10438,Thrillville: Off the Rails,PSP,2007,Strategy,LucasArts,0.09,0,0,0.01,0.1 10439,Imagine: Soccer Captain,DS,2009,Sports,Ubisoft,0.1,0,0,0.01,0.1 10440,Jikkyou Powerful Pro Yakyuu 10,GC,2003,Sports,Konami Digital Entertainment,0,0,0.1,0,0.1 10441,Vexx,XB,2003,Platform,Acclaim Entertainment,0.08,0.02,0,0,0.1 10442,F1 Career Challenge,PS2,2003,Racing,Electronic Arts,0.05,0.04,0,0.01,0.1 10443,Taiko no Tatsujin: V Version,PSV,2015,Action,Namco Bandai Games,0,0,0.1,0,0.1 10444,Pariah,XB,2005,Action,Hip Interactive,0.08,0.02,0,0,0.1 10445,Cabela's Outdoor Adventures,XB,2005,Sports,Zoo Digital Publishing,0.08,0.02,0,0,0.1 10446,Agatha Christie: The ABC Murders,DS,2009,Adventure,JoWood Productions,0.08,0.01,0,0.01,0.1 10447,Metal Slug 3,XB,2004,Shooter,Ignition Entertainment,0.08,0.02,0,0,0.1 10448,The Smurfs 2,Wii,2013,Platform,Ubisoft,0,0.09,0,0.01,0.1 10449,Motocross Mania 3,PS2,2004,Racing,Take-Two Interactive,0.05,0.04,0,0.01,0.1 10450,Fatal Frame 2: Wii Edition,Wii,2012,Action,Nintendo,0,0,0.1,0,0.1 10451,Dancing on Ice,Wii,2010,Sports,Ghostlight,0,0.09,0,0.01,0.1 10452,Pro Yakyuu Famista DS 2009,DS,2009,Sports,Namco Bandai Games,0,0,0.1,0,0.1 10453,Banjo-Pilot,GBA,2005,Racing,THQ,0.07,0.03,0,0,0.1 10454,Family Feud: 2012 Edition,X360,2011,Misc,Ubisoft,0.1,0,0,0.01,0.1 10455,Gallop Racer 2006,PS2,2005,Sports,Tecmo Koei,0.02,0.02,0.06,0.01,0.1 10456,Army Corps of Hell,PSV,2011,Action,Square Enix,0.05,0.04,0,0.02,0.1 10457,Frogger: Ancient Shadow,PS2,2005,Platform,Konami Digital Entertainment,0.05,0.04,0,0.01,0.1 10458,Digimon Story: Lost Evolution,DS,2010,Role-Playing,Namco Bandai Games,0,0,0.1,0,0.1 10459,Exit DS,DS,2008,Puzzle,Square Enix,0.09,0,0.01,0.01,0.1 10460,Ski-Doo Snowmobile Challenge,PS3,2009,Racing,PQube,0.1,0,0,0.01,0.1 10461,Universe at War: Earth Assault,X360,2008,Action,Sega,0.09,0.01,0,0.01,0.1 10462,Despicable Me: The Game,PS2,2010,Platform,D3Publisher,0.05,0.04,0,0.01,0.1 10463,Metal Arms: Glitch in the System,GC,2003,Shooter,Vivendi Games,0.08,0.02,0,0,0.1 10464,The Whispered World,PC,2009,Adventure,Deep Silver,0,0.08,0,0.02,0.1 10465,Tom Clancy's Splinter Cell: Chaos Theory,GC,2005,Action,Ubisoft,0.08,0.02,0,0,0.1 10466,Learn Chess,DS,2009,Misc,DreamCatcher Interactive,0.1,0,0,0.01,0.1 10467,Happy Feet Two,PS3,N/A,Action,Warner Bros. Interactive Entertainment,0.09,0.01,0,0.01,0.1 10468,Escape From Monkey Island,PS2,2001,Adventure,LucasArts,0.05,0.04,0,0.01,0.1 10469,Leisure Suit Larry: Box Office Bust,PS3,2009,Adventure,Codemasters,0.06,0.03,0,0.01,0.1 10470,The Wolf Among Us,PS3,2014,Adventure,Telltale Games,0.05,0.03,0,0.02,0.1 10471,Mickey's Speedway USA (weekly JP sales),N64,2000,Racing,Nintendo,0,0,0.1,0,0.1 10472,Who Wants to Be a Millionaire: 3rd Edition,Wii,2010,Misc,Ubisoft,0.1,0,0,0.01,0.1 10473,Boku no Natsuyasumi Portable: Mushi Mushi Hakase to Teppen-yama no Himitsu!!,PSP,2006,Adventure,Sony Computer Entertainment,0,0,0.1,0,0.1 10474,Miami Law,DS,2009,Adventure,Konami Digital Entertainment,0.1,0,0,0.01,0.1 10475,Macross 30: Ginga o Tsunagu Utagoe,PS3,2013,Shooter,Namco Bandai Games,0,0,0.1,0,0.1 10476,Kidou Senshi Gundam UC,PS3,2012,Action,Namco Bandai Games,0,0,0.1,0,0.1 10477,Yu-Gi-Oh! 5D's Wheelie Breakers,Wii,2009,Racing,Konami Digital Entertainment,0.09,0.01,0,0.01,0.1 10478,Nicktoons: MLB,DS,2011,Sports,Take-Two Interactive,0.1,0,0,0.01,0.1 10479,Gretzky NHL,PSP,2005,Sports,Sony Computer Entertainment,0.1,0,0,0.01,0.1 10480,Corvette Evolution GT,DS,2008,Racing,Black Bean Games,0.1,0,0,0.01,0.1 10481,May's Mystery: Forbidden Memories,DS,2011,Puzzle,Mastertronic,0.05,0.04,0,0.01,0.1 10482,PictoImage,DS,2007,Puzzle,Sega,0.1,0,0,0.01,0.1 10483,Etrian Odyssey II: Heroes of Lagaard,3DS,2014,Role-Playing,Atlus,0,0,0.1,0,0.1 10484,Ridge Racer 2,PSP,2006,Racing,Sony Computer Entertainment,0,0.03,0.07,0.01,0.1 10485,Momotarou Dentetsu 16,Wii,2007,Misc,Hudson Soft,0,0,0.1,0,0.1 10486,Igor: The Game,Wii,2008,Adventure,CDV Software Entertainment,0.09,0,0,0.01,0.1 10487,Dropship: United Peace Force,PS2,2002,Simulation,Sony Computer Entertainment,0.05,0.04,0,0.01,0.1 10488,Road Rash: Jailbreak,GBA,2003,Racing,Zoo Digital Publishing,0.07,0.03,0,0,0.1 10489,Rome: Total War,PC,2004,Strategy,Activision,0,0.08,0,0.02,0.1 10490,Green Lantern: Rise of the Manhunters,Wii,2011,Action,Warner Bros. Interactive Entertainment,0.06,0.04,0,0.01,0.1 10491,Castlevania: Lords of Shadow 2,X360,2014,Action,Konami Digital Entertainment,0.02,0.07,0,0.01,0.1 10492,Lucha Libre AAA: Heroes del Ring,PS3,2010,Fighting,Konami Digital Entertainment,0.1,0,0,0.01,0.1 10493,Syberia,XB,2003,Action,Microids,0.08,0.02,0,0,0.1 10494,G1 Jockey 3,PS2,2002,Sports,THQ,0.02,0.01,0.07,0,0.1 10495,Shrek: Forever After,X360,2010,Platform,Activision,0.09,0,0,0.01,0.1 10496,Atsumare! Power Pro Kun no DS Koushien,DS,N/A,Sports,N/A,0,0,0.1,0,0.1 10497,Revolution X,PS,1995,Shooter,Acclaim Entertainment,0.06,0.04,0,0.01,0.1 10498,Myst,DS,2007,Adventure,Midway Games,0.09,0,0,0.01,0.1 10499,Little Battlers eXperience W,3DS,2013,Role-Playing,Level 5,0,0,0.1,0,0.1 10500,Riviera: The Promised Land,GBA,2004,Role-Playing,Sting,0.07,0.03,0,0,0.1 10501,Risen 3: Titan Lords,PS3,2014,Role-Playing,Deep Silver,0.02,0.06,0,0.02,0.1 10502,Top Gun: Combat Zones,GBA,2004,Simulation,Mastiff,0.07,0.03,0,0,0.1 10503,Bujingai: The Forsaken City,PS2,2003,Fighting,505 Games,0.05,0.04,0,0.01,0.1 10504,Doko Demo Issho,PSP,2004,Misc,Sony Computer Entertainment,0,0,0.1,0,0.1 10505,Alvin and the Chipmunks: The Squeakquel,Wii,2009,Misc,Majesco Entertainment,0.09,0,0,0.01,0.1 10506,The Story of Noah's Ark,DS,2010,Action,SouthPeak Games,0.1,0,0,0.01,0.1 10507,Brooktown High: Senior Year,PSP,2007,Simulation,Konami Digital Entertainment,0.09,0,0,0.01,0.1 10508,Astro Boy: The Video Game,DS,2009,Action,D3Publisher,0.09,0,0,0.01,0.1 10509,Zombie Army Trilogy,XOne,2015,Shooter,Rebellion Developments,0.04,0.05,0,0.01,0.1 10510,Beyond Good & Evil,XB,2003,Adventure,Ubisoft,0.08,0.02,0,0,0.1 10511,Blitz: The League II,X360,2008,Sports,Midway Games,0.08,0.01,0,0.01,0.1 10512,Death By Degrees,PS2,2005,Action,Sony Computer Entertainment,0.05,0.04,0,0.01,0.1 10513,Vandal Hearts II,PS,1999,Strategy,Konami Digital Entertainment,0.06,0.04,0,0.01,0.1 10514,Gouketuji Ichizoku 2: Chottodake Saikyou Densetsu,PS,1995,Fighting,Atlus,0,0,0.1,0.01,0.1 10515,Samurai Warriors Chronicles 2nd,3DS,2012,Action,Ubisoft Annecy,0,0,0.1,0,0.1 10516,Medal of Honor: Vanguard,Wii,2007,Shooter,Electronic Arts,0.06,0.03,0,0.01,0.1 10517,Toaru Majutsu no Index,PSP,2011,Adventure,Kadokawa Shoten,0,0,0.1,0,0.1 10518,Dora's Cooking Club,DS,2010,Misc,Take-Two Interactive,0.08,0.01,0,0.01,0.1 10519,ESA Game Pack,PS3,2010,Misc,Sony Computer Entertainment,0.09,0,0,0.01,0.1 10520,America's Next Top Model,DS,2008,Action,Eidos Interactive,0.1,0,0,0.01,0.1 10521,God Eater 2: Rage Burst,PS4,2015,Role-Playing,Namco Bandai Games,0,0.01,0.09,0,0.1 10522,Uta no Prince-Sama: Music,PSP,2011,Misc,Broccoli,0,0,0.1,0,0.1 10523,UNO / Skip-Bo / UNO Freefall,DS,2006,Misc,Zoo Digital Publishing,0.1,0,0,0.01,0.1 10524,Culdcept DS,DS,2008,Strategy,Sega,0,0,0.1,0,0.1 10525,Colin McRae Rally 04,XB,2004,Racing,Codemasters,0.08,0.02,0,0,0.1 10526,Monster Jam: Maximum Destruction,GBA,2002,Racing,Ubisoft,0.07,0.03,0,0,0.1 10527,The King of Fighters: Dream Match 1999,DC,1999,Fighting,SNK,0,0,0.1,0,0.1 10528,FIFA Street,XB,2005,Sports,Electronic Arts,0.08,0.02,0,0,0.1 10529,Truth or Lies,Wii,2010,Misc,THQ,0.04,0.05,0,0.01,0.1 10530,Weiss Schwarz Portable,PSP,2011,Strategy,Namco Bandai Games,0,0,0.1,0,0.1 10531,Kirarin * Revolution: Mezase! Idol Queen,DS,2007,Simulation,Konami Digital Entertainment,0,0,0.1,0,0.1 10532,Dungeons & Dragons Tactics,PSP,2007,Strategy,Atari,0.09,0,0,0.01,0.1 10533,X-Men: Children of the Atom,PS,1998,Fighting,Acclaim Entertainment,0.06,0.04,0,0.01,0.1 10534,Hot Wheels: Stunt Track Challenge,XB,2004,Racing,THQ,0.08,0.02,0,0,0.1 10535,Dora & Kai-Lan's Pet Shelter,DS,2011,Strategy,Take-Two Interactive,0.08,0.01,0,0.01,0.1 10536,DJ Max Fever,PSP,2009,Misc,PM Studios,0.09,0,0,0.01,0.1 10537,Math Blaster in the Prime Adventure,DS,2009,Misc,Majesco Entertainment,0.09,0,0,0.01,0.1 10538,Football Director DS,DS,2008,Sports,Pinnacle,0,0.1,0,0,0.1 10539,Shellshock,PS,1995,Action,Core Design Ltd.,0.06,0.04,0,0.01,0.1 10540,Blue Stinger,DC,1999,Adventure,Activision,0,0,0.1,0,0.1 10541,Yggdra Union: We'll Never Fight Alone,PSP,2008,Role-Playing,Sting,0.05,0,0.04,0.01,0.1 10542,The Destiny of Zorro,Wii,2009,Action,505 Games,0.1,0,0,0.01,0.1 10543,Hot Wheels Ultimate Racing,PSP,2007,Action,Activision,0.09,0,0,0.01,0.1 10544,Capcom vs. SNK 2 EO,XB,2003,Fighting,Capcom,0.08,0.02,0,0,0.1 10545,Inazuma Eleven GO Strikers 2013,Wii,2012,Role-Playing,Level 5,0,0,0.1,0,0.1 10546,Metal Gear Solid HD Edition,PS3,2011,Action,Konami Digital Entertainment,0,0,0.1,0,0.1 10547,Hunter: The Reckoning,GC,2002,Action,Virgin Interactive,0.08,0.02,0,0,0.1 10548,Daito Giken Koushiki Pachi-Slot Simulator: Hihouden - Ossu! Banchou - Yoshimune DS,DS,2007,Misc,Paon,0,0,0.1,0,0.1 10549,Urban Chaos,PS,1999,Action,Eidos Interactive,0.06,0.04,0,0.01,0.1 10550,Creeper World 3: Arc Eternal,Wii,2009,Strategy,Namco Bandai Games,0,0,0.1,0,0.1 10551,Monkey Mischief! Party Time,Wii,2008,Misc,Activision,0.09,0,0,0.01,0.1 10552,Draglade,DS,2007,Fighting,505 Games,0.09,0,0,0.01,0.1 10553,DS Kageyama Method: Dennou Hanpuku - Tadashii Kanji Kakitori-Kun,DS,2007,Misc,Shogakukan,0,0,0.1,0,0.1 10554,Water Sports,Wii,2009,Action,Avanquest,0.05,0.04,0,0.01,0.1 10555,Freaky Flyers,PS2,2003,Racing,Midway Games,0.05,0.04,0,0.01,0.1 10556,Baten Kaitos Origins,GC,2006,Role-Playing,Unknown,0.06,0.02,0.02,0,0.1 10557,E·O·E: Eve of Extinction,PS2,2002,Fighting,Eidos Interactive,0.04,0.03,0.02,0.01,0.1 10558,Pro Evolution Soccer 2016,XOne,2015,Sports,Konami Digital Entertainment,0.03,0.06,0,0.01,0.1 10559,Dark Summit,XB,2001,Sports,THQ,0.08,0.02,0,0,0.1 10560,Penguin no Mondai: The World,DS,2010,Adventure,Konami Digital Entertainment,0,0,0.1,0,0.1 10561,My Healthy Cooking Coach,DS,N/A,Simulation,Unknown,0.09,0,0,0.01,0.1 10562,Yaiba: Ninja Gaiden Z,PS3,2014,Action,Tecmo Koei,0.05,0.04,0,0.02,0.1 10563,Flushed Away,DS,2006,Platform,D3Publisher,0.09,0,0,0.01,0.1 10564,Surf's Up,X360,2007,Sports,Ubisoft,0.09,0,0,0.01,0.1 10565,Hakuouki Portable,PSP,2009,Adventure,Idea Factory,0,0,0.1,0,0.1 10566,NHL 2004,GC,2003,Sports,Electronic Arts,0.08,0.02,0,0,0.1 10567,Fallout 3 Game Add-On Pack: The Pitt and Operation: Anchorage,X360,2009,Role-Playing,Bethesda Softworks,0.09,0.01,0,0.01,0.1 10568,Cabela's Adventure Camp,X360,2011,Misc,Activision,0.07,0.02,0,0.01,0.1 10569,KORG DS-10 Synthesizer Plus,DS,2009,Misc,AQ Interactive,0.08,0,0.02,0.01,0.1 10570,World Snooker Championship 2007,PS3,2007,Sports,Sega,0,0.1,0,0,0.1 10571,X-Men: The Official Game,XB,2006,Action,Activision,0.08,0.02,0,0,0.1 10572,RLH: Run Like Hell,PS2,2002,Shooter,Virgin Interactive,0.05,0.04,0,0.01,0.1 10573,Digimon Adventure,PSP,2013,Role-Playing,Namco Bandai Games,0,0,0.1,0,0.1 10574,Doom 3,PC,2004,Shooter,Activision,0.05,0.04,0,0.01,0.1 10575,The Ant Bully,PS2,2006,Platform,Midway Games,0.05,0.04,0,0.01,0.1 10576,Conflict: Global Terror,XB,2005,Shooter,SCi,0.08,0.02,0,0,0.1 10577,Minority Report: Everybody Runs,GC,2002,Action,Activision,0.08,0.02,0,0,0.1 10578,Monster Rancher EVO,PS2,2005,Role-Playing,Tecmo Koei,0.02,0.02,0.05,0.01,0.1 10579,Project Hacker: Kakusei,DS,2006,Action,Nintendo,0,0,0.1,0,0.1 10580,Pajama Sam: Don't Fear The Dark,Wii,2008,Adventure,Atari,0.09,0,0,0.01,0.1 10581,GRID Autosport,X360,2014,Racing,Codemasters,0.03,0.06,0,0.01,0.1 10582,World Series of Poker 2008: Battle for the Bracelets,PS3,2007,Misc,Activision,0.08,0.01,0,0.01,0.1 10583,Wasteland 2,PS4,2015,Role-Playing,Deep Silver,0.07,0,0.01,0.02,0.1 10584,Guitar Hero: Van Halen,PS2,2009,Misc,Activision,0.05,0.04,0,0.01,0.1 10585,Olympic Summer Games: Atlanta 1996,PS,1996,Sports,U.S. Gold,0.06,0.04,0,0.01,0.1 10586,Little League World Series Baseball 2008,Wii,2008,Sports,Activision,0.09,0,0,0.01,0.1 10587,Disney's The Haunted Mansion,GC,2003,Platform,Take-Two Interactive,0.08,0.02,0,0,0.1 10588,Tatsunoko vs. Capcom: Cross Generation of Heroes,Wii,2008,Fighting,Capcom,0,0,0.1,0,0.1 10589,Alvin and the Chipmunks: Chipwrecked,X360,2011,Misc,505 Games,0.08,0.01,0,0.01,0.1 10590,Darius Gaiden,SAT,1995,Shooter,Acclaim Entertainment,0,0,0.1,0,0.1 10591,All Kamen Rider: Rider Generation 2,DS,2012,Action,Namco Bandai Games,0,0,0.1,0,0.1 10592,Beach Spikers: Virtua Beach Volleyball,GC,2002,Sports,Sega,0.08,0.02,0,0,0.1 10593,Total War: WARHAMMER,PC,2016,Strategy,Sega,0,0.1,0,0.01,0.1 10594,Tom Clancy's Ghost Recon: Predator,PSP,2010,Shooter,Ubisoft,0.07,0.02,0,0.02,0.1 10595,You Don't Know Jack: Mock 2,PS,2000,Misc,Vivendi Games,0.06,0.04,0,0.01,0.1 10596,Blue Dragon: Awakened Shadow,DS,2009,Role-Playing,Namco Bandai Games,0.06,0,0.03,0,0.1 10597,3D Tank Warfare Simulator Panzer Front,PS,1999,Simulation,Avalon Interactive,0.06,0.04,0,0.01,0.1 10598,[Prototype 2],PC,2012,Action,Activision,0.07,0.02,0,0.01,0.1 10599,NASCAR The Game: Inside Line,X360,2012,Racing,Activision,0.09,0,0,0.01,0.1 10600,Sudoku Mania,DS,2006,Puzzle,Zoo Digital Publishing,0.09,0,0,0.01,0.1 10601,Blades of Time,PS3,2012,Action,Konami Digital Entertainment,0.04,0.03,0.01,0.01,0.1 10602,Rolling Stone: Drum King,Wii,2009,Misc,505 Games,0.09,0,0,0.01,0.1 10603,Jade Cocoon 2,PS2,2001,Role-Playing,Ubisoft,0.05,0.04,0,0.01,0.1 10604,Lord of Apocalypse,PSV,2011,Role-Playing,Square Enix,0,0,0.1,0,0.1 10605,Bejeweled Twist,DS,2010,Puzzle,PopCap Games,0,0.09,0,0.01,0.1 10606,Rock Band 3,DS,2010,Misc,MTV Games,0.09,0.01,0,0.01,0.1 10607,Kabushiki Baibai Trainer: Kabutore!,DS,2006,Simulation,Konami Digital Entertainment,0,0,0.1,0,0.1 10608,Sword & Sorcery,SAT,1996,Role-Playing,Micro Cabin,0,0,0.1,0,0.1 10609,Van Helsing,GBA,2004,Action,Activision,0.07,0.03,0,0,0.1 10610,NFL Tour,X360,2008,Sports,Electronic Arts,0.09,0,0,0.01,0.1 10611,Bee Movie Game,PS2,2007,Action,Activision,0.05,0.04,0,0.01,0.1 10612,NBA Live 16,XOne,2015,Sports,Electronic Arts,0.08,0.01,0,0.01,0.1 10613,Spider-Man: Web of Shadows,DS,2008,Action,Activision,0.09,0,0,0.01,0.1 10614,Bullet Witch,X360,2006,Shooter,Atari,0.07,0.01,0.02,0.01,0.1 10615,USA Today Puzzle Craze,DS,2009,Puzzle,Destineer,0.09,0,0,0.01,0.1 10616,Machi-Ing Maker 3 x Tousouchuu,PSP,2010,Simulation,D3Publisher,0,0,0.1,0,0.1 10617,Kelly Slater's Pro Surfer,XB,2002,Sports,Activision,0.08,0.02,0,0,0.1 10618,SNK vs. Capcom: SVC Chaos,XB,2004,Fighting,Ignition Entertainment,0.08,0.02,0,0,0.1 10619,Codename: Kids Next Door: Operation V.I.D.E.O.G.A.M.E.,PS2,2005,Platform,Global Star,0.05,0.04,0,0.01,0.1 10620,Choujikuu Yousai Macross: Ai Oboete Imasu ka,SAT,1997,Shooter,Namco Bandai Games,0,0,0.1,0,0.1 10621,Vanishing Point,PS,2001,Racing,Acclaim Entertainment,0.06,0.04,0,0.01,0.1 10622,SCORE International Baja 1000: The Official Game,Wii,2008,Racing,Activision,0.09,0,0,0.01,0.1 10623,Dragonseeds,PS,1998,Action,Jaleco,0.03,0.02,0.04,0.01,0.1 10624,The Bard's Tale,XB,2004,Role-Playing,Ubisoft,0.08,0.02,0,0,0.1 10625,Opoona,Wii,2007,Role-Playing,Tecmo Koei,0.08,0,0.01,0.01,0.1 10626,Big League Sports,Wii,2008,Sports,Activision,0.09,0.01,0,0.01,0.1 10627,nail'd,X360,2010,Racing,Deep Silver,0.08,0.02,0,0.01,0.1 10628,Nodame Cantabile,DS,2007,Misc,Namco Bandai Games,0,0,0.1,0,0.1 10629,Alien Hominid,PS2,2004,Shooter,Zoo Digital Publishing,0.05,0.04,0,0.01,0.1 10630,Record of Agarest War Zero,X360,2010,Strategy,Compile Heart,0.09,0,0,0.01,0.1 10631,L'Aigle de Guerre,GBA,2001,Strategy,Nintendo,0,0,0.1,0,0.1 10632,Jeopardy!,N64,1998,Misc,GameTek,0.08,0.02,0,0,0.1 10633,Disney's Donald Duck: Goin' Quackers,N64,2000,Platform,Ubisoft,0.08,0.02,0,0,0.1 10634,Aidyn Chronicles: The First Mage,N64,2001,Role-Playing,THQ,0.08,0.02,0,0,0.1 10635,Aquapazza: Aquaplus Dream Match,PS3,2012,Fighting,Aqua Plus,0.05,0,0.05,0.01,0.1 10636,Virtual Pool 64,N64,1998,Sports,Crave Entertainment,0.08,0.02,0,0,0.1 10637,Indy Racing 2000,N64,2000,Racing,Infogrames,0.08,0.02,0,0,0.1 10638,Flying Dragon,N64,1997,Fighting,Natsume,0.08,0.02,0,0,0.1 10639,International Superstar Soccer 64 (weekly JP sales),N64,1997,Sports,Konami Digital Entertainment,0,0,0.05,0.05,0.1 10640,Lode Runner 3-D,N64,1998,Action,Infogrames,0.08,0.02,0,0,0.1 10641,The History Channel: Civil War - Secret Missions,PS3,2008,Shooter,Activision,0.09,0,0,0.01,0.1 10642,GT64 Championship Edition,N64,1998,Racing,Ocean,0.08,0.02,0,0,0.1 10643,Milo's Astro Lanes,N64,1998,Sports,Interplay,0.08,0.02,0,0,0.1 10644,Gekido,PS,1999,Fighting,Infogrames,0.06,0.04,0,0.01,0.1 10645,Harry Potter and the Deathly Hallows - Part 1,PC,2010,Action,Electronic Arts,0.08,0.02,0,0.01,0.1 10646,Fifi and the Flowertots,DS,2009,Misc,Avanquest,0,0.09,0,0.01,0.1 10647,Disney's The Jungle Book,GBA,2002,Platform,Ubisoft,0.07,0.03,0,0,0.1 10648,King of Clubs: Mini Golf,Wii,2008,Sports,Oxygen Interactive,0.09,0,0,0.01,0.1 10649,Ultimate Marvel vs. Capcom 3,PS3,2011,Fighting,Capcom,0,0.04,0.04,0.01,0.1 10650,Cate West: The Vanishing Files,DS,2008,Adventure,Oxygen Interactive,0.08,0.01,0,0.01,0.1 10651,Army Men World War: Team Assault,PS,2001,Action,3DO,0.06,0.04,0,0.01,0.1 10652,Tom Clancy's Splinter Cell,GBA,2003,Action,Ubisoft,0.07,0.03,0,0,0.1 10653,Harry Potter and the Deathly Hallows - Part 2,PC,2011,Action,Electronic Arts,0.05,0.04,0,0.01,0.1 10654,NHL 2K6,X360,2005,Sports,Take-Two Interactive,0.09,0,0,0.01,0.1 10655,Marvel vs. Capcom: Clash of Super Heroes,DC,1999,Fighting,Capcom,0,0,0.1,0,0.1 10656,NBA Ballers: Rebound,PSP,2006,Sports,Midway Games,0.09,0,0,0.01,0.1 10657,King's Field: The Ancient City,PS2,2001,Role-Playing,Metro 3D,0.05,0.04,0,0.01,0.1 10658,LEGO Rock Raiders,PS,1999,Strategy,LEGO Media,0.06,0.04,0,0.01,0.1 10659,Silent Scope Complete,XB,2004,Shooter,Konami Digital Entertainment,0.07,0.02,0,0,0.1 10660,Digimon All-Star Rumble,PS3,2014,Fighting,Namco Bandai Games,0.06,0.03,0,0.02,0.1 10661,Ghost in the Shell,PS,1997,Simulation,Sony Computer Entertainment,0.06,0.04,0,0.01,0.1 10662,Atelier Sophie: The Alchemist of the Mysterious Book,PS4,2015,Role-Playing,Tecmo Koei,0.01,0.02,0.06,0.01,0.1 10663,Marvel Super Hero Squad: The Infinity Gauntlet,3DS,2011,Action,THQ,0.07,0.02,0,0.01,0.1 10664,Evil Dead: Fistfull of Boomstick,XB,2003,Action,THQ,0.07,0.02,0,0,0.1 10665,Tom Clancy's Classic Trilogy,XB,2004,Shooter,Ubisoft,0.07,0.02,0,0,0.1 10666,Harvest Moon DS Cute (jp sales),DS,2005,Simulation,Marvelous Interactive,0,0,0.1,0,0.1 10667,Bleach: Dark Souls (JP sales),DS,2007,Fighting,Sega,0,0,0.1,0,0.1 10668,Indigo Prophecy,XB,2005,Adventure,Atari,0.07,0.03,0,0,0.1 10669,NASCAR '14,PS3,2014,Racing,Deep Silver,0.09,0,0,0.01,0.1 10670,Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training,DS,2007,Misc,Benesse,0,0,0.1,0,0.1 10671,Over the Hedge,XB,2006,Platform,Activision,0.07,0.02,0,0,0.1 10672,Sneakers,XB,2002,Puzzle,Microsoft Game Studios,0.07,0.02,0,0,0.1 10673,Sword Art Online: Lost Song,PS3,2015,Role-Playing,Namco Bandai Games,0,0,0.1,0,0.1 10674,Crime Crackers,PS,1994,Role-Playing,Sony Computer Entertainment,0,0,0.09,0.01,0.1 10675,Earth Defense Force 2025.1: The Shadow of New Despair,PS4,2015,Action,D3Publisher,0,0,0.1,0,0.1 10676,Pro Evolution Soccer 2013,Wii,2012,Sports,Konami Digital Entertainment,0,0.03,0.06,0,0.1 10677,Micro Machines V3,PS,1997,Racing,Codemasters,0.06,0.04,0,0.01,0.1 10678,Alvin and the Chipmunks: Chipwrecked,Wii,2011,Misc,505 Games,0.08,0.01,0,0.01,0.1 10679,College Hoops 2K6,XB,2005,Sports,Take-Two Interactive,0.07,0.02,0,0,0.1 10680,"Sakura Wars 2: Kimi, Shinitamou koto Nakare",DC,2000,Adventure,Sega,0,0,0.1,0,0.1 10681,NatGeo Challenge! Wild Life,PS3,2010,Misc,Black Bean Games,0.05,0.03,0,0.01,0.1 10682,Idol Janshi Suchie-Pai Remix,SAT,1995,Misc,Jaleco,0,0,0.1,0,0.1 10683,Kung Fu Panda 2,PS3,2011,Action,THQ,0.04,0.04,0,0.02,0.1 10684,Star Wars: Lethal Alliance,DS,2006,Action,Ubisoft,0.08,0.01,0,0.01,0.1 10685,Exhibition Volume 03,XB,2003,Misc,Microsoft Game Studios,0.07,0.02,0,0,0.1 10686,Zero4 Champ RR-Z,SNES,1995,Racing,Media Rings,0,0,0.1,0,0.1 10687,Initial D: Street Stage,PSP,2006,Racing,Sega,0,0,0.1,0,0.1 10688,Tales of Innocence R,PSV,2012,Role-Playing,Namco Bandai Games,0,0,0.1,0,0.1 10689,Generator Rex: Agent of Providence,3DS,2011,Action,Activision,0.07,0.02,0,0.01,0.1 10690,Petz Hamsterz Superstarz,DS,2009,Simulation,Ubisoft,0.09,0,0,0.01,0.1 10691,NeverDead,X360,2012,Shooter,Konami Digital Entertainment,0.06,0.03,0,0.01,0.1 10692,Happy Feet Two,X360,N/A,Action,Warner Bros. Interactive Entertainment,0.08,0.01,0,0.01,0.1 10693,Age of Empires II: The Age of Kings,PC,1999,Strategy,Microsoft Game Studios,0.01,0.08,0,0.02,0.1 10694,"Warhammer 40,000: Dawn of War II - Chaos Rising",PC,2010,Strategy,THQ,0.08,0.01,0,0.01,0.1 10695,Predator: Concrete Jungle,XB,2005,Action,Vivendi Games,0.07,0.02,0,0,0.1 10696,CSI: Hard Evidence,X360,2007,Adventure,Ubisoft,0.07,0.02,0,0.01,0.1 10697,F1 2014,PC,2014,Racing,Codemasters,0,0.09,0,0.01,0.1 10698,Code Lyoko: Quest for Infinity,Wii,2007,Action,Game Factory,0.07,0.02,0,0.01,0.1 10699,Fate/hollow ataraxia,PSV,2014,Adventure,Type-Moon,0,0,0.1,0,0.1 10700,Lucky * Star: Ryouou Gakuen Outousai,PS2,2008,Adventure,Kadokawa Shoten,0,0,0.1,0,0.1 10701,Scribblenauts Unmasked: A DC Comics Adventure,3DS,2013,Puzzle,Warner Bros. Interactive Entertainment,0.09,0,0,0.01,0.1 10702,Murder in Venice,DS,2011,Adventure,City Interactive,0.06,0.03,0,0.01,0.1 10703,Nancy Drew: The Model Mysteries,DS,2010,Puzzle,THQ,0.09,0,0,0.01,0.1 10704,Ride,XOne,2015,Racing,Milestone S.r.l.,0.04,0.05,0,0.01,0.1 10705,Naruto Shippuden: Gekito Ninja Taisen! EX,Wii,2007,Fighting,Takara Tomy,0,0,0.1,0,0.1 10706,Universal Studios Theme Parks Adventure,GC,2001,Misc,Kemco,0.08,0.02,0,0,0.1 10707,Nihon Keizai Shinbunsha Kanshuu: Shiranai Mamade wa Son o Suru Mono ya Okane no Shikumi DS,DS,2009,Misc,Nintendo,0,0,0.1,0,0.1 10708,Little League World Series Baseball 2010,X360,2010,Sports,Activision,0.09,0,0,0.01,0.1 10709,Piglet's Big Game,PS2,2003,Platform,Gotham Games,0.05,0.04,0,0.01,0.1 10710,Real Bout Garou Densetsu,SAT,1996,Fighting,SNK,0,0,0.1,0,0.1 10711,Arcania: Gothic 4,X360,2010,Role-Playing,JoWood Productions,0.03,0.04,0.01,0.01,0.1 10712,Ben 10 Galactic Racing,X360,2011,Racing,D3Publisher,0.07,0.02,0,0.01,0.1 10713,Project FIFA World Cup,PS2,2002,Sports,Electronic Arts,0,0,0.1,0,0.1 10714,System Flaw,DS,2009,Shooter,Enjoy Gaming ltd.,0.09,0,0,0.01,0.1 10715,Rio,X360,2011,Misc,THQ,0.05,0.03,0,0.01,0.1 10716,Rocky: Legends,XB,2004,Action,Ubisoft,0.07,0.02,0,0,0.1 10717,Lord of Apocalypse,PSP,2011,Role-Playing,Square Enix,0,0,0.1,0,0.1 10718,The BIGS 2,PSP,2009,Sports,Take-Two Interactive,0.09,0,0,0.01,0.1 10719,Horse Life Adventures,DS,2008,Simulation,Deep Silver,0.08,0.01,0,0.01,0.1 10720,iCarly 2: iJoin The Click!,Wii,2010,Adventure,Activision,0.08,0.01,0,0.01,0.1 10721,Burnout Paradise: The Ultimate Box,PC,2009,Racing,Electronic Arts,0,0.08,0,0.01,0.1 10722,Famicom Mini: Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo Zenkouhen,GBA,2004,Adventure,Nintendo,0,0,0.1,0,0.1 10723,The Secret Saturdays: Beasts of the 5th Sun,Wii,2009,Action,D3Publisher,0.09,0,0,0.01,0.1 10724,Winter Stars,X360,2011,Sports,Deep Silver,0.05,0.04,0,0.01,0.1 10725,Higurashi no Nakukoru ni Kizuna: Dai-Ni-Kan - Sou,DS,2008,Adventure,Alchemist,0,0,0.1,0,0.1 10726,Star Trek: Shattered Universe,PS2,2004,Simulation,Global Star,0.05,0.04,0,0.01,0.1 10727,The Land Before Time: Great Valley Racing Adventure,PS,2001,Racing,TDK Mediactive,0.05,0.04,0,0.01,0.1 10728,Ultra Street Fighter IV,PS4,2015,Fighting,Capcom,0,0.08,0,0.01,0.1 10729,Animal Planet: Vet Life,Wii,2009,Simulation,Activision,0.09,0,0,0.01,0.1 10730,Cubic Ninja,3DS,2011,Platform,Ubisoft,0.05,0.04,0,0.01,0.1 10731,Championship Pony,DS,2008,Simulation,"Destination Software, Inc",0.09,0,0,0.01,0.1 10732,Harvest Moon: Frantic Farming,DS,2009,Puzzle,Rising Star Games,0.08,0.01,0,0.01,0.1 10733,Rise of the Tomb Raider,PC,2016,Adventure,Square Enix,0,0.09,0,0.01,0.1 10734,Pinball Hall of Fame: The Williams Collection,3DS,2011,Misc,Crave Entertainment,0.09,0,0,0.01,0.1 10735,Persona 5,PS3,2016,Role-Playing,Unknown,0,0,0.1,0,0.1 10736,Power Stone Collection,PSP,2006,Action,Capcom,0.08,0,0,0.01,0.1 10737,MTX Mototrax,XB,2004,Racing,Activision,0.07,0.02,0,0,0.1 10738,Blast Chamber,PS,1996,Shooter,Activision,0.05,0.04,0,0.01,0.1 10739,Thor: God of Thunder,3DS,2011,Action,Sega,0.06,0.03,0,0.01,0.1 10740,Mana Khemia: Student Alliance,PSP,2008,Role-Playing,Nippon Ichi Software,0.05,0,0.03,0.01,0.1 10741,Retro Game Challenge (US sales),DS,2007,Action,Namco Bandai Games,0.1,0,0,0,0.1 10742,EyeToy: Operation Spy,PS2,2005,Action,Sony Computer Entertainment,0.05,0.04,0,0.01,0.1 10743,Zoo Tycoon (2013),X360,2013,Simulation,Microsoft Game Studios,0.02,0.07,0,0.01,0.1 10744,MotoGP 07,PS2,2007,Racing,Capcom,0.05,0.04,0,0.01,0.1 10745,Touch Detective,DS,2006,Adventure,505 Games,0.06,0.03,0,0.01,0.1 10746,Option Tuning Car Battle,PS,1998,Racing,MTO,0,0,0.09,0.01,0.1 10747,Rapala Pro Bass Fishing 2010,DS,2010,Sports,Activision,0.09,0,0,0.01,0.1 10748,Derby Jockey 2,SNES,1995,Sports,Asmik Corp,0,0,0.1,0,0.1 10749,Famicom Mini: Mappy,GBA,2004,Platform,Nintendo,0,0,0.09,0,0.1 10750,Reign of Fire,XB,2002,Shooter,BAM! Entertainment,0.07,0.02,0,0,0.1 10751,Descent Maximum,PS,1997,Shooter,Interplay Productions,0.05,0.04,0,0.01,0.1 10752,Disney Sing It! High School Musical 3: Senior Year,X360,2009,Misc,Disney Interactive Studios,0.09,0,0,0.01,0.1 10753,"Blast Works: Build, Trade, Destroy",Wii,2008,Shooter,Eidos Interactive,0.09,0,0,0.01,0.1 10754,Resident Evil: Revelations 2,XOne,2015,Action,Capcom,0.07,0.02,0,0.01,0.1 10755,Major League Baseball 2K11,DS,2011,Sports,Take-Two Interactive,0.09,0,0,0.01,0.1 10756,Shining Force EXA,PS2,2007,Role-Playing,Sega,0,0,0.1,0,0.1 10757,Virtual Pro Wrestling,PS,1996,Fighting,Asmik Ace Entertainment,0,0,0.09,0.01,0.1 10758,Wasteland 2,PC,2015,Role-Playing,inXile Entertainment,0.02,0.06,0,0.01,0.1 10759,Shadow Tower,PS,1998,Role-Playing,From Software,0.01,0.01,0.07,0.01,0.1 10760,Luminous Arc 2 (JP sales),DS,N/A,Role-Playing,Unknown,0,0,0.1,0,0.1 10761,Ninja Reflex,DS,2008,Action,Electronic Arts,0.09,0,0,0.01,0.1 10762,Dragon Ball: Evolution,PSP,2009,Fighting,Namco Bandai Games,0.09,0,0,0.01,0.1 10763,Red Bull BC One,DS,2008,Misc,Playlogic Game Factory,0.09,0,0,0.01,0.1 10764,Heatseeker,Wii,2007,Action,Codemasters,0.08,0,0,0.01,0.1 10765,Watchmen: The End is Nigh Part 1 & 2,X360,2009,Action,Warner Bros. Interactive Entertainment,0.09,0,0,0.01,0.1 10766,Ford Racing 3,DS,2005,Racing,Zoo Digital Publishing,0.09,0,0,0.01,0.1 10767,Ice Age 2: The Meltdown,XB,2006,Platform,Vivendi Games,0.07,0.02,0,0,0.1 10768,Guilty Gear Isuka,PS2,2004,Fighting,505 Games,0.05,0.04,0,0.01,0.1 10769,MySims SkyHeroes,X360,2010,Action,Electronic Arts,0.09,0,0,0.01,0.1 10770,NASCAR Unleashed,PS3,2011,Racing,Activision,0.09,0,0,0.01,0.1 10771,Shadow Master,PS,1997,Adventure,Psygnosis,0.05,0.04,0,0.01,0.1 10772,Global Touring Challenge: Africa,PS2,2001,Racing,Rage Software,0.05,0.04,0,0.01,0.1 10773,Jikkyou Powerful Pro Yakyuu 2013,PSV,2013,Sports,Konami Digital Entertainment,0,0,0.1,0,0.1 10774,Dead or Alive 5,PSV,2013,Fighting,Tecmo Koei,0,0.05,0.03,0.02,0.1 10775,Tokimeki Memorial: Taisen Pazurudama,PS,1996,Puzzle,Konami Digital Entertainment,0,0,0.09,0.01,0.1 10776,InuYasha: Secret of the Divine Jewel,DS,2007,Role-Playing,Namco Bandai Games,0.09,0,0,0.01,0.1 10777,MotoGP 2,XB,2003,Racing,THQ,0.07,0.02,0,0,0.1 10778,Pro Yakyuu Famista DS,DS,2007,Sports,Namco Bandai Games,0,0,0.1,0,0.1 10779,Ultimate Muscle - The Kinnikuman Legacy: The Path of the Superhero,GBA,2002,Fighting,Banpresto,0.05,0.02,0.03,0,0.1 10780,BIT.TRIP COMPLETE,Wii,2011,Misc,Rising Star Games,0.06,0.02,0,0.01,0.1 10781,EyeCreate,PS3,2007,Misc,Sony Computer Entertainment,0,0.08,0,0.02,0.1 10782,Skylanders: Spyro's Adventure,PC,2011,Action,Activision,0.05,0.03,0,0.01,0.1 10783,Paws & Claws: Pet Vet,Wii,2009,Simulation,THQ,0.09,0,0,0.01,0.1 10784,Touch Mechanic,DS,2008,Simulation,Nintendo,0.09,0,0,0.01,0.1 10785,Ciel Nosurge: Ushinawareta Hoshi e Sasagu Uta,PSV,2012,Adventure,Gust,0,0,0.1,0,0.1 10786,Ar tonelico: Melody of Elemia,PS2,2006,Role-Playing,505 Games,0,0,0.1,0,0.1 10787,Man vs. Wild,X360,2011,Action,Crave Entertainment,0.09,0,0,0.01,0.1 10788,Sol Trigger,PSP,2012,Role-Playing,Image Epoch,0,0,0.1,0,0.1 10789,Pony Friends 2,Wii,2009,Simulation,Eidos Interactive,0.04,0.05,0,0.01,0.1 10790,Castlevania Double Pack,GBA,2006,Platform,Konami Digital Entertainment,0.07,0.03,0,0,0.1 10791,Ballistic: Ecks vs. Sever,GBA,2002,Shooter,BAM! Entertainment,0.07,0.03,0,0,0.1 10792,Jikkyou Powerful Pro Yakyuu 11,GC,2004,Sports,Konami Digital Entertainment,0,0,0.09,0,0.1 10793,Steel Battalion,XB,2002,Simulation,Microsoft Game Studios,0.05,0.02,0.02,0,0.1 10794,The Daring Game for Girls,Wii,N/A,Adventure,Unknown,0.09,0,0,0.01,0.1 10795,Glory Days 2,DS,2007,Strategy,Ghostlight,0.08,0,0,0.01,0.1 10796,Johnny Bravo in The Hukka-Mega-Mighty-Ultra-Extreme Date-O-Rama,DS,2009,Action,Blast! Entertainment Ltd,0.09,0,0,0.01,0.1 10797,Street Fighter Collection,PS,1997,Fighting,Capcom,0,0,0.09,0.01,0.1 10798,thinkSMART,DS,2010,Misc,Conspiracy Entertainment,0.09,0,0,0.01,0.1 10799,Digimon Story: Super Xros Wars Blue/Red,DS,2011,Role-Playing,Namco Bandai Games,0,0,0.1,0,0.1 10800,Tennis no Oji-Sama: Motto Gakuensai no Ouji-Sama - More Sweet Edition,DS,2010,Sports,Konami Digital Entertainment,0,0,0.1,0,0.1 10801,Mind Quiz,PSP,2006,Action,Ubisoft,0.08,0.01,0,0.01,0.1 10802,Populous DS,DS,2008,Strategy,Rising Star Games,0.07,0,0.02,0.01,0.1 10803,Who Wants to Be A Millionaire?,X360,2011,Misc,Ubisoft,0.09,0,0,0.01,0.1 10804,Bladestorm: The Hundred Years' War,X360,2007,Action,Tecmo Koei,0.08,0.01,0,0.01,0.1 10805,Cartoon Network: Punch Time Explosion,3DS,2011,Fighting,Deep Silver,0.07,0.02,0,0.01,0.1 10806,Imagine: Reporter,DS,2010,Simulation,Ubisoft,0.08,0.01,0,0.01,0.1 10807,Disney Planes Fire & Rescue,3DS,2014,Action,Disney Interactive Studios,0.01,0.08,0,0.01,0.1 10808,MX SuperFly featuring Ricky Carmichael,XB,2002,Racing,THQ,0.07,0.02,0,0,0.1 10809,Gokuhou!! Mecha Mote Iinchou: MM Town de Miracle Change!,DS,2009,Simulation,Konami Digital Entertainment,0,0,0.1,0,0.1 10810,Natural Doctrine,PS4,2014,Role-Playing,Nippon Ichi Software,0.05,0.02,0.02,0.01,0.1 10811,SNK vs. Capcom Card Fighters DS,DS,2006,Strategy,Ignition Entertainment,0.09,0,0,0.01,0.1 10812,Mystery Stories: Curse of the Ancient Spirits,DS,2011,Adventure,GSP,0.05,0.04,0,0.01,0.1 10813,Kuroko's Basketball: Miracle Game,3DS,2014,Sports,Namco Bandai Games,0,0,0.1,0,0.1 10814,Minority Report: Everybody Runs,XB,2002,Action,Activision,0.07,0.02,0,0,0.1 10815,MindJack,X360,2011,Shooter,Square Enix,0.07,0.02,0,0.01,0.1 10816,ReCore,XOne,2016,Action,Microsoft Game Studios,0.06,0.03,0,0.01,0.1 10817,NASCAR,PSP,2006,Racing,Electronic Arts,0.09,0,0,0.01,0.1 10818,Halo 2,PC,2007,Shooter,Microsoft Game Studios,0.01,0.06,0,0.02,0.1 10819,Shox,PS2,2002,Racing,Electronic Arts,0.05,0.04,0,0.01,0.09 10820,Unou no Tatsujin: Soukai! Machigai Museum 2,DS,2007,Misc,Namco Bandai Games,0,0,0.09,0,0.09 10821,Playboy: The Mansion,XB,2005,Simulation,Ubisoft,0.07,0.02,0,0,0.09 10822,The X-Factor,X360,2010,Misc,Deep Silver,0,0.08,0,0.01,0.09 10823,Gundam Breaker,PSV,2013,Action,Namco Bandai Games,0,0,0.09,0,0.09 10824,Neo Atlas,PS,1998,Strategy,ArtDink,0,0,0.09,0.01,0.09 10825,Jaws: Ultimate Predator,Wii,2011,Action,Majesco Entertainment,0.09,0,0,0.01,0.09 10826,Disney's Aladdin in Nasira's Revenge,PS,2000,Action,Sony Computer Entertainment,0.05,0.04,0,0.01,0.09 10827,Kiniro no Corda 3,PSP,2010,Adventure,Tecmo Koei,0,0,0.09,0,0.09 10828,SeaWorld Adventure Parks: Shamu's Deep Sea Adventure,GC,2005,Adventure,Activision,0.07,0.02,0,0,0.09 10829,Taiko no Tatsujin: Don Don! Mystery Adventure,3DS,2016,Action,Namco Bandai Games,0,0,0.09,0,0.09 10830,Winning Post 6,PS2,2003,Sports,Tecmo Koei,0,0,0.09,0,0.09 10831,Egg Monster Hero,DS,N/A,Role-Playing,Square Enix,0,0,0.09,0,0.09 10832,Rock Band Country Track Pack 2,Wii,2011,Misc,MTV Games,0.09,0,0,0.01,0.09 10833,Darkest of Days,X360,2009,Shooter,Phantom EFX,0.09,0,0,0.01,0.09 10834,Whacked!,XB,2002,Misc,Microsoft Game Studios,0.07,0.02,0,0,0.09 10835,Ghostbusters: The Video Game (DS Version),PC,2010,Action,Take-Two Interactive,0,0.08,0,0.02,0.09 10836,Barnyard,PS2,2006,Action,THQ,0.05,0.04,0,0.01,0.09 10837,Big League Sports: Summer,Wii,2009,Sports,Activision,0.09,0,0,0.01,0.09 10838,Angry Birds: Rio,PC,2011,Puzzle,Focus Home Interactive,0,0.07,0,0.02,0.09 10839,Dance on Broadway,PS3,2011,Misc,Ubisoft,0.05,0.03,0,0.01,0.09 10840,Risen 3: Titan Lords,PC,2014,Role-Playing,Deep Silver,0,0.08,0,0.01,0.09 10841,Dungeons,PC,2011,Strategy,Kalypso Media,0.07,0.02,0,0.01,0.09 10842,Pac-Man World 3,GC,2005,Platform,Namco Bandai Games,0.07,0.02,0,0,0.09 10843,SingStar Apres-Ski Party 2,PS3,2010,Misc,Sony Computer Entertainment,0,0.07,0,0.02,0.09 10844,Raven Squad: Operation Hidden Dagger,X360,2009,Shooter,Evolved Games,0.08,0.01,0,0.01,0.09 10845,Rocky,GC,2002,Fighting,Rage Software,0.07,0.02,0,0,0.09 10846,Gundam Breaker 3,PS4,2016,Action,Namco Bandai Games,0,0,0.09,0,0.09 10847,Crash 'N' Burn,XB,2004,Racing,Eidos Interactive,0.07,0.02,0,0,0.09 10848,Medieval II: Total War,PC,2006,Strategy,Sega,0,0.08,0,0.02,0.09 10849,NFL Blitz 20-02,XB,2002,Sports,Midway Games,0.07,0.02,0,0,0.09 10850,Metal Fight Beyblade,DS,2009,Action,Hudson Soft,0,0,0.09,0,0.09 10851,Robots,XB,2005,Action,Vivendi Games,0.07,0.02,0,0,0.09 10852,Speed Kings,PS2,2003,Racing,Acclaim Entertainment,0.05,0.04,0,0.01,0.09 10853,Monopoly Collection,Wii,2011,Misc,Electronic Arts,0.02,0.07,0,0.01,0.09 10854,The King of Fighters XIV,PS4,2016,Fighting,Deep Silver,0.04,0.01,0.03,0.01,0.09 10855,Langrisser V: The End of Legend,SAT,1998,Strategy,NCS,0,0,0.09,0,0.09 10856,FIFA Street 3,DS,2008,Sports,Electronic Arts,0.07,0.02,0,0.01,0.09 10857,PhotoKano,PSP,2012,Adventure,Kadokawa Shoten,0,0,0.09,0,0.09 10858,Ouchi Mainichi Tamagotchi,3DS,2012,Action,Namco Bandai Games,0,0,0.09,0,0.09 10859,Fresh PreCure! Asobi Collection,DS,2009,Action,Namco Bandai Games,0,0,0.09,0,0.09 10860,Populous: The Beginning,PS,1998,Strategy,Electronic Arts,0.05,0.04,0,0.01,0.09 10861,Rygar: The Battle of Argus,Wii,2008,Action,Rising Star Games,0.09,0,0,0.01,0.09 10862,Chess,PS,2001,Strategy,Success,0.05,0.04,0,0.01,0.09 10863,Rosco McQueen: Firefighter Extreme,PS,1997,Action,Sony Computer Entertainment,0.05,0.04,0,0.01,0.09 10864,Terranigma,SNES,1995,Role-Playing,Nintendo,0,0,0.09,0,0.09 10865,PAC-MAN and the Ghostly Adventures,3DS,2013,Platform,Namco Bandai Games,0.05,0.04,0,0.01,0.09 10866,The Voice,WiiU,2014,Action,Activision,0.08,0,0,0.01,0.09 10867,Forever Kingdom,PS2,2001,Role-Playing,From Software,0.02,0.02,0.04,0.01,0.09 10868,Blitz: Overtime,PSP,2006,Sports,Midway Games,0.09,0,0,0.01,0.09 10869,Cabela's North American Adventures,PSP,2010,Sports,Activision,0.08,0,0,0.01,0.09 10870,Altered Beast: Guardian of the Realms,GBA,2002,Action,THQ,0.07,0.02,0,0,0.09 10871,Field & Stream: Total Outdoorsman Challenge,X360,2010,Sports,505 Games,0.09,0,0,0.01,0.09 10872,Wordmaster,DS,2008,Strategy,Zoo Digital Publishing,0.09,0,0,0.01,0.09 10873,Shining Tears,PS2,2004,Role-Playing,Sega,0.05,0.04,0,0.01,0.09 10874,MotoGP,XB,2002,Racing,THQ,0.07,0.02,0,0,0.09 10875,Scaler,PS2,2004,Platform,Take-Two Interactive,0.05,0.04,0,0.01,0.09 10876,Gradius V,PS2,2004,Shooter,Konami Digital Entertainment,0.05,0.04,0,0.01,0.09 10877,X-COM: UFO Defense,PS,1995,Strategy,Microprose,0.05,0.04,0,0.01,0.09 10878,Raiden Fighters Aces,X360,2008,Shooter,Valcon Games,0.06,0.03,0,0.01,0.09 10879,Scooby-Doo! Who's Watching Who?,DS,2006,Adventure,THQ,0.08,0.01,0,0.01,0.09 10880,World Cup '98 France: Road to Win,SAT,1998,Sports,Sega,0,0,0.09,0,0.09 10881,MLB SlugFest 20-04,XB,2003,Sports,Midway Games,0.07,0.02,0,0,0.09 10882,Barbie and the Magic of Pegasus,GBA,2005,Action,Vivendi Games,0.07,0.02,0,0,0.09 10883,SD Gundam G Generation DS,DS,2005,Role-Playing,Namco Bandai Games,0,0,0.09,0,0.09 10884,Adventure Time: Finn & Jake Investigations,X360,2015,Action,Little Orbit,0.02,0.06,0,0.01,0.09 10885,Bleach: Heat the Soul,PSP,2005,Fighting,Sony Computer Entertainment,0,0,0.09,0,0.09 10886,Fishing Master World Tour,Wii,2009,Sports,Hudson Entertainment,0.09,0,0,0.01,0.09 10887,Psychonauts,PS2,2005,Platform,Majesco Entertainment,0.05,0.04,0,0.01,0.09 10888,Harvey Birdman: Attorney at Law,PSP,2008,Adventure,Capcom,0.08,0,0,0.01,0.09 10889,World Stadium 5,PS,2001,Sports,Namco Bandai Games,0,0,0.09,0.01,0.09 10890,The Legend of Heroes: A Tear of Vermillion,PSP,2005,Role-Playing,Namco Bandai Games,0.08,0,0,0.01,0.09 10891,Digimon World: Next Order,PSV,2016,Action,Namco Bandai Games,0,0,0.09,0,0.09 10892,The Amazing Spider-Man (Console Version),WiiU,2013,Action,Activision,0.05,0.03,0,0.01,0.09 10893,The Crew: Wild Run,PS4,2015,Action,Ubisoft,0,0.08,0,0.01,0.09 10894,ESPN NBA 2Night,PS2,2000,Sports,Konami Digital Entertainment,0.05,0.04,0,0.01,0.09 10895,Uta no Prince-Sama: Debut,PSP,2012,Adventure,Broccoli,0,0,0.09,0,0.09 10896,Galactic Taz Ball,DS,2010,Platform,Warner Bros. Interactive Entertainment,0.09,0,0,0.01,0.09 10897,Freekstyle,GC,2002,Racing,Electronic Arts,0.07,0.02,0,0,0.09 10898,Ford Mustang: The Legend Lives,XB,2005,Racing,Take-Two Interactive,0.07,0.02,0,0,0.09 10899,Virtua Fighter CG Portrait Series Vol.3: Akira Yuki,SAT,1995,Misc,Sega,0,0,0.09,0,0.09 10900,Digimon Rumble Arena 2,PS2,2004,Fighting,Atari,0.05,0.04,0,0.01,0.09 10901,Scooby-Doo! Unmasked,DS,2005,Platform,THQ,0.07,0.02,0,0.01,0.09 10902,Dora the Explorer: Dora Saves the Crystal Kingdom,PS2,2009,Misc,Take-Two Interactive,0.05,0.04,0,0.01,0.09 10903,Etrian Odyssey 2 Untold: Knight of Fafnir,3DS,2014,Role-Playing,Atlus,0.07,0.02,0,0.01,0.09 10904,"Prinny 2: Dawn of Operation Panties, Dood!",PSP,2010,Platform,Nippon Ichi Software,0.05,0,0.03,0.01,0.09 10905,Alien Monster Bowling League,Wii,2009,Sports,Destineer,0.09,0,0,0.01,0.09 10906,Devil May Cry 4,PS4,2015,Action,Capcom,0.01,0,0.08,0,0.09 10907,Shockwave Assault,PS,1995,Simulation,Electronic Arts,0.05,0.04,0,0.01,0.09 10908,echochrome,PSP,2008,Puzzle,Sony Computer Entertainment,0,0.01,0.08,0,0.09 10909,Ribbit King,PS2,2003,Sports,Atari,0.05,0.04,0,0.01,0.09 10910,Generator Rex: Agent of Providence,Wii,2011,Action,Activision,0.07,0.01,0,0.01,0.09 10911,Championship Foosball,Wii,2008,Sports,505 Games,0.09,0,0,0.01,0.09 10912,World Championship Poker 2: Featuring Howard Lederer,XB,2005,Misc,Crave Entertainment,0.07,0.02,0,0,0.09 10913,Alien Hominid,GC,2004,Shooter,O3 Entertainment,0.07,0.02,0,0,0.09 10914,Lego Star Wars: The Force Awakens,PSV,2016,Action,Warner Bros. Interactive Entertainment,0.02,0.05,0,0.02,0.09 10915,Pro Yakyuu Greatest Nine 98,SAT,1998,Sports,Sega,0,0,0.09,0,0.09 10916,Snood 2: On Vacation,DS,2005,Puzzle,Zoo Digital Publishing,0.09,0,0,0.01,0.09 10917,Ninja Gaiden Black,XB,2005,Action,Microsoft Game Studios,0.07,0.02,0,0,0.09 10918,Playmobil Pirates,DS,2009,Action,Mindscape,0.08,0,0,0.01,0.09 10919,Girls und Panzer: I Will Master Tankery,PSV,2014,Action,Namco Bandai Games,0,0,0.09,0,0.09 10920,Bogey: Dead 6,PS,1996,Simulation,Sony Computer Entertainment,0.05,0.04,0,0.01,0.09 10921,Hakuouki: Zuisouroku Portable,PSP,2010,Adventure,Idea Factory,0,0,0.09,0,0.09 10922,Puyo Pop Fever (JP sales),DS,2004,Puzzle,Ignition Entertainment,0,0,0.09,0,0.09 10923,Dragon Ball Kai: Ultimate Butouden,DS,2011,Fighting,Namco Bandai Games,0,0,0.09,0,0.09 10924,Yu-Gi-Oh! GX: The Beginning of Destiny (US sales),PS2,2007,Strategy,Konami Digital Entertainment,0.05,0.04,0,0.01,0.09 10925,Brain Age: Concentration Training,3DS,2012,Puzzle,Nintendo,0.09,0,0,0.01,0.09 10926,Henry Hatsworth in the Puzzling Adventure,DS,2009,Puzzle,Electronic Arts,0.08,0.01,0,0.01,0.09 10927,Shin Megami Tensei,PS,2001,Role-Playing,Atlus,0,0,0.09,0.01,0.09 10928,Trivial Pursuit unhinged,XB,2004,Misc,Atari,0.07,0.02,0,0,0.09 10929,U-Sing 2,Wii,2010,Misc,Mindscape,0,0.08,0,0.01,0.09 10930,Backyard Sports: Sandlot Sluggers,X360,2010,Sports,Atari,0.09,0,0,0.01,0.09 10931,The Revenge of Shinobi,GBA,2002,Platform,Atari,0.07,0.02,0,0,0.09 10932,Bloody Roar 4,PS2,2003,Fighting,Konami Digital Entertainment,0.05,0.04,0,0.01,0.09 10933,Playmobil Circus,Wii,2009,Action,Mindscape,0.06,0.02,0,0.01,0.09 10934,Let's Ride! Silver Buckle Stables,PS2,2006,Sports,THQ,0.05,0.04,0,0.01,0.09 10935,Star Wars: Empire at War - Gold Pack,PC,2007,Strategy,LucasArts,0.01,0.06,0,0.01,0.09 10936,Hakuoki: Demon of the Fleeting Blossom,PSP,2009,Adventure,Idea Factory,0.08,0,0,0.01,0.09 10937,Cabela's Big Game Hunter,GBA,2002,Sports,Activision Value,0.07,0.02,0,0,0.09 10938,Import Tuner Challenge (American sales),X360,2006,Racing,Ubisoft,0.07,0.01,0,0.01,0.09 10939,I-Ninja,GC,2003,Platform,Namco Bandai Games,0.07,0.02,0,0,0.09 10940,Truth or Lies,PS3,2010,Misc,THQ,0.06,0.02,0,0.01,0.09 10941,WSC Real 11: World Snooker Championship,PS3,2011,Sports,Koch Media,0,0.07,0,0.02,0.09 10942,World Soccer Winning Eleven 2010: Aoki Samurai no Chousen,PS2,2010,Sports,Konami Digital Entertainment,0,0,0.09,0,0.09 10943,Crash Boom Bang!,DS,2006,Misc,Vivendi Games,0.07,0.01,0,0.01,0.09 10944,Dragon Tales: Dragon Seek,PS,2000,Platform,Ubisoft,0.05,0.03,0,0.01,0.09 10945,NCAA March Madness 08,PS3,2007,Sports,Electronic Arts,0.08,0,0,0.01,0.09 10946,Tom Clancy's EndWar,DS,2008,Strategy,Ubisoft,0.08,0.01,0,0.01,0.09 10947,Yourself Fitness,XB,2004,Sports,responDESIGN,0.07,0.02,0,0,0.09 10948,Tak: The Great Juju Challenge,DS,2005,Platform,THQ,0.09,0,0,0.01,0.09 10949,NBA 2K16,PC,2015,Sports,Take-Two Interactive,0.02,0.06,0,0.01,0.09 10950,Def Jam Fight For NY: The Takeover,PSP,2006,Action,Electronic Arts,0.08,0,0,0.01,0.09 10951,NHL 2K8,PS3,2007,Sports,Take-Two Interactive,0.08,0.01,0,0.01,0.09 10952,Black & White 2,PC,2005,Strategy,Electronic Arts,0.01,0.07,0,0.01,0.09 10953,GripShift,PSP,2005,Racing,Ubisoft,0.08,0,0,0.01,0.09 10954,Jenga World Tour,DS,2007,Misc,Atari,0.09,0,0,0.01,0.09 10955,Riviera: The Promised Land,PSP,2006,Role-Playing,505 Games,0.07,0,0.02,0.01,0.09 10956,The Idolmaster: Platinum Stars,PS4,2016,Simulation,Namco Bandai Games,0,0,0.09,0,0.09 10957,Get Fit with Mel B,Wii,2010,Sports,Black Bean Games,0.03,0.05,0,0.01,0.09 10958,Destroy All Humans! Path of the Furon,PS3,2009,Action,THQ,0,0.08,0,0.01,0.09 10959,Resident Evil Chronicles HD,PS3,2012,Shooter,Capcom,0,0,0.09,0,0.09 10960,Wonder World Amusement Park,DS,2009,Misc,Majesco Entertainment,0.08,0,0,0.01,0.09 10961,Return Fire,PS,1996,Strategy,Time Warner Interactive,0.05,0.03,0,0.01,0.09 10962,Lock's Quest,DS,2008,Strategy,THQ,0.08,0,0,0.01,0.09 10963,Transformers: Devastation,X360,2015,Action,Activision,0.06,0.02,0,0.01,0.09 10964,Wild ARMs: Alter Code F,PS2,2003,Role-Playing,Sony Computer Entertainment,0.05,0.04,0,0.01,0.09 10965,Bomberman Max 2: Blue Advance,GBA,2002,Puzzle,Vivendi Games,0.07,0.02,0,0,0.09 10966,Dora's Big Birthday Adventure,DS,2010,Misc,Take-Two Interactive,0.08,0.01,0,0.01,0.09 10967,Atari Classics Evolved,PSP,2007,Misc,Atari,0.08,0,0,0.01,0.09 10968,Pillow Pets,DS,2011,Adventure,GameMill Entertainment,0.09,0,0,0.01,0.09 10969,SingStar: Made In Germany,PS3,2009,Misc,Sony Computer Entertainment,0,0.07,0,0.02,0.09 10970,Kawasaki Quad Bikes,Wii,2007,Racing,Data Design Interactive,0.07,0.01,0,0.01,0.09 10971,Shrek SuperSlam,XB,2005,Action,Activision,0.07,0.02,0,0,0.09 10972,Rapid Reload,PS,1995,Shooter,Sony Computer Entertainment,0,0,0.09,0.01,0.09 10973,New Legends,XB,2002,Action,THQ,0.07,0.02,0,0,0.09 10974,Total Overdose: A Gunslinger's Tale in Mexico,PS2,2005,Shooter,Eidos Interactive,0.04,0.04,0,0.01,0.09 10975,The Secret Saturdays: Beasts of the 5th Sun,PSP,2009,Action,D3Publisher,0.08,0,0,0.01,0.09 10976,Island Xtreme Stunts,PS2,2002,Action,Electronic Arts,0.04,0.03,0,0.01,0.09 10977,Fighting Fantasy: The Warlock of Firetop Mountain,DS,2009,Role-Playing,Aspyr,0.09,0,0,0.01,0.09 10978,Agassi Tennis Generation,PS2,2003,Sports,DreamCatcher Interactive,0.04,0.03,0,0.01,0.09 10979,Young Justice: Legacy,PS3,2013,Action,Namco Bandai Games,0.06,0.02,0,0.01,0.09 10980,Metal Slug X,PS,2001,Shooter,Virgin Interactive,0.05,0.03,0,0.01,0.09 10981,Samurai Shodown Anthology,PSP,N/A,Fighting,Ignition Entertainment,0.08,0,0,0.01,0.09 10982,Space Invaders Extreme,PSP,2008,Shooter,Square Enix,0.06,0.01,0.01,0.01,0.09 10983,Driver: Renegade,3DS,2011,Racing,Ubisoft,0.05,0.04,0,0.01,0.09 10984,Running Wild,PS,1997,Racing,989 Studios,0.05,0.03,0,0.01,0.09 10985,Romance of the Three Kingdoms X,PS2,2005,Strategy,Tecmo Koei,0.04,0.03,0,0.01,0.09 10986,Brigandine: The Legend of Forsena,PS,1998,Strategy,Atlus,0.05,0.03,0,0.01,0.09 10987,Pro Evolution Soccer 2012,PC,2011,Action,Konami Digital Entertainment,0,0.07,0,0.02,0.09 10988,MX SuperFly featuring Ricky Carmichael,GC,2002,Racing,THQ,0.07,0.02,0,0,0.09 10989,Disney's The Haunted Mansion,XB,2003,Platform,Take-Two Interactive,0.07,0.02,0,0,0.09 10990,Sound Novel Machi,SAT,1998,Adventure,ChunSoft,0,0,0.09,0,0.09 10991,FIFA 2001: Major League Soccer,PS2,2000,Sports,Electronic Arts,0,0,0.09,0,0.09 10992,I Love Puppies,DS,2010,Simulation,Destineer,0.09,0,0,0.01,0.09 10993,Jikkyou Powerful Pro Yakyuu 14 Ketteiban,PS2,2007,Sports,Konami Digital Entertainment,0,0,0.09,0,0.09 10994,Pokemon Rumble World,3DS,2015,Action,Nintendo,0,0.01,0.08,0,0.09 10995,JASF: Jane's Advanced Strike Fighters,X360,2011,Simulation,Deep Silver,0.06,0.02,0,0.01,0.09 10996,Beaterator,PSP,2009,Misc,Take-Two Interactive,0.06,0.02,0,0.02,0.09 10997,Skies of Arcadia,DC,2000,Role-Playing,Sega,0,0,0.09,0,0.09 10998,NASCAR: Dirt to Daytona,GC,2002,Racing,Infogrames,0.07,0.02,0,0,0.09 10999,Demon Chaos,PS2,N/A,Action,Konami Digital Entertainment,0,0,0.09,0,0.09 11000,Challenge Me: Brain Puzzles 2,DS,2010,Puzzle,O-Games,0.05,0.04,0,0.01,0.09 11001,Cake Mania: Main Street,DS,2011,Simulation,Majesco Entertainment,0.09,0,0,0.01,0.09 11002,Road Trip,PS2,2002,Racing,Play It,0.04,0.03,0,0.01,0.09 11003,Blood of Bahamut,DS,2009,Role-Playing,Square Enix,0,0,0.09,0,0.09 11004,Damnation,PS3,2009,Shooter,Codemasters,0.07,0.01,0,0.01,0.09 11005,DaGeDar,DS,2011,Action,GameMill Entertainment,0.09,0,0,0.01,0.09 11006,Quiz Magic Academy DS: Futatsu no Jikuu Koku,DS,2010,Misc,Konami Digital Entertainment,0,0,0.09,0,0.09 11007,Lilie no Atelier: Salburg no Renkinjutsushi 3,PS2,2001,Role-Playing,Gust,0,0,0.09,0,0.09 11008,Supremacy MMA,PSV,2012,Fighting,505 Games,0.02,0.05,0,0.02,0.09 11009,Top Gun: Firestorm Advance,GBA,2002,Shooter,Titus,0.07,0.02,0,0,0.09 11010,Justice League Heroes,DS,2006,Role-Playing,Eidos Interactive,0.08,0,0,0.01,0.09 11011,Project Eden,PS2,2001,Action,Eidos Interactive,0.04,0.03,0,0.01,0.09 11012,Disney Art Academy,3DS,2016,Action,Nintendo,0.01,0.01,0.07,0,0.09 11013,Pipe Mania,DS,2008,Puzzle,Empire Interactive,0.08,0.01,0,0.01,0.09 11014,NERF N-Strike: Double Blast Bundle,Wii,2010,Shooter,Electronic Arts,0.09,0,0,0,0.09 11015,Space Chimps,Wii,2008,Platform,Brash Entertainment,0.08,0,0,0.01,0.09 11016,Sega Casino,DS,2005,Misc,Sega,0.08,0,0,0.01,0.09 11017,Ben 10 Galactic Racing,PS3,2011,Racing,D3Publisher,0.06,0.02,0,0.01,0.09 11018,Ghosthunter,PS2,2003,Action,Sony Computer Entertainment,0.04,0.03,0,0.01,0.09 11019,Junior Mystery Quest,DS,2011,Puzzle,GSP,0.07,0.01,0,0.01,0.09 11020,Obscure: The Aftermath,PSP,2009,Action,Playlogic Game Factory,0.05,0.03,0,0.02,0.09 11021,Family GameShow,Wii,2009,Misc,Zushi Games,0.08,0,0,0.01,0.09 11022,Great Party Games,Wii,2010,Misc,O-Games,0,0.08,0,0.01,0.09 11023,Seven: Molmorth no Kiheitai,PS2,2000,Action,Namco Bandai Games,0,0,0.09,0,0.09 11024,Doraemon: Nobita to Midori no Kyojinden DS,DS,2008,Platform,Sega,0,0,0.09,0,0.09 11025,Jimmie Johnson's Anything With an Engine,X360,2011,Racing,Konami Digital Entertainment,0.08,0,0,0.01,0.09 11026,Hello Kitty's Cube Frenzy,PS,1998,Puzzle,Culture Publishers,0.05,0.03,0,0.01,0.09 11027,Are You Smarter Than a 5th Grader? Back to School,DS,2010,Misc,THQ,0.08,0,0,0.01,0.09 11028,Spectral Force Genesis,DS,2008,Role-Playing,Nobilis,0.08,0,0.01,0.01,0.09 11029,Jikkyou Powerful Pro Yakyuu 9 Ketteiban,PS2,2002,Sports,Konami Digital Entertainment,0,0,0.09,0,0.09 11030,Agatha Christie: Evil Under the Sun,Wii,2008,Adventure,The Adventure Company,0.07,0.02,0,0.01,0.09 11031,World Championship Games: A Track & Field Event,DS,2008,Sports,Ghostlight,0.08,0,0,0.01,0.09 11032,Astro Boy: Omega Factor,GBA,2003,Action,THQ,0.06,0.02,0,0,0.09 11033,Karaoke Joysound Wii Super DX: Hitori de Minna de Utai Houdai!,Wii,2010,Misc,Hudson Soft,0,0,0.09,0,0.09 11034,Fullmetal Alchemist: Dual Sympathy,DS,2005,Role-Playing,Empire Interactive,0.05,0,0.04,0,0.09 11035,Cardfight!! Vanguard: Ride to Victory,3DS,2013,Misc,FuRyu,0,0,0.09,0,0.09 11036,Last Rebellion,PS3,2010,Role-Playing,Nippon Ichi Software,0.06,0.01,0.01,0.01,0.09 11037,How to Train Your Dragon 2,WiiU,2014,Adventure,Little Orbit,0.04,0.05,0,0.01,0.09 11038,Quantum Theory,X360,2010,Shooter,Tecmo Koei,0.06,0.02,0,0.01,0.09 11039,Jikkyou Powerful Pro Yakyuu Portable 2,PSP,2007,Sports,Konami Digital Entertainment,0,0,0.09,0,0.09 11040,Reading Training,DS,2007,Misc,Benesse,0.01,0,0.08,0,0.09 11041,Kawashima Ryuuta Kyouju Kanshuu Nouryoku Trainer Portable 2,PSP,2006,Misc,Sega,0,0,0.09,0,0.09 11042,Bass Pro Shops: The Hunt,X360,2010,Sports,Griffin International,0.08,0,0,0.01,0.09 11043,Rugby 2005,PS2,2005,Sports,Electronic Arts,0.04,0.03,0,0.01,0.09 11044,Carnival Games: Wild West 3D,3DS,2011,Misc,Take-Two Interactive,0.06,0.02,0,0.01,0.09 11045,Ochaken no Heya DS 2,DS,2007,Simulation,MTO,0,0,0.09,0,0.09 11046,Ratchet & Clank Future: Quest for Booty,PS3,2008,Platform,Sony Computer Entertainment,0.01,0.06,0,0.02,0.09 11047,V-Rally Edition 99,N64,1998,Racing,Infogrames,0.07,0.02,0,0,0.09 11048,Saikyou Habu Shogi,N64,1996,Misc,Seta Corporation,0,0,0.06,0.03,0.09 11049,Castlevania Dracula X,SNES,1995,Platform,Konami Digital Entertainment,0.03,0.01,0.05,0,0.09 11050,Golden Nugget 64,N64,1998,Misc,Electronic Arts,0.07,0.02,0,0,0.09 11051,Robotron 64,N64,1998,Shooter,GT Interactive,0.07,0.02,0,0,0.09 11052,Batman Beyond: Return of the Joker,N64,2000,Action,Ubisoft,0.07,0.02,0,0,0.09 11053,Inazuma Eleven 3,3DS,2013,Role-Playing,Nintendo,0,0.08,0,0.01,0.09 11054,Ski-Doo Snowmobile Challenge,Wii,2009,Racing,Valcon Games,0.08,0,0,0.01,0.09 11055,Naruto RPG 3: Rejiuu vs Konoha Shoutai,DS,2006,Role-Playing,Takara Tomy,0,0,0.09,0,0.09 11056,Tunnel B1,PS,1996,Action,Ocean,0.05,0.03,0,0.01,0.09 11057,2-in-1 Game Pack: Spider-Man & Spider-Man 2,GBA,2005,Platform,Activision,0.06,0.02,0,0,0.09 11058,Winter Stars,PS3,2011,Sports,Deep Silver,0.01,0.06,0,0.02,0.09 11059,Go Play: City Sports,Wii,2009,Sports,Majesco Entertainment,0.08,0,0,0.01,0.09 11060,Porsche Challenge,PS,1997,Racing,Sony Computer Entertainment,0.05,0.03,0,0.01,0.09 11061,Dragon Ball Z: Shin Butouden,SAT,1995,Fighting,Namco Bandai Games,0,0,0.09,0,0.09 11062,Beowulf: The Game,PSP,2007,Action,Ubisoft,0.08,0,0,0.01,0.09 11063,Super Robot Taisen MX Portable,PSP,2005,Strategy,Banpresto,0,0,0.09,0,0.09 11064,Mimana Iyar Chronicle,PSP,2009,Role-Playing,GungHo,0.07,0,0.01,0.01,0.09 11065,Detana TwinBee Yahho! Deluxe Pack,PS,1995,Shooter,Konami Digital Entertainment,0,0,0.08,0.01,0.09 11066,Shin Ken to Mah? to Gakuenmono. Toki no Gakuen,PSP,2012,Role-Playing,Acquire,0,0,0.09,0,0.09 11067,Super Robot Wars OG: The Moon Dwellers,PS4,2016,Misc,Namco Bandai Games,0,0,0.09,0,0.09 11068,Uta no Prince-Sama: Music 2,PSP,2013,Adventure,Broccoli,0,0,0.09,0,0.09 11069,Jambo! Safari Animal Rescue,Wii,2009,Simulation,Sega,0.07,0.01,0,0.01,0.09 11070,Supreme Commander,X360,2008,Strategy,505 Games,0.07,0.01,0,0.01,0.09 11071,"Saiyuuki: Kinkaku, Ginkaku no Inbou",DS,2007,Role-Playing,D3Publisher,0,0,0.09,0,0.09 11072,Bleach: Heat the Soul 6,PSP,2009,Fighting,Sony Computer Entertainment,0,0,0.09,0,0.09 11073,Roary the Racing Car,DS,2009,Misc,Avanquest,0,0.08,0,0.01,0.09 11074,Ski and Shoot,Wii,2008,Sports,RTL,0.04,0.04,0,0.01,0.09 11075,Mugen Keitai Disgaea,PS2,2007,Role-Playing,Tecmo Koei,0,0,0.09,0,0.09 11076,Scrabble,PSP,2009,Misc,Electronic Arts,0.08,0,0,0.01,0.09 11077,Samurai Warriors 4: Empires,PS4,2015,Action,Tecmo Koei,0.02,0.01,0.05,0.01,0.09 11078,Action Man-Operation Extreme,PS,N/A,Action,N/A,0.05,0.03,0,0.01,0.09 11079,Blazblue: Continuum Shift Extend,PS3,2011,Fighting,PQube,0,0,0.09,0,0.09 11080,Tornado Outbreak,PS3,2009,Action,Konami Digital Entertainment,0.08,0,0,0.01,0.09 11081,Mystic Heroes,GC,2002,Action,Tecmo Koei,0.03,0.01,0.04,0,0.09 11082,Pachitte Chonmage Tatsujin 10: Pachinko Fuyu no Sonata,PS2,2007,Misc,Hackberry,0,0,0.09,0,0.09 11083,Defender,XB,2002,Misc,Midway Games,0.07,0.02,0,0,0.09 11084,The Sims 2: Apartment Life,PC,2008,Simulation,Electronic Arts,0,0.07,0,0.02,0.09 11085,MLB Superstars,Wii,2008,Sports,Take-Two Interactive,0.08,0,0,0.01,0.09 11086,Captain Tsubasa: Aratanaru Densetsu Joshou,PS,2002,Sports,Konami Digital Entertainment,0,0,0.08,0.01,0.09 11087,Remington Super Slam Hunting: Alaska,Wii,2011,Sports,Mastiff,0.08,0,0,0.01,0.09 11088,Blood: The Last Vampire (Joukan),PS2,2000,Adventure,Sony Computer Entertainment,0,0,0.09,0,0.09 11089,Clockwork Knight,SAT,1994,Platform,Sega,0,0,0.09,0,0.09 11090,MotoGP 14,X360,2014,Racing,Milestone S.r.l.,0.04,0.04,0,0.01,0.09 11091,Freestyle Metal X,PS2,2003,Racing,Midway Games,0.04,0.03,0,0.01,0.09 11092,Prinny: Can I Really Be the Hero?,PSP,2008,Platform,Tecmo Koei,0.02,0.01,0.05,0.01,0.09 11093,Sidewinder Max,PS2,2000,Simulation,Asmik Ace Entertainment,0,0,0.09,0,0.09 11094,The $1 Pyramid,Wii,2011,Misc,Ubisoft,0.08,0,0,0.01,0.09 11095,Burnout Paradise: The Ultimate Box,PS3,2009,Racing,Electronic Arts,0,0.06,0.01,0.02,0.09 11096,Kenka Banchou 2: Full Throttle,PS2,2007,Action,Spike,0,0,0.09,0,0.09 11097,Zoids Assault,X360,2007,Strategy,Takara Tomy,0.08,0,0,0.01,0.09 11098,Pro Yaky? Spirits 2014,PSP,2014,Sports,Konami Digital Entertainment,0,0,0.09,0,0.09 11099,Dark Angel: Vampire Apocalypse,PS2,2001,Role-Playing,Metro 3D,0.04,0.03,0,0.01,0.09 11100,The Mummy: Tomb of the Dragon Emperor,Wii,2008,Action,Vivendi Games,0.08,0,0,0.01,0.09 11101,Spider-Man: Edge of Time,Wii,2011,Action,Activision,0.06,0.02,0,0.01,0.09 11102,Momu-chan Diet Wii: Figurobics by Chon Dayon,Wii,2010,Misc,Hudson Soft,0,0,0.09,0,0.09 11103,Karaoke Revolution Presents American Idol Encore 2,X360,2008,Misc,Konami Digital Entertainment,0.08,0,0,0.01,0.09 11104,Atelier Totori: The Adventurer of Arland,PSV,2012,Role-Playing,Gust,0,0,0.09,0,0.09 11105,Mad Dog McCree: Gunslinger Pack,Wii,2009,Shooter,Majesco Entertainment,0.08,0,0,0.01,0.09 11106,No More Heroes: Red Zone,PS3,2011,Action,Marvelous Interactive,0,0,0.09,0,0.09 11107,Game Hits!,DS,2010,Misc,Foreign Media Games,0.07,0.01,0,0.01,0.09 11108,Bakugan: Rise of the Resistance,DS,2011,Strategy,Activision,0.06,0.02,0,0.01,0.09 11109,Thomas & Friends: Hero of the Rails,DS,2010,Misc,Unknown,0,0.07,0,0.01,0.09 11110,Super Puzzle Fighter II,GBA,N/A,Puzzle,Capcom,0.06,0.02,0,0,0.09 11111,The Mummy: Tomb of the Dragon Emperor,DS,2008,Action,Vivendi Games,0.08,0,0,0.01,0.09 11112,Battle Stadium D.O.N,GC,2006,Fighting,Namco Bandai Games,0,0,0.09,0,0.09 11113,Deadliest Catch: Sea of Chaos,X360,2010,Sports,Crave Entertainment,0.08,0,0,0.01,0.09 11114,Karaoke Revolution Presents American Idol Encore,PS3,2008,Misc,Konami Digital Entertainment,0.08,0,0,0.01,0.09 11115,Crysis: Maximum Edition,PC,2009,Shooter,Electronic Arts,0,0.07,0,0.02,0.09 11116,Crayon Shin-Chan Shokkugan! Densetsu o Yobu Omake Daiketsusen!!,DS,2010,Action,Namco Bandai Games,0,0,0.09,0,0.09 11117,Wacky World of Sports,Wii,2009,Sports,Sega,0.08,0,0,0.01,0.09 11118,Kurikin: Nano Island Story,DS,2007,Role-Playing,Nintendo,0,0,0.09,0,0.09 11119,Transworld Snowboarding,XB,2002,Sports,Atari,0.07,0.02,0,0,0.09 11120,NFL Blitz 20-02,GC,2002,Sports,Midway Games,0.07,0.02,0,0,0.09 11121,Sniper Elite,XB,2005,Shooter,Ubisoft,0.07,0.02,0,0,0.09 11122,Data East Arcade Classics,Wii,2010,Misc,Majesco Entertainment,0.08,0,0,0.01,0.09 11123,World Soccer Winning Eleven 8 International,XB,2004,Sports,Konami Digital Entertainment,0.07,0.02,0,0,0.09 11124,Test Drive: Eve of Destruction,XB,2004,Racing,Atari,0.07,0.02,0,0,0.09 11125,Crimson Sea,XB,2002,Action,Tecmo Koei,0.04,0.01,0.04,0,0.09 11126,Naruto Shippuden: Gekito Ninja Taisen! EX 2,Wii,2007,Fighting,Takara Tomy,0,0,0.09,0,0.09 11127,The Weakest Link,PS,2001,Misc,Activision,0.05,0.03,0,0.01,0.09 11128,Dreamer Series: Teacher,DS,2009,Simulation,Deep Silver,0.08,0,0,0.01,0.09 11129,Lethal Enforcers,SNES,1993,Shooter,Konami Digital Entertainment,0,0,0.09,0,0.09 11130,Knights in the Nightmare,DS,2008,Role-Playing,Sting,0.06,0,0.02,0,0.09 11131,Romance of the Three Kingdoms XII,PS3,2012,Strategy,Tecmo Koei,0,0,0.09,0,0.09 11132,El Tigre: The Adventures of Manny Rivera,DS,2007,Platform,THQ,0.08,0,0,0.01,0.09 11133,Ikaruga,GC,2003,Shooter,Atari,0.07,0.02,0,0,0.09 11134,Back to the Future: The Game,PS3,2011,Adventure,Telltale Games,0.07,0.01,0,0.01,0.09 11135,Hyperdimension Neptunia Re;Birth 2,PSV,2014,Action,Idea Factory International,0.05,0.02,0,0.02,0.09 11136,The Suffering: Ties That Bind,XB,2005,Action,Midway Games,0.07,0.02,0,0,0.09 11137,Nobunaga's Ambition: Iron Triangle,PS2,2006,Strategy,Tecmo Koei,0.04,0.03,0,0.01,0.09 11138,Little League World Series Baseball: Double Play,Wii,2010,Sports,Activision,0.08,0,0,0.01,0.09 11139,Jikkyou Powerful Pro Yakyuu 2012,PSV,2012,Action,Konami Digital Entertainment,0,0,0.09,0,0.09 11140,Harvest Moon: Boy & Girl,PSP,2005,Simulation,Marvelous Interactive,0.08,0,0,0.01,0.09 11141,Mahjong Cub3D,3DS,2011,Puzzle,Sunsoft,0.07,0,0.02,0,0.09 11142,F1 2016 (Codemasters),XOne,2016,Racing,Codemasters,0.01,0.07,0,0.01,0.09 11143,Major League Baseball 2K12,PSP,2012,Sports,Take-Two Interactive,0.08,0,0,0.01,0.09 11144,Happy Feet Two,Wii,N/A,Action,Warner Bros. Interactive Entertainment,0.07,0.01,0,0.01,0.09 11145,Viewtiful Joe: Red Hot Rumble,PSP,2006,Action,Capcom,0.08,0,0,0.01,0.09 11146,The Ant Bully,Wii,2006,Platform,Midway Games,0.08,0,0,0.01,0.09 11147,MLB 2K9 Fantasy All-Stars,DS,2009,Sports,Take-Two Interactive,0.08,0,0,0.01,0.09 11148,RollerCoaster Tycoon 3: Platinum,PC,2005,Strategy,Atari,0.01,0.06,0,0.01,0.09 11149,Age of Mythology,PC,2002,Strategy,Microsoft Game Studios,0.02,0.06,0,0.01,0.09 11150,Sengoku Basara 4: Sumeragi,PS3,2015,Action,Capcom,0,0,0.09,0,0.09 11151,Shrek Smash n' Crash Racing,PSP,2006,Racing,Activision,0.08,0,0,0.01,0.09 11152,The Smurfs 2,WiiU,2013,Platform,Ubisoft,0.04,0.04,0,0.01,0.09 11153,Digimon World Re:Digitize Decode,3DS,2013,Role-Playing,Namco Bandai Games,0,0,0.09,0,0.09 11154,The Bachelor: The Videogame,DS,2010,Misc,Warner Bros. Interactive Entertainment,0.08,0,0,0.01,0.09 11155,Harvey Birdman: Attorney at Law,Wii,2008,Adventure,Capcom,0.08,0,0,0.01,0.09 11156,Digimon World 4,GC,2005,Role-Playing,Namco Bandai Games,0.07,0.02,0,0,0.09 11157,Resident Evil: Revelations 2,X360,2015,Action,Capcom,0.04,0.04,0,0.01,0.09 11158,Jumper: Griffin's Story,Wii,2008,Action,Eidos Interactive,0.08,0,0,0.01,0.09 11159,My Stop Smoking Coach: Allen Carr's EasyWay,DS,2008,Misc,Ubisoft,0.07,0.01,0,0.01,0.09 11160,Star Wars: Empire at War,PC,2006,Strategy,LucasArts,0.01,0.06,0,0.02,0.09 11161,Ford Racing 3,XB,2004,Racing,Take-Two Interactive,0.07,0.02,0,0,0.09 11162,MLB SlugFest Loaded,XB,2004,Sports,Midway Games,0.07,0.02,0,0,0.09 11163,Ty the Tasmanian Tiger 3: Night of the Quinkan,GC,2005,Action,Activision,0.07,0.02,0,0,0.09 11164,Sotsugyou Crossworld,PS,1996,Simulation,Hearty Robin,0,0,0.08,0.01,0.09 11165,R: Racing Evolution,XB,2003,Racing,Namco Bandai Games,0.06,0.02,0,0,0.09 11166,Bionicle,GBA,2003,Action,THQ,0.06,0.02,0,0,0.09 11167,Bomberman Land Touch!,DS,2006,Puzzle,Rising Star Games,0.04,0,0.04,0,0.09 11168,Battle Fantasia,X360,2008,Fighting,505 Games,0.07,0,0.01,0.01,0.09 11169,Lego Star Wars: The Force Awakens,WiiU,2016,Action,Warner Bros. Interactive Entertainment,0.04,0.04,0,0.01,0.09 11170,Bleach GC: Tasogare Ni Mamieru Shinigami,GC,2005,Fighting,Sega,0,0,0.08,0,0.09 11171,ShellShock 2: Blood Trails,X360,2009,Shooter,Eidos Interactive,0.05,0.03,0,0.01,0.09 11172,F.E.A.R. Files,X360,2007,Shooter,Vivendi Games,0.07,0.01,0,0.01,0.09 11173,SpongeBob: HeroPants,X360,2015,Platform,Activision,0.08,0,0,0.01,0.09 11174,Team Elimination Games,Wii,2009,Misc,Ubisoft,0.08,0,0,0.01,0.09 11175,Spectral Force 3,X360,2006,Role-Playing,Idea Factory,0.08,0,0,0.01,0.09 11176,Chou Jigen Game Neptune Mk-II,PS3,2011,Role-Playing,Compile Heart,0,0,0.09,0,0.09 11177,Bella Sara,DS,2008,Misc,Codemasters,0.04,0.03,0,0.01,0.09 11178,Jikkyou Powerful Pro Yakyuu 2000 Ketteiban,PS,2000,Sports,Konami Digital Entertainment,0,0,0.08,0.01,0.09 11179,Karaoke Revolution,XB,2004,Misc,Konami Digital Entertainment,0.06,0.02,0,0,0.09 11180,Escape Dead Island,X360,2014,Action,Deep Silver,0.03,0.05,0,0.01,0.09 11181,Red Faction: Armageddon,PC,2011,Shooter,THQ,0.05,0.02,0,0.01,0.09 11182,Fire Pro Wrestling Returns,PS2,2005,Sports,505 Games,0.04,0.03,0,0.01,0.09 11183,Brain Voyage,DS,2008,Puzzle,Eidos Interactive,0.06,0.02,0,0.01,0.09 11184,Jimmy Neutron: Boy Genius,GC,2002,Platform,THQ,0.07,0.02,0,0,0.09 11185,Adventure Time: Finn & Jake Investigations,PS4,2015,Action,Little Orbit,0.03,0.04,0,0.01,0.09 11186,Derby Stallion,SAT,1999,Sports,ASCII Entertainment,0,0,0.09,0,0.09 11187,Puss in Boots,PS3,2011,Action,THQ,0.07,0.01,0,0.01,0.09 11188,PAC-MAN and the Ghostly Adventures,PS3,2013,Platform,Namco Bandai Games,0.03,0.04,0,0.01,0.09 11189,Rollcage Stage II,PS,2000,Racing,Sony Computer Entertainment,0.05,0.03,0,0.01,0.09 11190,Samurai Warriors 2: Xtreme Legends,PS2,2007,Action,Tecmo Koei,0.04,0.03,0,0.01,0.09 11191,Karaoke Joysound Wii DX,Wii,2009,Misc,Hudson Soft,0,0,0.09,0,0.09 11192,Sloane to MacHale no Nazo no Monogatari 2,DS,2009,Puzzle,Level 5,0,0,0.09,0,0.09 11193,Tabi no Yubisashi Kaiwachou DS: DS Series 4 America,DS,2006,Misc,Nintendo,0,0,0.09,0,0.09 11194,Invasion From Beyond,PS,1998,Shooter,GT Interactive,0.05,0.03,0,0.01,0.09 11195,50 Cent: Bulletproof,PSP,2006,Action,Vivendi Games,0.08,0,0,0.01,0.09 11196,Forgotten Realms: Demon Stone,XB,2004,Action,Atari,0.06,0.02,0,0,0.09 11197,Counter-Strike: Source,PC,2004,Shooter,Vivendi Games,0,0.07,0,0.02,0.09 11198,My Make-Up,DS,2008,Misc,Oxygen Interactive,0.08,0,0,0.01,0.09 11199,Major League Baseball 2K7,PSP,2007,Sports,Take-Two Interactive,0.08,0,0,0.01,0.09 11200,The Penguins of Madagascar: Dr. Blowhole Returns - Again!,Wii,2011,Action,THQ,0.05,0.03,0,0.01,0.09 11201,LEGO Star Wars II: The Original Trilogy,GBA,2006,Action,LucasArts,0.06,0.02,0,0,0.09 11202,Tim Burton's The Nightmare Before Christmas: Oogie's Revenge,XB,2005,Adventure,Disney Interactive Studios,0.06,0.02,0,0,0.09 11203,Knights in the Nightmare,PSP,2010,Role-Playing,Atlus,0.06,0,0.02,0.01,0.09 11204,Mahjong Master,N64,1996,Misc,Konami Digital Entertainment,0,0,0.09,0,0.09 11205,Adventure Time: The Secret of the Nameless Kingdom,X360,2014,Action,Little Orbit,0,0.08,0,0.01,0.09 11206,Royal Palace of White Sword and The City of Gentiles,XB,2005,Role-Playing,Take-Two Interactive,0.06,0.02,0,0,0.09 11207,Midnight Play! Pack,DS,2008,Misc,Ubisoft,0.08,0,0,0.01,0.09 11208,Top Gear Rally,GBA,2003,Racing,Kemco,0.06,0.02,0,0,0.09 11209,Busy Scissors,Wii,2010,Simulation,Little Orbit,0.08,0,0,0,0.09 11210,Knights Contract,PS3,2011,Action,Namco Bandai Games,0.04,0.03,0,0.01,0.09 11211,Gray Matter,PC,2011,Adventure,DTP Entertainment,0.02,0.05,0,0.01,0.09 11212,L: the proLogue to DEATH NOTE - Rasen no Wana,DS,2008,Adventure,Konami Digital Entertainment,0,0,0.09,0,0.09 11213,Famicom Mini: Makaimura,GBA,2004,Platform,Capcom,0,0,0.08,0,0.09 11214,Might & Magic Heroes VII,PC,2015,Strategy,Ubisoft,0,0.08,0,0,0.09 11215,XIII,GC,2003,Shooter,Ubisoft,0.07,0.02,0,0,0.09 11216,Pro Evolution Soccer 2013,PC,2012,Sports,Konami Digital Entertainment,0,0.07,0,0.01,0.09 11217,Dynasty Warriors 8: Empires,PS3,2014,Action,Tecmo Koei,0,0,0.09,0,0.09 11218,The Incredibles: Rise of the Underminer,XB,2005,Action,THQ,0.06,0.02,0,0,0.09 11219,Theme Hospital,PS,1998,Strategy,Electronic Arts,0.03,0.02,0.03,0.01,0.09 11220,Princess Isabella: A Witch's Curse,DS,2010,Adventure,GSP,0.05,0.03,0,0.01,0.09 11221,Blacksite: Area 51,PS3,2007,Shooter,Midway Games,0.07,0.01,0,0.01,0.09 11222,Wizardry: Tale of the Forsaken Land,PS2,2001,Role-Playing,Ubisoft,0.04,0.03,0,0.01,0.09 11223,Cloudy With a Chance of Meatballs,X360,2009,Platform,Ubisoft,0.07,0.01,0,0.01,0.09 11224,Charlotte's Web,DS,2006,Action,Sega,0.08,0,0,0.01,0.09 11225,ChuChu Rocket!,GBA,2001,Strategy,Atari,0.06,0.02,0,0,0.09 11226,FIFA 12,PS2,2011,Sports,Electronic Arts,0,0.02,0,0.06,0.09 11227,Monster Jam: Urban Assault,PSP,2008,Racing,Activision,0.08,0,0,0.01,0.09 11228,Ys I & II Chronicles,PSP,2009,Role-Playing,Falcom Corporation,0.05,0,0.03,0.01,0.09 11229,Codename Tenka,PS,1997,Shooter,Psygnosis,0.05,0.03,0,0.01,0.09 11230,Edna & Harvey: Harvey's New Eyes,PC,2011,Adventure,Rondomedia,0,0.07,0,0.01,0.09 11231,Savage Skies,PS2,2002,Shooter,Big Ben Interactive,0.04,0.03,0,0.01,0.09 11232,Cartoon Network: Punch Time Explosion XL,Wii,2011,Fighting,Crave Entertainment,0.07,0.01,0,0.01,0.09 11233,1 vs. 100,DS,2008,Misc,DSI Games,0.08,0,0,0.01,0.09 11234,Sega Bass Fishing,DC,1999,Sports,Sega,0,0,0.09,0,0.09 11235,Indianapolis 500 Legends,DS,2007,Racing,Destineer,0.08,0,0,0.01,0.09 11236,Walt Disney's The Jungle Book: Rhythm N'Groove,PS,2000,Misc,Sony Computer Entertainment,0.05,0.03,0,0.01,0.09 11237,Petz: Saddle Club,PSP,2009,Simulation,Ubisoft,0.08,0,0,0.01,0.09 11238,Just Dance Wii U,WiiU,2014,Misc,Nintendo,0,0,0.09,0,0.09 11239,Cyberia,PS,1995,Action,Interplay,0.05,0.03,0,0.01,0.09 11240,Killer7,PS2,2005,Action,Capcom,0.04,0.03,0,0.01,0.09 11241,Million God,PS2,2002,Misc,Nippon Amuse,0,0,0.09,0,0.09 11242,The Penguins of Madagascar: Dr. Blowhole Returns - Again!,PS3,2011,Action,THQ,0.04,0.03,0,0.01,0.09 11243,Rugby 15,XOne,2015,Sports,Bigben Interactive,0.03,0.05,0,0.01,0.09 11244,Ys VIII: Lacrimosa of Dana,PSV,2016,Role-Playing,Nihon Falcom Corporation,0,0,0.09,0,0.09 11245,Build 'n Race,Wii,2009,Racing,Zoo Games,0.08,0,0,0.01,0.09 11246,Lost Heroes,3DS,2012,Role-Playing,Namco Bandai Games,0,0,0.09,0,0.09 11247,Astro Boy,PS2,2004,Action,Sega,0.04,0.03,0,0.01,0.09 11248,Wing Commander IV: The Price of Freedom,PS,1997,Simulation,Origin Systems,0.05,0.03,0,0.01,0.09 11249,Monster House,GBA,2006,Adventure,THQ,0.06,0.02,0,0,0.09 11250,MetropolisMania,PS2,2001,Strategy,Natsume,0.04,0.03,0,0.01,0.09 11251,Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs. The Soulless Army,PS2,2006,Role-Playing,Tecmo Koei,0,0,0.09,0,0.09 11252,Shadow of Destiny,PSP,2009,Adventure,Konami Digital Entertainment,0.07,0,0,0.01,0.09 11253,Guilty Gear XX Accent Core Plus,PSP,2008,Fighting,PQube,0.03,0.01,0.04,0.01,0.08 11254,Kuroko's Basketball: Ties to Future,3DS,2015,Action,Namco Bandai Games,0,0,0.08,0,0.08 11255,NCAA Football 08,XB,2007,Sports,Electronic Arts,0.06,0.02,0,0,0.08 11256,Princess Maker 2,SAT,1995,Simulation,Micro Cabin,0,0,0.08,0,0.08 11257,Ephemeral Fantasia,PS2,2000,Role-Playing,Konami Digital Entertainment,0.04,0.03,0,0.01,0.08 11258,SRS: Street Racing Syndicate,GC,2004,Racing,Namco Bandai Games,0.07,0.02,0,0,0.08 11259,Winter Sports 2: The Next Challenge,PS2,2008,Sports,Conspiracy Entertainment,0.04,0.03,0,0.01,0.08 11260,Chameleon,PSP,2006,Puzzle,505 Games,0.07,0,0,0.01,0.08 11261,Aibou DS,DS,2009,Adventure,Tecmo Koei,0,0,0.08,0,0.08 11262,Ultimate Card Games DS,DS,2008,Strategy,Telegames,0.08,0,0,0.01,0.08 11263,Tokimeki Memorial: Taisen Pazurudama,SAT,1996,Puzzle,Konami Digital Entertainment,0,0,0.08,0,0.08 11264,Diva Girls: Divas on Ice,Wii,2009,Sports,505 Games,0.07,0.01,0,0.01,0.08 11265,Beat Sketch!,PS3,2010,Misc,Sony Computer Entertainment,0,0,0.08,0,0.08 11266,Natural Doctrine,PSV,2014,Role-Playing,Nippon Ichi Software,0.03,0.02,0.03,0.01,0.08 11267,Lara Croft and the Temple of Osiris,PS4,2014,Action,Square Enix,0,0.07,0,0.01,0.08 11268,Bleach: Heat the Soul 5,PSP,2008,Fighting,Sony Computer Entertainment,0,0,0.08,0,0.08 11269,Koudelka,PS,1999,Role-Playing,Atari,0.05,0.03,0,0.01,0.08 11270,Disgaea Infinite,PSP,2010,Adventure,Nippon Ichi Software,0.07,0,0.01,0.01,0.08 11271,Virtua Fighter CG Portrait Series Vol.2: Jacky Bryant,SAT,1995,Misc,Sega,0,0,0.08,0,0.08 11272,IHRA Drag Racing: Sportsman Edition,PS2,2006,Racing,Bethesda Softworks,0.04,0.03,0,0.01,0.08 11273,Famicom Mini: Famicom Mukashi Banashi - Shin Oniga Shima Zenkouhen,GBA,2004,Adventure,Nintendo,0,0,0.08,0,0.08 11274,Don King Boxing,DS,2009,Sports,Take-Two Interactive,0.06,0.01,0,0.01,0.08 11275,Escape Dead Island,PS3,2014,Action,Deep Silver,0.03,0.04,0,0.01,0.08 11276,Animal Planet: Emergency Vets,DS,2009,Simulation,Activision,0.08,0,0,0.01,0.08 11277,Martian Panic,Wii,2010,Adventure,Unknown,0.08,0,0,0,0.08 11278,America's Army: True Soldiers,X360,2007,Shooter,Ubisoft,0.08,0,0,0.01,0.08 11279,Pachitte Chonmage Tatsujin 13: Pachinko Hissatsu Shigotojin III,PS2,2007,Misc,Hackberry,0,0,0.08,0,0.08 11280,"Sesame Street: Ready, Set, Grover!",DS,2011,Misc,Warner Bros. Interactive Entertainment,0.08,0,0,0.01,0.08 11281,Marvel Nemesis: Rise of the Imperfects,DS,2005,Fighting,Electronic Arts,0.08,0,0,0.01,0.08 11282,Wreckin Crew,PS,1998,Racing,Telstar,0.05,0.03,0,0.01,0.08 11283,Theme Park,SAT,1994,Simulation,Electronic Arts,0,0,0.08,0,0.08 11284,Famicom Mini: Mario Bros.,GBA,2004,Platform,Nintendo,0,0,0.08,0,0.08 11285,MX vs. ATV Supercross,X360,2014,Racing,Nordic Games,0.03,0.05,0,0.01,0.08 11286,Major League Baseball 2K9,PSP,2009,Sports,Spike,0.08,0,0,0.01,0.08 11287,RockMan EXE 4.5 Real Operation,GBA,2004,Role-Playing,Capcom,0,0,0.08,0,0.08 11288,Rescue Heroes: Billy Blazes,GBA,2003,Action,Vivendi Games,0.06,0.02,0,0,0.08 11289,SafeCracker: The Ultimate Puzzle Adventure,Wii,2008,Puzzle,The Adventure Company,0.07,0.01,0,0.01,0.08 11290,Battlefield 2,PC,2005,Shooter,Electronic Arts,0,0.07,0,0.02,0.08 11291,Frantix,PSP,2005,Puzzle,Ubisoft,0.08,0,0,0.01,0.08 11292,Sega GT Online,XB,2003,Racing,Sega,0.06,0.02,0,0,0.08 11293,Derby Tsuku: Derby Uma o Tsukurou!,DC,2000,Sports,Sega,0,0,0.08,0,0.08 11294,Captain Tsubasa: New Kick Off,DS,2010,Sports,Konami Digital Entertainment,0,0.02,0.06,0,0.08 11295,The Spiderwick Chronicles,DS,2008,Action,Vivendi Games,0.08,0,0,0.01,0.08 11296,ZhuZhu Babies,DS,2011,Simulation,Activision,0.07,0.01,0,0.01,0.08 11297,SeaWorld Adventure Parks: Shamu's Deep Sea Adventure,GBA,2005,Adventure,Activision,0.06,0.02,0,0,0.08 11298,Prisoner of War,XB,2002,Adventure,Atari,0.06,0.02,0,0,0.08 11299,Arslan: The Warriors of Legend,PS4,2015,Action,Tecmo Koei,0.02,0.01,0.04,0.01,0.08 11300,S.C.A.R.S,PS,1998,Racing,Ubisoft,0.05,0.03,0,0.01,0.08 11301,The Secret Saturdays: Beasts of the 5th Sun,DS,2009,Action,D3Publisher,0.08,0,0,0.01,0.08 11302,Risen 3: Titan Lords,X360,2014,Role-Playing,Deep Silver,0.02,0.06,0,0.01,0.08 11303,The King of Fighters '98: Dream Match Never Ends,PS,1999,Fighting,SNK Playmore,0.05,0.03,0,0.01,0.08 11304,Air Conflicts: Secret Wars,X360,2011,Simulation,bitComposer Games,0.06,0.02,0,0.01,0.08 11305,Elebits: The Adventures of Kai and Zero,DS,2008,Adventure,Konami Digital Entertainment,0.07,0,0,0.01,0.08 11306,PAC-MAN and the Ghostly Adventures,X360,2013,Platform,Namco Bandai Games,0.04,0.03,0,0.01,0.08 11307,Dead or Alive 5,XOne,2015,Fighting,Tecmo Koei,0.04,0.03,0.01,0.01,0.08 11308,ESPN NFL Primetime 2002,PS2,2001,Sports,Konami Digital Entertainment,0.04,0.03,0,0.01,0.08 11309,Wildlife Park 3,PC,2011,Simulation,bitComposer Games,0,0.07,0,0.02,0.08 11310,101-in-1 Sports Megamix,DS,2010,Sports,Nordcurrent,0.08,0,0,0.01,0.08 11311,From Russia With Love,PSP,2006,Action,Electronic Arts,0.07,0.01,0,0.01,0.08 11312,Sniper: Ghost Warrior 2,PC,2013,Shooter,City Interactive,0.02,0.05,0,0.01,0.08 11313,Warriors Orochi 3 Hyper,WiiU,2012,Action,Tecmo Koei,0.04,0.02,0.02,0.01,0.08 11314,Zoids: Legacy,GBA,2003,Role-Playing,Tomy Corporation,0.06,0.02,0,0,0.08 11315,Kidou Senshi Gundam 00,DS,2008,Action,Namco Bandai Games,0,0,0.08,0,0.08 11316,Monster Jam: Path of Destruction,PSP,2010,Racing,Activision,0.07,0,0,0.01,0.08 11317,Captain America: Super Soldier,3DS,2011,Action,Sega,0.05,0.02,0,0.01,0.08 11318,Major League Baseball 2K12,DS,2012,Sports,Take-Two Interactive,0.08,0,0,0.01,0.08 11319,Onimusha Tactics,GBA,2003,Strategy,Capcom,0.06,0.02,0,0,0.08 11320,Bomberman Jetters,GC,2002,Puzzle,Hudson Soft,0.06,0.02,0,0,0.08 11321,TOCA Race Driver 3,PS2,2006,Racing,Codemasters,0.04,0.03,0,0.01,0.08 11322,Sports Collection,DS,2010,Sports,Ubisoft,0.06,0.01,0,0.01,0.08 11323,Konami Classics Vol. 1,X360,2009,Misc,Konami Digital Entertainment,0.08,0,0,0.01,0.08 11324,Pac-Man Power Pack,PS2,2008,Misc,Namco Bandai Games,0.04,0.03,0,0.01,0.08 11325,Charm Girls Club: My Fashion Show,DS,N/A,Simulation,Unknown,0.08,0,0,0.01,0.08 11326,Disney's Donald Duck: Goin' Quackers,PS2,2000,Platform,Ubisoft,0.04,0.03,0,0.01,0.08 11327,Ultimate Brain Games,GBA,2003,Misc,Telegames,0.06,0.02,0,0,0.08 11328,NHL 2K7,X360,2006,Sports,Take-Two Interactive,0.07,0,0,0.01,0.08 11329,The Seven Deadly Sins: Unjust Sin,3DS,2015,Adventure,Namco Bandai Games,0,0,0.08,0,0.08 11330,Armorines: Project S.W.A.R.M.,PS,2000,Shooter,Acclaim Entertainment,0.05,0.03,0,0.01,0.08 11331,Gundam Seed: Battle Assault,GBA,2004,Fighting,Namco Bandai Games,0.06,0.02,0,0,0.08 11332,Chibi Maruko-Chan: Harikiri 365-Nichi no Maki,SNES,1991,Misc,Epoch,0,0,0.08,0,0.08 11333,Get Fit with Mel B,X360,N/A,Sports,Black Bean Games,0,0.07,0,0.01,0.08 11334,SaGa 3: Jikuu no Hasha - Shadow or Light,DS,2011,Role-Playing,Square Enix,0,0,0.08,0,0.08 11335,Miami Nights: Singles in the City,DS,2008,Simulation,Ubisoft,0.08,0,0,0.01,0.08 11336,Phantom Brave: The Hermuda Triangle,PSP,2010,Role-Playing,Nippon Ichi Software,0.05,0,0.03,0.01,0.08 11337,Famicom Mini: Adventure Island,GBA,2004,Action,Hudson Soft,0,0,0.08,0,0.08 11338,Aliens versus Predator: Extinction,XB,2003,Strategy,Electronic Arts,0.06,0.02,0,0,0.08 11339,RTX Red Rock,PS2,2003,Shooter,LucasArts,0.04,0.03,0,0.01,0.08 11340,Nano Assault,3DS,2011,Shooter,Majesco Entertainment,0.08,0,0,0.01,0.08 11341,X Rebirth,PC,2013,Simulation,Koch Media,0,0.08,0,0.01,0.08 11342,FIFA Street 2,XB,2006,Sports,Electronic Arts,0.06,0.02,0,0,0.08 11343,Tokimeki Memorial: Girl's Side,PS2,2002,Adventure,Konami Digital Entertainment,0,0,0.08,0,0.08 11344,Naruto Shippuden: Shinobi Rumble,DS,2010,Fighting,Takara Tomy,0.03,0,0.05,0,0.08 11345,Shining Force: Resurrection of the Dark Dragon,GBA,2004,Role-Playing,THQ,0.06,0.02,0,0,0.08 11346,Shining Soul II,GBA,2003,Role-Playing,THQ,0.06,0.02,0,0,0.08 11347,Orega Kantoku Da! Gekitou Pennant Race,PS2,2000,Sports,Enix Corporation,0,0,0.08,0,0.08 11348,America's Next Top Model,Wii,2010,Action,Crave Entertainment,0.08,0,0,0.01,0.08 11349,Nikoli's Pencil Puzzle,3DS,2011,Puzzle,Hudson Soft,0.05,0.03,0,0.01,0.08 11350,Hello Kitty: Roller Rescue,GC,2005,Action,Empire Interactive,0.06,0.02,0,0,0.08 11351,Jikkyou Powerful Pro Yakyuu 12,GC,2005,Sports,Konami Digital Entertainment,0,0,0.08,0,0.08 11352,Metal Slug Advance,GBA,2004,Shooter,Ignition Entertainment,0.06,0.02,0,0,0.08 11353,Pac-Man World Rally,GC,2006,Racing,Namco Bandai Games,0.06,0.02,0,0,0.08 11354,Gradius Galaxies,GBA,2001,Shooter,Konami Digital Entertainment,0.06,0.02,0,0,0.08 11355,Blazing Angels: Squadrons of WWII,XB,2006,Simulation,Ubisoft,0.06,0.02,0,0,0.08 11356,Mortal Kombat Kollection,PS2,2008,Fighting,Midway Games,0.04,0.03,0,0.01,0.08 11357,Blades of Blood: Samurai Shodown III,PS,1995,Fighting,Sony Computer Entertainment,0.05,0.03,0,0.01,0.08 11358,LEGO Soccer Mania,PS2,2002,Sports,Electronic Arts,0.04,0.03,0,0.01,0.08 11359,Puchi Puchi Virus,DS,2007,Puzzle,Jaleco,0.08,0,0,0.01,0.08 11360,Gundam the 3D Battle,3DS,2011,Action,Namco Bandai Games,0,0,0.08,0,0.08 11361,Petz: Dogz Family,PSP,2009,Simulation,Ubisoft,0.05,0.02,0,0.01,0.08 11362,Worms: Open Warfare,DS,2006,Strategy,THQ,0.05,0.03,0,0.01,0.08 11363,Ride,PS3,2015,Racing,Milestone S.r.l.,0,0.06,0.01,0.01,0.08 11364,Deadliest Catch: Sea of Chaos,PS3,2010,Sports,Crave Entertainment,0.08,0,0,0.01,0.08 11365,Godzilla Generations,DC,1998,Action,Sega,0,0,0.08,0,0.08 11366,Strider 2,PS,2000,Platform,Virgin Interactive,0.05,0.03,0,0.01,0.08 11367,ShellShock 2: Blood Trails,PS3,2009,Shooter,Eidos Interactive,0.04,0.03,0,0.01,0.08 11368,Forbidden Siren 2,PS2,2006,Action,Sony Computer Entertainment,0,0,0.08,0,0.08 11369,Board Game Classics,GBA,2005,Misc,"Destination Software, Inc",0.06,0.02,0,0,0.08 11370,Supremacy MMA,X360,2011,Fighting,505 Games,0.05,0.03,0,0.01,0.08 11371,Game of Thrones,PC,2012,Role-Playing,Focus Home Interactive,0,0.07,0,0.01,0.08 11372,Shin Megami Tensei: Digital Devil Saga 2,PS2,2005,Role-Playing,Ghostlight,0.04,0.03,0,0.01,0.08 11373,Death Jr. and the Science Fair of Doom,DS,2007,Platform,Konami Digital Entertainment,0.08,0,0,0.01,0.08 11374,Steins;Gate,PS3,2012,Adventure,PQube,0.01,0.04,0.02,0.01,0.08 11375,Super Monkey Ball Adventure,PSP,2006,Platform,Sega,0.05,0.02,0,0.01,0.08 11376,Zatch Bell! Mamodo Battles,PS2,2005,Fighting,Namco Bandai Games,0.04,0.03,0,0.01,0.08 11377,Dream Day: Wedding Destinations,DS,2009,Simulation,THQ,0.08,0,0,0.01,0.08 11378,Face Racers: Photo Finish,3DS,N/A,Racing,Majesco Entertainment,0.08,0,0,0,0.08 11379,Bejeweled 3,PC,2010,Puzzle,PopCap Games,0.02,0.05,0,0.01,0.08 11380,Iron Man / X-O Manowar in Heavy Metal,PS,1996,Platform,Acclaim Entertainment,0.05,0.03,0,0.01,0.08 11381,Derby Stallion 98,SNES,1998,Sports,ASCII Entertainment,0,0,0.08,0,0.08 11382,Pimp My Ride: Street Racing,PS2,2009,Racing,Activision,0.04,0.03,0,0.01,0.08 11383,Exit,PSP,2005,Puzzle,Ubisoft,0.07,0,0,0.01,0.08 11384,God Eater Resurrection,PS4,2015,Action,Namco Bandai Games,0,0,0.08,0,0.08 11385,Robotron X,PS,1996,Shooter,GT Interactive,0.05,0.03,0,0.01,0.08 11386,Pretty Rhythm: My Deco Rainbow Wedding,3DS,2013,Misc,Takara Tomy,0,0,0.08,0,0.08 11387,Kamen Rider: Travelers Senki,3DS,2013,Action,Seventh Chord,0,0,0.08,0,0.08 11388,Sushi Academy,DS,2009,Action,DTP Entertainment,0.08,0,0,0.01,0.08 11389,J-League Winning Eleven 2009: Club Championship,PS2,2009,Sports,Konami Digital Entertainment,0,0,0.08,0,0.08 11390,The Sims 2: Ikea Home Stuff,PC,2008,Simulation,Electronic Arts,0,0.07,0,0.02,0.08 11391,Grand Prix Challenge,PS2,2002,Racing,Atari,0.04,0.03,0,0.01,0.08 11392,Super Robot Taisen OG Saga: Endless Frontier,DS,2008,Role-Playing,Namco Bandai Games,0.08,0,0,0.01,0.08 11393,Meitantei Conan & Kindaichi Shounen no Jikenbou: Meguri au Futari no Meitantei,DS,2009,Adventure,Namco Bandai Games,0,0,0.08,0,0.08 11394,Smart Bomb,PSP,2005,Puzzle,Eidos Interactive,0.07,0,0,0.01,0.08 11395,FIFA Soccer 2005,GBA,2004,Sports,Electronic Arts,0.06,0.02,0,0,0.08 11396,PoPoLoCrois (JP sales),PSP,2005,Role-Playing,Ignition Entertainment,0,0,0.08,0,0.08 11397,Ken to Mahou to Gakuen Mono. 2,PSP,2009,Role-Playing,Acquire,0,0,0.08,0,0.08 11398,NHL 06,GC,2005,Sports,Electronic Arts,0.06,0.02,0,0,0.08 11399,Kaijuu Busters Powered,DS,2011,Action,Namco Bandai Games,0,0,0.08,0,0.08 11400,Major League Baseball 2K11,PC,2011,Sports,Take-Two Interactive,0.06,0.01,0,0.01,0.08 11401,Initial D: Extreme Stage,PS3,2008,Racing,Sega,0,0,0.08,0,0.08 11402,Pinobee: Wings of Adventure,GBA,2001,Platform,Hudson Entertainment,0.06,0.02,0,0,0.08 11403,State of Emergency 2,PS2,2006,Shooter,SouthPeak Games,0.04,0.03,0,0.01,0.08 11404,Gintama Gin-Oh Quest: Gin-San ga Tenshoku Shitari Sekai wo Sukuttari,DS,2007,Role-Playing,Banpresto,0,0,0.08,0,0.08 11405,My English Coach: Para Hispanoparlantes,DS,2009,Misc,Ubisoft,0.08,0,0,0.01,0.08 11406,Ninjabread Man,Wii,2007,Action,Popcorn Arcade,0.07,0,0,0.01,0.08 11407,One Piece: Romance Dawn - Bouken no Yoake,3DS,2013,Fighting,Namco Bandai Games,0,0,0.08,0,0.08 11408,Crush,PSP,2007,Puzzle,Sega,0.07,0,0,0.01,0.08 11409,I Am In The Movie,Wii,2012,Simulation,Namco Bandai Games,0,0,0.08,0,0.08 11410,Fatal Frame III: The Tormented,PS2,2005,Action,Take-Two Interactive,0.04,0.03,0,0.01,0.08 11411,Zero: Tsukihami no Kamen,Wii,N/A,Action,Nintendo,0,0,0.08,0,0.08 11412,Ice Age 2: The Meltdown,Wii,2006,Platform,Vivendi Games,0.06,0.01,0,0.01,0.08 11413,Seven Samurai 20XX,PS2,2004,Action,Sega,0.04,0.03,0,0.01,0.08 11414,10 Minute Solution,Wii,2010,Sports,Activision,0.06,0.01,0,0.01,0.08 11415,"Hisshou Pachinko*Pachi-Slot Kouryaku Series DS Vol. 2: Shinseiki Evangelion - Shito, Futatabi",DS,2008,Misc,D3Publisher,0,0,0.08,0,0.08 11416,Jikkyou Powerful Pro Yakyuu 15,Wii,2008,Sports,Konami Digital Entertainment,0,0,0.08,0,0.08 11417,Cloudy With a Chance of Meatballs,PSP,2009,Platform,Ubisoft,0.07,0,0,0.01,0.08 11418,Tom Clancy's Splinter Cell: Pandora Tomorrow,GC,2004,Action,Ubisoft,0.06,0.02,0,0,0.08 11419,Ultimate Ghosts 'n Goblins,PSP,2006,Platform,Capcom,0.07,0.01,0,0.01,0.08 11420,Slayers Royal,PS,1998,Role-Playing,Kadokawa Shoten,0,0,0.08,0.01,0.08 11421,Swingerz Golf,GC,2002,Sports,Eidos Interactive,0.06,0.02,0,0,0.08 11422,Pro Evolution Soccer 2008 (JP sales),DS,2007,Sports,Konami Digital Entertainment,0,0,0.08,0,0.08 11423,Petz Fantasy: Sunshine Magic,DS,2010,Simulation,Ubisoft,0.07,0,0,0,0.08 11424,C.O.P.: The Recruit,DS,2009,Action,Ubisoft,0.05,0.02,0,0.01,0.08 11425,Adventure Time: Explore the Dungeon Because I Don't Know!,X360,2013,Action,D3Publisher,0.03,0.04,0,0.01,0.08 11426,Toukiden 2,PS4,2016,Action,Tecmo Koei,0,0,0.08,0,0.08 11427,The King of Fighters 2006,PS2,2006,Fighting,Ignition Entertainment,0.01,0.01,0.05,0,0.08 11428,Tornado Outbreak,X360,2009,Action,Konami Digital Entertainment,0.07,0,0,0.01,0.08 11429,Pretty Rhythm Rainbow Live: Kira Kira My * Design,3DS,2013,Misc,Takara Tomy,0,0,0.08,0,0.08 11430,Nobunaga's Ambition: Rise to Power,PS2,2004,Strategy,Tecmo Koei,0,0,0.08,0,0.08 11431,FIFA Soccer 2003,GC,2002,Sports,Electronic Arts,0.06,0.02,0,0,0.08 11432,Adventure Time: The Secret of the Nameless Kingdom,3DS,2014,Action,Little Orbit,0,0.07,0,0,0.08 11433,Little League World Series Baseball: Double Play,DS,2010,Sports,Activision,0.08,0,0,0.01,0.08 11434,DanceDanceRevolution,X360,2011,Simulation,Konami Digital Entertainment,0.08,0,0,0.01,0.08 11435,"3 in 1: Solitaire, Mahjong & Tangram",DS,2010,Misc,Deep Silver,0,0.07,0,0.01,0.08 11436,Pop'n Music,Wii,2009,Misc,Konami Digital Entertainment,0.07,0,0,0.01,0.08 11437,Outlaw Golf,GC,2002,Sports,TDK Mediactive,0.06,0.02,0,0,0.08 11438,Worms: A Space Oddity,Wii,2008,Strategy,THQ,0.06,0.02,0,0.01,0.08 11439,Steins;Gate: Hiyoku Renri no Darling,X360,2011,Adventure,5pb,0,0,0.08,0,0.08 11440,Diego's Build & Rescue,DS,2010,Action,Take-Two Interactive,0.07,0,0,0.01,0.08 11441,King's Field (Japan),PS,1994,Role-Playing,From Software,0,0,0.08,0.01,0.08 11442,Slam 'n Jam '96 featuring Magic & Kareem,PS,1995,Sports,Crystal Dynamics,0.04,0.03,0,0.01,0.08 11443,Far Cry Vengeance,Wii,2006,Shooter,Ubisoft,0.06,0.01,0,0.01,0.08 11444,Looney Tunes: Acme Arsenal,X360,2007,Action,Warner Bros. Interactive Entertainment,0.06,0.01,0,0.01,0.08 11445,Samurai Shodown Sen,X360,2009,Fighting,Rising Star Games,0.07,0.01,0,0.01,0.08 11446,Bangai-O Spirits,DS,2008,Shooter,D3Publisher,0.07,0,0,0.01,0.08 11447,NASCAR The Game: Inside Line,PS3,2012,Racing,Activision,0.07,0,0,0.01,0.08 11448,ToraDora Portable!,PSP,2009,Adventure,Namco Bandai Games,0,0,0.08,0,0.08 11449,The Italian Job,XB,2003,Racing,Eidos Interactive,0.06,0.02,0,0,0.08 11450,Smuggler's Run: Warzones,GC,2002,Misc,Take-Two Interactive,0.06,0.02,0,0,0.08 11451,Kaidan Restaurant: Ura Menu 100-Sen,DS,2010,Misc,Namco Bandai Games,0,0,0.08,0,0.08 11452,R/C Stunt Copter,PS,1998,Simulation,Interplay,0.04,0.03,0,0.01,0.08 11453,Yamakawa Shuppansha Kanshuu: Shousetsu Sekaishi B,DS,2007,Misc,Namco Bandai Games,0,0,0.08,0,0.08 11454,Pac-Man and the Ghostly Adventures 2,3DS,2014,Adventure,Namco Bandai Games,0.03,0.05,0,0.01,0.08 11455,Final Fantasy VI,PS,1999,Role-Playing,Sony Computer Entertainment,0,0,0.08,0.01,0.08 11456,Horrid Henry's Horrid Adventure,DS,2010,Adventure,Asylum Entertainment,0,0.07,0,0.01,0.08 11457,The Hidden,3DS,N/A,Adventure,Unknown,0.08,0,0,0,0.08 11458,Jikkyou Powerful Major League 2009,PS2,2009,Sports,Konami Digital Entertainment,0,0,0.08,0,0.08 11459,Princess in Love,DS,2009,Simulation,DTP Entertainment,0.07,0,0,0.01,0.08 11460,The Legend of Alon D'ar,PS2,2001,Role-Playing,Ubisoft,0.04,0.03,0,0.01,0.08 11461,Space Channel 5 Special Edition,PS2,2003,Misc,Agetec,0.04,0.03,0,0.01,0.08 11462,Cate West: The Vanishing Files,Wii,2009,Adventure,Oxygen Interactive,0.07,0,0,0.01,0.08 11463,Jimmie Johnson's Anything With an Engine,Wii,2011,Racing,Konami Digital Entertainment,0.07,0,0,0.01,0.08 11464,Black/Matrix,SAT,1998,Strategy,NEC Interchannel,0,0,0.08,0,0.08 11465,Big Mutha Truckers,GC,2003,Racing,Empire Interactive,0.06,0.02,0,0,0.08 11466,Wolfenstein: The Old Blood,PC,2015,Action,Bethesda Softworks,0,0.08,0,0,0.08 11467,Qubed,X360,2009,Puzzle,Atari,0.07,0,0,0.01,0.08 11468,The Sims 3: Fast Lane Stuff,PC,2010,Simulation,Electronic Arts,0.01,0.05,0,0.02,0.08 11469,TrackMania DS,DS,2008,Racing,Focus Home Interactive,0.06,0.01,0,0.01,0.08 11470,Junior Classic Books & Fairytales,DS,2010,Misc,GSP,0.06,0.01,0,0.01,0.08 11471,The King of Fighters '96,PS,1997,Fighting,SNK,0,0,0.07,0.01,0.08 11472,Prey the Stars,DS,2008,Action,Tecmo Koei,0.07,0,0,0.01,0.08 11473,Knights Contract,X360,2011,Action,Namco Bandai Games,0.05,0.03,0,0.01,0.08 11474,Chronicles of Mystery: The Secret Tree of Life,DS,2011,Adventure,City Interactive,0.03,0.04,0,0.01,0.08 11475,Uta no Prince-Sama: All Star After Secret,PSP,2015,Action,Broccoli,0,0,0.08,0,0.08 11476,The Space Bar,SAT,1996,Adventure,Sega,0,0,0.08,0,0.08 11477,Bust-A-Move 2 Arcade Edition,N64,1997,Puzzle,Acclaim Entertainment,0.06,0.02,0,0,0.08 11478,Knife Edge: NoseGunner,N64,1998,Shooter,Mitsui,0.06,0.02,0,0,0.08 11479,Puzzle Chronicles,PSP,2010,Puzzle,Konami Digital Entertainment,0.07,0,0,0.01,0.08 11480,Wetrix,N64,1998,Puzzle,Ocean,0.06,0.02,0,0,0.08 11481,NHL Breakaway 99,N64,1998,Sports,Acclaim Entertainment,0.07,0.01,0,0,0.08 11482,Tony Hawk's Pro Skater 3,N64,2002,Sports,Activision,0.06,0.02,0,0,0.08 11483,Iggy's Reckin' Balls,N64,1998,Racing,Acclaim Entertainment,0.06,0.02,0,0,0.08 11484,The Witch and the Hundred Knight,PS4,2015,Role-Playing,Nippon Ichi Software,0.02,0.01,0.05,0.01,0.08 11485,Tomb Raider: Underworld,PC,2008,Action,Eidos Interactive,0,0.06,0,0.02,0.08 11486,Samurai Western,PS2,2004,Action,505 Games,0.04,0.03,0,0.01,0.08 11487,"Warhammer 40,000: Dawn of War II - Retribution",PC,2011,Strategy,THQ,0,0.06,0,0.02,0.08 11488,Line Rider 2: Unbound,DS,2008,Puzzle,Deep Silver,0.07,0,0,0.01,0.08 11489,Earth Defense Force 2017,X360,2006,Action,D3Publisher,0.04,0.01,0.03,0,0.08 11490,Persona 4: Arena Ultimax,X360,2014,Fighting,Atlus,0.06,0.01,0,0.01,0.08 11491,Harry Potter and the Sorcerer's Stone,GC,2003,Action,Electronic Arts,0.06,0.02,0,0,0.08 11492,High Heat Major League Baseball 2004,XB,2003,Sports,3DO,0.06,0.02,0,0,0.08 11493,TimeSplitters: Future Perfect,GC,2005,Shooter,Electronic Arts,0.06,0.02,0,0,0.08 11494,Ultimate Shooting Collection,Wii,2008,Shooter,Milestone,0.08,0,0,0,0.08 11495,Kenshuui Tendo Dokuta,DS,2004,Simulation,Spike,0,0,0.08,0,0.08 11496,Super Sentai Battle: Ranger Cross,Wii,2011,Action,Namco Bandai Games,0,0,0.08,0,0.08 11497,Soul Bubbles,DS,2008,Puzzle,Eidos Interactive,0.05,0.02,0,0.01,0.08 11498,Gradius III and IV,PS2,2000,Shooter,Konami Digital Entertainment,0.04,0.03,0,0.01,0.08 11499,Pilot ni Narou! 2,PS2,2001,Simulation,Victor Interactive,0,0,0.08,0,0.08 11500,AKB1/149: Love Election,PS3,2013,Adventure,Namco Bandai Games,0,0,0.08,0,0.08 11501,Ken to Mahou to Gakuen Mono. Final: Shinnyusei wa Ohimesama,PSP,2011,Strategy,Acquire,0,0,0.08,0,0.08 11502,Man vs. Wild,PS3,2010,Action,Abylight,0.07,0,0,0.01,0.08 11503,Incredible Crisis,PS,1999,Action,Titus,0.04,0.03,0,0.01,0.08 11504,Midway Arcade Treasures 3,XB,2005,Misc,Midway Games,0.06,0.02,0,0,0.08 11505,Witches & Vampires: The Secrets of Ashburry,DS,2010,Adventure,DTP Entertainment,0.05,0.02,0,0.01,0.08 11506,The King of Fighters EX2: Howling Blood,GBA,2002,Fighting,Marvelous Interactive,0.06,0.02,0,0,0.08 11507,Samurai Shodown III,NG,1995,Fighting,SNK,0,0,0.08,0,0.08 11508,Disney's Meet the Robinsons,X360,2007,Action,Disney Interactive Studios,0.07,0,0,0.01,0.08 11509,Cabela's North American Adventures,PS2,2010,Sports,Activision,0.04,0.03,0,0.01,0.08 11510,Akiba's Trip Plus,PSP,2012,Adventure,Acquire,0,0,0.08,0,0.08 11511,Famicom Mini: SD Gundam World Gachapon Senshi - Scramble Wars,GBA,2004,Strategy,Nintendo,0,0,0.08,0,0.08 11512,NBA 10: The Inside,PSP,2009,Sports,Sony Computer Entertainment,0.07,0,0,0.01,0.08 11513,Jillian Michaels Fitness Ultimatum 2010,DS,2009,Sports,Majesco Entertainment,0.07,0,0,0.01,0.08 11514,Dragon Ball Z: Battle of Z,X360,2014,Fighting,Namco Bandai Games,0.01,0.06,0,0.01,0.08 11515,Silent Hunter III,PC,2005,Simulation,Ubisoft,0,0.07,0,0.01,0.08 11516,Famicom Mini: Star Soldier,GBA,2004,Shooter,Nintendo,0,0,0.08,0,0.08 11517,Sentimental Graffiti 2,DC,2000,Adventure,NEC Interchannel,0,0,0.08,0,0.08 11518,Shonen Jump's One Piece: Pirates Carnival,GC,2005,Misc,Namco Bandai Games,0.06,0.02,0,0,0.08 11519,Kobitodzukan: Kobito no Fushigi - Jikken Set,3DS,2013,Misc,Nippon Columbia,0,0,0.08,0,0.08 11520,Goblin Commander: Unleash the Horde,XB,2003,Strategy,Jaleco,0.06,0.02,0,0,0.08 11521,Serious Sam 3: BFE,PC,2011,Shooter,Mastertronic,0.01,0.05,0,0.01,0.08 11522,MXGP 2,PS4,2016,Racing,Milestone S.r.l.,0.02,0.05,0,0.01,0.08 11523,Doraemon: Nobita and the Island of Miracles,3DS,2012,Action,FuRyu,0,0,0.08,0,0.08 11524,Puzzler Mind Gym 3D,3DS,2011,Puzzle,Ubisoft,0.07,0,0,0,0.08 11525,Lost Dimension,PS3,2014,Role-Playing,Nippon Ichi Software,0.05,0.01,0,0.01,0.08 11526,Sentimental Graffiti: First Window,SAT,1997,Adventure,NEC Interchannel,0,0,0.08,0,0.08 11527,Gekijouban Madoka Magicka: The Battle Pentagram,PSV,2013,Action,Namco Bandai Games,0,0,0.08,0,0.08 11528,Cartoon Network Collection: Game Boy Advance Video Volume 2,GBA,2004,Misc,N/A,0.06,0.02,0,0,0.08 11529,Sherlock Holmes: Crimes & Punishments,XOne,2014,Adventure,Focus Home Interactive,0.03,0.04,0,0.01,0.08 11530,Tempest 3X,PS,1995,Shooter,Interplay,0.04,0.03,0,0.01,0.08 11531,A-Train,PS,1995,Simulation,Sony Computer Entertainment,0.02,0.01,0.04,0.01,0.08 11532,Hidden Invasion,PS2,2001,Shooter,Swing! Entertainment,0.04,0.03,0,0.01,0.08 11533,My Friends,DS,2009,Misc,Oxygen Interactive,0.07,0,0,0.01,0.08 11534,World Series of Poker 2008: Battle for the Bracelets,X360,2007,Misc,Activision,0.06,0.01,0,0.01,0.08 11535,Superman: Shadow of Apokolips,GC,2003,Action,Atari,0.06,0.02,0,0,0.08 11536,Armored Core 3 Portable,PSP,2009,Simulation,From Software,0,0,0.08,0,0.08 11537,Bleach: Erabareshi Tamashii,PS2,2005,Adventure,Sony Computer Entertainment,0,0,0.08,0,0.08 11538,The Croods: Prehistoric Party!,DS,2013,Misc,D3Publisher,0.03,0.04,0,0.01,0.08 11539,Sengoku Musou 3: Moushouden,Wii,2011,Action,Ackkstudios,0,0,0.08,0,0.08 11540,Batman: Dark Tomorrow,GC,2003,Action,Kemco,0.06,0.02,0,0,0.08 11541,Code Lyoko: Fall of X.A.N.A.,DS,2008,Adventure,Game Factory,0.07,0,0,0.01,0.08 11542,Looney Tunes: Galactic Sports,PSV,2015,Action,Sony Computer Entertainment,0,0.06,0,0.02,0.08 11543,Yuu Yuu Hakusho: Makyo Toitsusen,GEN,1994,Fighting,Sega,0,0,0.08,0,0.08 11544,The First Templar,PC,2011,Action,Kalypso Media,0.06,0.01,0,0.01,0.08 11545,Rock Revolution,Wii,N/A,Misc,Unknown,0.07,0,0,0.01,0.08 11546,Ogre Battle Series: Tactics Ogre,PS,1997,Role-Playing,Atlus,0.04,0.03,0,0.01,0.08 11547,Little League World Series Baseball 2010,PS3,2010,Sports,Activision,0.07,0,0,0.01,0.08 11548,Wordfish,DS,2008,Puzzle,Ubisoft,0.07,0,0,0.01,0.08 11549,Battlestar Galactica,XB,2003,Shooter,Vivendi Games,0.06,0.02,0,0,0.08 11550,Fireblade,XB,2002,Action,Midway Games,0.06,0.02,0,0,0.08 11551,futureU: The Prep Game for SAT,DS,2008,Misc,Aspyr,0.07,0,0,0.01,0.08 11552,BioShock The Collection,XOne,2016,Shooter,Take-Two Interactive,0.03,0.04,0,0.01,0.08 11553,Johnny Test,DS,2011,Platform,505 Games,0.07,0,0,0.01,0.08 11554,Just Dance: Disney Party 2,WiiU,2015,Action,Ubisoft,0.06,0.01,0,0.01,0.08 11555,Tomb Raider: Legend,GC,2006,Action,Eidos Interactive,0.06,0.02,0,0,0.08 11556,Boxing Fever,GBA,2001,Sports,THQ,0.06,0.02,0,0,0.08 11557,RoadKill,XB,2003,Action,Midway Games,0.06,0.02,0,0,0.08 11558,Discovery Kids: Spider Quest,DS,2009,Misc,505 Games,0.07,0,0,0.01,0.08 11559,Valkyrie Drive: Bhikkhuni,PSV,2015,Action,PQube,0,0.01,0.07,0,0.08 11560,Gintama: Gin-San to Issho! Boku no Kabuki Machi Nikki,PS2,2007,Action,Namco Bandai Games,0,0,0.08,0,0.08 11561,7 Wonders of the Ancient World,PSP,2007,Puzzle,Mumbo Jumbo,0.07,0,0,0.01,0.08 11562,New International Track & Field,DS,2008,Sports,Konami Digital Entertainment,0.07,0,0,0.01,0.08 11563,Indycar Series 2005,XB,2004,Action,Codemasters,0.06,0.02,0,0,0.08 11564,Final Fantasy XI: Vana'diel Collection 2008,PS2,2007,Role-Playing,Square Enix,0.03,0.03,0.01,0.01,0.08 11565,Lost in Blue: Shipwrecked,Wii,2008,Adventure,Konami Digital Entertainment,0.07,0,0,0.01,0.08 11566,Madden NFL 17,X360,2016,Sports,Electronic Arts,0.06,0.01,0,0.01,0.08 11567,Taz Wanted,GC,2002,Platform,Atari,0.06,0.02,0,0,0.08 11568,The Voice,X360,2014,Action,Activision,0.07,0,0,0.01,0.08 11569,Penny Racers Party: Turbo-Q Speedway,Wii,2008,Racing,Takara Tomy,0.07,0,0,0.01,0.08 11570,Skydiving Extreme,PS,2001,Sports,Banpresto,0.04,0.03,0,0.01,0.08 11571,Evil Dead: Regeneration,XB,2005,Action,THQ,0.06,0.02,0,0,0.08 11572,Need For Speed: Undercover,PC,2008,Racing,Electronic Arts,0,0.07,0,0.01,0.08 11573,Dreamer Series: Shop Owner,DS,2009,Simulation,Deep Silver,0.07,0,0,0.01,0.08 11574,Evolution Worlds,GC,2002,Role-Playing,Ubisoft,0.06,0.02,0,0,0.08 11575,Dead Island: Riptide,PC,N/A,Action,Deep Silver,0,0.07,0,0.01,0.08 11576,Sherlock Holmes: Crimes & Punishments,PS3,2014,Adventure,Focus Home Interactive,0.03,0.04,0,0.01,0.08 11577,Drama Queens,DS,2009,Misc,Majesco Entertainment,0.07,0,0,0.01,0.08 11578,Motto! Stitch! DS Rhythm de Rakugaki Daisakusen,DS,2010,Misc,Disney Interactive Studios,0,0,0.08,0,0.08 11579,Rapala Pro Bass Fishing 2010,PS2,2010,Sports,Activision,0.04,0.03,0,0.01,0.08 11580,My First Songs,Wii,2010,Misc,Mindscape,0,0.07,0,0.01,0.08 11581,Dungeon Travelers 2: The Royal Library & The Monster Seal,PSP,2013,Role-Playing,Aqua Plus,0,0,0.08,0,0.08 11582,Ultimate Party Challenge,Wii,2009,Misc,Konami Digital Entertainment,0.07,0,0,0.01,0.08 11583,Assassin's Creed Chronicles,PS4,2016,Action,Ubisoft,0.01,0.05,0.01,0.01,0.08 11584,Scooby-Doo! Who's Watching Who?,PSP,2006,Adventure,THQ,0.07,0.01,0,0.01,0.08 11585,Sub Rebellion,PS2,2002,Simulation,Metro 3D,0.04,0.03,0,0.01,0.08 11586,Legend of the Guardians: The Owls of Ga'Hoole,PS3,2010,Action,Warner Bros. Interactive Entertainment,0.06,0.01,0,0.01,0.08 11587,Striker 96,PS,1995,Sports,Time Warner Interactive,0.04,0.03,0,0.01,0.08 11588,Tokimeki Memorial 4,PSP,2009,Adventure,Konami Digital Entertainment,0,0,0.08,0,0.08 11589,Bleach: Heat the Soul 4,PSP,2007,Fighting,Sony Computer Entertainment,0,0,0.08,0,0.08 11590,Pocket Dogs,GBA,2004,Misc,Agatsuma Entertainment,0.06,0.02,0,0,0.08 11591,Real Robots Final Attack,PS,1998,Shooter,Banpresto,0,0,0.07,0.01,0.08 11592,Minecraft: Story Mode,PC,2015,Adventure,Mojang,0.02,0.05,0,0.01,0.08 11593,P.N.03 - Product Number Three,GC,2003,Shooter,Capcom,0.06,0.02,0,0,0.08 11594,Samurai Warriors 2,X360,2006,Action,Tecmo Koei,0.07,0.01,0,0.01,0.08 11595,Boku no Natsuyasumi 3: Hokkoku Hen: Chiisana Boku no Dai Sougen,PS3,2007,Adventure,Sony Computer Entertainment,0,0,0.08,0,0.08 11596,Ape Escape: Pumped & Primed,PS2,2004,Misc,Sony Computer Entertainment,0.04,0.03,0,0.01,0.08 11597,Alien Syndrome,PSP,2007,Role-Playing,Sega,0.07,0,0,0.01,0.08 11598,Monster Trucks DS,DS,2005,Racing,Majesco Entertainment,0.07,0,0,0.01,0.08 11599,FabStyle,DS,2011,Strategy,Tecmo Koei,0,0,0.08,0,0.08 11600,Outlaw Tennis,PS2,2005,Sports,Global Star,0.04,0.03,0,0.01,0.08 11601,Grease Dance,PS3,2011,Misc,505 Games,0.05,0.02,0,0.01,0.08 11602,The Golf Club,PS4,2014,Sports,Unknown,0.05,0.02,0,0.01,0.08 11603,Mission Runway,DS,2008,Simulation,Eidos Interactive,0.07,0.01,0,0.01,0.08 11604,Agatha Christie: And Then There Were None,Wii,2008,Adventure,The Adventure Company,0.06,0.01,0,0.01,0.08 11605,Rayman Origins,PC,2012,Platform,Ubisoft,0,0.06,0,0.01,0.08 11606,Medabots Dual: Kabuto / Kuwagata,3DS,2013,Role-Playing,Rocket Company,0,0,0.08,0,0.08 11607,We Sing Rock!,Wii,2011,Misc,Nordic Games,0,0.07,0,0.01,0.08 11608,LEGO Soccer Mania,GBA,2002,Sports,Electronic Arts,0.06,0.02,0,0,0.08 11609,Gunblade NY & L.A. Machineguns Arcade Hits Pack,Wii,2010,Shooter,Sega,0.06,0.01,0,0.01,0.08 11610,Dawn of Heroes,DS,2010,Role-Playing,Majesco Entertainment,0.07,0,0,0,0.08 11611,Imagine: My Restaurant,DS,2009,Simulation,Ubisoft,0,0.07,0,0.01,0.08 11612,Gadget Racers,PS2,2000,Racing,Midas Interactive Entertainment,0.04,0.03,0,0.01,0.08 11613,Phantasy Star Online Episode III: C.A.R.D. Revolution,GC,2003,Role-Playing,Sega,0.06,0.02,0,0,0.08 11614,Nanashi no Game,DS,2008,Adventure,Square Enix,0,0,0.08,0,0.08 11615,Bleach: Heat the Soul 7,PSP,2010,Fighting,Sony Computer Entertainment,0,0,0.08,0,0.08 11616,Cosmic Family,Wii,2007,Misc,Ubisoft,0.07,0,0,0.01,0.08 11617,Whac-A-Mole,DS,2005,Puzzle,Zoo Digital Publishing,0.07,0,0,0.01,0.08 11618,Auto Destruct,PS,1998,Action,Electronic Arts,0.04,0.03,0,0.01,0.08 11619,Backyard NFL Football '09,DS,2008,Sports,Atari,0.07,0,0,0.01,0.08 11620,Terraria,3DS,2016,Action,505 Games,0,0.03,0.04,0,0.08 11621,GOTHA: Ismailia Seneki,SAT,1995,Strategy,Sega,0,0,0.08,0,0.08 11622,Dangerous Ji-San to 1000-nin no Otomodachi Yokoshima,3DS,2012,Action,Namco Bandai Games,0,0,0.08,0,0.08 11623,MLB Front Office Manager,PS3,2009,Sports,Take-Two Interactive,0.07,0,0,0.01,0.08 11624,Ultimate Fighting Championship: Throwdown,GC,2002,Fighting,Ubisoft,0.06,0.02,0,0,0.08 11625,Deep Fear,SAT,1998,Adventure,Sega,0,0,0.08,0,0.08 11626,Skeleton Warriors,PS,1996,Platform,Virgin Interactive,0.04,0.03,0,0.01,0.08 11627,Ford vs. Chevy,XB,2005,Racing,Global Star,0.06,0.02,0,0,0.08 11628,Endgame,PS2,2002,Shooter,Empire Interactive,0.04,0.03,0,0.01,0.08 11629,Dragon's Dogma Online,PS4,2015,Role-Playing,Capcom,0,0,0.08,0,0.08 11630,The Dukes of Hazzard: Return of the General Lee,XB,2004,Racing,Ubisoft,0.06,0.02,0,0,0.08 11631,Criminal Girls: Invite Only,PSP,2010,Role-Playing,Nippon Ichi Software,0,0,0.08,0,0.08 11632,Ultimate Duck Hunting,Wii,2009,Sports,Zoo Digital Publishing,0.07,0,0,0.01,0.08 11633,Virus,SAT,1997,Shooter,Hudson Soft,0,0,0.08,0,0.08 11634,Jikkyou Powerful Pro Yakyuu Next,Wii,2009,Sports,Konami Digital Entertainment,0,0,0.08,0,0.08 11635,WWE Crush Hour,GC,2003,Racing,THQ,0.06,0.02,0,0,0.08 11636,Emily the Strange: Strangerous,DS,2011,Action,DTP Entertainment,0.04,0.03,0,0.01,0.08 11637,Aliens in the Attic,Wii,2009,Action,Playlogic Game Factory,0.07,0,0,0.01,0.08 11638,Dragon Shadow Spell,PS2,2007,Role-Playing,Flight-Plan,0,0,0.08,0,0.08 11639,Daniel X: The Ultimate Power,DS,2010,Action,THQ,0.07,0,0,0.01,0.08 11640,Sound Novel Tsukuru,SNES,1996,Misc,ASCII Entertainment,0,0,0.08,0,0.08 11641,World Championship Poker: Deluxe Series,DS,2005,Misc,505 Games,0.07,0,0,0.01,0.08 11642,Dragon Slayer: The Legend of Heroes,GEN,1994,Role-Playing,Sega,0,0,0.08,0,0.08 11643,NHL Hitz 20-03,GC,2002,Sports,Midway Games,0.06,0.02,0,0,0.08 11644,Momotarou Dentetsu 11,GC,2002,Misc,Hudson Soft,0,0,0.07,0,0.08 11645,The Idolm@ster,X360,2007,Simulation,Namco Bandai Games,0,0,0.08,0,0.08 11646,Infernal: Hell's Vengeance,X360,2009,Shooter,Playlogic Game Factory,0.06,0.01,0,0.01,0.08 11647,Guilty Gear XX Slash,PS2,2006,Fighting,Sammy Corporation,0,0,0.08,0,0.08 11648,Salon Superstar,DS,2009,Simulation,505 Games,0.07,0,0,0,0.08 11649,Urban Reign,PS2,2005,Action,Namco Bandai Games,0.04,0.03,0,0.01,0.08 11650,Super Robot Taisen Z Special Disc,PS2,2009,Misc,Namco Bandai Games,0,0,0.08,0,0.08 11651,Slayers Royal 2,SAT,1998,Role-Playing,Kadokawa Shoten,0,0,0.08,0,0.08 11652,Family Game Night 4: The Game Show,X360,2011,Misc,Electronic Arts,0.07,0,0,0.01,0.08 11653,Resident Evil 3: Nemesis,GC,2003,Action,Capcom,0.06,0.02,0,0,0.08 11654,All-Star Baseball 2004,GC,2003,Sports,Acclaim Entertainment,0.06,0.02,0,0,0.08 11655,Madden NFL 08,GC,2007,Sports,Electronic Arts,0.06,0.02,0,0,0.08 11656,Ro-Kyu-Bu!,PSP,2011,Adventure,Kadokawa Shoten,0,0,0.08,0,0.08 11657,Frogger Beyond,XB,2002,Platform,Konami Digital Entertainment,0.06,0.02,0,0,0.08 11658,Man vs. Wild,Wii,2011,Action,Crave Entertainment,0.07,0,0,0,0.08 11659,Katekyoo Hitman Reborn! DS: Flame Rumble Kaien Ring Soudatsuen!,DS,2007,Fighting,Takara Tomy,0,0,0.08,0,0.08 11660,Stuart Little 3: Big Photo Adventure,PS2,2005,Platform,Sony Computer Entertainment,0.04,0.03,0,0.01,0.08 11661,"Ni Hao, Kai-lan: Super Game Day",PS2,2009,Misc,Take-Two Interactive,0.04,0.03,0,0.01,0.08 11662,Katekyoo Hitman Reborn! DS: Flame Rumble Hyper - Moeyo Mirai,DS,2008,Fighting,Takara Tomy,0,0,0.08,0,0.08 11663,Pro Yakyuu Famista DS 2010,DS,2010,Sports,Namco Bandai Games,0,0,0.08,0,0.08 11664,Captain Tsubasa,PS2,2006,Sports,Namco Bandai Games,0,0,0.08,0,0.08 11665,Pitfall: The Lost Expedition,GC,2004,Platform,Activision,0.06,0.02,0,0,0.08 11666,Need for Speed Underground 2,PC,2004,Racing,Electronic Arts,0,0.06,0,0.01,0.08 11667,No One Can Stop Mr. Domino!,PS,1998,Misc,JVC,0.04,0.03,0,0,0.08 11668,Legend of the Guardians: The Owls of Ga'Hoole,X360,2010,Action,Warner Bros. Interactive Entertainment,0.06,0.01,0,0.01,0.08 11669,GT Advance 3: Pro Concept Racing,GBA,2002,Racing,THQ,0.05,0.02,0,0,0.08 11670,PQ: Practical Intelligence Quotient,PSP,2005,Puzzle,D3Publisher,0.07,0,0,0.01,0.08 11671,Duke Nukem: Land of the Babes,PS,2000,Shooter,Atari,0.04,0.03,0,0,0.08 11672,Majin Tensei,SNES,1994,Role-Playing,Atlus,0,0,0.08,0,0.08 11673,Dragon Force II: Kamisarishi Daichi ni,SAT,1998,Strategy,Sega,0,0,0.08,0,0.08 11674,Pac-Man World 3,PSP,2005,Platform,Namco Bandai Games,0.07,0,0,0.01,0.08 11675,Monkey Hero,PS,1998,Action,Take-Two Interactive,0.04,0.03,0,0,0.08 11676,Tokyo Beat Down,DS,2008,Action,Success,0.07,0,0,0.01,0.08 11677,Krazy Ivan,PS,1995,Simulation,Psygnosis,0.04,0.03,0,0,0.08 11678,Need for Speed: Most Wanted,PC,2012,Racing,Electronic Arts,0,0.06,0,0.02,0.08 11679,Quo Vadis,SAT,1995,Strategy,Glams,0,0,0.08,0,0.08 11680,The Lord of the Rings: The Battle for Middle-Earth,PC,2004,Strategy,Electronic Arts,0.01,0.06,0,0.01,0.08 11681,The Legend of Kage 2,DS,2008,Action,Square Enix,0.07,0,0,0,0.08 11682,Fate/Tiger Colosseum,PSP,2007,Fighting,Capcom,0,0,0.08,0,0.08 11683,World Party Games,Wii,2009,Misc,505 Games,0.07,0,0,0.01,0.08 11684,Samurai Warriors Chronicles 3,3DS,2014,Action,Tecmo Koei,0,0,0.08,0,0.08 11685,Open Season,PSP,2006,Platform,Ubisoft,0.07,0,0,0.01,0.08 11686,Animal Kingdom: Wildlife Expedition,Wii,2009,Adventure,Natsume,0.07,0,0,0.01,0.08 11687,Brothers in Arms: Furious 4,PS3,2012,Shooter,Ubisoft,0.01,0.05,0,0.02,0.08 11688,Rogue Trooper: Quartz Zone Massacre,Wii,2009,Shooter,Reef Entertainment,0.07,0,0,0.01,0.08 11689,Dragon Ball Z: The Legacy of Goku I & II,GBA,2005,Role-Playing,Atari,0.05,0.02,0,0,0.08 11690,R: Racing Evolution,GC,2003,Racing,Namco Bandai Games,0.06,0.02,0,0,0.08 11691,Crayola: Colorful Journey,Wii,2009,Misc,Crave Entertainment,0.07,0,0,0.01,0.08 11692,Storybook Workshop,Wii,2009,Misc,Konami Digital Entertainment,0.07,0,0,0.01,0.08 11693,World Tour Soccer 06,PSP,2006,Sports,Sony Computer Entertainment,0.07,0,0,0.01,0.08 11694,Stella Deus: The Gate of Eternity,PS2,2004,Strategy,505 Games,0.04,0.03,0,0.01,0.08 11695,Vietcong: Purple Haze,XB,2004,Shooter,Gathering of Developers,0.06,0.02,0,0,0.08 11696,Conflict: Desert Storm,GC,2003,Shooter,SCi,0.06,0.02,0,0,0.08 11697,One Piece: Gear Spirit,DS,2007,Fighting,Namco Bandai Games,0,0,0.08,0,0.08 11698,Tales of Fandom Vol.2,PS2,2007,Role-Playing,Namco Bandai Games,0,0,0.08,0,0.08 11699,Titanic Mystery,DS,2010,Puzzle,PlayV,0.05,0.02,0,0.01,0.08 11700,Minna no Joushiki Ryoku TV,Wii,2008,Misc,Nintendo,0,0,0.08,0,0.08 11701,P.T.O. IV: Pacific Theater of Operations,PS2,2002,Strategy,Tecmo Koei,0.04,0.03,0,0.01,0.08 11702,WipEout HD Fury,PS3,2009,Racing,Sony Computer Entertainment,0,0.06,0,0.02,0.08 11703,Genkai Totsuki Moero Chronicle,PSV,2014,Role-Playing,Compile Heart,0,0,0.08,0,0.08 11704,Metal Gear Solid V: The Phantom Pain,PC,2015,Action,Konami Digital Entertainment,0,0.07,0,0,0.08 11705,Tears to Tiara: Garland of the Earth,PS3,2008,Strategy,Aqua Plus,0,0,0.08,0,0.08 11706,Madden NFL 17,PS3,2016,Sports,Electronic Arts,0.05,0.01,0,0.01,0.08 11707,Mind Quiz: Your Brain Coach,DS,2006,Misc,Ubisoft,0,0,0.08,0,0.08 11708,WRC 2: FIA World Rally Championship,X360,2011,Racing,Ubisoft,0,0.06,0,0.01,0.08 11709,The Hustle: Detroit Streets,PSP,2005,Sports,Deep Silver,0.07,0,0,0.01,0.08 11710,Codename: Kids Next Door: Operation S.O.D.A.,GBA,2004,Platform,Global Star,0.05,0.02,0,0,0.08 11711,Far Cry Instincts Evolution,XB,2006,Shooter,Ubisoft,0.06,0.02,0,0,0.08 11712,Pinball Hall of Fame: The Gottlieb Collection,XB,2004,Misc,Crave Entertainment,0.06,0.02,0,0,0.08 11713,Conception: Please Give Birth to My Child!,PSP,2012,Role-Playing,Spike,0,0,0.08,0,0.08 11714,WRC 5: FIA World Rally Championship,PSV,2015,Sports,Bigben Interactive,0,0.06,0,0.02,0.08 11715,Winter Sports 2011,Wii,2011,Sports,DTP Entertainment,0,0.06,0,0.01,0.08 11716,Medal of Honor: Underground,GBA,2002,Shooter,Zoo Digital Publishing,0.05,0.02,0,0,0.08 11717,Baroque,Wii,2008,Role-Playing,Rising Star Games,0.07,0,0,0,0.08 11718,Super Football,2600,1987,Sports,Atari,0.07,0,0,0,0.08 11719,The Idolmaster: Gravure For You! Vol. 3,PS3,2011,Misc,Namco Bandai Games,0,0,0.08,0,0.08 11720,Learn Geography,DS,2009,Misc,DreamCatcher Interactive,0.07,0,0,0.01,0.08 11721,Divinity II: Ego Draconis,PC,2009,Role-Playing,DTP Entertainment,0.01,0.05,0,0.01,0.08 11722,Disaster: Day of Crisis,Wii,2008,Action,Nintendo,0,0.03,0.04,0,0.08 11723,Scooby-Doo! Unmasked,XB,2005,Platform,THQ,0.06,0.02,0,0,0.08 11724,Shovel Knight,PS4,2015,Platform,Yacht Club Games,0.03,0.03,0,0.01,0.08 11725,SCORE International Baja 1000: The Official Game,PS3,2008,Racing,Activision,0.07,0,0,0.01,0.08 11726,Driven,GC,2002,Racing,BAM! Entertainment,0.06,0.02,0,0,0.08 11727,Dynasty Warriors 3,XB,2002,Action,THQ,0.06,0.02,0,0,0.08 11728,My Fun Facts Coach,DS,2008,Misc,Ubisoft,0.07,0,0,0.01,0.08 11729,Superman Returns,DS,2006,Action,Electronic Arts,0.07,0,0,0.01,0.08 11730,Tennis no Oji-Sama Gyutto! DokiDoki Survival - Umi to Yama no Love Passion,DS,2011,Sports,Konami Digital Entertainment,0,0,0.08,0,0.08 11731,Nicola Kanshuu: Model Oshare * Audition Platina,3DS,2012,Action,Alchemist,0,0,0.08,0,0.08 11732,Kung Fu Panda: Legendary Warriors,Wii,2008,Action,Activision,0.07,0,0,0,0.08 11733,MTV Music Generator 3: This Is the Remix,XB,2004,Misc,Codemasters,0.06,0.02,0,0,0.08 11734,Fairy Tail: Portable Guild 2,PSP,2011,Fighting,Konami Digital Entertainment,0,0,0.08,0,0.08 11735,Yoru no Nai Kuni,PS4,2015,Role-Playing,Tecmo Koei,0,0,0.08,0,0.08 11736,Backyard NBA Basketball,DS,2007,Sports,Atari,0.07,0,0,0.01,0.07 11737,Wizardry: Llylgamyn Saga,PS,1998,Role-Playing,Locus,0,0,0.07,0,0.07 11738,Party Pigs: Farmyard Games,Wii,2009,Misc,Data Design Interactive,0.07,0,0,0,0.07 11739,Kinnikuman Muscle Grand Prix Max 2: Tokumori,PS2,2008,Fighting,Namco Bandai Games,0,0,0.07,0,0.07 11740,Gale Racer,SAT,1994,Racing,Sega,0,0,0.07,0,0.07 11741,In The Groove,PS2,2005,Misc,RedOctane,0.04,0.03,0,0.01,0.07 11742,Myst,PS,1995,Adventure,Psygnosis,0,0,0.07,0,0.07 11743,Beat City,DS,2010,Misc,THQ,0.07,0,0,0.01,0.07 11744,Mega Man Legacy Collection,PS4,2016,Platform,Capcom,0.06,0,0,0.01,0.07 11745,AKB1/149: Love Election,PSV,2012,Adventure,Namco Bandai Games,0,0,0.07,0,0.07 11746,Naruto Shippuden: Gekito Ninja Taisen! EX 3,Wii,2008,Fighting,Takara Tomy,0,0,0.07,0,0.07 11747,Boku no Natsuyasumi Portable 2: Nazo Nazo Shimai to Chinbotsusen no Himitsu,PSP,2010,Adventure,Sony Computer Entertainment,0,0,0.07,0,0.07 11748,Torchlight,PC,2009,Role-Playing,JoWood Productions,0,0.06,0,0.02,0.07 11749,Winter Sports 2: The Next Challenge,X360,2008,Sports,RTL,0.06,0.01,0,0.01,0.07 11750,Magic Pengel: The Quest for Color,PS2,2002,Role-Playing,Taito,0.04,0.03,0,0.01,0.07 11751,Super Baseball,2600,1987,Sports,Atari,0.07,0,0,0,0.07 11752,Jikkyou Powerful Pro Yakyuu 2011 Ketteiban,PS3,2011,Sports,Konami Digital Entertainment,0,0,0.07,0,0.07 11753,Formula One World Championship: Beyond the Limit,SCD,1994,Racing,Sega,0,0,0.07,0,0.07 11754,Hakuouki DS,DS,2010,Adventure,Idea Factory,0,0,0.07,0,0.07 11755,Buster Bros. Collection,PS,1997,Puzzle,Capcom,0.04,0.03,0,0,0.07 11756,Sony Computer Science Kenkyuujo Mogi Kenichirou Hakase Kanshuu: Nou ni Kaikan Aha Taiken!,PSP,2006,Misc,Sega,0,0,0.07,0,0.07 11757,Mega Man Battle Network: Operation Shooting Star,DS,N/A,Role-Playing,Capcom,0,0,0.07,0,0.07 11758,Futurama,PS2,2003,Platform,SCi,0.04,0.03,0,0.01,0.07 11759,Medabots 8,3DS,2014,Role-Playing,Rocket Company,0,0,0.07,0,0.07 11760,The History Channel: Battle for the Pacific,PS3,2008,Shooter,Activision,0.07,0,0,0.01,0.07 11761,Famicom Mini: Hikari Shinwa: Palutena no Kagami,GBA,2004,Platform,Nintendo,0,0,0.07,0,0.07 11762,Rayman 3: Hoodlum Havoc,XB,2003,Platform,Ubisoft,0.06,0.02,0,0,0.07 11763,Again,DS,2009,Adventure,Ackkstudios,0.07,0,0,0,0.07 11764,Momotarou Dentetsu Tag Match: Yuujou - Doryoku - Shouri no Maki!,PSP,2010,Misc,Hudson Soft,0,0,0.07,0,0.07 11765,Zumba Fitness Core,Wii,2012,Misc,505 Games,0,0.07,0,0.01,0.07 11766,Yoru no Nai Kuni,PSV,2015,Role-Playing,Tecmo Koei,0,0,0.07,0,0.07 11767,Generator Rex: Agent of Providence,PS3,2011,Action,Activision,0.05,0.01,0,0.01,0.07 11768,Jimmie Johnson's Anything With an Engine,PS3,2011,Racing,Konami Digital Entertainment,0.07,0,0,0.01,0.07 11769,Super Ghouls 'n Ghosts,GBA,2002,Platform,Capcom,0.05,0.02,0,0,0.07 11770,Boxing,PS,2000,Fighting,Midas Interactive Entertainment,0.04,0.03,0,0,0.07 11771,NHL Open Ice,PS,1996,Sports,Midway Games,0.04,0.03,0,0,0.07 11772,Jewel Link Chronicles: Legend of Athena,DS,2011,Puzzle,GSP,0,0.06,0,0.01,0.07 11773,Gundam Battle Tactics,PSP,2005,Action,Namco Bandai Games,0,0,0.07,0,0.07 11774,Touch Detective: Nameko Shigeru,3DS,2013,Adventure,Success,0,0,0.07,0,0.07 11775,Aikatsu! My No.1 Stage!,3DS,2015,Misc,Namco Bandai Games,0,0,0.07,0,0.07 11776,Sky Gunner,PS2,2001,Action,Sony Computer Entertainment,0.04,0.03,0,0.01,0.07 11777,Santa Claus Is Comin' to Town!,DS,2011,Puzzle,Crave Entertainment,0.07,0,0,0.01,0.07 11778,And1 Streetball,XB,2006,Action,Ubisoft,0.06,0.02,0,0,0.07 11779,Gladius,GC,2003,Strategy,Activision,0.06,0.01,0,0,0.07 11780,Adventure Time: Finn & Jake Investigations,3DS,2015,Action,Little Orbit,0.02,0.05,0,0.01,0.07 11781,Kenka Banchou 6: Soul & Blood,3DS,2015,Fighting,Screenlife,0,0,0.07,0,0.07 11782,Jewel Time Deluxe,DS,2011,Puzzle,O-Games,0.04,0.03,0,0.01,0.07 11783,Picture Perfect Hair Salon,DS,2009,Simulation,505 Games,0.07,0,0,0.01,0.07 11784,Warriors Orochi 3,PSV,2013,Action,Tecmo Koei,0,0,0.07,0,0.07 11785,PhotoKano,PSV,2013,Adventure,Kadokawa Shoten,0,0,0.07,0,0.07 11786,Real Sound: Kaze no Riguretto,SAT,1997,Adventure,Warp,0,0,0.07,0,0.07 11787,Soccer Tsuku: Pro Soccer Club o Tsukurou!,PSV,2013,Sports,Sega,0,0,0.07,0,0.07 11788,Summon Night 4,PSP,2012,Role-Playing,Namco Bandai Games,0,0,0.07,0,0.07 11789,Record of Agarest War,PS3,2007,Role-Playing,Ghostlight,0,0.03,0.03,0.01,0.07 11790,Overlord: Minions,DS,2009,Puzzle,Codemasters,0.07,0,0,0.01,0.07 11791,The Rub Rabbits!,DS,2005,Puzzle,Sega,0.03,0,0.04,0,0.07 11792,Margot's Word Brain,DS,2008,Puzzle,Zoo Games,0.07,0,0,0.01,0.07 11793,Saint Seiya: Brave Soldiers,PS3,2013,Fighting,Namco Bandai Games,0,0.01,0.06,0,0.07 11794,The Sims 3: Barnacle Bay,PC,2011,Simulation,Electronic Arts,0.07,0,0,0.01,0.07 11795,Winx Club,GBA,2005,Shooter,Konami Digital Entertainment,0.05,0.02,0,0,0.07 11796,Classic Road,PS,1995,Sports,Victor Interactive,0,0,0.07,0,0.07 11797,Hero Bank,3DS,2014,Role-Playing,Sega,0,0,0.07,0,0.07 11798,The Idolm@ster: Live for You!,X360,2008,Misc,Namco Bandai Games,0,0,0.07,0,0.07 11799,Tokimeki Memorial Girl's Side Premium: 3rd Story,PSP,2012,Adventure,Konami Digital Entertainment,0,0,0.07,0,0.07 11800,Smashing Drive,GC,N/A,Racing,Unknown,0.06,0.01,0,0,0.07 11801,Mega Man Xtreme,GB,2000,Platform,Capcom,0,0,0.07,0,0.07 11802,ZhuZhu Pets: Quest for Zhu,DS,2011,Misc,Activision,0.07,0,0,0.01,0.07 11803,SimCity 4: Deluxe Edition,PC,2003,Simulation,Electronic Arts,0,0.06,0,0.01,0.07 11804,Bomberman Max 2: Red Advance,GBA,2002,Puzzle,Vivendi Games,0.05,0.02,0,0,0.07 11805,Resident Evil Zero,XOne,2016,Action,Capcom,0.05,0.02,0,0.01,0.07 11806,Tropico 5,X360,2014,Simulation,Kalypso Media,0.03,0.04,0,0.01,0.07 11807,CSI: Dark Motives,DS,2007,Adventure,Ubisoft,0.05,0.01,0,0.01,0.07 11808,Speed Zone,Wii,2009,Racing,Bethesda Softworks,0.01,0.05,0,0.01,0.07 11809,Tomb Raider: Legend,DS,2006,Action,Eidos Interactive,0.04,0.02,0,0.01,0.07 11810,Godai: Elemental Force,PS2,2002,Action,3DO,0.04,0.03,0,0.01,0.07 11811,OK! Puzzle Stars,DS,2010,Puzzle,Ubisoft,0,0.06,0,0.01,0.07 11812,Still Life,XB,2005,Adventure,Microids,0.05,0.02,0,0,0.07 11813,Big Mutha Truckers 2,XB,2005,Racing,Empire Interactive,0.05,0.02,0,0,0.07 11814,Hang On GP,SAT,1995,Racing,Sega,0,0,0.07,0,0.07 11815,Goodbye Deponia,PC,2013,Adventure,Daedalic Entertainment,0,0.06,0,0.01,0.07 11816,Uprising X,PS,1998,Action,3DO,0.04,0.03,0,0,0.07 11817,SpongeBob's Truth or Square,X360,2009,Action,THQ,0.03,0.04,0,0,0.07 11818,Mega Man Xtreme 2,GB,2001,Platform,Capcom,0,0,0.07,0,0.07 11819,I-Ninja,XB,2003,Platform,Namco Bandai Games,0.05,0.02,0,0,0.07 11820,Kengo: Legend of The 9,X360,2006,Fighting,Majesco Entertainment,0.06,0.01,0,0.01,0.07 11821,Sigma Harmonics,DS,2008,Role-Playing,Square Enix,0,0,0.07,0,0.07 11822,Kessen III,PS2,2004,Strategy,Tecmo Koei,0.04,0.03,0,0.01,0.07 11823,Harlem Globetrotters: World Tour,DS,2006,Sports,Zoo Digital Publishing,0.07,0,0,0.01,0.07 11824,Summon Night,DS,2008,Role-Playing,Banpresto,0,0,0.07,0,0.07 11825,The King of Fighters Collection: The Orochi Saga,PSP,2008,Fighting,Ignition Entertainment,0.07,0,0,0,0.07 11826,Aero Elite: Combat Academy,PS2,2002,Simulation,Sega,0.04,0.03,0,0.01,0.07 11827,You Don't Know Jack,DS,2011,Misc,THQ,0.07,0,0,0.01,0.07 11828,Damage Inc.: Pacific Squadron WWII,X360,2012,Simulation,Mad Catz,0.07,0,0,0.01,0.07 11829,Cartoon Network: Punch Time Explosion XL,X360,2011,Fighting,Crave Entertainment,0.07,0,0,0,0.07 11830,Wrath Unleashed,PS2,2004,Strategy,LucasArts,0.04,0.03,0,0.01,0.07 11831,Beyond Good & Evil,GC,2003,Adventure,Ubisoft,0.06,0.01,0,0,0.07 11832,Pong / Asteroids / Yars' Revenge,GBA,2005,Misc,Zoo Digital Publishing,0.05,0.02,0,0,0.07 11833,Commandos 2: Men of Courage,XB,2002,Strategy,Eidos Interactive,0.05,0.02,0,0,0.07 11834,NOëL: La Neige,PS,1998,Adventure,Pioneer LDC,0,0,0.07,0,0.07 11835,Busou Shinki: Battle Masters,PSP,2010,Action,Konami Digital Entertainment,0,0,0.07,0,0.07 11836,Roll Away,PS,1998,Puzzle,Sony Computer Entertainment,0.04,0.03,0,0,0.07 11837,Derby Jockey: Kishou e no Michi,SNES,1994,Sports,Asmik Corp,0,0,0.07,0,0.07 11838,Harukanaru Toki no Naka de 4,PS2,2008,Adventure,Tecmo Koei,0,0,0.07,0,0.07 11839,Maximum Chase,XB,2002,Racing,Microsoft Game Studios,0.05,0.02,0,0,0.07 11840,Mugen Souls Z,PS3,2013,Role-Playing,Nippon Ichi Software,0.02,0.01,0.04,0.01,0.07 11841,Winning Post 7 2012,PS3,2012,Sports,Ackkstudios,0,0,0.07,0,0.07 11842,Spot Goes to Hollywood,PS,1996,Platform,Virgin Interactive,0.04,0.03,0,0,0.07 11843,Teenage Mutant Ninja Turtles: Mutants in Manhattan,PS4,2016,Action,Activision,0.04,0.02,0,0.01,0.07 11844,G Darius,PS,1997,Shooter,THQ,0.04,0.03,0,0,0.07 11845,Utawarerumono: Itsuwari no Kamen,PSV,2015,Adventure,Aqua Plus,0,0,0.07,0,0.07 11846,The Wolf Among Us,XOne,2014,Adventure,Telltale Games,0.05,0.02,0,0.01,0.07 11847,Mucha Lucha! Mascaritas of the Lost Code,GBA,2003,Fighting,Ubisoft,0.05,0.02,0,0,0.07 11848,Invizimals: The Alliance,PSV,2013,Action,Sony Computer Entertainment,0,0.05,0,0.02,0.07 11849,Roogoo Attack!,DS,2009,Puzzle,SouthPeak Games,0.07,0,0,0,0.07 11850,Disney's Planes,3DS,2013,Simulation,Disney Interactive Studios,0.04,0.03,0,0.01,0.07 11851,Rugby League 3,Wii,2010,Sports,Alternative Software,0,0.06,0,0.01,0.07 11852,SD Gundam: Gashapon Wars,GC,2005,Strategy,Namco Bandai Games,0,0,0.07,0,0.07 11853,Alvin and the Chipmunks,PS2,2007,Misc,Brash Entertainment,0.04,0.03,0,0.01,0.07 11854,Backyard Hockey,DS,2007,Sports,Atari,0.07,0,0,0.01,0.07 11855,River King: Mystic Valley (US sales),DS,2007,Sports,Rising Star Games,0.07,0,0,0,0.07 11856,Romance of the Three Kingdoms XI,PS2,2007,Strategy,Tecmo Koei,0,0,0.07,0,0.07 11857,Digimon World Championship,DS,2008,Role-Playing,Namco Bandai Games,0,0,0.07,0,0.07 11858,Lupin Sansei: Shijou Saidai no Zunousen,DS,2010,Adventure,Namco Bandai Games,0,0,0.07,0,0.07 11859,Blood Drive,PS3,2010,Racing,Activision,0.07,0,0,0,0.07 11860,Model * Oshare Audition: Dream Girl,3DS,2013,Misc,Alchemist,0,0,0.07,0,0.07 11861,Let's Paint,Wii,2010,Simulation,Zoo Games,0.07,0,0,0,0.07 11862,Squishy Tank,DS,2010,Puzzle,Natsume,0.07,0,0,0,0.07 11863,Discovery Kids: Parrot Pals,DS,2009,Simulation,505 Games,0.07,0,0,0,0.07 11864,Let's Ride! Friends Forever,DS,2008,Adventure,THQ,0.07,0,0,0,0.07 11865,Archer Maclean's 3D Pool,GBA,2003,Misc,Crave Entertainment,0.05,0.02,0,0,0.07 11866,Tak: The Great Juju Challenge,XB,2005,Platform,THQ,0.05,0.02,0,0,0.07 11867,Just Dance: Disney Party 2,X360,2015,Action,Ubisoft,0.05,0.01,0,0.01,0.07 11868,TMNT: Mutant Melee,GC,2005,Fighting,Konami Digital Entertainment,0.06,0.01,0,0,0.07 11869,Pro Farm 1,PC,2011,Simulation,Excalibur Publishing,0,0.06,0,0.01,0.07 11870,Combat: Task Force 121,XB,2005,Shooter,Zoo Digital Publishing,0.05,0.02,0,0,0.07 11871,Winning Eleven Playmaker 2010: Aoki Samurai no Chousen,Wii,2010,Sports,Konami Digital Entertainment,0,0,0.07,0,0.07 11872,Goosebumps HorrorLand,PS2,2008,Adventure,Scholastic Inc.,0.04,0.03,0,0.01,0.07 11873,Rugby World Cup 2015,PS3,2015,Sports,Ubisoft,0,0.06,0,0.01,0.07 11874,Exhibition Volume 4,XB,2003,Misc,Microsoft Game Studios,0.05,0.02,0,0,0.07 11875,Petz Fantasy 3D,3DS,2011,Simulation,Ubisoft,0.07,0,0,0,0.07 11876,Viewpoint,PS,1995,Shooter,Electronic Arts,0.04,0.03,0,0,0.07 11877,Code Geass: Hangyaku no Lelouch - Lost Colors,PSP,2008,Adventure,Namco Bandai Games,0,0,0.07,0,0.07 11878,Disney's Donald Duck Advance,GBA,2001,Platform,Ubisoft,0.05,0.02,0,0,0.07 11879,Dark Souls,PC,2012,Role-Playing,Namco Bandai Games,0,0.06,0,0.01,0.07 11880,Stacked with Daniel Negreanu,PS2,2006,Misc,Myelin Media,0.04,0.03,0,0.01,0.07 11881,Hakuouki: Yuugi Roku,PSP,2010,Adventure,Idea Factory,0,0,0.07,0,0.07 11882,Circus Maximus: Chariot Wars,XB,2002,Racing,THQ,0.05,0.02,0,0,0.07 11883,Mega Man Battle Network 5: Double Team DS (US sales),DS,2005,Role-Playing,Nintendo,0.07,0,0,0,0.07 11884,Kenyuu Densetsu Yaiba,SNES,1994,Action,Banpresto,0,0,0.07,0,0.07 11885,SNK Arcade Classics Vol. 1,Wii,2008,Misc,Ignition Entertainment,0.06,0,0,0.01,0.07 11886,Kidou Senshi Gundam: Giren no Yabou - Axis no Kyoui V,PS2,2009,Strategy,Namco Bandai Games,0,0,0.07,0,0.07 11887,Fantasia: Music Evolved,X360,2014,Misc,Disney Interactive Studios,0.05,0.01,0,0.01,0.07 11888,Kidou Senshi Gundam: Giren no Yabou - Axis no Kyoui V,PSP,2009,Strategy,Namco Bandai Games,0,0,0.07,0,0.07 11889,Elements of Destruction,DS,2007,Strategy,THQ,0.07,0,0,0.01,0.07 11890,Serious Sam: Next Encounter,PS2,2004,Shooter,Global Star,0.04,0.03,0,0.01,0.07 11891,Speed,Wii,2010,Racing,Unknown,0.04,0.02,0,0.01,0.07 11892,Eiken DS,DS,2007,Misc,Rocket Company,0,0,0.07,0,0.07 11893,Game Center CX: Arino no Chousenjou 2,DS,2009,Action,Namco Bandai Games,0,0,0.07,0,0.07 11894,Tom Clancy's Ghost Recon 2,GC,2005,Shooter,Ubisoft,0.06,0.01,0,0,0.07 11895,E.X. Troopers,3DS,2012,Shooter,Capcom,0,0,0.07,0,0.07 11896,Robocalypse,DS,2008,Strategy,Tecmo Koei,0.07,0,0,0,0.07 11897,Guilty Gear Xrd -Revelator-,PS4,2016,Fighting,PQube,0.02,0,0.05,0,0.07 11898,Grand Kingdom,PSV,2015,Role-Playing,Nippon Ichi Software,0.01,0.02,0.04,0.01,0.07 11899,J Legend Retsuden,3DS,2013,Misc,Namco Bandai Games,0,0,0.07,0,0.07 11900,The Testament of Sherlock Holmes,PC,2012,Adventure,Focus Home Interactive,0,0.06,0,0.01,0.07 11901,Monster Racers,DS,2009,Racing,Tecmo Koei,0.05,0,0.02,0,0.07 11902,The King of Fighters: Evolution,DC,2000,Fighting,SNK,0,0,0.07,0,0.07 11903,DS Uranai Seikatsu,DS,2009,Misc,Nintendo,0,0,0.07,0,0.07 11904,SpongeBob's Truth or Square,PSP,2009,Action,THQ,0.02,0.04,0,0.01,0.07 11905,Pitfall: The Lost Expedition,GBA,2003,Platform,Activision,0.05,0.02,0,0,0.07 11906,All-Star Baseball 2004,GBA,2003,Sports,Acclaim Entertainment,0.05,0.02,0,0,0.07 11907,Pac-Man and the Ghostly Adventures 2,WiiU,2014,Adventure,Namco Bandai Games,0.05,0.02,0,0.01,0.07 11908,Tom Clancy's Splinter Cell: Chaos Theory,DS,2005,Action,Ubisoft,0.06,0,0,0.01,0.07 11909,Cho~ricchi! Tamagotchi no Puchi Puchi Omisecchi,3DS,2012,Action,Namco Bandai Games,0,0,0.07,0,0.07 11910,"Flower, Sun, and Rain",DS,2008,Adventure,Rising Star Games,0.07,0,0,0.01,0.07 11911,James Cameron's Dark Angel,XB,2002,Action,Vivendi Games,0.05,0.02,0,0,0.07 11912,The Legend of Heroes: Trails in the Sky Third Chapter,PSP,2008,Role-Playing,Falcom Corporation,0,0,0.07,0,0.07 11913,Moxie Girlz,DS,2011,Misc,GameMill Entertainment,0.07,0,0,0,0.07 11914,Dave Mirra BMX Challenge,PSP,2006,Sports,Oxygen Interactive,0.06,0,0,0.01,0.07 11915,Hannspree Ten Kate Honda: SBK Superbike World Championship,PS2,2007,Racing,Black Bean Games,0.03,0.03,0,0.01,0.07 11916,Aqua Teen Hunger Force: Zombie Ninja Pro-Am,PS2,2007,Racing,Midway Games,0.03,0.03,0,0.01,0.07 11917,Alexi Lalas International Soccer,PS,1998,Sports,Take-Two Interactive,0.04,0.03,0,0,0.07 11918,Operation Flashpoint: Red River,PC,2011,Shooter,Codemasters,0.01,0.04,0,0.01,0.07 11919,F.E.A.R. 2: Project Origin,PC,2009,Shooter,Warner Bros. Interactive Entertainment,0.01,0.05,0,0.01,0.07 11920,NCAA College Football 2K3,GC,2002,Sports,Sega,0.05,0.01,0,0,0.07 11921,Monster Rancher Battle Card: Episode II,PS,2000,Action,Tecmo Koei,0.04,0.03,0,0,0.07 11922,Karaoke Revolution Party,GC,2005,Misc,Konami Digital Entertainment,0.05,0.01,0,0,0.07 11923,Dream Trigger 3D,3DS,N/A,Shooter,D3Publisher,0.04,0.02,0,0.01,0.07 11924,Make 10: A Journey of Numbers,DS,2007,Puzzle,Nintendo,0,0,0.07,0,0.07 11925,Itoi Shigesato no Bass Tsuri No. 1 Ketteihan!,N64,2000,Sports,Nintendo,0,0,0.07,0,0.07 11926,Jumper: Griffin's Story,PS2,2008,Action,Eidos Interactive,0.03,0.03,0,0.01,0.07 11927,Vampire Legends: Power of Three,DS,2010,Adventure,THQ,0.07,0,0,0,0.07 11928,Famicom Mini: Nazo no Murasame-Jou,GBA,2004,Action,Nintendo,0,0,0.07,0,0.07 11929,Galerians: Ash,PS2,2002,Adventure,Sammy Corporation,0.03,0.03,0,0.01,0.07 11930,Mahjong Fight Club DS: Wi-Fi Taiou,DS,2006,Misc,Konami Digital Entertainment,0,0,0.07,0,0.07 11931,Haunting Ground,PS2,2005,Action,Capcom,0.03,0.03,0,0.01,0.07 11932,"Horrid Henry: The Good, The Bad and The Bugly",3DS,2011,Platform,Asylum Entertainment,0,0.06,0,0.01,0.07 11933,Kane & Lynch 2: Dog Days,PC,2010,Shooter,Square Enix,0,0.06,0,0.01,0.07 11934,Vampire Knight DS,DS,2009,Adventure,D3Publisher,0,0,0.07,0,0.07 11935,Disney Sports Skateboarding,GBA,2002,Sports,Konami Digital Entertainment,0.05,0.02,0,0,0.07 11936,Homie Rollerz,DS,2008,Racing,Destineer,0.07,0,0,0.01,0.07 11937,Operation Darkness,X360,2007,Role-Playing,Success,0.07,0,0,0,0.07 11938,Magi: The Labyrinth of Beginning,3DS,2013,Role-Playing,Namco Bandai Games,0,0,0.07,0,0.07 11939,The Wolf Among Us,PSV,2014,Adventure,Telltale Games,0.05,0,0,0.02,0.07 11940,Tornado,DS,N/A,Action,Ignition Entertainment,0.07,0,0,0,0.07 11941,Fantasy Aquarium by DS,DS,2008,Simulation,Mercury Games,0.07,0,0,0.01,0.07 11942,"Hi! Hamtaro - Little Hamsters,big Adventures: Ham-Ham Challenge",DS,2005,Misc,505 Games,0.07,0,0,0,0.07 11943,Damnation,X360,2009,Shooter,Codemasters,0.06,0.01,0,0.01,0.07 11944,I Don't Have Many Friends Portable,PSP,2012,Adventure,Namco Bandai Games,0,0,0.07,0,0.07 11945,Rock Band Country Track Pack 2,PS3,2011,Misc,MTV Games,0.07,0,0,0.01,0.07 11946,Fable: The Lost Chapters,PC,2005,Role-Playing,Microsoft Game Studios,0.01,0.05,0,0.01,0.07 11947,Loons: The Fight For Fame,XB,2002,Action,Atari,0.05,0.02,0,0,0.07 11948,Romance of the Three Kingdoms IX,PS2,2003,Strategy,Tecmo Koei,0.03,0.03,0,0.01,0.07 11949,Second Sight,XB,2004,Adventure,Codemasters,0.05,0.02,0,0,0.07 11950,Metal Gear Solid,GB,2000,Action,Konami Digital Entertainment,0,0,0.07,0,0.07 11951,Totaled!,XB,2002,Racing,Rage Software,0.05,0.02,0,0,0.07 11952,Bleach: Heat the Soul 3,PSP,2006,Fighting,Sony Computer Entertainment,0,0,0.07,0,0.07 11953,Ecco: The Tides of Time,GEN,1993,Adventure,Sega,0,0,0.07,0,0.07 11954,Showtime Championship Boxing,Wii,2007,Fighting,Zoo Digital Publishing,0.06,0,0,0.01,0.07 11955,Rock Band Track Pack: Classic Rock,X360,2009,Misc,MTV Games,0.07,0,0,0.01,0.07 11956,Open Season,Wii,2006,Platform,Ubisoft,0.06,0,0,0.01,0.07 11957,Football Manager 2010,PC,2009,Sports,Sega,0,0.06,0,0.01,0.07 11958,Dave Mirra BMX Challenge,Wii,2007,Sports,505 Games,0.06,0,0,0.01,0.07 11959,Machine Head,PS,1996,Shooter,Eidos Interactive,0.04,0.03,0,0,0.07 11960,Vanguard Bandits,PS,1998,Strategy,Human Entertainment,0.04,0.03,0,0,0.07 11961,Lost Heroes,PSP,2012,Role-Playing,Namco Bandai Games,0,0,0.07,0,0.07 11962,The Legend of Heroes VII: The Trail of Zero,PSV,2012,Role-Playing,Falcom Corporation,0,0,0.07,0,0.07 11963,Bionicle Heroes,X360,2006,Shooter,Eidos Interactive,0.05,0.01,0,0.01,0.07 11964,Shin Chan Contra ¡Los Plastas!,DS,2009,Platform,505 Games,0,0,0.07,0,0.07 11965,Inversion,PS3,2012,Shooter,Namco Bandai Games,0.03,0.03,0,0.01,0.07 11966,Silent Hill: Origins,PS2,2008,Action,Konami Digital Entertainment,0.03,0.03,0,0.01,0.07 11967,Blast Radius,PS,1998,Action,Psygnosis,0.04,0.03,0,0,0.07 11968,Zumba Fitness Core,X360,2012,Misc,505 Games,0,0.06,0,0.01,0.07 11969,ESPN National Hockey Night,PS2,2001,Sports,Konami Digital Entertainment,0.03,0.03,0,0.01,0.07 11970,Rec Room Games,DS,2011,Sports,Destineer,0.07,0,0,0,0.07 11971,Theme Park,DS,2007,Simulation,Electronic Arts,0,0.03,0.03,0,0.07 11972,Yamaha Supercross,Wii,2009,Racing,Zoo Digital Publishing,0.05,0.01,0,0.01,0.07 11973,Pro Yaky? Spirits 2011,3DS,2011,Sports,Konami Digital Entertainment,0,0,0.07,0,0.07 11974,Microsoft Flight Simulator 2004: A Century of Flight,PC,2003,Simulation,Microsoft Game Studios,0,0.06,0,0.01,0.07 11975,Taz Wanted,XB,2002,Platform,Atari,0.05,0.02,0,0,0.07 11976,Harry Potter and the Sorcerer's Stone,XB,2003,Action,Electronic Arts,0.05,0.02,0,0,0.07 11977,Shounen Sunday x Shounen Magazine: Nettou! Dream Nine,DS,2009,Sports,Konami Digital Entertainment,0,0,0.07,0,0.07 11978,McFarlane's Evil Prophecy,PS2,N/A,Action,Konami Digital Entertainment,0.03,0.03,0,0.01,0.07 11979,Emergency 2012,PC,2010,Simulation,Deep Silver,0.01,0.04,0,0.01,0.07 11980,Haikyuu!! Tsunage! Itadaki no Keshiki!!,3DS,2014,Adventure,Namco Bandai Games,0,0,0.07,0,0.07 11981,Wallace & Gromit in Project Zoo,GC,2003,Platform,BAM! Entertainment,0.05,0.01,0,0,0.07 11982,John Madden Football,SNES,1991,Sports,Imagineer,0,0,0.07,0,0.07 11983,Aero Gauge,N64,1997,Racing,ASCII Entertainment,0.06,0.01,0,0,0.07 11984,Battlezone: Rise of the Black Dogs,N64,2000,Strategy,Crave Entertainment,0.06,0.01,0,0,0.07 11985,Caesars Palace Advance: Millennium Gold Edition,GBA,2001,Misc,Majesco Entertainment,0.05,0.02,0,0,0.07 11986,Shadowgate 64: Trials of the Four Towers,N64,1999,Adventure,Kemco,0.06,0.01,0,0,0.07 11987,Teenage Mutant Ninja Turtles: Tournament Fighters,NES,1992,Fighting,Konami Digital Entertainment,0.04,0.01,0.02,0,0.07 11988,Super Robot Spirits,N64,1998,Fighting,Banpresto,0,0,0.04,0.03,0.07 11989,Mia Hamm Soccer 64,N64,2000,Sports,THQ,0.06,0.01,0,0,0.07 11990,MLB Front Office Manager,X360,2009,Sports,Take-Two Interactive,0.06,0,0,0.01,0.07 11991,Samurai Warriors,XB,2004,Action,Tecmo Koei,0.05,0.02,0,0,0.07 11992,GunParade Orchestra: Shiro no Shou,PS2,2006,Adventure,Sony Computer Entertainment,0,0,0.07,0,0.07 11993,Hearts of Iron III,PC,2009,Strategy,Paradox Interactive,0.01,0.04,0,0.01,0.07 11994,Zettai Zetsumei Toshi 3: Kowareyuku Machi to Kanojyo no Uta,PSP,2009,Action,Irem Software Engineering,0,0,0.07,0,0.07 11995,BlazBlue: Chrono Phantasma Extend,PSV,2015,Action,PQube,0,0.05,0,0.01,0.07 11996,Crime Lab: Body of Evidence,DS,2010,Adventure,City Interactive,0.05,0.01,0,0,0.07 11997,Ant Nation,DS,2009,Simulation,Konami Digital Entertainment,0.06,0.01,0,0.01,0.07 11998,FIFA Soccer 2004,GC,2003,Sports,Electronic Arts,0.05,0.01,0,0,0.07 11999,MotoGP 15,PS3,2015,Racing,Milestone S.r.l.,0,0.03,0.03,0.01,0.07 12000,Super Robot Taisen OG Saga: Masou Kishin III - Pride of Justice,PS3,2013,Strategy,Namco Bandai Games,0,0,0.07,0,0.07 12001,The Sims 2: Seasons,PC,2007,Simulation,Electronic Arts,0.01,0.04,0,0.01,0.07 12002,Rayman 3: Hoodlum Havoc,GC,2003,Platform,Ubisoft,0.05,0.01,0,0,0.07 12003,NHL 2K9,Wii,2008,Sports,Take-Two Interactive,0.06,0,0,0.01,0.07 12004,Tales of Rebirth,PSP,2008,Role-Playing,Namco Bandai Games,0,0,0.07,0,0.07 12005,The Guy Game,XB,2004,Misc,Gathering of Developers,0.05,0.02,0,0,0.07 12006,Ultimate Marvel vs. Capcom 3,X360,2011,Fighting,Capcom,0,0.03,0.04,0,0.07 12007,Battleborn,PC,2016,Shooter,Take-Two Interactive,0.03,0.03,0,0.01,0.07 12008,Let's Ride! Dreamer,GBA,2005,Adventure,DTP Entertainment,0.05,0.02,0,0,0.07 12009,Tecmo's Deception,PS,1996,Role-Playing,Sunsoft,0.04,0.03,0,0,0.07 12010,Reader Rabbit 1st Grade,Wii,2010,Misc,Graffiti,0.07,0,0,0,0.07 12011,Anubis II,Wii,2007,Platform,Metro 3D,0.06,0,0,0,0.07 12012,Point Blank DS (JP sales),DS,2006,Shooter,Atari,0,0,0.07,0,0.07 12013,Ghost in the Shell: Stand Alone Complex,PSP,2005,Adventure,Atari,0.06,0,0,0.01,0.07 12014,Guilty Gear Xrd -Revelator-,PS3,2016,Fighting,PQube,0.01,0.02,0.02,0.01,0.07 12015,G-Saviour,PS2,2000,Action,Sunrise Interactive,0,0,0.07,0,0.07 12016,Gintama DS: Yorozuya Daisoudou,DS,2006,Action,Namco Bandai Games,0,0,0.07,0,0.07 12017,Drake of the 99 Dragons,XB,N/A,Shooter,Unknown,0.05,0.01,0,0,0.07 12018,Heavenly Guardian,Wii,2007,Shooter,505 Games,0.06,0,0,0,0.07 12019,Cut the Rope,3DS,2014,Puzzle,Activision,0.06,0,0,0.01,0.07 12020,Crayon Shin-Chan: Obaka Daininden - Susume! Kasukabe Ninja Tai!,DS,2010,Action,Namco Bandai Games,0,0,0.07,0,0.07 12021,Crimson Sea 2,PS2,2004,Action,Tecmo Koei,0.03,0.03,0,0.01,0.07 12022,The Legend of Heroes: Trails in the Sky First Chapter,PSV,2015,Role-Playing,Kadokawa Shoten,0,0,0.07,0,0.07 12023,Pizza Delivery Boy,Wii,2010,Simulation,Majesco Entertainment,0.06,0,0,0,0.07 12024,Doraemon: Nobita to Himitsu Dougu Hakubutsukan,3DS,2013,Action,FuRyu,0,0,0.07,0,0.07 12025,Higurashi no Nakukoru ni Kizuna: Dai-Ichi-Kan - Tatari,DS,2008,Adventure,Alchemist,0,0,0.07,0,0.07 12026,IA/VT Colorful,PSV,2015,Misc,Marvelous Entertainment,0,0,0.07,0,0.07 12027,AMF Bowling Pinbusters!,DS,2008,Sports,Vir2L Studios,0.06,0,0,0,0.07 12028,Operation: Vietnam,DS,2007,Shooter,Majesco Entertainment,0.06,0,0,0,0.07 12029,Alpha and Omega,DS,2010,Action,Unknown,0.06,0,0,0,0.07 12030,Port Royale 3,PS3,N/A,Simulation,Kalypso Media,0.06,0,0,0.01,0.07 12031,RayStorm,PS,1997,Shooter,Sony Computer Entertainment,0.04,0.03,0,0,0.07 12032,Disney's Winnie the Pooh's Rumbly Tumbly Adventure,GC,2005,Platform,Ubisoft,0.05,0.01,0,0,0.07 12033,Jake Power: Handyman,DS,2008,Adventure,Ubisoft,0.06,0,0,0,0.07 12034,My Dress-Up,DS,2008,Misc,Oxygen Interactive,0.06,0.01,0,0.01,0.07 12035,Circuit Breakers,PS,1998,Racing,Mindscape,0.04,0.03,0,0,0.07 12036,Trick DS-han: Kakushi Kami no Sumukan,DS,2010,Misc,Konami Digital Entertainment,0,0,0.07,0,0.07 12037,Catwoman,GC,2004,Action,Electronic Arts,0.05,0.01,0,0,0.07 12038,Colosseum: Road to Freedom,PS2,2005,Role-Playing,Tecmo Koei,0.03,0.03,0,0.01,0.07 12039,Ultimate Board Game Collection,PSP,2007,Misc,Xplosiv,0.06,0,0,0.01,0.07 12040,Target: Terror,Wii,2008,Shooter,Konami Digital Entertainment,0.06,0,0,0.01,0.07 12041,BeatMania,PS2,2006,Simulation,Konami Digital Entertainment,0.03,0.03,0,0.01,0.07 12042,Crayon Shin-Chan: Densetsu o Yobu Omake no To Shukkugaan!,GBA,2006,Action,Banpresto,0,0,0.07,0,0.07 12043,Sprint Cars: Road to Knoxville,PS2,2005,Racing,THQ,0.03,0.03,0,0.01,0.07 12044,Shrek's Carnival Craze Party Games,PS2,2008,Misc,Activision,0.03,0.03,0,0.01,0.07 12045,Real Time Conflict: Shogun Empires,DS,2005,Strategy,Namco Bandai Games,0.06,0,0,0,0.07 12046,Dream Dance & Cheer,Wii,2009,Misc,Zoo Games,0.06,0,0,0,0.07 12047,Silpheed: The Lost Planet,PS2,2000,Shooter,Swing! Entertainment,0.03,0.03,0,0.01,0.07 12048,Enemy Front,PS3,2014,Shooter,City Interactive,0.01,0.05,0,0.01,0.07 12049,Assassin's Creed: Rogue,PC,2015,Action,Ubisoft,0.04,0.02,0,0.01,0.07 12050,Billy's Boot Camp: Wii de Enjoy Diet!,Wii,2011,Sports,Rocket Company,0,0,0.07,0,0.07 12051,Spartan: Total Warrior,GC,2005,Action,Sega,0.05,0.01,0,0,0.07 12052,Pitfall: The Lost Expedition,XB,2004,Platform,Activision,0.05,0.01,0,0,0.07 12053,Fantastic Four,PS,1997,Action,Acclaim Entertainment,0.04,0.03,0,0,0.07 12054,Higurashi no Naku Koro ni Matsuri: Kakera Asobi,PS2,2007,Adventure,Alchemist,0,0,0.07,0,0.07 12055,Tournament of Legends,Wii,2010,Fighting,Sega,0.04,0.02,0,0.01,0.07 12056,Xbox Live Arcade Unplugged Volume 1,X360,2006,Misc,Microsoft Game Studios,0.05,0.01,0,0.01,0.07 12057,River City Ransom EX,GBA,2004,Action,Atlus,0.05,0.02,0,0,0.07 12058,San Goku Shi Taisen Ten,DS,2008,Strategy,Sega,0,0,0.07,0,0.07 12059,Generator Rex: Agent of Providence,DS,2011,Action,Activision,0.05,0.01,0,0.01,0.07 12060,Dynasty Warriors 8: Empires,XOne,2014,Action,Tecmo Koei,0.04,0.02,0,0.01,0.07 12061,Fairy Tail: Zelef Kakusei,PSP,2012,Action,Unknown,0,0,0.07,0,0.07 12062,Strike Point,PS,1996,Simulation,Elite,0.04,0.03,0,0,0.07 12063,Crazy Taxi 2,DC,2001,Racing,Sega,0,0,0.07,0,0.07 12064,Dragon Slayer: The Legend of Heroes,SNES,1992,Role-Playing,Epoch,0,0,0.07,0,0.07 12065,Tank! Tank! Tank!,WiiU,2012,Action,Namco Bandai Games,0.02,0.01,0.05,0,0.07 12066,My Horse & Me: Riding for Gold,DS,2008,Sports,Atari,0.05,0.01,0,0.01,0.07 12067,Street Fighter II': Special Champion Edition (JP weekly sales),GEN,1993,Action,Capcom,0,0,0.07,0,0.07 12068,Command & Conquer 3: Tiberium Wars,PC,2007,Strategy,Electronic Arts,0,0.06,0,0.01,0.07 12069,Tom and Jerry in War of the Whiskers,GC,2003,Fighting,NewKidCo,0.05,0.01,0,0,0.07 12070,Keroro RPG: Kishi to Musha to Densetsu no Kaizoku,DS,2010,Role-Playing,Namco Bandai Games,0,0,0.07,0,0.07 12071,Famicom Mini: Wrecking Crew,GBA,2004,Puzzle,Nintendo,0,0,0.07,0,0.07 12072,Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!!,3DS,2014,Action,Nippon Columbia,0,0,0.07,0,0.07 12073,Divinity: Original Sin,XOne,2015,Role-Playing,Focus Home Interactive,0.04,0.02,0,0.01,0.07 12074,Suzumiya Haruhi no Gekidou,Wii,2009,Adventure,Kadokawa Shoten,0,0,0.07,0,0.07 12075,Classic Action: Devilish,DS,2005,Misc,505 Games,0.06,0,0,0,0.07 12076,Jackass the Game DS,DS,2008,Action,Empire Interactive,0.06,0,0,0.01,0.07 12077,Space Hulk: Vengeance of the Blood Angels,PS,1995,Shooter,Electronic Arts,0.04,0.03,0,0,0.07 12078,Toy Soldiers: War Chest,PS4,2015,Action,Ubisoft,0.06,0,0,0.01,0.07 12079,Robot Alchemic Drive,PS2,2002,Action,Enix Corporation,0.03,0.03,0,0.01,0.07 12080,Motor Toon Grand Prix (Japan),PS,1994,Racing,Sony Computer Entertainment,0,0,0.06,0,0.07 12081,Dino Master: Dig Discover Duel,DS,2005,Strategy,Majesco Entertainment,0.06,0,0,0,0.07 12082,Ken to Mahou to Gakuen Mono. 3,PS3,2010,Role-Playing,Acquire,0,0,0.07,0,0.07 12083,Hikaru no Go: Heian Gensou Ibunroku,PS,2002,Adventure,Konami Digital Entertainment,0,0,0.06,0,0.07 12084,Godzilla (2014),PS3,2014,Action,Namco Bandai Games,0,0.01,0.06,0,0.07 12085,Dynasty Warriors DS: Fighter's Battle,DS,2007,Action,Tecmo Koei,0.04,0,0.03,0,0.07 12086,Samurai Shodown,NG,1993,Fighting,SNK,0,0,0.07,0,0.07 12087,OverBlood 2,PS,1998,Action,Evolution Games,0,0,0.06,0,0.07 12088,Fighter Maker 2,PS2,2002,Fighting,Enterbrain,0.03,0.03,0,0.01,0.07 12089,Lifeline,PS2,2003,Adventure,Sony Computer Entertainment,0.03,0.03,0,0.01,0.07 12090,Dragon Valor,PS,1999,Role-Playing,Sony Computer Entertainment,0.04,0.03,0,0,0.07 12091,Judie no Atelier: Guramnat no Renkinjutsushi,PS2,2002,Role-Playing,Gust,0,0,0.07,0,0.07 12092,NHL 2005,GC,2004,Sports,Electronic Arts,0.05,0.01,0,0,0.07 12093,Midway Arcade Treasures 3,GC,2005,Misc,Midway Games,0.05,0.01,0,0,0.07 12094,Moshi Monsters: Katsuma Unleashed,3DS,2013,Action,Activision,0.03,0.04,0,0,0.07 12095,Firefighter F.D.18,PS2,2004,Action,Konami Digital Entertainment,0.03,0.03,0,0.01,0.07 12096,Resident Evil 5,PC,2009,Action,Capcom,0.01,0.04,0,0.01,0.07 12097,Secret Files: Tunguska,Wii,2008,Adventure,Koch Media,0.05,0.02,0,0.01,0.07 12098,DS Nishimura Kyotaro Suspense 2 Shin Tantei Series: Kanazawa Hakodate - Gokkan no Kyoukoku - Fukushuu no Kage,DS,2008,Adventure,Tecmo Koei,0,0,0.07,0,0.07 12099,Pro Yaky? Spirits 2014,PSV,2014,Sports,Konami Digital Entertainment,0,0,0.07,0,0.07 12100,Mega Man X4,SAT,1997,Action,Capcom,0,0,0.07,0,0.07 12101,Family Trainer: Treasure Adventure,Wii,2010,Sports,Namco Bandai Games,0,0.06,0,0.01,0.07 12102,GRID 2,PC,2013,Racing,Codemasters,0,0.06,0,0.01,0.07 12103,Power Pro GB,GB,1998,Sports,Konami Digital Entertainment,0,0,0.07,0,0.07 12104,Sudoku Fever,GBA,2006,Puzzle,Take-Two Interactive,0.05,0.02,0,0,0.07 12105,Grand Ages: Medieval,PS4,2015,Strategy,Kalypso Media,0,0.05,0.01,0.01,0.07 12106,The Putter Golf,PS,2001,Sports,D3Publisher,0.04,0.03,0,0,0.07 12107,Monster High: New Ghoul in School,PS3,2015,Action,Little Orbit,0,0.06,0,0.01,0.07 12108,The Powerpuff Girls: Relish Rampage,GC,2002,Action,BAM! Entertainment,0.05,0.01,0,0,0.07 12109,Super Real Mahjong Graffiti,SAT,1995,Misc,Seta Corporation,0,0,0.07,0,0.07 12110,Alan Wake,PC,2012,Action,Nordic Games,0,0.06,0,0.01,0.07 12111,Ninja Warriors,SNES,1993,Action,Titus,0,0,0.07,0,0.07 12112,Army Men: RTS,GC,2004,Strategy,Global Star,0.05,0.01,0,0,0.07 12113,Zettai Onkan Otoda Master,DS,2007,Role-Playing,Hudson Soft,0,0,0.07,0,0.07 12114,Basketball Hall of Fame Ultimate Hoops Challenge,Wii,2010,Sports,Zoo Games,0.06,0,0,0,0.07 12115,Dragoneer's Aria,PSP,2007,Role-Playing,Tecmo Koei,0.02,0,0.05,0,0.07 12116,TigerShark,PS,1997,Simulation,GT Interactive,0.04,0.03,0,0,0.07 12117,Lost Heroes 2,3DS,2015,Action,Namco Bandai Games,0,0,0.07,0,0.07 12118,Norse by Norsewest: The Return of the Lost Vikings,PS,1997,Action,Interplay,0.04,0.03,0,0,0.07 12119,Just Dance: Disney Party 2,XOne,2015,Action,Ubisoft,0.05,0.01,0,0.01,0.07 12120,N+,DS,2007,Platform,Atari,0.06,0,0,0,0.07 12121,Sega Soccer Slam,GC,2002,Sports,Sega,0.05,0.01,0,0,0.07 12122,Obscure,PS2,2004,Adventure,Microids,0.03,0.03,0,0.01,0.07 12123,Katekyoo Hitman Reborn! DS: Fate of Heat - Hono no Unmei,DS,2008,Role-Playing,Takara Tomy,0,0,0.07,0,0.07 12124,Shin Lucky * Star: Moe Drill ~Tabidachi~,DS,2007,Action,Kadokawa Shoten,0,0,0.07,0,0.07 12125,Mario Tennis,Wii,2010,Sports,Nintendo,0,0.06,0,0.01,0.07 12126,Cartoon Network: Punch Time Explosion XL,PS3,2011,Fighting,Crave Entertainment,0.06,0,0,0,0.07 12127,DefCon 5,PS,1995,Shooter,Psygnosis,0.04,0.03,0,0,0.07 12128,Lost in Blue 2,DS,2007,Adventure,Konami Digital Entertainment,0.01,0.01,0.05,0,0.07 12129,Build-A-Bear Workshop: Friendship Valley,Wii,N/A,Misc,Unknown,0.06,0,0,0,0.07 12130,Secret Service: Ultimate Sacrifice,PS2,2008,Action,Activision,0.03,0.03,0,0.01,0.07 12131,Alex Rider: Stormbreaker,DS,N/A,Action,THQ,0.06,0,0,0,0.07 12132,Deep Labyrinth,DS,2006,Action,505 Games,0.06,0,0,0,0.07 12133,Tropix,DS,2008,Puzzle,Capcom,0.06,0,0,0,0.07 12134,Nichibeikan Pro Yakyuu: Final League,PS2,2002,Sports,SquareSoft,0,0,0.07,0,0.07 12135,Resident Evil 6,PS4,2016,Shooter,Capcom,0.05,0,0,0.01,0.07 12136,Hammerin' Hero,PSP,2008,Action,Irem Software Engineering,0.06,0,0,0.01,0.07 12137,Yoostar on MTV,X360,N/A,Misc,Unknown,0.06,0,0,0,0.07 12138,Spawn: Armageddon,GC,2003,Action,Electronic Arts,0.05,0.01,0,0,0.07 12139,God Hand,PS2,2006,Action,Capcom,0,0,0.07,0,0.07 12140,Shin Chan: Las Nuevas Aventuras Para Wii!,Wii,2006,Action,505 Games,0,0,0.07,0,0.07 12141,Challenge Me: Brain Puzzles 2,Wii,2010,Puzzle,O-Games,0,0.06,0,0.01,0.07 12142,The Tale of Despereaux,DS,2008,Platform,Brash Entertainment,0.06,0,0,0,0.07 12143,Legends of Wrestling II,GBA,2002,Fighting,Acclaim Entertainment,0.05,0.02,0,0,0.07 12144,Tony Hawk's Pro Skater 5,X360,2015,Sports,Activision,0.06,0,0,0.01,0.07 12145,Fatal Fury: Battle Archives Volume 2,PS2,2007,Fighting,SNK Playmore,0.03,0.03,0,0.01,0.07 12146,Jurassic Park: Operation Genesis,XB,2003,Simulation,Konami Digital Entertainment,0.05,0.01,0,0,0.07 12147,Transformer: Rise of the Dark Spark (3DS),3DS,2014,Role-Playing,Activision,0.05,0.01,0,0.01,0.07 12148,Freddi Fish: Kelp Seed Mystery,Wii,2008,Adventure,Majesco Entertainment,0.06,0,0,0,0.07 12149,Ragnarok: Hikari to Yami no Koujo,PSP,2011,Role-Playing,GungHo,0.02,0,0.05,0,0.07 12150,FIFA Soccer 06,GBA,2005,Sports,Electronic Arts,0.05,0.02,0,0,0.07 12151,RedCard 20-03,PS2,2002,Sports,Midway Games,0.03,0.03,0,0.01,0.07 12152,James Bond 007: Blood Stone,DS,2010,Shooter,Activision,0.05,0.01,0,0,0.07 12153,Imagine: Gymnast,DS,2008,Simulation,Ubisoft,0.05,0.01,0,0,0.07 12154,Kanji Sonomama DS Rakubiki Jiten,DS,2006,Misc,Nintendo,0,0,0.07,0,0.07 12155,Future Tactics: The Uprising,PS2,2004,Strategy,Crave Entertainment,0.03,0.03,0,0.01,0.07 12156,Driver: Parallel Lines,XB,2006,Racing,Atari,0.05,0.01,0,0,0.07 12157,Cities XL 2012,PC,2011,Strategy,Focus Home Interactive,0.01,0.05,0,0.01,0.07 12158,Pipe Mania,PSP,2008,Puzzle,Empire Interactive,0.06,0,0,0.01,0.07 12159,everGirl,GBA,2005,Adventure,THQ,0.05,0.02,0,0,0.07 12160,Heroes Phantasia,PSP,2012,Role-Playing,Namco Bandai Games,0,0,0.07,0,0.07 12161,Prince of Persia: The Fallen King,DS,2008,Action,Ubisoft,0.06,0.01,0,0.01,0.07 12162,Jewels of the Ages,DS,2011,Puzzle,City Interactive,0.03,0.03,0,0.01,0.07 12163,The Book of Unwritten Tales 2,PS4,2015,Adventure,Nordic Games,0,0.06,0,0.01,0.07 12164,Batman: Rise of Sin Tzu,GBA,2003,Action,Ubisoft,0.05,0.02,0,0,0.07 12165,Chuugaku Eitango Target 1800 DS,DS,2006,Misc,IE Institute,0,0,0.07,0,0.07 12166,Future Card Buddy Fight: Yuujou no Bakunetsu Fight,3DS,2015,Action,FuRyu,0,0,0.07,0,0.07 12167,World Racing,XB,2003,Racing,TDK Mediactive,0.05,0.01,0,0,0.07 12168,Major League Baseball 2K10,PSP,2010,Sports,Take-Two Interactive,0.06,0,0,0,0.07 12169,Penguins of Madagascar,3DS,2014,Action,Namco Bandai Games,0,0.06,0,0,0.07 12170,Disney's Party,GBA,2003,Misc,Hudson Entertainment,0.05,0.02,0,0,0.07 12171,Rapala Pro Bass Fishing 2010,PSP,2010,Sports,Activision,0.06,0,0,0.01,0.07 12172,X-Men: The Official Game,GBA,2006,Action,Activision,0.05,0.02,0,0,0.07 12173,Dreamer Series: Pop Star,DS,2009,Misc,Tivola,0.04,0.02,0,0.01,0.07 12174,Card Games,PS,2000,Misc,D3Publisher,0.04,0.03,0,0,0.07 12175,My Amusement Park,DS,2010,Misc,Scholastic Inc.,0.06,0,0,0,0.07 12176,Mega Man: Battle & Chase,PS,1997,Racing,Capcom,0,0,0.06,0,0.07 12177,Winning Post 7 2010,PS3,2010,Sports,Tecmo Koei,0,0,0.07,0,0.07 12178,R-Type Command,PSP,2007,Strategy,Rising Star Games,0.05,0,0.01,0.01,0.07 12179,Age of Empires III: The Asian Dynasties,PC,2007,Strategy,Microsoft Game Studios,0,0.05,0,0.01,0.07 12180,Destrega,PS,1998,Fighting,Sony Computer Entertainment,0.04,0.03,0,0,0.07 12181,Dungeon Maker II: The Hidden War,PSP,2007,Role-Playing,Global A Entertainment,0.06,0,0,0.01,0.07 12182,The Final Round,PS,1996,Sports,Konami Digital Entertainment,0.04,0.03,0,0,0.07 12183,Nobunaga no Yabou: Tendou with Power-Up Kit,PS3,2011,Strategy,Tecmo Koei,0,0,0.07,0,0.07 12184,Transformer: Rise of the Dark Spark,WiiU,2014,Action,Activision,0.05,0.01,0,0.01,0.07 12185,MAPLUS: Portable Navi,PSP,2006,Misc,Edia,0,0,0.07,0,0.07 12186,Rayman Arena,XB,N/A,Racing,Unknown,0.05,0.01,0,0,0.07 12187,Brain Quest: Grades 3 & 4,DS,2008,Misc,Electronic Arts,0.06,0,0,0.01,0.07 12188,Petz: Hamsterz Bunch,PSP,2009,Simulation,Ubisoft,0.06,0,0,0.01,0.07 12189,The King of Fighters 02/03,PS2,2005,Fighting,SNK,0.03,0.03,0,0.01,0.07 12190,Kamen Rider: Dragon Knight,Wii,2009,Fighting,D3Publisher,0.06,0,0,0,0.07 12191,Army Men: Green Rogue,PS,2001,Action,3DO,0.04,0.02,0,0,0.07 12192,Centipede / Breakout / Warlords,GBA,2005,Misc,Zoo Digital Publishing,0.05,0.02,0,0,0.07 12193,Lucian Bee's: Justice Yellow / Evil Violet,PS2,2010,Adventure,5pb,0,0,0.07,0,0.07 12194,Sly 2: Band of Thieves,PS3,2010,Platform,Sony Computer Entertainment,0,0.05,0,0.02,0.07 12195,Hyperdimension Neptunia Victory,PSV,2014,Role-Playing,Compile Heart,0,0,0.07,0,0.07 12196,Armored Core: Nine Breaker,PS2,2004,Simulation,505 Games,0.03,0.03,0,0.01,0.07 12197,Doraemon: Nobita no Shin Makai Daibouken DS,DS,2007,Role-Playing,Sega,0,0,0.07,0,0.07 12198,SBK 2011: FIM Superbike World Championship,X360,2011,Racing,Black Bean Games,0,0.06,0,0.01,0.07 12199,Fairy Fencer F: Advent Dark Force,PS4,2015,Role-Playing,Idea Factory International,0.02,0,0.05,0,0.07 12200,Cabela's Big Game Hunter 2005 Adventures,GC,2004,Sports,Activision,0.05,0.01,0,0,0.07 12201,Worms 3D,GC,2003,Strategy,Sega,0.05,0.01,0,0,0.07 12202,Fantasy Aquarium World,Wii,2009,Simulation,Destineer,0.06,0,0,0,0.07 12203,Monster Tale,DS,2011,Platform,Majesco Entertainment,0.06,0,0,0,0.07 12204,Tokobot,PSP,2005,Platform,Take-Two Interactive,0.06,0,0,0.01,0.07 12205,TRON: Evolution,PC,2010,Action,Disney Interactive Studios,0.06,0,0,0,0.07 12206,Gambler Densetsu Tetsuya,PS2,2001,Adventure,Athena,0,0,0.07,0,0.07 12207,The Guided Fate Paradox,PS3,2013,Role-Playing,Nippon Ichi Software,0,0,0.06,0,0.07 12208,Bleach: Hanatareshi Yabou,PS2,2006,Role-Playing,Sony Computer Entertainment,0,0,0.07,0,0.07 12209,Karaoke Revolution Party,XB,2005,Misc,Konami Digital Entertainment,0.05,0.01,0,0,0.07 12210,Cold Stone Creamery: Scoop It Up,Wii,2009,Misc,Zoo Games,0.06,0,0,0,0.07 12211,Yoake Yori Ruriiro na: Brighter than Dawning Blue,PS2,2006,Adventure,Aria,0,0,0.07,0,0.07 12212,Pandemonium 2,PS,1997,Platform,BMG Interactive Entertainment,0.04,0.02,0,0,0.07 12213,MotorStorm RC,PSV,2012,Racing,Sony Computer Entertainment,0,0.05,0,0.02,0.07 12214,National Geographic Challenge!,X360,N/A,Misc,Unknown,0.06,0,0,0,0.07 12215,Fallout: Brotherhood of Steel,PS2,2004,Role-Playing,Avalon Interactive,0.03,0.03,0,0.01,0.07 12216,Touch 'N' Play Collection,DS,2010,Misc,O-Games,0.04,0.02,0,0.01,0.07 12217,Mayhem 3D,X360,2011,Racing,Evolved Games,0.06,0,0,0,0.07 12218,One Piece: Unlimited World Red,WiiU,2014,Action,Namco Bandai Games,0,0.04,0.02,0,0.07 12219,Parlor! Mini 2,SNES,1996,Misc,Nippon Telenet,0,0,0.07,0,0.07 12220,Gundam Try Age SP,3DS,2014,Strategy,Namco Bandai Games,0,0,0.07,0,0.07 12221,Top Gun,PS3,2011,Simulation,505 Games,0.06,0,0,0.01,0.07 12222,Gunstar Super Heroes,GBA,2005,Shooter,Sega,0.05,0.02,0,0,0.07 12223,Insecticide,DS,2008,Action,Gamecock,0.06,0,0,0,0.07 12224,C: The Contra Adventure,PS,1998,Shooter,Konami Digital Entertainment,0.04,0.02,0,0,0.07 12225,Interactive Storybook DS Series 1,DS,2007,Misc,Tommo,0.06,0,0,0,0.07 12226,Frogger Advance: The Great Quest,GBA,2002,Action,Konami Digital Entertainment,0.05,0.02,0,0,0.07 12227,Worms Forts: Under Siege,XB,2004,Strategy,Sega,0.05,0.01,0,0,0.07 12228,Dream C Club,X360,2009,Simulation,D3Publisher,0,0,0.07,0,0.07 12229,Pro Evolution Soccer 2015,PC,2014,Sports,Konami Digital Entertainment,0,0.06,0,0.01,0.07 12230,Disney Infinity,PSV,2013,Action,Disney Interactive Studios,0.05,0,0,0.02,0.07 12231,Pocky & Rocky with Becky,GBA,2001,Shooter,Altron,0.05,0.02,0,0,0.07 12232,Full Spectrum Warrior: Ten Hammers,PS2,2006,Strategy,THQ,0.03,0.02,0,0.01,0.07 12233,Streets of Rage 3,GEN,1993,Action,Sega,0,0,0.07,0,0.07 12234,Chocolatier,DS,2010,Misc,Zoo Games,0.06,0,0,0,0.07 12235,Cosmos Chaos!,DS,2010,Misc,Mentor Interactive,0.06,0,0,0,0.07 12236,Lego Star Wars: The Force Awakens,3DS,2016,Action,Warner Bros. Interactive Entertainment,0.02,0.04,0,0,0.07 12237,12-Sai. Honto no Kimochi,3DS,2014,Adventure,Happinet,0,0,0.07,0,0.07 12238,"Warhammer 40,000: Squad Command",DS,2007,Strategy,THQ,0.05,0.01,0,0.01,0.07 12239,Hasbro Family Game Night Fun Pack,X360,2011,Misc,Electronic Arts,0.06,0,0,0,0.07 12240,Port Royale 3,X360,N/A,Simulation,Kalypso Media,0.06,0,0,0,0.07 12241,Pro Yaky? Spirits 4,PS3,2007,Sports,Konami Digital Entertainment,0,0,0.07,0,0.07 12242,Speed Racer,PS,1996,Racing,Tomy Corporation,0.04,0.02,0,0,0.07 12243,NHL Hitz Pro,XB,2003,Sports,Midway Games,0.05,0.01,0,0,0.07 12244,Walt Disney Pictures Presents Enchanted,DS,2007,Platform,Disney Interactive Studios,0.04,0.01,0,0.01,0.07 12245,Cardfight!! Vanguard: Lock On Victory!!,3DS,2014,Misc,FuRyu,0,0,0.07,0,0.07 12246,Jewel Quest IV: Heritage,DS,2011,Puzzle,iWin,0,0.05,0,0.01,0.06 12247,Atelier Meruru: Alchemist of Arland 3,PSV,2013,Role-Playing,Gust,0,0,0.06,0,0.06 12248,Hot Wheels: Burnin' Rubber,GBA,2001,Racing,THQ,0.05,0.02,0,0,0.06 12249,Ojyousama Express,PS,1998,Strategy,Media Works,0,0,0.06,0,0.06 12250,Jewel Link Chronicles: Mountains of Madness,DS,N/A,Puzzle,Avanquest,0,0.06,0,0.01,0.06 12251,Chrysler Classic Racing,Wii,2008,Racing,Zoo Games,0.06,0,0,0,0.06 12252,Wings of War,XB,2004,Simulation,Take-Two Interactive,0.05,0.01,0,0,0.06 12253,Jam Sessions 2,DS,2009,Misc,Ubisoft,0.06,0,0,0,0.06 12254,Orcs & Elves,DS,2007,Role-Playing,Electronic Arts,0.06,0,0,0.01,0.06 12255,187: Ride or Die,XB,2005,Racing,Ubisoft,0.05,0.01,0,0,0.06 12256,RPG Maker 3,PS2,2004,Role-Playing,Enterbrain,0.03,0.02,0,0.01,0.06 12257,Zatch Bell! Mamodo Battles,GC,2005,Fighting,Namco Bandai Games,0.05,0.01,0,0,0.06 12258,Motion Explosion!,X360,2011,Misc,505 Games,0.05,0.01,0,0,0.06 12259,Genkai Tokki Monster Monpiece,PSV,2013,Strategy,Idea Factory,0,0,0.06,0,0.06 12260,Desert Strike Advance,GBA,2002,Simulation,Electronic Arts,0.05,0.02,0,0,0.06 12261,Kabuki Warriors,XB,2001,Action,Genki,0.05,0.01,0,0,0.06 12262,Gradius Collection,PSP,2006,Shooter,Konami Digital Entertainment,0.04,0,0.02,0,0.06 12263,Disney's Chicken Little: Ace In Action,DS,2006,Shooter,Disney Interactive Studios,0.06,0,0,0,0.06 12264,IL-2 Sturmovik: Birds of Prey,DS,2009,Simulation,505 Games,0.06,0,0,0,0.06 12265,Discworld,PS,1994,Adventure,Psygnosis,0.04,0.02,0,0,0.06 12266,The LEGO Movie Videogame,PC,2014,Action,Warner Bros. Interactive Entertainment,0.02,0.04,0,0.01,0.06 12267,Escape from Bug Island,Wii,2006,Action,Eidos Interactive,0.04,0.01,0.01,0,0.06 12268,World Poker Tour,XB,2005,Misc,Take-Two Interactive,0.05,0.01,0,0,0.06 12269,Pirates: The Legend of Black Kat,XB,2002,Adventure,Electronic Arts,0.05,0.01,0,0,0.06 12270,Elite Forces: Unit 77,DS,2009,Strategy,Deep Silver,0.06,0,0,0,0.06 12271,July,DC,1998,Adventure,Fortyfive,0,0,0.06,0,0.06 12272,ESPN Winter X-Games: Snowboarding 2002,GBA,2000,Sports,Konami Digital Entertainment,0.05,0.02,0,0,0.06 12273,Bleach: Versus Crusade,Wii,2008,Fighting,Sega,0,0,0.06,0,0.06 12274,Kanon,DC,2000,Adventure,NEC Interchannel,0,0,0.06,0,0.06 12275,NanoBreaker,PS2,2005,Action,Konami Digital Entertainment,0.03,0.02,0,0.01,0.06 12276,Bionicle,XB,2003,Action,Electronic Arts,0.05,0.01,0,0,0.06 12277,My Pet Shop,DS,2008,Simulation,Square Enix,0.06,0,0,0,0.06 12278,Guitar Freaks 3rdMIX & DrumMania 2ndMIX,PS2,2000,Simulation,Konami Digital Entertainment,0,0,0.06,0,0.06 12279,Miami Vice: The Game,PSP,2006,Shooter,Activision,0.06,0,0,0,0.06 12280,Santa Claus Is Comin' to Town!,Wii,2011,Puzzle,Crave Entertainment,0.06,0,0,0,0.06 12281,BMX XXX,GC,2002,Sports,Acclaim Entertainment,0.05,0.01,0,0,0.06 12282,Broken Sword 5: The Serpent's Curse,PS4,2015,Adventure,Revolution Software,0,0.06,0,0.01,0.06 12283,Disney's Magical Quest 2 Starring Mickey and Minnie,GBA,2003,Action,Capcom,0.05,0.02,0,0,0.06 12284,Aggressive Inline,XB,2002,Sports,Acclaim Entertainment,0.05,0.01,0,0,0.06 12285,Western Riding Academy,DS,2010,Simulation,Destineer,0.06,0,0,0,0.06 12286,My Pet Chimp,DS,2010,Simulation,505 Games,0.06,0,0,0,0.06 12287,Frogger: Helmet Chaos,DS,2005,Platform,Konami Digital Entertainment,0.06,0,0,0,0.06 12288,Ikki Tousen: Xross Impact,PSP,2010,Action,Marvelous Interactive,0,0,0.06,0,0.06 12289,Bullet Girls,PSV,2014,Action,D3Publisher,0,0,0.06,0,0.06 12290,Paws & Claws: Marine Rescue,DS,2011,Simulation,THQ,0.06,0,0,0,0.06 12291,Super Mahjong 2: Honkaku 4Jin Uchi,SNES,1993,Misc,Imax,0,0,0.06,0,0.06 12292,XGRA: Extreme G Racing Association,PS2,2003,Racing,Acclaim Entertainment,0.03,0.02,0,0.01,0.06 12293,Cabela's Trophy Bucks,Wii,2008,Sports,Activision Value,0.06,0,0,0,0.06 12294,Mitsukete! Keroro Gunsou: Machigai Sagashi Daisakusen de Arimasu!,DS,2007,Action,Namco Bandai Games,0,0,0.06,0,0.06 12295,Pop'n Music Portable 2,PSP,2011,Misc,Konami Digital Entertainment,0,0,0.06,0,0.06 12296,Fist of the North Star: Ken's Rage 2,X360,2012,Fighting,Tecmo Koei,0.03,0.01,0.02,0,0.06 12297,Smart Boy's Toys Club,DS,2008,Misc,505 Games,0.06,0,0,0,0.06 12298,Ys vs. Sora no Kiseki: Alternative Saga,PSP,2010,Fighting,Falcom Corporation,0,0,0.06,0,0.06 12299,Naruto: Ultimate Ninja Heroes (JP sales),PSP,2006,Fighting,Namco Bandai Games,0,0,0.06,0,0.06 12300,Max & the Magic Marker,DS,2011,Platform,Unknown,0,0.06,0,0,0.06 12301,Legend of the Dragon,Wii,2007,Fighting,Game Factory,0.06,0,0,0,0.06 12302,Akagawa Jirou Mystery: Yasoukyoku - Hon ni Manekareta Satsujin,DS,2008,Adventure,Marvelous Interactive,0,0,0.06,0,0.06 12303,Ray Tracers,PS,1997,Racing,Sony Computer Entertainment,0.04,0.02,0,0,0.06 12304,Monster Madness: Grave Danger,PS3,2008,Shooter,SouthPeak Games,0.05,0.01,0,0.01,0.06 12305,Sprung - A Game Where Everyone Scores,DS,2004,Adventure,Ubisoft,0.06,0,0,0,0.06 12306,Hisshou Pachinko*Pachi-Slot Kouryaku Series Vol. 14: CR Shinseiki Evangelion: Saigo no Mono,PS2,2009,Misc,D3Publisher,0,0,0.06,0,0.06 12307,Nicola Kanshuu: Model * Oshare Audition,DS,2010,Misc,Alchemist,0,0,0.06,0,0.06 12308,Rugby 15,PSV,2015,Sports,Bigben Interactive,0,0.05,0,0.01,0.06 12309,Kururin Paradise,GBA,2002,Puzzle,Unknown,0,0,0.06,0,0.06 12310,Kiniro no Corda 2,PS2,2007,Role-Playing,Tecmo Koei,0,0,0.06,0,0.06 12311,Fast Food Panic,Wii,2009,Simulation,Nobilis,0.06,0,0,0,0.06 12312,Samurai Warriors Chronicles 3,PSV,2014,Action,Tecmo Koei,0,0,0.06,0,0.06 12313,Dynasty Warriors Vs,3DS,2012,Action,Ackkstudios,0,0,0.06,0,0.06 12314,Another Code R: A Journey into Lost Memories,Wii,2009,Adventure,Nintendo,0,0.03,0.03,0,0.06 12315,Gallop Racer 2004,PS2,2004,Sports,Zoo Digital Publishing,0.03,0.02,0,0.01,0.06 12316,Rayman: Hoodlum's Revenge,GBA,2005,Platform,Ubisoft,0.05,0.02,0,0,0.06 12317,Sunrise Eiyuutan R,PS2,2000,Role-Playing,Sunrise Interactive,0,0,0.06,0,0.06 12318,Mobile Suit Gundam Seed: Never Ending Tomorrow,PS2,2004,Shooter,Namco Bandai Games,0.03,0.02,0,0.01,0.06 12319,The Book of Unwritten Tales: The Critter Chronicles,PC,2011,Action,Crimson Cow,0,0.05,0,0.01,0.06 12320,Octomania,Wii,2007,Puzzle,Midas Interactive Entertainment,0.06,0,0,0,0.06 12321,F1 2001,XB,2001,Racing,Electronic Arts,0.05,0.01,0,0,0.06 12322,Fishing Master (jp sales),Wii,2007,Sports,Konami Digital Entertainment,0,0,0.06,0,0.06 12323,Zill O'll Infinite Plus,PSP,2009,Role-Playing,Tecmo Koei,0,0,0.06,0,0.06 12324,Pawly Pets: My Vet Practice,DS,2007,Strategy,Ubisoft,0,0.06,0,0.01,0.06 12325,Tonka Rescue Patrol,GC,2003,Action,TDK Mediactive,0.05,0.01,0,0,0.06 12326,GunGriffon II,SAT,1998,Simulation,ESP,0,0,0.06,0,0.06 12327,Crimson Gem Saga,PSP,2008,Role-Playing,Sega,0.06,0,0,0,0.06 12328,Legend of Kay,PS4,2015,Action,Nordic Games,0.02,0.03,0,0.01,0.06 12329,Order Up!!,PS3,2011,Action,Funbox Media,0.04,0.01,0,0.01,0.06 12330,Steambot Chronicles: Battle Tournament,PSP,2008,Fighting,Irem Software Engineering,0.05,0,0.01,0,0.06 12331,Bomberman Land,PSP,2007,Misc,Hudson Entertainment,0.06,0,0,0.01,0.06 12332,Spy Fox in Dry Cereal,Wii,2008,Adventure,Majesco Entertainment,0.06,0,0,0,0.06 12333,Cel Damage,GC,2002,Racing,Electronic Arts,0.05,0.01,0,0,0.06 12334,Lego Batman 3: Beyond Gotham,PC,2014,Action,Warner Bros. Interactive Entertainment,0,0.06,0,0.01,0.06 12335,Killer Instinct (2013),XOne,2013,Fighting,Microsoft Game Studios,0.03,0.03,0,0.01,0.06 12336,Famicom Mini: Balloon Fight,GBA,2004,Action,Nintendo,0,0,0.06,0,0.06 12337,Steins;Gate: Senkei Kousoku no Phonogram,PS3,2013,Adventure,5pb,0,0,0.06,0,0.06 12338,Seaman 2: Peking Genjin Ikusei Kit,PS2,2007,Simulation,Sega,0,0,0.06,0,0.06 12339,Chou Gekijouban Keroro Gunsou 3: Tenkuu Daibouken de Arimasu!,DS,2008,Action,Namco Bandai Games,0,0,0.06,0,0.06 12340,Bionicle Heroes,DS,2006,Shooter,Eidos Interactive,0.06,0,0,0,0.06 12341,Ratchet & Clank Collection,PSV,2014,Action,Sony Computer Entertainment,0,0.05,0,0.01,0.06 12342,The Pinball of the Dead,GBA,2002,Misc,Sega,0.05,0.02,0,0,0.06 12343,Growlanser IV: Over Reloaded,PSP,2011,Role-Playing,Atlus,0,0,0.06,0,0.06 12344,Arc the Lad: End of Darkness,PS2,2004,Role-Playing,Sony Computer Entertainment,0.03,0.02,0,0.01,0.06 12345,Tom Clancy's Splinter Cell: Pandora Tomorrow,GBA,2004,Action,Ubisoft,0.05,0.02,0,0,0.06 12346,The King of Route 66,PS2,2003,Racing,Sega,0.03,0.02,0,0.01,0.06 12347,Sherlock Holmes: Crimes & Punishments,X360,2014,Adventure,Focus Home Interactive,0.03,0.03,0,0.01,0.06 12348,Bubble Bobble also featuring Rainbow Islands,PS,1995,Puzzle,Acclaim Entertainment,0.04,0.02,0,0,0.06 12349,Intellivision Lives!,GC,2004,Misc,Crave Entertainment,0.05,0.01,0,0,0.06 12350,Star Wars Knights of the Old Republic II: The Sith Lords,PC,2005,Role-Playing,LucasArts,0.01,0.04,0,0.01,0.06 12351,Panzer Tactics,DS,2007,Strategy,10TACLE Studios,0.06,0,0,0,0.06 12352,Pro Yaky? Spirits 2013,PSV,2013,Sports,Konami Digital Entertainment,0,0,0.06,0,0.06 12353,Robotica,SAT,1994,Shooter,Sega,0,0,0.06,0,0.06 12354,Deathrow: Underground Team Combat,XB,2002,Sports,Ubisoft,0.05,0.01,0,0,0.06 12355,Land of the Dead: Road to Fiddler's Green,XB,2005,Shooter,Groove Games,0.05,0.01,0,0,0.06 12356,R-Types,PS,1998,Shooter,Virgin Interactive,0.04,0.02,0,0,0.06 12357,Star Fighter,PS,1995,Shooter,Telstar,0.04,0.02,0,0,0.06 12358,Kuukan * Zukei: Hirameki Training - KuuTore,DS,2008,Misc,Benesse,0,0,0.06,0,0.06 12359,Osu! Tatakae! Ouendan,DS,2005,Misc,Nintendo,0,0,0.06,0,0.06 12360,Dissidia: Final Fantasy Universal Tuning,PSP,2009,Fighting,Square Enix,0,0,0.06,0,0.06 12361,Game Center CX: 3-Choume no Arino,3DS,2014,Action,Namco Bandai Games,0,0,0.06,0,0.06 12362,Age of Empires Online,PC,2011,Strategy,Microsoft Game Studios,0.01,0.04,0,0.01,0.06 12363,Alien Syndrome,Wii,2007,Role-Playing,Sega,0.06,0,0,0,0.06 12364,Meitantei Conan: Aoki Houseki no Rinbukyoku,DS,2011,Adventure,Namco Bandai Games,0,0,0.06,0,0.06 12365,The Legend of Heroes: Trails in the Sky Second Chapter,PSP,2007,Role-Playing,Falcom Corporation,0,0,0.06,0,0.06 12366,Challenge Me: Brain Puzzles,DS,2009,Puzzle,Oxygen Interactive,0.06,0,0,0,0.06 12367,Legend of Kay,DS,2010,Action,JoWood Productions,0.06,0,0,0,0.06 12368,Mystic Heroes,PS2,2002,Action,Tecmo Koei,0.03,0.02,0,0.01,0.06 12369,From The Abyss,DS,2008,Role-Playing,Nobilis,0.06,0,0,0,0.06 12370,The Amazing Spider-Man 2 (2014),3DS,2014,Action,Activision,0.03,0.03,0,0,0.06 12371,Tron 2.0: Killer App,GBA,2004,Action,Disney Interactive Studios,0.04,0.02,0,0,0.06 12372,Samurai Shodown Anthology,Wii,2008,Fighting,Ignition Entertainment,0.06,0,0,0,0.06 12373,Mega Minis Volume 3,PSP,2011,Misc,Sony Computer Entertainment,0,0.05,0,0.02,0.06 12374,Jurassic Park III: Park Builder,GBA,2001,Simulation,Konami Digital Entertainment,0.04,0.02,0,0,0.06 12375,Mario vs. Donkey Kong: Tipping Stars,3DS,2015,Puzzle,Nintendo,0,0,0.06,0,0.06 12376,Unchained Blades,PSP,2011,Role-Playing,FuRyu,0,0,0.06,0,0.06 12377,Rurouni Kenshin: Meiji Kenkaku Romantan Saisen,PSP,2011,Fighting,Namco Bandai Games,0,0,0.06,0,0.06 12378,Di-Gata Defenders,DS,2008,Role-Playing,Game Factory,0.06,0,0,0,0.06 12379,Star Trek: Tactical Assault,DS,2006,Strategy,Ubisoft,0.05,0.01,0,0,0.06 12380,Code Geass: Hangyaku no Lelouch - Lost Colors,PS2,2008,Adventure,Namco Bandai Games,0,0,0.06,0,0.06 12381,Warhammer: Battle For Atluma,PSP,2006,Action,Namco Bandai Games,0.05,0,0,0.01,0.06 12382,Sudoku Ball Detective,DS,2009,Puzzle,Playlogic Game Factory,0.06,0,0,0,0.06 12383,LEGO Bionicle,GBA,2001,Platform,LEGO Media,0.04,0.02,0,0,0.06 12384,Power Shovel,PS,2000,Action,JVC,0.03,0.02,0,0,0.06 12385,Blur,PC,2010,Racing,Activision,0.01,0.04,0,0.01,0.06 12386,Generator Rex: Agent of Providence,X360,2011,Action,Activision,0.05,0.01,0,0,0.06 12387,A llI S.V.: A Ressha de Gyoukou 3 Super Version,SNES,1995,Simulation,Pack-In-Video,0,0,0.06,0,0.06 12388,Spy Games: Elevator Mission,Wii,2007,Shooter,Tommo,0.06,0,0,0,0.06 12389,Strike Force Bowling,GC,2005,Sports,Crave Entertainment,0.05,0.01,0,0,0.06 12390,Song of the Deep,PS4,2016,Action,Insomniac Games,0.05,0,0,0.01,0.06 12391,Earth Defense Force 2017 Portable,PSV,2012,Action,D3Publisher,0,0,0.06,0,0.06 12392,Atelier Iris 2: The Azoth Of Destiny,PS2,2005,Role-Playing,Tecmo Koei,0.03,0.02,0,0.01,0.06 12393,There,PS,2002,Simulation,Infogrames,0.03,0.02,0,0,0.06 12394,Atari's Greatest Hits: Volume 2,DS,2011,Misc,Atari,0.06,0,0,0,0.06 12395,Chuck E. Cheese's Playhouse,DS,2010,Misc,UFO Interactive,0.06,0,0,0,0.06 12396,Tokimeki no Houkago,PS,1998,Misc,Konami Digital Entertainment,0,0,0.06,0,0.06 12397,Championship Surfer,PS,2000,Sports,Mattel Interactive,0.03,0.02,0,0,0.06 12398,Unreal Tournament III,PC,2007,Shooter,Midway Games,0,0.05,0,0.01,0.06 12399,Monster Garage,XB,2004,Strategy,Activision Value,0.05,0.01,0,0,0.06 12400,Taiko no Tatsujin: Atsumete Tomodachi Daisakusen!,WiiU,2015,Misc,Namco Bandai Games,0,0,0.06,0,0.06 12401,The Next BIG Thing,PC,2011,Adventure,Focus Home Interactive,0,0.05,0,0.01,0.06 12402,Tecmo Classic Arcade,XB,2005,Misc,Microsoft Game Studios,0.05,0.01,0,0,0.06 12403,2 Games in 1: Sonic Pinball Party & Columns Crown,GBA,2005,Misc,Sega,0.04,0.02,0,0,0.06 12404,Valentino Rossi: The Game,PS4,2016,Racing,Namco Bandai Games,0.01,0.05,0,0.01,0.06 12405,Monkey Island: Special Edition Collection,X360,2011,Adventure,Activision,0,0.05,0,0.01,0.06 12406,Mad Maestro!,PS2,2001,Misc,Eidos Interactive,0.03,0.02,0,0.01,0.06 12407,A-Train: City Simulator,3DS,2014,Simulation,ArtDink,0,0,0.06,0,0.06 12408,Densha De Go! 3 Tsuukinhen,PS2,2001,Simulation,Taito,0,0,0.06,0,0.06 12409,Biker Mice From Mars,PS2,2006,Racing,Game Factory,0.03,0.02,0,0.01,0.06 12410,Call of Duty 2,PC,2005,Shooter,Activision,0,0.05,0,0.01,0.06 12411,Paws & Claws: Pampered Pets 2,DS,2011,Simulation,THQ,0.06,0,0,0,0.06 12412,Daito Giken Koushiki Pachi-Slot Simulator: Ossu! Banchou Portable,PSP,2006,Misc,Daito,0,0,0.06,0,0.06 12413,SpongeBob SquarePants: Plankton's Robotic Revenge,3DS,2013,Shooter,Activision,0,0.06,0,0,0.06 12414,Pro Evolution Soccer 2017,PS3,2016,Sports,Konami Digital Entertainment,0,0.01,0.04,0,0.06 12415,Giants: Citizen Kabuto,PS2,2001,Shooter,Interplay,0.03,0.02,0,0.01,0.06 12416,Steins;Gate,X360,2009,Adventure,5pb,0,0,0.06,0,0.06 12417,A New Beginning,PC,2010,Adventure,Deep Silver,0,0.05,0,0.01,0.06 12418,MotoGP 10/11,X360,2011,Racing,Capcom,0,0.05,0,0.01,0.06 12419,Alone in the Dark,PS2,2008,Adventure,Atari,0.03,0.02,0,0.01,0.06 12420,Guilty Gear XX Accent Core Plus,PS2,2008,Fighting,PQube,0.03,0.02,0,0.01,0.06 12421,Muppets Party Cruise,PS2,2003,Misc,TDK Mediactive,0.03,0.02,0,0.01,0.06 12422,Higurashi Daybreak Portable,PSP,2008,Adventure,Alchemist,0,0,0.06,0,0.06 12423,Crayon Shin-chan: Arashi o Yobu Kasukabe Eiga Stars!,3DS,2014,Adventure,Namco Bandai Games,0,0,0.06,0,0.06 12424,Shonen Jump's One Piece: Grand Battle,GC,2005,Fighting,Namco Bandai Games,0.05,0.01,0,0,0.06 12425,Barbie Horse Adventures: Wild Horse Rescue,XB,2003,Sports,Vivendi Games,0.05,0.01,0,0,0.06 12426,Winx Club: Quest for the Codex,DS,2006,Action,Konami Digital Entertainment,0.03,0.02,0,0.01,0.06 12427,Blast Lacrosse,PS,2001,Sports,Acclaim Entertainment,0.03,0.02,0,0,0.06 12428,Devil's Third,WiiU,2015,Action,Nintendo,0.04,0.02,0,0.01,0.06 12429,DreamWorks Super Star Kartz,X360,2011,Racing,Activision,0.05,0.01,0,0,0.06 12430,Arkanoid DS,DS,2007,Puzzle,Square Enix,0.06,0,0,0,0.06 12431,Kikou Heidan J-Phoenix,PS2,2001,Action,Takara,0,0,0.06,0,0.06 12432,Backyard NFL Football '10,PS2,2009,Sports,Atari,0.03,0.02,0,0.01,0.06 12433,Barbie and Her Sisters Puppy Rescue,Wii,2015,Action,Namco Bandai Games,0,0.06,0,0,0.06 12434,Zero Escape: Zero Time Dilemma,3DS,2016,Adventure,Aksys Games,0.04,0,0.01,0.01,0.06 12435,Shonen Jump's Shaman King: Legacy of the Spirits - Soaring Hawk/Sprinting Wolf,GBA,2005,Action,Konami Digital Entertainment,0.04,0.02,0,0,0.06 12436,Bubble Bobble: Old & New,GBA,2002,Puzzle,Empire Interactive,0.04,0.02,0,0,0.06 12437,Puzzler Collection,Wii,2008,Puzzle,Ubisoft,0.05,0.01,0,0,0.06 12438,Naruto Shippuden: Gekito Ninja Taisen! Special,Wii,2010,Fighting,Takara Tomy,0,0,0.06,0,0.06 12439,Jissen Pachislot Secrets! Fist of the North Star F - Seikimatsu Kyuuseishu Densetsu,PS3,2012,Action,Sega,0,0,0.06,0,0.06 12440,Akai Katana Shin,X360,2011,Shooter,Cave,0.04,0,0.01,0,0.06 12441,Kekkon: Marriage,SAT,1995,Adventure,Shogakukan,0,0,0.06,0,0.06 12442,Terraria,PS4,2014,Action,505 Games,0,0.05,0.01,0.01,0.06 12443,Nicola Kanshuu: Model * Oshare Audition 2,3DS,2011,Action,Alchemist,0,0,0.06,0,0.06 12444,KimiKiss,PS2,2006,Adventure,Enterbrain,0,0,0.06,0,0.06 12445,Cold Fear,XB,2005,Action,Ubisoft,0.05,0.01,0,0,0.06 12446,World Cup of Pool,DS,2009,Sports,Midas Interactive Entertainment,0.06,0,0,0,0.06 12447,Chevrolet Camaro: Wild Ride,Wii,2010,Racing,Storm City Games,0.06,0,0,0,0.06 12448,Imagine: Cheerleader,DS,2009,Simulation,Ubisoft,0.06,0,0,0,0.06 12449,Risen 3: Titan Lords,PS4,2015,Role-Playing,Deep Silver,0,0.05,0,0.01,0.06 12450,Hisshou Pachinko*Pachi-Slot Kouryaku Series Portable Vol. 1: Shinseiki Evangelion - Tamashii no Kiseki,PSP,2010,Misc,D3Publisher,0,0,0.06,0,0.06 12451,Busy Scissors,DS,2010,Simulation,Little Orbit,0.06,0,0,0,0.06 12452,Zero Escape: Zero Time Dilemma,PSV,2016,Adventure,Aksys Games,0.03,0,0.02,0.01,0.06 12453,Shining Force Feather,DS,2009,Strategy,Sega,0,0,0.06,0,0.06 12454,S.T.A.L.K.E.R.: Call of Pripyat,PC,2009,Shooter,Namco Bandai Games,0,0.05,0,0.01,0.06 12455,Champion Jockey: G1 Jockey & Gallop Racer,X360,2011,Sports,Tecmo Koei,0,0.05,0,0.01,0.06 12456,Disney's Kim Possible: Global Gemini,DS,2007,Platform,Disney Interactive Studios,0.05,0.01,0,0,0.06 12457,Big Bang Mini,DS,2009,Shooter,SouthPeak Games,0.05,0,0,0,0.06 12458,Cocoto Kart Racer,Wii,2008,Racing,Conspiracy Entertainment,0.06,0,0,0,0.06 12459,Mobile Suit Gundam 00: Gundam Meisters,PS2,2008,Action,Namco Bandai Games,0,0,0.06,0,0.06 12460,Call of Cthulhu: Dark Corners of the Earth,XB,2005,Adventure,Take-Two Interactive,0.05,0.01,0,0,0.06 12461,The Great Escape,XB,2003,Action,SCi,0.05,0.01,0,0,0.06 12462,Coded Arms: Contagion,PSP,2007,Shooter,Konami Digital Entertainment,0.05,0,0,0.01,0.06 12463,X-Men: Destiny,DS,2011,Action,Activision,0.05,0.01,0,0,0.06 12464,Metal Gear Solid: Social Ops,PS2,2002,Action,Konami Digital Entertainment,0.03,0.02,0,0.01,0.06 12465,Minna no DS Seminar: Kanpeki Eitango Ryoku,DS,2006,Misc,TDK Core,0,0,0.06,0,0.06 12466,Kurupoto Cool Cool Stars,DS,2007,Action,Starfish,0.06,0,0,0,0.06 12467,The Witcher,PC,2007,Role-Playing,Atari,0,0.05,0,0.01,0.06 12468,PenPen TriIceLon,DC,1998,Racing,Infogrames,0,0,0.06,0,0.06 12469,Kirarin * Revolution: Minna de Odorou Furi Furi Debut!,DS,2008,Simulation,Konami Digital Entertainment,0,0,0.06,0,0.06 12470,Grey's Anatomy: The Video Game,Wii,2009,Adventure,Ubisoft,0.05,0.01,0,0,0.06 12471,Salt Lake 2002,GBA,2002,Sports,Ubisoft,0.04,0.02,0,0,0.06 12472,Dreamer Series: Zoo Keeper,DS,2010,Simulation,DreamCatcher Interactive,0.06,0,0,0,0.06 12473,Warriors of the Lost Empire,PSP,2007,Role-Playing,Mercury Games,0.05,0,0,0.01,0.06 12474,Vexx,GC,2003,Platform,Acclaim Entertainment,0.05,0.01,0,0,0.06 12475,Crazy Chicken Tales,Wii,2009,Action,Conspiracy Entertainment,0.06,0,0,0,0.06 12476,Super Robot Wars OG Saga Masou Kishin F: Coffin of the End,PS3,2014,Strategy,Namco Bandai Games,0,0,0.06,0,0.06 12477,Hagane no Renkinjutsushi - Fullmetal Alchemist: Yakusoku no Hi e,PSP,2010,Action,Namco Bandai Games,0,0,0.06,0,0.06 12478,Batman: Rise of Sin Tzu,GC,2003,Action,Ubisoft,0.05,0.01,0,0,0.06 12479,Sacred 2: Fallen Angel,PC,2008,Role-Playing,Ascaron Entertainment GmbH,0,0.05,0,0.01,0.06 12480,Winter Sports 2: The Next Challenge,DS,2008,Sports,RTL,0.04,0.02,0,0.01,0.06 12481,Dead Rising 2: Off the Record,PC,2011,Action,Capcom,0.04,0.02,0,0.01,0.06 12482,World Series of Poker 2008: Battle for the Bracelets,DS,2007,Misc,Activision,0.05,0,0,0,0.06 12483,Playmobil Knights,DS,2009,Action,Mindscape,0.04,0.01,0,0,0.06 12484,Disney Sports Skateboarding,GC,2002,Sports,Konami Digital Entertainment,0.05,0.01,0,0,0.06 12485,DropCast,DS,2008,Puzzle,THQ,0.06,0,0,0,0.06 12486,Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo!,3DS,2014,Action,Namco Bandai Games,0,0,0.06,0,0.06 12487,Inversion,X360,2012,Shooter,Namco Bandai Games,0.03,0.02,0,0.01,0.06 12488,Summon Night 2,DS,2008,Role-Playing,Namco Bandai Games,0,0,0.06,0,0.06 12489,Chou Soujuu Mecha MG,DS,N/A,Simulation,N/A,0,0,0.06,0,0.06 12490,Odin Sphere: Leifthrasir,PS3,2016,Role-Playing,Nippon Ichi Software,0.01,0.02,0.03,0.01,0.06 12491,Pro Evolution Soccer 2012,PS2,2011,Action,Konami Digital Entertainment,0,0,0.06,0,0.06 12492,Terminator 3: The Redemption,XB,2004,Shooter,Atari,0.05,0.01,0,0,0.06 12493,Alvin and the Chipmunks,Wii,2007,Misc,Eidos Interactive,0.05,0,0,0,0.06 12494,EverQuest II: Destiny of Velious,PC,2011,Role-Playing,Sony Online Entertainment,0.06,0,0,0,0.06 12495,Rurouni Kenshin: Meiji Kenyaku Romantan - Kansen,PSP,2012,Action,Namco Bandai Games,0,0,0.06,0,0.06 12496,Neon Genesis Evangelion,N64,1999,Adventure,Namco Bandai Games,0,0,0.06,0,0.06 12497,Serious Sam II,XB,2005,Shooter,Take-Two Interactive,0.05,0.01,0,0,0.06 12498,Remember Me,PC,2013,Action,Capcom,0,0.05,0,0.01,0.06 12499,ICO,PS3,2011,Action,Sony Computer Entertainment,0,0,0.06,0,0.06 12500,Flipnic: Ultimate Pinball,PS2,2003,Misc,Ubisoft,0.03,0.02,0,0.01,0.06 12501,Eigo de Tabisuru: Little Charo,DS,2011,Misc,Nintendo,0,0,0.06,0,0.06 12502,NBA Hangtime,PS,1996,Sports,Midway Games,0.03,0.02,0,0,0.06 12503,Cabela's Big Game Hunter (2008),X360,2007,Sports,Activision Value,0.06,0,0,0,0.06 12504,My Fitness Coach: Club,Wii,2011,Sports,Ubisoft,0,0.05,0,0.01,0.06 12505,D.C. II P.S.: Da Capo II Plus Situation,PS2,2008,Adventure,Kadokawa Shoten,0,0,0.06,0,0.06 12506,Top Gear Hyper-Bike,N64,1999,Racing,Kemco,0.05,0.01,0,0,0.06 12507,Brunswick Circuit Pro Bowling,N64,1999,Sports,THQ,0.05,0.01,0,0,0.06 12508,Olympic Hockey 98,N64,1998,Sports,GT Interactive,0.05,0.01,0,0,0.06 12509,CyberTiger,N64,2000,Sports,Electronic Arts,0.05,0.01,0,0,0.06 12510,Penny Racers,N64,1998,Racing,THQ,0.05,0.01,0,0,0.06 12511,S.C.A.R.S,N64,1998,Racing,Ubisoft,0.05,0.01,0,0,0.06 12512,Virtual Chess 64,N64,1998,Misc,Titus,0.05,0.01,0,0,0.06 12513,Marvel Super Heroes,SAT,1997,Fighting,Capcom,0,0,0.06,0,0.06 12514,Mike Piazza's Strike Zone,N64,1998,Sports,GT Interactive,0.05,0.01,0,0,0.06 12515,Bust-A-Move '99,N64,1998,Puzzle,Acclaim Entertainment,0.05,0.01,0,0,0.06 12516,Star Soldier: Vanishing Earth,N64,1998,Shooter,Hudson Entertainment,0.05,0.01,0,0,0.06 12517,Polaris SnoCross,N64,2000,Racing,Vatical Entertainment,0.05,0.01,0,0,0.06 12518,Worms Blast,GC,2002,Puzzle,Ubisoft,0.05,0.01,0,0,0.06 12519,Prinny: Can I Really Be The Hero? (US sales),PSP,N/A,Action,N/A,0.06,0,0,0,0.06 12520,The Legend of Heroes VII: The Trail of Blue,PSV,2014,Role-Playing,Nihon Falcom Corporation,0,0,0.06,0,0.06 12521,BlazBlue: Chrono Phantasma Extend,XOne,2015,Action,PQube,0.05,0.01,0,0.01,0.06 12522,Smile PreCure! Let's Go! Marchen World,3DS,2012,Action,Namco Bandai Games,0,0,0.06,0,0.06 12523,IHRA Professional Drag Racing 2005,XB,2004,Racing,Bethesda Softworks,0.04,0.01,0,0,0.06 12524,Tokyo Xtreme Racer Advance,GBA,2005,Racing,Crave Entertainment,0.04,0.02,0,0,0.06 12525,Destiny: The Collection,PS4,2016,Shooter,Activision,0.01,0.04,0,0.01,0.06 12526,Gun Showdown,PSP,2006,Action,Activision,0.05,0.01,0,0.01,0.06 12527,Showtime Championship Boxing,DS,2007,Fighting,Zoo Digital Publishing,0.06,0,0,0,0.06 12528,Syndicate,PC,1992,Strategy,Electronic Arts,0,0.05,0,0.01,0.06 12529,Digimon All-Star Rumble,X360,2014,Fighting,Namco Bandai Games,0.04,0.01,0,0.01,0.06 12530,Foster's Home for Imaginary Friends: Imagination Invaders,DS,2007,Adventure,Midway Games,0.06,0,0,0,0.06 12531,I Love Beauty: Hollywood Makeover,DS,2009,Misc,City Interactive,0.06,0,0,0,0.06 12532,Power Pro Success Legends,PSP,2010,Sports,Konami Digital Entertainment,0,0,0.06,0,0.06 12533,Combat Elite: WWII Paratroopers,PS2,N/A,Shooter,Unknown,0.03,0.02,0,0.01,0.06 12534,Rock Blast,DS,2008,Puzzle,UFO Interactive,0.06,0,0,0,0.06 12535,Pheasants Forever Wingshooter,Wii,2010,Shooter,Unknown,0.03,0.02,0,0,0.06 12536,Ivy the Kiwi?,Wii,2010,Puzzle,Rising Star Games,0.04,0.02,0,0,0.06 12537,Killer Loop,PS,1999,Racing,Crave Entertainment,0.03,0.02,0,0,0.06 12538,Cabela's Dangerous Hunts: Ultimate Challenge,PSP,2006,Sports,Activision Value,0.06,0,0,0,0.06 12539,Xiaolin Showdown,PSP,2006,Action,Konami Digital Entertainment,0.05,0,0,0,0.06 12540,Worldwide Soccer,SAT,1994,Sports,Sega,0,0,0.06,0,0.06 12541,Toriko: Gourmet Battle!,3DS,2013,Role-Playing,Namco Bandai Games,0,0,0.06,0,0.06 12542,Need for Speed: Shift,PC,2009,Racing,Electronic Arts,0,0.05,0,0.01,0.06 12543,Zoo Tycoon: Complete Collection,PC,2003,Strategy,Microsoft Game Studios,0.03,0.02,0,0.01,0.06 12544,Little League World Series Baseball 2008,DS,2008,Sports,Activision,0.06,0,0,0,0.06 12545,Commandos: Strike Force,PS2,2006,Shooter,Eidos Interactive,0.03,0.02,0,0.01,0.06 12546,Mobile Suit Gundam: Gundam vs. Zeta Gundam,PS2,2004,Shooter,Namco Bandai Games,0.03,0.02,0,0.01,0.06 12547,Darksiders II,XOne,2015,Action,Nordic Games,0.03,0.02,0,0.01,0.06 12548,Rapala Pro Fishing,GBA,2004,Sports,Zoo Digital Publishing,0.04,0.02,0,0,0.06 12549,Create,PC,2010,Action,Electronic Arts,0.04,0.01,0,0.01,0.06 12550,Guilty Gear X: Advance Edition,GBA,2002,Fighting,Sammy Corporation,0.04,0.02,0,0,0.06 12551,Impossible Mission,PSP,2007,Platform,System 3 Arcade Software,0,0.04,0,0.02,0.06 12552,Zoo Tycoon 2,PC,2004,Strategy,Microsoft Game Studios,0,0.05,0,0.01,0.06 12553,Fate/Tiger Colosseum Upper,PSP,2008,Fighting,Capcom,0,0,0.06,0,0.06 12554,Zaidan Houjin Nippon Kanji Nouryoku Kentei Kyoukai Kounin: KanKen DS3 Deluxe,DS,2009,Misc,Rocket Company,0,0,0.06,0,0.06 12555,Rooms: The Main Building,Wii,2010,Adventure,Hudson Soft,0.06,0,0,0,0.06 12556,Theresia...,DS,2008,Adventure,Arc System Works,0.06,0,0,0,0.06 12557,Pop Cutie! Street Fashion Simulation,DS,2008,Simulation,Tecmo Koei,0.06,0,0,0,0.06 12558,Top Gun: Hard Lock,X360,2012,Action,505 Games,0.03,0.02,0,0,0.06 12559,JoJo's Bizarre Adventure: All Star Battle,3DS,2012,Fighting,Take-Two Interactive,0.06,0,0,0,0.06 12560,Carol Vorderman's Sudoku,PSP,2006,Puzzle,Xplosiv,0.05,0,0,0.01,0.06 12561,Ford Racing 3,GBA,2005,Racing,Zoo Digital Publishing,0.04,0.02,0,0,0.06 12562,Genkai Tokki: Moero Crystal,PSV,2015,Role-Playing,Compile Heart,0,0,0.06,0,0.06 12563,PachiPara 13: Super Umi no Pachi-Pro Fuuunroku,PS2,2006,Misc,Irem Software Engineering,0,0,0.06,0,0.06 12564,Disney Planes Fire & Rescue,Wii,2014,Action,Disney Interactive Studios,0,0.05,0,0,0.06 12565,Attack on Titan (KOEI),PS3,2016,Action,Tecmo Koei,0,0,0.06,0,0.06 12566,Satisfashion,DS,2010,Misc,Destineer,0.06,0,0,0,0.06 12567,World Soccer Winning Eleven 9 (US sales),PSP,2005,Sports,Konami Digital Entertainment,0.05,0,0,0,0.06 12568,Winning Post 4 Maximum,PS2,2000,Sports,Tecmo Koei,0,0,0.06,0,0.06 12569,Oddworld: Munch's Oddysee,GBA,2003,Platform,THQ,0.04,0.02,0,0,0.06 12570,Match 3 Madness,DS,2010,Puzzle,Foreign Media Games,0,0.05,0,0.01,0.06 12571,Exhibition Volume 5,XB,2004,Misc,Microsoft Game Studios,0.04,0.01,0,0,0.06 12572,Record of Lodoss War: Eiyuu Sensou,SCD,1994,Role-Playing,Sega,0,0,0.06,0,0.06 12573,DuckTales: Remastered,WiiU,2013,Action,Capcom,0.05,0,0,0,0.06 12574,LEGO Batman: The Videogame,PC,2008,Action,Warner Bros. Interactive Entertainment,0.02,0.03,0,0.01,0.06 12575,Atelier Sophie: The Alchemist of the Mysterious Book,PSV,2015,Role-Playing,Tecmo Koei,0,0,0.06,0,0.06 12576,Starry ? Sky: In Summer,PSP,2010,Misc,Asgard,0,0,0.06,0,0.06 12577,Imagine: Resort Owner,DS,2010,Strategy,Ubisoft,0.05,0,0,0,0.06 12578,Pro Yakyuu Netsu Star 2007,PS2,2007,Sports,Namco Bandai Games,0,0,0.06,0,0.06 12579,Klonoa Beach Volleyball,PS,2002,Sports,Namco Bandai Games,0.03,0.02,0,0,0.06 12580,Melty Blood: Actress Again,PS2,2009,Fighting,Ecole,0,0,0.06,0,0.06 12581,TrackMania Turbo,XOne,2016,Action,Ubisoft,0.02,0.03,0,0,0.06 12582,Izuna 2: The Unemployed Ninja Returns,DS,2007,Role-Playing,Success,0.05,0,0,0,0.06 12583,Teenage Mutant Ninja Turtles 3: Mutant Nightmare,DS,2005,Action,Konami Digital Entertainment,0.05,0,0,0,0.06 12584,Centipede: Infestation,Wii,2011,Shooter,Atari,0.06,0,0,0,0.06 12585,Mercury Meltdown,PSP,2006,Action,Atari,0.05,0.01,0,0.01,0.06 12586,SingStar Mallorca Party,PS3,2009,Misc,Sony Computer Entertainment,0,0.04,0,0.02,0.06 12587,3D Lemmings,PS,1995,Puzzle,Psygnosis,0.03,0.02,0,0,0.06 12588,Hi Hi Puffy AmiYumi: Kaznapped,GBA,2005,Action,D3Publisher,0.04,0.02,0,0,0.06 12589,FIFA Soccer 07,DS,2006,Sports,Electronic Arts,0.05,0.01,0,0,0.06 12590,Resident Evil - Code: Veronica X,GC,2003,Action,Capcom,0.05,0.01,0,0,0.06 12591,Broken Sword: The Shadow of the Templars,GBA,2002,Adventure,BAM! Entertainment,0.04,0.02,0,0,0.06 12592,Back to the Future: The Game,Wii,2011,Adventure,Telltale Games,0.05,0,0,0,0.06 12593,Summon Night 6: Lost Borders,PSV,2016,Action,Namco Bandai Games,0,0,0.06,0,0.06 12594,Tenchi Muyou! Ryoukouki Gokuraku,SAT,1995,Adventure,Yumedia,0,0,0.06,0,0.06 12595,Kelly Slater's Pro Surfer,GC,2002,Sports,Activision,0.05,0.01,0,0,0.06 12596,Jacqueline Wilson's Tracy Beaker: The Game,DS,2009,Misc,P2 Games,0,0.05,0,0,0.06 12597,Sacred 3,X360,2014,Role-Playing,Deep Silver,0.03,0.03,0,0.01,0.06 12598,I Am In The Movie,PSP,2012,Simulation,Namco Bandai Games,0,0,0.06,0,0.06 12599,Doraemon: Nobita no Uchuu Eiyuuki,3DS,2015,Action,FuRyu,0,0,0.06,0,0.06 12600,Trapt,PS2,2005,Action,Tecmo Koei,0.03,0.02,0,0.01,0.06 12601,Jewel Legends: Tree of Life,DS,2011,Puzzle,Rising Star Games,0,0.05,0,0.01,0.06 12602,Splat Renegade Paintball,XB,2005,Sports,Take-Two Interactive,0.04,0.01,0,0,0.06 12603,Zendoku,DS,2007,Puzzle,Eidos Interactive,0.05,0,0,0,0.06 12604,Metal Max 4: Gekkou no Diva,3DS,2013,Role-Playing,Kadokawa Shoten,0,0,0.06,0,0.06 12605,Jumper: Griffin's Story,X360,2008,Action,Eidos Interactive,0.05,0,0,0,0.06 12606,Worms 3D,XB,2003,Strategy,Sega,0.04,0.01,0,0,0.06 12607,pro evolution soccer 2011,PC,2010,Sports,Konami Digital Entertainment,0,0.05,0,0.01,0.06 12608,Crazy Chicken: Pharaoh's Treasure,DS,2007,Puzzle,Phenomedia,0.05,0,0,0,0.06 12609,Arcana Heart 3,PSV,2014,Fighting,Arc System Works,0.03,0,0.02,0.01,0.06 12610,Magi: Aratanaru Sekai,3DS,2014,Role-Playing,Namco Bandai Games,0,0,0.06,0,0.06 12611,PoPoLoCrois,PSP,2005,Role-Playing,Ignition Entertainment,0.05,0,0,0,0.06 12612,Mahouka Koukou no Rettousei: Out of Order,PSV,2014,Adventure,Namco Bandai Games,0,0,0.06,0,0.06 12613,Dragon Rage,PS2,2001,Shooter,3DO,0.03,0.02,0,0.01,0.06 12614,Lord of Magna: Maiden Heaven,3DS,2014,Role-Playing,Marvelous Entertainment,0,0,0.06,0,0.06 12615,Dig Dug: Digging Strike,DS,2005,Puzzle,Atari,0.05,0,0,0,0.06 12616,Dance Sensation!,Wii,2010,Misc,Majesco Entertainment,0.06,0,0,0,0.06 12617,Brave: A Warrior's Tale,Wii,2009,Action,SouthPeak Games,0.05,0,0,0,0.06 12618,Ansatsu Kyoushitsu: Assassin Ikusei Keikaku!!,3DS,2016,Action,Namco Bandai Games,0,0,0.06,0,0.06 12619,Raw Danger! (JP sales),PS2,2006,Action,505 Games,0,0,0.06,0,0.06 12620,Archer Maclean Presents: Pool Paradise,PS2,2004,Sports,Ignition Entertainment,0.03,0.02,0,0.01,0.06 12621,Tabi no Yubisashi Kaiwachou DS: DS Series 3 Kankoku,DS,2006,Misc,Nintendo,0,0,0.06,0,0.06 12622,Winx Club: Mission Enchantix,DS,2008,Adventure,Konami Digital Entertainment,0.03,0.02,0,0,0.06 12623,Petz Bunnyz Bunch,DS,2011,Simulation,Ubisoft,0.05,0,0,0,0.06 12624,S.T.A.L.K.E.R.: Shadow of Chernobyl,PC,2007,Shooter,THQ,0.01,0.04,0,0.01,0.06 12625,Backyard Skateboarding 2006,GBA,2004,Sports,Atari,0.04,0.02,0,0,0.06 12626,Tron 2.0: Killer App,XB,2004,Action,Disney Interactive Studios,0.04,0.01,0,0,0.06 12627,Steins;Gate: Hiyoku Renri no Darling,PSP,2012,Action,5pb,0,0,0.06,0,0.06 12628,Captain America: Super Soldier,Wii,N/A,Action,Sega,0.05,0,0,0,0.06 12629,Gegege no Kitarou: Youkai Daigekisen,DS,2008,Action,Namco Bandai Games,0,0,0.06,0,0.06 12630,Emblem of Gundam,DS,2008,Strategy,Namco Bandai Games,0,0,0.06,0,0.06 12631,The Fast and the Furious,PS2,2006,Racing,Namco Bandai Games,0.03,0.02,0,0.01,0.06 12632,Gem Smashers,Wii,2011,Platform,Crave Entertainment,0.05,0,0,0,0.06 12633,Super Robot Wars OG: The Moon Dwellers,PS3,2016,Misc,Namco Bandai Games,0,0,0.06,0,0.06 12634,G-Police: Weapons of Justice,PS,1999,Action,Psygnosis,0.03,0.02,0,0,0.06 12635,Killing Zone,PS,1996,Fighting,Acclaim Entertainment,0.03,0.02,0,0,0.06 12636,All Kamen Rider: Rider Generation 2,PSP,2012,Action,Namco Bandai Games,0,0,0.06,0,0.06 12637,Policenauts,3DO,1995,Adventure,Konami Digital Entertainment,0,0,0.06,0,0.06 12638,Adventures of Lolo,NES,1989,Puzzle,HAL Laboratory,0.06,0,0,0,0.06 12639,Quiz! Hexagon II,DS,2010,Misc,Namco Bandai Games,0,0,0.06,0,0.06 12640,Game of Thrones (Telltale),PS3,2015,Adventure,Telltale Games,0.02,0.03,0,0.01,0.06 12641,Call of Duty: The War Collection,X360,2010,Shooter,Activision,0.05,0,0,0,0.06 12642,Warriors Orochi 2,X360,2008,Action,Tecmo Koei,0.04,0,0.01,0,0.06 12643,The History Channel: Battle for the Pacific,X360,2007,Shooter,Activision,0.05,0,0,0,0.06 12644,Racing Gears Advance,GBA,2004,Racing,Zoo Digital Publishing,0.04,0.02,0,0,0.06 12645,Jewel Master: Cradle of Persia,DS,2012,Puzzle,Rising Star Games,0,0.05,0,0.01,0.06 12646,Project Setsuna,PS4,2016,Role-Playing,Square Enix,0,0,0.06,0,0.06 12647,Syphon Filter: Logan's Shadow,PS2,2010,Shooter,Sony Computer Entertainment,0.03,0.02,0,0.01,0.06 12648,NTRA Breeders' Cup World Thoroughbred Championships,XB,2005,Simulation,Bethesda Softworks,0.04,0.01,0,0,0.06 12649,Tiger Woods PGA Tour 08,DS,2007,Sports,Electronic Arts,0.05,0,0,0,0.06 12650,Daito Giken Koushiki Pachi-Slot Simulator: Shin Yoshimune,PS2,2008,Misc,Paon,0,0,0.06,0,0.06 12651,Tanjou S Debut,SAT,1996,Simulation,NEC Interchannel,0,0,0.06,0,0.06 12652,Nendoroid Generation,PSP,2012,Role-Playing,Namco Bandai Games,0,0,0.06,0,0.06 12653,Brave: A Warrior's Tale,X360,2009,Action,SouthPeak Games,0.05,0.01,0,0,0.06 12654,Pop'n TwinBee: Rainbow Bell Adventure,SNES,1993,Platform,Konami Digital Entertainment,0,0,0.06,0,0.06 12655,Honeycomb Beat,DS,2006,Puzzle,Konami Digital Entertainment,0.05,0,0,0,0.06 12656,Broken Helix,PS,1997,Action,Konami Digital Entertainment,0.03,0.02,0,0,0.06 12657,The Saboteur,PC,2009,Action,Electronic Arts,0,0.05,0,0.01,0.06 12658,Katekyoo Hitman Reborn! DS Fate of Heat III - Yuki no Shugosha Raishuu!,DS,2010,Role-Playing,Marvelous Interactive,0,0,0.06,0,0.06 12659,Myst III: Exile,XB,2002,Adventure,Ubisoft,0.04,0.01,0,0,0.06 12660,Warriors: Legends of Troy,X360,2011,Action,Tecmo Koei,0,0.04,0.01,0.01,0.06 12661,Hajime no Ippo Portable: Victorious Spirits,PSP,2007,Fighting,Grand Prix Games,0,0,0.06,0,0.06 12662,Nanostray,DS,2005,Shooter,Majesco Entertainment,0.05,0,0,0,0.06 12663,CMT Presents: Karaoke Revolution Country,PS2,2006,Misc,Konami Digital Entertainment,0.03,0.02,0,0.01,0.06 12664,Katekyoo Hitman Reborn! DS: Flame Rumble Mukuro Kyoushuu,DS,2007,Fighting,Takara Tomy,0,0,0.06,0,0.06 12665,Cid to Chocobo no Fushigi na Dungeon: Toki Wasure no Meikyuu DS+,DS,2008,Role-Playing,Square Enix,0,0,0.06,0,0.06 12666,Vitamin X to Z,PSP,2011,Adventure,D3Publisher,0,0,0.06,0,0.06 12667,Fatal Frame,XB,2002,Action,Tecmo Koei,0.04,0.01,0,0,0.06 12668,Flip's Twisted World,Wii,N/A,Platform,Unknown,0.05,0,0,0,0.06 12669,Tom Clancy's Ghost Recon: Advanced Warfighter,PS2,2006,Shooter,Ubisoft,0.03,0.02,0,0.01,0.06 12670,Urban Chaos: Riot Response,PS2,2006,Shooter,Eidos Interactive,0.03,0.02,0,0.01,0.06 12671,Generation of Chaos,PSP,2005,Role-Playing,Midas Interactive Entertainment,0.05,0,0,0,0.06 12672,Teenage Mutant Ninja Turtles II: Back from the Sewers,GB,1991,Action,Konami Digital Entertainment,0,0,0.06,0,0.06 12673,Gormiti: The Lords of Nature!,DS,2010,Adventure,Konami Digital Entertainment,0.05,0,0,0,0.06 12674,The Sims 2: University,PC,2005,Simulation,Electronic Arts,0.01,0.04,0,0.01,0.06 12675,Pucca Power Up,DS,2011,Platform,Rising Star Games,0.04,0.02,0,0,0.06 12676,Resident Evil 2,GC,2003,Action,Capcom,0.04,0.01,0,0,0.06 12677,MLB Power Pros 2008,DS,2008,Sports,Take-Two Interactive,0.05,0,0,0,0.06 12678,Real Soccer 2009,DS,2008,Sports,Ubisoft,0.05,0,0,0,0.06 12679,World Championship Athletics,Wii,2009,Sports,DTP Entertainment,0.04,0.01,0,0,0.06 12680,The Amazing Spider-Man 2 (2014),WiiU,2014,Action,Activision,0.03,0.02,0,0,0.06 12681,Yomawari,PSV,2015,Adventure,Nippon Ichi Software,0,0,0.06,0,0.06 12682,Real Bout Garou Densetsu Special: Dominated Mind,PS,1998,Fighting,SNK,0,0,0.05,0,0.06 12683,Jumble Madness,DS,2009,Puzzle,Destineer,0.06,0,0,0,0.06 12684,Vampire Rain: Altered Species,PS3,2008,Action,Ignition Entertainment,0.05,0,0,0,0.06 12685,Sumikko Gurashi: Mura o Tsukurundesu,3DS,2016,Misc,Nippon Columbia,0,0,0.06,0,0.06 12686,Harry Potter and the Sorcerer's Stone,PC,2001,Action,Electronic Arts,0.01,0.04,0,0.01,0.06 12687,Minna no Sukkiri,PSP,2009,Sports,Sony Computer Entertainment,0,0,0.06,0,0.06 12688,Scurge: Hive,DS,2006,Action,SouthPeak Games,0.05,0,0,0,0.06 12689,Catwoman,XB,2004,Action,Electronic Arts,0.04,0.01,0,0,0.06 12690,Murdered: Soul Suspect,PC,2014,Action,Square Enix,0,0.05,0,0.01,0.06 12691,Romance of the Three Kingdoms 13,PS4,2015,Action,Tecmo Koei,0.01,0,0.05,0,0.06 12692,Noddy in Toyland,DS,2011,Misc,GSP,0,0.05,0,0.01,0.06 12693,Aquarium by DS,DS,2008,Simulation,Mercury Games,0.05,0,0,0,0.06 12694,Utawarerumono: Itsuwari no Kamen,PS4,2015,Adventure,Aqua Plus,0,0,0.06,0,0.06 12695,Ride to Hell,X360,2013,Racing,Deep Silver,0.04,0.01,0,0,0.06 12696,Burning Rangers,SAT,1998,Platform,Sega,0,0,0.06,0,0.06 12697,Mana Khemia: Alchemists of Al-Revis,PS2,2007,Role-Playing,Nippon Ichi Software,0.03,0.02,0,0.01,0.06 12698,Katekyoo Hitman Reborn! DS Flame Rumble XX - Kessen! Shin 6 Chouka,DS,2010,Action,Takara Tomy,0,0,0.06,0,0.06 12699,Interplay Sports Baseball 2000,PS,1999,Sports,Interplay,0.03,0.02,0,0,0.06 12700,Zone of the Enders: The Fist of Mars,GBA,2001,Role-Playing,Konami Digital Entertainment,0.04,0.02,0,0,0.06 12701,Animorphs: Shattered Reality,PS,2000,Action,Infogrames,0.03,0.02,0,0,0.06 12702,Teenage Mutant Ninja Turtles: Tournament Fighters,SNES,1992,Fighting,Konami Digital Entertainment,0,0,0.06,0,0.06 12703,Eikan wa Kimini 2002: Koshien no Kodou,PS2,2002,Sports,DigiCube,0,0,0.06,0,0.06 12704,PopStar Guitar,Wii,2008,Misc,Midway Games,0.03,0.03,0,0.01,0.06 12705,Mirror's Edge,PC,2009,Platform,Electronic Arts,0,0.05,0,0.01,0.06 12706,Blade Dancer: Lineage of Light,PSP,2006,Role-Playing,Atari,0.05,0,0,0,0.06 12707,Terminator 3: Rise of the Machines,GBA,2003,Action,Atari,0.04,0.02,0,0,0.06 12708,Jissen Pachislot Hisshouhou! Hokuto no Ken Portable SE,PSP,2006,Misc,Sega,0,0,0.06,0,0.06 12709,Mayhem 3D,PS3,2011,Racing,Evolved Games,0.05,0,0,0.01,0.06 12710,G1 Jockey 2,PS2,2000,Sports,Tecmo Koei,0,0,0.06,0,0.06 12711,Mobile Ops: The One Year War,X360,N/A,Simulation,Namco Bandai Games,0,0,0.06,0,0.06 12712,Constantine,XB,2005,Action,SCi,0.04,0.01,0,0,0.06 12713,Chaos Rings III,PSV,2014,Role-Playing,Square Enix,0,0,0.06,0,0.06 12714,Tom Clancy's Splinter Cell: Double Agent,GC,2006,Action,Ubisoft,0.04,0.01,0,0,0.06 12715,Senritsu no Stratus,PSP,2011,Role-Playing,Konami Digital Entertainment,0,0,0.06,0,0.06 12716,Katekyoo Hitman Reborn! DS Flame Rumble X - Mirai Chou-Bakuhatsu!!,DS,2009,Fighting,Takara Tomy,0,0,0.06,0,0.06 12717,Rhapsody: A Musical Adventure,DS,2008,Role-Playing,Nippon Ichi Software,0.05,0,0,0,0.06 12718,Titan Quest,PC,2006,Role-Playing,THQ,0.01,0.04,0,0.01,0.06 12719,Wantame Fortune Channel,DS,2007,Misc,Capcom,0,0,0.06,0,0.06 12720,Evangelion: Jo,PSP,2009,Action,Namco Bandai Games,0,0,0.06,0,0.06 12721,Bleach: Blade Battlers 2nd,PS2,2007,Fighting,Sony Computer Entertainment,0,0,0.06,0,0.06 12722,Samurai Jack: The Shadow of Aku,PS2,2004,Action,Sega,0.03,0.02,0,0.01,0.06 12723,Kamen Rider Kabuto,PS2,2006,Action,Namco Bandai Games,0,0,0.06,0,0.06 12724,Men in Black The Series: Crashdown,PS,2001,Shooter,Infogrames,0.03,0.02,0,0,0.06 12725,Zero Divide,PS,1995,Fighting,Ocean,0.03,0.02,0,0,0.06 12726,FIFA Street,GC,2005,Sports,Electronic Arts,0.04,0.01,0,0,0.06 12727,Tsugunai: Atonement,PS2,2001,Role-Playing,Sony Computer Entertainment,0.02,0.01,0.02,0,0.06 12728,Rugby World Cup 2015,PS4,2015,Sports,Ubisoft,0,0.05,0,0.01,0.06 12729,Lost Kingdoms II,GC,2003,Role-Playing,Activision,0.04,0.01,0,0,0.06 12730,Aggressive Inline,GC,2002,Sports,Acclaim Entertainment,0.04,0.01,0,0,0.06 12731,Nights of Azure,PS4,2015,Action,Tecmo Koei,0.03,0.02,0,0.01,0.06 12732,Dungeon Keeper 2,PC,1999,Action,Electronic Arts,0,0.05,0,0.01,0.06 12733,Viewtiful Joe: Red Hot Rumble,GC,2005,Action,Capcom,0.04,0.01,0,0,0.06 12734,The Lord of the Rings: The Battle for Middle-Earth II,X360,2006,Strategy,Electronic Arts,0,0.05,0,0.01,0.06 12735,Kaite Shabette Hajimeyou! Monster Farm DS,DS,2007,Role-Playing,Tecmo Koei,0,0,0.06,0,0.06 12736,Dungeon Explorer: Warriors of Ancient Arts,DS,2007,Role-Playing,Rising Star Games,0.05,0,0,0,0.06 12737,Pro Yaky? Spirits 2012,PSV,2012,Sports,Konami Digital Entertainment,0,0,0.06,0,0.06 12738,Samurai Warriors 4: Empires,PS3,2015,Action,Tecmo Koei,0,0,0.06,0,0.06 12739,Point Blank DS (US sales),DS,2006,Shooter,Atari,0.05,0,0,0,0.06 12740,FIFA Soccer 06,DS,2005,Sports,Electronic Arts,0.05,0,0,0,0.06 12741,SD Gundam G Generation Wars,Wii,2009,Strategy,Namco Bandai Games,0,0,0.06,0,0.06 12742,Broken Sword II: The Smoking Mirror,PS,1997,Adventure,Sony Computer Entertainment,0.03,0.02,0,0,0.06 12743,Pump It Up: Exceed,PS2,2005,Misc,Mastiff,0.03,0.02,0,0.01,0.06 12744,Hakuouki: Yuugi Roku Ni - Matsuri Hayashi to Taishitachi,PSP,2012,Action,Idea Factory,0,0,0.06,0,0.06 12745,Wreckless: ThE YaKuza MisSiOns,GC,2002,Racing,Activision,0.04,0.01,0,0,0.06 12746,Doki-Doki Universe,PSV,2013,Adventure,Sony Computer Entertainment,0.01,0.04,0,0.01,0.06 12747,"Hisshou Pachinko*Pachi-Slot Kouryaku Series Vol. 11: Shinseiki Evangelion - Magokoro o, Kimi ni",PS2,2007,Misc,D3Publisher,0,0,0.06,0,0.06 12748,TOCA Race Driver 2: Ultimate Racing Simulator,PS2,2004,Racing,Codemasters,0.03,0.02,0,0.01,0.06 12749,Girls RPG: Cinderellife,3DS,2012,Role-Playing,Level 5,0,0,0.06,0,0.06 12750,Dr. Muto,XB,2002,Platform,Midway Games,0.04,0.01,0,0,0.06 12751,Tom Clancy's Rainbow Six: Critical Hour,XB,N/A,Shooter,Unknown,0.04,0.01,0,0,0.06 12752,Gothic 3,PC,2006,Role-Playing,JoWood Productions,0,0.05,0,0.01,0.06 12753,Tokyo Twilight Ghost Hunters,PS3,2014,Role-Playing,Aksys Games,0.03,0,0.02,0.01,0.06 12754,Scrabble Blast!,GBA,2005,Misc,Zoo Digital Publishing,0.04,0.01,0,0,0.06 12755,Dino Pets,DS,2009,Simulation,Avanquest,0.05,0,0,0,0.06 12756,Fate/Stay Night [Réalta Nua],PSV,2012,Adventure,Kadokawa Shoten,0,0,0.06,0,0.06 12757,The Mysterious Case of Dr. Jekyll and Mr. Hyde,DS,2010,Adventure,O-Games,0.02,0.03,0,0.01,0.06 12758,Gintama no Sugoroku,PSP,2013,Action,Namco Bandai Games,0,0,0.06,0,0.06 12759,Kid Fit Island Resort,Wii,2010,Sports,Avanquest,0.05,0,0,0,0.06 12760,The Lord of the Rings: Aragorn's Quest,PS2,2010,Action,Warner Bros. Interactive Entertainment,0.03,0.02,0,0.01,0.06 12761,Roogoo Twisted Towers,Wii,2009,Puzzle,SouthPeak Games,0.05,0,0,0,0.06 12762,Doraemon 4: Nobita to Toki no Okoku,SNES,1995,Platform,Epoch,0,0,0.06,0,0.06 12763,Myst,SAT,1994,Adventure,Sunsoft,0,0,0.06,0,0.06 12764,F1 2010,PC,2010,Racing,Codemasters,0,0.05,0,0.01,0.06 12765,Toaru Kagaku no Chou Denjihou,PSP,2011,Adventure,Kadokawa Shoten,0,0,0.06,0,0.06 12766,Starwinder: The Ultimate Space Race,PS,1996,Racing,Mindscape,0.03,0.02,0,0,0.06 12767,The Lost Chronicles of Zerzura,PC,2012,Adventure,DTP Entertainment,0,0.05,0,0.01,0.06 12768,Ski Region Simulator,PC,2011,Simulation,Excalibur Publishing,0,0.05,0,0.01,0.06 12769,Angelique Trois,PS2,2000,Adventure,Tecmo Koei,0,0,0.06,0,0.06 12770,Dreamer Series: Babysitter,DS,2009,Simulation,Deep Silver,0.05,0,0,0,0.06 12771,Diva Girls: Divas on Ice,DS,2009,Sports,505 Games,0.05,0,0,0,0.06 12772,Dance Dance Revolution: Mario Mix (JP sales),GC,2005,Simulation,Nintendo,0,0,0.05,0,0.06 12773,A-Train 6,PS2,2000,Strategy,Midas Interactive Entertainment,0,0,0.06,0,0.06 12774,Meitantei Conan: Tantei Ryoku Trainer,DS,2007,Misc,Namco Bandai Games,0,0,0.06,0,0.06 12775,MotoGP,GBA,2002,Racing,THQ,0.04,0.01,0,0,0.06 12776,ESPN International Winter Sports 2002,PS2,2002,Sports,Konami Digital Entertainment,0.03,0.02,0,0.01,0.06 12777,"Tennis no Oji-Sama: Doubles no Oji-Sama - Girls, Be Gracious!",DS,2009,Sports,Konami Digital Entertainment,0,0,0.06,0,0.06 12778,KimiKiss (ebKore+),PS2,2008,Adventure,Enterbrain,0,0,0.06,0,0.06 12779,Gold and Glory: The Road to El Dorado,PS,2000,Adventure,Ubisoft,0.03,0.02,0,0,0.06 12780,NBA Live 07,XB,2006,Sports,Electronic Arts,0.04,0.01,0,0,0.06 12781,Choro Q Marine: Q Boat,PS,1998,Racing,Takara,0,0,0.05,0,0.06 12782,GunPey,PSP,2006,Puzzle,Atari,0.05,0,0,0.01,0.06 12783,BattleBots: Beyond the BattleBox,GBA,2002,Action,Vivendi Games,0.04,0.01,0,0,0.06 12784,MX vs. ATV Supercross Encore,PS4,2015,Sports,Nordic Games,0,0.05,0,0.01,0.06 12785,Yuugen Gaisha Brave Company,3DS,2011,Strategy,Namco Bandai Games,0,0,0.06,0,0.06 12786,Mighty Beanz: Pocket Puzzles,GBA,2004,Puzzle,Majesco Entertainment,0.04,0.01,0,0,0.06 12787,Ken to Mahou to Gakuen Mono. 3D,3DS,2011,Role-Playing,Acquire,0,0,0.06,0,0.06 12788,History Great Empires: Rome,DS,2009,Strategy,Black Bean Games,0.05,0,0,0,0.06 12789,The King of Fighters '96,NG,1996,Fighting,SNK,0,0,0.06,0,0.06 12790,Friends: The One with All the Trivia,PS2,2005,Misc,Warner Bros. Interactive Entertainment,0.03,0.02,0,0.01,0.06 12791,Mame Goma 2: Uchi no Ko ga Ichiban!,DS,2008,Simulation,Creative Core,0,0,0.06,0,0.06 12792,Backyard NFL Football '08,PS2,2007,Sports,Atari,0.03,0.02,0,0.01,0.06 12793,Coraline,Wii,2009,Action,D3Publisher,0.05,0,0,0,0.06 12794,Gunbird,SAT,1995,Shooter,Atlus,0,0,0.06,0,0.06 12795,Imagine: Party Planner,DS,2009,Simulation,Ubisoft,0.05,0,0,0,0.06 12796,Dream C Club Portable,PSP,2010,Simulation,D3Publisher,0,0,0.06,0,0.06 12797,Tom Clancy's Rainbow Six 3,GC,2004,Shooter,Ubisoft,0.04,0.01,0,0,0.06 12798,Elemental Gearbolt,PS,1997,Shooter,Sony Computer Entertainment,0.03,0.02,0,0,0.06 12799,Space Chimps,DS,2008,Platform,Brash Entertainment,0.05,0,0,0,0.06 12800,Tony Hawk's Pro Skater 5,PS3,2015,Sports,Activision,0.04,0,0,0.01,0.06 12801,WWF Wrestlemania: The Arcade Game,PS,1995,Fighting,Acclaim Entertainment,0.03,0.02,0,0,0.06 12802,Handball 16,PS4,2015,Sports,Bigben Interactive,0,0.05,0,0.01,0.06 12803,Cabela's Big Game Hunter 2005 Adventures,GBA,2004,Sports,Activision,0.04,0.01,0,0,0.06 12804,Grand Kingdom,PS4,2015,Role-Playing,Nippon Ichi Software,0.02,0,0.03,0,0.06 12805,Mega Man 8 Anniversary Collector's Edition,SAT,1997,Platform,Capcom,0,0,0.06,0,0.06 12806,V-Rally 3,PS2,2002,Racing,Atari,0.03,0.02,0,0.01,0.06 12807,Nobunaga no Yabou: Souzou,PS4,2014,Strategy,Tecmo Koei,0,0,0.06,0,0.06 12808,Whiplash,XB,2003,Racing,Eidos Interactive,0.04,0.01,0,0,0.06 12809,GRID,DS,N/A,Racing,Codemasters,0.04,0.01,0,0,0.06 12810,Pro Yakyuu Famista 2011,3DS,2011,Sports,Namco Bandai Games,0,0,0.06,0,0.06 12811,Impact Racing,PS,1996,Racing,JVC,0.03,0.02,0,0,0.06 12812,My Horse & Me: Riding for Gold,Wii,2008,Sports,Atari,0.04,0.02,0,0,0.06 12813,Sled Shred featuring the Jamaican Bobsled Team,Wii,2010,Sports,SouthPeak Games,0.05,0,0,0,0.06 12814,Amazing Island,GC,2004,Strategy,Sega,0.04,0.01,0,0,0.06 12815,SeaBlade,XB,2002,Shooter,TDK Mediactive,0.04,0.01,0,0,0.06 12816,Jikkyou Powerful Pro Yakyuu DreamCast Edition,DC,2000,Sports,Konami Digital Entertainment,0,0,0.06,0,0.06 12817,Carmen Sandiego: The Secret of the Stolen Drums,PS2,2004,Action,BAM! Entertainment,0.03,0.02,0,0.01,0.06 12818,Tokyo Mono Harashi: Karasu no Mori Gakuen Kitan,PSP,2010,Role-Playing,Atlus,0,0,0.06,0,0.06 12819,Activision Hits: Remixed,PSP,2006,Misc,Activision,0.05,0,0,0,0.06 12820,Death Jr. II: Root of Evil,PSP,2006,Platform,Konami Digital Entertainment,0.05,0,0,0,0.06 12821,Hail to the Chimp,X360,2008,Misc,Gamecock,0.05,0,0,0,0.06 12822,MotoGP 4 - Official Game of MotoGP,PS2,2005,Racing,Sony Computer Entertainment,0.03,0.02,0,0.01,0.06 12823,Legend of Kay,WiiU,2015,Action,Nordic Games,0.03,0.02,0,0,0.05 12824,Kyoukai Senjou no Horizon Portable,PSP,2013,Adventure,Kadokawa Shoten,0,0,0.05,0,0.05 12825,4 Elements,PC,2009,Puzzle,Mastertronic,0,0.04,0,0.01,0.05 12826,Shining Force III: Scenario 2,SAT,1998,Strategy,Sega,0,0,0.05,0,0.05 12827,Captain America: Super Soldier,DS,N/A,Action,Sega,0.05,0,0,0,0.05 12828,Airline Tycoon 2,PC,2011,Simulation,Kalypso Media,0,0.04,0,0.01,0.05 12829,Worms World Party,GBA,2002,Strategy,Ubisoft,0.04,0.01,0,0,0.05 12830,Medabots: Metabee,GBA,2002,Role-Playing,Natsume,0.04,0.01,0,0,0.05 12831,Medal of Honor: Airborne,PC,2007,Shooter,Electronic Arts,0,0.04,0,0.01,0.05 12832,NHL Legacy,X360,2015,Action,Electronic Arts,0.05,0,0,0.01,0.05 12833,Final Fight: Streetwise,PS2,2006,Action,Capcom,0.03,0.02,0,0.01,0.05 12834,Speed Kings,XB,2003,Racing,Acclaim Entertainment,0.04,0.01,0,0,0.05 12835,Drivers Ed Portable,DS,2008,Misc,JoWood Productions,0.05,0,0,0,0.05 12836,Rebelstar: Tactical Command,GBA,2005,Strategy,Atari,0.04,0.01,0,0,0.05 12837,Kamen Rider: Battride War Genesis,PS4,2016,Action,Namco Bandai Games,0,0,0.05,0,0.05 12838,IL-2 Sturmovik: Cliffs of Dover,PC,2011,Simulation,Ubisoft,0,0.04,0,0.01,0.05 12839,Gladiator: Sword of Vengeance,XB,2003,Action,Acclaim Entertainment,0.04,0.01,0,0,0.05 12840,Unsolved Crimes,DS,2008,Adventure,Empire Interactive,0.04,0.01,0,0,0.05 12841,Minna to Kimi no Piramekino!,DS,2010,Misc,Namco Bandai Games,0,0,0.05,0,0.05 12842,Virtua Tennis 3,PSP,2007,Sports,Sega,0.02,0.03,0,0.01,0.05 12843,Bombastic,PS2,2002,Puzzle,Capcom,0.03,0.02,0,0.01,0.05 12844,Xiaolin Showdown,DS,2006,Action,Konami Digital Entertainment,0.05,0,0,0,0.05 12845,NHL Powerplay 98,PS,1997,Sports,Virgin Interactive,0.03,0.02,0,0,0.05 12846,Olympic Soccer: Atlanta 1996,PS,1996,Sports,U.S. Gold,0.03,0.02,0,0,0.05 12847,Lernerfolg Vorschule: Capt'n Sharky,DS,2009,Misc,Tivola,0,0.05,0,0.01,0.05 12848,Samurai Dou Portable,PSP,2008,Action,Spike,0,0,0.05,0,0.05 12849,Princess on Ice,DS,2008,Sports,505 Games,0.04,0.01,0,0,0.05 12850,Countdown: The Game,Wii,2009,Puzzle,Mindscape,0,0.05,0,0,0.05 12851,Phantasy Star Online Episode I & II Plus,GC,2003,Role-Playing,Sega,0.04,0.01,0,0,0.05 12852,Samurai Warriors 4: Empires,PSV,2015,Action,Tecmo Koei,0,0,0.05,0,0.05 12853,DuckTales: Remastered,PS3,2013,Action,Capcom,0.01,0.04,0,0.01,0.05 12854,Front Mission 2089: Border of Madness,DS,2008,Strategy,Square Enix,0,0,0.05,0,0.05 12855,Miracle Girls Festival,PSV,2015,Misc,Sega,0,0,0.05,0,0.05 12856,Dual Hearts,PS2,2002,Role-Playing,Sony Computer Entertainment,0.03,0.02,0,0.01,0.05 12857,7 Wonders: Treasures of Seven,DS,2011,Puzzle,Avanquest,0.02,0.03,0,0.01,0.05 12858,NFL Quarterback Club 2002,GC,2001,Sports,Acclaim Entertainment,0.04,0.01,0,0,0.05 12859,Saki: Zenkoku-hen,PSV,2015,Misc,Kaga Create,0,0,0.05,0,0.05 12860,Mister Slime,DS,2008,Action,SouthPeak Games,0.05,0,0,0,0.05 12861,Shiren the Wanderer 5 Plus: Fortune Tower and the Dice of Fate,PSV,2015,Action,Aksys Games,0.01,0,0.04,0,0.05 12862,"Murder, She Wrote",PC,2009,Adventure,Focus Home Interactive,0,0.04,0,0.01,0.05 12863,Virtual Villagers: A New Home,DS,2010,Simulation,PQube,0.04,0.01,0,0,0.05 12864,Wing Commander: Prophecy,GBA,2003,Simulation,"Destination Software, Inc",0.04,0.01,0,0,0.05 12865,Marc Ecko's Getting Up: Contents Under Pressure,PS2,2006,Action,Atari,0.03,0.02,0,0.01,0.05 12866,Learn Science,DS,2010,Misc,DreamCatcher Interactive,0.05,0,0,0,0.05 12867,Sega Soccer Slam,XB,2002,Sports,Sega,0.04,0.01,0,0,0.05 12868,Hakuouki: Reimeiroku,PS2,2010,Adventure,Idea Factory,0,0,0.05,0,0.05 12869,Vertigo,Wii,2009,Strategy,Playlogic Game Factory,0.05,0,0,0,0.05 12870,Blood Omen 2,GC,2002,Action,Eidos Interactive,0.04,0.01,0,0,0.05 12871,NBA 2K17,X360,2016,Sports,Take-Two Interactive,0.04,0,0,0.01,0.05 12872,Shin Sangoku Musou 5 Empires,PSP,2010,Action,Tecmo Koei,0,0,0.05,0,0.05 12873,Front Mission Evolved,PC,2010,Shooter,Square Enix,0.05,0,0,0,0.05 12874,Carve,XB,2004,Racing,Global Star,0.04,0.01,0,0,0.05 12875,BlowOut,XB,2003,Shooter,Zoo Digital Publishing,0.04,0.01,0,0,0.05 12876,McDROID,PSP,2011,Strategy,Namco Bandai Games,0,0,0.05,0,0.05 12877,GachiTora! Abarenbou Kyoushi in High School,PSP,2011,Action,Spike,0,0,0.05,0,0.05 12878,WTA Tour Tennis,PS2,2001,Sports,Konami Digital Entertainment,0.03,0.02,0,0.01,0.05 12879,Bottom of the 9th '99,PS,1998,Sports,Konami Digital Entertainment,0.03,0.02,0,0,0.05 12880,Dynasty Warriors 5,XB,2005,Action,Tecmo Koei,0.04,0.01,0,0,0.05 12881,Reader Rabbit 2nd Grade,Wii,N/A,Misc,Unknown,0.05,0,0,0,0.05 12882,Famicom Mini: Dig Dug,GBA,2004,Puzzle,Namco Bandai Games,0,0,0.05,0,0.05 12883,FIFA Soccer 2003,GBA,2002,Sports,Electronic Arts,0.04,0.01,0,0,0.05 12884,Naval Ops: Commander,PS2,2004,Simulation,Tecmo Koei,0.03,0.02,0,0.01,0.05 12885,Adventure Time: Finn & Jake Investigations,WiiU,2015,Action,Little Orbit,0.03,0.02,0,0,0.05 12886,Defendin' De Penguin,Wii,2008,Strategy,Zushi Games,0.05,0,0,0,0.05 12887,Bleach: Blade Battlers,PS2,2006,Fighting,Sony Computer Entertainment,0,0,0.05,0,0.05 12888,Rez,PS2,2001,Shooter,Sony Computer Entertainment,0.03,0.02,0,0.01,0.05 12889,Goosebumps: The Game,3DS,2015,Adventure,WayForward Technologies,0.05,0,0,0.01,0.05 12890,MLB SlugFest 2006,XB,2006,Sports,Midway Games,0.04,0.01,0,0,0.05 12891,Rockin' Pretty,DS,2009,Misc,Arc System Works,0.05,0,0,0,0.05 12892,Jake Power: Policeman,DS,2008,Adventure,Ubisoft,0.05,0,0,0,0.05 12893,Samurai Warriors 4-II,PSV,2015,Action,Tecmo Koei,0,0,0.05,0,0.05 12894,Jissen Pachislot Hisshouhou! Hokuto no Ken DS SE,DS,2006,Misc,Sega,0,0,0.05,0,0.05 12895,UEFA Euro 2004: Portugal,XB,2004,Sports,Electronic Arts,0.04,0.01,0,0,0.05 12896,Lufia: The Ruins of Lore,GBA,2002,Role-Playing,Taito,0.04,0.01,0,0,0.05 12897,Major Minor's Majestic March,Wii,2009,Misc,Majesco Entertainment,0.05,0,0,0,0.05 12898,Shaman King: Soul Fight,GC,2003,Platform,Namco Bandai Games,0,0,0.05,0,0.05 12899,Samurai Deeper Kyo,PS,2002,Fighting,Namco Bandai Games,0,0,0.05,0,0.05 12900,Samantha Swift and the Hidden Roses of Athena,DS,2010,Adventure,Unknown,0.04,0.01,0,0,0.05 12901,Dark Souls III,PC,2016,Role-Playing,Namco Bandai Games,0,0.05,0,0,0.05 12902,Medabots: Infinity,GC,2003,Role-Playing,Ubisoft,0.04,0.01,0,0,0.05 12903,Tom Clancy's HAWX 2,PC,2010,Action,Ubisoft,0,0.04,0,0.01,0.05 12904,Zapper: One Wicked Cricket!,XB,2002,Platform,Infogrames,0.04,0.01,0,0,0.05 12905,Jirou Akagawa: Majotachi no Nemuri,SNES,1995,Adventure,Pack-In-Video,0,0,0.05,0,0.05 12906,Arcana Heart 3,X360,2011,Fighting,PQube,0,0.03,0.02,0,0.05 12907,Bust-A-Bloc,PS2,2002,Puzzle,Midas Interactive Entertainment,0,0,0.05,0,0.05 12908,Sitting Ducks,PS2,2003,Platform,LSP Games,0.03,0.02,0,0.01,0.05 12909,Puyo Puyo 7,Wii,2009,Puzzle,Sega,0,0,0.05,0,0.05 12910,Animal Planet: Vet Collection,DS,2010,Simulation,Activision,0.05,0,0,0,0.05 12911,Imagine Animal Doctor Care Center,DS,2010,Simulation,Ubisoft,0.05,0,0,0,0.05 12912,Rugby 15,X360,2015,Sports,Bigben Interactive,0,0.05,0,0,0.05 12913,NFL Blitz Pro,XB,2003,Sports,Midway Games,0.04,0.01,0,0,0.05 12914,Major League Baseball 2K11,PSP,2011,Sports,Take-Two Interactive,0.05,0,0,0,0.05 12915,Uta no Prince-Sama: Music 3,PSV,2016,Action,Broccoli,0,0,0.05,0,0.05 12916,Pretty Cure All Stars Everyone Gather ? Let's Dance!,Wii,2013,Misc,Namco Bandai Games,0,0,0.05,0,0.05 12917,Mountain Bike Adrenaline,PS2,N/A,Sports,Unknown,0.03,0.02,0,0.01,0.05 12918,New Prince of Tennis: Go to the Top,3DS,2015,Action,FuRyu,0,0,0.05,0,0.05 12919,Zyuden Sentai Kyoryuger: Game de Gaburincho!!,3DS,2013,Action,Namco Bandai Games,0,0,0.05,0,0.05 12920,Nobunaga's Ambition: Sphere of Influence,PSV,2014,Strategy,Tecmo Koei,0,0,0.05,0,0.05 12921,Hi-Octane: The Track Fights Back!,PS,1995,Racing,Electronic Arts,0.03,0.02,0,0,0.05 12922,Venetica,PC,2009,Role-Playing,DTP Entertainment,0,0.04,0,0.01,0.05 12923,Black Sigil: Blade of the Exiled,DS,2009,Role-Playing,Graffiti,0.05,0,0,0,0.05 12924,Tour de France 2011,X360,N/A,Racing,Focus Home Interactive,0,0.05,0,0.01,0.05 12925,Wakeboarding Unleashed Featuring Shaun Murray,XB,2003,Sports,Activision,0.04,0.01,0,0,0.05 12926,TrackMania Turbo: Build to Race,DS,2010,Racing,Ubisoft,0.03,0.02,0,0.01,0.05 12927,ZombiU,PS4,2016,Action,Ubisoft,0,0.04,0.01,0.01,0.05 12928,Domino Rally,Wii,2007,Action,Nordcurrent,0.05,0,0,0,0.05 12929,Doraemon 2: Nobita no Toizurando Daibouken,SNES,1993,Role-Playing,Epoch,0,0,0.05,0,0.05 12930,Samurai Champloo: Sidetracked,PS2,2006,Action,Namco Bandai Games,0.03,0.02,0,0.01,0.05 12931,Drill Dozer,GBA,N/A,Platform,Unknown,0.04,0.01,0,0,0.05 12932,Teenage Mutant Ninja Turtles: Mutants in Manhattan,PS3,2016,Action,Activision,0.01,0.03,0,0.01,0.05 12933,Katekyoo Hitman Reborn! DS: Shinuki Max! Vongola Carnival!!,DS,2007,Action,Takara Tomy,0,0,0.05,0,0.05 12934,Utawarerumono: Futari no Hakuoro,PSV,2016,Misc,Aqua Plus,0,0,0.05,0,0.05 12935,Chaos;Child,PSV,2015,Adventure,5pb,0,0,0.05,0,0.05 12936,Fatal Fury: Wild Ambition,PS,1999,Fighting,SNK Playmore,0.03,0.02,0,0,0.05 12937,Metal Fight Beyblade: Bakugami Susanoh Shuurai!,DS,2010,Action,Hudson Soft,0,0,0.05,0,0.05 12938,Dengeki Gakuen RPG: Cross of Venus,DS,2009,Role-Playing,ASCII Media Works,0,0,0.05,0,0.05 12939,Judge Dredd,PS,1997,Platform,Gremlin Interactive Ltd,0.03,0.02,0,0,0.05 12940,FIFA 17,PC,2016,Sports,Electronic Arts,0,0.05,0,0,0.05 12941,Minna no Ennichi,3DS,2012,Action,Namco Bandai Games,0,0,0.05,0,0.05 12942,Winning Post 8,PS3,2014,Racing,Tecmo Koei,0,0,0.05,0,0.05 12943,King Arthur,XB,2004,Action,Konami Digital Entertainment,0.04,0.01,0,0,0.05 12944,DoDonPachi Resurrection,X360,2010,Shooter,Rising Star Games,0,0.05,0,0.01,0.05 12945,Bass Rise,PS,1999,Sports,Namco Bandai Games,0.03,0.02,0,0,0.05 12946,UEFA Champions League 2006-2007,X360,2007,Sports,Electronic Arts,0.04,0.01,0,0,0.05 12947,Dynamite Headdy,GEN,1993,Platform,Sega,0,0,0.05,0,0.05 12948,Hunted: The Demon's Forge,PC,2011,Action,Bethesda Softworks,0.03,0.01,0,0.01,0.05 12949,Choujikuu Yousai Macross: Do You Remember Love,PS3,2012,Shooter,Namco Bandai Games,0,0,0.05,0,0.05 12950,Arcania: Gothic 4,PS4,2015,Role-Playing,Nordic Games,0.04,0,0,0.01,0.05 12951,Persona 2: Eternal Punishment,PSP,2012,Role-Playing,Atlus,0,0,0.05,0,0.05 12952,Dragon's Lair 3D: Return to the Lair,XB,2002,Platform,Ubisoft,0.04,0.01,0,0,0.05 12953,Growlanser: Heritage of War (jp sales),PS2,2006,Role-Playing,Rising Star Games,0,0,0.05,0,0.05 12954,The Bureau: XCOM Declassified,PC,2013,Shooter,Take-Two Interactive,0,0.05,0,0.01,0.05 12955,Myst IV: Revelation,XB,2005,Adventure,Ubisoft,0.04,0.01,0,0,0.05 12956,Culdcept Revolt,3DS,2016,Strategy,Nintendo,0,0,0.05,0,0.05 12957,Sushi Go-Round,Wii,2010,Simulation,Asylum Entertainment,0.05,0,0,0,0.05 12958,Pachinko Wars II,SNES,1993,Misc,Coconuts Japan,0,0,0.05,0,0.05 12959,Myth Makers: Orbs of Doom,Wii,2007,Puzzle,Popcorn Arcade,0.05,0,0,0,0.05 12960,Toy Soldiers: War Chest,XOne,2015,Action,Ubisoft,0.05,0,0,0.01,0.05 12961,The Nightmare of Druaga: Fushigino Dungeon,PS2,2004,Role-Playing,Arika,0.03,0.02,0,0.01,0.05 12962,Omega Labyrinth,PSV,2015,Role-Playing,D3Publisher,0,0,0.05,0,0.05 12963,Air Conflicts: Aces of World War II,PSP,2009,Simulation,Graffiti,0.05,0,0,0,0.05 12964,Cities in Motion,PC,2011,Simulation,Paradox Interactive,0,0.04,0,0.01,0.05 12965,Aliens in the Attic,DS,2009,Action,Playlogic Game Factory,0.05,0,0,0,0.05 12966,Virtua Striker 2002,GC,2002,Sports,Sega,0.01,0,0.03,0,0.05 12967,Kamen Rider: Dragon Knight,DS,2009,Fighting,D3Publisher,0.05,0,0,0,0.05 12968,Code Lyoko,DS,2007,Action,Game Factory,0.03,0.01,0,0,0.05 12969,Taito Legends Power Up,PSP,2007,Action,Destineer,0.05,0,0,0,0.05 12970,Fate/Unlimited Codes Portable,PSP,2009,Fighting,Capcom,0,0,0.05,0,0.05 12971,Metal Slug Anthology,PSP,2007,Shooter,Ignition Entertainment,0.02,0,0.02,0.01,0.05 12972,Tenchu: Dark Secret,DS,2006,Action,From Software,0.03,0,0.01,0,0.05 12973,Game no Kanzume Vol 2,SCD,1994,Misc,Sega,0,0,0.05,0,0.05 12974,Disney's PK: Out of the Shadows,GC,2002,Platform,Ubisoft,0.04,0.01,0,0,0.05 12975,Zoo Quest: Puzzle Fun!,DS,2008,Puzzle,JoWood Productions,0.05,0,0,0,0.05 12976,JoJo no Kimy? na B?ken Fantomu Buraddo,PS2,2006,Action,Namco Bandai Games,0,0,0.05,0,0.05 12977,The Idolmaster 2,X360,2011,Simulation,Namco Bandai Games,0,0,0.05,0,0.05 12978,PQ2: Practical Intelligence Quotient,PSP,2006,Puzzle,D3Publisher,0.04,0,0,0,0.05 12979,Mr Bean's Wacky World of Wii,Wii,2009,Adventure,Blast! Entertainment Ltd,0,0.05,0,0,0.05 12980,Powerdrome,PS2,2004,Racing,Evolved Games,0.03,0.02,0,0.01,0.05 12981,Dreamer Series: Puppy Trainer,DS,2008,Simulation,DreamCatcher Interactive,0.05,0,0,0,0.05 12982,Pro Yakyuu Spirits 5 Kanzenban,PS2,2008,Sports,Konami Digital Entertainment,0,0,0.05,0,0.05 12983,Tsumiki: Block Drop Mania,DS,2007,Action,Nobilis,0.05,0,0,0,0.05 12984,Shin Sangoku Musou 5 Special,PSP,2009,Action,Tecmo Koei,0,0,0.05,0,0.05 12985,Pony Friends: Mini Breeds Edition,DS,2008,Simulation,Eidos Interactive,0.05,0,0,0,0.05 12986,Otogi 2: Immortal Warriors,XB,2003,Action,Sega,0.04,0.01,0,0,0.05 12987,Legend of Kay,PS2,2005,Action,JoWood Productions,0.03,0.02,0,0.01,0.05 12988,Piglet's Big Game,GC,2003,Platform,Gotham Games,0.04,0.01,0,0,0.05 12989,Dead or Alive Xtreme 3: Fortune,PS4,2016,Sports,Tecmo Koei,0,0,0.05,0,0.05 12990,Ivy the Kiwi?,DS,2010,Puzzle,Rising Star Games,0.04,0,0,0,0.05 12991,Fallout: Brotherhood of Steel,XB,2004,Role-Playing,Avalon Interactive,0.04,0.01,0,0,0.05 12992,Strawberry Shortcake: Strawberryland Games,DS,2006,Action,Game Factory,0.05,0,0,0,0.05 12993,Koi to Senkyo to Chocolate Portable,PSP,2012,Adventure,Kadokawa Shoten,0,0,0.05,0,0.05 12994,IndyCar Series,XB,2003,Racing,Codemasters,0.04,0.01,0,0,0.05 12995,Hysteria Hospital: Emergency Ward,Wii,2009,Action,Oxygen Interactive,0.05,0,0,0,0.05 12996,Dokapon Journey,DS,2008,Role-Playing,Sting,0.05,0,0,0,0.05 12997,Ultra Bust-A-Move,XB,2004,Puzzle,505 Games,0.04,0.01,0,0,0.05 12998,Rally Fusion: Race of Champions,XB,2002,Racing,Activision,0.04,0.01,0,0,0.05 12999,Piglet's Big Game,GBA,2003,Platform,THQ,0.04,0.01,0,0,0.05 13000,Lucha Libre AAA: Heroes del Ring,X360,2010,Fighting,Konami Digital Entertainment,0.05,0,0,0,0.05 13001,Pony Friends,DS,2007,Simulation,Eidos Interactive,0,0.05,0,0.01,0.05 13002,Natural Doctrine,PS3,2014,Role-Playing,Nippon Ichi Software,0.03,0.01,0.01,0.01,0.05 13003,Pinball Hall of Fame: The Gottlieb Collection,GC,2005,Misc,Crave Entertainment,0.04,0.01,0,0,0.05 13004,Ferrari F355 Challenge,PS2,2002,Racing,Sony Computer Entertainment,0.03,0.02,0,0.01,0.05 13005,MorphX,X360,2010,Shooter,505 Games,0.05,0,0,0,0.05 13006,Stranger of Sword City,PSV,2015,Role-Playing,Nippon Ichi Software,0.02,0.02,0,0.01,0.05 13007,Air Traffic Chaos,DS,2007,Simulation,Ertain,0.05,0,0,0,0.05 13008,Battleship / Connect Four / Sorry! / Trouble,DS,2006,Puzzle,"Destination Software, Inc",0.05,0,0,0,0.05 13009,Prism: Light the Way,DS,2007,Puzzle,Eidos Interactive,0.05,0,0,0,0.05 13010,Tiny Toon Adventures: Toonenstein - Dare to Scare,PS,1998,Action,Swing! Entertainment,0.03,0.02,0,0,0.05 13011,TV Anime: Fairy Tale Gekitou! Madoushi Kessen,DS,2010,Fighting,Hudson Soft,0,0,0.05,0,0.05 13012,Shifters,PS2,2002,Adventure,3DO,0.03,0.02,0,0.01,0.05 13013,RPG Tsukuru DS,DS,2010,Role-Playing,Enterbrain,0,0,0.05,0,0.05 13014,WRC 5: FIA World Rally Championship,PS4,2015,Sports,Bigben Interactive,0,0.04,0,0.01,0.05 13015,Earth Defense Force 4.1: The Shadow of New Despair,PS4,2015,Shooter,Xseed Games,0.02,0.02,0,0.01,0.05 13016,The BIGS 2,DS,2009,Sports,Take-Two Interactive,0.05,0,0,0,0.05 13017,Dramatic Dungeon: Sakura Wars - Kimi Arugatame,DS,2008,Role-Playing,Sega,0,0,0.05,0,0.05 13018,TNA iMPACT: Cross the Line,PSP,2010,Fighting,SouthPeak Games,0.05,0,0,0,0.05 13019,SpongeBob: HeroPants,PSV,2015,Platform,Activision,0.03,0.01,0,0.01,0.05 13020,Lagoon,SNES,1991,Role-Playing,Kemco,0,0,0.05,0,0.05 13021,Nanostray 2,DS,2008,Shooter,Codemasters,0.03,0.01,0,0,0.05 13022,Project Setsuna,PSV,2016,Role-Playing,Square Enix,0,0,0.05,0,0.05 13023,Microsoft Flight Simulator X Acceleration Expansion Pack,PC,2007,Simulation,Microsoft Game Studios,0,0.04,0,0.01,0.05 13024,Trick x Logic: Season 1,PSP,2010,Adventure,Sony Computer Entertainment,0,0,0.05,0,0.05 13025,Mortal Kombat X,PC,2015,Fighting,Warner Bros. Interactive Entertainment,0.01,0.04,0,0,0.05 13026,Mawashite Tsunageru Touch Panic,DS,2006,Puzzle,Nintendo,0,0,0.05,0,0.05 13027,Luminous Arc Infinity,PSV,2015,Action,Marvel Entertainment,0,0,0.05,0,0.05 13028,Monster! Bass Fishing,GBA,2003,Sports,Ignition Entertainment,0.04,0.01,0,0,0.05 13029,Sigma Star Saga,GBA,2005,Role-Playing,Atari,0.04,0.01,0,0,0.05 13030,Winning Post 7 2010,PSP,2010,Sports,Tecmo Koei,0,0,0.05,0,0.05 13031,Assetto Corsa,PS4,2016,Racing,505 Games,0,0.04,0,0.01,0.05 13032,Batman: Gotham City Racer,PS,2001,Racing,Ubisoft,0.03,0.02,0,0,0.05 13033,Sengoku Basara X,PS2,2008,Fighting,Capcom,0,0,0.05,0,0.05 13034,Plants vs. Zombies,PC,2009,Strategy,PopCap Games,0,0.04,0,0.01,0.05 13035,Top Spin 2,DS,2006,Sports,Take-Two Interactive,0.05,0,0,0,0.05 13036,Doraemon: Nobita no Kyouryuu 2006 DS,DS,2006,Role-Playing,Sega,0,0,0.05,0,0.05 13037,Ontamarama,DS,2007,Action,Atlus,0.05,0,0,0,0.05 13038,Hakuoki: Stories of the Shinsengumi,PS3,2010,Adventure,Idea Factory,0.02,0,0.03,0,0.05 13039,DokiDoki Majo Shinpan!,DS,2007,Adventure,SNK Playmore,0,0,0.05,0,0.05 13040,Star Wars: Republic Commando,PC,2005,Shooter,LucasArts,0,0.04,0,0.01,0.05 13041,Starry ? Sky: In Spring,PSP,2010,Misc,Asgard,0,0,0.05,0,0.05 13042,FIFA Soccer 2004,GBA,2003,Sports,Electronic Arts,0.04,0.01,0,0,0.05 13043,Armored Core: Formula Front Extreme Battle,PSP,2004,Simulation,505 Games,0.05,0,0,0,0.05 13044,Downforce,PS2,2002,Racing,Avalon Interactive,0.03,0.02,0,0.01,0.05 13045,Bejeweled Twist,PC,2008,Puzzle,PopCap Games,0.01,0.04,0,0.01,0.05 13046,Street Fighter V,PC,2016,Fighting,Capcom,0,0.05,0,0,0.05 13047,Little Busters! Converted Edition,PS2,2009,Adventure,Prototype,0,0,0.05,0,0.05 13048,Enemy Front,X360,2014,Shooter,Namco Bandai Games,0.02,0.03,0,0,0.05 13049,Dream Salon,Wii,2009,Misc,Zoo Games,0.05,0,0,0,0.05 13050,Disney's Party,GC,2002,Misc,Electronic Arts,0.04,0.01,0,0,0.05 13051,Tennis no Oji-Sama: 2005 Crystal Drive,DS,2004,Sports,Konami Digital Entertainment,0,0,0.05,0,0.05 13052,Sherlock Holmes: Crimes & Punishments,PC,2014,Adventure,Focus Home Interactive,0,0.05,0,0,0.05 13053,Jenga World Tour,Wii,2007,Misc,Atari,0.05,0,0,0,0.05 13054,Summon Night X: Tears Crown,DS,2009,Role-Playing,Namco Bandai Games,0,0,0.05,0,0.05 13055,Secret Files: Tunguska,DS,2008,Adventure,Deep Silver,0.04,0.01,0,0,0.05 13056,Taiho Shichauzo!,PS,2001,Adventure,Pioneer LDC,0,0,0.05,0,0.05 13057,Battle vs. Chess,PS3,N/A,Misc,TopWare Interactive,0,0.04,0,0.01,0.05 13058,Phantom Crash,XB,2002,Simulation,Phantagram,0.03,0.01,0.01,0,0.05 13059,Men of War: Assault Squad,PC,2011,Strategy,1C Company,0.01,0.03,0,0.01,0.05 13060,Fishdom,DS,2011,Puzzle,Atari,0.05,0,0,0,0.05 13061,Yanya Caballista: City Skater,PS2,2001,Sports,Tecmo Koei,0.02,0.02,0,0.01,0.05 13062,Expendable,PS,1999,Action,Infogrames,0.03,0.02,0,0,0.05 13063,Imagine: Artist,DS,2009,Misc,Ubisoft,0.05,0,0,0,0.05 13064,Pet Pals: New Leash on Life,DS,2010,Simulation,Destineer,0.05,0,0,0,0.05 13065,SeaWorld Adventure Parks: Shamu's Deep Sea Adventure,DS,2005,Adventure,Activision,0.05,0,0,0,0.05 13066,The Idolmaster: Gravure For You! Vol. 2,PS3,2011,Misc,Namco Bandai Games,0,0,0.05,0,0.05 13067,Arthur! Ready to Race,PS,2000,Racing,The Learning Company,0.03,0.02,0,0,0.05 13068,Thunder Force V: Perfect System,PS,1998,Shooter,TechnoSoft,0.03,0.02,0,0,0.05 13069,The Typing of the Dead,DC,2000,Shooter,Sega,0,0,0.05,0,0.05 13070,The Idolm@ster: Dearly Stars,DS,2009,Adventure,Namco Bandai Games,0,0,0.05,0,0.05 13071,Kids Learn Music A+ Edition,DS,2011,Misc,Unknown,0.05,0,0,0,0.05 13072,Child of Light,PS4,2014,Role-Playing,Ubisoft,0,0.01,0.04,0,0.05 13073,Over the Hedge: Hammy Goes Nuts!,PSP,2006,Platform,Activision,0.05,0,0,0,0.05 13074,Kart Racer,Wii,2009,Racing,Nordic Games,0.03,0.01,0,0,0.05 13075,Bakemonogatari Portable,PSP,2012,Action,Namco Bandai Games,0,0,0.05,0,0.05 13076,Sam & Max: Beyond Time and Space,Wii,2010,Adventure,Atari,0.05,0,0,0,0.05 13077,To Heart 2: Dungeon Travelers,PSV,2015,Adventure,Aqua Plus,0,0,0.05,0,0.05 13078,Tabi no Yubisashi Kaiwachou DS: DS Series 2 Chuugoku,DS,2006,Misc,Nintendo,0,0,0.05,0,0.05 13079,Shrek Super Party,GC,2003,Misc,TDK Mediactive,0.04,0.01,0,0,0.05 13080,Monster 4x4: Masters of Metal,GC,2003,Racing,Ubisoft,0.04,0.01,0,0,0.05 13081,Bakusou Kyoudai Let's & Go!! Eternal Wings,PS,1998,Racing,Jaleco,0,0,0.05,0,0.05 13082,Caligula,PSV,2016,Role-Playing,FuRyu,0,0,0.05,0,0.05 13083,Steins;Gate 0,PSV,2015,Adventure,PQube,0,0,0.05,0,0.05 13084,Keroro Gunsou: Enshuu da Yo! Zenin Shuugou Part 2,DS,2007,Action,Namco Bandai Games,0,0,0.05,0,0.05 13085,NHL Blades of Steel '99,N64,1999,Sports,Konami Digital Entertainment,0.05,0,0,0,0.05 13086,Lips: Deutsche Partyknaller,X360,2009,Misc,Microsoft Game Studios,0,0.04,0,0.01,0.05 13087,Apassionata: Die Galanacht der Pferde,DS,2009,Simulation,RTL,0,0.04,0,0.01,0.05 13088,Dungeon Raiders,DS,2009,Role-Playing,Focus Home Interactive,0.05,0,0,0,0.05 13089,Second Sight,GC,2004,Adventure,Codemasters,0.04,0.01,0,0,0.05 13090,Philosoma,PS,1995,Shooter,Sony Computer Entertainment,0.03,0.02,0,0,0.05 13091,Virtua Fighter CG Portrait Series Vol.5: Wolf Hawkfield,SAT,1995,Misc,Sega,0,0,0.05,0,0.05 13092,Puyo Pop,GBA,2001,Puzzle,Sega,0.04,0.01,0,0,0.05 13093,Marriage Royale: Prism Story,PSP,2010,Adventure,ASCII Media Works,0,0,0.05,0,0.05 13094,Super Heroine Chronicle,PSV,2014,Role-Playing,Namco Bandai Games,0,0,0.05,0,0.05 13095,Kamiwaza,PS2,2006,Action,Acquire,0,0,0.05,0,0.05 13096,Rave Master,GC,2002,Fighting,Konami Digital Entertainment,0,0,0.05,0,0.05 13097,The Technomancer,PS4,2016,Role-Playing,Focus Home Interactive,0.01,0.03,0,0.01,0.05 13098,Ben 10 Galactic Racing,PSV,2012,Racing,D3Publisher,0.02,0.02,0,0.01,0.05 13099,Kinnikuman Muscle Grand Prix Max,PS2,2006,Fighting,Konami Digital Entertainment,0,0,0.05,0,0.05 13100,Hotel for Dogs,Wii,2009,Simulation,505 Games,0.04,0,0,0,0.05 13101,Suzuki Super-Bikes II: Riding Challenge,DS,2008,Racing,Valcon Games,0.05,0,0,0,0.05 13102,Mirror's Edge Catalyst,PC,2016,Platform,Electronic Arts,0.01,0.03,0,0.01,0.05 13103,Jim Henson's Muppets in Spy Muppets: License to Croak,GBA,2003,Action,TDK Mediactive,0.04,0.01,0,0,0.05 13104,Medal of Honor: European Assault (weekly JP sales),PS2,2005,Shooter,Electronic Arts,0,0,0.05,0,0.05 13105,LEGO The Hobbit,PC,2014,Action,Warner Bros. Interactive Entertainment,0,0.04,0,0.01,0.05 13106,Alias,XB,2004,Action,Acclaim Entertainment,0.04,0.01,0,0,0.05 13107,Super Robot Taisen Neo,Wii,2009,Strategy,Namco Bandai Games,0,0,0.05,0,0.05 13108,PAC-MAN and the Ghostly Adventures,WiiU,2013,Platform,Namco Bandai Games,0.04,0.01,0,0,0.05 13109,ESPN International Winter Sports 2002,GC,2002,Sports,Konami Digital Entertainment,0.04,0.01,0,0,0.05 13110,Winter Sports 2011,PS3,2011,Sports,DTP Entertainment,0,0.04,0,0.01,0.05 13111,OutRun 2006: Coast 2 Coast,PS2,2006,Racing,Sega,0.02,0.01,0.01,0,0.05 13112,Blues Brothers 2000,N64,2000,Platform,Virgin Interactive,0.04,0.01,0,0,0.05 13113,Metal Max 2 Reloaded,DS,2011,Role-Playing,Unknown,0,0,0.05,0,0.05 13114,All Star Tennis 99,N64,1999,Sports,Ubisoft,0.04,0.01,0,0,0.05 13115,Hercules: The Legendary Journeys,N64,2000,Role-Playing,Titus,0.04,0.01,0,0,0.05 13116,Dual Heroes,N64,1997,Fighting,Hudson Soft,0.04,0.01,0,0,0.05 13117,Fighter Destiny 2,N64,1999,Fighting,Imagineer,0.04,0.01,0,0,0.05 13118,Chameleon Twist 2,N64,1998,Platform,Infogrames,0.04,0.01,0,0,0.05 13119,Nounai Aeshe: IQ Suppli DS 2 - Sukkiri King Ketteisen,DS,2007,Misc,Spike,0,0,0.05,0,0.05 13120,PachiPara 14: Fuu to Kumo to Super Umi in Okinawa,PS2,2007,Misc,Irem Software Engineering,0,0,0.05,0,0.05 13121,Winning Post World,PS3,2009,Sports,Tecmo Koei,0,0,0.05,0,0.05 13122,Arx Fatalis,XB,2003,Role-Playing,Mindscape,0.04,0.01,0,0,0.05 13123,Slam Dunk SD Heat Up!!,SNES,1995,Sports,Namco Bandai Games,0,0,0.05,0,0.05 13124,My Body Coach,Wii,2009,Sports,Big Ben Interactive,0,0.04,0,0.01,0.05 13125,Steins;Gate 0,PS4,2015,Adventure,PQube,0,0,0.05,0,0.05 13126,Adventure Time: Finn & Jake Investigations,XOne,2015,Action,Little Orbit,0.02,0.02,0,0,0.05 13127,Dead in the Water,PS,1999,Action,ASC Games,0.03,0.02,0,0,0.05 13128,Winning Post 7 2013,PS3,2013,Sports,Tecmo Koei,0,0,0.05,0,0.05 13129,DiRT 2,PC,2009,Racing,Codemasters,0,0.04,0,0.01,0.05 13130,Detective Conan: Prelude from the Past,DS,2012,Action,Namco Bandai Games,0,0,0.05,0,0.05 13131,Dr. Seuss: Green Eggs and Ham,GBA,2003,Action,NewKidCo,0.04,0.01,0,0,0.05 13132,Sea Monsters: A Prehistoric Adventure,Wii,2007,Adventure,Zushi Games,0.04,0,0,0,0.05 13133,Atelier Rorona: Alchemist of Arland,PSV,2013,Role-Playing,Nippon Ichi Software,0,0,0.05,0,0.05 13134,Guilty Gear Dust Strikers,DS,2006,Fighting,Majesco Entertainment,0.05,0,0,0,0.05 13135,Dark Summit,GC,2002,Sports,THQ,0.04,0.01,0,0,0.05 13136,Singularity,PC,2010,Shooter,Mastertronic,0,0.04,0,0.01,0.05 13137,Odoru Daisousasen The Game: Sensuikan ni Sennyuu Seyo!,DS,2010,Adventure,Namco Bandai Games,0,0,0.05,0,0.05 13138,George of the Jungle and the Search for the Secret,DS,2008,Platform,Ignition Entertainment,0.05,0,0,0,0.05 13139,Turbo Turtle Adventure,GBA,2002,Puzzle,Majesco Entertainment,0.04,0.01,0,0,0.05 13140,Sengoku Basara 4: Sumeragi,PS4,2015,Action,Capcom,0,0,0.05,0,0.05 13141,"Warhammer 40,000: Dawn of War",PC,2004,Strategy,THQ,0.01,0.03,0,0.01,0.05 13142,Shinseiki Evangelion 2: Tsukurareshi Sekai - Another Cases,PSP,2006,Adventure,Namco Bandai Games,0,0,0.05,0,0.05 13143,Hisshou 777 Fighter: Pachi Slot Eiyu Densetsu,SNES,1994,Misc,Vap,0,0,0.05,0,0.05 13144,Corpse Party: Blood Covered - Repeated Fear,PSP,2010,Adventure,5pb,0,0,0.05,0,0.05 13145,The Lost Treasures of Alexandria,DS,2011,Puzzle,Unknown,0,0.04,0,0.01,0.05 13146,Chronicles of the Sword,PS,1996,Adventure,Psygnosis,0.03,0.02,0,0,0.05 13147,Hail to the Chimp,PS3,2008,Misc,Gamecock,0.05,0,0,0,0.05 13148,The Lost Vikings,GBA,2003,Puzzle,Activision,0.04,0.01,0,0,0.05 13149,Keiba Eight Special,SNES,1993,Sports,Misawa,0,0,0.05,0,0.05 13150,Yaiba: Ninja Gaiden Z,X360,2014,Action,Tecmo Koei,0.03,0.02,0,0,0.05 13151,Harukanaru Toki no Naka de 3,PS2,2004,Adventure,Tecmo Koei,0,0,0.05,0,0.05 13152,Codename: Kids Next Door: Operation V.I.D.E.O.G.A.M.E.,GC,2005,Platform,Global Star,0.04,0.01,0,0,0.05 13153,Need for Speed Carbon,PC,2006,Racing,Electronic Arts,0,0.04,0,0.01,0.05 13154,Reel Fishing: The Great Outdoors,PSP,2006,Sports,Natsume,0.05,0,0,0,0.05 13155,Assassin's Creed: Altair's Chronicles,DS,2008,Platform,Ubisoft,0.03,0.01,0,0,0.05 13156,Pirates vs Ninja Dodgeball,Wii,2009,Sports,SouthPeak Games,0.05,0,0,0,0.05 13157,Guild 01,3DS,2012,Action,Level 5,0,0,0.05,0,0.05 13158,The History Channel: Great Battles - Medieval,PS3,N/A,Strategy,Slitherine Software,0,0.04,0,0.01,0.05 13159,Nike+ Kinect Training,X360,2012,Sports,Microsoft Game Studios,0.02,0.02,0,0,0.05 13160,Durarara!! 3-way Standoff,PSP,2010,Adventure,ASCII Media Works,0,0,0.05,0,0.05 13161,Ty the Tasmanian Tiger 3: Night of the Quinkan,GBA,2005,Action,Zoo Digital Publishing,0.04,0.01,0,0,0.05 13162,Cartoon Network Racing,DS,2006,Action,Game Factory,0.04,0,0,0,0.05 13163,Tokimeki Memorial Girl's Side 2nd Kiss,PS2,2006,Adventure,Konami Digital Entertainment,0,0,0.05,0,0.05 13164,Fushigi no Dungeon: Fuurai no Shiren 3 Portable,PSP,2010,Role-Playing,Spike,0,0,0.05,0,0.05 13165,Active Life: Magical Carnival,Wii,2011,Misc,Namco Bandai Games,0.04,0.01,0,0,0.05 13166,Hokuto no Ken,PS2,2007,Fighting,Sega,0,0,0.05,0,0.05 13167,Yu-Gi-Oh! GX: Spirit Caller (Japan Sales),DS,2006,Misc,Konami Digital Entertainment,0,0,0.05,0,0.05 13168,Stretch Panic,PS2,2001,Platform,Midas Interactive Entertainment,0.02,0.02,0,0.01,0.05 13169,Empire Earth,PC,2001,Strategy,Vivendi Games,0,0.04,0,0.01,0.05 13170,Chousoku Henkei Gyrozetter: Albatross no Tsubasa,3DS,2013,Role-Playing,Square Enix,0,0,0.05,0,0.05 13171,Baku Baku,SAT,1995,Puzzle,Sega,0,0,0.05,0,0.05 13172,Pro Cycling Manager 2016,PS4,2016,Sports,Focus Home Interactive,0,0.04,0,0.01,0.05 13173,SD Gundam: Over Galaxian,PS,1996,Shooter,Namco Bandai Games,0,0,0.05,0,0.05 13174,Rogue Ops,GC,2003,Action,Kemco,0.04,0.01,0,0,0.05 13175,Smart Kid's Party Fun Pak,DS,2008,Misc,UFO Interactive,0.05,0,0,0,0.05 13176,MXGP 2,XOne,2016,Racing,Milestone S.r.l.,0.02,0.02,0,0,0.05 13177,Virtua Tennis 3,X360,2007,Sports,Sega,0.03,0.02,0,0,0.05 13178,BeatMania IIDX 3rd Style,PS2,2000,Simulation,Konami Digital Entertainment,0,0,0.05,0,0.05 13179,Yu-Gi-Oh! World Championship 2007,DS,2007,Strategy,Konami Digital Entertainment,0,0.01,0.04,0,0.05 13180,Hummer Badlands,PS2,2006,Racing,Global Star,0.02,0.02,0,0.01,0.05 13181,Freelancer,PC,2003,Simulation,Microsoft Game Studios,0.02,0.02,0,0.01,0.05 13182,Woody Woodpecker: Escape from Buzz Buzzard Park,PS2,2001,Platform,DreamCatcher Interactive,0.02,0.02,0,0.01,0.05 13183,Operation Flashpoint: Dragon Rising,PC,2009,Shooter,Codemasters,0.01,0.03,0,0.01,0.05 13184,"Lupin III: Lupin ni wa Shi o, Zenigata ni wa Koi o",PS2,2007,Adventure,505 Games,0,0,0.05,0,0.05 13185,Furu Furu Park,Wii,2007,Misc,Taito,0.05,0,0,0,0.05 13186,Monster Band,DS,2008,Misc,Tivola,0.04,0,0,0,0.05 13187,Alter Echo,XB,2003,Shooter,THQ,0.04,0.01,0,0,0.05 13188,BeatMania IIDX 4th Style: New Songs Collection,PS2,2001,Simulation,Konami Digital Entertainment,0,0,0.05,0,0.05 13189,Fushigi? Kagaku: Nazotoki Quiz Training - NazoTore,DS,2008,Misc,Benesse,0,0,0.05,0,0.05 13190,G1 Grand Prix,3DS,2012,Action,Genki,0,0,0.05,0,0.05 13191,LEGO Indiana Jones 2: The Adventure Continues,PC,2009,Action,Activision,0.02,0.03,0,0.01,0.05 13192,QUIZ PARTY,Wii,2012,Misc,Nintendo,0,0.05,0,0,0.05 13193,MTX Mototrax,PSP,2006,Racing,Activision,0.04,0,0,0,0.05 13194,Around the World in 80 Days,GBA,2004,Action,Hip Interactive,0.03,0.01,0,0,0.05 13195,Houkago Shounen,DS,2008,Misc,Konami Digital Entertainment,0,0,0.05,0,0.05 13196,The Grim Adventures of Billy & Mandy,Wii,2006,Action,Midway Games,0.04,0,0,0,0.05 13197,Classic Dungeon X2,PSP,2011,Role-Playing,Nippon Ichi Software,0,0,0.05,0,0.05 13198,Whirl Tour,GC,2002,Sports,Vivendi Games,0.04,0.01,0,0,0.05 13199,Sesame Street: Cookie's Counting Carnival,PC,2010,Misc,Warner Bros. Interactive Entertainment,0.05,0,0,0,0.05 13200,Pinball Tycoon,GBA,2002,Misc,Ignition Entertainment,0.03,0.01,0,0,0.05 13201,Major League Baseball 2K11,PS2,2011,Sports,Take-Two Interactive,0.02,0.02,0,0.01,0.05 13202,Cartoon Network Block Party,GBA,2004,Misc,Majesco Entertainment,0.03,0.01,0,0,0.05 13203,Power Spike Pro Beach Volleyball,PS,2000,Sports,Infogrames,0.03,0.02,0,0,0.05 13204,White Album: Tsuzurareru Fuyu no Omoide,PS3,2010,Adventure,Aqua Plus,0,0,0.05,0,0.05 13205,Harukanaru Toki no Naka de: Yumenoukihashi,DS,2008,Adventure,Tecmo Koei,0,0,0.05,0,0.05 13206,Shinseiki Evangelion- Eva: Yukai na Nakama Tachi,PS,1998,Misc,Gainax Network Systems,0,0,0.05,0,0.05 13207,SD Gundam: Scad Hammers,Wii,2006,Strategy,Namco Bandai Games,0,0,0.05,0,0.05 13208,Spitfire Heroes: Tales of the Royal Air Force,DS,2008,Simulation,Destineer,0.05,0,0,0,0.05 13209,Super Bust-A-Move,GBA,2001,Puzzle,Ubisoft,0.03,0.01,0,0,0.05 13210,TNA iMPACT: Cross the Line,DS,2010,Fighting,SouthPeak Games,0.05,0,0,0,0.05 13211,Adventure Time: Explore the Dungeon Because I Don't Know!,PS3,2013,Action,D3Publisher,0.02,0.02,0,0.01,0.05 13212,ZooCube,GBA,2002,Puzzle,Acclaim Entertainment,0.03,0.01,0,0,0.05 13213,Stunt GP,PS2,2001,Racing,Titus,0.02,0.02,0,0.01,0.05 13214,Wicked Monster Blast!,Wii,2011,Shooter,PQube,0.04,0,0,0,0.05 13215,NBA 2K,DC,1999,Sports,Sega,0,0,0.05,0,0.05 13216,D.Gray-man: Kami no Shitotachi,DS,2007,Adventure,Konami Digital Entertainment,0,0,0.05,0,0.05 13217,Bladestorm: Nightmare,XOne,2015,Action,Tecmo Koei,0.03,0.02,0,0,0.05 13218,Strikers 1945,SAT,1996,Shooter,Atlus,0,0,0.05,0,0.05 13219,World Series of Poker,GC,2005,Misc,Activision Value,0.04,0.01,0,0,0.05 13220,Jikkyou Oshaberi Parodius,SNES,1995,Shooter,Konami Digital Entertainment,0,0,0.05,0,0.05 13221,Super Jinsei Game 2,SNES,1995,Misc,Takara,0,0,0.05,0,0.05 13222,Winter Sports 3: The Great Tournament,Wii,2010,Sports,Tradewest,0.02,0.02,0,0,0.05 13223,J-League Winning Eleven 2010: Club Championship,PS2,2010,Sports,Konami Digital Entertainment,0,0,0.05,0,0.05 13224,Johnny Bazookatone,PS,1995,Platform,U.S. Gold,0.03,0.02,0,0,0.05 13225,Beastly Frantic Foto,DS,2011,Puzzle,Storm City Games,0.04,0,0,0,0.05 13226,Neverland Card Battles,PSP,2008,Role-Playing,Idea Factory,0.04,0,0,0.01,0.05 13227,Need for Speed Underground,PC,2003,Racing,Electronic Arts,0,0.04,0,0.01,0.05 13228,Downtown no Gaki no Tsukai Yaarahen de!! Zettai ni Tsukamatte Haikenai Gasu Kurobikari Land,3DS,2015,Action,Alchemist,0,0,0.05,0,0.05 13229,Reign of Fire,GBA,2002,Shooter,BAM! Entertainment,0.03,0.01,0,0,0.05 13230,Worms Reloaded,PC,2010,Strategy,Team17 Software,0,0.04,0,0.01,0.05 13231,StarCraft,PC,1998,Strategy,Activision,0,0.04,0,0.01,0.05 13232,Koihime Musou,PS2,2008,Adventure,Yeti,0,0,0.05,0,0.05 13233,Nicktoons: Attack of the Toybots,DS,2007,Platform,THQ,0.04,0,0,0,0.05 13234,NBA 2K17,PS3,2016,Sports,Take-Two Interactive,0.03,0.01,0,0.01,0.05 13235,Blazing Souls: Accelate,PSP,2009,Role-Playing,Idea Factory,0.04,0,0.01,0,0.05 13236,Ms Saga: A New Dawn,PS2,2005,Role-Playing,Namco Bandai Games,0.02,0.02,0,0.01,0.05 13237,Kekkon Zenya,SAT,1995,Adventure,Shogakukan,0,0,0.05,0,0.05 13238,Finny the Fish & the Seven Waters,PS2,2004,Sports,Sony Computer Entertainment,0.02,0.02,0,0.01,0.05 13239,Barnyard,GBA,2006,Action,THQ,0.03,0.01,0,0,0.05 13240,Next Generation of Chaos,PS2,2002,Role-Playing,Idea Factory,0,0,0.05,0,0.05 13241,Katekyoo Hitman Reborn! DS: Bongole Shiki Taisen Battle Sugoroku,DS,2008,Misc,Takara Tomy,0,0,0.05,0,0.05 13242,GrimGrimoire,PS2,2007,Strategy,Tecmo Koei,0.01,0.01,0.03,0,0.05 13243,J-League '96 Dream Stadium,SNES,1996,Sports,Hudson Soft,0,0,0.05,0,0.05 13244,Capcom vs. SNK: Millennium Fight 2000 Pro,DC,2001,Fighting,Capcom,0,0,0.05,0,0.05 13245,Golden Axe: The Duel,SAT,1994,Fighting,Sega,0,0,0.05,0,0.05 13246,Crime Life: Gang Wars,XB,2005,Action,Konami Digital Entertainment,0.04,0.01,0,0,0.05 13247,Tokimeki Memorial: Girls Side 1st Love,DS,2007,Adventure,Konami Digital Entertainment,0,0,0.05,0,0.05 13248,Putty Squad,PSV,2013,Platform,System 3,0.02,0.02,0,0.01,0.05 13249,Rugby 2005,XB,2005,Sports,Electronic Arts,0.04,0.01,0,0,0.05 13250,Rock 'N Roll Racing,GBA,2003,Racing,Activision,0.03,0.01,0,0,0.05 13251,Taito Legends,XB,2005,Misc,Empire Interactive,0.04,0.01,0,0,0.05 13252,Far Cry,PC,2004,Shooter,Ubisoft,0,0.04,0,0.01,0.05 13253,Silhouette Mirage,PS,1998,Platform,ESP,0.03,0.02,0,0,0.05 13254,Dynasty Warriors Vol. 2,PSP,2006,Action,Tecmo Koei,0.04,0,0,0,0.05 13255,Treasure Report: Kikai Jikake no Isan,DS,2011,Adventure,Namco Bandai Games,0,0,0.05,0,0.05 13256,Growlanser VI: Precarious World,PS2,2007,Role-Playing,Atlus,0,0,0.05,0,0.05 13257,Block Kuzushi,SNES,1995,Puzzle,Pow,0,0,0.05,0,0.05 13258,Boing! Docomodake DS,DS,2007,Puzzle,Ignition Entertainment,0.04,0,0,0,0.05 13259,American Bass Challenge,GBA,2001,Sports,Starfish,0.03,0.01,0,0,0.05 13260,American Chopper 2: Full Throttle,GC,2005,Racing,Activision,0.04,0.01,0,0,0.05 13261,Secret Service,X360,2008,Action,Activision Value,0.04,0,0,0,0.05 13262,Sword Art Online: Game Director's Edition,PS4,2015,Role-Playing,Namco Bandai Games,0,0,0.05,0,0.05 13263,Ultimate Ghosts 'n Goblins (JP sales),PSP,2006,Platform,Capcom,0,0,0.05,0,0.05 13264,Rugby 06,PS2,2006,Sports,Electronic Arts,0.02,0.02,0,0.01,0.05 13265,Fatal Frame II: Crimson Butterfly Director's Cut,XB,2004,Action,Microsoft Game Studios,0.04,0.01,0,0,0.05 13266,Deadliest Catch: Alaskan Storm,X360,2008,Sports,Navarre Corp,0.04,0,0,0,0.05 13267,2002 FIFA World Cup,GC,2002,Sports,Electronic Arts,0.04,0.01,0,0,0.05 13268,Colin McRae Rally 2005,XB,2004,Racing,Codemasters,0.04,0.01,0,0,0.05 13269,Kamen Rider: Battride War Genesis,PSV,2016,Action,Namco Bandai Games,0,0,0.05,0,0.05 13270,Venus & Braves: Majo to Megami to Horobi no Yogen,PSP,2011,Role-Playing,Namco Bandai Games,0,0,0.05,0,0.05 13271,Ship Simulator Extremes,PC,2010,Simulation,Paradox Interactive,0,0.04,0,0.01,0.05 13272,Zoop,PS,1995,Puzzle,MediaQuest,0.03,0.02,0,0,0.05 13273,Powerful Golf,DS,2011,Sports,Konami Digital Entertainment,0,0,0.05,0,0.05 13274,Saiyuki: Journey West,PS,1999,Strategy,Tecmo Koei,0.03,0.02,0,0,0.05 13275,Detective Conan: Marionette Symphony,3DS,2013,Adventure,Namco Bandai Games,0,0,0.05,0,0.05 13276,FIFA Soccer 10,PC,2009,Sports,Electronic Arts,0,0.04,0,0.01,0.05 13277,Amnesia Crowd,PSP,2013,Misc,Idea Factory,0,0,0.05,0,0.05 13278,American Chopper 2: Full Throttle,XB,2005,Racing,Zoo Digital Publishing,0.04,0.01,0,0,0.05 13279,Pachitte Chonmage Tatsujin 15: Pachinko Fuyu no Sonata 2,PS2,2008,Misc,Hackberry,0,0,0.05,0,0.05 13280,Monster Hunter Frontier Online,PS3,N/A,Role-Playing,N/A,0,0,0.05,0,0.05 13281,Ribbit King,GC,2003,Sports,Atari,0.04,0.01,0,0,0.05 13282,VR Soccer '96,PS,1996,Sports,Gremlin Interactive Ltd,0.03,0.02,0,0,0.05 13283,Smash Court Tennis 3,PSP,2007,Sports,Namco Bandai Games,0.01,0.01,0.01,0.01,0.05 13284,Diabolik Lovers,PSP,2012,Adventure,Idea Factory,0,0,0.05,0,0.05 13285,Shugo Chara! 3-tsu no Tamagoto Koisuru Joker,DS,2008,Action,Konami Digital Entertainment,0,0,0.05,0,0.05 13286,Summoner: A Goddess Reborn,GC,2003,Role-Playing,THQ,0.04,0.01,0,0,0.05 13287,Saints Row: Gat out of Hell,PS4,2015,Action,Deep Silver,0,0.04,0,0.01,0.05 13288,Rock of the Dead,PS3,2010,Shooter,Conspiracy Entertainment,0.04,0,0,0,0.05 13289,The Sims,PC,2000,Simulation,Electronic Arts,0.01,0.03,0,0.01,0.05 13290,Wasteland 2,XOne,2015,Role-Playing,Deep Silver,0.04,0.01,0,0,0.05 13291,Cesar Millan's Dog Whisperer,DS,2008,Simulation,Ubisoft,0.04,0,0,0,0.05 13292,E.X. Troopers,PS3,2012,Shooter,Capcom,0,0,0.05,0,0.05 13293,Kiniro no Corda 2 Encore,PS2,2007,Role-Playing,Tecmo Koei,0,0,0.05,0,0.05 13294,Jewel Quest Mysteries,DS,2009,Puzzle,Astragon,0.03,0.01,0,0,0.05 13295,Moon,DS,2009,Adventure,Mastiff,0.04,0,0,0,0.05 13296,M&M's Adventure,DS,2008,Adventure,Zoo Digital Publishing,0.04,0,0,0,0.05 13297,ESPN Great Outdoor Games Bass 2002,GBA,2001,Sports,Konami Digital Entertainment,0.03,0.01,0,0,0.05 13298,Soul Eater: Plot of Medusa,DS,2008,Action,Namco Bandai Games,0,0,0.05,0,0.05 13299,Payday 2,PC,2013,Shooter,505 Games,0.04,0,0,0,0.05 13300,Grand Ages: Medieval,PC,2015,Strategy,Kalypso Media,0,0.04,0,0,0.05 13301,Handball 16,PS3,2015,Sports,Bigben Interactive,0,0.04,0,0.01,0.05 13302,Gummy Bears Mini Golf,DS,2010,Sports,Storm City Games,0.04,0,0,0,0.05 13303,Company of Heroes,PC,2006,Strategy,THQ,0,0.04,0,0.01,0.05 13304,Rock Band Country Track Pack 2,X360,2011,Misc,MTV Games,0.04,0,0,0,0.05 13305,Color Cross,DS,2008,Misc,Rising Star Games,0.04,0,0,0,0.05 13306,Gaist Crusher,3DS,2013,Action,Capcom,0,0,0.05,0,0.05 13307,Punch King,GBA,2002,Fighting,Acclaim Entertainment,0.03,0.01,0,0,0.05 13308,Silent Hunter: Wolves of the Pacific,PC,2007,Simulation,Ubisoft,0,0.04,0,0.01,0.05 13309,World Championship Pool 2004,PS2,2004,Sports,Jaleco,0.02,0.02,0,0.01,0.05 13310,V-Rally 3,GBA,2002,Racing,Atari,0.03,0.01,0,0,0.05 13311,The Dark Spire,DS,2008,Role-Playing,Success,0.04,0,0,0,0.05 13312,Kakuto Chojin,XB,2002,Fighting,Microsoft Game Studios,0.04,0.01,0,0,0.05 13313,Beyond Oasis,GEN,1993,Role-Playing,Sega,0,0,0.05,0,0.05 13314,Forza Motorsport 3: Ultimate Edition,X360,2010,Racing,Microsoft Game Studios,0,0.04,0,0.01,0.05 13315,Robotech: Invasion,XB,2004,Shooter,Global Star,0.04,0.01,0,0,0.05 13316,Wii de Asobu Chibi-Robo!,Wii,2009,Adventure,Nintendo,0,0,0.05,0,0.05 13317,Romance of the Three Kingdoms VI: Awakening of the Dragon,PS,1998,Strategy,Tecmo Koei,0.03,0.02,0,0,0.05 13318,To Heart 2 DX Plus,PS3,2011,Adventure,Aqua Plus,0,0,0.05,0,0.05 13319,Star Driver: Kagayaki no Takuto - Ginga Bishounen Densetsu,PSP,2011,Adventure,Namco Bandai Games,0,0,0.05,0,0.05 13320,Naruto: Uzumaki Chronicles 2 (JP sales),PS2,2006,Action,Namco Bandai Games,0,0,0.05,0,0.05 13321,Frogger: Ancient Shadow,GC,2005,Platform,Konami Digital Entertainment,0.04,0.01,0,0,0.05 13322,Snoopy vs the Red Baron,PSP,2006,Adventure,Namco Bandai Games,0.04,0,0,0,0.05 13323,Jonah Lomu Rugby Challenge,PC,2011,Sports,Home Entertainment Suppliers,0,0.04,0,0.01,0.05 13324,Pet Vet: Down Under,DS,2009,Simulation,Deep Silver,0.04,0,0,0,0.05 13325,World Series of Poker: Tournament of Champions 2007 Edition,Wii,2006,Misc,Activision,0.04,0,0,0,0.05 13326,National Geographic Challenge!,PS3,2011,Misc,Black Bean Games,0.01,0.03,0,0.01,0.05 13327,Raze's Hell,XB,2005,Shooter,Majesco Entertainment,0.04,0.01,0,0,0.05 13328,Rain (2013),PS3,2013,Adventure,Sony Computer Entertainment,0,0,0.05,0,0.05 13329,Billy the Wizard: Rocket Broomstick Racing,Wii,2007,Racing,Metro 3D,0.04,0,0,0,0.05 13330,Pool Party,Wii,2007,Sports,SouthPeak Games,0.04,0,0,0,0.05 13331,Microsoft Train Simulator,PC,2001,Simulation,Microsoft Game Studios,0,0.04,0,0.01,0.05 13332,Shin Megami Tensei NINE,XB,2002,Role-Playing,Atlus,0,0,0.05,0,0.05 13333,Magic Carpet,PS,1995,Shooter,Electronic Arts,0.03,0.02,0,0,0.05 13334,Hoshigami: Ruining Blue Earth,PS,2001,Role-Playing,Max Five,0.03,0.02,0,0,0.05 13335,GunPey DS,DS,2006,Puzzle,Atari,0.04,0,0,0,0.05 13336,Cabela's African Safari,PSP,2006,Sports,Activision Value,0.04,0,0,0,0.05 13337,Wing Island,Wii,2006,Simulation,Konami Digital Entertainment,0.03,0.01,0.01,0,0.05 13338,Utawarerumono: Itsuwari no Kamen,PS3,2015,Adventure,Aqua Plus,0,0,0.05,0,0.05 13339,Clever Kids: Creepy Crawlies,DS,2009,Action,Midas Interactive Entertainment,0,0.04,0,0,0.05 13340,Supreme Commander,PC,2007,Strategy,THQ,0,0.04,0,0.01,0.05 13341,NightCaster II: Equinox,XB,2002,Action,Jaleco,0.03,0.01,0,0,0.05 13342,F1 2015,PC,2015,Racing,Codemasters,0,0.04,0,0,0.05 13343,SD Gundam G Generation World,Wii,2011,Strategy,Namco Bandai Games,0,0,0.05,0,0.05 13344,Chocobo to Mahou no Ehon: Majo to Shoujo to 5-Jin no Yuusha,DS,2008,Role-Playing,Square Enix,0,0,0.05,0,0.05 13345,Galaxy Racers,DS,2010,Racing,Ubisoft,0.04,0,0,0,0.05 13346,Wonder World Amusement Park,Wii,2008,Misc,Majesco Entertainment,0.04,0,0,0,0.05 13347,Bubble Bobble Revolution,DS,2005,Puzzle,Atari,0.04,0,0,0,0.05 13348,Game of Thrones (Telltale),PS4,2015,Adventure,Telltale Games,0.04,0,0,0.01,0.05 13349,Time Crisis: Project Titan,PS,2001,Shooter,Namco Bandai Games,0.03,0.02,0,0,0.05 13350,Ys: The Ark of Napishtim,PSP,2006,Role-Playing,Konami Digital Entertainment,0.04,0,0,0,0.05 13351,Ore-Sama Kingdom: Koi no Manga mo Debut o Mokushise! Doki Doki Love Lesson,DS,2011,Action,Namco Bandai Games,0,0,0.05,0,0.05 13352,Crusader: No Remorse,PS,1996,Adventure,Electronic Arts,0.03,0.02,0,0,0.05 13353,Black & Bruised,GC,2003,Fighting,Vivendi Games,0.04,0.01,0,0,0.05 13354,MiniCopter: Adventure Flight,Wii,2007,Simulation,505 Games,0.04,0,0,0,0.05 13355,Shaun the Sheep,DS,2008,Adventure,D3Publisher,0.04,0,0,0,0.05 13356,Fast & Furious: Showdown,X360,2013,Action,Activision,0,0.04,0,0,0.05 13357,World Championship Poker: Featuring Howard Lederer - All In,X360,2006,Misc,Oxygen Interactive,0.04,0,0,0,0.05 13358,Test Drive: Ferrari Legends,X360,2012,Racing,Atari,0.04,0,0,0,0.05 13359,Tom Clancy's Rainbow Six: Lockdown,GC,2005,Shooter,Ubisoft,0.04,0.01,0,0,0.05 13360,FIFA Manager 12,PC,2011,Sports,Electronic Arts,0,0.03,0,0.01,0.05 13361,Full Spectrum Warrior: Ten Hammers,XB,2006,Strategy,THQ,0.03,0.01,0,0,0.05 13362,River City Soccer Hooligans,DS,2010,Sports,Arc System Works,0.04,0,0.01,0,0.05 13363,Shin Hayarigami,PSV,2014,Adventure,Nippon Ichi Software,0,0,0.05,0,0.05 13364,TMNT,DS,2007,Action,Ubisoft,0.03,0.01,0,0,0.05 13365,Turok: Dinosaur Hunter,N64,1997,Shooter,Acclaim Entertainment,0,0,0.05,0,0.05 13366,Puyo Puyo Tetris,PSV,2014,Puzzle,Sega,0,0,0.05,0,0.05 13367,Taiko no Tatsujin Portable 2,PSP,2006,Misc,Namco Bandai Games,0,0,0.05,0,0.05 13368,Gitaroo Man,PS2,2001,Misc,THQ,0.02,0.02,0,0.01,0.05 13369,Super Bubble Pop,GC,2003,Puzzle,Jaleco,0.04,0.01,0,0,0.05 13370,Mafia,PC,2002,Action,Take-Two Interactive,0,0.04,0,0.01,0.05 13371,Rapala Fishing Frenzy 2009,X360,2008,Sports,Activision,0.04,0,0,0,0.05 13372,Ride to Hell,PS3,2013,Racing,Deep Silver,0.02,0.02,0,0.01,0.05 13373,Arctic Tale,Wii,2007,Adventure,Zoo Digital Publishing,0.04,0,0,0,0.05 13374,Balloon Pop,Wii,2007,Puzzle,505 Games,0.04,0,0,0,0.05 13375,XBLAZE Code: Embryo,PSV,2013,Adventure,Arc System Works,0.03,0,0.01,0.01,0.05 13376,Black Mirror 2,PC,2009,Adventure,DTP Entertainment,0,0.04,0,0.01,0.05 13377,Time Travelers,PSV,2012,Adventure,Level 5,0,0,0.05,0,0.05 13378,Amnesia Later,PSP,2012,Misc,Idea Factory,0,0,0.05,0,0.05 13379,B-Boy,PSP,2006,Misc,Sony Computer Entertainment,0.04,0,0,0,0.05 13380,Cocoto Kart Racer,DS,2004,Racing,Big Ben Interactive,0.04,0,0,0,0.05 13381,Shin Kamaitachi no Yoru: 11 Hitome no Suspect,PSV,2011,Adventure,ChunSoft,0,0,0.05,0,0.05 13382,Intellivision Lives!,XB,2004,Misc,Crave Entertainment,0.03,0.01,0,0,0.05 13383,Crazy Chicken: Atlantis Quest,DS,2007,Platform,Phenomedia,0.04,0,0,0,0.05 13384,Test Drive Le Mans,PS,1999,Racing,Infogrames,0.03,0.02,0,0,0.05 13385,Counter Force,Wii,2007,Shooter,505 Games,0.04,0,0,0,0.05 13386,Monster Jam: Maximum Destruction,GC,2002,Racing,Ubisoft,0.04,0.01,0,0,0.05 13387,Professor Heinz Wolff's Gravity,DS,2008,Puzzle,Deep Silver,0.04,0,0,0,0.05 13388,Fantastic Four: Rise of the Silver Surfer,Wii,2007,Action,Take-Two Interactive,0.04,0.01,0,0,0.05 13389,Big Air Freestyle,GC,2002,Racing,Atari,0.04,0.01,0,0,0.05 13390,Rimo-Cocoron,PS2,2001,Action,Sony Computer Entertainment,0,0,0.05,0,0.05 13391,Rugby World Cup 2015,X360,2015,Sports,Ubisoft,0,0.04,0,0,0.05 13392,Mike Tyson Heavyweight Boxing,XB,2002,Sports,Codemasters,0.03,0.01,0,0,0.05 13393,To Love-Ru Trouble Darkness: Battle Ecstasy,PSV,2014,Action,FuRyu,0,0,0.05,0,0.05 13394,The Berenstain Bears and the Spooky Old Tree,GBA,2005,Platform,Namco Bandai Games,0.03,0.01,0,0,0.05 13395,Lux-Pain,DS,2008,Adventure,Rising Star Games,0.04,0,0,0,0.05 13396,Ford Bold Moves Street Racing,PSP,2006,Racing,Xplosiv,0.04,0,0,0,0.05 13397,Cabela's Trophy Bucks,X360,2007,Sports,Activision Value,0.04,0,0,0,0.05 13398,Hakuouki: Bakumatsu Musou Roku,PSP,2012,Action,Idea Factory,0,0,0.05,0,0.05 13399,Mahjong 3D: Warriors of the Emperor,3DS,2011,Misc,DTP Entertainment,0,0.04,0,0.01,0.05 13400,Hiiro no Kakera DS,DS,2008,Adventure,Idea Factory,0,0,0.05,0,0.05 13401,March of the Penguins,DS,2006,Adventure,Zoo Digital Publishing,0.04,0,0,0,0.05 13402,Rock of the Dead,X360,2010,Shooter,Conspiracy Entertainment,0.04,0,0,0,0.05 13403,Arcana Famiglia: La storia della Aracana Famiglia,PSP,2011,Adventure,Comfort,0,0,0.05,0,0.05 13404,Tokyo Ghoul: Jail,PSV,2015,Racing,Namco Bandai Games,0,0,0.05,0,0.05 13405,City Life: World Edition,PC,2007,Simulation,Monte Christo Multimedia,0,0.04,0,0.01,0.05 13406,The Misadventures of Tron Bonne,PS,1999,Adventure,Eidos Interactive,0.03,0.02,0,0,0.05 13407,Centipede: Infestation,3DS,2011,Shooter,Atari,0.04,0,0,0,0.05 13408,Wolfenstein,PC,2009,Shooter,Activision,0.01,0.03,0,0.01,0.05 13409,Hero Bank 2,3DS,2014,Role-Playing,Sega,0,0,0.05,0,0.05 13410,Atelier Ayesha: The Alchemist of Dusk,PSV,2014,Role-Playing,Tecmo Koei,0,0,0.05,0,0.05 13411,Brave Story: New Traveller (jp sales),PSP,2006,Role-Playing,Sony Computer Entertainment,0,0,0.05,0,0.05 13412,Black Jack vs. Matsudajun,PS,2000,Misc,Pony Canyon,0.03,0.02,0,0,0.05 13413,Arslan: The Warriors of Legend,PS3,2015,Action,Tecmo Koei,0,0,0.05,0,0.05 13414,SpongeBob SquarePants: Plankton's Robotic Revenge,X360,2013,Shooter,Activision,0.04,0,0,0,0.05 13415,Wrath Unleashed,XB,2004,Strategy,LucasArts,0.03,0.01,0,0,0.05 13416,Yoru no Nai Kuni,PS3,2015,Role-Playing,Tecmo Koei,0,0,0.05,0,0.05 13417,Garou Densetsu 3: Road to the Final Victory,SAT,1996,Fighting,SNK,0,0,0.05,0,0.05 13418,Bleach: Soul Carnival,PSP,2008,Fighting,Sony Computer Entertainment,0,0,0.05,0,0.05 13419,Double Dragon Advance,GBA,2003,Action,Atlus,0.03,0.01,0,0,0.05 13420,Sesame Street: Elmo's A-to-Zoo Adventure,PC,2010,Misc,Warner Bros. Interactive Entertainment,0.04,0,0,0,0.05 13421,Family Fortunes,DS,2009,Misc,Mindscape,0,0.04,0,0,0.05 13422,The Bible Game,XB,2005,Misc,Crave Entertainment,0.03,0.01,0,0,0.05 13423,Inspector Gadget: Gadget's Crazy Maze,PS,2001,Puzzle,Ubisoft,0.03,0.02,0,0,0.05 13424,World Fantasista,PS2,2002,Sports,SquareSoft,0,0,0.05,0,0.05 13425,Yager,XB,2003,Shooter,THQ,0.03,0.01,0,0,0.05 13426,Fantastic Four: Rise of the Silver Surfer,DS,2007,Action,Take-Two Interactive,0.04,0,0,0,0.05 13427,Tabi no Yubisashi Kaiwachou DS: DS Series 1 Thai,DS,2006,Misc,Nintendo,0,0,0.05,0,0.05 13428,Toukiden Kiwami,PSP,2014,Action,Tecmo Koei,0,0,0.05,0,0.05 13429,Grey's Anatomy: The Video Game,DS,2009,Adventure,Ubisoft,0.03,0.01,0,0,0.05 13430,Tropico 3,PC,2009,Strategy,Kalypso Media,0,0.04,0,0.01,0.05 13431,Looney Tunes: Cartoon Conductor,DS,2008,Misc,Eidos Interactive,0.04,0,0,0,0.05 13432,Avatar: The Game,PC,2009,Action,Ubisoft,0,0.04,0,0.01,0.05 13433,Futurama,XB,2003,Platform,SCi,0.03,0.01,0,0,0.05 13434,Pool Hall Pro,Wii,2009,Sports,Playlogic Game Factory,0.04,0,0,0,0.05 13435,Nazo Waku Yakata: Oto no Ma ni Ma ni,3DS,2011,Misc,Capcom,0,0,0.05,0,0.05 13436,Choro Q 64 2: Hacha Mecha Grand Prix Race,N64,1999,Racing,Takara,0,0,0.05,0,0.05 13437,Mighty No. 9,PS4,2016,Platform,Deep Silver,0.04,0,0,0.01,0.05 13438,Plants vs. Zombies: Garden Warfare 2,PC,2016,Shooter,Electronic Arts,0,0.04,0,0,0.05 13439,Ape Escape,PS3,2010,Platform,Sony Computer Entertainment,0,0.03,0,0.01,0.05 13440,Activision Anthology,GBA,2003,Misc,Activision,0.03,0.01,0,0,0.05 13441,Gray Matter,X360,2011,Adventure,DTP Entertainment,0,0.04,0,0.01,0.05 13442,Thrillville: Off the Rails,DS,2007,Strategy,LucasArts,0.03,0.01,0,0,0.05 13443,LEGO Friends,3DS,2013,Action,Warner Bros. Interactive Entertainment,0,0.04,0,0,0.05 13444,Secret Files: Tunguska,PC,2006,Adventure,DreamCatcher Interactive,0,0.04,0,0.01,0.05 13445,Wayne Gretzky's 3D Hockey '98,PS,1997,Sports,GT Interactive,0.03,0.02,0,0,0.05 13446,Nanda's Island,DS,2009,Puzzle,Phenomedia,0.04,0,0,0,0.05 13447,Hakuouki SSL: Sweet School Life,PSV,2014,Adventure,Idea Factory,0,0,0.05,0,0.05 13448,Trigger Man,XB,2004,Shooter,Crave Entertainment,0.03,0.01,0,0,0.05 13449,Kimi ni Todoke: Tsutaeru Kimochi,DS,2011,Adventure,Banpresto,0,0,0.05,0,0.05 13450,Nora to Koku no Koubou: Kiri no Mori no Majo,DS,2011,Role-Playing,Atlus,0,0,0.05,0,0.05 13451,Bad Boys: Miami Takedown,GC,2004,Shooter,Empire Interactive,0.03,0.01,0,0,0.05 13452,SpongeBob SquarePants: Plankton's Robotic Revenge,WiiU,2013,Shooter,Activision,0,0.04,0,0,0.05 13453,Short Track Racing: Trading Paint,PS2,2009,Racing,THQ,0.02,0.02,0,0.01,0.05 13454,Game no Kanzume Vol 1,SCD,1994,Misc,Sega,0,0,0.04,0,0.05 13455,Rat Attack!,PS,1999,Puzzle,Mindscape,0.03,0.02,0,0,0.04 13456,Jewel Master: Cradle Of Rome 2,PC,2011,Puzzle,Rising Star Games,0,0.04,0,0.01,0.04 13457,National Geographic Panda (US sales),DS,2008,Simulation,Ubisoft,0.04,0,0,0,0.04 13458,Sushi Go-Round,DS,2010,Simulation,Asylum Entertainment,0.04,0,0,0,0.04 13459,Danny Phantom: Urban Jungle,DS,2006,Action,THQ,0.04,0,0,0,0.04 13460,Sotsugyou II: Neo Generation,PS,1995,Simulation,Riverhillsoft,0,0,0.04,0,0.04 13461,Summon Night Craft Sword Monogatari: Hajimari no Ishi,GBA,2005,Role-Playing,Banpresto,0,0,0.04,0,0.04 13462,The King of Fighters 2002: Unlimited Match,PS2,2009,Fighting,SNK Playmore,0,0,0.04,0,0.04 13463,Art of Fighting Anthology,PS2,2006,Fighting,Crave Entertainment,0.02,0.02,0,0.01,0.04 13464,Rapala Trophies,PSP,2006,Sports,Activision,0.04,0,0,0,0.04 13465,Phoenix Wright: Revived Turnabout,DS,2008,Misc,Capcom,0,0,0.04,0,0.04 13466,Mana Khemia: Alchemists of Al-Revis (JP sales),PS2,2007,Role-Playing,Nippon Ichi Software,0,0,0.04,0,0.04 13467,Runaway: A Twist of Fate,PC,2009,Adventure,Focus Home Interactive,0,0.04,0,0.01,0.04 13468,Cheer We Go!,DS,2010,Misc,Natsume,0.04,0,0,0,0.04 13469,The Tale of Despereaux,Wii,2008,Platform,Brash Entertainment,0.04,0,0,0,0.04 13470,The Hustle: Detroit Streets,PS2,2006,Sports,Activision,0.02,0.02,0,0.01,0.04 13471,Virtua Fighter CG Portrait Series Vol.6: Lau Chan,SAT,1995,Misc,Sega,0,0,0.04,0,0.04 13472,Tomoyo After: It's a Wonderful Life CS Edition,PSP,2009,Adventure,Prototype,0,0,0.04,0,0.04 13473,Guilty Gear XX Accent Core,PS2,2007,Fighting,Unknown,0,0,0.04,0,0.04 13474,Nihon Pro Mahjong Kishikai Kanshuu: Pro Ni Naru Mahjong DS,DS,2005,Misc,Success,0,0,0.04,0,0.04 13475,Atelier Escha & Logy: Alchemists of the Dusk Sky,PSV,2015,Role-Playing,Tecmo Koei,0,0,0.04,0,0.04 13476,Millipede / Super Breakout / Lunar Lander,GBA,2005,Misc,Zoo Digital Publishing,0.03,0.01,0,0,0.04 13477,World Trigger: Borderless Mission,PSV,2015,Action,Namco Bandai Games,0,0,0.04,0,0.04 13478,Disney's Donald Duck: Goin' Quackers,GC,2002,Platform,Ubisoft,0.03,0.01,0,0,0.04 13479,RollerCoaster Tycoon,PC,N/A,Strategy,Microprose,0.02,0.02,0,0.01,0.04 13480,Assault Rigs,PS,1996,Action,Electronic Arts Victor,0.02,0.02,0,0,0.04 13481,Backyard Baseball '09,Wii,2008,Sports,Atari,0.04,0,0,0,0.04 13482,World Championship Spelling,DS,2010,Misc,505 Games,0.04,0,0,0,0.04 13483,Yes! PreCure 5,DS,2007,Action,Namco Bandai Games,0,0,0.04,0,0.04 13484,Bionicle Heroes,Wii,2007,Shooter,Eidos Interactive,0.04,0,0,0,0.04 13485,Tom Clancy's HAWX,PC,2009,Action,Ubisoft,0,0.03,0,0.01,0.04 13486,Exist Archive: The Other Side of the Sky,PSV,2015,Role-Playing,Aksys Games,0,0,0.04,0,0.04 13487,Honda ATV Fever,Wii,2010,Racing,Storm City Games,0.04,0,0,0,0.04 13488,Operation Flashpoint: Elite,XB,2005,Shooter,Codemasters,0.03,0.01,0,0,0.04 13489,Nobunaga's Ambition: Sphere of Influence - Sengoku Risshiden,PS4,2016,Misc,Tecmo Koei,0,0,0.04,0,0.04 13490,"Roswell Conspiracies: Aliens, Myths & Legends",PS,2001,Action,Red Storm Entertainment,0.02,0.02,0,0,0.04 13491,Front Mission,DS,2007,Strategy,Square Enix,0.01,0,0.03,0,0.04 13492,Dead Island Definitive Collection,XOne,2016,Action,Deep Silver,0.02,0.02,0,0,0.04 13493,Sekai no Gohan Shaberu! DS Oryouri Navi,DS,2008,Misc,Nintendo,0,0,0.04,0,0.04 13494,Rugby Challenge 3,PS3,2016,Sports,Alternative Software,0,0.04,0,0.01,0.04 13495,Boktai 2: Solar Boy Django,GBA,2004,Role-Playing,Konami Digital Entertainment,0.03,0.01,0,0,0.04 13496,Praetorians,PC,2003,Strategy,Eidos Interactive,0,0.04,0,0,0.04 13497,Candace Kane's Candy Factory,DS,2008,Action,Destineer,0.04,0,0,0,0.04 13498,Nobunaga's Ambition (3DS),3DS,2013,Simulation,Tecmo Koei,0,0,0.04,0,0.04 13499,Angelique Duet,PS,1998,Strategy,Tecmo Koei,0,0,0.04,0,0.04 13500,Shin Fortune Quest: Sokutaku no Kishi,PS,1996,Misc,Media Works,0,0,0.04,0,0.04 13501,Resident Evil 6,PC,2012,Shooter,Capcom,0,0.04,0,0.01,0.04 13502,Crushed Baseball,GBA,2004,Sports,Summitsoft,0.03,0.01,0,0,0.04 13503,Dark Arena,GBA,2002,Shooter,THQ,0.03,0.01,0,0,0.04 13504,Just Sing! Vol. 2,DS,2011,Misc,PQube,0,0.04,0,0.01,0.04 13505,Heatseeker,PSP,2007,Action,Codemasters,0.04,0,0,0,0.04 13506,IL-2 Sturmovik: 1946,PC,2006,Simulation,Ubisoft,0,0.04,0,0.01,0.04 13507,Jerry Rice and Nitus' Dog Football,Wii,2011,Sports,Tommo,0.04,0,0,0,0.04 13508,TOCA Race Driver 2,XB,2004,Racing,Codemasters,0.03,0.01,0,0,0.04 13509,I.Q. Remix+: Intelligent Qube,PS2,2000,Puzzle,Sony Computer Entertainment,0,0,0.04,0,0.04 13510,Sébastien Loeb Rally Evo,PS4,2016,Racing,Milestone S.r.l,0,0.04,0,0.01,0.04 13511,Growlanser,PSP,2009,Role-Playing,Atlus,0,0,0.04,0,0.04 13512,Trollz: Hair Affair!,GBA,2005,Misc,Ubisoft,0.03,0.01,0,0,0.04 13513,Daito Giken Koushiki Pachi-Slot Simulator: Shake II,PS2,2007,Misc,Paon,0,0,0.04,0,0.04 13514,Grand Slam,PS,1997,Misc,Virgin Interactive,0.02,0.02,0,0,0.04 13515,Chou Gekijoban Keroro Gunsou: Gekishin Dragon Warriors de Arimasu!,DS,2009,Action,Namco Bandai Games,0,0,0.04,0,0.04 13516,The King of Fighters 2000,PS2,2002,Fighting,Playmore,0,0,0.04,0,0.04 13517,Coraline,DS,2009,Action,D3Publisher,0.04,0,0,0,0.04 13518,FIFA Street 2,DS,2006,Sports,Electronic Arts,0.04,0,0,0,0.04 13519,M&M's Beach Party,Wii,2009,Misc,Zoo Digital Publishing,0.04,0,0,0,0.04 13520,Dead Head Fred,PSP,2007,Action,D3Publisher,0.04,0,0,0,0.04 13521,D.C.F.S.: Da Capo Four Seasons,PS2,2005,Adventure,Kadokawa Shoten,0,0,0.04,0,0.04 13522,Hyperdimension Neptunia mk2,PSV,2014,Action,Compile Heart,0,0,0.04,0,0.04 13523,Disney's Meet the Robinsons,GC,2007,Action,Disney Interactive Studios,0.03,0.01,0,0,0.04 13524,Hanayori Danshi: Koi Seyo Onago,DS,2008,Adventure,Konami Digital Entertainment,0,0,0.04,0,0.04 13525,Minna ga Shuyaku no NHK Kouhaku Quiz Kassen,Wii,2009,Misc,Nintendo,0,0,0.04,0,0.04 13526,Puyo Puyo Tetris,PS3,2014,Puzzle,Sega,0,0,0.04,0,0.04 13527,Sonic the Hedgehog 2 (8-bit),GG,1992,Platform,Sega,0,0,0.04,0,0.04 13528,FlatOut 2,XB,2006,Racing,Empire Interactive,0.03,0.01,0,0,0.04 13529,Rogue Trooper,PS2,2006,Shooter,Eidos Interactive,0.02,0.02,0,0.01,0.04 13530,Spy Fiction,PS2,2003,Action,Sega,0.02,0.02,0,0.01,0.04 13531,R.B.I. Baseball 2016,XOne,2016,Sports,MLB.com,0.04,0,0,0,0.04 13532,Justice League: Chronicles,GBA,2003,Platform,Midway Games,0.03,0.01,0,0,0.04 13533,Resident Evil Director's Cut,PS3,2006,Action,Capcom,0,0,0.04,0,0.04 13534,Doko Demo Issho: Let's Gakkou!,PSP,2006,Misc,Sony Computer Entertainment,0,0,0.04,0,0.04 13535,Monster Trux Arenas: Special Edition,Wii,2007,Racing,Popcorn Arcade,0.04,0,0,0,0.04 13536,Conflict: Desert Storm II - Back to Bagdhad,GC,2004,Shooter,SCi,0.03,0.01,0,0,0.04 13537,Top Gun,DS,2006,Simulation,505 Games,0.04,0,0,0,0.04 13538,Gem Smashers,3DS,2011,Platform,Crave Entertainment,0.04,0,0,0,0.04 13539,Split/Second,PC,2010,Racing,Disney Interactive Studios,0,0.04,0,0.01,0.04 13540,B's-LOG Party♪,PSP,2010,Adventure,Idea Factory,0,0,0.04,0,0.04 13541,King Arthur,GC,2004,Action,Konami Digital Entertainment,0.03,0.01,0,0,0.04 13542,Chicken Shoot,GBA,2005,Action,Zoo Digital Publishing,0.03,0.01,0,0,0.04 13543,Dai Senryaku VII: Modern Military Tactics,XB,2003,Strategy,Kool Kizz,0.03,0.01,0,0,0.04 13544,Gormiti: The Lords of Nature!,Wii,2010,Adventure,Konami Digital Entertainment,0.04,0,0,0,0.04 13545,White Album 2: Shiawase no Mukougawa,PS3,2012,Adventure,Aqua Plus,0,0,0.04,0,0.04 13546,Painkiller: Hell & Damnation,PS3,2013,Shooter,Nordic Games,0.02,0.02,0,0.01,0.04 13547,Go Go Ackman 3,SNES,1995,Platform,Banpresto,0,0,0.04,0,0.04 13548,WSC Real 11: World Snooker Championship,X360,2011,Sports,Koch Media,0,0.04,0,0.01,0.04 13549,Advance Guardian Heroes,GBA,2004,Role-Playing,Ubisoft,0.03,0.01,0,0,0.04 13550,Casual Mania!,DS,2010,Puzzle,Foreign Media Games,0.04,0,0,0,0.04 13551,Castle of Shikigami III,Wii,2007,Shooter,PQube,0.04,0,0,0,0.04 13552,Star X,GBA,2002,Shooter,BAM! Entertainment,0.03,0.01,0,0,0.04 13553,Jewel Quest 5: The Sleepless Star,PC,2011,Action,Astragon,0.01,0.02,0,0.01,0.04 13554,Get Up and Dance,PS3,2011,Misc,O-Games,0.03,0.01,0,0,0.04 13555,The King of Fighters Kyo,PS,1998,Fighting,SNK Playmore,0,0,0.04,0,0.04 13556,Yowamushi Pedal,3DS,2015,Action,Namco Bandai Games,0,0,0.04,0,0.04 13557,WarTech: Senko no Ronde,X360,2006,Fighting,Ubisoft,0.04,0,0,0,0.04 13558,Record of Agarest War: Marriage,PSP,2012,Role-Playing,Compile Heart,0,0,0.04,0,0.04 13559,San-X Land: Theme Park de Asobou!,DS,2006,Action,MTO,0,0,0.04,0,0.04 13560,Corpse Party: Book of Shadows,PSP,2011,Adventure,5pb,0,0,0.04,0,0.04 13561,428: Fuusa Sareta Shibuya de,PSP,2009,Adventure,Spike,0,0,0.04,0,0.04 13562,Tennis no Oji-Sama: DokiDoki Survival - Sanroku no Mystic,PS2,2006,Adventure,Konami Digital Entertainment,0,0,0.04,0,0.04 13563,Starry ? Sky: After Spring,PSP,2009,Misc,Aqua Plus,0,0,0.04,0,0.04 13564,Life is Strange,PC,2016,Adventure,Square Enix,0.01,0.03,0,0,0.04 13565,Need for Speed: ProStreet,PC,2007,Racing,Electronic Arts,0,0.04,0,0.01,0.04 13566,Naruto Shippuden: Dairansen! Kage Bunshin Emaki,DS,2008,Action,Takara Tomy,0,0,0.04,0,0.04 13567,Mechanic Escape,PS3,2012,Platform,D3Publisher,0,0,0.04,0,0.04 13568,Pro Evolution Soccer 2016,PC,2015,Sports,Konami Digital Entertainment,0,0.04,0,0,0.04 13569,Twilight Syndrome: Kinjiratera Toshi Densetsu,DS,2008,Adventure,Spike,0,0,0.04,0,0.04 13570,True Love Story 3,PS2,2001,Simulation,Enterbrain,0,0,0.04,0,0.04 13571,Little Battlers eXperience W,PSV,2012,Role-Playing,Level 5,0,0,0.04,0,0.04 13572,The Smurfs,PS,1998,Action,Infogrames,0.02,0.02,0,0,0.04 13573,Strike Force Bowling,XB,2004,Sports,Crave Entertainment,0.03,0.01,0,0,0.04 13574,Chessmaster,GBA,2002,Misc,Ubisoft,0.03,0.01,0,0,0.04 13575,Blood Will Tell: Tezuka Osamu's Dororo,PS2,2004,Adventure,Sega,0.02,0.02,0,0.01,0.04 13576,The Kore Gang,Wii,2010,Platform,Flashpoint Games,0.04,0,0,0,0.04 13577,Red Ninja: End of Honor,PS2,2005,Action,Vivendi Games,0.02,0.02,0,0.01,0.04 13578,Kanuchi: Shiroki Tsubasa no Shou,PS2,2008,Adventure,Idea Factory,0,0,0.04,0,0.04 13579,Summer Athletics 2009,X360,2009,Sports,49Games,0,0.04,0,0,0.04 13580,SX Superstar,XB,2003,Racing,Acclaim Entertainment,0.03,0.01,0,0,0.04 13581,Katekyoo Hitman Reborn! Battle Arena,PSP,2008,Fighting,Marvelous Interactive,0,0,0.04,0,0.04 13582,Saint Seiya: The Hades,PS2,2006,Fighting,Namco Bandai Games,0,0,0.04,0,0.04 13583,Saki Portable,PSP,2010,Adventure,Alchemist,0,0,0.04,0,0.04 13584,Riding Stables: The Whitakers present Milton and Friends,3DS,2011,Sports,DTP Entertainment,0,0.04,0,0,0.04 13585,Naruto Shippuuden: Shinobi Retsuden III,DS,2009,Action,Takara Tomy,0,0,0.04,0,0.04 13586,Metal Gear Solid: Digital Graphic Novel,PSP,2006,Misc,Konami Digital Entertainment,0.02,0,0.02,0,0.04 13587,Max & the Magic Marker,Wii,2011,Platform,Unknown,0,0.04,0,0,0.04 13588,Outlaw Tennis,XB,2005,Sports,Global Star,0.03,0.01,0,0,0.04 13589,Free Running,Wii,2009,Sports,Reef Entertainment,0.02,0.02,0,0,0.04 13590,Ore no Imouto ga Konna ni Kawaii Wake ga Nai Happy EnD,PS3,2013,Simulation,Namco Bandai Games,0,0,0.04,0,0.04 13591,Barnyard,Wii,2006,Action,THQ,0.04,0,0,0,0.04 13592,SPRay,Wii,2008,Action,Tecmo Koei,0.04,0,0,0,0.04 13593,No Rules: Get Phat,GBA,2001,Action,TDK Mediactive,0.03,0.01,0,0,0.04 13594,Battle Rage,Wii,2008,Shooter,Popcorn Arcade,0.04,0,0,0,0.04 13595,Zombi Daisuki,DS,2011,Action,ChunSoft,0,0,0.04,0,0.04 13596,Igor: The Game,DS,2008,Adventure,Legacy Interactive,0.04,0,0,0,0.04 13597,LEGO Indiana Jones: The Original Adventures,PC,2008,Action,LucasArts,0.02,0.02,0,0.01,0.04 13598,Card Fight!! Vanguard G: Stride to Victory!!,3DS,2016,Misc,FuRyu,0,0,0.04,0,0.04 13599,"Negima!? Chou Mahora Taisen Kattoiin, Keiyaku Shikkou Dechai masuu",DS,2006,Adventure,Marvelous Interactive,0,0,0.04,0,0.04 13600,Doraemon: Shin Nobita no Daimakyou Peko to 5-nin no Tankenta,3DS,2014,Action,FuRyu,0,0,0.04,0,0.04 13601,Challenge Me: Maths Workout,DS,2009,Puzzle,Oxygen Interactive,0.04,0,0,0,0.04 13602,The Invincible Iron Man,GBA,2002,Action,Activision,0.03,0.01,0,0,0.04 13603,NASCAR 07,XB,2006,Racing,Electronic Arts,0.03,0.01,0,0,0.04 13604,Refrain no Chika Meikyuu to Majo no Ryodan,PSV,2016,Action,Nippon Ichi Software,0,0,0.04,0,0.04 13605,Dance Dance Revolution Disney Mix,PS,2000,Simulation,Konami Digital Entertainment,0.02,0.02,0,0,0.04 13606,Maken Shao: Demon Sword,PS2,2001,Action,Midas Interactive Entertainment,0,0,0.04,0,0.04 13607,Playmobil Top Agents,DS,2010,Action,JoWood Productions,0,0.04,0,0,0.04 13608,The Monkey King: The Legend Begins,Wii,2007,Shooter,Starfish,0.04,0,0,0,0.04 13609,Super Robot Taisen OG Infinite Battle,PS3,2013,Fighting,Namco Bandai Games,0,0,0.04,0,0.04 13610,Scaler,XB,2004,Platform,Global Star,0.03,0.01,0,0,0.04 13611,Attack of the Movies 3D,X360,2010,Shooter,Majesco Entertainment,0.04,0,0,0,0.04 13612,BeatMania IIDX 16: Empress + Premium Best,PS2,2009,Simulation,Konami Digital Entertainment,0,0,0.04,0,0.04 13613,FIFA Soccer 2003 (weekly jp sales),PS2,2002,Sports,Electronic Arts,0,0,0.04,0,0.04 13614,Emergency Room: Real Life Rescues,DS,2009,Simulation,505 Games,0.04,0,0,0,0.04 13615,High Heat Baseball 2002,PS,2001,Sports,3DO,0.02,0.02,0,0,0.04 13616,Utawarerumono: Futari no Hakuoro,PS4,2016,Misc,Aqua Plus,0,0,0.04,0,0.04 13617,Puyo Pop Fever,PSP,2004,Puzzle,Ignition Entertainment,0,0,0.04,0,0.04 13618,The Sims 2: Pets,PC,2006,Simulation,Electronic Arts,0.01,0.02,0,0.01,0.04 13619,Hana to Ikimo no Rittai Zukan,3DS,2011,Misc,Nintendo,0,0,0.04,0,0.04 13620,Bloody Roar Extreme,XB,2003,Fighting,Hudson Soft,0.03,0.01,0,0,0.04 13621,Platinum Sudoku,DS,2007,Puzzle,Ubisoft,0.03,0.01,0,0,0.04 13622,Kamen Rider: Battride War Genesis,PS3,2016,Action,Namco Bandai Games,0,0,0.04,0,0.04 13623,Tennis Masters Series 2003,XB,2002,Sports,Microids,0.03,0.01,0,0,0.04 13624,The Sims Deluxe,PC,2002,Simulation,Electronic Arts,0.01,0.02,0,0.01,0.04 13625,Port Royale 2,PC,2004,Strategy,Ascaron Entertainment GmbH,0,0.03,0,0.01,0.04 13626,Amagami,PSV,2014,Adventure,Kadokawa Games,0,0,0.04,0,0.04 13627,Duke Nukem Trilogy: Critical Mass,DS,2011,Shooter,Deep Silver,0.04,0,0,0,0.04 13628,MLB SlugFest 20-04,GC,2003,Sports,Midway Games,0.03,0.01,0,0,0.04 13629,Pocket Pool,PSP,2007,Action,Conspiracy Entertainment,0.04,0,0,0,0.04 13630,Jissen Pachislot Hisshouhou! Hokuto no Ken DS,DS,2005,Misc,Sega,0,0,0.04,0,0.04 13631,Lise no Atelier: Ordre no Renkinjutsushi,DS,2007,Role-Playing,Gust,0,0,0.04,0,0.04 13632,Black & White,PC,2001,Strategy,Electronic Arts,0,0.04,0,0.01,0.04 13633,NCIS,PC,2011,Adventure,Ubisoft,0.01,0.02,0,0.01,0.04 13634,The Cube,Wii,2012,Action,Funbox Media,0,0.04,0,0,0.04 13635,Company of Heroes: Tales of Valor,PC,2009,Strategy,THQ,0,0.03,0,0.01,0.04 13636,Myth Makers: Trixie in Toyland,Wii,2008,Platform,Popcorn Arcade,0.04,0,0,0,0.04 13637,NatGeo Challenge! Wild Life,Wii,2010,Misc,Black Bean Games,0.04,0,0,0,0.04 13638,Breath of Fire III,PSP,2005,Role-Playing,Capcom,0,0.03,0,0.01,0.04 13639,Torino 2006,XB,2006,Sports,Take-Two Interactive,0.03,0.01,0,0,0.04 13640,Devil May Cry 4,PC,2008,Action,Capcom,0.01,0.02,0,0.01,0.04 13641,Amnesia,PSP,2011,Adventure,Idea Factory,0,0,0.04,0,0.04 13642,Tabi no Yubisashi Kaiwachou DS: DS Series 5 Deutsch,DS,2006,Misc,Nintendo,0,0,0.04,0,0.04 13643,Fashion Week Jr. Designer,DS,2009,Simulation,505 Games,0.04,0,0,0,0.04 13644,Jewel Quest Mysteries 2: Trail of the Midnight Heart,DS,2011,Puzzle,Unknown,0,0.04,0,0.01,0.04 13645,Sherlock Holmes: Secret of The Silver Earring,Wii,2010,Adventure,Focus Home Interactive,0,0.04,0,0.01,0.04 13646,Metal Slug 4 & 5,XB,2005,Shooter,SNK Playmore,0.03,0.01,0,0,0.04 13647,Great Battle Full Blast,PSP,2012,Action,Namco Bandai Games,0,0,0.04,0,0.04 13648,Guilty Gear XX Accent Core,Wii,2007,Fighting,505 Games,0.03,0,0,0,0.04 13649,Hitman (2016),PS4,2016,Action,Square Enix,0,0.04,0,0.01,0.04 13650,World Poker Tour,PSP,2006,Misc,Take-Two Interactive,0.04,0,0,0,0.04 13651,Saint Seiya: Soldiers' Soul,PS3,2015,Fighting,Namco Bandai Games,0,0,0.04,0,0.04 13652,7 Days to Die,XOne,2016,Action,Telltale Games,0.02,0.02,0,0,0.04 13653,Digimon Rumble Arena 2,GC,2004,Fighting,Atari,0.03,0.01,0,0,0.04 13654,Doki Doki! PreCure Narikiri Life!,3DS,2013,Action,Namco Bandai Games,0,0,0.04,0,0.04 13655,Gravity Falls: Legend of the Gnome Gemulets,3DS,2015,Action,Ubisoft,0.03,0,0,0,0.04 13656,Watashi no Relaxuma,DS,2007,Simulation,Rocket Company,0,0,0.04,0,0.04 13657,Phantom Kingdom Portable,PSP,2011,Role-Playing,Nippon Ichi Software,0,0,0.04,0,0.04 13658,Pac-Man World Rally,PSP,2006,Racing,Namco Bandai Games,0.04,0,0,0,0.04 13659,Way of the Samurai 2 Portable,PSP,2009,Action,Spike,0,0,0.04,0,0.04 13660,Heroes of Might and Magic V,PC,2006,Strategy,Ubisoft,0,0.03,0,0.01,0.04 13661,Mazes of Fate DS,DS,2008,Role-Playing,Graffiti,0.04,0,0,0,0.04 13662,Code Geass: Hangyaku no Lelouch R2 - Banjou no Geass Gekijou,DS,2008,Misc,Namco Bandai Games,0,0,0.04,0,0.04 13663,Hellboy: The Science of Evil,PSP,2008,Action,Konami Digital Entertainment,0.04,0,0,0,0.04 13664,Virtua Tennis 4,PC,2011,Sports,Sega,0,0.03,0,0.01,0.04 13665,Mortimer Beckett and the Secrets of Spooky Manor,Wii,2008,Puzzle,Avanquest,0.04,0,0,0,0.04 13666,Farm Frenzy 3,PC,2009,Strategy,Alawar Entertainment,0,0.03,0,0.01,0.04 13667,GRID,PC,N/A,Racing,Codemasters,0,0.03,0,0.01,0.04 13668,Little Busters! Converted Edition,PSP,2010,Adventure,Prototype,0,0,0.04,0,0.04 13669,Unison: Rebels of Rhythm & Dance,PS2,2000,Misc,Tecmo Koei,0.02,0.02,0,0.01,0.04 13670,Ferrari Challenge Trofeo Pirelli,PS3,2008,Racing,System 3 Arcade Software,0,0.03,0,0.01,0.04 13671,WTF: Work Time Fun,PSP,2005,Puzzle,Sony Computer Entertainment,0.04,0,0,0,0.04 13672,Tennis no Oji-Sama: DokiDoki Survival - Umibe no Secret,PS2,2007,Sports,Konami Digital Entertainment,0,0,0.04,0,0.04 13673,Major League Baseball 2K12,PC,2012,Sports,Take-Two Interactive,0.04,0,0,0,0.04 13674,B.L.U.E.: Legend of Water,PS,N/A,Adventure,N/A,0,0,0.04,0,0.04 13675,Dark Half,SNES,1996,Role-Playing,Enix Corporation,0,0,0.04,0,0.04 13676,System 3 presents Ferrari Challenge Trofeo Pirelli,DS,2008,Racing,System 3 Arcade Software,0.03,0.01,0,0,0.04 13677,Luxor: Pharaoh's Challenge,Wii,N/A,Puzzle,Funsta,0.01,0.03,0,0,0.04 13678,Nitroplus Blasterz: Heroines Infinite Duel,PS4,2015,Fighting,Marvelous Interactive,0.01,0,0.02,0,0.04 13679,Imperial Glory,PC,2005,Strategy,Eidos Interactive,0,0.04,0,0,0.04 13680,Lionel Trains: On Track,DS,2006,Action,DSI Games,0.04,0,0,0,0.04 13681,Hayate no Gotoku! Ojousama Produce Daisakusen Boku Iro ni Somare! Gakkou-Hen,DS,2008,Simulation,Konami Digital Entertainment,0,0,0.04,0,0.04 13682,Shukufuku no Campanella Portable,PSP,2010,Adventure,Kadokawa Shoten,0,0,0.04,0,0.04 13683,The Wolf Among Us,X360,2011,Adventure,Telltale Games,0.01,0.03,0,0,0.04 13684,Sonic PC Collection,PC,2009,Misc,Sega,0,0.04,0,0.01,0.04 13685,Horses 3D,3DS,2012,Misc,Ubisoft,0.04,0,0,0,0.04 13686,Yourself Fitness,PS2,2005,Sports,responDESIGN,0.02,0.02,0,0.01,0.04 13687,Chaos;Head - Love Chu*Chu!,PSP,2011,Adventure,5pb,0,0,0.04,0,0.04 13688,Lost Planet 3,PC,2013,Shooter,Capcom,0,0.03,0,0.01,0.04 13689,Paws & Claws: Regal Resort,DS,2010,Simulation,THQ,0.04,0,0,0,0.04 13690,Hannspree Ten Kate Honda: SBK Superbike World Championship,PSP,2007,Racing,Black Bean Games,0.03,0,0,0,0.04 13691,Star Trek: Shattered Universe,XB,2004,Simulation,Global Star,0.03,0.01,0,0,0.04 13692,12Riven: The Psi-Climinal of Integral,PS2,2008,Adventure,CyberFront,0,0,0.04,0,0.04 13693,Battle Spirits: Digital Starter,DS,2010,Role-Playing,Namco Bandai Games,0,0,0.04,0,0.04 13694,Rise of Nations,PC,2003,Strategy,Microsoft Game Studios,0.01,0.02,0,0.01,0.04 13695,Deadliest Warrior: Ancient Combat,X360,2012,Fighting,Cloud Imperium Games Corporation,0.04,0,0,0,0.04 13696,WarJetz,PS2,2001,Shooter,3DO,0.02,0.02,0,0.01,0.04 13697,Breeding Stud 2,PS,1998,Sports,Konami Digital Entertainment,0,0,0.04,0,0.04 13698,Banushi Life Game: Winner's Circle,DS,2007,Sports,Genki,0,0,0.04,0,0.04 13699,Catwoman,GBA,2004,Action,Electronic Arts,0.03,0.01,0,0,0.04 13700,Gakuen Hetalia Portable,PSP,2011,Adventure,Idea Factory,0,0,0.04,0,0.04 13701,Gitaroo Man Lives!,PSP,2006,Misc,Tecmo Koei,0.03,0,0,0,0.04 13702,Chibi Maruko-Chan DS: Maru-Chan no Machi,DS,2009,Puzzle,Namco Bandai Games,0,0,0.04,0,0.04 13703,Capcom Fighting Evolution,XB,2005,Fighting,Capcom,0.03,0.01,0,0,0.04 13704,XCOM 2,PS4,2016,Strategy,Take-Two Interactive,0.01,0.02,0,0.01,0.04 13705,Company of Heroes: Opposing Fronts,PC,2007,Strategy,THQ,0.01,0.03,0,0.01,0.04 13706,Novastorm,PS,1995,Shooter,Psygnosis,0.02,0.02,0,0,0.04 13707,Shiren the Wanderer 4 - God's Eye and the Demon's Navel,PSP,2012,Role-Playing,Spike,0,0,0.04,0,0.04 13708,PopCap Arcade Vol 1,X360,2007,Puzzle,PopCap Games,0.04,0,0,0,0.04 13709,Dead Ball Zone,PS,1998,Sports,GT Interactive,0.02,0.02,0,0,0.04 13710,NBA in the Zone 2000,N64,2000,Sports,Konami Digital Entertainment,0.04,0,0,0,0.04 13711,Men of War: Vietnam,PC,2011,Strategy,Unknown,0,0.03,0,0.01,0.04 13712,NBA In The Zone '99,N64,1998,Sports,Konami Digital Entertainment,0.04,0,0,0,0.04 13713,Winning Post World 2010,PS3,2010,Sports,Tecmo Koei,0,0,0.04,0,0.04 13714,Do-Konjou Shougakussei: Bon Bita - Hadaka no Choujou Ketsusen!! Bita vs. Dokuro Dei!,DS,2010,Action,Namco Bandai Games,0,0,0.04,0,0.04 13715,SWAT: Target Liberty,PSP,2007,Shooter,Vivendi Games,0.03,0,0,0,0.04 13716,OutRun 2006: Coast 2 Coast,PSP,2006,Racing,Sega,0.03,0.01,0,0.01,0.04 13717,Haunted Casino,SAT,1996,Adventure,Societa,0,0,0.04,0,0.04 13718,World Series Baseball,SAT,1994,Sports,Sega,0,0,0.04,0,0.04 13719,Ou to Maou to 7-nin no Himegimitachi: Shin Ousama Monogatari,PSV,2012,Action,Konami Digital Entertainment,0,0,0.04,0,0.04 13720,Aeon Flux,PS2,2005,Action,THQ,0.02,0.02,0,0.01,0.04 13721,Chicken Blaster,DS,2009,Shooter,Zushi Games,0.04,0,0,0,0.04 13722,Summer Challenge: Athletics Tournament,PS3,2011,Sports,PQube,0,0.03,0,0.01,0.04 13723,S.Y.K Renshouden Portable,PSP,2011,Adventure,Idea Factory,0,0,0.04,0,0.04 13724,Metal Max Returns,SNES,1995,Role-Playing,Data East,0,0,0.04,0,0.04 13725,Shattered Union,XB,2005,Strategy,Take-Two Interactive,0.03,0.01,0,0,0.04 13726,Off-Road Drive,PC,2011,Racing,1C Company,0,0.03,0,0.01,0.04 13727,Hanaoni: Yume no Tsudzuki,PSP,2012,Action,Idea Factory,0,0,0.04,0,0.04 13728,Mat Hoffman's Pro BMX 2,GC,2002,Sports,Activision,0.03,0.01,0,0,0.04 13729,Unchained Blades,3DS,2011,Role-Playing,FuRyu,0,0,0.04,0,0.04 13730,Harley-Davidson: Road Trip,Wii,2010,Racing,Destineer,0.04,0,0,0,0.04 13731,Gal*Gun,X360,2011,Shooter,Alchemist,0,0,0.04,0,0.04 13732,GoGo's Crazy Bones,DS,2012,Action,GameMill Entertainment,0,0.04,0,0,0.04 13733,MLB 2K12 / NBA 2K12 Combo Pack,X360,2012,Sports,Take-Two Interactive,0.04,0,0,0,0.04 13734,Grand Theft Auto: Vice City,PC,2003,Action,Take-Two Interactive,0,0.03,0,0.01,0.04 13735,NHL Hitz Pro,GC,N/A,Sports,Unknown,0.03,0.01,0,0,0.04 13736,Ookami Kakushi,PSP,2009,Action,Konami Digital Entertainment,0,0,0.04,0,0.04 13737,Zen-Nippon GT Senshuken,SNES,1995,Racing,Banpresto,0,0,0.04,0,0.04 13738,North American Hunting Extravaganza 2,Wii,2010,Sports,Unknown,0.03,0,0,0,0.04 13739,City Builder,Wii,2010,Misc,Virtual Play Games,0.04,0,0,0,0.04 13740,PD Ultraman Battle Collection 64,N64,1999,Strategy,Namco Bandai Games,0,0,0.04,0,0.04 13741,Monaco Grand Prix,N64,1999,Racing,Ubisoft,0.03,0.01,0,0,0.04 13742,Worms Armageddon,N64,1999,Strategy,Infogrames,0.03,0.01,0,0,0.04 13743,Rally Challenge 2000,N64,1999,Racing,Imagineer,0.03,0.01,0,0,0.04 13744,Looney Tunes Duck Dodgers Starring: Daffy Duck,N64,2000,Platform,Infogrames,0.03,0.01,0,0,0.04 13745,Superman: Countdown to Apokolips,GBA,2003,Platform,Atari,0.03,0.01,0,0,0.04 13746,Deadly Arts,N64,1998,Fighting,Konami Digital Entertainment,0.03,0.01,0,0,0.04 13747,Kikou Heidan J-Phoenix 2,PS2,2003,Action,Takara,0,0,0.04,0,0.04 13748,Sengoku Musou 3 Z Special,PSP,2012,Action,Ackkstudios,0,0,0.04,0,0.04 13749,Dragon's Lair 3D: Return to the Lair,GC,2002,Platform,THQ,0.03,0.01,0,0,0.04 13750,Harukanaru Toki no Naka de 5,PSP,2011,Role-Playing,Tecmo Koei,0,0,0.04,0,0.04 13751,Meteos: Disney Magic,DS,2007,Puzzle,Disney Interactive Studios,0.01,0.02,0,0,0.04 13752,Worms 4: Mayhem,XB,2005,Strategy,Codemasters,0.03,0.01,0,0,0.04 13753,Resident Evil: Operation Raccoon City,PC,2012,Action,Capcom,0,0.03,0,0.01,0.04 13754,Winning Post 7 2012,PSP,2012,Sports,Ackkstudios,0,0,0.04,0,0.04 13755,Samurai Warriors 2: Empires,X360,2007,Action,Tecmo Koei,0.03,0,0.01,0,0.04 13756,Super Black Bass Fishing,DS,2005,Sports,Majesco Entertainment,0.04,0,0,0,0.04 13757,Point Blank 2,PS,1998,Shooter,Namco Bandai Games,0.02,0.02,0,0,0.04 13758,Who Wants to Be a Millionaire: 3rd Edition,DS,2010,Misc,Ubisoft,0.04,0,0,0,0.04 13759,Test Drive: Ferrari Legends,PS3,2012,Racing,Unknown,0.04,0,0,0,0.04 13760,Saru! Get You! Pipo Saru Senki,PSP,2009,Role-Playing,Sony Computer Entertainment,0,0,0.04,0,0.04 13761,Infamous: First Light,PS4,2014,Action,Sony Computer Entertainment,0,0.03,0,0.01,0.04 13762,J.League Pro Soccer Club o Tsukurou! 8 Euro Plus,PSP,2013,Sports,Sega,0,0,0.04,0,0.04 13763,Imabikisou,PS3,2007,Adventure,Sega,0,0,0.04,0,0.04 13764,Logic Machines,DS,2009,Puzzle,City Interactive,0.04,0,0,0,0.04 13765,One Piece: Burning Blood,XOne,2016,Fighting,Namco Bandai Games,0.03,0.01,0,0,0.04 13766,Hakuouki: Reimeiroku Portable,PSP,2011,Adventure,Idea Factory,0,0,0.04,0,0.04 13767,Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection,PS2,2008,Shooter,Sega,0,0,0.04,0,0.04 13768,Antz Extreme Racing,PS2,2002,Racing,Empire Interactive,0.02,0.02,0,0.01,0.04 13769,Motto TOEIC Test DS Training,DS,2008,Misc,IE Institute,0,0,0.04,0,0.04 13770,Super Robot Gakuen,DS,2009,Adventure,Namco Bandai Games,0,0,0.04,0,0.04 13771,Atelier Iris 3: Grand Phantasm (JP Sales),PS2,2006,Role-Playing,Tecmo Koei,0,0,0.04,0,0.04 13772,Terraria,XOne,2014,Action,505 Games,0,0.04,0,0,0.04 13773,Dolly Kanon Dokidoki Tokimeki Himitsu no Ongaku Katsudou Start Desu!!,3DS,2014,Adventure,Happinet,0,0,0.04,0,0.04 13774,Empire Earth III,PC,2007,Strategy,Vivendi Games,0,0.03,0,0.01,0.04 13775,Mike Tyson Boxing,GBA,2002,Sports,Ubisoft,0.03,0.01,0,0,0.04 13776,Jojo's Fashion Show: Design in a Dash!,DS,2009,Simulation,Ubisoft,0.04,0,0,0,0.04 13777,The Legend of Heroes: Trails in the Sky First Chapter,PS3,2012,Role-Playing,Falcom Corporation,0,0,0.04,0,0.04 13778,Go Diego Go!: Safari Rescue,PS2,2008,Action,Take-Two Interactive,0.02,0.02,0,0.01,0.04 13779,Deal or No Deal: Special Edition,DS,2010,Misc,Zoo Games,0.04,0,0,0,0.04 13780,Clannad,PS2,2006,Adventure,Interchannel,0,0,0.04,0,0.04 13781,Nobunaga's Ambition: Sphere of Influence,PS4,2014,Strategy,Tecmo Koei,0.03,0,0,0.01,0.04 13782,Fisherman's Challenge,PS2,2003,Sports,Konami Digital Entertainment,0.02,0.02,0,0.01,0.04 13783,Katekyoo Hitman Reborn! Battle Arena 2 - Spirits Burst,PSP,2009,Fighting,Marvelous Interactive,0,0,0.04,0,0.04 13784,Akko ni Omakase! Brain Shock,DS,2006,Misc,Taito,0,0,0.04,0,0.04 13785,Mission: Impossible - Operation Surma,GBA,2003,Platform,Atari,0.03,0.01,0,0,0.04 13786,Guild Wars Trilogy,PC,2005,Role-Playing,NCSoft,0,0.03,0,0.01,0.04 13787,Patrician IV,PC,2010,Strategy,Kalypso Media,0.03,0,0,0,0.04 13788,Deadliest Warrior: Ancient Combat,PS3,2012,Fighting,Cloud Imperium Games Corporation,0.04,0,0,0,0.04 13789,King of Fighters: Maximum Impact Regulation A,PS2,2007,Fighting,SNK Playmore,0,0,0.04,0,0.04 13790,Who Wants to be a Millionaire: 1st Edition,DS,2007,Misc,Ubisoft,0,0.04,0,0,0.04 13791,Star Ocean 5: Integrity and Faithlessness,PS3,2016,Role-Playing,Square Enix,0,0,0.04,0,0.04 13792,Date A Live: Rine Utopia,PS3,2013,Adventure,Compile Heart,0,0,0.04,0,0.04 13793,CSI: Fatal Conspiracy,PC,2010,Adventure,Ubisoft,0,0.03,0,0.01,0.04 13794,Durarara!! 3way Standoff: Alley,PSP,2011,Adventure,Kadokawa Shoten,0,0,0.04,0,0.04 13795,Surf's Up,PS3,2007,Sports,Ubisoft,0.03,0,0,0,0.04 13796,Fritz Chess,PS3,2009,Strategy,Deep Silver,0,0.03,0,0.01,0.04 13797,The Da Vinci Code,XB,2006,Action,Take-Two Interactive,0.03,0.01,0,0,0.04 13798,Famicom Mini: Clu Clu Land,GBA,2004,Puzzle,Nintendo,0,0,0.04,0,0.04 13799,Astro Boy: The Video Game,PSP,2009,Action,D3Publisher,0.04,0,0,0,0.04 13800,Metal Slug XX,PSP,2009,Shooter,DHM Interactive,0.03,0,0,0,0.04 13801,Sacred Blaze,PS2,2009,Strategy,Flight-Plan,0,0,0.04,0,0.04 13802,Rollin' Rascals,DS,2009,Puzzle,Rising Star Games,0.04,0,0,0,0.04 13803,Haneru no Tobira DS: Tanshuku Tetsudou no Yoru,DS,2007,Misc,Namco Bandai Games,0,0,0.04,0,0.04 13804,Thoroughbred Breeder II Plus,PS,1995,Simulation,Hect,0,0,0.04,0,0.04 13805,Pure Pinball,XB,2004,Misc,XS Games,0.03,0.01,0,0,0.04 13806,Hanaoni: Koisomeru Koku - Eikyuu no Shirushi,PSP,2011,Adventure,Idea Factory,0,0,0.04,0,0.04 13807,Zac to Ombra: Maboroshi no Yuuenchi,DS,2010,Adventure,Konami Digital Entertainment,0,0,0.04,0,0.04 13808,Resident Evil: Revelations,PC,2013,Action,Capcom,0,0.03,0,0.01,0.04 13809,Daikaijuu Battle: Ultra Coliseum DX - Ultra Senshi Daishuuketsu,Wii,2010,Fighting,Namco Bandai Games,0,0,0.04,0,0.04 13810,Shadow of the Colossus,PS3,2011,Action,Sony Computer Entertainment,0,0,0.04,0,0.04 13811,Phantom Breaker,X360,2011,Fighting,5pb,0.02,0,0.02,0,0.04 13812,Gummy Bears Mini Golf,Wii,2010,Sports,Unknown,0.04,0,0,0,0.04 13813,Brothers In Arms DS,DS,2007,Shooter,Ubisoft,0.03,0,0,0,0.04 13814,Valhalla Knights 2: Battle Stance,PSP,2009,Role-Playing,Marvelous Interactive,0,0,0.04,0,0.04 13815,99 no Namida,DS,2008,Adventure,Namco Bandai Games,0,0,0.04,0,0.04 13816,Clannad,PSP,2008,Adventure,Prototype,0,0,0.04,0,0.04 13817,Cyber Troopers Virtual-On Marz,PS2,2003,Fighting,Sega,0.02,0.01,0,0,0.04 13818,Headhunter: Redemption,PS2,2004,Action,Sega,0.02,0.01,0,0,0.04 13819,Ookami to Koushinryou: Boku to Horo no Ichinen,DS,2008,Adventure,ASCII Media Works,0,0,0.04,0,0.04 13820,Bomberman: Act Zero,X360,2006,Puzzle,Konami Digital Entertainment,0.04,0,0,0,0.04 13821,Stuntman,GBA,2003,Racing,Atari,0.03,0.01,0,0,0.04 13822,Time Travelers,3DS,2012,Adventure,Unknown,0,0,0.04,0,0.04 13823,Burnout Paradise: The Ultimate Box,X360,2009,Racing,Electronic Arts,0,0.03,0,0,0.04 13824,The Chase: Felix Meets Felicity,DS,2009,Action,Atari,0.04,0,0,0,0.04 13825,Stoked: Big Air Edition,X360,2009,Sports,Namco Bandai Games,0.02,0.02,0,0,0.04 13826,Syndicate Wars,PS,1997,Strategy,Electronic Arts,0.02,0.01,0,0,0.04 13827,Castlevania: Lords of Shadow 2,PC,2014,Action,Konami Digital Entertainment,0.01,0.03,0,0,0.04 13828,Draglade (JP sales),DS,2007,Fighting,505 Games,0,0,0.04,0,0.04 13829,Herc's Adventures,PS,1997,Action,Virgin Interactive,0.02,0.01,0,0,0.04 13830,Tiger Woods PGA Tour Golf,GBA,2002,Sports,Ubisoft,0.03,0.01,0,0,0.04 13831,Twin Strike: Operation Thunder,Wii,2008,Shooter,Zoo Games,0.04,0,0,0,0.04 13832,BlazBlue: Chrono Phantasma Extend,PS3,2015,Action,PQube,0,0,0.04,0,0.04 13833,All Points Bulletin,PC,2010,Role-Playing,Electronic Arts,0,0.03,0,0.01,0.04 13834,Romance of the Three Kingdoms 13,PS3,2015,Action,Tecmo Koei,0,0,0.04,0,0.04 13835,The Movies,PC,2005,Simulation,Activision,0.01,0.03,0,0.01,0.04 13836,SuperCar Challenge,PS3,2009,Racing,System 3 Arcade Software,0,0.03,0,0.01,0.04 13837,Dreamfall: The Longest Journey,XB,2006,Adventure,Empire Interactive,0.03,0.01,0,0,0.04 13838,The Sims 4: Spa Day,PC,2015,Simulation,Electronic Arts,0,0.04,0,0,0.04 13839,Tokimeki Mahjong Paradise: Koi no Tenpai Beat,SAT,1995,Misc,Sonnet,0,0,0.04,0,0.04 13840,Yuki Yuna is a Hero: Memory of the Forest,PSV,2015,Action,FuRyu,0,0,0.04,0,0.04 13841,JASF: Jane's Advanced Strike Fighters,PC,2011,Simulation,Deep Silver,0.02,0.01,0,0,0.04 13842,Kidou Gekidan Haro Ichiza Gundam Mahjong DS: Oyaji nimo Agarareta koto nai noni!,DS,2005,Misc,Namco Bandai Games,0,0,0.04,0,0.04 13843,Blue Roses: Yousei to Aoi Hitomi no Senshitachi,PSP,2010,Adventure,Nippon Ichi Software,0,0,0.04,0,0.04 13844,Zatch Bell! Mamodo Fury,GC,2005,Fighting,Namco Bandai Games,0.03,0.01,0,0,0.04 13845,Dora's Big Birthday Adventure,PS2,2010,Misc,Take-Two Interactive,0.02,0.01,0,0,0.04 13846,PopStar Guitar,PS2,2008,Misc,XS Games,0.02,0.01,0,0,0.04 13847,Haikyu!! Cross Team Match!,3DS,2016,Adventure,Namco Bandai Games,0,0,0.04,0,0.04 13848,NHL Blades of Steel 2000,PS,1999,Sports,Konami Digital Entertainment,0.02,0.01,0,0,0.04 13849,Outlaw Volleyball Remixed,PS2,2004,Sports,Global Star,0.02,0.01,0,0,0.04 13850,The Adventures of Darwin,PS2,2006,Strategy,Essential Games,0.01,0,0.03,0,0.04 13851,Scarface: The World is Yours,PC,2006,Action,Vivendi Games,0.01,0.02,0,0.01,0.04 13852,Blood Bowl,PC,2009,Sports,Focus Home Interactive,0.01,0.02,0,0.01,0.04 13853,FIFA World Cup Germany 2006,DS,2006,Sports,Electronic Arts,0.03,0,0,0,0.04 13854,Supreme Commander: Forged Alliance,PC,2007,Strategy,THQ,0.01,0.02,0,0.01,0.04 13855,Klonoa Heroes: Densetsu no Star Medal,GBA,2002,Role-Playing,Namco Bandai Games,0,0,0.04,0,0.04 13856,Hyperdimension Neptunia Victory II,PS4,2015,Role-Playing,Idea Factory International,0,0,0.04,0,0.04 13857,Pajama Sam: You are What You Eat From Your Head to Your Feet,PS,2001,Adventure,Infogrames,0.02,0.01,0,0,0.04 13858,Sid Meier's Railroads!,PC,2006,Simulation,Take-Two Interactive,0.01,0.03,0,0.01,0.04 13859,Jig-A-Pix: Pets,DS,2009,Puzzle,Zushi Games,0.03,0,0,0,0.04 13860,Brothers: A Tale of Two Sons,XOne,2015,Adventure,505 Games,0.03,0.01,0,0,0.04 13861,Warhammer: Dark Omen,PS,1998,Strategy,Electronic Arts,0.02,0.01,0,0,0.04 13862,Mobile Suit Gundam: Mokuba no Kiseki,PSP,2012,Action,Namco Bandai Games,0,0,0.04,0,0.04 13863,Denki Blocks!,GBA,2001,Puzzle,Rage Software,0.03,0.01,0,0,0.04 13864,A Ressha de Ikou DS,DS,2009,Simulation,ArtDink,0,0,0.04,0,0.04 13865,Harukanaru Toki no Naka de 4: Aizouban,PSP,2010,Role-Playing,Tecmo Koei,0,0,0.04,0,0.04 13866,Tsurugi no Machi no Ihoujin: Kuro no Kyuuden,PSV,2015,Role-Playing,Experience Inc.,0,0,0.04,0,0.04 13867,Colin McRae Rally 3,XB,2002,Racing,Codemasters,0.03,0.01,0,0,0.04 13868,Ballistic,PS,1999,Puzzle,Atari,0.02,0.01,0,0,0.04 13869,Paddington: Adventures in London,3DS,2015,Puzzle,Koch Media,0,0.04,0,0,0.04 13870,Nobunaga's Ambition: Sphere of Influence - Sengoku Risshiden,PSV,2016,Misc,Tecmo Koei,0,0,0.04,0,0.04 13871,Caesar IV,PC,2006,Strategy,Vivendi Games,0,0.03,0,0.01,0.04 13872,Sega Rally 2006,PS2,N/A,Racing,Unknown,0,0,0.04,0,0.04 13873,Song of the Deep,XOne,2016,Action,Insomniac Games,0.03,0,0,0,0.04 13874,I'm A Celebrity: Get Me Out of Here!,DS,2009,Misc,Mindscape,0,0.04,0,0,0.04 13875,Gundam Battle Online,DC,2001,Action,Namco Bandai Games,0,0,0.04,0,0.04 13876,Harry Potter and the Order of the Phoenix,PC,2007,Action,Electronic Arts,0,0.03,0,0.01,0.04 13877,Shonen Jump's One Piece: Grand Adventure,GC,2006,Fighting,Namco Bandai Games,0.03,0.01,0,0,0.04 13878,Holly Hobbie & Friends,DS,2007,Misc,Majesco Entertainment,0.04,0,0,0,0.04 13879,Kevin Van Dam: Big Bass Challenge,Wii,2010,Sports,Zoo Games,0.04,0,0,0,0.04 13880,Stolen,PS2,2005,Action,Hip Interactive,0.02,0.01,0,0,0.04 13881,Monster High: New Ghoul in School,X360,2015,Action,Little Orbit,0,0.04,0,0,0.04 13882,Glacier2,Wii,2009,Racing,Zoo Games,0.04,0,0,0,0.04 13883,Rugby Challenge 3,PS4,2016,Sports,Alternative Software,0,0.03,0,0.01,0.04 13884,Memories Off 6: T-Wave,PS2,2008,Adventure,5pb,0,0,0.04,0,0.04 13885,Superstars V8 Racing,PS3,2009,Racing,Black Bean Games,0,0.02,0,0.01,0.04 13886,Halo: Combat Evolved,PC,2003,Shooter,Microsoft Game Studios,0.01,0.02,0,0.01,0.04 13887,Hatsune Miku: Project Diva X,PS4,2016,Misc,Sega,0.01,0,0.02,0,0.04 13888,Bullet Girls 2,PSV,2016,Action,D3Publisher,0,0,0.04,0,0.04 13889,Famicom Remix Best Choice,3DS,2015,Action,Nintendo,0,0,0.04,0,0.04 13890,Pro Race Driver,XB,2003,Racing,Codemasters,0.03,0.01,0,0,0.04 13891,Sleepover Party,Wii,2009,Misc,Ubisoft,0.03,0,0,0,0.04 13892,100 Classic Games,DS,2011,Misc,Rondomedia,0,0.03,0,0,0.04 13893,Ide Yosuke no Mahjong Kazoku,PS,1995,Misc,Seta Corporation,0,0,0.04,0,0.04 13894,Richard Burns Rally,PC,2004,Racing,SCi,0,0.03,0,0.01,0.04 13895,WRC: FIA World Rally Championship,PSP,2005,Racing,Sony Computer Entertainment,0.02,0.01,0,0.01,0.04 13896,Quiz Mobile Gundam: Toi Senshi DX,PSP,2006,Puzzle,Namco Bandai Games,0,0,0.04,0,0.04 13897,R-Type Command (correct US sales),PSP,2007,Strategy,Rising Star Games,0.04,0,0,0,0.04 13898,E.T. The Extra-Terrestrial: Interplanetary Mission,PS,2001,Platform,Ubisoft,0.02,0.01,0,0,0.04 13899,Story Hour: Fairy Tales,Wii,2008,Adventure,Zoo Digital Publishing,0.04,0,0,0,0.04 13900,Dynasty Warriors Vol. 2 (JP sales),PSP,2006,Action,Tecmo Koei,0,0,0.04,0,0.04 13901,Countdown Vampires,PS,1999,Adventure,Namco Bandai Games,0.02,0.01,0,0,0.04 13902,Crypt Killer,PS,1997,Shooter,Konami Digital Entertainment,0.02,0.01,0,0,0.04 13903,Tokumei Sentai Go-Busters,DS,2012,Action,Namco Bandai Games,0,0,0.04,0,0.04 13904,Dramatic Soccer Game: Nippon Daihyou Senshu Ninarou!,PS2,2002,Sports,Enix Corporation,0,0,0.04,0,0.04 13905,The Treasures of Montezuma,DS,2010,Puzzle,Foreign Media Games,0.02,0.02,0,0,0.04 13906,Saints Row 2,PC,2009,Action,THQ,0,0.03,0,0.01,0.04 13907,Harry Potter and the Prisoner of Azkaban,PC,2004,Action,Electronic Arts,0,0.03,0,0.01,0.04 13908,Battle Hunter,PS,1999,Strategy,Midas Interactive Entertainment,0.02,0.01,0,0,0.04 13909,PO'ed,PS,1996,Shooter,Time Warner Interactive,0.02,0.01,0,0,0.04 13910,Heathcliff! Frantic Foto,DS,2010,Misc,Storm City Games,0.04,0,0,0,0.04 13911,Adidas Power Soccer,PS,1996,Sports,Psygnosis,0.02,0.01,0,0,0.04 13912,LEGO Jurassic World,PC,2015,Action,Warner Bros. Interactive Entertainment,0,0.04,0,0,0.04 13913,Secret Files 2: Puritas Cordis,PC,2009,Adventure,Deep Silver,0,0.03,0,0.01,0.04 13914,Darklight Conflict,PS,1997,Simulation,Electronic Arts,0.02,0.01,0,0,0.04 13915,Dragon Ball: Advanced Adventure,GBA,2004,Action,Namco Bandai Games,0.03,0.01,0,0,0.04 13916,Art of Fighting 3: The Path of the Warrior,NG,1996,Fighting,SNK,0,0,0.04,0,0.04 13917,Rabbids Land,WiiU,2012,Misc,Ubisoft,0.02,0.01,0,0,0.04 13918,Civilization Beyond Earth: Rising Tide,PC,2015,Strategy,Take-Two Interactive,0,0.04,0,0,0.04 13919,The Ripping Friends,GBA,2002,Action,THQ,0.03,0.01,0,0,0.04 13920,Rodea the Sky Soldier,3DS,2015,Action,Nippon Ichi Software,0.03,0,0,0,0.04 13921,Konami Arcade Classics,PS,1999,Misc,Konami Digital Entertainment,0.02,0.01,0,0,0.04 13922,Hunter x Hunter: Wonder Adventure,PSP,2012,Action,Namco Bandai Games,0,0,0.04,0,0.04 13923,Super Army War,GBA,2005,Action,Flashpoint Games,0.03,0.01,0,0,0.04 13924,Ao no Exorcist: Genkoku no Labyrinth,PSP,2012,Action,Namco Bandai Games,0,0,0.04,0,0.04 13925,Don Bradman Cricket 14,XOne,2015,Sports,Tru Blu Entertainment,0,0.04,0,0,0.04 13926,Echo Night Beyond,PS2,2004,Adventure,Indie Games,0.02,0.01,0,0,0.04 13927,Minna no Chizu,PSP,2006,Misc,Zenrin,0,0,0.04,0,0.04 13928,Doom II: Hell on Earth,GBA,2002,Shooter,Activision,0.03,0.01,0,0,0.04 13929,Taikou Risshiden V,PSP,2009,Strategy,Tecmo Koei,0,0,0.04,0,0.04 13930,Shin Hayarigami,PS3,2014,Adventure,Nippon Ichi Software,0,0,0.04,0,0.04 13931,Jikkyou Powerful Major League,GC,2006,Sports,Konami Digital Entertainment,0,0,0.04,0,0.04 13932,Train Simulator 2016,PC,2015,Simulation,Unknown,0,0.04,0,0,0.04 13933,Corpse Party: Blood Covered - Repeated Fear,3DS,2015,Adventure,5pb,0,0,0.04,0,0.04 13934,Suzumiya Haruhi no Tsuisou,PSP,2011,Adventure,Namco Bandai Games,0,0,0.04,0,0.04 13935,Zoo Hospital,DS,2007,Simulation,Eidos Interactive,0.03,0,0,0,0.04 13936,Evolution Skateboarding,GC,2002,Sports,Konami Digital Entertainment,0.03,0.01,0,0,0.04 13937,Greg Hastings' Tournament Paintball Max'd,DS,2006,Shooter,Activision,0.03,0,0,0,0.04 13938,The Idolm@ster: Must Songs - Red Board / Blue Board,PSV,2015,Misc,Namco Bandai Games,0,0,0.04,0,0.04 13939,Jikkyou World Soccer 2002,PS2,2002,Sports,Konami Digital Entertainment,0,0,0.04,0,0.04 13940,Tenshou Gakuen Gekkouroku,PS2,2006,Adventure,Asmik Ace Entertainment,0,0,0.04,0,0.04 13941,Ski-Doo Snowmobile Challenge,X360,2009,Racing,Valcon Games,0.03,0,0,0,0.04 13942,Aquanaut's Holiday: Kakusareta Kiroku,PS3,2008,Adventure,Sony Computer Entertainment,0,0,0.04,0,0.04 13943,Real Soccer 2008,DS,2007,Sports,Ubisoft,0.03,0,0,0,0.04 13944,Little Red Riding Hood's Zombie BBQ,DS,2008,Shooter,Destineer,0.03,0,0,0,0.04 13945,Texas Hold 'Em Poker DS,DS,2005,Misc,Majesco Entertainment,0.03,0,0,0,0.04 13946,DuckTales: Remastered,X360,2013,Action,Capcom,0.03,0,0,0,0.04 13947,APB Reloaded,PC,2011,Role-Playing,Iceberg Interactive,0.02,0.01,0,0,0.04 13948,Railroad Tycoon 3,PC,2003,Strategy,Gathering of Developers,0,0.03,0,0.01,0.04 13949,Magical Starsign (JP sales),DS,2006,Role-Playing,Nintendo,0,0,0.04,0,0.04 13950,Big Mutha Truckers,GBA,2005,Racing,Zoo Digital Publishing,0.03,0.01,0,0,0.04 13951,DT Carnage,PSP,2009,Racing,Agetec,0.03,0,0,0,0.04 13952,Resident Evil 6,XOne,2016,Shooter,Capcom,0.03,0,0,0,0.04 13953,Teenage Zombies: Invasion of the Alien Brain Thingys,DS,2008,Adventure,Ignition Entertainment,0.03,0,0,0,0.04 13954,Ar Nosurge: Ode to an Unborn Star,PSV,2014,Role-Playing,Tecmo Koei,0,0,0.04,0,0.04 13955,Warriors Orochi 3,XOne,2014,Action,Tecmo Koei,0.01,0.03,0,0,0.04 13956,Monster High: New Ghoul in School,3DS,2015,Action,Little Orbit,0,0.03,0,0,0.04 13957,Ragnarok Odyssey,PS3,2014,Role-Playing,GungHo,0.03,0.01,0,0.01,0.04 13958,Rugby 08,PS2,2007,Sports,Electronic Arts,0.02,0.01,0,0,0.04 13959,GoPets: Vacation Island,DS,2008,Simulation,Konami Digital Entertainment,0.03,0,0,0,0.04 13960,Pia Carrot e Youkoso!! 2.5,DC,2008,Adventure,NEC Interchannel,0,0,0.04,0,0.04 13961,Cy Girls,PS2,2004,Action,Konami Digital Entertainment,0.02,0.01,0,0,0.04 13962,The Sum of All Fears,GBA,2002,Shooter,Ubisoft,0.03,0.01,0,0,0.04 13963,Da Capo I & II Plus Situation Portable,PSP,2010,Adventure,Kadokawa Shoten,0,0,0.04,0,0.04 13964,World of Tanks,X360,N/A,Shooter,N/A,0,0.03,0,0,0.04 13965,Hisshou Pachinko*Pachi-Slot Kouryaku Series DS Vol. 5: Shinseiki Evangelion - Tamashii no Kiseki,DS,2010,Misc,D3Publisher,0,0,0.04,0,0.04 13966,Bubble Bobble Double Shot,DS,2007,Puzzle,Rising Star Games,0.03,0,0,0,0.04 13967,Minority Report: Everybody Runs,GBA,2002,Action,Activision,0.03,0.01,0,0,0.04 13968,Monster Hunter Frontier Online: Season 9.0,X360,2010,Role-Playing,Capcom,0,0,0.04,0,0.04 13969,Winning Post 8,PSV,2014,Racing,Tecmo Koei,0,0,0.04,0,0.04 13970,C.O.R.E.,DS,2009,Shooter,Graffiti,0.03,0,0,0,0.04 13971,Garfield: The Search for Pooky,GBA,2003,Platform,Game Factory,0.03,0.01,0,0,0.04 13972,Rugby World Cup 2015,PSV,2015,Sports,Ubisoft,0,0.03,0,0.01,0.04 13973,Galaxy Fight,SAT,1994,Fighting,Sunsoft,0,0,0.04,0,0.04 13974,Chaos Wars,PS2,2006,Strategy,Idea Factory,0,0,0.04,0,0.04 13975,Steambot Chronicles,PS2,2005,Role-Playing,505 Games,0.02,0.01,0,0,0.04 13976,Toki no Kizuna: Sekigahara Kitan,PSP,2012,Action,Idea Factory,0,0,0.04,0,0.04 13977,Mr. Driller,PS,1999,Puzzle,Namco Bandai Games,0.02,0.01,0,0,0.04 13978,Norn9: Norn + Nonette,PSP,2013,Adventure,Idea Factory,0,0,0.04,0,0.04 13979,Super Hero Generation,PSV,2014,Role-Playing,Namco Bandai Games,0,0,0.04,0,0.04 13980,Simple DS Series Vol. 15: The Kanshikikan 2 - Aratanaru 8-tsu no Jiken wo Touch seyo,DS,2007,Adventure,D3Publisher,0,0,0.04,0,0.04 13981,Gumby vs. the Astrobots,GBA,2005,Action,Namco Bandai Games,0.03,0.01,0,0,0.04 13982,Trine 2,PC,2011,Platform,Focus Home Interactive,0,0.03,0,0.01,0.04 13983,Doraemon: Shin Nobita no Nihon Tanjou,3DS,2016,Misc,FuRyu,0,0,0.04,0,0.04 13984,Hisshou Pachinko*Pachi-Slot Kouryaku Series Vol. 13: Shinseiki Evangelion - Yakusoku no Toki,PS2,2008,Misc,D3Publisher,0,0,0.04,0,0.04 13985,Worms: Ultimate Mayhem,PC,2011,Strategy,Unknown,0,0.03,0,0,0.04 13986,Scaler,GC,2004,Platform,Take-Two Interactive,0.03,0.01,0,0,0.04 13987,NHL Legacy,PS3,2015,Action,Electronic Arts,0.03,0,0,0.01,0.04 13988,Chaos;Head Noah,X360,2009,Adventure,5pb,0,0,0.04,0,0.04 13989,Tears to Tiara Anecdotes: The Secret of Avalon,PS3,2009,Strategy,Aqua Plus,0,0,0.04,0,0.04 13990,Legasista,PS3,2012,Role-Playing,Nippon Ichi Software,0,0,0.04,0,0.04 13991,Fatal Fury: Battle Archives Volume 1,PS2,2006,Fighting,Ignition Entertainment,0.02,0.01,0,0,0.04 13992,The Night of the Rabbit,PC,2013,Adventure,Daedalic Entertainment,0,0.03,0,0,0.04 13993,Harukanaru Toki no Naka de 3: Unmei no Meikyuu Aizouban,PSP,2009,Adventure,Tecmo Koei,0,0,0.04,0,0.04 13994,Rhapsody: A Musical Adventure,PS,1998,Role-Playing,Nippon Ichi Software,0.02,0.01,0,0,0.04 13995,NHL 16,PS3,2015,Sports,Electronic Arts,0,0.03,0,0.01,0.04 13996,Destiny: The Collection,XOne,2016,Shooter,Activision,0.01,0.02,0,0,0.04 13997,Music Maker: Rockstar,PS2,2009,Misc,Magix,0.02,0.01,0,0,0.04 13998,Fading Shadows,PSP,2008,Puzzle,Ivolgamus,0.03,0,0,0,0.04 13999,Formula 1 06,PS2,2006,Racing,Sony Computer Entertainment,0,0,0.04,0,0.04 14000,Without Warning,PS2,2005,Shooter,Capcom,0.02,0.01,0,0,0.04 14001,"Minna de Jibun no Setsumeisho: B-Kata, A-Kata, AB-Kata, O-Kata",DS,2008,Misc,GungHo,0,0,0.04,0,0.04 14002,Smashing Drive,XB,2002,Racing,Namco Bandai Games,0.03,0.01,0,0,0.04 14003,Age of Mythology: The Titans,PC,2003,Strategy,Microsoft Game Studios,0.01,0.02,0,0,0.04 14004,Fighting Vipers 2,DC,2000,Fighting,Sega,0,0,0.04,0,0.04 14005,Teenage Mutant Ninja Turtles 3: Mutant Nightmare,XB,2005,Action,Konami Digital Entertainment,0.03,0.01,0,0,0.04 14006,Sudoku Ball Detective,Wii,2009,Puzzle,Playlogic Game Factory,0.02,0.01,0,0,0.04 14007,12-Sai. Koisuru Diary,3DS,2016,Adventure,Happinet,0,0,0.04,0,0.04 14008,Castlevania: Lords of Shadow - Reverie,PS3,2011,Action,Konami Digital Entertainment,0.02,0.01,0,0.01,0.04 14009,Napoleon Dynamite: The Game,PSP,2007,Puzzle,Crave Entertainment,0.03,0,0,0,0.04 14010,Beatdown: Fists of Vengeance,XB,2005,Action,Capcom,0.03,0.01,0,0,0.04 14011,Enchanted Arms (JP sales),PS3,2007,Role-Playing,Ubisoft,0,0,0.04,0,0.04 14012,Monster Force,GBA,2002,Shooter,Universal Interactive,0.03,0.01,0,0,0.04 14013,World of Goo,PC,2008,Puzzle,2D Boy,0,0.03,0,0.01,0.04 14014,Onsei Kanjou Sokuteiki: Kokoro Scan,DS,2007,Misc,Sega,0,0,0.04,0,0.04 14015,Clock Zero: Shuuen no Ichibyou Portable,PSP,2011,Adventure,Idea Factory,0,0,0.04,0,0.04 14016,San Goku Shi DS 3,DS,2010,Strategy,Tecmo Koei,0,0,0.04,0,0.04 14017,Trick x Logic: Season 2,PSP,2010,Adventure,Sony Computer Entertainment,0,0,0.04,0,0.04 14018,Challenge Me: Word Puzzles,DS,2011,Puzzle,O-Games,0.03,0,0,0,0.04 14019,Hakuouki: Zuisouroku,PS2,2009,Adventure,Idea Factory,0,0,0.04,0,0.04 14020,World in Conflict,PC,2007,Strategy,Vivendi Games,0,0.03,0,0.01,0.04 14021,World Championship Pool 2004,XB,2003,Sports,Jaleco,0.03,0.01,0,0,0.04 14022,Derby Tsuku 5: Derby Uma o Tsukurou!,PS2,2006,Sports,Sega,0,0,0.04,0,0.04 14023,S.T.A.L.K.E.R.: Clear Sky,PC,2008,Shooter,Deep Silver,0,0.03,0,0.01,0.04 14024,Jikkyou Powerful Major League 2009,Wii,2009,Sports,Konami Digital Entertainment,0,0,0.04,0,0.04 14025,SD Gundam Force: Showdown!,PS2,2004,Shooter,Namco Bandai Games,0.02,0.01,0,0,0.04 14026,Ray Gigant,PSV,2015,Role-Playing,Namco Bandai Games,0,0,0.04,0,0.04 14027,Negima!? 3-Jikanme ~Koi to Mahou to Sekaiju Densetsu~,PS2,2006,Adventure,Konami Digital Entertainment,0,0,0.04,0,0.04 14028,Flow: Urban Dance Uprising,PS2,2005,Misc,Ubisoft,0.02,0.01,0,0,0.04 14029,Ailu de Puzzle,PSP,2012,Action,Capcom,0,0,0.04,0,0.04 14030,World in Conflict: Complete Edition,PC,2009,Strategy,Ubisoft,0,0.03,0,0.01,0.04 14031,True Pinball,PS,1996,Misc,Ocean,0.02,0.01,0,0,0.04 14032,Jane's Hotel,DS,2010,Simulation,Unknown,0.03,0,0,0,0.04 14033,Stadium Games,GBA,2003,Sports,Ignition Entertainment,0.03,0.01,0,0,0.04 14034,RLH: Run Like Hell,XB,2003,Shooter,Avalon Interactive,0.03,0.01,0,0,0.04 14035,Power Play Pool,DS,2006,Sports,System 3 Arcade Software,0.03,0,0,0,0.04 14036,J-League Pro Striker 2,GEN,1994,Sports,Sega,0,0,0.04,0,0.04 14037,Obscure,XB,2004,Adventure,MC2 Entertainment,0.03,0.01,0,0,0.04 14038,Caesar III,PC,1998,Strategy,Vivendi Games,0,0.03,0,0.01,0.04 14039,Super Robot Taisen: Scramble Commander the 2nd,PS2,2007,Strategy,Banpresto,0,0,0.04,0,0.04 14040,Mahjong Taikai,DS,2004,Misc,Tecmo Koei,0,0,0.04,0,0.04 14041,Tomb Raider: Anniversary,PC,2007,Action,Eidos Interactive,0,0.03,0,0.01,0.04 14042,Espgaluda II Black Label,X360,2010,Shooter,Cave,0,0,0.04,0,0.04 14043,The Croods: Prehistoric Party!,3DS,2013,Misc,D3Publisher,0.01,0.02,0,0,0.04 14044,Bratz Kidz,DS,2008,Misc,Game Factory,0.03,0,0,0,0.04 14045,Hot Potato!,GBA,2001,Action,BAM! Entertainment,0.03,0.01,0,0,0.04 14046,Barbie and Her Sisters Puppy Rescue,3DS,2015,Action,Namco Bandai Games,0,0.03,0,0,0.04 14047,Kiniro no Corda 2 f,PSP,2009,Role-Playing,Tecmo Koei,0,0,0.04,0,0.04 14048,Swords,Wii,N/A,Fighting,Unknown,0.03,0,0,0,0.04 14049,Winter Sports 3: The Great Tournament,PS3,2010,Sports,Tradewest,0,0.03,0,0.01,0.04 14050,Deception III: Dark Delusion,PS,1999,Role-Playing,Tecmo Koei,0.02,0.01,0,0,0.04 14051,Gothic Universe,PC,2007,Role-Playing,JoWood Productions,0,0.03,0,0.01,0.04 14052,Ultimate Game Room,DS,2009,Misc,Majesco Entertainment,0.03,0,0,0,0.04 14053,Alpha Protocol,PC,2010,Role-Playing,Sega,0,0.03,0,0.01,0.04 14054,Penguins of Madagascar,WiiU,2014,Action,Namco Bandai Games,0.01,0.02,0,0,0.04 14055,Nobunaga's Ambition II,3DS,2015,Strategy,Tecmo Koei,0,0,0.04,0,0.04 14056,DarkStar One,PC,2006,Simulation,Ubisoft,0,0.03,0,0.01,0.04 14057,Half-Minute Hero 2,PSP,N/A,Role-Playing,Rising Star Games,0,0,0.04,0,0.04 14058,Clockwork Empires,PC,N/A,Strategy,Unknown,0,0.03,0,0,0.04 14059,Monster Kingdom: Jewel Summoner,PSP,2006,Role-Playing,Sony Computer Entertainment,0,0,0.04,0,0.04 14060,Cook Wars,Wii,2009,Misc,Ubisoft,0.03,0,0,0,0.04 14061,Kuroshitsuji: Phantom & Ghost,DS,2009,Action,Square Enix,0,0,0.04,0,0.04 14062,Petz: Catz Playground,DS,2010,Simulation,Ubisoft,0.03,0,0,0,0.04 14063,Pirates: Duels on the High Seas,DS,2008,Action,Oxygen Interactive,0.03,0,0,0,0.04 14064,Fushigi no Dungeon: Fuurai no Shiren 5 - Fortune Tower to Unmei no Dice,DS,2010,Role-Playing,ChunSoft,0,0,0.04,0,0.04 14065,Sins of a Solar Empire: Trinity,PC,2010,Strategy,Kalypso Media,0,0.03,0,0.01,0.04 14066,Shin Koihime Musou: Otome Ryouran * Sangokushi Engi - Shu-Hen,PSP,2010,Adventure,Yeti,0,0,0.04,0,0.04 14067,Mahjong 300,DS,2011,Puzzle,Avanquest,0,0.03,0,0,0.04 14068,The Ant Bully,GBA,2006,Platform,Midway Games,0.03,0.01,0,0,0.04 14069,Sega Arcade Gallery,GBA,2003,Misc,THQ,0.03,0.01,0,0,0.04 14070,Crazy Machines,DS,2008,Puzzle,DTP Entertainment,0,0.03,0,0,0.04 14071,Astrology DS,DS,2009,Misc,Deep Silver,0.03,0,0,0,0.04 14072,"My World, My Way (US sales)",DS,2008,Role-Playing,Global A Entertainment,0.04,0,0,0,0.04 14073,Planescape: Torment,PC,1998,Role-Playing,Interplay,0.01,0.02,0,0.01,0.04 14074,Tao Adventure: Curse Demon,DS,2005,Role-Playing,Konami Digital Entertainment,0.03,0,0,0,0.04 14075,Aegis of Earth: Protonovus Assault,PSV,2016,Action,PQube,0.02,0.01,0,0.01,0.04 14076,Hello Kitty: Roller Rescue,PC,2005,Action,Empire Interactive,0,0.03,0,0,0.04 14077,Double Value!: ATV Thunder Ridge Riders / Monster Trucks Mayhem,DS,2007,Racing,Zoo Digital Publishing,0.03,0,0,0,0.04 14078,A Game of Thrones: Genesis,PC,2011,Strategy,Focus Home Interactive,0,0.03,0,0.01,0.04 14079,Hotel Giant 2,PC,2008,Strategy,JoWood Productions,0,0.03,0,0.01,0.04 14080,NHRA Drag Racing: Countdown to the Championship,PS2,2007,Racing,THQ,0.02,0.01,0,0,0.04 14081,Black Stone: Magic & Steel,XB,2003,Role-Playing,THQ,0.03,0.01,0,0,0.04 14082,MLB 15: The Show,PSV,2015,Sports,Sony Computer Entertainment,0.03,0,0,0.01,0.04 14083,Puyo Pop Fever(us sales),DS,2004,Puzzle,Ignition Entertainment,0.03,0,0,0,0.04 14084,Hitman: Blood Money,PC,2006,Action,Eidos Interactive,0,0.03,0,0.01,0.04 14085,Assassin's Creed Chronicles: China,PS4,2015,Action,Ubisoft,0,0.03,0,0.01,0.04 14086,The Cursed Crusade,PC,2011,Action,DTP Entertainment,0,0.03,0,0.01,0.04 14087,Harukanaru Toki no Naka de: Maihitoyo,PS2,2006,Adventure,Tecmo Koei,0,0,0.04,0,0.04 14088,Painkiller: Hell Wars,XB,2006,Shooter,DreamCatcher Interactive,0.03,0.01,0,0,0.04 14089,Housekeeping,DS,N/A,Action,N/A,0,0,0.04,0,0.04 14090,FunkMaster Flex's Digital Hitz Factory,PS2,2003,Misc,Jester Interactive,0.02,0.01,0,0,0.04 14091,Star Wars Jedi Knight: Jedi Academy,PC,2003,Shooter,Activision,0,0.03,0,0.01,0.04 14092,Greg Hastings Paintball 2,PS3,2010,Shooter,Majesco Entertainment,0.03,0,0,0,0.04 14093,Sangoku Koi Senki: Otome no Heihou!,PSP,2012,Adventure,Prototype,0,0,0.04,0,0.04 14094,Batman: A Telltale Game Series,PS4,2016,Adventure,Telltale Games,0.01,0.02,0,0.01,0.04 14095,Castlevania Bloodlines,GEN,1994,Platform,Konami Digital Entertainment,0,0,0.04,0,0.04 14096,Hakuouki: Zuisouroku DS,DS,2011,Adventure,Idea Factory,0,0,0.04,0,0.04 14097,Might & Magic X: Legacy,PC,2014,Role-Playing,Ubisoft,0,0.03,0,0,0.04 14098,Detective Conan: Prelude from the Past,PSP,2012,Action,Namco Bandai Games,0,0,0.04,0,0.04 14099,Luminous Arc 3,DS,2009,Role-Playing,Marvelous Interactive,0,0,0.04,0,0.04 14100,Major League Baseball 2K8,PSP,N/A,Sports,Unknown,0.03,0,0,0,0.03 14101,FabStyle,3DS,2011,Strategy,Tecmo Koei,0,0,0.03,0,0.03 14102,Rebel Raiders: Operation Nighthawk,PS2,2006,Simulation,Kando Games,0.02,0.01,0,0,0.03 14103,Turbo: Super Stunt Squad,DS,2013,Sports,D3Publisher,0,0.03,0,0,0.03 14104,Zenkoku Dekotora Matsuri,Wii,2008,Racing,Jaleco,0,0,0.03,0,0.03 14105,Adventure Time: Explore the Dungeon Because I Don't Know!,WiiU,2013,Action,D3Publisher,0.02,0.01,0,0,0.03 14106,Fast & Furious: Showdown,PS3,2013,Action,Activision,0,0.03,0,0,0.03 14107,Alienators: Evolution Continues,GBA,2001,Action,Activision,0.03,0.01,0,0,0.03 14108,Onechanbara Z Kagura,PS3,2013,Action,D3Publisher,0,0,0.03,0,0.03 14109,Marines: Modern Urban Combat,Wii,2010,Shooter,O-Games,0.03,0,0,0,0.03 14110,DoraMoji: Nobita no Kanji Daisakusen,3DS,2015,Misc,Shogakukan,0,0,0.03,0,0.03 14111,Gekiatsu!! Pachi Game Tamashi: CR Evangelion - Hajimari no Fukuin,PS3,2010,Misc,Unknown,0,0,0.03,0,0.03 14112,Supreme Ruler: Cold War,PC,2011,Strategy,Paradox Interactive,0,0.03,0,0.01,0.03 14113,Travel Coach: Europe 1,DS,2008,Misc,HMH Interactive,0,0.03,0,0,0.03 14114,Top Gun: Hard Lock,PS3,2012,Action,505 Games,0,0.03,0,0.01,0.03 14115,MX World Tour Featuring Jamie Little,XB,2005,Racing,Crave Entertainment,0.03,0.01,0,0,0.03 14116,XBLAZE Code: Embryo,PS3,2013,Adventure,Arc System Works,0.02,0,0.01,0,0.03 14117,The Idolmaster: Gravure For You! Vol. 4,PS3,2012,Misc,Namco Bandai Games,0,0,0.03,0,0.03 14118,RedCard 20-03,XB,2002,Sports,Midway Games,0.03,0.01,0,0,0.03 14119,Katekyoo Hitman Reborn! DS: Fate of Heat II - Unmei no Futari,DS,2009,Role-Playing,Marvelous Interactive,0,0,0.03,0,0.03 14120,Puyo Puyo 7,PSP,2009,Puzzle,Sega,0,0,0.03,0,0.03 14121,Asterix & Obelix: Kick Buttix,PS2,2004,Action,Atari,0.02,0.01,0,0,0.03 14122,Radiant Silvergun,SAT,1998,Shooter,ESP,0,0,0.03,0,0.03 14123,Bounty Hounds,PSP,2006,Action,Namco Bandai Games,0.03,0,0,0,0.03 14124,Care Bears - Care Quest,GBA,2005,Action,Game Factory,0.02,0.01,0,0,0.03 14125,Apache: Air Assault,PC,2010,Simulation,Just Flight,0,0.03,0,0.01,0.03 14126,Cooking Mama: My Sweets Shop,3DS,2014,Simulation,Office Create,0,0,0.03,0,0.03 14127,Championship Manager Season 01/02,PC,2001,Sports,Eidos Interactive,0,0.03,0,0.01,0.03 14128,Even in a Game Listen to Me Girls. I Am Your Father!,PSP,2012,Action,Namco Bandai Games,0,0,0.03,0,0.03 14129,Tokyo Majin Gakuen: Kenfuuchou,DS,2008,Adventure,Marvelous Interactive,0,0,0.03,0,0.03 14130,Boboboubo Boubobo: Ougi 87.5 Bakuretsu Hanage Shinken,GBA,2002,Action,Hudson Soft,0,0,0.03,0,0.03 14131,Zatch Bell! Electric Arena,GBA,2003,Fighting,Banpresto,0.02,0.01,0,0,0.03 14132,Boulder Dash: Rocks!,DS,2007,Puzzle,10TACLE Studios,0,0.03,0,0,0.03 14133,NHRA Drag Racing: Countdown to the Championship,PSP,2007,Racing,THQ,0.03,0,0,0,0.03 14134,The Void,PC,2008,Adventure,Mamba Games,0,0.03,0,0.01,0.03 14135,TOCA Race Driver 3,XB,2006,Racing,Codemasters,0.03,0.01,0,0,0.03 14136,Daito Giken Premium Pachi-Slot Collection: Yoshimune,PS2,2006,Misc,Daito,0,0,0.03,0,0.03 14137,Maximum Racing: Drag & Stock Racer,Wii,2010,Racing,Nordic Games,0.03,0,0,0,0.03 14138,Sky Dancers,GBA,2005,Action,Crave Entertainment,0.02,0.01,0,0,0.03 14139,Silent Scope,GBA,2002,Shooter,Konami Digital Entertainment,0.02,0.01,0,0,0.03 14140,Resident Evil 4 HD,PS4,2016,Shooter,Capcom,0.03,0,0,0.01,0.03 14141,World Series of Poker: Tournament of Champions 2007 Edition,PS2,2006,Misc,Activision,0.02,0.01,0,0,0.03 14142,Clever Kids: Pirates,DS,2008,Misc,Midas Interactive Entertainment,0,0.03,0,0,0.03 14143,Yggdra Union: We'll Never Fight Alone,GBA,2006,Role-Playing,Sting,0,0,0.03,0,0.03 14144,Tour de France 2014,PS4,2014,Sports,Focus Home Interactive,0,0.03,0,0,0.03 14145,Gekiatsu!! Pachi Game Tamashi Max: Evangelion 7 x Seimei no Kodou,PS3,2012,Misc,Fields,0,0,0.03,0,0.03 14146,Rapala Tournament Fishing!,X360,2006,Sports,Activision,0.03,0,0,0,0.03 14147,The Legend of Heroes: Trails in the Sky SC Evolution,PSV,2015,Role-Playing,Kadokawa Games,0,0,0.03,0,0.03 14148,Prey,PC,2006,Shooter,Take-Two Interactive,0,0.03,0,0.01,0.03 14149,Wangan Midnight,PS3,2007,Racing,Genki,0,0,0.03,0,0.03 14150,ESPN NBA 2Night 2002,PS2,2002,Sports,Konami Digital Entertainment,0.02,0.01,0,0,0.03 14151,Cabela's Dangerous Hunts 2,GC,2005,Sports,Activision,0.03,0.01,0,0,0.03 14152,SpongeBob: HeroPants,3DS,2015,Platform,Activision,0.03,0,0,0,0.03 14153,Kekkaishi: Kokubourou no Kage,Wii,2007,Action,Namco Bandai Games,0,0,0.03,0,0.03 14154,Trap Gunner: Countdown to Oblivion,PS,1998,Strategy,Konami Digital Entertainment,0.02,0.01,0,0,0.03 14155,Suzumiya Haruhi no Tsuisou,PS3,2011,Adventure,Namco Bandai Games,0,0,0.03,0,0.03 14156,Mame Goma: Shiro to Kuro no Meikyuu,3DS,2012,Action,Nippon Ichi Software,0,0,0.03,0,0.03 14157,"Crouching Tiger, Hidden Dragon",GBA,2003,Action,Ubisoft,0.02,0.01,0,0,0.03 14158,Clash of Elementalists,3DS,2013,Action,Unknown,0,0.03,0,0,0.03 14159,Simple DS Series Vol. 8: The Kanshikikan - Kinkyuu Shutsudou!! Jiken Genba wo Touch Seyo,DS,2006,Adventure,D3Publisher,0,0,0.03,0,0.03 14160,Harukanaru Toki no Naka de Yumenoukihashi Special,PS2,2009,Adventure,Tecmo Koei,0,0,0.03,0,0.03 14161,Rise of Nations: Rise of Legends,PC,2006,Strategy,Microsoft Game Studios,0,0.03,0,0.01,0.03 14162,Sabre Wulf,GBA,N/A,Platform,THQ,0.02,0.01,0,0,0.03 14163,Tsuyo Kiss: Mighty Heart,PS2,2006,Adventure,Princess Soft,0,0,0.03,0,0.03 14164,Zoo Tycoon,PC,2001,Strategy,Microsoft Game Studios,0,0.03,0,0.01,0.03 14165,Gacharoku,PS2,2002,Misc,Sony Computer Entertainment,0,0,0.03,0,0.03 14166,SX Superstar,GC,2003,Racing,Acclaim Entertainment,0.03,0.01,0,0,0.03 14167,Cake Mania: Baker's Challenge,PSP,2008,Puzzle,Destineer,0.03,0,0,0,0.03 14168,MotoGP,PSP,2006,Racing,Sony Computer Entertainment,0.03,0,0,0,0.03 14169,Zoo Vet: Endangered Animals,DS,2008,Simulation,505 Games,0.03,0,0,0,0.03 14170,Deer Drive: Legends,3DS,2012,Action,Maximum Family Games,0.03,0,0,0,0.03 14171,Driven,GBA,2001,Racing,BAM! Entertainment,0.02,0.01,0,0,0.03 14172,Red Faction II,GC,2003,Shooter,THQ,0.03,0.01,0,0,0.03 14173,Criminal Girls 2,PSV,2015,Role-Playing,Nippon Ichi Software,0,0,0.03,0,0.03 14174,SD Gundam G Generation: Gather Beat 2,WS,2001,Strategy,Namco Bandai Games,0,0,0.03,0,0.03 14175,Original Story from Fairy Tail: Gekitotsu! Kardia Daiseidou,DS,2011,Role-Playing,Hudson Soft,0,0,0.03,0,0.03 14176,Who Wants to be a Millionaire: 1st Edition,Wii,2007,Misc,Ubisoft,0,0.03,0,0,0.03 14177,Diabolik Lovers: Dark Fate,PSV,2015,Action,Idea Factory,0,0,0.03,0,0.03 14178,Battle Engine Aquila,PS2,2003,Shooter,Atari,0.02,0.01,0,0,0.03 14179,Astonishia Story,PSP,2006,Role-Playing,Ubisoft,0.03,0,0,0,0.03 14180,Nobunaga's Ambition: Sphere of Influence - Sengoku Risshiden,PS3,2016,Misc,Tecmo Koei,0,0,0.03,0,0.03 14181,Special Forces: Nemesis Strike,XB,2005,Shooter,Hip Interactive,0.03,0.01,0,0,0.03 14182,Women's Volleyball Championship,PS2,2007,Sports,Spike,0,0,0.03,0,0.03 14183,Junior Island Adventure,DS,2011,Puzzle,Unknown,0.03,0,0,0,0.03 14184,Jikkyou Powerful Pro Yakyuu Wii Ketteiban,Wii,2007,Sports,Konami Digital Entertainment,0,0,0.03,0,0.03 14185,MX vs. ATV Supercross,PS3,2014,Racing,Nordic Games,0.02,0.01,0,0.01,0.03 14186,Rakushou! Pachi-Slot Sengen 5: Rio Paradise,PS2,2007,Misc,Tecmo Koei,0,0,0.03,0,0.03 14187,Sacra Terra: Angelic Night,PC,2011,Puzzle,Avanquest,0.01,0.02,0,0.01,0.03 14188,Teenage Mutant Ninja Turtles: Mutants in Manhattan,XOne,2016,Action,Activision,0.02,0.01,0,0,0.03 14189,Battle Assault 3 featuring Gundam Seed,PS2,2004,Action,Namco Bandai Games,0.02,0.01,0,0,0.03 14190,Crimson Tears,PS2,2004,Role-Playing,Capcom,0.02,0.01,0,0,0.03 14191,Hayate no Gotoku! Ojousama Produce Daisakusen Boku Iro ni Somare! Oyashiki-Hen,DS,2008,Simulation,Konami Digital Entertainment,0,0,0.03,0,0.03 14192,Batman Forever: The Arcade Game,PS,1996,Action,Acclaim Entertainment,0.02,0.01,0,0,0.03 14193,Romance of the Three Kingdoms (3DS),3DS,2013,Strategy,Tecmo Koei,0,0,0.03,0,0.03 14194,Electroplankton,DS,2005,Misc,Nintendo,0.01,0,0.02,0,0.03 14195,Cabela's Outdoor Adventures,GC,2005,Sports,Activision,0.03,0.01,0,0,0.03 14196,Makai Senki Disgaea 4: Fuuka & Desco-hen Hajime Mashita,PS3,2011,Strategy,Nippon Ichi Software,0,0,0.03,0,0.03 14197,Backyard NFL Football 2006,GBA,2005,Sports,Atari,0.02,0.01,0,0,0.03 14198,Game of Thrones (Telltale),X360,2015,Adventure,Telltale Games,0.02,0.01,0,0,0.03 14199,Mashiro Iro Symphony: *mutsu-no-hana,PSP,2011,Adventure,Comfort,0,0,0.03,0,0.03 14200 14201,Monster Guardians,GBA,2001,Role-Playing,Konami Digital Entertainment,0,0,0.03,0,0.03 14202,Sunday vs Magazine Shuuketsu! Choujou Daikessen,PSP,2009,Fighting,Konami Digital Entertainment,0,0,0.03,0,0.03 14203,An American Tail: Fievel's Gold Rush,GBA,2002,Platform,Conspiracy Entertainment,0.02,0.01,0,0,0.03 14204,Dead or Alive Xtreme 3: Venus,PSV,2016,Sports,Tecmo Koei,0,0,0.03,0,0.03 14205,Diabolik Lovers: More Blood,PSP,2013,Adventure,Idea Factory,0,0,0.03,0,0.03 14206,Magna Carta Portable,PSP,2006,Role-Playing,Banpresto,0,0,0.03,0,0.03 14207,Red Faction: Guerrilla,PC,2009,Shooter,THQ,0,0.03,0,0.01,0.03 14208,The Italian Job,GC,2003,Racing,Eidos Interactive,0.03,0.01,0,0,0.03 14209,Crazy Chicken: Star Karts,DS,2008,Racing,Phenomedia,0.03,0,0,0,0.03 14210,Detective Conan: Phantom Rhapsody,3DS,2014,Action,Namco Bandai Games,0,0,0.03,0,0.03 14211,Super Dodgeball Brawlers (jp sales),DS,2008,Sports,Arc System Works,0,0,0.03,0,0.03 14212,Makai Senki Disgaea Portable: Tsuushin Taisen Hajime Mashita,PSP,2007,Role-Playing,Nippon Ichi Software,0,0,0.03,0,0.03 14213,M&Ms Shell Shocked,PS,2001,Action,Berkeley,0.02,0.01,0,0,0.03 14214,RACE On,PC,2009,Racing,bitComposer Games,0,0.03,0,0.01,0.03 14215,K-On! After School Live!! HD Ver.,PS3,2012,Action,Sega,0,0,0.03,0,0.03 14216,Metal Gear Solid: The Essential Collection (JP sales),PS2,2007,Adventure,Konami Digital Entertainment,0,0,0.03,0,0.03 14217,Overlord II,PC,2009,Action,Codemasters,0,0.03,0,0.01,0.03 14218,Young Justice: Legacy,Wii,2013,Action,Namco Bandai Games,0,0.03,0,0,0.03 14219,3D Baseball,PS,1996,Sports,BMG Interactive Entertainment,0.02,0.01,0,0,0.03 14220,Pachitte Chonmage Tatsujin 12: Pachinko Ultraman,PS2,2007,Misc,Hackberry,0,0,0.03,0,0.03 14221,First Queen: Ornic Senki,SNES,1994,Role-Playing,Culture Brain,0,0,0.03,0,0.03 14222,Call of Juarez: Bound in Blood,PC,2009,Shooter,Ubisoft,0,0.03,0,0.01,0.03 14223,Dream C Club Zero,X360,2011,Simulation,D3Publisher,0,0,0.03,0,0.03 14224,Shining Stars,DS,2008,Action,"Destination Software, Inc",0.03,0,0,0,0.03 14225,Tail Concerto,PS,1998,Adventure,Namco Bandai Games,0.02,0.01,0,0,0.03 14226,The Sum of All Fears,GC,2003,Shooter,Ubisoft,0.03,0.01,0,0,0.03 14227,James Pond: Codename Robocod,GBA,2005,Platform,Play It,0.02,0.01,0,0,0.03 14228,Yumi's Odd Odyssey,3DS,2013,Platform,Agatsuma Entertainment,0,0,0.03,0,0.03 14229,Night Head: The Labyrinth,PS,1995,Adventure,Fuji,0,0,0.03,0,0.03 14230,JoJo's Bizarre Adventure: Eyes of Heaven,PS4,2015,Fighting,Namco Bandai Games,0,0,0.03,0,0.03 14231,Angler's Club: Ultimate Bass Fishing 3D,3DS,2011,Sports,D3Publisher,0,0.03,0,0,0.03 14232,Utawarerumono Portable,PSP,2009,Role-Playing,Aqua Plus,0,0,0.03,0,0.03 14233,Gaia Saver Hero Saidai no Sakusen,SNES,1994,Role-Playing,Banpresto,0,0,0.03,0,0.03 14234,EverBlue 2,PS2,2002,Adventure,Capcom,0.02,0.01,0,0,0.03 14235,Emma at the Farm,DS,2008,Adventure,Aspyr,0.03,0,0,0,0.03 14236,NASCAR Heat Evolution,PS4,2016,Racing,Dusenberry Martin Racing,0.03,0,0,0.01,0.03 14237,Higurashi no Naku Koro ni Kizuna: Dai-San-Kan - Rasen,DS,2009,Adventure,Alchemist,0,0,0.03,0,0.03 14238,The Sims 2: Glamour Life Stuff,PC,2006,Simulation,Electronic Arts,0,0.03,0,0.01,0.03 14239,Safari Adventures: Africa,Wii,2007,Adventure,Neko Entertainment,0.03,0,0,0,0.03 14240,Summer Athletics: The Ultimate Challenge,X360,2008,Sports,DTP Entertainment,0.02,0.01,0,0,0.03 14241,Prince of Persia: The Forgotten Sands,PC,2010,Action,Ubisoft,0,0.03,0,0,0.03 14242,Yumeiro Patissiere: My Sweets Cooking,DS,2010,Simulation,Konami Digital Entertainment,0,0,0.03,0,0.03 14243,Daito Giken Koushiki Pachi-Slot Simulator: Yoshimune Portable,PSP,2006,Misc,Daito,0,0,0.03,0,0.03 14244,Clannad,PS3,2011,Adventure,Prototype,0,0,0.03,0,0.03 14245,Maximum Racing: GP Classic Racing,Wii,2010,Racing,Nordic Games,0.03,0,0,0,0.03 14246,Trials Fusion,PC,2014,Racing,Ubisoft,0,0.03,0,0,0.03 14247,Rugby League Live 3,PS3,2015,Action,Tru Blu Entertainment,0,0.03,0,0,0.03 14248,PowerSlave,PS,1996,Shooter,BMG Interactive Entertainment,0.02,0.01,0,0,0.03 14249,Legend of the Dragon,PSP,2007,Fighting,Game Factory,0.03,0,0,0,0.03 14250,Project Gotham Racing 2 (JP weekly sales),XB,2003,Action,Microsoft Game Studios,0,0,0.03,0,0.03 14251,Ukiyo no Shishi,PS3,2015,Action,Namco Bandai Games,0,0,0.03,0,0.03 14252,The Binding of Isaac,PC,2012,Action,Unknown,0,0.03,0,0,0.03 14253,CT Special Forces,GBA,2002,Action,LSP Games,0.02,0.01,0,0,0.03 14254,FIFA World Cup: Germany 2006,GBA,2006,Sports,Electronic Arts,0.02,0.01,0,0,0.03 14255,Jewel Master: Cradle of Rome,Wii,2008,Puzzle,Rondomedia,0.03,0,0,0,0.03 14256,Midnight Mysteries: The Edgar Allan Poe Conspiracy,PC,2009,Adventure,GSP,0,0.03,0,0.01,0.03 14257,Beastly,Wii,2011,Misc,Unknown,0.03,0,0,0,0.03 14258,Crash Time: Autobahn Pusuit,X360,2008,Racing,RTL,0.03,0,0,0,0.03 14259,Earthworm Jim 2,GBA,2002,Platform,Vivendi Games,0.02,0.01,0,0,0.03 14260,Garfield: A Tale of Two Kitties,DS,2006,Platform,Game Factory,0.03,0,0,0,0.03 14261,Tamagotchi no Doki Doki Dream Omisecchi,3DS,2013,Simulation,Namco Bandai Games,0,0,0.03,0,0.03 14262,Toushin Toshi,3DS,2014,Role-Playing,imageepoch Inc.,0,0,0.03,0,0.03 14263,Suujin Taisen,DS,2007,Strategy,Nintendo,0,0,0.03,0,0.03 14264,SBK 2011: FIM Superbike World Championship,PC,2011,Racing,Black Bean Games,0,0.03,0,0.01,0.03 14265,Driv3r,GBA,2005,Racing,Atari,0.02,0.01,0,0,0.03 14266,Street Supremacy,PSP,2005,Racing,Konami Digital Entertainment,0.03,0,0,0,0.03 14267,Combat Mission: Shock Force,PC,2007,Strategy,Paradox Interactive,0,0.03,0,0.01,0.03 14268,Rome: Total War - Gold Edition,PC,2006,Strategy,Sega,0,0.03,0,0.01,0.03 14269,House M.D.,DS,2010,Adventure,Mindscape,0.02,0.01,0,0,0.03 14270,Mystery Case Files: Ravenhearst,PC,2007,Puzzle,Focus Home Interactive,0.01,0.02,0,0.01,0.03 14271,YoKai Watch Dance: Just Dance Special Version,WiiU,2015,Misc,Level 5,0,0,0.03,0,0.03 14272,River King: Mystic Valley (jp sales),DS,2007,Sports,Rising Star Games,0,0,0.03,0,0.03 14273,Winning Post World,PS2,2009,Sports,Tecmo Koei,0,0,0.03,0,0.03 14274,Jig-A-Pix: Wild World,DS,2009,Puzzle,Zushi Games,0.03,0.01,0,0,0.03 14275,Best Friends Tonight,DS,2010,Misc,Ubisoft,0.03,0,0,0,0.03 14276,Beyond the Labyrinth,3DS,N/A,Role-Playing,Unknown,0,0,0.03,0,0.03 14277,Living Legends: Frozen Beauty,PC,2014,Action,Big Fish Games,0,0.03,0,0,0.03 14278,Super Hero Generation,PS3,2014,Role-Playing,Namco Bandai Games,0,0,0.03,0,0.03 14279,.hack: Sekai no Mukou ni + Versus,PS3,2012,Action,Namco Bandai Games,0,0,0.03,0,0.03 14280,Sea Park Tycoon,DS,2010,Simulation,Foreign Media Games,0.02,0.01,0,0,0.03 14281,Disney Sports Soccer,GC,2002,Sports,Konami Digital Entertainment,0.03,0.01,0,0,0.03 14282,Cooking Mama 5: Bon Appetit!,3DS,2013,Simulation,Office Create,0,0,0.03,0,0.03 14283,Mame Goma: Honobo no Nikki,DS,2007,Simulation,TDK Core,0,0,0.03,0,0.03 14284,Guitar Hero: World Tour,PC,2009,Misc,Aspyr,0,0.03,0,0.01,0.03 14285,Nancy Drew: Alibi In Ashes,PC,2011,Adventure,Her Interactive,0.03,0,0,0,0.03 14286,The Walking Dead: Season One,PC,2012,Adventure,Avanquest Software,0,0.03,0,0.01,0.03 14287,Ultimate Block Party,PSP,2004,Puzzle,505 Games,0.03,0,0,0,0.03 14288,Disney's Hide & Sneak,GC,2003,Action,Capcom,0.03,0.01,0,0,0.03 14289,Super Robot Taisen OG Saga: Masou Kishin III - Pride of Justice,PSV,2013,Strategy,Namco Bandai Games,0,0,0.03,0,0.03 14290,Nobunaga no Yabou: Kakushin with Power-Up Kit,PS2,2008,Strategy,Tecmo Koei,0,0,0.03,0,0.03 14291,Raw Danger!,PS2,2006,Action,505 Games,0.02,0.01,0,0,0.03 14292,Arthur and the Invisibles,DS,2007,Adventure,Atari,0.03,0,0,0,0.03 14293,Flipper Critters,DS,2007,Simulation,Conspiracy Entertainment,0.03,0,0,0,0.03 14294,Medarot 9: Kabuto Ver. / Kuwagata Ver.,3DS,2015,Role-Playing,Rocket Company,0,0,0.03,0,0.03 14295,Monster Rancher Hop-A-Bout,PS,2000,Action,Tecmo Koei,0.02,0.01,0,0,0.03 14296,Foto Showdown,DS,2010,Role-Playing,Unknown,0.03,0,0,0,0.03 14297,Custom Beat Battle: Draglade 2,DS,2008,Fighting,Namco Bandai Games,0,0,0.03,0,0.03 14298,Gotouchi Kenkei DS,DS,2006,Misc,Spike,0,0,0.03,0,0.03 14299,Bikkuriman Daijiten,DS,N/A,Misc,N/A,0,0,0.03,0,0.03 14300,Accel World: Ginyoku no Kakusei,PS3,2012,Adventure,Namco Bandai Games,0,0,0.03,0,0.03 14301,Elf Bowling 1 & 2,GBA,2005,Sports,Ignition Entertainment,0.02,0.01,0,0,0.03 14302,Men of War,PC,2009,Strategy,505 Games,0.01,0.02,0,0.01,0.03 14303,Toy Shop,DS,2008,Simulation,Majesco Entertainment,0.03,0,0,0,0.03 14304,Metroid Prime: Federation Force,3DS,2016,Action,Nintendo,0.02,0.01,0.01,0,0.03 14305,GunGriffon: Allied Strike,XB,2004,Simulation,Microsoft Game Studios,0.02,0.01,0,0,0.03 14306,Stacked with Daniel Negreanu,PSP,2006,Misc,Myelin Media,0.03,0,0,0,0.03 14307,Vitamin X Evolution,DS,2008,Adventure,D3Publisher,0,0,0.03,0,0.03 14308,Saru! Get You! SaruSaru Daisakusen,PSP,2007,Platform,Sony Computer Entertainment,0,0,0.03,0,0.03 14309,Sonic Boom: Fire & Ice,3DS,2016,Platform,Sega,0.03,0,0,0,0.03 14310,The Flintstones: Big Trouble in Bedrock,GBA,2001,Platform,Swing! Entertainment,0.02,0.01,0,0,0.03 14311,Hallowed Legends: Samhain,PC,2011,Adventure,Focus Home Interactive,0,0.02,0,0.01,0.03 14312,Captain Morgane and the Golden Turtle,DS,2012,Adventure,Reef Entertainment,0,0.03,0,0,0.03 14313,Sekai no Hate Made Itte Q! Chinjuu Hunter Mono no Daibouken,DS,2010,Misc,Kamui,0,0,0.03,0,0.03 14314,Silverlicious,DS,2012,Action,N/A,0.03,0,0,0,0.03 14315,Majesty 2: The Fantasy Kingdom Sim,X360,N/A,Simulation,Unknown,0.03,0,0,0,0.03 14316,Gakusen Toshi Asterisk Festa: Houka Kenran,PSV,2016,Fighting,Namco Bandai Games,0,0,0.03,0,0.03 14317,BeatMania IIDX 14 Gold,PS2,2008,Simulation,Konami Digital Entertainment,0,0,0.03,0,0.03 14318,PopCap Arcade Vol 2,X360,2009,Misc,PopCap Games,0.03,0,0,0,0.03 14319,Toriko: Ultimate Survival,3DS,2013,Action,Namco Bandai Games,0,0,0.03,0,0.03 14320,Big Ichigeki! Pachi-Slot Taikouryku Universal Museum,SAT,1996,Misc,ASK,0,0,0.03,0,0.03 14321,Vegas Casino,DS,2007,Misc,Neko Entertainment,0.03,0,0,0,0.03 14322,Monster High: New Ghoul in School,Wii,2015,Action,Little Orbit,0,0.03,0,0,0.03 14323,Madou Monogatari,SAT,1998,Role-Playing,Compile,0,0,0.03,0,0.03 14324,Biker Mice From Mars,DS,2007,Racing,Game Factory,0.03,0,0,0,0.03 14325,Smart Girl's Winter Wonderland,DS,2008,Misc,UFO Interactive,0.03,0,0,0,0.03 14326,Tork: Prehistoric Punk,XB,2005,Platform,Microsoft Game Studios,0.02,0.01,0,0,0.03 14327,Togainu no Chi: True Blood,PS2,2008,Adventure,Kadokawa Shoten,0,0,0.03,0,0.03 14328,Onna no Ko to Misshitsu ni Itara **shichau Kamoshirenai,3DS,2012,Adventure,D3Publisher,0,0,0.03,0,0.03 14329,Chicken Shoot 2,GBA,2005,Adventure,Zoo Digital Publishing,0.02,0.01,0,0,0.03 14330,Neverwinter Nights,PC,2002,Role-Playing,Atari,0,0.03,0,0.01,0.03 14331,East India Company Collection,PC,2010,Misc,Paradox Interactive,0,0.03,0,0,0.03 14332,Battle vs. Chess,X360,2011,Misc,TopWare Interactive,0,0.03,0,0,0.03 14333,The Inner World,PC,2013,Adventure,Headup Games,0,0.03,0,0,0.03 14334,Pachinko Kamen Rider: Shocker Zenmetsu Daisakusen,PS2,2008,Misc,Hackberry,0,0,0.03,0,0.03 14335,Underground Pool,DS,2007,Sports,UFO Interactive,0.03,0,0,0,0.03 14336,Accel World: Ginyoku no Kakusei,PSP,2012,Adventure,Namco Bandai Games,0,0,0.03,0,0.03 14337,Classic Dungeon: Fuyoku no Masoujin,PSP,2010,Role-Playing,Nippon Ichi Software,0,0,0.03,0,0.03 14338,Alter Ego,PC,1985,Simulation,Activision,0,0.03,0,0.01,0.03 14339,Dragon's Dogma Online,PS3,2015,Role-Playing,Capcom,0,0,0.03,0,0.03 14340,Rampo,SAT,1995,Adventure,Sega,0,0,0.03,0,0.03 14341,River City Super Sports Challenge,DS,2010,Sports,Arc System Works,0.01,0,0.02,0,0.03 14342,My Pet Shop (JP sales),DS,2008,Simulation,Square Enix,0,0,0.03,0,0.03 14343,Exstetra,PSV,2013,Role-Playing,FuRyu,0,0,0.03,0,0.03 14344,Konami Classics Series: Arcade Hits,DS,2007,Misc,Konami Digital Entertainment,0.01,0,0.02,0,0.03 14345,Dodge Racing: Charger vs Challenger,DS,2009,Racing,Zushi Games,0.03,0,0,0,0.03 14346,Gokujou!! Mecha Mote Iinchou: MM My Best Friend!,DS,2010,Simulation,Konami Digital Entertainment,0,0,0.03,0,0.03 14347,Atelier Sophie: The Alchemist of the Mysterious Book,PS3,2015,Role-Playing,Tecmo Koei,0,0,0.03,0,0.03 14348,SingStar Chartbreaker,PS3,2009,Misc,Sony Computer Entertainment,0,0.02,0,0.01,0.03 14349,Hiiro no Kakera 2: Hisui no Shizuku,PS2,2007,Adventure,Idea Factory,0,0,0.03,0,0.03 14350,Pro Yakyuu Spirits 5 Kanzenban,PS3,2008,Sports,Konami Digital Entertainment,0,0,0.03,0,0.03 14351,Sorcery Saga: The Curse of the Great Curry God,PSV,2013,Role-Playing,Rising Star Games,0,0,0.03,0,0.03 14352,SingStar Fussballhits,PS3,2010,Misc,Sony Computer Entertainment,0,0.02,0,0.01,0.03 14353,A Good Librarian Like a Good Shepherd: Library Party,PSV,2015,Action,Kaga Create,0,0,0.03,0,0.03 14354,Dance Factory,PS2,2006,Action,Codemasters,0.02,0.01,0,0,0.03 14355,LEGO Legends of Chima: Laval's Journey,DS,2013,Adventure,Unknown,0,0.03,0,0,0.03 14356,Montessori Music,DS,2008,Misc,Oxygen Interactive,0.01,0.02,0,0,0.03 14357,Totally Spies!,GBA,2005,Platform,Atari,0.02,0.01,0,0,0.03 14358,DragonHeart: Fire & Steel,PS,1996,Action,Acclaim Entertainment,0.02,0.01,0,0,0.03 14359,Nishijin Pachinko Monogatari 2,SNES,1996,Misc,KSS,0,0,0.03,0,0.03 14360,Chaos;Head - Love Chu*Chu!,X360,2010,Adventure,5pb,0,0,0.03,0,0.03 14361,Gal Gun: Double Peace,PSV,2015,Action,PQube,0,0.02,0.01,0,0.03 14362,PriPara & Pretty Rhythm: PriPara de Tsukaeru Oshare Item 1450!,3DS,2015,Action,Namco Bandai Games,0,0,0.03,0,0.03 14363,RoadKill,GC,2003,Action,Midway Games,0.02,0.01,0,0,0.03 14364,The Legend of Heroes III: Song of the Ocean,PSP,2006,Role-Playing,Namco Bandai Games,0.03,0,0,0,0.03 14365,Dungeon Maker: Hunting Ground,PSP,2006,Role-Playing,Global A Entertainment,0.03,0,0,0,0.03 14366,Mushihimesama Futari Ver 1.5,X360,2009,Shooter,Cave,0,0,0.03,0,0.03 14367,F1 2002,GC,2002,Racing,Electronic Arts,0.02,0.01,0,0,0.03 14368,Pocket Fighter,SAT,1998,Fighting,Capcom,0,0,0.03,0,0.03 14369,Lock On: Modern Air Combat,PC,2003,Simulation,Ubisoft,0,0.03,0,0.01,0.03 14370,Toaru Majutsu no Kagaku no Ensemble,PSP,2013,Adventure,Namco Bandai Games,0,0,0.03,0,0.03 14371,Ojyousama Express,SAT,1998,Strategy,Media Works,0,0,0.03,0,0.03 14372,Guilty Gear XX Accent Core Plus,Wii,2009,Fighting,PQube,0.01,0.02,0,0,0.03 14373,Starsky & Hutch,GBA,2003,Racing,Empire Interactive,0.02,0.01,0,0,0.03 14374,Super Meat Boy: Ultra Edition!,PC,2011,Platform,Unknown,0,0.02,0,0.01,0.03 14375,Sitting Ducks,GBA,2003,Platform,LSP Games,0.02,0.01,0,0,0.03 14376,Brothers Conflict: Brilliant Blue,PSP,2013,Adventure,Idea Factory,0,0,0.03,0,0.03 14377,JoJo's Bizarre Adventure: Eyes of Heaven,PS3,2015,Fighting,Namco Bandai Games,0,0,0.03,0,0.03 14378,Hajime no Ippo: The Fighting! (2014),PS3,2014,Sports,Namco Bandai Games,0,0,0.03,0,0.03 14379,Eyeshield 21: Field Saikyou no Senshi Tachi,Wii,2007,Role-Playing,Nintendo,0,0,0.03,0,0.03 14380,Fullmetal Alchemist: Brotherhood,PSP,N/A,Action,Unknown,0,0,0.03,0,0.03 14381,To LoveRu Trouble: Waku Waku! Rinkangakkou-Hen,DS,2008,Adventure,Marvelous Interactive,0,0,0.03,0,0.03 14382,Medabots 9: Metabee / Rokusho,3DS,2015,Role-Playing,Rocket Company,0,0,0.03,0,0.03 14383,Doodle Hex,DS,2008,Puzzle,Pinnacle,0,0.03,0,0,0.03 14384,Homeworld 2,PC,2003,Strategy,Vivendi Games,0,0.03,0,0.01,0.03 14385,Hakuoki Zuisouroku Omokage Hana,PSV,2015,Action,Idea Factory,0,0,0.03,0,0.03 14386,Hearts of Iron IV,PC,2016,Strategy,Paradox Interactive,0,0.03,0,0,0.03 14387,thinkSMART FAMILY!,Wii,2010,Misc,Conspiracy Entertainment,0.03,0,0,0,0.03 14388,Last Escort: Club Katze,PSP,2010,Adventure,D3Publisher,0,0,0.03,0,0.03 14389,Stacked with Daniel Negreanu,XB,2006,Misc,Myelin Media,0.02,0.01,0,0,0.03 14390,Shin Koihime Musou: Otome Ryouran * Sangokushi Engi - Wei-Hen,PSP,2010,Adventure,Yeti,0,0,0.03,0,0.03 14391,Rayman 3: Hoodlum Havoc,PC,2003,Platform,Ubisoft,0,0.03,0,0.01,0.03 14392,Otometeki Koi Kakumei * Love Revo,PS2,2006,Adventure,Interchannel,0,0,0.03,0,0.03 14393,Phantasy Star Online 2 Episode 4: Deluxe Package,PS4,2017,Role-Playing,Sega,0,0,0.03,0,0.03 14394,Timmy Time,DS,2011,Action,Avanquest,0,0.03,0,0,0.03 14395,Infinite Stratos 2: Ignition Hearts,PSV,2014,Adventure,5pb,0,0,0.03,0,0.03 14396,Dr. Muto,GC,2002,Platform,Midway Games,0.02,0.01,0,0,0.03 14397,Airship Q,PSV,2015,Platform,Cygames,0,0,0.03,0,0.03 14398,Ratatouille,PC,2007,Action,THQ,0.01,0.01,0,0,0.03 14399,Otomedius Gorgeous,X360,2008,Shooter,Konami Digital Entertainment,0,0,0.03,0,0.03 14400,Jikandia: The Timeless Land,PSP,2010,Role-Playing,Idea Factory,0.03,0,0,0,0.03 14401,Egg Mania: Eggstreme Madness,PS2,2002,Puzzle,Kemco,0.02,0.01,0,0,0.03 14402,Super Heroine Chronicle,PS3,2014,Role-Playing,Namco Bandai Games,0,0,0.03,0,0.03 14403,Boot Camp Academy,Wii,2010,Action,Zoo Games,0.03,0,0,0,0.03 14404,Kiniro no Corda 3,PS2,2010,Adventure,Tecmo Koei,0,0,0.03,0,0.03 14405,Zero Escape: Virtue's Last Reward,3DS,2012,Adventure,Rising Star Games,0.03,0,0,0,0.03 14406,Darkstalkers Resurrection,PS3,2013,Fighting,Capcom,0,0,0.03,0,0.03 14407,Take On Helicopters,PC,2011,Simulation,Unknown,0,0.02,0,0.01,0.03 14408,Highschool Terra Story,SAT,1998,Adventure,KID,0,0,0.03,0,0.03 14409,Emergency! Disaster Rescue Squad,DS,2009,Simulation,Destineer,0.03,0,0,0,0.03 14410,Shaun White Skateboarding,PC,2010,Sports,Ubisoft,0,0.03,0,0.01,0.03 14411,Empire Earth II,PC,2005,Strategy,Vivendi Games,0,0.03,0,0,0.03 14412,Suggoi! Arcana Heart 2,PS2,2009,Fighting,AQ Interactive,0,0,0.03,0,0.03 14413,MotoGP 15,XOne,2015,Racing,Milestone S.r.l.,0,0.03,0,0,0.03 14414,NBA 2K13,PC,2012,Sports,Take-Two Interactive,0,0.02,0,0,0.03 14415,Mother Goose no Himitsu no Yakata,PSP,2011,Adventure,Quinrose,0,0,0.03,0,0.03 14416,Harry Potter and the Half-Blood Prince,PC,2009,Action,Electronic Arts,0,0.03,0,0.01,0.03 14417,Winning Post 7 2009,PSP,2009,Sports,Tecmo Koei,0,0,0.03,0,0.03 14418,Knights of Honor,PC,2004,Strategy,Sunflowers,0,0.02,0,0.01,0.03 14419,Puzzle & Action: Tant-R,GEN,1994,Misc,Sega,0,0,0.03,0,0.03 14420,Code Lyoko: Quest for Infinity,PSP,2008,Action,Game Factory,0.03,0,0,0,0.03 14421,Away: Shuffle Dungeon,DS,2008,Role-Playing,Majesco Entertainment,0.02,0,0,0,0.03 14422,Digimon World 4,XB,2005,Role-Playing,Atari,0.02,0.01,0,0,0.03 14423,Bubble Bobble Evolution,PSP,2006,Puzzle,Rising Star Games,0.03,0,0,0,0.03 14424,Codename: Panzers Cold War,PC,2009,Strategy,Atari,0,0.02,0,0.01,0.03 14425,Kekkaishi: Kokubourou Shuurai,DS,2008,Action,Namco Bandai Games,0,0,0.03,0,0.03 14426,Shugo Chara! Amunonijiro Chara Change,DS,2008,Action,Konami Digital Entertainment,0,0,0.03,0,0.03 14427,Galleon: Islands of Mystery,XB,2004,Action,SCi,0.02,0.01,0,0,0.03 14428,Renai 0 Kilometer,PSP,2013,Adventure,Alchemist,0,0,0.03,0,0.03 14429,World Sports Competition,PS3,2009,Sports,Hudson Soft,0.02,0,0,0.01,0.03 14430,Summon Night 6: Lost Borders,PS4,2016,Action,Namco Bandai Games,0,0,0.03,0,0.03 14431,Tantei Jinguuji Saburo DS: Kienai Kokoro,DS,2008,Adventure,Arc System Works,0,0,0.03,0,0.03 14432,Far East of Eden Shinden,NG,1995,Fighting,Hudson Soft,0,0,0.03,0,0.03 14433,Sunny Garcia Surfing,PS2,2001,Sports,Ubisoft,0.02,0.01,0,0,0.03 14434,MotorHead,PS,1998,Racing,Gremlin Interactive Ltd,0.02,0.01,0,0,0.03 14435,Alia's Carnival! Sacrament,PSV,2015,Adventure,dramatic create,0,0,0.03,0,0.03 14436,Nacho Libre,DS,2006,Action,Majesco Entertainment,0.03,0,0,0,0.03 14437,StormLover,PSP,2010,Adventure,D3Publisher,0,0,0.03,0,0.03 14438,Gensou Suikoden I & II,PSP,2006,Role-Playing,Konami Digital Entertainment,0,0,0.03,0,0.03 14439,Gloria Union,PSP,2011,Role-Playing,Atlus,0,0,0.03,0,0.03 14440,Ebikore Photo Kano Kiss,PSV,2015,Action,Kadokawa Games,0,0,0.03,0,0.03 14441,Bad Apple Wars,PSV,2015,Action,Idea Factory,0,0,0.03,0,0.03 14442,Transformers: Devastation,PC,2015,Action,Activision,0,0.03,0,0,0.03 14443,Eyeshield 21: DevilBats DevilDays,GBA,2006,Role-Playing,Nintendo,0,0,0.03,0,0.03 14444,Jyuzaengi: Engetsu Sangokuden,PSP,2012,Action,Idea Factory,0,0,0.03,0,0.03 14445,Shin Sangoku Musou Online: Kamishou Ranbu,PS3,2010,Action,Tecmo Koei,0,0,0.03,0,0.03 14446,Dancing Blade II: Tears of Eden,PS,1999,Adventure,Konami Digital Entertainment,0,0,0.03,0,0.03 14447,Kokoro no Kokoron,DS,2011,Misc,Namco Bandai Games,0,0,0.03,0,0.03 14448,Hiiro no Kakera 3: Aoikuro no Kusabi,PS2,2008,Adventure,Idea Factory,0,0,0.03,0,0.03 14449,BeatMania IIDX 13: DistorteD,PS2,2007,Simulation,Konami Digital Entertainment,0,0,0.03,0,0.03 14450,Section 8,PC,2009,Shooter,SouthPeak Games,0.01,0.01,0,0,0.03 14451,Go! Go! Hypergrind,GC,2003,Sports,Atlus,0.02,0.01,0,0,0.03 14452,Keshisasu-Kun: Battle Kas-tival,DS,2010,Action,Konami Digital Entertainment,0,0,0.03,0,0.03 14453,Kaidan Restaurant: Zoku! Shin Menu 100-Sen,DS,2011,Misc,Namco Bandai Games,0,0,0.03,0,0.03 14454,Hot Pixel,PSP,2007,Puzzle,Atari,0.03,0,0,0,0.03 14455,Peak Performance,PS,1997,Racing,JVC,0.02,0.01,0,0,0.03 14456,Dance Dance Revolution: Hottest Party 5,Wii,2011,Misc,Konami Digital Entertainment,0,0.03,0,0,0.03 14457,Who Wants to be a Millionaire: 2nd Edition,Wii,2008,Misc,Ubisoft,0,0.03,0,0,0.03 14458,Kyokugen Dasshutsu ADV: Zennin Shiboudesu,3DS,2012,Adventure,ChunSoft,0,0,0.03,0,0.03 14459,DokiDoki Majo Shinpan! 2,DS,2008,Adventure,SNK Playmore,0,0,0.03,0,0.03 14460,S.L.A.I.: Steel Lancer Arena International,PS2,2005,Simulation,Konami Digital Entertainment,0.01,0.01,0,0,0.03 14461,Pet Alien: An Intergalactic Puzzlepalooza,DS,2007,Action,Game Factory,0.03,0,0,0,0.03 14462,Freaky Flyers,XB,2003,Racing,Midway Games,0.02,0.01,0,0,0.03 14463,Blokus Portable: Steambot Championship,PSP,2006,Puzzle,Majesco Entertainment,0.03,0,0,0,0.03 14464,Renai Revenge,PSV,2015,Adventure,TGL,0,0,0.03,0,0.03 14465,Zoboomafoo: Leapin' Lemurs!,PS,2001,Action,Encore,0.02,0.01,0,0,0.03 14466,Atelier Shallie Plus: Alchemists of the Dusk Sea,PSV,2016,Role-Playing,Tecmo Koei,0,0,0.03,0,0.03 14467,Dennou Senki Virtual-On Force,X360,2010,Fighting,Sega,0,0,0.03,0,0.03 14468,Sins of a Solar Empire,PC,2008,Strategy,Pinnacle,0,0.02,0,0.01,0.03 14469,Graffiti Kingdom,PS2,2004,Role-Playing,505 Games,0.01,0.01,0,0,0.03 14470,Langrisser: Re:Incarnation Tensei,3DS,2015,Role-Playing,Extreme Entertainment Group,0.02,0,0.01,0,0.03 14471,Nettou! Powerful Koushien,DS,2010,Sports,Konami Digital Entertainment,0,0,0.03,0,0.03 14472,Lords of the Fallen,PC,2014,Role-Playing,Square Enix,0,0.03,0,0,0.03 14473,Great Edo Blacksmith,PSV,2014,Adventure,Nippon Ichi Software,0,0,0.03,0,0.03 14474,Armored Core SL: Silent Line Portable,PSP,2009,Simulation,From Software,0,0,0.03,0,0.03 14475,Gotouchi Tetsudou: Gotouchi Chara to Nihon Zenkoku no Tabi,WiiU,2014,Misc,Namco Bandai Games,0,0,0.03,0,0.03 14476,Combat Elite: WWII Paratroopers,XB,N/A,Shooter,Unknown,0.02,0.01,0,0,0.03 14477,To LoveRu Trouble: Doki Doki! Rinkaigakkou-Hen,PSP,2008,Adventure,Marvelous Interactive,0,0,0.03,0,0.03 14478,Lethal Enforcers I & II,PS,1996,Shooter,Konami Digital Entertainment,0.02,0.01,0,0,0.03 14479,Klonoa 2: Dream Champ Tournament,GBA,2002,Platform,Namco Bandai Games,0.02,0.01,0,0,0.03 14480,Shantae and the Pirate's Curse,3DS,2015,Platform,Intergrow,0,0,0.03,0,0.03 14481,Minna no Golf Jou Vol.1,PSP,2007,Sports,Sony Computer Entertainment,0,0,0.03,0,0.03 14482,The Peanuts Movie: Snoopy's Grand Adventure,3DS,2015,Action,Activision,0,0.03,0,0,0.03 14483,Resident Evil 4,PC,2007,Action,Ubisoft,0,0.02,0,0.01,0.03 14484,Power Rangers Super Megaforce,3DS,2014,Action,Namco Bandai Games,0.01,0.01,0,0,0.03 14485,Teenage Mutant Ninja Turtles: Mutants in Manhattan,X360,2016,Action,Activision,0.01,0.02,0,0,0.03 14486,Cabela's Big Game Hunter: Pro Hunts,PS3,2014,Shooter,Activision,0.03,0,0,0,0.03 14487,Super Collapse! II,GBA,2004,Puzzle,Majesco Entertainment,0.02,0.01,0,0,0.03 14488,Ducati World Racing Challenge,PS,2001,Racing,Acclaim Entertainment,0.02,0.01,0,0,0.03 14489,Pop'n Music 14 Fever!,PS2,2007,Misc,Konami Digital Entertainment,0,0,0.03,0,0.03 14490,Golden Nugget Casino / Texas Hold 'Em Double Pack,GBA,2005,Misc,Majesco Entertainment,0.02,0.01,0,0,0.03 14491,Judie no Atelier: Guramnat no Renkinjutsu - Toraware no Morito,PSP,2010,Role-Playing,Gust,0,0,0.03,0,0.03 14492,Lux-Pain (JP sales),DS,2008,Adventure,Rising Star Games,0,0,0.03,0,0.03 14493,Smashing Drive,GBA,2004,Racing,Zoo Digital Publishing,0.02,0.01,0,0,0.03 14494,Senko no Ronde DUO,X360,2010,Fighting,G.Rev,0,0,0.03,0,0.03 14495,Starshot: Space Circus Fever,N64,1998,Platform,Infogrames,0.02,0.01,0,0,0.03 14496,Charlie Blasts Territory,N64,1999,Action,Kemco,0.02,0.01,0,0,0.03 14497,Big Mountain 2000,N64,1998,Sports,Imagineer,0.02,0.01,0,0,0.03 14498,Tokimeki Memorial Girl's Side 1st Love Plus,DS,2009,Adventure,Konami Digital Entertainment,0,0,0.03,0,0.03 14499,CIMA: The Enemy,GBA,2003,Role-Playing,Marvelous Interactive,0.02,0.01,0,0,0.03 14500,N+,PSP,2007,Platform,Atari,0.03,0,0,0,0.03 14501,Katekyoo Hitman Reborn! Kizuna no Tag Battle,PSP,2010,Fighting,Marvelous Interactive,0,0,0.03,0,0.03 14502,Code Geass: Hangyaku no Lelouch,DS,2007,Action,Namco Bandai Games,0,0,0.03,0,0.03 14503,GTR Evolution,PC,2008,Racing,Atari,0,0.02,0,0.01,0.03 14504,Hudson x GReeeeN Live!? DeeeeS!?,DS,2010,Misc,Hudson Soft,0,0,0.03,0,0.03 14505,Daibakushou: Jinsei Gekijou,SNES,1995,Misc,Taito,0,0,0.03,0,0.03 14506,Marble Madness / Klax,GBA,2005,Puzzle,Zoo Digital Publishing,0.02,0.01,0,0,0.03 14507,Downstream Panic!,PSP,2008,Action,Atari,0.03,0,0,0,0.03 14508,DJ Max Portable 3,PSP,2010,Misc,CyberFront,0.01,0,0.02,0,0.03 14509,Suzumiya Haruhi no Chokuretsu,DS,2009,Adventure,Sega,0,0,0.03,0,0.03 14510,SimCity,PC,1988,Simulation,Maxis,0,0.02,0,0.01,0.03 14511,The Idolmaster: Gravure For You! Vol. 5,PS3,2012,Misc,Namco Bandai Games,0,0,0.03,0,0.03 14512,S.Y.K Renshouden,PS2,2010,Adventure,Idea Factory,0,0,0.03,0,0.03 14513,Casino Chaos With Las Vegas Players Collection,PC,2011,Misc,THQ,0.03,0,0,0,0.03 14514,Hiiro no Kakera: Shin Tamayori Hime Denshou - Piece of Future,PSP,2011,Adventure,Idea Factory,0,0,0.03,0,0.03 14515,Konpeki no Kantai,SNES,1995,Strategy,Angel Studios,0,0,0.03,0,0.03 14516,D.C.I.F.: Da Capo Innocent Finale,PS2,2009,Adventure,Sweets,0,0,0.03,0,0.03 14517,Galaxy Angel II: Mugen Kairou no Kagi,PS2,2007,Strategy,Broccoli,0,0,0.03,0,0.03 14518,Nectaris: Military Madness,PS,1998,Strategy,Hudson Soft,0.02,0.01,0,0,0.03 14519,Doom 3 BFG Edition,PC,2012,Shooter,Bethesda Softworks,0,0.02,0,0.01,0.03 14520,Tenka-bito,PS2,2006,Strategy,Sega,0,0,0.03,0,0.03 14521,BRAHMA Force: The Assault on Beltlogger 9,PS,1996,Shooter,JVC,0.02,0.01,0,0,0.03 14522,Petz: Dolphinz Encounter,DS,2009,Simulation,Ubisoft,0.01,0.01,0,0,0.03 14523,Star Trek: Tactical Assault,PSP,2006,Strategy,Ubisoft,0.02,0.01,0,0,0.03 14524,Katekyoo Hitman Reborn! DS: Ore ga Boss! Saikyou Family Taisen,DS,2009,Action,Takara Tomy,0,0,0.03,0,0.03 14525,Samurai Spirits: Tenkaichi Kenkakuden,PS2,N/A,Fighting,Unknown,0,0,0.03,0,0.03 14526,Robo Pit,PS,1995,Fighting,Kokopeli Digital Studios,0.02,0.01,0,0,0.03 14527,Emily Archer and the Curse of Tutankhamun,DS,2011,Adventure,Mastertronic,0,0.03,0,0,0.03 14528,Story Hour: Adventures,Wii,2008,Adventure,Zoo Digital Publishing,0.03,0,0,0,0.03 14529,Braid,PC,2009,Platform,Number None,0,0.02,0,0.01,0.03 14530,Muv-Luv Alternative: Total Eclipse,PS3,2013,Simulation,5pb,0,0,0.03,0,0.03 14531,R-Type III: The Third Lightning,GBA,2004,Shooter,Zoo Digital Publishing,0.02,0.01,0,0,0.03 14532,Star Wars: The Force Unleashed II,PC,2010,Action,LucasArts,0.03,0,0,0,0.03 14533,Need for Speed (2015),PC,2016,Racing,Electronic Arts,0,0.03,0,0,0.03 14534,Hakuouki,PS2,2008,Adventure,Idea Factory,0,0,0.03,0,0.03 14535,"Princess Natasha: Student, Secret Agent, Princess",DS,2006,Action,Zoo Digital Publishing,0.03,0,0,0,0.03 14536,Atomic Betty,GBA,2005,Puzzle,Atari,0.02,0.01,0,0,0.03 14537,Monster Hunter Frontier Online: Season 10,X360,2011,Role-Playing,Capcom,0,0,0.03,0,0.03 14538,Robin Hood: Defender of the Crown,XB,2003,Strategy,Capcom,0.02,0.01,0,0,0.03 14539,Street Jam Basketball,GBA,2004,Sports,Zoo Digital Publishing,0.02,0.01,0,0,0.03 14540,Master of Monsters: Disciples of Gaia,PS,1997,Strategy,Agetec,0.02,0.01,0,0,0.03 14541,Armored Core: Last Raven Portable,PSP,2010,Simulation,From Software,0,0,0.03,0,0.03 14542,SD Gundam: Gashapon Wars,Wii,2010,Strategy,Namco Bandai Games,0,0,0.03,0,0.03 14543,Commander: Conquest of the Americas,PC,2010,Strategy,Paradox Interactive,0,0.02,0,0.01,0.03 14544,Curious George,XB,2006,Action,Namco Bandai Games,0.02,0.01,0,0,0.03 14545,Disney's Aladdin,GBA,2003,Platform,Capcom,0.02,0.01,0,0,0.03 14546,Royal Palace of White Sword and The City of Gentiles,PC,2009,Role-Playing,Take-Two Interactive,0,0.02,0,0.01,0.03 14547,Virtual Pool: Tournament Edition,XB,2005,Sports,Global Star,0.02,0.01,0,0,0.03 14548,Kung Fu Panda: Showdown of Legendary Legends,X360,2015,Action,Little Orbit,0,0.03,0,0,0.03 14549,Nippon no Asoko de,PSP,2008,Misc,Sony Computer Entertainment,0,0,0.03,0,0.03 14550,007: Quantum of Solace,PC,2008,Action,Activision,0.01,0.01,0,0,0.03 14551,MapleStory DS,DS,2010,Role-Playing,Nexon,0,0,0.03,0,0.03 14552,Phantasy Star Online 2: Episode 3 Deluxe Package,PSV,2015,Action,Sega,0,0,0.03,0,0.03 14553,Pimp My Ride: Street Racing,DS,2009,Racing,Activision,0.03,0,0,0,0.03 14554,Let's Dance with Mel B,PS3,2011,Sports,Black Bean Games,0,0.02,0,0.01,0.03 14555,Popeye: Rush for Spinach,GBA,2005,Platform,Atari,0.02,0.01,0,0,0.03 14556,Culdcept,PS2,2002,Strategy,Sega,0.01,0.01,0,0,0.03 14557,Beyblade Evolution,3DS,2013,Action,Rising Star Games,0.02,0.01,0,0,0.03 14558,Pro Cycling Manager 2016,PC,2016,Sports,Focus Home Interactive,0,0.03,0,0,0.03 14559,Blue Breaker: Ken Yorimo Hohoemi o,PCFX,1996,Role-Playing,NEC,0,0,0.03,0,0.03 14560,BeatMania IIDX 15: DJ Troopers,PS2,2008,Simulation,Konami Digital Entertainment,0,0,0.03,0,0.03 14561,Heathcliff! The Fast and the Furriest,Wii,2010,Racing,Storm City Games,0.03,0,0,0,0.03 14562,Hyperdimension Neptunia Vs. Sega Hard Girls: Yume no Gattai Special,PSV,2015,Role-Playing,Compile Heart,0,0,0.03,0,0.03 14563,Planet of the Apes,GBA,2001,Action,Ubisoft,0.02,0.01,0,0,0.03 14564,Gekiatsu!! Pachi Game Tamashi Vol. 1: CR Evangelion - Shinjitsu no Tsubasa,PSP,2011,Misc,Unknown,0,0,0.03,0,0.03 14565,Worms,PS3,2009,Strategy,Sony Computer Entertainment,0,0.02,0,0.01,0.03 14566,Drake & Josh: Talent Showdown,DS,2007,Adventure,THQ,0.03,0,0,0,0.03 14567,Real World Golf,XB,2006,Sports,Mad Catz,0.02,0.01,0,0,0.03 14568,Winx Club: Rockstars,DS,2010,Adventure,Namco Bandai Games,0,0.03,0,0,0.03 14569,Hissatsu Pachinko Collection 3,SNES,1995,Misc,Sunsoft,0,0,0.03,0,0.03 14570,Oumagatoki: Kaidan Romance,PSP,2012,Action,Quinrose,0,0,0.03,0,0.03 14571,Jack Keane,PC,2008,Adventure,Kalypso Media,0,0.02,0,0,0.03 14572,World of Zoo,PC,2009,Simulation,THQ,0,0.02,0,0.01,0.03 14573,Kung Fu Panda: Legendary Warriors,DS,2008,Action,Activision,0.02,0,0,0,0.03 14574,Mahjong Kakutou Club: Zenkoku Taisenban,PS3,2006,Misc,Konami Digital Entertainment,0,0,0.03,0,0.03 14575,Hayate no Gotoku! Nightmare Paradise,PSP,2009,Adventure,Konami Digital Entertainment,0,0,0.03,0,0.03 14576,NBA 08,PSP,2007,Sports,Sony Computer Entertainment,0.03,0,0,0,0.03 14577,Secret Files 2: Puritas Cordis,Wii,2009,Adventure,Deep Silver,0,0.03,0,0,0.03 14578,Nanashi no Game Me,DS,2009,Action,Square Enix,0,0,0.03,0,0.03 14579,Heroes of Hellas 2: Olympia,DS,2012,Puzzle,Unknown,0,0.03,0,0,0.03 14580,Young Justice: Legacy,3DS,2013,Action,Namco Bandai Games,0.03,0,0,0,0.03 14581,Syberia,PC,2002,Action,Microids,0,0.02,0,0,0.03 14582,Bladestorm: Nightmare,PS3,2015,Action,Tecmo Koei,0,0,0.03,0,0.03 14583,NatGeo Challenge! Wild Life,X360,2010,Misc,Black Bean Games,0,0.02,0,0,0.03 14584,Higurashi no Naku Koro ni Iki,PSV,2015,Action,Kaga Create,0,0,0.03,0,0.03 14585,HappinessCharge PreCure! Kawarun Collection,3DS,2014,Misc,Namco Bandai Games,0,0,0.03,0,0.03 14586,Battle vs. Chess,PC,N/A,Misc,TopWare Interactive,0,0.02,0,0.01,0.03 14587,Dream Pinball 3D,DS,2008,Misc,SouthPeak Games,0.03,0,0,0,0.03 14588,DICE: DNA Integrated Cybernetic Enterprises,PS2,2005,Shooter,Namco Bandai Games,0.01,0.01,0,0,0.03 14589,Battlefield 1942: The WW II Anthology,PC,2004,Shooter,Electronic Arts,0.01,0.01,0,0,0.03 14590,Treasure Gaust: Gaust Diver Crimson Red / Deep Purple,DS,2007,Action,Namco Bandai Games,0,0,0.03,0,0.03 14591,Megpoid the Music#,PSP,2013,Misc,Asgard,0,0,0.03,0,0.03 14592,Game of Thrones (Telltale),XOne,2015,Adventure,Telltale Games,0.03,0,0,0,0.03 14593,Wallace & Gromit in Project Zoo,XB,2003,Platform,BAM! Entertainment,0.02,0.01,0,0,0.03 14594,Rugby League Live,PS3,2010,Sports,Home Entertainment Suppliers,0,0.02,0,0.01,0.03 14595,Grid Runner,PS,1996,Action,Virgin Interactive,0.02,0.01,0,0,0.03 14596,Saihai no Yukue,DS,2008,Strategy,Tecmo Koei,0,0,0.03,0,0.03 14597,Metal Dungeon,XB,2002,Role-Playing,Xicat Interactive,0.02,0.01,0,0,0.03 14598,Drome Racers,GC,2003,Racing,Electronic Arts,0.02,0.01,0,0,0.03 14599,Guitar Freaks V & DrumMania V,PS2,2006,Simulation,Konami Digital Entertainment,0,0,0.03,0,0.03 14600,Tago Akira no Atama no Taisou Dai-1-Shuu: Nazotoki Sekai Isshuu Ryokou,DS,2009,Adventure,Level 5,0,0,0.03,0,0.03 14601,Driver: Parallel Lines,Wii,2007,Racing,Ubisoft,0.01,0.01,0,0,0.03 14602,Doom,PC,1992,Shooter,id Software,0.02,0,0,0,0.03 14603,Gekido Advance: Kintaro's Revenge,GBA,2002,Action,Zoo Digital Publishing,0.02,0.01,0,0,0.03 14604,OZMAFIA!! -vivace-,PSV,2015,Adventure,dramatic create,0,0,0.03,0,0.03 14605,Girls Only,DS,2010,Simulation,Foreign Media Games,0.03,0,0,0,0.03 14606,Future Tactics: The Uprising,XB,2004,Strategy,JoWood Productions,0.02,0.01,0,0,0.03 14607,Power Poke Dash,GBA,2006,Sports,Konami Digital Entertainment,0,0,0.03,0,0.03 14608,Hisshou Pachinko*Pachi-Slot Kouryaku Series DS Vol. 4: Shinseiki Evangelion - Saigo no Mono,DS,2009,Misc,D3Publisher,0,0,0.03,0,0.03 14609,Detective Opera: Milky Holmes 2,PSP,2012,Adventure,BushiRoad,0,0,0.03,0,0.03 14610,Turn It Around,DS,2006,Action,505 Games,0.03,0,0,0,0.03 14611,Blaze Union: Story to Reach the Future,PSP,2010,Role-Playing,Sting,0,0,0.03,0,0.03 14612,Attack on Titan (KOEI),XOne,2016,Action,Tecmo Koei,0.01,0.01,0,0,0.03 14613,Medabots Girls Mission: Metabee Ver. / Rokusho Ver.,3DS,2016,Role-Playing,Rocket Company,0,0,0.03,0,0.03 14614,Race Driver 2006,PSP,2006,Racing,Codemasters,0.03,0,0,0,0.03 14615,Higurashi no Naku Koro ni Kizuna: Dai-Yon-Kan - Kizuna,DS,2010,Adventure,Alchemist,0,0,0.03,0,0.03 14616,Buffy the Vampire Slayer: Wrath of the Darkhul King,GBA,2003,Action,THQ,0.02,0.01,0,0,0.03 14617,My Hero Academia: Battle for All,3DS,2016,Action,Namco Bandai Games,0,0,0.03,0,0.03 14618,Nisekoi: Yomeiri!?,PSV,2014,Adventure,Konami Digital Entertainment,0,0,0.03,0,0.03 14619,New Tokyo Legacy: Operation Babel,PSV,2015,Role-Playing,5pb,0,0,0.03,0,0.03 14620,Gekiatsu!! Pachi Game Tamashi Vol. 2: CR Evangelion - Shinjitsu no Tsubasa,PS3,2011,Misc,Unknown,0,0,0.03,0,0.03 14621,Rugby League Live 3,X360,2015,Action,Tru Blu Entertainment,0,0.03,0,0,0.03 14622,Triple Pack: Xbox Live Arcade Compilation,X360,2011,Misc,Microsoft Game Studios,0.03,0,0,0,0.03 14623,101-in-1 Sports Party Megamix,Wii,2010,Sports,Nordcurrent,0.02,0,0,0,0.03 14624,Roadsters,PS,2000,Racing,Titus,0.02,0.01,0,0,0.03 14625,The Croods: Prehistoric Party!,WiiU,2013,Misc,D3Publisher,0.01,0.01,0,0,0.03 14626,Exist Archive: The Other Side of the Sky,PS4,2015,Role-Playing,Aksys Games,0,0,0.03,0,0.03 14627,DeathSmiles II,X360,2010,Shooter,Cave,0,0,0.03,0,0.03 14628,Romance of the Three Kingdoms II,3DS,2015,Strategy,Tecmo Koei,0,0,0.03,0,0.03 14629,Calcio Bit,GBA,2006,Sports,Nintendo,0,0,0.03,0,0.03 14630,Monsters vs. Aliens,PC,2009,Action,Activision,0.01,0.01,0,0,0.03 14631,Whiteout,XB,2002,Racing,Konami Digital Entertainment,0.02,0.01,0,0,0.03 14632,Hyakumanton no Bara Bara,PSP,2010,Strategy,Sony Computer Entertainment,0,0,0.03,0,0.03 14633,Galaxy Angel II: Zettairyouiki no Tobira,PS2,2006,Strategy,Broccoli,0,0,0.03,0,0.03 14634,The Great Mystery Hidden Object Package 5,PC,2015,Adventure,Rondomedia,0,0.03,0,0,0.03 14635,1000 Cooking Recipes from ELLE à table,DS,2010,Misc,Nintendo,0,0.02,0,0,0.03 14636,Hajime no Ippo: The Fighting,GBA,2002,Fighting,ESP,0,0,0.03,0,0.03 14637,Merv Griffin's Crosswords,DS,2008,Puzzle,ValuSoft,0.03,0,0,0,0.03 14638,Stellaris,PC,2016,Strategy,Paradox Interactive,0,0.03,0,0,0.03 14639,Spectral Souls: Resurrection of the Ethereal Empires,PSP,2005,Role-Playing,Idea Factory,0.03,0,0,0,0.03 14640,Sokukoku no Kusabi: Hiiro no Kakera 3 Portable,PSP,2010,Adventure,Idea Factory,0,0,0.03,0,0.03 14641,Syberia II,XB,2004,Adventure,Ubisoft,0.02,0.01,0,0,0.03 14642,PopCap Hits! Vol 2,X360,2011,Misc,Mastertronic,0,0.03,0,0,0.03 14643,Ao no Kanata no Four Rhythm,PSV,2016,Adventure,Unknown,0,0,0.03,0,0.03 14644,Motor Trend presents Lotus Challenge,XB,2003,Racing,Xicat Interactive,0.02,0.01,0,0,0.03 14645,Mystery Trackers: The Void,PC,2011,Puzzle,Focus Home Interactive,0,0.02,0,0.01,0.03 14646,Trine 2,WiiU,2012,Platform,Atlus,0,0.03,0,0,0.03 14647,Bleach DS 4th: Flame Bringer,DS,2009,Action,Sega,0,0,0.03,0,0.03 14648,Pacific Liberator,Wii,2009,Action,Zoo Games,0.03,0,0,0,0.03 14649,Botanicula,PC,2012,Adventure,Daedalic Entertainment,0,0.02,0,0,0.03 14650,Parfait,PSV,2015,Adventure,TGL,0,0,0.03,0,0.03 14651,Tago Akira no Atama no Taisou Dai-2-Shuu: Ginga Oudan Nazotoki Adventure,DS,2009,Adventure,Level 5,0,0,0.03,0,0.03 14652,The King of Fighters Portable '94~'98: Chapter of Orochi,PSP,2010,Fighting,SNK Playmore,0,0,0.03,0,0.03 14653,Puzzle Challenge: Crosswords and More!,Wii,2009,Puzzle,Crave Entertainment,0.03,0,0,0,0.03 14654,Nisenochigiri: Omoide no Saki e,PSP,2011,Adventure,Idea Factory,0,0,0.03,0,0.03 14655,Rugby League Live,X360,2010,Sports,Home Entertainment Suppliers,0,0.02,0,0,0.03 14656,Age of Conan: Rise of the Godslayer,PC,2010,Role-Playing,Funcom,0,0.02,0,0,0.03 14657,Totally Spies! Totally Party,PC,2008,Misc,Ubisoft,0,0.02,0,0,0.03 14658,Battlefield Vietnam,PC,2004,Shooter,Electronic Arts,0,0.02,0,0,0.03 14659,In Cold Blood,PS,2000,Adventure,Sony Computer Entertainment,0.02,0.01,0,0,0.03 14660,Mega Minis Volume 2,PSP,2011,Misc,Sony Computer Entertainment,0,0.02,0,0.01,0.03 14661,Kamigami no Asobi,PSP,2013,Adventure,Broccoli,0,0,0.03,0,0.03 14662,Fireblade,GC,2002,Action,Midway Games,0.02,0.01,0,0,0.03 14663,Kong: King of Atlantis,GBA,2005,Action,THQ,0.02,0.01,0,0,0.03 14664,Kidou Senshi V Gundam,SNES,1994,Action,Namco Bandai Games,0,0,0.03,0,0.03 14665,Ganbare Goemon: Toukai Douchuu Ooedo Tengurigaeshi no Maki,DS,2005,Action,Konami Digital Entertainment,0,0,0.03,0,0.03 14666,The Settlers II 10th Anniversary,PC,2006,Action,Ubisoft,0,0.02,0,0,0.03 14667,Wrestle Angels: Survivor 2,PS2,2008,Fighting,Tryfirst,0,0,0.03,0,0.03 14668,Onechanbara Z Kagura,X360,2012,Action,D3Publisher,0,0,0.03,0,0.03 14669,Ride,PC,2015,Racing,Milestone S.r.l.,0,0.03,0,0,0.03 14670,The King of Fighters 02/03,XB,2005,Fighting,SNK Playmore,0.02,0.01,0,0,0.03 14671,ESPN Winter X Games: Snowboarding 2002,XB,2002,Sports,Konami Digital Entertainment,0.02,0.01,0,0,0.03 14672,Betty Boop's Double Shift,DS,2007,Puzzle,Zoo Digital Publishing,0.03,0,0,0,0.03 14673,Warhammer: Mark of Chaos,PC,2006,Strategy,Deep Silver,0,0.02,0,0,0.03 14674,Tsuku Monogatari,PSP,2011,Adventure,FuRyu,0,0,0.03,0,0.03 14675,Vitamin Z,PS2,2009,Adventure,D3Publisher,0,0,0.03,0,0.03 14676,Kaitou Tenshi Twin Angel: Toki to Sekai no Meikyuu,PSP,2011,Adventure,Alchemist,0,0,0.03,0,0.03 14677,Shin Koihime Musou: Otome Ryouran * Sangokushi Engi - Wu-Hen,PSP,2010,Adventure,Yeti,0,0,0.03,0,0.03 14678,Harukanaru Toki no Naka de 5: Kazahanaki,PSP,2012,Role-Playing,Ackkstudios,0,0,0.03,0,0.03 14679,Tom and Jerry in War of the Whiskers,XB,N/A,Fighting,Unknown,0.02,0.01,0,0,0.03 14680,Nobunaga no Yabou DS 2,DS,2008,Strategy,Tecmo Koei,0,0,0.03,0,0.03 14681,The IdolM@ster: Gravure For You! Vol. 6,PS3,2012,Action,Namco Bandai Games,0,0,0.03,0,0.03 14682,Schlag den Raab,PC,2010,Misc,Namco Bandai Games,0,0.02,0,0.01,0.03 14683,Ghostbusters (2016),PS4,2016,Action,Activision,0.02,0,0,0.01,0.03 14684,Secrets of the Titanic,DS,2012,Action,Avanquest Software,0,0.02,0,0,0.03 14685,Metal Saga: Hagane no Kisetsu,DS,2006,Role-Playing,Success,0,0,0.03,0,0.03 14686,Animaniacs: The Great Edgar Hunt,GC,2005,Platform,Ignition Entertainment,0.02,0.01,0,0,0.03 14687,Safari Adventures: Africa,DS,2008,Adventure,Neko Entertainment,0.03,0,0,0,0.03 14688,Harukanaru Toki no Naka de 6,PSV,2015,Action,Tecmo Koei,0,0,0.03,0,0.03 14689,Dream Club Zero Portable,PSV,2011,Simulation,D3Publisher,0,0,0.03,0,0.03 14690,Samurai Warriors 2,PS3,2013,Action,Tecmo Koei,0,0,0.03,0,0.03 14691,Cossacks: European Wars,PC,2001,Strategy,Strategy First,0,0.02,0,0,0.03 14692,The Island of Dr. Frankenstein,Wii,2009,Adventure,Storm City Games,0.03,0,0,0,0.03 14693,TV Total Events,Wii,2011,Misc,7G//AMES,0,0.02,0,0,0.03 14694,Battle Arena Toshinden URA,SAT,1995,Fighting,Sega,0,0,0.03,0,0.03 14695,Darius Burst: Chronicle Saviours,PSV,2016,Action,Kadokawa Games,0,0,0.03,0,0.03 14696,Biohazard: Revival Selection,X360,2011,Action,Capcom,0,0,0.03,0,0.03 14697,Labyrinth Cross Blood: Infinity,PSV,2013,Role-Playing,CyberFront,0,0,0.03,0,0.03 14698,Prince of Persia (2008),PC,2008,Action,Ubisoft,0,0.02,0,0,0.03 14699,Super Duper Sumos,GBA,N/A,Action,Unknown,0.02,0.01,0,0,0.03 14700,HotBrain,PSP,2007,Puzzle,Midway Games,0.02,0,0,0,0.03 14701,UK Truck Simulator,PC,2010,Simulation,N/A,0,0.03,0,0,0.03 14702,Gudetama: Hanjuku de Tanomuwa,3DS,2015,Action,Rocket Company,0,0,0.03,0,0.03 14703,MechAssault: Phantom War,DS,2006,Simulation,Majesco Entertainment,0.03,0,0,0,0.03 14704,Magicka,PC,2011,Role-Playing,Paradox Interactive,0,0.02,0,0.01,0.03 14705,Star Trek: The Game,PC,2013,Action,Namco Bandai Games,0,0.02,0,0,0.03 14706,Moto Racer DS,DS,2008,Racing,Nobilis,0,0.02,0,0,0.03 14707,The Last Guy,PS3,2009,Action,Sony Computer Entertainment,0,0,0.03,0,0.03 14708,Disney Sports Soccer,GBA,2002,Sports,Konami Digital Entertainment,0.02,0.01,0,0,0.03 14709,Akane Iro ni Somaru Saka Parallel,PS2,2008,Adventure,GN Software,0,0,0.03,0,0.03 14710,Otome wa Oanesama ni Koi Shiteru Portable: 2-Jin no Elder,PSP,2011,Adventure,Alchemist,0,0,0.03,0,0.03 14711,Monster Hunter Frontier Online: Forward 1,X360,2011,Role-Playing,Capcom,0,0,0.03,0,0.03 14712,X3: Terran Conflict,PC,2008,Simulation,Deep Silver,0,0.02,0,0.01,0.03 14713,Timeshock! Pro Pinball,PS,1998,Misc,Empire Interactive,0.02,0.01,0,0,0.03 14714,Max Payne,GBA,2003,Shooter,Take-Two Interactive,0.02,0.01,0,0,0.03 14715,D1 Professional Drift Grand Prix Series,PS2,2005,Racing,Yuke's,0.01,0.01,0,0,0.03 14716,Starry ? Sky: In Winter,PSP,2011,Misc,Asgard,0,0,0.03,0,0.03 14717,Little Bears,DS,2009,Simulation,RTL,0.03,0,0,0,0.03 14718,Rush Hour,PS,1997,Misc,Psygnosis,0.02,0.01,0,0,0.03 14719,Pro Cast Sports Fishing,XB,2003,Sports,Capcom,0.02,0.01,0,0,0.03 14720,Gintama: Banji Oku Chuubu!,Wii,2007,Action,Namco Bandai Games,0,0,0.03,0,0.03 14721,Aegis of Earth: Protonovus Assault,PS3,2016,Action,PQube,0.01,0.01,0,0,0.03 14722,Saka Agari Hurricane Portable,PSP,2011,Adventure,Alchemist,0,0,0.03,0,0.03 14723,Negima!? Dream Tactic Yumemiru Otome Princess,PS2,2007,Strategy,Konami Digital Entertainment,0,0,0.03,0,0.03 14724,King Arthur II,PC,2011,Strategy,Paradox Interactive,0,0.02,0,0,0.03 14725,Max Payne 2: The Fall of Max Payne,PC,2003,Shooter,Take-Two Interactive,0,0.02,0,0,0.03 14726,Dakar 2: The World's Ultimate Rally,GC,2003,Racing,Acclaim Entertainment,0.02,0.01,0,0,0.03 14727,NBA 2K7,XB,2006,Sports,Take-Two Interactive,0.02,0.01,0,0,0.03 14728,Auto Modellista,GC,2003,Racing,Capcom,0.02,0.01,0,0,0.03 14729,Jewel Match 2,DS,2012,Puzzle,Easy Interactive,0,0.02,0,0,0.03 14730,"Hanayaka Kana, Ware ga Ichizoku Twin Pack",PSP,2011,Misc,Idea Factory,0,0,0.03,0,0.03 14731,MySims,PC,2008,Simulation,Electronic Arts,0,0.02,0,0,0.03 14732,Guild Wars: Nightfall,PC,2006,Role-Playing,NCSoft,0,0.02,0,0.01,0.03 14733,Greg Hastings' Tournament Paintball Max'd,GBA,2006,Shooter,Activision,0.02,0.01,0,0,0.03 14734,Dave Mirra Freestyle BMX 3,GBA,2002,Sports,Acclaim Entertainment,0.02,0.01,0,0,0.03 14735,My Animal Centre,Wii,2009,Simulation,Deep Silver,0,0.02,0,0,0.03 14736,Eco Creatures: Save The Forest,DS,2007,Adventure,Rising Star Games,0.03,0,0,0,0.03 14737,Kintaihi Shounen no Jiken: Kyakusen Eris-Gou no Sangeki,DS,2009,Adventure,Creative Core,0,0,0.03,0,0.03 14738,Kaizoku Sentai Gokaiger: Atsumete Henshin! 35 Sentai!,DS,2011,Action,Namco Bandai Games,0,0,0.03,0,0.03 14739,Dragon Tamer: Sound Spirit,DS,2007,Role-Playing,Namco Bandai Games,0,0,0.03,0,0.03 14740,Frogger: Ancient Shadow,XB,2005,Platform,Konami Digital Entertainment,0.02,0.01,0,0,0.03 14741,Pro Evolution Soccer 2017,XOne,2016,Sports,Konami Digital Entertainment,0,0.02,0,0,0.03 14742,La Pucelle: Ragnarok,PSP,2009,Role-Playing,Nippon Ichi Software,0,0,0.03,0,0.03 14743,Kiniro no Corda 2 f Encore,PSP,2009,Role-Playing,Tecmo Koei,0,0,0.03,0,0.03 14744,Darius II,SAT,1995,Shooter,Taito,0,0,0.03,0,0.03 14745,Jewel Quest 5: The Sleepless Star,DS,2012,Action,Licensed 4U,0,0.02,0,0,0.03 14746,RollerCoaster Tycoon 2: Triple Thrill Pack,PC,2003,Strategy,Atari,0,0.02,0,0.01,0.03 14747,Bleach: Soul Carnival 2,PSP,2009,Fighting,Sony Computer Entertainment,0,0,0.03,0,0.03 14748,ParaParaParadise,PS2,2001,Misc,Konami Digital Entertainment,0,0,0.03,0,0.03 14749,Tiger & Bunny: On-Air Jack!,PSP,2012,Action,Namco Bandai Games,0,0,0.03,0,0.03 14750,Pro Evolution Soccer 2012,3DS,2011,Action,Konami Digital Entertainment,0.02,0,0,0,0.03 14751,Eureka Seven AO: Jungfrau no Hanabanatachi,PS3,2012,Action,Namco Bandai Games,0,0,0.03,0,0.03 14752,Warship Gunner 2,PS2,2006,Simulation,Tecmo Koei,0.01,0.01,0,0,0.03 14753,Gotcha Force,GC,2003,Shooter,Capcom,0.01,0,0.01,0,0.03 14754,The Battle of Yuu Yuu Hakusho: Shitou! Ankoku Bujutsukai! 120%,PS2,2007,Fighting,Banpresto,0,0,0.03,0,0.03 14755,Star Wars The Clone Wars: Republic Heroes,PC,2009,Action,LucasArts,0,0.02,0,0,0.03 14756,CID The Dummy,PSP,2009,Platform,Oxygen Interactive,0.02,0,0,0,0.03 14757,Xblaze: Lost Memories,PSV,2015,Adventure,Arc System Works,0.02,0,0,0.01,0.03 14758,DiRT Rally,PC,2016,Racing,Codemasters,0,0.03,0,0,0.03 14759,The Perfect Golf,PS,1995,Sports,Seta Corporation,0,0,0.03,0,0.03 14760,Let's Sing 2016,PS4,2015,Action,FuRyu Corporation,0.02,0,0,0.01,0.03 14761,Wrestle Kingdom,PS2,2006,Fighting,Yuke's,0,0,0.03,0,0.03 14762,Demon Driver: Time to Burn Rubber!,GBA,2003,Racing,Ignition Entertainment,0.02,0.01,0,0,0.03 14763,The Golf Club,XOne,2014,Sports,Unknown,0.02,0,0,0,0.03 14764,Bigfoot King of Crush,Wii,2011,Racing,Zoo Games,0.02,0,0,0,0.03 14765,Mojo!,XB,2003,Puzzle,DreamCatcher Interactive,0.02,0.01,0,0,0.03 14766,Infinite Stratos 2: Ignition Hearts,PS3,2014,Adventure,5pb,0,0,0.03,0,0.03 14767,Cabela's Big Game Hunter: Pro Hunts,X360,2014,Shooter,Activision,0.02,0,0,0,0.03 14768,Mahou Sensei Negima! Kagai Jugyou ~Otome no Dokidoki Beachside~,PS2,2006,Adventure,Konami Digital Entertainment,0,0,0.03,0,0.03 14769,Nekketsu Kouha Kunio-Kun SP: Rantou Kyousoukyoku,3DS,2013,Fighting,Arc System Works,0,0,0.03,0,0.03 14770,The Sims 2: Bon Voyage,PC,2007,Simulation,Electronic Arts,0.01,0.01,0,0,0.03 14771,Buffy the Vampire Slayer: Chaos Bleeds,GC,2003,Action,Vivendi Games,0.02,0.01,0,0,0.03 14772,Clannad,X360,2008,Adventure,Prototype,0,0,0.03,0,0.03 14773,Brothers Conflict: Passion Pink,PSP,2012,Action,Idea Factory,0,0,0.03,0,0.03 14774,Kuryuu Youma Gakuenki Recharge,PS2,2006,Adventure,Atlus,0,0,0.03,0,0.03 14775,My Frogger: Toy Trials,DS,2006,Action,Konami Digital Entertainment,0.02,0,0,0,0.03 14776,Jet Grind Radio,GBA,2003,Action,Sega,0.02,0.01,0,0,0.03 14777,Farm Frenzy 3,DS,2011,Strategy,Unknown,0,0.02,0,0,0.03 14778,Strike Witches: Aoi no Dengekisen - Shin Taichou Funtousuru!,DS,2009,Action,Russel,0,0,0.03,0,0.03 14779,3DS Classic Collection,3DS,2016,Misc,Sega,0.02,0,0,0,0.03 14780,Baldur's Gate: Dark Alliance,GBA,2004,Role-Playing,"Destination Software, Inc",0.02,0.01,0,0,0.03 14781,GRID Autosport,PC,2014,Racing,Codemasters,0,0.02,0,0,0.03 14782,The Adventures of Lomax,PS,1996,Platform,Psygnosis,0.01,0.01,0,0,0.03 14783,Neverwinter Nights Diamond,PC,2004,Role-Playing,Atari,0,0.02,0,0,0.03 14784,Divinity II: Flames of Vengeance,PC,2010,Role-Playing,DTP Entertainment,0,0.02,0,0.01,0.03 14785,Under the Skin,PS2,2004,Action,Capcom,0.01,0.01,0,0,0.03 14786,Battlefield 2142,PC,2006,Shooter,Electronic Arts,0,0.02,0,0,0.03 14787,Kabu Trader Shun,DS,2007,Action,Capcom,0,0,0.03,0,0.03 14788,Air Conflicts: Secret Wars,PC,2011,Simulation,bitComposer Games,0,0.02,0,0.01,0.03 14789,Poy Poy,PS,1997,Action,Konami Digital Entertainment,0.01,0.01,0,0,0.03 14790,Hermie Hopperhead: Scrap Panic,PS,1995,Platform,Sony Computer Entertainment,0,0,0.02,0,0.03 14791,Lost Planet 2,PC,2010,Shooter,Capcom,0,0.02,0,0.01,0.03 14792,NHL 07,XB,2006,Sports,Electronic Arts,0.02,0.01,0,0,0.03 14793,DrumMania 7th Mix,PS2,2001,Simulation,Konami Digital Entertainment,0,0,0.03,0,0.03 14794,Runabout 3: Neo Age,PS2,2002,Racing,BAM! Entertainment,0,0,0.03,0,0.03 14795,AMNESIA World,PSV,2014,Adventure,Idea Factory,0,0,0.03,0,0.03 14796,Captain Morgane and the Golden Turtle,PS3,2012,Adventure,Reef Entertainment,0,0.02,0,0.01,0.03 14797,Bully: Scholarship Edition,PC,2008,Action,Take-Two Interactive,0,0.02,0,0,0.03 14798,My Ballet Studio,Wii,2009,Simulation,505 Games,0.02,0,0,0,0.03 14799,Guild Wars,PC,2005,Role-Playing,NCSoft,0.02,0,0,0,0.03 14800,Clannad: Mitsumi Mamoru Sakamichi de - Gekan,PSP,2010,Adventure,Prototype,0,0,0.03,0,0.03 14801,Archer Maclean Presents: Pool Paradise,GC,2004,Sports,Ignition Entertainment,0.02,0.01,0,0,0.03 14802,Sengoku Efuda Yuugi: Hototogisu Tairan,PSP,2010,Strategy,Irem Software Engineering,0,0,0.03,0,0.03 14803,Battlezone,PSP,2006,Shooter,Atari,0.02,0,0,0,0.03 14804,Ookiku Furikabutte: Honto no Ace ni Nareru kamo,DS,2007,Sports,Marvelous Interactive,0,0,0.03,0,0.03 14805,Medal of Honor: Vanguard,PS2,2007,Shooter,Electronic Arts,0,0,0.03,0,0.03 14806,Touch Shot! Love Application,PS3,2012,Adventure,Compile Heart,0,0,0.03,0,0.03 14807,Nanotek Warrior,PS,1997,Shooter,Virgin Interactive,0.01,0.01,0,0,0.03 14808,Galileo,DS,2008,Adventure,D3Publisher,0,0,0.03,0,0.03 14809,Cake Mania: Baker's Challenge,PS2,2008,Puzzle,Destineer,0.01,0.01,0,0,0.03 14810,Captain Tsubasa J: The Way to World Youth,SNES,1995,Sports,Namco Bandai Games,0,0,0.03,0,0.03 14811,Super Monkey Ball Adventure,PS2,2006,Platform,Sega,0.01,0.01,0,0,0.03 14812,Alien Breed Trilogy,X360,2011,Shooter,Mastertronic,0,0.02,0,0,0.03 14813,Himoutou! Umaru-Chan: Himoutou Ikusei Keikaku,PSV,2015,Simulation,FuRyu,0,0,0.03,0,0.03 14814,Sengoku Basara: Sanada Yukimura-Den,PS4,2016,Action,Capcom,0,0,0.03,0,0.03 14815,CID The Dummy,Wii,2009,Platform,Oxygen Interactive,0.02,0,0,0,0.03 14816,Kisuato,PSV,2015,Adventure,TGL,0,0,0.03,0,0.03 14817,Madden NFL 07,GBA,2006,Sports,Electronic Arts,0.02,0.01,0,0,0.03 14818,Renegade Racers,PS,1999,Racing,Interplay,0.01,0.01,0,0,0.03 14819,The Legend of Korra (3DS),3DS,2014,Strategy,Activision,0.02,0,0,0,0.03 14820,AniMates!,DS,2007,Simulation,Lexicon Entertainment,0.02,0,0,0,0.03 14821,Monster High 13 Wishes,WiiU,2013,Action,Little Orbit,0.02,0,0,0,0.03 14822,Franklin the Turtle,GBA,2005,Misc,Game Factory,0.02,0.01,0,0,0.03 14823,Steins;Gate 0,PS3,2015,Adventure,5pb,0,0,0.03,0,0.03 14824,Catan,DS,2009,Strategy,CDV Software Entertainment,0,0.02,0,0,0.03 14825,Backyard NFL Football,Wii,2007,Sports,Atari,0.02,0,0,0,0.03 14826,Captain Morgane and the Golden Turtle,PC,2012,Adventure,Reef Entertainment,0,0.02,0,0,0.03 14827,Gauntlet / Rampart,GBA,2005,Misc,Zoo Digital Publishing,0.02,0.01,0,0,0.03 14828,Age of Empires III: Gold Edition,PC,2007,Strategy,Microsoft Game Studios,0,0.02,0,0.01,0.03 14829,Let's Play Ballerina,Wii,2010,Sports,Deep Silver,0.02,0,0,0,0.03 14830,Disney Planes Fire & Rescue,WiiU,2014,Action,Disney Interactive Studios,0.01,0.01,0,0,0.03 14831,Dream Girl Premier,3DS,2015,Misc,Alchemist,0,0,0.03,0,0.03 14832,River King: Wonderful Journey,PS2,2005,Sports,505 Games,0.01,0.01,0,0,0.03 14833,Senran Kagura: Bon Appétit!,PSV,2014,Misc,Marvelous Entertainment,0,0,0.03,0,0.03 14834,Ducati Moto,DS,2008,Racing,Vir2L Studios,0.02,0,0,0,0.03 14835,Justice League Heroes: The Flash,GBA,2006,Action,Eidos Interactive,0.02,0.01,0,0,0.03 14836,Pop Cutie! Street Fashion Simulation (JP sales),DS,2008,Simulation,Tecmo Koei,0,0,0.03,0,0.03 14837,The Peanuts Movie: Snoopy's Grand Adventure,PS4,2015,Action,Activision,0,0.02,0,0,0.03 14838,Kawasaki Snowmobiles,Wii,2008,Racing,Metro 3D,0.02,0,0,0,0.03 14839,Dungeon Siege II,PC,2005,Role-Playing,Microsoft Game Studios,0,0.02,0,0,0.03 14840,Bae Yong-joon to Manabu Kankokugo DS,DS,2009,Misc,D3Publisher,0,0,0.03,0,0.03 14841,World War II Combat: Road To Berlin,XB,2006,Shooter,Groove Games,0.02,0.01,0,0,0.03 14842,Metal Saga,PS2,2005,Role-Playing,Success,0.01,0.01,0,0,0.03 14843,Imagine: Sweet 16,DS,2010,Simulation,Ubisoft,0.02,0,0,0,0.03 14844,SWAT 4,PC,2005,Shooter,Vivendi Games,0,0.02,0,0,0.03 14845,Last Escort 2: Shinya no Amai Toge,PS2,2008,Adventure,D3Publisher,0,0,0.03,0,0.03 14846,Pop'n Music 13 Carnival,PS2,2006,Simulation,Konami Digital Entertainment,0,0,0.03,0,0.03 14847,Magicka Collection,PC,2011,Adventure,Unknown,0,0.02,0,0,0.03 14848,Bookworm,GBA,2004,Puzzle,Unknown,0.02,0.01,0,0,0.03 14849,Tokushu Houdoubu,PSV,2012,Adventure,Nippon Ichi Software,0,0,0.03,0,0.03 14850,Terraria,WiiU,2016,Action,505 Games,0,0.02,0,0,0.03 14851,My DoItAll,DS,2009,Misc,Tomy Corporation,0.02,0,0,0,0.03 14852,Legacy of Ys: Books I & II,DS,N/A,Role-Playing,Unknown,0.02,0,0,0,0.03 14853,Shakugan no Shana,PS2,2006,Adventure,Media Works,0,0,0.03,0,0.03 14854,Monster Mayhem: Build and Battle,Wii,2009,Simulation,Zushi Games,0.02,0,0,0,0.03 14855,I Heart Geeks,DS,2011,Puzzle,CDV Software Entertainment,0.02,0,0,0,0.03 14856,Hokuto no Ken: Hokuto Shinken Denshousha no Michi,DS,2008,Action,Spike,0,0,0.03,0,0.03 14857,The Lord of the Rings: Conquest,PC,2009,Action,Electronic Arts,0,0.02,0,0,0.03 14858,The King of Fighters: Maximum Impact - Maniax,XB,N/A,Fighting,Unknown,0.02,0.01,0,0,0.03 14859,Wand of Fortune 2: Jikuu ni Shizumu Mokushiroku,PSP,2011,Adventure,Idea Factory,0,0,0.03,0,0.03 14860,Little Busters! Converted Edition,PSV,2012,Action,Prototype,0,0,0.03,0,0.03 14861,Hankou Shashin,SAT,1996,Adventure,Imagineer,0,0,0.03,0,0.03 14862,MeiQ no Chika Ni Shisu: A Maze to Eradicate Them All,PSV,2015,Role-Playing,Idea Factory,0,0.01,0.01,0,0.03 14863,Marker Man Adventures,DS,2009,Platform,Majesco Entertainment,0.02,0,0,0,0.03 14864,Capcom Digital Collection,X360,2012,Action,Capcom,0.02,0.01,0,0,0.03 14865,Pro Yakyuu Family Stadium,Wii,2008,Sports,Namco Bandai Games,0,0,0.03,0,0.03 14866,Open Season,PS2,2006,Platform,Ubisoft,0.01,0.01,0,0,0.03 14867,Monster Hunter Frontier Online: Forward 2,X360,2011,Role-Playing,Capcom,0,0,0.03,0,0.03 14868,Moyashimon DS,DS,2009,Action,Takara Tomy,0,0,0.03,0,0.03 14869,A Ressha de Gyoukou 2001,PS2,2001,Simulation,ArtDink,0,0,0.03,0,0.03 14870,Diabolik Lovers: Lunatic Parade,PSV,2016,Adventure,Idea Factory,0,0,0.03,0,0.03 14871,Let's Dance with Mel B,Wii,2011,Sports,Black Bean Games,0,0.02,0,0,0.03 14872,Battlestations: Pacific,PC,2009,Strategy,Eidos Interactive,0,0.02,0,0,0.03 14873,Neverwinter Nights 2,PC,2006,Role-Playing,Atari,0,0.02,0,0,0.03 14874,Starry ? Sky: In Autumn,PSP,2010,Misc,Asgard,0,0,0.03,0,0.03 14875,Battlefield 1942,PC,2002,Shooter,Electronic Arts,0.01,0.01,0,0,0.03 14876,Back to the Future: The Game,X360,2015,Adventure,Telltale Games,0.02,0.01,0,0,0.03 14877,Pitball,PS,1996,Sports,Time Warner Interactive,0.01,0.01,0,0,0.03 14878,X-Men Origins: Wolverine - Uncaged Edition,PC,2009,Action,Activision,0.02,0,0,0,0.03 14879,Combat Wings: The Great Battles of WWII,Wii,N/A,Simulation,City Interactive,0.02,0,0,0,0.03 14880,D.C. III: Da Capo III,PSP,2013,Adventure,Kadokawa Games,0,0,0.03,0,0.03 14881,Judge Dredd: Dredd Vs Death,PS2,2003,Shooter,BAM! Entertainment,0.01,0.01,0,0,0.03 14882,Ocean Commander,Wii,2009,Simulation,Valcon Games,0.02,0,0,0,0.03 14883,Drome Racers,GBA,2003,Racing,THQ,0.02,0.01,0,0,0.03 14884,Wand of Fortune 2 FD: Kimi ni Sasageru Epilogue,PSP,2012,Adventure,Idea Factory,0,0,0.03,0,0.03 14885,God Eater Off Shot: Lindow-hen Twin Pack & Animation Vol. 2,PS4,2015,Misc,Namco Bandai Games,0,0,0.03,0,0.03 14886,Tank Beat,DS,2006,Strategy,Midas Interactive Entertainment,0.01,0.01,0,0,0.03 14887,LEGO Pirates of the Caribbean: The Video Game,PC,2011,Action,Disney Interactive Studios,0.02,0,0,0,0.03 14888,Turbo: Super Stunt Squad,WiiU,2013,Sports,D3Publisher,0,0.02,0,0,0.03 14889,Jurassic Park: Operation Genesis,PC,2003,Simulation,Vivendi Games,0,0.02,0,0,0.03 14890,The Peanuts Movie: Snoopy's Grand Adventure,X360,2015,Action,Activision,0,0.02,0,0,0.03 14891,Tenkaichi * Sengoku Lovers,DS,2010,Adventure,Rocket Company,0,0,0.03,0,0.03 14892,Daito Giken Koushiki Pachi-Slot Simulator Hihouden: Taiyou o Motomeru Monotachi,PS3,2013,Misc,Paon Corporation,0,0,0.03,0,0.03 14893,Jissen Pachi-Slot Hisshouhou! Hokuto no Ken 2,PS2,2007,Misc,Sega,0,0,0.03,0,0.03 14894,Bode Miller Alpine Skiing,PS2,2006,Sports,Valcon Games,0.01,0.01,0,0,0.03 14895,Mahou Sensei Negima! Private Lesson 2: Ojama Shimasu Parasite de Chu,GBA,2006,Role-Playing,Marvelous Interactive,0,0,0.02,0,0.03 14896,R-Type Delta,PS,1998,Shooter,Irem Software Engineering,0.01,0.01,0,0,0.03 14897,Angelique: Maren no Rokukishi,PSP,2011,Adventure,Idea Factory,0,0,0.03,0,0.03 14898,Soul Eater: Battle Resonance,PSP,2009,Action,Namco Bandai Games,0,0,0.03,0,0.03 14899,Psycho-Pass: Mandatory Happiness,PS4,2016,Adventure,Nippon Ichi Software,0.02,0,0,0,0.03 14900,Hisshou Pachinko*Pachi-slot Kouryaku Series DS Vol. 3: Shinseiki Evangelion - Yakusoku no Toki,DS,2008,Misc,D3Publisher,0,0,0.03,0,0.03 14901,The Great Battle Gaiden 2: Matsuri da Wasshoi,SNES,1994,Action,Banpresto,0,0,0.03,0,0.03 14902,Napoleon Dynamite: The Game,DS,2007,Puzzle,Crave Entertainment,0.02,0,0,0,0.03 14903,Shinseiki Evangelion Ayanami Ikusei Keikaku DS with Asuka Hokan Keikaku,DS,2008,Simulation,Broccoli,0,0,0.03,0,0.03 14904,Rock 'N' Roll Adventures,Wii,2007,Platform,Popcorn Arcade,0.02,0,0,0,0.03 14905,War Gods,PS,1996,Fighting,GT Interactive,0.01,0.01,0,0,0.03 14906,Evangelion: Jo,PS2,2009,Action,Namco Bandai Games,0,0,0.03,0,0.03 14907,Doki Oki,PS,1995,Adventure,Banpresto,0,0,0.02,0,0.03 14908,Gakuen Alice: WakuWaku * Happy Friends,DS,2007,Adventure,Kids Station,0,0,0.03,0,0.03 14909,Kyokugen Dasshutsu ADV: Zennin Shiboudesu,PSV,2012,Adventure,ChunSoft,0,0,0.03,0,0.03 14910,Konohana 2: Todoke Kanai Requiem,PS2,2002,Adventure,Success,0,0,0.03,0,0.03 14911,Derby Time 2006,PSP,2006,Sports,Sony Computer Entertainment,0,0,0.03,0,0.03 14912,Yuusha Shisu.,PSV,2016,Role-Playing,Nippon Ichi Software,0,0,0.02,0,0.02 14913,Monster Mayhem: Build and Battle,DS,2009,Simulation,Zushi Games,0.02,0,0,0,0.02 14914,Senjou no Waltz,PSV,2014,Adventure,Idea Factory,0,0,0.02,0,0.02 14915,Chuck E. Cheese's Sports Games,Wii,2011,Sports,UFO Interactive,0.02,0,0,0,0.02 14916,Ghostbusters (2016),XOne,2016,Action,Activision,0.02,0,0,0,0.02 14917,Stronghold 2 Deluxe,PC,2005,Strategy,Take-Two Interactive,0,0.02,0,0,0.02 14918,MAPLUS: Portable Navi 3,PSP,2009,Misc,Edia,0,0,0.02,0,0.02 14919,DEATH NOTE: L o Tsugu Mono,DS,2007,Adventure,Konami Digital Entertainment,0,0,0.02,0,0.02 14920,ZooCube,GC,2002,Puzzle,Acclaim Entertainment,0.02,0,0,0,0.02 14921,Puppet Show 3: Lost Town,PC,2011,Puzzle,Focus Home Interactive,0,0.02,0,0,0.02 14922,Star Wars: Empire at War - Forces of Corruption,PC,2006,Strategy,LucasArts,0,0.02,0,0,0.02 14923,Spy Hunter / Super Sprint,GBA,2005,Racing,Zoo Digital Publishing,0.02,0.01,0,0,0.02 14924,Otometeki Koi Kakumei * Love Revo! Portable,PSP,2010,Adventure,Idea Factory,0,0,0.02,0,0.02 14925,Clover no Kuni no Alice: Wonderful Wonder World,PS2,2010,Adventure,Prototype,0,0,0.02,0,0.02 14926,Room Zoom: Race for Impact,XB,2004,Racing,Jaleco,0.02,0.01,0,0,0.02 14927,Yahari Game Demo Ore no Seishun Love-Kome Hamachi Gatteiru,PSV,2013,Adventure,5pb,0,0,0.02,0,0.02 14928,Tube Slider,GC,N/A,Racing,Unknown,0.02,0,0,0,0.02 14929,Ghost Pirates of Vooju Island,PC,2009,Adventure,DTP Entertainment,0,0.02,0,0,0.02 14930,America Oudan Ultra-Quiz,SAT,1995,Misc,Victor Interactive,0,0,0.02,0,0.02 14931,DoDonPachi Dai-Oujou: Black Label Extra,X360,2009,Shooter,5pb,0,0,0.02,0,0.02 14932,Mind Your Language: Learn English! / French! / German! / Spanish! /Japanese!,DS,2009,Misc,PlayV,0,0.02,0,0,0.02 14933,ParaWorld,PC,2006,Strategy,Deep Silver,0,0.02,0,0,0.02 14934,Tropico Reloaded,PC,2009,Strategy,Kalypso Media,0,0.02,0,0,0.02 14935,Shinseiki Evangelion: Battle Orchestra,PS2,2007,Fighting,Broccoli,0,0,0.02,0,0.02 14936,Pharaoh,PC,1998,Strategy,Vivendi Games,0,0.02,0,0,0.02 14937,Vampire Mansion: Linda Hyde,DS,2011,Adventure,Unknown,0,0.02,0,0,0.02 14938,Yes! Precure 5 Go Go Zenin Shu Go! Dream Festival,DS,2008,Action,Namco Bandai Games,0,0,0.02,0,0.02 14939,Battlefield 2: Modern Combat(JP sales),PS2,2005,Shooter,Electronic Arts,0,0,0.02,0,0.02 14940,The Idolmaster: Gravure For You! Vol.7,PS3,2012,Action,Namco Bandai Games,0,0,0.02,0,0.02 14941,Stake: Fortune Fighters,XB,2003,Fighting,Metro 3D,0.02,0.01,0,0,0.02 14942,Serious Sam Advance,GBA,2004,Shooter,Global Star,0.02,0.01,0,0,0.02 14943,The Settlers: Rise of an Empire,PC,2007,Strategy,Ubisoft,0.01,0.01,0,0,0.02 14944,Let's Play Garden,Wii,2010,Simulation,Deep Silver,0.02,0,0,0,0.02 14945,Umineko no Naku Koro ni San: Shinjitsu to Gensou no Yasoukyoku,PS3,N/A,Adventure,N/A,0,0,0.02,0,0.02 14946,Pop'n Music 12 Iroha,PS2,2006,Simulation,Konami Digital Entertainment,0,0,0.02,0,0.02 14947,BeatMania IIDX 11: IIDX Red,PS2,2006,Simulation,Konami Digital Entertainment,0,0,0.02,0,0.02 14948,Warhammer Online: Age of Reckoning,PC,2008,Role-Playing,GOA,0,0.02,0,0,0.02 14949,Jikkyou Powerful Pro Yakyuu 12 Ketteiban,GC,2005,Sports,Konami Digital Entertainment,0,0,0.02,0,0.02 14950,Road Trip: The Arcade Edition,GC,2002,Racing,Zoo Digital Publishing,0.02,0,0,0,0.02 14951,Juusanshi Engi Engetsu Sangokuden 2,PSP,2014,Action,Idea Factory,0,0,0.02,0,0.02 14952,No More Heroes: Heroes' Paradise,X360,2010,Action,Marvelous Interactive,0,0,0.02,0,0.02 14953,Virtua Tennis: World Tour (jp sales),PSP,2005,Sports,Sega,0,0,0.02,0,0.02 14954,World Series of Poker 2008: Battle for the Bracelets,PSP,2007,Misc,Activision,0.02,0,0,0,0.02 14955,Ano Hi Mita Hana no Namae o Bokutachi wa Mada Shiranai,PSP,2012,Action,5pb,0,0,0.02,0,0.02 14956,Cold War,XB,2005,Shooter,DreamCatcher Interactive,0.02,0.01,0,0,0.02 14957,Steel Battalion: Line of Contact,XB,2004,Simulation,Capcom,0.02,0.01,0,0,0.02 14958,Naruto Shippuden: Ultimate Ninja Storm Collection,PS3,2016,Action,Namco Bandai Games,0,0.02,0,0,0.02 14959,Ken to Mahou to Gakuen Mono. 2G,PS3,2010,Role-Playing,Acquire,0,0,0.02,0,0.02 14960,NBA Starting Five,XB,2002,Sports,Konami Digital Entertainment,0.02,0.01,0,0,0.02 14961,Kami Naru Kimi to,PSP,2011,Adventure,Idea Factory,0,0,0.02,0,0.02 14962,Spy Hunter: Nowhere To Run,PS2,2006,Racing,Midway Games,0.01,0.01,0,0,0.02 14963,LEGO Harry Potter: Years 1-4,PC,2010,Action,Warner Bros. Interactive Entertainment,0.01,0.01,0,0,0.02 14964,Ikki Tousen: Eloquent Fist,PSP,2008,Fighting,Marvelous Interactive,0,0,0.02,0,0.02 14965,Viva Pinata,PC,2007,Simulation,Microsoft Game Studios,0,0.02,0,0,0.02 14966,Carmen Sandiego: The Secret of the Stolen Drums,XB,2004,Action,BAM! Entertainment,0.02,0.01,0,0,0.02 14967,Disney's Magical Quest 3 Starring Mickey and Donald,GBA,2003,Action,Capcom,0.02,0.01,0,0,0.02 14968,Chili Con Carnage,PSP,2007,Shooter,Eidos Interactive,0,0.02,0,0.01,0.02 14969,Bus Simulator 16,PC,2016,Simulation,Astragon,0,0.02,0,0,0.02 14970,Rengoku II: The Stairway To H.E.A.V.E.N.,PSP,2006,Action,Konami Digital Entertainment,0.02,0,0,0,0.02 14971,Teddy Together,3DS,2016,Simulation,Nintendo,0,0.02,0,0,0.02 14972,Pony Luv,DS,2008,Simulation,GSP,0.02,0,0,0,0.02 14973,Strike Witches 2: Iyasu Naosu Punipunisuru,DS,2010,Action,Kadokawa Shoten,0,0,0.02,0,0.02 14974,Omega Quintet,PS4,2014,Role-Playing,Compile Heart,0,0,0.02,0,0.02 14975,TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.1,PS3,2015,Action,Namco Bandai Games,0,0,0.02,0,0.02 14976,Demigod,PC,2009,Strategy,Atari,0,0.02,0,0,0.02 14977,The Voice,PS3,2014,Action,Activision,0.02,0,0,0,0.02 14978,"Ed, Edd n Eddy: The Mis-Edventures",XB,2005,Platform,Midway Games,0.02,0.01,0,0,0.02 14979,Bunmei Haruka: Aoiza Ibunroku,PSP,2011,Action,FuRyu,0,0,0.02,0,0.02 14980,TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.6,PS3,2015,Adventure,Namco Bandai Games,0,0,0.02,0,0.02 14981,Blade Arcus from Shining EX,PS4,2015,Fighting,Sega,0,0,0.02,0,0.02 14982,Vantage Master Portable,PSP,2008,Role-Playing,Falcom Corporation,0,0,0.02,0,0.02 14983,Lilpri DS: Hime-Chen! Apple Pink,DS,2010,Adventure,Sega,0,0,0.02,0,0.02 14984,Star Trek Online,PC,2010,Role-Playing,Atari,0,0.02,0,0,0.02 14985,Rapala for Kinect,X360,2011,Sports,Activision,0,0.02,0,0,0.02 14986,Rugby Challenge 3,X360,2016,Sports,Alternative Software,0,0.02,0,0,0.02 14987,"Hisshou Pachinko*Pachi-Slot Kouryaku Series DS Vol. 1: Shinseiki Evangelion - Magokoro o, Kimi ni",DS,2008,Misc,D3Publisher,0,0,0.02,0,0.02 14988,Diabolik Lovers: Vandead Carnival,PSV,2014,Action,Idea Factory,0,0,0.02,0,0.02 14989,O.M.G. 26 - Our Mini Games,DS,2007,Puzzle,505 Games,0.02,0,0,0,0.02 14990,Ty the Tasmanian Tiger 3: Night of the Quinkan,XB,2005,Action,Zoo Digital Publishing,0.02,0.01,0,0,0.02 14991,AMF Xtreme Bowling,PS2,2006,Sports,Mastertronic,0.01,0.01,0,0,0.02 14992,Total Overdose: A Gunslinger's Tale in Mexico,XB,2005,Shooter,Eidos Interactive,0.02,0.01,0,0,0.02 14993,Bomberman Fantasy Race,PS,1998,Racing,Virgin Interactive,0.01,0.01,0,0,0.02 14994,Colin McRae Rally 2.0,GBA,2002,Racing,Codemasters,0.02,0.01,0,0,0.02 14995,Carnage Heart EXA,PSP,2010,Strategy,ArtDink,0,0,0.02,0,0.02 14996,Tropico 4: Modern Times,PC,2012,Strategy,Kalypso Media,0,0.02,0,0,0.02 14997,Europa Universalis III Complete,PC,2008,Strategy,Paradox Interactive,0,0.02,0,0,0.02 14998,Bugriders: The Race of Kings,PS,1997,Racing,GT Interactive,0.01,0.01,0,0,0.02 14999,Bust-A-Move,3DO,1994,Puzzle,Micro Cabin,0,0,0.02,0,0.02 15000,Wii de Asobu: Metroid Prime,Wii,N/A,Shooter,Nintendo,0,0,0.02,0,0.02 15001,Payout Poker & Casino,PSP,N/A,Misc,Unknown,0.02,0,0,0,0.02 15002,Wii de Asobu: Metroid Prime,Wii,N/A,Shooter,Nintendo,0,0,0.02,0,0.02 15003,Wangan Midnight Portable,PSP,2007,Racing,Genki,0,0,0.02,0,0.02 15004,Cross Ange: Tenshi to Ryuu no Rondo tr.,PSV,2015,Action,Namco Bandai Games,0,0,0.02,0,0.02 15005,Canvas 2,PS2,2006,Adventure,Kadokawa Shoten,0,0,0.02,0,0.02 15006,Memories Off: Sorekara Again,PS2,2006,Adventure,KID,0,0,0.02,0,0.02 15007,Tom Clancy's Rainbow Six: Vegas 2,PC,2008,Shooter,Ubisoft,0,0.02,0,0,0.02 15008,11eyes: CrossOver,X360,2009,Adventure,5pb,0,0,0.02,0,0.02 15009,Kenka Bancho Otome,PSV,2016,Action,Screenlife,0,0,0.02,0,0.02 15010,Supermodel Makeover by Lauren Luke,DS,2009,Simulation,Avanquest,0,0.02,0,0,0.02 15011,George of the Jungle and the Search for the Secret,Wii,2008,Platform,Ignition Entertainment,0.02,0,0,0,0.02 15012,AirForce Delta Storm,GBA,2002,Shooter,Konami Digital Entertainment,0.02,0.01,0,0,0.02 15013,Serious Sam HD: Gold Edition,X360,2011,Shooter,Mastertronic,0,0.02,0,0,0.02 15014,Peter Pan in Disney's Return to Never Land,PS,2002,Platform,Sony Computer Entertainment,0.01,0.01,0,0,0.02 15015,Ferrari Challenge Trofeo Pirelli Deluxe,Wii,2009,Racing,System 3 Arcade Software,0,0.02,0,0,0.02 15016,Xenosaga I·II,DS,2006,Role-Playing,Namco Bandai Games,0,0,0.02,0,0.02 15017,SimCity Societies,PC,2007,Simulation,Electronic Arts,0,0.02,0,0,0.02 15018,Mesaze!! Tsuri Master: Sekai ni Challenge! Hen,Wii,2008,Sports,Hudson Soft,0,0,0.02,0,0.02 15019,TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.9,PS3,2016,Misc,Namco Bandai Games,0,0,0.02,0,0.02 15020,Fishdom 2 Deluxe,PC,2010,Puzzle,Rondomedia,0,0.02,0,0.01,0.02 15021,Kuusen II,PS2,2004,Simulation,Kadokawa Shoten,0,0,0.02,0,0.02 15022,Cross Channel: In Memory of All People,X360,2011,Adventure,CyberFront,0,0,0.02,0,0.02 15023,Bomberman Story DS,DS,2007,Role-Playing,Rising Star Games,0,0,0.02,0,0.02 15024,Penguins of Madagascar,Wii,2014,Action,Namco Bandai Games,0,0.02,0,0,0.02 15025,Clannad: Mitsumi Mamoru Sakamichi de - Joukan,PSP,2010,Adventure,Prototype,0,0,0.02,0,0.02 15026,Brothers in Arms: Hell's Highway,PC,2008,Shooter,Ubisoft,0,0.02,0,0,0.02 15027,Are You Alice?,PSP,2011,Adventure,Idea Factory,0,0,0.02,0,0.02 15028,Future Tactics: The Uprising,GC,2004,Strategy,JoWood Productions,0.02,0,0,0,0.02 15029,Stronghold Crusader Extreme,PC,2008,Strategy,Gamecock,0,0.02,0,0,0.02 15030,Kensei: Sacred Fist,PS,1997,Fighting,Konami Digital Entertainment,0.01,0.01,0,0,0.02 15031,Backyard NFL Football,DS,2007,Sports,Atari,0.02,0,0,0,0.02 15032,Okashi na Shima no Peter Pan: Sweet Never Land,PSP,2011,Adventure,Quinrose,0,0,0.02,0,0.02 15033,Urakata Hakuoki,PSP,2013,Adventure,Idea Factory,0,0,0.02,0,0.02 15034,Cities XL 2011,PC,2010,Simulation,Focus Home Interactive,0,0.02,0,0,0.02 15035,Kung Fu Panda,PC,2008,Action,Activision,0,0.02,0,0,0.02 15036,Gift: Prism,PS2,2006,Adventure,Sweets,0,0,0.02,0,0.02 15037,PDC World Championship Darts: Pro Tour,X360,2010,Sports,O-Games,0,0.02,0,0,0.02 15038,Shanghai: True Valor,PS,1998,Puzzle,Activision,0.01,0.01,0,0,0.02 15039,Tokyo Xanadu eX+,PS4,2016,Role-Playing,Nihon Falcom Corporation,0,0,0.02,0,0.02 15040,Major Dream: Major DS Dream Baseball,DS,2008,Sports,Takara Tomy,0,0,0.02,0,0.02 15041,Steins;Gate: Senkei Kousoku no Phonogram,X360,2013,Adventure,5pb,0,0,0.02,0,0.02 15042,Thunderbirds,GBA,2004,Shooter,Vivendi Games,0.02,0.01,0,0,0.02 15043,Winning Post 8 2015,PSV,2015,Action,Tecmo Koei,0,0,0.02,0,0.02 15044,Vitamin Z Revolution,PSP,2010,Adventure,D3Publisher,0,0,0.02,0,0.02 15045,Aria: The Origination ~Aoi Wakusei no El Cielo~,PS2,2008,Adventure,Alchemist,0,0,0.02,0,0.02 15046,Inkheart,DS,2009,Adventure,DreamCatcher Interactive,0.02,0,0,0,0.02 15047,Street Fighter X Tekken,PC,2012,Fighting,Capcom,0,0.02,0,0,0.02 15048,Lunatic Dawn Tempest,PS2,2001,Role-Playing,ArtDink,0,0,0.02,0,0.02 15049,Ceville,PC,2009,Action,Kalypso Media,0,0.02,0,0,0.02 15050,Strike Witches: Shirogane no Tsubasa,PSP,2012,Strategy,Kadokawa Shoten,0,0,0.02,0,0.02 15051,Total Immersion Racing,XB,2002,Racing,Empire Interactive,0.02,0.01,0,0,0.02 15052,Totally Spies! 2: Undercover,DS,2006,Action,Atari,0.01,0.01,0,0,0.02 15053,Luxor: The Wrath of Set,PSP,2006,Puzzle,Mumbo Jumbo,0.02,0,0,0,0.02 15054,Natalie Brooks: Mystery at Hillcrest High,DS,2012,Action,Licensed 4U,0,0.02,0,0,0.02 15055,NASCAR Heat Evolution,XOne,2016,Racing,Dusenberry Martin Racing,0.02,0,0,0,0.02 15056,Board Game: Top Shop,PS,1999,Misc,Success,0.01,0.01,0,0,0.02 15057,NANA: Live Staff Daiboshuu! Shoshinsha Kangei,DS,2007,Action,Konami Digital Entertainment,0,0,0.02,0,0.02 15058,Castlevania: Lords of Shadow - Reverie,X360,2011,Action,Konami Digital Entertainment,0.02,0,0,0,0.02 15059,Xia-Xia,DS,2012,Platform,N/A,0,0.02,0,0,0.02 15060,Cocoto Magic Circus,Wii,2008,Shooter,Neko Entertainment,0.02,0,0,0,0.02 15061,Zero no Tsukaima: Shou-akuma to Harukaze no Concerto,PS2,2007,Adventure,Marvelous Interactive,0,0,0.02,0,0.02 15062,Dunamis 15,PS3,2011,Adventure,5pb,0,0,0.02,0,0.02 15063,DemiKids: Dark Version,GBA,2002,Role-Playing,Atlus,0.02,0.01,0,0,0.02 15064,Mage Knight: Destiny's Soldier,DS,2006,Strategy,Namco Bandai Games,0.02,0,0,0,0.02 15065,GT Legends,PC,2005,Racing,Atari,0,0.02,0,0,0.02 15066,Blender Bros.,GBA,2002,Platform,Unknown,0.02,0.01,0,0,0.02 15067,Suzumiya Haruhi no Heiretsu,Wii,2009,Adventure,Sega,0,0,0.02,0,0.02 15068,F1 Race Stars,PC,2012,Racing,Codemasters,0,0.02,0,0,0.02 15069,DemiKids: Light Version,GBA,2002,Role-Playing,Atlus,0.02,0.01,0,0,0.02 15070,Nanatsuiro * Drops Pure!!,PS2,2007,Adventure,Media Works,0,0,0.02,0,0.02 15071,Pe-Jongju to Manabu Kankokugo DS: Test-Hen,DS,2010,Misc,D3Publisher,0,0,0.02,0,0.02 15072,Escape the Emerald Star,PC,2011,Puzzle,PopCap Games,0.02,0,0,0,0.02 15073,La Corda d'Oro 4,PSV,2016,Action,Tecmo Koei,0,0,0.02,0,0.02 15074,Thomas and Friends: Steaming around Sodor,3DS,2015,Action,Avanquest Software,0,0.02,0,0,0.02 15075,Titanic Mystery,Wii,2010,Puzzle,O-Games,0.02,0,0,0,0.02 15076,Falcon 4.0: Allied Force,PC,2005,Simulation,Graphsim Entertainment,0,0.02,0,0,0.02 15077,Bottom of the 9th '97,PS,1997,Sports,Konami Digital Entertainment,0.01,0.01,0,0,0.02 15078,Shaman King: Chou Senjiryokketsu 3,GBA,2002,Role-Playing,King Records,0,0,0.02,0,0.02 15079,Ride,X360,2015,Racing,Milestone S.r.l.,0,0.02,0,0,0.02 15080,Line Rider 2: Unbound,Wii,2008,Puzzle,Deep Silver,0.02,0,0,0,0.02 15081,HatsuKare * Renai Debut Sengen!,PSP,2013,Adventure,FuRyu,0,0,0.02,0,0.02 15082,Treasure Chase,DS,2011,Puzzle,Storm City Games,0.02,0,0,0,0.02 15083,Unreal Anthology,PC,2006,Shooter,Midway Games,0,0.02,0,0,0.02 15084,X3: Terran War Pack,PC,2012,Misc,Deep Silver,0,0.02,0,0,0.02 15085,Prison Architect,PS4,2016,Action,Introversion Software,0.01,0.01,0,0,0.02 15086,G1 Jockey Wii,Wii,2007,Sports,Tecmo Koei,0,0.01,0.02,0,0.02 15087,Kingdom: Ikkitousen no Ken,PSP,2010,Action,Konami Digital Entertainment,0,0,0.02,0,0.02 15088,Wrestle Kingdom 2: Pro Wrestling Sekai Taisen,PS2,2007,Fighting,Yuke's,0,0,0.02,0,0.02 15089,Rugby League Live 3,PS4,2015,Action,Tru Blu Entertainment,0,0.02,0,0,0.02 15090,Tom Clancy's EndWar,PC,2009,Strategy,Ubisoft,0,0.02,0,0,0.02 15091,RayCrisis: Series Termination,PS,1999,Shooter,JVC,0.01,0.01,0,0,0.02 15092,Left 4 Dead,PC,2008,Shooter,Electronic Arts,0,0.02,0,0,0.02 15093,Bejeweled 2 Deluxe,PC,2006,Puzzle,Focus Home Interactive,0,0.02,0,0,0.02 15094,Ikki Tousen: Shining Dragon,PS2,2007,Role-Playing,Marvelous Interactive,0,0,0.02,0,0.02 15095,Kimi ga Aruji de Shitsuji ga Ore de: Oshie Nikki,PS2,2008,Adventure,Minato Station,0,0,0.02,0,0.02 15096,Toxic Grind,XB,2002,Sports,THQ,0.02,0,0,0,0.02 15097,DiRT,PC,2007,Racing,Codemasters,0,0.02,0,0,0.02 15098,Kawasaki Jet Ski,Wii,2008,Racing,Metro 3D,0.02,0,0,0,0.02 15099,Genkai Tokki: Seven Pirates,PSV,2016,Role-Playing,Compile Heart,0,0,0.02,0,0.02 15100,Enchanted Arms (JP sales),X360,2006,Role-Playing,Ubisoft,0,0,0.02,0,0.02 15101,ScrapLand,XB,2005,Action,Deep Silver,0.02,0,0,0,0.02 15102,Daito Giken Koushiki Pachi-Slot Simulator: Hihouden - Fuujirareta Megami Portable,PSP,2011,Misc,Paon,0,0,0.02,0,0.02 15103,Geten no Hana,PSP,2013,Misc,Tecmo Koei,0,0,0.02,0,0.02 15104,Crazy Machines,Wii,2010,Puzzle,DTP Entertainment,0.01,0.01,0,0,0.02 15105,Harukanaru Toki no Naka de 3 with Izayoiki Aizouban,PSP,2009,Adventure,Tecmo Koei,0,0,0.02,0,0.02 15106,Blade Arcus from Shining EX,PS3,2015,Fighting,Sega,0,0,0.02,0,0.02 15107,Brave: The Video Game,Wii,2012,Action,Disney Interactive Studios,0,0.02,0,0,0.02 15108,Frontlines: Fuel of War,PC,2008,Shooter,THQ,0,0.02,0,0,0.02 15109,D.Gray-man: Sousha no Shikaku,PS2,2008,Adventure,Konami Digital Entertainment,0,0,0.02,0,0.02 15110,Indianapolis 500 Evolution,X360,2009,Racing,Zushi Games,0.02,0,0,0,0.02 15111,Ookami to Koushinryou: Omiowataru Kaze,DS,2009,Adventure,ASCII Media Works,0,0,0.02,0,0.02 15112,Grey's Anatomy: The Video Game,PC,2009,Adventure,Ubisoft,0,0.02,0,0,0.02 15113,School Days LxH,PS2,2008,Adventure,Interchannel,0,0,0.02,0,0.02 15114,Neo Angelique,PS2,2006,Adventure,Tecmo Koei,0,0,0.02,0,0.02 15115,Big Idea's VeggieTales: LarryBoy and the Bad Apple,PS2,2006,Action,Crave Entertainment,0.01,0.01,0,0,0.02 15116,Namco Museum Battle Collection (JP sales),PSP,2005,Misc,Sony Computer Entertainment,0,0,0.02,0,0.02 15117,Chaos;Head Noah,PSP,2010,Adventure,5pb,0,0,0.02,0,0.02 15118,Brandish: The Dark Revenant,PSP,2009,Role-Playing,Falcom Corporation,0,0,0.02,0,0.02 15119,Summon Night: Swordcraft Story,GBA,2003,Role-Playing,Banpresto,0.02,0.01,0,0,0.02 15120,Samurai Shodown V,XB,2006,Fighting,Ignition Entertainment,0.02,0,0,0,0.02 15121,Pro Fishing Challenge,XB,2004,Sports,Atlus,0.02,0,0,0,0.02 15122,Minna no Chizu 2,PSP,2007,Misc,Zenrin,0,0,0.02,0,0.02 15123,Franklin's Great Adventures,DS,2006,Action,Game Factory,0.02,0,0,0,0.02 15124,Test Drive Unlimited,PC,2007,Racing,Atari,0,0.02,0,0,0.02 15125,SAW,PC,2009,Action,Konami Digital Entertainment,0,0.02,0,0,0.02 15126,Princess Saver! Eternal Love for My Lady,PS2,2010,Adventure,Comfort,0,0,0.02,0,0.02 15127,To Love-Ru Trouble: Darkness - True Princess,PSV,2015,Action,FuRyu,0,0,0.02,0,0.02 15128,Tokyo Mew Mew,PS,2002,Role-Playing,Takara,0,0,0.02,0,0.02 15129,Jitsumei Jikkyou Keiba Dream Classic 2002,PS2,2002,Sports,Namco Bandai Games,0,0,0.02,0,0.02 15130,Ice Age: Dawn of the Dinosaurs,PC,2009,Action,Activision,0.02,0,0,0,0.02 15131,Interactive Storybook DS Series 3,DS,2007,Misc,Tommo,0.02,0,0,0,0.02 15132,Moujuutsukai to Oujisama: Snow Bride Portable,PSP,2012,Adventure,Idea Factory,0,0,0.02,0,0.02 15133,Twinkle * Crusaders GoGo!,PSP,2010,Adventure,ASCII Media Works,0,0,0.02,0,0.02 15134,Serious Sam HD: Gold Edition,PC,2010,Shooter,Devolver Digital,0,0.02,0,0,0.02 15135,Rule of Rose,PS2,2006,Action,505 Games,0.01,0.01,0,0,0.02 15136,RedCard 20-03,GC,2002,Sports,Midway Games,0.02,0,0,0,0.02 15137,Homeworld,PC,1998,Strategy,Vivendi Games,0,0.02,0,0,0.02 15138,Freestyle Metal X,XB,2003,Racing,Midway Games,0.02,0,0,0,0.02 15139,Shonen Jump's One Piece: Grand Adventure,PS2,2005,Fighting,Namco Bandai Games,0.01,0.01,0,0,0.02 15140,Pac-Man World Rally,PS2,2006,Racing,Namco Bandai Games,0.01,0.01,0,0,0.02 15141,Plants vs. Zombies: Garden Warfare,PC,2014,Shooter,Electronic Arts,0,0.02,0,0,0.02 15142,Max Payne,PC,2001,Shooter,Take-Two Interactive,0,0.02,0,0,0.02 15143,Uta Kumi 575,PSV,2014,Misc,Sega,0,0,0.02,0,0.02 15144,Invizimals: The Lost Kingdom,PS3,2013,Action,Sony Computer Entertainment,0,0.02,0,0.01,0.02 15145,428: Fuusa Sareta Shibuya de,PS3,2009,Adventure,Spike,0,0,0.02,0,0.02 15146,IL-2 Sturmovik: Forgotten Battles,PC,2003,Simulation,Ubisoft,0,0.02,0,0,0.02 15147,Overlord,PC,2007,Strategy,Codemasters,0,0.02,0,0,0.02 15148,Sacred 3,PC,2014,Role-Playing,Deep Silver,0,0.02,0,0,0.02 15149,The Professor's Brain Trainer: Logic,DS,2005,Puzzle,505 Games,0.02,0,0,0,0.02 15150,Fritz Chess,Wii,2009,Strategy,Deep Silver,0.02,0.01,0,0,0.02 15151,Hisshou Pachinko * Pachi-Slot Kouryaku Series Portable Vol. 2: CR Evangelion - Hajimari no Fukuin,PSP,2010,Misc,D3Publisher,0,0,0.02,0,0.02 15152,NFL Blitz Pro,GC,2003,Sports,Midway Games,0.02,0,0,0,0.02 15153,Rocket League,PC,2016,Sports,505 Games,0.01,0.01,0,0,0.02 15154,Balls of Fury,Wii,2007,Sports,Zoo Digital Publishing,0.02,0,0,0,0.02 15155,18 Wheels of Steel: Extreme Trucker,PC,2009,Racing,Rondomedia,0,0.02,0,0,0.02 15156,Rugby World Cup 2015,XOne,2015,Sports,Ubisoft,0,0.02,0,0,0.02 15157,Winning Post 8 2015,PS3,2015,Action,Tecmo Koei,0,0,0.02,0,0.02 15158,Veggy World,DS,2011,Shooter,Jack of All Games,0.02,0,0,0,0.02 15159,Commandos: Strike Force,XB,2006,Shooter,Eidos Interactive,0.02,0,0,0,0.02 15160,Ukiyo no Roushi,PSV,2015,Action,Unknown,0,0,0.02,0,0.02 15161,SBK: Snowboard Kids,DS,2005,Sports,Rising Star Games,0.02,0,0,0,0.02 15162,Warriors of the Lost Empire (JP sales),PSP,2007,Role-Playing,Mercury Games,0,0,0.02,0,0.02 15163,Jojo's Bizarre Adventure,PS,1999,Fighting,Virgin Interactive,0.01,0.01,0,0,0.02 15164,Lode Runner,DS,2006,Puzzle,Hudson Entertainment,0,0,0.02,0,0.02 15165,Zathura,XB,2005,Adventure,Take-Two Interactive,0.02,0,0,0,0.02 15166,Cities in Motion Collection,PC,2011,Simulation,Unknown,0,0.02,0,0,0.02 15167,Evolution Snowboarding,PS2,2002,Sports,Konami Digital Entertainment,0.01,0.01,0,0,0.02 15168,Jissen Pachinko Hisshouhou! CR Sakura Taisen,PS2,2007,Misc,Sega,0,0,0.02,0,0.02 15169,Aegis of Earth: Protonovus Assault,PS4,2016,Action,PQube,0.02,0,0,0,0.02 15170,Freedom Wings,DS,2006,Simulation,Natsume,0.02,0,0,0,0.02 15171,Super Nazo Puyo Tsuu: Ruruu no Tetsuwan Hanjyouki,SNES,1996,Puzzle,Compile,0,0,0.02,0,0.02 15172,Zillions of Enemy X: Zetsukai no Crusade,PS3,2013,Role-Playing,Nippon Ichi Software,0,0,0.02,0,0.02 15173,Dream Chronicles,DS,2010,Adventure,Zoo Games,0.02,0,0,0,0.02 15174,Kung Fu Panda: Showdown of Legendary Legends,PS3,2015,Action,Little Orbit,0,0.02,0,0,0.02 15175,The Settlers IV,PC,2001,Strategy,Blue Byte,0,0.02,0,0,0.02 15176,Happiness! De-Lucks,PS2,2007,Adventure,Marvelous Interactive,0,0,0.02,0,0.02 15177,Mount & Blade,PC,2008,Role-Playing,Paradox Interactive,0,0.02,0,0,0.02 15178,Doki Majo Plus,DS,2009,Adventure,SNK Playmore,0,0,0.02,0,0.02 15179,Eureka Seven Vol. 2: The New Vision,PS2,2006,Shooter,Namco Bandai Games,0,0,0.02,0,0.02 15180,Love Once: Mermaid's Tears,PS3,2011,Adventure,Unknown,0,0,0.02,0,0.02 15181,Puzzle Challenge: Crosswords and More!,PS2,2006,Puzzle,Crave Entertainment,0.01,0.01,0,0,0.02 15182,Mata Hari: Betrayal is only a Kiss Away,PC,2008,Adventure,DTP Entertainment,0,0.02,0,0,0.02 15183,"Simple 2500 Series Portable!! Vol. 12: The Hohei 2: Senyuu yo, Sakini Ike",PSP,2009,Action,D3Publisher,0,0,0.02,0,0.02 15184,Muppets Party Cruise,GC,2003,Misc,TDK Mediactive,0.02,0,0,0,0.02 15185,Quake 4,PC,2005,Shooter,Activision,0,0.02,0,0,0.02 15186,Maximum Capacity: Hotel Giant,PC,2002,Strategy,JoWood Productions,0,0.02,0,0,0.02 15187,Sengoku Otome: Legend Battle,PSV,2016,Action,Unknown,0,0,0.02,0,0.02 15188,Shippuu Mahou Daisakusen: Kingdom-Grandprix,SAT,1996,Shooter,Gaga,0,0,0.02,0,0.02 15189,Yamasa Digi Portable: Matsuri no Tatsujin - Win-Chan no Natsumatsuri,PSP,2006,Misc,Yamasa Entertainment,0,0,0.02,0,0.02 15190,Quiz Present Variety Q-Sama!! DS: Pressure Study x Atama Gai Kunaru Drill SP,DS,2011,Misc,Plenty,0,0,0.02,0,0.02 15191,Fritz Chess,DS,2009,Strategy,Deep Silver,0.02,0,0,0,0.02 15192,Heart no Kuni no Alice Anniversary Ver.: Wonderful Wonder World,PSP,2011,Adventure,Quinrose,0,0,0.02,0,0.02 15193,Fuel,PC,2009,Racing,Codemasters,0,0.02,0,0,0.02 15194,Serious Sam: Next Encounter,GC,2004,Shooter,Global Star,0.02,0,0,0,0.02 15195,PachiPara 15: Super Umi Monogatari in Okinawa 2,PS3,2010,Misc,Irem Software Engineering,0,0,0.02,0,0.02 15196,Motto! SoniComi,PS3,2014,Simulation,Kadokawa Games,0,0,0.02,0,0.02 15197,Let's Play Flight Attendant,DS,2010,Simulation,Deep Silver,0.02,0,0,0,0.02 15198,Akai Ito DS,DS,2008,Adventure,Alchemist,0,0,0.02,0,0.02 15199,Knight's Apprentice: Memorick's Adventures,XB,2004,Action,Microids,0.02,0,0,0,0.02 15200,Saint,Wii,N/A,Shooter,Unknown,0.02,0,0,0,0.02 15201,Darksiders,PS3,2010,Action,THQ,0.01,0.01,0,0,0.02 15202,Natsuiro no Sunadokei,PS2,2002,Adventure,Princess Soft,0,0,0.02,0,0.02 15203,Indigo Prophecy,PC,2005,Adventure,Atari,0,0.02,0,0,0.02 15204,Jissen Pachi-Slot Hisshouhou! Mister Magic Neo,PS2,2007,Misc,Sega,0,0,0.02,0,0.02 15205,Tale of a Hero,PC,2010,Adventure,Daedalic,0,0.02,0,0.01,0.02 15206,Valentino Rossi: The Game,XOne,2016,Racing,Namco Bandai Games,0,0.02,0,0,0.02 15207,Turbo: Super Stunt Squad,PS3,2013,Sports,D3Publisher,0,0.02,0,0,0.02 15208,FIFA Soccer 09,PC,2008,Sports,Electronic Arts,0,0.02,0,0,0.02 15209,The Lord of the Rings: The Battle for Middle-Earth II,PC,2006,Strategy,Electronic Arts,0.01,0.01,0,0,0.02 15210,Ballblazer Champions,PS,1997,Sports,CTO SpA,0.01,0.01,0,0,0.02 15211,Steal Princess,DS,N/A,Platform,Unknown,0.02,0,0,0,0.02 15212,So Blonde,PC,2008,Adventure,Eidos Interactive,0,0.02,0,0,0.02 15213,Winter Sports 2011,X360,2011,Sports,DTP Entertainment,0,0.02,0,0,0.02 15214,Koisuru Otome to Shugo no Tate: The Shield of AIGIS,PS2,2008,Adventure,Alchemist,0,0,0.02,0,0.02 15215,Disney's Meet the Robinsons,DS,2007,Action,Disney Interactive Studios,0.02,0,0,0,0.02 15216,Casper's Scare School: Classroom Capers,DS,2008,Adventure,Blast! Entertainment Ltd,0.02,0,0,0,0.02 15217,Moujuutsukai to Oujisama Portable,PSP,2011,Adventure,Idea Factory,0,0,0.02,0,0.02 15218,Galaxy Angel II: Eigou Kaiki no Koku,PS2,2009,Strategy,Broccoli,0,0,0.02,0,0.02 15219,Genroh,PSP,2012,Action,Idea Factory,0,0,0.02,0,0.02 15220,Otome wa Oanesama Boku ni Koi Shiteru Portable,PSP,2010,Adventure,Alchemist,0,0,0.02,0,0.02 15221,Iron Phoenix,XB,2005,Fighting,Sega,0.02,0,0,0,0.02 15222,Legend: Hand of God,PC,2007,Role-Playing,DTP Entertainment,0,0.02,0,0,0.02 15223,Geon Cube,Wii,2009,Puzzle,P2 Games,0.02,0,0,0,0.02 15224,Tennis no Oji-Sama: Driving Smash! Side King,DS,2008,Sports,Konami Digital Entertainment,0,0,0.02,0,0.02 15225,Kuon,PS2,2004,Adventure,Indie Games,0.01,0.01,0,0,0.02 15226,Kannou Mukashi Banashi Portable,PSP,2012,Adventure,Idea Factory,0,0,0.02,0,0.02 15227,Umineko no Naku Koro ni: Majo to Suiri no Rinbukyoku,PS3,2010,Adventure,Alchemist,0,0,0.02,0,0.02 15228,Diabolik Lovers: More Blood,PSV,2015,Adventure,Idea Factory,0,0,0.02,0,0.02 15229,Triple Crown Championship Snowboarding,Wii,2010,Sports,Destineer,0.02,0,0,0,0.02 15230,UnchainBlades EXXiV,3DS,2012,Role-Playing,FuRyu,0,0,0.02,0,0.02 15231,The Fast and the Furious,PSP,2007,Racing,Deep Silver,0.02,0,0,0,0.02 15232,Fallout Trilogy,PC,2004,Role-Playing,Ubisoft,0,0.02,0,0,0.02 15233,Carmen Sandiego: The Secret of the Stolen Drums,GC,2004,Action,BAM! Entertainment,0.02,0,0,0,0.02 15234,The Sims: Complete Collection,PC,2005,Simulation,Electronic Arts,0.01,0.01,0,0,0.02 15235,Command & Conquer 3: Deluxe Edition,PC,2008,Strategy,Electronic Arts,0,0.02,0,0,0.02 15236,Dance! It's Your Stage,PS3,2011,Misc,DTP Entertainment,0,0.02,0,0.01,0.02 15237,Sacred Gold,PC,2005,Role-Playing,Encore,0,0.02,0,0,0.02 15238,Dies Irae: Amantes Amentes,PSP,2012,Action,Views,0,0,0.02,0,0.02 15239,Puyo Puyo! 15th Anniversary,PSP,2007,Puzzle,Sega,0,0,0.02,0,0.02 15240,Mind over Matter,DS,2010,Puzzle,505 Games,0.02,0,0,0,0.02 15241,The Idolmaster: Gravure For You! Vol.9,PS3,2012,Action,Namco Bandai Games,0,0,0.02,0,0.02 15242,Discovery Kids: Snake Safari,DS,2009,Simulation,505 Games,0.02,0,0,0,0.02 15243,Ryu-koku,PS2,2006,Adventure,KID,0,0,0.02,0,0.02 15244,Maji de Manabu: LEC de Ukaru - DS Hishou Boki 3-Kyuu,DS,2008,Misc,Square Enix,0,0,0.02,0,0.02 15245,Group S Challenge,XB,2003,Racing,Capcom,0.02,0,0,0,0.02 15246,GunParade Orchestra: Midori no Shou,PS2,2006,Adventure,Sony Computer Entertainment,0,0,0.02,0,0.02 15247,Shooter: Starfighter Sanvein,PS,2000,Shooter,Midas Interactive Entertainment,0.01,0.01,0,0,0.02 15248,Jewel Master: Cradle Of Rome 2,DS,2011,Puzzle,Rising Star Games,0,0.02,0,0,0.02 15249,Sakura Wars 1 & 2,PSP,2006,Strategy,Sega,0,0,0.02,0,0.02 15250,Kao Challengers,PSP,2005,Platform,Atari,0.02,0,0,0,0.02 15251,Brave: The Video Game,DS,2012,Action,Disney Interactive Studios,0,0.02,0,0,0.02 15252,Order of War,PC,2009,Strategy,Square Enix,0,0.01,0,0,0.02 15253,Terminator 3: The Redemption,GC,2004,Shooter,Atari,0.02,0,0,0,0.02 15254,Painkiller,PC,2004,Shooter,DreamCatcher Interactive,0,0.02,0,0,0.02 15255,Date A Live: Arusu Install,PS3,2014,Adventure,Compile Heart,0,0,0.02,0,0.02 15256,Canimal Triple,PSV,2014,Misc,Warner Bros. Interactive Entertainment,0,0.02,0,0,0.02 15257,Tengen Toppa Gurren-Lagann,DS,2007,Action,Konami Digital Entertainment,0,0,0.02,0,0.02 15258,Sugoi Hebereke,SNES,1994,Fighting,Sunsoft,0,0,0.02,0,0.02 15259,Pebble Beach Golf Links,SAT,1994,Sports,Sega,0,0,0.02,0,0.02 15260,Spider-Man: Web of Shadows,PC,2008,Action,Activision,0,0.02,0,0,0.02 15261,Dakar 2: The World's Ultimate Rally,XB,2003,Racing,Acclaim Entertainment,0.02,0,0,0,0.02 15262,Jelly Belly: Ballistic Beans,Wii,2009,Puzzle,Zoo Digital Publishing,0.02,0,0,0,0.02 15263,PopCap Hits!,X360,2011,Misc,PopCap Games,0,0.02,0,0,0.02 15264,Mario Tennis,3DS,N/A,Sports,N/A,0,0,0.02,0,0.02 15265,Higurashi Daybreak Portable Mega Edition,PSP,2009,Adventure,Alchemist,0,0,0.02,0,0.02 15266,Dragon's Lair,DS,2010,Platform,Destineer,0.02,0,0,0,0.02 15267,Shinken de Watashi ni Koi Shinasai! R,PS3,2012,Action,Minato Station,0,0,0.02,0,0.02 15268,Whiteout,PS2,2002,Racing,Konami Digital Entertainment,0.01,0.01,0,0,0.02 15269,Shiratsuyu no Kai,PSP,2013,Adventure,Idea Factory,0,0,0.02,0,0.02 15270,Dungeon Defenders,PC,2011,Role-Playing,Unknown,0.02,0,0,0,0.02 15271,Final Fantasy XIV: Heavensward,PS3,2015,Action,Square Enix,0.01,0,0.01,0,0.02 15272,Sniper Elite V2,WiiU,2013,Shooter,505 Games,0,0.02,0,0,0.02 15273,World Neverland 2in1 Portable: Olerud Kingdom & Republic of Pluto,PSP,2008,Simulation,fonfun,0,0,0.02,0,0.02 15274,XGRA: Extreme G Racing Association,GC,2003,Racing,Acclaim Entertainment,0.02,0,0,0,0.02 15275,Command & Conquer: The First Decade,PC,2006,Strategy,Electronic Arts,0.01,0.01,0,0,0.02 15276,Thomas & Friends: Hero of the Rails,Wii,2010,Misc,Unknown,0,0.02,0,0,0.02 15277,Taito Legends 2,PS2,2006,Misc,Empire Interactive,0.01,0.01,0,0,0.02 15278,World Championship Poker featuring Howard Lederer: All In,Wii,2006,Misc,505 Games,0.02,0,0,0,0.02 15279,Kill.Switch,GBA,2004,Shooter,Zoo Digital Publishing,0.02,0.01,0,0,0.02 15280,"Renai Banchou: Inochi Meishi, Koiseyo Otome! Love is Power!!!",PSP,2010,Adventure,Idea Factory,0,0,0.02,0,0.02 15281,Jinsei Game Wii,Wii,2007,Misc,Takara Tomy,0,0,0.02,0,0.02 15282,Heavy Fire: The Chosen Few 3D,3DS,2011,Shooter,Mastiff,0.02,0,0,0,0.02 15283,Motto Hayaku! Seikaku Ni! Suu Sense Keisan Ryuoku Up Training - SuuTore,DS,2008,Misc,Benesse,0,0,0.02,0,0.02 15284,Hyakka Hyakurou: Sengoku Ninpoujou,PSV,2016,Adventure,D3Publisher,0,0,0.02,0,0.02 15285,Jake Hunter: Detective Chronicles,DS,2008,Adventure,Aksys Games,0.02,0,0,0,0.02 15286,Gekka Ryouran Romance,PSP,2011,Adventure,Idea Factory,0,0,0.02,0,0.02 15287,Don Bradman Cricket 14,PS3,2014,Sports,Tru Blu Entertainment,0,0.02,0,0,0.02 15288,Guess the Logos,XB,2004,Puzzle,Sega,0.02,0,0,0,0.02 15289,Ore no Yome: Anata Dake no Hanayome,X360,2010,Adventure,Idea Factory,0,0,0.02,0,0.02 15290,Crime Scene,DS,2009,Adventure,Nobilis,0,0.02,0,0,0.02 15291,Military History: Commander - Europe at War,PSP,2009,Strategy,Slitherine Software,0,0.01,0,0.01,0.02 15292,NightTruth: Explanation of the Paranormal - The Making of Nighttruth: Voice Selection,SAT,1996,Misc,Sonnet,0,0,0.02,0,0.02 15293,Final Approach 2: 1st Priority,PS2,2008,Adventure,Princess Soft,0,0,0.02,0,0.02 15294,Stormrise,PC,2009,Strategy,Sega,0,0.02,0,0,0.02 15295,Gochuumon wa Usagi Desu ka?? Wonderful Party!,PSV,2016,Adventure,5pb,0,0,0.02,0,0.02 15296,Moujuutsukai to Oujisama: Snow Bride,PS2,2011,Adventure,Idea Factory,0,0,0.02,0,0.02 15297,Detective Jinguuji Saburo: Ronde Revenge,3DS,2012,Action,Arc System Works,0,0,0.02,0,0.02 15298,Casper: Spirit Dimensions,GC,2002,Platform,TDK Mediactive,0.02,0,0,0,0.02 15299,Meitantei Evangelion,PS2,2007,Adventure,Broccoli,0,0,0.02,0,0.02 15300,Tsuyo Kiss 2 Portable,PSP,2010,Adventure,NetRevo,0,0,0.02,0,0.02 15301,Butt-Ugly Martians: Zoom or Doom!,PS2,2002,Racing,Vivendi Games,0.01,0.01,0,0,0.02 15302,Mar Heaven: Karudea no Akuma,DS,2006,Role-Playing,Konami Digital Entertainment,0,0,0.02,0,0.02 15303,F1 2016 (Codemasters),PC,2016,Racing,Codemasters,0,0.02,0,0,0.02 15304,Brain Dead 13,PS,1996,Adventure,Coconuts Japan,0.01,0.01,0,0,0.02 15305,Spider-Man 3,PC,2007,Platform,Activision,0.02,0,0,0,0.02 15306,Robotics;Notes,X360,2012,Adventure,5pb,0,0,0.02,0,0.02 15307,Hoppie,DS,2011,Platform,Jack of All Games,0.02,0,0,0,0.02 15308,Rugby League Team Manager 2015,PC,2015,Action,Alternative Software,0,0.02,0,0,0.02 15309,Shaberu! DS Oryouri Navi: Marugoto Teikoku Hotel: Saikouhou no Ryouri-chou ga Oshieru Katei Ryouri,DS,2007,Misc,Tecmo Koei,0,0,0.02,0,0.02 15310,The Lord of the Rings Online: Mines of Moria,PC,2008,Role-Playing,Codemasters Online,0,0.02,0,0,0.02 15311,T.A.C. Heroes : Big Red One,DS,2010,Strategy,Storm City Games,0.02,0,0,0,0.02 15312,War Leaders: Clash of Nations,PC,2009,Strategy,CDV Software Entertainment,0,0.02,0,0,0.02 15313,Dungeons & Dragons: Shadow over Mystara,PS3,2013,Role-Playing,Capcom,0,0,0.02,0,0.02 15314,The King of Fighters NeoWave,XB,2006,Fighting,SNK Playmore,0.02,0,0,0,0.02 15315,Super PickUps,PS2,2007,Racing,XS Games,0.01,0.01,0,0,0.02 15316,Puzzle Quest: Challenge of the Warlords,PSP,2007,Puzzle,D3Publisher,0.01,0,0,0,0.02 15317,Aquanaut's Holiday,PS,1995,Adventure,Sony Computer Entertainment,0.01,0.01,0,0,0.02 15318,Negima!? Chou Mahora Taisen Chuu: Checkiin Zenin Shuugou! Yappari Onsen Kichaimashitaa,DS,2007,Adventure,Marvelous Interactive,0,0,0.02,0,0.02 15319,Runaway: A Twist of Fate,DS,N/A,Adventure,Focus Home Interactive,0,0.02,0,0,0.02 15320,Hot 'n' Cold,DS,2009,Action,Majesco Entertainment,0.02,0,0,0,0.02 15321,Nisenochigiri,PSP,2010,Adventure,Idea Factory,0,0,0.02,0,0.02 15322,Wakeboarding Unleashed Featuring Shaun Murray,GBA,2003,Sports,Aspyr,0.01,0.01,0,0,0.02 15323,The Testament of Sherlock Holmes,X360,2012,Adventure,Focus Home Interactive,0,0.02,0,0,0.02 15324,Kikou Heidan J-Phoenix: Cobalt Shoutaihen,PS2,2002,Action,Takara,0,0,0.02,0,0.02 15325,Last Escort,PS2,2006,Adventure,D3Publisher,0,0,0.02,0,0.02 15326,Meikyuu Cross Blood: Reloaded,X360,2011,Action,Unknown,0,0,0.02,0,0.02 15327,Livly Garden,DS,2010,Simulation,Marvelous Interactive,0,0,0.02,0,0.02 15328,Nicktoons Collection: Game Boy Advance Video Volume 3,GBA,2005,Misc,N/A,0.01,0.01,0,0,0.02 15329,Elminage III: Ankoku no Shito to Yaiyou no Kyuuden,PSP,2011,Role-Playing,Starfish,0,0,0.02,0,0.02 15330,Commando: Steel Disaster,DS,2008,Shooter,Lexicon Entertainment,0.02,0,0,0,0.02 15331,Aria: The Natural ~Tooi Yume no Mirage~,PS2,2006,Adventure,Alchemist,0,0,0.02,0,0.02 15332,Hellgate: London,PC,2007,Role-Playing,Electronic Arts,0,0.02,0,0,0.02 15333,Katekyoo Hitman Reborn! Dream Hyper Battle! Wii,Wii,2008,Fighting,Marvelous Interactive,0,0,0.02,0,0.02 15334,The Awakened Fate Ultimatum,PS3,2014,Role-Playing,Nippon Ichi Software,0,0,0.02,0,0.02 15335,Gal Gun,PS3,2012,Shooter,Alchemist,0,0,0.02,0,0.02 15336,Chuck E. Cheese's Super Collection,Wii,2011,Action,UFO Interactive,0.02,0,0,0,0.02 15337,Hakuouki: Yuugi Roku DS,DS,2011,Adventure,Idea Factory,0,0,0.02,0,0.02 15338,Mystery Tales 2: The Spirit Mask,DS,2011,Puzzle,Unknown,0,0.02,0,0,0.02 15339,Kung Fu Panda: Showdown of Legendary Legends,3DS,2015,Action,Little Orbit,0,0.02,0,0,0.02 15340,Shonen Jump's Shaman King: Master of Spirits 2,GBA,2005,Role-Playing,Konami Digital Entertainment,0.01,0.01,0,0,0.02 15341,Dead Rising,PS4,2016,Action,Capcom,0.01,0,0,0,0.02 15342,Homefront: The Revolution,PC,2016,Shooter,Deep Silver,0,0.02,0,0,0.02 15343,Toki no Kizuna: Hanayui Tsuzuri,PSP,2013,Adventure,Idea Factory,0,0,0.02,0,0.02 15344,The Technomancer,XOne,2016,Role-Playing,Focus Home Interactive,0.01,0.01,0,0,0.02 15345,Rinne no Lagrange: Kamogawa Days,PS3,2012,Adventure,Namco Bandai Games,0,0,0.02,0,0.02 15346,TOCA Race Driver 3,PC,2006,Racing,Codemasters,0,0.02,0,0,0.02 15347,Airport Simulator,PC,2011,Simulation,Unknown,0,0.02,0,0,0.02 15348,Casper's Scare School: Spooky Sports Day,Wii,2009,Sports,Blast! Entertainment Ltd,0.02,0,0,0,0.02 15349,Code R,SAT,1998,Adventure,Quintet,0,0,0.02,0,0.02 15350,The Idolmaster: Gravure For You! Vol.8,PS3,2012,Action,Namco Bandai Games,0,0,0.02,0,0.02 15351,Disney Sports Football,GBA,2002,Sports,Unknown,0.01,0.01,0,0,0.02 15352,Oil Rush,PC,2012,Strategy,Iceberg Interactive,0,0.02,0,0,0.02 15353,Cabela's Big Game Hunter: Pro Hunts,WiiU,2014,Shooter,Activision,0.02,0,0,0,0.02 15354,Chicken Hunter,DS,2007,Shooter,Phoenix Games,0.02,0,0,0,0.02 15355,Hakuoki: Shinkai - Furi no Shou,PSV,2015,Action,Idea Factory,0,0,0.02,0,0.02 15356,Demolition Company: Gold Edition,PC,2011,Simulation,N/A,0,0.02,0,0,0.02 15357,Headhunter: Redemption,XB,2004,Action,Sega,0.02,0,0,0,0.02 15358,Onechanbara Special,PSP,2011,Action,D3Publisher,0,0,0.02,0,0.02 15359,Daikaijuu Battle: Ultra Coliseum,Wii,2008,Fighting,Namco Bandai Games,0,0,0.02,0,0.02 15360,Saki: Achiga-Hen Portable,PSP,2013,Adventure,Alchemist,0,0,0.02,0,0.02 15361,Bella Sara 2 - The Magic of Drasilmare,3DS,2013,Adventure,Big Ben Interactive,0,0.02,0,0,0.02 15362,Minna de Dokusho: Keatai Shousetsu Desu,PSP,2008,Misc,Dorart,0,0,0.02,0,0.02 15363,Polar Bowler,DS,2008,Sports,Mumbo Jumbo,0.02,0,0,0,0.02 15364,Prehistorik Man,GBA,2001,Platform,THQ,0.01,0.01,0,0,0.02 15365,F1 2002,GBA,2002,Racing,"Destination Software, Inc",0.01,0.01,0,0,0.02 15366,Chicago Enforcer,XB,2005,Shooter,Kemco,0.02,0,0,0,0.02 15367,Jinguuji Saburou DS: Akai Chou,DS,2010,Adventure,Arc System Works,0,0,0.02,0,0.02 15368,Dance Dance Revolution Extra Mix,PS,2001,Simulation,Konami Digital Entertainment,0,0,0.02,0,0.02 15369,UnchainBlades EXXiV,PSP,2012,Role-Playing,FuRyu,0,0,0.02,0,0.02 15370,Princess Isabella: A Witch's Curse,Wii,2010,Adventure,Destineer,0.02,0,0,0,0.02 15371,Meitantei Conan: Kieta Hakase to Machigai Sagashi no Tou,DS,2008,Adventure,Namco Bandai Games,0,0,0.02,0,0.02 15372,The Legend of Heroes: Trails in the Sky Third Chapter,PSV,2016,Role-Playing,Nihon Falcom Corporation,0,0,0.02,0,0.02 15373,Pippa Funnell: Ranch Rescue,Wii,2007,Adventure,Ubisoft,0,0.02,0,0,0.02 15374,Jewel Link: Galactic Quest,DS,2012,Action,Avanquest Software,0,0.02,0,0,0.02 15375,Super Bowling,N64,1999,Sports,Athena,0.02,0,0,0,0.02 15376,Rat Attack!,N64,2000,Puzzle,Mindscape,0.02,0,0,0,0.02 15377,Kawaii Koinu DS 3,DS,2010,Simulation,MTO,0,0,0.02,0,0.02 15378,Chuugen no Hasha: Sangoku Shouseiden,PSP,2006,Strategy,Namco Bandai Games,0,0,0.02,0,0.02 15379,Chevrolet Camaro: Wild Ride,DS,2010,Racing,Storm City Games,0.02,0,0,0,0.02 15380,The Sims 2: Happy Holiday Stuff,PC,2006,Simulation,Electronic Arts,0.01,0.01,0,0,0.02 15381,Largo Winch .// Commando Sar,PS,2002,Adventure,Ubisoft,0.01,0.01,0,0,0.02 15382,Joker no Kuni no Alice: Wonderful Wonder World,PSP,2011,Adventure,Quinrose,0,0,0.02,0,0.02 15383,Cross Treasures,DS,2009,Role-Playing,Square Enix,0,0,0.02,0,0.02 15384,Ruff Trigger: The Vanocore Conspiracy,PS2,2006,Platform,Natsume,0.01,0.01,0,0,0.02 15385,Silent Bomber,PS,1999,Action,Virgin Interactive,0.01,0.01,0,0,0.02 15386,Samurai & Dragons,PSV,2012,Action,Sega,0,0,0.02,0,0.02 15387,TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.7,PS3,2015,Misc,Namco Bandai Games,0,0,0.02,0,0.02 15388,Elminage Original: Majo to Megami to Kamigami no Yubiwa,PSP,2011,Role-Playing,Starfish,0,0,0.02,0,0.02 15389,TalkMan,PSP,2006,Misc,Sony Computer Entertainment,0,0,0.02,0,0.02 15390,XGRA: Extreme G Racing Association,XB,2003,Racing,Acclaim Entertainment,0.02,0,0,0,0.02 15391,Uta no * Prince-Sama,PSP,2010,Adventure,Broccoli,0,0,0.02,0,0.02 15392,Ridge Racer Unbounded,PC,2012,Racing,Namco Bandai Games,0,0.02,0,0,0.02 15393,Elminage Gothic: Ulm Zakir to Yami no Gishiki,PSP,2012,Role-Playing,Starfish,0,0,0.02,0,0.02 15394,Planetarium Creator Ohira Takayuki Kanshuu: HomeStar Portable - 21st Century Star Navigator,PSP,2006,Misc,Sega,0,0,0.02,0,0.02 15395,Crayon Shin-Chan: Uchuu de Achoo!? Yuujou no Oba-Karate!!,3DS,2011,Action,Namco Bandai Games,0,0,0.02,0,0.02 15396,Invizimals: The Resistance,PSV,2014,Role-Playing,Sony Computer Entertainment,0,0.02,0,0,0.02 15397,Anima - Gate of Memories,PS4,2016,Action,Avanquest,0,0.02,0,0,0.02 15398,B-17: Fortress in the Sky,DS,2007,Simulation,DSI Games,0.02,0,0,0,0.02 15399,Mushishi: Amefuru Sato,DS,2008,Simulation,Marvelous Interactive,0,0,0.02,0,0.02 15400,Arcana Famiglia: Vascello Phantasma no Majutsushi,PSP,2012,Action,Comfort,0,0,0.02,0,0.02 15401,The Legend of Heroes: Trails in the Sky Second Chapter,PS3,2013,Role-Playing,Falcom Corporation,0,0,0.02,0,0.02 15402,Motocross Mania 3,XB,2005,Racing,Take-Two Interactive,0.01,0,0,0,0.02 15403,Psycho-Pass: Mandatory Happiness,PSV,2016,Adventure,Nippon Ichi Software,0,0.01,0.01,0,0.02 15404,ESPN MLS ExtraTime 2002,GC,2002,Sports,Konami Digital Entertainment,0.02,0,0,0,0.02 15405,Winning Post 7: Maximum 2007,PS2,2007,Sports,Tecmo Koei,0,0,0.02,0,0.02 15406,Resident Evil: Umbrella Corps,PS4,2016,Action,Capcom,0,0,0.02,0,0.02 15407,Strike Witches: Anata to Dekiru Koto - A Little Peaceful Days,PS2,2010,Action,Russel,0,0,0.02,0,0.02 15408,Vitamin R,PSP,2013,Adventure,D3Publisher,0,0,0.02,0,0.02 15409,Fist of the North Star: Ken's Rage 2,WiiU,2013,Fighting,Tecmo Koei,0,0,0.02,0,0.02 15410,Maximum Racing: Crash Car Racer,Wii,2010,Racing,Nordic Games,0.01,0.01,0,0,0.02 15411,Dragon Ball Z: Buu's Fury / Dragon Ball GT: Transformation,GBA,2006,Action,Atari,0.01,0.01,0,0,0.02 15412,Deus Ex: Mankind Divided,PC,2016,Role-Playing,Square Enix,0,0.02,0,0,0.02 15413,Guitar Freaks V2 & DrumMania V2,PS2,2006,Simulation,Konami Digital Entertainment,0,0,0.02,0,0.02 15414,Backyard Baseball '09,PS2,2008,Sports,Atari,0.01,0.01,0,0,0.02 15415,Puzzle City,DS,2009,Puzzle,Destineer,0.02,0,0,0,0.02 15416,Gakuen K: Wonderful School Days,PSP,2014,Adventure,Idea Factory,0,0,0.02,0,0.02 15417,Worms,X360,2007,Strategy,Microsoft Game Studios,0,0.02,0,0,0.02 15418,RollerCoaster Tycoon World,PC,2016,Simulation,Atari,0,0.02,0,0,0.02 15419,Pastel Chime Continue,PSP,2010,Adventure,5pb,0,0,0.02,0,0.02 15420,Trapped Dead,PC,2011,Strategy,Iceberg Interactive,0,0.02,0,0,0.02 15421,Super Fruit Fall,Wii,2006,Puzzle,System 3 Arcade Software,0.01,0,0,0,0.02 15422,Zwei!!,PSP,2008,Role-Playing,Falcom Corporation,0,0,0.02,0,0.02 15423,Pump It Up: Exceed,XB,2005,Misc,Mastiff,0.01,0,0,0,0.02 15424,Ro-Kyu-Bu! Lost Secret,PSP,2013,Adventure,Kadokawa Shoten,0,0,0.02,0,0.02 15425,CV Casting Voice,PS3,2014,Adventure,Namco Bandai Games,0,0,0.02,0,0.02 15426,Littlest Pet Shop,PC,2008,Simulation,Electronic Arts,0,0.02,0,0,0.02 15427,Net High,PSV,2015,Adventure,Marvelous Games,0,0,0.02,0,0.02 15428,Malice,PS2,2004,Platform,Evolved Games,0.01,0.01,0,0,0.02 15429,Defendin' De Penguin,DS,2008,Strategy,Zushi Games,0.02,0,0,0,0.02 15430,The Sims 2: Family Fun Stuff,PC,2006,Simulation,Electronic Arts,0,0.01,0,0,0.02 15431,Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection,PS2,2008,Role-Playing,Sega,0,0,0.02,0,0.02 15432,Worldwide Soccer Manager 2007,PC,2006,Sports,Sega,0,0.02,0,0,0.02 15433,Heroes of the Pacific,PC,2005,Simulation,Codemasters,0,0.02,0,0,0.02 15434,Kokoro Connect: Yochi Random,PSP,2012,Action,Namco Bandai Games,0,0,0.02,0,0.02 15435,Tenkai Knights: Brave Battle,3DS,2014,Action,Namco Bandai Games,0.01,0.01,0,0,0.02 15436,Mount & Blade: Warband,PC,2010,Role-Playing,Paradox Interactive,0.01,0.01,0,0,0.02 15437,Horrid Henry: Missions of Mischief,Wii,2010,Adventure,SouthPeak Games,0,0.02,0,0,0.02 15438,Dark Tales: Edgar Allan Poe's The Premature Burial,PC,2012,Puzzle,Focus Multimedia,0,0.02,0,0,0.02 15439,Painkiller: Hell & Damnation,X360,2013,Shooter,Nordic Games,0,0.01,0,0,0.02 15440,Resident Evil Zero,PC,2016,Action,Capcom,0.01,0.01,0,0,0.02 15441,Warship Gunner 2 Portable,PSP,2009,Simulation,Tecmo Koei,0,0,0.02,0,0.02 15442,Nervous Brickdown,DS,2007,Puzzle,Eidos Interactive,0,0.01,0,0,0.02 15443,Downtown Nekketsu Jidaigek,3DS,2015,Action,Arc System Works,0,0,0.02,0,0.02 15444,Mini Ninjas,PC,2009,Action,Eidos Interactive,0,0.02,0,0,0.02 15445,Legend of Kay Anniversary,PS4,2015,Action,Nordic Games,0,0.02,0,0,0.02 15446,NHL 09,PC,2008,Sports,Electronic Arts,0,0.02,0,0,0.02 15447,Spanish for Everyone!,DS,2007,Puzzle,Activision,0.02,0,0,0,0.02 15448,Battle Princess of Arcadias,PS3,2013,Role-Playing,Nippon Ichi Software,0,0,0.02,0,0.02 15449,Nobunaga's Ambition: Tenshouki with Power-Up Kit HD Version,PSV,2015,Strategy,Tecmo Koei,0,0,0.02,0,0.02 15450,Germany's Next Topmodel 2011,Wii,2011,Simulation,7G//AMES,0,0.02,0,0,0.02 15451,Uchuu Keiji Tamashii: The Space Sheriff Spirits,PS2,2006,Action,Namco Bandai Games,0,0,0.02,0,0.02 15452,Angelique Retour,PSV,2015,Action,Tecmo Koei,0,0,0.02,0,0.02 15453,Winx Club: Saving Alfea,DS,2014,Action,Namco Bandai Games,0.02,0,0,0,0.02 15454,UFO: Trilogy,PC,2007,Strategy,Unknown,0,0.02,0,0,0.02 15455,Mount & Blade Collection,PC,2012,Role-Playing,Paradox Interactive,0,0.02,0,0,0.02 15456,Car Battler Joe,GBA,2001,Role-Playing,Victor Interactive,0.01,0.01,0,0,0.02 15457,Vietcong,PC,2003,Shooter,Gathering of Developers,0,0.02,0,0,0.02 15458,StormLover Karen!!,PSP,2011,Adventure,D3Publisher,0,0,0.02,0,0.02 15459,Digimon Rumble Arena 2,XB,2004,Fighting,Atari,0.01,0,0,0,0.02 15460,Steins;Gate: Hiyoku Renri no Darling,PS3,2012,Adventure,5pb,0,0,0.02,0,0.02 15461,Ten Pin Alley 2,Wii,2008,Sports,XS Games,0.02,0,0,0,0.02 15462,Coded Soul: Uke Keigareshi Idea,PSP,2008,Role-Playing,Sony Computer Entertainment,0,0,0.02,0,0.02 15463,Starship Troopers,PC,2005,Shooter,Empire Interactive,0,0.02,0,0,0.02 15464,AIR,PSP,2007,Adventure,Prototype,0,0,0.02,0,0.02 15465,Crysis: Warhead,PC,2008,Shooter,Electronic Arts,0,0.02,0,0,0.02 15466,Hana to Otome ni Shukufuku o: Harekaze no Okurimono,PS2,2010,Adventure,Alchemist,0,0,0.02,0,0.02 15467,Dino Dini's Kick Off Revival,PS4,2016,Sports,Avanquest,0,0.02,0,0,0.02 15468,Garfield Gets Real,DS,2009,Action,Zushi Games,0,0.02,0,0,0.02 15469,Mighty No. 9,WiiU,2016,Platform,Deep Silver,0.01,0.01,0,0,0.02 15470,Atlantic Quest,PC,2011,Puzzle,Avanquest,0,0.02,0,0,0.02 15471,Tycoon City: New York,PC,2006,Strategy,Atari,0,0.02,0,0,0.02 15472,TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.5,PS3,2015,Action,Namco Bandai Games,0,0,0.02,0,0.02 15473,Agatha Christie: The ABC Murders,PC,2016,Adventure,Microids,0,0.02,0,0,0.02 15474,Virtua Pro Football,PS2,2006,Sports,Sega,0,0,0.02,0,0.02 15475,Date-A-Live Twin Edition: Rio Reincarnation,PSV,2015,Action,Compile Heart,0,0,0.02,0,0.02 15476,Adidas Power Soccer 98,PS,1998,Sports,Psygnosis,0.01,0.01,0,0,0.02 15477,Natsuiro High School: Seishun Hakusho,PS4,2015,Action,D3Publisher,0,0,0.02,0,0.02 15478,Black Rose Valkyrie,PS4,2016,Role-Playing,Idea Factory,0,0,0.02,0,0.02 15479,Yu-Gi-Oh! 5D's Wheelie Breakers (JP sales),Wii,N/A,Racing,Unknown,0,0,0.02,0,0.02 15480,Heroes VS,PSP,2013,Fighting,Namco Bandai Games,0,0,0.02,0,0.02 15481,Kazoku Keikaku,PSP,2010,Adventure,CyberFront,0,0,0.02,0,0.02 15482,Sotsugyou II: Neo Generation Special,3DO,1995,Simulation,Imageworks,0,0,0.02,0,0.02 15483,"Transformers: Revenge of the Fallen (XBox 360, PS3, & PC Versions)",PC,2009,Shooter,Activision,0.02,0,0,0,0.02 15484,Agatha Christie's The ABC Murders,PS4,2016,Adventure,Microids,0.01,0.01,0,0,0.02 15485,Tom Clancy's Splinter Cell Classic Trilogy HD,PS3,2011,Action,Ubisoft,0.02,0,0,0,0.02 15486,Aoishiro,PS2,2008,Adventure,Success,0,0,0.02,0,0.02 15487,Rainbow Islands Revolution,DS,2005,Platform,Rising Star Games,0.01,0,0,0,0.02 15488,"Warhammer 40,000: Dawn of War: Soulstorm",PC,2008,Strategy,THQ,0,0.02,0,0,0.02 15489,Virtual Kasparov,GBA,2002,Strategy,Titus,0.01,0.01,0,0,0.02 15490,Codename: Kids Next Door: Operation V.I.D.E.O.G.A.M.E.,XB,2005,Platform,Global Star,0.01,0,0,0,0.02 15491,Dynasty Warriors 8: Empires,PSV,2015,Action,Tecmo Koei,0,0,0.02,0,0.02 15492,Mary King's Riding School,DS,2008,Simulation,Ghostlight,0,0.02,0,0,0.02 15493,Devil Survivor: Over Clock,3DS,2015,Strategy,Atlus,0,0,0.02,0,0.02 15494,PC Engine Best Collection: Tengai Makyou Collection,PSP,2008,Role-Playing,Hudson Soft,0,0,0.02,0,0.02 15495,Commandos 3: Destination Berlin,PC,2003,Strategy,Eidos Interactive,0,0.02,0,0,0.02 15496,Otoko Yukaku,PSV,2015,Action,D3Publisher,0,0,0.02,0,0.02 15497,Speed Kings,GC,2003,Racing,Acclaim Entertainment,0.01,0,0,0,0.02 15498,Spirits and Demons: 5 Game Pack,PC,2015,Misc,Focus Multimedia,0,0.02,0,0,0.02 15499,Rose to Tasogare no Kojou,PSV,2016,Action,Nippon Ichi Software,0,0,0.02,0,0.02 15500,Army Rescue,Wii,2009,Shooter,UFO Interactive,0.02,0,0,0,0.02 15501,Azada,3DS,2012,Puzzle,Licensed 4U,0,0.02,0,0,0.02 15502,ESPN MLS ExtraTime 2002,XB,2002,Sports,Konami Digital Entertainment,0.01,0,0,0,0.02 15503,Zettai Meikyuu Grimm: Nanatsu no Kagi to Rakuen no Otome,PSP,2010,Misc,Karin Entertainment,0,0,0.02,0,0.02 15504,Dreamer Series: Horse Trainer,DS,2008,Simulation,DreamCatcher Interactive,0.02,0,0,0,0.02 15505,Hogs of War,PS,2000,Strategy,Infogrames,0.01,0.01,0,0,0.02 15506,Katekyoo Hitman Reborn! Dream Hyper Battle!,PS2,2007,Fighting,Marvelous Interactive,0,0,0.02,0,0.02 15507,Muchi Muchi Pork & Pink Sweets,X360,2011,Shooter,Cave,0,0,0.02,0,0.02 15508,Point Blank 3,PS,2000,Shooter,Namco Bandai Games,0.01,0.01,0,0,0.02 15509,Meiji Toukyou Renka,PSP,2013,Adventure,Broccoli,0,0,0.02,0,0.02 15510,Sengoku Basara: Sanada Yukimura-Den,PS3,2016,Action,Capcom,0,0,0.02,0,0.02 15511,Hakuoki: Shinkai - Hana no Shou,PSV,2016,Adventure,Idea Factory,0,0,0.02,0,0.02 15512,Mushihimesama,X360,2012,Action,Cave,0,0,0.02,0,0.02 15513,Uru: Ages Beyond Myst,PC,2003,Adventure,Ubisoft,0,0.02,0,0,0.02 15514,Higurashi no Naku Koro ni: Jan,PSP,2009,Misc,AQ Interactive,0,0,0.02,0,0.02 15515,Soukoku no Kusabi: Hiiro no Kakera 3 - Ashita e no Tobira,PSP,2012,Action,Idea Factory,0,0,0.02,0,0.02 15516,Elvandia Story,PS2,2007,Role-Playing,Spike,0,0,0.02,0,0.02 15517,Triggerheart Excelica Enhanced,PS2,2009,Shooter,Alchemist,0,0,0.02,0,0.02 15518,Puzzle Star Sweep,PS,1997,Puzzle,Midas Interactive Entertainment,0.01,0.01,0,0,0.02 15519,Battle Spirits: Kiseki no Hasha,PSP,2009,Role-Playing,Namco Bandai Games,0,0,0.02,0,0.02 15520,X-Plane 10 Global,PC,2013,Simulation,Aerosoft,0,0.02,0,0,0.02 15521,Chrysler Classic Racing,DS,2008,Racing,Zoo Games,0.02,0,0,0,0.02 15522,The Conveni 4,PS2,2006,Simulation,Hamster Corporation,0,0,0.02,0,0.02 15523,The Cheetah Girls,GBA,2006,Misc,Disney Interactive Studios,0.01,0,0,0,0.02 15524,Charlie's Angels,GC,2003,Action,Ubisoft,0.01,0,0,0,0.02 15525,WRC 2: FIA World Rally Championship,PC,2011,Racing,Ubisoft,0,0.01,0,0,0.02 15526,uDraw Studio: Instant Artist,X360,2011,Misc,THQ,0.01,0.01,0,0,0.02 15527,Seitokai no Ichizon: DS-suru Seitokai,DS,2010,Adventure,Kadokawa Shoten,0,0,0.02,0,0.02 15528,Teenage Mutant Ninja Turtles Double Pack,GBA,2006,Action,Konami Digital Entertainment,0.01,0,0,0,0.02 15529,Prism Ark: Awake,PS2,2008,Adventure,5pb,0,0,0.02,0,0.02 15530,Rozen Maiden: Duellwalzer,PS2,2006,Adventure,Taito,0,0,0.02,0,0.02 15531,Rugby 06,XB,2006,Sports,Electronic Arts,0.01,0,0,0,0.02 15532,Marvel Avengers: Battle for Earth,X360,2012,Action,Ubisoft,0.02,0,0,0,0.02 15533,Winter Blast: 9 Snow & Ice Games,Wii,2010,Sports,Destineer,0.02,0,0,0,0.02 15534,Natsuiro High School: Seishun Hakusho,PS3,2015,Action,D3Publisher,0,0,0.02,0,0.02 15535,Kamen Rider: Battride War II,WiiU,2014,Action,Namco Bandai Games,0,0,0.02,0,0.02 15536,Shrek / Shark Tale Game Boy Advance Video,GBA,2006,Misc,Hasbro Interactive,0.01,0,0,0,0.02 15537,Urban Chaos: Riot Response,XB,2006,Shooter,Eidos Interactive,0.01,0,0,0,0.02 15538,Ginga Fukei Densetsu: Sapphire,TG16,1995,Shooter,Hudson Soft,0,0,0.02,0,0.02 15539,Katekyoo Hitman Reborn!! Let's Ansatsu!? Nerawareta 10 Daime!,PS2,2007,Action,Marvelous Interactive,0,0,0.02,0,0.02 15540,The Mummy,GBA,2002,Action,Ubisoft,0.01,0,0,0,0.02 15541,Guitar Freaks V3 & DrumMania V3,PS2,2007,Simulation,Konami Digital Entertainment,0,0,0.02,0,0.02 15542,The Talos Principle,PS4,2015,Puzzle,Devolver Digital,0,0.02,0,0,0.02 15543,The Crow: City of Angels,PS,1997,Action,Acclaim Entertainment,0.01,0.01,0,0,0.02 15544,Legendary,PC,2008,Shooter,Atari,0,0.01,0,0,0.02 15545,Snow Portable,PSP,2007,Adventure,Prototype,0,0,0.02,0,0.02 15546,Poyo Poyo Kansatsu Nikki,3DS,2012,Action,IE Institute,0,0,0.02,0,0.02 15547,Jinsei Game DS,DS,2006,Misc,Atlus,0,0,0.02,0,0.02 15548,Guitar Freaks & DrumMania: Masterpiece Gold,PS2,2007,Simulation,Konami Digital Entertainment,0,0,0.02,0,0.02 15549,Broken Sword: The Sleeping Dragon,XB,2003,Adventure,THQ,0.01,0,0,0,0.02 15550,Reversal Challenge,DS,2009,Misc,Tommo,0.02,0,0,0,0.02 15551,Wild West Shootout,Wii,2010,Shooter,Unknown,0.01,0.01,0,0,0.02 15552,Miyako,PSP,2010,Adventure,Idea Factory,0,0,0.02,0,0.02 15553,Motto NUGA-CEL!,PSP,2010,Adventure,Idea Factory,0,0,0.02,0,0.02 15554,Yu-Gi-Oh! GX: The Beginning of Destiny (JP sales),PS2,2007,Strategy,Konami Digital Entertainment,0,0,0.02,0,0.02 15555,11eyes: CrossOver,PSP,2010,Adventure,5pb,0,0,0.02,0,0.02 15556,Super Dodge Ball,NG,1995,Sports,Technos Japan Corporation,0,0,0.02,0,0.02 15557,Tsuki ni Yori Sou Otome no Sahou: Hidamari no Hibi,PSV,2015,Adventure,dramatic create,0,0,0.02,0,0.02 15558,Gon: BakuBakuBakuBaku Adventure,3DS,2012,Action,Namco Bandai Games,0,0,0.02,0,0.02 15559,Style Book: Junior City,DS,2006,Misc,Namco Bandai Games,0,0,0.02,0,0.02 15560,Amatsumi Sora ni! Kumo no Hatate ni,PSV,2015,Adventure,Prototype,0,0,0.02,0,0.02 15561,Garfield's Nightmare,DS,2007,Platform,Game Factory,0.01,0,0,0,0.02 15562,Earth Seeker,Wii,2011,Role-Playing,Kadokawa Shoten,0,0,0.02,0,0.02 15563,Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai All-Star Special,PS3,2015,Action,Arc System Works,0,0,0.02,0,0.02 15564,Lovely x Cation 1 & 2,PSV,2015,Action,5pb,0,0,0.02,0,0.02 15565,Barbie as the Princess and the Pauper,GBA,2004,Adventure,Vivendi Games,0.01,0,0,0,0.02 15566,Blood Bowl: Legendary Edition,PC,2010,Sports,Focus Home Interactive,0,0.01,0,0,0.02 15567,Tantei Opera: Milky Holmes,PSP,2010,Adventure,Unknown,0,0,0.02,0,0.02 15568,Pirates of the Burning Sea,PC,2008,Role-Playing,Koch Media,0,0.01,0,0,0.02 15569,TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.8,PS3,2016,Misc,Namco Bandai Games,0,0,0.02,0,0.02 15570,Mary King's Riding School 2,Wii,2009,Simulation,Midas Interactive Entertainment,0,0.02,0,0,0.02 15571,Micro Machines V4,PSP,2006,Racing,Codemasters,0.01,0,0,0,0.02 15572,Entaku no Seito: The Eternal Legend,PSP,2012,Role-Playing,Kadokawa Games,0,0,0.02,0,0.02 15573,New Atelier Rorona: Hajimari no Monogatari,3DS,2015,Action,Tecmo Koei,0,0,0.02,0,0.02 15574,WorldShift,PC,2009,Strategy,Playlogic Game Factory,0.02,0,0,0,0.02 15575,The Crew: Wild Run,PC,2015,Action,Ubisoft,0,0.02,0,0,0.02 15576,Casper's Scare School: Spooky Sports Day,DS,2009,Sports,Blast! Entertainment Ltd,0.02,0,0,0,0.02 15577,7 Roses: A Darkness Rises,PC,2015,Misc,Avanquest Software,0,0.02,0,0,0.02 15578,My Hero: Doctor,DS,2009,Action,Majesco Entertainment,0.02,0,0,0,0.02 15579,Sega Ages 2500 Series Vol. 29: Monster World Complete Collection,PS2,2007,Role-Playing,Sega,0,0,0.02,0,0.02 15580,Bakumatsu Rock: Ultra Soul,PSV,2014,Misc,Marvelous Interactive,0,0,0.02,0,0.02 15581,Metal Fight Beyblade Portable: Chouzetsu Tensei Vulcan Horses,PSP,2010,Action,Takara Tomy,0,0,0.02,0,0.02 15582,Cabela's Alaskan Adventure,PS2,N/A,Sports,Unknown,0.01,0.01,0,0,0.02 15583,Elf Bowling 1 & 2,DS,2005,Sports,Ignition Entertainment,0.02,0,0,0,0.02 15584,Niko Puchi Girls Runway,3DS,2015,Misc,Happinet,0,0,0.02,0,0.02 15585,MotoGP 14,PSV,2014,Racing,Milestone S.r.l.,0,0.01,0,0,0.02 15586,Bomberman 2,DS,2008,Puzzle,Hudson Soft,0,0.01,0,0,0.02 15587,Arabians Lost: The Engagement on Desert,PS2,2007,Adventure,Prototype,0,0,0.02,0,0.02 15588,Densha de Go! Tokubetsu-hen: Fukkatsu Shouwa no Yamatesen,DS,2010,Simulation,Square Enix,0,0,0.02,0,0.02 15589,Summon Night Granthese: Horobi no Ken to Yakusoku no Kishi,PS2,2010,Role-Playing,Namco Bandai Games,0,0,0.02,0,0.02 15590,Gakken DS: Shin TOEIC Test Kanzen Kouryaku,DS,2007,Misc,Gakken,0,0,0.02,0,0.02 15591,SD Gundam Sangokuden Brave Battle Warriors: Shin Mirisha Taisen,DS,2010,Action,Namco Bandai Games,0,0,0.02,0,0.02 15592,Peggle Nights,PC,2008,Puzzle,PopCap Games,0,0.01,0,0,0.02 15593,Starry ? Sky: After Summer,PSP,2013,Misc,Asgard,0,0,0.02,0,0.02 15594,Puzzle Guzzle,PSP,2007,Puzzle,DHM Interactive,0.02,0,0,0,0.02 15595,ESPN NFL Primetime 2002,XB,2002,Sports,Konami Digital Entertainment,0.01,0,0,0,0.02 15596,Gallop Racer Inbreed,PS2,2006,Sports,Tecmo Koei,0,0,0.02,0,0.02 15597,Myth Makers: Super Kart GP,Wii,2007,Racing,Popcorn Arcade,0.01,0,0,0,0.02 15598,Red Ninja: End of Honor,XB,2005,Action,Vivendi Games,0.01,0,0,0,0.02 15599,Ketsui: Kizuna Jigoku Tachi Extra,X360,2010,Shooter,5pb,0,0,0.02,0,0.02 15600,Frisbee Disc Freestyle / Frisbee Disc Golf,DS,2007,Sports,DSI Games,0.02,0,0,0,0.02 15601,Call of Duty: Modern Warfare Trilogy,PS3,2016,Shooter,Activision,0,0.01,0,0,0.02 15602,The King of Fighters Collection: The Orochi Saga (JP sales),PS2,2006,Fighting,Ignition Entertainment,0,0,0.02,0,0.02 15603,Emergency 2012,DS,2010,Simulation,Rondomedia,0,0.02,0,0,0.02 15604,Command & Conquer 3: Kane's Wrath,PC,2008,Strategy,Electronic Arts,0,0.01,0,0,0.02 15605,Suzumiya Haruhi-Chan no Mahjong,PSP,2011,Misc,Kadokawa Shoten,0,0,0.02,0,0.02 15606,Tsuki no Hikari: Shizumeru Kane no Satsujin,PS2,2002,Adventure,Victor Interactive,0,0,0.02,0,0.02 15607,Aqua Panic!,DS,2009,Puzzle,Neko Entertainment,0.01,0.01,0,0,0.02 15608,James Bond 007: Blood Stone,PC,2010,Shooter,Activision,0.02,0,0,0,0.02 15609,Writing and Speaking Beautiful Japanese DS,DS,N/A,Misc,Unknown,0,0,0.02,0,0.02 15610,Sega Ages 2500 Series Vol. 26: Dynamite Deka,PS2,2006,Action,Sega,0,0,0.02,0,0.02 15611,Kong: The Animated Series,GBA,2002,Action,BAM! Entertainment,0.01,0,0,0,0.02 15612,Heavy Fire: Afghanistan,PC,2011,Shooter,Mastiff,0.02,0,0,0,0.02 15613,Let's Dance with Mel B,X360,2011,Sports,Black Bean Games,0,0.02,0,0,0.02 15614,Agatha Christie: Death on the Nile,PC,2008,Adventure,Big Fish Games,0,0.01,0,0,0.02 15615,The Crew: Wild Run,XOne,2015,Action,Ubisoft,0,0.02,0,0,0.02 15616,Toukiden 2,PS3,2016,Action,Tecmo Koei,0,0,0.02,0,0.02 15617,Koisuru Otome to Shugo no Tate Portable,PSP,2010,Adventure,Alchemist,0,0,0.02,0,0.02 15618,PachiPara 3D: Ooumi Monogatari 2 - Pachi Pro Fuuunroku Hana,3DS,2012,Action,Irem Software Engineering,0,0,0.02,0,0.02 15619,Nodame Cantabile: Tanoshii Ongaku no Jikan Desu,DS,2010,Misc,Namco Bandai Games,0,0,0.02,0,0.02 15620,Iridium Runners,PS2,2008,Racing,SouthPeak Games,0.01,0.01,0,0,0.02 15621,Ben 10 Omniverse 2,3DS,2013,Action,Namco Bandai Games,0,0.02,0,0,0.02 15622,"Shounen Onmyouji: Tsubasa Yoima, Ten e Kaere",PS2,2007,Adventure,Kadokawa Shoten,0,0,0.02,0,0.02 15623,Bakumatsu Renka: Karyuu Kenshi-den,PS2,2007,Adventure,D3Publisher,0,0,0.02,0,0.02 15624,Dancing on Ice,DS,2010,Sports,Ghostlight,0,0.02,0,0,0.02 15625,Tiny Toon Adventures: Wacky Stackers,GBA,2001,Puzzle,Conspiracy Entertainment,0.01,0,0,0,0.02 15626,Princess Frontier Portable,PSP,2011,Adventure,Alchemist,0,0,0.02,0,0.02 15627,Rock Blast,Wii,2010,Puzzle,UFO Interactive,0.02,0,0,0,0.02 15628,Touch Detective (JP sales),DS,2006,Adventure,505 Games,0,0,0.02,0,0.02 15629,Tomb Raider: Legend,PC,2006,Action,Eidos Interactive,0,0.01,0,0,0.02 15630,Emergency Mayhem,Wii,2008,Racing,Codemasters,0.02,0,0,0,0.02 15631,Rising Zan: The Samurai Gunman,PS,1998,Action,Agetec,0.01,0.01,0,0,0.02 15632,Mai-Otome Hime: Otome Butou Shi,PS2,2006,Fighting,Sunrise Interactive,0,0,0.02,0,0.02 15633,Robopon 2: Cross Version,GBA,2001,Role-Playing,Hudson Entertainment,0.01,0,0,0,0.02 15634,TMNT: Mutant Melee,XB,2005,Fighting,Konami Digital Entertainment,0.01,0,0,0,0.02 15635,Ultimate Puzzle Games,GBA,2005,Puzzle,Telegames,0.01,0,0,0,0.02 15636,Combat Flight Simulator 3: Battle for Europe,PC,2002,Simulation,Microsoft Game Studios,0.01,0.01,0,0,0.02 15637,Kimikare: New Semester,PSP,2012,Action,Idea Factory,0,0,0.02,0,0.02 15638,Katekyoo Hitman Reborn! Kindan no Yami no Delta,PS2,2008,Action,Marvelous Interactive,0,0,0.02,0,0.02 15639,Haneru no Tobira Wii: Girigirissu,Wii,2007,Misc,Namco Bandai Games,0,0,0.02,0,0.02 15640,RoboCop,XB,2003,Shooter,Titus,0.01,0,0,0,0.02 15641,Elminage II: Sousei no Megami to Unmei no Daichi,PSP,2009,Role-Playing,Starfish,0,0,0.02,0,0.02 15642,Lara Croft and the Temple of Osiris,PC,2014,Action,Square Enix,0,0.02,0,0,0.02 15643,Final Fantasy XIV: Heavensward,PC,2015,Action,Square Enix,0.01,0.01,0,0,0.02 15644,Grisaia no Rakuen: Le Eden de la Grisaia,PSV,2014,Adventure,Prototype,0,0,0.02,0,0.02 15645,Blazing Souls,PS2,2006,Role-Playing,Idea Factory,0,0,0.02,0,0.02 15646,Seinaru Kana: Orichalcum no Na no Motoni,PSP,2012,Action,CyberFront,0,0,0.02,0,0.02 15647,NHL 2K3,GC,2002,Sports,Sega,0.01,0,0,0,0.02 15648,PDC World Championship Darts 2009,Wii,2009,Sports,Oxygen Interactive,0,0.02,0,0,0.02 15649,Tour de France 2014,PS3,2014,Sports,Focus Home Interactive,0,0.02,0,0,0.02 15650,The Hustle: Detroit Streets,XB,2006,Sports,Activision,0.01,0,0,0,0.02 15651,Tail of the Sun,PS,1996,Role-Playing,ArtDink,0.01,0.01,0,0,0.02 15652,Canada Hunt,Wii,2010,Sports,Virtual Play Games,0.02,0,0,0,0.02 15653,Space Channel 5: Ulala's Cosmic Attack,GBA,2002,Misc,Atari,0.01,0,0,0,0.02 15654,Airline Tycoon,PC,2000,Simulation,Interplay,0,0.01,0,0,0.02 15655,Virtua Quest,PS2,N/A,Role-Playing,Unknown,0.01,0.01,0,0,0.02 15656,Disney Sports Basketball,GBA,2002,Sports,Konami Digital Entertainment,0.01,0,0,0,0.02 15657,Bejeweled Blitz,PC,2010,Puzzle,Mastertronic,0,0.01,0,0,0.02 15658,Ozzy & Drix,GBA,2003,Platform,Midway Games,0.01,0,0,0,0.02 15659,Barnyard Blast: Swine of the Night,DS,2008,Platform,Big Ben Interactive,0.02,0,0,0,0.02 15660,SBK09 Superbike World Championship,PS3,2009,Racing,Black Bean Games,0,0.01,0,0,0.02 15661,Song of the Deep,PC,2016,Action,Insomniac Games,0.02,0,0,0,0.02 15662,Yamasa Digi World SP: Moeyo! Kung Fu Shukujo,PS2,2006,Misc,Yamasa Entertainment,0,0,0.02,0,0.02 15663,Nobunaga no Yabou: Soutensoku with Power-Up Kit,PSP,2011,Strategy,Tecmo Koei,0,0,0.02,0,0.02 15664,Disney Sports Football,GC,2002,Sports,Konami Digital Entertainment,0.01,0,0,0,0.02 15665,Castle Shikigami 2,PS2,2004,Shooter,Play It,0.01,0.01,0,0,0.02 15666,Wizardry Twin Pack,PS3,2011,Role-Playing,Acquire,0,0,0.02,0,0.02 15667,Rabbids Invasion: The Interactive TV Show,PS4,2014,Misc,Ubisoft,0,0.01,0,0,0.02 15668,Moe Star: Moeru Toudai Eigojuku,DS,2008,Misc,Mirai Shounen,0,0,0.02,0,0.02 15669,Gadget Racers (PAL),PS2,2002,Racing,Zoo Digital Publishing,0,0,0.02,0,0.02 15670,Pulse Racer,XB,2003,Racing,Jaleco,0.01,0,0,0,0.02 15671,Freestyle Metal X,GC,2003,Racing,Midway Games,0.01,0,0,0,0.02 15672,Tegami Bachi: Kokoro Tsumugu Mono e,PSP,2010,Role-Playing,Konami Digital Entertainment,0,0,0.02,0,0.02 15673,NEVES,DS,2007,Puzzle,Ignition Entertainment,0.01,0,0,0,0.02 15674,Unreal Tournament 2004,PC,2004,Shooter,Atari,0,0.01,0,0,0.02 15675,NBA 07,PS2,2006,Sports,Sony Computer Entertainment,0.01,0.01,0,0,0.02 15676,Antiphona no Seikahime: Tenshi no Gakufu Op.A,PSP,2009,Role-Playing,Nippon Ichi Software,0,0,0.02,0,0.02 15677,Rogue Trooper,XB,2006,Shooter,Eidos Interactive,0.01,0,0,0,0.02 15678,Spirits & Spells,GC,2003,Platform,Wanadoo,0.01,0,0,0,0.02 15679,TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.2,PS3,2015,Action,Namco Bandai Games,0,0,0.02,0,0.02 15680,Balls of Fury,DS,2007,Sports,Zoo Digital Publishing,0.02,0,0,0,0.02 15681,50 Classic Games,3DS,2012,Misc,Avanquest Software,0,0.02,0,0,0.02 15682,The Longest Journey,PC,1999,Adventure,Empire Interactive,0,0.01,0,0,0.02 15683,Eyeshield 21: Portable Edition,PSP,2006,Role-Playing,Konami Digital Entertainment,0,0,0.02,0,0.02 15684,Stronghold Legends,PC,2006,Strategy,Take-Two Interactive,0,0.01,0,0,0.02 15685,Kabushiki Baibai Trainer: Kabutore! Next,DS,2007,Simulation,Konami Digital Entertainment,0,0,0.02,0,0.02 15686,Machi: Unmei no Kousaten,PSP,2006,Adventure,ChunSoft,0,0,0.02,0,0.02 15687,Winning Post 8 2016,PS4,2016,Simulation,Tecmo Koei,0,0,0.02,0,0.02 15688,Golden Nugget Casino DS,DS,2005,Misc,Majesco Entertainment,0.02,0,0,0,0.02 15689,Machi-ing Maker 4,PS3,2011,Strategy,D3Publisher,0,0,0.02,0,0.02 15690,World Class Rugby 2: Kokunai Gekitou Hen '93,SNES,1994,Sports,Misawa,0,0,0.02,0,0.02 15691,Pirates PlundArrr,Wii,2010,Action,Majesco Entertainment,0.02,0,0,0,0.02 15692,Robotics;Notes,PSV,2014,Adventure,5pb,0,0,0.02,0,0.02 15693,Ketsui Death Label,DS,2008,Shooter,Arika,0,0,0.02,0,0.02 15694,Prince of Stride,PSV,2015,Adventure,Kadokawa Games,0,0,0.02,0,0.02 15695,Syberia II,PC,2004,Adventure,MC2 Entertainment,0,0.01,0,0,0.02 15696,SD Gundam Force,GBA,2004,Shooter,Namco Bandai Games,0.01,0,0,0,0.02 15697,Mechanic Master 2,DS,2010,Puzzle,Crave Entertainment,0.02,0,0,0,0.02 15698,Dungeons - The Dark Lord,PC,2011,Strategy,Kalypso Media,0,0.01,0,0,0.02 15699,Clover no Kuni no Alice: Wonderful Wonder World,PSP,2011,Adventure,Quinrose,0,0,0.02,0,0.02 15700,Shonen Jump's Yu-Gi-Oh! GX Card Almanac,DS,N/A,Misc,Konami Digital Entertainment,0,0,0.02,0,0.02 15701,Hisshou Pachinko*Pachi-Slot Kouryaku Series Vol. 9: CR Fever Captain Harlock,PS2,2007,Misc,D3Publisher,0,0,0.02,0,0.02 15702,Lost: Via Domus,PC,2008,Action,Ubisoft,0,0.01,0,0,0.02 15703,Monster High 13 Wishes,3DS,2013,Action,Little Orbit,0,0.02,0,0,0.02 15704,GA - Geijutsuka Art Design Class: Slapstick Wonder Land,PSP,2010,Adventure,Russel,0,0,0.02,0,0.02 15705,Planetarian: Chiisana Hoshi no Yume,PSP,2009,Adventure,Prototype,0,0,0.02,0,0.02 15706,Roommate Asami: Okusama wa Joshikousei,PS2,2002,Adventure,Datam Polystar,0,0,0.02,0,0.02 15707,Cabbage Patch Kids: The Patch Puppy Rescue,GBA,2007,Misc,D3Publisher,0.01,0,0,0,0.02 15708,Sarah: Keeper of the Unicorn,DS,2009,Adventure,DreamCatcher Interactive,0.02,0,0,0,0.02 15709,Pirates: Legend of the Black Buccaneer,PS2,2006,Adventure,10TACLE Studios,0.01,0.01,0,0,0.02 15710,Back to the Future: The Game,XOne,2015,Adventure,Telltale Games,0,0.02,0,0,0.02 15711,Post Mortem,PC,2003,Adventure,Microids,0,0.01,0,0,0.02 15712,Ultraman Star Chronicles,PSP,2013,Strategy,Namco Bandai Games,0,0,0.02,0,0.02 15713,Ginga Tetsudou 999 DS,DS,2010,Adventure,Culture Brain,0,0,0.02,0,0.02 15714,TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.3,PS3,2015,Action,Namco Bandai Games,0,0,0.02,0,0.02 15715,Amagoushi no Yakata,PS2,2007,Adventure,Nippon Ichi Software,0,0,0.02,0,0.02 15716,Aedis Eclipse: Generation of Chaos,PSP,2006,Role-Playing,Idea Factory,0.02,0,0,0,0.02 15717,This War of Mine,PS4,2016,Action,Deep Silver,0,0.01,0,0,0.02 15718,Franklin: A Birthday Surprise,PS2,2006,Misc,Game Factory,0.01,0.01,0,0,0.02 15719,Nil Admirari no Tenbin: Teito Genwaku Toukidan,PSV,2016,Adventure,Idea Factory,0,0,0.02,0,0.02 15720,Without Warning,XB,N/A,Shooter,Capcom,0.01,0,0,0,0.02 15721,Marvel Superheroes 3D: Grandmaster's Challenge,Wii,2010,Action,Neko Entertainment,0,0.01,0,0,0.02 15722,Suzunone Seven: Rebirth Knot,PS2,2010,Adventure,Alchemist,0,0,0.02,0,0.02 15723,Arslan: The Warriors of Legend,XOne,2016,Action,Tecmo Koei,0.01,0,0,0,0.02 15724,"Hanayaka Kana, Ware ga Ichizoku: Tasogare Polarstar",PSP,2013,Adventure,Idea Factory,0,0,0.02,0,0.02 15725,Zoids Dash,DS,2006,Role-Playing,Tomy Corporation,0,0,0.02,0,0.02 15726,Digimon Rumble Arena,PS,2001,Fighting,Namco Bandai Games,0.01,0.01,0,0,0.02 15727,Vitamin X Evolution Plus,PSP,2010,Adventure,D3Publisher,0,0,0.02,0,0.02 15728,Disciples III: Renaissance,PC,2010,Strategy,Kalypso Media,0,0.01,0,0,0.02 15729,Revolution: 25th Anniversary Collection,PC,2016,Adventure,Koch Media,0,0.02,0,0,0.02 15730,MX vs. ATV Supercross Encore,XOne,2015,Sports,Nordic Games,0.02,0,0,0,0.02 15731,Final Fight: Streetwise,XB,2006,Action,Capcom,0.01,0,0,0,0.02 15732,Goblin Commander: Unleash the Horde,GC,2003,Strategy,Jaleco,0.01,0,0,0,0.02 15733,Super Speed Machines,DS,2009,Racing,Midas Interactive Entertainment,0.02,0,0,0,0.02 15734,Nano Diver,PSP,2011,Action,Takara Tomy,0,0,0.02,0,0.02 15735,Elkrone no Atelier: Dear for Otomate,PSP,2012,Action,Idea Factory,0,0,0.02,0,0.02 15736,DJ Star,DS,2009,Misc,Deep Silver,0.01,0,0,0,0.02 15737,Top Gear RPM Tuning,XB,2005,Racing,Wanadoo,0.01,0,0,0,0.02 15738,Cookie & Cream,DS,2007,Platform,505 Games,0.01,0,0,0,0.02 15739,Memories Off: Yubikiri no Kioku,X360,2010,Adventure,5pb,0,0,0.02,0,0.02 15740,Otometeki Koi Kakumei * Love Revo!! DS,DS,2008,Adventure,GungHo,0,0,0.02,0,0.02 15741,Clue / Mouse Trap / Perfection / Aggravation,DS,2006,Misc,Unknown,0.02,0,0,0,0.02 15742,Football Manager 2007,X360,N/A,Sports,Sega,0,0.01,0,0,0.02 15743,TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.4,PS3,2015,Action,Namco Bandai Games,0,0,0.02,0,0.02 15744,Elven Legacy Collection,PC,2010,Strategy,Paradox Interactive,0,0.01,0,0,0.02 15745,My Ballet Studio,DS,2009,Simulation,505 Games,0.01,0,0,0,0.02 15746,Postman Pat: Special Delivery Service,DS,2009,Misc,GSP,0,0.01,0,0,0.02 15747,Cross + Channel,PSP,2010,Adventure,CyberFront,0,0,0.02,0,0.02 15748,LEGO Star Wars II: The Original Trilogy,PC,2006,Action,Activision,0,0.01,0,0,0.02 15749,Summer Challenge: Athletics Tournament,Wii,2011,Sports,PQube,0,0.01,0,0,0.02 15750,Kochira Katsushikaku Kameari Kouenmae Hashutsujo: Machiteba Tengoku! Makereba Jigoku! Ryoutsuryuu Ikkakusenkin Daisakusen!,DS,2010,Misc,Namco Bandai Games,0,0,0.02,0,0.02 15751,Just Cause,PC,2006,Action,Eidos Interactive,0,0.01,0,0,0.02 15752,Abunai: Koi no Sousa Shitsu,PSV,2015,Action,Asgard,0,0,0.02,0,0.02 15753,Blazing Angels: Squadrons of WWII,PC,2006,Simulation,Ubisoft,0.01,0,0,0,0.02 15754,Let's Yoga!,DS,2007,Misc,Konami Digital Entertainment,0,0,0.02,0,0.02 15755,Zero no Tsukaima: Muma ga Tsumugu Yokaze no Nocturne,PS2,2007,Adventure,Marvelous Interactive,0,0,0.02,0,0.02 15756,Memories Off: Yubikiri no Kikou,PSP,2011,Adventure,5pb,0,0,0.02,0,0.02 15757,L.G.S: Shinsetsu Houshinengi,PSP,2012,Action,Idea Factory,0,0,0.02,0,0.02 15758,Battle Engine Aquila,XB,2003,Shooter,Atari,0.01,0,0,0,0.02 15759,Turbo: Super Stunt Squad,Wii,2013,Sports,D3Publisher,0,0.02,0,0,0.02 15760,Hurry Up Hedgehog!,DS,2009,Racing,O-Games,0.02,0,0,0,0.02 15761,Hands On! Tangrams,DS,2009,Puzzle,Storm City Games,0.02,0,0,0,0.02 15762,Puzzle Chronicles,DS,2010,Puzzle,Konami Digital Entertainment,0.01,0,0,0,0.02 15763,Discworld II: Mortality Bytes!,PS,1996,Adventure,Psygnosis,0.01,0.01,0,0,0.02 15764,One Piece Mansion,PS,2001,Action,Capcom,0.01,0.01,0,0,0.02 15765,Uchi no 3 Shimai DS,DS,2008,Misc,Culture Brain,0,0,0.02,0,0.02 15766,Divinity: Original Sin,PC,2014,Role-Playing,Focus Home Interactive,0,0.02,0,0,0.02 15767,Soul Eater: Monotone Princess,Wii,2008,Action,Square Enix,0,0,0.02,0,0.02 15768,Strike Witches: Shirogane no Tsubasa,X360,2010,Strategy,CyberFront,0,0,0.02,0,0.02 15769,Big Idea's VeggieTales: LarryBoy and the Bad Apple,GBA,2006,Action,Crave Entertainment,0.01,0,0,0,0.02 15770,Still Life 2,PC,2009,Adventure,Rondomedia,0,0.01,0,0,0.02 15771,Metal Fight Beyblade: Choujou Kessen! Big Bang Bladers,DS,2010,Action,Hudson Soft,0,0,0.02,0,0.02 15772,Clock Zero: Shuuen no Ichibyou - ExTime,PSV,2015,Action,Idea Factory,0,0,0.02,0,0.02 15773,Moujuutsukai to Oujisama,PS2,2010,Adventure,Idea Factory,0,0,0.02,0,0.02 15774,Root Infinity Rexx,PSV,2015,Adventure,Idea Factory,0,0,0.02,0,0.02 15775,Cube,PSP,2007,Puzzle,D3Publisher,0.02,0,0,0,0.02 15776,Shinseiki GPX Cyber Formula: Road To The INFINITY 4,PS2,2007,Racing,Sunrise Interactive,0,0,0.02,0,0.02 15777,Army Men: Major Malfunction,XB,2006,Shooter,Global Star,0.01,0,0,0,0.02 15778,Dunamis 15,X360,2011,Adventure,5pb,0,0,0.02,0,0.02 15779,Sansuu Puzzle de Migaku: Gakken Otona no Shikou Sense,DS,2007,Misc,Gakken,0,0,0.02,0,0.02 15780,Worms World Party,PC,2001,Strategy,Virgin Interactive,0,0.01,0,0,0.02 15781,Yoake Yori Ruriiro na Portable,PSP,2010,Adventure,Kadokawa Shoten,0,0,0.02,0,0.02 15782,Big Bass Fishing,PS,2002,Action,Take-Two Interactive,0,0,0.02,0,0.02 15783,Reine des Fleurs,PSV,2015,Action,Idea Factory,0,0,0.02,0,0.02 15784,Gears of War,PC,2007,Shooter,Microsoft Game Studios,0,0.01,0,0,0.02 15785,Densha de Go! Shinkansen EX: Sanyou Shinkansen-hen,Wii,2007,Simulation,Taito,0,0,0.02,0,0.02 15786,Namco Museum 50th Anniversary (JP sales),PS2,2005,Misc,Namco Bandai Games,0,0,0.02,0,0.02 15787,Gummy Bears Magical Medallion,Wii,2011,Platform,Storm City Games,0.02,0,0,0,0.02 15788,Colin McRae Rally 2005,PC,2004,Racing,Codemasters,0,0.01,0,0,0.02 15789,Mana Khemia 2: Ochita Gakuen to Renkinjutsushi Tachi Portable+,PSP,2009,Role-Playing,Gust,0,0,0.02,0,0.02 15790,LEGO Star Wars: The Video Game,PC,2005,Action,Eidos Interactive,0,0.01,0,0,0.02 15791,"Moshi, Kono Sekai ni Kami-sama ga Iru to suru Naraba.",PSV,2016,Adventure,N/A,0,0,0.02,0,0.02 15792,Dark Void,PC,2010,Action,Capcom,0,0.01,0,0,0.02 15793,Chou!! Super Nep League DS,DS,2008,Sports,Jaleco,0,0,0.02,0,0.02 15794,Irritating Stick,PS,1998,Action,Saurus,0.01,0.01,0,0,0.02 15795,WTA Tour Tennis,GBA,2002,Sports,Konami Digital Entertainment,0.01,0,0,0,0.02 15796,Kaleidoeve,PSV,2015,Adventure,HuneX,0,0,0.02,0,0.02 15797,Judge Dredd: Dredd Vs Death,XB,2003,Shooter,Vivendi Games,0.01,0,0,0,0.02 15798,Star Trek: Legacy,PC,2006,Simulation,Ubisoft,0,0.01,0,0,0.02 15799,NHL 16,X360,2015,Sports,Electronic Arts,0,0.02,0,0,0.02 15800,Wall-E,PC,2008,Platform,THQ,0,0.01,0,0,0.02 15801,Simple 2000 Series Vol. 105: The Maid Fuku to Kikanjuu,PS2,2006,Action,D3Publisher,0,0,0.02,0,0.02 15802,Davis Cup Tennis,GBA,2002,Sports,Ubisoft,0.01,0,0,0,0.02 15803,Pro Rally,GC,2002,Racing,Ubisoft,0.01,0,0,0,0.02 15804,XCOM 2,XOne,2016,Strategy,Take-Two Interactive,0.01,0.01,0,0,0.02 15805,Football Academy,DS,2009,Sports,Electronic Arts,0,0.01,0,0,0.02 15806,Kimi ni Todoke: Sodateru Omoi,DS,2009,Adventure,Banpresto,0,0,0.02,0,0.02 15807,Call of Duty: Modern Warfare Trilogy,X360,2016,Shooter,Activision,0.01,0.01,0,0,0.02 15808,Let's Pilates!,DS,2007,Misc,Konami Digital Entertainment,0.02,0,0,0,0.02 15809,Memories Off #5: Encore,PS2,2007,Adventure,CyberFront,0,0,0.02,0,0.02 15810,Brave Story: Boku no Kioku to Negai,DS,2006,Role-Playing,Namco Bandai Games,0,0,0.02,0,0.02 15811,Zombie Hunters 2,PS2,2006,Action,Essential Games,0,0,0.02,0,0.02 15812,WRC 5: FIA World Rally Championship,X360,2015,Sports,Bigben Interactive,0,0.02,0,0,0.02 15813,Custom Drive,PSP,2012,Action,D3Publisher,0,0,0.02,0,0.02 15814,Ferrari: The Race Experience,Wii,N/A,Racing,System 3 Arcade Software,0,0.01,0,0,0.02 15815,Tsuyo Kiss 2 Gakki: Swift Love,PS2,2009,Adventure,Revolution (Japan),0,0,0.02,0,0.02 15816,Achtung Panzer: Kharkov 1943,PC,2010,Strategy,Mamba Games,0,0.01,0,0,0.02 15817,Konductra,DS,2006,Puzzle,O3 Entertainment,0.02,0,0,0,0.02 15818,Samurai Jack: The Shadow of Aku,GC,2004,Action,Sega,0.01,0,0,0,0.02 15819,Winning Post 7 2013,PSV,2013,Sports,Tecmo Koei,0,0,0.02,0,0.02 15820,Platypus,PSP,2006,Shooter,Funsta,0.02,0,0,0,0.02 15821,Command & Conquer 4: Tiberian Twilight,PC,2010,Strategy,Electronic Arts,0,0.01,0,0,0.02 15822,The Incredibles: Rise of the Underminer,PC,2005,Action,THQ,0.01,0,0,0,0.02 15823,Winter Sports 3: The Great Tournament,X360,2010,Sports,Tradewest,0,0.01,0,0,0.02 15824,Farm Frenzy,PC,2008,Strategy,Mumbo Jumbo,0.01,0,0,0,0.02 15825,Ore wa Shoujo Mangaka,PSP,2012,Action,Giza10,0,0,0.02,0,0.02 15826,Busou Renkin: Youkoso Papillon Park e,PS2,2007,Action,Marvelous Interactive,0,0,0.02,0,0.02 15827,A Vampyre Story,PC,2008,Adventure,Crimson Cow,0,0.01,0,0,0.02 15828,Puyo Puyo Tetris,WiiU,2014,Puzzle,Sega,0,0,0.02,0,0.02 15829,Exhibition Volume 6,XB,2004,Misc,Microsoft Game Studios,0.01,0,0,0,0.02 15830,Oshiri Kajiri Mushi no Rhythm Lesson DS: Kawai Ongaku Kyoushitsu Kanshuu,DS,2008,Misc,Sega,0,0,0.02,0,0.02 15831,The Haunted: Hell's Reach,PC,2011,Shooter,Visco,0.02,0,0,0,0.02 15832,Phoenix Wright: Ace Attorney Trilogy,3DS,2014,Adventure,Capcom,0,0,0.02,0,0.02 15833,Kuma no Pooh-San: 100 Acre no Mori no Cooking Book,DS,2011,Misc,Disney Interactive Studios,0,0,0.02,0,0.02 15834,LifeSigns: Surgical Unit,DS,2005,Simulation,JoWood Productions,0.01,0.01,0,0,0.02 15835,I Love Horses: Rider's Paradise,Wii,2010,Simulation,Destineer,0.02,0,0,0,0.02 15836,Kao the Kangaroo Round 2,GC,2005,Platform,JoWood Productions,0.01,0,0,0,0.02 15837,Majesty 2 Collection,PC,2011,Strategy,Paradox Interactive,0,0.01,0,0,0.02 15838,Sniper Elite,PC,2005,Shooter,MC2 Entertainment,0,0.01,0,0,0.02 15839,The Dark Hills of Cherai,PC,2009,Puzzle,Unknown,0,0.01,0,0,0.02 15840,FIFA Soccer 08,PC,2007,Sports,Electronic Arts,0,0.01,0,0,0.02 15841,Zoey 101: Field Trip Fiasco,DS,2007,Action,THQ,0.02,0,0,0,0.02 15842,Dream C Club: GoGo,PS3,2014,Adventure,D3Publisher,0,0,0.02,0,0.02 15843,Battle Spirits: Hero's Soul,PSP,2010,Role-Playing,Namco Bandai Games,0,0,0.02,0,0.02 15844,Usavichi: Game no Jikan,DS,2011,Action,Namco Bandai Games,0,0,0.02,0,0.02 15845,Pachi-Slot Higrashi no Naku Koro ni Matsuri,PS2,2010,Misc,Alchemist,0,0,0.02,0,0.02 15846,Otona no Renai Shousetsu: Harlequin Selection,DS,2010,Misc,Nintendo,0,0,0.02,0,0.02 15847,White Album 2: Shiawase no Mukougawa,PSV,2013,Adventure,Aqua Plus,0,0,0.02,0,0.02 15848,W.L.O. Sekai Renai Kikousen,X360,2010,Adventure,5pb,0,0,0.02,0,0.02 15849,Psychedelica of the Black Butterfly,PSV,2015,Action,Idea Factory,0,0,0.02,0,0.02 15850,Final Fantasy XI: All-In-One Pack 2006,X360,2006,Role-Playing,Square Enix,0,0,0.02,0,0.02 15851,Joint Operations: Combined Arms,PC,2009,Shooter,NovaLogic,0.01,0,0,0,0.02 15852,Poupee Girl DS 2: Elegant Mint / Sweet Pink Style,DS,2010,Misc,Alvion,0,0,0.02,0,0.02 15853,Winning Post 7: Maximum 2007,PS3,2007,Sports,Tecmo Koei,0,0,0.02,0,0.02 15854,Monster Trux Offroad,Wii,2007,Racing,Popcorn Arcade,0.01,0,0,0,0.02 15855,Assault Suit Leynos,PS4,2016,Shooter,Rising Star Games,0.01,0,0,0,0.02 15856,Dragon Booster,DS,2005,Shooter,Konami Digital Entertainment,0.02,0,0,0,0.02 15857,Germany's Next Topmodel 2011,DS,2011,Simulation,7G//AMES,0,0.01,0,0,0.02 15858,Drakensang: The Dark Eye,PC,2009,Role-Playing,Eidos Interactive,0.01,0,0,0,0.02 15859,Storm Lover 2nd,PSP,2013,Misc,D3Publisher,0,0,0.02,0,0.02 15860,Kadenz fermata//Akkord:fortissimo,PSV,2014,Adventure,5pb,0,0,0.02,0,0.02 15861,DuckTales: Remastered,PC,2013,Action,Capcom,0,0.01,0,0,0.02 15862,Transformers: Prime,Wii,2012,Action,Activision,0,0.01,0,0,0.02 15863,Contrast,PC,2013,Platform,Focus Home Interactive,0,0.01,0,0,0.02 15864,Arcana Famiglia 2,PSP,2013,Adventure,Comfort,0,0,0.02,0,0.02 15865,Taishou Moebius Line Vitable,PSV,2016,Adventure,dramatic create,0,0,0.02,0,0.02 15866,Gaist Crusher God,3DS,2014,Action,Capcom,0,0,0.02,0,0.02 15867,Shinkyoku Soukai Polyphonica,PS2,2007,Adventure,Prototype,0,0,0.02,0,0.02 15868,PDC World Championship Darts 2008,DS,N/A,Sports,Unknown,0.01,0,0,0,0.02 15869,San Goku Shi DS 2,DS,2007,Strategy,Tecmo Koei,0,0,0.02,0,0.02 15870,Strongest Tokyo University Shogi DS,DS,1985,Action,Mycom,0,0,0.02,0,0.02 15871,Shin Sangoku Musou Online: Souten Ranbu,PS3,2010,Action,Tecmo Koei,0,0,0.02,0,0.02 15872,Elven Legacy,PC,2009,Strategy,Paradox Interactive,0.01,0,0,0,0.02 15873,V-Rally 3,XB,2003,Racing,Atari,0.01,0,0,0,0.02 15874,Full House Kiss 2,PS2,2006,Adventure,Capcom,0,0,0.02,0,0.02 15875,Dead to Rights,GBA,2004,Shooter,Zoo Digital Publishing,0.01,0,0,0,0.02 15876,Thunder Force VI,PS2,2008,Shooter,Sega,0,0,0.02,0,0.02 15877,Majesty 2: The Fantasy Kingdom Sim,PC,2009,Simulation,Paradox Interactive,0.01,0,0,0,0.02 15878,Turbo: Super Stunt Squad,3DS,2013,Sports,D3Publisher,0,0.01,0,0,0.02 15879,Dinotopia: The Sunstone Odyssey,GC,N/A,Action,Unknown,0.01,0,0,0,0.02 15880,Daito Giken Koushiki Pachi-Slot Simulator: Ossu! Misao + Maguro Densetsu Portable,PSP,2010,Misc,Paon,0,0,0.02,0,0.02 15881,Dance! It's Your Stage,Wii,N/A,Misc,DTP Entertainment,0,0.01,0,0,0.02 15882,PachiPara 3D,3DS,2011,Misc,Irem Software Engineering,0,0,0.02,0,0.02 15883,Command & Conquer Collection,PC,2003,Strategy,Electronic Arts,0.01,0,0,0,0.02 15884,Kiss Bell,PSV,2014,Adventure,Giga,0,0,0.02,0,0.02 15885,Earth Defense Force 2017 (old JP sales),X360,2006,Shooter,D3Publisher,0,0,0.02,0,0.02 15886,Sengoku Hime: Senran ni Mau Otometachi,PS2,2009,Adventure,Yeti,0,0,0.02,0,0.02 15887,GTI Club: Supermini Festa!,Wii,2010,Racing,Konami Digital Entertainment,0.01,0,0,0,0.02 15888,MuvLuv Double Pack,PSV,2016,Adventure,5pb,0,0,0.02,0,0.02 15889,Koihime Enbu,PS4,2016,Fighting,Yeti,0,0,0.02,0,0.02 15890,Romance of the Three Kingdoms XII,WiiU,2012,Strategy,Tecmo Koei,0,0,0.02,0,0.02 15891,Worldwide Soccer Manager 2006,PC,2004,Sports,Sega,0,0.01,0,0,0.02 15892,Sora no Otoshimono Forte: Dreamy Season,DS,2011,Adventure,Kadokawa Shoten,0,0,0.02,0,0.02 15893,Mission: Impossible - Operation Surma,GC,2004,Platform,Atari,0.01,0,0,0,0.02 15894,Trigger Man,GC,2004,Shooter,Crave Entertainment,0.01,0,0,0,0.02 15895,Yuu Yuu Hakusho DS: Ankoku Bujutsukai Hen,DS,2006,Action,Takara Tomy,0,0,0.02,0,0.02 15896,Hiiro no Kakera Portable,PSP,2008,Adventure,Idea Factory,0,0,0.02,0,0.02 15897,Antz Extreme Racing,XB,2002,Racing,Empire Interactive,0.01,0,0,0,0.02 15898,Enemy Territory: Quake Wars,PC,2007,Shooter,Activision,0.01,0,0,0,0.02 15899,Truck Racer,Wii,2009,Racing,Nordic Games,0,0.01,0,0,0.02 15900,The Sims 4: Luxury Party Stuff,PC,2015,Simulation,Electronic Arts,0,0.01,0,0,0.02 15901,"Nogizaka Haruka no Himitsu Cosplay, Hajime Mashita",PS2,2008,Adventure,ASCII Media Works,0,0,0.02,0,0.02 15902,Triggerheart Exelica,DC,2007,Shooter,Warashi,0,0,0.02,0,0.02 15903,Jet Impulse,DS,N/A,Simulation,Nintendo,0,0,0.02,0,0.02 15904,Games Explosion!,GBA,2006,Action,THQ,0.01,0,0,0,0.02 15905,Tennis no Oji-Sama: Card Hunter,PS2,2007,Strategy,Konami Digital Entertainment,0,0,0.02,0,0.02 15906,Portable Island: Tenohira Resort,PSP,2006,Simulation,Namco Bandai Games,0,0,0.02,0,0.02 15907,Night Wizard the Video Game: Denial of the World,PS2,2008,Adventure,5pb,0,0,0.02,0,0.02 15908,Sengoku Efuda Yuugi: Hototogisu Ran,PSP,2008,Misc,Irem Software Engineering,0,0,0.02,0,0.02 15909,Tokyo Friend Park II DS,DS,2006,Misc,Rocket Company,0,0,0.02,0,0.02 15910,Saenai Kanojo no Sodatekata: Blessing Flowers,PSV,2015,Action,5pb,0,0,0.02,0,0.02 15911,Adventure Time: The Secret of the Nameless,3DS,2014,Adventure,Little Orbit,0.01,0,0,0,0.02 15912,Kao the Kangaroo Round 2,PS2,2005,Platform,JoWood Productions,0.01,0.01,0,0,0.02 15913,Shin Hisui no Shizuku: Hiiro no Kakera 2 Portable,PSP,2010,Adventure,Idea Factory,0,0,0.02,0,0.02 15914,Robopon 2: Ring Version,GBA,2001,Role-Playing,Hudson Entertainment,0.01,0,0,0,0.02 15915,Evil Genius,PC,2004,Strategy,Vivendi Games,0,0.01,0,0,0.02 15916,Dragon Tales: Dragon Adventures,GBA,2003,Platform,NewKidCo,0.01,0,0,0,0.02 15917,Moe Moe 2-ji Taisen (Ryoku) * Deluxe,PSP,2008,Adventure,System Soft,0,0,0.02,0,0.02 15918,Dream Dancer,DS,N/A,Misc,N/A,0.01,0,0,0,0.02 15919,Powerbike,DS,2009,Racing,Majesco Entertainment,0.01,0,0,0,0.02 15920,Violet no Atelier: Gramnad no Renkinjutsushi 2 - Gunjou no Omoide,PSP,2011,Role-Playing,Gust,0,0,0.02,0,0.02 15921,Magic Encyclopedia: Moonlight,DS,2010,Misc,Foreign Media Games,0,0.01,0,0,0.02 15922,Rayman 10th Anniversary,GBA,2005,Platform,Ubisoft,0.01,0,0,0,0.02 15923,Elminage II DS Remix: Sousei no Megami to Unmai no Daichi,DS,2010,Role-Playing,Starfish,0,0,0.02,0,0.02 15924,Online Chess Kingdoms,PSP,2006,Misc,Konami Digital Entertainment,0.01,0,0,0,0.02 15925,Gaku ? Ou: The Royal Seven Stars,PSP,2012,Role-Playing,Alchemist,0,0,0.02,0,0.02 15926,Pillars of Eternity,PC,2014,Role-Playing,Paradox Interactive,0,0.01,0,0,0.02 15927,RollerCoaster Tycoon: Gold Edition,PC,2002,Strategy,Infogrames,0.01,0,0,0,0.02 15928,Professional Farmer 2016,PS4,2015,Action,Namco Bandai Games,0,0.01,0,0,0.02 15929,Storm Lover Kai!!,PSP,2012,Action,D3Publisher,0,0,0.02,0,0.02 15930,Race Driver: Create & Race,DS,2007,Racing,Codemasters,0.01,0,0,0,0.02 15931,Nurarihyon no Mago: Hyakki Ryouran Taisen,PS3,2011,Fighting,Konami Digital Entertainment,0,0,0.02,0,0.02 15932,Minna to Issho,PSV,2011,Misc,Sony Computer Entertainment,0,0,0.02,0,0.02 15933,Harukanaru Toki no Naka de 6,PSP,2015,Action,Tecmo Koei,0,0,0.02,0,0.02 15934,Hummer Badlands,XB,2006,Racing,Global Star,0.01,0,0,0,0.02 15935,I Doll U,PSV,2015,Adventure,Idea Factory,0,0,0.02,0,0.02 15936,Enkaku Sousa: Sana e no 23 Hiai,PSP,2009,Adventure,Sony Computer Entertainment,0,0,0.02,0,0.02 15937,Katekyoo Hitman Reborn! DS: Mafia Daishuugou Bongole Festival,DS,2008,Action,Takara Tomy,0,0,0.02,0,0.02 15938,Pippa Funnell 2: Farm Adventures,DS,2007,Simulation,Ubisoft,0,0.01,0,0,0.02 15939,Iron Soldier 3,PS,1999,Simulation,Telegames,0.01,0.01,0,0,0.02 15940,Oyaku de Asoberu DS Ehon: Ukkari Penelope,DS,2008,Simulation,Tecmo Koei,0,0,0.02,0,0.02 15941,Space Invaders Revolution,DS,2005,Shooter,Rising Star Games,0.01,0,0,0,0.02 15942,Barbie and Her Sisters Puppy Rescue,PS3,2015,Action,Namco Bandai Games,0,0.01,0,0,0.02 15943,Worms: WMD,PS4,2016,Action,Sold Out,0.01,0.01,0,0,0.02 15944,Myst,PSP,2006,Adventure,Midway Games,0,0.01,0,0,0.02 15945,UNO 52,DS,2006,Misc,Zoo Digital Publishing,0.01,0,0,0,0.02 15946,Tiger & Bunny: Hero's Day,PSP,2013,Action,D3Publisher,0,0,0.02,0,0.02 15947,Storm Lover 2nd V,PSV,2016,Adventure,D3Publisher,0,0,0.02,0,0.02 15948,Grisaia no Meikyuu: Le Labyrinthe de la Grisaia,PSV,2014,Adventure,Prototype,0,0,0.02,0,0.02 15949,Touhou Genso Rondo: Bullet Ballet,PS4,2016,Shooter,Nippon Ichi Software,0.01,0,0,0,0.02 15950,Accel World: Kasoku no Chouten,PS3,2013,Adventure,Namco Bandai Games,0,0,0.02,0,0.02 15951,Poupee Girl DS,DS,2009,Misc,Alvion,0,0,0.02,0,0.02 15952,Pachinko Kaou: Misora Hibari,PS2,2007,Misc,Hackberry,0,0,0.02,0,0.02 15953,Just Cause,PS2,2006,Action,Eidos Interactive,0.01,0.01,0,0,0.02 15954,Choro Q,PS2,2003,Racing,Zoo Digital Publishing,0.01,0.01,0,0,0.02 15955,Narcissus: Moshimo Ashita ga Runara,PSP,2010,Adventure,Kadokawa Shoten,0,0,0.02,0,0.02 15956,Girl Friend Beta: Kimi to Sugosu Natsuyasumi,PSV,2015,Action,Namco Bandai Games,0,0,0.02,0,0.02 15957,IHRA Drag Racing: Sportsman Edition,XB,2006,Racing,Bethesda Softworks,0.01,0,0,0,0.02 15958,"Sharin no Kuni, Himawari no Shoujo",X360,2010,Adventure,5pb,0,0,0.02,0,0.02 15959,Guild Wars: Factions,PC,2006,Role-Playing,NCSoft,0,0.01,0,0,0.02 15960,Simple DS Series Vol. 42: The Haioku Byoutou,DS,2008,Adventure,D3Publisher,0,0,0.02,0,0.02 15961,Drone Tactics,DS,2007,Strategy,Success,0.01,0,0,0,0.02 15962,Technic Beat,PS2,2002,Misc,Arika,0.01,0.01,0,0,0.02 15963,So-Ra-No-Wo-To: Otome no Gojuusou,PSP,2010,Adventure,Compile Heart,0,0,0.02,0,0.02 15964,Farming Simulator 2014,PSV,2014,Simulation,Focus Home Interactive,0.01,0,0,0,0.02 15965,Imperium Romanum,PC,2008,Strategy,Kalypso Media,0,0.01,0,0,0.02 15966,Ship Simulator 2008,PC,2007,Simulation,Lighthouse Interactive,0,0.01,0,0,0.02 15967,Curse of the Amsterdam Diamond,DS,2012,Puzzle,Easy Interactive,0,0.01,0,0,0.02 15968,Sengoku,PC,2011,Strategy,Paradox Interactive,0,0.01,0,0,0.02 15969,Yume Neko DS,DS,2008,Simulation,Sega,0,0,0.02,0,0.02 15970,Dream C Club,PS3,2012,Simulation,D3Publisher,0,0,0.02,0,0.02 15971,IGT Slots: Lucky Larry's Lobstermania,PC,2011,Simulation,Masque Publishing,0.01,0,0,0,0.02 15972,Sid Meier's Civilization Revolution 2+,PSV,2015,Strategy,Take-Two Interactive,0,0,0.02,0,0.02 15973,SBK Superbike World Championship,PS2,2008,Racing,Black Bean Games,0.01,0.01,0,0,0.02 15974,Memories Off 6: Next Relation,PS2,2009,Adventure,5pb,0,0,0.02,0,0.02 15975,Scared Rider Xechs,PS2,2010,Adventure,RED Entertainment,0,0,0.02,0,0.02 15976,Vitamin X: Detective B6,PSP,2012,Adventure,D3Publisher,0,0,0.02,0,0.02 15977,Misshitsu no Sacrifice,PSP,2010,Adventure,D3Publisher,0,0,0.02,0,0.02 15978,You Don't Know Jack,PC,1995,Misc,Vivendi Games,0.01,0,0,0,0.02 15979,Ouran Koukou Host Bu,PS2,2007,Adventure,Idea Factory,0,0,0.02,0,0.02 15980,Lotus Challenge,GC,2004,Racing,Ignition Entertainment,0.01,0,0,0,0.02 15981,Meiji Toukyou Renka: Twilight Kiss,PSP,2015,Action,Broccoli,0,0,0.02,0,0.02 15982,Xblaze: Lost Memories,PS3,2015,Adventure,Arc System Works,0.01,0,0,0,0.02 15983,Turok,PC,2008,Action,Touchstone,0,0.01,0,0,0.01 15984,Coven and Labyrinth of Refrain,PSV,2016,Action,Nippon Ichi Software,0,0,0.01,0,0.01 15985,Super Battle For Money Sentouchuu: Kyuukyoku no Shinobu to Battle Player Choujou Kessen!,3DS,2016,Action,Namco Bandai Games,0,0,0.01,0,0.01 15986,Dragon Zakura DS,DS,2007,Misc,Electronic Arts,0,0,0.01,0,0.01 15987,Chameleon: To Dye For!,DS,2006,Puzzle,505 Games,0.01,0,0,0,0.01 15988,Hotel Giant DS,DS,2008,Simulation,Nobilis,0,0.01,0,0,0.01 15989,Sora no Otoshimono: DokiDoki Summer Vacation,PSP,2010,Adventure,Kadokawa Shoten,0,0,0.01,0,0.01 15990,Blackthorne,GBA,2003,Action,Activision,0.01,0,0,0,0.01 15991,Don Bradman Cricket 14,X360,2014,Sports,Tru Blu Entertainment,0,0.01,0,0,0.01 15992,DokuSui: DokiDoki Suikoden,PSP,2011,Role-Playing,Irem Software Engineering,0,0,0.01,0,0.01 15993,Shinseiki Evangelion: Battle Orchestra Portable,PSP,2009,Fighting,Broccoli,0,0,0.01,0,0.01 15994,Donkey Kong Jungle Beat,Wii,2008,Platform,Nintendo,0,0.01,0,0,0.01 15995,Bomberman (jp sales),PSP,2006,Puzzle,Konami Digital Entertainment,0,0,0.01,0,0.01 15996,Blazblue: Continuum Shift Extend,PSP,2012,Fighting,Arc System Works,0,0,0.01,0,0.01 15997,S.Y.K: Shinsetsu Saiyuuki,PS2,2009,Adventure,Idea Factory,0,0,0.01,0,0.01 15998,Football Manager Live,PC,2009,Sports,Sega,0,0.01,0,0,0.01 15999,Captain Morgane and the Golden Turtle,Wii,2012,Adventure,Reef Entertainment,0,0.01,0,0,0.01 16000,Black Cat,PS2,2006,Action,Capcom,0,0,0.01,0,0.01 16001,One Piece: Daikaizoku Coliseum,3DS,2016,Fighting,Namco Bandai Games,0,0,0.01,0,0.01 16002,Mortal Kombat,PC,1994,Fighting,Acclaim Entertainment,0.01,0,0,0,0.01 16003,Smart Kid's Mega Game Mix,DS,2009,Misc,UFO Interactive,0.01,0,0,0,0.01 16004,Diary Girl,DS,2008,Misc,Konami Digital Entertainment,0.01,0,0,0,0.01 16005,Red Stone DS: Akaki Ishi ni Michibikareshi Monotachi,DS,2011,Role-Playing,Unknown,0,0,0.01,0,0.01 16006,Serious Sam II,PC,2005,Shooter,Take-Two Interactive,0,0.01,0,0,0.01 16007,Wand of Fortune: Mirai e no Prologue Portable,PSP,2010,Adventure,Idea Factory,0,0,0.01,0,0.01 16008,Sengoku Hime: Senran ni Mau Otometachi,PSP,2009,Adventure,Yeti,0,0,0.01,0,0.01 16009,Secret Game Portable,PSP,2010,Adventure,Yeti,0,0,0.01,0,0.01 16010,Demon Gaze 2,PSV,2014,Role-Playing,Experience Inc.,0,0,0.01,0,0.01 16011,Neverwinter Nights 2: Mask of the Betrayer,PC,2007,Role-Playing,Atari,0,0.01,0,0,0.01 16012,Kimi no Yuusha,DS,2008,Role-Playing,SNK Playmore,0,0,0.01,0,0.01 16013,Call of Juarez,PC,2006,Shooter,Ubisoft,0,0.01,0,0,0.01 16014,Tom Clancy's Ghost Recon Advanced Warfighter (weekly JP sales),X360,2006,Shooter,Ubisoft,0,0,0.01,0,0.01 16015,UEFA Champions League 2006-2007,PSP,2007,Sports,Electronic Arts,0.01,0,0,0,0.01 16016,Codename: Panzers Phase Two,PC,2005,Strategy,CDV Software Entertainment,0,0.01,0,0,0.01 16017,Nobunaga no Yabou Online: Houou no Shou,PS3,2012,Strategy,Ackkstudios,0,0,0.01,0,0.01 16018,Rise of Flight: Iron Cross Edition,PC,2010,Simulation,Aerosoft,0.01,0,0,0,0.01 16019,Cosmetic Paradise: Make no Kiseki,DS,2008,Misc,Global A Entertainment,0,0,0.01,0,0.01 16020,Unreal Tournament 2003,PC,2002,Shooter,Atari,0,0.01,0,0,0.01 16021,Nobunaga no Yabou DS,DS,2006,Strategy,Tecmo Koei,0,0,0.01,0,0.01 16022,God Eater Off Shot: Soma Shikkuzaru-hen Twin Pack & Animation Vol.4,PS4,2016,Action,Namco Bandai Games,0,0,0.01,0,0.01 16023,Uppers,PSV,2016,Action,Marvelous Entertainment,0,0,0.01,0,0.01 16024,Wand of Fortune Portable,PSP,2010,Adventure,Idea Factory,0,0,0.01,0,0.01 16025,Wiffle Ball Advance,DS,2007,Sports,Zoo Digital Publishing,0.01,0,0,0,0.01 16026,Rengoku II: The Stairway to H.E.A.V.E.N. (jp sales),PSP,2006,Action,Konami Digital Entertainment,0,0,0.01,0,0.01 16027,Simple DS Series Vol. 14: The Jidousha Kyoushuujo DS,DS,2007,Misc,D3Publisher,0,0,0.01,0,0.01 16028,The Last Remnant,PC,2009,Role-Playing,Square Enix,0,0.01,0,0,0.01 16029,Ten Pin Alley 2,GBA,2004,Sports,XS Games,0.01,0,0,0,0.01 16030,Himawari: Pebble in the Sky Portable,PSP,2010,Adventure,Kadokawa Shoten,0,0,0.01,0,0.01 16031,Wand of Fortune R,PSV,2016,Adventure,Idea Factory,0,0,0.01,0,0.01 16032,Katekyoo Hitman Reborn Nerae!? Ring x Bongole Returns,PS2,2008,Adventure,Marvelous Interactive,0,0,0.01,0,0.01 16033,My Little Baby,DS,2008,Simulation,CDV Software Entertainment,0,0.01,0,0,0.01 16034,Kono Aozora ni Yakusoku o: Tenohira no Rakuen,PSP,2009,Adventure,TGL,0,0,0.01,0,0.01 16035,Shinobi Koutsutsu,PSP,2014,Adventure,Idea Factory,0,0,0.01,0,0.01 16036,NiGHTS into dreams...,PS2,2008,Platform,Sega,0,0,0.01,0,0.01 16037,WinBack 2: Project Poseidon,PS2,2006,Shooter,Tecmo Koei,0.01,0.01,0,0,0.01 16038,Kaitou Rousseau,DS,2006,Action,Namco Bandai Games,0,0,0.01,0,0.01 16039,Utawarerumono: Futari no Hakuoro,PS3,2016,Misc,Aqua Plus,0,0,0.01,0,0.01 16040,WRC 5: FIA World Rally Championship,XOne,2015,Sports,Bigben Interactive,0,0.01,0,0,0.01 16041,Totally Spies! Totally Party,PS2,2008,Misc,Ubisoft,0.01,0.01,0,0,0.01 16042,GunParade Orchestra: Ao no Shou,PS2,2006,Adventure,Sony Computer Entertainment,0,0,0.01,0,0.01 16043,Impossible Creatures,PC,2002,Strategy,Microsoft Game Studios,0,0.01,0,0,0.01 16044,Puyo Pop Fever,GC,2004,Puzzle,Sega,0.01,0,0,0,0.01 16045,Wizardry XTH: Unlimited Students,PS2,2006,Role-Playing,Michaelsoft,0,0,0.01,0,0.01 16046,Raven's Cry,PS4,2015,Role-Playing,TopWare Interactive,0,0.01,0,0,0.01 16047,Instant Brain,X360,2011,Adventure,Cave,0,0,0.01,0,0.01 16048,Guitar Hero III: Legends of Rock,PC,2007,Misc,Aspyr,0.01,0,0,0,0.01 16049,Blitzkrieg 2 Anthology,PC,2008,Strategy,Ascaron Entertainment GmbH,0,0.01,0,0,0.01 16050,Rayman Raving Rabbids,PC,2006,Misc,Ubisoft,0,0.01,0,0,0.01 16051,God Eater Off Shot:Shiou-hen Twin Pack & Animation Vol.5,PS4,2016,Misc,Namco Bandai Games,0,0,0.01,0,0.01 16052,Abunai: Koi no Sousa Shitsu,PSP,2012,Action,Quinrose,0,0,0.01,0,0.01 16053,Coronation Street: The Mystery of the Missing Hotpot Recipe,PC,2011,Adventure,Avanquest,0,0.01,0,0,0.01 16054,Battle Worlds: Kronos,PC,2016,Strategy,Nordic Games,0,0.01,0,0,0.01 16055,SoulLink Extension,PS2,2006,Adventure,Interchannel,0,0,0.01,0,0.01 16056,Banjo-Kazooie,X360,2008,Platform,Microsoft Game Studios,0,0.01,0,0,0.01 16057,Samurai Shodown Anthology (JP sales),PS2,2008,Fighting,Ignition Entertainment,0,0,0.01,0,0.01 16058,Winning Post 7 Maximum 2008,PS2,2008,Sports,Tecmo Koei,0,0,0.01,0,0.01 16059,Sangoku Koi Senki: Otome no Heihou!,PS2,2011,Adventure,Prototype,0,0,0.01,0,0.01 16060,PDC World Championship Darts 2008,PSP,N/A,Sports,Oxygen Interactive,0.01,0,0,0,0.01 16061,WRC: FIA World Rally Championship,PC,N/A,Racing,Black Bean Games,0,0.01,0,0,0.01 16062,Alfa Romeo Racing Italiano,PS2,2005,Racing,Black Bean Games,0.01,0.01,0,0,0.01 16063,"Pachi-Slot Teiou: Golgo 13 Las Vegas (JP sales, but wrong system)",PS2,2002,Misc,Media Entertainment,0,0,0.01,0,0.01 16064,Digger Simulator,PC,2011,Simulation,Excalibur Publishing,0,0.01,0,0,0.01 16065,Turbo: Super Stunt Squad,X360,2013,Sports,D3Publisher,0,0.01,0,0,0.01 16066,Super Robot Taisen XO,X360,2006,Strategy,Banpresto,0,0,0.01,0,0.01 16067,Kaitou Joker: Toki o Koeru Kaitou to Ushinawareta Houseki,3DS,2015,Action,Namco Bandai Games,0,0,0.01,0,0.01 16068,Aquaman: Battle for Atlantis,XB,N/A,Action,Unknown,0.01,0,0,0,0.01 16069,Pachitte Chonmage Tatsujin 16: Pachinko Hissatsu Shigotojin III,PS2,2010,Misc,Hackberry,0,0,0.01,0,0.01 16070,IL-2 Sturmovik,PC,2001,Simulation,Blue Byte,0,0.01,0,0,0.01 16071,Mortal Kombat: Tournament Edition,GBA,2003,Fighting,Midway Games,0.01,0,0,0,0.01 16072,SeaWorld Adventure Parks: Shamu's Deep Sea Adventure,XB,2005,Adventure,Activision,0.01,0,0,0,0.01 16073,East India Company,PC,2009,Strategy,Paradox Interactive,0.01,0,0,0,0.01 16074,World Poker Tour,GBA,2005,Misc,Take-Two Interactive,0.01,0,0,0,0.01 16075,Sousaku Alice to Oujisama!,3DS,2015,Simulation,Happinet,0,0,0.01,0,0.01 16076,Empire Deluxe,PC,1992,Strategy,New World Computing,0.01,0,0,0,0.01 16077,Umihara Kawase Jun: Second Edition Kanzenban,DS,2009,Puzzle,Genterprise,0,0,0.01,0,0.01 16078,Infinite Stratos 2: Love and Purge,PSV,2015,Action,5pb,0,0,0.01,0,0.01 16079,Fab 5 Soccer,DS,2008,Sports,Destineer,0.01,0,0,0,0.01 16080,Destiny Links,DS,2009,Role-Playing,Namco Bandai Games,0,0,0.01,0,0.01 16081,Best Of Tests,DS,2008,Puzzle,Conspiracy Entertainment,0.01,0,0,0,0.01 16082,Egg Mania: Eggstreme Madness,XB,2002,Puzzle,Kemco,0.01,0,0,0,0.01 16083,Virtua Tennis 3,PC,2007,Sports,Sega,0,0.01,0,0,0.01 16084,Pro Angler Moves,PS3,2012,Sports,"Interworks Unlimited, Inc.",0.01,0,0,0,0.01 16085,Sakura Sakura: Haru Urara,PSP,2010,Adventure,GN Software,0,0,0.01,0,0.01 16086,Uta no * Prince-Sama: Sweet Serenade,PSP,2011,Adventure,Broccoli,0,0,0.01,0,0.01 16087,The Legend of Heroes: Trails in the Sky Third Chapter,PS3,2013,Role-Playing,Falcom Corporation,0,0,0.01,0,0.01 16088,Road Trip: Shifting Gears,GBA,2002,Racing,Zoo Digital Publishing,0.01,0,0,0,0.01 16089,"Iza, Shutsujin! Koisen",PSP,2011,Adventure,Quinrose,0,0,0.01,0,0.01 16090,Major Dream: Major Wii Nagero! Gyroball!!,Wii,2008,Sports,Takara Tomy,0,0,0.01,0,0.01 16091,Hiiro no Kakera: Shin Tamayori Hime Denshou,PS2,2009,Adventure,Idea Factory,0,0,0.01,0,0.01 16092,Datenshi no Amai Yuuwaku x Kaikan Phrase,DS,2010,Adventure,FuRyu,0,0,0.01,0,0.01 16093,Honda ATV Fever,DS,2010,Racing,Storm City Games,0.01,0,0,0,0.01 16094,Grooverider: Slot Car Thunder,XB,2003,Racing,Encore,0.01,0,0,0,0.01 16095,Superstars V8 Racing,X360,2009,Racing,Black Bean Games,0,0.01,0,0,0.01 16096,Grand Theft Auto III,PC,2002,Action,Take-Two Interactive,0,0.01,0,0,0.01 16097,Bakumatsu Koihana: Shinsengumi DS,DS,2008,Adventure,D3Publisher,0,0,0.01,0,0.01 16098,Resident Evil 5 HD,PS4,2016,Action,Capcom,0.01,0,0,0,0.01 16099,Miyako: Awayuki no Utage,PSP,2012,Action,Idea Factory,0,0,0.01,0,0.01 16100,Super PickUps,Wii,2009,Racing,XS Games,0.01,0,0,0,0.01 16101,Ben 10 Omniverse 2,X360,2013,Action,Namco Bandai Games,0,0.01,0,0,0.01 16102,Rewrite,PSV,2014,Adventure,Prototype,0,0,0.01,0,0.01 16103,Konami Classics Vol. 2,X360,2009,Misc,Konami Digital Entertainment,0.01,0,0,0,0.01 16104,Aeon Flux,XB,2005,Action,THQ,0.01,0,0,0,0.01 16105,Tobidase! Kagaku-kun Chikyuu Daitanken! Nazo no Chinkai Seibutsu ni Idome!,DS,2011,Misc,Namco Bandai Games,0,0,0.01,0,0.01 16106,Kana: Imouto,PSP,2010,Adventure,CyberFront,0,0,0.01,0,0.01 16107,Barbie and Her Sisters Puppy Rescue,WiiU,2015,Action,Namco Bandai Games,0,0.01,0,0,0.01 16108,Rock N' Roll Racing,SNES,1993,Racing,Interplay,0,0,0.01,0,0.01 16109,Higurashi no Naku Koro ni Iki,PS3,2015,Action,Kaga Create,0,0,0.01,0,0.01 16110,Marginal #4: Idol of Supernova,PSV,2014,Adventure,Idea Factory,0,0,0.01,0,0.01 16111,Nodame Cantabile,PS2,2007,Misc,Banpresto,0,0,0.01,0,0.01 16112,Paranormal Pursuit: The Gifted One,PC,2015,Action,Alawar Entertainment,0,0.01,0,0,0.01 16113,DoDonPachi Saidaioujou,X360,2013,Shooter,Cave,0,0,0.01,0,0.01 16114,Last Escort: Club Katze,PS2,2010,Adventure,D3Publisher,0,0,0.01,0,0.01 16115,1/2 Summer +,PSP,2013,Adventure,Kaga Create,0,0,0.01,0,0.01 16116,Winning Post 7 Maximum 2008,PS3,2008,Sports,Tecmo Koei,0,0,0.01,0,0.01 16117,Psycho-Pass,XOne,2014,Adventure,5pb,0,0,0.01,0,0.01 16118,Brain Exercise With Dr. Kawashima,PC,2009,Puzzle,Namco Bandai Games,0,0.01,0,0,0.01 16119,Tears to Tiara: Kakan no Daichi Portable,PSP,2010,Adventure,Aqua Plus,0,0,0.01,0,0.01 16120,Games Around the World,DS,2010,Misc,Zoo Games,0.01,0,0,0,0.01 16121,Football Manager 2005,PC,2004,Sports,Sega,0,0.01,0,0,0.01 16122,Hitotsu Tobashi Renai V,PSV,2015,Adventure,Kaga Create,0,0,0.01,0,0.01 16123,Ninja Gaiden Sigma 2,PSV,2013,Action,Tecmo Koei,0,0,0.01,0,0.01 16124,Turbo Trainz,Wii,2012,Racing,Mastertronic,0,0.01,0,0,0.01 16125,Theatre Of War,PC,2007,Strategy,Kalypso Media,0,0.01,0,0,0.01 16126,Nintendogs and Cats Golden Retriever and New Friends,3DS,2011,Action,Nintendo,0,0.01,0,0,0.01 16127,Young Justice: Legacy,X360,2013,Action,Namco Bandai Games,0,0.01,0,0,0.01 16128,Tantei Jinguuji Saburo DS: Fuserareta Shinjitsu,DS,2009,Adventure,Arc System Works,0,0,0.01,0,0.01 16129,Monster Rancher Advance 2,GBA,2002,Simulation,Tecmo Koei,0.01,0,0,0,0.01 16130,Madden NFL 13,PS3,2012,Sports,Electronic Arts,0,0.01,0,0,0.01 16131,Voodoo Chronicles: First Sign,PC,2011,Adventure,ValuSoft,0.01,0,0,0,0.01 16132,Umineko no Naku Koro ni Portable 1,PSP,2011,Adventure,Alchemist,0,0,0.01,0,0.01 16133,Dr. Slump & Arale-Chan,DS,2008,Adventure,Namco Bandai Games,0,0,0.01,0,0.01 16134,Geten no Hana: Yume Akari,PSP,2014,Misc,Tecmo Koei,0,0,0.01,0,0.01 16135,Festa!! Hyper Girls Party,PS2,2006,Adventure,KID,0,0,0.01,0,0.01 16136,Collar x Malice,PSV,2016,Action,Idea Factory,0,0,0.01,0,0.01 16137,Kikiite Hajimaru: Eigo Kaiwa Training - KikiTore,DS,2008,Misc,Benesse,0,0,0.01,0,0.01 16138,Vanark,PS,1999,Shooter,Jaleco,0.01,0.01,0,0,0.01 16139,Dragon's Dogma Online: Season 2,PS4,2016,Action,Capcom,0,0,0.01,0,0.01 16140,Game Book DS: Sword World 2.0,DS,2009,Role-Playing,Broccoli,0,0,0.01,0,0.01 16141,WTA Tour Tennis,XB,2002,Sports,Konami Digital Entertainment,0.01,0,0,0,0.01 16142,Norn + Nonette: Last Era,PSV,2015,Action,Idea Factory,0,0,0.01,0,0.01 16143,BlazBlue: Calamity Trigger,PC,2010,Fighting,PQube,0,0.01,0,0,0.01 16144,Furious Karting,XB,2003,Racing,Atari,0.01,0,0,0,0.01 16145,WSC REAL 09: World Snooker Championship,PS3,2009,Sports,Deep Silver,0,0.01,0,0,0.01 16146,Harry Potter and the Chamber of Secrets,PC,2002,Action,Electronic Arts,0,0.01,0,0,0.01 16147,Pet Shop Monogatari DS 2,DS,2010,Simulation,Taito,0,0,0.01,0,0.01 16148,Mystery Legends: Beauty and the Beast,PC,2012,Puzzle,Focus Multimedia,0,0.01,0,0,0.01 16149,Fuuraiki 3,PSV,2015,Action,Unknown,0,0,0.01,0,0.01 16150,Chokkan! Asonde Relaxuma,DS,2008,Action,Rocket Company,0,0,0.01,0,0.01 16151,Hot Wheels: Stunt Track Challenge / World Race,GBA,2006,Racing,"Destination Software, Inc",0.01,0,0,0,0.01 16152,Minna no Conveni,DS,2010,Simulation,Taito,0,0,0.01,0,0.01 16153,Accel World: Kasoku no Chouten,PSP,2013,Adventure,Namco Bandai Games,0,0,0.01,0,0.01 16154,SoulCalibur Legends (JP sales),Wii,2007,Action,Namco Bandai Games,0,0,0.01,0,0.01 16155,Izumo 2,PS2,2006,Adventure,GN Software,0,0,0.01,0,0.01 16156,Entaku no Seito: Students of Round,X360,2011,Role-Playing,ChunSoft,0,0,0.01,0,0.01 16157,Bratz: Forever Diamondz,PS2,2006,Adventure,THQ,0.01,0.01,0,0,0.01 16158,Isshoni Gohan. Portable,PSP,2013,Adventure,Boost On,0,0,0.01,0,0.01 16159,PC Engine Best Collention: Ginga Ojousama Densetsu Collection,PSP,2008,Adventure,Hudson Soft,0,0,0.01,0,0.01 16160,King of Fighters 2002: Unlimited Match Tougeki Ver.,PS2,2010,Fighting,SNK Playmore,0,0,0.01,0,0.01 16161,Monkey Madness: Island Escape,DS,2010,Action,Storm City Games,0.01,0,0,0,0.01 16162,Malice,XB,2004,Platform,Evolved Games,0.01,0,0,0,0.01 16163,Raven Squad: Operation Hidden Dagger,PC,2009,Shooter,Evolved Games,0.01,0,0,0,0.01 16164,htoL#NiQ: The Firefly Diary,PSV,2014,Platform,Nippon Ichi Software,0,0,0.01,0,0.01 16165,Tiger Woods PGA Tour 2005,PC,2004,Sports,Electronic Arts,0,0.01,0,0,0.01 16166,Deus Ex,PC,2000,Role-Playing,Eidos Interactive,0,0.01,0,0,0.01 16167,Rosario to Vampire: Tanabata no Miss Youkai Gakuen,DS,2008,Adventure,Capcom,0,0,0.01,0,0.01 16168,Ouka Sengoku Portable,PSP,2012,Adventure,Alchemist,0,0,0.01,0,0.01 16169,Smiley World: Island Challenge,DS,2009,Puzzle,Zoo Digital Publishing,0.01,0,0,0,0.01 16170,Order Up!!,3DS,2011,Action,Funbox Media,0,0.01,0,0,0.01 16171,Wallace & Gromit: Curse of the Were-Rabbit,XB,2005,Adventure,Konami Digital Entertainment,0.01,0,0,0,0.01 16172,Hanayamata: Yosakoi Live,PSV,2014,Adventure,Namco Bandai Games,0,0,0.01,0,0.01 16173,Shepherd's Crossing,PSP,2009,Simulation,Success,0,0,0.01,0,0.01 16174,Dark Parables: The Exiled Prince,PC,2011,Puzzle,Unknown,0,0.01,0,0,0.01 16175,Military History: Commander - Europe at War,DS,2009,Strategy,Slitherine Software,0,0.01,0,0,0.01 16176,Tactics Layer: Ritina Guard Senki,DS,2009,Strategy,D3Publisher,0,0,0.01,0,0.01 16177,We Sing 80s,Wii,2012,Misc,Nordic Games,0,0.01,0,0,0.01 16178,Republique,PS4,2016,Action,Nippon Ichi Software,0,0.01,0.01,0,0.01 16179,San-X Character Channel: All-Star Daishuugou!,DS,2008,Action,MTO,0,0,0.01,0,0.01 16180,Rail Simulator,PC,2007,Simulation,Electronic Arts,0,0.01,0,0,0.01 16181,Putty Squad,PS3,2013,Platform,System 3,0,0.01,0,0,0.01 16182,Sega Golf Club: Miyazato San Kyoudai Naizou,PS3,2006,Sports,Sega,0,0,0.01,0,0.01 16183,Rozen Maiden: Gebetgarten,PS2,2007,Fighting,Taito,0,0,0.01,0,0.01 16184,Resistance Dual Pack,PS3,2011,Shooter,Sony Computer Entertainment,0,0.01,0,0,0.01 16185,Princess Arthur,PSP,2013,Misc,Idea Factory,0,0,0.01,0,0.01 16186,Sakura-Sou no Pet na Kanojo,PSP,2013,Adventure,Kadokawa Games,0,0,0.01,0,0.01 16187,Fatal Fury: Battle Archives Volume 2 (JP sales),PS2,2007,Fighting,SNK Playmore,0,0,0.01,0,0.01 16188,Tantei Jinguuji Saburo: Hai to Diamond,PSP,2009,Adventure,Arc System Works,0,0,0.01,0,0.01 16189,BattleForge,PC,2009,Strategy,Electronic Arts,0,0.01,0,0,0.01 16190,Jewel Quest II,PC,2007,Puzzle,Avanquest,0,0.01,0,0,0.01 16191,Toro to Morimori,PS3,2009,Misc,Sony Computer Entertainment,0,0,0.01,0,0.01 16192,Sonic & All-Stars Racing Transformed,PC,2013,Racing,Sega,0,0.01,0,0,0.01 16193,Satisfashion,Wii,2010,Misc,Destineer,0.01,0,0,0,0.01 16194,Homeworld Remastered Collection,PC,N/A,Strategy,N/A,0,0.01,0,0,0.01 16195,Metal Slug Anthology,PS2,2007,Shooter,Ignition Entertainment,0,0,0.01,0,0.01 16196,K-1 Grand Prix,PS,1999,Fighting,Jaleco,0.01,0.01,0,0,0.01 16197,Shorts,DS,N/A,Platform,Unknown,0.01,0,0,0,0.01 16198,Legoland,PC,1999,Action,LEGO Media,0,0.01,0,0,0.01 16199,Rave Master: Special Attack Force!,GBA,2002,Fighting,Konami Digital Entertainment,0.01,0,0,0,0.01 16200,Simple 2000 Series Vol. 120: The Saigo no Nippon Tsuwamono,PS2,2007,Strategy,D3Publisher,0,0,0.01,0,0.01 16201,AKB1/48: Idol to Guam de Koishitara...,X360,N/A,Misc,N/A,0,0,0.01,0,0.01 16202,Casper,GBA,2002,Adventure,Microids,0.01,0,0,0,0.01 16203,Hyakka Yakou,PSV,2015,Action,Unknown,0,0,0.01,0,0.01 16204,Adventure Time: The Secret of the Nameless,X360,2014,Adventure,Little Orbit,0.01,0,0,0,0.01 16205,Hakuoki: Reimeiroku DS,DS,2012,Action,Idea Factory,0,0,0.01,0,0.01 16206,Shin Hayarigami 2,PSV,2016,Adventure,Nippon Ichi Software,0,0,0.01,0,0.01 16207,Ro-Kyu-Bu! Secret Photo Op,PSV,2014,Adventure,Kadokawa Games,0,0,0.01,0,0.01 16208,Caladrius,X360,2013,Shooter,Moss,0,0,0.01,0,0.01 16209,Who Wants to be a Millionaire: 2nd Edition,DS,2008,Misc,Ubisoft,0,0.01,0,0,0.01 16210,Duel Love: Koisuru Otome wa Shouri no Megami,DS,2008,Adventure,Namco Bandai Games,0,0,0.01,0,0.01 16211,Super Robot Monkey Team: Game Boy Advance Video Volume 1,GBA,2005,Misc,N/A,0.01,0,0,0,0.01 16212,Freekstyle,GBA,2003,Racing,Zoo Digital Publishing,0.01,0,0,0,0.01 16213,Groovin' Blocks,Wii,2009,Puzzle,Zoo Games,0.01,0,0,0,0.01 16214,Tomoyo After: It's a Wonderful Life CS Edition,PS2,2007,Adventure,Prototype,0,0,0.01,0,0.01 16215,Gardening Guide: How to get Green Fingers,DS,2009,Misc,Mindscape,0,0.01,0,0,0.01 16216,Aa Megami-samaa,PS2,2007,Adventure,Marvelous Interactive,0,0,0.01,0,0.01 16217,Bunmei Kaika: Aoiza Ibunroku Saien,PSP,2012,Action,FuRyu,0,0,0.01,0,0.01 16218,Tsukigime Ranko's Longest Day,PS3,2014,Action,Namco Bandai Games,0,0.01,0,0,0.01 16219,Bakumatsu Rock,PSP,2014,Action,Marvelous Entertainment,0,0,0.01,0,0.01 16220,Far East of Eden II: Manji Maru,DS,2006,Role-Playing,Hudson Soft,0,0,0.01,0,0.01 16221,Family Jockey,Wii,2008,Sports,Namco Bandai Games,0,0,0.01,0,0.01 16222,Thunder Alley,GBA,2004,Racing,XS Games,0.01,0,0,0,0.01 16223,Dynasty Warriors: Eiketsuden,PS4,2016,Action,Tecmo Koei,0,0,0.01,0,0.01 16224,Spider-Man: Friend or Foe,PC,2007,Action,Activision,0.01,0,0,0,0.01 16225,Carmageddon: Max Damage,XOne,2016,Action,Stainless Games,0.01,0.01,0,0,0.01 16226,Nyaruko-San: Nafushigatai Game no You na Mono,PSV,2013,Adventure,5pb,0,0,0.01,0,0.01 16227,New Interpretation Stranger of Sword City,PSV,2016,Role-Playing,Experience Inc.,0,0,0.01,0,0.01 16228,Soshite Kono Uchuu ni Kirameku Kimi no Shi XXX,PS2,2007,Adventure,Datam Polystar,0,0,0.01,0,0.01 16229,Victory Spike,PS,1996,Sports,Imagineer,0,0,0.01,0,0.01 16230,Sengoku Basara 2 Heroes,Wii,2007,Action,Capcom,0,0,0.01,0,0.01 16231,Double Sequence: The Q-Virus Invasion,DS,2008,Puzzle,Zoo Digital Publishing,0.01,0,0,0,0.01 16232,Brothers in Arms: Furious 4,X360,N/A,Shooter,N/A,0.01,0,0,0,0.01 16233,Hi Hi Puffy AmiYumi: The Genie & the Amp,DS,2006,Action,D3Publisher,0.01,0,0,0,0.01 16234,Densetsu no Yuusha no Densetsu: Legendary Saga,PSP,2010,Role-Playing,Kadokawa Shoten,0,0,0.01,0,0.01 16235,Zero no Tsukaima: Maigo no Period to Ikusen no Symphony,PS2,2008,Adventure,Marvelous Interactive,0,0,0.01,0,0.01 16236,Marvel: Ultimate Alliance,PC,2006,Role-Playing,Activision,0.01,0,0,0,0.01 16237,Broken Sword 5: The Serpent's Curse,XOne,2015,Adventure,Revolution Software,0,0.01,0,0,0.01 16238,Shitsuji ga Aruji o Erabu Toki,PSV,2016,Adventure,Unknown,0,0,0.01,0,0.01 16239,Batman: A Telltale Game Series,PS3,2016,Adventure,Telltale Games,0,0.01,0,0,0.01 16240,Hiiro no Kakera: Shin Tamayori Hime Denshou Portable,PSP,2010,Adventure,Idea Factory,0,0,0.01,0,0.01 16241,Kao the Kangaroo,GBA,2001,Platform,Titus,0.01,0,0,0,0.01 16242,Builder's Block,PS,1999,Strategy,EON Digital Entertainment,0.01,0,0,0,0.01 16243,Seisou no Amazones,3DS,2013,Role-Playing,Arc System Works,0,0,0.01,0,0.01 16244,Phantasy Star Online 2 Episode 4: Deluxe Package,PSV,2017,Role-Playing,Sega,0,0,0.01,0,0.01 16245,F.E.A.R. Perseus Mandate,PC,2007,Shooter,Vivendi Games,0.01,0,0,0,0.01 16246,Mahjong Taikai IV,PS3,2006,Misc,Tecmo Koei,0,0,0.01,0,0.01 16247,Valentino Rossi: The Game,PC,2016,Racing,Namco Bandai Games,0,0.01,0,0,0.01 16248,FlatOut: Ultimate Carnage,PC,2008,Racing,Empire Interactive,0,0.01,0,0,0.01 16249,Agarest Senki: Re-appearance,PS3,N/A,Role-Playing,Idea Factory,0,0,0.01,0,0.01 16250,Ultraman Fighting Evolution 0,PSP,2006,Fighting,Banpresto,0,0,0.01,0,0.01 16251,Gokuhou!! Mecha Mote Iinchou: Girls Motekawa Box,DS,2009,Simulation,Konami Digital Entertainment,0,0,0.01,0,0.01 16252,Aquaman: Battle for Atlantis,GC,2003,Action,TDK Mediactive,0.01,0,0,0,0.01 16253,Strider (2014),PS3,2014,Platform,Capcom,0,0,0.01,0,0.01 16254,Jinsei Game Q DS: Shouwa no Dekigoto,DS,2007,Misc,Takara Tomy,0,0,0.01,0,0.01 16255,The Book of Unwritten Tales 2,WiiU,2016,Adventure,Nordic Games,0,0.01,0,0,0.01 16256,Doraemon Wii: Himitsu Douguou Ketteisen!,Wii,2007,Misc,Sega,0,0,0.01,0,0.01 16257,Goku Makaimura Kai,PSP,2007,Platform,Capcom,0,0,0.01,0,0.01 16258,No Fate! Only the Power of Will,X360,2010,Adventure,Alchemist,0,0,0.01,0,0.01 16259,Conflict: Denied Ops,PC,2008,Shooter,Eidos Interactive,0,0.01,0,0,0.01 16260,Makai Senki Disgaea 3 Append Disc: Raspberyl-hen Hajime Mashita,PS3,2009,Role-Playing,Nippon Ichi Software,0,0,0.01,0,0.01 16261,Championship Manager 2010,PC,2009,Sports,Eidos Interactive,0,0.01,0,0,0.01 16262,Simple DS Series Vol. 41: The Bakudan Shori-Han,DS,2008,Action,D3Publisher,0,0,0.01,0,0.01 16263,Paragon,PS4,2016,Action,Epic Games,0.01,0,0,0,0.01 16264,Naxat Soft Reachmania Vol. 1: CR Galaxy Angel,PS2,2008,Misc,Naxat Soft,0,0,0.01,0,0.01 16265,"Hanayaka Kana, Ware ga Ichizoku",PSP,2010,Adventure,Idea Factory,0,0,0.01,0,0.01 16266,Mamoru-kun wa Norowarete Shimatta!,X360,2009,Shooter,G.Rev,0,0,0.01,0,0.01 16267,Sengoku Hime 2 Arashi: Hyakubana Senran Tatsukaze no Gotoku,PSP,2010,Strategy,System Soft,0,0,0.01,0,0.01 16268,Myself; Yourself,PS2,2007,Adventure,Yeti,0,0,0.01,0,0.01 16269,Kurogane Kaikitan,PSV,2015,Adventure,Minato Station,0,0,0.01,0,0.01 16270,Starry ? Sky: After Autumn,PSP,2011,Misc,Aqua Plus,0,0,0.01,0,0.01 16271,Dokuro,PSV,2012,Action,GungHo,0,0,0.01,0,0.01 16272,Slide Adventure: Mag Kid,DS,2007,Action,Nintendo,0,0,0.01,0,0.01 16273,Smuggler's Run,GBA,2002,Racing,Rebellion,0.01,0,0,0,0.01 16274,The Humans: Meet the Ancestors!,DS,2009,Puzzle,Deep Silver,0.01,0,0,0,0.01 16275,Chaos;Head Noah,PSV,2014,Adventure,5pb,0,0,0.01,0,0.01 16276,Battlestations: Midway,PC,2007,Strategy,Eidos Interactive,0,0.01,0,0,0.01 16277,Farming Simulator 15 Expansion Pack,PC,2015,Action,Focus Home Interactive,0,0.01,0,0,0.01 16278,Jan Sangoku Musou,PS2,2006,Misc,Tecmo Koei,0,0,0.01,0,0.01 16279,Assetto Corsa,XOne,2016,Racing,505 Games,0,0.01,0,0,0.01 16280,Kono Aozora ni Yakusoku o: Melody of the Sun and Sea,PS2,2007,Adventure,Alchemist,0,0,0.01,0,0.01 16281,Monster Bomber,DS,2006,Puzzle,505 Games,0.01,0,0,0,0.01 16282,Rakushou! Pachi-Slot Sengen 6: Rio 2 Cruising Vanadis,PS2,2009,Misc,Tecmo Koei,0,0,0.01,0,0.01 16283,Fatal Fury: Battle Archives Volume 1 (JP sales),PS2,2006,Fighting,Ignition Entertainment,0,0,0.01,0,0.01 16284,CT Special Forces 2: Back in the Trenches,GBA,2003,Shooter,LSP Games,0.01,0,0,0,0.01 16285,Kamaitachi no Yoru 2: Tokubetsu Hen,PSP,2006,Adventure,ChunSoft,0,0,0.01,0,0.01 16286,The Chronicles of Riddick: Assault on Dark Athena,PC,2009,Shooter,Vivendi Games,0,0.01,0,0,0.01 16287,The Ultimate Battle of the Sexes,Wii,2010,Misc,DTP Entertainment,0.01,0.01,0,0,0.01 16288,Root Double: Before Crime After Days,X360,2012,Action,Yeti,0,0,0.01,0,0.01 16289,War for the Overworld,PC,2015,Strategy,Unknown,0,0.01,0,0,0.01 16290,TimeShift,PC,2007,Shooter,Vivendi Games,0.01,0,0,0,0.01 16291,ef - a fairy tale of the two.,PS2,2010,Adventure,Comfort,0,0,0.01,0,0.01 16292,The Train Giant,PC,2012,Strategy,Ascaron Entertainment,0,0.01,0,0,0.01 16293,Sangoku Koi Senki: Omoide Gaeshi - CS Edition,PSV,2016,Adventure,Prototype,0,0,0.01,0,0.01 16294,FairlyLife: MiracleDays,PSP,2010,Adventure,Piacci,0,0,0.01,0,0.01 16295,Surf's Up,GC,2007,Sports,Ubisoft,0.01,0,0,0,0.01 16296,Jambo! Safari Animal Rescue,DS,2009,Simulation,Sega,0.01,0,0,0,0.01 16297,Death Connection Portable,PSP,2011,Adventure,Idea Factory,0,0,0.01,0,0.01 16298,Rainbow Islands: Revolution,PSP,2005,Action,Rising Star Games,0.01,0,0,0,0.01 16299,Legend of Kay Anniversary,WiiU,2015,Action,Nordic Games,0,0.01,0,0,0.01 16300,Rakushou! Pachi-Slot Sengen 4,PS2,2006,Misc,Tecmo Koei,0,0,0.01,0,0.01 16301,Nitroplus Blasterz: Heroines Infinite Duel,PS3,2015,Fighting,Nitroplus,0,0,0.01,0,0.01 16302,Moe Moe 2-Ji Daisenryaku 2,PSP,2010,Strategy,System Soft,0,0,0.01,0,0.01 16303,Tsuyo Kiss 3 Portable,PSP,2012,Action,NetRevo,0,0,0.01,0,0.01 16304,Fireman Sam: Action Stations,DS,2013,Action,Avanquest Software,0,0.01,0,0,0.01 16305,Tetris Ultimate,PSV,2014,Puzzle,Ubisoft,0,0.01,0,0,0.01 16306,Durarara!! Relay,PSV,2015,Action,Kadokawa Games,0,0,0.01,0,0.01 16307,Moto Racer Advance,GBA,2002,Racing,Ubisoft,0.01,0,0,0,0.01 16308,Duel Masters: Shadow of the Code,GBA,2004,Misc,Atari,0.01,0,0,0,0.01 16309,Full Auto 2: Battlelines,PSP,2007,Racing,Sega,0,0.01,0,0,0.01 16310,Freaky Flyers,GC,N/A,Racing,Unknown,0.01,0,0,0,0.01 16311,Army Men: Air Combat - The Elite Missions,GC,2003,Shooter,3DO,0.01,0,0,0,0.01 16312,Rally Championship,GC,2003,Racing,SCi,0.01,0,0,0,0.01 16313,Happy Dance Collection,Wii,2008,Misc,Namco Bandai Games,0,0,0.01,0,0.01 16314,Space Hulk,PSV,2015,Strategy,Funbox Media,0,0.01,0,0,0.01 16315,Fuun Shinsengumi Bakumatsuden Portable,PSP,2009,Action,From Software,0.01,0,0,0,0.01 16316,Musou Tourou,PSP,2009,Strategy,Nippon Ichi Software,0,0,0.01,0,0.01 16317,Really? Really! DS,DS,2009,Adventure,Kadokawa Shoten,0,0,0.01,0,0.01 16318,Gakuen Hetalia,DS,2012,Adventure,Idea Factory,0,0,0.01,0,0.01 16319,Daiya no Kuni no Alice: Wonderful Mirror World,PSP,2013,Adventure,Quinrose,0,0,0.01,0,0.01 16320,Touch Detective 3: Does Funghi Dream of Bananas?,3DS,2014,Adventure,Success,0,0,0.01,0,0.01 16321,Dungeon Explorer: Warriors of Ancient Arts,PSP,2007,Role-Playing,Rising Star Games,0.01,0,0,0,0.01 16322,Period Cube: Torikago no Amadeus,PSV,2016,Action,Idea Factory,0,0,0.01,0,0.01 16323,Tringo,GBA,2006,Puzzle,Liquid Games,0.01,0,0,0,0.01 16324,Jam Sessions: Sing and Play Guitar (jp sales),DS,2007,Misc,Ubisoft,0,0,0.01,0,0.01 16325,Binary Star,PSV,2014,Adventure,Idea Factory,0,0,0.01,0,0.01 16326,MXGP 2,PC,2016,Racing,Milestone S.r.l.,0,0.01,0,0,0.01 16327,Professional Farmer 2016,PSV,2015,Action,Namco Bandai Games,0,0.01,0,0,0.01 16328,RalliSport Challenge(JP sales),XB,2002,Racing,Microsoft Game Studios,0,0,0.01,0,0.01 16329,Dragon Quest X: All in One Package,WiiU,2015,Role-Playing,Square Enix,0,0,0.01,0,0.01 16330,Inversion,PC,N/A,Shooter,Namco Bandai Games,0.01,0,0,0,0.01 16331,Wedding Planner: Dream Weddings Guaranteed,DS,2010,Simulation,DTP Entertainment,0,0.01,0,0,0.01 16332,Element Hunter,DS,2009,Role-Playing,Namco Bandai Games,0,0,0.01,0,0.01 16333,Ultraman Fighting Evolution 3,PS2,2004,Fighting,Banpresto,0,0,0.01,0,0.01 16334,Rondo of Swords (jp sales),DS,2007,Role-Playing,Success,0,0,0.01,0,0.01 16335,The Eye of Judgment: Legends,PSP,2010,Strategy,Sony Computer Entertainment,0,0,0.01,0,0.01 16336,Chaos;Child,PS4,2015,Adventure,5pb,0,0,0.01,0,0.01 16337,Greg Hastings' Tournament Paintball Max'd,PS2,2006,Shooter,Activision,0.01,0,0,0,0.01 16338,Whac-A-Mole,GBA,2005,Puzzle,Zoo Digital Publishing,0.01,0,0,0,0.01 16339,Nakayoshi All-Stars: Mezase Gakuen Idol,DS,2008,Misc,Creative Core,0,0,0.01,0,0.01 16340,Shinseiki Evangelion: Koutetsu no Girlfriend Tokubetsu-Hen Portable,PSP,2009,Adventure,CyberFront,0,0,0.01,0,0.01 16341,Fullmetal Alchemist: Prince of the Dawn,Wii,2009,Adventure,Square Enix,0,0,0.01,0,0.01 16342,Command & Conquer Renegade,PC,2002,Shooter,Electronic Arts,0,0.01,0,0,0.01 16343,Grooverider: Slot Car Thunder,GC,2003,Racing,Encore,0.01,0,0,0,0.01 16344,H2O+: Footprints in the Sand,PS2,2008,Adventure,Kadokawa Shoten,0,0,0.01,0,0.01 16345,Fashionable Puppy: Oshare na Koinu DS,DS,2007,Simulation,MTO,0,0,0.01,0,0.01 16346,Sekirei: Mirai Kara no Okurimono,PS2,2009,Adventure,Alchemist,0,0,0.01,0,0.01 16347,Cities: Skylines Snowfall,PC,2016,Simulation,Paradox Development,0,0.01,0,0,0.01 16348,Ultimate Board Game Collection,PS2,2006,Misc,Xplosiv,0.01,0,0,0,0.01 16349,Dinotopia: The Sunstone Odyssey,XB,2003,Action,TDK Mediactive,0.01,0,0,0,0.01 16350,Idol Janshi Suchie-Pai IV,PS2,2007,Misc,Jaleco,0,0,0.01,0,0.01 16351,Dungeons & Dragons: Neverwinter Nights - Complete,PC,2011,Misc,Atari,0.01,0,0,0,0.01 16352,Natsuzora no Monologue,PSP,2013,Adventure,Otomate,0,0,0.01,0,0.01 16353,Kenka Banchou Portable,PSP,2009,Action,Spike,0,0,0.01,0,0.01 16354,World Snooker Challenge 2005,PSP,2005,Sports,Sega,0,0.01,0,0,0.01 16355,Juiced 2: Hot Import Nights,PC,2007,Racing,THQ,0,0.01,0,0,0.01 16356,G1 Jockey 4 2008,PS3,2008,Sports,Tecmo Koei,0,0.01,0,0,0.01 16357,Monster Jam,PC,2007,Racing,Activision,0.01,0,0,0,0.01 16358,Icewind Dale II,PC,2002,Role-Playing,Interplay,0,0.01,0,0,0.01 16359,The Amazing Spider-Man (DS & Mobile Versions),PSP,2009,Action,Eidos Interactive,0,0.01,0,0,0.01 16360,Mario vs. Donkey Kong: Tipping Stars,WiiU,2015,Puzzle,Nintendo,0,0,0.01,0,0.01 16361,Ishin Renka: Ryouma Gaiden,PSP,2010,Adventure,D3Publisher,0,0,0.01,0,0.01 16362,NHL 2K7,XB,2006,Sports,Take-Two Interactive,0.01,0,0,0,0.01 16363,Shirahana no Ori: Hiiro no Kakera 4 - Shiki no Uta,PSP,2013,Adventure,Idea Factory,0,0,0.01,0,0.01 16364,Act of Aggression,PC,2015,Strategy,Focus Home Interactive,0,0.01,0,0,0.01 16365,Powerdrome,XB,2004,Racing,Evolved Games,0.01,0,0,0,0.01 16366,Fallout Anthology,PC,2015,Action,Bethesda Softworks,0,0.01,0,0,0.01 16367,Tropico 3: Gold Edition,PC,2010,Strategy,Kalypso Media,0,0.01,0,0,0.01 16368,Survivor,Wii,2010,Adventure,Valcon Games,0.01,0,0,0,0.01 16369,Hakuouki: Shinsengumi Kitan,PS3,N/A,Adventure,Unknown,0.01,0,0,0,0.01 16370,Dance with Devils,PSV,2016,Action,N/A,0,0,0.01,0,0.01 16371,Wand of Fortune,PS2,2009,Adventure,Idea Factory,0,0,0.01,0,0.01 16372,Arabians Lost: The Engagement on Desert,PSP,2012,Adventure,Quinrose,0,0,0.01,0,0.01 16373,Gobliiins 4,PC,2009,Adventure,Kalypso Media,0,0.01,0,0,0.01 16374,S.Y.K: Shinsetsu Saiyuuki Portable,PSP,2010,Adventure,Idea Factory,0,0,0.01,0,0.01 16375,"Crouching Tiger, Hidden Dragon",XB,2003,Action,Ubisoft,0.01,0,0,0,0.01 16376,Meru Purana,PS,1996,Strategy,Gust,0,0,0.01,0,0.01 16377,Cross Edge Dash,X360,2009,Role-Playing,Compile Heart,0,0,0.01,0,0.01 16378,Colin McRae Rally 04,PC,2004,Racing,Codemasters,0,0.01,0,0,0.01 16379,Super Bubble Pop,XB,2002,Puzzle,Jaleco,0.01,0,0,0,0.01 16380,Fullmetal Alchemist: Trading Card Game,DS,2007,Misc,Destineer,0.01,0,0,0,0.01 16381,Luxor: Pharaoh's Challenge,DS,2007,Puzzle,Funsta,0,0.01,0,0,0.01 16382,Grand Prix Legends,PC,1997,Racing,Vivendi Games,0,0.01,0,0,0.01 16383,Fate/kaleid liner Prisma Illya,3DS,2014,Action,Kadokawa Games,0,0,0.01,0,0.01 16384,Hoshigami: Ruining Blue Earth Remix,DS,2007,Role-Playing,505 Games,0,0,0.01,0,0.01 16385,Akatsuki no Amaneka to Aoi Kyojin,PSP,2010,Strategy,CyberFront,0,0,0.01,0,0.01 16386,Pilot Academy,PSP,2006,Simulation,Rising Star Games,0,0.01,0,0,0.01 16387,Poker for Dummies,PC,2008,Misc,Electronic Arts,0,0.01,0,0,0.01 16388,John Daly's ProStroke Golf,X360,2010,Sports,O-Games,0.01,0,0,0,0.01 16389,TrackMania Turbo,PC,2016,Action,Ubisoft,0,0.01,0,0,0.01 16390,Darkened Skye,GC,2002,Adventure,TDK Mediactive,0.01,0,0,0,0.01 16391,Sakura-Sou no Pet na Kanojo,PSV,2013,Adventure,Kadokawa Games,0,0,0.01,0,0.01 16392,WSC REAL 09: World Snooker Championship,X360,2009,Sports,Deep Silver,0,0.01,0,0,0.01 16393,World Snooker Championship 2007,X360,2007,Sports,Sega,0,0.01,0,0,0.01 16394,Handball 16,X360,2015,Sports,Bigben Interactive,0,0.01,0,0,0.01 16395,Wand of Fortune: Mirai e no Prologue,PS2,2010,Adventure,Idea Factory,0,0,0.01,0,0.01 16396,Alone in the Dark,PC,2008,Adventure,Atari,0,0.01,0,0,0.01 16397,Nova Usagi no Game de Ryuugaku!? DS,DS,2007,Misc,Konami Digital Entertainment,0,0,0.01,0,0.01 16398,LMA Manager 2007,X360,2006,Sports,Codemasters,0,0.01,0,0,0.01 16399,San-X: Chara Sagashi Land,DS,2007,Action,MTO,0,0,0.01,0,0.01 16400,Heart no Kuni no Alice,PSP,2009,Adventure,Prototype,0,0,0.01,0,0.01 16401,Petz: Hamsterz Life 2,GBA,2007,Misc,Ubisoft,0.01,0,0,0,0.01 16402,The Technomancer,PC,2016,Role-Playing,Focus Home Interactive,0,0.01,0,0,0.01 16403,Pro Evolution Soccer 2010,PC,2009,Sports,Konami Digital Entertainment,0,0.01,0,0,0.01 16404,Memories Off,PSP,2008,Adventure,5pb,0,0,0.01,0,0.01 16405,Tenchu San Portable,PSP,2009,Action,From Software,0,0,0.01,0,0.01 16406,Ratchet & Clank: Full Frontal Assault,PSV,2012,Adventure,Sony Computer Entertainment,0.01,0,0,0,0.01 16407,Vitamin X,PS2,2007,Adventure,D3Publisher,0,0,0.01,0,0.01 16408,The Wild West,DS,2007,Action,Majesco Entertainment,0.01,0,0,0,0.01 16409,The Amazing Spider-Man 2 (2014),PC,2014,Action,Activision,0,0.01,0,0,0.01 16410,Saint Seiya Omega: Ultimate Cosmo,PSP,2012,Fighting,Namco Bandai Games,0,0,0.01,0,0.01 16411,Sega Rally Revo,PC,2007,Racing,Sega,0,0.01,0,0,0.01 16412,"Element Girl: Love, Fashion and Friends",DS,2008,Adventure,DTP Entertainment,0,0.01,0,0,0.01 16413,"Sakigake!! Otokojuku - Nihon yo, Kore ga Otoko Dearu!",PS3,2014,Fighting,Namco Bandai Games,0,0,0.01,0,0.01 16414,Teenage Mutant Ninja Turtles (3DS),3DS,2013,Action,Activision,0.01,0,0,0,0.01 16415,Time Leap,X360,2009,Adventure,Prototype,0,0,0.01,0,0.01 16416,The Godfather (JP sales),X360,2006,Action,Electronic Arts,0,0,0.01,0,0.01 16417,thinkSMART: Chess for Kids,DS,2011,Misc,Mentor Interactive,0.01,0,0,0,0.01 16418,World Heroes Anthology,PS2,2007,Fighting,Ignition Entertainment,0,0,0.01,0,0.01 16419,Chaos;Child,PS3,2015,Adventure,5pb,0,0,0.01,0,0.01 16420,th!nk Logic Trainer,Wii,2009,Puzzle,Conspiracy Entertainment,0.01,0,0,0,0.01 16421,"Tennis no Oji-Sama: Doubles no Oji-Sama - Boys, Be Glorious!",DS,2009,Sports,Konami Digital Entertainment,0,0,0.01,0,0.01 16422,Routes PE,PS2,2007,Adventure,Aqua Plus,0,0,0.01,0,0.01 16423,Winning Eleven: Pro Evolution Soccer 2007,PC,2006,Sports,Konami Digital Entertainment,0,0.01,0,0,0.01 16424,Uchida Yasuou Mystery: Meitantei Senken Mitsuhiko Series: Fukutoshin Renzoku Satsujin Jiken,DS,2009,Adventure,D3Publisher,0,0,0.01,0,0.01 16425,Railfan,PS3,2006,Simulation,Ongakukan,0,0,0.01,0,0.01 16426,SoniPro,3DS,2014,Adventure,imageepoch Inc.,0,0,0.01,0,0.01 16427,Real Crimes: The Unicorn Killer,DS,2011,Puzzle,Unknown,0,0.01,0,0,0.01 16428,Akatsuki no Goei Trinity,PSP,2012,Adventure,5pb,0,0,0.01,0,0.01 16429,ESPN NBA 2Night 2002,XB,2002,Sports,Konami Digital Entertainment,0.01,0,0,0,0.01 16430,Virtua Quest,GC,N/A,Role-Playing,Unknown,0.01,0,0,0,0.01 16431,Aladdin Magic Racer,Wii,2011,Racing,Big Ben Interactive,0.01,0,0,0,0.01 16432,Goat Simulator,XOne,2016,Simulation,Koch Media,0,0.01,0,0,0.01 16433,Golden Time: Vivid Memories,PSV,2014,Adventure,ASCII Media Works,0,0,0.01,0,0.01 16434,Kamigami no Asobi InFinite,PSV,2016,Adventure,Broccoli,0,0,0.01,0,0.01 16435,Shinseiki Evangelion: Koutetsu no Girlfriend 2nd Portable,PSP,2009,Adventure,CyberFront,0,0,0.01,0,0.01 16436,Clive Barker's Jericho,PC,2007,Shooter,Codemasters,0,0.01,0,0,0.01 16437,Tenjin Ranman: Happy GO Lucky!!,PSP,2010,Adventure,Russel,0,0,0.01,0,0.01 16438,Getsuei Gakuen: kou,PSV,2013,Adventure,Arc System Works,0,0,0.01,0,0.01 16439,Worms 2,PC,1997,Strategy,Microprose,0,0.01,0,0,0.01 16440,The Cages: Pro Style Batting Practice,Wii,2010,Sports,Konami Digital Entertainment,0.01,0,0,0,0.01 16441,Brothers Conflict: Precious Baby,PSV,2017,Action,Idea Factory,0,0,0.01,0,0.01 16442,Shin Sangoku Musou 4 Special,X360,2005,Action,Tecmo Koei,0,0,0.01,0,0.01 16443,Bullet Soul: Tama Tamashii,X360,2011,Shooter,5pb,0,0,0.01,0,0.01 16444,G1 Jockey 4 2007,PS2,2007,Sports,Tecmo Koei,0,0,0.01,0,0.01 16445,Colin McRae Rally 2005 plus,PSP,2005,Racing,Codemasters,0,0,0.01,0,0.01 16446,Heart no Kuni no Alice: Wonderful Twin World,PSP,2014,Adventure,Quinrose,0,0,0.01,0,0.01 16447,Madagascar: Escape 2 Africa,PC,2008,Action,Activision,0.01,0,0,0,0.01 16448,Wade Hixton's Counter Punch,GBA,2004,Sports,"Destination Software, Inc",0.01,0,0,0,0.01 16449,Junjou Romanchika: Koi no Doki Doki Daisakusen,PS2,2008,Adventure,Marvelous Interactive,0,0,0.01,0,0.01 16450,Legacy of Kain: Defiance,PC,2003,Action,Eidos Interactive,0,0.01,0,0,0.01 16451,Assassin's Creed Chronicles,XOne,2016,Action,Ubisoft,0,0.01,0,0,0.01 16452,King's Bounty: Armored Princess,PC,2009,Role-Playing,1C Company,0,0.01,0,0,0.01 16453,Hyperdimension Neptunia mk2,PS3,2011,Action,Nippon Ichi Software,0,0.01,0,0,0.01 16454,Shin Koihime Musou: Otome Taisen * Sangokushi Engi,PS3,2014,Adventure,Views,0,0,0.01,0,0.01 16455,Rugby League Live 3,XOne,2015,Action,Tru Blu Entertainment,0,0.01,0,0,0.01 16456,Winx Club: Saving Alfea,3DS,2014,Action,Namco Bandai Games,0,0.01,0,0,0.01 16457,Heart no Kuni no Alice,PS2,2008,Adventure,Prototype,0,0,0.01,0,0.01 16458,Shijyou Saikyou no Deshi Kenichi: Gekitou! Ragnarok Hachikengou,PS2,2007,Fighting,Capcom,0,0,0.01,0,0.01 16459,Art Academy: Home Studio,WiiU,2015,Misc,Nintendo,0,0,0.01,0,0.01 16460,Juggler DS,DS,2008,Misc,Commseed,0,0,0.01,0,0.01 16461,Katekyoo Hitman Reborn! Kindan no Yami no Delta,Wii,2008,Action,Marvelous Interactive,0,0,0.01,0,0.01 16462,Rugby World Cup 2015,PC,2015,Sports,Ubisoft,0,0.01,0,0,0.01 16463,"Horse Life 4: My Horse, My Friend, My Champion",3DS,2015,Action,Unknown,0,0.01,0,0,0.01 16464,Razor Freestyle Scooter,GBA,2001,Sports,Ubisoft,0.01,0,0,0,0.01 16465,Outdoors Unleashed: Alaska 3D,3DS,2011,Sports,Mastiff,0.01,0,0,0,0.01 16466,Vitamin Y,DS,2008,Adventure,D3Publisher,0,0,0.01,0,0.01 16467,Egg Mania: Eggstreme Madness,GC,2002,Puzzle,Kemco,0.01,0,0,0,0.01 16468,Help Wanted: 50 Wacky Jobs (jp sales),Wii,2008,Simulation,Hudson Soft,0,0.01,0.01,0,0.01 16469,Magicians Academy,PS2,2007,Role-Playing,Enterbrain,0,0,0.01,0,0.01 16470,Memories Off #5: Togireta Film,PSP,2009,Adventure,5pb,0,0,0.01,0,0.01 16471,Exstetra,3DS,2013,Role-Playing,FuRyu,0,0,0.01,0,0.01 16472,Lucian Bee's: Resurrection Supernova,PS2,2009,Adventure,5pb,0,0,0.01,0,0.01 16473,Amnesia Later,PSV,2014,Misc,Idea Factory,0,0,0.01,0,0.01 16474,MotoGP 15,X360,2015,Racing,Milestone S.r.l.,0,0.01,0,0,0.01 16475,Azure Striker Gunvolt: Striker Pack,3DS,2016,Action,Inti Creates,0,0,0.01,0,0.01 16476,Captain Rainbow,Wii,2008,Adventure,Nintendo,0,0,0.01,0,0.01 16477,Total War Attila: Tyrants & Kings,PC,2016,Strategy,Koch Media,0,0.01,0,0,0.01 16478,Space Raiders,GC,2003,Shooter,Taito,0.01,0,0,0,0.01 16479,DoDonPachi Daifukkatsu: Black Label,X360,2011,Shooter,Cave,0,0,0.01,0,0.01 16480,"Shinobi, Koi Utsutsu: Setsugetsuka Koi Emaki",PSV,2015,Action,Idea Factory,0,0,0.01,0,0.01 16481,Ishin no Arashi: Shippuu Ryuumeden,DS,2010,Strategy,Tecmo Koei,0,0,0.01,0,0.01 16482,Agatha Christie: Peril at End House,PC,2009,Adventure,JoWood Productions,0,0.01,0,0,0.01 16483,Muv-Luv Alternative,PS3,2012,Simulation,5pb,0,0,0.01,0,0.01 16484,Dengeki Gakuen RPG: Cross of Venus Special,DS,2011,Role-Playing,ASCII Media Works,0,0,0.01,0,0.01 16485,Dragon Ball Z for Kinect,X360,2012,Fighting,Namco Bandai Games,0.01,0,0,0,0.01 16486,Hospital Tycoon,PC,2007,Strategy,Codemasters,0,0.01,0,0,0.01 16487,Smart Boy's Winter Wonderland,DS,2008,Misc,UFO Interactive,0.01,0,0,0,0.01 16488,Koi Sentai Love & Peace the P.S.P: Power Zenkai! Special Youso Tenkomori de Portable Ka Daisakusen de Aru!,PSP,2012,Action,Broccoli,0,0,0.01,0,0.01 16489,Case Closed: One Truth Prevails,Wii,2007,Adventure,Nobilis,0,0,0.01,0,0.01 16490,Slotter Mania P: Tetsuya Shinjuku vs Ueno,PSP,2010,Misc,Dorart,0,0,0.01,0,0.01 16491,Bomberman,Wii,2008,Puzzle,Hudson Entertainment,0,0,0.01,0,0.01 16492,Micro Machines V4,PS2,2006,Racing,Codemasters,0.01,0,0,0,0.01 16493,SBK Superbike World Championship,PSP,2008,Racing,Black Bean Games,0.01,0,0,0,0.01 16494,Summer Athletics,PC,2008,Sports,DTP Entertainment,0,0.01,0,0,0.01 16495,Daito Giken Koushiki Pachi-Slot Simulator: 24 - Twenty-Four,PS2,2008,Misc,Paon,0,0,0.01,0,0.01 16496,The Smurfs,3DS,N/A,Action,Unknown,0,0.01,0,0,0.01 16497,Legends of Oz: Dorothy's Return,3DS,2014,Puzzle,N/A,0,0.01,0,0,0.01 16498,Unending Bloody Call,PSP,2012,Action,Asgard,0,0,0.01,0,0.01 16499,Shutsugeki! Otometachi no Senjou 2: Ikusabana no Kizuna,PSP,2011,Strategy,System Soft,0,0,0.01,0,0.01 16500,Snood 2: On Vacation,GBA,2005,Puzzle,Zoo Digital Publishing,0.01,0,0,0,0.01 16501,The Land Before Time: Into the Mysterious Beyond,GBA,2006,Platform,Game Factory,0.01,0,0,0,0.01 16502,Irotoridori no Sekai: World's End Re-Birth,PSV,2015,Action,HuneX,0,0,0.01,0,0.01 16503,Satomi Hakkenden: Hachi Tamanoki,PSP,2014,Adventure,Quinrose,0,0,0.01,0,0.01 16504,"Transformers: War for Cybertron (XBox 360, PS3, & PC Versions)",PC,2010,Shooter,Activision,0.01,0,0,0,0.01 16505,Naraku no Shiro,PS2,2008,Adventure,Nippon Ichi Software,0,0,0.01,0,0.01 16506,Shinigami to Shoujo,PSP,2011,Adventure,Takuyo,0,0,0.01,0,0.01 16507,Mystereet,PS2,2006,Adventure,Yeti,0,0,0.01,0,0.01 16508,Rabbids Invasion: The Interactive TV Show,XOne,2014,Misc,Ubisoft,0,0.01,0,0,0.01 16509,Samurai Shodown: Warrios Rage,PS,1999,Fighting,SNK,0.01,0,0,0,0.01 16510,Romeo Vs. Juliet,PSP,2013,Adventure,Quinrose,0,0,0.01,0,0.01 16511,The Rise of the Argonauts,PC,2008,Role-Playing,Codemasters,0,0.01,0,0,0.01 16512,Trine,PC,2009,Action,Nobilis,0,0.01,0,0,0.01 16513,Palais de Reine,PS2,2007,Strategy,Interchannel-Holon,0,0,0.01,0,0.01 16514,Pony Friends 2,PC,2009,Simulation,Eidos Interactive,0,0.01,0,0,0.01 16515,Balloon Pop 2,3DS,2012,Puzzle,UFO Interactive,0.01,0,0,0,0.01 16516,Deal or No Deal,PC,2006,Misc,Focus Home Interactive,0,0.01,0,0,0.01 16517,National Geographic Panda (JP sales),DS,2008,Simulation,Ubisoft,0,0,0.01,0,0.01 16518,Knights in the Nightmare: DHE Series Special Pack,DS,2008,Role-Playing,Sting,0,0,0.01,0,0.01 16519,DJ Max Technika Tune,PSV,2012,Misc,CyberFront,0,0,0.01,0,0.01 16520,Teenage Mutant Ninja Turtles,Wii,2007,Action,Konami Digital Entertainment,0,0.01,0,0,0.01 16521,Crossroad Crisis,PS,2000,Puzzle,Success,0.01,0,0,0,0.01 16522,Bakumatsu Rock: Ultra Soul,PSP,2014,Misc,Marvelous Interactive,0,0,0.01,0,0.01 16523,Tengai Makyo: Dai Yon no Mokushiroku,PSP,2006,Role-Playing,Hudson Soft,0,0,0.01,0,0.01 16524,Akatsuki no Goei Trinity,PS3,2012,Adventure,5pb,0,0,0.01,0,0.01 16525,Karnaaj Rally,GBA,2003,Racing,Jaleco,0.01,0,0,0,0.01 16526,Style Book: Cinnamoroll,DS,2006,Misc,Namco Bandai Games,0,0,0.01,0,0.01 16527,Shirogane no Soleil: Contract to the Future - Mirai e no Keiyaku,PS2,2008,Adventure,Russel,0,0,0.01,0,0.01 16528,Blazer Drive,DS,2008,Role-Playing,Sega,0,0,0.01,0,0.01 16529,Onigokko! Portable,PSP,2013,Adventure,Alchemist,0,0,0.01,0,0.01 16530,Hoshizora no Comic Garden,DS,2008,Adventure,D3Publisher,0,0,0.01,0,0.01 16531,Kiniro no Corda 3,3DS,2015,Adventure,Tecmo Koei,0,0,0.01,0,0.01 16532,Hirameki Action: Chibikko Wagyan no Daiki na Bouken,DS,2009,Action,Namco Bandai Games,0,0,0.01,0,0.01 16533,Sébastien Loeb Rally Evo,XOne,2016,Racing,Milestone S.r.l,0,0.01,0,0,0.01 16534,Hitman (2016),XOne,2016,Action,Square Enix,0,0.01,0,0,0.01 16535,STORM: Frontline Nation,PC,2011,Strategy,Unknown,0,0.01,0,0,0.01 16536,Metal Gear Solid HD Edition,X360,2011,Action,Konami Digital Entertainment,0,0,0.01,0,0.01 16537,Time Travelers,PSP,2012,Adventure,Level 5,0,0,0.01,0,0.01 16538,Mushi Bugyou,3DS,2013,Action,Namco Bandai Games,0,0,0.01,0,0.01 16539,Patrician IV: Gold Edition,PC,2011,Misc,Kalypso Media,0,0.01,0,0,0.01 16540,Transformers: Fall of Cybertron,PC,2012,Action,Activision,0.01,0,0,0,0.01 16541,Sea Monsters: A Prehistoric Adventure,DS,2007,Adventure,DSI Games,0.01,0,0,0,0.01 16542,Spore Galactic Adventures,PC,2009,Strategy,Electronic Arts,0,0.01,0,0,0.01 16543,15 Days,PC,2009,Adventure,DTP Entertainment,0,0.01,0,0,0.01 16544,Battle Fantasia,PS3,2008,Fighting,505 Games,0,0,0.01,0,0.01 16545,Mario & Luigi: Paper Jam & Mario Kart 7 Double Pack,3DS,2015,Misc,Nintendo,0,0,0.01,0,0.01 16546,Driving Simulator 2011,PC,2011,Racing,N/A,0,0.01,0,0,0.01 16547,Imagine Figure Skater (JP sales),DS,2007,Sports,Ubisoft,0,0,0.01,0,0.01 16548,The Treasures of Mystery Island 3 Pack - Save Mystery Island!,PC,2011,Puzzle,Unknown,0.01,0,0,0,0.01 16549,Hyakki Yagyou Kaidan Romance,PSP,2012,Action,Quinrose,0,0,0.01,0,0.01 16550,Bookworm Deluxe,PC,2006,Puzzle,PopCap Games,0.01,0,0,0,0.01 16551,Hakuoki: Reimeiroku - Omouhase Kara,PSV,2015,Action,Idea Factory,0,0,0.01,0,0.01 16552,E.T. The Extra-Terrestrial,GBA,2001,Action,NewKidCo,0.01,0,0,0,0.01 16553,God Eater Off Shot: Tachibana Sakuya-hen Twin Pack & Animation Vol.7,PS4,2016,Action,Namco Bandai Games,0,0,0.01,0,0.01 16554,Sweet Honey Coming,PS2,2009,Adventure,Kadokawa Shoten,0,0,0.01,0,0.01 16555,Mahou Sensei Negima!? Neo-Pactio Fight!!,Wii,2007,Fighting,Marvelous Interactive,0,0,0.01,0,0.01 16556,Bound By Flame,X360,2014,Role-Playing,N/A,0,0.01,0,0,0.01 16557,Psychic Detective,PS,1995,Adventure,Electronic Arts,0.01,0,0,0,0.01 16558,Codename: Panzers Complete Collection,PC,2016,Strategy,Nordic Games,0,0.01,0,0,0.01 16559,Super Robot Taisen: Original Generation,GBA,2002,Role-Playing,Banpresto,0.01,0,0,0,0.01 16560,Dramatical Murder Re:code,PSV,2014,Adventure,Nitroplus,0,0,0.01,0,0.01 16561,Pro Evolution Soccer 2008,PC,2007,Sports,Konami Digital Entertainment,0,0.01,0,0,0.01 16562,Sugar + Spice! Anoko no Suteki na Nanimokamo,PS2,2008,Adventure,Alchemist,0,0,0.01,0,0.01 16563,Hanasaku Manimani,PSV,2014,Adventure,5pb,0,0,0.01,0,0.01 16564,Kanokon: Esuii,PS2,2008,Adventure,5pb,0,0,0.01,0,0.01 16565,Mighty No. 9,XOne,2016,Platform,Deep Silver,0.01,0,0,0,0.01 16566,Mortal Kombat: Deadly Alliance,GBA,2002,Fighting,Midway Games,0.01,0,0,0,0.01 16567,Original Frisbee Disc Sports: Ultimate & Golf,DS,2007,Action,"Destination Software, Inc",0.01,0,0,0,0.01 16568,Teslagrad,PSV,2015,Platform,Rain Games,0,0.01,0,0,0.01 16569,End of Nations,PC,2012,Strategy,Trion Worlds,0.01,0,0,0,0.01 16570,Fujiko F. Fujio Characters: Great Assembly! Slightly Fantastic Slapstick Party,3DS,2014,Action,Namco Bandai Games,0,0,0.01,0,0.01 16571,XI Coliseum,PSP,2006,Puzzle,Sony Computer Entertainment,0,0,0.01,0,0.01 16572,Resident Evil 4 HD,XOne,2016,Shooter,Capcom,0.01,0,0,0,0.01 16573,Farming 2017 - The Simulation,PS4,2016,Simulation,UIG Entertainment,0,0.01,0,0,0.01 16574,Grisaia no Kajitsu: La Fruit de la Grisaia,PSP,2013,Adventure,Prototype,0,0,0.01,0,0.01 16575,Scarlett: Nichijou no Kyoukaisen,PS2,2008,Adventure,Kadokawa Shoten,0,0,0.01,0,0.01 16576,Mini Desktop Racing,Wii,2007,Racing,Popcorn Arcade,0.01,0,0,0,0.01 16577,Yattaman Wii: BikkuriDokkiri Machine de Mou Race da Koron,Wii,2008,Racing,Takara Tomy,0,0,0.01,0,0.01 16578,Neo Angelique Special,PSP,2008,Adventure,Tecmo Koei,0,0,0.01,0,0.01 16579,Rugby Challenge 3,XOne,2016,Sports,Alternative Software,0,0.01,0,0,0.01 16580,Damnation,PC,2009,Shooter,Codemasters,0,0.01,0,0,0.01 16581,Outdoors Unleashed: Africa 3D,3DS,2011,Sports,Mastiff,0.01,0,0,0,0.01 16582,PGA European Tour,N64,2000,Sports,Infogrames,0.01,0,0,0,0.01 16583,Real Rode,PS2,2008,Adventure,Kadokawa Shoten,0,0,0.01,0,0.01 16584,Fit & Fun,Wii,2011,Sports,Unknown,0,0.01,0,0,0.01 16585,Planet Monsters,GBA,2001,Action,Titus,0.01,0,0,0,0.01 16586,Carmageddon 64,N64,1999,Action,Virgin Interactive,0.01,0,0,0,0.01 16587,Bust-A-Move 3000,GC,2003,Puzzle,Ubisoft,0.01,0,0,0,0.01 16588,Breach,PC,2011,Shooter,Destineer,0.01,0,0,0,0.01 16589,Secret Files 2: Puritas Cordis,DS,2009,Adventure,Deep Silver,0,0.01,0,0,0.01 16590,Mezase!! Tsuri Master DS,DS,2009,Sports,Hudson Soft,0,0,0.01,0,0.01 16591,Mega Brain Boost,DS,2008,Puzzle,Majesco Entertainment,0.01,0,0,0,0.01 16592,Chou Ezaru wa Akai Hana: Koi wa Tsuki ni Shirube Kareru,PSV,2016,Action,dramatic create,0,0,0.01,0,0.01 16593,Eiyuu Densetsu: Sora no Kiseki Material Collection Portable,PSP,2007,Role-Playing,Falcom Corporation,0,0,0.01,0,0.01 16594,Myst IV: Revelation,PC,2004,Adventure,Ubisoft,0.01,0,0,0,0.01 16595,Plushees,DS,2008,Simulation,Destineer,0.01,0,0,0,0.01 16596,Woody Woodpecker in Crazy Castle 5,GBA,2002,Platform,Kemco,0.01,0,0,0,0.01 16597,Men in Black II: Alien Escape,GC,2003,Shooter,Infogrames,0.01,0,0,0,0.01 16598,SCORE International Baja 1000: The Official Game,PS2,2008,Racing,Activision,0,0,0,0,0.01 16599,Know How 2,DS,2010,Puzzle,7G//AMES,0,0.01,0,0,0.01 16600,Spirits & Spells,GBA,2003,Platform,Wanadoo,0.01,0,0,0,0.01
{"tiddlers":{"Data/vgsales/Wii Sports":{"title":"Data/vgsales/Wii Sports","rank":"1","name":"Wii Sports","platform":"Wii","year":"2006","genre":"Sports","publisher":"Nintendo","na_sales":"41.49","eu_sales":"29.02","jp_sales":"3.77","other_sales":"8.46","global_sales":"82.74"},"Data/vgsales/Super Mario Bros.":{"title":"Data/vgsales/Super Mario Bros.","rank":"2","name":"Super Mario Bros.","platform":"NES","year":"1985","genre":"Platform","publisher":"Nintendo","na_sales":"29.08","eu_sales":"3.58","jp_sales":"6.81","other_sales":"0.77","global_sales":"40.24"},"Data/vgsales/Mario Kart Wii":{"title":"Data/vgsales/Mario Kart Wii","rank":"3","name":"Mario Kart Wii","platform":"Wii","year":"2008","genre":"Racing","publisher":"Nintendo","na_sales":"15.85","eu_sales":"12.88","jp_sales":"3.79","other_sales":"3.31","global_sales":"35.82"},"Data/vgsales/Wii Sports Resort":{"title":"Data/vgsales/Wii Sports Resort","rank":"4","name":"Wii Sports Resort","platform":"Wii","year":"2009","genre":"Sports","publisher":"Nintendo","na_sales":"15.75","eu_sales":"11.01","jp_sales":"3.28","other_sales":"2.96","global_sales":"33"},"Data/vgsales/Pokemon Red/Pokemon Blue":{"title":"Data/vgsales/Pokemon Red/Pokemon Blue","rank":"5","name":"Pokemon Red/Pokemon Blue","platform":"GB","year":"1996","genre":"Role-Playing","publisher":"Nintendo","na_sales":"11.27","eu_sales":"8.89","jp_sales":"10.22","other_sales":"1","global_sales":"31.37"},"Data/vgsales/Headers_Tiddler":{"title":"Data/vgsales/Headers_Tiddler","rank":"Rank","name":"Name","platform":"Platform","year":"Year","genre":"Genre","publisher":"Publisher","na_sales":"NA_Sales","eu_sales":"EU_Sales","jp_sales":"JP_Sales","other_sales":"Other_Sales","global_sales":"Global_Sales"}}}
Select Target: <$select tiddler="$:/state/customTarget"> <$list filter='[!is[system]type[application/json]tsort[title]]'> <option value=<<currentTiddler>>><$view field='title'/></option> </$list> </$select> <div style="float:left"> <$button class="tc-btn-invisible tc-tiddlylink"> <$action-setfield $tiddler="$:/state/customIndex" $field="text" $value="0/index/with/slashes~1like~1this" /> <$action-setfield $tiddler="$:/state/customValue" $field="text" $value="value here" /> <$action-setfield $tiddler="$:/state/customTarget" $field="text" $value="Test/CustomReadWrite.json" /> Reset Example </$button> <br/> <$button setTitle={{$:/state/customTarget}} setIndex={{$:/state/customIndex}} setTo={{$:/state/customValue}} class="tc-btn-invisible tc-tiddlylink"> Push Value </$button> <br/> <$button class="tc-btn-invisible tc-tiddlylink"> <$action-setfield $tiddler={{$:/state/customTarget}} $index={{$:/state/customIndex}} /> Delete Index </$button> </div> <div style="clear:right;"/> <div> Target: <$link to={{$:/state/customTarget}}><$view field='title' tiddler={{$:/state/customTarget}}/></$link> <br/> Index: <$edit-text tiddler="$:/state/customIndex" size=30 tag="input"/> <br/> Value: <$edit-text tiddler="$:/state/customValue" size=30 tag="input"/> </div> <$transclude tiddler={{$:/state/customTarget}} />
\define .tip(_) <div class="doc-icon-block"><div class="doc-block-icon">{{$:/core/images/tip}}</div> $_$</div> The following wikitext will pack or re-pack an existing plugin by creating the correct json sub-objects in the plugin's `/tiddlers/` object. Select a plugin tiddler in the drop-down below. Then create or generate (with filters) a list of tiddlers you want to pack into the Plugin Tiddler. Press the 'Pack' button, then confirm that all the information in the modal window is correct, and press 'Confirm'. This method will not auto-increment the target plugin's version number, unlike the `$tw.ultils.repackPlugin()` command, but you can set this manually through the modal confirmation window. This is __PERMANENT__ and __NOT UNDO-ABLE__ once confirmed, so back up your plugin or wiki (etc, etc). <<.tip """When setting key names with the ` / ` character in them on any object, replace them with ` ~1 `. These tokens will be converted to ` / ` when writing to and reading from that location in the object. There are filters that allow you to automate escaping or unescaping indexes (see [[Json Mangler Filters]]), and these are used to handle the packing process.""" >> Setup the list of tiddlers to pack or repack here be selecting tiddlers from the dropdowns. Use the optional search and filter fields to include the output of the filter run into the results dropdown. The filter field uses the same storage tiddler as [[$:/AdvancedSearch]], which can be used to test and fine-tune the filter before committing. Commiting the selected tidders will append them to the current package list. Then you are ready to package your plugin! WARNING: You can now write directly to plugins. Back up your data before using this in your wiki. {{$:/plugins/joshuafontany/jsonmangler/ui/controlpanel/packplugin}}
The following code will unpack a plugin by making 'regular' tiddlers out of each shadow tiddler contained in the plugin. This does not use any [[JsonManglerPlugin|$:/plugins/joshuafontany/jsonmangler]] code, and can be done in an unmodified wiki. See [[Examples/Pack a Plugin]] for examples on using the [[JsonMangler|$:/plugins/joshuafontany/jsonmangler]] plugin to pack or re-pack a plugin. {{$:/plugins/joshuafontany/jsonmangler/ui/controlpanel/unpackplugin}}
{{$:/plugins/joshuafontany/jsonmangler/readme}} !Installation {{$:/plugins/joshuafontany/jsonmangler/readme/Installation}} !!Documentation Currently, the following new features are documented: !!!Filter Operators * [[indexes Operator]] * [[comparefield Operator]] * [[compareindex Operator]] !!!Widgets [[JsonManglerWidget]] <$list filter="[all[]!is[system]prefix[WidgetMessage]]" > </$list>
Each input title is processed in turn, and is ignored if it does not denote a [[data tiddler|DataTiddlers]]. The list of property names is retrieved from the data tiddler (in no particular order) and then [[dominantly appended|Dominant Append]] to the operator's output. Where a tiddler's [[content is JSON|JSONTiddlers]], the <<.op indexes>> operator uses an extended syntax: ``` [indexes:all[<path>]] ``` * ''all'': a flag to retrieve the full path to all properties in the JSON tiddler. By default, only the immediate ("root") indexes from the tiddler or path location are returned. * ''path'': an index or slash-delimited index path (see [[the Read Me|$:/plugins/joshuafontany/jsonmangler/readme]]). <<.operator-examples "indexes">>
<<.operator-example 1 "[{$:/palette}indexes[]sort[title]]" "all the colours defined in the current [[colour palette|ColourPalettes]]">> <<.operator-example 2 "[[$:/HistoryList]indexes[]]" "integer output because the [[history list|$:/HistoryList]] is an array">> <<.operator-example 3 "[[$:/HistoryList]indexes:all[]]" "select all index paths the [[history list|$:/HistoryList]]">> <<.operator-example 4 "[[$:/HistoryList]indexes[0]]" "select all immediate index names from the first item in [[history list|$:/HistoryList]]">> <<.operator-example 5 "[[$:/HistoryList]indexes:all[0]]" "select all index paths from the first item in [[history list|$:/HistoryList]]">>
<$list filter="[tag[Test]prefix[Test/Message]]" variable="testTiddler"> {{{[<testTiddler>]}}} <br/> <$transclude tiddler=<<testTiddler>> /> <hr/> </$list>
! Introduction The json mangler widget manipulates the indexes of a data tiddler of type application/json. It does so in response to the following [[Messages]] (see each message documentation for specifics): |!Message |!Description | |[[tm-json-refresh|WidgetMessage: tm-json-refresh]] |Runs a de-duplication method, then refreshes the formatting. <br/>Optional `padding` parameter controls the format (applies to all tm-json- messages).| |[[tm-json-flatten|WidgetMessage: tm-json-flatten]] |Creates a dictionary containing all non-object/non-array values. <br/>The new keys are the path to the value's expanded location. | |[[tm-json-expand|WidgetMessage: tm-json-expand]] |Expands all top level keys that contain "/" (are 'paths'). <br/> Sets their value at that location, then removes the top level key.| |[[tm-json-splice|WidgetMessage: tm-json-splice]] |Calls the javascript .splice() method on an array object. | |[[tm-json-insert|WidgetMessage: tm-json-insert]] |Calls the javascript .splice() method to insert one array into another ('joins' arrays). | |[[tm-json-pop|WidgetMessage: tm-json-pop]] |Removes an item from the end of an array ('pops' an item off). <br/>Optionally saves the item to a TextReference.| |[[tm-json-push|WidgetMessage: tm-json-push]] |Adds ('pushes') an item onto the end of an array. <br/>The array's length is the new index for the new item.| |[[tm-json-shift|WidgetMessage: tm-json-shift]] |Removes an item from the start of an array ('shifts' the array). <br/>Optionally saves the item to a TextReference. | |[[tm-json-unshift|WidgetMessage: tm-json-unshift]] |Adds an item onto the start of an array ('unshifts' the array).| ! Content and Attributes The json mangler widget displays any contained content, and responds to [[Messages]] dispatched within it. |!Attribute |!Description | |tiddler |Title of the json data tiddler to manipulate.| <$link to="JsonMangler Widget (Examples)"> JsonMangler Widget (Examples)</$link>
{ "mixed case": { "test": [ 10, 11, 12, 13, 14, 15 ] }, "test": [ "This is also a live $edit widget in the EditText test." ], "various other keys": "values", "/even/mixed/0/keys/like/1/this":"data" }
! ''Hello There'' TW5-JsonManglerPlugin by [[Joshua Fontany|https://github.com/joshuafontany]], v 2.0.3 This plugin changes the methods tiddlywiki uses to retrieve and set values in json data tiddlers. It does so in a way that aims for //backwards compatibility//. It introduces new features, widgets, and filter operators to manage, edit, and view json tiddlers: * Allows TextReferences to target nested values ("complex json"). * An automatic ''alert'' when calling actions on an invalid json data tiddler, or when plugin tiddlers have been edited. * New buttons in the ''editTemplate'' for 'application/json' data tiddlers. * ''$jsonmangler'', a widget that catches messages to edit json data tiddlers (used in the editTemplate). * A new [[$:/ControlPanel]] tab, ''Plugin Management'' which allows plugin creation and editing using the new json libraries. * New filter operators: ** An updated ''indexes[] operator'' that can show the immediate ("root") or `all` indexes in the data tiddler. See the documentation for the new operator syntax. ** An updated ''has[] operator'' that parses paths when the `index` suffix is used. ** A new ''tsort[] operator'' that uses a //tokenized sorting method// to resolve pesky sorting problems. ** A new pair of filter operators: ''encodeindex[]'' and ''decodeindex[]''. These are used to "escape" or "unescape" the index path separation character ` / ` (and the encoding character ` ~ `). This can be used to build paths with literal `/`s in a key name token. This is very useful and must be studied closely. ** A new ''encodetiddler[]'' operator, which returns each tiddler in the input as a full json object. Used with the previous pair of operators, this can be used to pack plugin tiddlers. !Installation {{$:/plugins/joshuafontany/jsonmangler/readme/Installation}} !Important Info Further documentation is available in the example wiki: !! https://joshuafontany.github.io/TW5-JsonManglerPlugin/ This plugin is a work in progress; please report any issues on GitHub: https://github.com/joshuafontany/TW5-JsonManglerPlugin/issues If you find this useful and would care to donate, please use my PayPal: https://paypal.me/JoshuaFontany
text
{ "0": [ [ 1, 2, 3, 4, 5 ], [ 0, 1, 2, 3, 4, 5 ], [ 0, 1, 2, 3, 4, 5 ], [ 0, 1, 2, 3, 4, 5 ] ], "1": [ 0, 1, 2, 3, 4, 5 ], "2": [ 0, 1, 2, 3, 4, 5 ], "3": [ 0, 1, 2, 3, 4, 5 ], "4": [ 0, 1, 2, 3, 4, 5 ] }
{ "0": "", "1": "test" }
{ "text": "", "colors": [ { "category": "hue", "code": { "hex": "#000", "rgba": [ "255", "255", "255", 1 ] }, "color": "black", "type": "primary" }, { "category": "value", "code": { "hex": "#FFF", "rgba": [ "", "", "", "1" ] }, "color": "white" }, { "category": "hue", "code": { "hex": "#FF0", "rgba": [ "255", "", "", "1" ] }, "color": "red", "type": "primary" }, { "category": "hue", "code": { "hex": "#00F", "rgba": [ "", "", "255", "1" ] }, "color": "blue", "type": "primary" }, { "category": "hue", "code": { "hex": "#FF0", "rgba": [ "255", "255", "", "1" ] }, "color": "yellow", "type": "primary" }, { "category": "hue", "code": { "hex": "#0F0", "rgba": [ "", "255", "", "1" ] }, "color": "green", "type": "secondary" } ] }
{ "0": "{{Test/MixedTest.json##/various other keys}}", "1": "top level", "2": [ "nested one level" ], "3": [ "a", null, "c" ], "4": [ "100", "23", "5" ], "5": [ 100, 23, 5 ], "6": "test1", "7": "test2", "8": { "test": [ null, null ] }, "9": { "test": 500.501 }, "12": { "one": { "two": { "three": { "four": { "five": [ null, null, null, "YES" ] } } } } }, "/7": "test", "/8/test/1": "" }
{ "1": "top level", "6": "test1", "7": "test2", "/2/0": "nested one level", "/3/0": "a", "/3/1": null, "/3/2": "c", "/4/0": "100", "/4/1": "23", "/4/2": "5", "/5/0": 100, "/5/1": 23, "/5/2": 5, "/8/test/0": null, "/8/test/1": 100, "/9/test": 523, "/11/a": "This is data", "/12/one/two/three/four/five/0": null, "/12/one/two/three/four/five/1": null, "/12/one/two/three/four/five/2": null, "/12/one/two/three/four/five/3": "YES" }
[ { "id": 1, "first_name": "Jeanette", "last_name": "Penddreth", "email": "jpenddreth0@census.gov", "gender": "Female", "ip_address": "26.58.193.2" }, { "id": 2, "first_name": "Giavani", "last_name": "Frediani", "email": "gfrediani1@senate.gov", "gender": "Male", "ip_address": "229.179.4.212" }, { "id": 3, "first_name": "Noell", "last_name": "Bea", "email": "nbea2@imageshack.us", "gender": "Female", "ip_address": "180.66.162.255" }, { "id": 4, "first_name": "Willard", "last_name": "Valek", "email": "wvalek3@vk.com", "gender": "Male", "ip_address": "67.76.188.26" } ]
[ { "_id": { "$oid": "5968dd23fc13ae04d9000001" }, "product_name": "sildenafil citrate", "supplier": "Wisozk Inc", "quantity": 261, "unit_cost": "$10.47" }, { "_id": { "$oid": "5968dd23fc13ae04d9000002" }, "product_name": "Mountain Juniperus ashei", "supplier": "Keebler-Hilpert", "quantity": 292, "unit_cost": "$8.74" }, { "_id": { "$oid": "5968dd23fc13ae04d9000003" }, "product_name": "Dextromathorphan HBr", "supplier": "Schmitt-Weissnat", "quantity": 211, "unit_cost": "$20.53" } ]
{ "donuts": [ { "batters": { "batter": [ { "id": "5", "type": "Regular" }, { "id": "1002", "type": "Chocolate" }, { "id": "1003", "type": "Blueberry" }, { "id": "1004", "type": "Devil's Food" } ] }, "id": "0001", "name": "Cake", "ppu": "0.55", "ppx": "10.55", "topping": [ { "id": "5001", "type": "None" }, { "id": "5002", "type": "Glazed" }, { "id": "5005", "type": "Sugar" }, { "id": "5007", "type": "Powdered Sugar" }, { "id": "5006", "type": "Chocolate with Sprinkles" }, { "id": "5003", "type": "Chocolate" }, { "id": "5004", "type": "Maple" } ] }, { "batters": { "batter": [ { "id": "1001", "type": "Regular" } ] }, "id": "0002", "name": "Raised", "ppu": "0.55", "topping": [ { "id": "5001", "type": "None" }, { "id": "5002", "type": "Glazed" }, { "id": "5005", "type": "Sugar" }, { "id": "5003", "type": "Chocolate" }, { "id": "5004", "type": "Maple" } ], "type": "donut" }, { "batters": { "batter": [ { "id": "1001", "type": "Regular" }, { "id": "1002", "type": "Chocolate" } ] }, "id": "0003", "name": "Old Fashioned", "ppu": "0.55", "topping": [ { "id": "5001", "type": "None" }, { "id": "5002", "type": "Glazed" }, { "id": "5003", "type": "Chocolate" }, { "id": "5004", "type": "Maple" } ], "type": "donut" } ], "test": "should be preserved", "test5": "should be preserved", "text": "MMMMMMMMMMMMMMMMMMMM" }
''encodeindex[] / decodeindex[]'': <$list filter="[all[]!is[system]type[application/json]limit[1]]" variable="json"> <ul> <li> <$wikify name="state" text="""$:/state/showIndexes/<$macrocall $name="qualify" title=<<json>> />""" > <$reveal type="nomatch" state=<<state>> text="show"> <$button set=<<state>> setTo="show">Show</$button> <$link to=<<json>>><$text text=<<json>>/></$link> </$reveal> <$reveal type="match" state=<<state>> text="show"> <$button set=<<state>> setTo="hide">Hide</$button> <$link to=<<json>>><$text text=<<json>>/></$link> <$list filter="[<json>indexes:all[]encodeindex[]tsort[]]" variable="key"> <ul> <li><<key>> = <$transclude tiddler=<<json>> index={{{[<key>decodeindex[]]}}} /></li> </ul></$list> </$reveal> </$wikify> <br/> </li> </ul> </$list>
''getindex[]'': `(=[all[]!is[system]type[application/json]getindex[test/1/0/2]]=)` = (=[all[]!is[system]type[application/json]getindex[test/1/0/2]]=) <$list filter="[all[]!is[system]type[application/json]getindex[test/1/0/0]]" variable="value"> `<<value>>` = <<value>> `(=<<value>> + <<value>>/3 =)` = (=<<value>> + <<value>>/3 =) </$list>
''has:index[]'': `[all[]!is[system]type[application/json]has:index[test]]` = <$list filter="[all[]!is[system]type[application/json]has:index[test]]" variable="value"> </$list> `[all[]!is[system]type[application/json]has:index[test/0]]` = <$list filter="[all[]!is[system]type[application/json]has:index[test/0]]" variable="value"> </$list>
''indexes[]'': <$list filter="[all[]!is[system]type[application/json]]" variable="json"> <ul> <li> <$wikify name="state" text="""$:/state/showIndexes/<$macrocall $name="qualify" title=<<json>> />""" > <$reveal type="nomatch" state=<<state>> text="show"> <$button set=<<state>> setTo="show">Show</$button> <$link to=<<json>>><$text text=<<json>>/></$link> </$reveal> <$reveal type="match" state=<<state>> text="show"> <$button set=<<state>> setTo="hide">Hide</$button> <$link to=<<json>>><$text text=<<json>>/></$link> <$list filter="[<json>indexes[]tsort[]]" variable="key"> <ul> <li><<key>> = <$transclude tiddler=<<json>> index=<<key>> /></li> </ul></$list> </$reveal> </$wikify> <br/> </li> </ul> </$list>
''tsort[]'': <$wikify name="state" text="""<<qualify "$:/state/showTsort">>""" > <$reveal type="nomatch" state=<<state>> text="show"> <$button set=<<state>> setTo="show">Show</$button> Sorting padded numerals and tokenized items: </$reveal> <$reveal type="match" state=<<state>> text="show"> <$button set=<<state>> setTo="hide">Hide</$button> Sorting padded numerals and tokenized items: <$list filter="[all[]tag[TSort]tsort[]]"> </$list> {{Test/Tsort/Section Symbol List}} </$reveal> </$wikify>
<$list filter="[all[]tag[Test]tag[Filter]]" variable="tid"> <ul> <li><$link to=<<tid>>><$text text=<<tid>>/></$link></li> <$transclude tiddler=<<tid>> /> </ul> </$list>
``` Non-Verbose: <ul> <$list filter="[all[current]get[target]indexes[]]" variable="i"> <li> <<i>></li> </$list> </ul> Verbose: <ul> <$list filter="[all[current]get[target]indexes[verbose]]" variable="i"> <li> <<i>></li> </$list> </ul> ``` Non-Verbose: <ul> <$list filter="[all[current]get[target]indexes[]]" variable="i"> <li> <<i>></li> </$list> </ul> Verbose: <ul> <$list filter="[all[current]get[target]indexes[verbose]]" variable="i"> <li> <<i>></li> </$list> </ul>
``` <ul> <$list filter="[all[]is[system]tsort[true]]" variable="i"> <li> <<i>></li> </$list> </ul> ``` <ul> <$list filter="[all[]tsort[true]]" variable="i"> <li> <<i>></li> </$list> </ul>
{ "/test/0": "zero", "/test/1/0/0": 55555, "/test/1/0/1": false, "/test/1/0/2": true, "/test/1/0/3": 523, "/test/1/0/4": null, "/test/1/0/5/key": "value", "/various other keys": "values" }
{"1":" ","2":[0,1,2,3,4,5,6]}
{"1":" ","2":[0,1,2,3,4,5,6,7,8,9]}
Target: <$link to={{!!messages-target}}>{{!!messages-target}}</$link> <$jsonmangler tiddler={{!!messages-target}}> <$button> <$action-setfield $tiddler={{!!messages-target}} text={{Test/JsonMessagesTestReset.json}}/> <$action-setfield item=""/> Reset Target </$button> <$transclude tiddler={{!!messages-target}} /> <$set name="i" filter="[all[current]get[messages-target]indexes[]prefix[/2/]count[]]" > <$button> <$action-sendmessage $message="tm-json-pop" index="/2" set="!!item" /> <$action-navigate $to={{!!messages-target}} $scroll="no" /> Pop: send last item to !!item </$button> </$set> </$jsonmangler> Poped item: {{!!item}}
Target: <$link to={{!!messages-target}}>{{!!messages-target}}</$link> <$jsonmangler tiddler={{!!messages-target}}> <$button> <$action-setfield $tiddler={{!!messages-target}} text={{Test/JsonMessagesTestReset.json}}/> <$action-setfield length="null"/> Reset Target </$button> <$transclude tiddler={{!!messages-target}} /> <$set name="i" filter="[all[current]get[messages-target]indexes[]prefix[/2/]count[]]" > <$button> <$action-sendmessage $message="tm-json-push" index="/2" set=<<i>> value=<<i>> /> <$action-navigate $to={{!!messages-target}} $scroll="no" /> Push: add "<<i>>" to the array end </$button> Array Length: <<i>> </$set> </$jsonmangler>
Target: <$link to={{!!messages-target}}>{{!!messages-target}}</$link> <$jsonmangler tiddler={{!!messages-target}}> <$button> <$action-setfield $tiddler={{!!messages-target}} text={{Test/JsonMessagesTestReset.json}}/> <$action-setfield item=""/> Reset Target </$button> <$transclude tiddler={{!!messages-target}} /> <$set name="i" filter="[all[current]get[messages-target]indexes[]prefix[/2/]count[]]" > <$button> <$action-sendmessage $message="tm-json-shift" index="/2" set="!!item" /> <$action-navigate $to={{!!messages-target}} $scroll="no" /> Shift: send first item to !!item </$button> </$set> </$jsonmangler> Shifted item: {{!!item}}
Target: <$link to={{!!messages-target}}>{{!!messages-target}}</$link> <$jsonmangler tiddler={{!!messages-target}}> <$button> <$action-setfield $tiddler={{!!messages-target}} text={{Test/JsonMessagesTestReset.json}}/> <$action-setfield $tiddler="Test/JsonResultTest.json" text="{}"/> Reset Target </$button> <$transclude tiddler={{!!messages-target}} /> <$button> <$action-sendmessage $message="tm-json-splice" index="/2/2" set="Test/JsonResultTest.json" delete="3" /> <$action-navigate $to="Test/JsonResultTest.json" $scroll="no" /> Splice: Delete 3 items @ index /2/2! </$button> <$list filter="[title[Test/JsonResultTest.json]] +[has[title]]" > <$button> <$action-sendmessage $message="tm-json-insert" index="/2/2" value={{Test/JsonResultTest.json}} /> <$action-sendmessage $message="tm-close-tiddler" $param="Test/JsonResultTest.json"/> <$action-deletetiddler $tiddler="Test/JsonResultTest.json"/> Insert: Put them back! </$button> </$list> </$jsonmangler>
Target: <$link to={{!!messages-target}}>{{!!messages-target}}</$link> <$jsonmangler tiddler={{!!messages-target}}> <$button> <$action-setfield $tiddler={{!!messages-target}} text={{Test/JsonMessagesTestReset.json}}/> <$action-setfield length="null"/> Reset Target </$button> <$transclude tiddler={{!!messages-target}} /> <$set name="i" filter="[all[current]get[messages-target]indexes[]prefix[/2/]count[]]" > <$button> <$action-sendmessage $message="tm-json-unshift" index="/2" set="!!length" value=<<i>> /> <$action-navigate $to={{!!messages-target}} $scroll="no" /> Unshift: add "<<i>>" to the array start </$button> </$set> </$jsonmangler> Array Length: {{!!length}}
{"/mixed case/test/4":24,"/mixed case/test/5":25,"/test/0":"This is also a live $edit widget in the EditText test!!!!!","mixed case":{"test":[0,1,2,3,4,5]},"mixed case/test/0":10,"mixed case/test/1":11,"mixed case/test/2":12,"mixed case/test/3":13,"mixed case/test/4":14,"mixed case/test/5":15,"test":[[[523,true,false,"five twenty three",null,{"key":"value"}]]],"various other keys":"values"}
{ "tiddlers": {} }
<$codeblock code={{Test/TextReference/IndexReads!!text}} /> `{{Test/Complex.json##/4/0}}` = {{Test/Complex.json##/4/0}} `{{Test/Complex.json##/5/0}}` = {{Test/Complex.json##/5/0}} `{{Test/Complex.json##/4}}` = {{Test/Complex.json##/4}} `{{Test/Complex.json##/12/one/two/three/four/five/3}}` = {{Test/Complex.json##/12/one/two/three/four/five/3}}
<$codeblock code={{Test/TextReference/IndexWrites!!text}} /> Target: <$link to="Test/Complex.json">Test/Complex.json</$link> <$button set="Test/Complex.json##6" setTo="test1" > Test 1 </$button> <$button set="Test/Complex.json##/7" setTo="test2" > Test 2 </$button> <$button set="Test/Complex.json##/8/test/1" setTo={{Test/Complex.json##/4/0}} > Test 3 </$button> <$button set="Test/Complex.json##9/test" setTo={{Test/TextReference/IndexWrites!!total}} > Test 4 </$button> <$button set="Test/Complex.json##/11/a" setTo="null" > Test 5 </$button> <$button set="Test/Complex.json##11/a" setTo="false"> Test 6 </$button> <$button set="Test/Complex.json##11/a" setTo='{"key1":"val1","key2":"val2"}'> Test 7 </$button> <$button set="Test/Complex.json##11/a" > Test 8 </$button> <$transclude tiddler="Test/Complex.json" />
`{{{ [[Test/YouTubeAPI.json]indexes:all[]] }}}` {{{ [[Test/YouTubeAPI.json]indexes:all[]] }}}
<$list variable="section" filter="[tag[Test/Tsort]tsort[]]"> </$list>
<$codeblock code={{Test/Widget/Action-ListOps!!text}} /> Target: <$link to="Test/ButtonData.json">Test/ButtonData.json</$link> <$transclude tiddler="Test/ButtonData.json" /> <$button> <$action-listops $tiddler="Test/ButtonData.json" $index="/0" $subfilter="efg hlm pqr"/> Populate '/0' </$button> <$button> <$action-listops $tiddler="Test/ButtonData.json" $index="/0" $subfilter="abc xyz"/> Append More Items </$button> <$button> <$action-listops $tiddler="Test/ButtonData.json" $index="/0" $subfilter="-abc -hlm"/> Remove Items </$button> <$button> <$action-listops $tiddler="Test/ButtonData.json" $index="/0" $filter="[[]]"/> Clear '/0' </$button> <$list filter="[list[Test/ButtonData.json##/0]]"> </$list>
<$codeblock code={{Test/Widget/Action-SetField!!text}} /> <$edit tiddler="Test/ButtonData.json" index="/0"/> Target: <$link to="Test/ButtonData.json">Test/ButtonData.json##1</$link> <$set name="var" tiddler="Test/ButtonData.json" index="/0" > <$button> <$action-setfield $tiddler="Test/ButtonData.json" $index="/1" $value=<<var>> /> Set Field Index 1 to: <<var>> </$button> </$set> <$transclude tiddler="Test/ButtonData.json"/>
<$codeblock code={{Test/Widget/EditText!!text}} /> Target: <$link to="Test/ComplexMixedTestjson">Test/MixedTest.json##/test/0</$link> <$edit tiddler="Test/MixedTest.json" index="/test/0"/> <$transclude tiddler="Test/MixedTest.json" />
`50*50 = (=50*50=)` 50*50 = (=50*50=) `<a title=<<formula {{Test/Complex.json##4/1}}*5>>>This sentence has a title: {{Test/Complex.json##4/1}}*5</a>` <a title=<<formula {{Test/Complex.json##4/1}}*5>>>This sentence has a title: {{Test/Complex.json##4/1}}*5</a> ``` Circle 1: <svg width=<<formula 10*10>> height=<<formula 10*10>> viewBox="0 0 100 100"> <circle cx=50 cy=50 r=<<formula 5*5>> /> </svg> Circle 2: <svg width=(= 10*10 =) height=(= 10*10 =) viewBox="0 0 100 100"> <circle cx=50 cy=50 r=(= 5*5 =) /> </svg> ``` Circle 1: <svg width=<<formula 10*10>> height=<<formula 10*10>> viewBox="0 0 100 100"> <circle cx=50 cy=50 r=<<formula 5*5>> /> </svg> Circle 2: <svg width=(= 10*10 =) height=(= 10*10 =) viewBox="0 0 100 100"> <circle cx=50 cy=50 r=(= 5*5 =) /> </svg> `(={{Test/Complex.json##/4/0}} + {{Test/Complex.json##/4/1}} + {{Test/Complex.json##/4/2}} + {{Test/Complex.json##5/0}}=)` = (={{Test/Complex.json##/4/0}} + {{Test/Complex.json##/4/1}} + {{Test/Complex.json##/4/2}} + {{Test/Complex.json##5/0}}=)
``` <$set name="myVariable" tiddler="Test/MixedTest.json" index="test/0"> <$text text=<<myVariable>>/> </$set> ``` ''myVariable: '' <$set name="myVariable" tiddler="Test/MixedTest.json" index="test/0"> <$text text=<<myVariable>>/> </$set>
{ "items": [ { "etag": "\"m2yskBQFythfE4irbTIeOgYYfBU/QpOIr3QKlV5EUlzfFcVvDiJT0hw\"", "id": { "channelId": "UCJowOS1R0FnhipXVqEnYU1A", "kind": "youtube#channel" }, "kind": "youtube#searchResult" }, { "etag": "\"m2yskBQFythfE4irbTIeOgYYfBU/AWutzVOt_5p1iLVifyBdfoSTf9E\"", "id": { "kind": "youtube#video", "videoId": "Eqa2nAAhHN0" }, "kind": "youtube#searchResult" }, { "etag": "\"m2yskBQFythfE4irbTIeOgYYfBU/2dIR9BTfr7QphpBuY3hPU-h5u-4\"", "id": { "kind": "youtube#video", "videoId": "IirngItQuVs" }, "kind": "youtube#searchResult" } ], "kind": "youtube#searchListResponse", "nextPageToken": "CAUQAA", "pageInfo": { "resultsPerPage": 5, "totalResults": 4249 }, "regionCode": "KE" }
Tests of various tiddlywiki functions: <$list filter="[tag[Test]]" > * <$link to={{!!title}}><$view field="title"/></$link> </$list> Json Data Tiddlers used in the tests: <$list filter="[tag[TestData]]" > * <$link to={{!!title}}><$view field="title"/></$link> </$list>
The `tm-json-expand` message is handled by the JsonManglerWidget. It expands all top level keys that contain "/" (are 'paths'), then sets their value at that location and removes the top level key. //Note: All ''tm-json-'' messages will perform a deduplication operation and test for 'flattness'. See [[WidgetMessage: tm-json-refresh]].// ''Parameters'' |!Name |!Description | |padding|Integer. The number of spaces to indent between object or array items when reformatting. Defaults to 4.| The expand json message is usually generated with the ButtonWidget or an ActionWidget, and is handled by the surrounding JsonManglerWidget.
The `tm-json-flatten` message is handled by the JsonManglerWidget. It changes an object with nested objects or arrays into a dictionary containing all non-object/non-array values. The new keys are the path to the value's expanded location. //Note: All ''tm-json-'' messages will perform a deduplication operation and test for 'flattness'. See [[WidgetMessage: tm-json-refresh]].// ''Parameters'' |!Name |!Description | |padding|Integer. The number of spaces to indent between object or array items when reformatting. Defaults to 4.| The flatten json message is usually generated with the ButtonWidget or an ActionWidget, and is handled by the surrounding JsonManglerWidget.
The `tm-json-insert` message is handled by the JsonManglerWidget. It calls the javascript .splice() method on an array object, but if passed an array of objects it will "insert" them into the array - this joins the two arrays at the position given in the 'index' parameter. //Note: All ''tm-json-'' messages will perform a deduplication operation and test for 'flattness'. See [[WidgetMessage: tm-json-refresh]].// ''Parameters'' |!Name |!Description | |padding|Integer. The number of spaces to indent between object or array items when reformatting. Defaults to 0.| |index|The index-path to the target array. If it ends in an integer, this is the array index on which the .splice() is performed (defaults to "/0").| |delete|The number of array items to remove from the array. If the 'set' parameter has a valid TextReference, the removed items are written to this location.| |value|The value to splice into the array. Will accept valid json objects interpret them. If passed a valid array it will insert all items into the target array starting at the index specified| |set|The TextReference used to store any items removed from the array.| The insert json message is usually generated with the ButtonWidget or an ActionWidget, and is handled by the surrounding JsonManglerWidget.
The `tm-json-pop` message is handled by the JsonManglerWidget. It calls the javascript .pop() method on an array object. This removes an item from the end of an array ('pops' an item off). It will optionally save the item to a TextReference. //Note: All ''tm-json-'' messages will perform a deduplication operation and test for 'flattness'. See [[WidgetMessage: tm-json-refresh]].// ''Parameters'' |!Name |!Description | |padding|Integer. The number of spaces to indent between object or array items when reformatting. Defaults to 0.| |index|The index-path to the target array.| |set|The TextReference used to store the item removed from the array.| The pop json message is usually generated with the ButtonWidget or an ActionWidget, and is handled by the surrounding JsonManglerWidget.
The `tm-json-push` message is handled by the JsonManglerWidget. It calls the javascript .push() method on an array object. This adds an item to the end of an array ('pushes' an item onto the array). It will optionally save the new length of the array to a TextReference. //Note: All ''tm-json-'' messages will perform a deduplication operation and test for 'flattness'. See [[WidgetMessage: tm-json-refresh]].// ''Parameters'' |!Name |!Description | |padding|Integer. The number of spaces to indent between object or array items when reformatting. Defaults to 0.| |index|The index-path to the target array.| |value|The value to add to the array. Will accept valid json.| |set|The TextReference used to store the new length of the array.| The push json message is usually generated with the ButtonWidget or an ActionWidget, and is handled by the surrounding JsonManglerWidget.
The `tm-json-refresh` message is handled by the JsonManglerWidget. It resolves any duplicate values (see below), re-sorts the object by the keys, and then refreshes the json data tiddler's formatting (see below). This message will also test the tiddler for 'flatness' (no nested objects or arrays), and set the 'flat' field of the tiddler to the result. See [[Deduplication|$:/plugins/joshuafontany/jsonmangler/readme/Deduplication]] for a description of how "duplicate values" are resolved. //Note: All ''tm-json-'' messages will perform a deduplication operation and test for 'flattness'. See [[WidgetMessage: tm-json-refresh]].// ''Parameters'' |!Name |!Description | |padding|Integer. The number of spaces to indent between object or array items when reformatting. Defaults to 4.| The refresh json message is usually generated with the ButtonWidget or an ActionWidget, and is handled by the surrounding JsonManglerWidget.
The `tm-json-shift` message is handled by the JsonManglerWidget. It calls the javascript .shift() method on an array object. This removes an item from the start of an array ('shifts' an item off). It will optionally save the item to a TextReference. //Note: All ''tm-json-'' messages will perform a deduplication operation and test for 'flattness'. See [[WidgetMessage: tm-json-refresh]].// ''Parameters'' |!Name |!Description | |padding|Integer. The number of spaces to indent between object or array items when reformatting. Defaults to 0.| |index|The index-path to the target array.| |set|The TextReference used to store the item removed from the array.| The shift json message is usually generated with the ButtonWidget or an ActionWidget, and is handled by the surrounding JsonManglerWidget.
The `tm-json-splice` message is handled by the JsonManglerWidget. It calls the javascript .splice() method on an array object. //Note: All ''tm-json-'' messages will perform a deduplication operation and test for 'flattness'. See [[WidgetMessage: tm-json-refresh]].// ''Parameters'' |!Name |!Description | |padding|Integer. The number of spaces to indent between object or array items when reformatting. Defaults to 0.| |index|The index-path to the target array. If it ends in an integer, this is the array index on which the .splice() is performed (defaults to "/0").| |delete|The number of array items to remove from the array. If the 'set' parameter has a valid TextReference, the removed items are written to this location.| |value|The value to splice into the array. Will accept valid json objects interpret them.| |set|The TextReference used to store any items removed from the array.| The splice json message is usually generated with the ButtonWidget or an ActionWidget, and is handled by the surrounding JsonManglerWidget.
The `tm-json-unshift` message is handled by the JsonManglerWidget. It calls the javascript .unshift() method on an array object. This adds an item to the start of an array ('unshifts' an item onto the array). It will optionally save the new length of the array to a TextReference. //Note: All ''tm-json-'' messages will perform a deduplication operation and test for 'flattness'. See [[WidgetMessage: tm-json-refresh]].// ''Parameters'' |!Name |!Description | |padding|Integer. The number of spaces to indent between object or array items when reformatting. Defaults to 0.| |index|The index-path to the target array.| |value|The value to add to the array. Will accept valid json.| |set|The TextReference used to store the new length of the array.| The unshift json message is usually generated with the ButtonWidget or an ActionWidget, and is handled by the surrounding JsonManglerWidget.